View Issue Details

IDProjectCategoryLast Update
0003855Valley 1Programming TodoSep 21, 2011 7:06 pm
Reportertigersfan Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version0.418 
Summary0003855: Dead pixels in underground chunks.
Descriptionfix the issue with underground chunks having a lot of dead pixels to the upper left of where they are actually displaying themselves.
TagsNo tags attached.
Internal WeightFix Before Major Release

Relationships

child of 0003480 resolvedChris_McElligottPark Get underground chunks sizing themselves down if large tracts of nothing in them. 

Activities

Chris_McElligottPark

Sep 21, 2011 7:06 pm

administrator   ~0013317

* When new underground caverns are generated, their chunks are now cropped to fit the cavern.
** This prevents things like bats flying way off into the middle of a bunch of solid rock that the player doesn't care about.
** And it also prevents there being a huge amount of odd-looking offsetting to the minimap on viewing caverns that just happened to be located toward the bottom right of their chunk space.

Issue History

Date Modified Username Field Change
Sep 20, 2011 5:20 pm tigersfan New Issue
Sep 20, 2011 5:20 pm tigersfan Status new => assigned
Sep 20, 2011 5:20 pm tigersfan Assigned To => Chris_McElligottPark
Sep 20, 2011 9:30 pm nalgas Relationship added child of 0003480
Sep 21, 2011 12:40 pm tigersfan Internal Weight => Fix Before Major Release
Sep 21, 2011 7:06 pm Chris_McElligottPark Note Added: 0013317
Sep 21, 2011 7:06 pm Chris_McElligottPark Status assigned => resolved
Sep 21, 2011 7:06 pm Chris_McElligottPark Fixed in Version => 0.418
Sep 21, 2011 7:06 pm Chris_McElligottPark Resolution open => fixed