View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003804 | AI War 1 / Classic | Bug - Other | Sep 2, 2011 8:45 pm | Sep 3, 2011 7:47 pm | |
Reporter | mindloss | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.015 | ||||
Summary | 0003804: Enemy coming through hostile wormhole becomes trapped on edge of inner forcefield | ||||
Description | Relevant system in attached save is Hagdooryar. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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I havent seen save but is it where u have force feilds ontop for worm hole and all ships get stuck in force feild and you have 2000 AOE? |
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I'm not sure exactly what you mean, but that sounds similar. And you should really fix this sooner than later if you can; as it is, it is a monstrous reproducible game-breaking exploit. Just throwing a bunch of chaotic overlapping forcefields of different sizes down seems to do it more often than not, and it becomes trivial to perma-blockade a wormhole or enemy station (and slowly kill the countless ships in pursuit). |
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I mean all ships are in 1by1 area that you have all your AOE to insta kill all ships in 1by1 it is game breaking. because i was able to hold off early 1,000 wave enemy ships simply killing 500 after first volly. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 2, 2011 8:45 pm | mindloss | New Issue | |
Sep 2, 2011 8:45 pm | mindloss | File Added: Hagdooryar force field stuckage.sav | |
Sep 2, 2011 9:08 pm | soMe_RandoM | Note Added: 0013114 | |
Sep 3, 2011 11:33 am | mindloss | Note Added: 0013118 | |
Sep 3, 2011 7:47 pm | soMe_RandoM | Note Added: 0013121 |