View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003796 | AI War 1 / Classic | Suggestion - New Unit Ideas - Golems | Sep 2, 2011 12:39 am | Sep 4, 2011 2:27 am | |
Reporter | soMe_RandoM | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0003796: Creeping Golem | ||||
Description | This Golem moves extremely slow move speed 4, it unique ability is radar dampening and global speed reduction to speed 3. has attack 90,000 range shoots 100 multi shot bullets that deal 50,000 damage every 5 sec. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
|
Seems a little overpowered. NERF IT!!!! |
|
Golems overpowered NERF THEM OR BUFF EVERYTHING ELSE. |
|
Golems are meant to be overpowered (though there needs more repercussions for them) This particular golem is too much. |
|
Speed 10 Global Reduction 10 |
|
The speed reduction was fine to begin with., but I dislike the large guns that go with it. If I recall the armored golem currently has the biggest guns and is not as impressive as this (one at a time). I see this golem working with your fleet, setting up an ambush an bringing this one in to create fubar for the enemy |
|
Gun can be crap if ability good it support golem |
|
90,000 range shoots 100 multi shot bullets that deal 5,000 damage every 5 sec. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 2, 2011 12:39 am | soMe_RandoM | New Issue | |
Sep 3, 2011 1:23 am | ludsoe | Note Added: 0013116 | |
Sep 3, 2011 3:22 am | soMe_RandoM | Note Added: 0013117 | |
Sep 3, 2011 5:51 pm | ArcDM | Note Added: 0013119 | |
Sep 3, 2011 7:36 pm | soMe_RandoM | Note Added: 0013120 | |
Sep 4, 2011 12:20 am | ArcDM | Note Added: 0013122 | |
Sep 4, 2011 1:45 am | soMe_RandoM | Note Added: 0013123 | |
Sep 4, 2011 2:27 am | soMe_RandoM | Note Added: 0013124 |