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IDProjectCategoryLast Update
0003776AI War 1 / ClassicSuggestion - Balance TweaksSep 5, 2011 8:08 pm
ReporterFleet Assigned To 
Status newResolutionopen 
Product Version5.014 
Summary0003776: Make Spire Blades immune to Gravity Effects
DescriptionThe utility of Spire Blade Spawners is very, very marginalized when the AI spawns with the gravity drains. Since the drains are dispersed throughout the whole planet and with every attack, blades rarely can hit their targets.
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Commiesalami

Sep 1, 2011 12:25 am

reporter   ~0013072

Gravity effects are a hard counter to melee ships. Making them immune to gravity would be make dealing with spire blade spawners in AI hands even more difficult.

soMe_RandoM

Sep 1, 2011 8:06 pm

reporter   ~0013084

He might be talking about human variant of blade spawn-er. where they blade them self are immune, this might cause some confusion yeah.

Commiesalami

Sep 2, 2011 12:02 am

reporter   ~0013088

Clarification: I was talking about gravity immunity to the Spawned blades themselves

Ozymandiaz

Sep 5, 2011 7:59 am

reporter   ~0013126

Hmm, I think the gravity effect should be a nice counter towards the blades. After all it is "just a simple blade", and sometimes its nice to be able to counter stuff :)

Fleet

Sep 5, 2011 8:08 pm

reporter   ~0013131

Last edited: Sep 5, 2011 8:09 pm

It is a counter all right...one that I believe is too hard. Playing on a high difficulty, when I spawn with Blade Spawners, and the AI uses Gravity Drains, is extremely difficult when I get almost zero utility from my bonus ship type. Make gravity drains immune to blades is fine so they still exert influence over the rest of the human fleet, but make the blades immune to gravity effects, otherwise in this matchup the human bonus ship type is nullified.

Edit: Its the blades that the blade spawner creates that I want made immune to gravity effects, if this needed clarification. The Spawner should not be immune.

Issue History

Date Modified Username Field Change
Aug 27, 2011 12:18 am Fleet New Issue
Sep 1, 2011 12:25 am Commiesalami Note Added: 0013072
Sep 1, 2011 8:06 pm soMe_RandoM Note Added: 0013084
Sep 2, 2011 12:02 am Commiesalami Note Added: 0013088
Sep 5, 2011 7:59 am Ozymandiaz Note Added: 0013126
Sep 5, 2011 8:08 pm Fleet Note Added: 0013131
Sep 5, 2011 8:09 pm Fleet Note Edited: 0013131