View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003605 | AI War 1 / Classic | Bug - Other | Jun 29, 2011 2:26 pm | Jun 29, 2011 2:26 pm | |
Reporter | Toll | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.009 | ||||
Summary | 0003605: Spirecraft modules are still active even when their parent ship is powered down | ||||
Description | Not sure if this is intended or not, but I'm assuming not. Even when powered down, the Spirecraft modules are still active and firing. This could become troublesome if my other bug is solved, as it would likely prevent sneaking around with Spirecraft with the aid of a cloaker starship. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 29, 2011 2:26 pm | Toll | New Issue |