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IDProjectCategoryLast Update
0003588AI War 1 / ClassicSuggestion - New Unit Ideas - WarheadsJun 27, 2011 4:21 pm
ReporterToll Assigned To 
Status newResolutionopen 
Product Version5.010 
Summary0003588: AI Network Disruptor
DescriptionThe basic idea of this warhead is to disable the AI reinforcement/wave network for a time, depending on the marks. A mark I warhead might disable the next reinforcement and wave (for both AI, so technically two reinforcements/waves) for the planet it is detonated on, while a mark III warhead would disable it for up to five or ten. This wouldn't make the reinforcements/waves disappear completely, but rather treat the affected planet as non-existing. The basic idea of this warhead is against isolated planets with no other source of reinforcements, which would allow you to (somewhat) slowly whittle it down. Not sure where on the scale of AI progress, but around the same as an EMP (which would be 2/4/6).
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Date Modified Username Field Change
Jun 27, 2011 4:21 pm Toll New Issue