View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003510 | AI War 1 / Classic | Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Jun 12, 2011 10:50 pm | Jun 13, 2011 12:54 pm | |
Reporter | Entrenched Homeperson | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.010 | ||||
Summary | 0003510: Option: Select all Ships ignores paralyzed/zero engine health ships | ||||
Description | Yea, can we have this? This would be awesome, especially for warp gates. A real issue with them right now is you want to select all the units that are there but don't want the 60 seconds paralyzed ones to recieve the same orders, then suicide later trying to follow the same instructions given a 400 ship mob. :D | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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The zero engine ones can be solved by simply holding down the N-8(9) keys, which will ignore ships with less than 66%(33%) engine health (I think, check the manual, that may be the keys for overall hp, and it may be 6/7 instead) As for paralysis, I dont know of any, but I would like a way to do that as well. Edit: Actually, It is none of those. Here is the list from the manual. N + 0 Select only ships with no Mark level. N + 1 Select only Mark I ships. N + 2 Select only Mark II ships. N + 3 Select only Mark III ships. N + 4 Select only Mark IV ships. N + 5 Select only Mark V/Core ships. N + 7 Select only ships with damaged engines. N + 7 + Space Select only ships with undamaged engines. N + 8 Select only ships with 33% or less health remaining. N + 9 Select only ships with 66% or less health remaining. I think adding N + 6 would select paralized ships, while N + 6 + Space would select Non-paralized ships, Though You would be unable to select paralized ships without engine damage if that were done, or vise versa. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 12, 2011 10:50 pm | Entrenched Homeperson | New Issue | |
Jun 13, 2011 12:54 pm | Ranakastrasz | Note Added: 0012426 | |
Jun 13, 2011 12:55 pm | Ranakastrasz | Note Edited: 0012426 | |
Jun 13, 2011 1:01 pm | Ranakastrasz | Note Edited: 0012426 | |
Jun 13, 2011 1:02 pm | Ranakastrasz | Note Edited: 0012426 |