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IDProjectCategoryLast Update
0003275AI War 1 / ClassicSuggestion - Campaign Management And Setup - Map Styles And GenerationApr 17, 2011 5:27 am
ReporterFunnyMan Assigned To 
Status newResolutionopen 
Product Version5.010 
Summary0003275: "Fixed Layout" map style
Description(This expands upon 0002808.)

While complete map customization goes against the spirit of AI War (per http://www.arcengames.com/mediawiki/index.php?title=AI_War_-_Design_Complexity#Why_Does_The_Game_Force_Variety_On_The_Player.3F), it should be possible to provide a specific galaxy layout (i.e. planets and wormholes), and then apply the standard randomization (player-available planets, bonus ship types, planet contents) afterwards.

A dead-simple format for specifying the layout would be this:

Name: X, Y (x10-120, specifies a planet's name and location)
Name, Name (xLots, specifies a wormhole connecting two systems)

Displays an error message if two system names match, an unknown system is specified in a wormhole, or a wormhole is specified twice.

It's possible to specify a disconnected layout, that is, one where some planets cannot be reached from other planets. This should be handled either directly (essentially implementing 0003274 in the process) or by rejecting any disconnected maps. Other sanity checks (e.g. no connected-to-everything planets) may also be a good idea.
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related to 0003274 new Disconnected maps 
child of 0002808 consideringChris_McElligottPark Allow Players to Create there own Map Types 

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Issue History

Date Modified Username Field Change
Apr 17, 2011 5:26 am FunnyMan New Issue
Apr 17, 2011 5:26 am FunnyMan Relationship added child of 0002808
Apr 17, 2011 5:27 am FunnyMan Relationship added related to 0003274