View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003086 | AI War 1 / Classic | Gameplay Issue | Mar 23, 2011 5:10 am | Mar 23, 2011 6:48 am | |
Reporter | HTL2001 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.000 | ||||
Summary | 0003086: Tractors and speed boosts | ||||
Description | I have this problem mainly with black widow golems If they are under the effect of a speed boost, they can move about the planet dragging their 'victims' and have many shots in the air to kill them. However they can get quite far away from the shot and the unit will stay alive. I remember that shot speed is calculated as a function of the speed of the unit it targets (I do notice shots go very fast when targeting a speed boosted unit). For the sake of shot speed calculation, taking into account speed boosts as if they applied to all ships sounds like a way to fix this. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0002793 | resolved | keith.lamothe | Black widow shots oddities |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 23, 2011 5:10 am | HTL2001 | New Issue | |
Mar 23, 2011 6:47 am | TechSY730 | Note Added: 0011324 | |
Mar 23, 2011 6:48 am | TechSY730 | Relationship added | related to 0002793 |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |