View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029178 | Heart Of The Machine | GUI | Jul 30, 2024 9:57 am | Jul 30, 2024 5:51 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.575 Resource Colors | ||||
Fixed in Version | 0.576 Equipment Flexibility | ||||
Summary | 0029178: Could it be clearer which weapons unlock which "type" of damage? | ||||
Description | Could it be clearer which weapons unlock which "type" of damage? Right now the colours are a little understated in the tooltip - even just adding a label like "Damage Type:" would go a long way, I think. -Abhishek | ||||
Tags | No tags attached. | ||||
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Fixed by removing the resource colors being linked to weapons. * The specific colors of attack type are no longer limited based on weapon type. ** They're instead available to be selected by any of your units at any time. ** I had been considering taking out the attack colors entirely, but decided to do something intermediate instead. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 30, 2024 9:57 am | Chris_McElligottPark | New Issue | |
Jul 30, 2024 5:51 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 30, 2024 5:51 pm | Chris_McElligottPark | Status | new => resolved |
Jul 30, 2024 5:51 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 30, 2024 5:51 pm | Chris_McElligottPark | Fixed in Version | => 0.576 Equipment Flexibility |
Jul 30, 2024 5:51 pm | Chris_McElligottPark | Note Added: 0069860 |