View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002759 | AI War 1 / Classic | Bug - Other | Feb 7, 2011 2:32 pm | Mar 23, 2011 10:38 am | |
Reporter | Ozymandiaz | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.000 | ||||
Fixed in Version | 5.007 | ||||
Summary | 0002759: Bot Net Golem not making zombies | ||||
Description | I got a game with the golem in, but I noticed that it does not make zombies of ships that I already have max number off. Is this intentional? I thought that zombies avoided the unit cap limit. It still kills units en mass tho. I guess another question is if I will be able to make more of my own ships if I got zombies rolling around? Reason for this is that some of em seem to have taken a liking to patrolling my planets and just don't leave... so if they count towards cap I basically got some useless ships sitting there ;). | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0002634 | resolved | Chris_McElligottPark | Botnet Golem unable to zombify fighters, bombers and frigates |
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Thanks! * Previously, zombiefied ships were being bound by player ship caps, but they should not have been. Fixed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 7, 2011 2:32 pm | Ozymandiaz | New Issue | |
Feb 7, 2011 3:29 pm | BobTheJanitor | Relationship added | duplicate of 0002634 |
Mar 23, 2011 10:38 am | Chris_McElligottPark | Note Added: 0011328 | |
Mar 23, 2011 10:38 am | Chris_McElligottPark | Status | new => resolved |
Mar 23, 2011 10:38 am | Chris_McElligottPark | Fixed in Version | => 5.007 |
Mar 23, 2011 10:38 am | Chris_McElligottPark | Resolution | open => fixed |
Mar 23, 2011 10:38 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |