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IDProjectCategoryLast Update
0027354AI War 2Crash/ExceptionMay 17, 2022 10:05 pm
ReporterDismiss Assigned Totom.prince  
Severitymajor 
Status resolvedResolutionfixed 
Product Version5.010 Client Message Order 
Summary0027354: not possible to for a mod to include fleet or planet names
DescriptionSystem.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Steam\steamapps\common\AI War 2\GameData\Configuration\FleetNames\NEC2'.

That error is from Mike who is trying to make a mod. To reproduce turn on the mod then select his custom fleet names then trying to start will generate an exception.

Basically it looks like the directory name you specify, it assumes is in-place with the original GameData\Configuration and doesn't look in the mod folder itself. This occurs for both planet and fleet names. Note that if both players in a multiplayer game do not have the same planet names it actually breaks gameplay from the start.

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Activities

Dismiss

May 14, 2022 7:45 pm

developer  

facc_fleet_names.rar (6,134 bytes)

Dismiss

May 14, 2022 7:45 pm

developer   ~0066782

Player.log (26,208 bytes)   
Mono path[0] = 'D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed'
Mono config path = 'D:/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.27f1 (e759542391ea)
[Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484)
    Vendor:   
    VRAM:     8043 MB
    Driver:   30.0.15.1277
Begin MonoManager ReloadAssembly
- Completed reload, in  0.095 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.477800 ms
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016BAB31B040.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016BAC642040.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016BAC430050.dll
Particle System is trying to spawn on a mesh with zero surface area
Particle System is trying to spawn on a mesh with zero surface area
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016E02815010.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016E02ED44C0.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE469FF20.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016E2F3F88D0.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE428EBA0.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE4636900.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE49D8020.dll
Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE4A4A6F0.dll
DELAYED10 TID25 Error when trying to import from the directory 'FleetNames/NEC1': 

System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Steam\steamapps\common\AI War 2\GameData\Configuration\FleetNames\NEC1'.
  at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenStrings.ImportIntoStringList_Directory (Arcen.Universal.List`1[T] TargetList, System.String FolderName, System.Boolean IsPostInitReparse, System.Diagnostics.Stopwatch StopwatchToRunAndReport) [0x000de] in <656be1a93c954cc4919f27152ba53698>:0 
  at Arcen.AIW2.Core.FleetNameTypeData.GetPossibleNames (System.Int32 index) [0x000fc] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <656be1a93c954cc4919f27152ba53698>:0 
  at Arcen.AIW2.Core.FleetNameTypeData.GetPossibleNames (System.Int32 index) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Fleet.SetNameFromMobileNames (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.SpecialEntityType SpecialType) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.Helper_PostCreationOfSquad (Arcen.AIW2.Core.SquadRegistryInfo registryInfo, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad+ExtraShipCreationInfo ExtraInfo, System.String CreationReason) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.CreateNew_ReturnNullIfMPClient (Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.String CreationReason) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.External.NecromancerFactionDeepInfo.SpawnNecromancerNecropolis (Arcen.Universal.ArcenPoint spawnLocation, Arcen.AIW2.Core.Planet planet, System.String TypeName, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad& NecroFlagship, System.Boolean exactPlacement) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 
  at Arcen.AIW2.External.NecromancerEmpireSpecificCodeDeepInfo.SeedUnitsOnStartingPlanetDuringMapGen (Arcen.AIW2.Core.Planet StartingPlanet, Arcen.AIW2.Core.ConfigurationForFaction factionConfig, Arcen.AIW2.Core.PlanetFaction pFaction, Arcen.Universal.ArcenPoint& commandStationPoint, System.Boolean& stillNeedsToSeedHumanHomeworldStuff, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 
  at Arcen.AIW2.External.StandardMapPopulator.SeedNormalEntities (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.MapTypeData mapType, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 
  at Arcen.AIW2.Core.Mapgen+<>c__DisplayClass14_1.<CreateGalaxyDetails>b__2 (Arcen.AIW2.Core.Planet planet) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen.CreateGalaxyDetails (Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.ArcenHostOnlySimContext DetailsContext) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen.InnerMapGenCall () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen.WorkThreadOnly_StartNewGame () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen.GenerateMap_Inner (Arcen.AIW2.Core.Tutorial TutOrNullToUse, System.Action PostMapGenAction) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen+<>c__DisplayClass7_0.<GenerateMap>b__0 () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <656be1a93c954cc4919f27152ba53698>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
DELAYED18 TID19 Error when trying to import from the directory 'FleetNames/NEC2': 

System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Steam\steamapps\common\AI War 2\GameData\Configuration\FleetNames\NEC2'.
  at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenStrings.ImportIntoStringList_Directory (Arcen.Universal.List`1[T] TargetList, System.String FolderName, System.Boolean IsPostInitReparse, System.Diagnostics.Stopwatch StopwatchToRunAndReport) [0x000de] in <656be1a93c954cc4919f27152ba53698>:0 
  at Arcen.AIW2.Core.FleetNameTypeData.GetPossibleNames (System.Int32 index) [0x000fc] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <656be1a93c954cc4919f27152ba53698>:0 
  at Arcen.AIW2.Core.FleetNameTypeData.GetPossibleNames (System.Int32 index) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Fleet.SetNameFromMobileNames (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.SpecialEntityType SpecialType) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.Helper_PostCreationOfSquad (Arcen.AIW2.Core.SquadRegistryInfo registryInfo, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad+ExtraShipCreationInfo ExtraInfo, System.String CreationReason) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.CreateNew_ReturnNullIfMPClient (Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.String CreationReason) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.External.NecromancerFactionDeepInfo.SpawnNecromancerNecropolis (Arcen.Universal.ArcenPoint spawnLocation, Arcen.AIW2.Core.Planet planet, System.String TypeName, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad& NecroFlagship, System.Boolean exactPlacement) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 
  at Arcen.AIW2.External.NecromancerEmpireSpecificCodeDeepInfo.SeedUnitsOnStartingPlanetDuringMapGen (Arcen.AIW2.Core.Planet StartingPlanet, Arcen.AIW2.Core.ConfigurationForFaction factionConfig, Arcen.AIW2.Core.PlanetFaction pFaction, Arcen.Universal.ArcenPoint& commandStationPoint, System.Boolean& stillNeedsToSeedHumanHomeworldStuff, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 
  at Arcen.AIW2.External.StandardMapPopulator.SeedNormalEntities (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.MapTypeData mapType, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 
  at Arcen.AIW2.Core.Mapgen+<>c__DisplayClass14_1.<CreateGalaxyDetails>b__2 (Arcen.AIW2.Core.Planet planet) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen.CreateGalaxyDetails (Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.ArcenHostOnlySimContext DetailsContext) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen.InnerMapGenCall () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen.WorkThreadOnly_StartNewGame () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen.GenerateMap_Inner (Arcen.AIW2.Core.Tutorial TutOrNullToUse, System.Action PostMapGenAction) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.AIW2.Core.Mapgen+<>c__DisplayClass7_0.<GenerateMap>b__0 () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <656be1a93c954cc4919f27152ba53698>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
Setting up 5 worker threads for Enlighten.
  Thread -> id: 2f00 -> priority: 1 
  Thread -> id: 5df0 -> priority: 1 
  Thread -> id: 74c -> priority: 1 
  Thread -> id: 5324 -> priority: 1 
  Thread -> id: 2fa4 -> priority: 1 
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

Player.log (26,208 bytes)   

Mike

May 14, 2022 7:46 pm

reporter   ~0066783

following

Mike

May 16, 2022 10:22 pm

reporter   ~0066800

Bump help please.

tom.prince

May 17, 2022 10:05 pm

developer   ~0066803

Fixed in svn r17881.

Issue History

Date Modified Username Field Change
May 14, 2022 7:45 pm Dismiss New Issue
May 14, 2022 7:45 pm Dismiss File Added: facc_fleet_names.rar
May 14, 2022 7:45 pm Dismiss Note Added: 0066782
May 14, 2022 7:45 pm Dismiss File Added: Player.log
May 14, 2022 7:46 pm Mike Note Added: 0066783
May 16, 2022 10:22 pm Mike Note Added: 0066800
May 17, 2022 10:05 pm tom.prince Assigned To => tom.prince
May 17, 2022 10:05 pm tom.prince Status new => resolved
May 17, 2022 10:05 pm tom.prince Resolution open => fixed
May 17, 2022 10:05 pm tom.prince Note Added: 0066803