View Issue Details

IDProjectCategoryLast Update
0027230AI War 2Bug - GameplayNov 10, 2022 12:54 pm
ReporterRelay Bot Assigned ToStarKelp  
Severityminor 
Status resolvedResolutionfixed 
Product Version5.006 End To Spontaneous Combustion 
Fixed in Version5.524 StarKelp's Return 
Summary0027230: Sphere Collector Funkiness
DescriptionThe Zenith Collectors appear to have a lot of trouble moving around, as the 12 on Liskov appear to be ping ponging around the planet not actually leaving and the 2 that did make it off planet to Dayan seem to be moving vaguely in the right direction but constantly jitter as if being told to move somewhere else before changing it's mind. Reloading doesn't seem to fix this.

I haven't thoroughly checked, but it doesn't appear to be an issue for at least the Gray Spire since they actually did manage to get to some debris and their Collectors on Nagao seem to be moving without jittering.

I'm also confused about how many Collectors the Zenith Sphere is spawning, 14+ from one Sphere seems a bit excessive for 3 debris. I was expecting at most 1-3 per debris instead, but maybe this is just a misunderstanding on my part?
TagsNo tags attached.

Activities

Relay Bot

May 1, 2022 10:20 am

reporter  

collector oddities.savemet (115 bytes)   
CL
179219657
6998
2nd
<color=#ff3232>Hard </color> Special Forces Master
Difficulty 9
0
<color=#007fff>Husk</color>
collector oddities.savemet (115 bytes)   
collector oddities.save (625,480 bytes)

Relay Bot

May 3, 2022 1:24 pm

reporter   ~0066600

Last edited: May 3, 2022 1:24 pm

More saves with collectors from the Gray Spire Sphere acting odd this time. The first 4 that spawned appear to be acting just fine and heading towards Hirschberg with no issues, but the other 7 that spawned are ping-ponging around Mira. The first 4 from the Zenith Sphere on Liskov managed to make it off planet, but are now ping-ponging on Pandora's hope. Oddly enough it seems that most of the collectors from the Chromatic Spire Sphere on Cyteen seem to be acting just fine in oddities 3, with most of them being off their starting planet and seemingly not jittering much if at all. Reloading does not seem to fix the Gray or Zenith collectors nor break the Chromatic ones.
collector oddities 2.savemet (116 bytes)   
CL
179219657
18433
2nd
<color=#ff3232>Hard </color> Special Forces Master
Difficulty 9
1
<color=#007fff>Husk</color>
collector oddities 3.save (929,426 bytes)
collector oddities 3.savemet (116 bytes)   
CL
179219657
18466
2nd
<color=#ff3232>Hard </color> Special Forces Master
Difficulty 9
1
<color=#007fff>Husk</color>
collector oddities 2.save (923,400 bytes)

StarKelp

Nov 10, 2022 12:54 pm

manager   ~0067333

The movement bug was their military ship movement logic also trying to move the collector ships, conflicting with their own movement. That has been fixed, thanks for that.

There will be a total of 100 Collectors spawned for every Debris that spawns in the galaxy, evenly divided (at the start) between all Spheres in the game. So if you have two Spheres, each will spawn 50 for every Debris.

Issue History

Date Modified Username Field Change
May 1, 2022 10:20 am Relay Bot New Issue
May 1, 2022 10:20 am Relay Bot File Added: collector oddities.savemet
May 1, 2022 10:20 am Relay Bot File Added: collector oddities.save
May 1, 2022 12:01 pm StarKelp Assigned To => StarKelp
May 1, 2022 12:01 pm StarKelp Status new => assigned
May 3, 2022 1:24 pm Relay Bot Note Added: 0066600
May 3, 2022 1:24 pm Relay Bot File Added: collector oddities 2.savemet
May 3, 2022 1:24 pm Relay Bot File Added: collector oddities 3.save
May 3, 2022 1:24 pm Relay Bot File Added: collector oddities 3.savemet
May 3, 2022 1:24 pm Relay Bot File Added: collector oddities 2.save
May 3, 2022 1:24 pm Relay Bot Note Edited: 0066600
Nov 10, 2022 12:54 pm StarKelp Status assigned => resolved
Nov 10, 2022 12:54 pm StarKelp Resolution open => fixed
Nov 10, 2022 12:54 pm StarKelp Fixed in Version => 5.524 StarKelp's Return
Nov 10, 2022 12:54 pm StarKelp Note Added: 0067333