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IDProjectCategoryLast Update
0002617AI War 1 / ClassicSuggestion - Game Mechanics - Endgame MechanicsJan 23, 2011 8:41 am
ReporterBurnstreet Assigned To 
Status newResolutionopen 
Product Version4.073 
Summary0002617: Make SC Archives Nuke immune?
DescriptionCurrently nuking a planet next to an AI homeworld with an archive on it is - aip wise - more expensive than killing the AI.
Taking into account that one - normally - only nukes if one can't get through otherwise, an additional 80 AIP are a bit too much I think.

In addition, I think the archives could collect 2K/s, currently they need 2h 50min to finish after taking the planet, which will normally be after you killed the first AI. In most games you are finished long before.
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leb0fh

Jan 23, 2011 8:39 am

reporter   ~0009585

I think the Spire Archives should remain nukeable, because the knowledge bonus you receive from them can be considered a bonus for taking the AI world without having to resort to tactical weaponry

Burnstreet

Jan 23, 2011 8:41 am

reporter   ~0009586

I wuld be ok with them only working in supply - so nuking the planet disables it. I just don't want to take that additional AIP hit.

Issue History

Date Modified Username Field Change
Jan 23, 2011 8:09 am Burnstreet New Issue
Jan 23, 2011 8:39 am leb0fh Note Added: 0009585
Jan 23, 2011 8:41 am Burnstreet Note Added: 0009586