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IDProjectCategoryLast Update
0026058AI War 2Crash/ExceptionJan 6, 2022 4:10 pm
Reporterslake-moth Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 3.780 Nomadic Ark Empires And The Hull System 
Fixed in VersionBeta 3.781 Tachyon Healing Reversal 
Summary0026058: Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim_HostOnly for faction Outguard(Index 8), so will not run any more of thos
DescriptionStarted Ark Empire map for first time using default settings when this error occurred. Couldn't reproduce error when repeatedly creating new games.

1/5/2022 8:32:17 PM 3.780 SINGLEP DELAYED26 TID16 Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim_HostOnly for faction Outguard(Index 8), so will not run any more of those until a reload of the save.
System.Exception: More Outguard Groups were requested than are defined in the XML. Either turn down the number of seeded beacons, the number of outguards per beacon or add new groups. You have 16 outguard groups defined in the XML. So far there were 5 beacons and 2 groups are needed per beacon
  at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass14_1.<DoPerSimStepLogic_OnMainThreadAndPartOfSim_HostOnly>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000b4] in <edcc314186814822a1befc32a49a390b>:0
  at Arcen.AIW2.Core.EntityCollection.DoForEntities (System.String Tag, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00075] in <881ddeb9ff73450eb97ed63002c5cfcf>:0
  at Arcen.AIW2.Core.Faction.DoForEntities (System.String Tag, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <881ddeb9ff73450eb97ed63002c5cfcf>:0
  at Arcen.AIW2.External.OutguardFactionDeepInfo.DoPerSimStepLogic_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x000b6] in <edcc314186814822a1befc32a49a390b>:0
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSimStepLogic_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <881ddeb9ff73450eb97ed63002c5cfcf>:0
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Chris_McElligottPark

Jan 6, 2022 4:10 pm

administrator   ~0063666

It should be solved by this fix, thanks!

* Found a further place where the simulation was able to double-run on multiple threads if it was running slowly enough because of an extremely bogged-down sim world.
** I thought I had gotten all of these yesterday, and indeed it was better, but one area slipped through and was the genesis of a ton of random-seeming bugs.

Issue History

Date Modified Username Field Change
Jan 5, 2022 8:45 pm slake-moth New Issue
Jan 6, 2022 4:10 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 6, 2022 4:10 pm Chris_McElligottPark Status new => resolved
Jan 6, 2022 4:10 pm Chris_McElligottPark Resolution open => fixed
Jan 6, 2022 4:10 pm Chris_McElligottPark Fixed in Version => Beta 3.781 Tachyon Healing Reversal
Jan 6, 2022 4:10 pm Chris_McElligottPark Note Added: 0063666