View Issue Details

IDProjectCategoryLast Update
0025623AI War 2SuggestionFeb 6, 2022 2:37 am
ReporterChris_McElligottPark Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 3.705 Blazing Collections And The New Spire 
Fixed in VersionBeta 3.795 Deduplicating 
Summary0025623: Wait for passengers mode for transports.
DescriptionFrom Badger:

Oh Chris, my current biggest wish from a game-control POV is the ability to go to the galaxy map and say "This fleet should move to Murdoch, but don't start moving until its you ships are loaded"

Me:

I wonder if we should have just a global setting (I can make it network-enabled for purposes of multiplayer) where basically units will not jump through a wormhole if they are in load mode and there are still unloaded ships on their current planet. Default on. That would cause them to move toward the wormhole, and then wait there if there are other ships still working on getting in. The downside is that in the event there's like two units caught in a tractor beam, the flagship might seem broken since it can't get through the wormhole no matter your orders.

Maybe if a unit is tractored or engine stunned, it's left for dead?

Badger:

Yeah, you'd need to be able to ignore units that are tractored, engine stunned or black holed and not on this planet
or something like that

Me:

Anything not on this planet would be ignored.

Badger:

sounds good to me
I like a setting that says "This flagship won't do a wormhole move until all suitable units are loaded", on as default for load mode
TagsNo tags attached.

Activities

Chris_McElligottPark

Oct 5, 2021 10:32 pm

administrator   ~0062910

Last edited: Oct 5, 2021 10:34 pm

(Big discission erupted: https://discordapp.com/channels/240637654717300736/865219231092310066/895134388151521290)

This is contentious.

So my new design for now:

New "Wait for Stragglers" personal setting (network attached, works in multiplayer, defaults to on):
- If you are on a planet that is human-owned, or there are no enemies, or no-one owns the planet, then when your transports are in load mode and there are freely-mobile ships ON THIS SAME PLANET still trying to load, it will not pass through the wormholes if you gave it cross planet orders. It's waiting for the stragglers. If this is on an enemy planet where counterattacks could be a worry, this mode has no effect, per Strategic Sage.

BadgerBadger

Feb 6, 2022 2:36 am

manager   ~0064165

Done

Issue History

Date Modified Username Field Change
Oct 5, 2021 10:23 pm Chris_McElligottPark New Issue
Oct 5, 2021 10:23 pm Chris_McElligottPark Status new => assigned
Oct 5, 2021 10:23 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 5, 2021 10:32 pm Chris_McElligottPark Note Added: 0062910
Oct 5, 2021 10:34 pm Chris_McElligottPark Note Edited: 0062910
Feb 6, 2022 2:36 am BadgerBadger Assigned To Chris_McElligottPark => BadgerBadger
Feb 6, 2022 2:36 am BadgerBadger Status assigned => resolved
Feb 6, 2022 2:36 am BadgerBadger Resolution open => fixed
Feb 6, 2022 2:36 am BadgerBadger Fixed in Version => Beta 3.795 Deduplicating
Feb 6, 2022 2:37 am BadgerBadger Note Added: 0064165