View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002556 | AI War 1 / Classic | Suggestion - AI Behavior And Tactics | Jan 19, 2011 12:01 pm | Jan 19, 2011 12:28 pm | |
Reporter | Prezombie | Assigned To | keith.lamothe | ||
Status | closed | Resolution | fixed | ||
Summary | 0002556: AI bomber starships stick around in system under attack, even when there's no player ships it can hit. | ||||
Description | It's quite annoying chasing a bomber starship as it just wanders from guard post to guard post. It couldn't even attack any of my ships in the system, wouldn't it make sense for it to fall back, and wait for a time to attack later? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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How about leading it on by sending in a starship of your own, just never allowing it to get there? I dont chase ship, they chase me, and I kill them .. :D |
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This is just the normal planetary roamer behavior, I believe. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 19, 2011 12:01 pm | Prezombie | New Issue | |
Jan 19, 2011 12:16 pm | Red Spot | Note Added: 0009245 | |
Jan 19, 2011 12:28 pm | keith.lamothe | Note Added: 0009249 | |
Jan 19, 2011 12:28 pm | keith.lamothe | Status | new => closed |
Jan 19, 2011 12:28 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jan 19, 2011 12:28 pm | keith.lamothe | Resolution | open => fixed |