View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002544 | AI War 1 / Classic | Suggestion - Unit Abilities And Behaviors | Jan 18, 2011 9:15 pm | Jan 18, 2011 10:24 pm | |
Reporter | Prezombie | Assigned To | keith.lamothe | ||
Status | acknowledged | Resolution | open | ||
Product Version | 4.070 | ||||
Summary | 0002544: Not clear in description how Neinzul rocketry corps behave in certain situations. | ||||
Description | The neinzul rocketry corps silo's description is kind of vague. When it says it sends missiles to nearby human planets, does it mean only human planets one hop away? It says the missiles are only fired every fifteen minutes that the planet is on alert. Alert status is only listed for AI planets, not neutral or human planets, so what happens after the AI Command Station goes boom? Does it go forever dormant, or what? | ||||
Tags | No tags attached. | ||||
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Yes, better tooltip for this is needed. Especially what happens if the AI command station on their planet is destroyed. I think I've only really seen them fire off a missile once, so I really have no clue how they operate. Maybe there could be a warning kind of thing? "Neinzul Missile Silo on (planet) is launching (missile type, mark) in (timer) at (humanplanet)"? |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 18, 2011 9:15 pm | Prezombie | New Issue | |
Jan 18, 2011 9:18 pm | Sunshine | Note Added: 0009146 | |
Jan 18, 2011 10:24 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 18, 2011 10:24 pm | Chris_McElligottPark | Status | new => acknowledged |