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IDProjectCategoryLast Update
0025219AI War 2SuggestionJun 10, 2021 3:48 pm
ReporterGreatYng Assigned To 
Severitytrivial 
Status newResolutionopen 
Product Version3.103 Reality-Bending Tooltip Hotfix 
Summary0025219: When Reserves are absorbed back into their wormhole don't play the destruction sound & animation
DescriptionThis Reserves mechanic works great in a gameplay sense, but it is immersion breaking when the ships look and sound if they are destroyed when they are 'absorbed' back into the wormhole.
I know they really are destroyed to remove them from the game, but that's not what should be happening lore-wise.
If the destruction sound and animation could be removed for this specific case that would be cool.
TagsNo tags attached.

Activities

BadgerBadger

Jun 10, 2021 3:48 pm

manager   ~0062024

If there was a "despawn but don't play sound or animation" then it should also be used for sapper crystals

Issue History

Date Modified Username Field Change
Jun 10, 2021 2:58 pm GreatYng New Issue
Jun 10, 2021 3:48 pm BadgerBadger Note Added: 0062024