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IDProjectCategoryLast Update
0025143AI War 2Bug - GameplayJun 2, 2021 2:55 pm
ReporterJoyfulRogue Assigned To 
Severitymajor 
Status newResolutionopen 
Product Version3.006 Rising Spire 
Summary0025143: Spire ending glitched
DescriptionCheck the save - imperial fleet doesn't understand that the AI main is immune to dmg. Chilling there and building up, at 60K now but not touching neighbouring regions with dire guard posts.
TagsNo tags attached.

Activities

JoyfulRogue

Jun 2, 2021 1:57 pm

reporter  

bug.save (858,347 bytes)

JoyfulRogue

Jun 2, 2021 2:00 pm

reporter   ~0061936

Note: after a few more minutes at max speed they did get around to it. Clearly though the behaviour isn't intended - they roll through every world at a very satisfying pace, making for a fun, epic ending. Then they stop and... I thought I won already, do I rly gotta get my ass down there??? Feels weird, they should just go in there :P

BadgerBadger

Jun 2, 2021 2:55 pm

manager   ~0061937

The fix for this is to update GetPreferredImperialSpireTargets() to also look for dire guard posts as targets

Issue History

Date Modified Username Field Change
Jun 2, 2021 1:57 pm JoyfulRogue New Issue
Jun 2, 2021 1:57 pm JoyfulRogue File Added: bug.save
Jun 2, 2021 2:00 pm JoyfulRogue Note Added: 0061936
Jun 2, 2021 2:55 pm BadgerBadger Note Added: 0061937