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IDProjectCategoryLast Update
0024648AI War 2[All Projects] Bug - GameplayApr 7, 2021 3:17 pm
ReporterApthorpeAssigned To 
Severityminor 
Status closedResolutionno change required 
Product VersionBeta 2.768 RAM Reduction 
Fixed in Version 
Summary0024648: [NVM] Marauders can cause AIP increase
Description"Kleene" was an AI planet where I had destroyed the AI forces but left the AIP-increasing structures alone, including the Alarm Post. Shortly after I left the Marauders took the planet and apparently destroyed the Alarm Post, increasing my AIP by 5 and pushing the AI into Mk 3. I'm assuming that an event like this (which is basically beyond the player's control) is unintended.

EDIT: Never mind, I simply didn't know that the alarm post self-destructed when triggered. It might be worth coloring this warning text in a more noticeable color than dim grey, as it's rather easy to miss.
TagsNo tags attached.

Activities

Apthorpe

Apr 3, 2021 9:04 am

reporter  

kleene.png (902,646 bytes)

x4000Bughunter

Apr 7, 2021 3:17 pm

administrator   ~0061032

No problem!

Issue History

Date Modified Username Field Change
Apr 3, 2021 9:04 am Apthorpe New Issue
Apr 3, 2021 9:04 am Apthorpe File Added: marauders can cause AIP increase.PNG
Apr 3, 2021 9:04 am Apthorpe File Added: kleene.png
Apr 3, 2021 11:49 am Apthorpe Summary Marauders can cause AIP increase => [DELETE]Marauders can cause AIP increase
Apr 3, 2021 11:50 am Apthorpe Summary [DELETE]Marauders can cause AIP increase => [NVM] Marauders can cause AIP increase
Apr 3, 2021 11:50 am Apthorpe Description Updated View Revisions
Apr 3, 2021 11:51 am Apthorpe Description Updated View Revisions
Apr 7, 2021 3:17 pm x4000Bughunter Status new => closed
Apr 7, 2021 3:17 pm x4000Bughunter Resolution open => no change required
Apr 7, 2021 3:17 pm x4000Bughunter Note Added: 0061032