View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024468 | AI War 2 | [All Projects] Bug - Gameplay | Feb 22, 2021 10:26 pm | Feb 23, 2021 4:18 pm | |
Reporter | Metrekec | Assigned To | x4000Bughunter | ||
Severity | major | ||||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.745 The Unsmothering | ||||
Fixed in Version | Beta 2.746 Release The Warden | ||||
Summary | 0024468: Stealth Guardposts (and maybe others) are immune to uncloaking ships | ||||
Description | Stealth Guardposts (and maybe others) are immune to uncloaking ships in this beta. In this save I have a revealer battlestation and stealth frigates on an AI planet, but stealth guardposts remain unaffected as their albedo is 0.7 and all anti-stealth ships only affect albedo < 0.75 Since this has never been the case before and nothing was mentioned in the patch notes, this is probably a bug. Made as a seperate issue from https://bugtracker.arcengames.com/view.php?id=24467 but probably related to why the absorbers could not be revealed conventionally. | ||||
Tags | No tags attached. | ||||
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revealerguardpostsNOTrevealed.save (344,041 bytes) |
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Thanks! * Fixed a one-line typo in the prior release which broke all tachyon beams from actually revealing enemies. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 22, 2021 10:26 pm | Metrekec | New Issue | |
Feb 22, 2021 10:26 pm | Metrekec | File Added: revealerguardpostsNOTrevealed.save | |
Feb 23, 2021 4:18 pm | x4000Bughunter | Assigned To | => x4000Bughunter |
Feb 23, 2021 4:18 pm | x4000Bughunter | Status | new => resolved |
Feb 23, 2021 4:18 pm | x4000Bughunter | Resolution | open => fixed |
Feb 23, 2021 4:18 pm | x4000Bughunter | Fixed in Version | => Beta 2.746 Release The Warden |
Feb 23, 2021 4:18 pm | x4000Bughunter | Note Added: 0060624 |