View Issue Details

IDProjectCategoryLast Update
0022761AI War 2[All Projects] GUIFeb 10, 2020 12:26 pm
ReporterOvalcircleAssigned To 
Severityminor 
Status newResolutionopen 
Product VersionBETA 1.324 Forcefield Beautification 
Fixed in Version 
Summary0022761: AI Taunt text color does not reflect the Actual AI color in-game
DescriptionI made the AI green, but the taunt text is orange.

In the save, a reconquest wave will show up in 10 seconds (click the notification because I saved on the wrong planet).
TagsNo tags attached.

Activities

Ovalcircle

Feb 9, 2020 12:57 am

reporter  

reconquest waves arrives.savemet (94 bytes)
20200209005219_1.jpg (179,476 bytes)
20200209005219_1.jpg (179,476 bytes)
reconquest waves arrives.save (386,681 bytes)

x4000Bughunter

Feb 10, 2020 12:07 pm

administrator   ~0055949

It's not using the faction color, just some different colors for the severity of who is talking. Is that feeling confusing?

BadgerBadger

Feb 10, 2020 12:26 pm

manager   ~0055951

The default AI taunt colour and the default colour for the AI are very similar, so it's a reasonable assumption to make.

Also I've been adding faction colour to a lot of log messages (for example, Marauders now print most of their messages with their faction colour for readability and clarity since there can be multiple marauders).

Issue History

Date Modified Username Field Change
Feb 9, 2020 12:57 am Ovalcircle New Issue
Feb 9, 2020 12:57 am Ovalcircle File Added: reconquest waves arrives.savemet
Feb 9, 2020 12:57 am Ovalcircle File Added: reconquest waves arrives.save
Feb 9, 2020 12:57 am Ovalcircle File Added: 20200209005219_1.jpg
Feb 10, 2020 12:07 pm x4000Bughunter Note Added: 0055949
Feb 10, 2020 12:26 pm BadgerBadger Note Added: 0055951