View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0022761||AI War 2||[All Projects] GUI||Feb 9, 2020 12:57 am||Feb 10, 2020 12:26 pm|
|Product Version||BETA 1.324 Forcefield Beautification|
|Fixed in Version|
|Summary||0022761: AI Taunt text color does not reflect the Actual AI color in-game|
|Description||I made the AI green, but the taunt text is orange.|
In the save, a reconquest wave will show up in 10 seconds (click the notification because I saved on the wrong planet).
|Tags||No tags attached.|
Feb 9, 2020 12:57 am
reconquest waves arrives.savemet (94 bytes)
20200209005219_1.jpg (179,476 bytes)
20200209005219_1.jpg (179,476 bytes)reconquest waves arrives.save (386,681 bytes)
||It's not using the faction color, just some different colors for the severity of who is talking. Is that feeling confusing?|
The default AI taunt colour and the default colour for the AI are very similar, so it's a reasonable assumption to make.
Also I've been adding faction colour to a lot of log messages (for example, Marauders now print most of their messages with their faction colour for readability and clarity since there can be multiple marauders).
|Feb 9, 2020 12:57 am||Ovalcircle||New Issue|
|Feb 9, 2020 12:57 am||Ovalcircle||File Added: reconquest waves arrives.savemet|
|Feb 9, 2020 12:57 am||Ovalcircle||File Added: reconquest waves arrives.save|
|Feb 9, 2020 12:57 am||Ovalcircle||File Added: 20200209005219_1.jpg|
|Feb 10, 2020 12:07 pm||x4000Bughunter||Note Added: 0055949|
|Feb 10, 2020 12:26 pm||BadgerBadger||Note Added: 0055951|