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IDProjectCategoryLast Update
0022209AI War 2Bug - GameplayNov 16, 2019 12:04 am
Reportersckuzzle Assigned To 
Severitymajor 
Status newResolutionopen 
Product Version1.007 The Player/AI Arms Race Intensifies 
Summary0022209: Systems that aren't focused don't simulate correctly
DescriptionSystems that are not being viewed by the player do not function the same as those that are. From what I can tell, this at least includes player ships from not moving when they should be.

A couple situations I have noticed this problem arise:
1. Send a flagship back to a friendly system to get repaired. The flagship will not be repaired until you focus and watch the flagship, no matter how long you wait. This may be due to engineers not moving to the flagship.
2. An astro train passes through a system. If you are not watching the astro train as it does so, ships may not fire / move to the astro train.

I have an example of a save file for example 2. There is an Astro Train in Yuan II about to pass through Living Armor. If you stay at the galaxy map, the astro train will make it through with 80% shields. If you switch to planet view, the astro train will die halfway to the next wormhole. In neither case does the player issue any commands.

Expected outcome: The astro train dies in both or survives in both, since the player is not changing anything in the combat.
Actual outcome: The astro train receives 90% less damage in the situation where the player does not view the system.
TagsNo tags attached.

Activities

sckuzzle

Nov 15, 2019 10:27 pm

reporter  

Autosave.12000.save (897,665 bytes)

BadgerBadger

Nov 16, 2019 12:04 am

manager   ~0054583

1. Send a flagship back to a friendly system to get repaired. The flagship will not be repaired until you focus and watch the flagship, no matter how long you wait. This may be due to engineers not moving to the flagship.

This should have been fixed in 1.008. Are you still observing this in games now?

Issue History

Date Modified Username Field Change
Nov 15, 2019 10:27 pm sckuzzle New Issue
Nov 15, 2019 10:27 pm sckuzzle File Added: Autosave.12000.save
Nov 15, 2019 10:27 pm sckuzzle File Added: Autosave.12000.savemet
Nov 15, 2019 10:28 pm sckuzzle Description Updated
Nov 16, 2019 12:04 am BadgerBadger Note Added: 0054583