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IDProjectCategoryLast Update
0021757AI War 2[All Projects] SuggestionOct 8, 2019 5:48 pm
ReporterzeusalmightyAssigned ToRocketAssistedPuffin 
Severityminor 
Status resolvedResolutionfixed 
Product Version0.898 Galactic Linkages 
Fixed in Version0.899 Intel Objective Difficulty Ratings 
Summary0021757: Suggestion for Citadel variant: Armored Citadel
DescriptionBackground/Problem:
All of the current citadels are good and weak against the same sorts of units for the most part. This means that citadels will not be enticing captures in some games versus some AI types.
What's really lacking are citadels that specialize in dealing with Guardian+ threat.

Proposal: Need several variants specialized with bigger threats, less effective against strikecraft

Armored Citadel:
All hulls, no shields. Has multiple vampiric, beam weapons that deal bonus damage to high energy units. (Single target beams, not the spire beam)

Gauss Citadel:
Regular citadel base stats (hulls/shields)/. Has multi-attack version of the weapon of the "Gauss Sniper Frigrate" (sniper range, bonus against high mass). This variant will be nice will dealing with Guardians but weak aginst strike craft.
TagsNo tags attached.

Activities

RocketAssistedPuffin

Oct 8, 2019 5:46 pm

developer   ~0053551

Both are prepared. "Drainer" and "Impactor" respectively.

zeusalmighty

Oct 8, 2019 5:48 pm

reporter   ~0053552

oh nice! It will be great to have some citadels that have quite different specialties =)

Issue History

Date Modified Username Field Change
Oct 7, 2019 9:39 pm zeusalmighty New Issue
Oct 8, 2019 5:46 pm RocketAssistedPuffin Assigned To => RocketAssistedPuffin
Oct 8, 2019 5:46 pm RocketAssistedPuffin Status new => resolved
Oct 8, 2019 5:46 pm RocketAssistedPuffin Resolution open => fixed
Oct 8, 2019 5:46 pm RocketAssistedPuffin Fixed in Version => 0.899 Intel Objective Difficulty Ratings
Oct 8, 2019 5:46 pm RocketAssistedPuffin Note Added: 0053551
Oct 8, 2019 5:48 pm zeusalmighty Note Added: 0053552