View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0021500||AI War 2||[All Projects] GUI||Aug 10, 2019 9:51 pm||Sep 30, 2019 11:31 am|
|Product Version||0.880 Belatedly Finding Friends... And Enemies|
|Fixed in Version||0.893 Usability and Tutorial Prep|
|Summary||0021500: Make alert notification windows transparent, or move them when they hide the target planet|
|Description||In the save of https://bugtracker.arcengames.com/view.php?id=21499 , AI ships have intruded on planets near the top of the galactic map. The under attack detailed notification hides these planets, so that players can't see where it's meant to be unless they pan. These notification windows can be quite large in some cases.|
It would be desirable to make them have 30~40% transparency so that the map can still be seen dimly behind it. Alternatively, the notification can be moved to the bottom half of the screen when the planet is in the top half of the viewscreen.
|Tags||No tags attached.|
||I don't understand why you don't just pan the galaxy map? I pan it all the time since I usually stay zoomed in enough to see all the icons.|
The panning limits doesn't permit you to simply move off the side of the galaxy. The two screen shots here shows a small galaxy at maximum zoom, scrolled to the top left and top right. Some planets at the top of the galactic map is going to be partially obscured at all zoom levels by the notifications.
Since you mention it, the issue can also be fixed by relaxing the panning limits?
Aug 12, 2019 8:09 am
20190812220336_1.jpg (830,981 bytes)
B.save (833,477 bytes)
20190812220327_1.jpg (830,905 bytes)
* Holding down the shift key now hides the planet tooltip, the "ongoing text display" that could be in the upper corner telling you about lengthy warnings, the notifications list at the top of the screen, and the selected ships window in the bottom right corner.
** Essentially all of those things are quasi-useless without tooltips, and are things that might be obscuring your view, so the neighborly thing is to get them out of the way.
** This should solve a couple of complaints about the "ongoing text display" being in the way on the galaxy map in particular, but hopefully it doesn't become irritating on any other aspects of it.
|Aug 10, 2019 9:51 pm||zharmad||New Issue|
|Aug 11, 2019 12:48 pm||BadgerBadger||Note Added: 0052532|
|Aug 12, 2019 8:08 am||zharmad||Note Added: 0052539|
|Aug 12, 2019 8:09 am||zharmad||File Added: B.save|
|Aug 12, 2019 8:09 am||zharmad||File Added: 20190812220327_1.jpg|
|Aug 12, 2019 8:09 am||zharmad||File Added: 20190812220336_1.jpg|
|Sep 30, 2019 11:30 am||x4000Bughunter||Assigned To||=> x4000Bughunter|
|Sep 30, 2019 11:30 am||x4000Bughunter||Status||new => resolved|
|Sep 30, 2019 11:30 am||x4000Bughunter||Resolution||open => fixed|
|Sep 30, 2019 11:30 am||x4000Bughunter||Fixed in Version||=> 0.893 Usability and Tutorial Prep|
|Sep 30, 2019 11:30 am||x4000Bughunter||Note Added: 0053323|
|Sep 30, 2019 11:31 am||x4000Bughunter||Relationship added||related to 0021701|