View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0021272||AI War 2||[All Projects] Bug - Other||Jun 4, 2019 7:28 pm||Jun 8, 2019 4:25 pm|
|Product Version||BETA 0.866 Hotfix|
|Fixed in Version||BETA 0.867 Smarter AI, Better Mark Spread, Player Economic Boom|
|Summary||0021272: Anti-Everyone Zombie that keeps coming back.|
|Description||Caused by a Warden Fleet Parasite. Upon death, this Dyson Bastion will come back to life again as a Zombie, only to be zombified again by the same Parasites, and repeat.|
|Tags||No tags attached.|
Jun 4, 2019 7:28 pm
RespawningAntiEveryoneZombie.save (788,495 bytes)
||Is this actually a problem?|
It's a Warden Parasite, it should be making Anti-Player zombies, not Anti-Everyone.
I'd say yes, it's a problem, considering how many times the thing was killed only to come back. This could go on for a very long time, as long as there were Parasites still left.
If it made Anti-Player zombies, then this'd probably be fixed, as there isn't really a source of Anti-Everyone zombies outside of this.
||Warden, hunter and anti-player zombies now will create anti-player zombies when doing zombification|
|Jun 4, 2019 7:28 pm||RocketAssistedPuffin||New Issue|
|Jun 4, 2019 7:28 pm||RocketAssistedPuffin||File Added: RespawningAntiEveryoneZombie.save|
|Jun 4, 2019 8:13 pm||BadgerBadger||Note Added: 0051845|
|Jun 5, 2019 7:13 am||RocketAssistedPuffin||Note Added: 0051849|
|Jun 8, 2019 4:25 pm||BadgerBadger||Assigned To||=> BadgerBadger|
|Jun 8, 2019 4:25 pm||BadgerBadger||Status||new => resolved|
|Jun 8, 2019 4:25 pm||BadgerBadger||Resolution||open => fixed|
|Jun 8, 2019 4:25 pm||BadgerBadger||Fixed in Version||=> BETA 0.867 Smarter AI, Better Mark Spread, Player Economic Boom|
|Jun 8, 2019 4:25 pm||BadgerBadger||Note Added: 0051901|