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IDProjectCategoryLast Update
0020849AI War 2Bug - GameplayJun 30, 2019 3:26 pm
ReporterOvalcircle Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.809 Divide By Human 
Fixed in Version0.872 Supply and Control 
Summary0020849: Nanocaust units that are tractored via Tractor array not firing
DescriptionLikewise, some AI units next to them are not firing at them. It says "All targets out of range"

I looked at the screenshots and the Tractored Eyebots have cloaking points 999 of 999. Maybe the cloak resets when they are converted to the Nanocaust? But then how would the tractor get them? I'll look into this more and post an update.

TagsNo tags attached.

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Ovalcircle

Dec 19, 2018 8:56 pm

reporter  

20181219204626_1.jpg (197,831 bytes)   
20181219204626_1.jpg (197,831 bytes)   
20181219204643_1.jpg (205,744 bytes)   
20181219204643_1.jpg (205,744 bytes)   
20181219204642_1.jpg (203,084 bytes)   
20181219204642_1.jpg (203,084 bytes)   
20181219204640_1.jpg (204,692 bytes)   
20181219204640_1.jpg (204,692 bytes)   

BadgerBadger

Jun 30, 2019 3:26 pm

manager   ~0051995

Fixed

Issue History

Date Modified Username Field Change
Dec 19, 2018 8:56 pm Ovalcircle New Issue
Dec 19, 2018 8:56 pm Ovalcircle File Added: 20181219204626_1.jpg
Dec 19, 2018 8:56 pm Ovalcircle File Added: 20181219204643_1.jpg
Dec 19, 2018 8:56 pm Ovalcircle File Added: 20181219204642_1.jpg
Dec 19, 2018 8:56 pm Ovalcircle File Added: 20181219204640_1.jpg
Dec 19, 2018 8:56 pm Ovalcircle File Added: Nanocaust tractor array not firing.save
Dec 19, 2018 8:56 pm Ovalcircle File Added: Nanocaust tractor array not firing.savemet
Jun 30, 2019 3:26 pm BadgerBadger Assigned To => BadgerBadger
Jun 30, 2019 3:26 pm BadgerBadger Status new => resolved
Jun 30, 2019 3:26 pm BadgerBadger Resolution open => fixed
Jun 30, 2019 3:26 pm BadgerBadger Fixed in Version => 0.872 Supply and Control
Jun 30, 2019 3:26 pm BadgerBadger Note Added: 0051995