View Issue Details

IDProjectCategoryLast Update
0020847AI War 2Graphical BugAug 30, 2019 7:10 pm
ReporterOvalcircle Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionreopened 
Product Version0.809 Divide By Human 
Fixed in Version0.884 The Helping Hat 
Summary0020847: When destroyed into remains, the Starship dock infinitely explodes.
DescriptionIt looks cool, but I'm pretty sure this shouldn't be happening.

Using the same save as the glitchy shield report since it triggers in that save.

The "eternal explosion" save is after it has been reduced to remains
TagsNo tags attached.

Activities

Ovalcircle

Dec 19, 2018 6:32 pm

reporter  

Eternal Explosion.save (984,089 bytes)
20181219182657_1.jpg (132,865 bytes)   
20181219182657_1.jpg (132,865 bytes)   
20181219182703_1.jpg (111,609 bytes)   
20181219182703_1.jpg (111,609 bytes)   

Ovalcircle

Dec 19, 2018 6:44 pm

reporter   ~0050627

This also happens to Home Shield Generators
20181219183611_1.jpg (171,124 bytes)   
20181219183611_1.jpg (171,124 bytes)   

Chris_McElligottPark

Apr 18, 2019 2:15 pm

administrator   ~0051153

No more starship docks, so that should be solved, but if you see it again with a different type of unit please let us know!

RocketAssistedPuffin

Apr 18, 2019 2:49 pm

reporter   ~0051164

It's noted here as occurring to Forcefield Generators, which is what I ran into as well in this current build.

Chris_McElligottPark

Apr 18, 2019 4:20 pm

administrator   ~0051166

Got it -- a savegame or steps to repro are welcome, then. I am pretty sure I scrapped a forcefield generator recently and it was fine for me, but maybe I'm misremembering.

Chris_McElligottPark

Aug 30, 2019 4:27 pm

administrator   ~0052681

I think this has since been fixed?

Ovalcircle

Aug 30, 2019 6:18 pm

reporter   ~0052690

I have tested this a few minutes ago and the structures turn into remains (with no unnecessary exploding).

Chris_McElligottPark

Aug 30, 2019 7:10 pm

administrator   ~0052694

Sweet, thanks!

Issue History

Date Modified Username Field Change
Dec 19, 2018 6:32 pm Ovalcircle New Issue
Dec 19, 2018 6:32 pm Ovalcircle File Added: Glitchy pause movement.savemet
Dec 19, 2018 6:32 pm Ovalcircle File Added: Glitchy pause movement.save
Dec 19, 2018 6:32 pm Ovalcircle File Added: Eternal Explosion.save
Dec 19, 2018 6:32 pm Ovalcircle File Added: Eternal Explosion.savemet
Dec 19, 2018 6:32 pm Ovalcircle File Added: 20181219182657_1.jpg
Dec 19, 2018 6:32 pm Ovalcircle File Added: 20181219182703_1.jpg
Dec 19, 2018 6:44 pm Ovalcircle File Added: 20181219183611_1.jpg
Dec 19, 2018 6:44 pm Ovalcircle Note Added: 0050627
Dec 21, 2018 1:47 pm Dune Assigned To => Chris_McElligottPark
Dec 21, 2018 1:47 pm Dune Status new => assigned
Apr 18, 2019 2:15 pm Chris_McElligottPark Status assigned => resolved
Apr 18, 2019 2:15 pm Chris_McElligottPark Resolution open => fixed
Apr 18, 2019 2:15 pm Chris_McElligottPark Fixed in Version => BETA 0.850 The Arrival of Fleets
Apr 18, 2019 2:15 pm Chris_McElligottPark Note Added: 0051153
Apr 18, 2019 2:49 pm RocketAssistedPuffin Note Added: 0051164
Apr 18, 2019 4:20 pm Chris_McElligottPark Status resolved => feedback
Apr 18, 2019 4:20 pm Chris_McElligottPark Resolution fixed => reopened
Apr 18, 2019 4:20 pm Chris_McElligottPark Note Added: 0051166
Aug 30, 2019 4:27 pm Chris_McElligottPark Note Added: 0052681
Aug 30, 2019 6:18 pm Ovalcircle Note Added: 0052690
Aug 30, 2019 6:18 pm Ovalcircle Status feedback => assigned
Aug 30, 2019 7:10 pm Chris_McElligottPark Status assigned => resolved
Aug 30, 2019 7:10 pm Chris_McElligottPark Fixed in Version BETA 0.850 The Arrival of Fleets => 0.884 The Helping Hat
Aug 30, 2019 7:10 pm Chris_McElligottPark Note Added: 0052694