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IDProjectCategoryLast Update
0019692AI War 2SuggestionDec 7, 2021 12:15 am
ReporterOvalcircle Assigned To 
Severityminor 
Status resolvedResolutionfixed 
Product Version0.747 Improper Handling Of Forcefields 
Summary0019692: AI threat number is not just the AI faction
DescriptionThe AI threat at the top counts the strength of all factions. Should it be this way? (Actually, now I'm not sure if all the factions are counted.But I know that number has been going up over the course of the game while the Marauders have been taking planet after planet.) I'm going to leave this here so I don't have to type everything again if I'm right.

Edit: I can confirm this is true. It went up as soon as Marauders spawned. I'm only concerned because it refers to AI. Since the main enemy is called "the AI", it's a little confusing trying to determine what "AI" it means. Plus I can't actually figure out what the AI strength actually is.
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Activities

Ovalcircle

Jul 3, 2018 7:28 pm

reporter  

AI War 2 Not AI Threat.jpg (217,634 bytes)   
AI War 2 Not AI Threat.jpg (217,634 bytes)   

BadgerBadger

Jul 7, 2018 12:59 am

manager   ~0047759

I think some mechanism for communicating that there are Threatening But Not AI forces out there should reasonably exist, but perhaps more work is needed to define this. Perhaps if the Marauder Raiders should only count as threat if they are on a player planet or something.

Chris_McElligottPark

Sep 5, 2018 9:11 pm

administrator   ~0048983

This is something that deserves discussion pre-EA.

Issue History

Date Modified Username Field Change
Jul 3, 2018 7:28 pm Ovalcircle New Issue
Jul 3, 2018 7:28 pm Ovalcircle File Added: AI War 2 Not AI Threat.jpg
Jul 3, 2018 7:39 pm Ovalcircle Description Updated
Jul 7, 2018 12:59 am BadgerBadger Note Added: 0047759
Sep 5, 2018 9:11 pm Chris_McElligottPark Assigned To => etheric42
Sep 5, 2018 9:11 pm Chris_McElligottPark Status new => feedback
Sep 5, 2018 9:11 pm Chris_McElligottPark Note Added: 0048983
Dec 7, 2021 12:15 am Chris_McElligottPark Assigned To etheric42 =>
Dec 7, 2021 12:15 am Chris_McElligottPark Status feedback => resolved
Dec 7, 2021 12:15 am Chris_McElligottPark Resolution open => fixed