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IDProjectCategoryLast Update
0000121AI War 1 / ClassicSuggestion - New Unit Ideas - StarshipsOct 4, 2010 3:55 pm
ReporterMoonshine Fox Assigned To 
Severityfeature 
Status consideringResolutionopen 
Product Version3.700 
Summary0000121: Carrier type Starship
DescriptionTwo possible forms:

The first should be able to attack, but weakly and able to support fighters (aka be able to build fighters out of supply and/or repair/boost fighters in some way) Heck even a speed boost would be nice.

The second would be to have some sort of fighter like, high range attack(simulating having fighter bays that units are launched from for an attack, then return to repair/etc)--aka good at killing things that fighters are good at killing like other starships. However, ideally the "projectiles"(the fighters) would be killable/have to return to the carrier(and take some time to replace if they die).

Id say the first form would be useful (and more unique) as one of the big drawbacks of fighters is how many you lose if you are hitting cruisers preemptively (having to get close enough to the screening bombers). Being able to replace them out of supply (even if only up to a limited amount before reentering supply), would make them much more worth using.


Originally by: kjara
http://www.arcengames.com/forums/index.php/topic,1418.0.html
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Moonshine Fox

Oct 3, 2010 6:05 am

reporter   ~0000038

Has duplicates:
http://arcengames.com/mantisbt/view.php?id=93
http://arcengames.com/mantisbt/view.php?id=105

Chris_McElligottPark

Oct 4, 2010 3:22 pm

administrator   ~0000215

Suggestions for future consideration will all be marked as "feedback."

Issue History

Date Modified Username Field Change
Oct 3, 2010 6:04 am Moonshine Fox New Issue
Oct 3, 2010 6:05 am Moonshine Fox Note Added: 0000038
Oct 4, 2010 3:22 pm Chris_McElligottPark Status new => feedback
Oct 4, 2010 3:22 pm Chris_McElligottPark Note Added: 0000215
Oct 4, 2010 3:55 pm Chris_McElligottPark Status feedback => considering