Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/etc' PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55341 Multi-casting "[IP] 192.168.0.17 [Port] 55341 [Flags] 2 [Guid] 3035483936 [EditorId] 2010164093 [Version] 1048832 [Id] WindowsPlayer(AnthonyComp) [Debug] 0" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55341] PlayerConnection already initialized - listening to [0.0.0.0:55341] Initialize engine version: 2017.3.0p1 (4596dd67072f) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Intel(R) HD Graphics 4000 (ID=0x166) Vendor: Intel VRAM: 912 MB Driver: 10.18.10.3345 Begin MonoManager ReloadAssembly - Completed reload, in 0.077 seconds Initializing input. Input initialized. Initialized touch support. The class named 'TMPro.TMP_FontAsset' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) A script behaviour (probably TMPro.TMP_FontAsset?) has a different serialization layout when loading. (Read 52 bytes but expected 10776 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) The class named 'TMPro.TextMeshProUGUI' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'ArcenVisualOrganizer' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'ArcenMainGameVisuals' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'UnityEngine.EventSystems.EventSystem' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'UnityEngine.EventSystems.StandaloneInputModule' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'GalaxyMapSelectionManager' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'ArchanorAssets.BetterRotationScript' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'Arcen.Universal.Sprites.ArcenSpritePerspectiveCamera' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'ArcenCameraPreCuller' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'ArchanorAssets.BetterRotationScript' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'ArchanorAssets.BetterRotationScript' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'Arcen.AIW2.Core.CameraLogicWrapper' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'SpaceBoxST' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'F3DSun' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'SpaceBoxST' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'ArchanorAssets.BetterRotationScript' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'SelectionManager' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'IMDrawCamera' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'Arcen.AIW2.Core.CameraLogicWrapper' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'SpaceBoxST' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'UnityEngine.UI.GraphicRaycaster' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'ArchanorAssets.BetterRotationScript' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) The class named 'UnityEngine.UI.GraphicRaycaster' is not derived from MonoBehaviour or ScriptableObject! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) A script behaviour (probably ArcenVisualOrganizer?) has a different serialization layout when loading. (Read 32 bytes but expected 264 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably ArcenGameController?) has a different serialization layout when loading. (Read 52 bytes but expected 196 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably UnityEngine.EventSystems.EventSystem?) has a different serialization layout when loading. (Read 32 bytes but expected 52 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably TMPro.TextMeshProUGUI?) has a different serialization layout when loading. (Read 32 bytes but expected 768 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably UnityEngine.EventSystems.StandaloneInputModule?) has a different serialization layout when loading. (Read 32 bytes but expected 108 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably GalaxyMapSelectionManager?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably ArchanorAssets.BetterRotationScript?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably Arcen.Universal.Sprites.ArcenSpritePerspectiveCamera?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably ArchanorAssets.BetterRotationScript?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably ArchanorAssets.BetterRotationScript?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably SpaceBoxST?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably Arcen.AIW2.Core.CameraLogicWrapper?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably F3DSun?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably SpaceBoxST?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably ArchanorAssets.BetterRotationScript?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably SelectionManager?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably SpaceBoxST?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably Arcen.AIW2.Core.CameraLogicWrapper?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably UnityEngine.UI.GraphicRaycaster?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably ArchanorAssets.BetterRotationScript?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably UnityEngine.UI.GraphicRaycaster?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably ArcenMainGameVisuals?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) A script behaviour (probably IMDrawCamera?) has a different serialization layout when loading. (Read 32 bytes but expected 84 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) Setting up 2 worker threads for Enlighten. Thread -> id: 252c -> priority: 1 Thread -> id: 10bc -> priority: 1 UnloadTime: 1.892379 ms NullReferenceException: Object reference not set to an instance of an object at SgtBelt.OnEnable () [0x0006d] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\Standard Assets\ZDup\Space Graphics Toolkit\Scripts\SgtBelt.cs:307 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/Standard Assets/ZDup/Space Graphics Toolkit/Scripts/SgtBelt.cs Line: 307) [AmplifyBloom] Main Bloom shader not found UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) AmplifyBloom.AmplifyUtils:DebugLog(String, LogType) (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\Runtime\AmplifyUtils.cs:160) AmplifyBloom.AmplifyBloomBase:Awake() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\AmplifyBloomBase.cs:250) (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/ThirdPartyCode/AmplifyBloom/Plugins/Runtime/AmplifyUtils.cs Line: 160) NullReferenceException: Object reference not set to an instance of an object at AmplifyBloom.AmplifyBloomBase.Awake () [0x00134] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\AmplifyBloomBase.cs:251 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/ThirdPartyCode/AmplifyBloom/Plugins/AmplifyBloomBase.cs Line: 251) [AmplifyBloom] Main Bloom shader not found UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) AmplifyBloom.AmplifyUtils:DebugLog(String, LogType) (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\Runtime\AmplifyUtils.cs:160) AmplifyBloom.AmplifyBloomBase:Awake() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\AmplifyBloomBase.cs:250) (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/ThirdPartyCode/AmplifyBloom/Plugins/Runtime/AmplifyUtils.cs Line: 160) NullReferenceException: Object reference not set to an instance of an object at AmplifyBloom.AmplifyBloomBase.Awake () [0x00134] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\AmplifyBloomBase.cs:251 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/ThirdPartyCode/AmplifyBloom/Plugins/AmplifyBloomBase.cs Line: 251) [AmplifyBloom] Main Bloom shader not found UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) AmplifyBloom.AmplifyUtils:DebugLog(String, LogType) (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\Runtime\AmplifyUtils.cs:160) AmplifyBloom.AmplifyBloomBase:Awake() (at D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\AmplifyBloomBase.cs:250) (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/ThirdPartyCode/AmplifyBloom/Plugins/Runtime/AmplifyUtils.cs Line: 160) NullReferenceException: Object reference not set to an instance of an object at AmplifyBloom.AmplifyBloomBase.Awake () [0x00134] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ThirdPartyCode\AmplifyBloom\Plugins\AmplifyBloomBase.cs:251 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/ThirdPartyCode/AmplifyBloom/Plugins/AmplifyBloomBase.cs Line: 251) MissingMethodException: Method not found: 'Arcen.Universal.Engine_Universal.LogWrittenFromUnity'. (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) The class named 'UnityEngine.GUISkin' is not derived from MonoBehaviour or ScriptableObject! UnityEngine.GUIUtility:Internal_GetDefaultSkin(Int32) UnityEngine.GUIUtility:GetDefaultSkin() UnityEngine.GUI:DoSetSkin(GUISkin) UnityEngine.GUI:set_skin(GUISkin) UnityEngine.GUIUtility:ResetGlobalState() UnityEngine.GUIUtility:BeginGUI(Int32, Int32, Int32) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1515] (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1515) A script behaviour (probably UnityEngine.GUISkin?) has a different serialization layout when loading. (Read 40 bytes but expected 7760 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? UnityEngine.GUIUtility:Internal_GetDefaultSkin(Int32) UnityEngine.GUIUtility:GetDefaultSkin() UnityEngine.GUI:DoSetSkin(GUISkin) UnityEngine.GUI:set_skin(GUISkin) UnityEngine.GUIUtility:ResetGlobalState() UnityEngine.GUIUtility:BeginGUI(Int32, Int32, Int32) [C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp line 1905] (Filename: C:\buildslave\unity\build\Runtime/Serialize/SerializedFile.cpp Line: 1905) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1) MissingFieldException: Field '.ArcenVisualOrganizer.MainMenuObjects' not found. (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.PostProcessing.BuiltinDebugViewsComponent.get_active () [0x00008] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\Components\BuiltinDebugViewsComponent.cs:105 at UnityEngine.PostProcessing.PostProcessingBehaviour.TryExecuteCommandBuffer[BuiltinDebugViewsModel] (UnityEngine.PostProcessing.PostProcessingComponentCommandBuffer`1 component) [0x00002] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:442 at UnityEngine.PostProcessing.PostProcessingBehaviour.OnPreRender () [0x00029] in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\PostProcessing\Runtime\PostProcessingBehaviour.cs:166 (Filename: D:/vclarge/AI_War_2_Ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BuiltinDebugViewsComponent.cs Line: 105) NullReferenceException: Object reference not set to an instance of an object at UnityEngine.GUI.DoSetSkin (UnityEngine.GUISkin newSkin) [0x00000] in :0 at UnityEngine.GUI.set_skin (UnityEngine.GUISkin value) [0x00000] in :0 at UnityEngine.GUIUtility.ResetGlobalState () [0x00000] in :0 at UnityEngine.GUIUtility.BeginGUI (Int32 skinMode, Int32 instanceID, Int32 useGUILayout) [0x00000] in :0 (Filename: Line: -1)