10/7/2017 4:00:30 PM ErrorsReportedByEngine: ----------- ArgumentException: RenderTextureDesc width must be greater than zero. Parameter name: desc.width Stack Trace: UnityEngine.RenderTexture.ValidateRenderTextureDesc (RenderTextureDescriptor desc) UnityEngine.RenderTexture.GetTemporary (RenderTextureDescriptor desc) UnityEngine.RenderTexture.GetTemporary (Int32 width, Int32 height, Int32 depthBuffer, RenderTextureFormat format, RenderTextureReadWrite readWrite, Int32 antiAliasing, RenderTextureMemoryless memorylessMode, VRTextureUsage vrUsage) UnityEngine.RenderTexture.GetTemporary (Int32 width, Int32 height, Int32 depthBuffer, RenderTextureFormat format, RenderTextureReadWrite readWrite) UnityEngine.PostProcessing.RenderTextureFactory.Get (Int32 width, Int32 height, Int32 depthBuffer, RenderTextureFormat format, RenderTextureReadWrite rw, FilterMode filterMode, TextureWrapMode wrapMode, System.String name) (at C:/vcprojs/arcengames_aiw_ultra/AIW2Unity/Assets/PostProcessing/Runtime/Utils/RenderTextureFactory.cs:30) UnityEngine.PostProcessing.BloomComponent.Prepare (UnityEngine.RenderTexture source, UnityEngine.Material uberMaterial, UnityEngine.Texture autoExposure) (at C:/vcprojs/arcengames_aiw_ultra/AIW2Unity/Assets/PostProcessing/Runtime/Components/BloomComponent.cs:78) UnityEngine.PostProcessing.PostProcessingBehaviour.OnRenderImage (UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) (at C:/vcprojs/arcengames_aiw_ultra/AIW2Unity/Assets/PostProcessing/Runtime/PostProcessingBehaviour.cs:239) at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in C:\vcprojs\arcengames_aiw_ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 140 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in C:\vcprojs\arcengames_aiw_ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 109 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in C:\vcprojs\arcengames_aiw_ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 88 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in C:\vcprojs\arcengames_aiw_ultra\ArcenUniversal\src\Engine_Universal.cs:line 1099 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in C:\vcprojs\arcengames_aiw_ultra\ArcenUniversal\src\Engine_Universal.cs:line 1065 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in C:\vcprojs\arcengames_aiw_ultra\ArcenUniversal\src\Engine_Universal.cs:line 663 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in C:\vcprojs\arcengames_aiw_ultra\ArcenUniversal\src\Engine_Universal.cs:line 613 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)