6/3/2015 2:36:14 PM (0.870) Mem: 59,404,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 6/3/2015 2:36:14 PM (0.870) Mem: 59,621,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 6/3/2015 2:37:56 PM (0.870) Mem: 83,312,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 6/3/2015 2:37:56 PM (0.870) Mem: 83,529,728 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 6/3/2015 2:37:56 PM (0.870) Mem: 83,927,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 6/3/2015 2:37:56 PM (0.870) Mem: 84,135,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in :0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in :0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in :0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in :0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in :0 at DelayedRenderer.RunInputForAll () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0