12/27/2010 1:52:46 AM (4.021) -----------------------------------Error-----------------------------------Log String: Failed to read input report: The device is not connected. Stack Trace: 12/27/2010 1:59:14 AM (4.021) -----------------------------------Error-----------------------------------Log String: Failed to read input report: The device is not connected. Stack Trace: 12/27/2010 3:06:36 AM (4.021) -----------------------------------Exception-----------------------------------Log String: NullReferenceException: Object reference not set to an instance of an object Stack Trace: GameButton.RenderSelf (Rect buttonRect, Boolean IsEnabled) ArcenButtonSetSelfRender.Render (Rect ParentBounds, Vector2 EffectiveScrollPosition, Vector3 MousePositionFromTopLeft) AbstractArcenWindow.WindowFunctionCall (Int32 WindowID) UnityEngine.GUI+_Window.Do () UnityEngine.GUI.EndWindows (UnityEngine.IDList idlist) UnityEngine.GUIUtility.EndGUI (Int32 doLayout, Int32 doWindows, UnityEngine.IDList idlist) 12/27/2010 10:55:18 PM (4.021) -----------------------------------Error-----------------------------------Log String: Failed to read input report: The device is not connected. Stack Trace: 12/27/2010 11:15:40 PM (4.021) -----------------------------------Error-----------------------------------Log String: Failed to read input report: The device is not connected. Stack Trace: 12/27/2010 11:19:42 PM (4.021) -----------------------------------Error-----------------------------------Log String: Failed to read input report: The device is not connected. Stack Trace: 12/29/2010 5:01:35 PM (4.058) ----------------------------------- ErrorsReportedByEngine----------------------------------- 12/29/2010 5:01:35 PM (4.058) -----------------------------------Error-----------------------------------Log String: Failed to read input report: The device is not connected. Stack Trace: