Initialize engine version: 4.2.1f4 (4d30acc925c2) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4052] Renderer: NVIDIA GeForce GTX 670 Vendor: NVIDIA VRAM: 1990 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Lidgren.Network.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Lidgren.Network.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\ExcelLibrary.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\ExcelLibrary.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.CJK.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.Other.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.Rare.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.West.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Steamworks.NET.dll (this message is harmless) Loading E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\Steamworks.NET.dll into Unity Child Domain - Completed reload, in 0.062 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0 Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\System.dll (this message is harmless) Steamworks Init (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Steamworks IsRunning: True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) graphicsShaderLevel:30 graphicsDeviceID:4489 graphicsDeviceName:NVIDIA GeForce GTX 670 graphicsDeviceVendor:NVIDIA graphicsDeviceVendorID:4318 graphicsDeviceVersion:Direct3D 9.0c [nvd3dum.dll 9.18.13.4052] graphicsMemorySize:1990 graphicsPixelFillrate:25600 operatingSystem:Windows 7 Service Pack 1 (6.1.7601) 64bit processorCount:4 processorType:Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz supportsImageEffects:True supportsRenderTextures:True supportsShadows:True supportsVertexPrograms:True systemMemorySize:16340 (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Platform assembly: E:\Steam Games\steamapps\common\AI War Fleet Command\AIWar_Data\Managed\System.Xml.dll (this message is harmless) GameInit (0 - 8/9/2014 2:37:41 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (1 - 8/9/2014 2:37:41 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (2 - 8/9/2014 2:37:41 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (3 - 8/9/2014 2:37:42 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (4 - 8/9/2014 2:37:42 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (5 - 8/9/2014 2:37:42 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (6 - 8/9/2014 2:37:43 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (7 - 8/9/2014 2:37:43 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (8 - 8/9/2014 2:37:43 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) GameInit (9 - 8/9/2014 2:37:43 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Starting Load... LoadSavegame (0 - 8/9/2014 2:37:46 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (1 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (2 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (3 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (4 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (5 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (6 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (7 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (8 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (9 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (10 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File... LoadSavegame (11 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Decompressing Saved Data... LoadSavegame (12 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Parsing Saved Data... LoadSavegame (13 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Parsing Saved Data... LoadSavegame (14 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Parsing Encoded Lines... 4500 / 14513 LoadSavegame (14 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Parsing Encoded Lines... 9000 / 14513 LoadSavegame (14 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Parsing Encoded Lines... 13500 / 14513 LoadSavegame (14 - 8/9/2014 2:37:47 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Cleared True, True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Parsing Encoded Lines... 13500 / 14513 LoadSavegame (15 - 8/9/2014 2:37:48 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Checking Capturable Population... LoadSavegame (16 - 8/9/2014 2:37:48 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Load Complete! LoadSavegame (17 - 8/9/2014 2:37:48 PM) (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Cleared True, True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Cleared True, True (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) AI Loop Started (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)