8/8/2014 4:23:02 PM Steamworks Init 8/8/2014 4:23:02 PM Steamworks IsRunning: True 8/8/2014 4:23:03 PM audio load: 115 8/8/2014 4:23:04 PM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at Game.MouseScroll() at Game.ScrollHandling() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/8/2014 4:24:48 PM Steamworks Init 8/8/2014 4:24:48 PM Steamworks IsRunning: True 8/8/2014 4:24:49 PM audio load: 115 8/8/2014 4:24:50 PM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 8/8/2014 4:24:56 PM Steamworks Init 8/8/2014 4:24:56 PM Steamworks IsRunning: True 8/8/2014 4:24:57 PM audio load: 115 8/8/2014 4:29:44 PM Steamworks Init 8/8/2014 4:29:44 PM Steamworks IsRunning: True 8/8/2014 4:29:45 PM audio load: 115 8/8/2014 4:43:27 PM Steamworks Init 8/8/2014 4:43:27 PM Steamworks IsRunning: True 8/8/2014 4:43:28 PM audio load: 115 8/8/2014 4:44:20 PM Steamworks Init 8/8/2014 4:44:20 PM Steamworks IsRunning: True 8/8/2014 4:44:23 PM audio load: 115 8/8/2014 4:45:20 PM Steamworks Init 8/8/2014 4:45:20 PM Steamworks IsRunning: True 8/8/2014 4:45:21 PM audio load: 115 8/8/2014 4:45:47 PM Steamworks Init 8/8/2014 4:45:47 PM Steamworks IsRunning: True 8/8/2014 4:45:48 PM audio load: 115 8/8/2014 4:46:03 PM Steamworks Init 8/8/2014 4:46:03 PM Steamworks IsRunning: True 8/8/2014 4:46:04 PM audio load: 115 8/8/2014 4:46:16 PM Steamworks Init 8/8/2014 4:46:16 PM Steamworks IsRunning: True 8/8/2014 4:46:17 PM audio load: 115 8/8/2014 9:10:37 PM Steamworks Init 8/8/2014 9:10:37 PM Steamworks IsRunning: True 8/8/2014 9:10:38 PM audio load: 115 8/8/2014 9:11:10 PM Steamworks Init 8/8/2014 9:11:10 PM Steamworks IsRunning: True 8/8/2014 9:11:10 PM audio load: 115 8/8/2014 11:18:44 PM Steamworks Init 8/8/2014 11:18:44 PM Steamworks IsRunning: True 8/8/2014 11:18:45 PM audio load: 115 8/8/2014 11:19:30 PM Steamworks Init 8/8/2014 11:19:30 PM Steamworks IsRunning: True 8/8/2014 11:19:31 PM audio load: 115 8/8/2014 11:19:37 PM Steamworks Init 8/8/2014 11:19:37 PM Steamworks IsRunning: True 8/8/2014 11:19:38 PM audio load: 115 8/8/2014 11:19:45 PM Steamworks Init 8/8/2014 11:19:45 PM Steamworks IsRunning: True 8/8/2014 11:19:46 PM audio load: 115 8/8/2014 11:20:16 PM Steamworks Init 8/8/2014 11:20:16 PM Steamworks IsRunning: True 8/8/2014 11:20:17 PM audio load: 115 8/8/2014 11:20:19 PM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at Game.MouseScroll() at Game.ScrollHandling() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/8/2014 11:20:27 PM Steamworks Init 8/8/2014 11:20:27 PM Steamworks IsRunning: True 8/8/2014 11:20:28 PM audio load: 115 8/9/2014 10:48:28 AM Steamworks Init 8/9/2014 10:48:28 AM Steamworks IsRunning: True 8/9/2014 10:48:29 AM audio load: 115 8/9/2014 10:48:30 AM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at Game.MouseScroll() at Game.ScrollHandling() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 10:48:51 AM Steamworks Init 8/9/2014 10:48:51 AM Steamworks IsRunning: True 8/9/2014 10:48:51 AM audio load: 115 8/9/2014 10:49:10 AM Steamworks Init 8/9/2014 10:49:10 AM Steamworks IsRunning: True 8/9/2014 10:49:10 AM audio load: 115 8/9/2014 10:49:19 AM Steamworks Init 8/9/2014 10:49:19 AM Steamworks IsRunning: True 8/9/2014 10:49:20 AM audio load: 115 8/9/2014 10:49:32 AM Steamworks Init 8/9/2014 10:49:32 AM Steamworks IsRunning: True 8/9/2014 10:49:33 AM audio load: 115 8/9/2014 11:52:30 AM Steamworks Init 8/9/2014 11:52:30 AM Steamworks IsRunning: True 8/9/2014 11:52:31 AM audio load: 115 8/9/2014 11:52:32 AM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at MainCameraLogic.OnPostRender() 8/9/2014 11:52:41 AM Steamworks Init 8/9/2014 11:52:41 AM Steamworks IsRunning: True 8/9/2014 11:52:41 AM audio load: 115 8/9/2014 11:53:00 AM Steamworks Init 8/9/2014 11:53:00 AM Steamworks IsRunning: True 8/9/2014 11:53:02 AM audio load: 115 8/9/2014 11:53:03 AM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at Game.MouseScroll() at Game.ScrollHandling() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 11:53:07 AM Steamworks Init 8/9/2014 11:53:07 AM Steamworks IsRunning: True 8/9/2014 11:53:08 AM audio load: 115 8/9/2014 11:53:14 AM Steamworks Init 8/9/2014 11:53:14 AM Steamworks IsRunning: True 8/9/2014 11:53:15 AM audio load: 115 8/9/2014 11:53:16 AM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at Game.MouseScroll() at Game.ScrollHandling() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 11:53:26 AM Steamworks Init 8/9/2014 11:53:26 AM Steamworks IsRunning: True 8/9/2014 11:53:27 AM audio load: 115 8/9/2014 11:53:33 AM Steamworks Init 8/9/2014 11:53:33 AM Steamworks IsRunning: True 8/9/2014 11:53:34 AM audio load: 115 8/9/2014 12:08:47 PM Steamworks Init 8/9/2014 12:08:47 PM Steamworks IsRunning: True 8/9/2014 12:08:48 PM audio load: 115 8/9/2014 12:11:10 PM Steamworks Init 8/9/2014 12:11:10 PM Steamworks IsRunning: True 8/9/2014 12:11:11 PM audio load: 115 8/9/2014 12:12:54 PM Steamworks Init 8/9/2014 12:12:54 PM Steamworks IsRunning: True 8/9/2014 12:12:55 PM audio load: 115 8/9/2014 12:14:17 PM Steamworks Init 8/9/2014 12:14:17 PM Steamworks IsRunning: True 8/9/2014 12:14:18 PM audio load: 115 8/9/2014 12:14:19 PM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at MainCameraLogic.UsedToBeFixedUpdate() at MainCameraLogic.Update() 8/9/2014 12:14:38 PM Steamworks Init 8/9/2014 12:14:38 PM Steamworks IsRunning: True 8/9/2014 12:14:39 PM audio load: 115 8/9/2014 12:15:24 PM Steamworks Init 8/9/2014 12:15:24 PM Steamworks IsRunning: True 8/9/2014 12:15:25 PM audio load: 115 8/9/2014 12:15:40 PM Steamworks Init 8/9/2014 12:15:40 PM Steamworks IsRunning: True 8/9/2014 12:15:41 PM audio load: 115 8/9/2014 12:19:19 PM Steamworks Init 8/9/2014 12:19:19 PM Steamworks IsRunning: True 8/9/2014 12:19:20 PM audio load: 115 8/9/2014 12:20:36 PM Steamworks Init 8/9/2014 12:20:36 PM Steamworks IsRunning: True 8/9/2014 12:20:37 PM audio load: 115 8/9/2014 12:21:03 PM Steamworks Init 8/9/2014 12:21:03 PM Steamworks IsRunning: True 8/9/2014 12:21:04 PM audio load: 115 8/9/2014 12:22:20 PM Steamworks Init 8/9/2014 12:22:20 PM Steamworks IsRunning: True 8/9/2014 12:22:21 PM audio load: 115 8/9/2014 12:22:30 PM Steamworks Init 8/9/2014 12:22:30 PM Steamworks IsRunning: True 8/9/2014 12:22:31 PM audio load: 115 8/9/2014 12:22:37 PM Steamworks Init 8/9/2014 12:22:37 PM Steamworks IsRunning: True 8/9/2014 12:22:38 PM audio load: 115 8/9/2014 12:22:43 PM Steamworks Init 8/9/2014 12:22:43 PM Steamworks IsRunning: True 8/9/2014 12:22:44 PM audio load: 115 8/9/2014 12:24:33 PM Steamworks Init 8/9/2014 12:24:33 PM Steamworks IsRunning: True 8/9/2014 12:24:34 PM audio load: 115 8/9/2014 12:24:42 PM Steamworks Init 8/9/2014 12:24:42 PM Steamworks IsRunning: True 8/9/2014 12:24:43 PM audio load: 115 8/9/2014 12:24:51 PM Steamworks Init 8/9/2014 12:24:51 PM Steamworks IsRunning: True 8/9/2014 12:24:52 PM audio load: 115 8/9/2014 12:24:53 PM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at MainCameraLogic.OnPostRender() 8/9/2014 12:25:51 PM Steamworks Init 8/9/2014 12:25:51 PM Steamworks IsRunning: True 8/9/2014 12:25:52 PM audio load: 115 8/9/2014 12:25:54 PM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at MainCameraLogic.OnGUI() 8/9/2014 12:28:14 PM Steamworks Init 8/9/2014 12:28:14 PM Steamworks IsRunning: True 8/9/2014 12:28:15 PM audio load: 115 8/9/2014 12:28:38 PM Steamworks Init 8/9/2014 12:28:38 PM Steamworks IsRunning: True 8/9/2014 12:28:38 PM audio load: 115 8/9/2014 12:28:47 PM Steamworks Init 8/9/2014 12:28:47 PM Steamworks IsRunning: True 8/9/2014 12:28:48 PM audio load: 115 8/9/2014 12:28:58 PM Steamworks Init 8/9/2014 12:28:58 PM Steamworks IsRunning: True 8/9/2014 12:28:59 PM audio load: 115 8/9/2014 12:29:00 PM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 8/9/2014 12:29:14 PM Steamworks Init 8/9/2014 12:29:14 PM Steamworks IsRunning: True 8/9/2014 12:29:15 PM audio load: 115 8/9/2014 12:29:22 PM Steamworks Init 8/9/2014 12:29:22 PM Steamworks IsRunning: True 8/9/2014 12:29:23 PM audio load: 115 8/9/2014 12:29:28 PM Steamworks Init 8/9/2014 12:29:28 PM Steamworks IsRunning: True 8/9/2014 12:29:29 PM audio load: 115 8/9/2014 12:29:38 PM Steamworks Init 8/9/2014 12:29:38 PM Steamworks IsRunning: True 8/9/2014 12:29:39 PM audio load: 115 8/9/2014 12:30:06 PM Steamworks Init 8/9/2014 12:30:06 PM Steamworks IsRunning: True 8/9/2014 12:30:07 PM audio load: 115 8/9/2014 12:30:13 PM Steamworks Init 8/9/2014 12:30:13 PM Steamworks IsRunning: True 8/9/2014 12:30:13 PM audio load: 115 8/9/2014 12:30:15 PM System.SystemException: Can't find current process at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Diagnostics.Process.GetCurrentProcess () [0x00000] in :0 at Game.GetProcessHasFocus () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.Exception Exception) at Game.GetProcessHasFocus() at Game.GetApplicationShouldActAsIfItDoesNotHaveFocus(Boolean ConsiderAutoPauseDisablingToggle, Boolean ReturnFalseIfWindowed) at MainCameraLogic.OnGUI() 8/9/2014 12:30:18 PM Steamworks Init 8/9/2014 12:30:18 PM Steamworks IsRunning: True 8/9/2014 12:30:19 PM audio load: 115 8/9/2014 1:28:40 PM Steamworks Init 8/9/2014 1:28:40 PM Steamworks IsRunning: True 8/9/2014 1:28:41 PM audio load: 115 8/9/2014 1:29:10 PM Steamworks Init 8/9/2014 1:29:10 PM Steamworks IsRunning: True 8/9/2014 1:29:11 PM audio load: 115 8/9/2014 1:29:19 PM Cannot Get Sprite for texture 'Achievements/Bronze32On' because No standard image size 20x20! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Game.GetSpriteListForImage(IGameImage Img) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM missing sn20x20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM Cannot Get Sprite for texture 'Achievements/Bronze32Off' because No standard image size 20x20! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Game.GetSpriteListForImage(IGameImage Img) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM missing sn20x20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM Cannot Get Sprite for texture 'Achievements/Silver32Off' because No standard image size 20x20! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Game.GetSpriteListForImage(IGameImage Img) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM missing sn20x20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM Cannot Get Sprite for texture 'Achievements/Silver32On' because No standard image size 20x20! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Game.GetSpriteListForImage(IGameImage Img) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM missing sn20x20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM Cannot Get Sprite for texture 'Achievements/Gold32Off' because No standard image size 20x20! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Game.GetSpriteListForImage(IGameImage Img) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM missing sn20x20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM Cannot Get Sprite for texture 'Achievements/Gold32On' because No standard image size 20x20! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Game.GetSpriteListForImage(IGameImage Img) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:29:19 PM missing sn20x20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImage.SetTexture(UnityEngine.Texture2D OrigTex) at GameImage.CheckLoad() at Game.UpdateStreaming() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 8/9/2014 1:31:11 PM Steamworks Init 8/9/2014 1:31:11 PM Steamworks IsRunning: True 8/9/2014 1:31:12 PM audio load: 115 8/9/2014 1:31:22 PM Steamworks Init 8/9/2014 1:31:22 PM Steamworks IsRunning: True 8/9/2014 1:31:23 PM audio load: 115 8/9/2014 1:31:30 PM Steamworks Init 8/9/2014 1:31:30 PM Steamworks IsRunning: True 8/9/2014 1:31:32 PM audio load: 115 8/9/2014 1:31:56 PM Steamworks Init 8/9/2014 1:31:56 PM Steamworks IsRunning: True 8/9/2014 1:31:57 PM audio load: 115 8/9/2014 1:32:02 PM Steamworks Init 8/9/2014 1:32:02 PM Steamworks IsRunning: True 8/9/2014 1:32:03 PM audio load: 115 8/9/2014 1:32:15 PM Steamworks Init 8/9/2014 1:32:15 PM Steamworks IsRunning: True 8/9/2014 1:32:16 PM audio load: 115 8/9/2014 1:32:21 PM Steamworks Init 8/9/2014 1:32:21 PM Steamworks IsRunning: True 8/9/2014 1:32:22 PM audio load: 115 8/9/2014 1:32:26 PM Steamworks Init 8/9/2014 1:32:26 PM Steamworks IsRunning: True 8/9/2014 1:32:27 PM audio load: 115 8/9/2014 2:35:49 PM Game v 7059 Steamworks Init 8/9/2014 2:35:49 PM Game v 7059 Steamworks IsRunning: True 8/9/2014 2:35:50 PM Game v 7059 audio load: 115 8/9/2014 2:35:55 PM Game v 7059 Steamworks Init 8/9/2014 2:35:55 PM Game v 7059 Steamworks IsRunning: True 8/9/2014 2:35:56 PM Game v 7059 audio load: 115 8/9/2014 2:36:25 PM Game v 7059 Steamworks Init 8/9/2014 2:36:25 PM Game v 7059 Steamworks IsRunning: True 8/9/2014 2:36:26 PM Game v 7059 audio load: 115 8/9/2014 2:36:32 PM Game v 7059 Steamworks Init 8/9/2014 2:36:32 PM Game v 7059 Steamworks IsRunning: True 8/9/2014 2:36:33 PM Game v 7059 audio load: 115 8/9/2014 2:37:11 PM Game v 7059 Steamworks Init 8/9/2014 2:37:11 PM Game v 7059 Steamworks IsRunning: True 8/9/2014 2:37:12 PM Game v 7059 audio load: 115 8/9/2014 2:37:41 PM Game v 7059 Steamworks Init 8/9/2014 2:37:41 PM Game v 7059 Steamworks IsRunning: True 8/9/2014 2:37:42 PM Game v 7059 audio load: 115