RuntimeData/Language/en/TextInterjection/FirstTimeCouldNotAttackEnemyStructureDueToLackOfMana/Test1.xml: Um, fearless leader, we regret to inform you that one of us was unable to attack an enemy structure last turn. We didn't have enough mana.
RuntimeData/Language/en/TextInterjection/NewStrategicOverviewStuff_Turn29_FindMana/NewStrategicOverviewStuff_Turn29_FindMana.xml: By now I'm sure you've noticed that it takes Mana to attack a lot of enemy structures.
RuntimeData/Language/en/TextInterjection/NewStrategicOverviewStuff_Turn29_FindMana/NewStrategicOverviewStuff_Turn29_FindMana.xml: Well, you're really going to want to stockpile Mana for more than just that reason.
RuntimeData/Language/en/TextInterjection/NewStrategicOverviewStuff_Turn29_FindMana/NewStrategicOverviewStuff_Turn29_FindMana.xml: Even without an oblivion crystal, there will be a way for me to regenerate myself so long as I have enough mana to do it.
RuntimeData/Language/en/TextInterjection/NewStrategicOverviewStuff_Turn29_FindMana/NewStrategicOverviewStuff_Turn29_FindMana.xml: Right. So make sure to capture lots of tiles on the map that produce mana for you between now and then.
RuntimeData/Language/en/a_valley2.xml:[#ff2626]{0} has perished.[#ffffff] The oblivion crystal is gone. Press {1} to spend 100 mana to respawn.
RuntimeData/Language/en/a_valley2.xml:[#ff2626]{0} has perished.[#ffffff] The oblivion crystal is gone and you do not have enough mana. Press {1} to consume a survivor to respawn.
RuntimeData/Language/en/a_valley2.xml:[#ff2626]{0} has perished.[#ffffff] The oblivion crystal is gone and you do not have enough mana or any survivors. The game is lost. Press {1} to consume ambient life-force to respawn.
RuntimeData/Language/en/a_valley2.xml:A burst of speed propels you forward at 300% of your normal rate, burning up mana until you release the left or right arrow keys, but you take twice as much damage during this time. Does not work if your speed is currently reduced to zero. Automatically used if in your inventory and you double-tap left or right.
RuntimeData/Language/en/a_valley2.xml:Minor Mana Magic From Attractive Drop
RuntimeData/Language/en/a_valley2.xml:Upgrade enchants let you improve some combination of your Health, Mana, and Attack Power -- and are thus very vital to your survival.
RuntimeData/Language/en/a_valley2.xml:Max Mana
RuntimeData/Language/en/a_valley2.xml:Mana Regen
RuntimeData/Language/en/a_valley2.xml:Mana Cost
RuntimeData/Language/en/a_valley2.xml:
RuntimeData/Language/en/a_valley2.xml:in Mana Slot
RuntimeData/Language/en/a_valley2.xml:Produce Mana
RuntimeData/Language/en/a_valley2.xml:Works the mana producer in the target region.
RuntimeData/Language/en/a_valley2.xml:Cannot Afford Mana Cost
RuntimeData/Language/en/a_valley2.xml:Mana
RuntimeData/Language/en/a_valley2.xml:Mana Found!
RuntimeData/Language/en/a_valley2.xml:[#60ff60]While on a routine patrol, some of our survivors found a hidden supply of mana.[#ffffff]
RuntimeData/Language/en/a_valley2.xml:Stockpiled Mana: [#ff6060]{0}
RuntimeData/Language/en/a_valley2.xml:Mana Produced By Purified Land: [#ff6060]{0}
RuntimeData/Language/en/a_valley2.xml:Mana Produced By Workers: [#ff6060]{0}[#ffffff]
RuntimeData/Language/en/a_valley2.xml:Mana Consumed: [#ff6060]{0}[#ffffff]
RuntimeData/Language/en/a_valley2.xml:Mana Spent Attacking Enemy Structures: [#ff6060]{0}[#ffffff]
RuntimeData/Language/en/a_valley2.xml:[#ff6060]Delayed {0} Attacks Upon Enemy Structures Due To Lack Of Mana[#ffffff]
RuntimeData/Language/en/a_valley2.xml:Remaining Mana Stockpile: [#ffeb45]{0}[#ffffff]
RuntimeData/Language/en/a_valley2.xml:(Costs {0} Mana)
RuntimeData/Language/en/a_valley2.xml:Produces {0} Mana Per Turn