Mono path[0] = 'D:/Games/AI War Unity/AIWar_Data/Managed' Mono path[1] = 'D:/Games/AI War Unity/AIWar_Data/Mono' Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 8.17.12.5896] Renderer: NVIDIA GeForce GTS 250 Vendor: NVIDIA VRAM: 1024 MB Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Initializing (RawInput). Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Non platform assembly: data-03106EB0 (this message is harmless) Non platform assembly: data-080E0020 (this message is harmless) Non platform assembly: data-082A0048 (this message is harmless) Non platform assembly: data-082B7B20 (this message is harmless) Non platform assembly: data-07FD0020 (this message is harmless) Non platform assembly: data-03169F90 (this message is harmless) Non platform assembly: data-03172260 (this message is harmless) Non platform assembly: data-082E9FC8 (this message is harmless) Non platform assembly: data-08313FE8 (this message is harmless) Non platform assembly: data-083246D0 (this message is harmless) Platform assembly: D:\Games\AI War Unity\AIWar_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\Games\AI War Unity\AIWar_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\Games\AI War Unity\AIWar_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\Games\AI War Unity\AIWar_Data\Managed\System.dll (this message is harmless) MainCameraLogic.Start UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) MainCameraLogic:Start() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) MainCameraLogic.Instance = MainCameraLogic UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) MainCameraLogic:StartInternal() MainCameraLogic:FixedUpdate() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Platform assembly: D:\Games\AI War Unity\AIWar_Data\Managed\System.Xml.dll (this message is harmless) GameInit (1 - 10/4/2010 4:12:08 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (2 - 10/4/2010 4:12:08 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (3 - 10/4/2010 4:12:08 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (4 - 10/4/2010 4:12:08 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (5 - 10/4/2010 4:12:08 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (6 - 10/4/2010 4:12:09 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (7 - 10/4/2010 4:12:09 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (8 - 10/4/2010 4:12:09 PM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)