5/10/2012 7:55:05 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[ChunkScriptStampCell].RemoveAt (Int32 index) [0x00000] in :0 at ChunkScriptStep_InteriorGeneration.SetUndergroundPassages (.MersenneTwister Random, Boolean SeedIntraDungeon, Boolean SeedUp, Boolean SeedGoodies) [0x00000] in :0 at ChunkScriptStep_InteriorGeneration.ExteriorCleanup (.MersenneTwister Random, InteriorGenerationStyle InteriorStyle) [0x00000] in :0 at ChunkScriptStep_InteriorGeneration.FillMap (InteriorGenerationStyle InteriorStyle, Int32 RandomSeed) [0x00000] in :0 at ChunkScriptStep_InteriorGeneration.Execute (.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) [0x00000] in :0 at ChunkScriptStep.TryExecute (.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) [0x00000] in :0 at MapGenerator.GenerateChunk_Normal (.Chunk Chunk, .ChunkPopulationScript Script) [0x00000] in :0 at MapGenerator.GenerateChunk (.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) [0x00000] in :0 at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient (.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, .AbilityUseResultType& EarlyOutResultType) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#58946 type:Marie2 TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward QueuedAbilityUse.ExecutionContextChunkID:4912 QueuedAbilityUse.ExecutionContextRegionID:944 QueuedAbilityUse.UsingEntityID:58946 UsingEntity.TypeData.Type:Marie2 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/10/2012 7:55:05 AM TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Unable to find spawn point in FindOutdoorPointToSpawnAt! QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward QueuedAbilityUse.ExecutionContextChunkID:4912 QueuedAbilityUse.ExecutionContextRegionID:944 QueuedAbilityUse.UsingEntityID:58946 UsingEntity.TypeData.Type:Marie2 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result) at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/10/2012 7:55:05 AM TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Unable to find spawn point in FindFallbackSpawnPoint! QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward QueuedAbilityUse.ExecutionContextChunkID:4912 QueuedAbilityUse.ExecutionContextRegionID:944 QueuedAbilityUse.UsingEntityID:58946 UsingEntity.TypeData.Type:Marie2 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at Chunk.FindFallbackSpawnPoint() at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result) at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/10/2012 7:55:05 AM TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Unable to find spawn point in FindOutdoorPointToSpawnAt! QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward QueuedAbilityUse.ExecutionContextChunkID:4912 QueuedAbilityUse.ExecutionContextRegionID:944 QueuedAbilityUse.UsingEntityID:58946 UsingEntity.TypeData.Type:Marie2 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/10/2012 7:55:05 AM TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Unable to find spawn point in FindFallbackSpawnPoint! QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward QueuedAbilityUse.ExecutionContextChunkID:4912 QueuedAbilityUse.ExecutionContextRegionID:944 QueuedAbilityUse.UsingEntityID:58946 UsingEntity.TypeData.Type:Marie2 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at Chunk.FindFallbackSpawnPoint() at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update()