5/10/2012 7:24:22 AM GameInit (0 - 5/10/2012 7:24:22 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:22 AM GameInit (1 - 5/10/2012 7:24:22 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:22 AM GameInit (2 - 5/10/2012 7:24:22 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:23 AM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/10/2012 7:24:23 AM GameInit (3 - 5/10/2012 7:24:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:23 AM GameInit (4 - 5/10/2012 7:24:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:23 AM GameInit (5 - 5/10/2012 7:24:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:23 AM GameInit (6 - 5/10/2012 7:24:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:23 AM GameInit (7 - 5/10/2012 7:24:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:23 AM GameInit (8 - 5/10/2012 7:24:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:23 AM GameInit (9 - 5/10/2012 7:24:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:23 AM GameInit (10 - 5/10/2012 7:24:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/10/2012 7:24:24 AM 5/10/2012 7:24:24 AM (1.014) -----------------------------------Exception-----------------------------------Log String: ArgumentOutOfRangeException: Argument is out of range. Parameter name: index Stack Trace: System.Collections.Generic.List`1[ChunkScriptStampCell].RemoveAt (Int32 index) ChunkScriptStep_InteriorGeneration.SetUndergroundPassages (.MersenneTwister Random, Boolean SeedIntraDungeon, Boolean SeedUp, Boolean SeedGoodies) ChunkScriptStep_InteriorGeneration.ExteriorCleanup (.MersenneTwister Random, InteriorGenerationStyle InteriorStyle) ChunkScriptStep_InteriorGeneration.FillMap (InteriorGenerationStyle InteriorStyle, Int32 RandomSeed) ChunkScriptStep_InteriorGeneration.Execute (.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) ChunkScriptStep.TryExecute (.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) MapGenerator.GenerateChunk_Normal (.Chunk Chunk, .ChunkPopulationScript Script) MapGenerator.GenerateChunk (.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) Game.ContinueInitializeGame () Game.ContinueMultiStageProcess () MainCameraLogic.MainUpdateLogic () MainCameraLogic.Update () at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 5/10/2012 7:24:24 AM ErrorsReportedByEngine: 5/10/2012 7:24:24 AM (1.014) -----------------------------------Exception-----------------------------------Log String: ArgumentOutOfRangeException: Argument is out of range. Parameter name: index Stack Trace: System.Collections.Generic.List`1[ChunkScriptStampCell].RemoveAt (Int32 index) ChunkScriptStep_InteriorGeneration.SetUndergroundPassages (.MersenneTwister Random, Boolean SeedIntraDungeon, Boolean SeedUp, Boolean SeedGoodies) ChunkScriptStep_InteriorGeneration.ExteriorCleanup (.MersenneTwister Random, InteriorGenerationStyle InteriorStyle) ChunkScriptStep_InteriorGeneration.FillMap (InteriorGenerationStyle InteriorStyle, Int32 RandomSeed) ChunkScriptStep_InteriorGeneration.Execute (.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) ChunkScriptStep.TryExecute (.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) MapGenerator.GenerateChunk_Normal (.Chunk Chunk, .ChunkPopulationScript Script) MapGenerator.GenerateChunk (.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) Game.ContinueInitializeGame () Game.ContinueMultiStageProcess () MainCameraLogic.MainUpdateLogic () MainCameraLogic.Update () at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type)