7/7/2024 7:41:56 PM SINGLEP Opening Eyes (0.1405s) 7/7/2024 7:41:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/7/2024 7:41:56 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2141320. 7/7/2024 7:41:56 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14937070 appID: 2141320 7/7/2024 7:41:57 PM 0.565 SINGLEP Game Version: 0.565 (Main Game 7/7/2024 7:41:57 PM 0.565 SINGLEP Examining Inner Self (0.3390s) 7/7/2024 7:41:57 PM 0.565 SINGLEP Returning King (0.2500s) 7/7/2024 7:41:57 PM 0.565 SINGLEP Found 475 xml files in 231 folders in 48ms 7/7/2024 7:41:57 PM 0.565 SINGLEP Check For Extra Squires (0.4185s) 7/7/2024 7:41:57 PM 0.565 SINGLEP 475 Xml Files Parsed in 363ms 7/7/2024 7:41:57 PM 0.565 SINGLEP Gather Ancient Lifeforms (0.0005s) 7/7/2024 7:41:57 PM 0.565 SINGLEP Bring Ambassador To Dinner (0.0335s) 7/7/2024 7:41:57 PM 0.565 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.Universal.Engine_Universal+d__125.MoveNext () [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 7/7/2024 7:41:57 PM 0.565 SINGLEP Update mod and expansion statuses! 7/7/2024 7:41:57 PM 0.565 SINGLEP Check Nearby Fiefdoms (0.0300s) 7/7/2024 7:41:58 PM 0.565 SINGLEP No resolution change was required. 7/7/2024 7:41:58 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/7/2024 7:41:58 PM 0.565 SINGLEP Disperse Diaspora (0.5515s) 7/7/2024 7:41:58 PM 0.565 SINGLEP Wonder About Those Spiders (0.0565s) 7/7/2024 7:41:58 PM 0.565 SINGLEP Reassure Self (0.0165s) 7/7/2024 7:41:58 PM 0.565 SINGLEP Thinking Abstract Thoughts (0.2030s) 7/7/2024 7:42:00 PM 0.565 SINGLEP Sound Search (1.2785s) 7/7/2024 7:42:00 PM 0.565 SINGLEP Polishing Stones (0.0565s) 7/7/2024 7:42:00 PM 0.565 SINGLEP Making Connections (0.2210s) 7/7/2024 7:42:00 PM 0.565 SINGLEP 3.6 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.4s) Disperse Diaspora (0.6s) Sound Search (1.3s) 7/7/2024 7:42:00 PM 0.565 SINGLEP Finished loading 5693 sprites from dictionaries! (2642 table rows waiting on them.) 7/7/2024 7:42:00 PM 0.565 SINGLEP Linked all icons to rows in 12ms. 7/7/2024 7:42:00 PM 0.565 SINGLEP DELAYED3 TID6 Finished loading all LevelType contents in 0.3s 7/7/2024 7:42:00 PM 0.565 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/7/2024 7:42:00 PM 0.565 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/7/2024 7:42:01 PM 0.565 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/7/2024 7:42:00 PM 0.565 SINGLEP DELAYED4 TID8 4.1 seconds total load time and post-editing time. 7/7/2024 7:42:01 PM 0.565 SINGLEP 561 materials found. 7/7/2024 7:42:01 PM 0.565 SINGLEP DELAYED5 TID10 1,463 pools initialized with 466,005 items in 293ms 7/7/2024 7:44:36 PM 0.565 SINGLEP No resolution change was required. 7/7/2024 7:44:36 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 7/7/2024 7:44:36 PM 0.565 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/7/2024 7:45:40 PM 0.565 SINGLEP No resolution change was required. 7/7/2024 7:45:40 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 7/7/2024 7:46:54 PM 0.565 SINGLEP DELAYED6 TID13 Will generate map: 440 cells targeted. Existing tile count: 0 7/7/2024 7:46:58 PM 0.565 SINGLEP DELAYED7 TID9 Generated names for 374 pois with missing names. 7/7/2024 7:46:58 PM 0.565 SINGLEP DELAYED8 TID9 Finished FillAnyMissingSimBuildings, we had 33732 new buildings, and 33732 total items. SkippedBuildings: 0 AddedBuildings: 33732 CellCountChecked: 841 7/7/2024 7:46:58 PM 0.565 SINGLEP DELAYED9 TID14 InitializePopulation WAS needed, 33732 buildings to handle. 7/7/2024 7:46:58 PM 0.565 SINGLEP DELAYED10 TID9 Finished RunGameStartOnBGThread in 431ms. We have 33732 total items. 7/7/2024 7:47:00 PM 0.565 SINGLEP DELAYED11 TID28 Finished adding outdoor spots 841 cells, adding 34051 spots in the process. This took 720ms 7/7/2024 7:47:00 PM 0.565 SINGLEP DELAYED12 TID14 World saved in 1,460 ms 7/7/2024 7:47:00 PM 0.565 SINGLEP DELAYED13 TID28 Finished adding initial NPC Guards for 384 pois, adding 466 guard NPCs in the process. This took 260ms 7/7/2024 7:49:49 PM 0.565 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/7/2024 8:02:48 PM 0.565 SINGLEP DELAYED14 TID18 World saved in 1,353 ms 7/7/2024 8:10:40 PM 0.565 SINGLEP DELAYED15 TID17 World saved in 1,414 ms 7/7/2024 8:18:25 PM 0.565 SINGLEP DELAYED16 TID9 World saved in 1,405 ms 7/7/2024 8:19:52 PM 0.565 SINGLEP maxDesiredDistricts: 4 this.CountByDistrict.Count: 48 7/7/2024 8:35:05 PM 0.565 SINGLEP DELAYED17 TID29 World saved in 1,408 ms 7/7/2024 8:40:14 PM 0.565 SINGLEP DELAYED18 TID28 World saved in 1,239 ms 7/7/2024 8:46:13 PM 0.565 SINGLEP DELAYED19 TID13 World saved in 1,399 ms 7/7/2024 8:54:29 PM 0.565 SINGLEP DELAYED20 TID13 World saved in 1,346 ms 7/7/2024 8:56:32 PM 0.565 SINGLEP DELAYED21 TID38 World saved in 1,425 ms 7/7/2024 8:57:50 PM 0.565 SINGLEP DELAYED22 TID24 World saved in 1,331 ms 7/7/2024 9:04:55 PM 0.565 SINGLEP DELAYED23 TID10 World saved in 1,313 ms 7/7/2024 9:08:12 PM 0.565 SINGLEP DELAYED24 TID23 World saved in 1,295 ms 7/7/2024 9:15:35 PM 0.565 SINGLEP DELAYED25 TID9 World saved in 1,416 ms 7/7/2024 9:18:56 PM 0.565 SINGLEP DELAYED26 TID19 World saved in 1,207 ms 7/7/2024 9:19:19 PM 0.565 SINGLEP DELAYED27 TID25 World saved in 1,300 ms 7/7/2024 9:20:17 PM 0.565 SINGLEP DELAYED28 TID11 World saved in 1,201 ms 7/7/2024 9:22:05 PM 0.565 SINGLEP DELAYED29 TID25 World saved in 1,341 ms 7/7/2024 9:24:06 PM 0.565 SINGLEP DELAYED30 TID11 World saved in 1,509 ms 7/7/2024 9:27:28 PM 0.565 SINGLEP DELAYED31 TID31 World saved in 1,324 ms 7/7/2024 9:31:56 PM 0.565 SINGLEP DELAYED32 TID36 World saved in 1,342 ms 7/7/2024 9:38:18 PM 0.565 SINGLEP DELAYED33 TID34 World saved in 1,423 ms 7/7/2024 9:39:21 PM 0.565 SINGLEP DELAYED34 TID33 World saved in 1,363 ms 7/7/2024 9:39:46 PM 0.565 SINGLEP DELAYED35 TID27 1759ms to read savegame 'Luin/awdadw' to intermediate format. 7/7/2024 9:39:46 PM 0.565 SINGLEP DELAYED36 TID27 594ms to process 'Luin/awdadw' data fully. 7/7/2024 9:39:46 PM 0.565 SINGLEP DELAYED37 TID27 Loaded tiles: 807 (841 cells) 7/7/2024 9:39:47 PM 0.565 SINGLEP DELAYED38 TID37 Finished RunGameStartOnBGThread in 87ms. We have 33016 total items. 7/7/2024 9:42:27 PM 0.565 SINGLEP DELAYED39 TID25 World saved in 1,335 ms 7/7/2024 9:45:54 PM 0.565 SINGLEP DELAYED40 TID9 World saved in 1,337 ms 7/7/2024 9:48:56 PM 0.565 SINGLEP DELAYED41 TID14 World saved in 1,338 ms 7/7/2024 9:50:47 PM 0.565 SINGLEP DELAYED42 TID7 World saved in 1,349 ms 7/7/2024 9:54:55 PM 0.565 SINGLEP DELAYED43 TID26 World saved in 1,352 ms 7/7/2024 9:55:36 PM 0.565 SINGLEP DELAYED44 TID19 World saved in 1,270 ms 7/7/2024 9:56:55 PM 0.565 SINGLEP DELAYED45 TID21 World saved in 1,372 ms 7/7/2024 9:57:09 PM 0.565 SINGLEP DELAYED46 TID27 World saved in 1,246 ms 7/7/2024 9:57:39 PM 0.565 SINGLEP DELAYED47 TID13 World saved in 1,254 ms 7/7/2024 9:58:53 PM 0.565 SINGLEP DELAYED48 TID25 World saved in 1,352 ms 7/7/2024 9:58:59 PM 0.565 SINGLEP DELAYED49 TID37 World saved in 1,353 ms 7/7/2024 9:59:40 PM 0.565 SINGLEP DELAYED50 TID20 World saved in 1,351 ms 7/7/2024 10:09:09 PM 0.565 SINGLEP DELAYED51 TID38 World saved in 1,429 ms 7/7/2024 10:09:26 PM 0.565 SINGLEP DELAYED52 TID22 World saved in 1,437 ms 7/7/2024 10:09:43 PM 0.565 SINGLEP DELAYED53 TID38 World saved in 1,418 ms 7/7/2024 10:10:01 PM 0.565 SINGLEP DELAYED54 TID28 World saved in 1,342 ms 7/7/2024 10:10:09 PM 0.565 SINGLEP DELAYED55 TID29 World saved in 1,319 ms 7/7/2024 10:11:56 PM 0.565 SINGLEP DELAYED56 TID32 World saved in 1,366 ms 7/7/2024 10:13:11 PM 0.565 SINGLEP DELAYED57 TID39 World saved in 1,331 ms 7/7/2024 10:15:51 PM 0.565 SINGLEP DELAYED58 TID19 World saved in 1,403 ms 7/7/2024 10:16:39 PM 0.565 SINGLEP DELAYED59 TID21 World saved in 1,323 ms 7/7/2024 10:16:53 PM 0.565 SINGLEP DELAYED60 TID36 1451ms to read savegame 'Luin/adwwdawda' to intermediate format. 7/7/2024 10:16:54 PM 0.565 SINGLEP DELAYED61 TID36 670ms to process 'Luin/adwwdawda' data fully. 7/7/2024 10:16:54 PM 0.565 SINGLEP DELAYED62 TID36 Loaded tiles: 807 (841 cells) 7/7/2024 10:16:54 PM 0.565 SINGLEP DELAYED63 TID17 Finished RunGameStartOnBGThread in 155ms. We have 33055 total items. 7/7/2024 10:17:17 PM 0.565 SINGLEP DELAYED64 TID7 World saved in 1,315 ms 7/7/2024 10:18:12 PM 0.565 SINGLEP DELAYED65 TID39 World saved in 1,340 ms 7/7/2024 10:21:21 PM 0.565 SINGLEP DELAYED66 TID30 World saved in 1,438 ms 7/7/2024 10:22:07 PM 0.565 SINGLEP DELAYED67 TID10 World saved in 1,393 ms 7/7/2024 10:22:13 PM 0.565 SINGLEP DELAYED68 TID9 World saved in 1,502 ms 7/7/2024 10:26:23 PM 0.565 SINGLEP DELAYED69 TID9 World saved in 1,349 ms 7/7/2024 10:26:36 PM 0.565 SINGLEP DELAYED70 TID34 World saved in 1,483 ms 7/7/2024 10:27:15 PM 0.565 SINGLEP DELAYED71 TID18 World saved in 1,395 ms 7/7/2024 10:27:54 PM 0.565 SINGLEP DELAYED72 TID12 World saved in 1,630 ms 7/7/2024 10:29:37 PM 0.565 SINGLEP DELAYED73 TID7 World saved in 1,397 ms 7/7/2024 10:32:31 PM 0.565 SINGLEP DELAYED74 TID19 World saved in 1,418 ms 7/7/2024 10:33:03 PM 0.565 SINGLEP DELAYED75 TID23 World saved in 1,339 ms 7/7/2024 10:34:26 PM 0.565 SINGLEP DELAYED76 TID20 1650ms to read savegame 'Luin/awdadwdassda' to intermediate format. 7/7/2024 10:34:27 PM 0.565 SINGLEP DELAYED77 TID20 578ms to process 'Luin/awdadwdassda' data fully. 7/7/2024 10:34:27 PM 0.565 SINGLEP DELAYED78 TID20 Loaded tiles: 807 (841 cells) 7/7/2024 10:34:27 PM 0.565 SINGLEP DELAYED79 TID39 Finished RunGameStartOnBGThread in 85ms. We have 33055 total items. 7/7/2024 10:34:51 PM 0.565 SINGLEP DELAYED80 TID33 World saved in 1,369 ms 7/7/2024 10:35:24 PM 0.565 SINGLEP DELAYED81 TID14 World saved in 1,395 ms 7/7/2024 10:35:36 PM 0.565 SINGLEP DELAYED82 TID25 World saved in 1,363 ms 7/7/2024 10:37:01 PM 0.565 SINGLEP DELAYED83 TID31 World saved in 1,362 ms 7/7/2024 10:38:55 PM 0.565 SINGLEP DELAYED84 TID24 World saved in 1,414 ms 7/7/2024 10:39:37 PM 0.565 SINGLEP DELAYED85 TID33 World saved in 1,379 ms 7/7/2024 10:39:41 PM 0.565 SINGLEP DELAYED86 TID11 World saved in 1,504 ms 7/7/2024 10:40:02 PM 0.565 SINGLEP DELAYED87 TID13 World saved in 1,370 ms 7/7/2024 10:40:38 PM 0.565 SINGLEP DELAYED88 TID16 1510ms to read savegame 'Luin/saasdadsasd' to intermediate format. 7/7/2024 10:40:39 PM 0.565 SINGLEP DELAYED89 TID16 606ms to process 'Luin/saasdadsasd' data fully. 7/7/2024 10:40:39 PM 0.565 SINGLEP DELAYED90 TID16 Loaded tiles: 807 (841 cells) 7/7/2024 10:40:39 PM 0.565 SINGLEP DELAYED91 TID27 Finished RunGameStartOnBGThread in 79ms. We have 33065 total items. 7/7/2024 10:41:25 PM 0.565 SINGLEP DELAYED92 TID27 1632ms to read savegame 'Luin/saasdadsasd' to intermediate format. 7/7/2024 10:41:25 PM 0.565 SINGLEP DELAYED93 TID27 588ms to process 'Luin/saasdadsasd' data fully. 7/7/2024 10:41:25 PM 0.565 SINGLEP DELAYED94 TID27 Loaded tiles: 807 (841 cells) 7/7/2024 10:41:26 PM 0.565 SINGLEP DELAYED95 TID18 Finished RunGameStartOnBGThread in 77ms. We have 33065 total items. 7/7/2024 10:42:14 PM 0.565 SINGLEP DELAYED96 TID23 World saved in 1,378 ms 7/7/2024 10:42:46 PM 0.565 SINGLEP DELAYED97 TID20 World saved in 1,358 ms 7/7/2024 10:45:18 PM 0.565 SINGLEP DELAYED98 TID36 World saved in 1,407 ms 7/7/2024 10:47:19 PM 0.565 SINGLEP DELAYED99 TID10 World saved in 1,393 ms 7/7/2024 10:48:18 PM 0.565 SINGLEP DELAYED100 TID13 World saved in 1,504 ms 7/7/2024 10:55:04 PM 0.565 SINGLEP DELAYED101 TID6 World saved in 1,571 ms 7/7/2024 11:04:11 PM 0.565 SINGLEP DELAYED102 TID28 World saved in 1,503 ms 7/7/2024 11:07:35 PM 0.565 SINGLEP DELAYED103 TID10 World saved in 1,387 ms 7/7/2024 11:10:57 PM 0.565 SINGLEP DELAYED104 TID25 1550ms to read savegame 'Luin/awawawfw' to intermediate format. 7/7/2024 11:10:58 PM 0.565 SINGLEP DELAYED105 TID25 696ms to process 'Luin/awawawfw' data fully. 7/7/2024 11:10:58 PM 0.565 SINGLEP DELAYED106 TID25 Loaded tiles: 807 (841 cells) 7/7/2024 11:10:58 PM 0.565 SINGLEP DELAYED107 TID7 Finished RunGameStartOnBGThread in 212ms. We have 33112 total items. 7/7/2024 11:13:41 PM 0.565 SINGLEP DELAYED108 TID23 World saved in 1,536 ms 7/7/2024 11:18:01 PM 0.565 SINGLEP DELAYED109 TID38 World saved in 1,580 ms 7/7/2024 11:20:15 PM 0.565 SINGLEP DELAYED110 TID36 World saved in 1,496 ms 7/7/2024 11:26:17 PM 0.565 SINGLEP DELAYED111 TID36 World saved in 1,772 ms 7/7/2024 11:30:12 PM 0.565 SINGLEP DELAYED112 TID30 World saved in 1,516 ms 7/7/2024 11:39:40 PM 0.565 SINGLEP DELAYED113 TID25 World saved in 1,517 ms 7/7/2024 11:47:35 PM 0.565 SINGLEP DELAYED114 TID33 World saved in 1,614 ms 7/7/2024 11:51:08 PM 0.565 SINGLEP DELAYED115 TID25 World saved in 1,501 ms 7/7/2024 11:56:04 PM 0.565 SINGLEP DELAYED116 TID10 World saved in 1,546 ms 7/8/2024 12:04:38 AM 0.565 SINGLEP DELAYED117 TID21 World saved in 1,543 ms 7/8/2024 12:12:22 AM 0.565 SINGLEP DELAYED118 TID7 World saved in 1,527 ms 7/8/2024 12:14:32 AM 0.565 SINGLEP DELAYED119 TID34 World saved in 1,637 ms 7/8/2024 12:15:19 AM 0.565 SINGLEP DELAYED120 TID18 World saved in 1,506 ms 7/8/2024 12:16:05 AM 0.565 SINGLEP DELAYED121 TID13 World saved in 1,476 ms 7/8/2024 12:20:10 AM 0.565 SINGLEP DELAYED122 TID18 World saved in 1,545 ms 7/8/2024 12:21:13 AM 0.565 SINGLEP DELAYED123 TID34 World saved in 1,586 ms 7/8/2024 12:22:49 AM 0.565 SINGLEP DELAYED124 TID35 World saved in 1,830 ms 7/8/2024 12:27:08 AM 0.565 SINGLEP DELAYED125 TID30 World saved in 1,506 ms 7/8/2024 12:27:35 AM 0.565 SINGLEP DELAYED126 TID19 World saved in 1,543 ms 7/8/2024 12:31:17 AM 0.565 SINGLEP DELAYED127 TID32 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 12:31:17 AM 0.565 SINGLEP DELAYED128 TID32 World saved in 1,552 ms 7/8/2024 12:37:52 AM 0.565 SINGLEP DELAYED129 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 12:37:52 AM 0.565 SINGLEP DELAYED130 TID35 World saved in 1,542 ms 7/8/2024 12:42:33 AM 0.565 SINGLEP DELAYED131 TID9 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 12:42:33 AM 0.565 SINGLEP DELAYED132 TID9 World saved in 1,517 ms 7/8/2024 12:48:01 AM 0.565 SINGLEP DELAYED133 TID9 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 12:48:01 AM 0.565 SINGLEP DELAYED134 TID9 World saved in 1,578 ms 7/8/2024 12:51:04 AM 0.565 SINGLEP DELAYED135 TID15 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 12:51:04 AM 0.565 SINGLEP DELAYED136 TID15 World saved in 1,618 ms 7/8/2024 12:51:30 AM 0.565 SINGLEP DELAYED137 TID11 World saved in 1,399 ms 7/8/2024 12:52:01 AM 0.565 SINGLEP DELAYED138 TID15 1604ms to read savegame 'Luin/asdasddasdas' to intermediate format. 7/8/2024 12:52:01 AM 0.565 SINGLEP DELAYED139 TID15 672ms to process 'Luin/asdasddasdas' data fully. 7/8/2024 12:52:01 AM 0.565 SINGLEP DELAYED140 TID15 Loaded tiles: 807 (841 cells) 7/8/2024 12:52:02 AM 0.565 SINGLEP DELAYED141 TID24 Finished RunGameStartOnBGThread in 107ms. We have 30759 total items. 7/8/2024 12:52:24 AM 0.565 SINGLEP DELAYED142 TID37 1931ms to read savegame 'Luin/asdasddasdas' to intermediate format. 7/8/2024 12:52:25 AM 0.565 SINGLEP DELAYED143 TID37 555ms to process 'Luin/asdasddasdas' data fully. 7/8/2024 12:52:25 AM 0.565 SINGLEP DELAYED144 TID37 Loaded tiles: 807 (841 cells) 7/8/2024 12:52:25 AM 0.565 SINGLEP DELAYED145 TID28 Finished RunGameStartOnBGThread in 91ms. We have 30759 total items. 7/8/2024 12:52:48 AM 0.565 SINGLEP DELAYED146 TID24 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 12:52:48 AM 0.565 SINGLEP DELAYED147 TID24 World saved in 1,516 ms 7/8/2024 12:55:06 AM 0.565 SINGLEP DELAYED148 TID12 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 12:55:06 AM 0.565 SINGLEP DELAYED149 TID12 World saved in 1,540 ms 7/8/2024 12:55:12 AM 0.565 SINGLEP DELAYED150 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 12:55:12 AM 0.565 SINGLEP DELAYED151 TID30 World saved in 1,557 ms 7/8/2024 12:59:30 AM 0.565 SINGLEP DELAYED152 TID39 World saved in 1,559 ms 7/8/2024 12:59:33 AM 0.565 SINGLEP DELAYED153 TID37 1801ms to read savegame 'Luin/Autosave Landing Turn 204' to intermediate format. 7/8/2024 12:59:34 AM 0.565 SINGLEP DELAYED154 TID37 576ms to process 'Luin/Autosave Landing Turn 204' data fully. 7/8/2024 12:59:34 AM 0.565 SINGLEP DELAYED155 TID37 Loaded tiles: 807 (841 cells) 7/8/2024 12:59:34 AM 0.565 SINGLEP DELAYED156 TID12 Finished RunGameStartOnBGThread in 103ms. We have 30759 total items. 7/8/2024 12:59:44 AM 0.565 SINGLEP DELAYED157 TID29 World saved in 1,503 ms 7/8/2024 12:59:47 AM 0.565 SINGLEP DELAYED158 TID23 2056ms to read savegame 'Luin/NuclearOption' to intermediate format. 7/8/2024 12:59:48 AM 0.565 SINGLEP DELAYED159 TID23 693ms to process 'Luin/NuclearOption' data fully. 7/8/2024 12:59:48 AM 0.565 SINGLEP DELAYED160 TID23 Loaded tiles: 807 (841 cells) 7/8/2024 12:59:49 AM 0.565 SINGLEP DELAYED161 TID22 Finished RunGameStartOnBGThread in 87ms. We have 30323 total items. 7/8/2024 1:03:22 AM 0.565 SINGLEP DELAYED162 TID21 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:03:22 AM 0.565 SINGLEP DELAYED163 TID21 World saved in 1,626 ms 7/8/2024 1:11:51 AM 0.565 SINGLEP DELAYED164 TID15 World saved in 1,562 ms 7/8/2024 1:12:23 AM 0.565 SINGLEP DELAYED165 TID26 1542ms to read savegame 'Luin/asdasdads' to intermediate format. 7/8/2024 1:12:24 AM 0.565 SINGLEP DELAYED166 TID26 590ms to process 'Luin/asdasdads' data fully. 7/8/2024 1:12:24 AM 0.565 SINGLEP DELAYED167 TID26 Loaded tiles: 807 (841 cells) 7/8/2024 1:12:25 AM 0.565 SINGLEP DELAYED168 TID39 Finished RunGameStartOnBGThread in 294ms. We have 30320 total items. 7/8/2024 1:12:44 AM 0.565 SINGLEP DELAYED169 TID23 World saved in 1,539 ms 7/8/2024 1:13:06 AM 0.565 SINGLEP DELAYED170 TID32 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:13:06 AM 0.565 SINGLEP DELAYED171 TID32 World saved in 1,771 ms 7/8/2024 1:13:59 AM 0.565 SINGLEP DELAYED172 TID14 1587ms to read savegame 'Luin/asdasdads' to intermediate format. 7/8/2024 1:14:00 AM 0.565 SINGLEP DELAYED173 TID14 600ms to process 'Luin/asdasdads' data fully. 7/8/2024 1:14:00 AM 0.565 SINGLEP DELAYED174 TID14 Loaded tiles: 807 (841 cells) 7/8/2024 1:14:01 AM 0.565 SINGLEP DELAYED175 TID30 Finished RunGameStartOnBGThread in 87ms. We have 30320 total items. 7/8/2024 1:14:59 AM 0.565 SINGLEP DELAYED176 TID37 World saved in 1,545 ms 7/8/2024 1:15:06 AM 0.565 SINGLEP DELAYED177 TID27 World saved in 1,587 ms 7/8/2024 1:16:09 AM 0.565 SINGLEP DELAYED178 TID22 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:16:09 AM 0.565 SINGLEP DELAYED179 TID22 World saved in 1,589 ms 7/8/2024 1:20:42 AM 0.565 SINGLEP DELAYED180 TID16 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:20:42 AM 0.565 SINGLEP DELAYED181 TID16 World saved in 1,660 ms 7/8/2024 1:21:22 AM 0.565 SINGLEP DELAYED182 TID27 World saved in 1,606 ms 7/8/2024 1:22:16 AM 0.565 SINGLEP DELAYED183 TID38 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:22:16 AM 0.565 SINGLEP DELAYED184 TID38 World saved in 1,829 ms 7/8/2024 1:24:16 AM 0.565 SINGLEP DELAYED185 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:24:16 AM 0.565 SINGLEP DELAYED186 TID34 World saved in 1,750 ms 7/8/2024 1:26:49 AM 0.565 SINGLEP DELAYED187 TID37 2267ms to read savegame 'Luin/saadsadsadssda' to intermediate format. 7/8/2024 1:26:49 AM 0.565 SINGLEP DELAYED188 TID37 580ms to process 'Luin/saadsadsadssda' data fully. 7/8/2024 1:26:49 AM 0.565 SINGLEP DELAYED189 TID37 Loaded tiles: 807 (841 cells) 7/8/2024 1:26:49 AM 0.565 SINGLEP DELAYED190 TID24 Finished RunGameStartOnBGThread in 101ms. We have 30135 total items. 7/8/2024 1:27:16 AM 0.565 SINGLEP DELAYED191 TID26 World saved in 1,644 ms 7/8/2024 1:28:10 AM 0.565 SINGLEP DELAYED192 TID8 1719ms to read savegame 'Luin/saadsadsadssda' to intermediate format. 7/8/2024 1:28:10 AM 0.565 SINGLEP DELAYED193 TID8 621ms to process 'Luin/saadsadsadssda' data fully. 7/8/2024 1:28:10 AM 0.565 SINGLEP DELAYED194 TID8 Loaded tiles: 807 (841 cells) 7/8/2024 1:28:11 AM 0.565 SINGLEP DELAYED195 TID6 Finished RunGameStartOnBGThread in 102ms. We have 30135 total items. 7/8/2024 1:29:26 AM 0.565 SINGLEP DELAYED196 TID28 World saved in 1,607 ms 7/8/2024 1:30:11 AM 0.565 SINGLEP DELAYED197 TID22 World saved in 1,614 ms 7/8/2024 1:31:30 AM 0.565 SINGLEP DELAYED198 TID31 1645ms to read savegame 'Luin/Autosave Landing Turn 222' to intermediate format. 7/8/2024 1:31:30 AM 0.565 SINGLEP DELAYED199 TID31 584ms to process 'Luin/Autosave Landing Turn 222' data fully. 7/8/2024 1:31:30 AM 0.565 SINGLEP DELAYED200 TID31 Loaded tiles: 807 (841 cells) 7/8/2024 1:31:30 AM 0.565 SINGLEP DELAYED201 TID28 Finished RunGameStartOnBGThread in 97ms. We have 30135 total items. 7/8/2024 1:33:34 AM 0.565 SINGLEP DELAYED202 TID36 1740ms to read savegame 'Luin/Autosave Landing Turn 222' to intermediate format. 7/8/2024 1:33:34 AM 0.565 SINGLEP DELAYED203 TID36 558ms to process 'Luin/Autosave Landing Turn 222' data fully. 7/8/2024 1:33:34 AM 0.565 SINGLEP DELAYED204 TID36 Loaded tiles: 807 (841 cells) 7/8/2024 1:33:35 AM 0.565 SINGLEP DELAYED205 TID9 Finished RunGameStartOnBGThread in 103ms. We have 30135 total items. 7/8/2024 1:35:01 AM 0.565 SINGLEP DELAYED206 TID8 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:35:01 AM 0.565 SINGLEP DELAYED207 TID8 World saved in 1,625 ms 7/8/2024 1:35:42 AM 0.565 SINGLEP DELAYED208 TID28 World saved in 1,889 ms 7/8/2024 1:37:38 AM 0.565 SINGLEP DELAYED209 TID38 World saved in 1,645 ms 7/8/2024 1:37:59 AM 0.565 SINGLEP DELAYED210 TID37 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:37:59 AM 0.565 SINGLEP DELAYED211 TID37 World saved in 1,572 ms 7/8/2024 1:38:33 AM 0.565 SINGLEP DELAYED212 TID8 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:38:33 AM 0.565 SINGLEP DELAYED213 TID8 World saved in 1,589 ms 7/8/2024 1:41:29 AM 0.565 SINGLEP DELAYED214 TID16 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:41:29 AM 0.565 SINGLEP DELAYED215 TID16 World saved in 1,602 ms 7/8/2024 1:43:38 AM 0.565 SINGLEP DELAYED216 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:43:38 AM 0.565 SINGLEP DELAYED217 TID35 World saved in 1,555 ms 7/8/2024 1:44:11 AM 0.565 SINGLEP DELAYED218 TID23 World saved in 1,529 ms 7/8/2024 1:44:26 AM 0.565 SINGLEP DELAYED219 TID25 1936ms to read savegame 'Luin/adwdaawdd' to intermediate format. 7/8/2024 1:44:27 AM 0.565 SINGLEP DELAYED220 TID25 701ms to process 'Luin/adwdaawdd' data fully. 7/8/2024 1:44:27 AM 0.565 SINGLEP DELAYED221 TID25 Loaded tiles: 807 (841 cells) 7/8/2024 1:44:28 AM 0.565 SINGLEP DELAYED222 TID12 Finished RunGameStartOnBGThread in 91ms. We have 29074 total items. 7/8/2024 1:44:49 AM 0.565 SINGLEP DELAYED223 TID7 1607ms to read savegame 'Luin/adwdaawdd' to intermediate format. 7/8/2024 1:44:50 AM 0.565 SINGLEP DELAYED224 TID7 560ms to process 'Luin/adwdaawdd' data fully. 7/8/2024 1:44:50 AM 0.565 SINGLEP DELAYED225 TID7 Loaded tiles: 807 (841 cells) 7/8/2024 1:44:50 AM 0.565 SINGLEP DELAYED226 TID15 Finished RunGameStartOnBGThread in 94ms. We have 29074 total items. 7/8/2024 1:45:56 AM 0.565 SINGLEP DELAYED227 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:45:56 AM 0.565 SINGLEP DELAYED228 TID35 World saved in 1,605 ms 7/8/2024 1:47:35 AM 0.565 SINGLEP DELAYED229 TID8 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:47:35 AM 0.565 SINGLEP DELAYED230 TID8 World saved in 1,666 ms 7/8/2024 1:51:02 AM 0.565 SINGLEP DELAYED231 TID22 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:51:02 AM 0.565 SINGLEP DELAYED232 TID22 World saved in 2,021 ms 7/8/2024 1:53:25 AM 0.565 SINGLEP DELAYED233 TID23 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:53:25 AM 0.565 SINGLEP DELAYED234 TID23 World saved in 1,653 ms 7/8/2024 1:57:47 AM 0.565 SINGLEP DELAYED235 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 1:57:47 AM 0.565 SINGLEP DELAYED236 TID34 World saved in 1,910 ms 7/8/2024 2:04:42 AM 0.565 SINGLEP DELAYED237 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:04:42 AM 0.565 SINGLEP DELAYED238 TID36 World saved in 1,716 ms 7/8/2024 2:07:30 AM 0.565 SINGLEP DELAYED239 TID28 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:07:30 AM 0.565 SINGLEP DELAYED240 TID28 World saved in 1,670 ms 7/8/2024 2:11:23 AM 0.565 SINGLEP DELAYED241 TID19 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:11:23 AM 0.565 SINGLEP DELAYED242 TID19 World saved in 1,665 ms 7/8/2024 2:13:42 AM 0.565 SINGLEP DELAYED243 TID23 SimRoot.TryRunNextTurn background thread error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.Core.ActionOverTime.DoActionPerTurnLogic (Arcen.Universal.MersenneTwister Rand) [0x0013c] in <2527f154293d42fe8837c1750b84822b>:0 at Arcen.HotM.External.MachineVehicle.HandleVehiclePerTurn (Arcen.Universal.MersenneTwister RandForThisTurn) [0x0006a] in <439a7ffffa9a4df4b17ba073865eff2c>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00a1a] in <439a7ffffa9a4df4b17ba073865eff2c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x0005f] in <439a7ffffa9a4df4b17ba073865eff2c>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <439a7ffffa9a4df4b17ba073865eff2c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 7/8/2024 2:14:20 AM 0.565 SINGLEP DELAYED244 TID31 World saved in 1,681 ms 7/8/2024 2:17:20 AM 0.565 SINGLEP DELAYED245 TID13 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:17:20 AM 0.565 SINGLEP DELAYED246 TID13 World saved in 1,805 ms 7/8/2024 2:18:12 AM 0.565 SINGLEP OnUpdateVolatileDataFromMainThread Element error: bDataItem 265 [non-directive]: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.Core.MachineStructure.WriteComplaints (Arcen.Universal.ArcenCharacterBufferBase Buffer, System.Boolean WriteOnePerLine, System.Boolean WritePrefix) [0x000dd] in <2527f154293d42fe8837c1750b84822b>:0 at Arcen.HotM.ExternalVis.Window_PlayerInventory+customParent+<>c__DisplayClass50_0.b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00066] in <2dcfe581a7c44f2495de6186a86dd99e>:0 at Arcen.Universal.ArcenUI_Button.TriggerTextUpdateImmediately (System.Boolean Log) [0x0003d] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000c9] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in <864f8b1e8d284e61adc911f790e4e58a>:0 7/8/2024 2:20:48 AM 0.565 SINGLEP DELAYED247 TID8 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:20:48 AM 0.565 SINGLEP DELAYED248 TID8 World saved in 1,796 ms 7/8/2024 2:23:50 AM 0.565 SINGLEP DELAYED249 TID27 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:23:50 AM 0.565 SINGLEP DELAYED250 TID27 World saved in 1,719 ms 7/8/2024 2:26:09 AM 0.565 SINGLEP DELAYED251 TID15 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:26:09 AM 0.565 SINGLEP DELAYED252 TID15 World saved in 1,746 ms 7/8/2024 2:26:56 AM 0.565 SINGLEP DELAYED253 TID21 World saved in 1,666 ms 7/8/2024 2:27:14 AM 0.565 SINGLEP DELAYED254 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:27:14 AM 0.565 SINGLEP DELAYED255 TID35 World saved in 1,639 ms 7/8/2024 2:29:54 AM 0.565 SINGLEP DELAYED256 TID17 World saved in 1,687 ms 7/8/2024 2:30:02 AM 0.565 SINGLEP DELAYED257 TID23 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:30:02 AM 0.565 SINGLEP DELAYED258 TID23 World saved in 1,656 ms 7/8/2024 2:30:30 AM 0.565 SINGLEP DELAYED259 TID9 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:30:30 AM 0.565 SINGLEP DELAYED260 TID9 World saved in 1,769 ms 7/8/2024 2:31:33 AM 0.565 SINGLEP DELAYED261 TID38 World saved in 1,716 ms 7/8/2024 2:32:38 AM 0.565 SINGLEP DELAYED262 TID9 World saved in 1,687 ms 7/8/2024 2:33:25 AM 0.565 SINGLEP DELAYED263 TID38 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:33:25 AM 0.565 SINGLEP DELAYED264 TID38 World saved in 1,753 ms 7/8/2024 2:34:13 AM 0.565 SINGLEP DELAYED265 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:34:13 AM 0.565 SINGLEP DELAYED266 TID30 World saved in 1,657 ms 7/8/2024 2:36:31 AM 0.565 SINGLEP DELAYED267 TID14 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:36:31 AM 0.565 SINGLEP DELAYED268 TID14 World saved in 1,740 ms 7/8/2024 2:36:59 AM 0.565 SINGLEP DELAYED269 TID14 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 114.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:36:59 AM 0.565 SINGLEP DELAYED270 TID14 World saved in 1,569 ms 7/8/2024 2:48:56 AM 0.565 SINGLEP DELAYED271 TID20 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 117.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 2:48:56 AM 0.565 SINGLEP DELAYED272 TID20 World saved in 1,756 ms 7/8/2024 4:59:40 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/ 7/8/2024 4:59:40 PM SINGLEP Opening Eyes (0.1210s) 7/8/2024 4:59:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/8/2024 4:59:39 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2141320. 7/8/2024 4:59:39 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14937070 appID: 2141320 7/8/2024 4:59:40 PM 0.565 SINGLEP Game Version: 0.565 (Main Game 7/8/2024 4:59:40 PM 0.565 SINGLEP Examining Inner Self (0.0935s) 7/8/2024 4:59:40 PM 0.565 SINGLEP Returning King (0.0055s) 7/8/2024 4:59:40 PM 0.565 SINGLEP Found 475 xml files in 231 folders in 34ms 7/8/2024 4:59:40 PM 0.565 SINGLEP Check For Extra Squires (0.3700s) 7/8/2024 4:59:40 PM 0.565 SINGLEP 475 Xml Files Parsed in 333ms 7/8/2024 4:59:40 PM 0.565 SINGLEP Gather Ancient Lifeforms (0.0005s) 7/8/2024 4:59:40 PM 0.565 SINGLEP Bring Ambassador To Dinner (0.2495s) 7/8/2024 4:59:40 PM 0.565 SINGLEP Update mod and expansion statuses! 7/8/2024 4:59:40 PM 0.565 SINGLEP Check Nearby Fiefdoms (0.0355s) 7/8/2024 4:59:41 PM 0.565 SINGLEP No resolution change was required. 7/8/2024 4:59:41 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 7/8/2024 4:59:41 PM 0.565 SINGLEP Disperse Diaspora (0.5485s) 7/8/2024 4:59:41 PM 0.565 SINGLEP Wonder About Those Spiders (0.0595s) 7/8/2024 4:59:41 PM 0.565 SINGLEP Reassure Self (0.0155s) 7/8/2024 4:59:41 PM 0.565 SINGLEP Thinking Abstract Thoughts (0.1450s) 7/8/2024 4:59:42 PM 0.565 SINGLEP Sound Search (1.0605s) 7/8/2024 4:59:42 PM 0.565 SINGLEP Polishing Stones (0.0640s) 7/8/2024 4:59:43 PM 0.565 SINGLEP Making Connections (0.2270s) 7/8/2024 4:59:43 PM 0.565 SINGLEP 3.0 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.5s) Sound Search (1.1s) 7/8/2024 4:59:43 PM 0.565 SINGLEP Finished loading 5693 sprites from dictionaries! (2642 table rows waiting on them.) 7/8/2024 4:59:43 PM 0.565 SINGLEP Linked all icons to rows in 10ms. 7/8/2024 4:59:43 PM 0.565 SINGLEP DELAYED3 TID16 Finished loading all LevelType contents in 0.2s 7/8/2024 4:59:43 PM 0.565 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/8/2024 4:59:43 PM 0.565 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/8/2024 4:59:43 PM 0.565 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/8/2024 4:59:43 PM 0.565 SINGLEP DELAYED4 TID6 3.2 seconds total load time and post-editing time. 7/8/2024 4:59:43 PM 0.565 SINGLEP 561 materials found. 7/8/2024 4:59:43 PM 0.565 SINGLEP DELAYED5 TID16 1,463 pools initialized with 466,005 items in 272ms 7/8/2024 5:00:11 PM 0.565 SINGLEP DELAYED6 TID7 1627ms to read savegame 'Luin/Saved On Exit Landing Turn 296' to intermediate format. 7/8/2024 5:00:12 PM 0.565 SINGLEP DELAYED7 TID7 782ms to process 'Luin/Saved On Exit Landing Turn 296' data fully. 7/8/2024 5:00:12 PM 0.565 SINGLEP DELAYED8 TID7 Loaded tiles: 807 (841 cells) 7/8/2024 5:00:12 PM 0.565 SINGLEP DELAYED9 TID20 Finished RunGameStartOnBGThread in 472ms. We have 29091 total items. 7/8/2024 5:00:28 PM 0.565 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/8/2024 5:01:52 PM 0.565 SINGLEP DELAYED10 TID18 1852ms to read savegame 'Luin/Saved On Exit Landing Turn 296' to intermediate format. 7/8/2024 5:01:53 PM 0.565 SINGLEP DELAYED11 TID18 542ms to process 'Luin/Saved On Exit Landing Turn 296' data fully. 7/8/2024 5:01:53 PM 0.565 SINGLEP DELAYED12 TID18 Loaded tiles: 807 (841 cells) 7/8/2024 5:01:53 PM 0.565 SINGLEP DELAYED13 TID6 Finished RunGameStartOnBGThread in 90ms. We have 29091 total items. 7/8/2024 5:03:15 PM 0.565 SINGLEP DELAYED14 TID20 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 120.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 5:03:15 PM 0.565 SINGLEP DELAYED15 TID20 World saved in 1,363 ms 7/8/2024 5:04:29 PM 0.565 SINGLEP DELAYED16 TID15 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 123.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 5:04:29 PM 0.565 SINGLEP DELAYED17 TID15 World saved in 1,223 ms 7/8/2024 5:04:49 PM 0.565 SINGLEP DELAYED18 TID12 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 126.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 5:04:49 PM 0.565 SINGLEP DELAYED19 TID12 World saved in 1,296 ms 7/8/2024 5:05:01 PM 0.565 SINGLEP DELAYED20 TID21 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 5:05:01 PM 0.565 SINGLEP DELAYED21 TID21 World saved in 1,310 ms 7/8/2024 5:05:24 PM 0.565 SINGLEP DELAYED22 TID21 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 132.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 5:05:24 PM 0.565 SINGLEP DELAYED23 TID21 World saved in 1,292 ms 7/8/2024 5:08:31 PM 0.565 SINGLEP DELAYED24 TID7 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 135.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 5:08:31 PM 0.565 SINGLEP DELAYED25 TID7 World saved in 1,244 ms 7/8/2024 5:09:03 PM 0.565 SINGLEP DELAYED26 TID18 World saved in 1,260 ms 7/8/2024 5:09:09 PM 0.565 SINGLEP DELAYED27 TID7 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/Saves/Luin/Autosave Landing Turn 138.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/8/2024 5:09:09 PM 0.565 SINGLEP DELAYED28 TID7 World saved in 1,262 ms 7/27/2024 9:19:19 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine - First Taste Demo/PlayerData/ 7/27/2024 9:19:19 PM SINGLEP Opening Eyes (0.2845s) 7/27/2024 9:19:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/27/2024 9:19:19 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2141320. 7/27/2024 9:19:19 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14937070 appID: 2141320 7/27/2024 9:19:19 PM 0.565 SINGLEP Game Version: 0.565 (Main Game 7/27/2024 9:19:19 PM 0.565 SINGLEP Examining Inner Self (0.2080s) 7/27/2024 9:19:20 PM 0.565 SINGLEP Returning King (0.1830s) 7/27/2024 9:19:20 PM 0.565 SINGLEP Found 475 xml files in 231 folders in 511ms 7/27/2024 9:19:23 PM 0.565 SINGLEP Check For Extra Squires (3.2390s) 7/27/2024 9:19:23 PM 0.565 SINGLEP 475 Xml Files Parsed in 2,722ms 7/27/2024 9:19:23 PM 0.565 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/27/2024 9:19:23 PM 0.565 SINGLEP Bring Ambassador To Dinner (0.0445s) 7/27/2024 9:19:23 PM 0.565 SINGLEP Update mod and expansion statuses! 7/27/2024 9:19:23 PM 0.565 SINGLEP Check Nearby Fiefdoms (0.0795s) 7/27/2024 9:19:23 PM 0.565 SINGLEP No resolution change was required. 7/27/2024 9:19:23 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 7/27/2024 9:19:25 PM 0.565 SINGLEP Disperse Diaspora (1.6915s) 7/27/2024 9:19:25 PM 0.565 SINGLEP Wonder About Those Spiders (0.0570s) 7/27/2024 9:19:25 PM 0.565 SINGLEP Reassure Self (0.0125s) 7/27/2024 9:19:26 PM 0.565 SINGLEP Thinking Abstract Thoughts (1.0585s) 7/27/2024 9:20:27 PM 0.565 SINGLEP Sound Search (61.5660s) 7/27/2024 9:20:27 PM 0.565 SINGLEP Polishing Stones (0.0940s) 7/27/2024 9:20:28 PM 0.565 SINGLEP Making Connections (0.1910s) 7/27/2024 9:20:28 PM 0.565 SINGLEP 68.7 seconds total load time. Opening Eyes (0.3s) Check For Extra Squires (3.2s) Disperse Diaspora (1.7s) Thinking Abstract Thoughts (1.1s) Sound Search (61.6s) 7/27/2024 9:20:28 PM 0.565 SINGLEP Finished loading 5693 sprites from dictionaries! (2642 table rows waiting on them.) 7/27/2024 9:20:28 PM 0.565 SINGLEP Linked all icons to rows in 11ms. 7/27/2024 9:20:33 PM 0.565 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/27/2024 9:20:36 PM 0.565 SINGLEP DELAYED3 TID34 Finished loading all LevelType contents in 8.1s 7/27/2024 9:20:40 PM 0.565 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/27/2024 9:20:40 PM 0.565 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/27/2024 9:20:40 PM 0.565 SINGLEP DELAYED4 TID34 81.1 seconds total load time and post-editing time. 7/27/2024 9:20:40 PM 0.565 SINGLEP DELAYED5 TID25 1,463 pools initialized with 466,005 items in 286ms 7/27/2024 9:20:40 PM 0.565 SINGLEP 561 materials found. 7/27/2024 9:20:45 PM 0.565 SINGLEP DELAYED6 TID26 1893ms to read savegame 'Luin/Saved On Exit Landing Turn 312' to intermediate format. 7/27/2024 9:20:46 PM 0.565 SINGLEP DELAYED7 TID26 891ms to process 'Luin/Saved On Exit Landing Turn 312' data fully. 7/27/2024 9:20:46 PM 0.565 SINGLEP DELAYED8 TID26 Loaded tiles: 807 (841 cells) 7/27/2024 9:20:46 PM 0.565 SINGLEP DELAYED9 TID39 Finished RunGameStartOnBGThread in 364ms. We have 29091 total items. 7/27/2024 9:24:52 PM 0.565 SINGLEP DELAYED10 TID27 World saved in 1,335 ms 8/4/2024 9:19:14 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/4/2024 9:19:14 PM SINGLEP Opening Eyes (0.1545s) 8/4/2024 9:19:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/4/2024 9:19:14 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/4/2024 9:19:14 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/4/2024 9:19:14 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/4/2024 9:19:14 PM 0.576 SINGLEP Examining Inner Self (0.1105s) 8/4/2024 9:19:14 PM 0.576 SINGLEP Returning King (0.0075s) 8/4/2024 9:19:14 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 38ms 8/4/2024 9:19:15 PM 0.576 SINGLEP Check For Extra Squires (0.3920s) 8/4/2024 9:19:15 PM 0.576 SINGLEP 485 Xml Files Parsed in 350ms 8/4/2024 9:19:15 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/4/2024 9:19:15 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2670s) 8/4/2024 9:19:15 PM 0.576 SINGLEP Update mod and expansion statuses! 8/4/2024 9:19:15 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0365s) 8/4/2024 9:19:15 PM 0.576 SINGLEP No resolution change was required. 8/4/2024 9:19:15 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 8/4/2024 9:19:16 PM 0.576 SINGLEP Disperse Diaspora (0.5825s) 8/4/2024 9:19:16 PM 0.576 SINGLEP Wonder About Those Spiders (0.0555s) 8/4/2024 9:19:16 PM 0.576 SINGLEP Reassure Self (0.0165s) 8/4/2024 9:19:16 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1515s) 8/4/2024 9:19:17 PM 0.576 SINGLEP Sound Search (1.1680s) 8/4/2024 9:19:17 PM 0.576 SINGLEP Polishing Stones (0.0650s) 8/4/2024 9:19:17 PM 0.576 SINGLEP Making Connections (0.2570s) 8/4/2024 9:19:17 PM 0.576 SINGLEP 3.3 seconds total load time. Check For Extra Squires (0.4s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (0.6s) Sound Search (1.2s) Making Connections (0.3s) 8/4/2024 9:19:17 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/4/2024 9:19:17 PM 0.576 SINGLEP Linked all icons to rows in 11ms. 8/4/2024 9:19:17 PM 0.576 SINGLEP DELAYED3 TID20 Finished loading all LevelType contents in 0.2s 8/4/2024 9:19:17 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/4/2024 9:19:17 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/4/2024 9:19:18 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/4/2024 9:19:17 PM 0.576 SINGLEP DELAYED4 TID19 3.5 seconds total load time and post-editing time. 8/4/2024 9:19:18 PM 0.576 SINGLEP 565 materials found. 8/4/2024 9:19:18 PM 0.576 SINGLEP DELAYED5 TID22 1,463 pools initialized with 466,005 items in 299ms 8/4/2024 9:19:26 PM 0.576 SINGLEP DELAYED6 TID7 1772ms to read savegame 'Luin/awdwdss' to intermediate format. 8/4/2024 9:19:27 PM 0.576 SINGLEP DELAYED7 TID7 1005ms to process 'Luin/awdwdss' data fully. 8/4/2024 9:19:27 PM 0.576 SINGLEP DELAYED8 TID7 Loaded tiles: 807 (841 cells) 8/4/2024 9:19:29 PM 0.576 SINGLEP DELAYED9 TID6 Finished RunGameStartOnBGThread in 637ms. We have 29092 total items. 8/4/2024 9:19:30 PM 0.576 SINGLEP DELAYED10 TID12 Finished adding outdoor spots 441 cells, adding 38453 spots in the process. This took 763ms 8/4/2024 9:19:30 PM 0.576 SINGLEP DELAYED11 TID12 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 9:30:49 PM 0.576 SINGLEP No resolution change was required. 8/4/2024 9:30:49 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 8/4/2024 9:36:22 PM 0.576 SINGLEP DELAYED12 TID23 World saved in 1,454 ms 8/4/2024 9:36:27 PM 0.576 SINGLEP DELAYED13 TID16 Was still under construction: 60600 8/4/2024 9:36:27 PM 0.576 SINGLEP DELAYED14 TID16 Construction done! 0 8/4/2024 9:36:27 PM 0.576 SINGLEP DELAYED15 TID16 Construction done! 0 8/4/2024 9:36:27 PM 0.576 SINGLEP DELAYED16 TID16 Construction done! 0 8/4/2024 9:36:27 PM 0.576 SINGLEP DELAYED17 TID16 Construction done! 0 8/4/2024 9:38:28 PM 0.576 SINGLEP DELAYED18 TID11 World saved in 1,388 ms 8/4/2024 9:38:48 PM 0.576 SINGLEP DELAYED19 TID19 Was still under construction: 51200 8/4/2024 9:38:48 PM 0.576 SINGLEP DELAYED20 TID19 Construction done! 0 8/4/2024 9:38:48 PM 0.576 SINGLEP DELAYED21 TID19 Construction done! 0 8/4/2024 9:38:48 PM 0.576 SINGLEP DELAYED22 TID19 Construction done! 0 8/4/2024 9:38:48 PM 0.576 SINGLEP DELAYED23 TID19 Construction done! 0 8/4/2024 9:38:48 PM 0.576 SINGLEP DELAYED24 TID19 Construction done! 0 8/4/2024 9:38:48 PM 0.576 SINGLEP DELAYED25 TID19 Construction done! 0 8/4/2024 9:38:48 PM 0.576 SINGLEP DELAYED26 TID19 Construction done! 0 8/4/2024 9:40:01 PM 0.576 SINGLEP No resolution change was required. 8/4/2024 9:40:01 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 8/4/2024 9:40:12 PM 0.576 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 8/4/2024 9:47:46 PM 0.576 SINGLEP DELAYED27 TID7 Was still under construction: 41800 8/4/2024 9:47:46 PM 0.576 SINGLEP DELAYED28 TID7 Construction done! 0 8/4/2024 9:47:48 PM 0.576 SINGLEP DELAYED29 TID14 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 141.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 9:47:48 PM 0.576 SINGLEP DELAYED30 TID14 World saved in 1,384 ms 8/4/2024 9:56:45 PM 0.576 SINGLEP DELAYED31 TID21 Was still under construction: 32400 8/4/2024 10:10:59 PM 0.576 SINGLEP DELAYED32 TID26 World saved in 1,372 ms 8/4/2024 10:11:03 PM 0.576 SINGLEP DELAYED33 TID33 Was still under construction: 23000 8/4/2024 10:13:08 PM 0.576 SINGLEP DELAYED34 TID21 Was still under construction: 13600 8/4/2024 10:13:09 PM 0.576 SINGLEP DELAYED35 TID21 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 144.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 10:13:09 PM 0.576 SINGLEP DELAYED36 TID21 World saved in 1,378 ms 8/4/2024 10:14:01 PM 0.576 SINGLEP DELAYED37 TID7 Was still under construction: 4200 8/4/2024 10:15:23 PM 0.576 SINGLEP DELAYED38 TID33 Construction done! 0 8/4/2024 10:15:23 PM 0.576 SINGLEP DELAYED39 TID33 Construction done! 0 8/4/2024 10:15:23 PM 0.576 SINGLEP DELAYED40 TID33 Construction done! 0 8/4/2024 10:15:23 PM 0.576 SINGLEP DELAYED41 TID33 Construction done! 0 8/4/2024 10:15:23 PM 0.576 SINGLEP DELAYED42 TID33 Construction done! 0 8/4/2024 10:15:23 PM 0.576 SINGLEP DELAYED43 TID33 Construction done! 0 8/4/2024 10:15:23 PM 0.576 SINGLEP DELAYED44 TID33 Construction done! 0 8/4/2024 10:17:53 PM 0.576 SINGLEP DELAYED45 TID15 Construction done! 0 8/4/2024 10:17:53 PM 0.576 SINGLEP DELAYED46 TID15 Construction done! 0 8/4/2024 10:17:53 PM 0.576 SINGLEP DELAYED47 TID15 Was still under construction: 1200 8/4/2024 10:17:53 PM 0.576 SINGLEP DELAYED48 TID15 Was still under construction: 1200 8/4/2024 10:17:53 PM 0.576 SINGLEP DELAYED49 TID15 Construction done! 0 8/4/2024 10:17:53 PM 0.576 SINGLEP DELAYED50 TID15 Construction done! 0 8/4/2024 10:17:53 PM 0.576 SINGLEP DELAYED51 TID15 Construction done! 0 8/4/2024 10:17:55 PM 0.576 SINGLEP DELAYED52 TID15 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 147.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 10:17:55 PM 0.576 SINGLEP DELAYED53 TID15 World saved in 1,519 ms 8/4/2024 10:18:42 PM 0.576 SINGLEP DELAYED54 TID7 World saved in 1,406 ms 8/4/2024 10:18:52 PM 0.576 SINGLEP DELAYED55 TID18 Was still under construction: 800 8/4/2024 10:18:52 PM 0.576 SINGLEP DELAYED56 TID18 Was still under construction: 800 8/4/2024 10:18:52 PM 0.576 SINGLEP DELAYED57 TID18 Construction done! 0 8/4/2024 10:18:52 PM 0.576 SINGLEP DELAYED58 TID18 Was still under construction: 1600 8/4/2024 10:18:56 PM 0.576 SINGLEP DELAYED59 TID26 Was still under construction: 400 8/4/2024 10:18:56 PM 0.576 SINGLEP DELAYED60 TID26 Was still under construction: 400 8/4/2024 10:18:56 PM 0.576 SINGLEP DELAYED61 TID26 Was still under construction: 1200 8/4/2024 10:19:06 PM 0.576 SINGLEP DELAYED62 TID9 Construction done! 0 8/4/2024 10:19:06 PM 0.576 SINGLEP DELAYED63 TID9 Construction done! 0 8/4/2024 10:19:06 PM 0.576 SINGLEP DELAYED64 TID9 Was still under construction: 800 8/4/2024 10:19:08 PM 0.576 SINGLEP DELAYED65 TID9 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 150.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 10:19:08 PM 0.576 SINGLEP DELAYED66 TID9 World saved in 1,405 ms 8/4/2024 10:21:09 PM 0.576 SINGLEP DELAYED67 TID13 World saved in 1,363 ms 8/4/2024 10:21:42 PM 0.576 SINGLEP DELAYED68 TID20 Was still under construction: 400 8/4/2024 10:24:04 PM 0.576 SINGLEP DELAYED69 TID31 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 153.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 10:24:04 PM 0.576 SINGLEP DELAYED70 TID31 World saved in 1,419 ms 8/4/2024 10:24:35 PM 0.576 SINGLEP DELAYED71 TID14 Was still under construction: 1600 8/4/2024 10:26:24 PM 0.576 SINGLEP DELAYED72 TID32 World saved in 1,396 ms 8/4/2024 10:26:26 PM 0.576 SINGLEP DELAYED73 TID25 Was still under construction: 1200 8/4/2024 10:26:46 PM 0.576 SINGLEP DELAYED74 TID18 Was still under construction: 800 8/4/2024 10:26:48 PM 0.576 SINGLEP DELAYED75 TID18 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 156.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 10:26:48 PM 0.576 SINGLEP DELAYED76 TID18 World saved in 1,560 ms 8/4/2024 10:27:03 PM 0.576 SINGLEP DELAYED77 TID21 Was still under construction: 400 8/4/2024 10:27:09 PM 0.576 SINGLEP DELAYED78 TID30 Construction done! 0 8/4/2024 10:27:56 PM 0.576 SINGLEP DELAYED79 TID28 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 159.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 10:27:56 PM 0.576 SINGLEP DELAYED80 TID28 World saved in 1,477 ms 8/4/2024 10:28:14 PM 0.576 SINGLEP DELAYED81 TID31 World saved in 1,396 ms 8/4/2024 10:30:53 PM 0.576 SINGLEP DELAYED82 TID9 World saved in 1,409 ms 8/4/2024 10:31:50 PM 0.576 SINGLEP DELAYED83 TID33 World saved in 1,436 ms 8/4/2024 10:32:10 PM 0.576 SINGLEP DELAYED84 TID7 2092ms to read savegame 'Luin/fafwafwawf' to intermediate format. 8/4/2024 10:32:10 PM 0.576 SINGLEP DELAYED85 TID7 582ms to process 'Luin/fafwafwawf' data fully. 8/4/2024 10:32:10 PM 0.576 SINGLEP DELAYED86 TID7 Loaded tiles: 807 (841 cells) 8/4/2024 10:32:11 PM 0.576 SINGLEP DELAYED87 TID11 Finished RunGameStartOnBGThread in 108ms. We have 28244 total items. 8/4/2024 10:32:12 PM 0.576 SINGLEP DELAYED88 TID24 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 738ms 8/4/2024 10:32:12 PM 0.576 SINGLEP DELAYED89 TID24 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 10:34:49 PM 0.576 SINGLEP DELAYED90 TID31 1680ms to read savegame 'Luin/fafwafwawf' to intermediate format. 8/4/2024 10:34:50 PM 0.576 SINGLEP DELAYED91 TID31 654ms to process 'Luin/fafwafwawf' data fully. 8/4/2024 10:34:50 PM 0.576 SINGLEP DELAYED92 TID31 Loaded tiles: 807 (841 cells) 8/4/2024 10:34:50 PM 0.576 SINGLEP DELAYED93 TID8 Finished RunGameStartOnBGThread in 101ms. We have 28244 total items. 8/4/2024 10:34:52 PM 0.576 SINGLEP DELAYED94 TID17 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 738ms 8/4/2024 10:34:52 PM 0.576 SINGLEP DELAYED95 TID17 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 10:37:08 PM 0.576 SINGLEP DELAYED96 TID16 World saved in 1,425 ms 8/4/2024 10:38:48 PM 0.576 SINGLEP DELAYED97 TID18 World saved in 1,451 ms 8/4/2024 10:39:06 PM 0.576 SINGLEP DELAYED98 TID29 World saved in 1,451 ms 8/4/2024 10:42:22 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 158 t1-3 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:25 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 158 t1-3 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:29 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 156 t1-2 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:29 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 158 t1-3 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 148 t1-0 t2-340 t3-30 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 150 t1-0 t2-340 t3-30 ts-AndroidArmor pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 152 t1-0 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 154 t1-1 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 156 t1-2 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 158 t1-3 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:37 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 148 t1-0 t2-340 t3-30 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:37 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 150 t1-0 t2-340 t3-30 ts-AndroidArmor pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:37 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 152 t1-0 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:37 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 154 t1-1 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:37 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 156 t1-2 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:37 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 158 t1-3 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:39 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 156 t1-2 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:39 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 158 t1-3 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:45 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 148 t1-0 t2-340 t3-30 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:45 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 158 t1-3 t2-340 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:42:56 PM 0.576 SINGLEP DELAYED99 TID32 World saved in 1,407 ms 8/4/2024 10:43:11 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/4/2024 10:43:11 PM SINGLEP Opening Eyes (0.2760s) 8/4/2024 10:43:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/4/2024 10:43:11 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/4/2024 10:43:11 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/4/2024 10:43:12 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/4/2024 10:43:12 PM 0.576 SINGLEP Examining Inner Self (0.1720s) 8/4/2024 10:43:12 PM 0.576 SINGLEP Returning King (0.2915s) 8/4/2024 10:43:12 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 34ms 8/4/2024 10:43:14 PM 0.576 SINGLEP Check For Extra Squires (2.3580s) 8/4/2024 10:43:14 PM 0.576 SINGLEP 485 Xml Files Parsed in 2,318ms 8/4/2024 10:43:14 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/4/2024 10:43:14 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.0660s) 8/4/2024 10:43:14 PM 0.576 SINGLEP Update mod and expansion statuses! 8/4/2024 10:43:14 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0410s) 8/4/2024 10:43:14 PM 0.576 SINGLEP No resolution change was required. 8/4/2024 10:43:14 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 8/4/2024 10:43:16 PM 0.576 SINGLEP Disperse Diaspora (2.0080s) 8/4/2024 10:43:16 PM 0.576 SINGLEP Wonder About Those Spiders (0.0615s) 8/4/2024 10:43:16 PM 0.576 SINGLEP Reassure Self (0.0125s) 8/4/2024 10:43:17 PM 0.576 SINGLEP Thinking Abstract Thoughts (1.0591s) 8/4/2024 10:43:53 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/4/2024 10:43:53 PM SINGLEP Opening Eyes (0.1425s) 8/4/2024 10:43:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/4/2024 10:43:53 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/4/2024 10:43:53 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/4/2024 10:43:53 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/4/2024 10:43:53 PM 0.576 SINGLEP Examining Inner Self (0.0910s) 8/4/2024 10:43:53 PM 0.576 SINGLEP Returning King (0.0040s) 8/4/2024 10:43:53 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 30ms 8/4/2024 10:43:54 PM 0.576 SINGLEP Check For Extra Squires (0.3870s) 8/4/2024 10:43:54 PM 0.576 SINGLEP 485 Xml Files Parsed in 354ms 8/4/2024 10:43:54 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/4/2024 10:43:54 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2330s) 8/4/2024 10:43:54 PM 0.576 SINGLEP Update mod and expansion statuses! 8/4/2024 10:43:54 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0340s) 8/4/2024 10:43:54 PM 0.576 SINGLEP Resolution changed to fullscreen 1440x2560 8/4/2024 10:43:54 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 8/4/2024 10:43:54 PM 0.576 SINGLEP Disperse Diaspora (0.5545s) 8/4/2024 10:43:54 PM 0.576 SINGLEP Wonder About Those Spiders (0.0560s) 8/4/2024 10:43:55 PM 0.576 SINGLEP Reassure Self (0.0165s) 8/4/2024 10:43:55 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1395s) 8/4/2024 10:44:25 PM 0.576 SINGLEP Sound Search (30.2170s) 8/4/2024 10:44:25 PM 0.576 SINGLEP Polishing Stones (0.0600s) 8/4/2024 10:44:25 PM 0.576 SINGLEP Making Connections (0.1865s) 8/4/2024 10:44:25 PM 0.576 SINGLEP 32.1 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.6s) Sound Search (30.2s) 8/4/2024 10:44:26 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/4/2024 10:44:26 PM 0.576 SINGLEP Linked all icons to rows in 11ms. 8/4/2024 10:44:30 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/4/2024 10:44:31 PM 0.576 SINGLEP DELAYED3 TID34 Finished loading all LevelType contents in 5.9s 8/4/2024 10:44:34 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/4/2024 10:44:34 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/4/2024 10:44:34 PM 0.576 SINGLEP DELAYED4 TID30 40.9 seconds total load time and post-editing time. 8/4/2024 10:44:34 PM 0.576 SINGLEP 565 materials found. 8/4/2024 10:44:34 PM 0.576 SINGLEP DELAYED5 TID20 1,463 pools initialized with 466,005 items in 302ms 8/4/2024 10:45:03 PM 0.576 SINGLEP DELAYED6 TID13 1752ms to read savegame 'Luin/dssdasdadsasd' to intermediate format. 8/4/2024 10:45:04 PM 0.576 SINGLEP DELAYED7 TID13 1164ms to process 'Luin/dssdasdadsasd' data fully. 8/4/2024 10:45:04 PM 0.576 SINGLEP DELAYED8 TID13 Loaded tiles: 807 (841 cells) 8/4/2024 10:45:05 PM 0.576 SINGLEP DELAYED9 TID27 Finished RunGameStartOnBGThread in 263ms. We have 28244 total items. 8/4/2024 10:45:07 PM 0.576 SINGLEP DELAYED10 TID13 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 765ms 8/4/2024 10:45:07 PM 0.576 SINGLEP DELAYED11 TID13 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 10:45:15 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 170 t1-3 t2-337 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:45:26 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/4/2024 10:45:26 PM SINGLEP Opening Eyes (0.1310s) 8/4/2024 10:45:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/4/2024 10:45:25 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/4/2024 10:45:25 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/4/2024 10:45:26 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/4/2024 10:45:26 PM 0.576 SINGLEP Examining Inner Self (0.0915s) 8/4/2024 10:45:26 PM 0.576 SINGLEP Returning King (0.0040s) 8/4/2024 10:45:26 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 29ms 8/4/2024 10:47:32 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/4/2024 10:47:32 PM SINGLEP Opening Eyes (0.1440s) 8/4/2024 10:47:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/4/2024 10:47:32 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/4/2024 10:47:32 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/4/2024 10:47:32 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/4/2024 10:47:32 PM 0.576 SINGLEP Examining Inner Self (0.0935s) 8/4/2024 10:47:32 PM 0.576 SINGLEP Returning King (0.0045s) 8/4/2024 10:47:32 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 29ms 8/4/2024 10:47:33 PM 0.576 SINGLEP Check For Extra Squires (0.3905s) 8/4/2024 10:47:33 PM 0.576 SINGLEP 485 Xml Files Parsed in 357ms 8/4/2024 10:47:33 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/4/2024 10:47:33 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2410s) 8/4/2024 10:47:33 PM 0.576 SINGLEP Update mod and expansion statuses! 8/4/2024 10:47:33 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0390s) 8/4/2024 10:47:33 PM 0.576 SINGLEP No resolution change was required. 8/4/2024 10:47:33 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 8/4/2024 10:47:34 PM 0.576 SINGLEP Disperse Diaspora (0.5640s) 8/4/2024 10:47:34 PM 0.576 SINGLEP Wonder About Those Spiders (0.0540s) 8/4/2024 10:47:34 PM 0.576 SINGLEP Reassure Self (0.0150s) 8/4/2024 10:47:34 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1360s) 8/4/2024 10:47:35 PM 0.576 SINGLEP Sound Search (1.1425s) 8/4/2024 10:47:35 PM 0.576 SINGLEP Polishing Stones (0.0625s) 8/4/2024 10:47:35 PM 0.576 SINGLEP Making Connections (0.2485s) 8/4/2024 10:47:35 PM 0.576 SINGLEP 3.1 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.6s) Sound Search (1.1s) 8/4/2024 10:47:35 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/4/2024 10:47:35 PM 0.576 SINGLEP Linked all icons to rows in 11ms. 8/4/2024 10:47:35 PM 0.576 SINGLEP DELAYED3 TID15 Finished loading all LevelType contents in 0.2s 8/4/2024 10:47:35 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/4/2024 10:47:35 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/4/2024 10:47:36 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/4/2024 10:47:36 PM 0.576 SINGLEP DELAYED4 TID27 3.3 seconds total load time and post-editing time. 8/4/2024 10:47:36 PM 0.576 SINGLEP 565 materials found. 8/4/2024 10:47:36 PM 0.576 SINGLEP DELAYED5 TID25 1,463 pools initialized with 466,005 items in 293ms 8/4/2024 10:47:40 PM 0.576 SINGLEP DELAYED6 TID34 1888ms to read savegame 'Luin/dssdasdadsasd' to intermediate format. 8/4/2024 10:47:40 PM 0.576 SINGLEP DELAYED7 TID34 923ms to process 'Luin/dssdasdadsasd' data fully. 8/4/2024 10:47:40 PM 0.576 SINGLEP DELAYED8 TID34 Loaded tiles: 807 (841 cells) 8/4/2024 10:47:42 PM 0.576 SINGLEP DELAYED9 TID24 Finished RunGameStartOnBGThread in 398ms. We have 28244 total items. 8/4/2024 10:47:43 PM 0.576 SINGLEP DELAYED10 TID15 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 781ms 8/4/2024 10:47:43 PM 0.576 SINGLEP DELAYED11 TID15 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 10:47:48 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-3 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-3 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:39 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-3 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:41 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-3 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:49 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 18 t1-2 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:49 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-3 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:51 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 18 t1-2 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:51 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-3 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:54 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 10 t1-0 t2-336 t3-30 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:54 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 12 t1-0 t2-336 t3-30 ts-AndroidArmor pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:54 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 14 t1-0 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:54 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 16 t1-1 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:54 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 18 t1-2 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:51:54 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-3 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:53:27 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 10 t1-0 t2-336 t3-30 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:53:27 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 12 t1-0 t2-336 t3-30 ts-AndroidArmor pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:53:27 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 14 t1-0 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:53:27 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 16 t1-1 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:53:27 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 18 t1-2 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:53:27 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-3 t2-336 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:53:45 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 62 t1-3 t2-346 t3-30 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 8/4/2024 10:54:31 PM 0.576 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 8/4/2024 11:03:39 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/4/2024 11:03:39 PM SINGLEP Opening Eyes (0.1625s) 8/4/2024 11:03:39 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/4/2024 11:03:39 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/4/2024 11:03:39 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/4/2024 11:03:39 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/4/2024 11:03:39 PM 0.576 SINGLEP Examining Inner Self (0.1055s) 8/4/2024 11:03:39 PM 0.576 SINGLEP Returning King (0.0050s) 8/4/2024 11:03:39 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 31ms 8/4/2024 11:03:40 PM 0.576 SINGLEP Check For Extra Squires (0.3695s) 8/4/2024 11:03:40 PM 0.576 SINGLEP 485 Xml Files Parsed in 334ms 8/4/2024 11:03:40 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0000s) 8/4/2024 11:03:40 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2575s) 8/4/2024 11:03:40 PM 0.576 SINGLEP Update mod and expansion statuses! 8/4/2024 11:03:40 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0220s) 8/4/2024 11:03:40 PM 0.576 SINGLEP No resolution change was required. 8/4/2024 11:03:40 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 8/4/2024 11:03:41 PM 0.576 SINGLEP Disperse Diaspora (0.5120s) 8/4/2024 11:03:41 PM 0.576 SINGLEP Wonder About Those Spiders (0.0520s) 8/4/2024 11:03:41 PM 0.576 SINGLEP Reassure Self (0.0125s) 8/4/2024 11:03:41 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1400s) 8/4/2024 11:03:42 PM 0.576 SINGLEP Sound Search (1.2520s) 8/4/2024 11:03:42 PM 0.576 SINGLEP Polishing Stones (0.0560s) 8/4/2024 11:03:42 PM 0.576 SINGLEP Making Connections (0.1895s) 8/4/2024 11:03:42 PM 0.576 SINGLEP 3.1 seconds total load time. Check For Extra Squires (0.4s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (0.5s) Sound Search (1.3s) 8/4/2024 11:03:42 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/4/2024 11:03:42 PM 0.576 SINGLEP Linked all icons to rows in 12ms. 8/4/2024 11:03:42 PM 0.576 SINGLEP DELAYED3 TID13 Finished loading all LevelType contents in 0.2s 8/4/2024 11:03:42 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/4/2024 11:03:42 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/4/2024 11:03:43 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/4/2024 11:03:42 PM 0.576 SINGLEP DELAYED4 TID22 3.3 seconds total load time and post-editing time. 8/4/2024 11:03:43 PM 0.576 SINGLEP 565 materials found. 8/4/2024 11:03:43 PM 0.576 SINGLEP DELAYED5 TID13 1,463 pools initialized with 466,005 items in 295ms 8/4/2024 11:04:01 PM 0.576 SINGLEP DELAYED6 TID21 1895ms to read savegame 'Luin/dssdasdadsasd' to intermediate format. 8/4/2024 11:04:02 PM 0.576 SINGLEP DELAYED7 TID21 871ms to process 'Luin/dssdasdadsasd' data fully. 8/4/2024 11:04:02 PM 0.576 SINGLEP DELAYED8 TID21 Loaded tiles: 807 (841 cells) 8/4/2024 11:04:03 PM 0.576 SINGLEP DELAYED9 TID13 Finished RunGameStartOnBGThread in 407ms. We have 28244 total items. 8/4/2024 11:04:04 PM 0.576 SINGLEP DELAYED10 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 787ms 8/4/2024 11:04:04 PM 0.576 SINGLEP DELAYED11 TID8 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 11:04:18 PM 0.576 SINGLEP DELAYED12 TID22 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 162.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:04:18 PM 0.576 SINGLEP DELAYED13 TID22 World saved in 1,412 ms 8/4/2024 11:04:24 PM 0.576 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 8/4/2024 11:06:23 PM 0.576 SINGLEP DELAYED14 TID23 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 165.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:06:23 PM 0.576 SINGLEP DELAYED15 TID23 World saved in 1,452 ms 8/4/2024 11:06:28 PM 0.576 SINGLEP DELAYED16 TID12 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 168.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:06:28 PM 0.576 SINGLEP DELAYED17 TID12 World saved in 1,509 ms 8/4/2024 11:13:52 PM 0.576 SINGLEP DELAYED18 TID11 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 171.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:13:52 PM 0.576 SINGLEP DELAYED19 TID11 World saved in 1,468 ms 8/4/2024 11:14:12 PM 0.576 SINGLEP DELAYED20 TID20 World saved in 1,400 ms 8/4/2024 11:15:02 PM 0.576 SINGLEP DELAYED21 TID23 2071ms to read savegame 'Luin/sdadsdasasd' to intermediate format. 8/4/2024 11:15:03 PM 0.576 SINGLEP DELAYED22 TID23 606ms to process 'Luin/sdadsdasasd' data fully. 8/4/2024 11:15:03 PM 0.576 SINGLEP DELAYED23 TID23 Loaded tiles: 807 (841 cells) 8/4/2024 11:15:03 PM 0.576 SINGLEP DELAYED24 TID30 Finished RunGameStartOnBGThread in 90ms. We have 27991 total items. 8/4/2024 11:15:04 PM 0.576 SINGLEP DELAYED25 TID17 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 777ms 8/4/2024 11:15:04 PM 0.576 SINGLEP DELAYED26 TID17 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 11:19:43 PM 0.576 SINGLEP DELAYED27 TID23 1623ms to read savegame 'Luin/dssdasdadsasd' to intermediate format. 8/4/2024 11:19:44 PM 0.576 SINGLEP DELAYED28 TID23 729ms to process 'Luin/dssdasdadsasd' data fully. 8/4/2024 11:19:44 PM 0.576 SINGLEP DELAYED29 TID23 Loaded tiles: 807 (841 cells) 8/4/2024 11:19:44 PM 0.576 SINGLEP DELAYED30 TID13 Finished RunGameStartOnBGThread in 94ms. We have 28244 total items. 8/4/2024 11:19:46 PM 0.576 SINGLEP DELAYED31 TID9 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 748ms 8/4/2024 11:19:46 PM 0.576 SINGLEP DELAYED32 TID9 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 11:19:57 PM 0.576 SINGLEP DELAYED33 TID8 World saved in 1,427 ms 8/4/2024 11:20:20 PM 0.576 SINGLEP DELAYED34 TID11 World saved in 1,540 ms 8/4/2024 11:20:42 PM 0.576 SINGLEP DELAYED35 TID20 World saved in 1,425 ms 8/4/2024 11:20:50 PM 0.576 SINGLEP DELAYED36 TID14 World saved in 1,416 ms 8/4/2024 11:25:02 PM 0.576 SINGLEP DELAYED37 TID29 Was still under construction: 10000 8/4/2024 11:25:02 PM 0.576 SINGLEP DELAYED38 TID29 Was still under construction: 10000 8/4/2024 11:25:02 PM 0.576 SINGLEP DELAYED39 TID29 Was still under construction: 10000 8/4/2024 11:25:02 PM 0.576 SINGLEP DELAYED40 TID24 World saved in 1,442 ms 8/4/2024 11:25:04 PM 0.576 SINGLEP DELAYED41 TID29 World saved in 1,450 ms 8/4/2024 11:25:12 PM 0.576 SINGLEP DELAYED42 TID18 Was still under construction: 8000 8/4/2024 11:25:12 PM 0.576 SINGLEP DELAYED43 TID18 Was still under construction: 8000 8/4/2024 11:25:12 PM 0.576 SINGLEP DELAYED44 TID18 Was still under construction: 8000 8/4/2024 11:25:18 PM 0.576 SINGLEP DELAYED45 TID21 Was still under construction: 6000 8/4/2024 11:25:18 PM 0.576 SINGLEP DELAYED46 TID21 Was still under construction: 6000 8/4/2024 11:25:18 PM 0.576 SINGLEP DELAYED47 TID21 Was still under construction: 6000 8/4/2024 11:26:00 PM 0.576 SINGLEP DELAYED48 TID31 Was still under construction: 4000 8/4/2024 11:26:00 PM 0.576 SINGLEP DELAYED49 TID31 Was still under construction: 4000 8/4/2024 11:26:00 PM 0.576 SINGLEP DELAYED50 TID31 Was still under construction: 4000 8/4/2024 11:26:02 PM 0.576 SINGLEP DELAYED51 TID31 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 174.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:26:02 PM 0.576 SINGLEP DELAYED52 TID31 World saved in 1,433 ms 8/4/2024 11:28:09 PM 0.576 SINGLEP DELAYED53 TID43 maxDesiredDistricts: 2 this.CountByDistrict.Count: 25 8/4/2024 11:28:34 PM 0.576 SINGLEP DELAYED54 TID15 World saved in 1,499 ms 8/4/2024 11:29:39 PM 0.576 SINGLEP DELAYED55 TID43 Was still under construction: 2000 8/4/2024 11:29:39 PM 0.576 SINGLEP DELAYED56 TID43 Was still under construction: 2000 8/4/2024 11:29:39 PM 0.576 SINGLEP DELAYED57 TID43 Was still under construction: 2000 8/4/2024 11:29:49 PM 0.576 SINGLEP DELAYED58 TID5 Construction done! 0 8/4/2024 11:29:49 PM 0.576 SINGLEP DELAYED59 TID5 Construction done! 0 8/4/2024 11:29:49 PM 0.576 SINGLEP DELAYED60 TID5 Construction done! 0 8/4/2024 11:29:49 PM 0.576 SINGLEP DELAYED61 TID30 World saved in 1,474 ms 8/4/2024 11:29:52 PM 0.576 SINGLEP DELAYED62 TID16 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 177.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:29:52 PM 0.576 SINGLEP DELAYED63 TID16 World saved in 1,456 ms 8/4/2024 11:29:59 PM 0.576 SINGLEP DELAYED64 TID7 2024ms to read savegame 'Luin/Autosave Landing Turn 351' to intermediate format. 8/4/2024 11:30:00 PM 0.576 SINGLEP DELAYED65 TID7 651ms to process 'Luin/Autosave Landing Turn 351' data fully. 8/4/2024 11:30:00 PM 0.576 SINGLEP DELAYED66 TID7 Loaded tiles: 807 (841 cells) 8/4/2024 11:30:00 PM 0.576 SINGLEP DELAYED67 TID24 Finished RunGameStartOnBGThread in 116ms. We have 28244 total items. 8/4/2024 11:30:02 PM 0.576 SINGLEP DELAYED68 TID24 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 1,133ms 8/4/2024 11:30:02 PM 0.576 SINGLEP DELAYED69 TID24 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 11:30:18 PM 0.576 SINGLEP DELAYED70 TID7 1801ms to read savegame 'Luin/sadadsasdsda' to intermediate format. 8/4/2024 11:30:19 PM 0.576 SINGLEP DELAYED71 TID7 643ms to process 'Luin/sadadsasdsda' data fully. 8/4/2024 11:30:19 PM 0.576 SINGLEP DELAYED72 TID7 Loaded tiles: 807 (841 cells) 8/4/2024 11:30:19 PM 0.576 SINGLEP DELAYED73 TID5 Finished RunGameStartOnBGThread in 107ms. We have 28244 total items. 8/4/2024 11:30:21 PM 0.576 SINGLEP DELAYED74 TID57 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 848ms 8/4/2024 11:30:21 PM 0.576 SINGLEP DELAYED75 TID57 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/4/2024 11:31:10 PM 0.576 SINGLEP DELAYED76 TID11 Construction done! 0 8/4/2024 11:31:10 PM 0.576 SINGLEP DELAYED77 TID11 Construction done! 0 8/4/2024 11:31:10 PM 0.576 SINGLEP DELAYED78 TID11 Construction done! 0 8/4/2024 11:31:19 PM 0.576 SINGLEP DELAYED79 TID58 World saved in 1,403 ms 8/4/2024 11:34:45 PM 0.576 SINGLEP DELAYED80 TID14 World saved in 1,509 ms 8/4/2024 11:37:00 PM 0.576 SINGLEP DELAYED81 TID43 World saved in 1,477 ms 8/4/2024 11:38:47 PM 0.576 SINGLEP DELAYED82 TID22 World saved in 1,414 ms 8/4/2024 11:39:03 PM 0.576 SINGLEP DELAYED83 TID56 Was still under construction: 1200 8/4/2024 11:39:08 PM 0.576 SINGLEP DELAYED84 TID17 Was still under construction: 800 8/4/2024 11:39:08 PM 0.576 SINGLEP DELAYED85 TID17 Construction done! 0 8/4/2024 11:39:08 PM 0.576 SINGLEP DELAYED86 TID17 Was still under construction: 1200 8/4/2024 11:39:08 PM 0.576 SINGLEP DELAYED87 TID17 Was still under construction: 1200 8/4/2024 11:39:11 PM 0.576 SINGLEP DELAYED88 TID14 Was still under construction: 400 8/4/2024 11:39:11 PM 0.576 SINGLEP DELAYED89 TID14 Was still under construction: 800 8/4/2024 11:39:11 PM 0.576 SINGLEP DELAYED90 TID14 Was still under construction: 800 8/4/2024 11:39:13 PM 0.576 SINGLEP DELAYED91 TID14 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:39:13 PM 0.576 SINGLEP DELAYED92 TID14 World saved in 1,511 ms 8/4/2024 11:39:32 PM 0.576 SINGLEP DELAYED93 TID20 Construction done! 0 8/4/2024 11:39:32 PM 0.576 SINGLEP DELAYED94 TID20 Was still under construction: 400 8/4/2024 11:39:32 PM 0.576 SINGLEP DELAYED95 TID20 Was still under construction: 400 8/4/2024 11:39:40 PM 0.576 SINGLEP DELAYED96 TID18 Construction done! 0 8/4/2024 11:39:40 PM 0.576 SINGLEP DELAYED97 TID18 Construction done! 0 8/4/2024 11:39:43 PM 0.576 SINGLEP DELAYED98 TID16 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:39:43 PM 0.576 SINGLEP DELAYED99 TID16 World saved in 1,466 ms 8/4/2024 11:39:55 PM 0.576 SINGLEP DELAYED100 TID8 World saved in 1,470 ms 8/4/2024 11:44:06 PM 0.576 SINGLEP DELAYED101 TID51 World saved in 1,482 ms 8/4/2024 11:44:10 PM 0.576 SINGLEP DELAYED102 TID8 Was still under construction: 60600 8/4/2024 11:44:10 PM 0.576 SINGLEP DELAYED103 TID8 Construction done! 0 8/4/2024 11:44:12 PM 0.576 SINGLEP DELAYED104 TID8 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:44:12 PM 0.576 SINGLEP DELAYED105 TID8 World saved in 1,466 ms 8/4/2024 11:45:04 PM 0.576 SINGLEP DELAYED106 TID31 Was still under construction: 51200 8/4/2024 11:45:30 PM 0.576 SINGLEP DELAYED107 TID30 Was still under construction: 41800 8/4/2024 11:45:40 PM 0.576 SINGLEP Set secondary AA type on Zodiac Camera to: SMAAHigh 8/4/2024 11:47:54 PM 0.576 SINGLEP DELAYED108 TID11 World saved in 1,375 ms 8/4/2024 11:52:05 PM 0.576 SINGLEP DELAYED109 TID57 World saved in 1,485 ms 8/4/2024 11:52:10 PM 0.576 SINGLEP DELAYED110 TID22 Was still under construction: 32400 8/4/2024 11:52:12 PM 0.576 SINGLEP DELAYED111 TID22 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 189.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:52:12 PM 0.576 SINGLEP DELAYED112 TID22 World saved in 1,462 ms 8/4/2024 11:53:30 PM 0.576 SINGLEP DELAYED113 TID48 Was still under construction: 23000 8/4/2024 11:53:54 PM 0.576 SINGLEP DELAYED114 TID29 Was still under construction: 13600 8/4/2024 11:54:02 PM 0.576 SINGLEP DELAYED115 TID31 Was still under construction: 4200 8/4/2024 11:54:04 PM 0.576 SINGLEP DELAYED116 TID29 Construction done! 0 8/4/2024 11:54:04 PM 0.576 SINGLEP DELAYED117 TID31 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 192.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/4/2024 11:54:04 PM 0.576 SINGLEP DELAYED118 TID31 World saved in 1,511 ms 8/4/2024 11:55:04 PM 0.576 SINGLEP DELAYED119 TID29 World saved in 1,591 ms 8/4/2024 11:59:43 PM 0.576 SINGLEP DELAYED120 TID29 World saved in 1,456 ms 8/5/2024 2:13:49 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/5/2024 2:13:49 PM SINGLEP Opening Eyes (0.1875s) 8/5/2024 2:13:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/5/2024 2:13:49 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/5/2024 2:13:49 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/5/2024 2:13:50 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/5/2024 2:13:50 PM 0.576 SINGLEP Examining Inner Self (0.1135s) 8/5/2024 2:13:50 PM 0.576 SINGLEP Returning King (0.0050s) 8/5/2024 2:13:50 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 35ms 8/5/2024 2:13:50 PM 0.576 SINGLEP Check For Extra Squires (0.4280s) 8/5/2024 2:13:50 PM 0.576 SINGLEP 485 Xml Files Parsed in 388ms 8/5/2024 2:13:50 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/5/2024 2:13:50 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2395s) 8/5/2024 2:13:50 PM 0.576 SINGLEP Update mod and expansion statuses! 8/5/2024 2:13:50 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0265s) 8/5/2024 2:13:50 PM 0.576 SINGLEP No resolution change was required. 8/5/2024 2:13:50 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:144FPS (vsync: 0 targetFPS:144) 8/5/2024 2:13:51 PM 0.576 SINGLEP Disperse Diaspora (1.0850s) 8/5/2024 2:13:51 PM 0.576 SINGLEP Wonder About Those Spiders (0.0575s) 8/5/2024 2:13:51 PM 0.576 SINGLEP Reassure Self (0.0130s) 8/5/2024 2:13:52 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.4225s) 8/5/2024 2:14:02 PM 0.576 SINGLEP Sound Search (10.6440s) 8/5/2024 2:14:03 PM 0.576 SINGLEP Polishing Stones (0.0560s) 8/5/2024 2:14:03 PM 0.576 SINGLEP Making Connections (0.1955s) 8/5/2024 2:14:03 PM 0.576 SINGLEP 13.5 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (1.1s) Thinking Abstract Thoughts (0.4s) Sound Search (10.6s) 8/5/2024 2:14:04 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/5/2024 2:14:04 PM 0.576 SINGLEP Linked all icons to rows in 11ms. 8/5/2024 2:14:03 PM 0.576 SINGLEP DELAYED3 TID14 Finished loading all LevelType contents in 0.2s 8/5/2024 2:14:05 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/5/2024 2:14:05 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/5/2024 2:14:05 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/5/2024 2:14:05 PM 0.576 SINGLEP DELAYED4 TID9 15.6 seconds total load time and post-editing time. 8/5/2024 2:14:05 PM 0.576 SINGLEP 565 materials found. 8/5/2024 2:14:05 PM 0.576 SINGLEP DELAYED5 TID12 1,463 pools initialized with 466,005 items in 285ms 8/5/2024 2:14:12 PM 0.576 SINGLEP DELAYED6 TID6 2079ms to read savegame 'Luin/grrdgrdg' to intermediate format. 8/5/2024 2:14:13 PM 0.576 SINGLEP DELAYED7 TID6 1111ms to process 'Luin/grrdgrdg' data fully. 8/5/2024 2:14:13 PM 0.576 SINGLEP DELAYED8 TID6 Loaded tiles: 807 (841 cells) 8/5/2024 2:14:15 PM 0.576 SINGLEP DELAYED9 TID23 Finished RunGameStartOnBGThread in 691ms. We have 27569 total items. 8/5/2024 2:14:16 PM 0.576 SINGLEP DELAYED10 TID14 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 812ms 8/5/2024 2:14:16 PM 0.576 SINGLEP DELAYED11 TID14 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/5/2024 4:14:36 PM 0.576 SINGLEP Set secondary AA type on Zodiac Camera to: SMAAHigh 8/5/2024 4:19:02 PM 0.576 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 8/5/2024 4:37:37 PM 0.576 SINGLEP No resolution change was required. 8/5/2024 4:37:37 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/5/2024 4:51:13 PM 0.576 SINGLEP DELAYED12 TID30 World saved in 1,500 ms 8/5/2024 4:52:59 PM 0.576 SINGLEP DELAYED13 TID9 World saved in 1,348 ms 8/5/2024 4:54:20 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/5/2024 4:54:20 PM SINGLEP Opening Eyes (0.1445s) 8/5/2024 4:54:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/5/2024 4:54:19 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/5/2024 4:54:20 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/5/2024 4:54:20 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/5/2024 4:54:20 PM 0.576 SINGLEP Examining Inner Self (0.0920s) 8/5/2024 4:54:20 PM 0.576 SINGLEP Returning King (0.0050s) 8/5/2024 4:54:20 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 35ms 8/5/2024 4:54:20 PM 0.576 SINGLEP Check For Extra Squires (0.4010s) 8/5/2024 4:54:20 PM 0.576 SINGLEP 485 Xml Files Parsed in 362ms 8/5/2024 4:54:20 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0000s) 8/5/2024 4:54:21 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2475s) 8/5/2024 4:54:21 PM 0.576 SINGLEP Update mod and expansion statuses! 8/5/2024 4:54:21 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0425s) 8/5/2024 4:54:21 PM 0.576 SINGLEP No resolution change was required. 8/5/2024 4:54:21 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/5/2024 4:54:21 PM 0.576 SINGLEP Disperse Diaspora (0.6390s) 8/5/2024 4:54:21 PM 0.576 SINGLEP Wonder About Those Spiders (0.0535s) 8/5/2024 4:54:21 PM 0.576 SINGLEP Reassure Self (0.0135s) 8/5/2024 4:54:21 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1940s) 8/5/2024 4:54:23 PM 0.576 SINGLEP Sound Search (1.3565s) 8/5/2024 4:54:23 PM 0.576 SINGLEP Polishing Stones (0.0540s) 8/5/2024 4:54:23 PM 0.576 SINGLEP Making Connections (0.2130s) 8/5/2024 4:54:23 PM 0.576 SINGLEP 3.5 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.6s) Sound Search (1.4s) 8/5/2024 4:54:23 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/5/2024 4:54:23 PM 0.576 SINGLEP Linked all icons to rows in 12ms. 8/5/2024 4:54:23 PM 0.576 SINGLEP DELAYED3 TID21 Finished loading all LevelType contents in 1.5s 8/5/2024 4:54:23 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/5/2024 4:54:23 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/5/2024 4:54:24 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/5/2024 4:54:23 PM 0.576 SINGLEP DELAYED4 TID21 3.7 seconds total load time and post-editing time. 8/5/2024 4:54:24 PM 0.576 SINGLEP 565 materials found. 8/5/2024 4:54:24 PM 0.576 SINGLEP DELAYED5 TID13 1,463 pools initialized with 466,005 items in 283ms 8/5/2024 4:54:33 PM 0.576 SINGLEP DELAYED6 TID9 1862ms to read savegame 'Luin/sdaasdasdasd' to intermediate format. 8/5/2024 4:54:34 PM 0.576 SINGLEP DELAYED7 TID9 1389ms to process 'Luin/sdaasdasdasd' data fully. 8/5/2024 4:54:34 PM 0.576 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells) 8/5/2024 4:54:36 PM 0.576 SINGLEP DELAYED9 TID23 Finished RunGameStartOnBGThread in 749ms. We have 27569 total items. 8/5/2024 4:54:37 PM 0.576 SINGLEP DELAYED10 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 781ms 8/5/2024 4:54:37 PM 0.576 SINGLEP DELAYED11 TID19 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/5/2024 4:56:09 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/5/2024 4:56:09 PM SINGLEP Opening Eyes (0.1765s) 8/5/2024 4:56:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/5/2024 4:56:08 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/5/2024 4:56:08 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/5/2024 4:56:09 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/5/2024 4:56:09 PM 0.576 SINGLEP Examining Inner Self (0.1170s) 8/5/2024 4:56:09 PM 0.576 SINGLEP Returning King (0.0060s) 8/5/2024 4:56:09 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 42ms 8/5/2024 4:56:09 PM 0.576 SINGLEP Check For Extra Squires (0.4890s) 8/5/2024 4:56:09 PM 0.576 SINGLEP 485 Xml Files Parsed in 441ms 8/5/2024 4:56:09 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/5/2024 4:56:10 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.3190s) 8/5/2024 4:56:10 PM 0.576 SINGLEP Update mod and expansion statuses! 8/5/2024 4:56:10 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0290s) 8/5/2024 4:56:10 PM 0.576 SINGLEP No resolution change was required. 8/5/2024 4:56:10 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/5/2024 4:56:11 PM 0.576 SINGLEP Disperse Diaspora (1.1025s) 8/5/2024 4:56:11 PM 0.576 SINGLEP Wonder About Those Spiders (0.0665s) 8/5/2024 4:56:11 PM 0.576 SINGLEP Reassure Self (0.0150s) 8/5/2024 4:56:11 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.4340s) 8/5/2024 4:56:25 PM 0.576 SINGLEP Sound Search (13.7010s) 8/5/2024 4:56:25 PM 0.576 SINGLEP Polishing Stones (0.0710s) 8/5/2024 4:56:25 PM 0.576 SINGLEP Making Connections (0.2820s) 8/5/2024 4:56:25 PM 0.576 SINGLEP 16.8 seconds total load time. Check For Extra Squires (0.5s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (1.1s) Thinking Abstract Thoughts (0.4s) Sound Search (13.7s) Making Connections (0.3s) 8/5/2024 4:56:26 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/5/2024 4:56:26 PM 0.576 SINGLEP Linked all icons to rows in 13ms. 8/5/2024 4:56:26 PM 0.576 SINGLEP DELAYED3 TID17 Finished loading all LevelType contents in 0.3s 8/5/2024 4:56:27 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/5/2024 4:56:27 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/5/2024 4:56:28 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/5/2024 4:56:27 PM 0.576 SINGLEP DELAYED4 TID19 18.8 seconds total load time and post-editing time. 8/5/2024 4:56:28 PM 0.576 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 313ms 8/5/2024 4:56:28 PM 0.576 SINGLEP 565 materials found. 8/5/2024 4:57:01 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/5/2024 4:57:01 PM SINGLEP Opening Eyes (0.1625s) 8/5/2024 4:57:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/5/2024 4:57:01 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/5/2024 4:57:01 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/5/2024 4:57:01 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/5/2024 4:57:01 PM 0.576 SINGLEP Examining Inner Self (0.0960s) 8/5/2024 4:57:01 PM 0.576 SINGLEP Returning King (0.0050s) 8/5/2024 4:57:01 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 33ms 8/5/2024 4:57:02 PM 0.576 SINGLEP Check For Extra Squires (0.4005s) 8/5/2024 4:57:02 PM 0.576 SINGLEP 485 Xml Files Parsed in 363ms 8/5/2024 4:57:02 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/5/2024 4:57:02 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2805s) 8/5/2024 4:57:02 PM 0.576 SINGLEP Update mod and expansion statuses! 8/5/2024 4:57:02 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0365s) 8/5/2024 4:57:02 PM 0.576 SINGLEP Resolution changed to fullscreen 1440x2560 8/5/2024 4:57:02 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/5/2024 4:57:03 PM 0.576 SINGLEP Disperse Diaspora (0.5440s) 8/5/2024 4:57:03 PM 0.576 SINGLEP Wonder About Those Spiders (0.0600s) 8/5/2024 4:57:03 PM 0.576 SINGLEP Reassure Self (0.0155s) 8/5/2024 4:57:03 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1410s) 8/5/2024 4:57:04 PM 0.576 SINGLEP Sound Search (1.3130s) 8/5/2024 4:57:04 PM 0.576 SINGLEP Polishing Stones (0.0755s) 8/5/2024 4:57:05 PM 0.576 SINGLEP Making Connections (0.2560s) 8/5/2024 4:57:05 PM 0.576 SINGLEP 3.4 seconds total load time. Check For Extra Squires (0.4s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (0.5s) Sound Search (1.3s) Making Connections (0.3s) 8/5/2024 4:57:05 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/5/2024 4:57:05 PM 0.576 SINGLEP Linked all icons to rows in 12ms. 8/5/2024 4:57:05 PM 0.576 SINGLEP DELAYED3 TID10 Finished loading all LevelType contents in 0.6s 8/5/2024 4:57:05 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/5/2024 4:57:05 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/5/2024 4:57:05 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/5/2024 4:57:05 PM 0.576 SINGLEP DELAYED4 TID26 3.6 seconds total load time and post-editing time. 8/5/2024 4:57:05 PM 0.576 SINGLEP 565 materials found. 8/5/2024 4:57:05 PM 0.576 SINGLEP DELAYED5 TID9 1,463 pools initialized with 466,005 items in 322ms 8/6/2024 9:54:56 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/6/2024 9:54:56 PM SINGLEP Opening Eyes (0.1900s) 8/6/2024 9:54:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/6/2024 9:54:56 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/6/2024 9:54:56 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/6/2024 9:54:56 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/6/2024 9:54:56 PM 0.576 SINGLEP Examining Inner Self (0.1310s) 8/6/2024 9:54:56 PM 0.576 SINGLEP Returning King (0.0080s) 8/6/2024 9:54:56 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 85ms 8/6/2024 9:54:57 PM 0.576 SINGLEP Check For Extra Squires (0.5050s) 8/6/2024 9:54:57 PM 0.576 SINGLEP 485 Xml Files Parsed in 412ms 8/6/2024 9:54:57 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/6/2024 9:54:57 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.0340s) 8/6/2024 9:54:57 PM 0.576 SINGLEP Update mod and expansion statuses! 8/6/2024 9:54:57 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0235s) 8/6/2024 9:54:57 PM 0.576 SINGLEP Resolution changed to fullscreen 1440x2560 8/6/2024 9:54:57 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/6/2024 9:54:58 PM 0.576 SINGLEP Disperse Diaspora (1.0920s) 8/6/2024 9:54:58 PM 0.576 SINGLEP Wonder About Those Spiders (0.2860s) 8/6/2024 9:54:58 PM 0.576 SINGLEP Reassure Self (0.0140s) 8/6/2024 9:54:59 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.3095s) 8/6/2024 9:55:09 PM 0.576 SINGLEP Sound Search (10.2525s) 8/6/2024 9:55:09 PM 0.576 SINGLEP Polishing Stones (0.0550s) 8/6/2024 9:55:09 PM 0.576 SINGLEP Making Connections (0.2040s) 8/6/2024 9:55:09 PM 0.576 SINGLEP 13.1 seconds total load time. Check For Extra Squires (0.5s) Disperse Diaspora (1.1s) Wonder About Those Spiders (0.3s) Thinking Abstract Thoughts (0.3s) Sound Search (10.3s) 8/6/2024 9:55:10 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/6/2024 9:55:10 PM 0.576 SINGLEP Linked all icons to rows in 11ms. 8/6/2024 9:55:09 PM 0.576 SINGLEP DELAYED3 TID24 Finished loading all LevelType contents in 0.2s 8/6/2024 9:55:10 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/6/2024 9:55:11 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/6/2024 9:55:11 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/6/2024 9:55:11 PM 0.576 SINGLEP DELAYED4 TID22 14.7 seconds total load time and post-editing time. 8/6/2024 9:55:11 PM 0.576 SINGLEP 565 materials found. 8/6/2024 9:55:11 PM 0.576 SINGLEP DELAYED5 TID19 1,463 pools initialized with 466,005 items in 306ms 8/6/2024 9:55:21 PM 0.576 SINGLEP DELAYED6 TID9 2277ms to read savegame 'Luin/sdaasdasdasd' to intermediate format. 8/6/2024 9:55:22 PM 0.576 SINGLEP DELAYED7 TID9 920ms to process 'Luin/sdaasdasdasd' data fully. 8/6/2024 9:55:22 PM 0.576 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells) 8/6/2024 9:55:24 PM 0.576 SINGLEP DELAYED9 TID19 Finished RunGameStartOnBGThread in 545ms. We have 27569 total items. 8/6/2024 9:55:26 PM 0.576 SINGLEP DELAYED10 TID23 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 971ms 8/6/2024 9:55:26 PM 0.576 SINGLEP DELAYED11 TID23 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/7/2024 8:09:34 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/7/2024 8:09:34 PM SINGLEP Opening Eyes (0.1825s) 8/7/2024 8:09:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/7/2024 8:09:34 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/7/2024 8:09:34 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/7/2024 8:09:34 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/7/2024 8:09:34 PM 0.576 SINGLEP Examining Inner Self (0.1050s) 8/7/2024 8:09:34 PM 0.576 SINGLEP Returning King (0.0100s) 8/7/2024 8:09:34 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 34ms 8/7/2024 8:09:35 PM 0.576 SINGLEP Check For Extra Squires (0.4190s) 8/7/2024 8:09:35 PM 0.576 SINGLEP 485 Xml Files Parsed in 381ms 8/7/2024 8:09:35 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/7/2024 8:09:35 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2885s) 8/7/2024 8:09:35 PM 0.576 SINGLEP Update mod and expansion statuses! 8/7/2024 8:09:35 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0280s) 8/7/2024 8:09:35 PM 0.576 SINGLEP Resolution changed to fullscreen 1440x2560 8/7/2024 8:09:35 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/7/2024 8:09:36 PM 0.576 SINGLEP Disperse Diaspora (1.0225s) 8/7/2024 8:09:36 PM 0.576 SINGLEP Wonder About Those Spiders (0.0630s) 8/7/2024 8:09:36 PM 0.576 SINGLEP Reassure Self (0.0135s) 8/7/2024 8:09:36 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.2975s) 8/7/2024 8:09:46 PM 0.576 SINGLEP Sound Search (9.3820s) 8/7/2024 8:09:46 PM 0.576 SINGLEP Polishing Stones (0.0560s) 8/7/2024 8:09:46 PM 0.576 SINGLEP Making Connections (0.1935s) 8/7/2024 8:09:46 PM 0.576 SINGLEP 12.1 seconds total load time. Check For Extra Squires (0.4s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (1.0s) Thinking Abstract Thoughts (0.3s) Sound Search (9.4s) 8/7/2024 8:09:47 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/7/2024 8:09:47 PM 0.576 SINGLEP Linked all icons to rows in 14ms. 8/7/2024 8:09:46 PM 0.576 SINGLEP DELAYED3 TID11 Finished loading all LevelType contents in 0.2s 8/7/2024 8:09:48 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/7/2024 8:09:48 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/7/2024 8:09:48 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/7/2024 8:09:48 PM 0.576 SINGLEP DELAYED4 TID20 13.8 seconds total load time and post-editing time. 8/7/2024 8:09:48 PM 0.576 SINGLEP 565 materials found. 8/7/2024 8:09:48 PM 0.576 SINGLEP DELAYED5 TID5 1,463 pools initialized with 466,005 items in 327ms 8/7/2024 8:14:50 PM 0.576 SINGLEP DELAYED6 TID24 1862ms to read savegame 'Luin/sdaasdasdasd' to intermediate format. 8/7/2024 8:14:51 PM 0.576 SINGLEP DELAYED7 TID24 1097ms to process 'Luin/sdaasdasdasd' data fully. 8/7/2024 8:14:51 PM 0.576 SINGLEP DELAYED8 TID24 Loaded tiles: 807 (841 cells) 8/7/2024 8:14:53 PM 0.576 SINGLEP DELAYED9 TID16 Finished RunGameStartOnBGThread in 806ms. We have 27569 total items. 8/7/2024 8:14:55 PM 0.576 SINGLEP DELAYED10 TID24 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 751ms 8/7/2024 8:14:55 PM 0.576 SINGLEP DELAYED11 TID24 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/7/2024 8:19:50 PM 0.576 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 8/9/2024 5:01:47 AM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/9/2024 5:01:48 AM SINGLEP Opening Eyes (0.1795s) 8/9/2024 5:01:48 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/9/2024 5:01:47 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/9/2024 5:01:47 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15313274 appID: 2604860 8/9/2024 5:01:48 AM 0.577 SINGLEP Game Version: 0.577 (Main Game 8/9/2024 5:01:48 AM 0.577 SINGLEP Examining Inner Self (0.1115s) 8/9/2024 5:01:48 AM 0.577 SINGLEP Returning King (0.1845s) 8/9/2024 5:01:48 AM 0.577 SINGLEP Found 486 xml files in 237 folders in 42ms 8/9/2024 5:01:48 AM 0.577 SINGLEP Check For Extra Squires (0.4175s) 8/9/2024 5:01:48 AM 0.577 SINGLEP 486 Xml Files Parsed in 369ms 8/9/2024 5:01:48 AM 0.577 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/9/2024 5:01:48 AM 0.577 SINGLEP Bring Ambassador To Dinner (0.0630s) 8/9/2024 5:01:48 AM 0.577 SINGLEP Update mod and expansion statuses! 8/9/2024 5:01:48 AM 0.577 SINGLEP Check Nearby Fiefdoms (0.0440s) 8/9/2024 5:01:49 AM 0.577 SINGLEP No resolution change was required. 8/9/2024 5:01:49 AM 0.577 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/9/2024 5:01:49 AM 0.577 SINGLEP Disperse Diaspora (0.5970s) 8/9/2024 5:01:49 AM 0.577 SINGLEP Wonder About Those Spiders (0.0675s) 8/9/2024 5:01:49 AM 0.577 SINGLEP Reassure Self (0.0165s) 8/9/2024 5:01:50 AM 0.577 SINGLEP Thinking Abstract Thoughts (0.4415s) 8/9/2024 5:01:55 AM 0.577 SINGLEP Sound Search (5.8660s) 8/9/2024 5:01:55 AM 0.577 SINGLEP Polishing Stones (0.0770s) 8/9/2024 5:01:56 AM 0.577 SINGLEP Making Connections (0.2020s) 8/9/2024 5:01:56 AM 0.577 SINGLEP 8.3 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.6s) Thinking Abstract Thoughts (0.4s) Sound Search (5.9s) 8/9/2024 5:01:56 AM 0.577 SINGLEP Finished loading 6433 sprites from dictionaries! (2758 table rows waiting on them.) 8/9/2024 5:01:56 AM 0.577 SINGLEP Linked all icons to rows in 14ms. 8/9/2024 5:01:57 AM 0.577 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/9/2024 5:01:56 AM 0.577 SINGLEP DELAYED3 TID7 Finished loading all LevelType contents in 0.2s 8/9/2024 5:02:00 AM 0.577 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 8/9/2024 5:02:00 AM 0.577 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/9/2024 5:02:00 AM 0.577 SINGLEP DELAYED4 TID11 12.1 seconds total load time and post-editing time. 8/9/2024 5:02:00 AM 0.577 SINGLEP 560 materials found. 8/9/2024 5:02:00 AM 0.577 SINGLEP DELAYED5 TID10 1,463 pools initialized with 466,005 items in 285ms 8/9/2024 5:02:06 AM 0.577 SINGLEP DELAYED6 TID21 2007ms to read savegame 'Luin/sdaasdasdasd' to intermediate format. 8/9/2024 5:02:07 AM 0.577 SINGLEP DELAYED7 TID21 835ms to process 'Luin/sdaasdasdasd' data fully. 8/9/2024 5:02:07 AM 0.577 SINGLEP DELAYED8 TID21 Loaded tiles: 807 (841 cells) 8/9/2024 5:02:08 AM 0.577 SINGLEP DELAYED9 TID21 Finished RunGameStartOnBGThread in 466ms. We have 27569 total items. 8/9/2024 5:02:09 AM 0.577 SINGLEP DELAYED10 TID17 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 770ms 8/9/2024 5:02:09 AM 0.577 SINGLEP DELAYED11 TID17 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/9/2024 8:24:37 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/9/2024 8:24:38 PM SINGLEP Opening Eyes (0.1955s) 8/9/2024 8:24:38 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/9/2024 8:24:37 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/9/2024 8:24:37 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15324391 appID: 2604860 8/9/2024 8:24:38 PM 0.578 SINGLEP Game Version: 0.578 (Main Game 8/9/2024 8:24:38 PM 0.578 SINGLEP Examining Inner Self (0.1030s) 8/9/2024 8:24:38 PM 0.578 SINGLEP Returning King (0.0060s) 8/9/2024 8:24:38 PM 0.578 SINGLEP Found 485 xml files in 236 folders in 38ms 8/9/2024 8:24:38 PM 0.578 SINGLEP Check For Extra Squires (0.4075s) 8/9/2024 8:24:38 PM 0.578 SINGLEP 485 Xml Files Parsed in 366ms 8/9/2024 8:24:38 PM 0.578 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/9/2024 8:24:38 PM 0.578 SINGLEP Bring Ambassador To Dinner (0.2370s) 8/9/2024 8:24:38 PM 0.578 SINGLEP Update mod and expansion statuses! 8/9/2024 8:24:38 PM 0.578 SINGLEP Check Nearby Fiefdoms (0.0230s) 8/9/2024 8:24:38 PM 0.578 SINGLEP No resolution change was required. 8/9/2024 8:24:38 PM 0.578 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/9/2024 8:24:39 PM 0.578 SINGLEP Disperse Diaspora (0.5640s) 8/9/2024 8:24:39 PM 0.578 SINGLEP Wonder About Those Spiders (0.0585s) 8/9/2024 8:24:39 PM 0.578 SINGLEP Reassure Self (0.0135s) 8/9/2024 8:24:40 PM 0.578 SINGLEP Thinking Abstract Thoughts (1.5240s) 8/9/2024 8:24:47 PM 0.578 SINGLEP Sound Search (6.4410s) 8/9/2024 8:24:47 PM 0.578 SINGLEP Polishing Stones (0.0550s) 8/9/2024 8:24:47 PM 0.578 SINGLEP Making Connections (0.1690s) 8/9/2024 8:24:47 PM 0.578 SINGLEP 9.8 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.6s) Thinking Abstract Thoughts (1.5s) Sound Search (6.4s) 8/9/2024 8:24:48 PM 0.578 SINGLEP Finished loading 6431 sprites from dictionaries! (2751 table rows waiting on them.) 8/9/2024 8:24:48 PM 0.578 SINGLEP Linked all icons to rows in 13ms. 8/9/2024 8:24:47 PM 0.578 SINGLEP DELAYED3 TID5 Finished loading all LevelType contents in 0.2s 8/9/2024 8:24:48 PM 0.578 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/9/2024 8:24:51 PM 0.578 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 8/9/2024 8:24:51 PM 0.578 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/9/2024 8:24:51 PM 0.578 SINGLEP DELAYED4 TID12 13.6 seconds total load time and post-editing time. 8/9/2024 8:24:51 PM 0.578 SINGLEP 560 materials found. 8/9/2024 8:24:51 PM 0.578 SINGLEP DELAYED5 TID9 1,463 pools initialized with 466,005 items in 274ms 8/9/2024 8:25:02 PM 0.578 SINGLEP DELAYED6 TID22 1964ms to read savegame 'Luin/sdaasdasdasd' to intermediate format. 8/9/2024 8:25:03 PM 0.578 SINGLEP DELAYED7 TID22 814ms to process 'Luin/sdaasdasdasd' data fully. 8/9/2024 8:25:03 PM 0.578 SINGLEP DELAYED8 TID22 Loaded tiles: 807 (841 cells) 8/9/2024 8:25:04 PM 0.578 SINGLEP DELAYED9 TID22 Finished RunGameStartOnBGThread in 439ms. We have 27569 total items. 8/9/2024 8:25:06 PM 0.578 SINGLEP DELAYED10 TID20 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 731ms 8/9/2024 8:25:06 PM 0.578 SINGLEP DELAYED11 TID20 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/11/2024 6:08:50 AM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/11/2024 6:08:50 AM SINGLEP Opening Eyes (0.1925s) 8/11/2024 6:08:50 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/11/2024 6:08:50 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/11/2024 6:08:50 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15324391 appID: 2604860 8/11/2024 6:08:50 AM 0.578 SINGLEP Game Version: 0.578 (Main Game 8/11/2024 6:08:50 AM 0.578 SINGLEP Examining Inner Self (0.1100s) 8/11/2024 6:08:50 AM 0.578 SINGLEP Returning King (0.0065s) 8/11/2024 6:08:51 AM 0.578 SINGLEP Found 485 xml files in 236 folders in 38ms 8/11/2024 6:08:51 AM 0.578 SINGLEP Check For Extra Squires (0.4830s) 8/11/2024 6:08:51 AM 0.578 SINGLEP 485 Xml Files Parsed in 440ms 8/11/2024 6:08:51 AM 0.578 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/11/2024 6:08:51 AM 0.578 SINGLEP Bring Ambassador To Dinner (0.2575s) 8/11/2024 6:08:51 AM 0.578 SINGLEP Update mod and expansion statuses! 8/11/2024 6:08:51 AM 0.578 SINGLEP Check Nearby Fiefdoms (0.0240s) 8/11/2024 6:08:51 AM 0.578 SINGLEP No resolution change was required. 8/11/2024 6:08:51 AM 0.578 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/11/2024 6:08:52 AM 0.578 SINGLEP Disperse Diaspora (1.0010s) 8/11/2024 6:08:52 AM 0.578 SINGLEP Wonder About Those Spiders (0.0665s) 8/11/2024 6:08:52 AM 0.578 SINGLEP Reassure Self (0.0150s) 8/11/2024 6:08:54 AM 0.578 SINGLEP Thinking Abstract Thoughts (1.6025s) 8/11/2024 6:09:02 AM 0.578 SINGLEP Sound Search (8.5760s) 8/11/2024 6:09:03 AM 0.578 SINGLEP Polishing Stones (0.0600s) 8/11/2024 6:09:03 AM 0.578 SINGLEP Making Connections (0.2280s) 8/11/2024 6:09:03 AM 0.578 SINGLEP 12.6 seconds total load time. Check For Extra Squires (0.5s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (1.0s) Thinking Abstract Thoughts (1.6s) Sound Search (8.6s) 8/11/2024 6:09:04 AM 0.578 SINGLEP Finished loading 6431 sprites from dictionaries! (2751 table rows waiting on them.) 8/11/2024 6:09:04 AM 0.578 SINGLEP Linked all icons to rows in 13ms. 8/11/2024 6:09:03 AM 0.578 SINGLEP DELAYED3 TID15 Finished loading all LevelType contents in 0.2s 8/11/2024 6:09:04 AM 0.578 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/11/2024 6:09:08 AM 0.578 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 8/11/2024 6:09:08 AM 0.578 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/11/2024 6:09:08 AM 0.578 SINGLEP DELAYED4 TID18 17.8 seconds total load time and post-editing time. 8/11/2024 6:09:08 AM 0.578 SINGLEP 560 materials found. 8/11/2024 6:09:08 AM 0.578 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 307ms 8/11/2024 6:09:12 AM 0.578 SINGLEP DELAYED6 TID11 1915ms to read savegame 'Luin/sdaasdasdasd' to intermediate format. 8/11/2024 6:09:13 AM 0.578 SINGLEP DELAYED7 TID11 1365ms to process 'Luin/sdaasdasdasd' data fully. 8/11/2024 6:09:13 AM 0.578 SINGLEP DELAYED8 TID11 Loaded tiles: 807 (841 cells) 8/11/2024 6:09:14 AM 0.578 SINGLEP DELAYED9 TID5 Finished RunGameStartOnBGThread in 405ms. We have 27569 total items. 8/11/2024 6:09:16 AM 0.578 SINGLEP DELAYED10 TID21 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 792ms 8/11/2024 6:09:16 AM 0.578 SINGLEP DELAYED11 TID21 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/11/2024 6:09:23 AM 0.578 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 8/11/2024 6:10:36 AM 0.578 SINGLEP DELAYED12 TID23 1673ms to read savegame 'Luin/sdaasdasdasd' to intermediate format. 8/11/2024 6:10:36 AM 0.578 SINGLEP DELAYED13 TID23 571ms to process 'Luin/sdaasdasdasd' data fully. 8/11/2024 6:10:36 AM 0.578 SINGLEP DELAYED14 TID23 Loaded tiles: 807 (841 cells) 8/11/2024 6:10:37 AM 0.578 SINGLEP DELAYED15 TID12 Finished RunGameStartOnBGThread in 114ms. We have 27569 total items. 8/11/2024 6:10:38 AM 0.578 SINGLEP DELAYED16 TID26 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 748ms 8/11/2024 6:10:38 AM 0.578 SINGLEP DELAYED17 TID26 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/11/2024 6:12:23 AM 0.578 SINGLEP DELAYED18 TID17 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 195.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/11/2024 6:12:23 AM 0.578 SINGLEP DELAYED19 TID17 World saved in 1,433 ms 8/11/2024 6:13:56 AM 0.578 SINGLEP DELAYED20 TID10 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 198.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/11/2024 6:13:56 AM 0.578 SINGLEP DELAYED21 TID10 World saved in 1,442 ms 8/11/2024 6:15:53 AM 0.578 SINGLEP DELAYED22 TID15 World saved in 1,414 ms 8/11/2024 6:17:21 AM 0.578 SINGLEP DELAYED23 TID32 World saved in 1,401 ms 8/12/2024 9:49:34 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/12/2024 9:49:34 PM SINGLEP Opening Eyes (0.2415s) 8/12/2024 9:49:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/12/2024 9:49:34 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/12/2024 9:49:34 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15348073 appID: 2604860 8/12/2024 9:49:35 PM 0.580 SINGLEP Game Version: 0.580 (Main Game 8/12/2024 9:49:35 PM 0.580 SINGLEP Examining Inner Self (0.1220s) 8/12/2024 9:49:35 PM 0.580 SINGLEP Returning King (0.0050s) 8/12/2024 9:49:35 PM 0.580 SINGLEP Found 485 xml files in 236 folders in 40ms 8/12/2024 9:49:35 PM 0.580 SINGLEP Check For Extra Squires (0.4470s) 8/12/2024 9:49:35 PM 0.580 SINGLEP 485 Xml Files Parsed in 403ms 8/12/2024 9:49:35 PM 0.580 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/12/2024 9:49:35 PM 0.580 SINGLEP Bring Ambassador To Dinner (0.2465s) 8/12/2024 9:49:35 PM 0.580 SINGLEP Update mod and expansion statuses! 8/12/2024 9:49:35 PM 0.580 SINGLEP Check Nearby Fiefdoms (0.0250s) 8/12/2024 9:49:35 PM 0.580 SINGLEP No resolution change was required. 8/12/2024 9:49:35 PM 0.580 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/12/2024 9:49:36 PM 0.580 SINGLEP Disperse Diaspora (0.6240s) 8/12/2024 9:49:36 PM 0.580 SINGLEP Wonder About Those Spiders (0.0705s) 8/12/2024 9:49:36 PM 0.580 SINGLEP Reassure Self (0.0170s) 8/12/2024 9:49:38 PM 0.580 SINGLEP Thinking Abstract Thoughts (1.6285s) 8/12/2024 9:49:44 PM 0.580 SINGLEP Sound Search (6.8270s) 8/12/2024 9:49:45 PM 0.580 SINGLEP Polishing Stones (0.0685s) 8/12/2024 9:49:45 PM 0.580 SINGLEP Making Connections (0.2055s) 8/12/2024 9:49:45 PM 0.580 SINGLEP 10.5 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.6s) Thinking Abstract Thoughts (1.6s) Sound Search (6.8s) 8/12/2024 9:49:45 PM 0.580 SINGLEP Finished loading 6431 sprites from dictionaries! (2750 table rows waiting on them.) 8/12/2024 9:49:45 PM 0.580 SINGLEP Linked all icons to rows in 22ms. 8/12/2024 9:49:46 PM 0.580 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/12/2024 9:49:45 PM 0.580 SINGLEP DELAYED3 TID16 Finished loading all LevelType contents in 0.2s 8/12/2024 9:49:49 PM 0.580 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 8/12/2024 9:49:49 PM 0.580 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/12/2024 9:49:49 PM 0.580 SINGLEP DELAYED4 TID10 14.6 seconds total load time and post-editing time. 8/12/2024 9:49:49 PM 0.580 SINGLEP 560 materials found. 8/12/2024 9:49:49 PM 0.580 SINGLEP DELAYED5 TID21 1,463 pools initialized with 466,005 items in 298ms 8/12/2024 9:49:54 PM 0.580 SINGLEP DELAYED6 TID11 1916ms to read savegame 'Luin/adsdaadsasd' to intermediate format. 8/12/2024 9:49:55 PM 0.580 SINGLEP DELAYED7 TID11 1323ms to process 'Luin/adsdaadsasd' data fully. 8/12/2024 9:49:55 PM 0.580 SINGLEP DELAYED8 TID11 Loaded tiles: 807 (841 cells) 8/12/2024 9:49:56 PM 0.580 SINGLEP DELAYED9 TID14 Finished RunGameStartOnBGThread in 724ms. We have 27374 total items. 8/12/2024 9:49:57 PM 0.580 SINGLEP DELAYED10 TID20 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 794ms 8/12/2024 9:49:57 PM 0.580 SINGLEP DELAYED11 TID20 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/12/2024 9:50:35 PM 0.580 SINGLEP DELAYED12 TID19 Pruned autosave: 'L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 201.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/12/2024 9:50:35 PM 0.580 SINGLEP DELAYED13 TID19 World saved in 1,441 ms 8/12/2024 9:50:56 PM 0.580 SINGLEP DELAYED14 TID15 1633ms to read savegame 'Luin/adsdaadsasd' to intermediate format. 8/12/2024 9:50:57 PM 0.580 SINGLEP DELAYED15 TID15 591ms to process 'Luin/adsdaadsasd' data fully. 8/12/2024 9:50:57 PM 0.580 SINGLEP DELAYED16 TID15 Loaded tiles: 807 (841 cells) 8/12/2024 9:50:57 PM 0.580 SINGLEP DELAYED17 TID30 Finished RunGameStartOnBGThread in 119ms. We have 27374 total items. 8/12/2024 9:50:58 PM 0.580 SINGLEP DELAYED18 TID26 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 733ms 8/12/2024 9:50:58 PM 0.580 SINGLEP DELAYED19 TID26 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/12/2024 9:52:03 PM 0.580 SINGLEP DELAYED20 TID18 World saved in 1,309 ms 8/12/2024 9:52:30 PM 0.580 SINGLEP DELAYED21 TID18 1630ms to read savegame 'Luin/adsdaadsasd' to intermediate format. 8/12/2024 9:52:31 PM 0.580 SINGLEP DELAYED22 TID18 619ms to process 'Luin/adsdaadsasd' data fully. 8/12/2024 9:52:31 PM 0.580 SINGLEP DELAYED23 TID18 Loaded tiles: 807 (841 cells) 8/12/2024 9:52:31 PM 0.580 SINGLEP DELAYED24 TID8 Finished RunGameStartOnBGThread in 113ms. We have 27374 total items. 8/12/2024 9:52:33 PM 0.580 SINGLEP DELAYED25 TID21 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 737ms 8/12/2024 9:52:33 PM 0.580 SINGLEP DELAYED26 TID21 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/12/2024 9:58:08 PM 0.580 SINGLEP DELAYED27 TID26 World saved in 1,421 ms 8/14/2024 7:04:36 AM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/14/2024 7:04:36 AM SINGLEP Opening Eyes (0.1925s) 8/14/2024 7:04:36 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/14/2024 7:04:36 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/14/2024 7:04:36 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15348073 appID: 2604860 8/14/2024 7:04:36 AM 0.580 SINGLEP Game Version: 0.580 (Main Game 8/14/2024 7:04:36 AM 0.580 SINGLEP Examining Inner Self (0.1225s) 8/14/2024 7:04:36 AM 0.580 SINGLEP Returning King (0.0060s) 8/14/2024 7:04:36 AM 0.580 SINGLEP Found 485 xml files in 236 folders in 41ms 8/14/2024 7:04:37 AM 0.580 SINGLEP Check For Extra Squires (0.4625s) 8/14/2024 7:04:37 AM 0.580 SINGLEP 485 Xml Files Parsed in 417ms 8/14/2024 7:04:37 AM 0.580 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/14/2024 7:04:37 AM 0.580 SINGLEP Bring Ambassador To Dinner (0.2435s) 8/14/2024 7:04:37 AM 0.580 SINGLEP Update mod and expansion statuses! 8/14/2024 7:04:37 AM 0.580 SINGLEP Check Nearby Fiefdoms (0.0245s) 8/14/2024 7:04:37 AM 0.580 SINGLEP No resolution change was required. 8/14/2024 7:04:37 AM 0.580 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/14/2024 7:04:38 AM 0.580 SINGLEP Disperse Diaspora (1.0750s) 8/14/2024 7:04:38 AM 0.580 SINGLEP Wonder About Those Spiders (0.0680s) 8/14/2024 7:04:38 AM 0.580 SINGLEP Reassure Self (0.0140s) 8/14/2024 7:04:40 AM 0.580 SINGLEP Thinking Abstract Thoughts (1.6455s) 8/14/2024 7:04:47 AM 0.580 SINGLEP Sound Search (7.5040s) 8/14/2024 7:04:48 AM 0.580 SINGLEP Polishing Stones (0.0625s) 8/14/2024 7:04:48 AM 0.580 SINGLEP Making Connections (0.1840s) 8/14/2024 7:04:48 AM 0.580 SINGLEP 11.6 seconds total load time. Check For Extra Squires (0.5s) Disperse Diaspora (1.1s) Thinking Abstract Thoughts (1.6s) Sound Search (7.5s) 8/14/2024 7:04:48 AM 0.580 SINGLEP Finished loading 6431 sprites from dictionaries! (2750 table rows waiting on them.) 8/14/2024 7:04:48 AM 0.580 SINGLEP Linked all icons to rows in 14ms. 8/14/2024 7:04:50 AM 0.580 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/14/2024 7:04:48 AM 0.580 SINGLEP DELAYED3 TID9 Finished loading all LevelType contents in 0.2s 8/14/2024 7:04:53 AM 0.580 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 8/14/2024 7:04:53 AM 0.580 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/14/2024 7:04:53 AM 0.580 SINGLEP DELAYED4 TID22 16.5 seconds total load time and post-editing time. 8/14/2024 7:04:53 AM 0.580 SINGLEP 560 materials found. 8/14/2024 7:04:53 AM 0.580 SINGLEP DELAYED5 TID15 1,463 pools initialized with 466,005 items in 337ms 8/14/2024 7:04:56 AM 0.580 SINGLEP DELAYED6 TID9 1900ms to read savegame 'Luin/sssss' to intermediate format. 8/14/2024 7:04:58 AM 0.580 SINGLEP DELAYED7 TID9 1518ms to process 'Luin/sssss' data fully. 8/14/2024 7:04:58 AM 0.580 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells) 8/14/2024 7:04:58 AM 0.580 SINGLEP DELAYED9 TID13 Finished RunGameStartOnBGThread in 262ms. We have 27374 total items. 8/14/2024 7:05:00 AM 0.580 SINGLEP DELAYED10 TID20 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 812ms 8/14/2024 7:05:00 AM 0.580 SINGLEP DELAYED11 TID20 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/17/2024 10:24:40 AM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/17/2024 10:24:40 AM SINGLEP Opening Eyes (0.1670s) 8/17/2024 10:24:40 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/17/2024 10:24:40 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/17/2024 10:24:40 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15402621 appID: 2604860 8/17/2024 10:24:40 AM 0.582 SINGLEP Game Version: 0.582 (Main Game 8/17/2024 10:24:40 AM 0.582 SINGLEP Examining Inner Self (0.1145s) 8/17/2024 10:24:40 AM 0.582 SINGLEP Returning King (0.0055s) 8/17/2024 10:24:40 AM 0.582 SINGLEP Found 487 xml files in 238 folders in 43ms 8/17/2024 10:24:40 AM 0.582 SINGLEP Check For Extra Squires (0.4255s) 8/17/2024 10:24:40 AM 0.582 SINGLEP 487 Xml Files Parsed in 378ms 8/17/2024 10:24:40 AM 0.582 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/17/2024 10:24:41 AM 0.582 SINGLEP Bring Ambassador To Dinner (0.2430s) 8/17/2024 10:24:41 AM 0.582 SINGLEP Update mod and expansion statuses! 8/17/2024 10:24:41 AM 0.582 SINGLEP Check Nearby Fiefdoms (0.0235s) 8/17/2024 10:24:41 AM 0.582 SINGLEP No resolution change was required. 8/17/2024 10:24:41 AM 0.582 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/17/2024 10:24:42 AM 0.582 SINGLEP Disperse Diaspora (1.0850s) 8/17/2024 10:24:42 AM 0.582 SINGLEP Wonder About Those Spiders (0.0570s) 8/17/2024 10:24:42 AM 0.582 SINGLEP Reassure Self (0.0145s) 8/17/2024 10:24:44 AM 0.582 SINGLEP Thinking Abstract Thoughts (1.7350s) 8/17/2024 10:24:50 AM 0.582 SINGLEP Sound Search (6.8345s) 8/17/2024 10:24:50 AM 0.582 SINGLEP Polishing Stones (0.0570s) 8/17/2024 10:24:51 AM 0.582 SINGLEP Making Connections (0.1885s) 8/17/2024 10:24:51 AM 0.582 SINGLEP 11.0 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (1.1s) Thinking Abstract Thoughts (1.7s) Sound Search (6.8s) 8/17/2024 10:24:51 AM 0.582 SINGLEP Finished loading 6445 sprites from dictionaries! (2750 table rows waiting on them.) 8/17/2024 10:24:51 AM 0.582 SINGLEP Linked all icons to rows in 16ms. 8/17/2024 10:24:52 AM 0.582 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/17/2024 10:24:51 AM 0.582 SINGLEP DELAYED3 TID21 Finished loading all LevelType contents in 0.4s 8/17/2024 10:24:56 AM 0.582 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 8/17/2024 10:24:56 AM 0.582 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/17/2024 10:24:56 AM 0.582 SINGLEP DELAYED4 TID12 16.1 seconds total load time and post-editing time. 8/17/2024 10:24:56 AM 0.582 SINGLEP 560 materials found. 8/17/2024 10:24:56 AM 0.582 SINGLEP DELAYED5 TID19 1,463 pools initialized with 466,005 items in 297ms 8/17/2024 10:25:01 AM 0.582 SINGLEP DELAYED6 TID10 1774ms to read savegame 'Luin/sssss' to intermediate format. 8/17/2024 10:25:02 AM 0.582 SINGLEP DELAYED7 TID10 1317ms to process 'Luin/sssss' data fully. 8/17/2024 10:25:02 AM 0.582 SINGLEP DELAYED8 TID10 Loaded tiles: 807 (841 cells) 8/17/2024 10:25:03 AM 0.582 SINGLEP DELAYED9 TID22 Finished RunGameStartOnBGThread in 758ms. We have 27374 total items. 8/17/2024 10:25:04 AM 0.582 SINGLEP DELAYED10 TID16 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 754ms 8/17/2024 10:25:04 AM 0.582 SINGLEP DELAYED11 TID16 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 8/17/2024 10:25:05 AM 0.582 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 8/27/2024 10:56:52 PM SINGLEP Current directory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: L:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/27/2024 10:56:52 PM SINGLEP Opening Eyes (0.1700s) 8/27/2024 10:56:52 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/27/2024 10:56:51 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/27/2024 10:56:51 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15513266 appID: 2604860 8/27/2024 10:56:52 PM 0.587 SINGLEP Game Version: 0.587 (Main Game 8/27/2024 10:56:52 PM 0.587 SINGLEP Examining Inner Self (0.1025s) 8/27/2024 10:56:52 PM 0.587 SINGLEP Returning King (0.0055s) 8/27/2024 10:56:52 PM 0.587 SINGLEP Found 492 xml files in 243 folders in 59ms 8/27/2024 10:56:52 PM 0.587 SINGLEP Check For Extra Squires (0.4680s) 8/27/2024 10:56:52 PM 0.587 SINGLEP 492 Xml Files Parsed in 402ms 8/27/2024 10:56:52 PM 0.587 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/27/2024 10:56:53 PM 0.587 SINGLEP Bring Ambassador To Dinner (0.2550s) 8/27/2024 10:56:53 PM 0.587 SINGLEP Update mod and expansion statuses! 8/27/2024 10:56:53 PM 0.587 SINGLEP Check Nearby Fiefdoms (0.0350s) 8/27/2024 10:56:53 PM 0.587 SINGLEP No resolution change was required. 8/27/2024 10:56:53 PM 0.587 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 8/27/2024 10:56:53 PM 0.587 SINGLEP Disperse Diaspora (0.6165s) 8/27/2024 10:56:53 PM 0.587 SINGLEP Wonder About Those Spiders (0.0615s) 8/27/2024 10:56:53 PM 0.587 SINGLEP Reassure Self (0.0185s) 8/27/2024 10:56:54 PM 0.587 SINGLEP Thinking Abstract Thoughts (0.4270s) 8/27/2024 10:56:59 PM 0.587 SINGLEP Sound Search (5.7440s) 8/27/2024 10:56:59 PM 0.587 SINGLEP Polishing Stones (0.0830s) 8/27/2024 10:57:00 PM 0.587 SINGLEP Making Connections (0.2735s) 8/27/2024 10:57:00 PM 0.587 SINGLEP 8.3 seconds total load time. Check For Extra Squires (0.5s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (0.6s) Thinking Abstract Thoughts (0.4s) Sound Search (5.7s) Making Connections (0.3s) 8/27/2024 10:57:00 PM 0.587 SINGLEP Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.) 8/27/2024 10:57:00 PM 0.587 SINGLEP Linked all icons to rows in 16ms. 8/27/2024 10:57:01 PM 0.587 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/27/2024 10:57:00 PM 0.587 SINGLEP DELAYED3 TID7 Finished loading all LevelType contents in 0.3s 8/27/2024 10:57:01 PM 0.587 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 8/27/2024 10:57:02 PM 0.587 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/27/2024 10:57:01 PM 0.587 SINGLEP DELAYED4 TID17 9.8 seconds total load time and post-editing time. 8/27/2024 10:57:02 PM 0.587 SINGLEP 560 materials found. 8/27/2024 10:57:02 PM 0.587 SINGLEP DELAYED5 TID23 1,463 pools initialized with 466,005 items in 297ms 8/27/2024 10:57:05 PM 0.587 SINGLEP DELAYED6 TID7 1854ms to read savegame 'Luin/sssss' to intermediate format. 8/27/2024 10:57:07 PM 0.587 SINGLEP DELAYED7 TID7 1322ms to process 'Luin/sssss' data fully. 8/27/2024 10:57:07 PM 0.587 SINGLEP DELAYED8 TID7 Loaded tiles: 807 (841 cells) 8/27/2024 10:57:08 PM 0.587 SINGLEP DELAYED9 TID19 Finished RunGameStartOnBGThread in 219ms. We have 27374 total items. 8/27/2024 10:57:09 PM 0.587 SINGLEP DELAYED10 TID15 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 795ms 8/27/2024 10:57:09 PM 0.587 SINGLEP DELAYED11 TID15 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 9/3/2024 5:53:09 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/3/2024 5:53:09 PM SINGLEP Opening Eyes (0.1385s) 9/3/2024 5:53:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2024 5:53:09 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/3/2024 5:53:09 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15572332 appID: 2604860 9/3/2024 5:53:09 PM 0.590.1 SINGLEP Game Version: 0.590.1 (Main Game 9/3/2024 5:53:09 PM 0.590.1 SINGLEP Examining Inner Self (0.0885s) 9/3/2024 5:53:09 PM 0.590.1 SINGLEP Returning King (0.0050s) 9/3/2024 5:53:09 PM 0.590.1 SINGLEP Found 492 xml files in 243 folders in 37ms 9/3/2024 5:53:10 PM 0.590.1 SINGLEP Check For Extra Squires (0.4200s) 9/3/2024 5:53:10 PM 0.590.1 SINGLEP 492 Xml Files Parsed in 379ms 9/3/2024 5:53:10 PM 0.590.1 SINGLEP Gather Ancient Lifeforms (0.0005s) 9/3/2024 5:53:10 PM 0.590.1 SINGLEP Bring Ambassador To Dinner (0.2925s) 9/3/2024 5:53:10 PM 0.590.1 SINGLEP Update mod and expansion statuses! 9/3/2024 5:53:10 PM 0.590.1 SINGLEP Check Nearby Fiefdoms (0.0450s) 9/3/2024 5:53:10 PM 0.590.1 SINGLEP No resolution change was required. 9/3/2024 5:53:10 PM 0.590.1 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 9/3/2024 5:53:11 PM 0.590.1 SINGLEP Disperse Diaspora (0.6130s) 9/3/2024 5:53:11 PM 0.590.1 SINGLEP Wonder About Those Spiders (0.0870s) 9/3/2024 5:53:11 PM 0.590.1 SINGLEP Reassure Self (0.0165s) 9/3/2024 5:53:11 PM 0.590.1 SINGLEP Thinking Abstract Thoughts (0.3610s) 9/3/2024 5:53:12 PM 0.590.1 SINGLEP Sound Search (1.3015s) 9/3/2024 5:53:12 PM 0.590.1 SINGLEP Polishing Stones (0.0590s) 9/3/2024 5:53:13 PM 0.590.1 SINGLEP Making Connections (0.2235s) 9/3/2024 5:53:13 PM 0.590.1 SINGLEP 3.7 seconds total load time. Check For Extra Squires (0.4s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (0.6s) Thinking Abstract Thoughts (0.4s) Sound Search (1.3s) 9/3/2024 5:53:13 PM 0.590.1 SINGLEP Finished loading 6446 sprites from dictionaries! (2753 table rows waiting on them.) 9/3/2024 5:53:13 PM 0.590.1 SINGLEP Linked all icons to rows in 15ms. 9/3/2024 5:53:13 PM 0.590.1 SINGLEP DELAYED3 TID5 Finished loading all LevelType contents in 0.3s 9/3/2024 5:53:13 PM 0.590.1 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/3/2024 5:53:13 PM 0.590.1 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/3/2024 5:53:13 PM 0.590.1 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/3/2024 5:53:13 PM 0.590.1 SINGLEP DELAYED4 TID24 3.9 seconds total load time and post-editing time. 9/3/2024 5:53:13 PM 0.590.1 SINGLEP 560 materials found. 9/3/2024 5:53:13 PM 0.590.1 SINGLEP DELAYED5 TID23 1,463 pools initialized with 466,005 items in 308ms 9/3/2024 5:53:17 PM 0.590.1 SINGLEP DELAYED6 TID33 2139ms to read savegame 'Luin/sssss' to intermediate format. 9/3/2024 5:53:18 PM 0.590.1 SINGLEP DELAYED7 TID33 830ms to process 'Luin/sssss' data fully. 9/3/2024 5:53:18 PM 0.590.1 SINGLEP DELAYED8 TID33 Loaded tiles: 807 (841 cells) 9/3/2024 5:53:19 PM 0.590.1 SINGLEP DELAYED9 TID6 Finished RunGameStartOnBGThread in 452ms. We have 27374 total items. 9/3/2024 5:53:20 PM 0.590.1 SINGLEP DELAYED10 TID31 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 776ms 9/3/2024 5:53:20 PM 0.590.1 SINGLEP DELAYED11 TID31 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 9/3/2024 5:57:08 PM 0.590.1 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 9/3/2024 6:33:59 PM 0.590.1 SINGLEP Set secondary AA type on EndOfTime Camera to: SMAAHigh 9/22/2024 2:27:28 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/22/2024 2:27:28 PM SINGLEP Opening Eyes (0.2430s) 9/22/2024 2:27:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/22/2024 2:27:28 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/22/2024 2:27:28 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15784569 appID: 2604860 9/22/2024 2:27:28 PM 0.591.2 SINGLEP Game Version: 0.591.2 (Main Game 9/22/2024 2:27:28 PM 0.591.2 SINGLEP Examining Inner Self (0.1760s) 9/22/2024 2:27:28 PM 0.591.2 SINGLEP Returning King (0.1815s) 9/22/2024 2:27:29 PM 0.591.2 SINGLEP Found 489 xml files in 239 folders in 186ms 9/22/2024 2:27:30 PM 0.591.2 SINGLEP Check For Extra Squires (1.9890s) 9/22/2024 2:27:30 PM 0.591.2 SINGLEP 489 Xml Files Parsed in 1,798ms 9/22/2024 2:27:30 PM 0.591.2 SINGLEP Gather Ancient Lifeforms (0.0005s) 9/22/2024 2:27:30 PM 0.591.2 SINGLEP Bring Ambassador To Dinner (0.0380s) 9/22/2024 2:27:31 PM 0.591.2 SINGLEP Update mod and expansion statuses! 9/22/2024 2:27:31 PM 0.591.2 SINGLEP Check Nearby Fiefdoms (0.0945s) 9/22/2024 2:27:31 PM 0.591.2 SINGLEP No resolution change was required. 9/22/2024 2:27:31 PM 0.591.2 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 9/22/2024 2:27:31 PM 0.591.2 SINGLEP Disperse Diaspora (0.7010s) 9/22/2024 2:27:31 PM 0.591.2 SINGLEP Wonder About Those Spiders (0.0640s) 9/22/2024 2:27:31 PM 0.591.2 SINGLEP Reassure Self (0.0135s) 9/22/2024 2:27:32 PM 0.591.2 SINGLEP Thinking Abstract Thoughts (0.3495s) 9/22/2024 2:27:46 PM 0.591.2 SINGLEP Sound Search (13.8075s) 9/22/2024 2:27:46 PM 0.591.2 SINGLEP Polishing Stones (0.1545s) 9/22/2024 2:27:46 PM 0.591.2 SINGLEP Making Connections (0.1535s) 9/22/2024 2:27:46 PM 0.591.2 SINGLEP 18.0 seconds total load time. Check For Extra Squires (2.0s) Disperse Diaspora (0.7s) Thinking Abstract Thoughts (0.3s) Sound Search (13.8s) 9/22/2024 2:27:46 PM 0.591.2 SINGLEP Finished loading 6454 sprites from dictionaries! (2747 table rows waiting on them.) 9/22/2024 2:27:46 PM 0.591.2 SINGLEP Linked all icons to rows in 13ms. 9/22/2024 2:27:47 PM 0.591.2 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/22/2024 2:27:53 PM 0.591.2 SINGLEP DELAYED3 TID23 Finished loading all LevelType contents in 7.3s 9/22/2024 2:28:01 PM 0.591.2 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/22/2024 2:28:01 PM 0.591.2 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/22/2024 2:28:01 PM 0.591.2 SINGLEP DELAYED4 TID12 32.9 seconds total load time and post-editing time. 9/22/2024 2:28:01 PM 0.591.2 SINGLEP 560 materials found. 9/22/2024 2:28:01 PM 0.591.2 SINGLEP DELAYED5 TID25 1,463 pools initialized with 466,005 items in 275ms 9/22/2024 2:28:13 PM 0.591.2 SINGLEP DELAYED6 TID9 2445ms to read savegame 'Luin/sssss' to intermediate format. 9/22/2024 2:28:14 PM 0.591.2 SINGLEP DELAYED7 TID9 885ms to process 'Luin/sssss' data fully. 9/22/2024 2:28:14 PM 0.591.2 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells) 9/22/2024 2:28:15 PM 0.591.2 SINGLEP DELAYED9 TID29 Finished RunGameStartOnBGThread in 424ms. We have 27374 total items. 9/22/2024 2:28:16 PM 0.591.2 SINGLEP DELAYED10 TID6 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 761ms 9/22/2024 2:28:16 PM 0.591.2 SINGLEP DELAYED11 TID6 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/6/2024 11:58:36 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/6/2024 11:58:37 PM SINGLEP Opening Eyes (0.3290s) 10/6/2024 11:58:37 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/6/2024 11:58:36 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/6/2024 11:58:36 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15949180 appID: 2604860 10/6/2024 11:58:37 PM 0.591.3 SINGLEP Game Version: 0.591.3 (Main Game 10/6/2024 11:58:37 PM 0.591.3 SINGLEP Examining Inner Self (0.1775s) 10/6/2024 11:58:37 PM 0.591.3 SINGLEP Returning King (0.2165s) 10/6/2024 11:58:40 PM 0.591.3 SINGLEP Found 500 xml files in 245 folders in 3,322ms 10/6/2024 11:58:43 PM 0.591.3 SINGLEP Check For Extra Squires (5.5340s) 10/6/2024 11:58:43 PM 0.591.3 SINGLEP 500 Xml Files Parsed in 2,205ms 10/6/2024 11:58:43 PM 0.591.3 SINGLEP Gather Ancient Lifeforms (0.0005s) 10/6/2024 11:58:43 PM 0.591.3 SINGLEP Bring Ambassador To Dinner (0.0460s) 10/6/2024 11:58:43 PM 0.591.3 SINGLEP Update mod and expansion statuses! 10/6/2024 11:58:43 PM 0.591.3 SINGLEP Check Nearby Fiefdoms (0.0925s) 10/6/2024 11:58:43 PM 0.591.3 SINGLEP No resolution change was required. 10/6/2024 11:58:43 PM 0.591.3 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/6/2024 11:58:44 PM 0.591.3 SINGLEP Disperse Diaspora (0.9495s) 10/6/2024 11:58:44 PM 0.591.3 SINGLEP Wonder About Those Spiders (0.0830s) 10/6/2024 11:58:44 PM 0.591.3 SINGLEP Reassure Self (0.0180s) 10/6/2024 11:58:47 PM 0.591.3 SINGLEP Thinking Abstract Thoughts (3.3005s) 10/6/2024 11:58:53 PM 0.591.3 SINGLEP Sound Search (5.6720s) 10/6/2024 11:58:53 PM 0.591.3 SINGLEP Polishing Stones (0.0925s) 10/6/2024 11:58:53 PM 0.591.3 SINGLEP Making Connections (0.2295s) 10/6/2024 11:58:53 PM 0.591.3 SINGLEP 16.7 seconds total load time. Opening Eyes (0.3s) Check For Extra Squires (5.5s) Disperse Diaspora (0.9s) Thinking Abstract Thoughts (3.3s) Sound Search (5.7s) 10/6/2024 11:58:53 PM 0.591.3 SINGLEP Finished loading 6514 sprites from dictionaries! (2895 table rows waiting on them.) 10/6/2024 11:58:53 PM 0.591.3 SINGLEP Linked all icons to rows in 16ms. 10/6/2024 11:58:54 PM 0.591.3 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/6/2024 11:58:54 PM 0.591.3 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/6/2024 11:58:55 PM 0.591.3 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/6/2024 11:58:55 PM 0.591.3 SINGLEP DELAYED3 TID31 1,463 pools initialized with 466,005 items in 425ms 10/6/2024 11:58:55 PM 0.591.3 SINGLEP 565 materials found. 10/6/2024 11:58:56 PM 0.591.3 SINGLEP DELAYED4 TID26 Finished loading all LevelType contents in 3.0s 10/6/2024 11:58:56 PM 0.591.3 SINGLEP DELAYED5 TID16 19.5 seconds total load time and post-editing time. 10/6/2024 11:59:46 PM 0.591.3 SINGLEP DELAYED6 TID15 Will generate map: 440 cells targeted. Existing tile count: 0 10/6/2024 11:59:51 PM 0.591.3 SINGLEP DELAYED7 TID7 Generated names for 362 pois with missing names. 10/6/2024 11:59:51 PM 0.591.3 SINGLEP DELAYED8 TID7 Finished FillAnyMissingSimBuildings, we had 33609 new buildings, and 33609 total items. SkippedBuildings: 0 AddedBuildings: 33609 CellCountChecked: 841 10/6/2024 11:59:51 PM 0.591.3 SINGLEP DELAYED9 TID20 InitializePopulation WAS needed, 33609 buildings to handle. 10/6/2024 11:59:51 PM 0.591.3 SINGLEP DELAYED10 TID7 Finished RunGameStartOnBGThread in 503ms. We have 33609 total items. 10/6/2024 11:59:53 PM 0.591.3 SINGLEP DELAYED11 TID19 Finished adding outdoor spots 841 cells, adding 74962 spots in the process. This took 977ms 10/6/2024 11:59:54 PM 0.591.3 SINGLEP DELAYED12 TID13 World saved in 1,592 ms 10/6/2024 11:59:54 PM 0.591.3 SINGLEP DELAYED13 TID19 Finished adding initial NPC Guards for 372 pois, adding 514 guard NPCs in the process. This took 317ms 10/7/2024 12:00:55 AM 0.591.3 SINGLEP Reveal: 142.432 time 0.8 gap 10/7/2024 12:06:18 AM 0.591.3 SINGLEP Reveal: 322.4738 time 0.8 gap 10/7/2024 12:06:50 AM 0.591.3 SINGLEP DELAYED14 TID20 World saved in 1,549 ms 10/7/2024 12:06:50 AM 0.591.3 SINGLEP Reveal: 32.2528 time 0.8 gap 10/7/2024 12:07:13 AM 0.591.3 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 10/7/2024 12:07:27 AM 0.591.3 SINGLEP DELAYED15 TID26 World saved in 1,458 ms 10/7/2024 12:07:27 AM 0.591.3 SINGLEP Reveal: 36.7455 time 0.8 gap 10/9/2024 12:39:42 AM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/9/2024 12:39:42 AM SINGLEP Opening Eyes (0.2605s) 10/9/2024 12:39:42 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/9/2024 12:39:42 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/9/2024 12:39:42 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15975387 appID: 2604860 10/9/2024 12:39:42 AM 0.591.5 SINGLEP Game Version: 0.591.5 (Main Game 10/9/2024 12:39:42 AM 0.591.5 SINGLEP Examining Inner Self (0.1325s) 10/9/2024 12:39:42 AM 0.591.5 SINGLEP Returning King (0.0060s) 10/9/2024 12:39:43 AM 0.591.5 SINGLEP Found 501 xml files in 246 folders in 420ms 10/9/2024 12:39:45 AM 0.591.5 SINGLEP Check For Extra Squires (2.9925s) 10/9/2024 12:39:45 AM 0.591.5 SINGLEP 501 Xml Files Parsed in 2,567ms 10/9/2024 12:39:45 AM 0.591.5 SINGLEP Gather Ancient Lifeforms (0.0005s) 10/9/2024 12:39:46 AM 0.591.5 SINGLEP Bring Ambassador To Dinner (0.2755s) 10/9/2024 12:39:46 AM 0.591.5 SINGLEP Update mod and expansion statuses! 10/9/2024 12:39:46 AM 0.591.5 SINGLEP Check Nearby Fiefdoms (0.0735s) 10/9/2024 12:39:46 AM 0.591.5 SINGLEP No resolution change was required. 10/9/2024 12:39:46 AM 0.591.5 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/9/2024 12:39:48 AM 0.591.5 SINGLEP Disperse Diaspora (2.7515s) 10/9/2024 12:39:49 AM 0.591.5 SINGLEP Wonder About Those Spiders (0.0990s) 10/9/2024 12:39:49 AM 0.591.5 SINGLEP Reassure Self (0.0165s) 10/9/2024 12:39:52 AM 0.591.5 SINGLEP Thinking Abstract Thoughts (3.0920s) 10/9/2024 12:40:42 AM 0.591.5 SINGLEP Sound Search (50.4760s) 10/9/2024 12:40:42 AM 0.591.5 SINGLEP Polishing Stones (0.1100s) 10/9/2024 12:40:42 AM 0.591.5 SINGLEP Making Connections (0.1600s) 10/9/2024 12:40:42 AM 0.591.5 SINGLEP 60.5 seconds total load time. Opening Eyes (0.3s) Check For Extra Squires (3.0s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (2.8s) Thinking Abstract Thoughts (3.1s) Sound Search (50.5s) 10/9/2024 12:40:42 AM 0.591.5 SINGLEP Finished loading 6514 sprites from dictionaries! (2896 table rows waiting on them.) 10/9/2024 12:40:43 AM 0.591.5 SINGLEP Linked all icons to rows in 13ms. 10/9/2024 12:40:43 AM 0.591.5 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/9/2024 12:40:49 AM 0.591.5 SINGLEP DELAYED3 TID43 Finished loading all LevelType contents in 6.6s 10/9/2024 12:41:17 AM 0.591.5 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/9/2024 12:41:17 AM 0.591.5 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/9/2024 12:41:17 AM 0.591.5 SINGLEP DELAYED4 TID42 95.1 seconds total load time and post-editing time. 10/9/2024 12:41:17 AM 0.591.5 SINGLEP 565 materials found. 10/9/2024 12:41:17 AM 0.591.5 SINGLEP DELAYED5 TID34 1,463 pools initialized with 466,005 items in 298ms 10/9/2024 12:44:15 AM 0.591.5 SINGLEP DELAYED6 TID39 Will generate map: 440 cells targeted. Existing tile count: 0 10/9/2024 12:44:19 AM 0.591.5 SINGLEP DELAYED7 TID38 Generated names for 383 pois with missing names. 10/9/2024 12:44:19 AM 0.591.5 SINGLEP DELAYED8 TID38 Finished FillAnyMissingSimBuildings, we had 32531 new buildings, and 32531 total items. SkippedBuildings: 0 AddedBuildings: 32531 CellCountChecked: 841 10/9/2024 12:44:19 AM 0.591.5 SINGLEP DELAYED9 TID44 InitializePopulation WAS needed, 32531 buildings to handle. 10/9/2024 12:44:19 AM 0.591.5 SINGLEP DELAYED10 TID38 Finished RunGameStartOnBGThread in 399ms. We have 32531 total items. 10/9/2024 12:44:21 AM 0.591.5 SINGLEP DELAYED11 TID35 World saved in 1,453 ms 10/9/2024 12:44:21 AM 0.591.5 SINGLEP DELAYED12 TID43 Finished adding outdoor spots 841 cells, adding 74890 spots in the process. This took 1,068ms 10/9/2024 12:44:21 AM 0.591.5 SINGLEP DELAYED13 TID43 Finished adding initial NPC Guards for 393 pois, adding 485 guard NPCs in the process. This took 181ms 10/9/2024 12:45:41 AM 0.591.5 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 10/9/2024 12:47:35 AM 0.591.5 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 10/9/2024 12:48:57 AM 0.591.5 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 10/9/2024 12:50:49 AM 0.591.5 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 10/9/2024 12:53:17 AM 0.591.5 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 10/9/2024 12:54:48 AM 0.591.5 SINGLEP DELAYED14 TID39 World saved in 1,302 ms 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:19 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:23 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:23 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:23 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:23 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:23 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:23 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:23 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:24 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:31 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:34 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:34 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:34 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:34 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:34 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:34 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:34 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:34 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:35 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:36 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:37 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:38 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:41 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:43 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:44 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:55:44 AM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 12:58:41 AM 0.591.5 SINGLEP maxDesiredDistricts: 4 this.CountByDistrict.Count: 53 10/15/2024 7:33:20 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/15/2024 7:33:20 PM SINGLEP Opening Eyes (0.2805s) 10/15/2024 7:33:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2024 7:33:20 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/15/2024 7:33:20 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16045173 appID: 2604860 10/15/2024 7:33:21 PM 0.591.9 SINGLEP Game Version: 0.591.9 (Main Game 10/15/2024 7:33:21 PM 0.591.9 SINGLEP Examining Inner Self (0.3495s) 10/15/2024 7:33:21 PM 0.591.9 SINGLEP Returning King (0.2475s) 10/15/2024 7:33:22 PM 0.591.9 SINGLEP Found 497 xml files in 247 folders in 864ms 10/15/2024 7:33:26 PM 0.591.9 SINGLEP Check For Extra Squires (5.1985s) 10/15/2024 7:33:26 PM 0.591.9 SINGLEP 497 Xml Files Parsed in 4,328ms 10/15/2024 7:33:26 PM 0.591.9 SINGLEP Gather Ancient Lifeforms (0.0000s) 10/15/2024 7:33:26 PM 0.591.9 SINGLEP Bring Ambassador To Dinner (0.0495s) 10/15/2024 7:33:26 PM 0.591.9 SINGLEP Update mod and expansion statuses! 10/15/2024 7:33:26 PM 0.591.9 SINGLEP Check Nearby Fiefdoms (0.1530s) 10/15/2024 7:33:27 PM 0.591.9 SINGLEP No resolution change was required. 10/15/2024 7:33:27 PM 0.591.9 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/15/2024 7:33:30 PM 0.591.9 SINGLEP Disperse Diaspora (4.1940s) 10/15/2024 7:33:31 PM 0.591.9 SINGLEP Wonder About Those Spiders (0.1140s) 10/15/2024 7:33:31 PM 0.591.9 SINGLEP Reassure Self (0.0205s) 10/15/2024 7:33:34 PM 0.591.9 SINGLEP Thinking Abstract Thoughts (3.4240s) 10/15/2024 7:34:26 PM 0.591.9 SINGLEP Sound Search (52.3655s) 10/15/2024 7:34:26 PM 0.591.9 SINGLEP Polishing Stones (0.1155s) 10/15/2024 7:34:27 PM 0.591.9 SINGLEP Making Connections (0.1670s) 10/15/2024 7:34:27 PM 0.591.9 SINGLEP 66.7 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.3s) Check For Extra Squires (5.2s) Disperse Diaspora (4.2s) Thinking Abstract Thoughts (3.4s) Sound Search (52.4s) 10/15/2024 7:34:27 PM 0.591.9 SINGLEP Finished loading 6514 sprites from dictionaries! (2949 table rows waiting on them.) 10/15/2024 7:34:27 PM 0.591.9 SINGLEP Linked all icons to rows in 15ms. 10/15/2024 7:34:27 PM 0.591.9 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/15/2024 7:34:34 PM 0.591.9 SINGLEP DELAYED3 TID33 Finished loading all LevelType contents in 7.7s 10/15/2024 7:35:03 PM 0.591.9 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/15/2024 7:35:04 PM 0.591.9 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/15/2024 7:35:03 PM 0.591.9 SINGLEP DELAYED4 TID30 103.5 seconds total load time and post-editing time. 10/15/2024 7:35:04 PM 0.591.9 SINGLEP DELAYED5 TID25 1,463 pools initialized with 466,005 items in 295ms 10/15/2024 7:35:04 PM 0.591.9 SINGLEP 565 materials found. 10/15/2024 7:37:45 PM 0.591.9 SINGLEP DELAYED6 TID32 1856ms to read savegame 'Luin/sssss' to intermediate format. 10/15/2024 7:37:45 PM 0.591.9 SINGLEP DELAYED7 TID32 836ms to process 'Luin/sssss' data fully. 10/15/2024 7:37:45 PM 0.591.9 SINGLEP DELAYED8 TID32 Loaded tiles: 807 (841 cells) 10/15/2024 7:37:46 PM 0.591.9 SINGLEP DELAYED9 TID26 Finished RunGameStartOnBGThread in 442ms. We have 27374 total items. 10/15/2024 7:37:48 PM 0.591.9 SINGLEP DELAYED10 TID29 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 718ms 10/15/2024 7:37:48 PM 0.591.9 SINGLEP DELAYED11 TID29 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 7:38:05 PM 0.591.9 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 10/15/2024 7:40:19 PM 0.591.9 SINGLEP DELAYED12 TID41 2233ms to read savegame 'Luin/sssss' to intermediate format. 10/15/2024 7:40:20 PM 0.591.9 SINGLEP DELAYED13 TID41 616ms to process 'Luin/sssss' data fully. 10/15/2024 7:40:20 PM 0.591.9 SINGLEP DELAYED14 TID41 Loaded tiles: 807 (841 cells) 10/15/2024 7:40:21 PM 0.591.9 SINGLEP DELAYED15 TID38 Finished RunGameStartOnBGThread in 226ms. We have 27374 total items. 10/15/2024 7:40:22 PM 0.591.9 SINGLEP DELAYED16 TID40 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 730ms 10/15/2024 7:40:22 PM 0.591.9 SINGLEP DELAYED17 TID40 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 7:42:36 PM 0.591.9 SINGLEP DELAYED18 TID28 World saved in 1,364 ms 10/15/2024 7:45:09 PM 0.591.9 SINGLEP DELAYED19 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 204.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/15/2024 7:45:09 PM 0.591.9 SINGLEP DELAYED20 TID34 World saved in 1,463 ms 10/15/2024 7:52:18 PM 0.591.9 SINGLEP DELAYED21 TID58 World saved in 1,348 ms 10/15/2024 7:52:37 PM 0.591.9 SINGLEP DELAYED22 TID59 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 207.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/15/2024 7:52:37 PM 0.591.9 SINGLEP DELAYED23 TID59 World saved in 1,369 ms 10/15/2024 7:56:15 PM 0.591.9 SINGLEP DELAYED24 TID27 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 210.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/15/2024 7:56:15 PM 0.591.9 SINGLEP DELAYED25 TID27 World saved in 1,409 ms 10/15/2024 7:56:58 PM 0.591.9 SINGLEP DELAYED26 TID27 2217ms to read savegame 'Luin/Autosave Landing Turn 381' to intermediate format. 10/15/2024 7:56:58 PM 0.591.9 SINGLEP DELAYED27 TID27 639ms to process 'Luin/Autosave Landing Turn 381' data fully. 10/15/2024 7:56:58 PM 0.591.9 SINGLEP DELAYED28 TID27 Loaded tiles: 807 (841 cells) 10/15/2024 7:56:58 PM 0.591.9 SINGLEP DELAYED29 TID38 Finished RunGameStartOnBGThread in 117ms. We have 27373 total items. 10/15/2024 7:57:00 PM 0.591.9 SINGLEP DELAYED30 TID32 Finished adding outdoor spots 441 cells, adding 12 spots in the process. This took 824ms 10/15/2024 7:57:00 PM 0.591.9 SINGLEP DELAYED31 TID32 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 7:58:52 PM 0.591.9 SINGLEP DELAYED32 TID35 World saved in 1,396 ms 10/15/2024 8:02:45 PM 0.591.9 SINGLEP DELAYED33 TID50 World saved in 1,465 ms 10/15/2024 8:05:57 PM 0.591.9 SINGLEP DELAYED34 TID32 1652ms to read savegame 'Luin/Autosave Landing Turn 381' to intermediate format. 10/15/2024 8:05:57 PM 0.591.9 SINGLEP DELAYED35 TID32 584ms to process 'Luin/Autosave Landing Turn 381' data fully. 10/15/2024 8:05:57 PM 0.591.9 SINGLEP DELAYED36 TID32 Loaded tiles: 807 (841 cells) 10/15/2024 8:05:58 PM 0.591.9 SINGLEP DELAYED37 TID33 Finished RunGameStartOnBGThread in 114ms. We have 27373 total items. 10/15/2024 8:05:59 PM 0.591.9 SINGLEP DELAYED38 TID39 Finished adding outdoor spots 441 cells, adding 12 spots in the process. This took 720ms 10/15/2024 8:05:59 PM 0.591.9 SINGLEP DELAYED39 TID39 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 8:09:33 PM 0.591.9 SINGLEP DELAYED40 TID59 World saved in 1,421 ms 10/15/2024 8:19:31 PM 0.591.9 SINGLEP DELAYED41 TID59 World saved in 1,389 ms 10/15/2024 8:20:11 PM 0.591.9 SINGLEP DELAYED42 TID57 1615ms to read savegame 'Luin/dawawdwda' to intermediate format. 10/15/2024 8:20:11 PM 0.591.9 SINGLEP DELAYED43 TID57 640ms to process 'Luin/dawawdwda' data fully. 10/15/2024 8:20:11 PM 0.591.9 SINGLEP DELAYED44 TID57 Loaded tiles: 807 (841 cells) 10/15/2024 8:20:12 PM 0.591.9 SINGLEP DELAYED45 TID25 Finished RunGameStartOnBGThread in 157ms. We have 27373 total items. 10/15/2024 8:20:13 PM 0.591.9 SINGLEP DELAYED46 TID68 Finished adding outdoor spots 441 cells, adding 8 spots in the process. This took 872ms 10/15/2024 8:20:13 PM 0.591.9 SINGLEP DELAYED47 TID68 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 8:23:11 PM 0.591.9 SINGLEP DELAYED48 TID26 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 213.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/15/2024 8:23:11 PM 0.591.9 SINGLEP DELAYED49 TID26 World saved in 1,408 ms 10/15/2024 8:23:43 PM 0.591.9 SINGLEP DELAYED50 TID67 World saved in 1,394 ms 10/15/2024 8:24:37 PM 0.591.9 SINGLEP DELAYED51 TID54 World saved in 1,380 ms 10/15/2024 8:24:49 PM 0.591.9 SINGLEP DELAYED52 TID54 1729ms to read savegame 'Luin/asddsa' to intermediate format. 10/15/2024 8:24:50 PM 0.591.9 SINGLEP DELAYED53 TID54 614ms to process 'Luin/asddsa' data fully. 10/15/2024 8:24:50 PM 0.591.9 SINGLEP DELAYED54 TID54 Loaded tiles: 807 (841 cells) 10/15/2024 8:24:50 PM 0.591.9 SINGLEP DELAYED55 TID24 Finished RunGameStartOnBGThread in 115ms. We have 27373 total items. 10/15/2024 8:24:52 PM 0.591.9 SINGLEP DELAYED56 TID41 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 737ms 10/15/2024 8:24:52 PM 0.591.9 SINGLEP DELAYED57 TID41 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 8:26:40 PM 0.591.9 SINGLEP DELAYED58 TID52 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 216.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/15/2024 8:26:40 PM 0.591.9 SINGLEP DELAYED59 TID52 World saved in 1,408 ms 10/15/2024 8:28:13 PM 0.591.9 SINGLEP DELAYED60 TID26 1682ms to read savegame 'Luin/asddsa' to intermediate format. 10/15/2024 8:28:14 PM 0.591.9 SINGLEP DELAYED61 TID26 591ms to process 'Luin/asddsa' data fully. 10/15/2024 8:28:14 PM 0.591.9 SINGLEP DELAYED62 TID26 Loaded tiles: 807 (841 cells) 10/15/2024 8:28:14 PM 0.591.9 SINGLEP DELAYED63 TID59 Finished RunGameStartOnBGThread in 114ms. We have 27373 total items. 10/15/2024 8:28:16 PM 0.591.9 SINGLEP DELAYED64 TID52 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 734ms 10/15/2024 8:28:16 PM 0.591.9 SINGLEP DELAYED65 TID52 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 8:28:24 PM 0.591.9 SINGLEP DELAYED66 TID29 2080ms to read savegame 'Luin/Autosave Landing Turn 390' to intermediate format. 10/15/2024 8:28:24 PM 0.591.9 SINGLEP DELAYED67 TID29 607ms to process 'Luin/Autosave Landing Turn 390' data fully. 10/15/2024 8:28:24 PM 0.591.9 SINGLEP DELAYED68 TID29 Loaded tiles: 807 (841 cells) 10/15/2024 8:28:25 PM 0.591.9 SINGLEP DELAYED69 TID24 Finished RunGameStartOnBGThread in 103ms. We have 27373 total items. 10/15/2024 8:28:26 PM 0.591.9 SINGLEP DELAYED70 TID33 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 757ms 10/15/2024 8:28:26 PM 0.591.9 SINGLEP DELAYED71 TID33 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 8:28:46 PM 0.591.9 SINGLEP DELAYED72 TID35 World saved in 1,392 ms 10/15/2024 8:31:25 PM 0.591.9 SINGLEP DELAYED73 TID53 World saved in 1,495 ms 10/15/2024 8:31:31 PM 0.591.9 SINGLEP DELAYED74 TID55 World saved in 1,429 ms 10/15/2024 8:32:32 PM 0.591.9 SINGLEP DELAYED75 TID32 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 219.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/15/2024 8:32:32 PM 0.591.9 SINGLEP DELAYED76 TID32 World saved in 1,481 ms 10/15/2024 8:33:16 PM 0.591.9 SINGLEP DELAYED77 TID27 1560ms to read savegame 'Luin/asdasas' to intermediate format. 10/15/2024 8:33:17 PM 0.591.9 SINGLEP DELAYED78 TID27 590ms to process 'Luin/asdasas' data fully. 10/15/2024 8:33:17 PM 0.591.9 SINGLEP DELAYED79 TID27 Loaded tiles: 807 (841 cells) 10/15/2024 8:33:17 PM 0.591.9 SINGLEP DELAYED80 TID41 Finished RunGameStartOnBGThread in 111ms. We have 27373 total items. 10/15/2024 8:33:19 PM 0.591.9 SINGLEP DELAYED81 TID54 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 768ms 10/15/2024 8:33:19 PM 0.591.9 SINGLEP DELAYED82 TID54 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/15/2024 8:35:37 PM 0.591.9 SINGLEP DELAYED83 TID41 World saved in 1,441 ms 10/15/2024 8:35:41 PM 0.591.9 SINGLEP DELAYED84 TID52 World saved in 1,407 ms 10/16/2024 12:12:41 AM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/16/2024 12:12:41 AM SINGLEP Opening Eyes (0.1630s) 10/16/2024 12:12:41 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2024 12:12:41 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/16/2024 12:12:41 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16059253 appID: 2604860 10/16/2024 12:12:41 AM 0.592 SINGLEP Game Version: 0.592 (Main Game 10/16/2024 12:12:41 AM 0.592 SINGLEP Examining Inner Self (0.1080s) 10/16/2024 12:12:42 AM 0.592 SINGLEP Returning King (0.1930s) 10/16/2024 12:12:42 AM 0.592 SINGLEP Found 500 xml files in 248 folders in 31ms 10/16/2024 12:12:45 AM 0.592 SINGLEP Check For Extra Squires (3.2965s) 10/16/2024 12:12:45 AM 0.592 SINGLEP 500 Xml Files Parsed in 3,261ms 10/16/2024 12:12:45 AM 0.592 SINGLEP Gather Ancient Lifeforms (0.0005s) 10/16/2024 12:12:45 AM 0.592 SINGLEP Bring Ambassador To Dinner (0.0520s) 10/16/2024 12:12:45 AM 0.592 SINGLEP Update mod and expansion statuses! 10/16/2024 12:12:45 AM 0.592 SINGLEP Check Nearby Fiefdoms (0.0650s) 10/16/2024 12:12:45 AM 0.592 SINGLEP No resolution change was required. 10/16/2024 12:12:45 AM 0.592 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/16/2024 12:12:46 AM 0.592 SINGLEP Disperse Diaspora (0.7050s) 10/16/2024 12:12:46 AM 0.592 SINGLEP Wonder About Those Spiders (0.0615s) 10/16/2024 12:12:46 AM 0.592 SINGLEP Reassure Self (0.0245s) 10/16/2024 12:12:49 AM 0.592 SINGLEP Thinking Abstract Thoughts (3.0325s) 10/16/2024 12:13:38 AM 0.592 SINGLEP Sound Search (49.4765s) 10/16/2024 12:13:38 AM 0.592 SINGLEP Polishing Stones (0.0530s) 10/16/2024 12:13:38 AM 0.592 SINGLEP Making Connections (0.1660s) 10/16/2024 12:13:38 AM 0.592 SINGLEP 57.4 seconds total load time. Check For Extra Squires (3.3s) Disperse Diaspora (0.7s) Thinking Abstract Thoughts (3.0s) Sound Search (49.5s) 10/16/2024 12:13:39 AM 0.592 SINGLEP Finished loading 6538 sprites from dictionaries! (2979 table rows waiting on them.) 10/16/2024 12:13:39 AM 0.592 SINGLEP Linked all icons to rows in 14ms. 10/16/2024 12:13:39 AM 0.592 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/16/2024 12:13:44 AM 0.592 SINGLEP DELAYED3 TID31 Finished loading all LevelType contents in 5.2s 10/16/2024 12:13:48 AM 0.592 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/16/2024 12:13:48 AM 0.592 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/16/2024 12:13:48 AM 0.592 SINGLEP DELAYED4 TID25 67.1 seconds total load time and post-editing time. 10/16/2024 12:13:48 AM 0.592 SINGLEP 589 materials found. 10/16/2024 12:13:48 AM 0.592 SINGLEP DELAYED5 TID24 1,463 pools initialized with 466,005 items in 293ms 10/16/2024 12:20:17 AM 0.592 SINGLEP DELAYED6 TID11 1986ms to read savegame 'Luin/asdsadsad' to intermediate format. 10/16/2024 12:20:18 AM 0.592 SINGLEP DELAYED7 TID11 892ms to process 'Luin/asdsadsad' data fully. 10/16/2024 12:20:18 AM 0.592 SINGLEP DELAYED8 TID11 Loaded tiles: 807 (841 cells) 10/16/2024 12:20:19 AM 0.592 SINGLEP DELAYED9 TID34 Finished RunGameStartOnBGThread in 431ms. We have 27373 total items. 10/16/2024 12:20:20 AM 0.592 SINGLEP DELAYED10 TID29 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 761ms 10/16/2024 12:20:20 AM 0.592 SINGLEP DELAYED11 TID29 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/16/2024 12:25:20 AM 0.592 SINGLEP DELAYED12 TID33 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 222.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/16/2024 12:25:20 AM 0.592 SINGLEP DELAYED13 TID33 World saved in 1,473 ms 10/16/2024 12:27:09 AM 0.592 SINGLEP DELAYED14 TID11 2208ms to read savegame 'Luin/asdsadsad' to intermediate format. 10/16/2024 12:27:10 AM 0.592 SINGLEP DELAYED15 TID11 576ms to process 'Luin/asdsadsad' data fully. 10/16/2024 12:27:10 AM 0.592 SINGLEP DELAYED16 TID11 Loaded tiles: 807 (841 cells) 10/16/2024 12:27:10 AM 0.592 SINGLEP DELAYED17 TID31 Finished RunGameStartOnBGThread in 129ms. We have 27373 total items. 10/16/2024 12:27:12 AM 0.592 SINGLEP DELAYED18 TID29 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 738ms 10/16/2024 12:27:12 AM 0.592 SINGLEP DELAYED19 TID29 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/16/2024 12:28:30 AM 0.592 SINGLEP DELAYED20 TID37 World saved in 1,374 ms 10/16/2024 12:28:52 AM 0.592 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 10/16/2024 12:29:15 AM 0.592 SINGLEP DELAYED21 TID11 1673ms to read savegame 'Luin/asdsadsad' to intermediate format. 10/16/2024 12:29:16 AM 0.592 SINGLEP DELAYED22 TID11 571ms to process 'Luin/asdsadsad' data fully. 10/16/2024 12:29:16 AM 0.592 SINGLEP DELAYED23 TID11 Loaded tiles: 807 (841 cells) 10/16/2024 12:29:16 AM 0.592 SINGLEP DELAYED24 TID25 Finished RunGameStartOnBGThread in 123ms. We have 27373 total items. 10/16/2024 12:29:18 AM 0.592 SINGLEP DELAYED25 TID25 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 729ms 10/16/2024 12:29:18 AM 0.592 SINGLEP DELAYED26 TID25 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/16/2024 12:29:21 AM 0.592 SINGLEP DELAYED27 TID11 1875ms to read savegame 'Luin/Autosave Landing Turn 396' to intermediate format. 10/16/2024 12:29:22 AM 0.592 SINGLEP DELAYED28 TID11 611ms to process 'Luin/Autosave Landing Turn 396' data fully. 10/16/2024 12:29:22 AM 0.592 SINGLEP DELAYED29 TID11 Loaded tiles: 807 (841 cells) 10/16/2024 12:29:22 AM 0.592 SINGLEP DELAYED30 TID27 Finished RunGameStartOnBGThread in 122ms. We have 27373 total items. 10/16/2024 12:29:24 AM 0.592 SINGLEP DELAYED31 TID24 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 741ms 10/16/2024 12:29:24 AM 0.592 SINGLEP DELAYED32 TID24 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/16/2024 12:29:27 AM 0.592 SINGLEP DELAYED33 TID24 1644ms to read savegame 'Luin/asdsadsad' to intermediate format. 10/16/2024 12:29:28 AM 0.592 SINGLEP DELAYED34 TID24 583ms to process 'Luin/asdsadsad' data fully. 10/16/2024 12:29:28 AM 0.592 SINGLEP DELAYED35 TID24 Loaded tiles: 807 (841 cells) 10/16/2024 12:29:28 AM 0.592 SINGLEP DELAYED36 TID32 Finished RunGameStartOnBGThread in 117ms. We have 27373 total items. 10/16/2024 12:29:29 AM 0.592 SINGLEP DELAYED37 TID57 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 731ms 10/16/2024 12:29:29 AM 0.592 SINGLEP DELAYED38 TID57 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/16/2024 12:29:40 AM 0.592 SINGLEP DELAYED39 TID40 1520ms to read savegame 'Luin/asdsadsad' to intermediate format. 10/16/2024 12:29:41 AM 0.592 SINGLEP DELAYED40 TID40 618ms to process 'Luin/asdsadsad' data fully. 10/16/2024 12:29:41 AM 0.592 SINGLEP DELAYED41 TID40 Loaded tiles: 807 (841 cells) 10/16/2024 12:29:41 AM 0.592 SINGLEP DELAYED42 TID35 Finished RunGameStartOnBGThread in 174ms. We have 27373 total items. 10/16/2024 12:29:43 AM 0.592 SINGLEP DELAYED43 TID28 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 727ms 10/16/2024 12:29:43 AM 0.592 SINGLEP DELAYED44 TID28 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/18/2024 6:25:19 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/18/2024 6:25:19 PM SINGLEP Opening Eyes (0.2805s) 10/18/2024 6:25:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/18/2024 6:25:19 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/18/2024 6:25:19 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16090365 appID: 2604860 10/18/2024 6:25:20 PM 0.592.2 SINGLEP Game Version: 0.592.2 (Main Game 10/18/2024 6:25:20 PM 0.592.2 SINGLEP Examining Inner Self (0.5140s) 10/18/2024 6:25:20 PM 0.592.2 SINGLEP Returning King (0.0065s) 10/18/2024 6:25:21 PM 0.592.2 SINGLEP Found 500 xml files in 248 folders in 908ms 10/18/2024 6:25:26 PM 0.592.2 SINGLEP Check For Extra Squires (5.6500s) 10/18/2024 6:25:26 PM 0.592.2 SINGLEP 500 Xml Files Parsed in 4,739ms 10/18/2024 6:25:26 PM 0.592.2 SINGLEP Gather Ancient Lifeforms (0.0005s) 10/18/2024 6:25:26 PM 0.592.2 SINGLEP Bring Ambassador To Dinner (0.0500s) 10/18/2024 6:25:26 PM 0.592.2 SINGLEP Update mod and expansion statuses! 10/18/2024 6:25:26 PM 0.592.2 SINGLEP Check Nearby Fiefdoms (0.0925s) 10/18/2024 6:25:26 PM 0.592.2 SINGLEP No resolution change was required. 10/18/2024 6:25:26 PM 0.592.2 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/18/2024 6:25:32 PM 0.592.2 SINGLEP Disperse Diaspora (6.1755s) 10/18/2024 6:25:32 PM 0.592.2 SINGLEP Wonder About Those Spiders (0.1370s) 10/18/2024 6:25:32 PM 0.592.2 SINGLEP Reassure Self (0.1215s) 10/18/2024 6:25:35 PM 0.592.2 SINGLEP Thinking Abstract Thoughts (3.2735s) 10/18/2024 6:26:27 PM 0.592.2 SINGLEP Sound Search (51.9005s) 10/18/2024 6:26:28 PM 0.592.2 SINGLEP Polishing Stones (0.1300s) 10/18/2024 6:26:28 PM 0.592.2 SINGLEP Making Connections (0.1670s) 10/18/2024 6:26:28 PM 0.592.2 SINGLEP 68.5 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.5s) Check For Extra Squires (5.6s) Disperse Diaspora (6.2s) Thinking Abstract Thoughts (3.3s) Sound Search (51.9s) 10/18/2024 6:26:28 PM 0.592.2 SINGLEP Finished loading 6538 sprites from dictionaries! (2996 table rows waiting on them.) 10/18/2024 6:26:28 PM 0.592.2 SINGLEP Linked all icons to rows in 14ms. 10/18/2024 6:26:29 PM 0.592.2 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/18/2024 6:26:35 PM 0.592.2 SINGLEP DELAYED3 TID27 Finished loading all LevelType contents in 7.5s 10/18/2024 6:27:15 PM 0.592.2 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/18/2024 6:27:15 PM 0.592.2 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/18/2024 6:27:15 PM 0.592.2 SINGLEP DELAYED4 TID30 115.5 seconds total load time and post-editing time. 10/18/2024 6:27:15 PM 0.592.2 SINGLEP DELAYED5 TID26 1,463 pools initialized with 466,005 items in 281ms 10/18/2024 6:27:15 PM 0.592.2 SINGLEP 589 materials found. 10/18/2024 6:27:22 PM 0.592.2 SINGLEP DELAYED6 TID32 2410ms to read savegame 'Luin/asdsadsad' to intermediate format. 10/18/2024 6:27:23 PM 0.592.2 SINGLEP DELAYED7 TID32 853ms to process 'Luin/asdsadsad' data fully. 10/18/2024 6:27:23 PM 0.592.2 SINGLEP DELAYED8 TID32 Loaded tiles: 807 (841 cells) 10/18/2024 6:27:23 PM 0.592.2 SINGLEP DELAYED9 TID27 Finished RunGameStartOnBGThread in 491ms. We have 27373 total items. 10/18/2024 6:27:26 PM 0.592.2 SINGLEP DELAYED10 TID43 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 769ms 10/18/2024 6:27:26 PM 0.592.2 SINGLEP DELAYED11 TID43 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/18/2024 6:27:35 PM 0.592.2 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 10/18/2024 6:32:13 PM 0.592.2 SINGLEP DELAYED12 TID38 World saved in 1,418 ms 10/18/2024 6:33:26 PM 0.592.2 SINGLEP DELAYED13 TID26 World saved in 1,516 ms 10/18/2024 6:33:54 PM 0.592.2 SINGLEP DELAYED14 TID30 World saved in 1,431 ms 10/18/2024 6:35:18 PM 0.592.2 SINGLEP DELAYED15 TID35 2294ms to read savegame 'Luin/aasdasdasd' to intermediate format. 10/18/2024 6:35:19 PM 0.592.2 SINGLEP DELAYED16 TID35 645ms to process 'Luin/aasdasdasd' data fully. 10/18/2024 6:35:19 PM 0.592.2 SINGLEP DELAYED17 TID35 Loaded tiles: 807 (841 cells) 10/18/2024 6:35:19 PM 0.592.2 SINGLEP DELAYED18 TID41 Finished RunGameStartOnBGThread in 127ms. We have 27373 total items. 10/18/2024 6:35:21 PM 0.592.2 SINGLEP DELAYED19 TID32 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 762ms 10/18/2024 6:35:21 PM 0.592.2 SINGLEP DELAYED20 TID32 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/18/2024 6:36:16 PM 0.592.2 SINGLEP DELAYED21 TID31 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 225.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/18/2024 6:36:16 PM 0.592.2 SINGLEP DELAYED22 TID31 World saved in 1,488 ms 10/18/2024 6:37:07 PM 0.592.2 SINGLEP DELAYED23 TID28 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 229.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/18/2024 6:37:07 PM 0.592.2 SINGLEP DELAYED24 TID28 World saved in 1,413 ms 10/18/2024 6:37:55 PM 0.592.2 SINGLEP DELAYED25 TID44 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 231.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/18/2024 6:37:55 PM 0.592.2 SINGLEP DELAYED26 TID44 World saved in 1,512 ms 10/18/2024 6:40:16 PM 0.592.2 SINGLEP DELAYED27 TID10 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 234.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/18/2024 6:40:16 PM 0.592.2 SINGLEP DELAYED28 TID10 World saved in 1,490 ms 10/18/2024 6:41:10 PM 0.592.2 SINGLEP DELAYED29 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 237.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/18/2024 6:41:10 PM 0.592.2 SINGLEP DELAYED30 TID35 World saved in 1,470 ms 10/18/2024 6:42:38 PM 0.592.2 SINGLEP DELAYED31 TID35 World saved in 1,311 ms 10/21/2024 10:14:48 AM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/21/2024 10:14:48 AM SINGLEP Opening Eyes (0.3175s) 10/21/2024 10:14:48 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/21/2024 10:14:48 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/21/2024 10:14:48 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16110700 appID: 2604860 10/21/2024 10:14:49 AM 0.592.4 SINGLEP Game Version: 0.592.4 (Main Game 10/21/2024 10:14:49 AM 0.592.4 SINGLEP Examining Inner Self (0.2785s) 10/21/2024 10:14:49 AM 0.592.4 SINGLEP Returning King (0.2100s) 10/21/2024 10:14:50 AM 0.592.4 SINGLEP Found 499 xml files in 247 folders in 1,621ms 10/21/2024 10:14:55 AM 0.592.4 SINGLEP Check For Extra Squires (5.9995s) 10/21/2024 10:14:55 AM 0.592.4 SINGLEP 499 Xml Files Parsed in 4,373ms 10/21/2024 10:14:55 AM 0.592.4 SINGLEP Gather Ancient Lifeforms (0.0005s) 10/21/2024 10:14:55 AM 0.592.4 SINGLEP Bring Ambassador To Dinner (0.0595s) 10/21/2024 10:14:55 AM 0.592.4 SINGLEP Update mod and expansion statuses! 10/21/2024 10:14:55 AM 0.592.4 SINGLEP Check Nearby Fiefdoms (0.1665s) 10/21/2024 10:14:55 AM 0.592.4 SINGLEP No resolution change was required. 10/21/2024 10:14:55 AM 0.592.4 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/21/2024 10:15:01 AM 0.592.4 SINGLEP Disperse Diaspora (5.7565s) 10/21/2024 10:15:01 AM 0.592.4 SINGLEP Wonder About Those Spiders (0.1140s) 10/21/2024 10:15:01 AM 0.592.4 SINGLEP Reassure Self (0.0160s) 10/21/2024 10:15:04 AM 0.592.4 SINGLEP Thinking Abstract Thoughts (3.3450s) 10/21/2024 10:15:57 AM 0.592.4 SINGLEP Sound Search (52.8495s) 10/21/2024 10:15:57 AM 0.592.4 SINGLEP Polishing Stones (0.1140s) 10/21/2024 10:15:57 AM 0.592.4 SINGLEP Making Connections (0.1775s) 10/21/2024 10:15:57 AM 0.592.4 SINGLEP 69.4 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.3s) Check For Extra Squires (6.0s) Disperse Diaspora (5.8s) Thinking Abstract Thoughts (3.3s) Sound Search (52.8s) 10/21/2024 10:15:57 AM 0.592.4 SINGLEP Finished loading 6538 sprites from dictionaries! (3004 table rows waiting on them.) 10/21/2024 10:15:58 AM 0.592.4 SINGLEP Linked all icons to rows in 14ms. 10/21/2024 10:15:58 AM 0.592.4 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/21/2024 10:16:04 AM 0.592.4 SINGLEP DELAYED3 TID37 Finished loading all LevelType contents in 7.2s 10/21/2024 10:16:42 AM 0.592.4 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/21/2024 10:16:42 AM 0.592.4 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/21/2024 10:16:42 AM 0.592.4 SINGLEP DELAYED4 TID34 113.7 seconds total load time and post-editing time. 10/21/2024 10:16:42 AM 0.592.4 SINGLEP 589 materials found. 10/21/2024 10:16:42 AM 0.592.4 SINGLEP DELAYED5 TID43 1,463 pools initialized with 466,005 items in 301ms 10/29/2024 9:36:04 AM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/29/2024 9:36:04 AM SINGLEP Opening Eyes (0.2995s) 10/29/2024 9:36:04 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/29/2024 9:36:04 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/29/2024 9:36:04 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16215547 appID: 2604860 10/29/2024 9:36:04 AM 0.593.1 SINGLEP Game Version: 0.593.1 (Main Game 10/29/2024 9:36:04 AM 0.593.1 SINGLEP Examining Inner Self (0.1510s) 10/29/2024 9:36:04 AM 0.593.1 SINGLEP Returning King (0.0060s) 10/29/2024 9:36:09 AM 0.593.1 SINGLEP Found 511 xml files in 251 folders in 4,386ms 10/29/2024 9:36:13 AM 0.593.1 SINGLEP Check For Extra Squires (9.0250s) 10/29/2024 9:36:13 AM 0.593.1 SINGLEP 511 Xml Files Parsed in 4,631ms 10/29/2024 9:36:13 AM 0.593.1 SINGLEP Gather Ancient Lifeforms (0.0005s) 10/29/2024 9:36:14 AM 0.593.1 SINGLEP Bring Ambassador To Dinner (0.2410s) 10/29/2024 9:36:14 AM 0.593.1 SINGLEP Update mod and expansion statuses! 10/29/2024 9:36:14 AM 0.593.1 SINGLEP Check Nearby Fiefdoms (0.1310s) 10/29/2024 9:36:14 AM 0.593.1 SINGLEP No resolution change was required. 10/29/2024 9:36:14 AM 0.593.1 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/29/2024 9:36:18 AM 0.593.1 SINGLEP Disperse Diaspora (4.0480s) 10/29/2024 9:36:18 AM 0.593.1 SINGLEP Wonder About Those Spiders (0.0840s) 10/29/2024 9:36:18 AM 0.593.1 SINGLEP Reassure Self (0.0160s) 10/29/2024 9:36:22 AM 0.593.1 SINGLEP Thinking Abstract Thoughts (4.0665s) 10/29/2024 9:37:14 AM 0.593.1 SINGLEP Sound Search (52.4425s) 10/29/2024 9:37:15 AM 0.593.1 SINGLEP Polishing Stones (0.1355s) 10/29/2024 9:37:15 AM 0.593.1 SINGLEP Making Connections (0.1995s) 10/29/2024 9:37:15 AM 0.593.1 SINGLEP 70.9 seconds total load time. Opening Eyes (0.3s) Check For Extra Squires (9.0s) Disperse Diaspora (4.0s) Thinking Abstract Thoughts (4.1s) Sound Search (52.4s) 10/29/2024 9:37:15 AM 0.593.1 SINGLEP Finished loading 6538 sprites from dictionaries! (3075 table rows waiting on them.) 10/29/2024 9:37:15 AM 0.593.1 SINGLEP Linked all icons to rows in 13ms. 10/29/2024 9:37:15 AM 0.593.1 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/29/2024 9:37:24 AM 0.593.1 SINGLEP DELAYED3 TID17 Finished loading all LevelType contents in 9.3s 10/29/2024 9:38:05 AM 0.593.1 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/29/2024 9:38:05 AM 0.593.1 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/29/2024 9:38:05 AM 0.593.1 SINGLEP DELAYED4 TID35 120.9 seconds total load time and post-editing time. 10/29/2024 9:38:05 AM 0.593.1 SINGLEP DELAYED5 TID43 1,463 pools initialized with 466,005 items in 279ms 10/29/2024 9:38:05 AM 0.593.1 SINGLEP 589 materials found. 10/29/2024 9:38:54 AM 0.593.1 SINGLEP DELAYED6 TID33 2127ms to read savegame 'Luin/adsdasads' to intermediate format. Prior game version: 0_5922_HorrifyAndDemoralize 10/29/2024 9:38:55 AM 0.593.1 SINGLEP DELAYED7 TID33 981ms to process 'Luin/adsdasads' data fully. 10/29/2024 9:38:55 AM 0.593.1 SINGLEP DELAYED8 TID33 Loaded tiles: 807 (841 cells) 10/29/2024 9:38:56 AM 0.593.1 SINGLEP DELAYED9 TID40 Finished RunGameStartOnBGThread in 381ms. We have 26979 total items. 10/29/2024 9:38:57 AM 0.593.1 SINGLEP DELAYED10 TID47 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 676ms 10/29/2024 9:38:57 AM 0.593.1 SINGLEP DELAYED11 TID47 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/29/2024 9:41:46 AM 0.593.1 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 10/29/2024 6:10:58 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/29/2024 6:10:58 PM SINGLEP Opening Eyes (0.1380s) 10/29/2024 6:10:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/29/2024 6:10:58 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/29/2024 6:10:58 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16224226 appID: 2604860 10/29/2024 6:10:58 PM 0.593.2 SINGLEP Game Version: 0.593.2 (Main Game 10/29/2024 6:10:58 PM 0.593.2 SINGLEP Examining Inner Self (0.0870s) 10/29/2024 6:10:58 PM 0.593.2 SINGLEP Returning King (0.0040s) 10/29/2024 6:10:58 PM 0.593.2 SINGLEP Found 515 xml files in 251 folders in 33ms 10/29/2024 6:10:59 PM 0.593.2 SINGLEP Check For Extra Squires (0.4245s) 10/29/2024 6:10:59 PM 0.593.2 SINGLEP 515 Xml Files Parsed in 388ms 10/29/2024 6:10:59 PM 0.593.2 SINGLEP Gather Ancient Lifeforms (0.0005s) 10/29/2024 6:10:59 PM 0.593.2 SINGLEP Bring Ambassador To Dinner (0.2185s) 10/29/2024 6:10:59 PM 0.593.2 SINGLEP Update mod and expansion statuses! 10/29/2024 6:10:59 PM 0.593.2 SINGLEP Check Nearby Fiefdoms (0.0225s) 10/29/2024 6:10:59 PM 0.593.2 SINGLEP No resolution change was required. 10/29/2024 6:10:59 PM 0.593.2 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/29/2024 6:11:00 PM 0.593.2 SINGLEP Disperse Diaspora (0.7200s) 10/29/2024 6:11:00 PM 0.593.2 SINGLEP Wonder About Those Spiders (0.0555s) 10/29/2024 6:11:00 PM 0.593.2 SINGLEP Reassure Self (0.0150s) 10/29/2024 6:11:00 PM 0.593.2 SINGLEP Thinking Abstract Thoughts (0.3170s) 10/29/2024 6:11:01 PM 0.593.2 SINGLEP Sound Search (1.0585s) 10/29/2024 6:11:01 PM 0.593.2 SINGLEP Polishing Stones (0.0545s) 10/29/2024 6:11:01 PM 0.593.2 SINGLEP Making Connections (0.1970s) 10/29/2024 6:11:01 PM 0.593.2 SINGLEP 3.3 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.7s) Thinking Abstract Thoughts (0.3s) Sound Search (1.1s) 10/29/2024 6:11:01 PM 0.593.2 SINGLEP Finished loading 6538 sprites from dictionaries! (3081 table rows waiting on them.) 10/29/2024 6:11:01 PM 0.593.2 SINGLEP Linked all icons to rows in 13ms. 10/29/2024 6:11:01 PM 0.593.2 SINGLEP DELAYED3 TID8 Finished loading all LevelType contents in 0.2s 10/29/2024 6:11:01 PM 0.593.2 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/29/2024 6:11:01 PM 0.593.2 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/29/2024 6:11:02 PM 0.593.2 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/29/2024 6:11:01 PM 0.593.2 SINGLEP DELAYED4 TID10 3.5 seconds total load time and post-editing time. 10/29/2024 6:11:02 PM 0.593.2 SINGLEP 589 materials found. 10/29/2024 6:11:02 PM 0.593.2 SINGLEP DELAYED5 TID8 1,463 pools initialized with 466,005 items in 357ms 10/29/2024 6:11:45 PM 0.593.2 SINGLEP DELAYED6 TID22 1633ms to read savegame 'Luin/adsdasads' to intermediate format. Prior game version: 0_5922_HorrifyAndDemoralize 10/29/2024 6:11:46 PM 0.593.2 SINGLEP DELAYED7 TID22 901ms to process 'Luin/adsdasads' data fully. 10/29/2024 6:11:46 PM 0.593.2 SINGLEP DELAYED8 TID22 Loaded tiles: 807 (841 cells) 10/29/2024 6:11:47 PM 0.593.2 SINGLEP DELAYED9 TID20 Finished RunGameStartOnBGThread in 405ms. We have 26979 total items. 10/29/2024 6:11:48 PM 0.593.2 SINGLEP DELAYED10 TID22 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 704ms 10/29/2024 6:11:48 PM 0.593.2 SINGLEP DELAYED11 TID22 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 10/29/2024 6:24:14 PM 0.593.2 SINGLEP DELAYED12 TID8 World saved in 1,301 ms 10/29/2024 6:26:20 PM 0.593.2 SINGLEP Set secondary AA type on EndOfTime Camera to: SMAAHigh 10/29/2024 6:27:21 PM 0.593.2 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 10/29/2024 6:34:23 PM 0.593.2 SINGLEP World saved in 1,117 ms 10/29/2024 6:34:23 PM 0.593.2 SINGLEP Cleared game, but not meta map 10/29/2024 6:34:23 PM 0.593.2 SINGLEP DELAYED13 TID15 Will generate map: 440 cells targeted. Existing tile count: 0 10/29/2024 6:34:27 PM 0.593.2 SINGLEP DELAYED14 TID14 Generated names for 375 pois with missing names. 10/29/2024 6:34:27 PM 0.593.2 SINGLEP DELAYED15 TID14 Finished FillAnyMissingSimBuildings, we had 33524 new buildings, and 33524 total items. SkippedBuildings: 0 AddedBuildings: 33524 CellCountChecked: 841 10/29/2024 6:34:27 PM 0.593.2 SINGLEP DELAYED16 TID15 InitializePopulation WAS needed, 33524 buildings to handle. 10/29/2024 6:34:27 PM 0.593.2 SINGLEP DELAYED17 TID14 Finished RunGameStartOnBGThread in 131ms. We have 33524 total items. 10/29/2024 6:34:28 PM 0.593.2 SINGLEP DELAYED18 TID18 Finished adding outdoor spots 841 cells, adding 74004 spots in the process. This took 929ms 10/29/2024 6:34:29 PM 0.593.2 SINGLEP DELAYED19 TID18 Finished adding initial NPC Guards for 385 pois, adding 553 guard NPCs in the process. This took 273ms 10/29/2024 6:34:29 PM 0.593.2 SINGLEP DELAYED20 TID33 World saved in 1,457 ms 10/29/2024 6:36:35 PM 0.593.2 SINGLEP DELAYED21 TID8 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Luin/Autosave Landing Turn 240.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/29/2024 6:36:35 PM 0.593.2 SINGLEP DELAYED22 TID8 World saved in 1,325 ms 10/31/2024 9:18:23 AM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/31/2024 9:18:23 AM SINGLEP Opening Eyes (0.2210s) 10/31/2024 9:18:23 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/31/2024 9:18:23 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/31/2024 9:18:23 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16251697 appID: 2604860 10/31/2024 9:18:23 AM 0.593.6 SINGLEP Game Version: 0.593.6 (Main Game 10/31/2024 9:18:23 AM 0.593.6 SINGLEP Examining Inner Self (0.1455s) 10/31/2024 9:18:23 AM 0.593.6 SINGLEP Returning King (0.0055s) 10/31/2024 9:18:24 AM 0.593.6 SINGLEP Found 523 xml files in 251 folders in 417ms 10/31/2024 9:18:29 AM 0.593.6 SINGLEP Check For Extra Squires (5.6125s) 10/31/2024 9:18:29 AM 0.593.6 SINGLEP 523 Xml Files Parsed in 5,191ms 10/31/2024 9:18:29 AM 0.593.6 SINGLEP Gather Ancient Lifeforms (0.0005s) 10/31/2024 9:18:29 AM 0.593.6 SINGLEP Bring Ambassador To Dinner (0.2270s) 10/31/2024 9:18:29 AM 0.593.6 SINGLEP Update mod and expansion statuses! 10/31/2024 9:18:29 AM 0.593.6 SINGLEP Check Nearby Fiefdoms (0.1220s) 10/31/2024 9:18:30 AM 0.593.6 SINGLEP No resolution change was required. 10/31/2024 9:18:30 AM 0.593.6 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 10/31/2024 9:18:33 AM 0.593.6 SINGLEP Disperse Diaspora (3.5045s) 10/31/2024 9:18:33 AM 0.593.6 SINGLEP Wonder About Those Spiders (0.0890s) 10/31/2024 9:18:33 AM 0.593.6 SINGLEP Reassure Self (0.0155s) 10/31/2024 9:18:36 AM 0.593.6 SINGLEP Thinking Abstract Thoughts (3.2145s) 10/31/2024 9:19:27 AM 0.593.6 SINGLEP Sound Search (51.2110s) 10/31/2024 9:19:27 AM 0.593.6 SINGLEP Polishing Stones (0.0570s) 10/31/2024 9:19:28 AM 0.593.6 SINGLEP Making Connections (0.2460s) 10/31/2024 9:19:28 AM 0.593.6 SINGLEP 64.7 seconds total load time. Check For Extra Squires (5.6s) Disperse Diaspora (3.5s) Thinking Abstract Thoughts (3.2s) Sound Search (51.2s) 10/31/2024 9:19:28 AM 0.593.6 SINGLEP Finished loading 6538 sprites from dictionaries! (3106 table rows waiting on them.) 10/31/2024 9:19:28 AM 0.593.6 SINGLEP Linked all icons to rows in 13ms. 10/31/2024 9:19:28 AM 0.593.6 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 10/31/2024 9:19:34 AM 0.593.6 SINGLEP DELAYED3 TID33 Finished loading all LevelType contents in 7.0s 10/31/2024 9:20:06 AM 0.593.6 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/31/2024 9:20:06 AM 0.593.6 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/31/2024 9:20:06 AM 0.593.6 SINGLEP DELAYED4 TID40 102.9 seconds total load time and post-editing time. 10/31/2024 9:20:06 AM 0.593.6 SINGLEP DELAYED5 TID42 1,463 pools initialized with 466,005 items in 276ms 10/31/2024 9:20:06 AM 0.593.6 SINGLEP 589 materials found. 10/31/2024 9:21:36 AM 0.593.6 SINGLEP DELAYED6 TID8 2205ms to read savegame 'Luin/awddw' to intermediate format. Prior game version: 0_5932_SpaceInvasion 10/31/2024 9:21:37 AM 0.593.6 SINGLEP DELAYED7 TID8 Added 60 new pois that were missing. 10/31/2024 9:21:37 AM 0.593.6 SINGLEP DELAYED8 TID8 948ms to process 'Luin/awddw' data fully. 10/31/2024 9:21:37 AM 0.593.6 SINGLEP DELAYED9 TID8 Loaded tiles: 807 (841 cells) 10/31/2024 9:21:37 AM 0.593.6 SINGLEP DELAYED10 TID38 Generated names for 60 pois with missing names. 10/31/2024 9:21:38 AM 0.593.6 SINGLEP DELAYED11 TID38 Finished RunGameStartOnBGThread in 255ms. We have 26979 total items. 10/31/2024 9:21:39 AM 0.593.6 SINGLEP DELAYED12 TID42 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 666ms 10/31/2024 9:21:39 AM 0.593.6 SINGLEP DELAYED13 TID42 Finished adding initial NPC Guards for 343 pois, adding 0 guard NPCs in the process. This took 0ms 10/31/2024 9:23:50 AM 0.593.6 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 10/31/2024 9:26:52 AM 0.593.6 SINGLEP Set secondary AA type on EndOfTime Camera to: SMAAHigh 11/4/2024 9:02:43 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 11/4/2024 9:02:43 PM SINGLEP Opening Eyes (0.2790s) 11/4/2024 9:02:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/4/2024 9:02:43 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 11/4/2024 9:02:43 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16289159 appID: 2604860 11/4/2024 9:02:43 PM 0.593.9 SINGLEP Game Version: 0.593.9 (Main Game 11/4/2024 9:02:43 PM 0.593.9 SINGLEP Examining Inner Self (0.1745s) 11/4/2024 9:02:43 PM 0.593.9 SINGLEP Returning King (0.0060s) 11/4/2024 9:02:44 PM 0.593.9 SINGLEP Found 525 xml files in 252 folders in 393ms 11/4/2024 9:02:49 PM 0.593.9 SINGLEP Check For Extra Squires (5.8960s) 11/4/2024 9:02:49 PM 0.593.9 SINGLEP 525 Xml Files Parsed in 5,500ms 11/4/2024 9:02:49 PM 0.593.9 SINGLEP Gather Ancient Lifeforms (0.0005s) 11/4/2024 9:02:50 PM 0.593.9 SINGLEP Bring Ambassador To Dinner (0.2720s) 11/4/2024 9:02:50 PM 0.593.9 SINGLEP Update mod and expansion statuses! 11/4/2024 9:02:50 PM 0.593.9 SINGLEP Check Nearby Fiefdoms (0.1215s) 11/4/2024 9:02:50 PM 0.593.9 SINGLEP No resolution change was required. 11/4/2024 9:02:50 PM 0.593.9 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 11/4/2024 9:02:53 PM 0.593.9 SINGLEP Disperse Diaspora (3.5100s) 11/4/2024 9:02:53 PM 0.593.9 SINGLEP Wonder About Those Spiders (0.1120s) 11/4/2024 9:02:53 PM 0.593.9 SINGLEP Reassure Self (0.0180s) 11/4/2024 9:02:57 PM 0.593.9 SINGLEP Thinking Abstract Thoughts (3.3055s) 11/4/2024 9:03:48 PM 0.593.9 SINGLEP Sound Search (50.9595s) 11/4/2024 9:03:48 PM 0.593.9 SINGLEP Polishing Stones (0.0990s) 11/4/2024 9:03:48 PM 0.593.9 SINGLEP Making Connections (0.1635s) 11/4/2024 9:03:48 PM 0.593.9 SINGLEP 64.9 seconds total load time. Opening Eyes (0.3s) Check For Extra Squires (5.9s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (3.5s) Thinking Abstract Thoughts (3.3s) Sound Search (51.0s) 11/4/2024 9:03:48 PM 0.593.9 SINGLEP Finished loading 6538 sprites from dictionaries! (3215 table rows waiting on them.) 11/4/2024 9:03:48 PM 0.593.9 SINGLEP Linked all icons to rows in 14ms. 11/4/2024 9:03:48 PM 0.593.9 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 11/4/2024 9:03:54 PM 0.593.9 SINGLEP DELAYED3 TID38 Finished loading all LevelType contents in 6.7s 11/4/2024 9:04:25 PM 0.593.9 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 11/4/2024 9:04:25 PM 0.593.9 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 11/4/2024 9:04:25 PM 0.593.9 SINGLEP DELAYED4 TID41 102.0 seconds total load time and post-editing time. 11/4/2024 9:04:25 PM 0.593.9 SINGLEP DELAYED5 TID37 1,463 pools initialized with 466,005 items in 279ms 11/4/2024 9:04:25 PM 0.593.9 SINGLEP 589 materials found. 11/4/2024 9:06:36 PM 0.593.9 SINGLEP DELAYED6 TID41 Will generate map: 440 cells targeted. Existing tile count: 0 11/4/2024 9:06:40 PM 0.593.9 SINGLEP DELAYED7 TID49 Generated names for 203 pois with missing names. 11/4/2024 9:06:40 PM 0.593.9 SINGLEP DELAYED8 TID49 Finished FillAnyMissingSimBuildings, we had 32152 new buildings, and 32152 total items. SkippedBuildings: 0 AddedBuildings: 32152 CellCountChecked: 841 11/4/2024 9:06:40 PM 0.593.9 SINGLEP DELAYED9 TID53 InitializePopulation WAS needed, 32152 buildings to handle. 11/4/2024 9:06:41 PM 0.593.9 SINGLEP DELAYED10 TID49 Finished RunGameStartOnBGThread in 456ms. We have 32152 total items. 11/4/2024 9:06:42 PM 0.593.9 SINGLEP DELAYED11 TID51 Finished adding outdoor spots 841 cells, adding 75424 spots in the process. This took 948ms 11/4/2024 9:06:43 PM 0.593.9 SINGLEP DELAYED12 TID51 Finished adding initial NPC Guards for 413 pois, adding 498 guard NPCs in the process. This took 220ms 11/4/2024 9:06:43 PM 0.593.9 SINGLEP DELAYED13 TID53 World saved in 1,606 ms 11/4/2024 9:10:19 PM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 11/4/2024 9:11:51 PM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 11/4/2024 9:12:42 PM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 11/4/2024 9:13:29 PM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 11/4/2024 9:15:26 PM 0.593.9 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 11/4/2024 9:16:23 PM 0.593.9 SINGLEP DELAYED14 TID43 World saved in 1,274 ms 11/4/2024 9:17:41 PM 0.593.9 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 49 11/4/2024 9:24:29 PM 0.593.9 SINGLEP DELAYED15 TID39 World saved in 1,234 ms 11/4/2024 9:25:46 PM 0.593.9 SINGLEP DELAYED16 TID53 World saved in 1,306 ms 11/4/2024 9:27:30 PM 0.593.9 SINGLEP DELAYED17 TID38 World saved in 1,292 ms 11/4/2024 9:29:43 PM 0.593.9 SINGLEP DELAYED18 TID50 World saved in 1,258 ms 11/4/2024 9:31:32 PM 0.593.9 SINGLEP DELAYED19 TID48 World saved in 1,295 ms 11/4/2024 9:31:58 PM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySecForceFollowers 11/4/2024 9:48:50 PM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySecForceFollowers 11/4/2024 9:49:45 PM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySecForceFollowers 11/4/2024 9:55:31 PM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: AGIResearchers 11/4/2024 9:58:22 PM 0.593.9 SINGLEP DELAYED20 TID34 World saved in 1,288 ms 11/4/2024 9:58:51 PM 0.593.9 SINGLEP DELAYED21 TID35 World saved in 1,241 ms 11/4/2024 9:59:42 PM 0.593.9 SINGLEP DELAYED22 TID35 World saved in 1,212 ms 11/5/2024 12:04:46 AM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 11/5/2024 12:04:46 AM SINGLEP Opening Eyes (0.1810s) 11/5/2024 12:04:46 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/5/2024 12:04:46 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 11/5/2024 12:04:46 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16289159 appID: 2604860 11/5/2024 12:04:46 AM 0.593.9 SINGLEP Game Version: 0.593.9 (Main Game 11/5/2024 12:04:46 AM 0.593.9 SINGLEP Examining Inner Self (0.3965s) 11/5/2024 12:04:47 AM 0.593.9 SINGLEP Returning King (0.2000s) 11/5/2024 12:04:47 AM 0.593.9 SINGLEP Found 525 xml files in 252 folders in 37ms 11/5/2024 12:04:47 AM 0.593.9 SINGLEP Check For Extra Squires (0.5330s) 11/5/2024 12:04:47 AM 0.593.9 SINGLEP 525 Xml Files Parsed in 489ms 11/5/2024 12:04:47 AM 0.593.9 SINGLEP Gather Ancient Lifeforms (0.0000s) 11/5/2024 12:04:47 AM 0.593.9 SINGLEP Bring Ambassador To Dinner (0.0365s) 11/5/2024 12:04:47 AM 0.593.9 SINGLEP Update mod and expansion statuses! 11/5/2024 12:04:47 AM 0.593.9 SINGLEP Check Nearby Fiefdoms (0.0460s) 11/5/2024 12:04:47 AM 0.593.9 SINGLEP No resolution change was required. 11/5/2024 12:04:47 AM 0.593.9 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 11/5/2024 12:04:48 AM 0.593.9 SINGLEP Disperse Diaspora (0.7340s) 11/5/2024 12:04:48 AM 0.593.9 SINGLEP Wonder About Those Spiders (0.0575s) 11/5/2024 12:04:48 AM 0.593.9 SINGLEP Reassure Self (0.0150s) 11/5/2024 12:04:48 AM 0.593.9 SINGLEP Thinking Abstract Thoughts (0.3270s) 11/5/2024 12:04:50 AM 0.593.9 SINGLEP Sound Search (1.1925s) 11/5/2024 12:04:50 AM 0.593.9 SINGLEP Polishing Stones (0.0600s) 11/5/2024 12:04:50 AM 0.593.9 SINGLEP Making Connections (0.2835s) 11/5/2024 12:04:50 AM 0.593.9 SINGLEP 4.1 seconds total load time. Examining Inner Self (0.4s) Check For Extra Squires (0.5s) Disperse Diaspora (0.7s) Thinking Abstract Thoughts (0.3s) Sound Search (1.2s) Making Connections (0.3s) 11/5/2024 12:04:50 AM 0.593.9 SINGLEP Finished loading 6538 sprites from dictionaries! (3215 table rows waiting on them.) 11/5/2024 12:04:50 AM 0.593.9 SINGLEP Linked all icons to rows in 15ms. 11/5/2024 12:04:50 AM 0.593.9 SINGLEP DELAYED3 TID11 Finished loading all LevelType contents in 0.3s 11/5/2024 12:04:50 AM 0.593.9 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 11/5/2024 12:04:50 AM 0.593.9 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 11/5/2024 12:04:50 AM 0.593.9 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 11/5/2024 12:04:50 AM 0.593.9 SINGLEP DELAYED4 TID17 4.3 seconds total load time and post-editing time. 11/5/2024 12:04:50 AM 0.593.9 SINGLEP 589 materials found. 11/5/2024 12:04:51 AM 0.593.9 SINGLEP DELAYED5 TID10 1,463 pools initialized with 466,005 items in 369ms 11/5/2024 12:04:59 AM 0.593.9 SINGLEP DELAYED6 TID19 1765ms to read savegame 'Landing/dawa' to intermediate format. Prior game version: 0_5939_Hotfix 11/5/2024 12:04:59 AM 0.593.9 SINGLEP DELAYED7 TID19 833ms to process 'Landing/dawa' data fully. 11/5/2024 12:04:59 AM 0.593.9 SINGLEP DELAYED8 TID19 Loaded tiles: 807 (841 cells) 11/5/2024 12:04:59 AM 0.593.9 SINGLEP DELAYED9 TID20 Generated names for 200 pois with missing names. 11/5/2024 12:05:00 AM 0.593.9 SINGLEP DELAYED10 TID20 Finished RunGameStartOnBGThread in 686ms. We have 32019 total items. 11/5/2024 12:05:02 AM 0.593.9 SINGLEP DELAYED11 TID22 Finished adding outdoor spots 441 cells, adding 15 spots in the process. This took 697ms 11/5/2024 12:05:02 AM 0.593.9 SINGLEP DELAYED12 TID22 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/5/2024 12:05:40 AM 0.593.9 SINGLEP DELAYED13 TID21 World saved in 1,318 ms 11/5/2024 12:06:14 AM 0.593.9 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 11/5/2024 12:07:40 AM 0.593.9 SINGLEP DELAYED14 TID19 World saved in 1,363 ms 11/5/2024 12:14:15 AM 0.593.9 SINGLEP DELAYED15 TID14 World saved in 1,364 ms 11/5/2024 12:17:03 AM 0.593.9 SINGLEP DELAYED16 TID12 World saved in 1,339 ms 11/5/2024 12:20:50 AM 0.593.9 SINGLEP DELAYED17 TID21 World saved in 1,278 ms 11/5/2024 12:24:43 AM 0.593.9 SINGLEP DELAYED18 TID27 World saved in 1,245 ms 11/5/2024 12:25:47 AM 0.593.9 SINGLEP DELAYED19 TID5 World saved in 1,321 ms 11/5/2024 12:28:06 AM 0.593.9 SINGLEP DELAYED20 TID12 World saved in 1,305 ms 11/5/2024 12:28:21 AM 0.593.9 SINGLEP DELAYED21 TID13 2078ms to read savegame 'Landing/Autosave Neoterisk Turn 42' to intermediate format. Prior game version: 0_5939_Hotfix 11/5/2024 12:28:21 AM 0.593.9 SINGLEP DELAYED22 TID13 604ms to process 'Landing/Autosave Neoterisk Turn 42' data fully. 11/5/2024 12:28:21 AM 0.593.9 SINGLEP DELAYED23 TID13 Loaded tiles: 807 (841 cells) 11/5/2024 12:28:21 AM 0.593.9 SINGLEP DELAYED24 TID19 Finished RunGameStartOnBGThread in 102ms. We have 30939 total items. 11/5/2024 12:28:23 AM 0.593.9 SINGLEP DELAYED25 TID23 Finished adding outdoor spots 441 cells, adding 4 spots in the process. This took 700ms 11/5/2024 12:28:23 AM 0.593.9 SINGLEP DELAYED26 TID23 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/5/2024 12:29:50 AM 0.593.9 SINGLEP DELAYED27 TID20 World saved in 1,360 ms 11/5/2024 12:30:06 AM 0.593.9 SINGLEP DELAYED28 TID13 World saved in 1,352 ms 11/5/2024 12:30:42 AM 0.593.9 SINGLEP DELAYED29 TID25 World saved in 1,291 ms 11/5/2024 12:31:18 AM 0.593.9 SINGLEP DELAYED30 TID11 World saved in 1,298 ms 11/5/2024 12:32:07 AM 0.593.9 SINGLEP DELAYED31 TID21 World saved in 1,305 ms 11/5/2024 12:34:31 AM 0.593.9 SINGLEP DELAYED32 TID24 World saved in 1,271 ms 11/5/2024 12:39:24 AM 0.593.9 SINGLEP DELAYED33 TID12 World saved in 1,351 ms 11/5/2024 12:41:18 AM 0.593.9 SINGLEP DELAYED34 TID14 World saved in 1,309 ms 11/5/2024 12:42:33 AM 0.593.9 SINGLEP DELAYED35 TID23 World saved in 1,506 ms 11/5/2024 12:45:27 AM 0.593.9 SINGLEP DELAYED36 TID7 World saved in 1,265 ms 11/5/2024 12:45:57 AM 0.593.9 SINGLEP DELAYED37 TID27 World saved in 1,320 ms 11/5/2024 12:47:08 AM 0.593.9 SINGLEP DELAYED38 TID16 World saved in 1,332 ms 11/5/2024 12:48:04 AM 0.593.9 SINGLEP DELAYED39 TID26 World saved in 1,308 ms 11/5/2024 12:50:49 AM 0.593.9 SINGLEP DELAYED40 TID21 World saved in 1,353 ms 11/5/2024 12:51:26 AM 0.593.9 SINGLEP DELAYED41 TID23 World saved in 1,325 ms 11/5/2024 12:53:08 AM 0.593.9 SINGLEP DELAYED42 TID7 World saved in 1,277 ms 11/5/2024 12:57:55 AM 0.593.9 SINGLEP DELAYED43 TID17 World saved in 1,366 ms 11/5/2024 1:01:40 AM 0.593.9 SINGLEP DELAYED44 TID26 World saved in 1,291 ms 11/5/2024 1:01:47 AM 0.593.9 SINGLEP DELAYED45 TID16 World saved in 1,261 ms 11/5/2024 1:04:56 AM 0.593.9 SINGLEP DELAYED46 TID26 World saved in 1,354 ms 11/5/2024 1:06:49 AM 0.593.9 SINGLEP DELAYED47 TID12 World saved in 1,291 ms 11/5/2024 1:07:19 AM 0.593.9 SINGLEP DELAYED48 TID19 World saved in 1,481 ms 11/5/2024 1:07:30 AM 0.593.9 SINGLEP DELAYED49 TID15 1476ms to read savegame 'Landing/dawawd' to intermediate format. Prior game version: 0_5939_Hotfix 11/5/2024 1:07:30 AM 0.593.9 SINGLEP DELAYED50 TID15 642ms to process 'Landing/dawawd' data fully. 11/5/2024 1:07:30 AM 0.593.9 SINGLEP DELAYED51 TID15 Loaded tiles: 807 (841 cells) 11/5/2024 1:07:31 AM 0.593.9 SINGLEP DELAYED52 TID7 Finished RunGameStartOnBGThread in 153ms. We have 30967 total items. 11/5/2024 1:07:32 AM 0.593.9 SINGLEP DELAYED53 TID11 Finished adding outdoor spots 441 cells, adding 21 spots in the process. This took 708ms 11/5/2024 1:07:32 AM 0.593.9 SINGLEP DELAYED54 TID11 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/5/2024 1:09:55 AM 0.593.9 SINGLEP DELAYED55 TID47 World saved in 1,349 ms 11/5/2024 1:11:47 AM 0.593.9 SINGLEP SimCommon.CurrentDialogMusicTag: AGIResearchers 11/5/2024 1:12:53 AM 0.593.9 SINGLEP DELAYED56 TID11 World saved in 1,355 ms 11/5/2024 1:18:07 AM 0.593.9 SINGLEP DELAYED57 TID27 World saved in 1,396 ms 11/5/2024 1:21:45 AM 0.593.9 SINGLEP DELAYED58 TID13 World saved in 1,368 ms 11/5/2024 1:26:54 AM 0.593.9 SINGLEP DELAYED59 TID15 World saved in 1,268 ms 11/5/2024 1:29:02 AM 0.593.9 SINGLEP DELAYED60 TID7 World saved in 1,356 ms 11/5/2024 1:30:59 AM 0.593.9 SINGLEP DELAYED61 TID17 World saved in 1,379 ms 11/5/2024 1:31:20 AM 0.593.9 SINGLEP DELAYED62 TID16 World saved in 1,373 ms 11/5/2024 1:33:24 AM 0.593.9 SINGLEP DELAYED63 TID15 World saved in 1,366 ms 11/5/2024 1:33:32 AM 0.593.9 SINGLEP DELAYED64 TID44 World saved in 1,370 ms 11/5/2024 1:35:04 AM 0.593.9 SINGLEP DELAYED65 TID24 World saved in 1,404 ms 11/5/2024 1:35:31 AM 0.593.9 SINGLEP DELAYED66 TID19 World saved in 1,439 ms 11/5/2024 1:36:10 AM 0.593.9 SINGLEP DELAYED67 TID43 World saved in 1,365 ms 11/5/2024 1:36:39 AM 0.593.9 SINGLEP DELAYED68 TID17 World saved in 1,503 ms 11/5/2024 1:38:40 AM 0.593.9 SINGLEP DELAYED69 TID12 World saved in 1,422 ms 11/5/2024 1:38:55 AM 0.593.9 SINGLEP DELAYED70 TID45 World saved in 1,578 ms 11/5/2024 1:39:52 AM 0.593.9 SINGLEP DELAYED71 TID47 World saved in 1,385 ms 11/5/2024 1:46:59 AM 0.593.9 SINGLEP DELAYED72 TID26 World saved in 1,391 ms 11/5/2024 1:47:48 AM 0.593.9 SINGLEP DELAYED73 TID8 World saved in 1,380 ms 11/5/2024 1:54:06 AM 0.593.9 SINGLEP DELAYED74 TID13 World saved in 1,402 ms 11/5/2024 1:57:07 AM 0.593.9 SINGLEP DELAYED75 TID10 World saved in 1,405 ms 11/5/2024 1:57:30 AM 0.593.9 SINGLEP DELAYED76 TID19 World saved in 1,400 ms 11/5/2024 1:58:16 AM 0.593.9 SINGLEP DELAYED77 TID15 World saved in 1,413 ms 11/5/2024 1:58:25 AM 0.593.9 SINGLEP DELAYED78 TID22 World saved in 1,390 ms 11/5/2024 2:02:35 AM 0.593.9 SINGLEP DELAYED79 TID43 1715ms to read savegame 'Landing/Autosave Neoterisk Turn 141' to intermediate format. Prior game version: 0_5939_Hotfix 11/5/2024 2:02:36 AM 0.593.9 SINGLEP DELAYED80 TID43 580ms to process 'Landing/Autosave Neoterisk Turn 141' data fully. 11/5/2024 2:02:36 AM 0.593.9 SINGLEP DELAYED81 TID43 Loaded tiles: 807 (841 cells) 11/5/2024 2:02:36 AM 0.593.9 SINGLEP DELAYED82 TID17 Finished RunGameStartOnBGThread in 104ms. We have 30989 total items. 11/5/2024 2:02:38 AM 0.593.9 SINGLEP DELAYED83 TID43 Finished adding outdoor spots 441 cells, adding 7 spots in the process. This took 700ms 11/5/2024 2:02:38 AM 0.593.9 SINGLEP DELAYED84 TID43 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/5/2024 2:08:20 AM 0.593.9 SINGLEP DELAYED85 TID19 World saved in 1,423 ms 11/5/2024 2:09:41 AM 0.593.9 SINGLEP DELAYED86 TID43 World saved in 1,442 ms 11/5/2024 2:11:26 AM 0.593.9 SINGLEP DELAYED87 TID13 World saved in 1,477 ms 11/5/2024 2:12:10 AM 0.593.9 SINGLEP DELAYED88 TID21 World saved in 1,468 ms 11/5/2024 2:13:18 AM 0.593.9 SINGLEP DELAYED89 TID9 World saved in 1,430 ms 11/5/2024 2:13:59 AM 0.593.9 SINGLEP DELAYED90 TID44 World saved in 1,430 ms 11/5/2024 2:14:17 AM 0.593.9 SINGLEP DELAYED91 TID46 World saved in 1,431 ms 11/5/2024 2:14:21 AM 0.593.9 SINGLEP DELAYED92 TID16 World saved in 1,611 ms 11/5/2024 2:14:47 AM 0.593.9 SINGLEP DELAYED93 TID5 World saved in 1,434 ms 11/6/2024 9:20:25 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 11/6/2024 9:20:25 PM SINGLEP Opening Eyes (0.3670s) 11/6/2024 9:20:25 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/6/2024 9:20:24 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 11/6/2024 9:20:25 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16321611 appID: 2604860 11/6/2024 9:20:25 PM 0.594.1 SINGLEP Game Version: 0.594.1 (Main Game 11/6/2024 9:20:25 PM 0.594.1 SINGLEP Examining Inner Self (0.2130s) 11/6/2024 9:20:26 PM 0.594.1 SINGLEP Returning King (0.1885s) 11/6/2024 9:20:26 PM 0.594.1 SINGLEP Found 528 xml files in 252 folders in 764ms 11/6/2024 9:20:32 PM 0.594.1 SINGLEP Check For Extra Squires (6.7770s) 11/6/2024 9:20:32 PM 0.594.1 SINGLEP 528 Xml Files Parsed in 6,008ms 11/6/2024 9:20:32 PM 0.594.1 SINGLEP Gather Ancient Lifeforms (0.0005s) 11/6/2024 9:20:32 PM 0.594.1 SINGLEP Bring Ambassador To Dinner (0.0735s) 11/6/2024 9:20:33 PM 0.594.1 SINGLEP Update mod and expansion statuses! 11/6/2024 9:20:33 PM 0.594.1 SINGLEP Check Nearby Fiefdoms (0.1545s) 11/6/2024 9:20:33 PM 0.594.1 SINGLEP No resolution change was required. 11/6/2024 9:20:33 PM 0.594.1 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 11/6/2024 9:20:36 PM 0.594.1 SINGLEP Disperse Diaspora (3.8180s) 11/6/2024 9:20:36 PM 0.594.1 SINGLEP Wonder About Those Spiders (0.0950s) 11/6/2024 9:20:36 PM 0.594.1 SINGLEP Reassure Self (0.0155s) 11/6/2024 9:20:40 PM 0.594.1 SINGLEP Thinking Abstract Thoughts (3.1695s) 11/6/2024 9:21:31 PM 0.594.1 SINGLEP Sound Search (50.9450s) 11/6/2024 9:21:31 PM 0.594.1 SINGLEP Polishing Stones (0.0920s) 11/6/2024 9:21:31 PM 0.594.1 SINGLEP Making Connections (0.1640s) 11/6/2024 9:21:31 PM 0.594.1 SINGLEP 66.1 seconds total load time. Opening Eyes (0.4s) Check For Extra Squires (6.8s) Disperse Diaspora (3.8s) Thinking Abstract Thoughts (3.2s) Sound Search (50.9s) 11/6/2024 9:21:31 PM 0.594.1 SINGLEP Finished loading 6538 sprites from dictionaries! (3230 table rows waiting on them.) 11/6/2024 9:21:31 PM 0.594.1 SINGLEP Linked all icons to rows in 13ms. 11/6/2024 9:21:31 PM 0.594.1 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 11/6/2024 9:21:39 PM 0.594.1 SINGLEP DELAYED3 TID29 Finished loading all LevelType contents in 8.8s 11/6/2024 9:22:10 PM 0.594.1 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 11/6/2024 9:22:10 PM 0.594.1 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 11/6/2024 9:22:10 PM 0.594.1 SINGLEP DELAYED4 TID34 105.0 seconds total load time and post-editing time. 11/6/2024 9:22:10 PM 0.594.1 SINGLEP 589 materials found. 11/6/2024 9:22:10 PM 0.594.1 SINGLEP DELAYED5 TID33 1,463 pools initialized with 466,005 items in 281ms 11/7/2024 9:17:15 PM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 11/7/2024 9:17:16 PM SINGLEP Opening Eyes (0.4490s) 11/7/2024 9:17:16 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/7/2024 9:17:15 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 11/7/2024 9:17:15 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16321611 appID: 2604860 11/7/2024 9:17:16 PM 0.594.1 SINGLEP Game Version: 0.594.1 (Main Game 11/7/2024 9:17:16 PM 0.594.1 SINGLEP Examining Inner Self (0.3090s) 11/7/2024 9:17:16 PM 0.594.1 SINGLEP Returning King (0.1880s) 11/7/2024 9:17:17 PM 0.594.1 SINGLEP Found 528 xml files in 252 folders in 929ms 11/7/2024 9:17:23 PM 0.594.1 SINGLEP Check For Extra Squires (6.6560s) 11/7/2024 9:17:23 PM 0.594.1 SINGLEP 528 Xml Files Parsed in 5,722ms 11/7/2024 9:17:23 PM 0.594.1 SINGLEP Gather Ancient Lifeforms (0.0000s) 11/7/2024 9:17:23 PM 0.594.1 SINGLEP Bring Ambassador To Dinner (0.0500s) 11/7/2024 9:17:23 PM 0.594.1 SINGLEP Update mod and expansion statuses! 11/7/2024 9:17:23 PM 0.594.1 SINGLEP Check Nearby Fiefdoms (0.1445s) 11/7/2024 9:17:24 PM 0.594.1 SINGLEP No resolution change was required. 11/7/2024 9:17:24 PM 0.594.1 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 11/7/2024 9:17:27 PM 0.594.1 SINGLEP Disperse Diaspora (3.8040s) 11/7/2024 9:17:27 PM 0.594.1 SINGLEP Wonder About Those Spiders (0.0990s) 11/7/2024 9:17:27 PM 0.594.1 SINGLEP Reassure Self (0.0160s) 11/7/2024 9:17:30 PM 0.594.1 SINGLEP Thinking Abstract Thoughts (3.2575s) 11/7/2024 9:18:22 PM 0.594.1 SINGLEP Sound Search (51.5615s) 11/7/2024 9:18:22 PM 0.594.1 SINGLEP Polishing Stones (0.1170s) 11/7/2024 9:18:22 PM 0.594.1 SINGLEP Making Connections (0.1620s) 11/7/2024 9:18:22 PM 0.594.1 SINGLEP 66.8 seconds total load time. Opening Eyes (0.4s) Examining Inner Self (0.3s) Check For Extra Squires (6.7s) Disperse Diaspora (3.8s) Thinking Abstract Thoughts (3.3s) Sound Search (51.6s) 11/7/2024 9:18:22 PM 0.594.1 SINGLEP Finished loading 6538 sprites from dictionaries! (3230 table rows waiting on them.) 11/7/2024 9:18:22 PM 0.594.1 SINGLEP Linked all icons to rows in 13ms. 11/7/2024 9:18:23 PM 0.594.1 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 11/7/2024 9:18:29 PM 0.594.1 SINGLEP DELAYED3 TID34 Finished loading all LevelType contents in 8.8s 11/7/2024 9:19:00 PM 0.594.1 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 11/7/2024 9:19:00 PM 0.594.1 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 11/7/2024 9:19:00 PM 0.594.1 SINGLEP DELAYED4 TID30 104.5 seconds total load time and post-editing time. 11/7/2024 9:19:00 PM 0.594.1 SINGLEP DELAYED5 TID24 1,463 pools initialized with 466,005 items in 335ms 11/7/2024 9:19:00 PM 0.594.1 SINGLEP 589 materials found. 11/7/2024 9:20:00 PM 0.594.1 SINGLEP DELAYED6 TID32 1960ms to read savegame 'Landing/dwaadwadw' to intermediate format. Prior game version: 0_5939_Hotfix 11/7/2024 9:20:01 PM 0.594.1 SINGLEP DELAYED7 TID32 1067ms to process 'Landing/dwaadwadw' data fully. 11/7/2024 9:20:01 PM 0.594.1 SINGLEP DELAYED8 TID32 Loaded tiles: 807 (841 cells) 11/7/2024 9:20:02 PM 0.594.1 SINGLEP DELAYED9 TID33 Finished RunGameStartOnBGThread in 752ms. We have 29841 total items. 11/7/2024 9:20:03 PM 0.594.1 SINGLEP DELAYED10 TID28 Finished adding outdoor spots 441 cells, adding 3 spots in the process. This took 807ms 11/7/2024 9:20:03 PM 0.594.1 SINGLEP DELAYED11 TID28 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 9:21:56 PM 0.594.1 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 11/7/2024 9:27:49 PM 0.594.1 SINGLEP DELAYED12 TID37 World saved in 1,432 ms 11/7/2024 9:28:28 PM 0.594.1 SINGLEP DELAYED13 TID30 World saved in 1,216 ms 11/7/2024 9:29:24 PM 0.594.1 SINGLEP DELAYED14 TID35 World saved in 1,406 ms 11/7/2024 9:30:19 PM 0.594.1 SINGLEP DELAYED15 TID41 World saved in 1,281 ms 11/7/2024 9:31:47 PM 0.594.1 SINGLEP DELAYED16 TID39 World saved in 1,231 ms 11/7/2024 9:32:13 PM 0.594.1 SINGLEP DELAYED17 TID26 World saved in 1,261 ms 11/7/2024 9:33:33 PM 0.594.1 SINGLEP DELAYED18 TID24 World saved in 1,301 ms 11/7/2024 9:34:54 PM 0.594.1 SINGLEP DELAYED19 TID35 World saved in 1,222 ms 11/7/2024 9:36:52 PM 0.594.1 SINGLEP DELAYED20 TID44 World saved in 1,261 ms 11/7/2024 9:39:29 PM 0.594.1 SINGLEP DELAYED21 TID41 World saved in 1,263 ms 11/7/2024 9:40:10 PM 0.594.1 SINGLEP DELAYED22 TID40 World saved in 1,491 ms 11/7/2024 9:41:00 PM 0.594.1 SINGLEP DELAYED23 TID24 World saved in 1,311 ms 11/7/2024 9:41:44 PM 0.594.1 SINGLEP DELAYED24 TID35 1396ms to read savegame 'Landing/dawaw' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 9:41:45 PM 0.594.1 SINGLEP DELAYED25 TID35 649ms to process 'Landing/dawaw' data fully. 11/7/2024 9:41:45 PM 0.594.1 SINGLEP DELAYED26 TID35 Loaded tiles: 807 (841 cells) 11/7/2024 9:41:45 PM 0.594.1 SINGLEP DELAYED27 TID31 Finished RunGameStartOnBGThread in 95ms. We have 29847 total items. 11/7/2024 9:41:46 PM 0.594.1 SINGLEP DELAYED28 TID26 Finished adding outdoor spots 441 cells, adding 4 spots in the process. This took 708ms 11/7/2024 9:41:46 PM 0.594.1 SINGLEP DELAYED29 TID26 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 9:45:12 PM 0.594.1 SINGLEP DELAYED30 TID43 World saved in 1,232 ms 11/7/2024 9:49:53 PM 0.594.1 SINGLEP DELAYED31 TID69 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:49:53 PM 0.594.1 SINGLEP DELAYED32 TID69 World saved in 1,234 ms 11/7/2024 9:49:55 PM 0.594.1 SINGLEP DELAYED33 TID33 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:49:55 PM 0.594.1 SINGLEP DELAYED34 TID33 World saved in 1,268 ms 11/7/2024 9:50:25 PM 0.594.1 SINGLEP DELAYED35 TID25 World saved in 1,235 ms 11/7/2024 9:52:34 PM 0.594.1 SINGLEP DELAYED36 TID62 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:52:34 PM 0.594.1 SINGLEP DELAYED37 TID62 World saved in 1,258 ms 11/7/2024 9:53:35 PM 0.594.1 SINGLEP DELAYED38 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:53:35 PM 0.594.1 SINGLEP DELAYED39 TID36 World saved in 1,302 ms 11/7/2024 9:53:40 PM 0.594.1 SINGLEP DELAYED40 TID60 World saved in 1,276 ms 11/7/2024 9:54:26 PM 0.594.1 SINGLEP DELAYED41 TID68 World saved in 1,278 ms 11/7/2024 9:55:32 PM 0.594.1 SINGLEP DELAYED42 TID31 World saved in 1,389 ms 11/7/2024 9:56:11 PM 0.594.1 SINGLEP DELAYED43 TID64 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:56:11 PM 0.594.1 SINGLEP DELAYED44 TID64 World saved in 1,320 ms 11/7/2024 9:56:48 PM 0.594.1 SINGLEP DELAYED45 TID43 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:56:48 PM 0.594.1 SINGLEP DELAYED46 TID43 World saved in 1,278 ms 11/7/2024 9:57:14 PM 0.594.1 SINGLEP DELAYED47 TID26 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:57:14 PM 0.594.1 SINGLEP DELAYED48 TID26 World saved in 1,327 ms 11/7/2024 9:58:47 PM 0.594.1 SINGLEP DELAYED49 TID42 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:58:47 PM 0.594.1 SINGLEP DELAYED50 TID42 World saved in 1,265 ms 11/7/2024 9:58:50 PM 0.594.1 SINGLEP DELAYED51 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:58:50 PM 0.594.1 SINGLEP DELAYED52 TID36 World saved in 1,316 ms 11/7/2024 9:59:15 PM 0.594.1 SINGLEP DELAYED53 TID63 World saved in 1,255 ms 11/7/2024 9:59:53 PM 0.594.1 SINGLEP DELAYED54 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:59:53 PM 0.594.1 SINGLEP DELAYED55 TID35 World saved in 1,375 ms 11/7/2024 9:59:54 PM 0.594.1 SINGLEP DELAYED56 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:59:54 PM 0.594.1 SINGLEP DELAYED57 TID30 World saved in 1,461 ms 11/7/2024 9:59:56 PM 0.594.1 SINGLEP DELAYED58 TID62 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:59:56 PM 0.594.1 SINGLEP DELAYED59 TID62 World saved in 1,343 ms 11/7/2024 9:59:57 PM 0.594.1 SINGLEP DELAYED60 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 9:59:57 PM 0.594.1 SINGLEP DELAYED61 TID30 World saved in 1,361 ms 11/7/2024 10:00:17 PM 0.594.1 SINGLEP DELAYED62 TID64 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:17 PM 0.594.1 SINGLEP DELAYED63 TID64 World saved in 1,377 ms 11/7/2024 10:00:18 PM 0.594.1 SINGLEP DELAYED64 TID31 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:18 PM 0.594.1 SINGLEP DELAYED65 TID31 World saved in 1,316 ms 11/7/2024 10:00:20 PM 0.594.1 SINGLEP DELAYED66 TID66 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:20 PM 0.594.1 SINGLEP DELAYED67 TID66 World saved in 1,337 ms 11/7/2024 10:00:23 PM 0.594.1 SINGLEP DELAYED68 TID43 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:23 PM 0.594.1 SINGLEP DELAYED69 TID43 World saved in 1,330 ms 11/7/2024 10:00:28 PM 0.594.1 SINGLEP DELAYED70 TID64 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:28 PM 0.594.1 SINGLEP DELAYED71 TID64 World saved in 1,321 ms 11/7/2024 10:00:30 PM 0.594.1 SINGLEP DELAYED72 TID42 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:30 PM 0.594.1 SINGLEP DELAYED73 TID42 World saved in 1,441 ms 11/7/2024 10:00:33 PM 0.594.1 SINGLEP DELAYED74 TID39 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:33 PM 0.594.1 SINGLEP DELAYED75 TID39 World saved in 1,332 ms 11/7/2024 10:00:35 PM 0.594.1 SINGLEP DELAYED76 TID33 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:35 PM 0.594.1 SINGLEP DELAYED77 TID33 World saved in 1,313 ms 11/7/2024 10:00:43 PM 0.594.1 SINGLEP DELAYED78 TID64 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:43 PM 0.594.1 SINGLEP DELAYED79 TID64 World saved in 1,305 ms 11/7/2024 10:00:50 PM 0.594.1 SINGLEP DELAYED80 TID65 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:50 PM 0.594.1 SINGLEP DELAYED81 TID65 World saved in 1,316 ms 11/7/2024 10:00:51 PM 0.594.1 SINGLEP DELAYED82 TID31 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:51 PM 0.594.1 SINGLEP DELAYED83 TID31 World saved in 1,359 ms 11/7/2024 10:00:53 PM 0.594.1 SINGLEP DELAYED84 TID29 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:53 PM 0.594.1 SINGLEP DELAYED85 TID29 World saved in 1,364 ms 11/7/2024 10:00:54 PM 0.594.1 SINGLEP DELAYED86 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:54 PM 0.594.1 SINGLEP DELAYED87 TID35 World saved in 1,338 ms 11/7/2024 10:00:58 PM 0.594.1 SINGLEP DELAYED88 TID43 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:00:58 PM 0.594.1 SINGLEP DELAYED89 TID43 World saved in 1,362 ms 11/7/2024 10:01:04 PM 0.594.1 SINGLEP DELAYED90 TID65 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:01:04 PM 0.594.1 SINGLEP DELAYED91 TID65 World saved in 1,368 ms 11/7/2024 10:01:11 PM 0.594.1 SINGLEP DELAYED92 TID66 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:01:11 PM 0.594.1 SINGLEP DELAYED93 TID66 World saved in 1,378 ms 11/7/2024 10:02:11 PM 0.594.1 SINGLEP DELAYED94 TID24 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:02:11 PM 0.594.1 SINGLEP DELAYED95 TID24 World saved in 1,413 ms 11/7/2024 10:02:53 PM 0.594.1 SINGLEP DELAYED96 TID63 World saved in 1,367 ms 11/7/2024 10:03:37 PM 0.594.1 SINGLEP DELAYED97 TID44 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:03:37 PM 0.594.1 SINGLEP DELAYED98 TID44 World saved in 1,389 ms 11/7/2024 10:03:51 PM 0.594.1 SINGLEP DELAYED99 TID31 World saved in 1,375 ms 11/7/2024 10:06:18 PM 0.594.1 SINGLEP DELAYED100 TID40 World saved in 1,416 ms 11/7/2024 10:09:52 PM 0.594.1 SINGLEP DELAYED101 TID42 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:09:52 PM 0.594.1 SINGLEP DELAYED102 TID42 World saved in 1,438 ms 11/7/2024 10:10:18 PM 0.594.1 SINGLEP DELAYED103 TID39 World saved in 1,386 ms 11/7/2024 10:11:34 PM 0.594.1 SINGLEP DELAYED104 TID25 maxDesiredDistricts: 2 this.CountByDistrict.Count: 24 11/7/2024 10:12:32 PM 0.594.1 SINGLEP DELAYED105 TID25 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:12:32 PM 0.594.1 SINGLEP DELAYED106 TID25 World saved in 1,313 ms 11/7/2024 10:12:38 PM 0.594.1 SINGLEP DELAYED107 TID64 World saved in 1,411 ms 11/7/2024 10:14:42 PM 0.594.1 SINGLEP DELAYED108 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:14:42 PM 0.594.1 SINGLEP DELAYED109 TID36 World saved in 1,369 ms 11/7/2024 10:15:41 PM 0.594.1 SINGLEP DELAYED110 TID32 World saved in 1,560 ms 11/7/2024 10:15:51 PM 0.594.1 SINGLEP DELAYED111 TID65 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:15:51 PM 0.594.1 SINGLEP DELAYED112 TID65 World saved in 1,539 ms 11/7/2024 10:17:01 PM 0.594.1 SINGLEP DELAYED113 TID36 World saved in 1,518 ms 11/7/2024 10:17:35 PM 0.594.1 SINGLEP DELAYED114 TID34 World saved in 1,498 ms 11/7/2024 10:18:07 PM 0.594.1 SINGLEP DELAYED115 TID31 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:18:07 PM 0.594.1 SINGLEP DELAYED116 TID31 World saved in 1,431 ms 11/7/2024 10:19:30 PM 0.594.1 SINGLEP DELAYED117 TID40 World saved in 1,447 ms 11/7/2024 10:19:31 PM 0.594.1 SINGLEP DELAYED118 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:19:31 PM 0.594.1 SINGLEP DELAYED119 TID34 World saved in 1,452 ms 11/7/2024 10:19:41 PM 0.594.1 SINGLEP DELAYED120 TID25 World saved in 1,387 ms 11/7/2024 10:19:44 PM 0.594.1 SINGLEP DELAYED121 TID65 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 114.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:19:44 PM 0.594.1 SINGLEP DELAYED122 TID65 World saved in 1,502 ms 11/7/2024 10:21:05 PM 0.594.1 SINGLEP DELAYED123 TID29 World saved in 1,384 ms 11/7/2024 10:22:16 PM 0.594.1 SINGLEP DELAYED124 TID40 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 117.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:22:16 PM 0.594.1 SINGLEP DELAYED125 TID40 World saved in 1,517 ms 11/7/2024 10:22:22 PM 0.594.1 SINGLEP DELAYED126 TID29 World saved in 1,444 ms 11/7/2024 10:23:07 PM 0.594.1 SINGLEP DELAYED127 TID63 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 120.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:23:07 PM 0.594.1 SINGLEP DELAYED128 TID63 World saved in 1,432 ms 11/7/2024 10:23:21 PM 0.594.1 SINGLEP DELAYED129 TID41 World saved in 1,605 ms 11/7/2024 10:24:46 PM 0.594.1 SINGLEP DELAYED130 TID24 World saved in 1,439 ms 11/7/2024 10:28:35 PM 0.594.1 SINGLEP DELAYED131 TID66 World saved in 1,472 ms 11/7/2024 10:29:31 PM 0.594.1 SINGLEP DELAYED132 TID30 World saved in 1,407 ms 11/7/2024 10:35:30 PM 0.594.1 SINGLEP DELAYED133 TID40 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 123.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:35:30 PM 0.594.1 SINGLEP DELAYED134 TID40 World saved in 1,476 ms 11/7/2024 10:36:52 PM 0.594.1 SINGLEP DELAYED135 TID39 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 126.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:36:52 PM 0.594.1 SINGLEP DELAYED136 TID39 World saved in 1,476 ms 11/7/2024 10:37:58 PM 0.594.1 SINGLEP DELAYED137 TID62 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:37:58 PM 0.594.1 SINGLEP DELAYED138 TID62 World saved in 1,416 ms 11/7/2024 10:38:03 PM 0.594.1 SINGLEP DELAYED139 TID42 World saved in 1,414 ms 11/7/2024 10:38:58 PM 0.594.1 SINGLEP DELAYED140 TID29 World saved in 1,420 ms 11/7/2024 10:40:23 PM 0.594.1 SINGLEP DELAYED141 TID35 World saved in 1,448 ms 11/7/2024 10:41:59 PM 0.594.1 SINGLEP DELAYED142 TID39 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 132.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:41:59 PM 0.594.1 SINGLEP DELAYED143 TID39 World saved in 1,465 ms 11/7/2024 10:43:18 PM 0.594.1 SINGLEP DELAYED144 TID24 World saved in 1,419 ms 11/7/2024 10:45:05 PM 0.594.1 SINGLEP DELAYED145 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 136.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:45:05 PM 0.594.1 SINGLEP DELAYED146 TID36 World saved in 1,449 ms 11/7/2024 10:45:26 PM 0.594.1 SINGLEP DELAYED147 TID30 World saved in 1,508 ms 11/7/2024 10:47:29 PM 0.594.1 SINGLEP DELAYED148 TID40 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 138.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:47:29 PM 0.594.1 SINGLEP DELAYED149 TID40 World saved in 1,529 ms 11/7/2024 10:47:35 PM 0.594.1 SINGLEP DELAYED150 TID25 World saved in 1,440 ms 11/7/2024 10:48:55 PM 0.594.1 SINGLEP DELAYED151 TID41 World saved in 1,464 ms 11/7/2024 10:50:00 PM 0.594.1 SINGLEP DELAYED152 TID69 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 141.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 10:50:00 PM 0.594.1 SINGLEP DELAYED153 TID69 World saved in 1,549 ms 11/7/2024 10:50:46 PM 0.594.1 SINGLEP DELAYED154 TID62 World saved in 1,441 ms 11/7/2024 11:15:11 PM 0.594.1 SINGLEP DELAYED155 TID65 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 144.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:15:11 PM 0.594.1 SINGLEP DELAYED156 TID65 World saved in 1,460 ms 11/7/2024 11:15:20 PM 0.594.1 SINGLEP DELAYED157 TID40 World saved in 1,448 ms 11/7/2024 11:15:45 PM 0.594.1 SINGLEP DELAYED158 TID40 1465ms to read savegame 'Landing/dawawdawd' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:15:46 PM 0.594.1 SINGLEP DELAYED159 TID40 537ms to process 'Landing/dawawdawd' data fully. 11/7/2024 11:15:46 PM 0.594.1 SINGLEP DELAYED160 TID40 Loaded tiles: 807 (841 cells) 11/7/2024 11:15:46 PM 0.594.1 SINGLEP DELAYED161 TID67 Finished RunGameStartOnBGThread in 100ms. We have 25692 total items. 11/7/2024 11:15:48 PM 0.594.1 SINGLEP DELAYED162 TID29 Finished adding outdoor spots 441 cells, adding 5 spots in the process. This took 718ms 11/7/2024 11:15:48 PM 0.594.1 SINGLEP DELAYED163 TID29 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:16:33 PM 0.594.1 SINGLEP DELAYED164 TID61 1496ms to read savegame 'Landing/awdawdawdsd' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:16:33 PM 0.594.1 SINGLEP DELAYED165 TID61 545ms to process 'Landing/awdawdawdsd' data fully. 11/7/2024 11:16:33 PM 0.594.1 SINGLEP DELAYED166 TID61 Loaded tiles: 807 (841 cells) 11/7/2024 11:16:33 PM 0.594.1 SINGLEP DELAYED167 TID34 Finished RunGameStartOnBGThread in 100ms. We have 25692 total items. 11/7/2024 11:16:35 PM 0.594.1 SINGLEP DELAYED168 TID28 Finished adding outdoor spots 441 cells, adding 5 spots in the process. This took 726ms 11/7/2024 11:16:35 PM 0.594.1 SINGLEP DELAYED169 TID28 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:16:52 PM 0.594.1 SINGLEP DELAYED170 TID67 1782ms to read savegame 'Landing/awdawdawd' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:16:53 PM 0.594.1 SINGLEP DELAYED171 TID67 587ms to process 'Landing/awdawdawd' data fully. 11/7/2024 11:16:53 PM 0.594.1 SINGLEP DELAYED172 TID67 Loaded tiles: 807 (841 cells) 11/7/2024 11:16:53 PM 0.594.1 SINGLEP DELAYED173 TID60 Finished RunGameStartOnBGThread in 105ms. We have 26846 total items. 11/7/2024 11:16:54 PM 0.594.1 SINGLEP DELAYED174 TID25 Finished adding outdoor spots 441 cells, adding 4 spots in the process. This took 686ms 11/7/2024 11:16:54 PM 0.594.1 SINGLEP DELAYED175 TID25 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:17:04 PM 0.594.1 SINGLEP DELAYED176 TID38 1678ms to read savegame 'Landing/dwaawdadwsadasd' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:17:05 PM 0.594.1 SINGLEP DELAYED177 TID38 547ms to process 'Landing/dwaawdadwsadasd' data fully. 11/7/2024 11:17:05 PM 0.594.1 SINGLEP DELAYED178 TID38 Loaded tiles: 807 (841 cells) 11/7/2024 11:17:05 PM 0.594.1 SINGLEP DELAYED179 TID34 Finished RunGameStartOnBGThread in 103ms. We have 25687 total items. 11/7/2024 11:17:07 PM 0.594.1 SINGLEP DELAYED180 TID42 Finished adding outdoor spots 441 cells, adding 4 spots in the process. This took 697ms 11/7/2024 11:17:07 PM 0.594.1 SINGLEP DELAYED181 TID42 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:18:06 PM 0.594.1 SINGLEP DELAYED182 TID68 World saved in 1,487 ms 11/7/2024 11:19:08 PM 0.594.1 SINGLEP DELAYED183 TID29 World saved in 1,665 ms 11/7/2024 11:20:30 PM 0.594.1 SINGLEP DELAYED184 TID27 World saved in 1,665 ms 11/7/2024 11:25:01 PM 0.594.1 SINGLEP DELAYED185 TID67 World saved in 1,425 ms 11/7/2024 11:30:16 PM 0.594.1 SINGLEP DELAYED186 TID67 World saved in 1,471 ms 11/7/2024 11:30:20 PM 0.594.1 SINGLEP DELAYED187 TID26 World saved in 1,461 ms 11/7/2024 11:30:39 PM 0.594.1 SINGLEP DELAYED188 TID38 2066ms to read savegame 'Landing/dwaawdasddsa' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:30:40 PM 0.594.1 SINGLEP DELAYED189 TID38 537ms to process 'Landing/dwaawdasddsa' data fully. 11/7/2024 11:30:40 PM 0.594.1 SINGLEP DELAYED190 TID38 Loaded tiles: 807 (841 cells) 11/7/2024 11:30:40 PM 0.594.1 SINGLEP DELAYED191 TID65 Finished RunGameStartOnBGThread in 100ms. We have 25687 total items. 11/7/2024 11:30:42 PM 0.594.1 SINGLEP DELAYED192 TID33 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 707ms 11/7/2024 11:30:42 PM 0.594.1 SINGLEP DELAYED193 TID33 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:37:05 PM 0.594.1 SINGLEP DELAYED194 TID39 1691ms to read savegame 'Landing/dwaawdasddsa' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:37:05 PM 0.594.1 SINGLEP DELAYED195 TID39 549ms to process 'Landing/dwaawdasddsa' data fully. 11/7/2024 11:37:05 PM 0.594.1 SINGLEP DELAYED196 TID39 Loaded tiles: 807 (841 cells) 11/7/2024 11:37:06 PM 0.594.1 SINGLEP DELAYED197 TID32 Finished RunGameStartOnBGThread in 102ms. We have 25687 total items. 11/7/2024 11:37:07 PM 0.594.1 SINGLEP DELAYED198 TID64 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 699ms 11/7/2024 11:37:07 PM 0.594.1 SINGLEP DELAYED199 TID64 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:37:32 PM 0.594.1 SINGLEP DELAYED200 TID30 2019ms to read savegame 'Landing/dwaawdasddsa' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:37:32 PM 0.594.1 SINGLEP DELAYED201 TID30 530ms to process 'Landing/dwaawdasddsa' data fully. 11/7/2024 11:37:32 PM 0.594.1 SINGLEP DELAYED202 TID30 Loaded tiles: 807 (841 cells) 11/7/2024 11:37:33 PM 0.594.1 SINGLEP DELAYED203 TID39 Finished RunGameStartOnBGThread in 108ms. We have 25687 total items. 11/7/2024 11:37:34 PM 0.594.1 SINGLEP DELAYED204 TID34 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 706ms 11/7/2024 11:37:34 PM 0.594.1 SINGLEP DELAYED205 TID34 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:43:38 PM 0.594.1 SINGLEP DELAYED206 TID35 1472ms to read savegame 'Landing/dwaawdasddsa' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:43:38 PM 0.594.1 SINGLEP DELAYED207 TID35 643ms to process 'Landing/dwaawdasddsa' data fully. 11/7/2024 11:43:38 PM 0.594.1 SINGLEP DELAYED208 TID35 Loaded tiles: 807 (841 cells) 11/7/2024 11:43:39 PM 0.594.1 SINGLEP DELAYED209 TID28 Finished RunGameStartOnBGThread in 160ms. We have 25687 total items. 11/7/2024 11:43:40 PM 0.594.1 SINGLEP DELAYED210 TID69 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 710ms 11/7/2024 11:43:40 PM 0.594.1 SINGLEP DELAYED211 TID69 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:43:52 PM 0.594.1 SINGLEP DELAYED212 TID30 1860ms to read savegame 'Landing/dwaawdasddsa' to intermediate format. Prior game version: 0_5941_Polish 11/7/2024 11:43:53 PM 0.594.1 SINGLEP DELAYED213 TID30 614ms to process 'Landing/dwaawdasddsa' data fully. 11/7/2024 11:43:53 PM 0.594.1 SINGLEP DELAYED214 TID30 Loaded tiles: 807 (841 cells) 11/7/2024 11:43:53 PM 0.594.1 SINGLEP DELAYED215 TID67 Finished RunGameStartOnBGThread in 188ms. We have 25687 total items. 11/7/2024 11:43:54 PM 0.594.1 SINGLEP DELAYED216 TID28 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 709ms 11/7/2024 11:43:54 PM 0.594.1 SINGLEP DELAYED217 TID28 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/7/2024 11:46:26 PM 0.594.1 SINGLEP DELAYED218 TID25 World saved in 1,496 ms 11/7/2024 11:47:48 PM 0.594.1 SINGLEP DELAYED219 TID60 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 148.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:47:48 PM 0.594.1 SINGLEP DELAYED220 TID60 World saved in 1,458 ms 11/7/2024 11:48:09 PM 0.594.1 SINGLEP DELAYED221 TID38 World saved in 1,583 ms 11/7/2024 11:49:32 PM 0.594.1 SINGLEP DELAYED222 TID32 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 150.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:49:32 PM 0.594.1 SINGLEP DELAYED223 TID32 World saved in 1,717 ms 11/7/2024 11:50:10 PM 0.594.1 SINGLEP DELAYED224 TID24 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 153.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:50:10 PM 0.594.1 SINGLEP DELAYED225 TID24 World saved in 1,542 ms 11/7/2024 11:50:26 PM 0.594.1 SINGLEP DELAYED226 TID60 World saved in 1,488 ms 11/7/2024 11:50:34 PM 0.594.1 SINGLEP DELAYED227 TID31 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 156.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:50:34 PM 0.594.1 SINGLEP DELAYED228 TID31 World saved in 1,623 ms 11/7/2024 11:50:37 PM 0.594.1 SINGLEP DELAYED229 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 159.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:50:37 PM 0.594.1 SINGLEP DELAYED230 TID30 World saved in 1,525 ms 11/7/2024 11:52:38 PM 0.594.1 SINGLEP DELAYED231 TID44 World saved in 1,647 ms 11/7/2024 11:52:41 PM 0.594.1 SINGLEP DELAYED232 TID69 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 162.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:52:41 PM 0.594.1 SINGLEP DELAYED233 TID69 World saved in 1,478 ms 11/7/2024 11:52:43 PM 0.594.1 SINGLEP DELAYED234 TID25 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 165.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:52:43 PM 0.594.1 SINGLEP DELAYED235 TID25 World saved in 1,523 ms 11/7/2024 11:52:48 PM 0.594.1 SINGLEP DELAYED236 TID24 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 168.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:52:48 PM 0.594.1 SINGLEP DELAYED237 TID24 World saved in 1,513 ms 11/7/2024 11:52:52 PM 0.594.1 SINGLEP DELAYED238 TID24 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 171.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:52:52 PM 0.594.1 SINGLEP DELAYED239 TID24 World saved in 1,644 ms 11/7/2024 11:52:56 PM 0.594.1 SINGLEP DELAYED240 TID40 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 174.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:52:56 PM 0.594.1 SINGLEP DELAYED241 TID40 World saved in 1,625 ms 11/7/2024 11:52:58 PM 0.594.1 SINGLEP DELAYED242 TID41 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 177.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:52:58 PM 0.594.1 SINGLEP DELAYED243 TID41 World saved in 1,483 ms 11/7/2024 11:53:01 PM 0.594.1 SINGLEP DELAYED244 TID66 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:53:01 PM 0.594.1 SINGLEP DELAYED245 TID66 World saved in 1,482 ms 11/7/2024 11:53:42 PM 0.594.1 SINGLEP DELAYED246 TID66 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:53:42 PM 0.594.1 SINGLEP DELAYED247 TID66 World saved in 1,527 ms 11/7/2024 11:56:01 PM 0.594.1 SINGLEP DELAYED248 TID26 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:56:01 PM 0.594.1 SINGLEP DELAYED249 TID26 World saved in 1,576 ms 11/7/2024 11:56:38 PM 0.594.1 SINGLEP DELAYED250 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 189.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:56:38 PM 0.594.1 SINGLEP DELAYED251 TID34 World saved in 1,543 ms 11/7/2024 11:56:47 PM 0.594.1 SINGLEP DELAYED252 TID43 World saved in 1,531 ms 11/7/2024 11:57:00 PM 0.594.1 SINGLEP DELAYED253 TID64 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 192.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:57:00 PM 0.594.1 SINGLEP DELAYED254 TID64 World saved in 1,562 ms 11/7/2024 11:57:03 PM 0.594.1 SINGLEP DELAYED255 TID67 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 195.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:57:03 PM 0.594.1 SINGLEP DELAYED256 TID67 World saved in 1,839 ms 11/7/2024 11:57:05 PM 0.594.1 SINGLEP DELAYED257 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 198.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:57:05 PM 0.594.1 SINGLEP DELAYED258 TID36 World saved in 1,571 ms 11/7/2024 11:57:23 PM 0.594.1 SINGLEP DELAYED259 TID61 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 201.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:57:23 PM 0.594.1 SINGLEP DELAYED260 TID61 World saved in 1,609 ms 11/7/2024 11:57:25 PM 0.594.1 SINGLEP DELAYED261 TID40 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 204.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:57:25 PM 0.594.1 SINGLEP DELAYED262 TID40 World saved in 1,751 ms 11/7/2024 11:57:27 PM 0.594.1 SINGLEP DELAYED263 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 207.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:57:27 PM 0.594.1 SINGLEP DELAYED264 TID35 World saved in 1,607 ms 11/7/2024 11:58:04 PM 0.594.1 SINGLEP DELAYED265 TID62 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 210.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:58:04 PM 0.594.1 SINGLEP DELAYED266 TID62 World saved in 1,550 ms 11/7/2024 11:58:07 PM 0.594.1 SINGLEP DELAYED267 TID26 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 213.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:58:07 PM 0.594.1 SINGLEP DELAYED268 TID26 World saved in 1,569 ms 11/7/2024 11:58:09 PM 0.594.1 SINGLEP DELAYED269 TID42 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 216.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:58:09 PM 0.594.1 SINGLEP DELAYED270 TID42 World saved in 1,564 ms 11/7/2024 11:58:11 PM 0.594.1 SINGLEP DELAYED271 TID43 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 219.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/7/2024 11:58:11 PM 0.594.1 SINGLEP DELAYED272 TID43 World saved in 1,568 ms 11/7/2024 11:59:49 PM 0.594.1 SINGLEP DELAYED273 TID33 World saved in 1,538 ms 11/8/2024 12:01:00 AM 0.594.1 SINGLEP DELAYED274 TID62 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 222.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:01:00 AM 0.594.1 SINGLEP DELAYED275 TID62 World saved in 1,665 ms 11/8/2024 12:02:06 AM 0.594.1 SINGLEP DELAYED276 TID33 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 225.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:02:06 AM 0.594.1 SINGLEP DELAYED277 TID33 World saved in 1,869 ms 11/8/2024 12:02:26 AM 0.594.1 SINGLEP DELAYED278 TID67 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 228.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:02:26 AM 0.594.1 SINGLEP DELAYED279 TID67 World saved in 1,768 ms 11/8/2024 12:02:50 AM 0.594.1 SINGLEP DELAYED280 TID67 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 231.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:02:50 AM 0.594.1 SINGLEP DELAYED281 TID67 World saved in 1,680 ms 11/8/2024 12:03:41 AM 0.594.1 SINGLEP DELAYED282 TID30 World saved in 1,678 ms 11/8/2024 12:04:14 AM 0.594.1 SINGLEP DELAYED283 TID63 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 234.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:04:14 AM 0.594.1 SINGLEP DELAYED284 TID63 World saved in 1,667 ms 11/8/2024 12:05:22 AM 0.594.1 SINGLEP DELAYED285 TID37 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 237.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:05:22 AM 0.594.1 SINGLEP DELAYED286 TID37 World saved in 1,645 ms 11/8/2024 12:07:24 AM 0.594.1 SINGLEP DELAYED287 TID61 World saved in 1,556 ms 11/8/2024 12:07:26 AM 0.594.1 SINGLEP DELAYED288 TID61 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 240.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:07:26 AM 0.594.1 SINGLEP DELAYED289 TID61 World saved in 1,636 ms 11/8/2024 12:12:00 AM 0.594.1 SINGLEP DELAYED290 TID41 World saved in 1,547 ms 11/8/2024 12:16:21 AM 0.594.1 SINGLEP DELAYED291 TID62 World saved in 1,648 ms 11/8/2024 12:16:26 AM 0.594.1 SINGLEP DELAYED292 TID38 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 243.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:16:26 AM 0.594.1 SINGLEP DELAYED293 TID38 World saved in 1,610 ms 11/8/2024 12:17:34 AM 0.594.1 SINGLEP DELAYED294 TID60 World saved in 1,592 ms 11/8/2024 12:17:42 AM 0.594.1 SINGLEP DELAYED295 TID43 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 246.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:17:42 AM 0.594.1 SINGLEP DELAYED296 TID43 World saved in 1,640 ms 11/8/2024 12:18:03 AM 0.594.1 SINGLEP DELAYED297 TID61 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 249.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:18:03 AM 0.594.1 SINGLEP DELAYED298 TID61 World saved in 1,699 ms 11/8/2024 12:19:24 AM 0.594.1 SINGLEP DELAYED299 TID61 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 252.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:19:24 AM 0.594.1 SINGLEP DELAYED300 TID61 World saved in 1,660 ms 11/8/2024 12:20:06 AM 0.594.1 SINGLEP DELAYED301 TID67 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 255.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:20:06 AM 0.594.1 SINGLEP DELAYED302 TID67 World saved in 1,592 ms 11/8/2024 12:20:18 AM 0.594.1 SINGLEP DELAYED303 TID27 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 258.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:20:18 AM 0.594.1 SINGLEP DELAYED304 TID27 World saved in 1,659 ms 11/8/2024 12:20:45 AM 0.594.1 SINGLEP DELAYED305 TID44 World saved in 1,596 ms 11/8/2024 12:20:57 AM 0.594.1 SINGLEP DELAYED306 TID63 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 261.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:20:57 AM 0.594.1 SINGLEP DELAYED307 TID63 World saved in 1,677 ms 11/8/2024 12:21:01 AM 0.594.1 SINGLEP DELAYED308 TID64 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 264.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:01 AM 0.594.1 SINGLEP DELAYED309 TID64 World saved in 1,605 ms 11/8/2024 12:21:04 AM 0.594.1 SINGLEP DELAYED310 TID31 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 267.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:04 AM 0.594.1 SINGLEP DELAYED311 TID31 World saved in 1,653 ms 11/8/2024 12:21:08 AM 0.594.1 SINGLEP DELAYED312 TID27 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 270.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:08 AM 0.594.1 SINGLEP DELAYED313 TID27 World saved in 2,089 ms 11/8/2024 12:21:10 AM 0.594.1 SINGLEP DELAYED314 TID25 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 273.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:10 AM 0.594.1 SINGLEP DELAYED315 TID25 World saved in 1,622 ms 11/8/2024 12:21:14 AM 0.594.1 SINGLEP DELAYED316 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 276.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:14 AM 0.594.1 SINGLEP DELAYED317 TID30 World saved in 2,095 ms 11/8/2024 12:21:17 AM 0.594.1 SINGLEP DELAYED318 TID32 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 279.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:17 AM 0.594.1 SINGLEP DELAYED319 TID32 World saved in 1,690 ms 11/8/2024 12:21:45 AM 0.594.1 SINGLEP DELAYED320 TID66 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 282.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:45 AM 0.594.1 SINGLEP DELAYED321 TID66 World saved in 1,865 ms 11/8/2024 12:21:49 AM 0.594.1 SINGLEP DELAYED322 TID66 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 285.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:49 AM 0.594.1 SINGLEP DELAYED323 TID66 World saved in 1,631 ms 11/8/2024 12:21:58 AM 0.594.1 SINGLEP DELAYED324 TID44 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 288.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:21:58 AM 0.594.1 SINGLEP DELAYED325 TID44 World saved in 1,714 ms 11/8/2024 12:22:21 AM 0.594.1 SINGLEP DELAYED326 TID38 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 291.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:22:21 AM 0.594.1 SINGLEP DELAYED327 TID38 World saved in 1,708 ms 11/8/2024 12:22:30 AM 0.594.1 SINGLEP DELAYED328 TID38 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 294.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:22:30 AM 0.594.1 SINGLEP DELAYED329 TID38 World saved in 1,667 ms 11/8/2024 12:22:41 AM 0.594.1 SINGLEP DELAYED330 TID40 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 297.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:22:41 AM 0.594.1 SINGLEP DELAYED331 TID40 World saved in 1,761 ms 11/8/2024 12:22:47 AM 0.594.1 SINGLEP DELAYED332 TID61 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 300.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:22:47 AM 0.594.1 SINGLEP DELAYED333 TID61 World saved in 1,708 ms 11/8/2024 12:23:09 AM 0.594.1 SINGLEP DELAYED334 TID69 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 303.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:23:09 AM 0.594.1 SINGLEP DELAYED335 TID69 World saved in 1,663 ms 11/8/2024 12:23:14 AM 0.594.1 SINGLEP DELAYED336 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 306.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:23:14 AM 0.594.1 SINGLEP DELAYED337 TID34 World saved in 1,649 ms 11/8/2024 12:23:19 AM 0.594.1 SINGLEP DELAYED338 TID32 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 309.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:23:19 AM 0.594.1 SINGLEP DELAYED339 TID32 World saved in 1,721 ms 11/8/2024 12:23:25 AM 0.594.1 SINGLEP DELAYED340 TID28 World saved in 1,745 ms 11/8/2024 12:23:33 AM 0.594.1 SINGLEP DELAYED341 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 312.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:23:33 AM 0.594.1 SINGLEP DELAYED342 TID34 World saved in 1,700 ms 11/8/2024 12:23:36 AM 0.594.1 SINGLEP DELAYED343 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 315.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:23:36 AM 0.594.1 SINGLEP DELAYED344 TID30 World saved in 1,718 ms 11/8/2024 12:23:38 AM 0.594.1 SINGLEP DELAYED345 TID63 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 318.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:23:38 AM 0.594.1 SINGLEP DELAYED346 TID63 World saved in 1,722 ms 11/8/2024 12:26:16 AM 0.594.1 SINGLEP DELAYED347 TID62 World saved in 1,826 ms 11/8/2024 12:27:23 AM 0.594.1 SINGLEP DELAYED348 TID28 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 321.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:27:23 AM 0.594.1 SINGLEP DELAYED349 TID28 World saved in 1,679 ms 11/8/2024 12:30:03 AM 0.594.1 SINGLEP DELAYED350 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 324.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:30:03 AM 0.594.1 SINGLEP DELAYED351 TID30 World saved in 1,632 ms 11/8/2024 12:34:41 AM 0.594.1 SINGLEP DELAYED352 TID63 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 327.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:34:41 AM 0.594.1 SINGLEP DELAYED353 TID63 World saved in 1,677 ms 11/8/2024 12:36:47 AM 0.594.1 SINGLEP DELAYED354 TID33 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 330.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:36:47 AM 0.594.1 SINGLEP DELAYED355 TID33 World saved in 1,670 ms 11/8/2024 12:38:12 AM 0.594.1 SINGLEP DELAYED356 TID66 World saved in 1,656 ms 11/8/2024 12:38:23 AM 0.594.1 SINGLEP DELAYED357 TID66 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 333.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:38:23 AM 0.594.1 SINGLEP DELAYED358 TID66 World saved in 1,664 ms 11/8/2024 12:38:56 AM 0.594.1 SINGLEP DELAYED359 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 336.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:38:56 AM 0.594.1 SINGLEP DELAYED360 TID36 World saved in 1,632 ms 11/8/2024 12:40:55 AM 0.594.1 SINGLEP DELAYED361 TID24 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 339.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:40:55 AM 0.594.1 SINGLEP DELAYED362 TID24 World saved in 1,713 ms 11/8/2024 12:41:02 AM 0.594.1 SINGLEP DELAYED363 TID44 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 343.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:41:02 AM 0.594.1 SINGLEP DELAYED364 TID44 World saved in 1,730 ms 11/8/2024 12:41:27 AM 0.594.1 SINGLEP DELAYED365 TID29 World saved in 1,830 ms 11/8/2024 12:43:00 AM 0.594.1 SINGLEP DELAYED366 TID63 World saved in 1,888 ms 11/8/2024 12:43:58 AM 0.594.1 SINGLEP DELAYED367 TID24 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 345.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:43:58 AM 0.594.1 SINGLEP DELAYED368 TID24 World saved in 1,751 ms 11/8/2024 12:47:45 AM 0.594.1 SINGLEP DELAYED369 TID25 World saved in 1,759 ms 11/8/2024 12:52:36 AM 0.594.1 SINGLEP DELAYED370 TID40 World saved in 1,756 ms 11/8/2024 12:54:40 AM 0.594.1 SINGLEP DELAYED371 TID24 World saved in 1,708 ms 11/8/2024 12:55:20 AM 0.594.1 SINGLEP DELAYED372 TID44 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 348.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:55:20 AM 0.594.1 SINGLEP DELAYED373 TID44 World saved in 1,695 ms 11/8/2024 12:55:37 AM 0.594.1 SINGLEP DELAYED374 TID69 World saved in 1,725 ms 11/8/2024 12:57:47 AM 0.594.1 SINGLEP DELAYED375 TID42 World saved in 1,818 ms 11/8/2024 12:59:31 AM 0.594.1 SINGLEP DELAYED376 TID68 World saved in 1,928 ms 11/8/2024 12:59:58 AM 0.594.1 SINGLEP DELAYED377 TID64 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 351.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 12:59:58 AM 0.594.1 SINGLEP DELAYED378 TID64 World saved in 1,849 ms 11/8/2024 1:00:51 AM 0.594.1 SINGLEP DELAYED379 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 354.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:00:51 AM 0.594.1 SINGLEP DELAYED380 TID36 World saved in 2,043 ms 11/8/2024 1:01:09 AM 0.594.1 SINGLEP DELAYED381 TID32 World saved in 1,775 ms 11/8/2024 1:02:56 AM 0.594.1 SINGLEP DELAYED382 TID37 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 357.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:02:56 AM 0.594.1 SINGLEP DELAYED383 TID37 World saved in 1,978 ms 11/8/2024 1:03:13 AM 0.594.1 SINGLEP DELAYED384 TID37 World saved in 1,729 ms 11/8/2024 1:03:29 AM 0.594.1 SINGLEP DELAYED385 TID37 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 360.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:03:29 AM 0.594.1 SINGLEP DELAYED386 TID37 World saved in 1,779 ms 11/8/2024 1:03:54 AM 0.594.1 SINGLEP DELAYED387 TID42 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 363.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:03:54 AM 0.594.1 SINGLEP DELAYED388 TID42 World saved in 1,822 ms 11/8/2024 1:05:01 AM 0.594.1 SINGLEP DELAYED389 TID41 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 366.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:05:01 AM 0.594.1 SINGLEP DELAYED390 TID41 World saved in 1,804 ms 11/8/2024 1:06:06 AM 0.594.1 SINGLEP DELAYED391 TID39 World saved in 1,692 ms 11/8/2024 1:06:28 AM 0.594.1 SINGLEP DELAYED392 TID29 World saved in 1,991 ms 11/8/2024 1:06:37 AM 0.594.1 SINGLEP DELAYED393 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 369.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:06:37 AM 0.594.1 SINGLEP DELAYED394 TID35 World saved in 1,914 ms 11/8/2024 1:07:49 AM 0.594.1 SINGLEP DELAYED395 TID43 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 372.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:07:49 AM 0.594.1 SINGLEP DELAYED396 TID43 World saved in 1,725 ms 11/8/2024 1:09:11 AM 0.594.1 SINGLEP DELAYED397 TID40 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 375.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:09:11 AM 0.594.1 SINGLEP DELAYED398 TID40 World saved in 1,835 ms 11/8/2024 1:10:04 AM 0.594.1 SINGLEP DELAYED399 TID65 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 378.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:10:04 AM 0.594.1 SINGLEP DELAYED400 TID65 World saved in 1,701 ms 11/8/2024 1:11:51 AM 0.594.1 SINGLEP DELAYED401 TID67 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 381.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:11:51 AM 0.594.1 SINGLEP DELAYED402 TID67 World saved in 1,876 ms 11/8/2024 1:13:27 AM 0.594.1 SINGLEP DELAYED403 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 384.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:13:27 AM 0.594.1 SINGLEP DELAYED404 TID30 World saved in 1,758 ms 11/8/2024 1:14:20 AM 0.594.1 SINGLEP DELAYED405 TID33 1573ms to read savegame 'Landing/Autosave Neoterisk Turn 564' to intermediate format. Prior game version: 0_5941_Polish 11/8/2024 1:14:20 AM 0.594.1 SINGLEP DELAYED406 TID33 552ms to process 'Landing/Autosave Neoterisk Turn 564' data fully. 11/8/2024 1:14:20 AM 0.594.1 SINGLEP DELAYED407 TID33 Loaded tiles: 807 (841 cells) 11/8/2024 1:14:21 AM 0.594.1 SINGLEP DELAYED408 TID27 Finished RunGameStartOnBGThread in 355ms. We have 25625 total items. 11/8/2024 1:14:22 AM 0.594.1 SINGLEP DELAYED409 TID33 Finished adding outdoor spots 441 cells, adding 142 spots in the process. This took 717ms 11/8/2024 1:14:22 AM 0.594.1 SINGLEP DELAYED410 TID33 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/8/2024 1:15:25 AM 0.594.1 SINGLEP DELAYED411 TID28 World saved in 1,761 ms 11/8/2024 1:16:05 AM 0.594.1 SINGLEP DELAYED412 TID65 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 387.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:16:05 AM 0.594.1 SINGLEP DELAYED413 TID65 World saved in 1,821 ms 11/8/2024 1:16:08 AM 0.594.1 SINGLEP DELAYED414 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 390.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:16:08 AM 0.594.1 SINGLEP DELAYED415 TID36 World saved in 1,826 ms 11/8/2024 1:16:27 AM 0.594.1 SINGLEP DELAYED416 TID38 World saved in 1,757 ms 11/8/2024 1:16:31 AM 0.594.1 SINGLEP DELAYED417 TID65 World saved in 1,810 ms 11/8/2024 1:17:14 AM 0.594.1 SINGLEP DELAYED418 TID39 World saved in 2,097 ms 11/8/2024 1:19:26 AM 0.594.1 SINGLEP DELAYED419 TID44 World saved in 1,810 ms 11/8/2024 1:20:29 AM 0.594.1 SINGLEP DELAYED420 TID35 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 393.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:20:29 AM 0.594.1 SINGLEP DELAYED421 TID35 World saved in 1,875 ms 11/8/2024 1:20:45 AM 0.594.1 SINGLEP DELAYED422 TID64 World saved in 1,740 ms 11/8/2024 1:21:03 AM 0.594.1 SINGLEP DELAYED423 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 397.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:21:03 AM 0.594.1 SINGLEP DELAYED424 TID34 World saved in 1,891 ms 11/8/2024 1:23:41 AM 0.594.1 SINGLEP DELAYED425 TID65 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 400.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:23:41 AM 0.594.1 SINGLEP DELAYED426 TID65 World saved in 1,952 ms 11/8/2024 1:23:44 AM 0.594.1 SINGLEP DELAYED427 TID67 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 402.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:23:44 AM 0.594.1 SINGLEP DELAYED428 TID67 World saved in 1,765 ms 11/8/2024 1:24:36 AM 0.594.1 SINGLEP DELAYED429 TID28 World saved in 1,658 ms 11/8/2024 1:25:11 AM 0.594.1 SINGLEP DELAYED430 TID40 1631ms to read savegame 'Landing/dasadsadsdasadsdas' to intermediate format. Prior game version: 0_5941_Polish 11/8/2024 1:25:12 AM 0.594.1 SINGLEP DELAYED431 TID40 537ms to process 'Landing/dasadsadsdasadsdas' data fully. 11/8/2024 1:25:12 AM 0.594.1 SINGLEP DELAYED432 TID40 Loaded tiles: 807 (841 cells) 11/8/2024 1:25:12 AM 0.594.1 SINGLEP DELAYED433 TID34 Finished RunGameStartOnBGThread in 119ms. We have 25626 total items. 11/8/2024 1:25:13 AM 0.594.1 SINGLEP DELAYED434 TID69 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 697ms 11/8/2024 1:25:13 AM 0.594.1 SINGLEP DELAYED435 TID69 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/8/2024 1:25:34 AM 0.594.1 SINGLEP DELAYED436 TID61 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 405.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:25:34 AM 0.594.1 SINGLEP DELAYED437 TID61 World saved in 1,857 ms 11/8/2024 1:26:29 AM 0.594.1 SINGLEP DELAYED438 TID36 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 408.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:26:29 AM 0.594.1 SINGLEP DELAYED439 TID36 World saved in 1,849 ms 11/8/2024 1:26:46 AM 0.594.1 SINGLEP DELAYED440 TID36 World saved in 2,088 ms 11/8/2024 1:28:25 AM 0.594.1 SINGLEP DELAYED441 TID38 World saved in 1,766 ms 11/8/2024 1:28:30 AM 0.594.1 SINGLEP DELAYED442 TID27 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 411.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:28:30 AM 0.594.1 SINGLEP DELAYED443 TID27 World saved in 1,848 ms 11/8/2024 1:31:45 AM 0.594.1 SINGLEP DELAYED444 TID61 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 414.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:31:45 AM 0.594.1 SINGLEP DELAYED445 TID61 World saved in 1,931 ms 11/8/2024 1:31:47 AM 0.594.1 SINGLEP DELAYED446 TID62 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 417.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:31:47 AM 0.594.1 SINGLEP DELAYED447 TID62 World saved in 1,966 ms 11/8/2024 1:32:40 AM 0.594.1 SINGLEP DELAYED448 TID39 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 420.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:32:40 AM 0.594.1 SINGLEP DELAYED449 TID39 World saved in 1,790 ms 11/8/2024 1:32:46 AM 0.594.1 SINGLEP DELAYED450 TID34 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 423.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:32:46 AM 0.594.1 SINGLEP DELAYED451 TID34 World saved in 1,970 ms 11/8/2024 1:32:50 AM 0.594.1 SINGLEP DELAYED452 TID69 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.ArcenFileSerializer.ResizeTo (System.Int32 NewSize) [0x00001] in :0 at Arcen.Universal.ArcenFileSerializer.ResizeForAdditionalLength (System.Int32 NeedsToAccomodateThisMuchMore) [0x0001f] in :0 at Arcen.Universal.ArcenFileSerializer.WriteFooterIfNeeded () [0x00096] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.IO.BinaryWriter ByteWriter) [0x00046] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x0001d] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00365] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <0c9aee501e494f78afcb4910e6958300>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 11/8/2024 1:33:02 AM 0.594.1 SINGLEP DELAYED453 TID36 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.ArcenFileSerializer.ResizeTo (System.Int32 NewSize) [0x00001] in :0 at Arcen.Universal.ArcenFileSerializer.ResizeForAdditionalLength (System.Int32 NeedsToAccomodateThisMuchMore) [0x0001f] in :0 at Arcen.Universal.ArcenFileSerializer.WriteFooterIfNeeded () [0x00096] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.IO.BinaryWriter ByteWriter) [0x00046] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x0001d] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00365] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <0c9aee501e494f78afcb4910e6958300>:0 at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.ArcenFileSerializer.ResizeTo (System.Int32 NewSize) [0x00001] in :0 at Arcen.Universal.ArcenFileSerializer.ResizeForAdditionalLength (System.Int32 NeedsToAccomodateThisMuchMore) [0x0001f] in :0 at Arcen.Universal.ArcenFileSerializer.WriteFooterIfNeeded () [0x00096] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.IO.BinaryWriter ByteWriter) [0x00046] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x0001d] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00365] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <0c9aee501e494f78afcb4910e6958300>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 11/8/2024 1:33:49 AM 0.594.1 SINGLEP DELAYED454 TID35 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.ArcenFileSerializer.ResizeTo (System.Int32 NewSize) [0x00001] in :0 at Arcen.Universal.ArcenFileSerializer.ResizeForAdditionalLength (System.Int32 NeedsToAccomodateThisMuchMore) [0x0001f] in :0 at Arcen.Universal.ArcenFileSerializer.WriteFooterIfNeeded () [0x00096] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.IO.BinaryWriter ByteWriter) [0x00046] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x0001d] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00365] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <0c9aee501e494f78afcb4910e6958300>:0 at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.ArcenFileSerializer.ResizeTo (System.Int32 NewSize) [0x00001] in :0 at Arcen.Universal.ArcenFileSerializer.ResizeForAdditionalLength (System.Int32 NeedsToAccomodateThisMuchMore) [0x0001f] in :0 at Arcen.Universal.ArcenFileSerializer.WriteFooterIfNeeded () [0x00096] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.IO.BinaryWriter ByteWriter) [0x00046] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x0001d] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00365] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <0c9aee501e494f78afcb4910e6958300>:0 at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.ArcenFileSerializer.ResizeTo (System.Int32 NewSize) [0x00001] in :0 at Arcen.Universal.ArcenFileSerializer.ResizeForAdditionalLength (System.Int32 NeedsToAccomodateThisMuchMore) [0x0001f] in :0 at Arcen.Universal.ArcenFileSerializer.WriteFooterIfNeeded () [0x00096] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.IO.BinaryWriter ByteWriter) [0x00046] in :0 at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x0001d] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00365] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <0c9aee501e494f78afcb4910e6958300>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass14_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 11/8/2024 1:34:09 AM SINGLEP Current directory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 11/8/2024 1:34:09 AM SINGLEP Opening Eyes (0.1430s) 11/8/2024 1:34:09 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon RX 6800 XT graphicsDeviceID: 29631 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16338 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 5800X3D 8-Core Processor processorCount: 16 processorFrequency: 3400 systemMemorySize: 65462 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/8/2024 1:34:09 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 11/8/2024 1:34:09 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16321611 appID: 2604860 11/8/2024 1:34:09 AM 0.594.1 SINGLEP Game Version: 0.594.1 (Main Game 11/8/2024 1:34:09 AM 0.594.1 SINGLEP Examining Inner Self (0.0840s) 11/8/2024 1:34:09 AM 0.594.1 SINGLEP Returning King (0.0040s) 11/8/2024 1:34:09 AM 0.594.1 SINGLEP Found 528 xml files in 252 folders in 34ms 11/8/2024 1:34:10 AM 0.594.1 SINGLEP Check For Extra Squires (0.4315s) 11/8/2024 1:34:10 AM 0.594.1 SINGLEP 528 Xml Files Parsed in 392ms 11/8/2024 1:34:10 AM 0.594.1 SINGLEP Gather Ancient Lifeforms (0.0005s) 11/8/2024 1:34:10 AM 0.594.1 SINGLEP Bring Ambassador To Dinner (0.2105s) 11/8/2024 1:34:10 AM 0.594.1 SINGLEP Update mod and expansion statuses! 11/8/2024 1:34:10 AM 0.594.1 SINGLEP Check Nearby Fiefdoms (0.0270s) 11/8/2024 1:34:10 AM 0.594.1 SINGLEP No resolution change was required. 11/8/2024 1:34:10 AM 0.594.1 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:Vsync (vsync: 1 targetFPS:0) 11/8/2024 1:34:11 AM 0.594.1 SINGLEP Disperse Diaspora (0.7065s) 11/8/2024 1:34:11 AM 0.594.1 SINGLEP Wonder About Those Spiders (0.0575s) 11/8/2024 1:34:11 AM 0.594.1 SINGLEP Reassure Self (0.0155s) 11/8/2024 1:34:11 AM 0.594.1 SINGLEP Thinking Abstract Thoughts (0.3310s) 11/8/2024 1:34:12 AM 0.594.1 SINGLEP Sound Search (1.1830s) 11/8/2024 1:34:12 AM 0.594.1 SINGLEP Polishing Stones (0.0595s) 11/8/2024 1:34:13 AM 0.594.1 SINGLEP Making Connections (0.3275s) 11/8/2024 1:34:13 AM 0.594.1 SINGLEP 3.6 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.7s) Thinking Abstract Thoughts (0.3s) Sound Search (1.2s) Making Connections (0.3s) 11/8/2024 1:34:13 AM 0.594.1 SINGLEP Finished loading 6538 sprites from dictionaries! (3230 table rows waiting on them.) 11/8/2024 1:34:13 AM 0.594.1 SINGLEP Linked all icons to rows in 13ms. 11/8/2024 1:34:13 AM 0.594.1 SINGLEP DELAYED3 TID25 Finished loading all LevelType contents in 0.4s 11/8/2024 1:34:13 AM 0.594.1 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 11/8/2024 1:34:13 AM 0.594.1 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 11/8/2024 1:34:13 AM 0.594.1 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 11/8/2024 1:34:13 AM 0.594.1 SINGLEP DELAYED4 TID23 3.8 seconds total load time and post-editing time. 11/8/2024 1:34:13 AM 0.594.1 SINGLEP 589 materials found. 11/8/2024 1:34:13 AM 0.594.1 SINGLEP DELAYED5 TID9 1,463 pools initialized with 466,005 items in 313ms 11/8/2024 1:35:44 AM 0.594.1 SINGLEP DELAYED6 TID10 WorldSaveLoad.LoadWorld _Load.DiskLoadThread background thread error: System.Exception: Tried to read more bits from a deserialization buffer than we had! Requested byte index to pull bit from was 0, but the number of bytes in this buffer was only 0 at Arcen.Universal.ArcenFileDeserializer.GetNextBit () [0x00044] in :0 at Arcen.Universal.ArcenFileDeserializer.GetBits_InnerHelperFixed32 () [0x00007] in :0 at Arcen.Universal.ArcenFileDeserializer.ReadAllBytes () [0x00001] in :0 at Arcen.Universal.ArcenFileDeserializer.ReadFromStream_AlreadyDecompressed (System.Byte[] bytes) [0x0000f] in :0 at Arcen.Universal.ArcenFileDeserializer.ReadFromStream (System.String Filename) [0x00076] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c.b__34_0 (Arcen.Universal.TaskStartData startData) [0x0006d] in <0c9aee501e494f78afcb4910e6958300>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c.b__34_0 (Arcen.Universal.TaskStartData startData) [0x00000] in <0c9aee501e494f78afcb4910e6958300>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 11/8/2024 1:35:51 AM 0.594.1 SINGLEP DELAYED7 TID22 1643ms to read savegame 'Landing/Autosave Neoterisk Turn 603' to intermediate format. Prior game version: 0_5941_Polish 11/8/2024 1:35:52 AM 0.594.1 SINGLEP DELAYED8 TID22 766ms to process 'Landing/Autosave Neoterisk Turn 603' data fully. 11/8/2024 1:35:52 AM 0.594.1 SINGLEP DELAYED9 TID22 Loaded tiles: 807 (841 cells) 11/8/2024 1:35:53 AM 0.594.1 SINGLEP DELAYED10 TID14 Finished RunGameStartOnBGThread in 562ms. We have 25626 total items. 11/8/2024 1:35:55 AM 0.594.1 SINGLEP DELAYED11 TID29 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 701ms 11/8/2024 1:35:55 AM 0.594.1 SINGLEP DELAYED12 TID29 Finished adding initial NPC Guards for 318 pois, adding 0 guard NPCs in the process. This took 0ms 11/8/2024 1:36:22 AM 0.594.1 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 11/8/2024 1:37:03 AM 0.594.1 SINGLEP DELAYED13 TID23 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 427.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:37:03 AM 0.594.1 SINGLEP DELAYED14 TID23 World saved in 1,274 ms 11/8/2024 1:37:12 AM 0.594.1 SINGLEP DELAYED15 TID8 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 429.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:37:12 AM 0.594.1 SINGLEP DELAYED16 TID8 World saved in 1,227 ms 11/8/2024 1:37:25 AM 0.594.1 SINGLEP DELAYED17 TID6 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 432.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:37:25 AM 0.594.1 SINGLEP DELAYED18 TID6 World saved in 1,282 ms 11/8/2024 1:38:28 AM 0.594.1 SINGLEP DELAYED19 TID13 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 435.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:38:28 AM 0.594.1 SINGLEP DELAYED20 TID13 World saved in 1,246 ms 11/8/2024 1:39:57 AM 0.594.1 SINGLEP DELAYED21 TID13 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 438.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:39:57 AM 0.594.1 SINGLEP DELAYED22 TID13 World saved in 1,196 ms 11/8/2024 1:39:59 AM 0.594.1 SINGLEP DELAYED23 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 443.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:39:59 AM 0.594.1 SINGLEP DELAYED24 TID30 World saved in 1,211 ms 11/8/2024 1:40:06 AM 0.594.1 SINGLEP DELAYED25 TID21 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 445.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:40:06 AM 0.594.1 SINGLEP DELAYED26 TID21 World saved in 1,240 ms 11/8/2024 1:40:18 AM 0.594.1 SINGLEP DELAYED27 TID30 World saved in 1,199 ms 11/8/2024 1:41:24 AM 0.594.1 SINGLEP DELAYED28 TID8 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 447.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:41:24 AM 0.594.1 SINGLEP DELAYED29 TID8 World saved in 1,343 ms 11/8/2024 1:41:26 AM 0.594.1 SINGLEP DELAYED30 TID9 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 450.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:41:26 AM 0.594.1 SINGLEP DELAYED31 TID9 World saved in 1,241 ms 11/8/2024 1:41:50 AM 0.594.1 SINGLEP DELAYED32 TID29 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 453.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:41:50 AM 0.594.1 SINGLEP DELAYED33 TID29 World saved in 1,255 ms 11/8/2024 1:42:27 AM 0.594.1 SINGLEP DELAYED34 TID22 World saved in 1,367 ms 11/8/2024 1:44:09 AM 0.594.1 SINGLEP DELAYED35 TID15 World saved in 1,231 ms 11/8/2024 1:45:01 AM 0.594.1 SINGLEP DELAYED36 TID30 Pruned autosave: 'J:/Program Files (x86)/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Landing/Autosave Neoterisk Turn 456.save' (1 of 1 to prune from 61 total autosaves in this profile) 11/8/2024 1:45:01 AM 0.594.1 SINGLEP DELAYED37 TID30 World saved in 1,267 ms 11/8/2024 1:45:04 AM 0.594.1 SINGLEP DELAYED38 TID15 World saved in 1,237 ms