5/27/2024 7:01:31 PM SINGLEP Opening Eyes (0.2150s) 5/27/2024 7:01:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/27/2024 7:01:30 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/27/2024 7:01:31 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/27/2024 7:01:31 PM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/27/2024 7:01:31 PM 0.524 SINGLEP Examining Inner Self (0.2025s) 5/27/2024 7:01:31 PM 0.524 SINGLEP Returning King (0.0080s) 5/27/2024 7:01:31 PM 0.524 SINGLEP Found 462 xml files in 225 folders in 60ms 5/27/2024 7:01:32 PM 0.524 SINGLEP Check For Extra Squires (0.7111s) 5/27/2024 7:01:32 PM 0.524 SINGLEP 462 Xml Files Parsed in 645ms 5/27/2024 7:01:32 PM 0.524 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/27/2024 7:01:32 PM 0.524 SINGLEP Bring Ambassador To Dinner (0.4693s) 5/27/2024 7:01:32 PM 0.524 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__125.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 5/27/2024 7:01:32 PM 0.524 SINGLEP Update mod and expansion statuses! 5/27/2024 7:01:32 PM 0.524 SINGLEP Check Nearby Fiefdoms (0.0994s) 5/27/2024 7:01:33 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 7:01:33 PM 0.524 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 7:01:34 PM 0.524 SINGLEP Disperse Diaspora (1.3915s) 5/27/2024 7:01:34 PM 0.524 SINGLEP Wonder About Those Spiders (0.1486s) 5/27/2024 7:01:34 PM 0.524 SINGLEP Reassure Self (0.0439s) 5/27/2024 7:01:34 PM 0.524 SINGLEP Thinking Abstract Thoughts (0.3191s) 5/27/2024 7:01:36 PM 0.524 SINGLEP Sound Search (1.7181s) 5/27/2024 7:01:36 PM 0.524 SINGLEP Polishing Stones (0.0748s) 5/27/2024 7:01:36 PM 0.524 SINGLEP Making Connections (0.3592s) 5/27/2024 7:01:36 PM 0.524 SINGLEP 5.8 seconds total load time. Check For Extra Squires (0.7s) Bring Ambassador To Dinner (0.5s) Disperse Diaspora (1.4s) Thinking Abstract Thoughts (0.3s) Sound Search (1.7s) Making Connections (0.4s) 5/27/2024 7:01:37 PM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/27/2024 7:01:37 PM 0.524 SINGLEP Linked all icons to rows in 24ms. 5/27/2024 7:01:37 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/27/2024 7:01:37 PM 0.524 SINGLEP DELAYED3 TID7 Finished loading all LevelType contents in 0.4s 5/27/2024 7:01:38 PM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/27/2024 7:01:38 PM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/27/2024 7:01:38 PM 0.524 SINGLEP DELAYED4 TID7 7.0 seconds total load time and post-editing time. 5/27/2024 7:01:38 PM 0.524 SINGLEP 556 materials found. 5/27/2024 7:01:38 PM 0.524 SINGLEP DELAYED5 TID12 1,463 pools initialized with 466,005 items in 456ms 5/27/2024 7:03:31 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 7:03:31 PM 0.524 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 7:03:36 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 7:03:36 PM 0.524 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 7:12:14 PM 0.524 SINGLEP DELAYED6 TID12 Will generate map: 440 cells targeted. Existing tile count: 0 5/27/2024 7:12:21 PM 0.524 SINGLEP DELAYED7 TID7 Generated names for 361 pois with missing names. 5/27/2024 7:12:21 PM 0.524 SINGLEP DELAYED8 TID7 Finished FillAnyMissingSimBuildings, we had 32891 new buildings, and 32891 total items. SkippedBuildings: 0 AddedBuildings: 32891 CellCountChecked: 841 5/27/2024 7:12:21 PM 0.524 SINGLEP DELAYED9 TID15 InitializePopulation WAS needed, 32891 buildings to handle. 5/27/2024 7:12:21 PM 0.524 SINGLEP DELAYED10 TID7 Finished RunGameStartOnBGThread in 566ms. We have 32891 total items. 5/27/2024 7:12:24 PM 0.524 SINGLEP DELAYED11 TID16 Finished adding outdoor spots 841 cells, adding 34031 spots in the process. This took 1,799ms 5/27/2024 7:12:24 PM 0.524 SINGLEP DELAYED12 TID23 World saved in 2,332 ms 5/27/2024 7:12:25 PM 0.524 SINGLEP DELAYED13 TID16 Finished adding initial NPC Guards for 371 pois, adding 482 guard NPCs in the process. This took 546ms 5/27/2024 7:19:18 PM 0.524 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/27/2024 7:25:43 PM 0.524 SINGLEP DELAYED14 TID14 World saved in 1,778 ms 5/27/2024 7:37:06 PM 0.524 SINGLEP DELAYED15 TID10 World saved in 1,671 ms 5/27/2024 7:43:44 PM 0.524 SINGLEP DELAYED16 TID17 World saved in 1,664 ms 5/27/2024 7:54:44 PM 0.524 SINGLEP DELAYED17 TID31 World saved in 1,761 ms 5/27/2024 7:59:45 PM 0.524 SINGLEP DELAYED18 TID27 World saved in 1,802 ms 5/27/2024 8:03:09 PM 0.524 SINGLEP DELAYED19 TID30 World saved in 1,740 ms 5/27/2024 8:08:47 PM 0.524 SINGLEP DELAYED20 TID19 World saved in 1,708 ms 5/27/2024 8:16:13 PM 0.524 SINGLEP DELAYED21 TID20 World saved in 1,804 ms 5/27/2024 8:21:40 PM 0.524 SINGLEP DELAYED22 TID27 World saved in 1,729 ms 5/27/2024 9:09:34 PM 0.524 SINGLEP DELAYED23 TID22 World saved in 1,781 ms 5/27/2024 9:18:37 PM 0.524 SINGLEP DELAYED24 TID28 World saved in 1,854 ms 5/27/2024 9:31:26 PM 0.524 SINGLEP DELAYED25 TID7 World saved in 1,855 ms 5/27/2024 9:34:49 PM 0.524 SINGLEP DELAYED26 TID6 World saved in 1,798 ms 5/27/2024 9:40:45 PM 0.524 SINGLEP DELAYED27 TID16 World saved in 1,768 ms 5/27/2024 9:46:27 PM 0.524 SINGLEP DELAYED28 TID23 World saved in 2,045 ms 5/27/2024 9:51:06 PM 0.524 SINGLEP DELAYED29 TID24 World saved in 1,772 ms 5/27/2024 9:56:39 PM 0.524 SINGLEP DELAYED30 TID20 World saved in 1,735 ms 5/27/2024 9:59:35 PM 0.524 SINGLEP DELAYED31 TID15 World saved in 1,805 ms 5/27/2024 10:02:43 PM 0.524 SINGLEP DELAYED32 TID19 World saved in 1,880 ms 5/27/2024 10:12:24 PM 0.524 SINGLEP DELAYED33 TID7 World saved in 1,920 ms 5/27/2024 10:13:40 PM 0.524 SINGLEP DELAYED34 TID26 World saved in 1,799 ms 5/28/2024 12:21:29 AM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/28/2024 12:21:29 AM SINGLEP Opening Eyes (0.2932s) 5/28/2024 12:21:29 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/28/2024 12:21:28 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/28/2024 12:21:28 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/28/2024 12:21:29 AM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/28/2024 12:21:29 AM 0.524 SINGLEP Examining Inner Self (0.5325s) 5/28/2024 12:21:29 AM 0.524 SINGLEP Returning King (0.0170s) 5/28/2024 12:21:29 AM 0.524 SINGLEP Found 462 xml files in 225 folders in 51ms 5/28/2024 12:21:32 AM 0.524 SINGLEP Check For Extra Squires (2.5381s) 5/28/2024 12:21:32 AM 0.524 SINGLEP 462 Xml Files Parsed in 2,480ms 5/28/2024 12:21:32 AM 0.524 SINGLEP Gather Ancient Lifeforms (0.0000s) 5/28/2024 12:21:32 AM 0.524 SINGLEP Bring Ambassador To Dinner (0.0494s) 5/28/2024 12:21:32 AM 0.524 SINGLEP Update mod and expansion statuses! 5/28/2024 12:21:32 AM 0.524 SINGLEP Check Nearby Fiefdoms (0.0459s) 5/28/2024 12:21:33 AM 0.524 SINGLEP No resolution change was required. 5/28/2024 12:21:33 AM 0.524 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/28/2024 12:21:34 AM 0.524 SINGLEP Disperse Diaspora (1.8330s) 5/28/2024 12:21:34 AM 0.524 SINGLEP Wonder About Those Spiders (0.0918s) 5/28/2024 12:21:34 AM 0.524 SINGLEP Reassure Self (0.0244s) 5/28/2024 12:21:34 AM 0.524 SINGLEP Thinking Abstract Thoughts (0.2615s) 5/28/2024 12:21:36 AM 0.524 SINGLEP Sound Search (1.8681s) 5/28/2024 12:21:36 AM 0.524 SINGLEP Polishing Stones (0.0748s) 5/28/2024 12:21:36 AM 0.524 SINGLEP Making Connections (0.2942s) 5/28/2024 12:21:36 AM 0.524 SINGLEP 7.9 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.5s) Check For Extra Squires (2.5s) Disperse Diaspora (1.8s) Thinking Abstract Thoughts (0.3s) Sound Search (1.9s) Making Connections (0.3s) 5/28/2024 12:21:37 AM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/28/2024 12:21:37 AM 0.524 SINGLEP Linked all icons to rows in 22ms. 5/28/2024 12:21:37 AM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/28/2024 12:21:37 AM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/28/2024 12:21:37 AM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/28/2024 12:21:37 AM 0.524 SINGLEP 556 materials found. 5/28/2024 12:21:37 AM 0.524 SINGLEP DELAYED3 TID6 1,463 pools initialized with 466,005 items in 487ms 5/28/2024 12:21:39 AM 0.524 SINGLEP DELAYED4 TID5 Finished loading all LevelType contents in 2.6s 5/28/2024 12:21:39 AM 0.524 SINGLEP DELAYED5 TID14 10.2 seconds total load time and post-editing time. 5/28/2024 12:21:54 AM 0.524 SINGLEP DELAYED6 TID13 2703ms to read savegame 'Yap/Saved On Exit Landing Turn 60' to intermediate format. 5/28/2024 12:21:56 AM 0.524 SINGLEP DELAYED7 TID13 1651ms to process 'Yap/Saved On Exit Landing Turn 60' data fully. 5/28/2024 12:21:56 AM 0.524 SINGLEP DELAYED8 TID13 Loaded tiles: 807 (841 cells) 5/28/2024 12:21:58 AM 0.524 SINGLEP DELAYED9 TID5 Finished RunGameStartOnBGThread in 751ms. We have 32173 total items. 5/28/2024 12:22:33 AM 0.524 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/28/2024 12:26:47 AM 0.524 SINGLEP DELAYED10 TID19 World saved in 1,823 ms 5/28/2024 12:30:45 AM 0.524 SINGLEP DELAYED11 TID17 World saved in 1,850 ms 5/28/2024 12:37:08 AM 0.524 SINGLEP DELAYED12 TID8 World saved in 2,044 ms 5/28/2024 12:38:08 AM 0.524 SINGLEP DELAYED13 TID24 World saved in 1,997 ms 5/28/2024 9:46:04 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/28/2024 9:46:04 PM SINGLEP Opening Eyes (0.1959s) 5/28/2024 9:46:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/28/2024 9:46:04 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/28/2024 9:46:04 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14514020 appID: 2604860 5/28/2024 9:46:05 PM 0.525 SINGLEP Game Version: 0.525 (Main Game 5/28/2024 9:46:05 PM 0.525 SINGLEP Examining Inner Self (0.1656s) 5/28/2024 9:46:05 PM 0.525 SINGLEP Returning King (0.0219s) 5/28/2024 9:46:05 PM 0.525 SINGLEP Found 462 xml files in 225 folders in 48ms 5/28/2024 9:46:07 PM 0.525 SINGLEP Check For Extra Squires (2.2808s) 5/28/2024 9:46:07 PM 0.525 SINGLEP 462 Xml Files Parsed in 2,227ms 5/28/2024 9:46:07 PM 0.525 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/28/2024 9:46:07 PM 0.525 SINGLEP Bring Ambassador To Dinner (0.3458s) 5/28/2024 9:46:07 PM 0.525 SINGLEP Update mod and expansion statuses! 5/28/2024 9:46:07 PM 0.525 SINGLEP Check Nearby Fiefdoms (0.0758s) 5/28/2024 9:46:07 PM 0.525 SINGLEP No resolution change was required. 5/28/2024 9:46:07 PM 0.525 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/28/2024 9:46:08 PM 0.525 SINGLEP Disperse Diaspora (0.8070s) 5/28/2024 9:46:08 PM 0.525 SINGLEP Wonder About Those Spiders (0.0833s) 5/28/2024 9:46:08 PM 0.525 SINGLEP Reassure Self (0.0199s) 5/28/2024 9:46:08 PM 0.525 SINGLEP Thinking Abstract Thoughts (0.2804s) 5/28/2024 9:46:10 PM 0.525 SINGLEP Sound Search (1.8005s) 5/28/2024 9:46:10 PM 0.525 SINGLEP Polishing Stones (0.0797s) 5/28/2024 9:46:11 PM 0.525 SINGLEP Making Connections (0.4293s) 5/28/2024 9:46:11 PM 0.525 SINGLEP 6.6 seconds total load time. Check For Extra Squires (2.3s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (0.8s) Thinking Abstract Thoughts (0.3s) Sound Search (1.8s) Making Connections (0.4s) 5/28/2024 9:46:11 PM 0.525 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/28/2024 9:46:11 PM 0.525 SINGLEP Linked all icons to rows in 24ms. 5/28/2024 9:46:11 PM 0.525 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/28/2024 9:46:12 PM 0.525 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/28/2024 9:46:12 PM 0.525 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/28/2024 9:46:12 PM 0.525 SINGLEP 556 materials found. 5/28/2024 9:46:12 PM 0.525 SINGLEP DELAYED3 TID9 1,463 pools initialized with 466,005 items in 481ms 5/28/2024 9:46:13 PM 0.525 SINGLEP DELAYED4 TID16 Finished loading all LevelType contents in 2.8s 5/28/2024 9:46:13 PM 0.525 SINGLEP DELAYED5 TID20 9.0 seconds total load time and post-editing time. 5/28/2024 9:46:46 PM 0.525 SINGLEP DELAYED6 TID18 Will generate map: 440 cells targeted. Existing tile count: 0 5/28/2024 9:46:53 PM 0.525 SINGLEP DELAYED7 TID23 Generated names for 348 pois with missing names. 5/28/2024 9:46:53 PM 0.525 SINGLEP DELAYED8 TID23 Finished FillAnyMissingSimBuildings, we had 32177 new buildings, and 32177 total items. SkippedBuildings: 0 AddedBuildings: 32177 CellCountChecked: 841 5/28/2024 9:46:53 PM 0.525 SINGLEP DELAYED9 TID10 InitializePopulation WAS needed, 32177 buildings to handle. 5/28/2024 9:46:53 PM 0.525 SINGLEP DELAYED10 TID23 Finished RunGameStartOnBGThread in 611ms. We have 32177 total items. 5/28/2024 9:46:56 PM 0.525 SINGLEP DELAYED11 TID18 Finished adding outdoor spots 841 cells, adding 34101 spots in the process. This took 1,685ms 5/28/2024 9:46:57 PM 0.525 SINGLEP DELAYED12 TID18 Finished adding initial NPC Guards for 358 pois, adding 502 guard NPCs in the process. This took 692ms 5/28/2024 9:46:57 PM 0.525 SINGLEP DELAYED13 TID16 World saved in 2,902 ms 5/28/2024 9:48:31 PM 0.525 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/28/2024 9:51:19 PM 0.525 SINGLEP DELAYED14 TID20 World saved in 1,690 ms 5/28/2024 9:56:23 PM 0.525 SINGLEP DELAYED15 TID9 World saved in 1,733 ms 5/28/2024 10:18:10 PM 0.525 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 51 5/28/2024 10:19:25 PM 0.525 SINGLEP DELAYED16 TID26 World saved in 1,759 ms 5/28/2024 10:35:28 PM 0.525 SINGLEP DELAYED17 TID30 World saved in 1,779 ms 5/28/2024 10:46:46 PM 0.525 SINGLEP DELAYED18 TID29 World saved in 1,808 ms 5/28/2024 10:48:33 PM 0.525 SINGLEP DELAYED19 TID26 World saved in 1,725 ms 5/28/2024 10:48:44 PM 0.525 SINGLEP DELAYED20 TID22 World saved in 1,809 ms 5/28/2024 10:50:13 PM 0.525 SINGLEP DELAYED21 TID11 World saved in 1,791 ms 5/28/2024 10:51:58 PM 0.525 SINGLEP DELAYED22 TID15 World saved in 1,834 ms 5/28/2024 10:55:50 PM 0.525 SINGLEP DELAYED23 TID11 World saved in 1,732 ms 5/28/2024 10:57:40 PM 0.525 SINGLEP DELAYED24 TID7 World saved in 1,772 ms 5/28/2024 11:14:42 PM 0.525 SINGLEP DELAYED25 TID9 World saved in 1,839 ms 5/28/2024 11:21:53 PM 0.525 SINGLEP DELAYED26 TID27 World saved in 1,959 ms 5/28/2024 11:27:06 PM 0.525 SINGLEP DELAYED27 TID28 World saved in 1,861 ms 5/28/2024 11:30:51 PM 0.525 SINGLEP DELAYED28 TID11 World saved in 1,768 ms 5/28/2024 11:30:54 PM 0.525 SINGLEP DELAYED29 TID28 World saved in 1,731 ms 5/29/2024 6:43:18 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/29/2024 6:43:18 PM SINGLEP Opening Eyes (0.3201s) 5/29/2024 6:43:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2024 6:43:17 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/29/2024 6:43:18 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14527170 appID: 2604860 5/29/2024 6:43:19 PM 0.526 SINGLEP Game Version: 0.526 (Main Game 5/29/2024 6:43:19 PM 0.526 SINGLEP Examining Inner Self (0.6680s) 5/29/2024 6:43:19 PM 0.526 SINGLEP Returning King (0.0440s) 5/29/2024 6:43:19 PM 0.526 SINGLEP Found 463 xml files in 225 folders in 56ms 5/29/2024 6:43:23 PM 0.526 SINGLEP Check For Extra Squires (4.1618s) 5/29/2024 6:43:23 PM 0.526 SINGLEP 463 Xml Files Parsed in 4,099ms 5/29/2024 6:43:23 PM 0.526 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/29/2024 6:43:23 PM 0.526 SINGLEP Bring Ambassador To Dinner (0.0941s) 5/29/2024 6:43:23 PM 0.526 SINGLEP Update mod and expansion statuses! 5/29/2024 6:43:23 PM 0.526 SINGLEP Check Nearby Fiefdoms (0.0860s) 5/29/2024 6:43:24 PM 0.526 SINGLEP No resolution change was required. 5/29/2024 6:43:24 PM 0.526 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 6:43:25 PM 0.526 SINGLEP Disperse Diaspora (1.2604s) 5/29/2024 6:43:25 PM 0.526 SINGLEP Wonder About Those Spiders (0.1322s) 5/29/2024 6:43:25 PM 0.526 SINGLEP Reassure Self (0.0269s) 5/29/2024 6:43:25 PM 0.526 SINGLEP Thinking Abstract Thoughts (0.3282s) 5/29/2024 6:43:27 PM 0.526 SINGLEP Sound Search (1.7231s) 5/29/2024 6:43:27 PM 0.526 SINGLEP Polishing Stones (0.1197s) 5/29/2024 6:43:27 PM 0.526 SINGLEP Making Connections (0.5881s) 5/29/2024 6:43:27 PM 0.526 SINGLEP 9.6 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.7s) Check For Extra Squires (4.2s) Disperse Diaspora (1.3s) Thinking Abstract Thoughts (0.3s) Sound Search (1.7s) Making Connections (0.6s) 5/29/2024 6:43:28 PM 0.526 SINGLEP Finished loading 5693 sprites from dictionaries! (2545 table rows waiting on them.) 5/29/2024 6:43:28 PM 0.526 SINGLEP Linked all icons to rows in 27ms. 5/29/2024 6:43:29 PM 0.526 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/29/2024 6:43:29 PM 0.526 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/29/2024 6:43:29 PM 0.526 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/29/2024 6:43:30 PM 0.526 SINGLEP 556 materials found. 5/29/2024 6:43:30 PM 0.526 SINGLEP DELAYED3 TID44 1,463 pools initialized with 466,005 items in 750ms 5/29/2024 6:43:31 PM 0.526 SINGLEP DELAYED4 TID27 Finished loading all LevelType contents in 4.0s 5/29/2024 6:43:31 PM 0.526 SINGLEP DELAYED5 TID16 12.9 seconds total load time and post-editing time. 5/29/2024 6:44:41 PM 0.526 SINGLEP DELAYED6 TID26 4311ms to read savegame 'Killbot2000/Saved On Exit Landing Turn 44' to intermediate format. 5/29/2024 6:44:43 PM 0.526 SINGLEP DELAYED7 TID26 1993ms to process 'Killbot2000/Saved On Exit Landing Turn 44' data fully. 5/29/2024 6:44:43 PM 0.526 SINGLEP DELAYED8 TID26 Loaded tiles: 807 (841 cells) 5/29/2024 6:44:46 PM 0.526 SINGLEP DELAYED9 TID15 Finished RunGameStartOnBGThread in 960ms. We have 32209 total items. 5/29/2024 6:45:57 PM 0.526 SINGLEP DELAYED10 TID42 World saved in 2,881 ms 5/29/2024 6:49:08 PM 0.526 SINGLEP DELAYED11 TID5 World saved in 2,611 ms 5/29/2024 6:49:50 PM 0.526 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/29/2024 6:59:01 PM 0.526 SINGLEP DELAYED12 TID43 World saved in 1,998 ms 5/29/2024 6:59:10 PM 0.526 SINGLEP DELAYED13 TID29 World saved in 1,849 ms 5/29/2024 7:02:30 PM 0.526 SINGLEP DELAYED14 TID16 World saved in 1,830 ms 5/29/2024 7:09:29 PM 0.526 SINGLEP DELAYED15 TID17 World saved in 1,880 ms 5/29/2024 7:46:01 PM 0.526 SINGLEP DELAYED16 TID44 World saved in 1,741 ms 5/29/2024 7:47:50 PM 0.526 SINGLEP DELAYED17 TID39 2630ms to read savegame 'Killbot2000/Autosave Landing Turn 60' to intermediate format. 5/29/2024 7:47:51 PM 0.526 SINGLEP DELAYED18 TID39 884ms to process 'Killbot2000/Autosave Landing Turn 60' data fully. 5/29/2024 7:47:51 PM 0.526 SINGLEP DELAYED19 TID39 Loaded tiles: 807 (841 cells) 5/29/2024 7:47:52 PM 0.526 SINGLEP DELAYED20 TID39 Finished RunGameStartOnBGThread in 144ms. We have 31712 total items. 5/29/2024 7:48:17 PM 0.526 SINGLEP DELAYED21 TID29 2024ms to read savegame 'Killbot2000/Autosave Landing Turn 57' to intermediate format. 5/29/2024 7:48:18 PM 0.526 SINGLEP DELAYED22 TID29 796ms to process 'Killbot2000/Autosave Landing Turn 57' data fully. 5/29/2024 7:48:18 PM 0.526 SINGLEP DELAYED23 TID29 Loaded tiles: 807 (841 cells) 5/29/2024 7:48:19 PM 0.526 SINGLEP DELAYED24 TID38 Finished RunGameStartOnBGThread in 134ms. We have 31735 total items. 5/29/2024 7:48:58 PM 0.526 SINGLEP No resolution change was required. 5/29/2024 7:48:58 PM 0.526 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 8:15:47 PM 0.526 SINGLEP DELAYED25 TID15 World saved in 1,781 ms 5/29/2024 8:21:18 PM 0.526 SINGLEP DELAYED26 TID46 World saved in 1,820 ms 5/29/2024 8:25:52 PM 0.526 SINGLEP DELAYED27 TID13 World saved in 1,994 ms 5/29/2024 8:28:49 PM 0.526 SINGLEP DELAYED28 TID24 World saved in 1,905 ms 5/29/2024 8:31:06 PM 0.526 SINGLEP DELAYED29 TID14 World saved in 1,949 ms 5/29/2024 8:34:40 PM 0.526 SINGLEP DELAYED30 TID41 World saved in 1,963 ms 5/29/2024 8:36:03 PM 0.526 SINGLEP DELAYED31 TID21 World saved in 1,842 ms 5/29/2024 8:39:23 PM 0.526 SINGLEP DELAYED32 TID23 World saved in 1,830 ms 5/29/2024 8:41:38 PM 0.526 SINGLEP DELAYED33 TID20 World saved in 1,684 ms 5/29/2024 8:42:51 PM 0.526 SINGLEP DELAYED34 TID45 World saved in 1,888 ms 5/29/2024 8:44:04 PM 0.526 SINGLEP DELAYED35 TID48 World saved in 1,848 ms 5/29/2024 8:45:01 PM 0.526 SINGLEP DELAYED36 TID45 World saved in 1,848 ms 5/29/2024 8:46:08 PM 0.526 SINGLEP DELAYED37 TID18 World saved in 1,858 ms 5/29/2024 8:47:16 PM 0.526 SINGLEP DELAYED38 TID8 World saved in 1,801 ms 5/29/2024 8:48:49 PM 0.526 SINGLEP DELAYED39 TID8 World saved in 1,843 ms 5/29/2024 8:50:19 PM 0.526 SINGLEP DELAYED40 TID18 World saved in 2,152 ms 5/29/2024 8:51:28 PM 0.526 SINGLEP DELAYED41 TID47 World saved in 1,843 ms 5/29/2024 9:48:03 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/29/2024 9:48:03 PM SINGLEP Opening Eyes (0.1891s) 5/29/2024 9:48:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2024 9:48:03 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/29/2024 9:48:03 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14527170 appID: 2604860 5/29/2024 9:48:03 PM 0.526 SINGLEP Game Version: 0.526 (Main Game 5/29/2024 9:48:03 PM 0.526 SINGLEP Examining Inner Self (0.1426s) 5/29/2024 9:48:03 PM 0.526 SINGLEP Returning King (0.0090s) 5/29/2024 9:48:03 PM 0.526 SINGLEP Found 463 xml files in 225 folders in 51ms 5/29/2024 9:48:04 PM 0.526 SINGLEP Check For Extra Squires (0.5605s) 5/29/2024 9:48:04 PM 0.526 SINGLEP 463 Xml Files Parsed in 504ms 5/29/2024 9:48:04 PM 0.526 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/29/2024 9:48:04 PM 0.526 SINGLEP Bring Ambassador To Dinner (0.0658s) 5/29/2024 9:48:04 PM 0.526 SINGLEP Update mod and expansion statuses! 5/29/2024 9:48:04 PM 0.526 SINGLEP Check Nearby Fiefdoms (0.3016s) 5/29/2024 9:48:05 PM 0.526 SINGLEP No resolution change was required. 5/29/2024 9:48:05 PM 0.526 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 9:48:05 PM 0.526 SINGLEP Disperse Diaspora (0.8947s) 5/29/2024 9:48:05 PM 0.526 SINGLEP Wonder About Those Spiders (0.1360s) 5/29/2024 9:48:05 PM 0.526 SINGLEP Reassure Self (0.0868s) 5/29/2024 9:48:06 PM 0.526 SINGLEP Thinking Abstract Thoughts (0.4047s) 5/29/2024 9:48:07 PM 0.526 SINGLEP Sound Search (1.4326s) 5/29/2024 9:48:07 PM 0.526 SINGLEP Polishing Stones (0.0838s) 5/29/2024 9:48:08 PM 0.526 SINGLEP Making Connections (0.2953s) 5/29/2024 9:48:08 PM 0.526 SINGLEP 4.6 seconds total load time. Check For Extra Squires (0.6s) Check Nearby Fiefdoms (0.3s) Disperse Diaspora (0.9s) Thinking Abstract Thoughts (0.4s) Sound Search (1.4s) Making Connections (0.3s) 5/29/2024 9:48:08 PM 0.526 SINGLEP Finished loading 5693 sprites from dictionaries! (2545 table rows waiting on them.) 5/29/2024 9:48:08 PM 0.526 SINGLEP Linked all icons to rows in 29ms. 5/29/2024 9:48:08 PM 0.526 SINGLEP DELAYED3 TID13 Finished loading all LevelType contents in 0.3s 5/29/2024 9:48:08 PM 0.526 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/29/2024 9:48:09 PM 0.526 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/29/2024 9:48:09 PM 0.526 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/29/2024 9:48:09 PM 0.526 SINGLEP DELAYED4 TID14 5.6 seconds total load time and post-editing time. 5/29/2024 9:48:09 PM 0.526 SINGLEP 556 materials found. 5/29/2024 9:48:09 PM 0.526 SINGLEP DELAYED5 TID24 1,463 pools initialized with 466,005 items in 453ms 5/29/2024 9:48:59 PM 0.526 SINGLEP DELAYED6 TID23 2318ms to read savegame 'Killbot2000/Saved On Exit Landing Turn 106' to intermediate format. 5/29/2024 9:49:00 PM 0.526 SINGLEP DELAYED7 TID23 1182ms to process 'Killbot2000/Saved On Exit Landing Turn 106' data fully. 5/29/2024 9:49:00 PM 0.526 SINGLEP DELAYED8 TID23 Loaded tiles: 807 (841 cells) 5/29/2024 9:49:02 PM 0.526 SINGLEP DELAYED9 TID22 Finished RunGameStartOnBGThread in 655ms. We have 31730 total items. 5/29/2024 9:50:23 PM 0.526 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/29/2024 9:50:37 PM 0.526 SINGLEP DELAYED10 TID22 World saved in 1,740 ms 5/29/2024 9:51:26 PM 0.526 SINGLEP DELAYED11 TID16 World saved in 1,834 ms 5/29/2024 9:52:43 PM 0.526 SINGLEP DELAYED12 TID8 World saved in 1,819 ms 5/29/2024 9:53:39 PM 0.526 SINGLEP DELAYED13 TID24 World saved in 1,725 ms 5/29/2024 9:54:28 PM 0.526 SINGLEP DELAYED14 TID6 World saved in 1,770 ms 5/29/2024 9:56:53 PM 0.526 SINGLEP DELAYED15 TID9 World saved in 1,753 ms 5/29/2024 9:57:17 PM 0.526 SINGLEP DELAYED16 TID21 World saved in 1,723 ms 5/29/2024 9:58:31 PM 0.526 SINGLEP DELAYED17 TID14 World saved in 1,717 ms 5/29/2024 9:59:06 PM 0.526 SINGLEP DELAYED18 TID5 World saved in 1,724 ms 5/29/2024 10:00:48 PM 0.526 SINGLEP DELAYED19 TID18 World saved in 1,743 ms 5/29/2024 10:05:52 PM 0.526 SINGLEP DELAYED20 TID24 World saved in 1,826 ms 5/29/2024 10:07:13 PM 0.526 SINGLEP DELAYED21 TID20 World saved in 1,865 ms 5/29/2024 10:10:29 PM 0.526 SINGLEP DELAYED22 TID10 World saved in 1,878 ms 5/29/2024 10:12:19 PM 0.526 SINGLEP DELAYED23 TID11 World saved in 1,741 ms 5/29/2024 10:12:40 PM 0.526 SINGLEP DELAYED24 TID8 World saved in 1,819 ms 5/29/2024 10:15:26 PM 0.526 SINGLEP DELAYED25 TID22 World saved in 1,807 ms 5/29/2024 10:16:44 PM 0.526 SINGLEP DELAYED26 TID17 World saved in 1,733 ms 5/29/2024 10:18:34 PM 0.526 SINGLEP DELAYED27 TID6 World saved in 1,913 ms 5/29/2024 10:18:55 PM 0.526 SINGLEP DELAYED28 TID20 World saved in 1,718 ms 5/29/2024 10:22:26 PM 0.526 SINGLEP DELAYED29 TID25 World saved in 1,937 ms 5/29/2024 10:24:39 PM 0.526 SINGLEP DELAYED30 TID18 World saved in 1,871 ms 5/29/2024 10:27:59 PM 0.526 SINGLEP DELAYED31 TID9 World saved in 2,023 ms 5/29/2024 10:30:41 PM 0.526 SINGLEP DELAYED32 TID25 World saved in 1,905 ms 5/29/2024 10:34:03 PM 0.526 SINGLEP DELAYED33 TID6 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:34:03 PM 0.526 SINGLEP DELAYED34 TID6 World saved in 1,980 ms 5/29/2024 10:35:13 PM 0.526 SINGLEP DELAYED35 TID15 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:35:13 PM 0.526 SINGLEP DELAYED36 TID15 World saved in 1,951 ms 5/29/2024 10:38:30 PM 0.526 SINGLEP DELAYED37 TID6 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:38:30 PM 0.526 SINGLEP DELAYED38 TID6 World saved in 1,938 ms 5/29/2024 10:40:54 PM 0.526 SINGLEP DELAYED39 TID9 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:40:54 PM 0.526 SINGLEP DELAYED40 TID9 World saved in 1,965 ms 5/29/2024 10:50:19 PM 0.526 SINGLEP DELAYED41 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:50:19 PM 0.526 SINGLEP DELAYED42 TID13 World saved in 1,821 ms 5/29/2024 10:52:27 PM 0.526 SINGLEP DELAYED43 TID6 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:52:27 PM 0.526 SINGLEP DELAYED44 TID6 World saved in 1,907 ms 5/29/2024 10:53:28 PM 0.526 SINGLEP DELAYED45 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:53:28 PM 0.526 SINGLEP DELAYED46 TID25 World saved in 1,980 ms 5/29/2024 10:56:00 PM 0.526 SINGLEP DELAYED47 TID9 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:56:00 PM 0.526 SINGLEP DELAYED48 TID9 World saved in 1,944 ms 5/29/2024 10:58:57 PM 0.526 SINGLEP DELAYED49 TID17 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 10:58:57 PM 0.526 SINGLEP DELAYED50 TID17 World saved in 1,895 ms 5/29/2024 11:02:34 PM 0.526 SINGLEP DELAYED51 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:02:34 PM 0.526 SINGLEP DELAYED52 TID19 World saved in 1,917 ms 5/29/2024 11:04:33 PM 0.526 SINGLEP DELAYED53 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:04:33 PM 0.526 SINGLEP DELAYED54 TID5 World saved in 2,038 ms 5/29/2024 11:06:12 PM 0.526 SINGLEP DELAYED55 TID21 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:06:12 PM 0.526 SINGLEP DELAYED56 TID21 World saved in 1,943 ms 5/29/2024 11:07:29 PM 0.526 SINGLEP DELAYED57 TID17 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:07:29 PM 0.526 SINGLEP DELAYED58 TID17 World saved in 1,896 ms 5/29/2024 11:09:59 PM 0.526 SINGLEP DELAYED59 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:09:59 PM 0.526 SINGLEP DELAYED60 TID18 World saved in 1,953 ms 5/29/2024 11:11:49 PM 0.526 SINGLEP DELAYED61 TID16 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Saved On Exit Landing Turn 44.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:11:49 PM 0.526 SINGLEP DELAYED62 TID16 World saved in 1,955 ms 5/29/2024 11:13:35 PM 0.526 SINGLEP DELAYED63 TID24 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:13:35 PM 0.526 SINGLEP DELAYED64 TID24 World saved in 1,958 ms 5/29/2024 11:14:41 PM 0.526 SINGLEP DELAYED65 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:14:41 PM 0.526 SINGLEP DELAYED66 TID25 World saved in 1,956 ms 5/29/2024 11:16:39 PM 0.526 SINGLEP DELAYED67 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:16:39 PM 0.526 SINGLEP DELAYED68 TID13 World saved in 1,983 ms 5/29/2024 11:17:57 PM 0.526 SINGLEP DELAYED69 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:17:57 PM 0.526 SINGLEP DELAYED70 TID10 World saved in 1,953 ms 5/29/2024 11:20:51 PM 0.526 SINGLEP DELAYED71 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:20:51 PM 0.526 SINGLEP DELAYED72 TID22 World saved in 1,980 ms 5/29/2024 11:21:43 PM 0.526 SINGLEP DELAYED73 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:21:43 PM 0.526 SINGLEP DELAYED74 TID13 World saved in 1,948 ms 5/29/2024 11:23:53 PM 0.526 SINGLEP DELAYED75 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:23:53 PM 0.526 SINGLEP DELAYED76 TID12 World saved in 2,024 ms 5/29/2024 11:28:16 PM 0.526 SINGLEP DELAYED77 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:28:16 PM 0.526 SINGLEP DELAYED78 TID20 World saved in 1,982 ms 5/29/2024 11:29:28 PM 0.526 SINGLEP DELAYED79 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:29:28 PM 0.526 SINGLEP DELAYED80 TID5 World saved in 1,934 ms 5/29/2024 11:31:13 PM 0.526 SINGLEP DELAYED81 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:31:13 PM 0.526 SINGLEP DELAYED82 TID5 World saved in 1,958 ms 5/29/2024 11:32:41 PM 0.526 SINGLEP DELAYED83 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:32:41 PM 0.526 SINGLEP DELAYED84 TID5 World saved in 1,981 ms 5/29/2024 11:33:08 PM 0.526 SINGLEP DELAYED85 TID21 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:33:08 PM 0.526 SINGLEP DELAYED86 TID21 World saved in 1,952 ms 5/29/2024 11:33:39 PM 0.526 SINGLEP DELAYED87 TID11 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:33:39 PM 0.526 SINGLEP DELAYED88 TID11 World saved in 2,004 ms 5/29/2024 11:34:07 PM 0.526 SINGLEP DELAYED89 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:34:07 PM 0.526 SINGLEP DELAYED90 TID14 World saved in 1,968 ms 5/29/2024 11:35:14 PM 0.526 SINGLEP DELAYED91 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:35:14 PM 0.526 SINGLEP DELAYED92 TID10 World saved in 2,170 ms 5/29/2024 11:36:55 PM 0.526 SINGLEP DELAYED93 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:36:55 PM 0.526 SINGLEP DELAYED94 TID12 World saved in 1,958 ms 5/29/2024 11:38:38 PM 0.526 SINGLEP DELAYED95 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/29/2024 11:38:38 PM 0.526 SINGLEP DELAYED96 TID14 World saved in 2,043 ms 5/30/2024 11:11:16 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/30/2024 11:11:16 PM SINGLEP Opening Eyes (0.2453s) 5/30/2024 11:11:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/30/2024 11:11:16 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/30/2024 11:11:16 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14542479 appID: 2604860 5/30/2024 11:11:17 PM 0.528 SINGLEP Game Version: 0.528 (Main Game 5/30/2024 11:11:17 PM 0.528 SINGLEP Examining Inner Self (0.7698s) 5/30/2024 11:11:17 PM 0.528 SINGLEP Returning King (0.0189s) 5/30/2024 11:11:17 PM 0.528 SINGLEP Found 464 xml files in 226 folders in 59ms 5/30/2024 11:11:19 PM 0.528 SINGLEP Check For Extra Squires (2.3067s) 5/30/2024 11:11:19 PM 0.528 SINGLEP 464 Xml Files Parsed in 2,242ms 5/30/2024 11:11:19 PM 0.528 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/30/2024 11:11:19 PM 0.528 SINGLEP Bring Ambassador To Dinner (0.0618s) 5/30/2024 11:11:19 PM 0.528 SINGLEP Update mod and expansion statuses! 5/30/2024 11:11:19 PM 0.528 SINGLEP Check Nearby Fiefdoms (0.0768s) 5/30/2024 11:11:21 PM 0.528 SINGLEP No resolution change was required. 5/30/2024 11:11:21 PM 0.528 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/30/2024 11:11:21 PM 0.528 SINGLEP Disperse Diaspora (1.7927s) 5/30/2024 11:11:21 PM 0.528 SINGLEP Wonder About Those Spiders (0.1405s) 5/30/2024 11:11:21 PM 0.528 SINGLEP Reassure Self (0.0199s) 5/30/2024 11:11:22 PM 0.528 SINGLEP Thinking Abstract Thoughts (0.2807s) 5/30/2024 11:11:23 PM 0.528 SINGLEP Sound Search (1.5834s) 5/30/2024 11:11:23 PM 0.528 SINGLEP Polishing Stones (0.0768s) 5/30/2024 11:11:24 PM 0.528 SINGLEP Making Connections (0.2624s) 5/30/2024 11:11:24 PM 0.528 SINGLEP 7.7 seconds total load time. Examining Inner Self (0.8s) Check For Extra Squires (2.3s) Disperse Diaspora (1.8s) Thinking Abstract Thoughts (0.3s) Sound Search (1.6s) Making Connections (0.3s) 5/30/2024 11:11:24 PM 0.528 SINGLEP Finished loading 5693 sprites from dictionaries! (2554 table rows waiting on them.) 5/30/2024 11:11:24 PM 0.528 SINGLEP Linked all icons to rows in 28ms. 5/30/2024 11:11:24 PM 0.528 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/30/2024 11:11:25 PM 0.528 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/30/2024 11:11:25 PM 0.528 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/30/2024 11:11:25 PM 0.528 SINGLEP 556 materials found. 5/30/2024 11:11:25 PM 0.528 SINGLEP DELAYED3 TID6 1,463 pools initialized with 466,005 items in 509ms 5/30/2024 11:11:26 PM 0.528 SINGLEP DELAYED4 TID22 Finished loading all LevelType contents in 2.8s 5/30/2024 11:11:26 PM 0.528 SINGLEP DELAYED5 TID17 10.2 seconds total load time and post-editing time. 5/30/2024 11:12:58 PM 0.528 SINGLEP DELAYED6 TID19 2438ms to read savegame 'Killbot2000/Saved On Exit Landing Turn 267' to intermediate format. 5/30/2024 11:12:59 PM 0.528 SINGLEP DELAYED7 TID19 1566ms to process 'Killbot2000/Saved On Exit Landing Turn 267' data fully. 5/30/2024 11:12:59 PM 0.528 SINGLEP DELAYED8 TID19 Loaded tiles: 807 (841 cells) 5/30/2024 11:13:01 PM 0.528 SINGLEP DELAYED9 TID10 Finished RunGameStartOnBGThread in 599ms. We have 29742 total items. 5/30/2024 11:14:19 PM 0.528 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/30/2024 11:15:52 PM 0.528 SINGLEP DELAYED10 TID6 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/30/2024 11:15:52 PM 0.528 SINGLEP DELAYED11 TID6 World saved in 2,111 ms 5/30/2024 11:16:34 PM 0.528 SINGLEP DELAYED12 TID6 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/30/2024 11:16:34 PM 0.528 SINGLEP DELAYED13 TID6 World saved in 1,829 ms 5/30/2024 11:16:52 PM 0.528 SINGLEP DELAYED14 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/30/2024 11:16:52 PM 0.528 SINGLEP DELAYED15 TID19 World saved in 1,788 ms 5/30/2024 11:19:48 PM 0.528 SINGLEP DELAYED16 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/30/2024 11:19:48 PM 0.528 SINGLEP DELAYED17 TID12 World saved in 1,708 ms 5/30/2024 11:20:30 PM 0.528 SINGLEP DELAYED18 TID16 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Saved On Exit Landing Turn 106.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/30/2024 11:20:30 PM 0.528 SINGLEP DELAYED19 TID16 World saved in 1,808 ms 5/30/2024 11:21:27 PM 0.528 SINGLEP DELAYED20 TID16 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/30/2024 11:21:27 PM 0.528 SINGLEP DELAYED21 TID16 World saved in 1,835 ms 5/30/2024 11:21:57 PM 0.528 SINGLEP DELAYED22 TID8 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Killbot2000/Autosave Landing Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile) 5/30/2024 11:21:57 PM 0.528 SINGLEP DELAYED23 TID8 World saved in 1,806 ms 6/4/2024 10:35:23 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/4/2024 10:35:23 PM SINGLEP Opening Eyes (0.2095s) 6/4/2024 10:35:23 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/4/2024 10:35:22 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/4/2024 10:35:23 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14592699 appID: 2604860 6/4/2024 10:35:23 PM 0.535 SINGLEP Game Version: 0.535 (Main Game 6/4/2024 10:35:23 PM 0.535 SINGLEP Examining Inner Self (0.1843s) 6/4/2024 10:35:23 PM 0.535 SINGLEP Returning King (0.0160s) 6/4/2024 10:35:23 PM 0.535 SINGLEP Found 466 xml files in 227 folders in 56ms 6/4/2024 10:35:25 PM 0.535 SINGLEP Check For Extra Squires (2.3160s) 6/4/2024 10:35:25 PM 0.535 SINGLEP 466 Xml Files Parsed in 2,254ms 6/4/2024 10:35:25 PM 0.535 SINGLEP Gather Ancient Lifeforms (0.0010s) 6/4/2024 10:35:26 PM 0.535 SINGLEP Bring Ambassador To Dinner (0.3156s) 6/4/2024 10:35:26 PM 0.535 SINGLEP Update mod and expansion statuses! 6/4/2024 10:35:26 PM 0.535 SINGLEP Check Nearby Fiefdoms (0.0650s) 6/4/2024 10:35:26 PM 0.535 SINGLEP No resolution change was required. 6/4/2024 10:35:26 PM 0.535 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/4/2024 10:35:27 PM 0.535 SINGLEP Disperse Diaspora (0.8170s) 6/4/2024 10:35:27 PM 0.535 SINGLEP Wonder About Those Spiders (0.0790s) 6/4/2024 10:35:27 PM 0.535 SINGLEP Reassure Self (0.0180s) 6/4/2024 10:35:27 PM 0.535 SINGLEP Thinking Abstract Thoughts (0.3495s) 6/4/2024 10:35:31 PM 0.535 SINGLEP Sound Search (3.7254s) 6/4/2024 10:35:31 PM 0.535 SINGLEP Polishing Stones (0.0816s) 6/4/2024 10:35:31 PM 0.535 SINGLEP Making Connections (0.2763s) 6/4/2024 10:35:31 PM 0.535 SINGLEP 8.5 seconds total load time. Check For Extra Squires (2.3s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (0.8s) Thinking Abstract Thoughts (0.3s) Sound Search (3.7s) Making Connections (0.3s) 6/4/2024 10:35:32 PM 0.535 SINGLEP Finished loading 5693 sprites from dictionaries! (2645 table rows waiting on them.) 6/4/2024 10:35:32 PM 0.535 SINGLEP Linked all icons to rows in 22ms. 6/4/2024 10:35:32 PM 0.535 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/4/2024 10:35:34 PM 0.535 SINGLEP DELAYED3 TID6 Finished loading all LevelType contents in 2.9s 6/4/2024 10:35:34 PM 0.535 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 6/4/2024 10:35:34 PM 0.535 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/4/2024 10:35:34 PM 0.535 SINGLEP DELAYED4 TID30 11.4 seconds total load time and post-editing time. 6/4/2024 10:35:34 PM 0.535 SINGLEP 556 materials found. 6/4/2024 10:35:35 PM 0.535 SINGLEP DELAYED5 TID17 1,463 pools initialized with 466,005 items in 449ms 6/4/2024 10:36:26 PM 0.535 SINGLEP DELAYED6 TID8 Will generate map: 440 cells targeted. Existing tile count: 0 6/4/2024 10:36:32 PM 0.535 SINGLEP DELAYED7 TID17 Generated names for 384 pois with missing names. 6/4/2024 10:36:32 PM 0.535 SINGLEP DELAYED8 TID17 Finished FillAnyMissingSimBuildings, we had 32748 new buildings, and 32748 total items. SkippedBuildings: 0 AddedBuildings: 32748 CellCountChecked: 841 6/4/2024 10:36:32 PM 0.535 SINGLEP DELAYED9 TID28 InitializePopulation WAS needed, 32748 buildings to handle. 6/4/2024 10:36:33 PM 0.535 SINGLEP DELAYED10 TID17 Finished RunGameStartOnBGThread in 602ms. We have 32748 total items. 6/4/2024 10:36:35 PM 0.535 SINGLEP DELAYED11 TID11 Finished adding outdoor spots 841 cells, adding 33833 spots in the process. This took 1,918ms 6/4/2024 10:36:36 PM 0.535 SINGLEP DELAYED12 TID11 Finished adding initial NPC Guards for 394 pois, adding 495 guard NPCs in the process. This took 776ms 6/4/2024 10:36:37 PM 0.535 SINGLEP DELAYED13 TID24 World saved in 2,260 ms 6/4/2024 10:36:51 PM 0.535 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/4/2024 10:38:26 PM 0.535 SINGLEP DELAYED14 TID9 World saved in 1,786 ms 6/4/2024 10:41:10 PM 0.535 SINGLEP DELAYED15 TID22 World saved in 1,867 ms 6/4/2024 10:45:01 PM 0.535 SINGLEP DELAYED16 TID25 World saved in 1,802 ms 6/4/2024 10:45:10 PM 0.535 SINGLEP DELAYED17 TID22 World saved in 1,894 ms 6/4/2024 10:46:28 PM 0.535 SINGLEP DELAYED18 TID30 World saved in 1,654 ms 6/5/2024 8:55:02 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/5/2024 8:55:02 PM SINGLEP Opening Eyes (0.2121s) 6/5/2024 8:55:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/5/2024 8:55:02 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/5/2024 8:55:02 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14607468 appID: 2604860 6/5/2024 8:55:03 PM 0.537 SINGLEP Game Version: 0.537 (Main Game 6/5/2024 8:55:03 PM 0.537 SINGLEP Examining Inner Self (0.4727s) 6/5/2024 8:55:03 PM 0.537 SINGLEP Returning King (0.0190s) 6/5/2024 8:55:03 PM 0.537 SINGLEP Found 467 xml files in 227 folders in 59ms 6/5/2024 8:55:06 PM 0.537 SINGLEP Check For Extra Squires (2.5447s) 6/5/2024 8:55:06 PM 0.537 SINGLEP 467 Xml Files Parsed in 2,478ms 6/5/2024 8:55:06 PM 0.537 SINGLEP Gather Ancient Lifeforms (0.0010s) 6/5/2024 8:55:06 PM 0.537 SINGLEP Bring Ambassador To Dinner (0.0598s) 6/5/2024 8:55:06 PM 0.537 SINGLEP Update mod and expansion statuses! 6/5/2024 8:55:06 PM 0.537 SINGLEP Check Nearby Fiefdoms (0.0688s) 6/5/2024 8:55:06 PM 0.537 SINGLEP No resolution change was required. 6/5/2024 8:55:06 PM 0.537 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/5/2024 8:55:06 PM 0.537 SINGLEP Disperse Diaspora (0.7780s) 6/5/2024 8:55:07 PM 0.537 SINGLEP Wonder About Those Spiders (0.0828s) 6/5/2024 8:55:07 PM 0.537 SINGLEP Reassure Self (0.0180s) 6/5/2024 8:55:07 PM 0.537 SINGLEP Thinking Abstract Thoughts (0.2580s) 6/5/2024 8:55:08 PM 0.537 SINGLEP Sound Search (1.6971s) 6/5/2024 8:55:09 PM 0.537 SINGLEP Polishing Stones (0.0947s) 6/5/2024 8:55:09 PM 0.537 SINGLEP Making Connections (0.2610s) 6/5/2024 8:55:09 PM 0.537 SINGLEP 6.6 seconds total load time. Examining Inner Self (0.5s) Check For Extra Squires (2.5s) Disperse Diaspora (0.8s) Thinking Abstract Thoughts (0.3s) Sound Search (1.7s) Making Connections (0.3s) 6/5/2024 8:55:09 PM 0.537 SINGLEP Finished loading 5693 sprites from dictionaries! (2651 table rows waiting on them.) 6/5/2024 8:55:09 PM 0.537 SINGLEP Linked all icons to rows in 35ms. 6/5/2024 8:55:09 PM 0.537 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/5/2024 8:55:10 PM 0.537 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/5/2024 8:55:10 PM 0.537 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/5/2024 8:55:10 PM 0.537 SINGLEP 561 materials found. 6/5/2024 8:55:10 PM 0.537 SINGLEP DELAYED3 TID34 1,463 pools initialized with 466,005 items in 488ms 6/5/2024 8:55:11 PM 0.537 SINGLEP DELAYED4 TID14 Finished loading all LevelType contents in 2.6s 6/5/2024 8:55:11 PM 0.537 SINGLEP DELAYED5 TID5 9.0 seconds total load time and post-editing time. 6/5/2024 8:55:25 PM 0.537 SINGLEP DELAYED6 TID9 2506ms to read savegame 'Alpha Timeline/Saved On Exit Landing Turn 13' to intermediate format. 6/5/2024 8:55:26 PM 0.537 SINGLEP DELAYED7 TID9 1260ms to process 'Alpha Timeline/Saved On Exit Landing Turn 13' data fully. 6/5/2024 8:55:26 PM 0.537 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells) 6/5/2024 8:55:27 PM 0.537 SINGLEP DELAYED9 TID10 Finished RunGameStartOnBGThread in 701ms. We have 32763 total items. 6/5/2024 8:56:09 PM 0.537 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/5/2024 8:57:06 PM 0.537 SINGLEP DELAYED10 TID18 World saved in 1,852 ms 6/5/2024 8:59:18 PM 0.537 SINGLEP DELAYED11 TID18 World saved in 1,761 ms 6/5/2024 9:03:32 PM 0.537 SINGLEP DELAYED12 TID6 World saved in 1,775 ms 6/5/2024 9:08:55 PM 0.537 SINGLEP DELAYED13 TID27 World saved in 1,832 ms 6/5/2024 9:12:32 PM 0.537 SINGLEP DELAYED14 TID29 World saved in 1,801 ms 6/5/2024 9:15:08 PM 0.537 SINGLEP DELAYED15 TID18 World saved in 1,929 ms 6/5/2024 9:26:58 PM 0.537 SINGLEP DELAYED16 TID15 World saved in 1,796 ms 6/5/2024 9:28:39 PM 0.537 SINGLEP DELAYED17 TID9 World saved in 1,833 ms 6/5/2024 9:55:47 PM 0.537 SINGLEP DELAYED18 TID22 World saved in 1,717 ms 6/5/2024 10:50:05 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/5/2024 10:50:05 PM SINGLEP Opening Eyes (0.2219s) 6/5/2024 10:50:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/5/2024 10:50:04 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/5/2024 10:50:05 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14607468 appID: 2604860 6/5/2024 10:50:05 PM 0.537 SINGLEP Game Version: 0.537 (Main Game 6/5/2024 10:50:05 PM 0.537 SINGLEP Examining Inner Self (0.1761s) 6/5/2024 10:50:05 PM 0.537 SINGLEP Returning King (0.0180s) 6/5/2024 10:50:05 PM 0.537 SINGLEP Found 467 xml files in 227 folders in 54ms 6/5/2024 10:50:08 PM 0.537 SINGLEP Check For Extra Squires (2.4319s) 6/5/2024 10:50:08 PM 0.537 SINGLEP 467 Xml Files Parsed in 2,373ms 6/5/2024 10:50:08 PM 0.537 SINGLEP Gather Ancient Lifeforms (0.0010s) 6/5/2024 10:50:08 PM 0.537 SINGLEP Bring Ambassador To Dinner (0.3162s) 6/5/2024 10:50:08 PM 0.537 SINGLEP Update mod and expansion statuses! 6/5/2024 10:50:08 PM 0.537 SINGLEP Check Nearby Fiefdoms (0.0558s) 6/5/2024 10:50:09 PM 0.537 SINGLEP No resolution change was required. 6/5/2024 10:50:09 PM 0.537 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/5/2024 10:50:10 PM 0.537 SINGLEP Disperse Diaspora (1.8261s) 6/5/2024 10:50:10 PM 0.537 SINGLEP Wonder About Those Spiders (0.0768s) 6/5/2024 10:50:10 PM 0.537 SINGLEP Reassure Self (0.0199s) 6/5/2024 10:50:10 PM 0.537 SINGLEP Thinking Abstract Thoughts (0.2888s) 6/5/2024 10:50:12 PM 0.537 SINGLEP Sound Search (1.7956s) 6/5/2024 10:50:12 PM 0.537 SINGLEP Polishing Stones (0.0738s) 6/5/2024 10:50:12 PM 0.537 SINGLEP Making Connections (0.3087s) 6/5/2024 10:50:12 PM 0.537 SINGLEP 7.6 seconds total load time. Check For Extra Squires (2.4s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (1.8s) Thinking Abstract Thoughts (0.3s) Sound Search (1.8s) Making Connections (0.3s) 6/5/2024 10:50:12 PM 0.537 SINGLEP Finished loading 5693 sprites from dictionaries! (2651 table rows waiting on them.) 6/5/2024 10:50:13 PM 0.537 SINGLEP Linked all icons to rows in 18ms. 6/5/2024 10:50:13 PM 0.537 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/5/2024 10:50:13 PM 0.537 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/5/2024 10:50:13 PM 0.537 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/5/2024 10:50:13 PM 0.537 SINGLEP 561 materials found. 6/5/2024 10:50:14 PM 0.537 SINGLEP DELAYED3 TID29 1,463 pools initialized with 466,005 items in 472ms 6/5/2024 10:50:15 PM 0.537 SINGLEP DELAYED4 TID33 Finished loading all LevelType contents in 2.6s 6/5/2024 10:50:15 PM 0.537 SINGLEP DELAYED5 TID28 10.0 seconds total load time and post-editing time. 6/5/2024 10:50:59 PM 0.537 SINGLEP DELAYED6 TID32 2257ms to read savegame 'Alpha Timeline/Saved On Exit Landing Turn 37' to intermediate format. 6/5/2024 10:51:00 PM 0.537 SINGLEP DELAYED7 TID32 1269ms to process 'Alpha Timeline/Saved On Exit Landing Turn 37' data fully. 6/5/2024 10:51:00 PM 0.537 SINGLEP DELAYED8 TID32 Loaded tiles: 807 (841 cells) 6/5/2024 10:51:01 PM 0.537 SINGLEP DELAYED9 TID51 Finished RunGameStartOnBGThread in 578ms. We have 32277 total items. 6/5/2024 10:52:06 PM 0.537 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/5/2024 10:53:05 PM 0.537 SINGLEP DELAYED10 TID16 World saved in 1,676 ms 6/5/2024 10:55:40 PM 0.537 SINGLEP DELAYED11 TID14 World saved in 1,694 ms 6/5/2024 11:00:01 PM 0.537 SINGLEP DELAYED12 TID32 World saved in 1,747 ms 6/5/2024 11:01:36 PM 0.537 SINGLEP DELAYED13 TID26 World saved in 1,669 ms 6/5/2024 11:03:06 PM 0.537 SINGLEP DELAYED14 TID47 World saved in 1,717 ms 6/5/2024 11:05:13 PM 0.537 SINGLEP DELAYED15 TID35 World saved in 1,757 ms 6/5/2024 11:06:10 PM 0.537 SINGLEP DELAYED16 TID30 World saved in 1,659 ms 6/5/2024 11:07:11 PM 0.537 SINGLEP DELAYED17 TID7 World saved in 1,636 ms 6/5/2024 11:08:49 PM 0.537 SINGLEP DELAYED18 TID34 World saved in 1,714 ms 6/5/2024 11:11:14 PM 0.537 SINGLEP DELAYED19 TID36 World saved in 1,622 ms 6/5/2024 11:12:06 PM 0.537 SINGLEP DELAYED20 TID28 World saved in 1,681 ms 6/5/2024 11:12:54 PM 0.537 SINGLEP DELAYED21 TID52 World saved in 1,657 ms 6/5/2024 11:13:26 PM 0.537 SINGLEP DELAYED22 TID37 World saved in 1,628 ms 6/5/2024 11:15:39 PM 0.537 SINGLEP DELAYED23 TID29 World saved in 1,666 ms 6/5/2024 11:16:26 PM 0.537 SINGLEP DELAYED24 TID13 World saved in 1,734 ms 6/5/2024 11:18:12 PM 0.537 SINGLEP DELAYED25 TID41 World saved in 1,725 ms 6/5/2024 11:19:25 PM 0.537 SINGLEP DELAYED26 TID46 World saved in 1,692 ms 6/5/2024 11:21:21 PM 0.537 SINGLEP DELAYED27 TID11 World saved in 1,757 ms 6/5/2024 11:23:07 PM 0.537 SINGLEP DELAYED28 TID26 World saved in 1,804 ms 6/5/2024 11:25:18 PM 0.537 SINGLEP DELAYED29 TID16 World saved in 1,685 ms 6/5/2024 11:28:02 PM 0.537 SINGLEP DELAYED30 TID20 World saved in 1,691 ms 6/5/2024 11:34:24 PM 0.537 SINGLEP DELAYED31 TID17 World saved in 1,701 ms 6/5/2024 11:35:32 PM 0.537 SINGLEP DELAYED32 TID34 World saved in 1,760 ms 6/5/2024 11:40:00 PM 0.537 SINGLEP DELAYED33 TID12 World saved in 1,967 ms 6/5/2024 11:43:35 PM 0.537 SINGLEP DELAYED34 TID30 World saved in 1,749 ms 6/5/2024 11:50:19 PM 0.537 SINGLEP DELAYED35 TID5 World saved in 1,793 ms 6/5/2024 11:53:35 PM 0.537 SINGLEP DELAYED36 TID7 World saved in 1,850 ms 6/5/2024 11:57:58 PM 0.537 SINGLEP DELAYED37 TID23 World saved in 1,750 ms 6/6/2024 10:20:19 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/6/2024 10:20:19 PM SINGLEP Opening Eyes (0.2015s) 6/6/2024 10:20:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/6/2024 10:20:18 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/6/2024 10:20:19 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14618152 appID: 2604860 6/6/2024 10:20:19 PM 0.539 SINGLEP Game Version: 0.539 (Main Game 6/6/2024 10:20:19 PM 0.539 SINGLEP Examining Inner Self (0.4508s) 6/6/2024 10:20:19 PM 0.539 SINGLEP Returning King (0.0150s) 6/6/2024 10:20:19 PM 0.539 SINGLEP Found 467 xml files in 227 folders in 52ms 6/6/2024 10:20:22 PM 0.539 SINGLEP Check For Extra Squires (2.3660s) 6/6/2024 10:20:22 PM 0.539 SINGLEP 467 Xml Files Parsed in 2,308ms 6/6/2024 10:20:22 PM 0.539 SINGLEP Gather Ancient Lifeforms (0.0010s) 6/6/2024 10:20:22 PM 0.539 SINGLEP Bring Ambassador To Dinner (0.0529s) 6/6/2024 10:20:22 PM 0.539 SINGLEP Update mod and expansion statuses! 6/6/2024 10:20:22 PM 0.539 SINGLEP Check Nearby Fiefdoms (0.0539s) 6/6/2024 10:20:22 PM 0.539 SINGLEP No resolution change was required. 6/6/2024 10:20:22 PM 0.539 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/6/2024 10:20:23 PM 0.539 SINGLEP Disperse Diaspora (0.7580s) 6/6/2024 10:20:23 PM 0.539 SINGLEP Wonder About Those Spiders (0.0788s) 6/6/2024 10:20:23 PM 0.539 SINGLEP Reassure Self (0.0219s) 6/6/2024 10:20:23 PM 0.539 SINGLEP Thinking Abstract Thoughts (0.2728s) 6/6/2024 10:20:25 PM 0.539 SINGLEP Sound Search (1.7489s) 6/6/2024 10:20:25 PM 0.539 SINGLEP Polishing Stones (0.0703s) 6/6/2024 10:20:25 PM 0.539 SINGLEP Making Connections (0.2260s) 6/6/2024 10:20:25 PM 0.539 SINGLEP 6.3 seconds total load time. Examining Inner Self (0.5s) Check For Extra Squires (2.4s) Disperse Diaspora (0.8s) Thinking Abstract Thoughts (0.3s) Sound Search (1.7s) 6/6/2024 10:20:25 PM 0.539 SINGLEP Finished loading 5693 sprites from dictionaries! (2652 table rows waiting on them.) 6/6/2024 10:20:25 PM 0.539 SINGLEP Linked all icons to rows in 17ms. 6/6/2024 10:20:25 PM 0.539 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/6/2024 10:20:26 PM 0.539 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/6/2024 10:20:26 PM 0.539 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/6/2024 10:20:26 PM 0.539 SINGLEP 561 materials found. 6/6/2024 10:20:26 PM 0.539 SINGLEP DELAYED3 TID9 1,463 pools initialized with 466,005 items in 501ms 6/6/2024 10:20:27 PM 0.539 SINGLEP DELAYED4 TID6 Finished loading all LevelType contents in 2.4s 6/6/2024 10:20:27 PM 0.539 SINGLEP DELAYED5 TID21 8.5 seconds total load time and post-editing time. 6/6/2024 10:20:40 PM 0.539 SINGLEP DELAYED6 TID23 2391ms to read savegame 'Alpha Timeline/Saved On Exit Landing Turn 119' to intermediate format. 6/6/2024 10:20:42 PM 0.539 SINGLEP DELAYED7 TID23 1113ms to process 'Alpha Timeline/Saved On Exit Landing Turn 119' data fully. 6/6/2024 10:20:42 PM 0.539 SINGLEP DELAYED8 TID23 Loaded tiles: 807 (841 cells) 6/6/2024 10:20:43 PM 0.539 SINGLEP DELAYED9 TID18 Finished RunGameStartOnBGThread in 683ms. We have 32319 total items. 6/6/2024 10:21:27 PM 0.539 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/6/2024 10:23:52 PM 0.539 SINGLEP DELAYED10 TID23 World saved in 1,827 ms 6/6/2024 10:25:09 PM 0.539 SINGLEP DELAYED11 TID14 World saved in 1,669 ms 6/6/2024 10:48:53 PM 0.539 SINGLEP DELAYED12 TID7 World saved in 1,725 ms 6/6/2024 10:49:13 PM 0.539 SINGLEP DELAYED13 TID20 World saved in 1,676 ms 6/6/2024 10:57:12 PM 0.539 SINGLEP DELAYED14 TID28 World saved in 1,794 ms 6/6/2024 10:59:49 PM 0.539 SINGLEP DELAYED15 TID9 World saved in 1,742 ms 6/6/2024 11:03:27 PM 0.539 SINGLEP DELAYED16 TID18 World saved in 1,705 ms 6/6/2024 11:04:52 PM 0.539 SINGLEP DELAYED17 TID26 World saved in 1,582 ms 6/6/2024 11:06:03 PM 0.539 SINGLEP DELAYED18 TID19 World saved in 1,665 ms 6/6/2024 11:06:14 PM 0.539 SINGLEP DELAYED19 TID22 World saved in 1,814 ms 6/6/2024 11:06:34 PM 0.539 SINGLEP DELAYED20 TID16 World saved in 1,663 ms 6/6/2024 11:10:29 PM 0.539 SINGLEP DELAYED21 TID26 World saved in 1,697 ms 6/6/2024 11:13:19 PM 0.539 SINGLEP DELAYED22 TID22 World saved in 1,773 ms 6/6/2024 11:16:21 PM 0.539 SINGLEP DELAYED23 TID17 World saved in 1,786 ms 6/6/2024 11:20:14 PM 0.539 SINGLEP DELAYED24 TID5 World saved in 1,741 ms 6/6/2024 11:21:54 PM 0.539 SINGLEP DELAYED25 TID6 World saved in 1,745 ms 6/6/2024 11:23:58 PM 0.539 SINGLEP DELAYED26 TID24 World saved in 1,770 ms 6/6/2024 11:26:01 PM 0.539 SINGLEP DELAYED27 TID25 World saved in 1,753 ms 6/6/2024 11:26:08 PM 0.539 SINGLEP DELAYED28 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:26:08 PM 0.539 SINGLEP DELAYED29 TID18 World saved in 1,797 ms 6/6/2024 11:27:29 PM 0.539 SINGLEP DELAYED30 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:27:29 PM 0.539 SINGLEP DELAYED31 TID18 World saved in 1,742 ms 6/6/2024 11:29:40 PM 0.539 SINGLEP DELAYED32 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:29:40 PM 0.539 SINGLEP DELAYED33 TID25 World saved in 1,809 ms 6/6/2024 11:31:00 PM 0.539 SINGLEP DELAYED34 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:31:00 PM 0.539 SINGLEP DELAYED35 TID18 World saved in 1,781 ms 6/6/2024 11:33:33 PM 0.539 SINGLEP DELAYED36 TID27 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Saved On Exit Landing Turn 13.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:33:33 PM 0.539 SINGLEP DELAYED37 TID27 World saved in 1,751 ms 6/6/2024 11:36:01 PM 0.539 SINGLEP DELAYED38 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:36:01 PM 0.539 SINGLEP DELAYED39 TID19 World saved in 1,905 ms 6/6/2024 11:38:50 PM 0.539 SINGLEP DELAYED40 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:38:50 PM 0.539 SINGLEP DELAYED41 TID5 World saved in 1,841 ms 6/6/2024 11:38:54 PM 0.539 SINGLEP DELAYED42 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:38:54 PM 0.539 SINGLEP DELAYED43 TID13 World saved in 1,785 ms 6/6/2024 11:41:08 PM 0.539 SINGLEP DELAYED44 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:41:08 PM 0.539 SINGLEP DELAYED45 TID14 World saved in 1,738 ms 6/6/2024 11:42:35 PM 0.539 SINGLEP DELAYED46 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:42:35 PM 0.539 SINGLEP DELAYED47 TID25 World saved in 1,795 ms 6/6/2024 11:43:03 PM 0.539 SINGLEP DELAYED48 TID16 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:43:03 PM 0.539 SINGLEP DELAYED49 TID16 World saved in 1,805 ms 6/6/2024 11:43:20 PM 0.539 SINGLEP DELAYED50 TID17 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:43:20 PM 0.539 SINGLEP DELAYED51 TID17 World saved in 2,177 ms 6/6/2024 11:44:24 PM 0.539 SINGLEP DELAYED52 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/6/2024 11:44:24 PM 0.539 SINGLEP DELAYED53 TID12 World saved in 1,801 ms 6/7/2024 8:17:54 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/7/2024 8:17:54 PM SINGLEP Opening Eyes (0.2144s) 6/7/2024 8:17:54 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/7/2024 8:17:53 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/7/2024 8:17:54 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14631357 appID: 2604860 6/7/2024 8:17:55 PM 0.541 SINGLEP Game Version: 0.541 (Main Game 6/7/2024 8:17:55 PM 0.541 SINGLEP Examining Inner Self (0.5599s) 6/7/2024 8:17:55 PM 0.541 SINGLEP Returning King (0.0199s) 6/7/2024 8:17:55 PM 0.541 SINGLEP Found 467 xml files in 227 folders in 55ms 6/7/2024 8:17:57 PM 0.541 SINGLEP Check For Extra Squires (2.4376s) 6/7/2024 8:17:57 PM 0.541 SINGLEP 467 Xml Files Parsed in 2,377ms 6/7/2024 8:17:57 PM 0.541 SINGLEP Gather Ancient Lifeforms (0.0010s) 6/7/2024 8:17:57 PM 0.541 SINGLEP Bring Ambassador To Dinner (0.0685s) 6/7/2024 8:17:57 PM 0.541 SINGLEP Update mod and expansion statuses! 6/7/2024 8:17:57 PM 0.541 SINGLEP Check Nearby Fiefdoms (0.0758s) 6/7/2024 8:17:57 PM 0.541 SINGLEP No resolution change was required. 6/7/2024 8:17:57 PM 0.541 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/7/2024 8:17:58 PM 0.541 SINGLEP Disperse Diaspora (0.8379s) 6/7/2024 8:17:58 PM 0.541 SINGLEP Wonder About Those Spiders (0.0848s) 6/7/2024 8:17:58 PM 0.541 SINGLEP Reassure Self (0.0180s) 6/7/2024 8:17:58 PM 0.541 SINGLEP Thinking Abstract Thoughts (0.2756s) 6/7/2024 8:18:00 PM 0.541 SINGLEP Sound Search (2.0087s) 6/7/2024 8:18:00 PM 0.541 SINGLEP Polishing Stones (0.0768s) 6/7/2024 8:18:01 PM 0.541 SINGLEP Making Connections (0.3259s) 6/7/2024 8:18:01 PM 0.541 SINGLEP 7.0 seconds total load time. Examining Inner Self (0.6s) Check For Extra Squires (2.4s) Disperse Diaspora (0.8s) Thinking Abstract Thoughts (0.3s) Sound Search (2.0s) Making Connections (0.3s) 6/7/2024 8:18:01 PM 0.541 SINGLEP Finished loading 5693 sprites from dictionaries! (2651 table rows waiting on them.) 6/7/2024 8:18:01 PM 0.541 SINGLEP Linked all icons to rows in 21ms. 6/7/2024 8:18:01 PM 0.541 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/7/2024 8:18:01 PM 0.541 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/7/2024 8:18:02 PM 0.541 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/7/2024 8:18:02 PM 0.541 SINGLEP 561 materials found. 6/7/2024 8:18:02 PM 0.541 SINGLEP DELAYED3 TID17 1,463 pools initialized with 466,005 items in 506ms 6/7/2024 8:18:03 PM 0.541 SINGLEP DELAYED4 TID10 Finished loading all LevelType contents in 2.7s 6/7/2024 8:18:03 PM 0.541 SINGLEP DELAYED5 TID19 9.4 seconds total load time and post-editing time. 6/7/2024 8:18:11 PM 0.541 SINGLEP DELAYED6 TID18 3065ms to read savegame 'Alpha Timeline/Saved On Exit Landing Turn 208' to intermediate format. 6/7/2024 8:18:13 PM 0.541 SINGLEP DELAYED7 TID18 1573ms to process 'Alpha Timeline/Saved On Exit Landing Turn 208' data fully. 6/7/2024 8:18:13 PM 0.541 SINGLEP DELAYED8 TID18 Loaded tiles: 807 (841 cells) 6/7/2024 8:18:14 PM 0.541 SINGLEP DELAYED9 TID19 Finished RunGameStartOnBGThread in 790ms. We have 32280 total items. 6/7/2024 8:18:35 PM 0.541 SINGLEP DELAYED10 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Saved On Exit Landing Turn 37.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:18:35 PM 0.541 SINGLEP DELAYED11 TID25 World saved in 2,232 ms 6/7/2024 8:19:46 PM 0.541 SINGLEP DELAYED12 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:19:46 PM 0.541 SINGLEP DELAYED13 TID12 World saved in 1,834 ms 6/7/2024 8:20:29 PM 0.541 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/7/2024 8:21:20 PM 0.541 SINGLEP DELAYED14 TID21 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:21:20 PM 0.541 SINGLEP DELAYED15 TID21 World saved in 1,771 ms 6/7/2024 8:21:23 PM 0.541 SINGLEP DELAYED16 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:21:23 PM 0.541 SINGLEP DELAYED17 TID19 World saved in 1,769 ms 6/7/2024 8:21:26 PM 0.541 SINGLEP DELAYED18 TID16 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:21:26 PM 0.541 SINGLEP DELAYED19 TID16 World saved in 1,824 ms 6/7/2024 8:22:39 PM 0.541 SINGLEP DELAYED20 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:22:39 PM 0.541 SINGLEP DELAYED21 TID10 World saved in 2,007 ms 6/7/2024 8:25:02 PM 0.541 SINGLEP DELAYED22 TID17 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:25:02 PM 0.541 SINGLEP DELAYED23 TID17 World saved in 1,852 ms 6/7/2024 8:29:20 PM 0.541 SINGLEP DELAYED24 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:29:20 PM 0.541 SINGLEP DELAYED25 TID10 World saved in 1,846 ms 6/7/2024 8:29:47 PM 0.541 SINGLEP DELAYED26 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 8:29:47 PM 0.541 SINGLEP DELAYED27 TID19 World saved in 1,775 ms 6/7/2024 10:43:30 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/7/2024 10:43:30 PM SINGLEP Opening Eyes (0.1945s) 6/7/2024 10:43:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/7/2024 10:43:29 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/7/2024 10:43:29 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14631357 appID: 2604860 6/7/2024 10:43:30 PM 0.541 SINGLEP Game Version: 0.541 (Main Game 6/7/2024 10:43:30 PM 0.541 SINGLEP Examining Inner Self (0.1955s) 6/7/2024 10:43:30 PM 0.541 SINGLEP Returning King (0.0180s) 6/7/2024 10:43:30 PM 0.541 SINGLEP Found 467 xml files in 227 folders in 84ms 6/7/2024 10:43:32 PM 0.541 SINGLEP Check For Extra Squires (2.3516s) 6/7/2024 10:43:32 PM 0.541 SINGLEP 467 Xml Files Parsed in 2,260ms 6/7/2024 10:43:32 PM 0.541 SINGLEP Gather Ancient Lifeforms (0.0010s) 6/7/2024 10:43:33 PM 0.541 SINGLEP Bring Ambassador To Dinner (0.3162s) 6/7/2024 10:43:33 PM 0.541 SINGLEP Update mod and expansion statuses! 6/7/2024 10:43:33 PM 0.541 SINGLEP Check Nearby Fiefdoms (0.0618s) 6/7/2024 10:43:34 PM 0.541 SINGLEP No resolution change was required. 6/7/2024 10:43:34 PM 0.541 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/7/2024 10:43:34 PM 0.541 SINGLEP Disperse Diaspora (1.6511s) 6/7/2024 10:43:34 PM 0.541 SINGLEP Wonder About Those Spiders (0.0798s) 6/7/2024 10:43:34 PM 0.541 SINGLEP Reassure Self (0.0189s) 6/7/2024 10:43:35 PM 0.541 SINGLEP Thinking Abstract Thoughts (0.2643s) 6/7/2024 10:43:36 PM 0.541 SINGLEP Sound Search (1.7806s) 6/7/2024 10:43:37 PM 0.541 SINGLEP Polishing Stones (0.0708s) 6/7/2024 10:43:37 PM 0.541 SINGLEP Making Connections (0.2963s) 6/7/2024 10:43:37 PM 0.541 SINGLEP 7.3 seconds total load time. Check For Extra Squires (2.4s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (1.7s) Thinking Abstract Thoughts (0.3s) Sound Search (1.8s) Making Connections (0.3s) 6/7/2024 10:43:37 PM 0.541 SINGLEP Finished loading 5693 sprites from dictionaries! (2651 table rows waiting on them.) 6/7/2024 10:43:37 PM 0.541 SINGLEP Linked all icons to rows in 19ms. 6/7/2024 10:43:37 PM 0.541 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/7/2024 10:43:38 PM 0.541 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/7/2024 10:43:38 PM 0.541 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/7/2024 10:43:38 PM 0.541 SINGLEP 561 materials found. 6/7/2024 10:43:38 PM 0.541 SINGLEP DELAYED3 TID28 1,463 pools initialized with 466,005 items in 456ms 6/7/2024 10:43:39 PM 0.541 SINGLEP DELAYED4 TID7 Finished loading all LevelType contents in 2.5s 6/7/2024 10:43:39 PM 0.541 SINGLEP DELAYED5 TID33 9.5 seconds total load time and post-editing time. 6/7/2024 10:43:44 PM 0.541 SINGLEP DELAYED6 TID21 2306ms to read savegame 'Alpha Timeline/Saved On Exit Landing Turn 232' to intermediate format. 6/7/2024 10:43:45 PM 0.541 SINGLEP DELAYED7 TID21 1398ms to process 'Alpha Timeline/Saved On Exit Landing Turn 232' data fully. 6/7/2024 10:43:45 PM 0.541 SINGLEP DELAYED8 TID21 Loaded tiles: 807 (841 cells) 6/7/2024 10:43:46 PM 0.541 SINGLEP DELAYED9 TID13 Finished RunGameStartOnBGThread in 451ms. We have 32284 total items. 6/7/2024 10:58:29 PM 0.541 SINGLEP DELAYED10 TID23 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 10:58:29 PM 0.541 SINGLEP DELAYED11 TID23 World saved in 2,157 ms 6/7/2024 11:02:24 PM 0.541 SINGLEP DELAYED12 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:02:24 PM 0.541 SINGLEP DELAYED13 TID25 World saved in 1,808 ms 6/7/2024 11:03:33 PM 0.541 SINGLEP DELAYED14 TID17 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:03:33 PM 0.541 SINGLEP DELAYED15 TID17 World saved in 1,918 ms 6/7/2024 11:05:26 PM 0.541 SINGLEP DELAYED16 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:05:26 PM 0.541 SINGLEP DELAYED17 TID14 World saved in 1,997 ms 6/7/2024 11:09:14 PM 0.541 SINGLEP DELAYED18 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:09:14 PM 0.541 SINGLEP DELAYED19 TID10 World saved in 1,813 ms 6/7/2024 11:09:24 PM 0.541 SINGLEP DELAYED20 TID19 2804ms to read savegame 'Alpha Timeline/Autosave Landing Turn 246' to intermediate format. 6/7/2024 11:09:25 PM 0.541 SINGLEP DELAYED21 TID19 912ms to process 'Alpha Timeline/Autosave Landing Turn 246' data fully. 6/7/2024 11:09:25 PM 0.541 SINGLEP DELAYED22 TID19 Loaded tiles: 807 (841 cells) 6/7/2024 11:09:26 PM 0.541 SINGLEP DELAYED23 TID28 Finished RunGameStartOnBGThread in 175ms. We have 32288 total items. 6/7/2024 11:09:35 PM 0.541 SINGLEP DELAYED24 TID11 2455ms to read savegame 'Alpha Timeline/Autosave Landing Turn 243' to intermediate format. 6/7/2024 11:09:36 PM 0.541 SINGLEP DELAYED25 TID11 865ms to process 'Alpha Timeline/Autosave Landing Turn 243' data fully. 6/7/2024 11:09:36 PM 0.541 SINGLEP DELAYED26 TID11 Loaded tiles: 807 (841 cells) 6/7/2024 11:09:36 PM 0.541 SINGLEP DELAYED27 TID7 Finished RunGameStartOnBGThread in 148ms. We have 32286 total items. 6/7/2024 11:12:49 PM 0.541 SINGLEP DELAYED28 TID11 World saved in 1,928 ms 6/7/2024 11:13:06 PM 0.541 SINGLEP DELAYED29 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:13:06 PM 0.541 SINGLEP DELAYED30 TID19 World saved in 1,882 ms 6/7/2024 11:15:40 PM 0.541 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/7/2024 11:20:19 PM 0.541 SINGLEP DELAYED31 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:20:19 PM 0.541 SINGLEP DELAYED32 TID10 World saved in 1,872 ms 6/7/2024 11:24:28 PM 0.541 SINGLEP DELAYED33 TID22 2171ms to read savegame 'Alpha Timeline/Autosave Landing Turn 252' to intermediate format. 6/7/2024 11:24:29 PM 0.541 SINGLEP DELAYED34 TID22 864ms to process 'Alpha Timeline/Autosave Landing Turn 252' data fully. 6/7/2024 11:24:29 PM 0.541 SINGLEP DELAYED35 TID22 Loaded tiles: 807 (841 cells) 6/7/2024 11:24:30 PM 0.541 SINGLEP DELAYED36 TID22 Finished RunGameStartOnBGThread in 179ms. We have 32292 total items. 6/7/2024 11:28:18 PM 0.541 SINGLEP DELAYED37 TID14 World saved in 1,851 ms 6/7/2024 11:29:06 PM 0.541 SINGLEP DELAYED38 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:29:06 PM 0.541 SINGLEP DELAYED39 TID10 World saved in 1,873 ms 6/7/2024 11:31:40 PM 0.541 SINGLEP DELAYED40 TID7 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:31:40 PM 0.541 SINGLEP DELAYED41 TID7 World saved in 1,957 ms 6/7/2024 11:37:42 PM 0.541 SINGLEP DELAYED42 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:37:42 PM 0.541 SINGLEP DELAYED43 TID22 World saved in 1,957 ms 6/7/2024 11:42:28 PM 0.541 SINGLEP DELAYED44 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:42:28 PM 0.541 SINGLEP DELAYED45 TID14 World saved in 1,953 ms 6/7/2024 11:45:15 PM 0.541 SINGLEP DELAYED46 TID32 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:45:15 PM 0.541 SINGLEP DELAYED47 TID32 World saved in 1,851 ms 6/7/2024 11:48:47 PM 0.541 SINGLEP DELAYED48 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/7/2024 11:48:47 PM 0.541 SINGLEP DELAYED49 TID13 World saved in 1,930 ms 6/16/2024 11:43:36 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/16/2024 11:43:36 PM SINGLEP Opening Eyes (0.2603s) 6/16/2024 11:43:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/16/2024 11:43:36 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/16/2024 11:43:36 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14700258 appID: 2604860 6/16/2024 11:43:37 PM 0.547 SINGLEP Game Version: 0.547 (Main Game 6/16/2024 11:43:37 PM 0.547 SINGLEP Examining Inner Self (0.1955s) 6/16/2024 11:43:37 PM 0.547 SINGLEP Returning King (0.0239s) 6/16/2024 11:43:37 PM 0.547 SINGLEP Found 467 xml files in 227 folders in 106ms 6/16/2024 11:43:39 PM 0.547 SINGLEP Check For Extra Squires (2.6772s) 6/16/2024 11:43:39 PM 0.547 SINGLEP 467 Xml Files Parsed in 2,563ms 6/16/2024 11:43:39 PM 0.547 SINGLEP Gather Ancient Lifeforms (0.0000s) 6/16/2024 11:43:40 PM 0.547 SINGLEP Bring Ambassador To Dinner (0.3760s) 6/16/2024 11:43:40 PM 0.547 SINGLEP Update mod and expansion statuses! 6/16/2024 11:43:40 PM 0.547 SINGLEP Check Nearby Fiefdoms (0.1133s) 6/16/2024 11:43:41 PM 0.547 SINGLEP No resolution change was required. 6/16/2024 11:43:41 PM 0.547 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/16/2024 11:43:42 PM 0.547 SINGLEP Disperse Diaspora (2.0585s) 6/16/2024 11:43:42 PM 0.547 SINGLEP Wonder About Those Spiders (0.0837s) 6/16/2024 11:43:42 PM 0.547 SINGLEP Reassure Self (0.0259s) 6/16/2024 11:43:42 PM 0.547 SINGLEP Thinking Abstract Thoughts (0.3959s) 6/16/2024 11:43:46 PM 0.547 SINGLEP Sound Search (3.7717s) 6/16/2024 11:43:46 PM 0.547 SINGLEP Polishing Stones (0.0778s) 6/16/2024 11:43:46 PM 0.547 SINGLEP Making Connections (0.2770s) 6/16/2024 11:43:46 PM 0.547 SINGLEP 10.4 seconds total load time. Opening Eyes (0.3s) Check For Extra Squires (2.7s) Bring Ambassador To Dinner (0.4s) Disperse Diaspora (2.1s) Thinking Abstract Thoughts (0.4s) Sound Search (3.8s) Making Connections (0.3s) 6/16/2024 11:43:47 PM 0.547 SINGLEP Finished loading 5693 sprites from dictionaries! (2651 table rows waiting on them.) 6/16/2024 11:43:47 PM 0.547 SINGLEP Linked all icons to rows in 20ms. 6/16/2024 11:43:48 PM 0.547 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/16/2024 11:43:49 PM 0.547 SINGLEP DELAYED3 TID12 Finished loading all LevelType contents in 3.0s 6/16/2024 11:43:50 PM 0.547 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/16/2024 11:43:50 PM 0.547 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/16/2024 11:43:50 PM 0.547 SINGLEP DELAYED4 TID5 13.4 seconds total load time and post-editing time. 6/16/2024 11:43:50 PM 0.547 SINGLEP 561 materials found. 6/16/2024 11:43:50 PM 0.547 SINGLEP DELAYED5 TID21 1,463 pools initialized with 466,005 items in 485ms 6/16/2024 11:44:03 PM 0.547 SINGLEP DELAYED6 TID18 2603ms to read savegame 'Alpha Timeline/Saved On Exit Landing Turn 269' to intermediate format. 6/16/2024 11:44:05 PM 0.547 SINGLEP DELAYED7 TID18 1459ms to process 'Alpha Timeline/Saved On Exit Landing Turn 269' data fully. 6/16/2024 11:44:05 PM 0.547 SINGLEP DELAYED8 TID18 Loaded tiles: 807 (841 cells) 6/16/2024 11:44:07 PM 0.547 SINGLEP DELAYED9 TID27 Finished RunGameStartOnBGThread in 975ms. We have 32294 total items. 6/16/2024 11:46:13 PM 0.547 SINGLEP Set secondary AA type on Zodiac Camera to: SMAAMed 6/16/2024 11:46:16 PM 0.547 SINGLEP Set secondary AA type on EndOfTime Camera to: SMAAMed 6/16/2024 11:46:38 PM 0.547 SINGLEP No resolution change was required. 6/16/2024 11:46:38 PM 0.547 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/16/2024 11:47:15 PM 0.547 SINGLEP DELAYED10 TID28 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:47:15 PM 0.547 SINGLEP DELAYED11 TID28 World saved in 2,030 ms 6/16/2024 11:47:21 PM 0.547 SINGLEP DELAYED12 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:47:21 PM 0.547 SINGLEP DELAYED13 TID12 World saved in 1,705 ms 6/16/2024 11:47:27 PM 0.547 SINGLEP DELAYED14 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:47:27 PM 0.547 SINGLEP DELAYED15 TID22 World saved in 1,682 ms 6/16/2024 11:47:32 PM 0.547 SINGLEP DELAYED16 TID16 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:47:32 PM 0.547 SINGLEP DELAYED17 TID16 World saved in 1,697 ms 6/16/2024 11:47:38 PM 0.547 SINGLEP DELAYED18 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 114.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:47:38 PM 0.547 SINGLEP DELAYED19 TID5 World saved in 1,747 ms 6/16/2024 11:47:49 PM 0.547 SINGLEP DELAYED20 TID11 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 117.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:47:49 PM 0.547 SINGLEP DELAYED21 TID11 World saved in 1,912 ms 6/16/2024 11:47:55 PM 0.547 SINGLEP DELAYED22 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Saved On Exit Landing Turn 119.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:47:55 PM 0.547 SINGLEP DELAYED23 TID22 World saved in 1,943 ms 6/16/2024 11:48:07 PM 0.547 SINGLEP DELAYED24 TID23 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 120.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:07 PM 0.547 SINGLEP DELAYED25 TID23 World saved in 1,922 ms 6/16/2024 11:48:13 PM 0.547 SINGLEP DELAYED26 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 123.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:13 PM 0.547 SINGLEP DELAYED27 TID20 World saved in 1,853 ms 6/16/2024 11:48:21 PM 0.547 SINGLEP DELAYED28 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 126.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:21 PM 0.547 SINGLEP DELAYED29 TID20 World saved in 1,933 ms 6/16/2024 11:48:30 PM 0.547 SINGLEP DELAYED30 TID11 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:30 PM 0.547 SINGLEP DELAYED31 TID11 World saved in 1,912 ms 6/16/2024 11:48:34 PM 0.547 SINGLEP DELAYED32 TID21 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 132.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:34 PM 0.547 SINGLEP DELAYED33 TID21 World saved in 1,941 ms 6/16/2024 11:48:39 PM 0.547 SINGLEP DELAYED34 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 135.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:39 PM 0.547 SINGLEP DELAYED35 TID12 World saved in 1,901 ms 6/16/2024 11:48:43 PM 0.547 SINGLEP DELAYED36 TID29 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 138.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:43 PM 0.547 SINGLEP DELAYED37 TID29 World saved in 1,940 ms 6/16/2024 11:48:46 PM 0.547 SINGLEP DELAYED38 TID24 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 141.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:46 PM 0.547 SINGLEP DELAYED39 TID24 World saved in 1,942 ms 6/16/2024 11:48:49 PM 0.547 SINGLEP DELAYED40 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 144.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:49 PM 0.547 SINGLEP DELAYED41 TID13 World saved in 1,907 ms 6/16/2024 11:48:51 PM 0.547 SINGLEP DELAYED42 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 147.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:51 PM 0.547 SINGLEP DELAYED43 TID13 World saved in 1,980 ms 6/16/2024 11:48:59 PM 0.547 SINGLEP DELAYED44 TID17 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 150.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:48:59 PM 0.547 SINGLEP DELAYED45 TID17 World saved in 1,914 ms 6/16/2024 11:49:03 PM 0.547 SINGLEP DELAYED46 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 153.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:03 PM 0.547 SINGLEP DELAYED47 TID10 World saved in 1,819 ms 6/16/2024 11:49:05 PM 0.547 SINGLEP DELAYED48 TID7 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 156.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:05 PM 0.547 SINGLEP DELAYED49 TID7 World saved in 1,873 ms 6/16/2024 11:49:08 PM 0.547 SINGLEP DELAYED50 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 159.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:08 PM 0.547 SINGLEP DELAYED51 TID12 World saved in 1,912 ms 6/16/2024 11:49:10 PM 0.547 SINGLEP DELAYED52 TID6 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 162.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:10 PM 0.547 SINGLEP DELAYED53 TID6 World saved in 1,856 ms 6/16/2024 11:49:13 PM 0.547 SINGLEP DELAYED54 TID21 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 165.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:13 PM 0.547 SINGLEP DELAYED55 TID21 World saved in 1,806 ms 6/16/2024 11:49:16 PM 0.547 SINGLEP DELAYED56 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 168.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:16 PM 0.547 SINGLEP DELAYED57 TID25 World saved in 1,938 ms 6/16/2024 11:49:19 PM 0.547 SINGLEP DELAYED58 TID30 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 171.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:19 PM 0.547 SINGLEP DELAYED59 TID30 World saved in 2,000 ms 6/16/2024 11:49:21 PM 0.547 SINGLEP DELAYED60 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 174.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:21 PM 0.547 SINGLEP DELAYED61 TID5 World saved in 1,861 ms 6/16/2024 11:49:25 PM 0.547 SINGLEP DELAYED62 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 177.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:25 PM 0.547 SINGLEP DELAYED63 TID22 World saved in 1,818 ms 6/16/2024 11:49:45 PM 0.547 SINGLEP DELAYED64 TID7 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:45 PM 0.547 SINGLEP DELAYED65 TID7 World saved in 1,937 ms 6/16/2024 11:49:52 PM 0.547 SINGLEP DELAYED66 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:52 PM 0.547 SINGLEP DELAYED67 TID13 World saved in 1,883 ms 6/16/2024 11:49:54 PM 0.547 SINGLEP DELAYED68 TID15 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:49:54 PM 0.547 SINGLEP DELAYED69 TID15 World saved in 1,836 ms 6/16/2024 11:50:59 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/16/2024 11:51:00 PM SINGLEP Opening Eyes (0.2047s) 6/16/2024 11:51:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/16/2024 11:50:59 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/16/2024 11:50:59 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14700258 appID: 2604860 6/16/2024 11:51:00 PM 0.547 SINGLEP Game Version: 0.547 (Main Game 6/16/2024 11:51:00 PM 0.547 SINGLEP Examining Inner Self (0.1498s) 6/16/2024 11:51:00 PM 0.547 SINGLEP Returning King (0.0070s) 6/16/2024 11:51:00 PM 0.547 SINGLEP Found 467 xml files in 227 folders in 52ms 6/16/2024 11:51:00 PM 0.547 SINGLEP Check For Extra Squires (0.5276s) 6/16/2024 11:51:00 PM 0.547 SINGLEP 467 Xml Files Parsed in 468ms 6/16/2024 11:51:00 PM 0.547 SINGLEP Gather Ancient Lifeforms (0.0000s) 6/16/2024 11:51:00 PM 0.547 SINGLEP Bring Ambassador To Dinner (0.0559s) 6/16/2024 11:51:00 PM 0.547 SINGLEP Update mod and expansion statuses! 6/16/2024 11:51:00 PM 0.547 SINGLEP Check Nearby Fiefdoms (0.0339s) 6/16/2024 11:51:01 PM 0.547 SINGLEP No resolution change was required. 6/16/2024 11:51:01 PM 0.547 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/16/2024 11:51:01 PM 0.547 SINGLEP Disperse Diaspora (0.7562s) 6/16/2024 11:51:02 PM 0.547 SINGLEP Wonder About Those Spiders (0.3822s) 6/16/2024 11:51:02 PM 0.547 SINGLEP Reassure Self (0.0189s) 6/16/2024 11:51:02 PM 0.547 SINGLEP Thinking Abstract Thoughts (0.2613s) 6/16/2024 11:51:04 PM 0.547 SINGLEP Sound Search (1.7720s) 6/16/2024 11:51:04 PM 0.547 SINGLEP Polishing Stones (0.0718s) 6/16/2024 11:51:04 PM 0.547 SINGLEP Making Connections (0.2741s) 6/16/2024 11:51:04 PM 0.547 SINGLEP 4.5 seconds total load time. Check For Extra Squires (0.5s) Disperse Diaspora (0.8s) Wonder About Those Spiders (0.4s) Thinking Abstract Thoughts (0.3s) Sound Search (1.8s) Making Connections (0.3s) 6/16/2024 11:51:04 PM 0.547 SINGLEP Finished loading 5693 sprites from dictionaries! (2651 table rows waiting on them.) 6/16/2024 11:51:04 PM 0.547 SINGLEP Linked all icons to rows in 27ms. 6/16/2024 11:51:04 PM 0.547 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/16/2024 11:51:04 PM 0.547 SINGLEP DELAYED3 TID17 Finished loading all LevelType contents in 0.3s 6/16/2024 11:51:05 PM 0.547 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/16/2024 11:51:05 PM 0.547 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/16/2024 11:51:05 PM 0.547 SINGLEP DELAYED4 TID17 5.1 seconds total load time and post-editing time. 6/16/2024 11:51:05 PM 0.547 SINGLEP 561 materials found. 6/16/2024 11:51:05 PM 0.547 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 431ms 6/16/2024 11:51:12 PM 0.547 SINGLEP DELAYED6 TID8 2327ms to read savegame 'Alpha Timeline/Saved On Exit Landing Turn 269' to intermediate format. 6/16/2024 11:51:13 PM 0.547 SINGLEP DELAYED7 TID8 1258ms to process 'Alpha Timeline/Saved On Exit Landing Turn 269' data fully. 6/16/2024 11:51:13 PM 0.547 SINGLEP DELAYED8 TID8 Loaded tiles: 807 (841 cells) 6/16/2024 11:51:14 PM 0.547 SINGLEP DELAYED9 TID17 Finished RunGameStartOnBGThread in 617ms. We have 32294 total items. 6/16/2024 11:51:31 PM 0.547 SINGLEP CalculatePreferredTextObjectDimensions 'Window_NoteTextLowerPrimaryCorner' Bad text: 'Cheat: Clear All NPC Units Death: Bulk Harvester Drones - Your Automated Workers Death: Infantry - Industrial Defense Force Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: International Economic Transport - Caralla Dynamics Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Ablator - Lurpeko Extraction Death: Ablator - Lurpeko Extraction Death: Infantry - Lex Talionis Death: Ablator - Lurpeko Extraction Death: Infantry - Anarcho Securities Death: Ablator - Lurpeko Extraction Death: Infantry - Lex Talionis Death: Large Economic Transport - Yinshi Properties Death: Infantry - Lex Talionis Death: Bulk Predator - Your Troops Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: The Diplomat - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: BL-1 Machinist - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: Infantry - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: International Economic Transport - Universal Islander Holdings (UIH) Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: SecForce Patrol - Asi Agriculture Death: AD-PT Panther - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: Large Economic Transport - Lurpeko Homes Death: SecForce Patrol - Asi Agriculture Death: Military Troop Carrier - Vorsiber Logistics Death: Infantry - Tark Defense Systems Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: Large Economic Transport - Tark Homes Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: International Economic Transport - Universal Islander Holdings (UIH) Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: The Diplomat - Vorsiber Cryonics Death: AD-PT Panther - Vorsiber Cryonics Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: AD-PT Panther - Tark Defense Systems Death: AD-PT Panther - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Nuclear Death: Infantry - Baurcorp Nuclear Death: Infantry - Baurcorp Nuclear Death: International Economic Transport - Caralla Dynamics Death: Infantry - Baurcorp Nuclear Death: Bulk CombatUnit - Your Troops Death: Infantry - Baurcorp Nuclear Death: The Diplomat - Baurcorp Nuclear Death: Bulk CombatUnit - Your Troops Death: The Convicter - Baurcorp Nuclear Death: The Convicter - Baurcorp Nuclear Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Vericorp Nuclear Death: SecForce Patrol - Yinshi Agriculture Death: The Diplomat - Vericorp Nuclear Death: The Convicter - Vericorp Nuclear Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: Infantry - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Large Economic Transport - Yinshi Properties Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Espia Expeditionary Death: Infantry - Espia Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Espia Expeditionary Death: Infantry - Lurpeko Extraction Death: AD-PT Panther - Espia Expeditionary Death: AD-PT Panther - Espia Expeditionary Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Vericorp Nuclear Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: Infantry - Lex Talionis Death: Infantry - Lex Talionis Death: Infantry - Lex Talionis Death: Infantry - Optum Strike Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Large Economic Transport - Lurpeko Extraction Death: The Diplomat - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - National Group Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Lurpeko Extraction Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: Large Economic Transport - Shuso Investments Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Optum Strike Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Cyberian Guard Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Optum Strike Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Optum Strike Death: Infantry - Baurcorp Nuclear Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Nuclear Death: Infantry - Cyberian Guard Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Industrial Defense Force Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: AD-PT Panther - Vorsiber Cryonics Death: BL-1 Machinist - Vorsiber Cryonics Death: BL-1 Machinist - Vorsiber Cryonics Death: The Diplomat - Vorsiber Cryonics Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: SecForce Patrol - Asi Agriculture Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: SecForce Patrol - Yinshi Solutions Death: SecForce Patrol - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: Infantry - Yinshi Solutions Death: Infantry - Yinshi Solutions Death: BL-1 Machinist - Yinshi Solutions Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: SecForce Patrol - Asi Agriculture Death: The Diplomat - Vorsiber Ballistics Death: The Diplomat - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: AD-PT Panther - Vorsiber Ballistics Death: The Diplomat - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: The Convicter - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: The Convicter - Vorsiber Ballistics Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: SecForce Patrol - Vericorp Holdings Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: AD-PT Panther - Vericorp Holdings Death: BL-1 Machinist - Vericorp Holdings Death: Infantry - Optum Strike Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Optum Strike Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Optum Strike Death: Infantry - Vericorp Holdings Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: The Diplomat - Vericorp Holdings Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Homes Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: AD-PT Panther - Tark Homes Death: AD-PT Panther - Tark Homes Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: SecForce Patrol - Lurpeko Extraction Death: The Convicter - Vorsiber Space Agency Death: SecForce Patrol - Lurpeko Extraction Death: The Diplomat - Vorsiber Space Agency Death: The Convicter - Vorsiber Space Agency Death: Large Economic Transport - Asi Agriculture Death: Bulk CombatUnit - Your Troops Death: Bulk CombatUnit - Your Troops' 6/16/2024 11:51:31 PM 0.547 SINGLEP CalculatePreferredTextObjectDimensions 'Window_NoteTextLowerPrimaryCorner' text was too long! 37316 characters! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI.CalculatePreferredTextObjectDimensions (TMPro.TextMeshProUGUI control, System.String text, System.Single min_width, System.Single max_width, System.String DebuggingName) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.HotM.ExternalVis.Window_NoteTextLowerPrimaryCorner+bPanel.DoResizeIfNeeded () [0x00000] in :0 at Arcen.HotM.ExternalVis.Window_NoteTextLowerPrimaryCorner+bPanel.OnUpdate () [0x00000] in :0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdate_Subclass (System.Single DeltaTime) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.HotM.Visualization.CoreGameLoopBase.BaseUpdate () [0x00000] in :0 at Arcen.HotM.Visualization.MainGameCoreGameLoop.Update () [0x00000] in :0 6/16/2024 11:51:31 PM 0.547 SINGLEP ArcenUIWrapperedTMProText Bad text: 'Cheat: Clear All NPC Units Death: Bulk Harvester Drones - Your Automated Workers Death: Infantry - Industrial Defense Force Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: International Economic Transport - Caralla Dynamics Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Ablator - Lurpeko Extraction Death: Ablator - Lurpeko Extraction Death: Infantry - Lex Talionis Death: Ablator - Lurpeko Extraction Death: Infantry - Anarcho Securities Death: Ablator - Lurpeko Extraction Death: Infantry - Lex Talionis Death: Large Economic Transport - Yinshi Properties Death: Infantry - Lex Talionis Death: Bulk Predator - Your Troops Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: The Diplomat - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: BL-1 Machinist - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: Infantry - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: International Economic Transport - Universal Islander Holdings (UIH) Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: SecForce Patrol - Asi Agriculture Death: AD-PT Panther - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: Large Economic Transport - Lurpeko Homes Death: SecForce Patrol - Asi Agriculture Death: Military Troop Carrier - Vorsiber Logistics Death: Infantry - Tark Defense Systems Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: Large Economic Transport - Tark Homes Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: International Economic Transport - Universal Islander Holdings (UIH) Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: The Diplomat - Vorsiber Cryonics Death: AD-PT Panther - Vorsiber Cryonics Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: AD-PT Panther - Tark Defense Systems Death: AD-PT Panther - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Nuclear Death: Infantry - Baurcorp Nuclear Death: Infantry - Baurcorp Nuclear Death: International Economic Transport - Caralla Dynamics Death: Infantry - Baurcorp Nuclear Death: Bulk CombatUnit - Your Troops Death: Infantry - Baurcorp Nuclear Death: The Diplomat - Baurcorp Nuclear Death: Bulk CombatUnit - Your Troops Death: The Convicter - Baurcorp Nuclear Death: The Convicter - Baurcorp Nuclear Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Vericorp Nuclear Death: SecForce Patrol - Yinshi Agriculture Death: The Diplomat - Vericorp Nuclear Death: The Convicter - Vericorp Nuclear Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: Infantry - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Large Economic Transport - Yinshi Properties Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Espia Expeditionary Death: Infantry - Espia Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Espia Expeditionary Death: Infantry - Lurpeko Extraction Death: AD-PT Panther - Espia Expeditionary Death: AD-PT Panther - Espia Expeditionary Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Vericorp Nuclear Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: Infantry - Lex Talionis Death: Infantry - Lex Talionis Death: Infantry - Lex Talionis Death: Infantry - Optum Strike Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Large Economic Transport - Lurpeko Extraction Death: The Diplomat - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - National Group Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Lurpeko Extraction Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: Large Economic Transport - Shuso Investments Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Optum Strike Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Cyberian Guard Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Optum Strike Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Optum Strike Death: Infantry - Baurcorp Nuclear Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Nuclear Death: Infantry - Cyberian Guard Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Industrial Defense Force Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: AD-PT Panther - Vorsiber Cryonics Death: BL-1 Machinist - Vorsiber Cryonics Death: BL-1 Machinist - Vorsiber Cryonics Death: The Diplomat - Vorsiber Cryonics Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: SecForce Patrol - Asi Agriculture Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: SecForce Patrol - Yinshi Solutions Death: SecForce Patrol - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: Infantry - Yinshi Solutions Death: Infantry - Yinshi Solutions Death: BL-1 Machinist - Yinshi Solutions Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: SecForce Patrol - Asi Agriculture Death: The Diplomat - Vorsiber Ballistics Death: The Diplomat - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: AD-PT Panther - Vorsiber Ballistics Death: The Diplomat - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: The Convicter - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: The Convicter - Vorsiber Ballistics Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: SecForce Patrol - Vericorp Holdings Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: AD-PT Panther - Vericorp Holdings Death: BL-1 Machinist - Vericorp Holdings Death: Infantry - Optum Strike Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Optum Strike Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Optum Strike Death: Infantry - Vericorp Holdings Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: The Diplomat - Vericorp Holdings Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Homes Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: AD-PT Panther - Tark Homes Death: AD-PT Panther - Tark Homes Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: SecForce Patrol - Lurpeko Extraction Death: The Convicter - Vorsiber Space Agency Death: SecForce Patrol - Lurpeko Extraction Death: The Diplomat - Vorsiber Space Agency Death: The Convicter - Vorsiber Space Agency Death: Large Economic Transport - Asi Agriculture Death: Bulk CombatUnit - Your Troops Death: Bulk CombatUnit - Your Troops' 6/16/2024 11:51:31 PM 0.547 SINGLEP ArcenUIWrapperedTMProText text was too long! 37316 characters! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUIWrapperedTMProText.OnUpdate () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdate_Subclass (System.Single DeltaTime) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.HotM.Visualization.CoreGameLoopBase.BaseUpdate () [0x00000] in :0 at Arcen.HotM.Visualization.MainGameCoreGameLoop.Update () [0x00000] in :0 6/16/2024 11:51:34 PM 0.547 SINGLEP CalculatePreferredTextObjectDimensions 'Window_NoteTextLowerPrimaryCorner' Bad text: 'Death: Bulk Harvester Drones - Your Automated Workers Death: Infantry - Industrial Defense Force Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: International Economic Transport - Caralla Dynamics Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Ablator - Lurpeko Extraction Death: Ablator - Lurpeko Extraction Death: Infantry - Lex Talionis Death: Ablator - Lurpeko Extraction Death: Infantry - Anarcho Securities Death: Ablator - Lurpeko Extraction Death: Infantry - Lex Talionis Death: Large Economic Transport - Yinshi Properties Death: Infantry - Lex Talionis Death: Bulk Predator - Your Troops Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: The Diplomat - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: BL-1 Machinist - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: Infantry - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: International Economic Transport - Universal Islander Holdings (UIH) Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: SecForce Patrol - Asi Agriculture Death: AD-PT Panther - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: Large Economic Transport - Lurpeko Homes Death: SecForce Patrol - Asi Agriculture Death: Military Troop Carrier - Vorsiber Logistics Death: Infantry - Tark Defense Systems Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: Large Economic Transport - Tark Homes Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: International Economic Transport - Universal Islander Holdings (UIH) Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: The Diplomat - Vorsiber Cryonics Death: AD-PT Panther - Vorsiber Cryonics Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: AD-PT Panther - Tark Defense Systems Death: AD-PT Panther - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Nuclear Death: Infantry - Baurcorp Nuclear Death: Infantry - Baurcorp Nuclear Death: International Economic Transport - Caralla Dynamics Death: Infantry - Baurcorp Nuclear Death: Bulk CombatUnit - Your Troops Death: Infantry - Baurcorp Nuclear Death: The Diplomat - Baurcorp Nuclear Death: Bulk CombatUnit - Your Troops Death: The Convicter - Baurcorp Nuclear Death: The Convicter - Baurcorp Nuclear Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Vericorp Nuclear Death: SecForce Patrol - Yinshi Agriculture Death: The Diplomat - Vericorp Nuclear Death: The Convicter - Vericorp Nuclear Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: Infantry - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Large Economic Transport - Yinshi Properties Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Espia Expeditionary Death: Infantry - Espia Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Espia Expeditionary Death: Infantry - Lurpeko Extraction Death: AD-PT Panther - Espia Expeditionary Death: AD-PT Panther - Espia Expeditionary Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Vericorp Nuclear Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: Infantry - Lex Talionis Death: Infantry - Lex Talionis Death: Infantry - Lex Talionis Death: Infantry - Optum Strike Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Large Economic Transport - Lurpeko Extraction Death: The Diplomat - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - National Group Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Lurpeko Extraction Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: Large Economic Transport - Shuso Investments Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Optum Strike Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Cyberian Guard Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Optum Strike Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Optum Strike Death: Infantry - Baurcorp Nuclear Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Nuclear Death: Infantry - Cyberian Guard Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Industrial Defense Force Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: AD-PT Panther - Vorsiber Cryonics Death: BL-1 Machinist - Vorsiber Cryonics Death: BL-1 Machinist - Vorsiber Cryonics Death: The Diplomat - Vorsiber Cryonics Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: SecForce Patrol - Asi Agriculture Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: SecForce Patrol - Yinshi Solutions Death: SecForce Patrol - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: Infantry - Yinshi Solutions Death: Infantry - Yinshi Solutions Death: BL-1 Machinist - Yinshi Solutions Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: SecForce Patrol - Asi Agriculture Death: The Diplomat - Vorsiber Ballistics Death: The Diplomat - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: AD-PT Panther - Vorsiber Ballistics Death: The Diplomat - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: The Convicter - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: The Convicter - Vorsiber Ballistics Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: SecForce Patrol - Vericorp Holdings Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: AD-PT Panther - Vericorp Holdings Death: BL-1 Machinist - Vericorp Holdings Death: Infantry - Optum Strike Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Optum Strike Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Optum Strike Death: Infantry - Vericorp Holdings Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: The Diplomat - Vericorp Holdings Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Homes Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: AD-PT Panther - Tark Homes Death: AD-PT Panther - Tark Homes Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: SecForce Patrol - Lurpeko Extraction Death: The Convicter - Vorsiber Space Agency Death: SecForce Patrol - Lurpeko Extraction Death: The Diplomat - Vorsiber Space Agency Death: The Convicter - Vorsiber Space Agency Death: Large Economic Transport - Asi Agriculture Death: Bulk CombatUnit - Your Troops Death: Bulk CombatUnit - Your Troops' 6/16/2024 11:51:34 PM 0.547 SINGLEP CalculatePreferredTextObjectDimensions 'Window_NoteTextLowerPrimaryCorner' text was too long! 37266 characters! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI.CalculatePreferredTextObjectDimensions (TMPro.TextMeshProUGUI control, System.String text, System.Single min_width, System.Single max_width, System.String DebuggingName) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.HotM.ExternalVis.Window_NoteTextLowerPrimaryCorner+bPanel.DoResizeIfNeeded () [0x00000] in :0 at Arcen.HotM.ExternalVis.Window_NoteTextLowerPrimaryCorner+bPanel.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup _SubImages, Arcen.Universal.SubTextGroup _SubTexts) [0x00000] in :0 at Arcen.Universal.ArcenUI_ImageButton.TriggerImageAndTextUpdateImmediately (System.Boolean Log) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.HotM.Visualization.CoreGameLoopBase.BaseUpdate () [0x00000] in :0 at Arcen.HotM.Visualization.MainGameCoreGameLoop.Update () [0x00000] in :0 6/16/2024 11:51:34 PM 0.547 SINGLEP ArcenUIWrapperedTMProText Bad text: 'Death: Bulk Harvester Drones - Your Automated Workers Death: Infantry - Industrial Defense Force Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: Large Economic Transport - Yinshi Agriculture Death: International Economic Transport - Caralla Dynamics Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Military Sniper - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Grenadier - Lurpeko Extraction Death: Ablator - Lurpeko Extraction Death: Ablator - Lurpeko Extraction Death: Infantry - Lex Talionis Death: Ablator - Lurpeko Extraction Death: Infantry - Anarcho Securities Death: Ablator - Lurpeko Extraction Death: Infantry - Lex Talionis Death: Large Economic Transport - Yinshi Properties Death: Infantry - Lex Talionis Death: Bulk Predator - Your Troops Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Trooper - Optum Strike Death: Infantry - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: The Diplomat - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: BL-1 Machinist - Espia Expeditionary Death: PMC Wetwork Squad - Optum Strike Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: SecForce Patrol - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: Infantry - Lurpeko Extraction Death: PMC Trooper - Blackloop Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: International Economic Transport - Universal Islander Holdings (UIH) Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: SecForce Patrol - Asi Agriculture Death: AD-PT Panther - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: Large Economic Transport - Lurpeko Homes Death: SecForce Patrol - Asi Agriculture Death: Military Troop Carrier - Vorsiber Logistics Death: Infantry - Tark Defense Systems Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: Infantry - Lurpeko Extraction Death: Infantry - Tark Defense Systems Death: Large Economic Transport - Tark Homes Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: The Diplomat - Tark Defense Systems Death: International Economic Transport - Universal Islander Holdings (UIH) Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: The Diplomat - Vorsiber Cryonics Death: AD-PT Panther - Vorsiber Cryonics Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: AD-PT Panther - Tark Defense Systems Death: AD-PT Panther - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Nuclear Death: Infantry - Baurcorp Nuclear Death: Infantry - Baurcorp Nuclear Death: International Economic Transport - Caralla Dynamics Death: Infantry - Baurcorp Nuclear Death: Bulk CombatUnit - Your Troops Death: Infantry - Baurcorp Nuclear Death: The Diplomat - Baurcorp Nuclear Death: Bulk CombatUnit - Your Troops Death: The Convicter - Baurcorp Nuclear Death: The Convicter - Baurcorp Nuclear Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Vericorp Nuclear Death: SecForce Patrol - Yinshi Agriculture Death: The Diplomat - Vericorp Nuclear Death: The Convicter - Vericorp Nuclear Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: Infantry - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Large Economic Transport - Yinshi Properties Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Asi Agriculture Death: Infantry - Espia Expeditionary Death: Infantry - Espia Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Espia Expeditionary Death: Infantry - Lurpeko Extraction Death: AD-PT Panther - Espia Expeditionary Death: AD-PT Panther - Espia Expeditionary Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Vericorp Nuclear Death: Infantry - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: Infantry - Lex Talionis Death: Infantry - Lex Talionis Death: Infantry - Lex Talionis Death: Infantry - Optum Strike Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: Infantry - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: BL-1 Machinist - Tark Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Infantry - Goleri Expeditionary Death: Large Economic Transport - Lurpeko Extraction Death: The Diplomat - Goleri Expeditionary Death: AD-PT Panther - Goleri Expeditionary Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - National Group Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Lurpeko Extraction Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - National Group Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Anarcho Securities Death: Infantry - Anarcho Securities Death: Large Economic Transport - Shuso Investments Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Asi Agriculture Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Optum Strike Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Industrial Defense Force Death: Infantry - Cyberian Guard Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Vericorp Nuclear Death: Infantry - Optum Strike Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Optum Strike Death: Infantry - Baurcorp Nuclear Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Nuclear Death: Infantry - Cyberian Guard Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Blackloop Death: Infantry - Blackloop Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Industrial Defense Force Death: SecForce Patrol - Yinshi Agriculture Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: SecForce Patrol - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Lurpeko Extraction Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Infantry - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: Vorsiber Soldier - Vorsiber Cryonics Death: AD-PT Panther - Vorsiber Cryonics Death: BL-1 Machinist - Vorsiber Cryonics Death: BL-1 Machinist - Vorsiber Cryonics Death: The Diplomat - Vorsiber Cryonics Death: Large Economic Transport - Lurpeko Extraction Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Optum Strike Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: Infantry - Baurcorp Expeditionary Death: The Diplomat - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: SecForce Patrol - Asi Agriculture Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: Infantry - Cyberian Guard Death: SecForce Patrol - Yinshi Solutions Death: SecForce Patrol - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Yinshi Solutions Death: Infantry - Yinshi Solutions Death: Infantry - Yinshi Solutions Death: BL-1 Machinist - Yinshi Solutions Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: SecForce Patrol - Asi Agriculture Death: The Diplomat - Vorsiber Ballistics Death: The Diplomat - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: Vorsiber Soldier - Vorsiber Ballistics Death: AD-PT Panther - Vorsiber Ballistics Death: The Diplomat - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: The Convicter - Vorsiber Ballistics Death: BL-1 Machinist - Vorsiber Ballistics Death: The Convicter - Vorsiber Ballistics Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: Infantry - Lurpeko Extraction Death: Infantry - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: BL-1 Machinist - Baurcorp Expeditionary Death: AD-PT Panther - Baurcorp Expeditionary Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: The Convicter - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: Infantry - Oerl Defense Systems Death: AD-PT Panther - Oerl Defense Systems Death: BL-1 Machinist - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: The Diplomat - Oerl Defense Systems Death: SecForce Patrol - Vericorp Holdings Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: AD-PT Panther - Vericorp Holdings Death: BL-1 Machinist - Vericorp Holdings Death: Infantry - Optum Strike Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Optum Strike Death: SecForce Patrol - Vericorp Holdings Death: Infantry - Optum Strike Death: Infantry - Vericorp Holdings Death: SecForce Patrol - Yinshi Agriculture Death: Infantry - Vericorp Holdings Death: Infantry - Vericorp Holdings Death: The Diplomat - Vericorp Holdings Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Tark Homes Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Homes Death: SecForce Patrol - Asi Agriculture Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: Infantry - Tark Homes Death: AD-PT Panther - Tark Homes Death: AD-PT Panther - Tark Homes Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: Vorsiber Soldier - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: The Diplomat - Vorsiber Space Agency Death: SecForce Patrol - Lurpeko Extraction Death: The Convicter - Vorsiber Space Agency Death: SecForce Patrol - Lurpeko Extraction Death: The Diplomat - Vorsiber Space Agency Death: The Convicter - Vorsiber Space Agency Death: Large Economic Transport - Asi Agriculture Death: Bulk CombatUnit - Your Troops Death: Bulk CombatUnit - Your Troops' 6/16/2024 11:51:34 PM 0.547 SINGLEP ArcenUIWrapperedTMProText text was too long! 37266 characters! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUIWrapperedTMProText.OnUpdate () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_ImageButton.TriggerImageAndTextUpdateImmediately (System.Boolean Log) [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <34a89bf163a841259545592e48defe4b>:0 at Arcen.HotM.Visualization.CoreGameLoopBase.BaseUpdate () [0x00000] in :0 at Arcen.HotM.Visualization.MainGameCoreGameLoop.Update () [0x00000] in :0 6/16/2024 11:52:05 PM 0.547 SINGLEP DELAYED10 TID7 World saved in 1,805 ms 6/16/2024 11:52:44 PM 0.547 SINGLEP DELAYED11 TID13 World saved in 1,786 ms 6/16/2024 11:53:09 PM 0.547 SINGLEP Set secondary AA type on EndOfTime Camera to: SMAAMed 6/16/2024 11:53:49 PM 0.547 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/16/2024 11:54:39 PM 0.547 SINGLEP World saved in 1,335 ms 6/16/2024 11:54:39 PM 0.547 SINGLEP Cleared game, but not meta map 6/16/2024 11:54:41 PM 0.547 SINGLEP DELAYED12 TID9 2472ms to read savegame 'Alpha Timeline/7155f888-87cd-448b-b6e9-1f5ac0e04dc9' to intermediate format. 6/16/2024 11:54:42 PM 0.547 SINGLEP DELAYED13 TID9 818ms to process 'Alpha Timeline/7155f888-87cd-448b-b6e9-1f5ac0e04dc9' data fully. 6/16/2024 11:54:42 PM 0.547 SINGLEP DELAYED14 TID9 Loaded tiles: 807 (841 cells) 6/16/2024 11:54:42 PM 0.547 SINGLEP DELAYED15 TID6 Finished RunGameStartOnBGThread in 142ms. We have 32294 total items. 6/16/2024 11:57:12 PM 0.547 SINGLEP DELAYED16 TID10 World saved in 1,844 ms 6/16/2024 11:57:14 PM 0.547 SINGLEP DELAYED17 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 189.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:57:14 PM 0.547 SINGLEP DELAYED18 TID25 World saved in 1,859 ms 6/16/2024 11:57:16 PM 0.547 SINGLEP DELAYED19 TID15 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 192.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:57:16 PM 0.547 SINGLEP DELAYED20 TID15 World saved in 1,828 ms 6/16/2024 11:57:18 PM 0.547 SINGLEP DELAYED21 TID13 World saved in 1,828 ms 6/16/2024 11:57:22 PM 0.547 SINGLEP DELAYED22 TID15 World saved in 1,875 ms 6/16/2024 11:57:24 PM 0.547 SINGLEP DELAYED23 TID26 World saved in 1,850 ms 6/16/2024 11:57:26 PM 0.547 SINGLEP DELAYED24 TID17 World saved in 1,900 ms 6/16/2024 11:57:28 PM 0.547 SINGLEP DELAYED25 TID27 World saved in 1,839 ms 6/16/2024 11:57:31 PM 0.547 SINGLEP DELAYED26 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 195.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:57:31 PM 0.547 SINGLEP DELAYED27 TID12 World saved in 1,899 ms 6/16/2024 11:57:33 PM 0.547 SINGLEP DELAYED28 TID21 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 198.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/16/2024 11:57:33 PM 0.547 SINGLEP DELAYED29 TID21 World saved in 1,769 ms 6/22/2024 8:00:44 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/22/2024 8:00:44 PM SINGLEP Opening Eyes (0.2339s) 6/22/2024 8:00:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/22/2024 8:00:43 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/22/2024 8:00:44 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14789240 appID: 2604860 6/22/2024 8:00:45 PM 0.553 SINGLEP Game Version: 0.553 (Main Game 6/22/2024 8:00:45 PM 0.553 SINGLEP Examining Inner Self (0.6754s) 6/22/2024 8:00:45 PM 0.553 SINGLEP Returning King (0.0229s) 6/22/2024 8:00:45 PM 0.553 SINGLEP Found 468 xml files in 228 folders in 71ms 6/22/2024 8:00:47 PM 0.553 SINGLEP Check For Extra Squires (2.4610s) 6/22/2024 8:00:47 PM 0.553 SINGLEP 468 Xml Files Parsed in 2,384ms 6/22/2024 8:00:47 PM 0.553 SINGLEP Gather Ancient Lifeforms (0.0010s) 6/22/2024 8:00:47 PM 0.553 SINGLEP Bring Ambassador To Dinner (0.0499s) 6/22/2024 8:00:47 PM 0.553 SINGLEP Update mod and expansion statuses! 6/22/2024 8:00:47 PM 0.553 SINGLEP Check Nearby Fiefdoms (0.0568s) 6/22/2024 8:00:49 PM 0.553 SINGLEP No resolution change was required. 6/22/2024 8:00:49 PM 0.553 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/22/2024 8:00:49 PM 0.553 SINGLEP Disperse Diaspora (1.8053s) 6/22/2024 8:00:49 PM 0.553 SINGLEP Wonder About Those Spiders (0.0898s) 6/22/2024 8:00:49 PM 0.553 SINGLEP Reassure Self (0.0189s) 6/22/2024 8:00:50 PM 0.553 SINGLEP Thinking Abstract Thoughts (0.3462s) 6/22/2024 8:00:53 PM 0.553 SINGLEP Sound Search (3.9112s) 6/22/2024 8:00:54 PM 0.553 SINGLEP Polishing Stones (0.0781s) 6/22/2024 8:00:54 PM 0.553 SINGLEP Making Connections (0.2661s) 6/22/2024 8:00:54 PM 0.553 SINGLEP 10.0 seconds total load time. Examining Inner Self (0.7s) Check For Extra Squires (2.5s) Disperse Diaspora (1.8s) Thinking Abstract Thoughts (0.3s) Sound Search (3.9s) Making Connections (0.3s) 6/22/2024 8:00:54 PM 0.553 SINGLEP Finished loading 5693 sprites from dictionaries! (2653 table rows waiting on them.) 6/22/2024 8:00:54 PM 0.553 SINGLEP Linked all icons to rows in 19ms. 6/22/2024 8:00:55 PM 0.553 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/22/2024 8:00:56 PM 0.553 SINGLEP DELAYED3 TID16 Finished loading all LevelType contents in 2.7s 6/22/2024 8:00:57 PM 0.553 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/22/2024 8:00:57 PM 0.553 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/22/2024 8:00:57 PM 0.553 SINGLEP DELAYED4 TID13 13.2 seconds total load time and post-editing time. 6/22/2024 8:00:57 PM 0.553 SINGLEP 561 materials found. 6/22/2024 8:00:57 PM 0.553 SINGLEP DELAYED5 TID20 1,463 pools initialized with 466,005 items in 479ms 6/22/2024 8:01:01 PM 0.553 SINGLEP DELAYED6 TID5 2730ms to read savegame 'Alpha Timeline/Autosave Landing Turn 304' to intermediate format. 6/22/2024 8:01:03 PM 0.553 SINGLEP DELAYED7 TID5 1609ms to process 'Alpha Timeline/Autosave Landing Turn 304' data fully. 6/22/2024 8:01:03 PM 0.553 SINGLEP DELAYED8 TID5 Loaded tiles: 807 (841 cells) 6/22/2024 8:01:04 PM 0.553 SINGLEP DELAYED9 TID16 Finished RunGameStartOnBGThread in 780ms. We have 32294 total items. 6/22/2024 8:01:21 PM 0.553 SINGLEP DELAYED10 TID16 2621ms to read savegame 'Alpha Timeline/Saved On Exit Landing Turn 269' to intermediate format. 6/22/2024 8:01:22 PM 0.553 SINGLEP DELAYED11 TID16 958ms to process 'Alpha Timeline/Saved On Exit Landing Turn 269' data fully. 6/22/2024 8:01:22 PM 0.553 SINGLEP DELAYED12 TID16 Loaded tiles: 807 (841 cells) 6/22/2024 8:01:23 PM 0.553 SINGLEP DELAYED13 TID16 Finished RunGameStartOnBGThread in 176ms. We have 32294 total items. 6/22/2024 8:02:44 PM 0.553 SINGLEP DELAYED14 TID19 World saved in 1,962 ms 6/22/2024 8:08:13 PM 0.553 SINGLEP DELAYED15 TID22 World saved in 1,940 ms 6/22/2024 8:08:43 PM 0.553 SINGLEP DELAYED16 TID8 World saved in 1,831 ms 6/22/2024 8:10:51 PM 0.553 SINGLEP DELAYED17 TID24 World saved in 1,998 ms 6/22/2024 8:11:00 PM 0.553 SINGLEP DELAYED18 TID6 World saved in 1,812 ms 6/22/2024 8:11:41 PM 0.553 SINGLEP DELAYED19 TID23 World saved in 1,904 ms 6/22/2024 8:12:57 PM 0.553 SINGLEP DELAYED20 TID17 World saved in 1,889 ms 6/22/2024 8:13:00 PM 0.553 SINGLEP DELAYED21 TID19 World saved in 1,962 ms 6/22/2024 8:15:01 PM 0.553 SINGLEP DELAYED22 TID12 World saved in 2,001 ms 6/22/2024 8:15:16 PM 0.553 SINGLEP DELAYED23 TID15 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Alpha Timeline/Autosave Landing Turn 201.save' (1 of 1 to prune from 61 total autosaves in this profile) 6/22/2024 8:15:16 PM 0.553 SINGLEP DELAYED24 TID15 World saved in 2,163 ms 6/24/2024 6:55:57 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/24/2024 6:55:58 PM SINGLEP Opening Eyes (0.2309s) 6/24/2024 6:55:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/24/2024 6:55:57 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/24/2024 6:55:57 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14813598 appID: 2604860 6/24/2024 6:55:58 PM 0.557 SINGLEP Game Version: 0.557 (Main Game 6/24/2024 6:55:58 PM 0.557 SINGLEP Examining Inner Self (0.4900s) 6/24/2024 6:55:58 PM 0.557 SINGLEP Returning King (0.0170s) 6/24/2024 6:55:58 PM 0.557 SINGLEP Found 468 xml files in 227 folders in 54ms 6/24/2024 6:56:00 PM 0.557 SINGLEP Check For Extra Squires (2.1739s) 6/24/2024 6:56:00 PM 0.557 SINGLEP 468 Xml Files Parsed in 2,114ms 6/24/2024 6:56:00 PM 0.557 SINGLEP Gather Ancient Lifeforms (0.0010s) 6/24/2024 6:56:00 PM 0.557 SINGLEP Bring Ambassador To Dinner (0.0549s) 6/24/2024 6:56:00 PM 0.557 SINGLEP Update mod and expansion statuses! 6/24/2024 6:56:01 PM 0.557 SINGLEP Check Nearby Fiefdoms (0.0678s) 6/24/2024 6:56:01 PM 0.557 SINGLEP No resolution change was required. 6/24/2024 6:56:01 PM 0.557 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/24/2024 6:56:01 PM 0.557 SINGLEP Disperse Diaspora (0.8544s) 6/24/2024 6:56:01 PM 0.557 SINGLEP Wonder About Those Spiders (0.0839s) 6/24/2024 6:56:01 PM 0.557 SINGLEP Reassure Self (0.0249s) 6/24/2024 6:56:02 PM 0.557 SINGLEP Thinking Abstract Thoughts (0.3213s) 6/24/2024 6:56:05 PM 0.557 SINGLEP Sound Search (3.5375s) 6/24/2024 6:56:05 PM 0.557 SINGLEP Polishing Stones (0.0844s) 6/24/2024 6:56:06 PM 0.557 SINGLEP Making Connections (0.2823s) 6/24/2024 6:56:06 PM 0.557 SINGLEP 8.2 seconds total load time. Examining Inner Self (0.5s) Check For Extra Squires (2.2s) Disperse Diaspora (0.9s) Thinking Abstract Thoughts (0.3s) Sound Search (3.5s) Making Connections (0.3s) 6/24/2024 6:56:06 PM 0.557 SINGLEP Finished loading 5693 sprites from dictionaries! (2644 table rows waiting on them.) 6/24/2024 6:56:06 PM 0.557 SINGLEP Linked all icons to rows in 21ms. 6/24/2024 6:56:07 PM 0.557 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/24/2024 6:56:08 PM 0.557 SINGLEP DELAYED3 TID23 Finished loading all LevelType contents in 2.6s 6/24/2024 6:56:09 PM 0.557 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/24/2024 6:56:09 PM 0.557 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/24/2024 6:56:09 PM 0.557 SINGLEP DELAYED4 TID26 11.4 seconds total load time and post-editing time. 6/24/2024 6:56:09 PM 0.557 SINGLEP 561 materials found. 6/24/2024 6:56:09 PM 0.557 SINGLEP DELAYED5 TID18 1,463 pools initialized with 466,005 items in 487ms 6/24/2024 6:56:20 PM 0.557 SINGLEP No resolution change was required. 6/24/2024 6:56:20 PM 0.557 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/24/2024 6:57:35 PM 0.557 SINGLEP DELAYED6 TID10 Will generate map: 440 cells targeted. Existing tile count: 0 6/24/2024 6:57:41 PM 0.557 SINGLEP DELAYED7 TID16 Generated names for 373 pois with missing names. 6/24/2024 6:57:41 PM 0.557 SINGLEP DELAYED8 TID16 Finished FillAnyMissingSimBuildings, we had 30515 new buildings, and 30515 total items. SkippedBuildings: 0 AddedBuildings: 30515 CellCountChecked: 841 6/24/2024 6:57:41 PM 0.557 SINGLEP DELAYED9 TID14 InitializePopulation WAS needed, 30515 buildings to handle. 6/24/2024 6:57:42 PM 0.557 SINGLEP DELAYED10 TID16 Finished RunGameStartOnBGThread in 576ms. We have 30515 total items. 6/24/2024 6:57:45 PM 0.557 SINGLEP DELAYED11 TID21 Finished adding outdoor spots 841 cells, adding 34216 spots in the process. This took 1,854ms 6/24/2024 6:57:45 PM 0.557 SINGLEP DELAYED12 TID19 World saved in 2,435 ms 6/24/2024 6:57:45 PM 0.557 SINGLEP DELAYED13 TID21 Finished adding initial NPC Guards for 383 pois, adding 523 guard NPCs in the process. This took 562ms 6/24/2024 7:02:04 PM 0.557 SINGLEP DELAYED14 TID16 World saved in 1,978 ms 6/24/2024 7:05:43 PM 0.557 SINGLEP DELAYED15 TID23 World saved in 1,783 ms 6/24/2024 7:06:15 PM 0.557 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 54 6/24/2024 7:08:15 PM 0.557 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 6/24/2024 7:08:59 PM 0.557 SINGLEP DELAYED16 TID24 World saved in 1,736 ms 6/24/2024 7:13:24 PM 0.557 SINGLEP DELAYED17 TID15 World saved in 1,779 ms 6/24/2024 7:13:59 PM 0.557 SINGLEP DELAYED18 TID27 World saved in 1,783 ms 6/24/2024 7:15:35 PM 0.557 SINGLEP DELAYED19 TID17 World saved in 1,935 ms 6/24/2024 7:17:26 PM 0.557 SINGLEP DELAYED20 TID25 World saved in 1,722 ms 6/24/2024 7:18:54 PM 0.557 SINGLEP DELAYED21 TID9 World saved in 1,791 ms 6/24/2024 7:20:38 PM 0.557 SINGLEP DELAYED22 TID19 World saved in 1,830 ms 6/24/2024 7:23:41 PM 0.557 SINGLEP DELAYED23 TID7 World saved in 1,837 ms 6/24/2024 7:29:18 PM 0.557 SINGLEP DELAYED24 TID23 World saved in 2,038 ms 6/24/2024 7:31:16 PM 0.557 SINGLEP DELAYED25 TID12 World saved in 1,979 ms 6/24/2024 7:32:15 PM 0.557 SINGLEP DELAYED26 TID17 World saved in 1,848 ms 6/24/2024 7:33:43 PM 0.557 SINGLEP DELAYED27 TID14 World saved in 1,945 ms 6/24/2024 7:50:00 PM 0.557 SINGLEP DELAYED28 TID15 World saved in 1,888 ms 6/24/2024 7:52:16 PM 0.557 SINGLEP DELAYED29 TID5 World saved in 1,860 ms 6/24/2024 7:54:06 PM 0.557 SINGLEP DELAYED30 TID9 World saved in 1,874 ms 6/24/2024 7:54:50 PM 0.557 SINGLEP DELAYED31 TID14 World saved in 1,797 ms 6/24/2024 7:57:13 PM 0.557 SINGLEP DELAYED32 TID16 World saved in 1,818 ms 6/24/2024 7:59:03 PM 0.557 SINGLEP DELAYED33 TID19 World saved in 1,935 ms 6/24/2024 8:00:20 PM 0.557 SINGLEP DELAYED34 TID25 World saved in 2,008 ms 6/24/2024 8:01:32 PM 0.557 SINGLEP DELAYED35 TID15 World saved in 1,847 ms 6/24/2024 8:01:39 PM 0.557 SINGLEP DELAYED36 TID14 World saved in 1,862 ms 6/24/2024 8:02:07 PM 0.557 SINGLEP DELAYED37 TID25 World saved in 1,888 ms 6/24/2024 8:03:03 PM 0.557 SINGLEP DELAYED38 TID26 World saved in 1,855 ms 6/24/2024 8:03:07 PM 0.557 SINGLEP DELAYED39 TID11 World saved in 1,938 ms 6/30/2024 10:36:35 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 6/30/2024 10:36:35 PM SINGLEP Opening Eyes (0.2443s) 6/30/2024 10:36:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/30/2024 10:36:34 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 6/30/2024 10:36:35 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14867026 appID: 2604860 6/30/2024 10:36:36 PM 0.561 SINGLEP Game Version: 0.561 (Main Game 6/30/2024 10:36:36 PM 0.561 SINGLEP Examining Inner Self (0.5955s) 6/30/2024 10:36:36 PM 0.561 SINGLEP Returning King (0.0220s) 6/30/2024 10:36:36 PM 0.561 SINGLEP Found 473 xml files in 229 folders in 106ms 6/30/2024 10:36:38 PM 0.561 SINGLEP Check For Extra Squires (2.7978s) 6/30/2024 10:36:38 PM 0.561 SINGLEP 473 Xml Files Parsed in 2,684ms 6/30/2024 10:36:38 PM 0.561 SINGLEP Gather Ancient Lifeforms (0.0000s) 6/30/2024 10:36:38 PM 0.561 SINGLEP Bring Ambassador To Dinner (0.0818s) 6/30/2024 10:36:39 PM 0.561 SINGLEP Update mod and expansion statuses! 6/30/2024 10:36:39 PM 0.561 SINGLEP Check Nearby Fiefdoms (0.0578s) 6/30/2024 10:36:40 PM 0.561 SINGLEP No resolution change was required. 6/30/2024 10:36:40 PM 0.561 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 6/30/2024 10:36:40 PM 0.561 SINGLEP Disperse Diaspora (1.9030s) 6/30/2024 10:36:41 PM 0.561 SINGLEP Wonder About Those Spiders (0.0868s) 6/30/2024 10:36:41 PM 0.561 SINGLEP Reassure Self (0.0249s) 6/30/2024 10:36:41 PM 0.561 SINGLEP Thinking Abstract Thoughts (0.4019s) 6/30/2024 10:36:45 PM 0.561 SINGLEP Sound Search (3.6785s) 6/30/2024 10:36:45 PM 0.561 SINGLEP Polishing Stones (0.1069s) 6/30/2024 10:36:45 PM 0.561 SINGLEP Making Connections (0.3618s) 6/30/2024 10:36:45 PM 0.561 SINGLEP 10.4 seconds total load time. Examining Inner Self (0.6s) Check For Extra Squires (2.8s) Disperse Diaspora (1.9s) Thinking Abstract Thoughts (0.4s) Sound Search (3.7s) Making Connections (0.4s) 6/30/2024 10:36:45 PM 0.561 SINGLEP Finished loading 5693 sprites from dictionaries! (2643 table rows waiting on them.) 6/30/2024 10:36:45 PM 0.561 SINGLEP Linked all icons to rows in 25ms. 6/30/2024 10:36:45 PM 0.561 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 6/30/2024 10:36:48 PM 0.561 SINGLEP DELAYED3 TID25 Finished loading all LevelType contents in 2.9s 6/30/2024 10:36:49 PM 0.561 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 6/30/2024 10:36:49 PM 0.561 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 6/30/2024 10:36:49 PM 0.561 SINGLEP DELAYED4 TID20 13.9 seconds total load time and post-editing time. 6/30/2024 10:36:49 PM 0.561 SINGLEP 561 materials found. 6/30/2024 10:36:49 PM 0.561 SINGLEP DELAYED5 TID11 1,463 pools initialized with 466,005 items in 519ms 6/30/2024 10:37:02 PM 0.561 SINGLEP DELAYED6 TID29 2745ms to read savegame 'Robot/Saved On Exit Landing Turn 72' to intermediate format. 6/30/2024 10:37:03 PM 0.561 SINGLEP DELAYED7 TID29 1202ms to process 'Robot/Saved On Exit Landing Turn 72' data fully. 6/30/2024 10:37:03 PM 0.561 SINGLEP DELAYED8 TID29 Loaded tiles: 807 (841 cells) 6/30/2024 10:37:04 PM 0.561 SINGLEP DELAYED9 TID28 Finished RunGameStartOnBGThread in 706ms. We have 29515 total items. 6/30/2024 10:39:13 PM 0.561 SINGLEP DELAYED10 TID5 World saved in 1,811 ms 6/30/2024 10:41:17 PM 0.561 SINGLEP DELAYED11 TID7 World saved in 1,722 ms 6/30/2024 10:42:50 PM 0.561 SINGLEP DELAYED12 TID24 World saved in 2,045 ms 6/30/2024 10:43:22 PM 0.561 SINGLEP DELAYED13 TID19 World saved in 1,947 ms 6/30/2024 10:43:25 PM 0.561 SINGLEP DELAYED14 TID11 World saved in 2,016 ms 6/30/2024 10:43:55 PM 0.561 SINGLEP DELAYED15 TID27 World saved in 1,929 ms 6/30/2024 10:44:53 PM 0.561 SINGLEP DELAYED16 TID24 World saved in 1,842 ms 6/30/2024 10:45:34 PM 0.561 SINGLEP DELAYED17 TID26 World saved in 1,791 ms 6/30/2024 10:45:36 PM 0.561 SINGLEP DELAYED18 TID30 World saved in 1,747 ms 7/26/2024 6:13:28 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/26/2024 6:13:28 PM SINGLEP Opening Eyes (0.2580s) 7/26/2024 6:13:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/26/2024 6:13:27 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/26/2024 6:13:27 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15158493 appID: 2604860 7/26/2024 6:13:28 PM 0.570 SINGLEP Game Version: 0.570 (Main Game 7/26/2024 6:13:28 PM 0.570 SINGLEP Examining Inner Self (0.4404s) 7/26/2024 6:13:28 PM 0.570 SINGLEP Returning King (0.0170s) 7/26/2024 6:13:28 PM 0.570 SINGLEP Found 483 xml files in 236 folders in 108ms 7/26/2024 6:13:30 PM 0.570 SINGLEP Check For Extra Squires (1.9374s) 7/26/2024 6:13:30 PM 0.570 SINGLEP 483 Xml Files Parsed in 1,806ms 7/26/2024 6:13:30 PM 0.570 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/26/2024 6:13:30 PM 0.570 SINGLEP Bring Ambassador To Dinner (0.0578s) 7/26/2024 6:13:30 PM 0.570 SINGLEP Update mod and expansion statuses! 7/26/2024 6:13:30 PM 0.570 SINGLEP Check Nearby Fiefdoms (0.0459s) 7/26/2024 6:13:30 PM 0.570 SINGLEP No resolution change was required. 7/26/2024 6:13:31 PM 0.570 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/26/2024 6:13:31 PM 0.570 SINGLEP Disperse Diaspora (0.8627s) 7/26/2024 6:13:31 PM 0.570 SINGLEP Wonder About Those Spiders (0.0848s) 7/26/2024 6:13:31 PM 0.570 SINGLEP Reassure Self (0.0309s) 7/26/2024 6:13:32 PM 0.570 SINGLEP Thinking Abstract Thoughts (0.2384s) 7/26/2024 6:13:33 PM 0.570 SINGLEP Sound Search (1.4647s) 7/26/2024 6:13:33 PM 0.570 SINGLEP Polishing Stones (0.0808s) 7/26/2024 6:13:33 PM 0.570 SINGLEP Making Connections (0.2566s) 7/26/2024 6:13:33 PM 0.570 SINGLEP 5.8 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.4s) Check For Extra Squires (1.9s) Disperse Diaspora (0.9s) Sound Search (1.5s) Making Connections (0.3s) 7/26/2024 6:13:34 PM 0.570 SINGLEP Finished loading 6032 sprites from dictionaries! (2717 table rows waiting on them.) 7/26/2024 6:13:34 PM 0.570 SINGLEP Linked all icons to rows in 24ms. 7/26/2024 6:13:35 PM 0.570 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/26/2024 6:13:36 PM 0.570 SINGLEP DELAYED3 TID14 Finished loading all LevelType contents in 2.6s 7/26/2024 6:13:36 PM 0.570 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/26/2024 6:13:36 PM 0.570 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/26/2024 6:13:36 PM 0.570 SINGLEP DELAYED4 TID20 8.4 seconds total load time and post-editing time. 7/26/2024 6:13:36 PM 0.570 SINGLEP 563 materials found. 7/26/2024 6:13:36 PM 0.570 SINGLEP DELAYED5 TID10 1,463 pools initialized with 466,005 items in 468ms 7/26/2024 6:14:57 PM 0.570 SINGLEP DELAYED6 TID19 Will generate map: 440 cells targeted. Existing tile count: 0 7/26/2024 6:15:03 PM 0.570 SINGLEP DELAYED7 TID12 Generated names for 370 pois with missing names. 7/26/2024 6:15:03 PM 0.570 SINGLEP DELAYED8 TID12 Finished FillAnyMissingSimBuildings, we had 33320 new buildings, and 33320 total items. SkippedBuildings: 0 AddedBuildings: 33320 CellCountChecked: 841 7/26/2024 6:15:03 PM 0.570 SINGLEP DELAYED9 TID15 InitializePopulation WAS needed, 33320 buildings to handle. 7/26/2024 6:15:04 PM 0.570 SINGLEP DELAYED10 TID12 Finished RunGameStartOnBGThread in 699ms. We have 33320 total items. 7/26/2024 6:15:07 PM 0.570 SINGLEP DELAYED11 TID12 World saved in 2,927 ms 7/26/2024 6:15:08 PM 0.570 SINGLEP DELAYED12 TID27 Finished adding outdoor spots 841 cells, adding 75033 spots in the process. This took 2,619ms 7/26/2024 6:15:08 PM 0.570 SINGLEP DELAYED13 TID27 Finished adding initial NPC Guards for 380 pois, adding 498 guard NPCs in the process. This took 448ms 7/26/2024 6:15:50 PM 0.570 SINGLEP No resolution change was required. 7/26/2024 6:15:50 PM 0.570 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/26/2024 6:15:50 PM 0.570 SINGLEP Exception in UpdateContentFromVolatile for the single text element:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ControlsInstructionsSecondaryTopCorner+bPanel.UpdateTextIfNeededAndVisible () [0x0005d] in <07b261231b464c17b557f57e38f0ef7b>:0 7/26/2024 6:15:56 PM 0.570 SINGLEP OnPerFrame_Window: Window_ControlsInstructionsSecondaryTopCorner System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.RectTransformExtensions.GetWorldSpaceSize (UnityEngine.RectTransform rectTransform) [0x00001] in <68840982b825418b96827121e08c5ccd>:0 at Arcen.HotM.ExternalVis.Window_ControlsInstructionsSecondaryTopCorner+bPanel.UpdatePosition () [0x000cc] in <07b261231b464c17b557f57e38f0ef7b>:0 at Arcen.HotM.ExternalVis.Window_ControlsInstructionsSecondaryTopCorner.OnPerFrameForWindow (System.Boolean IsActiveWindow) [0x001c4] in <07b261231b464c17b557f57e38f0ef7b>:0 at Arcen.Universal.ArcenUI_Window.OnPerFrame_Window () [0x0000b] in <68840982b825418b96827121e08c5ccd>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x0020e] in <68840982b825418b96827121e08c5ccd>:0 7/26/2024 6:19:06 PM 0.570 SINGLEP DELAYED14 TID18 World saved in 2,131 ms 7/26/2024 6:22:32 PM 0.570 SINGLEP DELAYED15 TID8 World saved in 2,047 ms 7/26/2024 6:24:16 PM 0.570 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 51 7/26/2024 6:26:45 PM 0.570 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 7/26/2024 6:48:13 PM 0.570 SINGLEP DELAYED16 TID14 World saved in 2,054 ms 7/26/2024 6:49:53 PM 0.570 SINGLEP DELAYED17 TID18 World saved in 1,993 ms 7/26/2024 6:54:05 PM 0.570 SINGLEP DELAYED18 TID26 World saved in 2,000 ms 7/26/2024 6:56:41 PM 0.570 SINGLEP DELAYED19 TID16 World saved in 2,065 ms 7/26/2024 7:00:56 PM 0.570 SINGLEP DELAYED20 TID17 World saved in 2,116 ms 7/26/2024 7:02:37 PM 0.570 SINGLEP DELAYED21 TID19 World saved in 2,161 ms 7/26/2024 7:05:02 PM 0.570 SINGLEP DELAYED22 TID7 World saved in 2,142 ms 7/26/2024 7:07:03 PM 0.570 SINGLEP DELAYED23 TID12 World saved in 2,154 ms 7/26/2024 7:08:13 PM 0.570 SINGLEP DELAYED24 TID21 World saved in 2,228 ms 7/26/2024 7:09:11 PM 0.570 SINGLEP DELAYED25 TID19 World saved in 2,193 ms 7/26/2024 7:10:03 PM 0.570 SINGLEP DELAYED26 TID11 World saved in 2,132 ms 7/26/2024 7:13:30 PM 0.570 SINGLEP DELAYED27 TID16 World saved in 2,150 ms 7/26/2024 7:13:54 PM 0.570 SINGLEP DELAYED28 TID7 World saved in 2,007 ms 7/26/2024 7:15:16 PM 0.570 SINGLEP DELAYED29 TID13 World saved in 2,315 ms 7/26/2024 7:16:27 PM 0.570 SINGLEP DELAYED30 TID16 World saved in 2,274 ms 7/26/2024 7:16:56 PM 0.570 SINGLEP DELAYED31 TID23 World saved in 2,264 ms 7/26/2024 7:18:28 PM 0.570 SINGLEP DELAYED32 TID21 World saved in 2,150 ms 7/26/2024 7:18:36 PM 0.570 SINGLEP DELAYED33 TID7 World saved in 2,123 ms 7/26/2024 7:26:19 PM 0.570 SINGLEP DELAYED34 TID9 World saved in 2,666 ms 7/26/2024 7:26:56 PM 0.570 SINGLEP DELAYED35 TID9 World saved in 2,156 ms 7/26/2024 7:28:54 PM 0.570 SINGLEP DELAYED36 TID12 World saved in 2,111 ms 7/26/2024 7:29:43 PM 0.570 SINGLEP DELAYED37 TID20 World saved in 2,087 ms 7/26/2024 7:30:30 PM 0.570 SINGLEP DELAYED38 TID23 World saved in 2,388 ms 7/26/2024 7:30:36 PM 0.570 SINGLEP DELAYED39 TID17 World saved in 2,209 ms 7/26/2024 7:31:26 PM 0.570 SINGLEP DELAYED40 TID10 World saved in 2,188 ms 7/26/2024 7:31:35 PM 0.570 SINGLEP DELAYED41 TID10 World saved in 2,128 ms 7/26/2024 7:32:13 PM 0.570 SINGLEP DELAYED42 TID25 World saved in 2,304 ms 7/26/2024 7:33:18 PM 0.570 SINGLEP DELAYED43 TID10 World saved in 2,308 ms 7/26/2024 7:35:48 PM 0.570 SINGLEP DELAYED44 TID10 World saved in 2,219 ms 7/26/2024 7:37:44 PM 0.570 SINGLEP DELAYED45 TID18 World saved in 2,150 ms 7/26/2024 7:39:00 PM 0.570 SINGLEP DELAYED46 TID10 World saved in 2,201 ms 7/26/2024 7:40:43 PM 0.570 SINGLEP DELAYED47 TID23 World saved in 2,203 ms 7/26/2024 7:41:36 PM 0.570 SINGLEP DELAYED48 TID10 World saved in 2,160 ms 7/26/2024 7:42:42 PM 0.570 SINGLEP DELAYED49 TID15 World saved in 2,200 ms 7/26/2024 7:44:48 PM 0.570 SINGLEP DELAYED50 TID7 World saved in 2,202 ms 7/26/2024 7:46:14 PM 0.570 SINGLEP DELAYED51 TID14 World saved in 2,302 ms 7/26/2024 7:46:26 PM 0.570 SINGLEP DELAYED52 TID9 World saved in 2,242 ms 7/26/2024 7:47:00 PM 0.570 SINGLEP DELAYED53 TID21 World saved in 2,085 ms 7/26/2024 7:48:04 PM 0.570 SINGLEP DELAYED54 TID5 World saved in 2,141 ms 7/26/2024 7:49:23 PM 0.570 SINGLEP DELAYED55 TID23 World saved in 2,315 ms 7/26/2024 7:51:18 PM 0.570 SINGLEP DELAYED56 TID25 World saved in 2,243 ms 7/26/2024 7:54:02 PM 0.570 SINGLEP DELAYED57 TID7 World saved in 2,197 ms 7/26/2024 7:55:23 PM 0.570 SINGLEP DELAYED58 TID11 World saved in 2,263 ms 7/26/2024 7:57:10 PM 0.570 SINGLEP DELAYED59 TID18 World saved in 2,272 ms 7/26/2024 7:58:53 PM 0.570 SINGLEP DELAYED60 TID21 World saved in 2,130 ms 7/26/2024 8:00:35 PM 0.570 SINGLEP DELAYED61 TID5 World saved in 2,263 ms 7/26/2024 8:01:53 PM 0.570 SINGLEP DELAYED62 TID5 World saved in 2,137 ms 7/26/2024 8:03:31 PM 0.570 SINGLEP DELAYED63 TID10 World saved in 2,327 ms 7/26/2024 8:04:20 PM 0.570 SINGLEP DELAYED64 TID18 World saved in 2,278 ms 7/26/2024 8:09:38 PM 0.570 SINGLEP DELAYED65 TID16 World saved in 2,310 ms 7/26/2024 8:11:38 PM 0.570 SINGLEP DELAYED66 TID21 World saved in 2,312 ms 7/26/2024 8:13:23 PM 0.570 SINGLEP DELAYED67 TID24 World saved in 2,222 ms 7/26/2024 8:14:31 PM 0.570 SINGLEP DELAYED68 TID8 World saved in 2,420 ms 7/26/2024 8:16:27 PM 0.570 SINGLEP DELAYED69 TID10 World saved in 2,386 ms 7/26/2024 8:18:53 PM 0.570 SINGLEP DELAYED70 TID23 World saved in 2,217 ms 7/26/2024 8:19:36 PM 0.570 SINGLEP DELAYED71 TID22 World saved in 2,315 ms 7/26/2024 8:20:13 PM 0.570 SINGLEP DELAYED72 TID25 World saved in 2,261 ms 7/26/2024 8:21:11 PM 0.570 SINGLEP DELAYED73 TID14 World saved in 2,307 ms 7/26/2024 8:24:31 PM 0.570 SINGLEP DELAYED74 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:24:31 PM 0.570 SINGLEP DELAYED75 TID25 World saved in 2,382 ms 7/26/2024 8:26:39 PM 0.570 SINGLEP DELAYED76 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:26:39 PM 0.570 SINGLEP DELAYED77 TID14 World saved in 2,357 ms 7/26/2024 8:27:56 PM 0.570 SINGLEP DELAYED78 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:27:56 PM 0.570 SINGLEP DELAYED79 TID18 World saved in 2,380 ms 7/26/2024 8:30:07 PM 0.570 SINGLEP DELAYED80 TID27 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:30:07 PM 0.570 SINGLEP DELAYED81 TID27 World saved in 2,323 ms 7/26/2024 8:31:37 PM 0.570 SINGLEP DELAYED82 TID27 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:31:37 PM 0.570 SINGLEP DELAYED83 TID27 World saved in 2,414 ms 7/26/2024 8:32:44 PM 0.570 SINGLEP DELAYED84 TID7 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:32:44 PM 0.570 SINGLEP DELAYED85 TID7 World saved in 2,399 ms 7/26/2024 8:34:56 PM 0.570 SINGLEP DELAYED86 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:34:56 PM 0.570 SINGLEP DELAYED87 TID20 World saved in 2,474 ms 7/26/2024 8:41:12 PM 0.570 SINGLEP DELAYED88 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:41:12 PM 0.570 SINGLEP DELAYED89 TID22 World saved in 2,419 ms 7/26/2024 8:44:31 PM 0.570 SINGLEP DELAYED90 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:44:31 PM 0.570 SINGLEP DELAYED91 TID19 World saved in 2,319 ms 7/26/2024 8:47:20 PM 0.570 SINGLEP DELAYED92 TID26 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:47:20 PM 0.570 SINGLEP DELAYED93 TID26 World saved in 2,374 ms 7/26/2024 8:51:33 PM 0.570 SINGLEP DELAYED94 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:51:33 PM 0.570 SINGLEP DELAYED95 TID5 World saved in 2,505 ms 7/26/2024 8:52:14 PM 0.570 SINGLEP DELAYED96 TID11 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:52:14 PM 0.570 SINGLEP DELAYED97 TID11 World saved in 2,274 ms 7/26/2024 8:53:08 PM 0.570 SINGLEP DELAYED98 TID15 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:53:08 PM 0.570 SINGLEP DELAYED99 TID15 World saved in 2,331 ms 7/26/2024 8:53:21 PM 0.570 SINGLEP DELAYED100 TID15 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:53:21 PM 0.570 SINGLEP DELAYED101 TID15 World saved in 2,248 ms 7/26/2024 8:53:54 PM 0.570 SINGLEP DELAYED102 TID9 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:53:54 PM 0.570 SINGLEP DELAYED103 TID9 World saved in 2,276 ms 7/26/2024 8:55:33 PM 0.570 SINGLEP DELAYED104 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:55:33 PM 0.570 SINGLEP DELAYED105 TID19 World saved in 2,262 ms 7/26/2024 8:57:05 PM 0.570 SINGLEP DELAYED106 TID11 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:57:05 PM 0.570 SINGLEP DELAYED107 TID11 World saved in 2,475 ms 7/26/2024 8:57:17 PM 0.570 SINGLEP DELAYED108 TID7 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:57:17 PM 0.570 SINGLEP DELAYED109 TID7 World saved in 2,493 ms 7/26/2024 8:58:54 PM 0.570 SINGLEP DELAYED110 TID7 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 8:58:54 PM 0.570 SINGLEP DELAYED111 TID7 World saved in 2,427 ms 7/26/2024 9:01:29 PM 0.570 SINGLEP DELAYED112 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:01:29 PM 0.570 SINGLEP DELAYED113 TID19 World saved in 2,390 ms 7/26/2024 9:04:53 PM 0.570 SINGLEP DELAYED114 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:04:53 PM 0.570 SINGLEP DELAYED115 TID14 World saved in 2,452 ms 7/26/2024 9:06:58 PM 0.570 SINGLEP DELAYED116 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:06:58 PM 0.570 SINGLEP DELAYED117 TID22 World saved in 2,481 ms 7/26/2024 9:07:20 PM 0.570 SINGLEP DELAYED118 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:07:20 PM 0.570 SINGLEP DELAYED119 TID18 World saved in 2,506 ms 7/26/2024 9:08:23 PM 0.570 SINGLEP DELAYED120 TID8 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:08:23 PM 0.570 SINGLEP DELAYED121 TID8 World saved in 2,395 ms 7/26/2024 9:08:40 PM 0.570 SINGLEP DELAYED122 TID17 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:08:40 PM 0.570 SINGLEP DELAYED123 TID17 World saved in 2,546 ms 7/26/2024 9:10:35 PM 0.570 SINGLEP DELAYED124 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:10:35 PM 0.570 SINGLEP DELAYED125 TID20 World saved in 2,450 ms 7/26/2024 9:11:44 PM 0.570 SINGLEP DELAYED126 TID27 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:11:44 PM 0.570 SINGLEP DELAYED127 TID27 World saved in 2,331 ms 7/26/2024 9:12:26 PM 0.570 SINGLEP DELAYED128 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:12:26 PM 0.570 SINGLEP DELAYED129 TID12 World saved in 2,475 ms 7/26/2024 9:13:03 PM 0.570 SINGLEP DELAYED130 TID24 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:13:03 PM 0.570 SINGLEP DELAYED131 TID24 World saved in 2,461 ms 7/26/2024 9:15:08 PM 0.570 SINGLEP DELAYED132 TID8 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:15:08 PM 0.570 SINGLEP DELAYED133 TID8 World saved in 2,683 ms 7/26/2024 9:16:17 PM 0.570 SINGLEP DELAYED134 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:16:17 PM 0.570 SINGLEP DELAYED135 TID18 World saved in 2,398 ms 7/26/2024 9:19:13 PM 0.570 SINGLEP DELAYED136 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:19:13 PM 0.570 SINGLEP DELAYED137 TID18 World saved in 2,529 ms 7/26/2024 9:20:54 PM 0.570 SINGLEP DELAYED138 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:20:54 PM 0.570 SINGLEP DELAYED139 TID22 World saved in 2,465 ms 7/26/2024 9:22:55 PM 0.570 SINGLEP DELAYED140 TID7 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:22:55 PM 0.570 SINGLEP DELAYED141 TID7 World saved in 2,593 ms 7/26/2024 9:24:12 PM 0.570 SINGLEP DELAYED142 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:24:12 PM 0.570 SINGLEP DELAYED143 TID14 World saved in 2,508 ms 7/26/2024 9:29:46 PM 0.570 SINGLEP DELAYED144 TID21 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:29:46 PM 0.570 SINGLEP DELAYED145 TID21 World saved in 2,429 ms 7/26/2024 9:33:35 PM 0.570 SINGLEP DELAYED146 TID27 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:33:35 PM 0.570 SINGLEP DELAYED147 TID27 World saved in 2,393 ms 7/26/2024 9:35:18 PM 0.570 SINGLEP DELAYED148 TID7 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 114.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:35:18 PM 0.570 SINGLEP DELAYED149 TID7 World saved in 2,377 ms 7/26/2024 9:36:41 PM 0.570 SINGLEP DELAYED150 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 117.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:36:41 PM 0.570 SINGLEP DELAYED151 TID20 World saved in 2,569 ms 7/26/2024 9:38:34 PM 0.570 SINGLEP DELAYED152 TID7 Warning only: Failed to spawn 'MechMachinistV2' at building 'Suburban Starter Home' related to mission 'Ch1_Mk2MechReturns''! 7/26/2024 9:39:26 PM 0.570 SINGLEP DELAYED153 TID21 Warning only: Failed to spawn 'MechMachinistV2' at building 'Suburban Upgraded Home' related to mission 'Ch1_Mk2MechReturns''! 7/26/2024 9:40:28 PM 0.570 SINGLEP DELAYED154 TID24 'JobsBasic HandleJob error: ExecuteLogic RepairSpiders' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.External.MachineUnit.SetActualContainerLocation (Arcen.HotM.Core.ISimUnitLocation CLoc) [0x00038] in <70fe5d1d5aff4466b4d89cbebebdf1e2>:0 at Arcen.HotM.External.SimBuilding.SetStatus (Arcen.HotM.Core.BuildingStatus NewStatus) [0x0002a] in <70fe5d1d5aff4466b4d89cbebebdf1e2>:0 at Arcen.HotM.ExternalVis.JobHelper.HandleStructureAfterRepair (Arcen.HotM.Core.MachineStructure repairedStructure) [0x0007e] in <07b261231b464c17b557f57e38f0ef7b>:0 at Arcen.HotM.ExternalVis.JobsBasic.TryHandleJob (Arcen.HotM.Core.MachineStructure Structure, Arcen.HotM.Core.MachineJob Job, Arcen.Universal.ArcenCharacterBufferBase BufferOrNull, Arcen.HotM.Core.JobLogic Logic, Arcen.Universal.MersenneTwister RandOrNull) [0x005ae] in <07b261231b464c17b557f57e38f0ef7b>:0 7/26/2024 9:40:28 PM 0.570 SINGLEP DELAYED155 TID24 'JobsBasic HandleJob error: ExecuteLogic RepairSpiders' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.External.MachineUnit.SetActualContainerLocation (Arcen.HotM.Core.ISimUnitLocation CLoc) [0x00038] in <70fe5d1d5aff4466b4d89cbebebdf1e2>:0 at Arcen.HotM.External.SimBuilding.SetStatus (Arcen.HotM.Core.BuildingStatus NewStatus) [0x0002a] in <70fe5d1d5aff4466b4d89cbebebdf1e2>:0 at Arcen.HotM.ExternalVis.JobHelper.HandleStructureAfterRepair (Arcen.HotM.Core.MachineStructure repairedStructure) [0x00043] in <07b261231b464c17b557f57e38f0ef7b>:0 at Arcen.HotM.ExternalVis.JobsBasic.TryHandleJob (Arcen.HotM.Core.MachineStructure Structure, Arcen.HotM.Core.MachineJob Job, Arcen.Universal.ArcenCharacterBufferBase BufferOrNull, Arcen.HotM.Core.JobLogic Logic, Arcen.Universal.MersenneTwister RandOrNull) [0x005ae] in <07b261231b464c17b557f57e38f0ef7b>:0 7/26/2024 9:40:28 PM 0.570 SINGLEP DELAYED156 TID24 Warning only: Failed to spawn 'MechMachinistV2' at building 'Middle Class Suburban Home' related to mission 'Ch1_Mk2MechReturns''! 7/26/2024 9:40:31 PM 0.570 SINGLEP DELAYED157 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 120.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:40:31 PM 0.570 SINGLEP DELAYED158 TID12 World saved in 2,530 ms 7/26/2024 9:41:15 PM 0.570 SINGLEP DELAYED159 TID19 Warning only: Failed to spawn 'MechMachinistV2' at building 'Suburban Starter Home' related to mission 'Ch1_Mk2MechReturns''! 7/26/2024 9:41:24 PM 0.570 SINGLEP DELAYED160 TID10 Warning only: Failed to spawn 'MechMachinistV2' at building 'Suburban Upgraded Home' related to mission 'Ch1_Mk2MechReturns''! 7/26/2024 9:41:36 PM 0.570 SINGLEP DELAYED161 TID9 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 123.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:41:36 PM 0.570 SINGLEP DELAYED162 TID9 World saved in 2,518 ms 7/26/2024 9:56:00 PM 0.570 SINGLEP DELAYED163 TID10 maxDesiredDistricts: 2 this.CountByDistrict.Count: 31 7/26/2024 9:58:43 PM 0.570 SINGLEP DELAYED164 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 126.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:58:43 PM 0.570 SINGLEP DELAYED165 TID22 World saved in 2,668 ms 7/26/2024 9:59:14 PM 0.570 SINGLEP DELAYED166 TID24 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 9:59:14 PM 0.570 SINGLEP DELAYED167 TID24 World saved in 2,613 ms 7/26/2024 10:00:04 PM 0.570 SINGLEP DELAYED168 TID15 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 132.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:00:04 PM 0.570 SINGLEP DELAYED169 TID15 World saved in 2,676 ms 7/26/2024 10:03:11 PM 0.570 SINGLEP DELAYED170 TID15 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 135.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:03:11 PM 0.570 SINGLEP DELAYED171 TID15 World saved in 2,593 ms 7/26/2024 10:04:38 PM 0.570 SINGLEP DELAYED172 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 138.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:04:38 PM 0.570 SINGLEP DELAYED173 TID5 World saved in 2,564 ms 7/26/2024 10:05:58 PM 0.570 SINGLEP DELAYED174 TID26 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 141.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:05:58 PM 0.570 SINGLEP DELAYED175 TID26 World saved in 2,708 ms 7/26/2024 10:06:10 PM 0.570 SINGLEP DELAYED176 TID11 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 144.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:06:10 PM 0.570 SINGLEP DELAYED177 TID11 World saved in 2,547 ms 7/26/2024 10:07:05 PM 0.570 SINGLEP DELAYED178 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 147.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:07:05 PM 0.570 SINGLEP DELAYED179 TID18 World saved in 2,548 ms 7/26/2024 10:07:27 PM 0.570 SINGLEP DELAYED180 TID14 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 150.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:07:27 PM 0.570 SINGLEP DELAYED181 TID14 World saved in 2,693 ms 7/26/2024 10:07:47 PM 0.570 SINGLEP DELAYED182 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 153.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:07:47 PM 0.570 SINGLEP DELAYED183 TID18 World saved in 2,607 ms 7/26/2024 10:08:32 PM 0.570 SINGLEP DELAYED184 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 156.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:08:32 PM 0.570 SINGLEP DELAYED185 TID10 World saved in 2,622 ms 7/26/2024 10:12:44 PM 0.570 SINGLEP DELAYED186 TID23 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 159.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:12:44 PM 0.570 SINGLEP DELAYED187 TID23 World saved in 2,671 ms 7/26/2024 10:16:34 PM 0.570 SINGLEP DELAYED188 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 162.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:16:34 PM 0.570 SINGLEP DELAYED189 TID19 World saved in 2,578 ms 7/26/2024 10:19:11 PM 0.570 SINGLEP DELAYED190 TID9 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 165.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:19:11 PM 0.570 SINGLEP DELAYED191 TID9 World saved in 2,572 ms 7/26/2024 10:21:15 PM 0.570 SINGLEP DELAYED192 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 168.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:21:15 PM 0.570 SINGLEP DELAYED193 TID5 World saved in 2,535 ms 7/26/2024 10:21:34 PM 0.570 SINGLEP DELAYED194 TID18 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 171.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:21:34 PM 0.570 SINGLEP DELAYED195 TID18 World saved in 2,821 ms 7/26/2024 10:22:42 PM 0.570 SINGLEP DELAYED196 TID16 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 174.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:22:42 PM 0.570 SINGLEP DELAYED197 TID16 World saved in 2,769 ms 7/26/2024 10:23:36 PM 0.570 SINGLEP DELAYED198 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 177.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:23:36 PM 0.570 SINGLEP DELAYED199 TID22 World saved in 2,738 ms 7/26/2024 10:24:09 PM 0.570 SINGLEP DELAYED200 TID11 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:24:09 PM 0.570 SINGLEP DELAYED201 TID11 World saved in 2,518 ms 7/26/2024 10:24:42 PM 0.570 SINGLEP DELAYED202 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:24:42 PM 0.570 SINGLEP DELAYED203 TID20 World saved in 2,837 ms 7/26/2024 10:24:50 PM 0.570 SINGLEP DELAYED204 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:24:50 PM 0.570 SINGLEP DELAYED205 TID19 World saved in 2,653 ms 7/26/2024 10:25:24 PM 0.570 SINGLEP DELAYED206 TID5 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 189.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:25:24 PM 0.570 SINGLEP DELAYED207 TID5 World saved in 2,734 ms 7/26/2024 10:29:21 PM 0.570 SINGLEP DELAYED208 TID11 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 192.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:29:21 PM 0.570 SINGLEP DELAYED209 TID11 World saved in 2,657 ms 7/26/2024 10:29:31 PM 0.570 SINGLEP DELAYED210 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 195.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:29:31 PM 0.570 SINGLEP DELAYED211 TID13 World saved in 2,499 ms 7/26/2024 10:29:45 PM 0.570 SINGLEP DELAYED212 TID10 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 198.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:29:45 PM 0.570 SINGLEP DELAYED213 TID10 World saved in 2,668 ms 7/26/2024 10:33:39 PM 0.570 SINGLEP DELAYED214 TID13 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 201.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:33:39 PM 0.570 SINGLEP DELAYED215 TID13 World saved in 2,692 ms 7/26/2024 10:34:13 PM 0.570 SINGLEP Set secondary AA type on Zodiac Camera to: SMAAMed 7/26/2024 10:35:38 PM 0.570 SINGLEP DELAYED216 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 204.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:35:38 PM 0.570 SINGLEP DELAYED217 TID20 World saved in 2,855 ms 7/26/2024 10:36:08 PM 0.570 SINGLEP DELAYED218 TID22 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 207.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:36:08 PM 0.570 SINGLEP DELAYED219 TID22 World saved in 2,935 ms 7/26/2024 10:36:54 PM 0.570 SINGLEP DELAYED220 TID21 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 210.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:36:54 PM 0.570 SINGLEP DELAYED221 TID21 World saved in 2,758 ms 7/26/2024 10:37:02 PM 0.570 SINGLEP DELAYED222 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 213.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:37:02 PM 0.570 SINGLEP DELAYED223 TID19 World saved in 2,716 ms 7/26/2024 10:37:32 PM 0.570 SINGLEP DELAYED224 TID5 World saved in 2,679 ms 7/26/2024 10:37:37 PM 0.570 SINGLEP DELAYED225 TID12 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/SillyGuyBot/Autosave Landing Turn 216.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/26/2024 10:37:37 PM 0.570 SINGLEP DELAYED226 TID12 World saved in 3,624 ms 10/9/2024 8:08:01 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/9/2024 8:08:01 PM SINGLEP Opening Eyes (0.3187s) 10/9/2024 8:08:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/9/2024 8:08:01 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/9/2024 8:08:01 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15975387 appID: 2604860 10/9/2024 8:08:02 PM 0.591.5 SINGLEP Game Version: 0.591.5 (Main Game 10/9/2024 8:08:02 PM 0.591.5 SINGLEP Examining Inner Self (0.5137s) 10/9/2024 8:08:02 PM 0.591.5 SINGLEP Returning King (0.0180s) 10/9/2024 8:08:02 PM 0.591.5 SINGLEP Found 501 xml files in 246 folders in 119ms 10/9/2024 8:08:04 PM 0.591.5 SINGLEP Check For Extra Squires (2.3587s) 10/9/2024 8:08:04 PM 0.591.5 SINGLEP 501 Xml Files Parsed in 2,231ms 10/9/2024 8:08:04 PM 0.591.5 SINGLEP Gather Ancient Lifeforms (0.0000s) 10/9/2024 8:08:04 PM 0.591.5 SINGLEP Bring Ambassador To Dinner (0.0629s) 10/9/2024 8:08:04 PM 0.591.5 SINGLEP Update mod and expansion statuses! 10/9/2024 8:08:04 PM 0.591.5 SINGLEP Check Nearby Fiefdoms (0.0784s) 10/9/2024 8:08:05 PM 0.591.5 SINGLEP No resolution change was required. 10/9/2024 8:08:05 PM 0.591.5 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 10/9/2024 8:08:06 PM 0.591.5 SINGLEP Disperse Diaspora (1.2820s) 10/9/2024 8:08:06 PM 0.591.5 SINGLEP Wonder About Those Spiders (0.1047s) 10/9/2024 8:08:06 PM 0.591.5 SINGLEP Reassure Self (0.0319s) 10/9/2024 8:08:07 PM 0.591.5 SINGLEP Thinking Abstract Thoughts (1.1504s) 10/9/2024 8:08:10 PM 0.591.5 SINGLEP Sound Search (3.5787s) 10/9/2024 8:08:10 PM 0.591.5 SINGLEP Polishing Stones (0.0898s) 10/9/2024 8:08:11 PM 0.591.5 SINGLEP Making Connections (0.3741s) 10/9/2024 8:08:11 PM 0.591.5 SINGLEP 10.0 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.5s) Check For Extra Squires (2.4s) Disperse Diaspora (1.3s) Thinking Abstract Thoughts (1.2s) Sound Search (3.6s) Making Connections (0.4s) 10/9/2024 8:08:11 PM 0.591.5 SINGLEP Finished loading 6514 sprites from dictionaries! (2896 table rows waiting on them.) 10/9/2024 8:08:11 PM 0.591.5 SINGLEP Linked all icons to rows in 29ms. 10/9/2024 8:08:11 PM 0.591.5 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 10/9/2024 8:08:13 PM 0.591.5 SINGLEP DELAYED3 TID22 Finished loading all LevelType contents in 3.0s 10/9/2024 8:08:15 PM 0.591.5 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/9/2024 8:08:15 PM 0.591.5 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/9/2024 8:08:15 PM 0.591.5 SINGLEP DELAYED4 TID5 13.8 seconds total load time and post-editing time. 10/9/2024 8:08:15 PM 0.591.5 SINGLEP 565 materials found. 10/9/2024 8:08:15 PM 0.591.5 SINGLEP DELAYED5 TID36 1,463 pools initialized with 466,005 items in 525ms 10/9/2024 8:08:29 PM 0.591.5 SINGLEP No resolution change was required. 10/9/2024 8:08:29 PM 0.591.5 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 10/9/2024 8:08:43 PM 0.591.5 SINGLEP DELAYED6 TID31 Will generate map: 440 cells targeted. Existing tile count: 0 10/9/2024 8:08:50 PM 0.591.5 SINGLEP DELAYED7 TID8 Generated names for 378 pois with missing names. 10/9/2024 8:08:50 PM 0.591.5 SINGLEP DELAYED8 TID8 Finished FillAnyMissingSimBuildings, we had 31571 new buildings, and 31571 total items. SkippedBuildings: 0 AddedBuildings: 31571 CellCountChecked: 841 10/9/2024 8:08:50 PM 0.591.5 SINGLEP DELAYED9 TID16 InitializePopulation WAS needed, 31571 buildings to handle. 10/9/2024 8:08:50 PM 0.591.5 SINGLEP DELAYED10 TID8 Finished RunGameStartOnBGThread in 623ms. We have 31571 total items. 10/9/2024 8:08:54 PM 0.591.5 SINGLEP DELAYED11 TID9 Finished adding outdoor spots 841 cells, adding 74723 spots in the process. This took 2,309ms 10/9/2024 8:08:54 PM 0.591.5 SINGLEP DELAYED12 TID17 World saved in 3,156 ms 10/9/2024 8:08:55 PM 0.591.5 SINGLEP DELAYED13 TID9 Finished adding initial NPC Guards for 389 pois, adding 530 guard NPCs in the process. This took 865ms 10/9/2024 8:09:51 PM 0.591.5 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 10/9/2024 8:11:56 PM 0.591.5 SINGLEP SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:04 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:09 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:10 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:11 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:12 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:12 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:12 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:12 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:35 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:36 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:36 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:36 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:36 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:36 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:36 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:36 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:13:49 PM 0.591.5 SINGLEP DELAYED14 TID34 World saved in 2,433 ms 10/9/2024 8:15:51 PM 0.591.5 SINGLEP maxDesiredDistricts: 4 this.CountByDistrict.Count: 46 10/9/2024 8:17:07 PM 0.591.5 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 10/9/2024 8:18:17 PM 0.591.5 SINGLEP DELAYED15 TID5 World saved in 2,351 ms 10/9/2024 8:19:13 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:13 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:13 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:14 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:15 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:15 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:15 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:15 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:15 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x016b5] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:19:56 PM 0.591.5 SINGLEP DELAYED16 TID31 World saved in 2,332 ms 10/9/2024 8:21:48 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:48 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:49 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:21:59 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:22:15 PM 0.591.5 SINGLEP 'ColdBlood' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x00e13] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:22:16 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:22:16 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:22:16 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:22:16 PM 0.591.5 SINGLEP 'MurderAndroidForRegistration' error at DebugStage 3100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01397] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:42 PM 0.591.5 SINGLEP 'MinorEvent' error at DebugStage 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x01f77] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:26:43 PM 0.591.5 SINGLEP 'RecruitAndroid' error at DebugStage 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.LocActs_Basic.TryHandleLocationAction (Arcen.HotM.Core.ISimMachineActor ActorOrNull, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.LocationActionType Action, System.String OptionalID, Arcen.HotM.Core.ActionLogic Logic, System.Boolean& IncludeRestrictedAreaNoticeInTooltip, System.Int32 ExtraMentalEnergyCostFromSprinting) [0x0097b] in <6c8e88522dbd44a6b0e4c5395cdc3e3b>:0 10/9/2024 8:27:42 PM 0.591.5 SINGLEP DELAYED17 TID21 World saved in 2,498 ms 10/9/2024 8:29:41 PM 0.591.5 SINGLEP DELAYED18 TID36 World saved in 2,349 ms 10/9/2024 8:30:28 PM 0.591.5 SINGLEP SimCommon.CurrentDialogMusicTag: AGIResearchers 10/9/2024 8:31:53 PM 0.591.5 SINGLEP DELAYED19 TID28 World saved in 2,320 ms 10/9/2024 8:34:19 PM 0.591.5 SINGLEP DELAYED20 TID15 World saved in 2,348 ms 10/9/2024 8:35:03 PM 0.591.5 SINGLEP DELAYED21 TID16 World saved in 2,520 ms 10/9/2024 8:37:43 PM 0.591.5 SINGLEP DELAYED22 TID23 World saved in 2,316 ms 10/9/2024 8:37:50 PM 0.591.5 SINGLEP DELAYED23 TID23 World saved in 2,382 ms 10/9/2024 8:38:02 PM 0.591.5 SINGLEP DELAYED24 TID33 World saved in 2,394 ms 10/9/2024 8:38:24 PM 0.591.5 SINGLEP DELAYED25 TID24 World saved in 2,431 ms 10/9/2024 8:41:29 PM 0.591.5 SINGLEP DELAYED26 TID30 World saved in 2,374 ms 10/9/2024 8:43:01 PM 0.591.5 SINGLEP DELAYED27 TID26 World saved in 2,375 ms 10/9/2024 8:43:23 PM 0.591.5 SINGLEP DELAYED28 TID5 World saved in 2,493 ms 10/9/2024 8:43:35 PM 0.591.5 SINGLEP DELAYED29 TID26 World saved in 2,489 ms 10/9/2024 8:45:14 PM 0.591.5 SINGLEP DELAYED30 TID22 World saved in 2,405 ms 10/9/2024 8:46:52 PM 0.591.5 SINGLEP DELAYED31 TID24 World saved in 2,372 ms 10/9/2024 8:47:44 PM 0.591.5 SINGLEP DELAYED32 TID16 World saved in 2,456 ms 10/9/2024 8:48:57 PM 0.591.5 SINGLEP DELAYED33 TID12 World saved in 2,328 ms 10/9/2024 8:49:59 PM 0.591.5 SINGLEP DELAYED34 TID20 World saved in 2,369 ms 10/9/2024 8:51:23 PM 0.591.5 SINGLEP DELAYED35 TID20 World saved in 2,435 ms 10/9/2024 8:51:26 PM 0.591.5 SINGLEP DELAYED36 TID16 World saved in 2,493 ms 10/11/2024 7:51:23 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/11/2024 7:51:24 PM SINGLEP Opening Eyes (0.2768s) 10/11/2024 7:51:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/11/2024 7:51:23 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/11/2024 7:51:23 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16002385 appID: 2604860 10/11/2024 7:51:24 PM 0.591.7 SINGLEP Game Version: 0.591.7 (Main Game 10/11/2024 7:51:24 PM 0.591.7 SINGLEP Examining Inner Self (0.4874s) 10/11/2024 7:51:24 PM 0.591.7 SINGLEP Returning King (0.0190s) 10/11/2024 7:51:24 PM 0.591.7 SINGLEP Found 499 xml files in 247 folders in 126ms 10/11/2024 7:51:27 PM 0.591.7 SINGLEP Check For Extra Squires (2.7756s) 10/11/2024 7:51:27 PM 0.591.7 SINGLEP 499 Xml Files Parsed in 2,643ms 10/11/2024 7:51:27 PM 0.591.7 SINGLEP Gather Ancient Lifeforms (0.0000s) 10/11/2024 7:51:27 PM 0.591.7 SINGLEP Bring Ambassador To Dinner (0.0750s) 10/11/2024 7:51:27 PM 0.591.7 SINGLEP Update mod and expansion statuses! 10/11/2024 7:51:27 PM 0.591.7 SINGLEP Check Nearby Fiefdoms (0.0734s) 10/11/2024 7:51:29 PM 0.591.7 SINGLEP No resolution change was required. 10/11/2024 7:51:29 PM 0.591.7 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 10/11/2024 7:51:30 PM 0.591.7 SINGLEP Disperse Diaspora (3.3704s) 10/11/2024 7:51:31 PM 0.591.7 SINGLEP Wonder About Those Spiders (0.0988s) 10/11/2024 7:51:31 PM 0.591.7 SINGLEP Reassure Self (0.0243s) 10/11/2024 7:51:32 PM 0.591.7 SINGLEP Thinking Abstract Thoughts (1.1272s) 10/11/2024 7:51:35 PM 0.591.7 SINGLEP Sound Search (3.3966s) 10/11/2024 7:51:35 PM 0.591.7 SINGLEP Polishing Stones (0.0918s) 10/11/2024 7:51:36 PM 0.591.7 SINGLEP Making Connections (0.3745s) 10/11/2024 7:51:36 PM 0.591.7 SINGLEP 12.2 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.5s) Check For Extra Squires (2.8s) Disperse Diaspora (3.4s) Thinking Abstract Thoughts (1.1s) Sound Search (3.4s) Making Connections (0.4s) 10/11/2024 7:51:36 PM 0.591.7 SINGLEP Finished loading 6514 sprites from dictionaries! (2911 table rows waiting on them.) 10/11/2024 7:51:36 PM 0.591.7 SINGLEP Linked all icons to rows in 29ms. 10/11/2024 7:51:36 PM 0.591.7 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 10/11/2024 7:51:38 PM 0.591.7 SINGLEP DELAYED3 TID25 Finished loading all LevelType contents in 2.9s 10/11/2024 7:51:40 PM 0.591.7 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/11/2024 7:51:40 PM 0.591.7 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/11/2024 7:51:40 PM 0.591.7 SINGLEP DELAYED4 TID40 16.2 seconds total load time and post-editing time. 10/11/2024 7:51:40 PM 0.591.7 SINGLEP 565 materials found. 10/11/2024 7:51:40 PM 0.591.7 SINGLEP DELAYED5 TID42 1,463 pools initialized with 466,005 items in 518ms 10/11/2024 7:52:00 PM 0.591.7 SINGLEP DELAYED6 TID26 Will generate map: 440 cells targeted. Existing tile count: 0 10/11/2024 7:52:06 PM 0.591.7 SINGLEP DELAYED7 TID26 Generated names for 349 pois with missing names. 10/11/2024 7:52:06 PM 0.591.7 SINGLEP DELAYED8 TID26 Finished FillAnyMissingSimBuildings, we had 33800 new buildings, and 33800 total items. SkippedBuildings: 0 AddedBuildings: 33800 CellCountChecked: 841 10/11/2024 7:52:06 PM 0.591.7 SINGLEP DELAYED9 TID37 InitializePopulation WAS needed, 33800 buildings to handle. 10/11/2024 7:52:07 PM 0.591.7 SINGLEP DELAYED10 TID26 Finished RunGameStartOnBGThread in 674ms. We have 33800 total items. 10/11/2024 7:52:10 PM 0.591.7 SINGLEP DELAYED11 TID46 Finished adding outdoor spots 841 cells, adding 74935 spots in the process. This took 2,700ms 10/11/2024 7:52:10 PM 0.591.7 SINGLEP DELAYED12 TID46 Finished adding initial NPC Guards for 359 pois, adding 496 guard NPCs in the process. This took 648ms 10/11/2024 7:52:12 PM 0.591.7 SINGLEP DELAYED13 TID39 World saved in 2,884 ms 10/11/2024 7:54:19 PM 0.591.7 SINGLEP DELAYED14 TID20 World saved in 2,281 ms 10/11/2024 7:56:44 PM 0.591.7 SINGLEP DELAYED15 TID13 World saved in 2,318 ms 10/11/2024 7:58:40 PM 0.591.7 SINGLEP DELAYED16 TID23 World saved in 2,257 ms 10/11/2024 7:58:47 PM 0.591.7 SINGLEP maxDesiredDistricts: 4 this.CountByDistrict.Count: 54 10/11/2024 7:58:59 PM 0.591.7 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 10/11/2024 8:00:32 PM 0.591.7 SINGLEP DELAYED17 TID29 World saved in 2,327 ms 10/11/2024 8:02:55 PM 0.591.7 SINGLEP DELAYED18 TID16 World saved in 2,383 ms 10/11/2024 8:03:39 PM 0.591.7 SINGLEP DELAYED19 TID20 World saved in 2,207 ms 10/11/2024 8:05:57 PM 0.591.7 SINGLEP DELAYED20 TID26 World saved in 2,147 ms 10/11/2024 8:07:57 PM 0.591.7 SINGLEP DELAYED21 TID30 World saved in 2,934 ms 10/11/2024 8:09:23 PM 0.591.7 SINGLEP SimCommon.CurrentDialogMusicTag: AGIResearchers 10/11/2024 8:11:27 PM 0.591.7 SINGLEP DELAYED22 TID31 World saved in 2,174 ms 10/11/2024 8:11:46 PM 0.591.7 SINGLEP DELAYED23 TID29 World saved in 2,149 ms 10/11/2024 8:12:08 PM 0.591.7 SINGLEP DELAYED24 TID21 World saved in 2,206 ms 10/11/2024 8:12:34 PM 0.591.7 SINGLEP DELAYED25 TID6 World saved in 2,549 ms 10/11/2024 8:15:02 PM 0.591.7 SINGLEP DELAYED26 TID43 World saved in 2,395 ms 10/11/2024 8:16:24 PM 0.591.7 SINGLEP DELAYED27 TID24 World saved in 2,456 ms 10/11/2024 8:16:29 PM 0.591.7 SINGLEP DELAYED28 TID44 World saved in 2,556 ms 10/11/2024 8:17:48 PM 0.591.7 SINGLEP DELAYED29 TID45 World saved in 2,421 ms 10/11/2024 8:19:44 PM 0.591.7 SINGLEP DELAYED30 TID42 World saved in 2,305 ms 10/11/2024 8:20:47 PM 0.591.7 SINGLEP DELAYED31 TID14 World saved in 2,310 ms 10/11/2024 8:21:05 PM 0.591.7 SINGLEP DELAYED32 TID45 World saved in 2,305 ms 10/11/2024 8:21:10 PM 0.591.7 SINGLEP DELAYED33 TID41 World saved in 2,258 ms 10/11/2024 8:26:52 PM 0.591.7 SINGLEP DELAYED34 TID32 World saved in 2,346 ms 10/11/2024 8:28:11 PM 0.591.7 SINGLEP DELAYED35 TID26 World saved in 2,288 ms 10/11/2024 8:30:43 PM 0.591.7 SINGLEP DELAYED36 TID45 World saved in 2,256 ms 10/11/2024 8:32:28 PM 0.591.7 SINGLEP DELAYED37 TID9 World saved in 2,242 ms 10/11/2024 8:33:30 PM 0.591.7 SINGLEP DELAYED38 TID8 World saved in 2,334 ms 10/11/2024 8:33:37 PM 0.591.7 SINGLEP DELAYED39 TID31 World saved in 2,357 ms 10/11/2024 8:33:45 PM 0.591.7 SINGLEP DELAYED40 TID34 World saved in 2,350 ms 10/13/2024 4:39:06 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/13/2024 4:39:06 PM SINGLEP Opening Eyes (0.2608s) 10/13/2024 4:39:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/13/2024 4:39:05 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/13/2024 4:39:06 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16023802 appID: 2604860 10/13/2024 4:39:06 PM 0.591.8 SINGLEP Game Version: 0.591.8 (Main Game 10/13/2024 4:39:06 PM 0.591.8 SINGLEP Examining Inner Self (0.4618s) 10/13/2024 4:39:06 PM 0.591.8 SINGLEP Returning King (0.0170s) 10/13/2024 4:39:06 PM 0.591.8 SINGLEP Found 497 xml files in 247 folders in 68ms 10/13/2024 4:39:09 PM 0.591.8 SINGLEP Check For Extra Squires (2.8152s) 10/13/2024 4:39:09 PM 0.591.8 SINGLEP 497 Xml Files Parsed in 2,740ms 10/13/2024 4:39:09 PM 0.591.8 SINGLEP Gather Ancient Lifeforms (0.0000s) 10/13/2024 4:39:09 PM 0.591.8 SINGLEP Bring Ambassador To Dinner (0.0868s) 10/13/2024 4:39:09 PM 0.591.8 SINGLEP Update mod and expansion statuses! 10/13/2024 4:39:09 PM 0.591.8 SINGLEP Check Nearby Fiefdoms (0.0790s) 10/13/2024 4:39:10 PM 0.591.8 SINGLEP No resolution change was required. 10/13/2024 4:39:10 PM 0.591.8 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 10/13/2024 4:39:11 PM 0.591.8 SINGLEP Disperse Diaspora (1.3894s) 10/13/2024 4:39:11 PM 0.591.8 SINGLEP Wonder About Those Spiders (0.0987s) 10/13/2024 4:39:11 PM 0.591.8 SINGLEP Reassure Self (0.0269s) 10/13/2024 4:39:12 PM 0.591.8 SINGLEP Thinking Abstract Thoughts (0.7172s) 10/13/2024 4:39:15 PM 0.591.8 SINGLEP Sound Search (3.0821s) 10/13/2024 4:39:15 PM 0.591.8 SINGLEP Polishing Stones (0.0848s) 10/13/2024 4:39:15 PM 0.591.8 SINGLEP Making Connections (0.3571s) 10/13/2024 4:39:15 PM 0.591.8 SINGLEP 9.5 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.5s) Check For Extra Squires (2.8s) Disperse Diaspora (1.4s) Thinking Abstract Thoughts (0.7s) Sound Search (3.1s) Making Connections (0.4s) 10/13/2024 4:39:15 PM 0.591.8 SINGLEP Finished loading 6514 sprites from dictionaries! (2917 table rows waiting on them.) 10/13/2024 4:39:15 PM 0.591.8 SINGLEP Linked all icons to rows in 32ms. 10/13/2024 4:39:15 PM 0.591.8 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 10/13/2024 4:39:17 PM 0.591.8 SINGLEP DELAYED3 TID37 Finished loading all LevelType contents in 2.6s 10/13/2024 4:39:19 PM 0.591.8 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/13/2024 4:39:19 PM 0.591.8 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/13/2024 4:39:19 PM 0.591.8 SINGLEP DELAYED4 TID7 13.1 seconds total load time and post-editing time. 10/13/2024 4:39:19 PM 0.591.8 SINGLEP 565 materials found. 10/13/2024 4:39:19 PM 0.591.8 SINGLEP DELAYED5 TID19 1,463 pools initialized with 466,005 items in 520ms 10/13/2024 4:40:06 PM 0.591.8 SINGLEP DELAYED6 TID32 3165ms to read savegame 'Praxis Deus/Saved On Exit Landing Turn 75' to intermediate format. 10/13/2024 4:40:08 PM 0.591.8 SINGLEP DELAYED7 TID32 1822ms to process 'Praxis Deus/Saved On Exit Landing Turn 75' data fully. 10/13/2024 4:40:08 PM 0.591.8 SINGLEP DELAYED8 TID32 Loaded tiles: 807 (841 cells) 10/13/2024 4:40:09 PM 0.591.8 SINGLEP DELAYED9 TID5 Finished RunGameStartOnBGThread in 752ms. We have 33090 total items. 10/13/2024 4:40:13 PM 0.591.8 SINGLEP DELAYED10 TID13 Finished adding outdoor spots 441 cells, adding 4 spots in the process. This took 1,984ms 10/13/2024 4:40:13 PM 0.591.8 SINGLEP DELAYED11 TID13 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 10/13/2024 4:43:08 PM 0.591.8 SINGLEP DELAYED12 TID13 World saved in 2,302 ms 10/13/2024 4:44:42 PM 0.591.8 SINGLEP DELAYED13 TID11 World saved in 2,296 ms 10/13/2024 4:46:50 PM 0.591.8 SINGLEP DELAYED14 TID31 World saved in 2,259 ms 10/13/2024 4:47:09 PM 0.591.8 SINGLEP DELAYED15 TID12 World saved in 2,265 ms 10/13/2024 4:47:53 PM 0.591.8 SINGLEP DELAYED16 TID35 3277ms to read savegame 'Praxis Deus/Autosave Landing Turn 87' to intermediate format. 10/13/2024 4:47:54 PM 0.591.8 SINGLEP DELAYED17 TID35 1123ms to process 'Praxis Deus/Autosave Landing Turn 87' data fully. 10/13/2024 4:47:54 PM 0.591.8 SINGLEP DELAYED18 TID35 Loaded tiles: 807 (841 cells) 10/13/2024 4:47:55 PM 0.591.8 SINGLEP DELAYED19 TID12 Finished FillAnyMissingSimBuildings, we had 41 new buildings, and 32890 total items. SkippedBuildings: 32849 AddedBuildings: 41 CellCountChecked: 841 10/13/2024 4:47:55 PM 0.591.8 SINGLEP DELAYED20 TID12 Finished RunGameStartOnBGThread in 175ms. We have 32890 total items. 10/13/2024 4:47:58 PM 0.591.8 SINGLEP DELAYED21 TID7 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 1,744ms 10/13/2024 4:47:58 PM 0.591.8 SINGLEP DELAYED22 TID7 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 10/13/2024 4:48:33 PM 0.591.8 SINGLEP DELAYED23 TID23 3017ms to read savegame 'Praxis Deus/Autosave Landing Turn 87' to intermediate format. 10/13/2024 4:48:34 PM 0.591.8 SINGLEP DELAYED24 TID23 1093ms to process 'Praxis Deus/Autosave Landing Turn 87' data fully. 10/13/2024 4:48:34 PM 0.591.8 SINGLEP DELAYED25 TID23 Loaded tiles: 807 (841 cells) 10/13/2024 4:48:35 PM 0.591.8 SINGLEP DELAYED26 TID7 Finished FillAnyMissingSimBuildings, we had 41 new buildings, and 32890 total items. SkippedBuildings: 32849 AddedBuildings: 41 CellCountChecked: 841 10/13/2024 4:48:35 PM 0.591.8 SINGLEP DELAYED27 TID7 Finished RunGameStartOnBGThread in 228ms. We have 32890 total items. 10/13/2024 4:48:37 PM 0.591.8 SINGLEP DELAYED28 TID5 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 1,655ms 10/13/2024 4:48:37 PM 0.591.8 SINGLEP DELAYED29 TID5 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 10/13/2024 4:49:47 PM 0.591.8 SINGLEP DELAYED30 TID31 World saved in 2,235 ms 10/13/2024 4:51:01 PM 0.591.8 SINGLEP DELAYED31 TID20 World saved in 2,243 ms 10/13/2024 4:52:27 PM 0.591.8 SINGLEP DELAYED32 TID49 World saved in 2,347 ms 10/13/2024 4:52:34 PM 0.591.8 SINGLEP DELAYED33 TID32 World saved in 2,317 ms 10/13/2024 4:52:38 PM 0.591.8 SINGLEP DELAYED34 TID27 World saved in 2,299 ms 10/13/2024 4:52:40 PM 0.591.8 SINGLEP DELAYED35 TID24 World saved in 2,368 ms 10/13/2024 4:52:45 PM 0.591.8 SINGLEP DELAYED36 TID9 World saved in 2,323 ms 10/13/2024 4:54:03 PM 0.591.8 SINGLEP DELAYED37 TID31 World saved in 2,490 ms 10/13/2024 4:56:04 PM 0.591.8 SINGLEP DELAYED38 TID23 World saved in 2,501 ms 10/13/2024 4:56:52 PM 0.591.8 SINGLEP DELAYED39 TID24 World saved in 2,408 ms 10/13/2024 4:57:57 PM 0.591.8 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 10/13/2024 4:59:33 PM 0.591.8 SINGLEP DELAYED40 TID49 World saved in 2,319 ms 10/13/2024 5:01:10 PM 0.591.8 SINGLEP DELAYED41 TID26 World saved in 2,584 ms 10/13/2024 5:01:45 PM 0.591.8 SINGLEP DELAYED42 TID7 World saved in 2,465 ms 10/13/2024 5:07:32 PM 0.591.8 SINGLEP DELAYED43 TID9 World saved in 2,383 ms 10/13/2024 5:09:50 PM 0.591.8 SINGLEP DELAYED44 TID32 World saved in 2,373 ms 10/13/2024 5:11:02 PM 0.591.8 SINGLEP DELAYED45 TID31 World saved in 2,380 ms 10/13/2024 5:12:14 PM 0.591.8 SINGLEP DELAYED46 TID11 World saved in 2,493 ms 10/13/2024 5:12:58 PM 0.591.8 SINGLEP DELAYED47 TID50 World saved in 2,506 ms 10/13/2024 5:13:20 PM 0.591.8 SINGLEP DELAYED48 TID31 World saved in 2,583 ms 10/13/2024 5:14:15 PM 0.591.8 SINGLEP DELAYED49 TID6 World saved in 2,583 ms 10/13/2024 5:14:23 PM 0.591.8 SINGLEP DELAYED50 TID28 World saved in 2,507 ms 10/13/2024 5:14:55 PM 0.591.8 SINGLEP DELAYED51 TID27 World saved in 2,498 ms 10/13/2024 5:15:21 PM 0.591.8 SINGLEP DELAYED52 TID50 World saved in 2,840 ms 10/13/2024 5:17:21 PM 0.591.8 SINGLEP DELAYED53 TID34 World saved in 2,429 ms 10/13/2024 5:18:35 PM 0.591.8 SINGLEP DELAYED54 TID24 World saved in 2,501 ms 10/13/2024 5:19:07 PM 0.591.8 SINGLEP DELAYED55 TID29 World saved in 2,455 ms 10/13/2024 5:20:12 PM 0.591.8 SINGLEP DELAYED56 TID15 World saved in 2,477 ms 10/13/2024 5:22:22 PM 0.591.8 SINGLEP DELAYED57 TID24 World saved in 2,332 ms 10/13/2024 5:23:28 PM 0.591.8 SINGLEP DELAYED58 TID50 World saved in 2,452 ms 10/13/2024 5:25:28 PM 0.591.8 SINGLEP DELAYED59 TID39 World saved in 2,553 ms 10/13/2024 5:28:50 PM 0.591.8 SINGLEP DELAYED60 TID9 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 5:28:50 PM 0.591.8 SINGLEP DELAYED61 TID9 World saved in 2,656 ms 10/13/2024 5:29:39 PM 0.591.8 SINGLEP DELAYED62 TID38 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 5:29:39 PM 0.591.8 SINGLEP DELAYED63 TID38 World saved in 2,546 ms 10/13/2024 5:29:53 PM 0.591.8 SINGLEP SimCommon.CurrentDialogMusicTag: AGIResearchers 10/13/2024 5:33:05 PM 0.591.8 SINGLEP DELAYED64 TID39 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 5:33:05 PM 0.591.8 SINGLEP DELAYED65 TID39 World saved in 4,534 ms 10/13/2024 5:33:29 PM 0.591.8 SINGLEP DELAYED66 TID30 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 5:33:29 PM 0.591.8 SINGLEP DELAYED67 TID30 World saved in 2,860 ms 10/13/2024 5:39:05 PM 0.591.8 SINGLEP DELAYED68 TID20 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 5:39:05 PM 0.591.8 SINGLEP DELAYED69 TID20 World saved in 2,998 ms 10/13/2024 5:40:41 PM 0.591.8 SINGLEP DELAYED70 TID29 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 5:40:41 PM 0.591.8 SINGLEP DELAYED71 TID29 World saved in 2,978 ms 10/13/2024 5:41:27 PM 0.591.8 SINGLEP DELAYED72 TID7 World saved in 2,737 ms 10/13/2024 5:41:30 PM 0.591.8 SINGLEP DELAYED73 TID35 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 5:41:30 PM 0.591.8 SINGLEP DELAYED74 TID35 World saved in 2,699 ms 10/13/2024 7:43:17 PM SINGLEP Current directory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 10/13/2024 7:43:17 PM SINGLEP Opening Eyes (0.2833s) 10/13/2024 7:43:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3408 systemMemorySize: 65453 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/13/2024 7:43:17 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 10/13/2024 7:43:17 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 16023802 appID: 2604860 10/13/2024 7:43:18 PM 0.591.8 SINGLEP Game Version: 0.591.8 (Main Game 10/13/2024 7:43:18 PM 0.591.8 SINGLEP Examining Inner Self (0.5027s) 10/13/2024 7:43:18 PM 0.591.8 SINGLEP Returning King (0.0110s) 10/13/2024 7:43:18 PM 0.591.8 SINGLEP Found 497 xml files in 247 folders in 71ms 10/13/2024 7:43:19 PM 0.591.8 SINGLEP Check For Extra Squires (0.7099s) 10/13/2024 7:43:19 PM 0.591.8 SINGLEP 497 Xml Files Parsed in 629ms 10/13/2024 7:43:19 PM 0.591.8 SINGLEP Gather Ancient Lifeforms (0.0000s) 10/13/2024 7:43:19 PM 0.591.8 SINGLEP Bring Ambassador To Dinner (0.0745s) 10/13/2024 7:43:19 PM 0.591.8 SINGLEP Update mod and expansion statuses! 10/13/2024 7:43:19 PM 0.591.8 SINGLEP Check Nearby Fiefdoms (0.0584s) 10/13/2024 7:43:19 PM 0.591.8 SINGLEP No resolution change was required. 10/13/2024 7:43:19 PM 0.591.8 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 10/13/2024 7:43:20 PM 0.591.8 SINGLEP Disperse Diaspora (1.3553s) 10/13/2024 7:43:20 PM 0.591.8 SINGLEP Wonder About Those Spiders (0.1057s) 10/13/2024 7:43:20 PM 0.591.8 SINGLEP Reassure Self (0.0379s) 10/13/2024 7:43:21 PM 0.591.8 SINGLEP Thinking Abstract Thoughts (0.6845s) 10/13/2024 7:43:22 PM 0.591.8 SINGLEP Sound Search (1.4794s) 10/13/2024 7:43:22 PM 0.591.8 SINGLEP Polishing Stones (0.0883s) 10/13/2024 7:43:23 PM 0.591.8 SINGLEP Making Connections (0.3812s) 10/13/2024 7:43:23 PM 0.591.8 SINGLEP 5.8 seconds total load time. Opening Eyes (0.3s) Examining Inner Self (0.5s) Check For Extra Squires (0.7s) Disperse Diaspora (1.4s) Thinking Abstract Thoughts (0.7s) Sound Search (1.5s) Making Connections (0.4s) 10/13/2024 7:43:23 PM 0.591.8 SINGLEP Finished loading 6514 sprites from dictionaries! (2917 table rows waiting on them.) 10/13/2024 7:43:23 PM 0.591.8 SINGLEP Linked all icons to rows in 48ms. 10/13/2024 7:43:23 PM 0.591.8 SINGLEP DELAYED3 TID9 Finished loading all LevelType contents in 0.4s 10/13/2024 7:43:24 PM 0.591.8 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 10/13/2024 7:43:24 PM 0.591.8 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 10/13/2024 7:43:24 PM 0.591.8 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 10/13/2024 7:43:24 PM 0.591.8 SINGLEP DELAYED4 TID8 7.0 seconds total load time and post-editing time. 10/13/2024 7:43:24 PM 0.591.8 SINGLEP 565 materials found. 10/13/2024 7:43:25 PM 0.591.8 SINGLEP DELAYED5 TID18 1,463 pools initialized with 466,005 items in 576ms 10/13/2024 7:44:04 PM 0.591.8 SINGLEP DELAYED6 TID17 3323ms to read savegame 'Praxis Deus/Saved On Exit Landing Turn 197' to intermediate format. 10/13/2024 7:44:06 PM 0.591.8 SINGLEP DELAYED7 TID17 1539ms to process 'Praxis Deus/Saved On Exit Landing Turn 197' data fully. 10/13/2024 7:44:06 PM 0.591.8 SINGLEP DELAYED8 TID17 Loaded tiles: 807 (841 cells) 10/13/2024 7:44:08 PM 0.591.8 SINGLEP DELAYED9 TID24 Finished RunGameStartOnBGThread in 868ms. We have 32644 total items. 10/13/2024 7:44:11 PM 0.591.8 SINGLEP DELAYED10 TID9 Finished adding outdoor spots 441 cells, adding 18 spots in the process. This took 1,914ms 10/13/2024 7:44:11 PM 0.591.8 SINGLEP DELAYED11 TID9 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 10/13/2024 7:45:27 PM 0.591.8 SINGLEP DELAYED12 TID23 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 7:45:27 PM 0.591.8 SINGLEP DELAYED13 TID23 World saved in 2,411 ms 10/13/2024 7:45:51 PM 0.591.8 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 10/13/2024 7:46:51 PM 0.591.8 SINGLEP DELAYED14 TID19 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 7:46:51 PM 0.591.8 SINGLEP DELAYED15 TID19 World saved in 2,484 ms 10/13/2024 7:47:54 PM 0.591.8 SINGLEP DELAYED16 TID9 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 7:47:54 PM 0.591.8 SINGLEP DELAYED17 TID9 World saved in 2,365 ms 10/13/2024 7:48:49 PM 0.591.8 SINGLEP DELAYED18 TID25 Pruned autosave: 'U:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Praxis Deus/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 10/13/2024 7:48:49 PM 0.591.8 SINGLEP DELAYED19 TID25 World saved in 2,271 ms 10/13/2024 7:51:53 PM 0.591.8 SINGLEP 'CommandModeHandler.HandleDeployNPC Error' error at DebugStage 100 System.NotImplementedException: The method or operation is not implemented. at Arcen.HotM.External.TheoreticalDeployedNPCUnit.get_IsManagedUnit () [0x00000] in <1c939822b67e48e1b3bfe8a79f1a4653>:0 at Arcen.HotM.External.NPCUnit.GetWillFireAtOtherNPCUnit (Arcen.HotM.Core.ISimNPCUnit OtherUnit) [0x000d4] in :0 at Arcen.HotM.External.NPCUnit.GetIsValidToAutomaticallyShootAt_TheoreticalOtherLocation (Arcen.HotM.Core.ISimMapMobileActor Target, Arcen.HotM.Core.MapPOI TheoreticalLocationPOI, Arcen.HotM.Core.ISimBuilding TheoreticalBuildingOrNull, UnityEngine.Vector3 TheoreticalLocation, Arcen.HotM.Core.MapPOI TheoreticalAggroedPOI, Arcen.HotM.Core.NPCCohort TheoreticalAggroedCohort, System.Boolean WillHaveDoneAttack) [0x00307] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleThreatLinesOrJustCalculationsAroundAFocus (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean ActuallyHandleLines, System.Boolean RenderAttacksAtOtherUnitsOfMine, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x0058f] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleCalculationsWithoutDrawingYet (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00001] in :0 at Arcen.HotM.ExternalVis.MoveHelper.DrawThreatLinesAgainstMapMobileActor (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00030] in :0 at Arcen.HotM.ExternalVis.CommandModeHandler.HandleDeployNPC (Arcen.HotM.Core.NPCUnitType npcType, System.Boolean IsHoverOnly, System.Boolean isMouseBlocked) [0x003a4] in :0 10/13/2024 7:51:53 PM 0.591.8 SINGLEP 'CommandModeHandler.HandleDeployNPC Error' error at DebugStage 100 System.NotImplementedException: The method or operation is not implemented. at Arcen.HotM.External.TheoreticalDeployedNPCUnit.get_IsManagedUnit () [0x00000] in <1c939822b67e48e1b3bfe8a79f1a4653>:0 at Arcen.HotM.External.NPCUnit.GetWillFireAtOtherNPCUnit (Arcen.HotM.Core.ISimNPCUnit OtherUnit) [0x000d4] in :0 at Arcen.HotM.External.NPCUnit.GetIsValidToAutomaticallyShootAt_TheoreticalOtherLocation (Arcen.HotM.Core.ISimMapMobileActor Target, Arcen.HotM.Core.MapPOI TheoreticalLocationPOI, Arcen.HotM.Core.ISimBuilding TheoreticalBuildingOrNull, UnityEngine.Vector3 TheoreticalLocation, Arcen.HotM.Core.MapPOI TheoreticalAggroedPOI, Arcen.HotM.Core.NPCCohort TheoreticalAggroedCohort, System.Boolean WillHaveDoneAttack) [0x00307] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleThreatLinesOrJustCalculationsAroundAFocus (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean ActuallyHandleLines, System.Boolean RenderAttacksAtOtherUnitsOfMine, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x0058f] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleCalculationsWithoutDrawingYet (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00001] in :0 at Arcen.HotM.ExternalVis.MoveHelper.DrawThreatLinesAgainstMapMobileActor (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00030] in :0 at Arcen.HotM.ExternalVis.CommandModeHandler.HandleDeployNPC (Arcen.HotM.Core.NPCUnitType npcType, System.Boolean IsHoverOnly, System.Boolean isMouseBlocked) [0x003a4] in :0 10/13/2024 7:51:53 PM 0.591.8 SINGLEP 'CommandModeHandler.HandleDeployNPC Error' error at DebugStage 100 System.NotImplementedException: The method or operation is not implemented. at Arcen.HotM.External.TheoreticalDeployedNPCUnit.get_IsManagedUnit () [0x00000] in <1c939822b67e48e1b3bfe8a79f1a4653>:0 at Arcen.HotM.External.NPCUnit.GetWillFireAtOtherNPCUnit (Arcen.HotM.Core.ISimNPCUnit OtherUnit) [0x000d4] in :0 at Arcen.HotM.External.NPCUnit.GetIsValidToAutomaticallyShootAt_TheoreticalOtherLocation (Arcen.HotM.Core.ISimMapMobileActor Target, Arcen.HotM.Core.MapPOI TheoreticalLocationPOI, Arcen.HotM.Core.ISimBuilding TheoreticalBuildingOrNull, UnityEngine.Vector3 TheoreticalLocation, Arcen.HotM.Core.MapPOI TheoreticalAggroedPOI, Arcen.HotM.Core.NPCCohort TheoreticalAggroedCohort, System.Boolean WillHaveDoneAttack) [0x00307] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleThreatLinesOrJustCalculationsAroundAFocus (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean ActuallyHandleLines, System.Boolean RenderAttacksAtOtherUnitsOfMine, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x0058f] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleCalculationsWithoutDrawingYet (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00001] in :0 at Arcen.HotM.ExternalVis.MoveHelper.DrawThreatLinesAgainstMapMobileActor (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00030] in :0 at Arcen.HotM.ExternalVis.CommandModeHandler.HandleDeployNPC (Arcen.HotM.Core.NPCUnitType npcType, System.Boolean IsHoverOnly, System.Boolean isMouseBlocked) [0x003a4] in :0 10/13/2024 7:51:54 PM 0.591.8 SINGLEP 'CommandModeHandler.HandleDeployNPC Error' error at DebugStage 100 System.NotImplementedException: The method or operation is not implemented. at Arcen.HotM.External.TheoreticalDeployedNPCUnit.get_IsManagedUnit () [0x00000] in <1c939822b67e48e1b3bfe8a79f1a4653>:0 at Arcen.HotM.External.NPCUnit.GetWillFireAtOtherNPCUnit (Arcen.HotM.Core.ISimNPCUnit OtherUnit) [0x000d4] in :0 at Arcen.HotM.External.NPCUnit.GetIsValidToAutomaticallyShootAt_TheoreticalOtherLocation (Arcen.HotM.Core.ISimMapMobileActor Target, Arcen.HotM.Core.MapPOI TheoreticalLocationPOI, Arcen.HotM.Core.ISimBuilding TheoreticalBuildingOrNull, UnityEngine.Vector3 TheoreticalLocation, Arcen.HotM.Core.MapPOI TheoreticalAggroedPOI, Arcen.HotM.Core.NPCCohort TheoreticalAggroedCohort, System.Boolean WillHaveDoneAttack) [0x00307] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleThreatLinesOrJustCalculationsAroundAFocus (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean ActuallyHandleLines, System.Boolean RenderAttacksAtOtherUnitsOfMine, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x0058f] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleCalculationsWithoutDrawingYet (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00001] in :0 at Arcen.HotM.ExternalVis.MoveHelper.DrawThreatLinesAgainstMapMobileActor (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00030] in :0 at Arcen.HotM.ExternalVis.CommandModeHandler.HandleDeployNPC (Arcen.HotM.Core.NPCUnitType npcType, System.Boolean IsHoverOnly, System.Boolean isMouseBlocked) [0x003a4] in :0 10/13/2024 7:52:00 PM 0.591.8 SINGLEP 'CommandModeHandler.HandleDeployNPC Error' error at DebugStage 100 System.NotImplementedException: The method or operation is not implemented. at Arcen.HotM.External.TheoreticalDeployedNPCUnit.get_IsManagedUnit () [0x00000] in <1c939822b67e48e1b3bfe8a79f1a4653>:0 at Arcen.HotM.External.NPCUnit.GetWillFireAtOtherNPCUnit (Arcen.HotM.Core.ISimNPCUnit OtherUnit) [0x000d4] in :0 at Arcen.HotM.External.NPCUnit.GetIsValidToAutomaticallyShootAt_TheoreticalOtherLocation (Arcen.HotM.Core.ISimMapMobileActor Target, Arcen.HotM.Core.MapPOI TheoreticalLocationPOI, Arcen.HotM.Core.ISimBuilding TheoreticalBuildingOrNull, UnityEngine.Vector3 TheoreticalLocation, Arcen.HotM.Core.MapPOI TheoreticalAggroedPOI, Arcen.HotM.Core.NPCCohort TheoreticalAggroedCohort, System.Boolean WillHaveDoneAttack) [0x00307] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleThreatLinesOrJustCalculationsAroundAFocus (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean ActuallyHandleLines, System.Boolean RenderAttacksAtOtherUnitsOfMine, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x0058f] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleCalculationsWithoutDrawingYet (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00001] in :0 at Arcen.HotM.ExternalVis.MoveHelper.DrawThreatLinesAgainstMapMobileActor (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00030] in :0 at Arcen.HotM.ExternalVis.CommandModeHandler.HandleDeployNPC (Arcen.HotM.Core.NPCUnitType npcType, System.Boolean IsHoverOnly, System.Boolean isMouseBlocked) [0x003a4] in :0 10/13/2024 7:52:00 PM 0.591.8 SINGLEP 'CommandModeHandler.HandleDeployNPC Error' error at DebugStage 100 System.NotImplementedException: The method or operation is not implemented. at Arcen.HotM.External.TheoreticalDeployedNPCUnit.get_IsManagedUnit () [0x00000] in <1c939822b67e48e1b3bfe8a79f1a4653>:0 at Arcen.HotM.External.NPCUnit.GetWillFireAtOtherNPCUnit (Arcen.HotM.Core.ISimNPCUnit OtherUnit) [0x000d4] in :0 at Arcen.HotM.External.NPCUnit.GetIsValidToAutomaticallyShootAt_TheoreticalOtherLocation (Arcen.HotM.Core.ISimMapMobileActor Target, Arcen.HotM.Core.MapPOI TheoreticalLocationPOI, Arcen.HotM.Core.ISimBuilding TheoreticalBuildingOrNull, UnityEngine.Vector3 TheoreticalLocation, Arcen.HotM.Core.MapPOI TheoreticalAggroedPOI, Arcen.HotM.Core.NPCCohort TheoreticalAggroedCohort, System.Boolean WillHaveDoneAttack) [0x00307] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleThreatLinesOrJustCalculationsAroundAFocus (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean ActuallyHandleLines, System.Boolean RenderAttacksAtOtherUnitsOfMine, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x0058f] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleCalculationsWithoutDrawingYet (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00001] in :0 at Arcen.HotM.ExternalVis.MoveHelper.DrawThreatLinesAgainstMapMobileActor (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00030] in :0 at Arcen.HotM.ExternalVis.CommandModeHandler.HandleDeployNPC (Arcen.HotM.Core.NPCUnitType npcType, System.Boolean IsHoverOnly, System.Boolean isMouseBlocked) [0x003a4] in :0 10/13/2024 7:52:00 PM 0.591.8 SINGLEP 'CommandModeHandler.HandleDeployNPC Error' error at DebugStage 100 System.NotImplementedException: The method or operation is not implemented. at Arcen.HotM.External.TheoreticalDeployedNPCUnit.get_IsManagedUnit () [0x00000] in <1c939822b67e48e1b3bfe8a79f1a4653>:0 at Arcen.HotM.External.NPCUnit.GetWillFireAtOtherNPCUnit (Arcen.HotM.Core.ISimNPCUnit OtherUnit) [0x000d4] in :0 at Arcen.HotM.External.NPCUnit.GetIsValidToAutomaticallyShootAt_TheoreticalOtherLocation (Arcen.HotM.Core.ISimMapMobileActor Target, Arcen.HotM.Core.MapPOI TheoreticalLocationPOI, Arcen.HotM.Core.ISimBuilding TheoreticalBuildingOrNull, UnityEngine.Vector3 TheoreticalLocation, Arcen.HotM.Core.MapPOI TheoreticalAggroedPOI, Arcen.HotM.Core.NPCCohort TheoreticalAggroedCohort, System.Boolean WillHaveDoneAttack) [0x00307] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleThreatLinesOrJustCalculationsAroundAFocus (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean ActuallyHandleLines, System.Boolean RenderAttacksAtOtherUnitsOfMine, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x0058f] in :0 at Arcen.HotM.ExternalVis.ThreatLineData.HandleCalculationsWithoutDrawingYet (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimNPCUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00001] in :0 at Arcen.HotM.ExternalVis.MoveHelper.DrawThreatLinesAgainstMapMobileActor (Arcen.HotM.Core.ISimMapMobileActor Actor, UnityEngine.Vector3 drawnDestination, Arcen.HotM.Core.ISimBuilding BuildingUnitWillBeAtOrNull, System.Boolean UnitWillHaveMoved, System.Int32& NextTurn_EnemySquadInRange, System.Int32& NextTurn_EnemiesTargeting, System.Int32& NextTurn_DamageFromEnemies, System.Int32& AttackOfOpportunity_EnemySquadInRange, System.Int32& AttackOfOpportunity_EnemiesTargeting, System.Int32& AttackOfOpportunity_MinDamage, System.Int32& AttackOfOpportunity_MaxDamage, Arcen.HotM.Core.ISimUnit AttackedUnitByPlayer, System.Int32 PredictedAttackDamage, Arcen.HotM.External.EnemyTargetingReason Reason, System.Boolean SkipThreatLinesFromDestination, Arcen.HotM.ExternalVis.ThreatLineLogic Logic) [0x00030] in :0 at Arcen.HotM.ExternalVis.CommandModeHandler.HandleDeployNPC (Arcen.HotM.Core.NPCUnitType npcType, System.Boolean IsHoverOnly, System.Boolean isMouseBlocked) [0x003a4] in :0