9/11/2024 4:20:48 PM SINGLEP Opening Eyes (0.1472s) 9/11/2024 4:20:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/11/2024 4:20:48 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/11/2024 4:20:48 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15658205 appID: 2604860 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Game Version: 0.590.6 (Main Game 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Examining Inner Self (0.3160s) 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Returning King (0.0055s) 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Found 492 xml files in 243 folders in 109ms 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Check For Extra Squires (0.5030s) 9/11/2024 4:20:49 PM 0.590.6 SINGLEP 492 Xml Files Parsed in 384ms 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Bring Ambassador To Dinner (0.0445s) 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__125.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Update mod and expansion statuses! 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Check Nearby Fiefdoms (0.0340s) 9/11/2024 4:20:49 PM 0.590.6 SINGLEP No resolution change was required. 9/11/2024 4:20:49 PM 0.590.6 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/11/2024 4:20:50 PM 0.590.6 SINGLEP Disperse Diaspora (0.8056s) 9/11/2024 4:20:50 PM 0.590.6 SINGLEP Wonder About Those Spiders (0.0540s) 9/11/2024 4:20:50 PM 0.590.6 SINGLEP Reassure Self (0.0224s) 9/11/2024 4:20:50 PM 0.590.6 SINGLEP Thinking Abstract Thoughts (0.3952s) 9/11/2024 4:20:52 PM 0.590.6 SINGLEP Sound Search (1.3603s) 9/11/2024 4:20:52 PM 0.590.6 SINGLEP Polishing Stones (0.1000s) 9/11/2024 4:20:52 PM 0.590.6 SINGLEP Making Connections (0.2762s) 9/11/2024 4:20:52 PM 0.590.6 SINGLEP 4.1 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.5s) Disperse Diaspora (0.8s) Thinking Abstract Thoughts (0.4s) Sound Search (1.4s) Making Connections (0.3s) 9/11/2024 4:20:52 PM 0.590.6 SINGLEP Finished loading 6446 sprites from dictionaries! (2752 table rows waiting on them.) 9/11/2024 4:20:52 PM 0.590.6 SINGLEP Linked all icons to rows in 20ms. 9/11/2024 4:20:52 PM 0.590.6 SINGLEP DELAYED3 TID31 Finished loading all LevelType contents in 0.3s 9/11/2024 4:20:52 PM 0.590.6 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 9/11/2024 4:20:53 PM 0.590.6 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/11/2024 4:20:53 PM 0.590.6 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/11/2024 4:20:53 PM 0.590.6 SINGLEP DELAYED4 TID31 4.6 seconds total load time and post-editing time. 9/11/2024 4:20:53 PM 0.590.6 SINGLEP 560 materials found. 9/11/2024 4:20:53 PM 0.590.6 SINGLEP DELAYED5 TID24 1,463 pools initialized with 466,005 items in 353ms 9/11/2024 4:21:23 PM 0.590.6 SINGLEP Resolution changed to windowed 1920x1080 9/11/2024 4:21:23 PM 0.590.6 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/11/2024 4:21:27 PM 0.590.6 SINGLEP Resolution changed to fullscreen 1080x1920 9/11/2024 4:21:27 PM 0.590.6 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/11/2024 4:21:42 PM 0.590.6 SINGLEP No resolution change was required. 9/11/2024 4:21:42 PM 0.590.6 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/11/2024 4:21:42 PM 0.590.6 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/11/2024 4:21:52 PM 0.590.6 SINGLEP No resolution change was required. 9/11/2024 4:21:52 PM 0.590.6 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/11/2024 4:21:55 PM 0.590.6 SINGLEP No resolution change was required. 9/11/2024 4:21:55 PM 0.590.6 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/11/2024 4:22:02 PM 0.590.6 SINGLEP No resolution change was required. 9/11/2024 4:22:02 PM 0.590.6 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/11/2024 4:22:52 PM 0.590.6 SINGLEP DELAYED6 TID14 Will generate map: 440 cells targeted. Existing tile count: 0 9/11/2024 4:22:56 PM 0.590.6 SINGLEP DELAYED7 TID27 Generated names for 365 pois with missing names. 9/11/2024 4:22:56 PM 0.590.6 SINGLEP DELAYED8 TID27 Finished FillAnyMissingSimBuildings, we had 32018 new buildings, and 32018 total items. SkippedBuildings: 0 AddedBuildings: 32018 CellCountChecked: 841 9/11/2024 4:22:56 PM 0.590.6 SINGLEP DELAYED9 TID9 InitializePopulation WAS needed, 32018 buildings to handle. 9/11/2024 4:22:57 PM 0.590.6 SINGLEP DELAYED10 TID27 Finished RunGameStartOnBGThread in 458ms. We have 32018 total items. 9/11/2024 4:22:58 PM 0.590.6 SINGLEP DELAYED11 TID29 World saved in 1,169 ms 9/11/2024 4:22:59 PM 0.590.6 SINGLEP DELAYED12 TID11 Finished adding outdoor spots 841 cells, adding 75200 spots in the process. This took 947ms 9/11/2024 4:22:59 PM 0.590.6 SINGLEP DELAYED13 TID11 Finished adding initial NPC Guards for 376 pois, adding 474 guard NPCs in the process. This took 419ms 9/11/2024 4:44:22 PM 0.590.6 SINGLEP DELAYED14 TID15 World saved in 1,193 ms 9/11/2024 4:58:07 PM 0.590.6 SINGLEP DELAYED15 TID37 World saved in 1,162 ms 9/11/2024 5:00:18 PM 0.590.6 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 50 9/11/2024 5:02:25 PM 0.590.6 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 9/11/2024 5:10:48 PM 0.590.6 SINGLEP DELAYED16 TID19 World saved in 1,129 ms 9/11/2024 5:17:33 PM 0.590.6 SINGLEP DELAYED17 TID20 World saved in 1,165 ms 9/11/2024 5:25:52 PM 0.590.6 SINGLEP DELAYED18 TID34 World saved in 1,222 ms 9/11/2024 5:35:15 PM 0.590.6 SINGLEP DELAYED19 TID29 World saved in 1,155 ms 9/11/2024 5:37:03 PM 0.590.6 SINGLEP DELAYED20 TID35 World saved in 1,137 ms 9/11/2024 5:37:19 PM 0.590.6 SINGLEP DELAYED21 TID30 World saved in 1,157 ms 9/11/2024 5:37:35 PM 0.590.6 SINGLEP DELAYED22 TID17 World saved in 1,141 ms 9/11/2024 5:40:46 PM 0.590.6 SINGLEP DELAYED23 TID20 World saved in 1,152 ms 9/11/2024 6:15:18 PM 0.590.6 SINGLEP DELAYED24 TID10 World saved in 1,196 ms 9/11/2024 6:19:23 PM 0.590.6 SINGLEP DELAYED25 TID31 World saved in 1,129 ms 9/11/2024 6:22:16 PM 0.590.6 SINGLEP DELAYED26 TID13 World saved in 1,285 ms 9/11/2024 6:24:14 PM 0.590.6 SINGLEP DELAYED27 TID23 World saved in 1,215 ms 9/11/2024 6:33:18 PM 0.590.6 SINGLEP DELAYED28 TID18 World saved in 1,196 ms 9/11/2024 6:40:22 PM 0.590.6 SINGLEP DELAYED29 TID30 World saved in 1,296 ms 9/11/2024 6:53:28 PM 0.590.6 SINGLEP DELAYED30 TID5 World saved in 1,336 ms 9/11/2024 6:58:43 PM 0.590.6 SINGLEP DELAYED31 TID20 World saved in 1,193 ms 9/11/2024 7:02:57 PM 0.590.6 SINGLEP DELAYED32 TID34 World saved in 1,342 ms 9/11/2024 7:06:45 PM 0.590.6 SINGLEP DELAYED33 TID11 World saved in 1,186 ms 9/11/2024 7:11:06 PM 0.590.6 SINGLEP DELAYED34 TID37 World saved in 1,225 ms 9/11/2024 7:14:32 PM 0.590.6 SINGLEP DELAYED35 TID5 World saved in 1,202 ms 9/11/2024 7:18:30 PM 0.590.6 SINGLEP DELAYED36 TID18 World saved in 1,203 ms 9/11/2024 7:23:00 PM 0.590.6 SINGLEP DELAYED37 TID22 World saved in 1,252 ms 9/11/2024 7:27:42 PM 0.590.6 SINGLEP DELAYED38 TID20 World saved in 1,167 ms 9/11/2024 7:28:58 PM 0.590.6 SINGLEP DELAYED39 TID19 World saved in 1,222 ms 9/11/2024 7:34:25 PM 0.590.6 SINGLEP DELAYED40 TID19 World saved in 1,183 ms 9/11/2024 7:39:42 PM 0.590.6 SINGLEP DELAYED41 TID32 World saved in 1,206 ms 9/11/2024 7:45:51 PM 0.590.6 SINGLEP DELAYED42 TID9 World saved in 1,227 ms 9/11/2024 7:49:39 PM 0.590.6 SINGLEP DELAYED43 TID24 World saved in 1,267 ms 9/11/2024 7:51:47 PM 0.590.6 SINGLEP DELAYED44 TID9 World saved in 1,216 ms 9/11/2024 7:55:25 PM 0.590.6 SINGLEP DELAYED45 TID8 World saved in 1,205 ms 9/11/2024 7:58:52 PM 0.590.6 SINGLEP DELAYED46 TID5 World saved in 1,217 ms 9/11/2024 8:01:12 PM 0.590.6 SINGLEP DELAYED47 TID29 World saved in 1,307 ms 9/11/2024 8:05:05 PM 0.590.6 SINGLEP DELAYED48 TID29 World saved in 1,238 ms 9/11/2024 8:07:28 PM 0.590.6 SINGLEP DELAYED49 TID25 World saved in 1,321 ms 9/11/2024 8:10:52 PM 0.590.6 SINGLEP DELAYED50 TID5 World saved in 1,363 ms 9/11/2024 8:11:18 PM 0.590.6 SINGLEP DELAYED51 TID35 1795ms to read savegame 'a1/Autosave Landing Turn 108' to intermediate format. 9/11/2024 8:11:18 PM 0.590.6 SINGLEP DELAYED52 TID35 651ms to process 'a1/Autosave Landing Turn 108' data fully. 9/11/2024 8:11:18 PM 0.590.6 SINGLEP DELAYED53 TID35 Loaded tiles: 807 (841 cells) 9/11/2024 8:11:19 PM 0.590.6 SINGLEP DELAYED54 TID10 Finished RunGameStartOnBGThread in 66ms. We have 30711 total items. 9/11/2024 8:11:21 PM 0.590.6 SINGLEP DELAYED55 TID16 Finished adding outdoor spots 441 cells, adding 18 spots in the process. This took 788ms 9/11/2024 8:11:21 PM 0.590.6 SINGLEP DELAYED56 TID16 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 9/11/2024 8:12:03 PM 0.590.6 SINGLEP DELAYED57 TID30 World saved in 1,273 ms 9/11/2024 8:12:17 PM 0.590.6 SINGLEP DELAYED58 TID29 2144ms to read savegame 'a1/sejw' to intermediate format. 9/11/2024 8:12:17 PM 0.590.6 SINGLEP DELAYED59 TID29 824ms to process 'a1/sejw' data fully. 9/11/2024 8:12:17 PM 0.590.6 SINGLEP DELAYED60 TID29 Loaded tiles: 807 (841 cells) 9/11/2024 8:12:18 PM 0.590.6 SINGLEP DELAYED61 TID22 Finished RunGameStartOnBGThread in 181ms. We have 30711 total items. 9/11/2024 8:12:20 PM 0.590.6 SINGLEP DELAYED62 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 790ms 9/11/2024 8:12:20 PM 0.590.6 SINGLEP DELAYED63 TID36 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 9/11/2024 8:12:31 PM 0.590.6 SINGLEP DELAYED64 TID36 World saved in 1,279 ms 9/11/2024 8:12:39 PM 0.590.6 SINGLEP DELAYED65 TID29 1298ms to read savegame 'a1/sejw' to intermediate format. 9/11/2024 8:12:40 PM 0.590.6 SINGLEP DELAYED66 TID29 558ms to process 'a1/sejw' data fully. 9/11/2024 8:12:40 PM 0.590.6 SINGLEP DELAYED67 TID29 Loaded tiles: 807 (841 cells) 9/11/2024 8:12:40 PM 0.590.6 SINGLEP DELAYED68 TID17 Finished RunGameStartOnBGThread in 71ms. We have 30711 total items. 9/11/2024 8:12:42 PM 0.590.6 SINGLEP DELAYED69 TID25 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 813ms 9/11/2024 8:12:42 PM 0.590.6 SINGLEP DELAYED70 TID25 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 9/11/2024 8:13:00 PM 0.590.6 SINGLEP DELAYED71 TID29 World saved in 1,207 ms 9/11/2024 8:16:50 PM 0.590.6 SINGLEP DELAYED72 TID16 World saved in 1,260 ms 9/11/2024 8:28:46 PM 0.590.6 SINGLEP DELAYED73 TID24 World saved in 1,277 ms 9/11/2024 8:31:42 PM 0.590.6 SINGLEP DELAYED74 TID5 World saved in 1,242 ms 9/11/2024 8:34:59 PM 0.590.6 SINGLEP DELAYED75 TID5 World saved in 1,245 ms 9/11/2024 8:35:12 PM 0.590.6 SINGLEP DELAYED76 TID15 1490ms to read savegame 'a1/sejw' to intermediate format. 9/11/2024 8:35:12 PM 0.590.6 SINGLEP DELAYED77 TID15 559ms to process 'a1/sejw' data fully. 9/11/2024 8:35:12 PM 0.590.6 SINGLEP DELAYED78 TID15 Loaded tiles: 807 (841 cells) 9/11/2024 8:35:13 PM 0.590.6 SINGLEP DELAYED79 TID28 Finished RunGameStartOnBGThread in 71ms. We have 30716 total items. 9/11/2024 8:35:14 PM 0.590.6 SINGLEP DELAYED80 TID10 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 698ms 9/11/2024 8:35:14 PM 0.590.6 SINGLEP DELAYED81 TID10 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 9/11/2024 8:35:24 PM 0.590.6 SINGLEP DELAYED82 TID33 1723ms to read savegame 'a1/sejw' to intermediate format. 9/11/2024 8:35:25 PM 0.590.6 SINGLEP DELAYED83 TID33 550ms to process 'a1/sejw' data fully. 9/11/2024 8:35:25 PM 0.590.6 SINGLEP DELAYED84 TID33 Loaded tiles: 807 (841 cells) 9/11/2024 8:35:25 PM 0.590.6 SINGLEP DELAYED85 TID18 Finished RunGameStartOnBGThread in 73ms. We have 30716 total items. 9/11/2024 8:35:27 PM 0.590.6 SINGLEP DELAYED86 TID8 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 719ms 9/11/2024 8:35:27 PM 0.590.6 SINGLEP DELAYED87 TID8 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process. This took 0ms 9/11/2024 8:35:53 PM 0.590.6 SINGLEP DELAYED88 TID13 World saved in 1,306 ms 9/11/2024 8:36:30 PM 0.590.6 SINGLEP DELAYED89 TID28 World saved in 1,174 ms 9/11/2024 8:40:36 PM 0.590.6 SINGLEP DELAYED90 TID16 World saved in 1,333 ms 9/11/2024 8:43:06 PM 0.590.6 SINGLEP DELAYED91 TID26 World saved in 1,338 ms 9/11/2024 8:44:54 PM 0.590.6 SINGLEP DELAYED92 TID20 World saved in 1,185 ms 9/11/2024 8:45:10 PM 0.590.6 SINGLEP DELAYED93 TID23 Will generate map: 440 cells targeted. Existing tile count: 0 9/11/2024 8:45:13 PM 0.590.6 SINGLEP DELAYED94 TID31 Generated names for 357 pois with missing names. 9/11/2024 8:45:13 PM 0.590.6 SINGLEP DELAYED95 TID31 Finished FillAnyMissingSimBuildings, we had 31963 new buildings, and 31963 total items. SkippedBuildings: 0 AddedBuildings: 31963 CellCountChecked: 841 9/11/2024 8:45:13 PM 0.590.6 SINGLEP DELAYED96 TID13 InitializePopulation WAS needed, 31963 buildings to handle. 9/11/2024 8:45:13 PM 0.590.6 SINGLEP DELAYED97 TID31 Finished RunGameStartOnBGThread in 100ms. We have 31963 total items. 9/11/2024 8:45:15 PM 0.590.6 SINGLEP DELAYED98 TID25 World saved in 1,682 ms 9/11/2024 8:45:15 PM 0.590.6 SINGLEP DELAYED99 TID21 Finished adding outdoor spots 841 cells, adding 74568 spots in the process. This took 876ms 9/11/2024 8:45:16 PM 0.590.6 SINGLEP DELAYED100 TID21 Finished adding initial NPC Guards for 367 pois, adding 542 guard NPCs in the process. This took 142ms 9/11/2024 8:49:45 PM 0.590.6 SINGLEP DELAYED101 TID49 World saved in 1,299 ms 9/11/2024 8:52:03 PM 0.590.6 SINGLEP DELAYED102 TID10 World saved in 1,296 ms 9/11/2024 8:57:04 PM 0.590.6 SINGLEP DELAYED103 TID33 World saved in 1,401 ms 9/11/2024 8:59:07 PM 0.590.6 SINGLEP DELAYED104 TID49 World saved in 1,275 ms 9/11/2024 9:00:18 PM 0.590.6 SINGLEP DELAYED105 TID27 World saved in 1,300 ms 9/11/2024 9:04:20 PM 0.590.6 SINGLEP DELAYED106 TID31 World saved in 1,305 ms 9/11/2024 9:10:02 PM 0.590.6 SINGLEP DELAYED107 TID36 World saved in 1,352 ms 9/11/2024 9:59:13 PM 0.590.6 SINGLEP DELAYED108 TID5 World saved in 1,637 ms 9/11/2024 10:05:54 PM 0.590.6 SINGLEP DELAYED109 TID29 World saved in 1,472 ms 9/11/2024 10:13:52 PM 0.590.6 SINGLEP DELAYED110 TID35 World saved in 1,284 ms 9/11/2024 10:14:00 PM 0.590.6 SINGLEP DELAYED111 TID22 World saved in 1,334 ms 9/11/2024 10:21:18 PM 0.590.6 SINGLEP DELAYED112 TID21 World saved in 1,433 ms 9/11/2024 10:25:28 PM 0.590.6 SINGLEP DELAYED113 TID31 World saved in 1,315 ms 9/11/2024 10:30:30 PM 0.590.6 SINGLEP DELAYED114 TID27 World saved in 1,418 ms 9/11/2024 10:33:45 PM 0.590.6 SINGLEP DELAYED115 TID31 World saved in 1,340 ms 9/11/2024 10:39:02 PM 0.590.6 SINGLEP DELAYED116 TID13 World saved in 1,331 ms 9/11/2024 10:42:21 PM 0.590.6 SINGLEP DELAYED117 TID36 World saved in 1,340 ms 9/11/2024 10:43:15 PM 0.590.6 SINGLEP DELAYED118 TID33 World saved in 1,393 ms 9/11/2024 10:43:25 PM 0.590.6 SINGLEP DELAYED119 TID25 2089ms to read savegame 'a2/sejw' to intermediate format. 9/11/2024 10:43:26 PM 0.590.6 SINGLEP DELAYED120 TID25 622ms to process 'a2/sejw' data fully. 9/11/2024 10:43:26 PM 0.590.6 SINGLEP DELAYED121 TID25 Loaded tiles: 807 (841 cells) 9/11/2024 10:43:26 PM 0.590.6 SINGLEP DELAYED122 TID49 Finished RunGameStartOnBGThread in 72ms. We have 30938 total items. 9/11/2024 10:43:28 PM 0.590.6 SINGLEP DELAYED123 TID35 Finished adding outdoor spots 441 cells, adding 8 spots in the process. This took 802ms 9/11/2024 10:43:28 PM 0.590.6 SINGLEP DELAYED124 TID35 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/11/2024 10:43:52 PM 0.590.6 SINGLEP DELAYED125 TID16 World saved in 1,368 ms 9/11/2024 10:44:04 PM 0.590.6 SINGLEP DELAYED126 TID8 2140ms to read savegame 'a2/sejw' to intermediate format. 9/11/2024 10:44:05 PM 0.590.6 SINGLEP DELAYED127 TID8 592ms to process 'a2/sejw' data fully. 9/11/2024 10:44:05 PM 0.590.6 SINGLEP DELAYED128 TID8 Loaded tiles: 807 (841 cells) 9/11/2024 10:44:06 PM 0.590.6 SINGLEP DELAYED129 TID13 Finished RunGameStartOnBGThread in 72ms. We have 30938 total items. 9/11/2024 10:44:07 PM 0.590.6 SINGLEP DELAYED130 TID33 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 738ms 9/11/2024 10:44:07 PM 0.590.6 SINGLEP DELAYED131 TID33 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/11/2024 10:47:26 PM 0.590.6 SINGLEP DELAYED132 TID24 World saved in 1,412 ms 9/11/2024 10:48:46 PM 0.590.6 SINGLEP DELAYED133 TID35 1788ms to read savegame 'a2/Autosave Landing Turn 45' to intermediate format. 9/11/2024 10:48:46 PM 0.590.6 SINGLEP DELAYED134 TID35 608ms to process 'a2/Autosave Landing Turn 45' data fully. 9/11/2024 10:48:46 PM 0.590.6 SINGLEP DELAYED135 TID35 Loaded tiles: 807 (841 cells) 9/11/2024 10:48:47 PM 0.590.6 SINGLEP DELAYED136 TID11 Finished RunGameStartOnBGThread in 67ms. We have 30939 total items. 9/11/2024 10:48:48 PM 0.590.6 SINGLEP DELAYED137 TID49 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 780ms 9/11/2024 10:48:48 PM 0.590.6 SINGLEP DELAYED138 TID49 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/11/2024 10:50:24 PM 0.590.6 SINGLEP DELAYED139 TID23 World saved in 1,384 ms 9/11/2024 10:50:29 PM 0.590.6 SINGLEP DELAYED140 TID5 World saved in 1,371 ms 9/12/2024 3:13:14 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/12/2024 3:13:14 PM SINGLEP Opening Eyes (0.1590s) 9/12/2024 3:13:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/12/2024 3:13:14 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/12/2024 3:13:14 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15670997 appID: 2604860 9/12/2024 3:13:14 PM 0.590.7 SINGLEP Game Version: 0.590.7 (Main Game 9/12/2024 3:13:14 PM 0.590.7 SINGLEP Examining Inner Self (0.2849s) 9/12/2024 3:13:14 PM 0.590.7 SINGLEP Returning King (0.0055s) 9/12/2024 3:13:15 PM 0.590.7 SINGLEP Found 492 xml files in 243 folders in 126ms 9/12/2024 3:13:15 PM 0.590.7 SINGLEP Check For Extra Squires (0.5736s) 9/12/2024 3:13:15 PM 0.590.7 SINGLEP 492 Xml Files Parsed in 442ms 9/12/2024 3:13:15 PM 0.590.7 SINGLEP Gather Ancient Lifeforms (0.0000s) 9/12/2024 3:13:15 PM 0.590.7 SINGLEP Bring Ambassador To Dinner (0.0423s) 9/12/2024 3:13:15 PM 0.590.7 SINGLEP Update mod and expansion statuses! 9/12/2024 3:13:15 PM 0.590.7 SINGLEP Check Nearby Fiefdoms (0.0245s) 9/12/2024 3:13:15 PM 0.590.7 SINGLEP No resolution change was required. 9/12/2024 3:13:15 PM 0.590.7 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/12/2024 3:13:16 PM 0.590.7 SINGLEP Disperse Diaspora (0.9551s) 9/12/2024 3:13:16 PM 0.590.7 SINGLEP Wonder About Those Spiders (0.0756s) 9/12/2024 3:13:16 PM 0.590.7 SINGLEP Reassure Self (0.0236s) 9/12/2024 3:13:17 PM 0.590.7 SINGLEP Thinking Abstract Thoughts (0.6900s) 9/12/2024 3:13:19 PM 0.590.7 SINGLEP Sound Search (2.4943s) 9/12/2024 3:13:19 PM 0.590.7 SINGLEP Polishing Stones (0.1098s) 9/12/2024 3:13:20 PM 0.590.7 SINGLEP Making Connections (0.2218s) 9/12/2024 3:13:20 PM 0.590.7 SINGLEP 5.7 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.6s) Disperse Diaspora (1.0s) Thinking Abstract Thoughts (0.7s) Sound Search (2.5s) 9/12/2024 3:13:20 PM 0.590.7 SINGLEP Finished loading 6446 sprites from dictionaries! (2752 table rows waiting on them.) 9/12/2024 3:13:20 PM 0.590.7 SINGLEP Linked all icons to rows in 23ms. 9/12/2024 3:13:20 PM 0.590.7 SINGLEP DELAYED3 TID9 Finished loading all LevelType contents in 0.2s 9/12/2024 3:13:20 PM 0.590.7 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/12/2024 3:13:20 PM 0.590.7 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/12/2024 3:13:20 PM 0.590.7 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/12/2024 3:13:20 PM 0.590.7 SINGLEP DELAYED4 TID7 6.1 seconds total load time and post-editing time. 9/12/2024 3:13:20 PM 0.590.7 SINGLEP 560 materials found. 9/12/2024 3:13:20 PM 0.590.7 SINGLEP DELAYED5 TID11 1,463 pools initialized with 466,005 items in 388ms 9/12/2024 3:13:27 PM 0.590.7 SINGLEP DELAYED6 TID9 1976ms to read savegame 'a2/Saved On Exit Landing Turn 46' to intermediate format. 9/12/2024 3:13:29 PM 0.590.7 SINGLEP DELAYED7 TID9 1193ms to process 'a2/Saved On Exit Landing Turn 46' data fully. 9/12/2024 3:13:29 PM 0.590.7 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells) 9/12/2024 3:13:30 PM 0.590.7 SINGLEP DELAYED9 TID5 Finished RunGameStartOnBGThread in 693ms. We have 30939 total items. 9/12/2024 3:13:31 PM 0.590.7 SINGLEP DELAYED10 TID17 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 879ms 9/12/2024 3:13:31 PM 0.590.7 SINGLEP DELAYED11 TID17 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:18:26 PM 0.590.7 SINGLEP DELAYED12 TID9 World saved in 1,279 ms 9/12/2024 3:21:59 PM 0.590.7 SINGLEP DELAYED13 TID12 World saved in 1,229 ms 9/12/2024 3:22:33 PM 0.590.7 SINGLEP DELAYED14 TID14 1828ms to read savegame 'a2/Autosave Landing Turn 48' to intermediate format. 9/12/2024 3:22:34 PM 0.590.7 SINGLEP DELAYED15 TID14 671ms to process 'a2/Autosave Landing Turn 48' data fully. 9/12/2024 3:22:34 PM 0.590.7 SINGLEP DELAYED16 TID14 Loaded tiles: 807 (841 cells) 9/12/2024 3:22:35 PM 0.590.7 SINGLEP DELAYED17 TID17 Finished RunGameStartOnBGThread in 95ms. We have 30939 total items. 9/12/2024 3:22:36 PM 0.590.7 SINGLEP DELAYED18 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 792ms 9/12/2024 3:22:36 PM 0.590.7 SINGLEP DELAYED19 TID36 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:23:49 PM 0.590.7 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 9/12/2024 3:26:49 PM 0.590.7 SINGLEP DELAYED20 TID14 World saved in 1,259 ms 9/12/2024 3:27:45 PM 0.590.7 SINGLEP DELAYED21 TID38 World saved in 1,311 ms 9/12/2024 3:27:59 PM 0.590.7 SINGLEP DELAYED22 TID23 1633ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 3:28:00 PM 0.590.7 SINGLEP DELAYED23 TID23 602ms to process 'a2/sejw' data fully. 9/12/2024 3:28:00 PM 0.590.7 SINGLEP DELAYED24 TID23 Loaded tiles: 807 (841 cells) 9/12/2024 3:28:00 PM 0.590.7 SINGLEP DELAYED25 TID13 Finished RunGameStartOnBGThread in 74ms. We have 30939 total items. 9/12/2024 3:28:02 PM 0.590.7 SINGLEP DELAYED26 TID7 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 782ms 9/12/2024 3:28:02 PM 0.590.7 SINGLEP DELAYED27 TID7 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:29:25 PM 0.590.7 SINGLEP DELAYED28 TID37 1576ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 3:29:26 PM 0.590.7 SINGLEP DELAYED29 TID37 586ms to process 'a2/sejw' data fully. 9/12/2024 3:29:26 PM 0.590.7 SINGLEP DELAYED30 TID37 Loaded tiles: 807 (841 cells) 9/12/2024 3:29:27 PM 0.590.7 SINGLEP DELAYED31 TID9 Finished RunGameStartOnBGThread in 74ms. We have 30939 total items. 9/12/2024 3:29:28 PM 0.590.7 SINGLEP DELAYED32 TID22 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 762ms 9/12/2024 3:29:28 PM 0.590.7 SINGLEP DELAYED33 TID22 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:30:30 PM 0.590.7 SINGLEP DELAYED34 TID21 World saved in 1,163 ms 9/12/2024 3:32:24 PM 0.590.7 SINGLEP DELAYED35 TID14 1573ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 3:32:24 PM 0.590.7 SINGLEP DELAYED36 TID14 591ms to process 'a2/sejw' data fully. 9/12/2024 3:32:24 PM 0.590.7 SINGLEP DELAYED37 TID14 Loaded tiles: 807 (841 cells) 9/12/2024 3:32:25 PM 0.590.7 SINGLEP DELAYED38 TID38 Finished RunGameStartOnBGThread in 72ms. We have 30939 total items. 9/12/2024 3:32:26 PM 0.590.7 SINGLEP DELAYED39 TID10 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 824ms 9/12/2024 3:32:26 PM 0.590.7 SINGLEP DELAYED40 TID10 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:33:27 PM 0.590.7 SINGLEP DELAYED41 TID40 World saved in 1,172 ms 9/12/2024 3:36:34 PM 0.590.7 SINGLEP DELAYED42 TID23 World saved in 1,221 ms 9/12/2024 3:36:54 PM 0.590.7 SINGLEP DELAYED43 TID17 World saved in 1,212 ms 9/12/2024 3:40:04 PM 0.590.7 SINGLEP DELAYED44 TID43 World saved in 1,172 ms 9/12/2024 3:44:18 PM 0.590.7 SINGLEP DELAYED45 TID20 World saved in 1,230 ms 9/12/2024 3:46:44 PM 0.590.7 SINGLEP DELAYED46 TID42 World saved in 1,166 ms 9/12/2024 3:49:23 PM 0.590.7 SINGLEP DELAYED47 TID11 World saved in 1,147 ms 9/12/2024 3:52:16 PM 0.590.7 SINGLEP DELAYED48 TID40 World saved in 1,132 ms 9/12/2024 3:52:32 PM 0.590.7 SINGLEP DELAYED49 TID18 1918ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 3:52:33 PM 0.590.7 SINGLEP DELAYED50 TID18 592ms to process 'a2/sejw' data fully. 9/12/2024 3:52:33 PM 0.590.7 SINGLEP DELAYED51 TID18 Loaded tiles: 807 (841 cells) 9/12/2024 3:52:34 PM 0.590.7 SINGLEP DELAYED52 TID38 Finished RunGameStartOnBGThread in 69ms. We have 30964 total items. 9/12/2024 3:52:36 PM 0.590.7 SINGLEP DELAYED53 TID48 Finished adding outdoor spots 441 cells, adding 4 spots in the process. This took 820ms 9/12/2024 3:52:36 PM 0.590.7 SINGLEP DELAYED54 TID48 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:53:22 PM 0.590.7 SINGLEP DELAYED55 TID44 World saved in 1,175 ms 9/12/2024 3:53:29 PM 0.590.7 SINGLEP DELAYED56 TID11 1589ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 3:53:29 PM 0.590.7 SINGLEP DELAYED57 TID11 625ms to process 'a2/sejw' data fully. 9/12/2024 3:53:29 PM 0.590.7 SINGLEP DELAYED58 TID11 Loaded tiles: 807 (841 cells) 9/12/2024 3:53:29 PM 0.590.7 SINGLEP DELAYED59 TID12 Finished RunGameStartOnBGThread in 73ms. We have 30964 total items. 9/12/2024 3:53:31 PM 0.590.7 SINGLEP DELAYED60 TID38 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 745ms 9/12/2024 3:53:31 PM 0.590.7 SINGLEP DELAYED61 TID38 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:53:46 PM 0.590.7 SINGLEP DELAYED62 TID37 1625ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 3:53:47 PM 0.590.7 SINGLEP DELAYED63 TID37 599ms to process 'a2/sejw' data fully. 9/12/2024 3:53:47 PM 0.590.7 SINGLEP DELAYED64 TID37 Loaded tiles: 807 (841 cells) 9/12/2024 3:53:48 PM 0.590.7 SINGLEP DELAYED65 TID22 Finished RunGameStartOnBGThread in 73ms. We have 30964 total items. 9/12/2024 3:53:49 PM 0.590.7 SINGLEP DELAYED66 TID22 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 766ms 9/12/2024 3:53:49 PM 0.590.7 SINGLEP DELAYED67 TID22 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:54:10 PM 0.590.7 SINGLEP DELAYED68 TID38 1684ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 3:54:11 PM 0.590.7 SINGLEP DELAYED69 TID38 617ms to process 'a2/sejw' data fully. 9/12/2024 3:54:11 PM 0.590.7 SINGLEP DELAYED70 TID38 Loaded tiles: 807 (841 cells) 9/12/2024 3:54:12 PM 0.590.7 SINGLEP DELAYED71 TID48 Finished RunGameStartOnBGThread in 71ms. We have 30964 total items. 9/12/2024 3:54:13 PM 0.590.7 SINGLEP DELAYED72 TID42 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 740ms 9/12/2024 3:54:13 PM 0.590.7 SINGLEP DELAYED73 TID42 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:54:22 PM 0.590.7 SINGLEP DELAYED74 TID37 1588ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 3:54:23 PM 0.590.7 SINGLEP DELAYED75 TID37 607ms to process 'a2/sejw' data fully. 9/12/2024 3:54:23 PM 0.590.7 SINGLEP DELAYED76 TID37 Loaded tiles: 807 (841 cells) 9/12/2024 3:54:23 PM 0.590.7 SINGLEP DELAYED77 TID23 Finished RunGameStartOnBGThread in 73ms. We have 30964 total items. 9/12/2024 3:54:25 PM 0.590.7 SINGLEP DELAYED78 TID49 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 776ms 9/12/2024 3:54:25 PM 0.590.7 SINGLEP DELAYED79 TID49 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 3:54:48 PM 0.590.7 SINGLEP DELAYED80 TID40 World saved in 1,181 ms 9/12/2024 3:55:15 PM 0.590.7 SINGLEP DELAYED81 TID21 World saved in 1,127 ms 9/12/2024 3:56:30 PM 0.590.7 SINGLEP DELAYED82 TID51 World saved in 1,174 ms 9/12/2024 4:01:32 PM 0.590.7 SINGLEP DELAYED83 TID42 World saved in 1,265 ms 9/12/2024 4:02:26 PM 0.590.7 SINGLEP DELAYED84 TID22 World saved in 1,244 ms 9/12/2024 4:04:09 PM 0.590.7 SINGLEP DELAYED85 TID50 World saved in 1,179 ms 9/12/2024 4:07:03 PM 0.590.7 SINGLEP DELAYED86 TID23 World saved in 1,220 ms 9/12/2024 4:07:45 PM 0.590.7 SINGLEP DELAYED87 TID38 World saved in 1,182 ms 9/12/2024 4:08:19 PM 0.590.7 SINGLEP DELAYED88 TID15 World saved in 1,173 ms 9/12/2024 4:08:35 PM 0.590.7 SINGLEP DELAYED89 TID14 1428ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 4:08:36 PM 0.590.7 SINGLEP DELAYED90 TID14 803ms to process 'a2/sejw' data fully. 9/12/2024 4:08:36 PM 0.590.7 SINGLEP DELAYED91 TID14 Loaded tiles: 807 (841 cells) 9/12/2024 4:08:37 PM 0.590.7 SINGLEP DELAYED92 TID9 Finished RunGameStartOnBGThread in 73ms. We have 30976 total items. 9/12/2024 4:08:38 PM 0.590.7 SINGLEP DELAYED93 TID41 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 769ms 9/12/2024 4:08:38 PM 0.590.7 SINGLEP DELAYED94 TID41 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 4:08:51 PM 0.590.7 SINGLEP DELAYED95 TID7 1621ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 4:08:52 PM 0.590.7 SINGLEP DELAYED96 TID7 602ms to process 'a2/sejw' data fully. 9/12/2024 4:08:52 PM 0.590.7 SINGLEP DELAYED97 TID7 Loaded tiles: 807 (841 cells) 9/12/2024 4:08:52 PM 0.590.7 SINGLEP DELAYED98 TID13 Finished RunGameStartOnBGThread in 75ms. We have 30976 total items. 9/12/2024 4:08:54 PM 0.590.7 SINGLEP DELAYED99 TID23 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 794ms 9/12/2024 4:08:54 PM 0.590.7 SINGLEP DELAYED100 TID23 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 4:09:07 PM 0.590.7 SINGLEP DELAYED101 TID54 1991ms to read savegame 'a2/sejw' to intermediate format. 9/12/2024 4:09:08 PM 0.590.7 SINGLEP DELAYED102 TID54 626ms to process 'a2/sejw' data fully. 9/12/2024 4:09:08 PM 0.590.7 SINGLEP DELAYED103 TID54 Loaded tiles: 807 (841 cells) 9/12/2024 4:09:08 PM 0.590.7 SINGLEP DELAYED104 TID22 Finished RunGameStartOnBGThread in 72ms. We have 30976 total items. 9/12/2024 4:09:10 PM 0.590.7 SINGLEP DELAYED105 TID38 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 801ms 9/12/2024 4:09:10 PM 0.590.7 SINGLEP DELAYED106 TID38 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 4:11:39 PM 0.590.7 SINGLEP DELAYED107 TID35 World saved in 1,200 ms 9/12/2024 4:13:35 PM 0.590.7 SINGLEP DELAYED108 TID12 World saved in 1,237 ms 9/12/2024 4:17:10 PM 0.590.7 SINGLEP DELAYED109 TID18 World saved in 1,246 ms 9/12/2024 4:22:46 PM 0.590.7 SINGLEP DELAYED110 TID17 World saved in 1,378 ms 9/12/2024 4:29:35 PM 0.590.7 SINGLEP DELAYED111 TID13 World saved in 1,288 ms 9/12/2024 4:35:08 PM 0.590.7 SINGLEP DELAYED112 TID22 World saved in 1,210 ms 9/12/2024 4:44:42 PM 0.590.7 SINGLEP DELAYED113 TID8 World saved in 1,425 ms 9/12/2024 4:49:32 PM 0.590.7 SINGLEP DELAYED114 TID10 World saved in 1,187 ms 9/12/2024 4:52:12 PM 0.590.7 SINGLEP DELAYED115 TID43 World saved in 1,306 ms 9/12/2024 4:56:53 PM 0.590.7 SINGLEP DELAYED116 TID10 1686ms to read savegame 'a2/Autosave Landing Turn 108' to intermediate format. 9/12/2024 4:56:54 PM 0.590.7 SINGLEP DELAYED117 TID10 619ms to process 'a2/Autosave Landing Turn 108' data fully. 9/12/2024 4:56:54 PM 0.590.7 SINGLEP DELAYED118 TID10 Loaded tiles: 807 (841 cells) 9/12/2024 4:56:55 PM 0.590.7 SINGLEP DELAYED119 TID37 Finished RunGameStartOnBGThread in 73ms. We have 30988 total items. 9/12/2024 4:56:56 PM 0.590.7 SINGLEP DELAYED120 TID36 Finished adding outdoor spots 441 cells, adding 14 spots in the process. This took 707ms 9/12/2024 4:56:56 PM 0.590.7 SINGLEP DELAYED121 TID36 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 4:57:21 PM 0.590.7 SINGLEP DELAYED122 TID5 1653ms to read savegame 'a2/Autosave Landing Turn 108' to intermediate format. 9/12/2024 4:57:22 PM 0.590.7 SINGLEP DELAYED123 TID5 624ms to process 'a2/Autosave Landing Turn 108' data fully. 9/12/2024 4:57:22 PM 0.590.7 SINGLEP DELAYED124 TID5 Loaded tiles: 807 (841 cells) 9/12/2024 4:57:23 PM 0.590.7 SINGLEP DELAYED125 TID41 Finished RunGameStartOnBGThread in 73ms. We have 30988 total items. 9/12/2024 4:57:24 PM 0.590.7 SINGLEP DELAYED126 TID5 Finished adding outdoor spots 441 cells, adding 12 spots in the process. This took 738ms 9/12/2024 4:57:24 PM 0.590.7 SINGLEP DELAYED127 TID5 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 5:32:38 PM 0.590.7 SINGLEP DELAYED128 TID44 World saved in 1,319 ms 9/12/2024 5:52:23 PM 0.590.7 SINGLEP DELAYED129 TID41 World saved in 1,292 ms 9/12/2024 5:57:57 PM 0.590.7 SINGLEP DELAYED130 TID17 World saved in 1,301 ms 9/12/2024 6:05:03 PM 0.590.7 SINGLEP DELAYED131 TID48 World saved in 1,328 ms 9/12/2024 6:05:33 PM 0.590.7 SINGLEP DELAYED132 TID13 1654ms to read savegame 'a2/Autosave Landing Turn 117' to intermediate format. 9/12/2024 6:05:34 PM 0.590.7 SINGLEP DELAYED133 TID13 772ms to process 'a2/Autosave Landing Turn 117' data fully. 9/12/2024 6:05:34 PM 0.590.7 SINGLEP DELAYED134 TID13 Loaded tiles: 807 (841 cells) 9/12/2024 6:05:35 PM 0.590.7 SINGLEP DELAYED135 TID36 Finished RunGameStartOnBGThread in 77ms. We have 30990 total items. 9/12/2024 6:05:36 PM 0.590.7 SINGLEP DELAYED136 TID11 Finished adding outdoor spots 441 cells, adding 6 spots in the process. This took 751ms 9/12/2024 6:05:36 PM 0.590.7 SINGLEP DELAYED137 TID11 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 6:08:48 PM 0.590.7 SINGLEP DELAYED138 TID18 World saved in 1,262 ms 9/12/2024 6:09:46 PM 0.590.7 SINGLEP DELAYED139 TID41 World saved in 1,256 ms 9/12/2024 6:13:08 PM 0.590.7 SINGLEP DELAYED140 TID41 World saved in 1,269 ms 9/12/2024 6:17:04 PM 0.590.7 SINGLEP DELAYED141 TID36 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:17:04 PM 0.590.7 SINGLEP DELAYED142 TID36 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:17:06 PM 0.590.7 SINGLEP DELAYED143 TID48 World saved in 1,256 ms 9/12/2024 6:22:24 PM 0.590.7 SINGLEP DELAYED144 TID11 1623ms to read savegame 'a2/Autosave Landing Turn 126' to intermediate format. 9/12/2024 6:22:24 PM 0.590.7 SINGLEP DELAYED145 TID11 607ms to process 'a2/Autosave Landing Turn 126' data fully. 9/12/2024 6:22:24 PM 0.590.7 SINGLEP DELAYED146 TID11 Loaded tiles: 807 (841 cells) 9/12/2024 6:22:25 PM 0.590.7 SINGLEP DELAYED147 TID44 Finished RunGameStartOnBGThread in 73ms. We have 30990 total items. 9/12/2024 6:22:27 PM 0.590.7 SINGLEP DELAYED148 TID10 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 717ms 9/12/2024 6:22:27 PM 0.590.7 SINGLEP DELAYED149 TID10 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 6:22:37 PM 0.590.7 SINGLEP DELAYED150 TID14 1877ms to read savegame 'a2/Autosave Landing Turn 123' to intermediate format. 9/12/2024 6:22:38 PM 0.590.7 SINGLEP DELAYED151 TID14 619ms to process 'a2/Autosave Landing Turn 123' data fully. 9/12/2024 6:22:38 PM 0.590.7 SINGLEP DELAYED152 TID14 Loaded tiles: 807 (841 cells) 9/12/2024 6:22:38 PM 0.590.7 SINGLEP DELAYED153 TID19 Finished RunGameStartOnBGThread in 80ms. We have 30990 total items. 9/12/2024 6:22:40 PM 0.590.7 SINGLEP DELAYED154 TID45 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 715ms 9/12/2024 6:22:40 PM 0.590.7 SINGLEP DELAYED155 TID45 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 6:24:33 PM 0.590.7 SINGLEP DELAYED156 TID37 World saved in 1,236 ms 9/12/2024 6:25:51 PM 0.590.7 SINGLEP DELAYED157 TID51 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:25:51 PM 0.590.7 SINGLEP DELAYED158 TID51 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:26:12 PM 0.590.7 SINGLEP DELAYED159 TID46 1469ms to read savegame 'a2/Autosave Landing Turn 123' to intermediate format. 9/12/2024 6:26:12 PM 0.590.7 SINGLEP DELAYED160 TID46 604ms to process 'a2/Autosave Landing Turn 123' data fully. 9/12/2024 6:26:12 PM 0.590.7 SINGLEP DELAYED161 TID46 Loaded tiles: 807 (841 cells) 9/12/2024 6:26:13 PM 0.590.7 SINGLEP DELAYED162 TID39 Finished RunGameStartOnBGThread in 76ms. We have 30990 total items. 9/12/2024 6:26:14 PM 0.590.7 SINGLEP DELAYED163 TID46 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 688ms 9/12/2024 6:26:14 PM 0.590.7 SINGLEP DELAYED164 TID46 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 6:27:36 PM 0.590.7 SINGLEP DELAYED165 TID9 World saved in 1,314 ms 9/12/2024 6:28:16 PM 0.590.7 SINGLEP DELAYED166 TID8 World saved in 1,251 ms 9/12/2024 6:28:51 PM 0.590.7 SINGLEP DELAYED167 TID46 World saved in 1,285 ms 9/12/2024 6:29:51 PM 0.590.7 SINGLEP DELAYED168 TID19 World saved in 1,227 ms 9/12/2024 6:30:00 PM 0.590.7 SINGLEP DELAYED169 TID39 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:30:00 PM 0.590.7 SINGLEP DELAYED170 TID39 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:30:01 PM 0.590.7 SINGLEP DELAYED171 TID39 World saved in 1,271 ms 9/12/2024 6:30:41 PM 0.590.7 SINGLEP DELAYED172 TID14 1621ms to read savegame 'a2/err1' to intermediate format. 9/12/2024 6:30:41 PM 0.590.7 SINGLEP DELAYED173 TID14 626ms to process 'a2/err1' data fully. 9/12/2024 6:30:41 PM 0.590.7 SINGLEP DELAYED174 TID14 Loaded tiles: 807 (841 cells) 9/12/2024 6:30:42 PM 0.590.7 SINGLEP DELAYED175 TID36 Finished RunGameStartOnBGThread in 75ms. We have 30990 total items. 9/12/2024 6:30:44 PM 0.590.7 SINGLEP DELAYED176 TID37 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 704ms 9/12/2024 6:30:44 PM 0.590.7 SINGLEP DELAYED177 TID37 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 6:30:59 PM 0.590.7 SINGLEP DELAYED178 TID45 World saved in 1,246 ms 9/12/2024 6:31:00 PM 0.590.7 SINGLEP DELAYED179 TID17 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:31:00 PM 0.590.7 SINGLEP DELAYED180 TID17 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:31:01 PM 0.590.7 SINGLEP DELAYED181 TID17 World saved in 1,263 ms 9/12/2024 6:45:46 PM 0.590.7 SINGLEP DELAYED182 TID37 1776ms to read savegame 'a2/error' to intermediate format. 9/12/2024 6:45:47 PM 0.590.7 SINGLEP DELAYED183 TID37 617ms to process 'a2/error' data fully. 9/12/2024 6:45:47 PM 0.590.7 SINGLEP DELAYED184 TID37 Loaded tiles: 807 (841 cells) 9/12/2024 6:45:47 PM 0.590.7 SINGLEP DELAYED185 TID14 Finished RunGameStartOnBGThread in 81ms. We have 30990 total items. 9/12/2024 6:45:49 PM 0.590.7 SINGLEP DELAYED186 TID13 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 754ms 9/12/2024 6:45:49 PM 0.590.7 SINGLEP DELAYED187 TID13 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 6:46:32 PM 0.590.7 SINGLEP DELAYED188 TID7 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:46:32 PM 0.590.7 SINGLEP DELAYED189 TID7 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 6:46:33 PM 0.590.7 SINGLEP DELAYED190 TID7 World saved in 1,328 ms 9/12/2024 7:08:41 PM 0.590.7 SINGLEP DELAYED191 TID38 1718ms to read savegame 'a2/error' to intermediate format. 9/12/2024 7:08:41 PM 0.590.7 SINGLEP DELAYED192 TID38 621ms to process 'a2/error' data fully. 9/12/2024 7:08:41 PM 0.590.7 SINGLEP DELAYED193 TID38 Loaded tiles: 807 (841 cells) 9/12/2024 7:08:42 PM 0.590.7 SINGLEP DELAYED194 TID23 Finished RunGameStartOnBGThread in 79ms. We have 30990 total items. 9/12/2024 7:08:43 PM 0.590.7 SINGLEP DELAYED195 TID44 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 747ms 9/12/2024 7:08:43 PM 0.590.7 SINGLEP DELAYED196 TID44 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 7:12:28 PM 0.590.7 SINGLEP DELAYED197 TID18 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 7:12:28 PM 0.590.7 SINGLEP DELAYED198 TID18 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/12/2024 7:12:29 PM 0.590.7 SINGLEP DELAYED199 TID19 World saved in 1,374 ms 9/12/2024 7:44:30 PM 0.590.7 SINGLEP DELAYED200 TID8 World saved in 1,264 ms 9/12/2024 7:45:21 PM 0.590.7 SINGLEP DELAYED201 TID16 World saved in 1,339 ms 9/12/2024 8:16:19 PM 0.590.7 SINGLEP DELAYED202 TID40 World saved in 1,377 ms 9/12/2024 8:21:00 PM 0.590.7 SINGLEP DELAYED203 TID10 1597ms to read savegame 'a2/Autosave Landing Turn 135' to intermediate format. 9/12/2024 8:21:00 PM 0.590.7 SINGLEP DELAYED204 TID10 667ms to process 'a2/Autosave Landing Turn 135' data fully. 9/12/2024 8:21:00 PM 0.590.7 SINGLEP DELAYED205 TID10 Loaded tiles: 807 (841 cells) 9/12/2024 8:21:01 PM 0.590.7 SINGLEP DELAYED206 TID23 Finished RunGameStartOnBGThread in 404ms. We have 30990 total items. 9/12/2024 8:21:02 PM 0.590.7 SINGLEP DELAYED207 TID21 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 732ms 9/12/2024 8:21:02 PM 0.590.7 SINGLEP DELAYED208 TID21 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 8:23:05 PM 0.590.7 SINGLEP DELAYED209 TID50 World saved in 1,402 ms 9/12/2024 8:27:33 PM 0.590.7 SINGLEP DELAYED210 TID11 World saved in 1,398 ms 9/12/2024 8:31:58 PM 0.590.7 SINGLEP DELAYED211 TID50 World saved in 1,304 ms 9/12/2024 8:33:35 PM 0.590.7 SINGLEP DELAYED212 TID13 World saved in 1,317 ms 9/12/2024 8:37:51 PM 0.590.7 SINGLEP DELAYED213 TID39 World saved in 1,339 ms 9/12/2024 8:40:25 PM 0.590.7 SINGLEP DELAYED214 TID38 World saved in 1,297 ms 9/12/2024 8:48:29 PM 0.590.7 SINGLEP DELAYED215 TID47 World saved in 1,315 ms 9/12/2024 8:51:12 PM 0.590.7 SINGLEP DELAYED216 TID37 World saved in 1,315 ms 9/12/2024 8:54:26 PM 0.590.7 SINGLEP DELAYED217 TID50 World saved in 1,499 ms 9/12/2024 8:56:55 PM 0.590.7 SINGLEP DELAYED218 TID50 World saved in 1,321 ms 9/12/2024 9:00:56 PM 0.590.7 SINGLEP DELAYED219 TID49 World saved in 1,328 ms 9/12/2024 9:06:27 PM 0.590.7 SINGLEP DELAYED220 TID7 World saved in 1,470 ms 9/12/2024 9:11:14 PM 0.590.7 SINGLEP DELAYED221 TID14 1943ms to read savegame 'a2/hak' to intermediate format. 9/12/2024 9:11:14 PM 0.590.7 SINGLEP DELAYED222 TID14 687ms to process 'a2/hak' data fully. 9/12/2024 9:11:14 PM 0.590.7 SINGLEP DELAYED223 TID14 Loaded tiles: 807 (841 cells) 9/12/2024 9:11:15 PM 0.590.7 SINGLEP DELAYED224 TID43 Finished RunGameStartOnBGThread in 77ms. We have 30298 total items. 9/12/2024 9:11:17 PM 0.590.7 SINGLEP DELAYED225 TID51 Finished adding outdoor spots 441 cells, adding 7 spots in the process. This took 700ms 9/12/2024 9:11:17 PM 0.590.7 SINGLEP DELAYED226 TID51 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 9:13:09 PM 0.590.7 SINGLEP DELAYED227 TID11 1543ms to read savegame 'a2/hak' to intermediate format. 9/12/2024 9:13:10 PM 0.590.7 SINGLEP DELAYED228 TID11 630ms to process 'a2/hak' data fully. 9/12/2024 9:13:10 PM 0.590.7 SINGLEP DELAYED229 TID11 Loaded tiles: 807 (841 cells) 9/12/2024 9:13:10 PM 0.590.7 SINGLEP DELAYED230 TID13 Finished RunGameStartOnBGThread in 83ms. We have 30298 total items. 9/12/2024 9:13:12 PM 0.590.7 SINGLEP DELAYED231 TID46 Finished adding outdoor spots 441 cells, adding 6 spots in the process. This took 804ms 9/12/2024 9:13:12 PM 0.590.7 SINGLEP DELAYED232 TID46 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/12/2024 10:01:05 PM 0.590.7 SINGLEP DELAYED233 TID42 World saved in 1,534 ms 9/12/2024 10:07:14 PM 0.590.7 SINGLEP DELAYED234 TID5 World saved in 1,361 ms 9/12/2024 10:09:45 PM 0.590.7 SINGLEP DELAYED235 TID40 maxDesiredDistricts: 2 this.CountByDistrict.Count: 26 9/12/2024 10:15:20 PM 0.590.7 SINGLEP DELAYED236 TID52 World saved in 1,440 ms 9/12/2024 10:20:08 PM 0.590.7 SINGLEP DELAYED237 TID50 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/12/2024 10:20:08 PM 0.590.7 SINGLEP DELAYED238 TID50 World saved in 1,519 ms 9/12/2024 10:25:09 PM 0.590.7 SINGLEP DELAYED239 TID41 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/12/2024 10:25:09 PM 0.590.7 SINGLEP DELAYED240 TID41 World saved in 1,320 ms 9/12/2024 10:33:18 PM 0.590.7 SINGLEP DELAYED241 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/12/2024 10:33:18 PM 0.590.7 SINGLEP DELAYED242 TID9 World saved in 1,607 ms 9/12/2024 10:40:02 PM 0.590.7 SINGLEP DELAYED243 TID41 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/12/2024 10:40:02 PM 0.590.7 SINGLEP DELAYED244 TID41 World saved in 1,459 ms 9/12/2024 10:43:36 PM 0.590.7 SINGLEP DELAYED245 TID47 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/12/2024 10:43:36 PM 0.590.7 SINGLEP DELAYED246 TID47 World saved in 1,395 ms 9/12/2024 10:47:45 PM 0.590.7 SINGLEP DELAYED247 TID19 World saved in 1,317 ms 9/12/2024 10:48:03 PM 0.590.7 SINGLEP DELAYED248 TID38 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/12/2024 10:48:03 PM 0.590.7 SINGLEP DELAYED249 TID38 World saved in 1,436 ms 9/13/2024 3:23:44 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/13/2024 3:23:44 PM SINGLEP Opening Eyes (0.1421s) 9/13/2024 3:23:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/13/2024 3:23:44 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/13/2024 3:23:44 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15685290 appID: 2604860 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Game Version: 0.590.8 (Main Game 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Examining Inner Self (0.2691s) 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Returning King (0.0050s) 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Found 492 xml files in 243 folders in 174ms 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Check For Extra Squires (0.5614s) 9/13/2024 3:23:45 PM 0.590.8 SINGLEP 492 Xml Files Parsed in 384ms 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Gather Ancient Lifeforms (0.0015s) 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Bring Ambassador To Dinner (0.0301s) 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Update mod and expansion statuses! 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Check Nearby Fiefdoms (0.0243s) 9/13/2024 3:23:45 PM 0.590.8 SINGLEP No resolution change was required. 9/13/2024 3:23:45 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 3:23:46 PM 0.590.8 SINGLEP Disperse Diaspora (0.8785s) 9/13/2024 3:23:46 PM 0.590.8 SINGLEP Wonder About Those Spiders (0.0561s) 9/13/2024 3:23:46 PM 0.590.8 SINGLEP Reassure Self (0.0130s) 9/13/2024 3:23:47 PM 0.590.8 SINGLEP Thinking Abstract Thoughts (0.5417s) 9/13/2024 3:23:49 PM 0.590.8 SINGLEP Sound Search (2.3967s) 9/13/2024 3:23:49 PM 0.590.8 SINGLEP Polishing Stones (0.1022s) 9/13/2024 3:23:49 PM 0.590.8 SINGLEP Making Connections (0.2101s) 9/13/2024 3:23:49 PM 0.590.8 SINGLEP 5.3 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.6s) Disperse Diaspora (0.9s) Thinking Abstract Thoughts (0.5s) Sound Search (2.4s) 9/13/2024 3:23:50 PM 0.590.8 SINGLEP Finished loading 6446 sprites from dictionaries! (2752 table rows waiting on them.) 9/13/2024 3:23:50 PM 0.590.8 SINGLEP Linked all icons to rows in 19ms. 9/13/2024 3:23:50 PM 0.590.8 SINGLEP DELAYED3 TID19 Finished loading all LevelType contents in 0.2s 9/13/2024 3:23:50 PM 0.590.8 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/13/2024 3:23:50 PM 0.590.8 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/13/2024 3:23:50 PM 0.590.8 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/13/2024 3:23:50 PM 0.590.8 SINGLEP DELAYED4 TID11 5.7 seconds total load time and post-editing time. 9/13/2024 3:23:50 PM 0.590.8 SINGLEP DELAYED5 TID8 1,463 pools initialized with 466,005 items in 450ms 9/13/2024 3:23:50 PM 0.590.8 SINGLEP 560 materials found. 9/13/2024 3:24:13 PM 0.590.8 SINGLEP DELAYED6 TID9 1762ms to read savegame 'a2/Saved On Exit Landing Turn 193' to intermediate format. 9/13/2024 3:24:14 PM 0.590.8 SINGLEP DELAYED7 TID9 1055ms to process 'a2/Saved On Exit Landing Turn 193' data fully. 9/13/2024 3:24:14 PM 0.590.8 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells) 9/13/2024 3:24:16 PM 0.590.8 SINGLEP DELAYED9 TID27 Finished RunGameStartOnBGThread in 700ms. We have 29419 total items. 9/13/2024 3:24:17 PM 0.590.8 SINGLEP DELAYED10 TID15 Finished adding outdoor spots 441 cells, adding 18 spots in the process. This took 787ms 9/13/2024 3:24:17 PM 0.590.8 SINGLEP DELAYED11 TID15 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 3:26:00 PM 0.590.8 SINGLEP DELAYED12 TID8 2057ms to read savegame 'a2/Saved On Exit Landing Turn 193' to intermediate format. 9/13/2024 3:26:00 PM 0.590.8 SINGLEP DELAYED13 TID8 572ms to process 'a2/Saved On Exit Landing Turn 193' data fully. 9/13/2024 3:26:00 PM 0.590.8 SINGLEP DELAYED14 TID8 Loaded tiles: 807 (841 cells) 9/13/2024 3:26:01 PM 0.590.8 SINGLEP DELAYED15 TID22 Finished RunGameStartOnBGThread in 79ms. We have 29419 total items. 9/13/2024 3:26:03 PM 0.590.8 SINGLEP DELAYED16 TID16 Finished adding outdoor spots 441 cells, adding 18 spots in the process. This took 754ms 9/13/2024 3:26:03 PM 0.590.8 SINGLEP DELAYED17 TID16 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 3:27:26 PM 0.590.8 SINGLEP DELAYED18 TID14 1421ms to read savegame 'a2/Saved On Exit Landing Turn 193' to intermediate format. 9/13/2024 3:27:27 PM 0.590.8 SINGLEP DELAYED19 TID14 608ms to process 'a2/Saved On Exit Landing Turn 193' data fully. 9/13/2024 3:27:27 PM 0.590.8 SINGLEP DELAYED20 TID14 Loaded tiles: 807 (841 cells) 9/13/2024 3:27:28 PM 0.590.8 SINGLEP DELAYED21 TID22 Finished RunGameStartOnBGThread in 75ms. We have 29419 total items. 9/13/2024 3:27:30 PM 0.590.8 SINGLEP DELAYED22 TID18 Finished adding outdoor spots 441 cells, adding 18 spots in the process. This took 782ms 9/13/2024 3:27:30 PM 0.590.8 SINGLEP DELAYED23 TID18 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 3:34:40 PM 0.590.8 SINGLEP DELAYED24 TID26 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 3:34:40 PM 0.590.8 SINGLEP DELAYED25 TID26 World saved in 1,274 ms 9/13/2024 3:37:06 PM 0.590.8 SINGLEP DELAYED26 TID11 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 3:37:06 PM 0.590.8 SINGLEP DELAYED27 TID11 World saved in 1,208 ms 9/13/2024 3:38:04 PM 0.590.8 SINGLEP DELAYED28 TID14 World saved in 1,176 ms 9/13/2024 3:39:14 PM 0.590.8 SINGLEP DELAYED29 TID11 1572ms to read savegame 'a2/kradziez' to intermediate format. 9/13/2024 3:39:15 PM 0.590.8 SINGLEP DELAYED30 TID11 587ms to process 'a2/kradziez' data fully. 9/13/2024 3:39:15 PM 0.590.8 SINGLEP DELAYED31 TID11 Loaded tiles: 807 (841 cells) 9/13/2024 3:39:15 PM 0.590.8 SINGLEP DELAYED32 TID23 Finished RunGameStartOnBGThread in 79ms. We have 29419 total items. 9/13/2024 3:39:17 PM 0.590.8 SINGLEP DELAYED33 TID17 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 775ms 9/13/2024 3:39:17 PM 0.590.8 SINGLEP DELAYED34 TID17 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 3:39:30 PM 0.590.8 SINGLEP DELAYED35 TID22 World saved in 1,216 ms 9/13/2024 3:39:41 PM 0.590.8 SINGLEP DELAYED36 TID18 World saved in 1,203 ms 9/13/2024 3:40:09 PM 0.590.8 SINGLEP DELAYED37 TID9 World saved in 1,235 ms 9/13/2024 3:40:15 PM 0.590.8 SINGLEP DELAYED38 TID30 1591ms to read savegame 'a2/kradziez' to intermediate format. 9/13/2024 3:40:16 PM 0.590.8 SINGLEP DELAYED39 TID30 600ms to process 'a2/kradziez' data fully. 9/13/2024 3:40:16 PM 0.590.8 SINGLEP DELAYED40 TID30 Loaded tiles: 807 (841 cells) 9/13/2024 3:40:16 PM 0.590.8 SINGLEP DELAYED41 TID22 Finished RunGameStartOnBGThread in 79ms. We have 29419 total items. 9/13/2024 3:40:18 PM 0.590.8 SINGLEP DELAYED42 TID9 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 789ms 9/13/2024 3:40:18 PM 0.590.8 SINGLEP DELAYED43 TID9 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 3:45:37 PM 0.590.8 SINGLEP DELAYED44 TID26 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 3:45:37 PM 0.590.8 SINGLEP DELAYED45 TID26 World saved in 1,301 ms 9/13/2024 3:49:37 PM 0.590.8 SINGLEP DELAYED46 TID28 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 3:49:37 PM 0.590.8 SINGLEP DELAYED47 TID28 World saved in 1,293 ms 9/13/2024 3:54:25 PM 0.590.8 SINGLEP DELAYED48 TID30 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 3:54:25 PM 0.590.8 SINGLEP DELAYED49 TID30 World saved in 1,299 ms 9/13/2024 3:56:38 PM 0.590.8 SINGLEP DELAYED50 TID47 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 3:56:38 PM 0.590.8 SINGLEP DELAYED51 TID47 World saved in 1,265 ms 9/13/2024 3:58:45 PM 0.590.8 SINGLEP DELAYED52 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 3:58:45 PM 0.590.8 SINGLEP DELAYED53 TID17 World saved in 1,326 ms 9/13/2024 4:01:35 PM 0.590.8 SINGLEP DELAYED54 TID27 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:01:35 PM 0.590.8 SINGLEP DELAYED55 TID27 World saved in 1,369 ms 9/13/2024 4:03:25 PM 0.590.8 SINGLEP DELAYED56 TID6 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:03:25 PM 0.590.8 SINGLEP DELAYED57 TID6 World saved in 1,250 ms 9/13/2024 4:04:53 PM 0.590.8 SINGLEP 'BasicAndroidAbilities.TryHandleAbility' error at DebugStage 1200 AndroidNearbyRepair System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.External.MachineUnit.SetActualContainerLocation (Arcen.HotM.Core.ISimUnitLocation CLoc) [0x00038] in <19274b83129846b6a9261ab0bbcf748e>:0 at Arcen.HotM.External.SimBuilding.SetStatus (Arcen.HotM.Core.BuildingStatus NewStatus) [0x0002a] in <19274b83129846b6a9261ab0bbcf748e>:0 at Arcen.HotM.ExternalVis.JobHelper.HandleStructureAfterRepair (Arcen.HotM.Core.MachineStructure repairedStructure) [0x00043] in <677428f863124bfe9f24a8219982f8e7>:0 at Arcen.HotM.ExternalVis.BasicActionsHelper.FullHandleRepairNearby (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.HotM.Core.AbilityType Ability, Arcen.Universal.ArcenCharacterBufferBase BufferOrNull, Arcen.HotM.Core.ActorAbilityLogic Logic) [0x00198] in <677428f863124bfe9f24a8219982f8e7>:0 at Arcen.HotM.ExternalVis.BasicAndroidAbilities.TryHandleAbility (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.AbilityType Ability, Arcen.Universal.ArcenCharacterBufferBase BufferOrNull, Arcen.HotM.Core.ActorAbilityLogic Logic) [0x0028c] in <677428f863124bfe9f24a8219982f8e7>:0 9/13/2024 4:05:36 PM 0.590.8 SINGLEP DELAYED58 TID50 World saved in 1,218 ms 9/13/2024 4:07:10 PM 0.590.8 SINGLEP DELAYED59 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Saved On Exit Landing Turn 46.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:07:10 PM 0.590.8 SINGLEP DELAYED60 TID12 World saved in 1,257 ms 9/13/2024 4:10:25 PM 0.590.8 SINGLEP DELAYED61 TID16 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:10:25 PM 0.590.8 SINGLEP DELAYED62 TID16 World saved in 1,285 ms 9/13/2024 4:14:15 PM 0.590.8 SINGLEP DELAYED63 TID42 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:14:15 PM 0.590.8 SINGLEP DELAYED64 TID42 World saved in 1,234 ms 9/13/2024 4:16:52 PM 0.590.8 SINGLEP DELAYED65 TID42 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:16:52 PM 0.590.8 SINGLEP DELAYED66 TID42 World saved in 1,261 ms 9/13/2024 4:18:15 PM 0.590.8 SINGLEP DELAYED67 TID45 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:18:15 PM 0.590.8 SINGLEP DELAYED68 TID45 World saved in 1,281 ms 9/13/2024 4:19:16 PM 0.590.8 SINGLEP DELAYED69 TID13 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:19:16 PM 0.590.8 SINGLEP DELAYED70 TID13 World saved in 1,264 ms 9/13/2024 4:20:51 PM 0.590.8 SINGLEP DELAYED71 TID22 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:20:51 PM 0.590.8 SINGLEP DELAYED72 TID22 World saved in 1,334 ms 9/13/2024 4:23:11 PM 0.590.8 SINGLEP DELAYED73 TID20 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:23:11 PM 0.590.8 SINGLEP DELAYED74 TID20 World saved in 1,384 ms 9/13/2024 4:24:36 PM 0.590.8 SINGLEP DELAYED75 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:24:36 PM 0.590.8 SINGLEP DELAYED76 TID12 World saved in 1,413 ms 9/13/2024 4:25:41 PM 0.590.8 SINGLEP DELAYED77 TID49 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:25:41 PM 0.590.8 SINGLEP DELAYED78 TID49 World saved in 1,343 ms 9/13/2024 4:27:37 PM 0.590.8 SINGLEP DELAYED79 TID22 World saved in 1,314 ms 9/13/2024 4:28:34 PM 0.590.8 SINGLEP DELAYED80 TID27 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:28:34 PM 0.590.8 SINGLEP DELAYED81 TID27 World saved in 1,336 ms 9/13/2024 4:29:53 PM 0.590.8 SINGLEP DELAYED82 TID44 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:29:53 PM 0.590.8 SINGLEP DELAYED83 TID44 World saved in 1,325 ms 9/13/2024 4:31:13 PM 0.590.8 SINGLEP DELAYED84 TID25 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:31:13 PM 0.590.8 SINGLEP DELAYED85 TID25 World saved in 1,294 ms 9/13/2024 4:32:51 PM 0.590.8 SINGLEP DELAYED86 TID21 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:32:51 PM 0.590.8 SINGLEP DELAYED87 TID21 World saved in 1,364 ms 9/13/2024 4:34:26 PM 0.590.8 SINGLEP DELAYED88 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:34:26 PM 0.590.8 SINGLEP DELAYED89 TID17 World saved in 1,354 ms 9/13/2024 4:35:58 PM 0.590.8 SINGLEP DELAYED90 TID11 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:35:58 PM 0.590.8 SINGLEP DELAYED91 TID11 World saved in 1,290 ms 9/13/2024 4:37:32 PM 0.590.8 SINGLEP DELAYED92 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:37:32 PM 0.590.8 SINGLEP DELAYED93 TID12 World saved in 1,386 ms 9/13/2024 4:43:08 PM 0.590.8 SINGLEP DELAYED94 TID28 World saved in 1,333 ms 9/13/2024 4:43:23 PM 0.590.8 SINGLEP DELAYED95 TID30 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:43:23 PM 0.590.8 SINGLEP DELAYED96 TID30 World saved in 1,349 ms 9/13/2024 4:45:32 PM 0.590.8 SINGLEP DELAYED97 TID20 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:45:32 PM 0.590.8 SINGLEP DELAYED98 TID20 World saved in 1,293 ms 9/13/2024 4:52:21 PM 0.590.8 SINGLEP DELAYED99 TID7 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:52:21 PM 0.590.8 SINGLEP DELAYED100 TID7 World saved in 1,430 ms 9/13/2024 4:54:15 PM 0.590.8 SINGLEP DELAYED101 TID42 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:54:15 PM 0.590.8 SINGLEP DELAYED102 TID42 World saved in 1,339 ms 9/13/2024 4:55:40 PM 0.590.8 SINGLEP DELAYED103 TID49 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 4:55:40 PM 0.590.8 SINGLEP DELAYED104 TID49 World saved in 1,307 ms 9/13/2024 5:40:04 PM 0.590.8 SINGLEP DELAYED105 TID23 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 5:40:04 PM 0.590.8 SINGLEP DELAYED106 TID23 World saved in 1,410 ms 9/13/2024 5:42:34 PM 0.590.8 SINGLEP DELAYED107 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 114.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 5:42:34 PM 0.590.8 SINGLEP DELAYED108 TID12 World saved in 1,420 ms 9/13/2024 5:46:56 PM 0.590.8 SINGLEP DELAYED109 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 117.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 5:46:56 PM 0.590.8 SINGLEP DELAYED110 TID9 World saved in 1,321 ms 9/13/2024 5:51:36 PM 0.590.8 SINGLEP DELAYED111 TID26 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 120.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 5:51:36 PM 0.590.8 SINGLEP DELAYED112 TID26 World saved in 1,573 ms 9/13/2024 5:56:03 PM 0.590.8 SINGLEP DELAYED113 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 123.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 5:56:03 PM 0.590.8 SINGLEP DELAYED114 TID9 World saved in 1,428 ms 9/13/2024 6:00:54 PM 0.590.8 SINGLEP DELAYED115 TID7 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 126.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 6:00:54 PM 0.590.8 SINGLEP DELAYED116 TID7 World saved in 1,571 ms 9/13/2024 6:08:09 PM 0.590.8 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 9/13/2024 6:08:40 PM 0.590.8 SINGLEP DELAYED117 TID18 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 6:08:40 PM 0.590.8 SINGLEP DELAYED118 TID18 World saved in 1,391 ms 9/13/2024 6:14:16 PM 0.590.8 SINGLEP DELAYED119 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 132.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 6:14:16 PM 0.590.8 SINGLEP DELAYED120 TID17 World saved in 1,414 ms 9/13/2024 7:07:42 PM 0.590.8 SINGLEP DELAYED121 TID28 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 135.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:07:42 PM 0.590.8 SINGLEP DELAYED122 TID28 World saved in 1,471 ms 9/13/2024 7:09:43 PM 0.590.8 SINGLEP DELAYED123 TID51 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 138.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:09:43 PM 0.590.8 SINGLEP DELAYED124 TID51 World saved in 1,352 ms 9/13/2024 7:10:29 PM 0.590.8 SINGLEP DELAYED125 TID43 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 141.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:10:29 PM 0.590.8 SINGLEP DELAYED126 TID43 World saved in 1,378 ms 9/13/2024 7:13:43 PM 0.590.8 SINGLEP DELAYED127 TID14 1508ms to read savegame 'a2/Autosave Landing Turn 318' to intermediate format. 9/13/2024 7:13:44 PM 0.590.8 SINGLEP DELAYED128 TID14 669ms to process 'a2/Autosave Landing Turn 318' data fully. 9/13/2024 7:13:44 PM 0.590.8 SINGLEP DELAYED129 TID14 Loaded tiles: 807 (841 cells) 9/13/2024 7:13:44 PM 0.590.8 SINGLEP DELAYED130 TID18 Finished FillAnyMissingSimBuildings, we had 279 new buildings, and 27672 total items. SkippedBuildings: 27393 AddedBuildings: 279 CellCountChecked: 841 9/13/2024 7:13:44 PM 0.590.8 SINGLEP DELAYED131 TID18 Finished RunGameStartOnBGThread in 219ms. We have 27672 total items. 9/13/2024 7:13:46 PM 0.590.8 SINGLEP DELAYED132 TID45 Finished adding outdoor spots 441 cells, adding 15 spots in the process. This took 830ms 9/13/2024 7:13:46 PM 0.590.8 SINGLEP DELAYED133 TID45 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 7:13:53 PM 0.590.8 SINGLEP DELAYED134 TID8 2003ms to read savegame 'a2/Autosave Landing Turn 312' to intermediate format. 9/13/2024 7:13:53 PM 0.590.8 SINGLEP DELAYED135 TID8 601ms to process 'a2/Autosave Landing Turn 312' data fully. 9/13/2024 7:13:53 PM 0.590.8 SINGLEP DELAYED136 TID8 Loaded tiles: 807 (841 cells) 9/13/2024 7:13:54 PM 0.590.8 SINGLEP DELAYED137 TID28 Finished RunGameStartOnBGThread in 81ms. We have 28288 total items. 9/13/2024 7:13:56 PM 0.590.8 SINGLEP DELAYED138 TID44 Finished adding outdoor spots 441 cells, adding 13 spots in the process. This took 775ms 9/13/2024 7:13:56 PM 0.590.8 SINGLEP DELAYED139 TID44 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 7:17:45 PM 0.590.8 SINGLEP DELAYED140 TID11 World saved in 1,370 ms 9/13/2024 7:21:04 PM 0.590.8 SINGLEP DELAYED141 TID13 World saved in 1,380 ms 9/13/2024 7:22:18 PM 0.590.8 SINGLEP DELAYED142 TID48 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 144.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:22:18 PM 0.590.8 SINGLEP DELAYED143 TID48 World saved in 1,434 ms 9/13/2024 7:26:16 PM 0.590.8 SINGLEP DELAYED144 TID30 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 147.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:26:16 PM 0.590.8 SINGLEP DELAYED145 TID30 World saved in 1,387 ms 9/13/2024 7:31:16 PM 0.590.8 SINGLEP DELAYED146 TID25 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 150.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:31:16 PM 0.590.8 SINGLEP DELAYED147 TID25 World saved in 1,448 ms 9/13/2024 7:34:49 PM 0.590.8 SINGLEP DELAYED148 TID23 World saved in 1,315 ms 9/13/2024 7:35:50 PM 0.590.8 SINGLEP DELAYED149 TID45 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 153.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:35:50 PM 0.590.8 SINGLEP DELAYED150 TID45 World saved in 1,428 ms 9/13/2024 7:44:58 PM 0.590.8 SINGLEP DELAYED151 TID45 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 156.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:44:58 PM 0.590.8 SINGLEP DELAYED152 TID45 World saved in 1,657 ms 9/13/2024 7:49:29 PM 0.590.8 SINGLEP DELAYED153 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 159.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:49:29 PM 0.590.8 SINGLEP DELAYED154 TID9 World saved in 1,469 ms 9/13/2024 7:52:02 PM 0.590.8 SINGLEP DELAYED155 TID47 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 162.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:52:02 PM 0.590.8 SINGLEP DELAYED156 TID47 World saved in 1,496 ms 9/13/2024 7:56:39 PM 0.590.8 SINGLEP DELAYED157 TID48 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 165.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:56:39 PM 0.590.8 SINGLEP DELAYED158 TID48 World saved in 1,459 ms 9/13/2024 7:58:23 PM 0.590.8 SINGLEP DELAYED159 TID28 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 168.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 7:58:23 PM 0.590.8 SINGLEP DELAYED160 TID28 World saved in 1,490 ms 9/13/2024 8:00:59 PM 0.590.8 SINGLEP DELAYED161 TID51 World saved in 1,403 ms 9/13/2024 8:01:07 PM 0.590.8 SINGLEP DELAYED162 TID6 1512ms to read savegame 'a2/co dalej' to intermediate format. 9/13/2024 8:01:07 PM 0.590.8 SINGLEP DELAYED163 TID6 615ms to process 'a2/co dalej' data fully. 9/13/2024 8:01:07 PM 0.590.8 SINGLEP DELAYED164 TID6 Loaded tiles: 807 (841 cells) 9/13/2024 8:01:07 PM 0.590.8 SINGLEP DELAYED165 TID22 Finished RunGameStartOnBGThread in 84ms. We have 27418 total items. 9/13/2024 8:01:09 PM 0.590.8 SINGLEP DELAYED166 TID49 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 835ms 9/13/2024 8:01:09 PM 0.590.8 SINGLEP DELAYED167 TID49 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 8:36:48 PM 0.590.8 SINGLEP DELAYED168 TID30 World saved in 1,458 ms 9/13/2024 9:08:11 PM 0.590.8 SINGLEP Resolution changed to windowed 1920x1080 9/13/2024 9:08:11 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:19:13 PM 0.590.8 SINGLEP Resolution changed to fullscreen 1080x1920 9/13/2024 9:19:13 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:38:11 PM 0.590.8 SINGLEP No resolution change was required. 9/13/2024 9:38:11 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:38:19 PM 0.590.8 SINGLEP No resolution change was required. 9/13/2024 9:38:19 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:44:05 PM 0.590.8 SINGLEP DELAYED169 TID19 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 171.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/13/2024 9:44:05 PM 0.590.8 SINGLEP DELAYED170 TID19 World saved in 1,452 ms 9/13/2024 9:46:51 PM 0.590.8 SINGLEP No resolution change was required. 9/13/2024 9:46:51 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:47:38 PM 0.590.8 SINGLEP No resolution change was required. 9/13/2024 9:47:38 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:47:42 PM 0.590.8 SINGLEP Resolution changed to windowed 600x1000 9/13/2024 9:47:42 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:47:49 PM 0.590.8 SINGLEP DELAYED171 TID43 1708ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format. 9/13/2024 9:47:49 PM 0.590.8 SINGLEP DELAYED172 TID43 611ms to process 'a2/Saved On Exit Landing Turn 347' data fully. 9/13/2024 9:47:49 PM 0.590.8 SINGLEP DELAYED173 TID43 Loaded tiles: 807 (841 cells) 9/13/2024 9:47:49 PM 0.590.8 SINGLEP DELAYED174 TID10 Finished RunGameStartOnBGThread in 81ms. We have 27418 total items. 9/13/2024 9:47:51 PM 0.590.8 SINGLEP DELAYED175 TID21 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 770ms 9/13/2024 9:47:51 PM 0.590.8 SINGLEP DELAYED176 TID21 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 9:48:02 PM 0.590.8 SINGLEP Resolution changed to fullscreen 1080x1920 9/13/2024 9:48:02 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:48:09 PM 0.590.8 SINGLEP DELAYED177 TID24 World saved in 1,573 ms 9/13/2024 9:49:29 PM 0.590.8 SINGLEP No resolution change was required. 9/13/2024 9:49:29 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:49:36 PM 0.590.8 SINGLEP Resolution changed to windowed 1600x800 9/13/2024 9:49:36 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:49:39 PM 0.590.8 SINGLEP DELAYED178 TID51 1784ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format. 9/13/2024 9:49:40 PM 0.590.8 SINGLEP DELAYED179 TID51 581ms to process 'a2/Saved On Exit Landing Turn 347' data fully. 9/13/2024 9:49:40 PM 0.590.8 SINGLEP DELAYED180 TID51 Loaded tiles: 807 (841 cells) 9/13/2024 9:49:40 PM 0.590.8 SINGLEP DELAYED181 TID12 Finished RunGameStartOnBGThread in 82ms. We have 27418 total items. 9/13/2024 9:49:42 PM 0.590.8 SINGLEP DELAYED182 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 791ms 9/13/2024 9:49:42 PM 0.590.8 SINGLEP DELAYED183 TID19 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 9:49:54 PM 0.590.8 SINGLEP DELAYED184 TID17 World saved in 1,380 ms 9/13/2024 9:52:07 PM 0.590.8 SINGLEP Resolution changed to fullscreen 1080x1920 9/13/2024 9:52:07 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 9:53:06 PM 0.590.8 SINGLEP DELAYED185 TID45 Will generate map: 440 cells targeted. Existing tile count: 0 9/13/2024 9:53:10 PM 0.590.8 SINGLEP DELAYED186 TID10 Generated names for 405 pois with missing names. 9/13/2024 9:53:10 PM 0.590.8 SINGLEP DELAYED187 TID10 Finished FillAnyMissingSimBuildings, we had 33335 new buildings, and 33335 total items. SkippedBuildings: 0 AddedBuildings: 33335 CellCountChecked: 841 9/13/2024 9:53:10 PM 0.590.8 SINGLEP DELAYED188 TID22 InitializePopulation WAS needed, 33335 buildings to handle. 9/13/2024 9:53:10 PM 0.590.8 SINGLEP DELAYED189 TID10 Finished RunGameStartOnBGThread in 139ms. We have 33335 total items. 9/13/2024 9:53:12 PM 0.590.8 SINGLEP DELAYED190 TID9 Finished adding outdoor spots 841 cells, adding 74725 spots in the process. This took 1,140ms 9/13/2024 9:53:13 PM 0.590.8 SINGLEP DELAYED191 TID9 Finished adding initial NPC Guards for 416 pois, adding 511 guard NPCs in the process. This took 268ms 9/13/2024 9:53:13 PM 0.590.8 SINGLEP DELAYED192 TID10 World saved in 1,783 ms 9/13/2024 10:00:04 PM 0.590.8 SINGLEP DELAYED193 TID10 World saved in 1,492 ms 9/13/2024 10:26:13 PM 0.590.8 SINGLEP DELAYED194 TID12 Will generate map: 440 cells targeted. Existing tile count: 0 9/13/2024 10:26:17 PM 0.590.8 SINGLEP DELAYED195 TID42 Generated names for 346 pois with missing names. 9/13/2024 10:26:17 PM 0.590.8 SINGLEP DELAYED196 TID42 Finished FillAnyMissingSimBuildings, we had 32680 new buildings, and 32680 total items. SkippedBuildings: 0 AddedBuildings: 32680 CellCountChecked: 841 9/13/2024 10:26:17 PM 0.590.8 SINGLEP DELAYED197 TID27 InitializePopulation WAS needed, 32680 buildings to handle. 9/13/2024 10:26:17 PM 0.590.8 SINGLEP DELAYED198 TID42 Finished RunGameStartOnBGThread in 783ms. We have 32680 total items. 9/13/2024 10:26:19 PM 0.590.8 SINGLEP DELAYED199 TID50 World saved in 1,657 ms 9/13/2024 10:26:19 PM 0.590.8 SINGLEP DELAYED200 TID8 Finished adding outdoor spots 841 cells, adding 73937 spots in the process. This took 988ms 9/13/2024 10:26:20 PM 0.590.8 SINGLEP DELAYED201 TID8 Finished adding initial NPC Guards for 357 pois, adding 510 guard NPCs in the process. This took 301ms 9/13/2024 10:29:13 PM 0.590.8 SINGLEP DELAYED202 TID27 1857ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format. 9/13/2024 10:29:13 PM 0.590.8 SINGLEP DELAYED203 TID27 593ms to process 'a2/Saved On Exit Landing Turn 347' data fully. 9/13/2024 10:29:13 PM 0.590.8 SINGLEP DELAYED204 TID27 Loaded tiles: 807 (841 cells) 9/13/2024 10:29:14 PM 0.590.8 SINGLEP DELAYED205 TID10 Finished RunGameStartOnBGThread in 86ms. We have 27418 total items. 9/13/2024 10:29:15 PM 0.590.8 SINGLEP DELAYED206 TID50 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 768ms 9/13/2024 10:29:15 PM 0.590.8 SINGLEP DELAYED207 TID50 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 10:39:50 PM 0.590.8 SINGLEP DELAYED208 TID10 World saved in 1,362 ms 9/13/2024 10:39:56 PM 0.590.8 SINGLEP DELAYED209 TID17 Will generate map: 440 cells targeted. Existing tile count: 0 9/13/2024 10:39:59 PM 0.590.8 SINGLEP DELAYED210 TID22 Generated names for 372 pois with missing names. 9/13/2024 10:39:59 PM 0.590.8 SINGLEP DELAYED211 TID22 Finished FillAnyMissingSimBuildings, we had 31987 new buildings, and 31987 total items. SkippedBuildings: 0 AddedBuildings: 31987 CellCountChecked: 841 9/13/2024 10:39:59 PM 0.590.8 SINGLEP DELAYED212 TID17 InitializePopulation WAS needed, 31987 buildings to handle. 9/13/2024 10:39:59 PM 0.590.8 SINGLEP DELAYED213 TID22 Finished RunGameStartOnBGThread in 98ms. We have 31987 total items. 9/13/2024 10:40:01 PM 0.590.8 SINGLEP DELAYED214 TID30 Finished adding outdoor spots 841 cells, adding 75150 spots in the process. This took 1,182ms 9/13/2024 10:40:01 PM 0.590.8 SINGLEP DELAYED215 TID28 World saved in 1,860 ms 9/13/2024 10:40:02 PM 0.590.8 SINGLEP DELAYED216 TID30 Finished adding initial NPC Guards for 382 pois, adding 544 guard NPCs in the process. This took 214ms 9/13/2024 10:40:23 PM 0.590.8 SINGLEP DELAYED217 TID7 World saved in 1,580 ms 9/13/2024 10:41:52 PM 0.590.8 SINGLEP DELAYED218 TID8 1763ms to read savegame ' /Saved On Exit Landing Turn 1' to intermediate format. 9/13/2024 10:41:52 PM 0.590.8 SINGLEP DELAYED219 TID8 593ms to process ' /Saved On Exit Landing Turn 1' data fully. 9/13/2024 10:41:52 PM 0.590.8 SINGLEP DELAYED220 TID8 Loaded tiles: 807 (841 cells) 9/13/2024 10:41:53 PM 0.590.8 SINGLEP DELAYED221 TID30 Finished RunGameStartOnBGThread in 64ms. We have 31987 total items. 9/13/2024 10:41:54 PM 0.590.8 SINGLEP DELAYED222 TID22 Finished adding outdoor spots 441 cells, adding 4 spots in the process. This took 740ms 9/13/2024 10:41:54 PM 0.590.8 SINGLEP DELAYED223 TID22 Finished adding initial NPC Guards for 281 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 10:44:34 PM 0.590.8 SINGLEP DELAYED224 TID26 World saved in 1,437 ms 9/13/2024 10:44:37 PM 0.590.8 SINGLEP DELAYED225 TID9 1512ms to read savegame ' /Saved On Exit Landing Turn 1' to intermediate format. 9/13/2024 10:44:37 PM 0.590.8 SINGLEP DELAYED226 TID9 608ms to process ' /Saved On Exit Landing Turn 1' data fully. 9/13/2024 10:44:37 PM 0.590.8 SINGLEP DELAYED227 TID9 Loaded tiles: 807 (841 cells) 9/13/2024 10:44:38 PM 0.590.8 SINGLEP DELAYED228 TID10 Finished RunGameStartOnBGThread in 67ms. We have 31987 total items. 9/13/2024 10:44:39 PM 0.590.8 SINGLEP DELAYED229 TID9 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 774ms 9/13/2024 10:44:39 PM 0.590.8 SINGLEP DELAYED230 TID9 Finished adding initial NPC Guards for 281 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 10:44:43 PM 0.590.8 SINGLEP DELAYED231 TID51 World saved in 1,321 ms 9/13/2024 10:46:08 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/13/2024 10:46:08 PM SINGLEP Opening Eyes (0.1352s) 9/13/2024 10:46:08 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/13/2024 10:46:08 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/13/2024 10:46:08 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15685290 appID: 2604860 9/13/2024 10:46:08 PM 0.590.8 SINGLEP Game Version: 0.590.8 (Main Game 9/13/2024 10:46:08 PM 0.590.8 SINGLEP Examining Inner Self (0.2650s) 9/13/2024 10:46:08 PM 0.590.8 SINGLEP Returning King (0.0077s) 9/13/2024 10:46:08 PM 0.590.8 SINGLEP Found 492 xml files in 243 folders in 128ms 9/13/2024 10:46:09 PM 0.590.8 SINGLEP Check For Extra Squires (0.5412s) 9/13/2024 10:46:09 PM 0.590.8 SINGLEP 492 Xml Files Parsed in 409ms 9/13/2024 10:46:09 PM 0.590.8 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/13/2024 10:46:09 PM 0.590.8 SINGLEP Bring Ambassador To Dinner (0.0315s) 9/13/2024 10:46:09 PM 0.590.8 SINGLEP Update mod and expansion statuses! 9/13/2024 10:46:09 PM 0.590.8 SINGLEP Check Nearby Fiefdoms (0.0267s) 9/13/2024 10:46:09 PM 0.590.8 SINGLEP No resolution change was required. 9/13/2024 10:46:09 PM 0.590.8 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/13/2024 10:46:10 PM 0.590.8 SINGLEP Disperse Diaspora (1.0565s) 9/13/2024 10:46:10 PM 0.590.8 SINGLEP Wonder About Those Spiders (0.0686s) 9/13/2024 10:46:10 PM 0.590.8 SINGLEP Reassure Self (0.0145s) 9/13/2024 10:46:11 PM 0.590.8 SINGLEP Thinking Abstract Thoughts (0.6429s) 9/13/2024 10:46:13 PM 0.590.8 SINGLEP Sound Search (2.5795s) 9/13/2024 10:46:13 PM 0.590.8 SINGLEP Polishing Stones (0.1089s) 9/13/2024 10:46:14 PM 0.590.8 SINGLEP Making Connections (0.2548s) 9/13/2024 10:46:14 PM 0.590.8 SINGLEP 5.8 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.5s) Disperse Diaspora (1.1s) Thinking Abstract Thoughts (0.6s) Sound Search (2.6s) Making Connections (0.3s) 9/13/2024 10:46:14 PM 0.590.8 SINGLEP Finished loading 6446 sprites from dictionaries! (2752 table rows waiting on them.) 9/13/2024 10:46:14 PM 0.590.8 SINGLEP Linked all icons to rows in 20ms. 9/13/2024 10:46:14 PM 0.590.8 SINGLEP DELAYED3 TID14 Finished loading all LevelType contents in 0.3s 9/13/2024 10:46:14 PM 0.590.8 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/13/2024 10:46:14 PM 0.590.8 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/13/2024 10:46:15 PM 0.590.8 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/13/2024 10:46:14 PM 0.590.8 SINGLEP DELAYED4 TID15 6.2 seconds total load time and post-editing time. 9/13/2024 10:46:15 PM 0.590.8 SINGLEP DELAYED5 TID9 1,463 pools initialized with 466,005 items in 465ms 9/13/2024 10:46:15 PM 0.590.8 SINGLEP 560 materials found. 9/13/2024 10:46:22 PM 0.590.8 SINGLEP DELAYED6 TID12 1700ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format. 9/13/2024 10:46:23 PM 0.590.8 SINGLEP DELAYED7 TID12 757ms to process 'a2/Saved On Exit Landing Turn 347' data fully. 9/13/2024 10:46:23 PM 0.590.8 SINGLEP DELAYED8 TID12 Loaded tiles: 807 (841 cells) 9/13/2024 10:46:24 PM 0.590.8 SINGLEP DELAYED9 TID17 Finished RunGameStartOnBGThread in 628ms. We have 27418 total items. 9/13/2024 10:46:25 PM 0.590.8 SINGLEP DELAYED10 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 871ms 9/13/2024 10:46:25 PM 0.590.8 SINGLEP DELAYED11 TID19 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/13/2024 10:47:09 PM 0.590.8 SINGLEP DELAYED12 TID20 World saved in 1,152 ms 9/16/2024 3:33:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/16/2024 3:33:17 PM SINGLEP Opening Eyes (0.1483s) 9/16/2024 3:33:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/16/2024 3:33:16 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/16/2024 3:33:17 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860 9/16/2024 3:33:17 PM 0.590.9 SINGLEP Game Version: 0.590.9 (Main Game 9/16/2024 3:33:17 PM 0.590.9 SINGLEP Examining Inner Self (0.3264s) 9/16/2024 3:33:17 PM 0.590.9 SINGLEP Returning King (0.0050s) 9/16/2024 3:33:17 PM 0.590.9 SINGLEP Found 492 xml files in 243 folders in 150ms 9/16/2024 3:33:18 PM 0.590.9 SINGLEP Check For Extra Squires (0.5575s) 9/16/2024 3:33:18 PM 0.590.9 SINGLEP 492 Xml Files Parsed in 403ms 9/16/2024 3:33:18 PM 0.590.9 SINGLEP Gather Ancient Lifeforms (0.0000s) 9/16/2024 3:33:18 PM 0.590.9 SINGLEP Bring Ambassador To Dinner (0.0326s) 9/16/2024 3:33:18 PM 0.590.9 SINGLEP Update mod and expansion statuses! 9/16/2024 3:33:18 PM 0.590.9 SINGLEP Check Nearby Fiefdoms (0.0290s) 9/16/2024 3:33:18 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 3:33:18 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 3:33:19 PM 0.590.9 SINGLEP Disperse Diaspora (0.8794s) 9/16/2024 3:33:19 PM 0.590.9 SINGLEP Wonder About Those Spiders (0.0642s) 9/16/2024 3:33:19 PM 0.590.9 SINGLEP Reassure Self (0.0120s) 9/16/2024 3:33:19 PM 0.590.9 SINGLEP Thinking Abstract Thoughts (0.6077s) 9/16/2024 3:33:22 PM 0.590.9 SINGLEP Sound Search (2.4915s) 9/16/2024 3:33:22 PM 0.590.9 SINGLEP Polishing Stones (0.1018s) 9/16/2024 3:33:22 PM 0.590.9 SINGLEP Making Connections (0.2046s) 9/16/2024 3:33:22 PM 0.590.9 SINGLEP 5.5 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.6s) Disperse Diaspora (0.9s) Thinking Abstract Thoughts (0.6s) Sound Search (2.5s) 9/16/2024 3:33:22 PM 0.590.9 SINGLEP Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.) 9/16/2024 3:33:22 PM 0.590.9 SINGLEP Linked all icons to rows in 20ms. 9/16/2024 3:33:22 PM 0.590.9 SINGLEP DELAYED3 TID13 Finished loading all LevelType contents in 0.2s 9/16/2024 3:33:22 PM 0.590.9 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/16/2024 3:33:23 PM 0.590.9 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/16/2024 3:33:23 PM 0.590.9 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/16/2024 3:33:23 PM 0.590.9 SINGLEP DELAYED4 TID8 6.0 seconds total load time and post-editing time. 9/16/2024 3:33:23 PM 0.590.9 SINGLEP 560 materials found. 9/16/2024 3:33:23 PM 0.590.9 SINGLEP DELAYED5 TID12 1,463 pools initialized with 466,005 items in 407ms 9/16/2024 3:40:45 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 3:40:45 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 3:43:01 PM 0.590.9 SINGLEP DELAYED6 TID16 1842ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format. 9/16/2024 3:43:02 PM 0.590.9 SINGLEP DELAYED7 TID16 778ms to process 'a2/Saved On Exit Landing Turn 347' data fully. 9/16/2024 3:43:02 PM 0.590.9 SINGLEP DELAYED8 TID16 Loaded tiles: 807 (841 cells) 9/16/2024 3:43:04 PM 0.590.9 SINGLEP DELAYED9 TID11 Finished RunGameStartOnBGThread in 806ms. We have 27418 total items. 9/16/2024 3:43:05 PM 0.590.9 SINGLEP DELAYED10 TID9 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 835ms 9/16/2024 3:43:05 PM 0.590.9 SINGLEP DELAYED11 TID9 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 3:43:12 PM 0.590.9 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 9/16/2024 3:48:40 PM 0.590.9 SINGLEP DELAYED12 TID11 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 174.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 3:48:40 PM 0.590.9 SINGLEP DELAYED13 TID11 World saved in 1,224 ms 9/16/2024 3:52:01 PM 0.590.9 SINGLEP DELAYED14 TID15 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 177.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 3:52:01 PM 0.590.9 SINGLEP DELAYED15 TID15 World saved in 1,258 ms 9/16/2024 3:55:05 PM 0.590.9 SINGLEP DELAYED16 TID32 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 3:55:05 PM 0.590.9 SINGLEP DELAYED17 TID32 World saved in 1,185 ms 9/16/2024 3:57:23 PM 0.590.9 SINGLEP DELAYED18 TID13 World saved in 1,263 ms 9/16/2024 3:58:01 PM 0.590.9 SINGLEP DELAYED19 TID18 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 3:58:01 PM 0.590.9 SINGLEP DELAYED20 TID18 World saved in 1,188 ms 9/16/2024 4:01:37 PM 0.590.9 SINGLEP DELAYED21 TID21 World saved in 1,209 ms 9/16/2024 4:03:38 PM 0.590.9 SINGLEP DELAYED22 TID28 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 4:03:38 PM 0.590.9 SINGLEP DELAYED23 TID28 World saved in 1,144 ms 9/16/2024 4:10:16 PM 0.590.9 SINGLEP DELAYED24 TID15 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 189.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 4:10:16 PM 0.590.9 SINGLEP DELAYED25 TID15 World saved in 1,258 ms 9/16/2024 4:14:29 PM 0.590.9 SINGLEP DELAYED26 TID14 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 192.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 4:14:29 PM 0.590.9 SINGLEP DELAYED27 TID14 World saved in 1,217 ms 9/16/2024 4:14:45 PM 0.590.9 SINGLEP DELAYED28 TID32 Will generate map: 440 cells targeted. Existing tile count: 0 9/16/2024 4:14:49 PM 0.590.9 SINGLEP DELAYED29 TID33 Generated names for 349 pois with missing names. 9/16/2024 4:14:49 PM 0.590.9 SINGLEP DELAYED30 TID33 Finished FillAnyMissingSimBuildings, we had 32887 new buildings, and 32887 total items. SkippedBuildings: 0 AddedBuildings: 32887 CellCountChecked: 841 9/16/2024 4:14:49 PM 0.590.9 SINGLEP DELAYED31 TID5 InitializePopulation WAS needed, 32887 buildings to handle. 9/16/2024 4:14:50 PM 0.590.9 SINGLEP DELAYED32 TID33 Finished RunGameStartOnBGThread in 115ms. We have 32887 total items. 9/16/2024 4:14:51 PM 0.590.9 SINGLEP DELAYED33 TID22 World saved in 1,337 ms 9/16/2024 4:14:51 PM 0.590.9 SINGLEP DELAYED34 TID19 Finished adding outdoor spots 841 cells, adding 75395 spots in the process. This took 937ms 9/16/2024 4:14:52 PM 0.590.9 SINGLEP DELAYED35 TID19 Finished adding initial NPC Guards for 359 pois, adding 484 guard NPCs in the process. This took 423ms 9/16/2024 4:22:15 PM 0.590.9 SINGLEP DELAYED36 TID11 World saved in 1,172 ms 9/16/2024 4:26:49 PM 0.590.9 SINGLEP DELAYED37 TID33 World saved in 1,163 ms 9/16/2024 4:29:18 PM 0.590.9 SINGLEP DELAYED38 TID23 World saved in 1,176 ms 9/16/2024 4:33:24 PM 0.590.9 SINGLEP DELAYED39 TID14 World saved in 1,140 ms 9/16/2024 4:37:04 PM 0.590.9 SINGLEP DELAYED40 TID14 World saved in 1,163 ms 9/16/2024 4:39:24 PM 0.590.9 SINGLEP DELAYED41 TID11 World saved in 1,160 ms 9/16/2024 4:42:47 PM 0.590.9 SINGLEP DELAYED42 TID41 World saved in 1,200 ms 9/16/2024 4:45:47 PM 0.590.9 SINGLEP DELAYED43 TID16 World saved in 1,671 ms 9/16/2024 4:46:23 PM 0.590.9 SINGLEP DELAYED44 TID21 World saved in 1,190 ms 9/16/2024 4:46:41 PM 0.590.9 SINGLEP DELAYED45 TID32 World saved in 1,248 ms 9/16/2024 4:48:31 PM 0.590.9 SINGLEP DELAYED46 TID19 World saved in 1,285 ms 9/16/2024 4:50:37 PM 0.590.9 SINGLEP DELAYED47 TID5 World saved in 1,179 ms 9/16/2024 4:52:44 PM 0.590.9 SINGLEP DELAYED48 TID17 World saved in 1,193 ms 9/16/2024 4:58:34 PM 0.590.9 SINGLEP DELAYED49 TID32 World saved in 1,213 ms 9/16/2024 5:01:04 PM 0.590.9 SINGLEP DELAYED50 TID7 World saved in 1,192 ms 9/16/2024 5:05:13 PM 0.590.9 SINGLEP DELAYED51 TID14 World saved in 1,226 ms 9/16/2024 5:06:38 PM 0.590.9 SINGLEP DELAYED52 TID23 World saved in 1,319 ms 9/16/2024 5:09:16 PM 0.590.9 SINGLEP DELAYED53 TID21 World saved in 1,252 ms 9/16/2024 5:13:22 PM 0.590.9 SINGLEP DELAYED54 TID30 World saved in 1,251 ms 9/16/2024 5:15:42 PM 0.590.9 SINGLEP DELAYED55 TID31 World saved in 1,290 ms 9/16/2024 5:18:16 PM 0.590.9 SINGLEP DELAYED56 TID23 World saved in 1,301 ms 9/16/2024 5:19:29 PM 0.590.9 SINGLEP DELAYED57 TID19 1647ms to read savegame 'p2/Autosave Landing Turn 54' to intermediate format. 9/16/2024 5:19:29 PM 0.590.9 SINGLEP DELAYED58 TID19 600ms to process 'p2/Autosave Landing Turn 54' data fully. 9/16/2024 5:19:29 PM 0.590.9 SINGLEP DELAYED59 TID19 Loaded tiles: 807 (841 cells) 9/16/2024 5:19:30 PM 0.590.9 SINGLEP DELAYED60 TID32 Finished RunGameStartOnBGThread in 81ms. We have 30247 total items. 9/16/2024 5:19:32 PM 0.590.9 SINGLEP DELAYED61 TID16 Finished adding outdoor spots 441 cells, adding 17 spots in the process. This took 780ms 9/16/2024 5:19:32 PM 0.590.9 SINGLEP DELAYED62 TID16 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 5:21:07 PM 0.590.9 SINGLEP DELAYED63 TID11 World saved in 1,229 ms 9/16/2024 5:21:50 PM 0.590.9 SINGLEP DELAYED64 TID16 World saved in 1,321 ms 9/16/2024 5:23:01 PM 0.590.9 SINGLEP DELAYED65 TID14 World saved in 1,224 ms 9/16/2024 5:24:18 PM 0.590.9 SINGLEP DELAYED66 TID7 World saved in 1,299 ms 9/16/2024 5:24:58 PM 0.590.9 SINGLEP DELAYED67 TID43 World saved in 1,277 ms 9/16/2024 5:25:51 PM 0.590.9 SINGLEP DELAYED68 TID16 World saved in 1,272 ms 9/16/2024 5:27:43 PM 0.590.9 SINGLEP DELAYED69 TID23 World saved in 1,239 ms 9/16/2024 5:28:55 PM 0.590.9 SINGLEP DELAYED70 TID41 World saved in 1,232 ms 9/16/2024 5:30:59 PM 0.590.9 SINGLEP DELAYED71 TID32 World saved in 1,221 ms 9/16/2024 5:33:06 PM 0.590.9 SINGLEP DELAYED72 TID45 World saved in 1,341 ms 9/16/2024 5:33:53 PM 0.590.9 SINGLEP DELAYED73 TID30 World saved in 1,226 ms 9/16/2024 5:35:03 PM 0.590.9 SINGLEP DELAYED74 TID11 World saved in 1,399 ms 9/16/2024 5:35:19 PM 0.590.9 SINGLEP DELAYED75 TID31 World saved in 1,289 ms 9/16/2024 5:37:46 PM 0.590.9 SINGLEP DELAYED76 TID21 World saved in 1,266 ms 9/16/2024 5:40:22 PM 0.590.9 SINGLEP DELAYED77 TID34 World saved in 1,344 ms 9/16/2024 5:41:26 PM 0.590.9 SINGLEP DELAYED78 TID7 World saved in 1,270 ms 9/16/2024 5:46:24 PM 0.590.9 SINGLEP DELAYED79 TID9 World saved in 1,342 ms 9/16/2024 5:48:16 PM 0.590.9 SINGLEP DELAYED80 TID23 World saved in 1,279 ms 9/16/2024 6:40:53 PM 0.590.9 SINGLEP DELAYED81 TID17 World saved in 1,381 ms 9/16/2024 6:47:29 PM 0.590.9 SINGLEP DELAYED82 TID34 World saved in 1,633 ms 9/16/2024 6:54:01 PM 0.590.9 SINGLEP DELAYED83 TID8 World saved in 1,292 ms 9/16/2024 6:55:49 PM 0.590.9 SINGLEP DELAYED84 TID28 World saved in 1,405 ms 9/16/2024 6:57:38 PM 0.590.9 SINGLEP DELAYED85 TID20 World saved in 1,304 ms 9/16/2024 7:00:06 PM 0.590.9 SINGLEP DELAYED86 TID45 World saved in 1,563 ms 9/16/2024 7:07:23 PM 0.590.9 SINGLEP DELAYED87 TID8 World saved in 1,354 ms 9/16/2024 7:10:25 PM 0.590.9 SINGLEP DELAYED88 TID12 World saved in 1,304 ms 9/16/2024 7:12:29 PM 0.590.9 SINGLEP DELAYED89 TID9 World saved in 1,422 ms 9/16/2024 7:13:17 PM 0.590.9 SINGLEP DELAYED90 TID23 1699ms to read savegame 'p2/Autosave Landing Turn 117' to intermediate format. 9/16/2024 7:13:18 PM 0.590.9 SINGLEP DELAYED91 TID23 619ms to process 'p2/Autosave Landing Turn 117' data fully. 9/16/2024 7:13:18 PM 0.590.9 SINGLEP DELAYED92 TID23 Loaded tiles: 807 (841 cells) 9/16/2024 7:13:18 PM 0.590.9 SINGLEP DELAYED93 TID19 Finished FillAnyMissingSimBuildings, we had 24 new buildings, and 28910 total items. SkippedBuildings: 28886 AddedBuildings: 24 CellCountChecked: 841 9/16/2024 7:13:18 PM 0.590.9 SINGLEP DELAYED94 TID19 Finished RunGameStartOnBGThread in 78ms. We have 28910 total items. 9/16/2024 7:13:20 PM 0.590.9 SINGLEP DELAYED95 TID15 Finished adding outdoor spots 441 cells, adding 5 spots in the process. This took 727ms 9/16/2024 7:13:20 PM 0.590.9 SINGLEP DELAYED96 TID15 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 7:14:57 PM 0.590.9 SINGLEP DELAYED97 TID28 World saved in 1,464 ms 9/16/2024 7:16:34 PM 0.590.9 SINGLEP DELAYED98 TID33 World saved in 1,420 ms 9/16/2024 7:17:40 PM 0.590.9 SINGLEP DELAYED99 TID10 World saved in 1,311 ms 9/16/2024 7:18:50 PM 0.590.9 SINGLEP DELAYED100 TID8 World saved in 1,338 ms 9/16/2024 7:19:25 PM 0.590.9 SINGLEP BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object. at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000d6] in <9da53080a4aa4a1e93a177371a9ba6cd>:0 9/16/2024 7:19:43 PM 0.590.9 SINGLEP DELAYED101 TID11 1731ms to read savegame 'p2/Autosave Landing Turn 129' to intermediate format. 9/16/2024 7:19:44 PM 0.590.9 SINGLEP DELAYED102 TID11 588ms to process 'p2/Autosave Landing Turn 129' data fully. 9/16/2024 7:19:44 PM 0.590.9 SINGLEP DELAYED103 TID11 Loaded tiles: 807 (841 cells) 9/16/2024 7:19:45 PM 0.590.9 SINGLEP DELAYED104 TID12 Finished RunGameStartOnBGThread in 77ms. We have 28056 total items. 9/16/2024 7:19:46 PM 0.590.9 SINGLEP DELAYED105 TID41 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 729ms 9/16/2024 7:19:46 PM 0.590.9 SINGLEP DELAYED106 TID41 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 7:20:07 PM 0.590.9 SINGLEP DELAYED107 TID16 World saved in 1,268 ms 9/16/2024 7:21:48 PM 0.590.9 SINGLEP DELAYED108 TID13 World saved in 1,375 ms 9/16/2024 7:22:39 PM 0.590.9 SINGLEP DELAYED109 TID5 World saved in 1,469 ms 9/16/2024 7:27:10 PM 0.590.9 SINGLEP DELAYED110 TID21 World saved in 1,364 ms 9/16/2024 7:36:40 PM 0.590.9 SINGLEP DELAYED111 TID5 World saved in 1,341 ms 9/16/2024 7:36:59 PM 0.590.9 SINGLEP DELAYED112 TID14 1474ms to read savegame 'p2/sdsdsd' to intermediate format. 9/16/2024 7:37:00 PM 0.590.9 SINGLEP DELAYED113 TID14 603ms to process 'p2/sdsdsd' data fully. 9/16/2024 7:37:00 PM 0.590.9 SINGLEP DELAYED114 TID14 Loaded tiles: 807 (841 cells) 9/16/2024 7:37:00 PM 0.590.9 SINGLEP DELAYED115 TID34 Finished RunGameStartOnBGThread in 78ms. We have 28061 total items. 9/16/2024 7:37:02 PM 0.590.9 SINGLEP DELAYED116 TID22 Finished adding outdoor spots 441 cells, adding 16 spots in the process. This took 704ms 9/16/2024 7:37:02 PM 0.590.9 SINGLEP DELAYED117 TID22 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 7:37:36 PM 0.590.9 SINGLEP DELAYED118 TID45 World saved in 1,295 ms 9/16/2024 7:37:51 PM 0.590.9 SINGLEP DELAYED119 TID43 1515ms to read savegame 'p2/sdsdsd' to intermediate format. 9/16/2024 7:37:51 PM 0.590.9 SINGLEP DELAYED120 TID43 579ms to process 'p2/sdsdsd' data fully. 9/16/2024 7:37:51 PM 0.590.9 SINGLEP DELAYED121 TID43 Loaded tiles: 807 (841 cells) 9/16/2024 7:37:52 PM 0.590.9 SINGLEP DELAYED122 TID10 Finished RunGameStartOnBGThread in 79ms. We have 28061 total items. 9/16/2024 7:37:53 PM 0.590.9 SINGLEP DELAYED123 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 726ms 9/16/2024 7:37:53 PM 0.590.9 SINGLEP DELAYED124 TID8 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 7:38:43 PM 0.590.9 SINGLEP DELAYED125 TID41 World saved in 1,323 ms 9/16/2024 7:40:36 PM 0.590.9 SINGLEP DELAYED126 TID18 World saved in 1,512 ms 9/16/2024 7:42:59 PM 0.590.9 SINGLEP DELAYED127 TID18 World saved in 1,296 ms 9/16/2024 7:44:34 PM 0.590.9 SINGLEP DELAYED128 TID15 World saved in 1,313 ms 9/16/2024 7:47:25 PM 0.590.9 SINGLEP DELAYED129 TID7 World saved in 1,416 ms 9/16/2024 7:49:40 PM 0.590.9 SINGLEP DELAYED130 TID11 World saved in 1,368 ms 9/16/2024 7:51:54 PM 0.590.9 SINGLEP DELAYED131 TID28 World saved in 1,388 ms 9/16/2024 7:58:51 PM 0.590.9 SINGLEP DELAYED132 TID11 World saved in 1,429 ms 9/16/2024 7:59:15 PM 0.590.9 SINGLEP DELAYED133 TID5 World saved in 1,320 ms 9/16/2024 8:00:29 PM 0.590.9 SINGLEP DELAYED134 TID44 World saved in 1,387 ms 9/16/2024 8:01:43 PM 0.590.9 SINGLEP DELAYED135 TID9 World saved in 1,308 ms 9/16/2024 8:05:28 PM 0.590.9 SINGLEP DELAYED136 TID42 World saved in 1,400 ms 9/16/2024 8:07:25 PM 0.590.9 SINGLEP DELAYED137 TID46 World saved in 1,387 ms 9/16/2024 8:09:36 PM 0.590.9 SINGLEP DELAYED138 TID45 World saved in 1,361 ms 9/16/2024 8:09:47 PM 0.590.9 SINGLEP DELAYED139 TID44 1477ms to read savegame 'p2/wewew' to intermediate format. 9/16/2024 8:09:47 PM 0.590.9 SINGLEP DELAYED140 TID44 602ms to process 'p2/wewew' data fully. 9/16/2024 8:09:47 PM 0.590.9 SINGLEP DELAYED141 TID44 Loaded tiles: 807 (841 cells) 9/16/2024 8:09:48 PM 0.590.9 SINGLEP DELAYED142 TID45 Finished RunGameStartOnBGThread in 417ms. We have 28070 total items. 9/16/2024 8:09:49 PM 0.590.9 SINGLEP DELAYED143 TID20 Finished adding outdoor spots 441 cells, adding 3 spots in the process. This took 761ms 9/16/2024 8:09:49 PM 0.590.9 SINGLEP DELAYED144 TID20 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 8:10:58 PM 0.590.9 SINGLEP DELAYED145 TID10 World saved in 1,478 ms 9/16/2024 8:13:34 PM 0.590.9 SINGLEP DELAYED146 TID52 World saved in 1,452 ms 9/16/2024 8:15:52 PM 0.590.9 SINGLEP DELAYED147 TID33 World saved in 1,382 ms 9/16/2024 8:16:32 PM 0.590.9 SINGLEP DELAYED148 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 8:16:32 PM 0.590.9 SINGLEP DELAYED149 TID17 World saved in 1,420 ms 9/16/2024 8:21:26 PM 0.590.9 SINGLEP DELAYED150 TID45 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 8:21:26 PM 0.590.9 SINGLEP DELAYED151 TID45 World saved in 1,438 ms 9/16/2024 8:22:30 PM 0.590.9 SINGLEP DELAYED152 TID45 World saved in 1,469 ms 9/16/2024 9:03:33 PM 0.590.9 SINGLEP DELAYED153 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 9:03:33 PM 0.590.9 SINGLEP DELAYED154 TID12 World saved in 1,537 ms 9/16/2024 9:03:38 PM 0.590.9 SINGLEP DELAYED155 TID33 1524ms to read savegame 'p2/Saved On Exit Landing Turn 187' to intermediate format. 9/16/2024 9:03:39 PM 0.590.9 SINGLEP DELAYED156 TID33 596ms to process 'p2/Saved On Exit Landing Turn 187' data fully. 9/16/2024 9:03:39 PM 0.590.9 SINGLEP DELAYED157 TID33 Loaded tiles: 807 (841 cells) 9/16/2024 9:03:39 PM 0.590.9 SINGLEP DELAYED158 TID28 Finished RunGameStartOnBGThread in 91ms. We have 28087 total items. 9/16/2024 9:03:40 PM 0.590.9 SINGLEP DELAYED159 TID43 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 725ms 9/16/2024 9:03:40 PM 0.590.9 SINGLEP DELAYED160 TID43 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 9:05:16 PM 0.590.9 SINGLEP DELAYED161 TID52 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 9:05:16 PM 0.590.9 SINGLEP DELAYED162 TID52 World saved in 1,677 ms 9/16/2024 9:06:31 PM 0.590.9 SINGLEP DELAYED163 TID10 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 9:06:31 PM 0.590.9 SINGLEP DELAYED164 TID10 World saved in 1,430 ms 9/16/2024 9:07:19 PM 0.590.9 SINGLEP DELAYED165 TID30 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 9:07:19 PM 0.590.9 SINGLEP DELAYED166 TID30 World saved in 1,445 ms 9/16/2024 9:07:59 PM 0.590.9 SINGLEP DELAYED167 TID23 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 9:07:59 PM 0.590.9 SINGLEP DELAYED168 TID23 World saved in 1,550 ms 9/16/2024 9:15:35 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 9:15:35 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 9:15:37 PM 0.590.9 SINGLEP DELAYED169 TID30 1366ms to read savegame 'p2/Saved On Exit Landing Turn 195' to intermediate format. 9/16/2024 9:15:38 PM 0.590.9 SINGLEP DELAYED170 TID30 578ms to process 'p2/Saved On Exit Landing Turn 195' data fully. 9/16/2024 9:15:38 PM 0.590.9 SINGLEP DELAYED171 TID30 Loaded tiles: 807 (841 cells) 9/16/2024 9:15:38 PM 0.590.9 SINGLEP DELAYED172 TID15 Finished RunGameStartOnBGThread in 485ms. We have 28087 total items. 9/16/2024 9:15:40 PM 0.590.9 SINGLEP DELAYED173 TID13 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 705ms 9/16/2024 9:15:40 PM 0.590.9 SINGLEP DELAYED174 TID13 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 9:16:31 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 9:16:31 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 9:24:55 PM 0.590.9 SINGLEP DELAYED175 TID11 World saved in 1,453 ms 9/16/2024 9:25:35 PM 0.590.9 SINGLEP DELAYED176 TID33 1441ms to read savegame 'a2/err1' to intermediate format. 9/16/2024 9:25:36 PM 0.590.9 SINGLEP DELAYED177 TID33 590ms to process 'a2/err1' data fully. 9/16/2024 9:25:36 PM 0.590.9 SINGLEP DELAYED178 TID33 Loaded tiles: 807 (841 cells) 9/16/2024 9:25:37 PM 0.590.9 SINGLEP DELAYED179 TID34 Finished RunGameStartOnBGThread in 75ms. We have 30990 total items. 9/16/2024 9:25:38 PM 0.590.9 SINGLEP DELAYED180 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 705ms 9/16/2024 9:25:38 PM 0.590.9 SINGLEP DELAYED181 TID8 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 9:25:47 PM 0.590.9 SINGLEP DELAYED182 TID13 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in :0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in :0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/16/2024 9:25:47 PM 0.590.9 SINGLEP DELAYED183 TID13 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in :0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in :0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in :0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/16/2024 9:25:48 PM 0.590.9 SINGLEP DELAYED184 TID13 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 9:25:48 PM 0.590.9 SINGLEP DELAYED185 TID13 World saved in 1,383 ms 9/16/2024 9:50:17 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 9:50:17 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 9:50:32 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 9:50:32 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 9:50:49 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 9:50:49 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 9:51:45 PM 0.590.9 SINGLEP DELAYED186 TID23 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Saved On Exit Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 9:51:45 PM 0.590.9 SINGLEP DELAYED187 TID23 World saved in 1,590 ms 9/16/2024 9:52:03 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/16/2024 9:52:03 PM SINGLEP Opening Eyes (0.1338s) 9/16/2024 9:52:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/16/2024 9:52:03 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/16/2024 9:52:03 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860 9/16/2024 9:52:03 PM 0.590.9 SINGLEP Game Version: 0.590.9 (Main Game 9/16/2024 9:52:03 PM 0.590.9 SINGLEP Examining Inner Self (0.2610s) 9/16/2024 9:52:03 PM 0.590.9 SINGLEP Returning King (0.0060s) 9/16/2024 9:52:03 PM 0.590.9 SINGLEP Found 492 xml files in 243 folders in 121ms 9/16/2024 9:52:04 PM 0.590.9 SINGLEP Check For Extra Squires (0.5212s) 9/16/2024 9:52:04 PM 0.590.9 SINGLEP 492 Xml Files Parsed in 394ms 9/16/2024 9:52:04 PM 0.590.9 SINGLEP Gather Ancient Lifeforms (0.0000s) 9/16/2024 9:52:04 PM 0.590.9 SINGLEP Bring Ambassador To Dinner (0.0418s) 9/16/2024 9:52:04 PM 0.590.9 SINGLEP Update mod and expansion statuses! 9/16/2024 9:52:04 PM 0.590.9 SINGLEP Check Nearby Fiefdoms (0.0211s) 9/16/2024 9:52:04 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 9:52:04 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 9:52:05 PM 0.590.9 SINGLEP Disperse Diaspora (0.8752s) 9/16/2024 9:52:05 PM 0.590.9 SINGLEP Wonder About Those Spiders (0.0567s) 9/16/2024 9:52:05 PM 0.590.9 SINGLEP Reassure Self (0.0185s) 9/16/2024 9:52:05 PM 0.590.9 SINGLEP Thinking Abstract Thoughts (0.5451s) 9/16/2024 9:52:08 PM 0.590.9 SINGLEP Sound Search (2.4286s) 9/16/2024 9:52:08 PM 0.590.9 SINGLEP Polishing Stones (0.1057s) 9/16/2024 9:52:08 PM 0.590.9 SINGLEP Making Connections (0.2575s) 9/16/2024 9:52:08 PM 0.590.9 SINGLEP 5.3 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.5s) Disperse Diaspora (0.9s) Thinking Abstract Thoughts (0.5s) Sound Search (2.4s) Making Connections (0.3s) 9/16/2024 9:52:08 PM 0.590.9 SINGLEP Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.) 9/16/2024 9:52:08 PM 0.590.9 SINGLEP Linked all icons to rows in 17ms. 9/16/2024 9:52:08 PM 0.590.9 SINGLEP DELAYED3 TID17 Finished loading all LevelType contents in 0.3s 9/16/2024 9:52:09 PM 0.590.9 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/16/2024 9:52:09 PM 0.590.9 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/16/2024 9:52:09 PM 0.590.9 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/16/2024 9:52:09 PM 0.590.9 SINGLEP DELAYED4 TID13 5.8 seconds total load time and post-editing time. 9/16/2024 9:52:09 PM 0.590.9 SINGLEP DELAYED5 TID10 1,463 pools initialized with 466,005 items in 439ms 9/16/2024 9:52:09 PM 0.590.9 SINGLEP 560 materials found. 9/16/2024 9:52:21 PM 0.590.9 SINGLEP DELAYED6 TID9 1565ms to read savegame 'p2/Saved On Exit Landing Turn 195' to intermediate format. 9/16/2024 9:52:22 PM 0.590.9 SINGLEP DELAYED7 TID9 1145ms to process 'p2/Saved On Exit Landing Turn 195' data fully. 9/16/2024 9:52:22 PM 0.590.9 SINGLEP DELAYED8 TID9 Loaded tiles: 807 (841 cells) 9/16/2024 9:52:23 PM 0.590.9 SINGLEP DELAYED9 TID9 Finished RunGameStartOnBGThread in 565ms. We have 28087 total items. 9/16/2024 9:52:24 PM 0.590.9 SINGLEP DELAYED10 TID22 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 777ms 9/16/2024 9:52:24 PM 0.590.9 SINGLEP DELAYED11 TID22 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 9:52:29 PM 0.590.9 SINGLEP DELAYED12 TID22 World saved in 1,249 ms 9/16/2024 9:52:31 PM 0.590.9 SINGLEP DELAYED13 TID19 World saved in 1,204 ms 9/16/2024 9:55:54 PM 0.590.9 SINGLEP DELAYED14 TID13 1385ms to read savegame 'p2/Saved On Exit Landing Turn 195' to intermediate format. 9/16/2024 9:55:55 PM 0.590.9 SINGLEP DELAYED15 TID13 564ms to process 'p2/Saved On Exit Landing Turn 195' data fully. 9/16/2024 9:55:55 PM 0.590.9 SINGLEP DELAYED16 TID13 Loaded tiles: 807 (841 cells) 9/16/2024 9:55:55 PM 0.590.9 SINGLEP DELAYED17 TID24 Finished RunGameStartOnBGThread in 96ms. We have 28087 total items. 9/16/2024 9:55:56 PM 0.590.9 SINGLEP DELAYED18 TID23 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 708ms 9/16/2024 9:55:56 PM 0.590.9 SINGLEP DELAYED19 TID23 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 9:58:03 PM 0.590.9 SINGLEP DELAYED20 TID15 1447ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format. 9/16/2024 9:58:04 PM 0.590.9 SINGLEP DELAYED21 TID15 561ms to process 'a2/Saved On Exit Landing Turn 347' data fully. 9/16/2024 9:58:04 PM 0.590.9 SINGLEP DELAYED22 TID15 Loaded tiles: 807 (841 cells) 9/16/2024 9:58:04 PM 0.590.9 SINGLEP DELAYED23 TID42 Finished RunGameStartOnBGThread in 85ms. We have 27418 total items. 9/16/2024 9:58:06 PM 0.590.9 SINGLEP DELAYED24 TID24 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 717ms 9/16/2024 9:58:06 PM 0.590.9 SINGLEP DELAYED25 TID24 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 10:11:15 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 10:11:15 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 10:11:34 PM 0.590.9 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 9/16/2024 10:15:03 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 10:15:03 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 10:22:29 PM 0.590.9 SINGLEP DELAYED26 TID8 World saved in 1,173 ms 9/16/2024 10:23:02 PM 0.590.9 SINGLEP DELAYED27 TID39 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Saved On Exit Landing Turn 193.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/16/2024 10:23:02 PM 0.590.9 SINGLEP DELAYED28 TID39 World saved in 1,169 ms 9/16/2024 10:37:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/16/2024 10:37:58 PM SINGLEP Opening Eyes (0.1300s) 9/16/2024 10:37:59 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/16/2024 10:37:58 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/16/2024 10:37:58 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Game Version: 0.590.9 (Main Game 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Examining Inner Self (0.2575s) 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Returning King (0.0055s) 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Found 492 xml files in 243 folders in 63ms 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Check For Extra Squires (0.3735s) 9/16/2024 10:37:59 PM 0.590.9 SINGLEP 492 Xml Files Parsed in 304ms 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Gather Ancient Lifeforms (0.0000s) 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Bring Ambassador To Dinner (0.0411s) 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Update mod and expansion statuses! 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Check Nearby Fiefdoms (0.0283s) 9/16/2024 10:37:59 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 10:37:59 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 10:38:00 PM 0.590.9 SINGLEP Disperse Diaspora (0.7659s) 9/16/2024 10:38:00 PM 0.590.9 SINGLEP Wonder About Those Spiders (0.0529s) 9/16/2024 10:38:00 PM 0.590.9 SINGLEP Reassure Self (0.0166s) 9/16/2024 10:38:00 PM 0.590.9 SINGLEP Thinking Abstract Thoughts (0.3646s) 9/16/2024 10:38:02 PM 0.590.9 SINGLEP Sound Search (1.3095s) 9/16/2024 10:38:02 PM 0.590.9 SINGLEP Polishing Stones (0.1039s) 9/16/2024 10:38:02 PM 0.590.9 SINGLEP Making Connections (0.2240s) 9/16/2024 10:38:02 PM 0.590.9 SINGLEP 3.7 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.4s) Disperse Diaspora (0.8s) Thinking Abstract Thoughts (0.4s) Sound Search (1.3s) 9/16/2024 10:38:02 PM 0.590.9 SINGLEP Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.) 9/16/2024 10:38:02 PM 0.590.9 SINGLEP Linked all icons to rows in 15ms. 9/16/2024 10:38:02 PM 0.590.9 SINGLEP DELAYED3 TID19 Finished loading all LevelType contents in 0.2s 9/16/2024 10:38:02 PM 0.590.9 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/16/2024 10:38:02 PM 0.590.9 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/16/2024 10:38:03 PM 0.590.9 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/16/2024 10:38:02 PM 0.590.9 SINGLEP DELAYED4 TID17 4.2 seconds total load time and post-editing time. 9/16/2024 10:38:03 PM 0.590.9 SINGLEP 560 materials found. 9/16/2024 10:38:03 PM 0.590.9 SINGLEP DELAYED5 TID13 1,463 pools initialized with 466,005 items in 323ms 9/16/2024 10:51:02 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/16/2024 10:51:02 PM SINGLEP Opening Eyes (0.1342s) 9/16/2024 10:51:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/16/2024 10:51:02 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/16/2024 10:51:02 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Game Version: 0.590.9 (Main Game 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Examining Inner Self (0.2527s) 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Returning King (0.0050s) 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Found 492 xml files in 243 folders in 65ms 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Check For Extra Squires (0.4074s) 9/16/2024 10:51:03 PM 0.590.9 SINGLEP 492 Xml Files Parsed in 338ms 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Bring Ambassador To Dinner (0.0308s) 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Update mod and expansion statuses! 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Check Nearby Fiefdoms (0.0204s) 9/16/2024 10:51:03 PM 0.590.9 SINGLEP No resolution change was required. 9/16/2024 10:51:03 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/16/2024 10:51:04 PM 0.590.9 SINGLEP Disperse Diaspora (0.6810s) 9/16/2024 10:51:04 PM 0.590.9 SINGLEP Wonder About Those Spiders (0.0559s) 9/16/2024 10:51:04 PM 0.590.9 SINGLEP Reassure Self (0.0181s) 9/16/2024 10:51:04 PM 0.590.9 SINGLEP Thinking Abstract Thoughts (0.4304s) 9/16/2024 10:51:05 PM 0.590.9 SINGLEP Sound Search (1.3050s) 9/16/2024 10:51:06 PM 0.590.9 SINGLEP Polishing Stones (0.1072s) 9/16/2024 10:51:06 PM 0.590.9 SINGLEP Making Connections (0.2060s) 9/16/2024 10:51:06 PM 0.590.9 SINGLEP 3.7 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.4s) Disperse Diaspora (0.7s) Thinking Abstract Thoughts (0.4s) Sound Search (1.3s) 9/16/2024 10:51:06 PM 0.590.9 SINGLEP Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.) 9/16/2024 10:51:06 PM 0.590.9 SINGLEP Linked all icons to rows in 17ms. 9/16/2024 10:51:06 PM 0.590.9 SINGLEP DELAYED3 TID29 Finished loading all LevelType contents in 0.2s 9/16/2024 10:51:06 PM 0.590.9 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/16/2024 10:51:06 PM 0.590.9 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/16/2024 10:51:07 PM 0.590.9 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/16/2024 10:51:06 PM 0.590.9 SINGLEP DELAYED4 TID5 4.2 seconds total load time and post-editing time. 9/16/2024 10:51:07 PM 0.590.9 SINGLEP 560 materials found. 9/16/2024 10:51:07 PM 0.590.9 SINGLEP DELAYED5 TID20 1,463 pools initialized with 466,005 items in 331ms 9/16/2024 10:52:15 PM 0.590.9 SINGLEP DELAYED6 TID13 1625ms to read savegame 'a2/Saved On Exit Landing Turn 349' to intermediate format. 9/16/2024 10:52:16 PM 0.590.9 SINGLEP DELAYED7 TID13 1270ms to process 'a2/Saved On Exit Landing Turn 349' data fully. 9/16/2024 10:52:16 PM 0.590.9 SINGLEP DELAYED8 TID13 Loaded tiles: 807 (841 cells) 9/16/2024 10:52:17 PM 0.590.9 SINGLEP DELAYED9 TID13 Finished RunGameStartOnBGThread in 355ms. We have 27418 total items. 9/16/2024 10:52:18 PM 0.590.9 SINGLEP DELAYED10 TID12 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 834ms 9/16/2024 10:52:18 PM 0.590.9 SINGLEP DELAYED11 TID12 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/16/2024 10:53:24 PM 0.590.9 SINGLEP DELAYED12 TID28 World saved in 1,186 ms 9/17/2024 3:56:21 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 9/17/2024 3:56:21 PM SINGLEP Opening Eyes (0.1500s) 9/17/2024 3:56:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3060 graphicsDeviceID: 9476 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 12115 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 5600X 6-Core Processor processorCount: 12 processorFrequency: 3700 systemMemorySize: 16321 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/17/2024 3:56:21 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 9/17/2024 3:56:21 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Game Version: 0.590.9 (Main Game 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Examining Inner Self (0.2731s) 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Returning King (0.0065s) 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Found 492 xml files in 243 folders in 180ms 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Check For Extra Squires (0.5652s) 9/17/2024 3:56:22 PM 0.590.9 SINGLEP 492 Xml Files Parsed in 379ms 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Gather Ancient Lifeforms (0.0000s) 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Bring Ambassador To Dinner (0.0433s) 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Update mod and expansion statuses! 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Check Nearby Fiefdoms (0.0357s) 9/17/2024 3:56:22 PM 0.590.9 SINGLEP No resolution change was required. 9/17/2024 3:56:22 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 3:56:23 PM 0.590.9 SINGLEP Disperse Diaspora (0.9305s) 9/17/2024 3:56:23 PM 0.590.9 SINGLEP Wonder About Those Spiders (0.0544s) 9/17/2024 3:56:23 PM 0.590.9 SINGLEP Reassure Self (0.0152s) 9/17/2024 3:56:24 PM 0.590.9 SINGLEP Thinking Abstract Thoughts (0.5844s) 9/17/2024 3:56:26 PM 0.590.9 SINGLEP Sound Search (2.4429s) 9/17/2024 3:56:26 PM 0.590.9 SINGLEP Polishing Stones (0.0926s) 9/17/2024 3:56:26 PM 0.590.9 SINGLEP Making Connections (0.1835s) 9/17/2024 3:56:26 PM 0.590.9 SINGLEP 5.4 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.6s) Disperse Diaspora (0.9s) Thinking Abstract Thoughts (0.6s) Sound Search (2.4s) 9/17/2024 3:56:27 PM 0.590.9 SINGLEP Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.) 9/17/2024 3:56:27 PM 0.590.9 SINGLEP Linked all icons to rows in 19ms. 9/17/2024 3:56:27 PM 0.590.9 SINGLEP DELAYED3 TID16 Finished loading all LevelType contents in 0.2s 9/17/2024 3:56:27 PM 0.590.9 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 9/17/2024 3:56:27 PM 0.590.9 SINGLEP DoAfterLoadLogic! Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders. 9/17/2024 3:56:27 PM 0.590.9 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 9/17/2024 3:56:27 PM 0.590.9 SINGLEP DELAYED4 TID20 5.9 seconds total load time and post-editing time. 9/17/2024 3:56:27 PM 0.590.9 SINGLEP DELAYED5 TID8 1,463 pools initialized with 466,005 items in 346ms 9/17/2024 3:56:27 PM 0.590.9 SINGLEP 560 materials found. 9/17/2024 3:56:39 PM 0.590.9 SINGLEP DELAYED6 TID10 1986ms to read savegame 'down/Autosave Landing Turn 303' to intermediate format. 9/17/2024 3:56:40 PM 0.590.9 SINGLEP DELAYED7 TID10 788ms to process 'down/Autosave Landing Turn 303' data fully. 9/17/2024 3:56:40 PM 0.590.9 SINGLEP DELAYED8 TID10 Profile name 'down' did not match internally-stored 'Aracy'. Updating internal to match external folder. 9/17/2024 3:56:40 PM 0.590.9 SINGLEP DELAYED9 TID10 Loaded tiles: 807 (841 cells) 9/17/2024 3:56:42 PM 0.590.9 SINGLEP DELAYED10 TID14 Finished RunGameStartOnBGThread in 741ms. We have 30354 total items. 9/17/2024 3:56:43 PM 0.590.9 SINGLEP DELAYED11 TID7 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 777ms 9/17/2024 3:56:43 PM 0.590.9 SINGLEP DELAYED12 TID7 Finished adding initial NPC Guards for 272 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 4:00:55 PM 0.590.9 SINGLEP DELAYED13 TID20 2063ms to read savegame 'p2/Saved On Exit Landing Turn 195' to intermediate format. 9/17/2024 4:00:55 PM 0.590.9 SINGLEP DELAYED14 TID20 589ms to process 'p2/Saved On Exit Landing Turn 195' data fully. 9/17/2024 4:00:55 PM 0.590.9 SINGLEP DELAYED15 TID20 Loaded tiles: 807 (841 cells) 9/17/2024 4:00:55 PM 0.590.9 SINGLEP DELAYED16 TID20 Finished RunGameStartOnBGThread in 103ms. We have 28087 total items. 9/17/2024 4:00:57 PM 0.590.9 SINGLEP DELAYED17 TID10 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 930ms 9/17/2024 4:00:57 PM 0.590.9 SINGLEP DELAYED18 TID10 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 4:02:16 PM 0.590.9 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 9/17/2024 4:08:23 PM 0.590.9 SINGLEP DELAYED19 TID42 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:08:23 PM 0.590.9 SINGLEP DELAYED20 TID42 World saved in 1,282 ms 9/17/2024 4:09:40 PM 0.590.9 SINGLEP DELAYED21 TID16 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:09:40 PM 0.590.9 SINGLEP DELAYED22 TID16 World saved in 1,211 ms 9/17/2024 4:13:44 PM 0.590.9 SINGLEP DELAYED23 TID43 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:13:44 PM 0.590.9 SINGLEP DELAYED24 TID43 World saved in 1,219 ms 9/17/2024 4:16:07 PM 0.590.9 SINGLEP DELAYED25 TID47 1250ms to read savegame 'fridom/First Turn In Landing' to intermediate format. 9/17/2024 4:16:07 PM 0.590.9 SINGLEP DELAYED26 TID47 483ms to process 'fridom/First Turn In Landing' data fully. 9/17/2024 4:16:07 PM 0.590.9 SINGLEP DELAYED27 TID47 Loaded tiles: 807 (841 cells) 9/17/2024 4:16:07 PM 0.590.9 SINGLEP DELAYED28 TID9 Finished RunGameStartOnBGThread in 70ms. We have 32680 total items. 9/17/2024 4:16:09 PM 0.590.9 SINGLEP DELAYED29 TID7 Finished adding outdoor spots 841 cells, adding 73941 spots in the process. This took 839ms 9/17/2024 4:16:09 PM 0.590.9 SINGLEP DELAYED30 TID7 Finished adding initial NPC Guards for 357 pois, adding 505 guard NPCs in the process. This took 146ms 9/17/2024 4:16:18 PM 0.590.9 SINGLEP DELAYED31 TID42 2033ms to read savegame 'down/Autosave Landing Turn 303' to intermediate format. 9/17/2024 4:16:18 PM 0.590.9 SINGLEP DELAYED32 TID42 607ms to process 'down/Autosave Landing Turn 303' data fully. 9/17/2024 4:16:18 PM 0.590.9 SINGLEP DELAYED33 TID42 Profile name 'down' did not match internally-stored 'Aracy'. Updating internal to match external folder. 9/17/2024 4:16:18 PM 0.590.9 SINGLEP DELAYED34 TID42 Loaded tiles: 807 (841 cells) 9/17/2024 4:16:19 PM 0.590.9 SINGLEP DELAYED35 TID15 Finished RunGameStartOnBGThread in 90ms. We have 30354 total items. 9/17/2024 4:16:21 PM 0.590.9 SINGLEP DELAYED36 TID49 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 742ms 9/17/2024 4:16:21 PM 0.590.9 SINGLEP DELAYED37 TID49 Finished adding initial NPC Guards for 272 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 4:18:40 PM 0.590.9 SINGLEP DELAYED38 TID26 World saved in 1,150 ms 9/17/2024 4:18:46 PM 0.590.9 SINGLEP DELAYED39 TID44 1581ms to read savegame 'p2/Saved On Exit Landing Turn 203' to intermediate format. 9/17/2024 4:18:47 PM 0.590.9 SINGLEP DELAYED40 TID44 588ms to process 'p2/Saved On Exit Landing Turn 203' data fully. 9/17/2024 4:18:47 PM 0.590.9 SINGLEP DELAYED41 TID44 Loaded tiles: 807 (841 cells) 9/17/2024 4:18:48 PM 0.590.9 SINGLEP DELAYED42 TID48 Finished RunGameStartOnBGThread in 87ms. We have 28087 total items. 9/17/2024 4:18:49 PM 0.590.9 SINGLEP DELAYED43 TID46 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 746ms 9/17/2024 4:18:49 PM 0.590.9 SINGLEP DELAYED44 TID46 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 4:20:32 PM 0.590.9 SINGLEP DELAYED45 TID58 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:20:32 PM 0.590.9 SINGLEP DELAYED46 TID58 World saved in 1,331 ms 9/17/2024 4:20:44 PM 0.590.9 SINGLEP DELAYED47 TID44 1506ms to read savegame 'p2/Saved On Exit Landing Turn 203' to intermediate format. 9/17/2024 4:20:45 PM 0.590.9 SINGLEP DELAYED48 TID44 578ms to process 'p2/Saved On Exit Landing Turn 203' data fully. 9/17/2024 4:20:45 PM 0.590.9 SINGLEP DELAYED49 TID44 Loaded tiles: 807 (841 cells) 9/17/2024 4:20:45 PM 0.590.9 SINGLEP DELAYED50 TID19 Finished RunGameStartOnBGThread in 91ms. We have 28087 total items. 9/17/2024 4:20:47 PM 0.590.9 SINGLEP DELAYED51 TID56 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 823ms 9/17/2024 4:20:47 PM 0.590.9 SINGLEP DELAYED52 TID56 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 4:21:20 PM 0.590.9 SINGLEP DELAYED53 TID50 World saved in 1,198 ms 9/17/2024 4:21:38 PM 0.590.9 SINGLEP DELAYED54 TID20 1533ms to read savegame 'p2/Saved On Exit Landing Turn 203' to intermediate format. 9/17/2024 4:21:39 PM 0.590.9 SINGLEP DELAYED55 TID20 584ms to process 'p2/Saved On Exit Landing Turn 203' data fully. 9/17/2024 4:21:39 PM 0.590.9 SINGLEP DELAYED56 TID20 Loaded tiles: 807 (841 cells) 9/17/2024 4:21:39 PM 0.590.9 SINGLEP DELAYED57 TID26 Finished RunGameStartOnBGThread in 92ms. We have 28087 total items. 9/17/2024 4:21:41 PM 0.590.9 SINGLEP DELAYED58 TID44 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 819ms 9/17/2024 4:21:41 PM 0.590.9 SINGLEP DELAYED59 TID44 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 4:22:04 PM 0.590.9 SINGLEP DELAYED60 TID42 World saved in 1,172 ms 9/17/2024 4:24:23 PM 0.590.9 SINGLEP DELAYED61 TID46 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:24:23 PM 0.590.9 SINGLEP DELAYED62 TID46 World saved in 1,280 ms 9/17/2024 4:26:43 PM 0.590.9 SINGLEP DELAYED63 TID8 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:26:43 PM 0.590.9 SINGLEP DELAYED64 TID8 World saved in 1,180 ms 9/17/2024 4:36:26 PM 0.590.9 SINGLEP DELAYED65 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:36:26 PM 0.590.9 SINGLEP DELAYED66 TID12 World saved in 1,280 ms 9/17/2024 4:36:32 PM 0.590.9 SINGLEP DELAYED67 TID57 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:36:32 PM 0.590.9 SINGLEP DELAYED68 TID57 World saved in 1,177 ms 9/17/2024 4:36:58 PM 0.590.9 SINGLEP DELAYED69 TID8 1873ms to read savegame 'p2/Autosave Landing Turn 210' to intermediate format. 9/17/2024 4:36:58 PM 0.590.9 SINGLEP DELAYED70 TID8 615ms to process 'p2/Autosave Landing Turn 210' data fully. 9/17/2024 4:36:58 PM 0.590.9 SINGLEP DELAYED71 TID8 Loaded tiles: 807 (841 cells) 9/17/2024 4:36:59 PM 0.590.9 SINGLEP DELAYED72 TID48 Finished RunGameStartOnBGThread in 93ms. We have 28087 total items. 9/17/2024 4:37:01 PM 0.590.9 SINGLEP DELAYED73 TID30 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 819ms 9/17/2024 4:37:01 PM 0.590.9 SINGLEP DELAYED74 TID30 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 4:39:16 PM 0.590.9 SINGLEP Resolution changed to windowed 1600x800 9/17/2024 4:39:16 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:43:22 PM 0.590.9 SINGLEP Resolution changed to windowed 1000x800 9/17/2024 4:43:22 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:43:50 PM 0.590.9 SINGLEP Resolution changed to windowed 1000x1600 9/17/2024 4:43:50 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:44:09 PM 0.590.9 SINGLEP Resolution changed to windowed 3000x1000 9/17/2024 4:44:09 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:44:36 PM 0.590.9 SINGLEP Resolution changed to windowed 3800x1000 9/17/2024 4:44:36 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:46:21 PM 0.590.9 SINGLEP Resolution changed to windowed 3850x400 9/17/2024 4:46:21 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:47:25 PM 0.590.9 SINGLEP Resolution changed to windowed 600x400 9/17/2024 4:47:25 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:47:37 PM 0.590.9 SINGLEP Resolution changed to fullscreen 1080x1920 9/17/2024 4:47:37 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:47:43 PM 0.590.9 SINGLEP Resolution changed to fullscreen 1440x5120 9/17/2024 4:47:43 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:47:49 PM 0.590.9 SINGLEP No resolution change was required. 9/17/2024 4:47:49 PM 0.590.9 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:1024 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 9/17/2024 4:54:03 PM 0.590.9 SINGLEP DELAYED75 TID30 World saved in 1,267 ms 9/17/2024 4:54:29 PM 0.590.9 SINGLEP DELAYED76 TID20 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:54:29 PM 0.590.9 SINGLEP DELAYED77 TID20 World saved in 1,310 ms 9/17/2024 4:55:29 PM 0.590.9 SINGLEP DELAYED78 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:55:29 PM 0.590.9 SINGLEP DELAYED79 TID9 World saved in 1,282 ms 9/17/2024 4:56:12 PM 0.590.9 SINGLEP DELAYED80 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:56:12 PM 0.590.9 SINGLEP DELAYED81 TID17 World saved in 1,258 ms 9/17/2024 4:57:54 PM 0.590.9 SINGLEP DELAYED82 TID14 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:57:54 PM 0.590.9 SINGLEP DELAYED83 TID14 World saved in 1,211 ms 9/17/2024 4:58:50 PM 0.590.9 SINGLEP DELAYED84 TID44 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:58:50 PM 0.590.9 SINGLEP DELAYED85 TID44 World saved in 1,276 ms 9/17/2024 4:59:18 PM 0.590.9 SINGLEP DELAYED86 TID57 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 4:59:18 PM 0.590.9 SINGLEP DELAYED87 TID57 World saved in 1,231 ms 9/17/2024 5:16:36 PM 0.590.9 SINGLEP DELAYED88 TID20 1299ms to read savegame '1oo/15. 100% done' to intermediate format. 9/17/2024 5:16:37 PM 0.590.9 SINGLEP DELAYED89 TID20 587ms to process '1oo/15. 100% done' data fully. 9/17/2024 5:16:37 PM 0.590.9 SINGLEP DELAYED90 TID20 Profile name '1oo' did not match internally-stored 'Saving'. Updating internal to match external folder. 9/17/2024 5:16:37 PM 0.590.9 SINGLEP DELAYED91 TID20 Loaded tiles: 807 (841 cells) 9/17/2024 5:16:38 PM 0.590.9 SINGLEP DELAYED92 TID57 Finished RunGameStartOnBGThread in 89ms. We have 28054 total items. 9/17/2024 5:16:39 PM 0.590.9 SINGLEP DELAYED93 TID13 Finished adding outdoor spots 441 cells, adding 38700 spots in the process. This took 701ms 9/17/2024 5:16:39 PM 0.590.9 SINGLEP DELAYED94 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 5:20:03 PM 0.590.9 SINGLEP DELAYED95 TID47 World saved in 1,294 ms 9/17/2024 5:20:13 PM 0.590.9 SINGLEP DELAYED96 TID19 1535ms to read savegame 'a2/Saved On Exit Landing Turn 349' to intermediate format. 9/17/2024 5:20:14 PM 0.590.9 SINGLEP DELAYED97 TID19 566ms to process 'a2/Saved On Exit Landing Turn 349' data fully. 9/17/2024 5:20:14 PM 0.590.9 SINGLEP DELAYED98 TID19 Loaded tiles: 807 (841 cells) 9/17/2024 5:20:14 PM 0.590.9 SINGLEP DELAYED99 TID56 Finished RunGameStartOnBGThread in 336ms. We have 27418 total items. 9/17/2024 5:20:16 PM 0.590.9 SINGLEP DELAYED100 TID29 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 741ms 9/17/2024 5:20:16 PM 0.590.9 SINGLEP DELAYED101 TID29 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 5:23:12 PM 0.590.9 SINGLEP DELAYED102 TID43 World saved in 1,323 ms 9/17/2024 5:24:33 PM 0.590.9 SINGLEP DELAYED103 TID20 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 195.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 5:24:33 PM 0.590.9 SINGLEP DELAYED104 TID20 World saved in 1,317 ms 9/17/2024 5:24:40 PM 0.590.9 SINGLEP DELAYED105 TID22 1623ms to read savegame 'a2/Saved On Exit Landing Turn 353' to intermediate format. 9/17/2024 5:24:40 PM 0.590.9 SINGLEP DELAYED106 TID22 579ms to process 'a2/Saved On Exit Landing Turn 353' data fully. 9/17/2024 5:24:40 PM 0.590.9 SINGLEP DELAYED107 TID22 Loaded tiles: 807 (841 cells) 9/17/2024 5:24:41 PM 0.590.9 SINGLEP DELAYED108 TID18 Finished RunGameStartOnBGThread in 85ms. We have 27420 total items. 9/17/2024 5:24:43 PM 0.590.9 SINGLEP DELAYED109 TID53 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 820ms 9/17/2024 5:24:43 PM 0.590.9 SINGLEP DELAYED110 TID53 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 5:25:56 PM 0.590.9 SINGLEP DELAYED111 TID15 World saved in 1,406 ms 9/17/2024 5:26:52 PM 0.590.9 SINGLEP DELAYED112 TID56 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 198.save' (1 of 1 to prune from 61 total autosaves in this profile) 9/17/2024 5:26:52 PM 0.590.9 SINGLEP DELAYED113 TID56 World saved in 1,231 ms 9/17/2024 5:28:15 PM 0.590.9 SINGLEP DELAYED114 TID57 1578ms to read savegame 'a2/Autosave Landing Turn 351' to intermediate format. 9/17/2024 5:28:15 PM 0.590.9 SINGLEP DELAYED115 TID57 554ms to process 'a2/Autosave Landing Turn 351' data fully. 9/17/2024 5:28:15 PM 0.590.9 SINGLEP DELAYED116 TID57 Loaded tiles: 807 (841 cells) 9/17/2024 5:28:16 PM 0.590.9 SINGLEP DELAYED117 TID58 Finished RunGameStartOnBGThread in 84ms. We have 27418 total items. 9/17/2024 5:28:17 PM 0.590.9 SINGLEP DELAYED118 TID49 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 711ms 9/17/2024 5:28:17 PM 0.590.9 SINGLEP DELAYED119 TID49 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 6:05:53 PM 0.590.9 SINGLEP DELAYED120 TID56 World saved in 1,334 ms 9/17/2024 6:32:23 PM 0.590.9 SINGLEP DELAYED121 TID42 World saved in 1,246 ms 9/17/2024 6:57:02 PM 0.590.9 SINGLEP DELAYED122 TID20 2034ms to read savegame 'a2/Autosave Landing Turn 351' to intermediate format. 9/17/2024 6:57:03 PM 0.590.9 SINGLEP DELAYED123 TID20 585ms to process 'a2/Autosave Landing Turn 351' data fully. 9/17/2024 6:57:03 PM 0.590.9 SINGLEP DELAYED124 TID20 Loaded tiles: 807 (841 cells) 9/17/2024 6:57:03 PM 0.590.9 SINGLEP DELAYED125 TID56 Finished RunGameStartOnBGThread in 87ms. We have 27418 total items. 9/17/2024 6:57:05 PM 0.590.9 SINGLEP DELAYED126 TID43 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 813ms 9/17/2024 6:57:05 PM 0.590.9 SINGLEP DELAYED127 TID43 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 6:57:33 PM 0.590.9 SINGLEP DELAYED128 TID48 World saved in 1,215 ms 9/17/2024 6:58:46 PM 0.590.9 SINGLEP DELAYED129 TID49 2230ms to read savegame 'a2/ravenn' to intermediate format. 9/17/2024 6:58:47 PM 0.590.9 SINGLEP DELAYED130 TID49 573ms to process 'a2/ravenn' data fully. 9/17/2024 6:58:47 PM 0.590.9 SINGLEP DELAYED131 TID49 Loaded tiles: 807 (841 cells) 9/17/2024 6:58:47 PM 0.590.9 SINGLEP DELAYED132 TID16 Finished RunGameStartOnBGThread in 85ms. We have 27418 total items. 9/17/2024 6:58:49 PM 0.590.9 SINGLEP DELAYED133 TID50 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 722ms 9/17/2024 6:58:49 PM 0.590.9 SINGLEP DELAYED134 TID50 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 7:01:52 PM 0.590.9 SINGLEP DELAYED135 TID48 World saved in 1,217 ms 9/17/2024 8:22:13 PM 0.590.9 SINGLEP DELAYED136 TID13 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in :0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in :0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/17/2024 8:22:13 PM 0.590.9 SINGLEP DELAYED137 TID13 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in :0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in :0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in :0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/17/2024 8:22:15 PM 0.590.9 SINGLEP DELAYED138 TID27 World saved in 1,348 ms 9/17/2024 8:22:37 PM 0.590.9 SINGLEP DELAYED139 TID55 1856ms to read savegame 'a2/Autosave Landing Turn 357' to intermediate format. 9/17/2024 8:22:37 PM 0.590.9 SINGLEP DELAYED140 TID55 631ms to process 'a2/Autosave Landing Turn 357' data fully. 9/17/2024 8:22:37 PM 0.590.9 SINGLEP DELAYED141 TID55 Loaded tiles: 807 (841 cells) 9/17/2024 8:22:38 PM 0.590.9 SINGLEP DELAYED142 TID30 Finished RunGameStartOnBGThread in 87ms. We have 27418 total items. 9/17/2024 8:22:40 PM 0.590.9 SINGLEP DELAYED143 TID44 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 735ms 9/17/2024 8:22:40 PM 0.590.9 SINGLEP DELAYED144 TID44 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 8:22:52 PM 0.590.9 SINGLEP DELAYED145 TID22 2440ms to read savegame 'a2/Autosave Landing Turn 354' to intermediate format. 9/17/2024 8:22:53 PM 0.590.9 SINGLEP DELAYED146 TID22 585ms to process 'a2/Autosave Landing Turn 354' data fully. 9/17/2024 8:22:53 PM 0.590.9 SINGLEP DELAYED147 TID22 Loaded tiles: 807 (841 cells) 9/17/2024 8:22:53 PM 0.590.9 SINGLEP DELAYED148 TID20 Finished RunGameStartOnBGThread in 86ms. We have 27418 total items. 9/17/2024 8:22:55 PM 0.590.9 SINGLEP DELAYED149 TID16 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 734ms 9/17/2024 8:22:55 PM 0.590.9 SINGLEP DELAYED150 TID16 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process. This took 0ms 9/17/2024 8:24:08 PM 0.590.9 SINGLEP DELAYED151 TID23 World saved in 1,276 ms 9/17/2024 8:24:44 PM 0.590.9 SINGLEP DELAYED152 TID5 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in :0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in :0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 9/17/2024 8:24:44 PM 0.590.9 SINGLEP DELAYED153 TID5 Null instruction passed into SimpleNote.Create! at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in :0 at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in :0 at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in :0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0