Mono path[0] = 'C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'C:/SteamLibrary/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.34f1 (9a4c9c70452b) [Subsystems] Discovering subsystems at path C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 6700 XT (ID=0x73df) Vendor: VRAM: 12243 MB Driver: 32.0.11021.1011 Begin MonoManager ReloadAssembly - Completed reload, in 0.120 seconds Initializing input. Input initialized. D3D11 device created for Microsoft Media Foundation video decoding. Initialized touch support. UnloadTime: 0.562800 ms Fallback handler could not load library C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020625EFF040.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002060D910AE0.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002062730D040.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020627FD9020.dll Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002062839CCA0.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000206DEEC3EF0.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000206DF0E4010.dll Setting up 3 worker threads for Enlighten. Thread -> id: 2abc -> priority: 1 Thread -> id: 292c -> priority: 1 Thread -> id: 48dc -> priority: 1