7/15/2024 4:05:50 PM SINGLEP Opening Eyes (0.0909s) 7/15/2024 4:05:50 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/15/2024 4:05:50 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/15/2024 4:05:50 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14937061 appID: 2604860 7/15/2024 4:05:50 PM 0.565 SINGLEP Game Version: 0.565 (Main Game 7/15/2024 4:05:50 PM 0.565 SINGLEP Examining Inner Self (0.1801s) 7/15/2024 4:05:50 PM 0.565 SINGLEP Returning King (0.0035s) 7/15/2024 4:05:50 PM 0.565 SINGLEP Found 476 xml files in 231 folders in 25ms 7/15/2024 4:05:51 PM 0.565 SINGLEP Check For Extra Squires (0.3273s) 7/15/2024 4:05:51 PM 0.565 SINGLEP 476 Xml Files Parsed in 299ms 7/15/2024 4:05:51 PM 0.565 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/15/2024 4:05:51 PM 0.565 SINGLEP Bring Ambassador To Dinner (0.0232s) 7/15/2024 4:05:51 PM 0.565 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at Arcen.Universal.Engine_Universal+d__125.MoveNext () [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 7/15/2024 4:05:51 PM 0.565 SINGLEP Update mod and expansion statuses! 7/15/2024 4:05:51 PM 0.565 SINGLEP Check Nearby Fiefdoms (0.0165s) 7/15/2024 4:05:51 PM 0.565 SINGLEP No resolution change was required. 7/15/2024 4:05:51 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/15/2024 4:05:51 PM 0.565 SINGLEP Disperse Diaspora (0.4021s) 7/15/2024 4:05:51 PM 0.565 SINGLEP Wonder About Those Spiders (0.0421s) 7/15/2024 4:05:51 PM 0.565 SINGLEP Reassure Self (0.0111s) 7/15/2024 4:05:51 PM 0.565 SINGLEP Thinking Abstract Thoughts (0.1123s) 7/15/2024 4:05:52 PM 0.565 SINGLEP Sound Search (0.8375s) 7/15/2024 4:05:52 PM 0.565 SINGLEP Polishing Stones (0.0373s) 7/15/2024 4:05:52 PM 0.565 SINGLEP Making Connections (0.1852s) 7/15/2024 4:05:52 PM 0.565 SINGLEP 2.3 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.8s) 7/15/2024 4:05:52 PM 0.565 SINGLEP Finished loading 5693 sprites from dictionaries! (2642 table rows waiting on them.) 7/15/2024 4:05:52 PM 0.565 SINGLEP Linked all icons to rows in 7ms. 7/15/2024 4:05:52 PM 0.565 SINGLEP DELAYED3 TID9 Finished loading all LevelType contents in 0.2s 7/15/2024 4:05:52 PM 0.565 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/15/2024 4:05:53 PM 0.565 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/15/2024 4:05:53 PM 0.565 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/15/2024 4:05:53 PM 0.565 SINGLEP DELAYED4 TID16 2.8 seconds total load time and post-editing time. 7/15/2024 4:05:53 PM 0.565 SINGLEP 561 materials found. 7/15/2024 4:05:53 PM 0.565 SINGLEP DELAYED5 TID30 1,463 pools initialized with 466,005 items in 253ms 7/15/2024 4:06:16 PM 0.565 SINGLEP Resolution changed to windowed 1840x980 7/15/2024 4:06:16 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/15/2024 4:06:16 PM 0.565 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/15/2024 4:06:37 PM 0.565 SINGLEP Resolution changed to windowed 1840x1060 7/15/2024 4:06:37 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/15/2024 4:06:56 PM 0.565 SINGLEP Resolution changed to windowed 1920x1060 7/15/2024 4:06:56 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/15/2024 4:10:09 PM 0.565 SINGLEP No resolution change was required. 7/15/2024 4:10:09 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/15/2024 4:11:35 PM 0.565 SINGLEP No resolution change was required. 7/15/2024 4:11:35 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/15/2024 4:11:49 PM 0.565 SINGLEP Resolution changed to fullscreen 1280x2048 7/15/2024 4:11:49 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/15/2024 6:15:29 PM 0.565 SINGLEP DELAYED6 TID20 Will generate map: 440 cells targeted. Existing tile count: 0 7/15/2024 6:15:32 PM 0.565 SINGLEP DELAYED7 TID10 Generated names for 399 pois with missing names. 7/15/2024 6:15:32 PM 0.565 SINGLEP DELAYED8 TID10 Finished FillAnyMissingSimBuildings, we had 32770 new buildings, and 32770 total items. SkippedBuildings: 0 AddedBuildings: 32770 CellCountChecked: 841 7/15/2024 6:15:32 PM 0.565 SINGLEP DELAYED9 TID14 InitializePopulation WAS needed, 32770 buildings to handle. 7/15/2024 6:15:32 PM 0.565 SINGLEP DELAYED10 TID10 Finished RunGameStartOnBGThread in 342ms. We have 32770 total items. 7/15/2024 6:15:34 PM 0.565 SINGLEP DELAYED11 TID11 World saved in 811 ms 7/15/2024 6:15:34 PM 0.565 SINGLEP DELAYED12 TID22 Finished adding outdoor spots 841 cells, adding 34079 spots in the process. This took 588ms 7/15/2024 6:15:34 PM 0.565 SINGLEP DELAYED13 TID22 Finished adding initial NPC Guards for 409 pois, adding 525 guard NPCs in the process. This took 260ms 7/16/2024 3:14:14 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/16/2024 3:14:14 PM SINGLEP Opening Eyes (0.1047s) 7/16/2024 3:14:15 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2024 3:14:14 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/16/2024 3:14:14 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860 7/16/2024 3:14:15 PM 0.566 SINGLEP Game Version: 0.566 (Main Game 7/16/2024 3:14:15 PM 0.566 SINGLEP Examining Inner Self (0.1969s) 7/16/2024 3:14:15 PM 0.566 SINGLEP Returning King (0.0050s) 7/16/2024 3:14:15 PM 0.566 SINGLEP Found 481 xml files in 234 folders in 40ms 7/16/2024 3:14:15 PM 0.566 SINGLEP Check For Extra Squires (0.4010s) 7/16/2024 3:14:15 PM 0.566 SINGLEP 481 Xml Files Parsed in 357ms 7/16/2024 3:14:15 PM 0.566 SINGLEP Gather Ancient Lifeforms (0.0010s) 7/16/2024 3:14:15 PM 0.566 SINGLEP Bring Ambassador To Dinner (0.0288s) 7/16/2024 3:14:15 PM 0.566 SINGLEP Update mod and expansion statuses! 7/16/2024 3:14:15 PM 0.566 SINGLEP Check Nearby Fiefdoms (0.0285s) 7/16/2024 3:14:15 PM 0.566 SINGLEP Resolution changed to fullscreen 1280x2048 7/16/2024 3:14:15 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:14:15 PM 0.566 SINGLEP Disperse Diaspora (0.4246s) 7/16/2024 3:14:16 PM 0.566 SINGLEP Wonder About Those Spiders (0.0451s) 7/16/2024 3:14:16 PM 0.566 SINGLEP Reassure Self (0.0111s) 7/16/2024 3:14:16 PM 0.566 SINGLEP Thinking Abstract Thoughts (0.1754s) 7/16/2024 3:14:18 PM 0.566 SINGLEP Sound Search (2.2037s) 7/16/2024 3:14:18 PM 0.566 SINGLEP Polishing Stones (0.0447s) 7/16/2024 3:14:18 PM 0.566 SINGLEP Making Connections (0.1743s) 7/16/2024 3:14:18 PM 0.566 SINGLEP 3.9 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.4s) Sound Search (2.2s) 7/16/2024 3:14:18 PM 0.566 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/16/2024 3:14:18 PM 0.566 SINGLEP Linked all icons to rows in 8ms. 7/16/2024 3:14:18 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/16/2024 3:14:18 PM 0.566 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/16/2024 3:14:19 PM 0.566 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/16/2024 3:14:18 PM 0.566 SINGLEP DELAYED3 TID30 Finished loading all LevelType contents in 0.2s 7/16/2024 3:14:18 PM 0.566 SINGLEP DELAYED4 TID25 4.1 seconds total load time and post-editing time. 7/16/2024 3:14:19 PM 0.566 SINGLEP 561 materials found. 7/16/2024 3:14:19 PM 0.566 SINGLEP DELAYED5 TID12 1,463 pools initialized with 466,005 items in 232ms 7/16/2024 3:14:32 PM 0.566 SINGLEP Resolution changed to windowed 1920x1080 7/16/2024 3:14:32 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:25:12 PM 0.566 SINGLEP No resolution change was required. 7/16/2024 3:25:12 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:25:16 PM 0.566 SINGLEP No resolution change was required. 7/16/2024 3:25:16 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:30:47 PM 0.566 SINGLEP DELAYED6 TID12 1158ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/16/2024 3:30:48 PM 0.566 SINGLEP DELAYED7 TID12 587ms to process 'Saving/15. 100% done' data fully. 7/16/2024 3:30:48 PM 0.566 SINGLEP DELAYED8 TID12 Loaded tiles: 807 (841 cells) 7/16/2024 3:30:49 PM 0.566 SINGLEP DELAYED9 TID28 Finished RunGameStartOnBGThread in 436ms. We have 28054 total items. 7/16/2024 3:30:50 PM 0.566 SINGLEP DELAYED10 TID26 Finished adding outdoor spots 441 cells, adding 38700 spots in the process. This took 379ms 7/16/2024 3:30:50 PM 0.566 SINGLEP DELAYED11 TID26 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 3:31:47 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 3:31:47 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:32:28 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 3:32:28 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:33:04 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 3:33:04 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:34:09 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 3:34:09 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:43:53 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 3:43:53 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:TAA UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:43:53 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: TAA 7/16/2024 3:44:02 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 3:44:02 PM 0.566 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:TAA UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:256 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:44:49 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 3:44:49 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 3:44:49 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/16/2024 4:24:09 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/16/2024 4:24:09 PM SINGLEP Opening Eyes (0.0895s) 7/16/2024 4:24:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2024 4:24:09 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/16/2024 4:24:09 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860 7/16/2024 4:24:09 PM 0.566 SINGLEP Game Version: 0.566 (Main Game 7/16/2024 4:24:09 PM 0.566 SINGLEP Examining Inner Self (0.1985s) 7/16/2024 4:24:09 PM 0.566 SINGLEP Returning King (0.0095s) 7/16/2024 4:24:09 PM 0.566 SINGLEP Found 481 xml files in 234 folders in 24ms 7/16/2024 4:24:09 PM 0.566 SINGLEP Check For Extra Squires (0.3181s) 7/16/2024 4:24:09 PM 0.566 SINGLEP 481 Xml Files Parsed in 291ms 7/16/2024 4:24:09 PM 0.566 SINGLEP Gather Ancient Lifeforms (0.0010s) 7/16/2024 4:24:09 PM 0.566 SINGLEP Bring Ambassador To Dinner (0.0280s) 7/16/2024 4:24:09 PM 0.566 SINGLEP Update mod and expansion statuses! 7/16/2024 4:24:09 PM 0.566 SINGLEP Check Nearby Fiefdoms (0.0252s) 7/16/2024 4:24:10 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:24:10 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:24:10 PM 0.566 SINGLEP Disperse Diaspora (0.4208s) 7/16/2024 4:24:10 PM 0.566 SINGLEP Wonder About Those Spiders (0.0437s) 7/16/2024 4:24:10 PM 0.566 SINGLEP Reassure Self (0.0095s) 7/16/2024 4:24:10 PM 0.566 SINGLEP Thinking Abstract Thoughts (0.1144s) 7/16/2024 4:24:11 PM 0.566 SINGLEP Sound Search (0.8783s) 7/16/2024 4:24:11 PM 0.566 SINGLEP Polishing Stones (0.0426s) 7/16/2024 4:24:11 PM 0.566 SINGLEP Making Connections (0.2024s) 7/16/2024 4:24:11 PM 0.566 SINGLEP 2.4 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.9s) 7/16/2024 4:24:11 PM 0.566 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/16/2024 4:24:11 PM 0.566 SINGLEP Linked all icons to rows in 13ms. 7/16/2024 4:24:11 PM 0.566 SINGLEP DELAYED3 TID7 Finished loading all LevelType contents in 0.2s 7/16/2024 4:24:11 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/16/2024 4:24:12 PM 0.566 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/16/2024 4:24:12 PM 0.566 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/16/2024 4:24:12 PM 0.566 SINGLEP DELAYED4 TID14 3.0 seconds total load time and post-editing time. 7/16/2024 4:24:12 PM 0.566 SINGLEP 561 materials found. 7/16/2024 4:24:12 PM 0.566 SINGLEP DELAYED5 TID19 1,463 pools initialized with 466,005 items in 275ms 7/16/2024 4:24:18 PM 0.566 SINGLEP DELAYED6 TID23 1289ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/16/2024 4:24:19 PM 0.566 SINGLEP DELAYED7 TID23 867ms to process 'Saving/15. 100% done' data fully. 7/16/2024 4:24:19 PM 0.566 SINGLEP DELAYED8 TID23 Loaded tiles: 807 (841 cells) 7/16/2024 4:24:21 PM 0.566 SINGLEP DELAYED9 TID27 Finished RunGameStartOnBGThread in 587ms. We have 28054 total items. 7/16/2024 4:24:21 PM 0.566 SINGLEP DELAYED10 TID29 Finished adding outdoor spots 441 cells, adding 38660 spots in the process. This took 438ms 7/16/2024 4:24:21 PM 0.566 SINGLEP DELAYED11 TID29 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 4:24:52 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:24:52 PM 0.566 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:None UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:24:52 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: None 7/16/2024 4:33:39 PM 0.566 SINGLEP DELAYED12 TID7 World saved in 893 ms 7/16/2024 4:41:47 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/16/2024 4:41:47 PM SINGLEP Opening Eyes (0.0888s) 7/16/2024 4:41:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2024 4:41:46 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/16/2024 4:41:47 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14937061 appID: 2604860 7/16/2024 4:41:47 PM 0.565 SINGLEP Game Version: 0.565 (Main Game 7/16/2024 4:41:47 PM 0.565 SINGLEP Examining Inner Self (0.1864s) 7/16/2024 4:41:47 PM 0.565 SINGLEP Returning King (0.0040s) 7/16/2024 4:41:47 PM 0.565 SINGLEP Found 476 xml files in 231 folders in 18ms 7/16/2024 4:41:47 PM 0.565 SINGLEP Check For Extra Squires (0.3045s) 7/16/2024 4:41:47 PM 0.565 SINGLEP 476 Xml Files Parsed in 283ms 7/16/2024 4:41:47 PM 0.565 SINGLEP Gather Ancient Lifeforms (0.0010s) 7/16/2024 4:41:47 PM 0.565 SINGLEP Bring Ambassador To Dinner (0.0285s) 7/16/2024 4:41:47 PM 0.565 SINGLEP Update mod and expansion statuses! 7/16/2024 4:41:47 PM 0.565 SINGLEP Check Nearby Fiefdoms (0.0252s) 7/16/2024 4:41:47 PM 0.565 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:41:47 PM 0.565 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:None UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:41:48 PM 0.565 SINGLEP Disperse Diaspora (0.3963s) 7/16/2024 4:41:48 PM 0.565 SINGLEP Wonder About Those Spiders (0.0585s) 7/16/2024 4:41:48 PM 0.565 SINGLEP Reassure Self (0.0085s) 7/16/2024 4:41:48 PM 0.565 SINGLEP Thinking Abstract Thoughts (0.1151s) 7/16/2024 4:41:49 PM 0.565 SINGLEP Sound Search (1.0912s) 7/16/2024 4:41:49 PM 0.565 SINGLEP Polishing Stones (0.0387s) 7/16/2024 4:41:49 PM 0.565 SINGLEP Making Connections (0.1908s) 7/16/2024 4:41:49 PM 0.565 SINGLEP 2.6 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (1.1s) 7/16/2024 4:41:49 PM 0.565 SINGLEP Finished loading 5693 sprites from dictionaries! (2642 table rows waiting on them.) 7/16/2024 4:41:49 PM 0.565 SINGLEP Linked all icons to rows in 7ms. 7/16/2024 4:41:49 PM 0.565 SINGLEP DELAYED3 TID8 Finished loading all LevelType contents in 0.2s 7/16/2024 4:41:49 PM 0.565 SINGLEP Set secondary AA type on Main Camera to: None 7/16/2024 4:41:50 PM 0.565 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/16/2024 4:41:50 PM 0.565 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/16/2024 4:41:50 PM 0.565 SINGLEP DELAYED4 TID33 3.1 seconds total load time and post-editing time. 7/16/2024 4:41:50 PM 0.565 SINGLEP 561 materials found. 7/16/2024 4:41:50 PM 0.565 SINGLEP DELAYED5 TID17 1,463 pools initialized with 466,005 items in 263ms 7/16/2024 4:42:26 PM 0.565 SINGLEP DELAYED6 TID8 1166ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/16/2024 4:42:27 PM 0.565 SINGLEP DELAYED7 TID8 1121ms to process 'Saving/15. 100% done' data fully. 7/16/2024 4:42:27 PM 0.565 SINGLEP DELAYED8 TID8 Loaded tiles: 807 (841 cells) 7/16/2024 4:42:28 PM 0.565 SINGLEP DELAYED9 TID31 Finished RunGameStartOnBGThread in 159ms. We have 28054 total items. 7/16/2024 4:42:51 PM 0.565 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:42:51 PM 0.565 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:42:51 PM 0.565 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/16/2024 4:43:53 PM 0.565 SINGLEP DELAYED10 TID29 World saved in 782 ms 7/16/2024 4:45:41 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/16/2024 4:45:41 PM SINGLEP Opening Eyes (0.0888s) 7/16/2024 4:45:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2024 4:45:41 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/16/2024 4:45:41 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860 7/16/2024 4:45:41 PM 0.566 SINGLEP Game Version: 0.566 (Main Game 7/16/2024 4:45:41 PM 0.566 SINGLEP Examining Inner Self (0.1890s) 7/16/2024 4:45:41 PM 0.566 SINGLEP Returning King (0.0045s) 7/16/2024 4:45:41 PM 0.566 SINGLEP Found 481 xml files in 234 folders in 18ms 7/16/2024 4:45:42 PM 0.566 SINGLEP Check For Extra Squires (0.3297s) 7/16/2024 4:45:42 PM 0.566 SINGLEP 481 Xml Files Parsed in 308ms 7/16/2024 4:45:42 PM 0.566 SINGLEP Gather Ancient Lifeforms (0.0005s) 7/16/2024 4:45:42 PM 0.566 SINGLEP Bring Ambassador To Dinner (0.0273s) 7/16/2024 4:45:42 PM 0.566 SINGLEP Update mod and expansion statuses! 7/16/2024 4:45:42 PM 0.566 SINGLEP Check Nearby Fiefdoms (0.0160s) 7/16/2024 4:45:42 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:45:42 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:45:42 PM 0.566 SINGLEP Disperse Diaspora (0.3846s) 7/16/2024 4:45:42 PM 0.566 SINGLEP Wonder About Those Spiders (0.0501s) 7/16/2024 4:45:42 PM 0.566 SINGLEP Reassure Self (0.0095s) 7/16/2024 4:45:42 PM 0.566 SINGLEP Thinking Abstract Thoughts (0.1301s) 7/16/2024 4:45:44 PM 0.566 SINGLEP Sound Search (1.2292s) 7/16/2024 4:45:44 PM 0.566 SINGLEP Polishing Stones (0.0532s) 7/16/2024 4:45:44 PM 0.566 SINGLEP Making Connections (0.2026s) 7/16/2024 4:45:44 PM 0.566 SINGLEP 2.7 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (1.2s) 7/16/2024 4:45:44 PM 0.566 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/16/2024 4:45:44 PM 0.566 SINGLEP Linked all icons to rows in 17ms. 7/16/2024 4:45:44 PM 0.566 SINGLEP DELAYED3 TID35 Finished loading all LevelType contents in 0.2s 7/16/2024 4:45:45 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/16/2024 4:45:45 PM 0.566 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/16/2024 4:45:45 PM 0.566 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/16/2024 4:45:45 PM 0.566 SINGLEP DELAYED4 TID29 3.6 seconds total load time and post-editing time. 7/16/2024 4:45:45 PM 0.566 SINGLEP 561 materials found. 7/16/2024 4:45:45 PM 0.566 SINGLEP DELAYED5 TID11 1,463 pools initialized with 466,005 items in 383ms 7/16/2024 4:45:51 PM 0.566 SINGLEP DELAYED6 TID15 1330ms to read savegame 'Saving/Saved On Exit Landing Turn 287' to intermediate format. 7/16/2024 4:45:52 PM 0.566 SINGLEP DELAYED7 TID15 741ms to process 'Saving/Saved On Exit Landing Turn 287' data fully. 7/16/2024 4:45:52 PM 0.566 SINGLEP DELAYED8 TID15 Loaded tiles: 807 (841 cells) 7/16/2024 4:45:53 PM 0.566 SINGLEP DELAYED9 TID26 Finished RunGameStartOnBGThread in 411ms. We have 28054 total items. 7/16/2024 4:45:55 PM 0.566 SINGLEP DELAYED10 TID27 Finished adding outdoor spots 441 cells, adding 38723 spots in the process. This took 567ms 7/16/2024 4:45:55 PM 0.566 SINGLEP DELAYED11 TID27 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 4:52:04 PM 0.566 SINGLEP Resolution changed to fullscreen 1280x2048 7/16/2024 4:52:04 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:52:28 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 4:52:28 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:53:27 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/16/2024 4:53:27 PM SINGLEP Opening Eyes (0.0904s) 7/16/2024 4:53:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2024 4:53:27 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/16/2024 4:53:27 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860 7/16/2024 4:53:27 PM 0.566 SINGLEP Game Version: 0.566 (Main Game 7/16/2024 4:53:27 PM 0.566 SINGLEP Examining Inner Self (0.1840s) 7/16/2024 4:53:27 PM 0.566 SINGLEP Returning King (0.0045s) 7/16/2024 4:53:27 PM 0.566 SINGLEP Found 481 xml files in 234 folders in 22ms 7/16/2024 4:53:28 PM 0.566 SINGLEP Check For Extra Squires (0.3278s) 7/16/2024 4:53:28 PM 0.566 SINGLEP 481 Xml Files Parsed in 302ms 7/16/2024 4:53:28 PM 0.566 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/16/2024 4:53:28 PM 0.566 SINGLEP Bring Ambassador To Dinner (0.0295s) 7/16/2024 4:53:28 PM 0.566 SINGLEP Update mod and expansion statuses! 7/16/2024 4:53:28 PM 0.566 SINGLEP Check Nearby Fiefdoms (0.0155s) 7/16/2024 4:53:28 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 4:53:28 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:53:28 PM 0.566 SINGLEP Disperse Diaspora (0.4101s) 7/16/2024 4:53:28 PM 0.566 SINGLEP Wonder About Those Spiders (0.0427s) 7/16/2024 4:53:28 PM 0.566 SINGLEP Reassure Self (0.0085s) 7/16/2024 4:53:28 PM 0.566 SINGLEP Thinking Abstract Thoughts (0.1173s) 7/16/2024 4:53:29 PM 0.566 SINGLEP Sound Search (0.8418s) 7/16/2024 4:53:29 PM 0.566 SINGLEP Polishing Stones (0.0435s) 7/16/2024 4:53:29 PM 0.566 SINGLEP Making Connections (0.1892s) 7/16/2024 4:53:29 PM 0.566 SINGLEP 2.3 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.8s) 7/16/2024 4:53:30 PM 0.566 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/16/2024 4:53:30 PM 0.566 SINGLEP Linked all icons to rows in 16ms. 7/16/2024 4:53:30 PM 0.566 SINGLEP DELAYED3 TID5 Finished loading all LevelType contents in 0.2s 7/16/2024 4:53:30 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/16/2024 4:53:30 PM 0.566 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/16/2024 4:53:30 PM 0.566 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/16/2024 4:53:30 PM 0.566 SINGLEP DELAYED4 TID33 2.9 seconds total load time and post-editing time. 7/16/2024 4:53:30 PM 0.566 SINGLEP 561 materials found. 7/16/2024 4:53:30 PM 0.566 SINGLEP DELAYED5 TID22 1,463 pools initialized with 466,005 items in 348ms 7/16/2024 4:53:50 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:53:50 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:53:57 PM 0.566 SINGLEP DELAYED6 TID28 1141ms to read savegame 'Saving/Saved On Exit Landing Turn 287' to intermediate format. 7/16/2024 4:53:58 PM 0.566 SINGLEP DELAYED7 TID28 610ms to process 'Saving/Saved On Exit Landing Turn 287' data fully. 7/16/2024 4:53:58 PM 0.566 SINGLEP DELAYED8 TID28 Loaded tiles: 807 (841 cells) 7/16/2024 4:53:59 PM 0.566 SINGLEP DELAYED9 TID20 Finished RunGameStartOnBGThread in 694ms. We have 28054 total items. 7/16/2024 4:54:01 PM 0.566 SINGLEP DELAYED10 TID9 Finished adding outdoor spots 441 cells, adding 38642 spots in the process. This took 388ms 7/16/2024 4:54:01 PM 0.566 SINGLEP DELAYED11 TID9 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 4:54:49 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:54:49 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:54:49 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/16/2024 4:55:33 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:55:33 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:55:55 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:55:55 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:56:25 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:56:25 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:56:37 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:56:37 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:56:47 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:56:47 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:56:54 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:56:54 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:57:07 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:57:07 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:57:47 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:57:47 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:58:30 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 4:58:30 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 4:58:30 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/16/2024 5:00:18 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 5:00:18 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:02:26 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 5:02:26 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:08:00 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/16/2024 5:08:00 PM SINGLEP Opening Eyes (0.0881s) 7/16/2024 5:08:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2024 5:08:00 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/16/2024 5:08:00 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860 7/16/2024 5:08:00 PM 0.566 SINGLEP Game Version: 0.566 (Main Game 7/16/2024 5:08:00 PM 0.566 SINGLEP Examining Inner Self (0.1881s) 7/16/2024 5:08:00 PM 0.566 SINGLEP Returning King (0.0042s) 7/16/2024 5:08:00 PM 0.566 SINGLEP Found 481 xml files in 234 folders in 18ms 7/16/2024 5:08:00 PM 0.566 SINGLEP Check For Extra Squires (0.3032s) 7/16/2024 5:08:00 PM 0.566 SINGLEP 481 Xml Files Parsed in 281ms 7/16/2024 5:08:00 PM 0.566 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/16/2024 5:08:00 PM 0.566 SINGLEP Bring Ambassador To Dinner (0.0366s) 7/16/2024 5:08:00 PM 0.566 SINGLEP Update mod and expansion statuses! 7/16/2024 5:08:00 PM 0.566 SINGLEP Check Nearby Fiefdoms (0.0228s) 7/16/2024 5:08:01 PM 0.566 SINGLEP Resolution changed to windowed 1920x1000 7/16/2024 5:08:01 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:08:01 PM 0.566 SINGLEP Disperse Diaspora (0.3985s) 7/16/2024 5:08:01 PM 0.566 SINGLEP Wonder About Those Spiders (0.0580s) 7/16/2024 5:08:01 PM 0.566 SINGLEP Reassure Self (0.0110s) 7/16/2024 5:08:01 PM 0.566 SINGLEP Thinking Abstract Thoughts (0.1195s) 7/16/2024 5:08:02 PM 0.566 SINGLEP Sound Search (0.8611s) 7/16/2024 5:08:02 PM 0.566 SINGLEP Polishing Stones (0.0416s) 7/16/2024 5:08:02 PM 0.566 SINGLEP Making Connections (0.1708s) 7/16/2024 5:08:02 PM 0.566 SINGLEP 2.3 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.9s) 7/16/2024 5:08:02 PM 0.566 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/16/2024 5:08:02 PM 0.566 SINGLEP Linked all icons to rows in 8ms. 7/16/2024 5:08:02 PM 0.566 SINGLEP DELAYED3 TID13 Finished loading all LevelType contents in 0.2s 7/16/2024 5:08:02 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/16/2024 5:08:03 PM 0.566 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/16/2024 5:08:03 PM 0.566 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/16/2024 5:08:03 PM 0.566 SINGLEP DELAYED4 TID20 2.9 seconds total load time and post-editing time. 7/16/2024 5:08:03 PM 0.566 SINGLEP 561 materials found. 7/16/2024 5:08:03 PM 0.566 SINGLEP DELAYED5 TID36 1,463 pools initialized with 466,005 items in 255ms 7/16/2024 5:08:14 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:08:14 PM 0.566 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:08:20 PM 0.566 SINGLEP DELAYED6 TID21 1124ms to read savegame 'Saving/EEEH' to intermediate format. 7/16/2024 5:08:20 PM 0.566 SINGLEP DELAYED7 TID21 609ms to process 'Saving/EEEH' data fully. 7/16/2024 5:08:20 PM 0.566 SINGLEP DELAYED8 TID21 Loaded tiles: 807 (841 cells) 7/16/2024 5:08:22 PM 0.566 SINGLEP DELAYED9 TID12 Finished RunGameStartOnBGThread in 416ms. We have 28054 total items. 7/16/2024 5:08:23 PM 0.566 SINGLEP DELAYED10 TID31 Finished adding outdoor spots 441 cells, adding 38703 spots in the process. This took 526ms 7/16/2024 5:08:23 PM 0.566 SINGLEP DELAYED11 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 5:10:24 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:10:24 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:10:24 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/16/2024 5:12:10 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:12:10 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:17:43 PM 0.566 SINGLEP DELAYED12 TID37 World saved in 821 ms 7/16/2024 5:19:36 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/16/2024 5:19:36 PM SINGLEP Opening Eyes (0.0820s) 7/16/2024 5:19:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2024 5:19:36 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/16/2024 5:19:36 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860 7/16/2024 5:19:37 PM 0.566 SINGLEP Game Version: 0.566 (Main Game 7/16/2024 5:19:37 PM 0.566 SINGLEP Examining Inner Self (0.1873s) 7/16/2024 5:19:37 PM 0.566 SINGLEP Returning King (0.0045s) 7/16/2024 5:19:37 PM 0.566 SINGLEP Found 481 xml files in 234 folders in 18ms 7/16/2024 5:19:37 PM 0.566 SINGLEP Check For Extra Squires (0.3019s) 7/16/2024 5:19:37 PM 0.566 SINGLEP 481 Xml Files Parsed in 279ms 7/16/2024 5:19:37 PM 0.566 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/16/2024 5:19:37 PM 0.566 SINGLEP Bring Ambassador To Dinner (0.0340s) 7/16/2024 5:19:37 PM 0.566 SINGLEP Update mod and expansion statuses! 7/16/2024 5:19:37 PM 0.566 SINGLEP Check Nearby Fiefdoms (0.0265s) 7/16/2024 5:19:37 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:19:37 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:19:37 PM 0.566 SINGLEP Disperse Diaspora (0.3833s) 7/16/2024 5:19:37 PM 0.566 SINGLEP Wonder About Those Spiders (0.0443s) 7/16/2024 5:19:37 PM 0.566 SINGLEP Reassure Self (0.0095s) 7/16/2024 5:19:37 PM 0.566 SINGLEP Thinking Abstract Thoughts (0.1120s) 7/16/2024 5:19:38 PM 0.566 SINGLEP Sound Search (0.8926s) 7/16/2024 5:19:38 PM 0.566 SINGLEP Polishing Stones (0.0398s) 7/16/2024 5:19:39 PM 0.566 SINGLEP Making Connections (0.1357s) 7/16/2024 5:19:39 PM 0.566 SINGLEP 2.3 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.9s) 7/16/2024 5:19:39 PM 0.566 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/16/2024 5:19:39 PM 0.566 SINGLEP Linked all icons to rows in 8ms. 7/16/2024 5:19:39 PM 0.566 SINGLEP DELAYED3 TID20 Finished loading all LevelType contents in 0.2s 7/16/2024 5:19:39 PM 0.566 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/16/2024 5:19:39 PM 0.566 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/16/2024 5:19:39 PM 0.566 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/16/2024 5:19:39 PM 0.566 SINGLEP DELAYED4 TID10 2.9 seconds total load time and post-editing time. 7/16/2024 5:19:39 PM 0.566 SINGLEP 561 materials found. 7/16/2024 5:19:39 PM 0.566 SINGLEP DELAYED5 TID27 1,463 pools initialized with 466,005 items in 249ms 7/16/2024 5:19:48 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:19:48 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:21:27 PM 0.566 SINGLEP DELAYED6 TID21 1010ms to read savegame 'Saving/Thonk' to intermediate format. 7/16/2024 5:21:28 PM 0.566 SINGLEP DELAYED7 TID21 783ms to process 'Saving/Thonk' data fully. 7/16/2024 5:21:28 PM 0.566 SINGLEP DELAYED8 TID21 Profile name 'Saving' did not match internally-stored 'HUH'. Updating internal to match external folder. 7/16/2024 5:21:28 PM 0.566 SINGLEP DELAYED9 TID21 Loaded tiles: 807 (841 cells) 7/16/2024 5:21:28 PM 0.566 SINGLEP DELAYED10 TID8 Finished RunGameStartOnBGThread in 159ms. We have 33367 total items. 7/16/2024 5:21:30 PM 0.566 SINGLEP DELAYED11 TID15 Finished adding outdoor spots 841 cells, adding 74974 spots in the process. This took 623ms 7/16/2024 5:21:30 PM 0.566 SINGLEP DELAYED12 TID15 Finished adding initial NPC Guards for 377 pois, adding 505 guard NPCs in the process. This took 167ms 7/16/2024 5:31:12 PM 0.566 SINGLEP DELAYED13 TID36 1344ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/16/2024 5:31:12 PM 0.566 SINGLEP DELAYED14 TID36 448ms to process 'Saving/15. 100% done' data fully. 7/16/2024 5:31:12 PM 0.566 SINGLEP DELAYED15 TID36 Loaded tiles: 807 (841 cells) 7/16/2024 5:31:13 PM 0.566 SINGLEP DELAYED16 TID23 Finished RunGameStartOnBGThread in 67ms. We have 28054 total items. 7/16/2024 5:31:14 PM 0.566 SINGLEP DELAYED17 TID31 Finished adding outdoor spots 441 cells, adding 38605 spots in the process. This took 384ms 7/16/2024 5:31:14 PM 0.566 SINGLEP DELAYED18 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 5:34:43 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:34:43 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:34:53 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:34:53 PM 0.566 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:35:09 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:35:09 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:35:14 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:35:14 PM 0.566 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:35:26 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:35:26 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:35:33 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:35:33 PM 0.566 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:35:44 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:35:44 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:35:51 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:35:51 PM 0.566 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:35:57 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:35:57 PM 0.566 SINGLEP Applied graphics settings: MSAAType:2x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:36:02 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:36:02 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:36:09 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:36:09 PM 0.566 SINGLEP Applied graphics settings: MSAAType:2x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:36:14 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:36:14 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:37:01 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:37:01 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:37:15 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:37:15 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:37:27 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:37:27 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:37:37 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:37:37 PM 0.566 SINGLEP Applied graphics settings: MSAAType:2x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:37:47 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:37:47 PM 0.566 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:39:07 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:39:07 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:51:13 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:51:13 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:51:18 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:51:18 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:51:25 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:51:25 PM 0.566 SINGLEP Applied graphics settings: MSAAType:2x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:51:33 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:51:33 PM 0.566 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 5:51:57 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 5:51:57 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 6:22:00 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 6:22:00 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 6:22:58 PM 0.566 SINGLEP Resolution changed to fullscreen 1080x3840 7/16/2024 6:22:58 PM 0.566 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/16/2024 6:23:16 PM 0.566 SINGLEP DELAYED19 TID11 Will generate map: 440 cells targeted. Existing tile count: 0 7/16/2024 6:23:19 PM 0.566 SINGLEP DELAYED20 TID37 Generated names for 334 pois with missing names. 7/16/2024 6:23:19 PM 0.566 SINGLEP DELAYED21 TID37 Finished FillAnyMissingSimBuildings, we had 32651 new buildings, and 32651 total items. SkippedBuildings: 0 AddedBuildings: 32651 CellCountChecked: 841 7/16/2024 6:23:19 PM 0.566 SINGLEP DELAYED22 TID28 InitializePopulation WAS needed, 32651 buildings to handle. 7/16/2024 6:23:19 PM 0.566 SINGLEP DELAYED23 TID37 Finished RunGameStartOnBGThread in 82ms. We have 32651 total items. 7/16/2024 6:23:20 PM 0.566 SINGLEP DELAYED24 TID26 World saved in 731 ms 7/16/2024 6:23:21 PM 0.566 SINGLEP DELAYED25 TID22 Finished adding outdoor spots 841 cells, adding 74974 spots in the process. This took 578ms 7/16/2024 6:23:21 PM 0.566 SINGLEP DELAYED26 TID22 Finished adding initial NPC Guards for 344 pois, adding 495 guard NPCs in the process. This took 204ms 7/16/2024 6:25:11 PM 0.566 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/16/2024 6:36:34 PM 0.566 SINGLEP DELAYED27 TID13 989ms to read savegame 'Saving/11. Tier 2 Intelligence' to intermediate format. 7/16/2024 6:36:34 PM 0.566 SINGLEP DELAYED28 TID13 464ms to process 'Saving/11. Tier 2 Intelligence' data fully. 7/16/2024 6:36:34 PM 0.566 SINGLEP DELAYED29 TID13 Loaded tiles: 807 (841 cells) 7/16/2024 6:36:35 PM 0.566 SINGLEP DELAYED30 TID11 Finished RunGameStartOnBGThread in 61ms. We have 29153 total items. 7/16/2024 6:36:37 PM 0.566 SINGLEP DELAYED31 TID16 Finished adding outdoor spots 441 cells, adding 39224 spots in the process. This took 377ms 7/16/2024 6:36:37 PM 0.566 SINGLEP DELAYED32 TID16 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 6:37:10 PM 0.566 SINGLEP DELAYED33 TID36 World saved in 805 ms 7/16/2024 6:37:38 PM 0.566 SINGLEP DELAYED34 TID24 1077ms to read savegame 'Saving/10. Get Power' to intermediate format. 7/16/2024 6:37:39 PM 0.566 SINGLEP DELAYED35 TID24 438ms to process 'Saving/10. Get Power' data fully. 7/16/2024 6:37:39 PM 0.566 SINGLEP DELAYED36 TID24 Loaded tiles: 807 (841 cells) 7/16/2024 6:37:39 PM 0.566 SINGLEP DELAYED37 TID15 Finished RunGameStartOnBGThread in 65ms. We have 29150 total items. 7/16/2024 6:37:40 PM 0.566 SINGLEP DELAYED38 TID35 Finished adding outdoor spots 441 cells, adding 39177 spots in the process. This took 433ms 7/16/2024 6:37:40 PM 0.566 SINGLEP DELAYED39 TID35 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 6:39:00 PM 0.566 SINGLEP DELAYED40 TID13 994ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/16/2024 6:39:01 PM 0.566 SINGLEP DELAYED41 TID13 483ms to process 'Saving/5. Tents eliminated' data fully. 7/16/2024 6:39:01 PM 0.566 SINGLEP DELAYED42 TID13 Loaded tiles: 807 (841 cells) 7/16/2024 6:39:01 PM 0.566 SINGLEP DELAYED43 TID23 Finished RunGameStartOnBGThread in 289ms. We have 31380 total items. 7/16/2024 6:39:02 PM 0.566 SINGLEP DELAYED44 TID8 Finished adding outdoor spots 441 cells, adding 40180 spots in the process. This took 464ms 7/16/2024 6:39:02 PM 0.566 SINGLEP DELAYED45 TID8 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 6:56:52 PM 0.566 SINGLEP DELAYED46 TID10 1112ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/16/2024 6:56:53 PM 0.566 SINGLEP DELAYED47 TID10 440ms to process 'Saving/15. 100% done' data fully. 7/16/2024 6:56:53 PM 0.566 SINGLEP DELAYED48 TID10 Loaded tiles: 807 (841 cells) 7/16/2024 6:56:53 PM 0.566 SINGLEP DELAYED49 TID16 Finished RunGameStartOnBGThread in 72ms. We have 28054 total items. 7/16/2024 6:56:55 PM 0.566 SINGLEP DELAYED50 TID17 Finished adding outdoor spots 441 cells, adding 38734 spots in the process. This took 411ms 7/16/2024 6:56:55 PM 0.566 SINGLEP DELAYED51 TID17 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 6:57:10 PM 0.566 SINGLEP DELAYED52 TID20 World saved in 820 ms 7/16/2024 7:51:46 PM 0.566 SINGLEP DELAYED53 TID23 1095ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/16/2024 7:51:47 PM 0.566 SINGLEP DELAYED54 TID23 442ms to process 'Saving/15. 100% done' data fully. 7/16/2024 7:51:47 PM 0.566 SINGLEP DELAYED55 TID23 Loaded tiles: 807 (841 cells) 7/16/2024 7:51:48 PM 0.566 SINGLEP DELAYED56 TID29 Finished RunGameStartOnBGThread in 74ms. We have 28054 total items. 7/16/2024 7:51:49 PM 0.566 SINGLEP DELAYED57 TID28 Finished adding outdoor spots 441 cells, adding 38589 spots in the process. This took 417ms 7/16/2024 7:51:49 PM 0.566 SINGLEP DELAYED58 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/16/2024 7:51:56 PM 0.566 SINGLEP DELAYED59 TID18 World saved in 807 ms 7/16/2024 9:06:00 PM 0.566 SINGLEP DELAYED60 TID37 World saved in 814 ms 7/16/2024 9:11:58 PM 0.566 SINGLEP DELAYED61 TID20 World saved in 813 ms 7/16/2024 9:51:59 PM 0.566 SINGLEP DELAYED62 TID23 World saved in 814 ms 7/17/2024 3:11:03 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/17/2024 3:11:03 PM SINGLEP Opening Eyes (0.1140s) 7/17/2024 3:11:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2024 3:11:03 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/17/2024 3:11:03 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860 7/17/2024 3:11:03 PM 0.567 SINGLEP Game Version: 0.567 (Main Game 7/17/2024 3:11:03 PM 0.567 SINGLEP Examining Inner Self (0.1949s) 7/17/2024 3:11:03 PM 0.567 SINGLEP Returning King (0.0043s) 7/17/2024 3:11:03 PM 0.567 SINGLEP Found 481 xml files in 234 folders in 46ms 7/17/2024 3:11:04 PM 0.567 SINGLEP Check For Extra Squires (0.3806s) 7/17/2024 3:11:04 PM 0.567 SINGLEP 481 Xml Files Parsed in 329ms 7/17/2024 3:11:04 PM 0.567 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/17/2024 3:11:04 PM 0.567 SINGLEP Bring Ambassador To Dinner (0.0325s) 7/17/2024 3:11:04 PM 0.567 SINGLEP Update mod and expansion statuses! 7/17/2024 3:11:04 PM 0.567 SINGLEP Check Nearby Fiefdoms (0.0287s) 7/17/2024 3:11:04 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 3:11:04 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 3:11:04 PM 0.567 SINGLEP Disperse Diaspora (0.4315s) 7/17/2024 3:11:04 PM 0.567 SINGLEP Wonder About Those Spiders (0.0469s) 7/17/2024 3:11:04 PM 0.567 SINGLEP Reassure Self (0.0080s) 7/17/2024 3:11:04 PM 0.567 SINGLEP Thinking Abstract Thoughts (0.1440s) 7/17/2024 3:11:07 PM 0.567 SINGLEP Sound Search (2.2114s) 7/17/2024 3:11:07 PM 0.567 SINGLEP Polishing Stones (0.0372s) 7/17/2024 3:11:07 PM 0.567 SINGLEP Making Connections (0.1375s) 7/17/2024 3:11:07 PM 0.567 SINGLEP 3.8 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.4s) Sound Search (2.2s) 7/17/2024 3:11:07 PM 0.567 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/17/2024 3:11:07 PM 0.567 SINGLEP Linked all icons to rows in 8ms. 7/17/2024 3:11:07 PM 0.567 SINGLEP DELAYED3 TID8 Finished loading all LevelType contents in 0.2s 7/17/2024 3:11:07 PM 0.567 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/17/2024 3:11:07 PM 0.567 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/17/2024 3:11:07 PM 0.567 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/17/2024 3:11:07 PM 0.567 SINGLEP DELAYED4 TID24 4.2 seconds total load time and post-editing time. 7/17/2024 3:11:07 PM 0.567 SINGLEP 562 materials found. 7/17/2024 3:11:07 PM 0.567 SINGLEP DELAYED5 TID5 1,463 pools initialized with 466,005 items in 243ms 7/17/2024 3:53:32 PM 0.567 SINGLEP DELAYED6 TID32 1139ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/17/2024 3:53:33 PM 0.567 SINGLEP DELAYED7 TID32 583ms to process 'Saving/15. 100% done' data fully. 7/17/2024 3:53:33 PM 0.567 SINGLEP DELAYED8 TID32 Loaded tiles: 807 (841 cells) 7/17/2024 3:53:34 PM 0.567 SINGLEP DELAYED9 TID16 Finished RunGameStartOnBGThread in 383ms. We have 28054 total items. 7/17/2024 3:53:35 PM 0.567 SINGLEP DELAYED10 TID15 Finished adding outdoor spots 441 cells, adding 38556 spots in the process. This took 530ms 7/17/2024 3:53:35 PM 0.567 SINGLEP DELAYED11 TID15 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 1ms 7/17/2024 4:17:38 PM 0.567 SINGLEP DELAYED12 TID24 1160ms to read savegame 'Alakablam/First Turn In Landing' to intermediate format. 7/17/2024 4:17:38 PM 0.567 SINGLEP DELAYED13 TID24 454ms to process 'Alakablam/First Turn In Landing' data fully. 7/17/2024 4:17:38 PM 0.567 SINGLEP DELAYED14 TID24 Loaded tiles: 807 (841 cells) 7/17/2024 4:17:38 PM 0.567 SINGLEP DELAYED15 TID14 Finished RunGameStartOnBGThread in 136ms. We have 32770 total items. 7/17/2024 4:17:40 PM 0.567 SINGLEP DELAYED16 TID19 Finished adding outdoor spots 841 cells, adding 75069 spots in the process. This took 584ms 7/17/2024 4:17:40 PM 0.567 SINGLEP DELAYED17 TID19 Finished adding initial NPC Guards for 409 pois, adding 506 guard NPCs in the process. This took 170ms 7/17/2024 4:19:57 PM 0.567 SINGLEP DELAYED18 TID17 992ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/17/2024 4:19:57 PM 0.567 SINGLEP DELAYED19 TID17 441ms to process 'Saving/5. Tents eliminated' data fully. 7/17/2024 4:19:57 PM 0.567 SINGLEP DELAYED20 TID17 Loaded tiles: 807 (841 cells) 7/17/2024 4:19:58 PM 0.567 SINGLEP DELAYED21 TID15 Finished RunGameStartOnBGThread in 54ms. We have 31380 total items. 7/17/2024 4:20:00 PM 0.567 SINGLEP DELAYED22 TID28 Finished adding outdoor spots 441 cells, adding 40156 spots in the process. This took 345ms 7/17/2024 4:20:00 PM 0.567 SINGLEP DELAYED23 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 4:20:17 PM 0.567 SINGLEP DELAYED24 TID32 1146ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/17/2024 4:20:18 PM 0.567 SINGLEP DELAYED25 TID32 506ms to process 'Saving/5. Tents eliminated' data fully. 7/17/2024 4:20:18 PM 0.567 SINGLEP DELAYED26 TID32 Loaded tiles: 807 (841 cells) 7/17/2024 4:20:18 PM 0.567 SINGLEP DELAYED27 TID26 Finished RunGameStartOnBGThread in 60ms. We have 31380 total items. 7/17/2024 4:20:20 PM 0.567 SINGLEP DELAYED28 TID30 Finished adding outdoor spots 441 cells, adding 40164 spots in the process. This took 412ms 7/17/2024 4:20:20 PM 0.567 SINGLEP DELAYED29 TID30 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 4:20:42 PM 0.567 SINGLEP DELAYED30 TID15 1009ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/17/2024 4:20:42 PM 0.567 SINGLEP DELAYED31 TID15 427ms to process 'Saving/15. 100% done' data fully. 7/17/2024 4:20:42 PM 0.567 SINGLEP DELAYED32 TID15 Loaded tiles: 807 (841 cells) 7/17/2024 4:20:43 PM 0.567 SINGLEP DELAYED33 TID24 Finished RunGameStartOnBGThread in 64ms. We have 28054 total items. 7/17/2024 4:20:45 PM 0.567 SINGLEP DELAYED34 TID35 Finished adding outdoor spots 441 cells, adding 38705 spots in the process. This took 399ms 7/17/2024 4:20:45 PM 0.567 SINGLEP DELAYED35 TID35 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 4:20:54 PM 0.567 SINGLEP DELAYED36 TID15 World saved in 850 ms 7/17/2024 4:21:37 PM 0.567 SINGLEP DELAYED37 TID7 1005ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/17/2024 4:21:37 PM 0.567 SINGLEP DELAYED38 TID7 445ms to process 'Saving/5. Tents eliminated' data fully. 7/17/2024 4:21:37 PM 0.567 SINGLEP DELAYED39 TID7 Loaded tiles: 807 (841 cells) 7/17/2024 4:21:37 PM 0.567 SINGLEP DELAYED40 TID31 Finished RunGameStartOnBGThread in 58ms. We have 31380 total items. 7/17/2024 4:21:39 PM 0.567 SINGLEP DELAYED41 TID31 Finished adding outdoor spots 441 cells, adding 40206 spots in the process. This took 421ms 7/17/2024 4:21:39 PM 0.567 SINGLEP DELAYED42 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 4:23:21 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 4:23:21 PM 0.567 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 4:23:34 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 4:23:34 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 4:23:50 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 4:23:50 PM 0.567 SINGLEP Applied graphics settings: MSAAType:Off SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 4:23:59 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 4:23:59 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 4:34:20 PM 0.567 SINGLEP DELAYED43 TID30 986ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/17/2024 4:34:20 PM 0.567 SINGLEP DELAYED44 TID30 447ms to process 'Saving/15. 100% done' data fully. 7/17/2024 4:34:20 PM 0.567 SINGLEP DELAYED45 TID30 Loaded tiles: 807 (841 cells) 7/17/2024 4:34:21 PM 0.567 SINGLEP DELAYED46 TID22 Finished RunGameStartOnBGThread in 84ms. We have 28054 total items. 7/17/2024 4:34:22 PM 0.567 SINGLEP DELAYED47 TID13 Finished adding outdoor spots 441 cells, adding 38699 spots in the process. This took 386ms 7/17/2024 4:34:22 PM 0.567 SINGLEP DELAYED48 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 4:48:03 PM 0.567 SINGLEP DELAYED49 TID14 World saved in 813 ms 7/17/2024 5:01:30 PM 0.567 SINGLEP DELAYED50 TID67 1065ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/17/2024 5:01:31 PM 0.567 SINGLEP DELAYED51 TID67 438ms to process 'Saving/5. Tents eliminated' data fully. 7/17/2024 5:01:31 PM 0.567 SINGLEP DELAYED52 TID67 Loaded tiles: 807 (841 cells) 7/17/2024 5:01:31 PM 0.567 SINGLEP DELAYED53 TID27 Finished RunGameStartOnBGThread in 59ms. We have 31380 total items. 7/17/2024 5:01:33 PM 0.567 SINGLEP DELAYED54 TID18 Finished adding outdoor spots 441 cells, adding 40146 spots in the process. This took 410ms 7/17/2024 5:01:33 PM 0.567 SINGLEP DELAYED55 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 5:07:25 PM 0.567 SINGLEP DELAYED56 TID9 World saved in 816 ms 7/17/2024 5:15:17 PM 0.567 SINGLEP DELAYED57 TID32 Will generate map: 440 cells targeted. Existing tile count: 0 7/17/2024 5:15:20 PM 0.567 SINGLEP DELAYED58 TID11 Generated names for 375 pois with missing names. 7/17/2024 5:15:20 PM 0.567 SINGLEP DELAYED59 TID11 Finished FillAnyMissingSimBuildings, we had 32556 new buildings, and 32556 total items. SkippedBuildings: 0 AddedBuildings: 32556 CellCountChecked: 841 7/17/2024 5:15:20 PM 0.567 SINGLEP DELAYED60 TID20 InitializePopulation WAS needed, 32556 buildings to handle. 7/17/2024 5:15:20 PM 0.567 SINGLEP DELAYED61 TID11 Finished RunGameStartOnBGThread in 81ms. We have 32556 total items. 7/17/2024 5:15:21 PM 0.567 SINGLEP DELAYED62 TID28 Finished adding outdoor spots 841 cells, adding 74855 spots in the process. This took 660ms 7/17/2024 5:15:21 PM 0.567 SINGLEP DELAYED63 TID5 World saved in 827 ms 7/17/2024 5:15:22 PM 0.567 SINGLEP DELAYED64 TID28 Finished adding initial NPC Guards for 385 pois, adding 504 guard NPCs in the process. This took 400ms 7/17/2024 5:16:25 PM 0.567 SINGLEP DELAYED65 TID32 World saved in 829 ms 7/17/2024 5:19:31 PM 0.567 SINGLEP DELAYED66 TID19 World saved in 832 ms 7/17/2024 5:19:35 PM 0.567 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 52 7/17/2024 5:19:41 PM 0.567 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/17/2024 5:21:13 PM 0.567 SINGLEP DELAYED67 TID7 World saved in 834 ms 7/17/2024 5:22:46 PM 0.567 SINGLEP DELAYED68 TID12 World saved in 831 ms 7/17/2024 5:24:25 PM 0.567 SINGLEP DELAYED69 TID31 World saved in 830 ms 7/17/2024 5:25:30 PM 0.567 SINGLEP DELAYED70 TID18 World saved in 908 ms 7/17/2024 5:26:41 PM 0.567 SINGLEP DELAYED71 TID20 World saved in 849 ms 7/17/2024 5:27:22 PM 0.567 SINGLEP DELAYED72 TID9 World saved in 845 ms 7/17/2024 5:28:54 PM 0.567 SINGLEP DELAYED73 TID21 World saved in 833 ms 7/17/2024 5:29:33 PM 0.567 SINGLEP DELAYED74 TID19 World saved in 836 ms 7/17/2024 5:29:44 PM 0.567 SINGLEP DELAYED75 TID14 World saved in 894 ms 7/17/2024 5:29:53 PM 0.567 SINGLEP DELAYED76 TID21 World saved in 836 ms 7/17/2024 5:31:20 PM 0.567 SINGLEP DELAYED77 TID19 World saved in 877 ms 7/17/2024 5:32:14 PM 0.567 SINGLEP DELAYED78 TID21 World saved in 837 ms 7/17/2024 5:36:37 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/17/2024 5:36:37 PM SINGLEP Opening Eyes (0.1001s) 7/17/2024 5:36:37 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2024 5:36:37 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/17/2024 5:36:37 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860 7/17/2024 5:36:37 PM 0.567 SINGLEP Game Version: 0.567 (Main Game 7/17/2024 5:36:37 PM 0.567 SINGLEP Examining Inner Self (0.1837s) 7/17/2024 5:36:37 PM 0.567 SINGLEP Returning King (0.0090s) 7/17/2024 5:36:37 PM 0.567 SINGLEP Found 481 xml files in 234 folders in 21ms 7/17/2024 5:36:37 PM 0.567 SINGLEP Check For Extra Squires (0.3112s) 7/17/2024 5:36:37 PM 0.567 SINGLEP 481 Xml Files Parsed in 285ms 7/17/2024 5:36:37 PM 0.567 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/17/2024 5:36:37 PM 0.567 SINGLEP Bring Ambassador To Dinner (0.0296s) 7/17/2024 5:36:37 PM 0.567 SINGLEP Update mod and expansion statuses! 7/17/2024 5:36:37 PM 0.567 SINGLEP Check Nearby Fiefdoms (0.0252s) 7/17/2024 5:36:37 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 5:36:37 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 5:36:38 PM 0.567 SINGLEP Disperse Diaspora (0.4043s) 7/17/2024 5:36:38 PM 0.567 SINGLEP Wonder About Those Spiders (0.0437s) 7/17/2024 5:36:38 PM 0.567 SINGLEP Reassure Self (0.0095s) 7/17/2024 5:36:38 PM 0.567 SINGLEP Thinking Abstract Thoughts (0.1117s) 7/17/2024 5:36:39 PM 0.567 SINGLEP Sound Search (0.8393s) 7/17/2024 5:36:39 PM 0.567 SINGLEP Polishing Stones (0.0386s) 7/17/2024 5:36:39 PM 0.567 SINGLEP Making Connections (0.2021s) 7/17/2024 5:36:39 PM 0.567 SINGLEP 2.3 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.8s) 7/17/2024 5:36:39 PM 0.567 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/17/2024 5:36:39 PM 0.567 SINGLEP Linked all icons to rows in 8ms. 7/17/2024 5:36:39 PM 0.567 SINGLEP DELAYED3 TID32 Finished loading all LevelType contents in 0.2s 7/17/2024 5:36:39 PM 0.567 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/17/2024 5:36:39 PM 0.567 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/17/2024 5:36:40 PM 0.567 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/17/2024 5:36:39 PM 0.567 SINGLEP DELAYED4 TID21 2.8 seconds total load time and post-editing time. 7/17/2024 5:36:40 PM 0.567 SINGLEP 562 materials found. 7/17/2024 5:36:40 PM 0.567 SINGLEP DELAYED5 TID27 1,463 pools initialized with 466,005 items in 249ms 7/17/2024 5:36:43 PM 0.567 SINGLEP DELAYED6 TID24 1395ms to read savegame 'Speed/Bump' to intermediate format. 7/17/2024 5:36:43 PM 0.567 SINGLEP DELAYED7 TID24 656ms to process 'Speed/Bump' data fully. 7/17/2024 5:36:43 PM 0.567 SINGLEP DELAYED8 TID24 Loaded tiles: 807 (841 cells) 7/17/2024 5:36:44 PM 0.567 SINGLEP DELAYED9 TID26 Finished RunGameStartOnBGThread in 405ms. We have 31596 total items. 7/17/2024 5:36:45 PM 0.567 SINGLEP DELAYED10 TID9 Finished adding outdoor spots 441 cells, adding 10 spots in the process. This took 415ms 7/17/2024 5:36:45 PM 0.567 SINGLEP DELAYED11 TID9 Finished adding initial NPC Guards for 285 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 5:38:05 PM 0.567 SINGLEP DELAYED12 TID10 World saved in 843 ms 7/17/2024 5:38:42 PM 0.567 SINGLEP DELAYED13 TID20 World saved in 847 ms 7/17/2024 5:38:55 PM 0.567 SINGLEP DELAYED14 TID11 World saved in 813 ms 7/17/2024 5:39:16 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/17/2024 5:39:16 PM SINGLEP Opening Eyes (0.1034s) 7/17/2024 5:39:16 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2024 5:39:16 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/17/2024 5:39:16 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860 7/17/2024 5:39:16 PM 0.567 SINGLEP Game Version: 0.567 (Main Game 7/17/2024 5:39:16 PM 0.567 SINGLEP Examining Inner Self (0.0535s) 7/17/2024 5:39:17 PM 0.567 SINGLEP Returning King (0.1442s) 7/17/2024 5:39:17 PM 0.567 SINGLEP Found 481 xml files in 234 folders in 21ms 7/17/2024 5:39:17 PM 0.567 SINGLEP Check For Extra Squires (0.3192s) 7/17/2024 5:39:17 PM 0.567 SINGLEP 481 Xml Files Parsed in 294ms 7/17/2024 5:39:17 PM 0.567 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/17/2024 5:39:17 PM 0.567 SINGLEP Bring Ambassador To Dinner (0.0250s) 7/17/2024 5:39:17 PM 0.567 SINGLEP Update mod and expansion statuses! 7/17/2024 5:39:17 PM 0.567 SINGLEP Check Nearby Fiefdoms (0.0160s) 7/17/2024 5:39:17 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 5:39:17 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 5:39:17 PM 0.567 SINGLEP Disperse Diaspora (0.4475s) 7/17/2024 5:39:17 PM 0.567 SINGLEP Wonder About Those Spiders (0.0445s) 7/17/2024 5:39:17 PM 0.567 SINGLEP Reassure Self (0.0125s) 7/17/2024 5:39:18 PM 0.567 SINGLEP Thinking Abstract Thoughts (0.1136s) 7/17/2024 5:39:18 PM 0.567 SINGLEP Sound Search (0.8643s) 7/17/2024 5:39:18 PM 0.567 SINGLEP Polishing Stones (0.0385s) 7/17/2024 5:39:19 PM 0.567 SINGLEP Making Connections (0.1365s) 7/17/2024 5:39:19 PM 0.567 SINGLEP 2.3 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.9s) 7/17/2024 5:39:19 PM 0.567 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/17/2024 5:39:19 PM 0.567 SINGLEP Linked all icons to rows in 13ms. 7/17/2024 5:39:19 PM 0.567 SINGLEP DELAYED3 TID9 Finished loading all LevelType contents in 0.2s 7/17/2024 5:39:19 PM 0.567 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/17/2024 5:39:19 PM 0.567 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/17/2024 5:39:19 PM 0.567 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/17/2024 5:39:19 PM 0.567 SINGLEP DELAYED4 TID22 3.0 seconds total load time and post-editing time. 7/17/2024 5:39:19 PM 0.567 SINGLEP 562 materials found. 7/17/2024 5:39:19 PM 0.567 SINGLEP DELAYED5 TID34 1,463 pools initialized with 466,005 items in 254ms 7/17/2024 5:40:57 PM 0.567 SINGLEP DELAYED6 TID22 1109ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/17/2024 5:40:58 PM 0.567 SINGLEP DELAYED7 TID22 977ms to process 'Saving/15. 100% done' data fully. 7/17/2024 5:40:58 PM 0.567 SINGLEP DELAYED8 TID22 Loaded tiles: 807 (841 cells) 7/17/2024 5:40:59 PM 0.567 SINGLEP DELAYED9 TID22 Finished RunGameStartOnBGThread in 673ms. We have 28054 total items. 7/17/2024 5:41:00 PM 0.567 SINGLEP DELAYED10 TID28 Finished adding outdoor spots 441 cells, adding 38725 spots in the process. This took 415ms 7/17/2024 5:41:00 PM 0.567 SINGLEP DELAYED11 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 5:47:28 PM 0.567 SINGLEP DELAYED12 TID13 World saved in 867 ms 7/17/2024 5:57:46 PM 0.567 SINGLEP DELAYED13 TID46 World saved in 832 ms 7/17/2024 6:26:08 PM 0.567 SINGLEP DELAYED14 TID5 1427ms to read savegame 'Speed/aaa' to intermediate format. 7/17/2024 6:26:09 PM 0.567 SINGLEP DELAYED15 TID5 487ms to process 'Speed/aaa' data fully. 7/17/2024 6:26:09 PM 0.567 SINGLEP DELAYED16 TID5 Loaded tiles: 807 (841 cells) 7/17/2024 6:26:09 PM 0.567 SINGLEP DELAYED17 TID22 Finished RunGameStartOnBGThread in 285ms. We have 31598 total items. 7/17/2024 6:26:11 PM 0.567 SINGLEP DELAYED18 TID34 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 382ms 7/17/2024 6:26:11 PM 0.567 SINGLEP DELAYED19 TID34 Finished adding initial NPC Guards for 285 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 6:27:00 PM 0.567 SINGLEP DELAYED20 TID14 World saved in 846 ms 7/17/2024 6:27:40 PM 0.567 SINGLEP DELAYED21 TID15 World saved in 872 ms 7/17/2024 6:28:13 PM 0.567 SINGLEP DELAYED22 TID33 World saved in 826 ms 7/17/2024 6:28:23 PM 0.567 SINGLEP DELAYED23 TID35 World saved in 823 ms 7/17/2024 6:28:37 PM 0.567 SINGLEP DELAYED24 TID31 World saved in 847 ms 7/17/2024 6:28:52 PM 0.567 SINGLEP DELAYED25 TID5 World saved in 851 ms 7/17/2024 6:29:01 PM 0.567 SINGLEP DELAYED26 TID24 World saved in 824 ms 7/17/2024 6:29:16 PM 0.567 SINGLEP DELAYED27 TID25 World saved in 824 ms 7/17/2024 6:29:24 PM 0.567 SINGLEP DELAYED28 TID46 World saved in 844 ms 7/17/2024 6:30:08 PM 0.567 SINGLEP DELAYED29 TID6 World saved in 852 ms 7/17/2024 6:30:10 PM 0.567 SINGLEP DELAYED30 TID34 World saved in 848 ms 7/17/2024 6:31:08 PM 0.567 SINGLEP DELAYED31 TID23 World saved in 931 ms 7/17/2024 6:31:35 PM 0.567 SINGLEP DELAYED32 TID9 World saved in 848 ms 7/17/2024 6:32:07 PM 0.567 SINGLEP DELAYED33 TID32 1240ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/17/2024 6:32:07 PM 0.567 SINGLEP DELAYED34 TID32 429ms to process 'Saving/15. 100% done' data fully. 7/17/2024 6:32:07 PM 0.567 SINGLEP DELAYED35 TID32 Loaded tiles: 807 (841 cells) 7/17/2024 6:32:08 PM 0.567 SINGLEP DELAYED36 TID26 Finished RunGameStartOnBGThread in 75ms. We have 28054 total items. 7/17/2024 6:32:09 PM 0.567 SINGLEP DELAYED37 TID32 Finished adding outdoor spots 441 cells, adding 38703 spots in the process. This took 441ms 7/17/2024 6:32:09 PM 0.567 SINGLEP DELAYED38 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 6:39:51 PM 0.567 SINGLEP DELAYED39 TID46 1234ms to read savegame 'Speed/OH FOR' to intermediate format. 7/17/2024 6:39:51 PM 0.567 SINGLEP DELAYED40 TID46 508ms to process 'Speed/OH FOR' data fully. 7/17/2024 6:39:51 PM 0.567 SINGLEP DELAYED41 TID46 Loaded tiles: 807 (841 cells) 7/17/2024 6:39:52 PM 0.567 SINGLEP DELAYED42 TID18 Finished RunGameStartOnBGThread in 58ms. We have 31605 total items. 7/17/2024 6:39:53 PM 0.567 SINGLEP DELAYED43 TID23 Finished adding outdoor spots 441 cells, adding 5 spots in the process. This took 381ms 7/17/2024 6:39:53 PM 0.567 SINGLEP DELAYED44 TID23 Finished adding initial NPC Guards for 285 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 6:40:01 PM 0.567 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/17/2024 6:40:45 PM 0.567 SINGLEP DELAYED45 TID24 World saved in 832 ms 7/17/2024 6:41:46 PM 0.567 SINGLEP DELAYED46 TID26 World saved in 883 ms 7/17/2024 6:43:02 PM 0.567 SINGLEP DELAYED47 TID27 World saved in 862 ms 7/17/2024 6:43:31 PM 0.567 SINGLEP DELAYED48 TID19 World saved in 854 ms 7/17/2024 6:45:07 PM 0.567 SINGLEP DELAYED49 TID9 World saved in 877 ms 7/17/2024 6:45:31 PM 0.567 SINGLEP DELAYED50 TID12 World saved in 860 ms 7/17/2024 6:46:18 PM 0.567 SINGLEP DELAYED51 TID36 World saved in 845 ms 7/17/2024 6:47:00 PM 0.567 SINGLEP DELAYED52 TID23 World saved in 862 ms 7/17/2024 6:47:31 PM 0.567 SINGLEP DELAYED53 TID6 World saved in 868 ms 7/17/2024 6:47:54 PM 0.567 SINGLEP DELAYED54 TID25 World saved in 863 ms 7/17/2024 6:48:21 PM 0.567 SINGLEP DELAYED55 TID15 World saved in 870 ms 7/17/2024 6:48:38 PM 0.567 SINGLEP DELAYED56 TID17 World saved in 889 ms 7/17/2024 6:48:41 PM 0.567 SINGLEP DELAYED57 TID35 World saved in 891 ms 7/17/2024 6:48:50 PM 0.567 SINGLEP DELAYED58 TID32 World saved in 916 ms 7/17/2024 6:48:53 PM 0.567 SINGLEP DELAYED59 TID6 World saved in 870 ms 7/17/2024 6:49:06 PM 0.567 SINGLEP DELAYED60 TID44 World saved in 877 ms 7/17/2024 6:49:12 PM 0.567 SINGLEP DELAYED61 TID46 World saved in 897 ms 7/17/2024 6:49:13 PM 0.567 SINGLEP DELAYED62 TID23 World saved in 881 ms 7/17/2024 6:49:19 PM 0.567 SINGLEP DELAYED63 TID17 World saved in 927 ms 7/17/2024 6:50:12 PM 0.567 SINGLEP DELAYED64 TID24 World saved in 889 ms 7/17/2024 6:50:21 PM 0.567 SINGLEP DELAYED65 TID24 World saved in 889 ms 7/17/2024 6:50:32 PM 0.567 SINGLEP DELAYED66 TID15 World saved in 896 ms 7/17/2024 6:51:56 PM 0.567 SINGLEP DELAYED67 TID23 World saved in 899 ms 7/17/2024 6:52:34 PM 0.567 SINGLEP DELAYED68 TID23 World saved in 925 ms 7/17/2024 6:53:00 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/17/2024 6:53:00 PM SINGLEP Opening Eyes (0.1060s) 7/17/2024 6:53:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2024 6:53:00 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/17/2024 6:53:00 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860 7/17/2024 6:53:01 PM 0.567 SINGLEP Game Version: 0.567 (Main Game 7/17/2024 6:53:01 PM 0.567 SINGLEP Examining Inner Self (0.2085s) 7/17/2024 6:53:01 PM 0.567 SINGLEP Returning King (0.0040s) 7/17/2024 6:53:01 PM 0.567 SINGLEP Found 481 xml files in 234 folders in 23ms 7/17/2024 6:53:01 PM 0.567 SINGLEP Check For Extra Squires (0.3429s) 7/17/2024 6:53:01 PM 0.567 SINGLEP 481 Xml Files Parsed in 315ms 7/17/2024 6:53:01 PM 0.567 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/17/2024 6:53:01 PM 0.567 SINGLEP Bring Ambassador To Dinner (0.0348s) 7/17/2024 6:53:01 PM 0.567 SINGLEP Update mod and expansion statuses! 7/17/2024 6:53:01 PM 0.567 SINGLEP Check Nearby Fiefdoms (0.0167s) 7/17/2024 6:53:01 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 6:53:01 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 6:53:01 PM 0.567 SINGLEP Disperse Diaspora (0.3959s) 7/17/2024 6:53:01 PM 0.567 SINGLEP Wonder About Those Spiders (0.0443s) 7/17/2024 6:53:02 PM 0.567 SINGLEP Reassure Self (0.0106s) 7/17/2024 6:53:02 PM 0.567 SINGLEP Thinking Abstract Thoughts (0.1293s) 7/17/2024 6:53:03 PM 0.567 SINGLEP Sound Search (0.9023s) 7/17/2024 6:53:03 PM 0.567 SINGLEP Polishing Stones (0.0410s) 7/17/2024 6:53:03 PM 0.567 SINGLEP Making Connections (0.1522s) 7/17/2024 6:53:03 PM 0.567 SINGLEP 2.4 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.9s) 7/17/2024 6:53:03 PM 0.567 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/17/2024 6:53:03 PM 0.567 SINGLEP Linked all icons to rows in 8ms. 7/17/2024 6:53:03 PM 0.567 SINGLEP DELAYED3 TID21 Finished loading all LevelType contents in 0.2s 7/17/2024 6:53:03 PM 0.567 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/17/2024 6:53:03 PM 0.567 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/17/2024 6:53:03 PM 0.567 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/17/2024 6:53:03 PM 0.567 SINGLEP DELAYED4 TID21 2.9 seconds total load time and post-editing time. 7/17/2024 6:53:03 PM 0.567 SINGLEP 562 materials found. 7/17/2024 6:53:03 PM 0.567 SINGLEP DELAYED5 TID23 1,463 pools initialized with 466,005 items in 265ms 7/17/2024 6:57:03 PM 0.567 SINGLEP DELAYED6 TID28 1177ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/17/2024 6:57:04 PM 0.567 SINGLEP DELAYED7 TID28 609ms to process 'Saving/15. 100% done' data fully. 7/17/2024 6:57:04 PM 0.567 SINGLEP DELAYED8 TID28 Loaded tiles: 807 (841 cells) 7/17/2024 6:57:05 PM 0.567 SINGLEP DELAYED9 TID15 Finished RunGameStartOnBGThread in 410ms. We have 28054 total items. 7/17/2024 6:57:06 PM 0.567 SINGLEP DELAYED10 TID18 Finished adding outdoor spots 441 cells, adding 38679 spots in the process. This took 554ms 7/17/2024 6:57:06 PM 0.567 SINGLEP DELAYED11 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 1ms 7/17/2024 7:13:17 PM 0.567 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/17/2024 7:31:30 PM 0.567 SINGLEP DELAYED12 TID53 1098ms to read savegame 'Speed/Autosave Landing Turn 153' to intermediate format. 7/17/2024 7:31:30 PM 0.567 SINGLEP DELAYED13 TID53 465ms to process 'Speed/Autosave Landing Turn 153' data fully. 7/17/2024 7:31:30 PM 0.567 SINGLEP DELAYED14 TID53 Loaded tiles: 807 (841 cells) 7/17/2024 7:31:31 PM 0.567 SINGLEP DELAYED15 TID37 Finished RunGameStartOnBGThread in 178ms. We have 30036 total items. 7/17/2024 7:31:33 PM 0.567 SINGLEP DELAYED16 TID31 Finished adding outdoor spots 441 cells, adding 18 spots in the process. This took 417ms 7/17/2024 7:31:33 PM 0.567 SINGLEP DELAYED17 TID31 Finished adding initial NPC Guards for 285 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 7:32:23 PM 0.567 SINGLEP DELAYED18 TID10 Will generate map: 440 cells targeted. Existing tile count: 0 7/17/2024 7:32:26 PM 0.567 SINGLEP DELAYED19 TID8 Generated names for 361 pois with missing names. 7/17/2024 7:32:26 PM 0.567 SINGLEP DELAYED20 TID8 Finished FillAnyMissingSimBuildings, we had 31739 new buildings, and 31739 total items. SkippedBuildings: 0 AddedBuildings: 31739 CellCountChecked: 841 7/17/2024 7:32:26 PM 0.567 SINGLEP DELAYED21 TID6 InitializePopulation WAS needed, 31739 buildings to handle. 7/17/2024 7:32:26 PM 0.567 SINGLEP DELAYED22 TID8 Finished RunGameStartOnBGThread in 84ms. We have 31739 total items. 7/17/2024 7:32:28 PM 0.567 SINGLEP DELAYED23 TID27 Finished adding outdoor spots 841 cells, adding 74731 spots in the process. This took 641ms 7/17/2024 7:32:28 PM 0.567 SINGLEP DELAYED24 TID56 World saved in 895 ms 7/17/2024 7:32:28 PM 0.567 SINGLEP DELAYED25 TID27 Finished adding initial NPC Guards for 371 pois, adding 538 guard NPCs in the process. This took 217ms 7/17/2024 7:58:19 PM 0.567 SINGLEP DELAYED26 TID17 World saved in 798 ms 7/17/2024 8:20:21 PM 0.567 SINGLEP DELAYED27 TID19 1122ms to read savegame 'Saving/Autosave Landing Turn 288' to intermediate format. 7/17/2024 8:20:22 PM 0.567 SINGLEP DELAYED28 TID19 466ms to process 'Saving/Autosave Landing Turn 288' data fully. 7/17/2024 8:20:22 PM 0.567 SINGLEP DELAYED29 TID19 Loaded tiles: 807 (841 cells) 7/17/2024 8:20:23 PM 0.567 SINGLEP DELAYED30 TID32 Finished RunGameStartOnBGThread in 67ms. We have 28054 total items. 7/17/2024 8:20:24 PM 0.567 SINGLEP DELAYED31 TID24 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 390ms 7/17/2024 8:20:24 PM 0.567 SINGLEP DELAYED32 TID24 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/17/2024 9:24:39 PM 0.567 SINGLEP DELAYED33 TID29 World saved in 816 ms 7/17/2024 10:39:04 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/17/2024 10:39:04 PM SINGLEP Opening Eyes (0.0998s) 7/17/2024 10:39:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/17/2024 10:39:04 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/17/2024 10:39:04 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860 7/17/2024 10:39:05 PM 0.567 SINGLEP Game Version: 0.567 (Main Game 7/17/2024 10:39:05 PM 0.567 SINGLEP Examining Inner Self (0.1879s) 7/17/2024 10:39:05 PM 0.567 SINGLEP Returning King (0.0040s) 7/17/2024 10:39:05 PM 0.567 SINGLEP Found 481 xml files in 234 folders in 22ms 7/17/2024 10:39:05 PM 0.567 SINGLEP Check For Extra Squires (0.3079s) 7/17/2024 10:39:05 PM 0.567 SINGLEP 481 Xml Files Parsed in 282ms 7/17/2024 10:39:05 PM 0.567 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/17/2024 10:39:05 PM 0.567 SINGLEP Bring Ambassador To Dinner (0.0326s) 7/17/2024 10:39:05 PM 0.567 SINGLEP Update mod and expansion statuses! 7/17/2024 10:39:05 PM 0.567 SINGLEP Check Nearby Fiefdoms (0.0265s) 7/17/2024 10:39:05 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/17/2024 10:39:05 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/17/2024 10:39:05 PM 0.567 SINGLEP Disperse Diaspora (0.3993s) 7/17/2024 10:39:05 PM 0.567 SINGLEP Wonder About Those Spiders (0.0420s) 7/17/2024 10:39:05 PM 0.567 SINGLEP Reassure Self (0.0081s) 7/17/2024 10:39:06 PM 0.567 SINGLEP Thinking Abstract Thoughts (0.1162s) 7/17/2024 10:39:06 PM 0.567 SINGLEP Sound Search (0.8281s) 7/17/2024 10:39:06 PM 0.567 SINGLEP Polishing Stones (0.0478s) 7/17/2024 10:39:07 PM 0.567 SINGLEP Making Connections (0.1868s) 7/17/2024 10:39:07 PM 0.567 SINGLEP 2.3 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.8s) 7/17/2024 10:39:07 PM 0.567 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/17/2024 10:39:07 PM 0.567 SINGLEP Linked all icons to rows in 8ms. 7/17/2024 10:39:07 PM 0.567 SINGLEP DELAYED3 TID31 Finished loading all LevelType contents in 0.2s 7/17/2024 10:39:07 PM 0.567 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/17/2024 10:39:07 PM 0.567 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/17/2024 10:39:07 PM 0.567 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/17/2024 10:39:07 PM 0.567 SINGLEP DELAYED4 TID24 2.8 seconds total load time and post-editing time. 7/17/2024 10:39:07 PM 0.567 SINGLEP 562 materials found. 7/17/2024 10:39:07 PM 0.567 SINGLEP DELAYED5 TID12 1,463 pools initialized with 466,005 items in 240ms 7/17/2024 10:39:56 PM 0.567 SINGLEP DELAYED6 TID28 1208ms to read savegame 'Saving/29084_Save' to intermediate format. 7/17/2024 10:39:57 PM 0.567 SINGLEP DELAYED7 TID28 609ms to process 'Saving/29084_Save' data fully. 7/17/2024 10:39:57 PM 0.567 SINGLEP DELAYED8 TID28 Loaded tiles: 807 (841 cells) 7/17/2024 10:39:58 PM 0.567 SINGLEP DELAYED9 TID12 Finished RunGameStartOnBGThread in 425ms. We have 28054 total items. 7/17/2024 10:39:59 PM 0.567 SINGLEP DELAYED10 TID6 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 361ms 7/17/2024 10:39:59 PM 0.567 SINGLEP DELAYED11 TID6 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/18/2024 3:08:00 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/18/2024 3:08:01 PM SINGLEP Opening Eyes (0.1194s) 7/18/2024 3:08:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/18/2024 3:08:00 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/18/2024 3:08:00 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860 7/18/2024 3:08:01 PM 0.567 SINGLEP Game Version: 0.567 (Main Game 7/18/2024 3:08:01 PM 0.567 SINGLEP Examining Inner Self (0.2001s) 7/18/2024 3:08:01 PM 0.567 SINGLEP Returning King (0.0045s) 7/18/2024 3:08:01 PM 0.567 SINGLEP Found 481 xml files in 234 folders in 101ms 7/18/2024 3:08:01 PM 0.567 SINGLEP Check For Extra Squires (0.4747s) 7/18/2024 3:08:01 PM 0.567 SINGLEP 481 Xml Files Parsed in 370ms 7/18/2024 3:08:01 PM 0.567 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/18/2024 3:08:01 PM 0.567 SINGLEP Bring Ambassador To Dinner (0.0315s) 7/18/2024 3:08:01 PM 0.567 SINGLEP Update mod and expansion statuses! 7/18/2024 3:08:01 PM 0.567 SINGLEP Check Nearby Fiefdoms (0.0190s) 7/18/2024 3:08:01 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/18/2024 3:08:01 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/18/2024 3:08:02 PM 0.567 SINGLEP Disperse Diaspora (0.4890s) 7/18/2024 3:08:02 PM 0.567 SINGLEP Wonder About Those Spiders (0.0465s) 7/18/2024 3:08:02 PM 0.567 SINGLEP Reassure Self (0.0090s) 7/18/2024 3:08:02 PM 0.567 SINGLEP Thinking Abstract Thoughts (0.1549s) 7/18/2024 3:08:04 PM 0.567 SINGLEP Sound Search (2.3976s) 7/18/2024 3:08:04 PM 0.567 SINGLEP Polishing Stones (0.0458s) 7/18/2024 3:08:05 PM 0.567 SINGLEP Making Connections (0.1224s) 7/18/2024 3:08:05 PM 0.567 SINGLEP 4.1 seconds total load time. Check For Extra Squires (0.5s) Disperse Diaspora (0.5s) Sound Search (2.4s) 7/18/2024 3:08:05 PM 0.567 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/18/2024 3:08:05 PM 0.567 SINGLEP Linked all icons to rows in 8ms. 7/18/2024 3:08:05 PM 0.567 SINGLEP DELAYED3 TID12 Finished loading all LevelType contents in 0.2s 7/18/2024 3:08:05 PM 0.567 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/18/2024 3:08:05 PM 0.567 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/18/2024 3:08:05 PM 0.567 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/18/2024 3:08:05 PM 0.567 SINGLEP DELAYED4 TID36 4.5 seconds total load time and post-editing time. 7/18/2024 3:08:05 PM 0.567 SINGLEP 562 materials found. 7/18/2024 3:08:05 PM 0.567 SINGLEP DELAYED5 TID37 1,463 pools initialized with 466,005 items in 389ms 7/18/2024 3:26:42 PM 0.567 SINGLEP DELAYED6 TID34 1222ms to read savegame 'Saving/29084_Save' to intermediate format. 7/18/2024 3:26:43 PM 0.567 SINGLEP DELAYED7 TID34 630ms to process 'Saving/29084_Save' data fully. 7/18/2024 3:26:43 PM 0.567 SINGLEP DELAYED8 TID34 Loaded tiles: 807 (841 cells) 7/18/2024 3:26:43 PM 0.567 SINGLEP DELAYED9 TID35 Finished RunGameStartOnBGThread in 571ms. We have 28054 total items. 7/18/2024 3:26:45 PM 0.567 SINGLEP DELAYED10 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 372ms 7/18/2024 3:26:45 PM 0.567 SINGLEP DELAYED11 TID8 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/18/2024 3:45:28 PM 0.567 SINGLEP DELAYED12 TID23 World saved in 863 ms 7/18/2024 3:45:34 PM 0.567 SINGLEP DELAYED13 TID30 World saved in 791 ms 7/18/2024 3:53:53 PM 0.567 SINGLEP DELAYED14 TID22 Will generate map: 440 cells targeted. Existing tile count: 0 7/18/2024 3:53:57 PM 0.567 SINGLEP DELAYED15 TID10 Generated names for 371 pois with missing names. 7/18/2024 3:53:57 PM 0.567 SINGLEP DELAYED16 TID10 Finished FillAnyMissingSimBuildings, we had 32878 new buildings, and 32878 total items. SkippedBuildings: 0 AddedBuildings: 32878 CellCountChecked: 841 7/18/2024 3:53:57 PM 0.567 SINGLEP DELAYED17 TID27 InitializePopulation WAS needed, 32878 buildings to handle. 7/18/2024 3:53:57 PM 0.567 SINGLEP DELAYED18 TID10 Finished RunGameStartOnBGThread in 94ms. We have 32878 total items. 7/18/2024 3:53:57 PM 0.567 SINGLEP DELAYED19 TID30 World saved in 664 ms 7/18/2024 3:53:58 PM 0.567 SINGLEP DELAYED20 TID27 Finished adding outdoor spots 841 cells, adding 74906 spots in the process. This took 553ms 7/18/2024 3:53:58 PM 0.567 SINGLEP DELAYED21 TID27 Finished adding initial NPC Guards for 381 pois, adding 532 guard NPCs in the process. This took 328ms 7/18/2024 3:55:18 PM 0.567 SINGLEP DELAYED22 TID27 World saved in 822 ms 7/18/2024 3:56:14 PM 0.567 SINGLEP DELAYED23 TID8 World saved in 832 ms 7/18/2024 3:56:19 PM 0.567 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 49 7/18/2024 3:56:22 PM 0.567 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/18/2024 3:57:46 PM 0.567 SINGLEP DELAYED24 TID19 World saved in 915 ms 7/18/2024 3:59:57 PM 0.567 SINGLEP DELAYED25 TID11 World saved in 820 ms 7/18/2024 4:00:48 PM 0.567 SINGLEP DELAYED26 TID7 World saved in 834 ms 7/18/2024 4:01:47 PM 0.567 SINGLEP DELAYED27 TID35 World saved in 815 ms 7/18/2024 4:02:47 PM 0.567 SINGLEP DELAYED28 TID20 World saved in 825 ms 7/18/2024 4:03:05 PM 0.567 SINGLEP DELAYED29 TID32 World saved in 1,033 ms 7/18/2024 4:04:31 PM 0.567 SINGLEP DELAYED30 TID9 World saved in 940 ms 7/18/2024 4:04:56 PM 0.567 SINGLEP DELAYED31 TID8 World saved in 819 ms 7/18/2024 4:10:03 PM 0.567 SINGLEP DELAYED32 TID34 1413ms to read savegame 'SpeedIam/Boop' to intermediate format. 7/18/2024 4:10:04 PM 0.567 SINGLEP DELAYED33 TID34 476ms to process 'SpeedIam/Boop' data fully. 7/18/2024 4:10:04 PM 0.567 SINGLEP DELAYED34 TID34 Loaded tiles: 807 (841 cells) 7/18/2024 4:10:04 PM 0.567 SINGLEP DELAYED35 TID6 Finished RunGameStartOnBGThread in 59ms. We have 32313 total items. 7/18/2024 4:10:05 PM 0.567 SINGLEP DELAYED36 TID30 Finished adding outdoor spots 441 cells, adding 3 spots in the process. This took 371ms 7/18/2024 4:10:05 PM 0.567 SINGLEP DELAYED37 TID30 Finished adding initial NPC Guards for 277 pois, adding 0 guard NPCs in the process. This took 0ms 7/18/2024 4:10:28 PM 0.567 SINGLEP DELAYED38 TID9 World saved in 838 ms 7/18/2024 4:10:51 PM 0.567 SINGLEP DELAYED39 TID27 World saved in 858 ms 7/18/2024 4:11:06 PM 0.567 SINGLEP DELAYED40 TID20 World saved in 845 ms 7/18/2024 4:11:12 PM 0.567 SINGLEP DELAYED41 TID14 World saved in 838 ms 7/18/2024 4:11:23 PM 0.567 SINGLEP DELAYED42 TID27 World saved in 838 ms 7/18/2024 4:11:35 PM 0.567 SINGLEP DELAYED43 TID6 World saved in 833 ms 7/18/2024 4:13:00 PM 0.567 SINGLEP DELAYED44 TID16 World saved in 857 ms 7/18/2024 4:14:21 PM 0.567 SINGLEP DELAYED45 TID31 World saved in 834 ms 7/18/2024 4:16:16 PM 0.567 SINGLEP DELAYED46 TID28 World saved in 843 ms 7/18/2024 4:17:17 PM 0.567 SINGLEP DELAYED47 TID28 World saved in 839 ms 7/18/2024 4:18:13 PM 0.567 SINGLEP DELAYED48 TID7 World saved in 867 ms 7/18/2024 4:19:10 PM 0.567 SINGLEP DELAYED49 TID37 World saved in 845 ms 7/18/2024 4:19:42 PM 0.567 SINGLEP DELAYED50 TID28 World saved in 851 ms 7/18/2024 4:19:50 PM 0.567 SINGLEP DELAYED51 TID25 World saved in 846 ms 7/18/2024 4:20:38 PM 0.567 SINGLEP DELAYED52 TID36 World saved in 846 ms 7/18/2024 4:21:39 PM 0.567 SINGLEP DELAYED53 TID38 World saved in 854 ms 7/18/2024 4:22:21 PM 0.567 SINGLEP DELAYED54 TID35 World saved in 865 ms 7/18/2024 4:23:15 PM 0.567 SINGLEP DELAYED55 TID11 World saved in 965 ms 7/18/2024 4:24:05 PM 0.567 SINGLEP DELAYED56 TID38 World saved in 861 ms 7/18/2024 4:25:04 PM 0.567 SINGLEP DELAYED57 TID30 World saved in 854 ms 7/18/2024 4:25:21 PM 0.567 SINGLEP DELAYED58 TID9 World saved in 851 ms 7/18/2024 4:26:20 PM 0.567 SINGLEP DELAYED59 TID14 World saved in 891 ms 7/18/2024 4:26:50 PM 0.567 SINGLEP DELAYED60 TID11 World saved in 857 ms 7/18/2024 4:27:11 PM 0.567 SINGLEP DELAYED61 TID8 World saved in 937 ms 7/18/2024 4:27:29 PM 0.567 SINGLEP DELAYED62 TID35 World saved in 879 ms 7/18/2024 4:27:33 PM 0.567 SINGLEP DELAYED63 TID25 World saved in 879 ms 7/18/2024 4:27:39 PM 0.567 SINGLEP DELAYED64 TID20 World saved in 876 ms 7/18/2024 4:27:56 PM 0.567 SINGLEP DELAYED65 TID27 World saved in 874 ms 7/18/2024 4:27:58 PM 0.567 SINGLEP DELAYED66 TID36 World saved in 914 ms 7/18/2024 4:28:42 PM 0.567 SINGLEP DELAYED67 TID37 World saved in 890 ms 7/18/2024 4:28:56 PM 0.567 SINGLEP DELAYED68 TID38 World saved in 872 ms 7/18/2024 4:29:19 PM 0.567 SINGLEP DELAYED69 TID18 World saved in 894 ms 7/18/2024 4:30:46 PM 0.567 SINGLEP DELAYED70 TID28 World saved in 953 ms 7/18/2024 4:31:20 PM 0.567 SINGLEP DELAYED71 TID22 World saved in 882 ms 7/18/2024 4:31:36 PM 0.567 SINGLEP DELAYED72 TID12 World saved in 908 ms 7/18/2024 4:31:53 PM 0.567 SINGLEP DELAYED73 TID22 World saved in 921 ms 7/18/2024 4:34:01 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/18/2024 4:34:01 PM SINGLEP Opening Eyes (0.0991s) 7/18/2024 4:34:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/18/2024 4:34:01 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/18/2024 4:34:01 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860 7/18/2024 4:34:01 PM 0.567 SINGLEP Game Version: 0.567 (Main Game 7/18/2024 4:34:01 PM 0.567 SINGLEP Examining Inner Self (0.1848s) 7/18/2024 4:34:01 PM 0.567 SINGLEP Returning King (0.0045s) 7/18/2024 4:34:01 PM 0.567 SINGLEP Found 481 xml files in 234 folders in 21ms 7/18/2024 4:34:01 PM 0.567 SINGLEP Check For Extra Squires (0.3037s) 7/18/2024 4:34:01 PM 0.567 SINGLEP 481 Xml Files Parsed in 280ms 7/18/2024 4:34:01 PM 0.567 SINGLEP Gather Ancient Lifeforms (0.0015s) 7/18/2024 4:34:01 PM 0.567 SINGLEP Bring Ambassador To Dinner (0.0230s) 7/18/2024 4:34:01 PM 0.567 SINGLEP Update mod and expansion statuses! 7/18/2024 4:34:01 PM 0.567 SINGLEP Check Nearby Fiefdoms (0.0190s) 7/18/2024 4:34:01 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/18/2024 4:34:01 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/18/2024 4:34:02 PM 0.567 SINGLEP Disperse Diaspora (0.3667s) 7/18/2024 4:34:02 PM 0.567 SINGLEP Wonder About Those Spiders (0.0471s) 7/18/2024 4:34:02 PM 0.567 SINGLEP Reassure Self (0.0143s) 7/18/2024 4:34:02 PM 0.567 SINGLEP Thinking Abstract Thoughts (0.1563s) 7/18/2024 4:34:03 PM 0.567 SINGLEP Sound Search (0.8504s) 7/18/2024 4:34:03 PM 0.567 SINGLEP Polishing Stones (0.0377s) 7/18/2024 4:34:03 PM 0.567 SINGLEP Making Connections (0.1202s) 7/18/2024 4:34:03 PM 0.567 SINGLEP 2.2 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (0.9s) 7/18/2024 4:34:03 PM 0.567 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/18/2024 4:34:03 PM 0.567 SINGLEP Linked all icons to rows in 8ms. 7/18/2024 4:34:03 PM 0.567 SINGLEP DELAYED3 TID13 Finished loading all LevelType contents in 0.2s 7/18/2024 4:34:03 PM 0.567 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/18/2024 4:34:04 PM 0.567 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/18/2024 4:34:04 PM 0.567 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/18/2024 4:34:04 PM 0.567 SINGLEP DELAYED4 TID11 2.9 seconds total load time and post-editing time. 7/18/2024 4:34:04 PM 0.567 SINGLEP 562 materials found. 7/18/2024 4:34:04 PM 0.567 SINGLEP DELAYED5 TID36 1,463 pools initialized with 466,005 items in 242ms 7/18/2024 4:34:20 PM 0.567 SINGLEP DELAYED6 TID11 1324ms to read savegame 'SpeedIam/OOF' to intermediate format. 7/18/2024 4:34:21 PM 0.567 SINGLEP DELAYED7 TID11 1038ms to process 'SpeedIam/OOF' data fully. 7/18/2024 4:34:21 PM 0.567 SINGLEP DELAYED8 TID11 Loaded tiles: 807 (841 cells) 7/18/2024 4:34:22 PM 0.567 SINGLEP DELAYED9 TID25 Finished RunGameStartOnBGThread in 700ms. We have 31920 total items. 7/18/2024 4:34:23 PM 0.567 SINGLEP DELAYED10 TID33 Finished adding outdoor spots 441 cells, adding 14 spots in the process. This took 401ms 7/18/2024 4:34:23 PM 0.567 SINGLEP DELAYED11 TID33 Finished adding initial NPC Guards for 277 pois, adding 0 guard NPCs in the process. This took 2ms 7/18/2024 5:42:18 PM 0.567 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/18/2024 5:59:36 PM 0.567 SINGLEP DELAYED12 TID11 1571ms to read savegame 'SpeedIam/Autosave Landing Turn 126' to intermediate format. 7/18/2024 5:59:36 PM 0.567 SINGLEP DELAYED13 TID11 462ms to process 'SpeedIam/Autosave Landing Turn 126' data fully. 7/18/2024 5:59:36 PM 0.567 SINGLEP DELAYED14 TID11 Loaded tiles: 807 (841 cells) 7/18/2024 5:59:37 PM 0.567 SINGLEP DELAYED15 TID36 Finished RunGameStartOnBGThread in 63ms. We have 31919 total items. 7/18/2024 5:59:38 PM 0.567 SINGLEP DELAYED16 TID19 Finished adding outdoor spots 441 cells, adding 14 spots in the process. This took 382ms 7/18/2024 5:59:38 PM 0.567 SINGLEP DELAYED17 TID19 Finished adding initial NPC Guards for 277 pois, adding 0 guard NPCs in the process. This took 0ms 7/18/2024 5:59:58 PM 0.567 SINGLEP DELAYED18 TID31 1297ms to read savegame 'SpeedIam/Autosave Landing Turn 123' to intermediate format. 7/18/2024 5:59:59 PM 0.567 SINGLEP DELAYED19 TID31 559ms to process 'SpeedIam/Autosave Landing Turn 123' data fully. 7/18/2024 5:59:59 PM 0.567 SINGLEP DELAYED20 TID31 Loaded tiles: 807 (841 cells) 7/18/2024 5:59:59 PM 0.567 SINGLEP DELAYED21 TID17 Finished RunGameStartOnBGThread in 237ms. We have 31919 total items. 7/18/2024 6:00:00 PM 0.567 SINGLEP DELAYED22 TID24 Finished adding outdoor spots 441 cells, adding 13 spots in the process. This took 388ms 7/18/2024 6:00:00 PM 0.567 SINGLEP DELAYED23 TID24 Finished adding initial NPC Guards for 277 pois, adding 0 guard NPCs in the process. This took 0ms 7/18/2024 6:46:17 PM 0.567 SINGLEP DELAYED24 TID10 910ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/18/2024 6:46:17 PM 0.567 SINGLEP DELAYED25 TID10 472ms to process 'Saving/15. 100% done' data fully. 7/18/2024 6:46:17 PM 0.567 SINGLEP DELAYED26 TID10 Loaded tiles: 807 (841 cells) 7/18/2024 6:46:18 PM 0.567 SINGLEP DELAYED27 TID10 Finished RunGameStartOnBGThread in 65ms. We have 28054 total items. 7/18/2024 6:46:19 PM 0.567 SINGLEP DELAYED28 TID21 Finished adding outdoor spots 441 cells, adding 38717 spots in the process. This took 356ms 7/18/2024 6:46:19 PM 0.567 SINGLEP DELAYED29 TID21 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/18/2024 7:11:53 PM 0.567 SINGLEP DELAYED30 TID8 Will generate map: 440 cells targeted. Existing tile count: 0 7/18/2024 7:11:56 PM 0.567 SINGLEP DELAYED31 TID35 Generated names for 351 pois with missing names. 7/18/2024 7:11:56 PM 0.567 SINGLEP DELAYED32 TID35 Finished FillAnyMissingSimBuildings, we had 32982 new buildings, and 32982 total items. SkippedBuildings: 0 AddedBuildings: 32982 CellCountChecked: 841 7/18/2024 7:11:56 PM 0.567 SINGLEP DELAYED33 TID16 InitializePopulation WAS needed, 32982 buildings to handle. 7/18/2024 7:11:56 PM 0.567 SINGLEP DELAYED34 TID35 Finished RunGameStartOnBGThread in 89ms. We have 32982 total items. 7/18/2024 7:11:57 PM 0.567 SINGLEP DELAYED35 TID28 World saved in 682 ms 7/18/2024 7:11:57 PM 0.567 SINGLEP DELAYED36 TID8 Finished adding outdoor spots 841 cells, adding 74539 spots in the process. This took 656ms 7/18/2024 7:11:58 PM 0.567 SINGLEP DELAYED37 TID8 Finished adding initial NPC Guards for 361 pois, adding 484 guard NPCs in the process. This took 112ms 7/18/2024 7:13:02 PM 0.567 SINGLEP DELAYED38 TID8 World saved in 841 ms 7/18/2024 7:13:48 PM 0.567 SINGLEP DELAYED39 TID13 World saved in 791 ms 7/18/2024 7:13:57 PM 0.567 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 51 7/18/2024 7:15:42 PM 0.567 SINGLEP DELAYED40 TID25 World saved in 787 ms 7/18/2024 7:17:09 PM 0.567 SINGLEP DELAYED41 TID26 World saved in 797 ms 7/18/2024 7:18:28 PM 0.567 SINGLEP DELAYED42 TID10 World saved in 789 ms 7/18/2024 7:19:15 PM 0.567 SINGLEP DELAYED43 TID19 World saved in 947 ms 7/18/2024 7:19:45 PM 0.567 SINGLEP DELAYED44 TID31 World saved in 795 ms 7/18/2024 7:20:25 PM 0.567 SINGLEP DELAYED45 TID20 World saved in 783 ms 7/18/2024 7:21:19 PM 0.567 SINGLEP DELAYED46 TID34 World saved in 861 ms 7/18/2024 7:21:34 PM 0.567 SINGLEP DELAYED47 TID13 World saved in 797 ms 7/18/2024 7:22:12 PM 0.567 SINGLEP DELAYED48 TID19 World saved in 820 ms 7/18/2024 7:22:18 PM 0.567 SINGLEP DELAYED49 TID20 World saved in 824 ms 7/18/2024 7:22:25 PM 0.567 SINGLEP DELAYED50 TID27 World saved in 826 ms 7/18/2024 7:22:32 PM 0.567 SINGLEP DELAYED51 TID6 World saved in 848 ms 7/18/2024 7:22:48 PM 0.567 SINGLEP DELAYED52 TID20 World saved in 808 ms 7/18/2024 7:24:28 PM 0.567 SINGLEP DELAYED53 TID28 World saved in 910 ms 7/18/2024 7:25:54 PM 0.567 SINGLEP DELAYED54 TID20 World saved in 828 ms 7/18/2024 7:26:58 PM 0.567 SINGLEP DELAYED55 TID8 World saved in 811 ms 7/18/2024 7:27:38 PM 0.567 SINGLEP DELAYED56 TID29 World saved in 826 ms 7/18/2024 7:27:55 PM 0.567 SINGLEP DELAYED57 TID9 World saved in 819 ms 7/18/2024 7:28:07 PM 0.567 SINGLEP DELAYED58 TID16 World saved in 947 ms 7/18/2024 7:28:08 PM 0.567 SINGLEP DELAYED59 TID21 World saved in 822 ms 7/18/2024 7:28:09 PM 0.567 SINGLEP DELAYED60 TID28 World saved in 893 ms 7/18/2024 7:28:10 PM 0.567 SINGLEP DELAYED61 TID37 World saved in 878 ms 7/18/2024 7:28:11 PM 0.567 SINGLEP DELAYED62 TID11 World saved in 839 ms 7/18/2024 7:28:13 PM 0.567 SINGLEP DELAYED63 TID16 World saved in 841 ms 7/18/2024 7:28:14 PM 0.567 SINGLEP DELAYED64 TID31 World saved in 847 ms 7/18/2024 7:28:35 PM 0.567 SINGLEP DELAYED65 TID24 World saved in 852 ms 7/18/2024 7:28:51 PM 0.567 SINGLEP DELAYED66 TID31 World saved in 839 ms 7/18/2024 7:29:43 PM 0.567 SINGLEP DELAYED67 TID14 World saved in 843 ms 7/18/2024 7:29:45 PM 0.567 SINGLEP DELAYED68 TID30 World saved in 842 ms 7/18/2024 7:29:55 PM 0.567 SINGLEP DELAYED69 TID8 World saved in 874 ms 7/18/2024 7:30:46 PM 0.567 SINGLEP DELAYED70 TID14 World saved in 942 ms 7/18/2024 7:31:53 PM 0.567 SINGLEP DELAYED71 TID21 World saved in 896 ms 7/18/2024 7:32:36 PM 0.567 SINGLEP DELAYED72 TID33 World saved in 880 ms 7/18/2024 7:33:55 PM 0.567 SINGLEP DELAYED73 TID6 World saved in 852 ms 7/18/2024 7:34:25 PM 0.567 SINGLEP DELAYED74 TID31 World saved in 925 ms 7/18/2024 7:34:57 PM 0.567 SINGLEP DELAYED75 TID21 World saved in 867 ms 7/18/2024 7:35:17 PM 0.567 SINGLEP DELAYED76 TID37 World saved in 871 ms 7/18/2024 7:36:42 PM 0.567 SINGLEP DELAYED77 TID34 World saved in 913 ms 7/18/2024 7:37:25 PM 0.567 SINGLEP DELAYED78 TID36 World saved in 879 ms 7/18/2024 7:38:14 PM 0.567 SINGLEP DELAYED79 TID19 World saved in 942 ms 7/18/2024 7:38:35 PM 0.567 SINGLEP DELAYED80 TID22 World saved in 892 ms 7/18/2024 7:39:03 PM 0.567 SINGLEP DELAYED81 TID12 World saved in 890 ms 7/18/2024 7:39:35 PM 0.567 SINGLEP DELAYED82 TID12 World saved in 939 ms 7/18/2024 7:40:25 PM 0.567 SINGLEP DELAYED83 TID19 World saved in 893 ms 7/18/2024 7:40:28 PM 0.567 SINGLEP DELAYED84 TID31 World saved in 974 ms 7/18/2024 7:40:37 PM 0.567 SINGLEP DELAYED85 TID26 World saved in 953 ms 7/18/2024 7:40:41 PM 0.567 SINGLEP DELAYED86 TID36 World saved in 880 ms 7/18/2024 7:41:11 PM 0.567 SINGLEP DELAYED87 TID13 World saved in 889 ms 7/18/2024 7:41:24 PM 0.567 SINGLEP DELAYED88 TID7 World saved in 891 ms 7/18/2024 7:41:40 PM 0.567 SINGLEP DELAYED89 TID37 World saved in 893 ms 7/18/2024 7:42:20 PM 0.567 SINGLEP DELAYED90 TID16 World saved in 975 ms 7/18/2024 7:43:14 PM 0.567 SINGLEP DELAYED91 TID28 World saved in 1,096 ms 7/18/2024 7:43:15 PM 0.567 SINGLEP DELAYED92 TID29 World saved in 907 ms 7/18/2024 8:13:03 PM 0.567 SINGLEP DELAYED93 TID13 Will generate map: 440 cells targeted. Existing tile count: 0 7/18/2024 8:13:07 PM 0.567 SINGLEP DELAYED94 TID7 Generated names for 389 pois with missing names. 7/18/2024 8:13:07 PM 0.567 SINGLEP DELAYED95 TID7 Finished FillAnyMissingSimBuildings, we had 31939 new buildings, and 31939 total items. SkippedBuildings: 0 AddedBuildings: 31939 CellCountChecked: 841 7/18/2024 8:13:07 PM 0.567 SINGLEP DELAYED96 TID19 InitializePopulation WAS needed, 31939 buildings to handle. 7/18/2024 8:13:07 PM 0.567 SINGLEP DELAYED97 TID7 Finished RunGameStartOnBGThread in 81ms. We have 31939 total items. 7/18/2024 8:13:07 PM 0.567 SINGLEP DELAYED98 TID7 Finished adding outdoor spots 841 cells, adding 75342 spots in the process. This took 566ms 7/18/2024 8:13:08 PM 0.567 SINGLEP DELAYED99 TID7 Finished adding initial NPC Guards for 399 pois, adding 583 guard NPCs in the process. This took 238ms 7/18/2024 8:13:08 PM 0.567 SINGLEP DELAYED100 TID13 World saved in 998 ms 7/18/2024 8:14:08 PM 0.567 SINGLEP DELAYED101 TID25 World saved in 929 ms 7/18/2024 8:14:51 PM 0.567 SINGLEP DELAYED102 TID6 World saved in 933 ms 7/18/2024 8:14:53 PM 0.567 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 51 7/18/2024 8:16:32 PM 0.567 SINGLEP DELAYED103 TID19 World saved in 917 ms 7/18/2024 8:17:21 PM 0.567 SINGLEP DELAYED104 TID11 World saved in 972 ms 7/18/2024 8:18:28 PM 0.567 SINGLEP DELAYED105 TID28 World saved in 1,158 ms 7/18/2024 8:18:53 PM 0.567 SINGLEP DELAYED106 TID10 World saved in 939 ms 7/18/2024 8:19:16 PM 0.567 SINGLEP DELAYED107 TID33 World saved in 982 ms 7/18/2024 8:19:45 PM 0.567 SINGLEP DELAYED108 TID7 World saved in 896 ms 7/18/2024 8:20:39 PM 0.567 SINGLEP DELAYED109 TID18 World saved in 1,141 ms 7/18/2024 8:20:58 PM 0.567 SINGLEP DELAYED110 TID10 World saved in 923 ms 7/18/2024 8:21:04 PM 0.567 SINGLEP DELAYED111 TID28 World saved in 1,013 ms 7/18/2024 8:21:14 PM 0.567 SINGLEP DELAYED112 TID37 World saved in 946 ms 7/18/2024 8:21:22 PM 0.567 SINGLEP DELAYED113 TID22 World saved in 913 ms 7/18/2024 8:21:25 PM 0.567 SINGLEP DELAYED114 TID8 World saved in 983 ms 7/18/2024 8:21:26 PM 0.567 SINGLEP DELAYED115 TID21 World saved in 918 ms 7/18/2024 8:21:35 PM 0.567 SINGLEP DELAYED116 TID6 World saved in 935 ms 7/18/2024 8:21:37 PM 0.567 SINGLEP DELAYED117 TID16 World saved in 952 ms 7/18/2024 8:21:43 PM 0.567 SINGLEP DELAYED118 TID18 World saved in 949 ms 7/18/2024 8:21:45 PM 0.567 SINGLEP DELAYED119 TID32 World saved in 1,185 ms 7/18/2024 8:21:51 PM 0.567 SINGLEP DELAYED120 TID22 World saved in 997 ms 7/18/2024 8:23:47 PM 0.567 SINGLEP DELAYED121 TID18 World saved in 1,033 ms 7/18/2024 8:24:37 PM 0.567 SINGLEP DELAYED122 TID26 World saved in 1,019 ms 7/18/2024 8:24:52 PM 0.567 SINGLEP DELAYED123 TID26 World saved in 982 ms 7/18/2024 8:25:37 PM 0.567 SINGLEP DELAYED124 TID10 World saved in 1,075 ms 7/18/2024 8:26:09 PM 0.567 SINGLEP DELAYED125 TID21 World saved in 1,076 ms 7/18/2024 8:26:33 PM 0.567 SINGLEP DELAYED126 TID17 World saved in 1,017 ms 7/18/2024 8:26:35 PM 0.567 SINGLEP DELAYED127 TID10 World saved in 964 ms 7/18/2024 8:27:17 PM 0.567 SINGLEP DELAYED128 TID36 World saved in 998 ms 7/18/2024 8:28:00 PM 0.567 SINGLEP DELAYED129 TID21 World saved in 980 ms 7/18/2024 8:28:30 PM 0.567 SINGLEP DELAYED130 TID16 World saved in 949 ms 7/18/2024 8:29:20 PM 0.567 SINGLEP DELAYED131 TID12 World saved in 1,166 ms 7/18/2024 8:29:32 PM 0.567 SINGLEP DELAYED132 TID19 World saved in 989 ms 7/18/2024 8:29:47 PM 0.567 SINGLEP DELAYED133 TID8 World saved in 987 ms 7/18/2024 8:30:24 PM 0.567 SINGLEP DELAYED134 TID20 World saved in 965 ms 7/18/2024 8:30:33 PM 0.567 SINGLEP DELAYED135 TID33 World saved in 997 ms 7/18/2024 8:30:37 PM 0.567 SINGLEP DELAYED136 TID24 World saved in 1,609 ms 7/18/2024 8:30:41 PM 0.567 SINGLEP DELAYED137 TID15 World saved in 983 ms 7/18/2024 8:30:43 PM 0.567 SINGLEP DELAYED138 TID8 World saved in 1,040 ms 7/18/2024 8:31:44 PM 0.567 SINGLEP DELAYED139 TID34 World saved in 1,045 ms 7/18/2024 8:32:09 PM 0.567 SINGLEP DELAYED140 TID28 World saved in 1,075 ms 7/18/2024 8:33:05 PM 0.567 SINGLEP DELAYED141 TID36 World saved in 1,010 ms 7/18/2024 8:34:47 PM 0.567 SINGLEP DELAYED142 TID34 World saved in 1,039 ms 7/18/2024 8:35:56 PM 0.567 SINGLEP DELAYED143 TID31 World saved in 1,190 ms 7/18/2024 8:36:09 PM 0.567 SINGLEP DELAYED144 TID9 World saved in 1,001 ms 7/18/2024 8:36:28 PM 0.567 SINGLEP DELAYED145 TID33 World saved in 1,017 ms 7/18/2024 8:36:30 PM 0.567 SINGLEP DELAYED146 TID23 World saved in 1,155 ms 7/18/2024 8:36:32 PM 0.567 SINGLEP DELAYED147 TID29 World saved in 991 ms 7/18/2024 8:36:42 PM 0.567 SINGLEP DELAYED148 TID26 World saved in 997 ms 7/18/2024 8:36:45 PM 0.567 SINGLEP DELAYED149 TID37 World saved in 1,066 ms 7/18/2024 8:36:51 PM 0.567 SINGLEP DELAYED150 TID12 World saved in 1,036 ms 7/18/2024 8:37:09 PM 0.567 SINGLEP DELAYED151 TID34 World saved in 1,049 ms 7/18/2024 8:37:11 PM 0.567 SINGLEP DELAYED152 TID23 World saved in 1,004 ms 7/18/2024 8:37:13 PM 0.567 SINGLEP DELAYED153 TID26 World saved in 1,090 ms 7/18/2024 8:37:15 PM 0.567 SINGLEP DELAYED154 TID16 World saved in 1,219 ms 7/18/2024 8:37:16 PM 0.567 SINGLEP DELAYED155 TID30 World saved in 1,210 ms 7/18/2024 8:37:24 PM 0.567 SINGLEP DELAYED156 TID30 World saved in 1,264 ms 7/18/2024 8:38:07 PM 0.567 SINGLEP DELAYED157 TID28 World saved in 1,304 ms 7/18/2024 8:38:17 PM 0.567 SINGLEP DELAYED158 TID24 World saved in 1,037 ms 7/18/2024 8:38:22 PM 0.567 SINGLEP DELAYED159 TID15 World saved in 1,524 ms 7/18/2024 8:39:37 PM 0.567 SINGLEP DELAYED160 TID36 World saved in 1,101 ms 7/18/2024 8:39:44 PM 0.567 SINGLEP DELAYED161 TID9 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/---___------___---/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/18/2024 8:39:44 PM 0.567 SINGLEP DELAYED162 TID9 World saved in 1,086 ms 7/19/2024 3:07:04 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/19/2024 3:07:04 PM SINGLEP Opening Eyes (0.1252s) 7/19/2024 3:07:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/19/2024 3:07:04 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/19/2024 3:07:04 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860 7/19/2024 3:07:05 PM 0.567 SINGLEP Game Version: 0.567 (Main Game 7/19/2024 3:07:05 PM 0.567 SINGLEP Examining Inner Self (0.2085s) 7/19/2024 3:07:05 PM 0.567 SINGLEP Returning King (0.0048s) 7/19/2024 3:07:05 PM 0.567 SINGLEP Found 481 xml files in 234 folders in 96ms 7/19/2024 3:07:05 PM 0.567 SINGLEP Check For Extra Squires (0.4432s) 7/19/2024 3:07:05 PM 0.567 SINGLEP 481 Xml Files Parsed in 344ms 7/19/2024 3:07:05 PM 0.567 SINGLEP Gather Ancient Lifeforms (0.0010s) 7/19/2024 3:07:05 PM 0.567 SINGLEP Bring Ambassador To Dinner (0.0240s) 7/19/2024 3:07:05 PM 0.567 SINGLEP Update mod and expansion statuses! 7/19/2024 3:07:05 PM 0.567 SINGLEP Check Nearby Fiefdoms (0.0190s) 7/19/2024 3:07:05 PM 0.567 SINGLEP Resolution changed to fullscreen 1080x3840 7/19/2024 3:07:05 PM 0.567 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/19/2024 3:07:06 PM 0.567 SINGLEP Disperse Diaspora (0.5041s) 7/19/2024 3:07:06 PM 0.567 SINGLEP Wonder About Those Spiders (0.0435s) 7/19/2024 3:07:06 PM 0.567 SINGLEP Reassure Self (0.0095s) 7/19/2024 3:07:06 PM 0.567 SINGLEP Thinking Abstract Thoughts (0.1456s) 7/19/2024 3:07:08 PM 0.567 SINGLEP Sound Search (2.2960s) 7/19/2024 3:07:08 PM 0.567 SINGLEP Polishing Stones (0.0445s) 7/19/2024 3:07:08 PM 0.567 SINGLEP Making Connections (0.1417s) 7/19/2024 3:07:08 PM 0.567 SINGLEP 4.0 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.5s) Sound Search (2.3s) 7/19/2024 3:07:08 PM 0.567 SINGLEP Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.) 7/19/2024 3:07:08 PM 0.567 SINGLEP Linked all icons to rows in 9ms. 7/19/2024 3:07:08 PM 0.567 SINGLEP DELAYED3 TID31 Finished loading all LevelType contents in 0.2s 7/19/2024 3:07:09 PM 0.567 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/19/2024 3:07:09 PM 0.567 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/19/2024 3:07:09 PM 0.567 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/19/2024 3:07:09 PM 0.567 SINGLEP DELAYED4 TID17 4.5 seconds total load time and post-editing time. 7/19/2024 3:07:09 PM 0.567 SINGLEP 562 materials found. 7/19/2024 3:07:09 PM 0.567 SINGLEP DELAYED5 TID16 1,463 pools initialized with 466,005 items in 255ms 7/19/2024 4:33:09 PM 0.567 SINGLEP DELAYED6 TID13 Will generate map: 440 cells targeted. Existing tile count: 0 7/19/2024 4:33:12 PM 0.567 SINGLEP DELAYED7 TID6 Generated names for 354 pois with missing names. 7/19/2024 4:33:12 PM 0.567 SINGLEP DELAYED8 TID6 Finished FillAnyMissingSimBuildings, we had 32710 new buildings, and 32710 total items. SkippedBuildings: 0 AddedBuildings: 32710 CellCountChecked: 841 7/19/2024 4:33:12 PM 0.567 SINGLEP DELAYED9 TID29 InitializePopulation WAS needed, 32710 buildings to handle. 7/19/2024 4:33:13 PM 0.567 SINGLEP DELAYED10 TID6 Finished RunGameStartOnBGThread in 511ms. We have 32710 total items. 7/19/2024 4:33:14 PM 0.567 SINGLEP DELAYED11 TID23 World saved in 724 ms 7/19/2024 4:33:14 PM 0.567 SINGLEP DELAYED12 TID21 Finished adding outdoor spots 841 cells, adding 75149 spots in the process. This took 595ms 7/19/2024 4:33:14 PM 0.567 SINGLEP DELAYED13 TID21 Finished adding initial NPC Guards for 364 pois, adding 497 guard NPCs in the process. This took 258ms 7/19/2024 4:34:05 PM 0.567 SINGLEP DELAYED14 TID16 World saved in 832 ms 7/19/2024 4:34:47 PM 0.567 SINGLEP DELAYED15 TID13 World saved in 806 ms 7/19/2024 4:34:53 PM 0.567 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 49 7/19/2024 4:34:59 PM 0.567 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/19/2024 4:36:37 PM 0.567 SINGLEP DELAYED16 TID30 World saved in 826 ms 7/19/2024 4:37:36 PM 0.567 SINGLEP DELAYED17 TID11 World saved in 800 ms 7/19/2024 4:37:51 PM 0.567 SINGLEP DELAYED18 TID16 1463ms to read savegame 'Speedier/Autosave Landing Turn 12' to intermediate format. 7/19/2024 4:37:52 PM 0.567 SINGLEP DELAYED19 TID16 506ms to process 'Speedier/Autosave Landing Turn 12' data fully. 7/19/2024 4:37:52 PM 0.567 SINGLEP DELAYED20 TID16 Loaded tiles: 807 (841 cells) 7/19/2024 4:37:52 PM 0.567 SINGLEP DELAYED21 TID33 Finished RunGameStartOnBGThread in 58ms. We have 32730 total items. 7/19/2024 4:37:54 PM 0.567 SINGLEP DELAYED22 TID29 Finished adding outdoor spots 441 cells, adding 7 spots in the process. This took 358ms 7/19/2024 4:37:54 PM 0.567 SINGLEP DELAYED23 TID29 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 7/19/2024 4:38:54 PM 0.567 SINGLEP DELAYED24 TID12 World saved in 790 ms 7/19/2024 4:40:08 PM 0.567 SINGLEP DELAYED25 TID20 World saved in 791 ms 7/19/2024 4:40:35 PM 0.567 SINGLEP DELAYED26 TID35 World saved in 791 ms 7/19/2024 4:41:50 PM 0.567 SINGLEP DELAYED27 TID33 World saved in 794 ms 7/19/2024 4:42:17 PM 0.567 SINGLEP DELAYED28 TID12 World saved in 793 ms 7/19/2024 4:42:38 PM 0.567 SINGLEP DELAYED29 TID16 World saved in 789 ms 7/19/2024 4:43:13 PM 0.567 SINGLEP DELAYED30 TID14 World saved in 806 ms 7/19/2024 4:44:26 PM 0.567 SINGLEP DELAYED31 TID31 World saved in 870 ms 7/19/2024 4:45:28 PM 0.567 SINGLEP DELAYED32 TID24 World saved in 815 ms 7/19/2024 4:45:49 PM 0.567 SINGLEP DELAYED33 TID19 World saved in 813 ms 7/19/2024 4:46:34 PM 0.567 SINGLEP DELAYED34 TID12 World saved in 823 ms 7/19/2024 4:46:57 PM 0.567 SINGLEP DELAYED35 TID16 World saved in 1,113 ms 7/19/2024 4:47:34 PM 0.567 SINGLEP DELAYED36 TID13 World saved in 847 ms 7/19/2024 4:47:45 PM 0.567 SINGLEP DELAYED37 TID16 World saved in 809 ms 7/19/2024 4:47:52 PM 0.567 SINGLEP DELAYED38 TID33 World saved in 819 ms 7/19/2024 4:47:54 PM 0.567 SINGLEP DELAYED39 TID36 World saved in 1,215 ms 7/19/2024 4:49:02 PM 0.567 SINGLEP DELAYED40 TID12 World saved in 824 ms 7/19/2024 4:49:41 PM 0.567 SINGLEP DELAYED41 TID10 World saved in 825 ms 7/19/2024 4:51:23 PM 0.567 SINGLEP DELAYED42 TID14 World saved in 840 ms 7/19/2024 4:51:46 PM 0.567 SINGLEP DELAYED43 TID17 World saved in 949 ms 7/19/2024 4:52:11 PM 0.567 SINGLEP DELAYED44 TID6 World saved in 831 ms 7/19/2024 4:52:18 PM 0.567 SINGLEP DELAYED45 TID13 World saved in 832 ms 7/19/2024 4:53:04 PM 0.567 SINGLEP DELAYED46 TID8 World saved in 1,001 ms 7/19/2024 4:53:40 PM 0.567 SINGLEP DELAYED47 TID26 World saved in 832 ms 7/19/2024 4:54:20 PM 0.567 SINGLEP DELAYED48 TID8 World saved in 918 ms 7/19/2024 4:55:05 PM 0.567 SINGLEP DELAYED49 TID24 World saved in 831 ms 7/19/2024 4:55:42 PM 0.567 SINGLEP DELAYED50 TID11 World saved in 905 ms 7/19/2024 4:56:27 PM 0.567 SINGLEP DELAYED51 TID9 World saved in 839 ms 7/19/2024 4:56:30 PM 0.567 SINGLEP DELAYED52 TID21 World saved in 863 ms 7/19/2024 4:56:34 PM 0.567 SINGLEP DELAYED53 TID30 World saved in 847 ms 7/19/2024 4:56:45 PM 0.567 SINGLEP DELAYED54 TID36 World saved in 1,395 ms 7/19/2024 4:56:51 PM 0.567 SINGLEP DELAYED55 TID35 World saved in 843 ms 7/19/2024 4:57:26 PM 0.567 SINGLEP DELAYED56 TID22 World saved in 856 ms 7/19/2024 4:57:46 PM 0.567 SINGLEP DELAYED57 TID11 World saved in 855 ms 7/19/2024 4:57:55 PM 0.567 SINGLEP DELAYED58 TID10 World saved in 856 ms 7/19/2024 4:58:07 PM 0.567 SINGLEP DELAYED59 TID13 World saved in 1,076 ms 7/19/2024 4:59:06 PM 0.567 SINGLEP DELAYED60 TID31 World saved in 847 ms 7/19/2024 4:59:20 PM 0.567 SINGLEP DELAYED61 TID22 World saved in 889 ms 7/19/2024 5:06:23 PM 0.567 SINGLEP DELAYED62 TID29 1070ms to read savegame 'Speedier/Autosave Landing Turn 126' to intermediate format. 7/19/2024 5:06:24 PM 0.567 SINGLEP DELAYED63 TID29 494ms to process 'Speedier/Autosave Landing Turn 126' data fully. 7/19/2024 5:06:24 PM 0.567 SINGLEP DELAYED64 TID29 Loaded tiles: 807 (841 cells) 7/19/2024 5:06:24 PM 0.567 SINGLEP DELAYED65 TID25 Finished RunGameStartOnBGThread in 71ms. We have 31747 total items. 7/19/2024 5:06:25 PM 0.567 SINGLEP DELAYED66 TID19 Finished adding outdoor spots 441 cells, adding 9 spots in the process. This took 437ms 7/19/2024 5:06:25 PM 0.567 SINGLEP DELAYED67 TID19 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 7/19/2024 5:06:32 PM 0.567 SINGLEP DELAYED68 TID17 1367ms to read savegame 'Speedier/Autosave Landing Turn 123' to intermediate format. 7/19/2024 5:06:32 PM 0.567 SINGLEP DELAYED69 TID17 473ms to process 'Speedier/Autosave Landing Turn 123' data fully. 7/19/2024 5:06:32 PM 0.567 SINGLEP DELAYED70 TID17 Loaded tiles: 807 (841 cells) 7/19/2024 5:06:33 PM 0.567 SINGLEP DELAYED71 TID35 Finished RunGameStartOnBGThread in 62ms. We have 31746 total items. 7/19/2024 5:06:35 PM 0.567 SINGLEP DELAYED72 TID31 Finished adding outdoor spots 441 cells, adding 10 spots in the process. This took 382ms 7/19/2024 5:06:35 PM 0.567 SINGLEP DELAYED73 TID31 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 7/19/2024 5:06:47 PM 0.567 SINGLEP DELAYED74 TID13 World saved in 889 ms 7/19/2024 5:09:42 PM 0.567 SINGLEP DELAYED75 TID6 825ms to read savegame 'Speedier/First Turn In Landing' to intermediate format. 7/19/2024 5:09:43 PM 0.567 SINGLEP DELAYED76 TID6 410ms to process 'Speedier/First Turn In Landing' data fully. 7/19/2024 5:09:43 PM 0.567 SINGLEP DELAYED77 TID6 Loaded tiles: 807 (841 cells) 7/19/2024 5:09:43 PM 0.567 SINGLEP DELAYED78 TID11 Finished RunGameStartOnBGThread in 58ms. We have 32710 total items. 7/19/2024 5:09:45 PM 0.567 SINGLEP DELAYED79 TID13 Finished adding outdoor spots 841 cells, adding 75044 spots in the process. This took 615ms 7/19/2024 5:09:45 PM 0.567 SINGLEP DELAYED80 TID13 Finished adding initial NPC Guards for 364 pois, adding 501 guard NPCs in the process. This took 110ms 7/19/2024 5:11:29 PM 0.567 SINGLEP DELAYED81 TID31 1104ms to read savegame 'Speedier/Autosave Landing Turn 126' to intermediate format. 7/19/2024 5:11:29 PM 0.567 SINGLEP DELAYED82 TID31 479ms to process 'Speedier/Autosave Landing Turn 126' data fully. 7/19/2024 5:11:29 PM 0.567 SINGLEP DELAYED83 TID31 Loaded tiles: 807 (841 cells) 7/19/2024 5:11:30 PM 0.567 SINGLEP DELAYED84 TID12 Finished RunGameStartOnBGThread in 64ms. We have 31747 total items. 7/19/2024 5:11:31 PM 0.567 SINGLEP DELAYED85 TID31 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 370ms 7/19/2024 5:11:31 PM 0.567 SINGLEP DELAYED86 TID31 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 7/19/2024 5:14:07 PM 0.567 SINGLEP DELAYED87 TID30 1104ms to read savegame 'Speedier/Autosave Landing Turn 123' to intermediate format. 7/19/2024 5:14:08 PM 0.567 SINGLEP DELAYED88 TID30 491ms to process 'Speedier/Autosave Landing Turn 123' data fully. 7/19/2024 5:14:08 PM 0.567 SINGLEP DELAYED89 TID30 Loaded tiles: 807 (841 cells) 7/19/2024 5:14:08 PM 0.567 SINGLEP DELAYED90 TID8 Finished RunGameStartOnBGThread in 68ms. We have 31746 total items. 7/19/2024 5:14:09 PM 0.567 SINGLEP DELAYED91 TID8 Finished adding outdoor spots 441 cells, adding 11 spots in the process. This took 402ms 7/19/2024 5:14:09 PM 0.567 SINGLEP DELAYED92 TID8 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process. This took 0ms 7/19/2024 5:14:17 PM 0.567 SINGLEP DELAYED93 TID13 World saved in 883 ms 7/22/2024 3:14:26 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/22/2024 3:14:26 PM SINGLEP Opening Eyes (0.1119s) 7/22/2024 3:14:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/22/2024 3:14:26 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/22/2024 3:14:26 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860 7/22/2024 3:14:27 PM 0.569 SINGLEP Game Version: 0.569 (Main Game 7/22/2024 3:14:27 PM 0.569 SINGLEP Examining Inner Self (0.1895s) 7/22/2024 3:14:27 PM 0.569 SINGLEP Returning King (0.0055s) 7/22/2024 3:14:27 PM 0.569 SINGLEP Found 483 xml files in 236 folders in 46ms 7/22/2024 3:14:27 PM 0.569 SINGLEP Check For Extra Squires (0.3859s) 7/22/2024 3:14:27 PM 0.569 SINGLEP 483 Xml Files Parsed in 338ms 7/22/2024 3:14:27 PM 0.569 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/22/2024 3:14:27 PM 0.569 SINGLEP Bring Ambassador To Dinner (0.0245s) 7/22/2024 3:14:27 PM 0.569 SINGLEP Update mod and expansion statuses! 7/22/2024 3:14:27 PM 0.569 SINGLEP Check Nearby Fiefdoms (0.0255s) 7/22/2024 3:14:27 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/22/2024 3:14:27 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/22/2024 3:14:28 PM 0.569 SINGLEP Disperse Diaspora (0.4199s) 7/22/2024 3:14:28 PM 0.569 SINGLEP Wonder About Those Spiders (0.0418s) 7/22/2024 3:14:28 PM 0.569 SINGLEP Reassure Self (0.0094s) 7/22/2024 3:14:28 PM 0.569 SINGLEP Thinking Abstract Thoughts (0.1347s) 7/22/2024 3:14:29 PM 0.569 SINGLEP Sound Search (1.4335s) 7/22/2024 3:14:29 PM 0.569 SINGLEP Polishing Stones (0.0406s) 7/22/2024 3:14:29 PM 0.569 SINGLEP Making Connections (0.1866s) 7/22/2024 3:14:29 PM 0.569 SINGLEP 3.0 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.4s) Sound Search (1.4s) 7/22/2024 3:14:30 PM 0.569 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.) 7/22/2024 3:14:30 PM 0.569 SINGLEP Linked all icons to rows in 8ms. 7/22/2024 3:14:30 PM 0.569 SINGLEP DELAYED3 TID9 Finished loading all LevelType contents in 0.2s 7/22/2024 3:14:30 PM 0.569 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/22/2024 3:14:30 PM 0.569 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/22/2024 3:14:30 PM 0.569 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/22/2024 3:14:30 PM 0.569 SINGLEP DELAYED4 TID29 3.7 seconds total load time and post-editing time. 7/22/2024 3:14:30 PM 0.569 SINGLEP 563 materials found. 7/22/2024 3:14:30 PM 0.569 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 263ms 7/22/2024 3:15:13 PM 0.569 SINGLEP DELAYED6 TID32 1122ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/22/2024 3:15:14 PM 0.569 SINGLEP DELAYED7 TID32 583ms to process 'Saving/15. 100% done' data fully. 7/22/2024 3:15:14 PM 0.569 SINGLEP DELAYED8 TID32 Loaded tiles: 807 (841 cells) 7/22/2024 3:15:14 PM 0.569 SINGLEP DELAYED9 TID11 Finished RunGameStartOnBGThread in 471ms. We have 28054 total items. 7/22/2024 3:15:16 PM 0.569 SINGLEP DELAYED10 TID18 Finished adding outdoor spots 441 cells, adding 38656 spots in the process. This took 380ms 7/22/2024 3:15:16 PM 0.569 SINGLEP DELAYED11 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 3:16:22 PM 0.569 SINGLEP DELAYED12 TID12 World saved in 830 ms 7/22/2024 3:23:26 PM 0.569 SINGLEP DELAYED13 TID35 World saved in 799 ms 7/22/2024 3:24:31 PM 0.569 SINGLEP DELAYED14 TID31 World saved in 812 ms 7/22/2024 3:25:22 PM 0.569 SINGLEP DELAYED15 TID33 World saved in 819 ms 7/22/2024 4:17:56 PM 0.569 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/22/2024 4:36:15 PM 0.569 SINGLEP DELAYED16 TID14 World saved in 807 ms 7/22/2024 4:43:58 PM 0.569 SINGLEP DELAYED17 TID13 World saved in 817 ms 7/22/2024 4:48:54 PM 0.569 SINGLEP DELAYED18 TID6 1372ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/22/2024 4:48:54 PM 0.569 SINGLEP DELAYED19 TID6 415ms to process 'Saving/15. 100% done' data fully. 7/22/2024 4:48:54 PM 0.569 SINGLEP DELAYED20 TID6 Loaded tiles: 807 (841 cells) 7/22/2024 4:48:54 PM 0.569 SINGLEP DELAYED21 TID29 Finished RunGameStartOnBGThread in 71ms. We have 28054 total items. 7/22/2024 4:48:56 PM 0.569 SINGLEP DELAYED22 TID27 Finished adding outdoor spots 441 cells, adding 38720 spots in the process. This took 369ms 7/22/2024 4:48:56 PM 0.569 SINGLEP DELAYED23 TID27 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 4:49:08 PM 0.569 SINGLEP DELAYED24 TID31 1196ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/22/2024 4:49:09 PM 0.569 SINGLEP DELAYED25 TID31 412ms to process 'Saving/15. 100% done' data fully. 7/22/2024 4:49:09 PM 0.569 SINGLEP DELAYED26 TID31 Loaded tiles: 807 (841 cells) 7/22/2024 4:49:10 PM 0.569 SINGLEP DELAYED27 TID13 Finished RunGameStartOnBGThread in 64ms. We have 28054 total items. 7/22/2024 4:49:11 PM 0.569 SINGLEP DELAYED28 TID28 Finished adding outdoor spots 441 cells, adding 38729 spots in the process. This took 397ms 7/22/2024 4:49:11 PM 0.569 SINGLEP DELAYED29 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 4:50:11 PM 0.569 SINGLEP DELAYED30 TID7 World saved in 820 ms 7/22/2024 4:50:32 PM 0.569 SINGLEP DELAYED31 TID20 World saved in 814 ms 7/22/2024 4:50:35 PM 0.569 SINGLEP DELAYED32 TID10 World saved in 829 ms 7/22/2024 5:00:43 PM 0.569 SINGLEP DELAYED33 TID12 927ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/22/2024 5:00:43 PM 0.569 SINGLEP DELAYED34 TID12 554ms to process 'Saving/15. 100% done' data fully. 7/22/2024 5:00:43 PM 0.569 SINGLEP DELAYED35 TID12 Loaded tiles: 807 (841 cells) 7/22/2024 5:00:44 PM 0.569 SINGLEP DELAYED36 TID26 Finished RunGameStartOnBGThread in 69ms. We have 28054 total items. 7/22/2024 5:00:45 PM 0.569 SINGLEP DELAYED37 TID13 Finished adding outdoor spots 441 cells, adding 38620 spots in the process. This took 367ms 7/22/2024 5:00:45 PM 0.569 SINGLEP DELAYED38 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 5:01:00 PM 0.569 SINGLEP DELAYED39 TID30 World saved in 815 ms 7/22/2024 5:01:02 PM 0.569 SINGLEP DELAYED40 TID11 World saved in 818 ms 7/22/2024 5:25:58 PM 0.569 SINGLEP DELAYED41 TID30 World saved in 827 ms 7/22/2024 5:26:05 PM 0.569 SINGLEP DELAYED42 TID24 World saved in 841 ms 7/22/2024 5:26:14 PM 0.569 SINGLEP DELAYED43 TID10 World saved in 857 ms 7/22/2024 5:31:59 PM 0.569 SINGLEP DELAYED44 TID32 World saved in 842 ms 7/22/2024 5:33:30 PM 0.569 SINGLEP DELAYED45 TID29 1034ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/22/2024 5:33:31 PM 0.569 SINGLEP DELAYED46 TID29 421ms to process 'Saving/15. 100% done' data fully. 7/22/2024 5:33:31 PM 0.569 SINGLEP DELAYED47 TID29 Loaded tiles: 807 (841 cells) 7/22/2024 5:33:31 PM 0.569 SINGLEP DELAYED48 TID32 Finished RunGameStartOnBGThread in 71ms. We have 28054 total items. 7/22/2024 5:33:32 PM 0.569 SINGLEP DELAYED49 TID7 Finished adding outdoor spots 441 cells, adding 38755 spots in the process. This took 381ms 7/22/2024 5:33:32 PM 0.569 SINGLEP DELAYED50 TID7 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 5:33:48 PM 0.569 SINGLEP DELAYED51 TID13 Warning only: Failed to spawn 'MechMachinistV2' at building 'Hidden Syndicate Outpost' related to mission 'Ch1_Mk2MechArrives''! 7/22/2024 5:33:49 PM 0.569 SINGLEP DELAYED52 TID13 World saved in 826 ms 7/22/2024 5:33:51 PM 0.569 SINGLEP DELAYED53 TID21 World saved in 823 ms 7/22/2024 6:37:03 PM 0.569 SINGLEP DELAYED54 TID30 World saved in 852 ms 7/22/2024 6:48:38 PM 0.569 SINGLEP DELAYED55 TID6 1037ms to read savegame 'Saving/15. 100% done' to intermediate format. 7/22/2024 6:48:38 PM 0.569 SINGLEP DELAYED56 TID6 431ms to process 'Saving/15. 100% done' data fully. 7/22/2024 6:48:38 PM 0.569 SINGLEP DELAYED57 TID6 Loaded tiles: 807 (841 cells) 7/22/2024 6:48:39 PM 0.569 SINGLEP DELAYED58 TID29 Finished RunGameStartOnBGThread in 65ms. We have 28054 total items. 7/22/2024 6:48:40 PM 0.569 SINGLEP DELAYED59 TID20 Finished adding outdoor spots 441 cells, adding 38651 spots in the process. This took 422ms 7/22/2024 6:48:40 PM 0.569 SINGLEP DELAYED60 TID20 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 6:49:17 PM 0.569 SINGLEP DELAYED61 TID6 World saved in 991 ms 7/22/2024 6:49:47 PM 0.569 SINGLEP DELAYED62 TID16 World saved in 891 ms 7/22/2024 6:49:49 PM 0.569 SINGLEP DELAYED63 TID30 World saved in 895 ms 7/22/2024 6:50:45 PM 0.569 SINGLEP DELAYED64 TID10 World saved in 831 ms 7/22/2024 7:29:20 PM 0.569 SINGLEP DELAYED65 TID12 World saved in 858 ms 7/22/2024 7:30:48 PM 0.569 SINGLEP DELAYED66 TID9 World saved in 870 ms 7/22/2024 7:31:21 PM 0.569 SINGLEP DELAYED67 TID10 World saved in 862 ms 7/22/2024 7:43:32 PM 0.569 SINGLEP DELAYED68 TID28 1133ms to read savegame 'Saving/Autosave Landing Turn 294' to intermediate format. 7/22/2024 7:43:33 PM 0.569 SINGLEP DELAYED69 TID28 513ms to process 'Saving/Autosave Landing Turn 294' data fully. 7/22/2024 7:43:33 PM 0.569 SINGLEP DELAYED70 TID28 Loaded tiles: 807 (841 cells) 7/22/2024 7:43:34 PM 0.569 SINGLEP DELAYED71 TID32 Finished RunGameStartOnBGThread in 66ms. We have 28055 total items. 7/22/2024 7:43:35 PM 0.569 SINGLEP DELAYED72 TID9 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 389ms 7/22/2024 7:43:35 PM 0.569 SINGLEP DELAYED73 TID9 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 7:43:46 PM 0.569 SINGLEP DELAYED74 TID13 World saved in 862 ms 7/22/2024 7:46:55 PM 0.569 SINGLEP DELAYED75 TID14 1227ms to read savegame 'Saving/Autosave Landing Turn 297' to intermediate format. 7/22/2024 7:46:56 PM 0.569 SINGLEP DELAYED76 TID14 465ms to process 'Saving/Autosave Landing Turn 297' data fully. 7/22/2024 7:46:56 PM 0.569 SINGLEP DELAYED77 TID14 Loaded tiles: 807 (841 cells) 7/22/2024 7:46:56 PM 0.569 SINGLEP DELAYED78 TID24 Finished RunGameStartOnBGThread in 75ms. We have 28055 total items. 7/22/2024 7:46:57 PM 0.569 SINGLEP DELAYED79 TID34 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 369ms 7/22/2024 7:46:57 PM 0.569 SINGLEP DELAYED80 TID34 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 7:49:32 PM 0.569 SINGLEP DELAYED81 TID31 World saved in 871 ms 7/22/2024 8:15:53 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/22/2024 8:15:53 PM SINGLEP Opening Eyes (0.1019s) 7/22/2024 8:15:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/22/2024 8:15:53 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/22/2024 8:15:53 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860 7/22/2024 8:15:53 PM 0.569 SINGLEP Game Version: 0.569 (Main Game 7/22/2024 8:15:53 PM 0.569 SINGLEP Examining Inner Self (0.1886s) 7/22/2024 8:15:53 PM 0.569 SINGLEP Returning King (0.0055s) 7/22/2024 8:15:54 PM 0.569 SINGLEP Found 483 xml files in 236 folders in 24ms 7/22/2024 8:15:54 PM 0.569 SINGLEP Check For Extra Squires (0.3311s) 7/22/2024 8:15:54 PM 0.569 SINGLEP 483 Xml Files Parsed in 303ms 7/22/2024 8:15:54 PM 0.569 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/22/2024 8:15:54 PM 0.569 SINGLEP Bring Ambassador To Dinner (0.0361s) 7/22/2024 8:15:54 PM 0.569 SINGLEP Update mod and expansion statuses! 7/22/2024 8:15:54 PM 0.569 SINGLEP Check Nearby Fiefdoms (0.0275s) 7/22/2024 8:15:54 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/22/2024 8:15:54 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/22/2024 8:15:54 PM 0.569 SINGLEP Disperse Diaspora (0.3909s) 7/22/2024 8:15:54 PM 0.569 SINGLEP Wonder About Those Spiders (0.0412s) 7/22/2024 8:15:54 PM 0.569 SINGLEP Reassure Self (0.0090s) 7/22/2024 8:15:54 PM 0.569 SINGLEP Thinking Abstract Thoughts (0.1144s) 7/22/2024 8:15:56 PM 0.569 SINGLEP Sound Search (1.5353s) 7/22/2024 8:15:56 PM 0.569 SINGLEP Polishing Stones (0.0493s) 7/22/2024 8:15:56 PM 0.569 SINGLEP Making Connections (0.1861s) 7/22/2024 8:15:56 PM 0.569 SINGLEP 3.0 seconds total load time. Check For Extra Squires (0.3s) Disperse Diaspora (0.4s) Sound Search (1.5s) 7/22/2024 8:15:56 PM 0.569 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.) 7/22/2024 8:15:56 PM 0.569 SINGLEP Linked all icons to rows in 11ms. 7/22/2024 8:15:56 PM 0.569 SINGLEP DELAYED3 TID30 Finished loading all LevelType contents in 0.2s 7/22/2024 8:15:57 PM 0.569 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/22/2024 8:15:57 PM 0.569 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/22/2024 8:15:58 PM 0.569 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/22/2024 8:15:57 PM 0.569 SINGLEP DELAYED4 TID8 4.0 seconds total load time and post-editing time. 7/22/2024 8:15:58 PM 0.569 SINGLEP 563 materials found. 7/22/2024 8:15:58 PM 0.569 SINGLEP DELAYED5 TID23 1,463 pools initialized with 466,005 items in 358ms 7/22/2024 8:16:10 PM 0.569 SINGLEP DELAYED6 TID22 1501ms to read savegame 'Saving/29111_Save' to intermediate format. 7/22/2024 8:16:11 PM 0.569 SINGLEP DELAYED7 TID22 1055ms to process 'Saving/29111_Save' data fully. 7/22/2024 8:16:11 PM 0.569 SINGLEP DELAYED8 TID22 Loaded tiles: 807 (841 cells) 7/22/2024 8:16:12 PM 0.569 SINGLEP DELAYED9 TID15 Finished RunGameStartOnBGThread in 463ms. We have 28055 total items. 7/22/2024 8:16:14 PM 0.569 SINGLEP DELAYED10 TID37 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 392ms 7/22/2024 8:16:14 PM 0.569 SINGLEP DELAYED11 TID37 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 8:16:53 PM 0.569 SINGLEP DELAYED12 TID8 World saved in 846 ms 7/22/2024 8:17:03 PM 0.569 SINGLEP DELAYED13 TID35 World saved in 816 ms 7/22/2024 8:17:17 PM 0.569 SINGLEP DELAYED14 TID36 1232ms to read savegame 'Saving/Autosave Landing Turn 297' to intermediate format. 7/22/2024 8:17:17 PM 0.569 SINGLEP DELAYED15 TID36 446ms to process 'Saving/Autosave Landing Turn 297' data fully. 7/22/2024 8:17:17 PM 0.569 SINGLEP DELAYED16 TID36 Loaded tiles: 807 (841 cells) 7/22/2024 8:17:18 PM 0.569 SINGLEP DELAYED17 TID36 Finished RunGameStartOnBGThread in 311ms. We have 28055 total items. 7/22/2024 8:17:19 PM 0.569 SINGLEP DELAYED18 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 392ms 7/22/2024 8:17:19 PM 0.569 SINGLEP DELAYED19 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 8:21:05 PM 0.569 SINGLEP DELAYED20 TID16 World saved in 813 ms 7/22/2024 8:26:50 PM 0.569 SINGLEP DELAYED21 TID14 1403ms to read savegame 'Saving/10. Get Power' to intermediate format. 7/22/2024 8:26:50 PM 0.569 SINGLEP DELAYED22 TID14 443ms to process 'Saving/10. Get Power' data fully. 7/22/2024 8:26:50 PM 0.569 SINGLEP DELAYED23 TID14 Loaded tiles: 807 (841 cells) 7/22/2024 8:26:50 PM 0.569 SINGLEP DELAYED24 TID10 Finished RunGameStartOnBGThread in 65ms. We have 29150 total items. 7/22/2024 8:26:51 PM 0.569 SINGLEP DELAYED25 TID12 Finished adding outdoor spots 441 cells, adding 39220 spots in the process. This took 435ms 7/22/2024 8:26:51 PM 0.569 SINGLEP DELAYED26 TID12 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 8:27:02 PM 0.569 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/22/2024 8:27:36 PM 0.569 SINGLEP DELAYED27 TID32 World saved in 824 ms 7/22/2024 8:27:53 PM 0.569 SINGLEP DELAYED28 TID16 World saved in 820 ms 7/22/2024 8:28:54 PM 0.569 SINGLEP DELAYED29 TID15 World saved in 831 ms 7/22/2024 8:30:15 PM 0.569 SINGLEP DELAYED30 TID31 World saved in 840 ms 7/22/2024 8:31:29 PM 0.569 SINGLEP DELAYED31 TID12 World saved in 842 ms 7/22/2024 8:32:40 PM 0.569 SINGLEP DELAYED32 TID36 World saved in 837 ms 7/22/2024 8:33:34 PM 0.569 SINGLEP DELAYED33 TID36 World saved in 833 ms 7/22/2024 8:33:51 PM 0.569 SINGLEP DELAYED34 TID19 World saved in 836 ms 7/22/2024 8:34:44 PM 0.569 SINGLEP DELAYED35 TID26 World saved in 836 ms 7/22/2024 8:35:15 PM 0.569 SINGLEP DELAYED36 TID7 World saved in 873 ms 7/22/2024 8:36:02 PM 0.569 SINGLEP DELAYED37 TID35 World saved in 832 ms 7/22/2024 8:36:42 PM 0.569 SINGLEP DELAYED38 TID27 World saved in 843 ms 7/22/2024 8:38:00 PM 0.569 SINGLEP DELAYED39 TID9 World saved in 844 ms 7/22/2024 8:39:58 PM 0.569 SINGLEP DELAYED40 TID16 World saved in 869 ms 7/22/2024 8:40:15 PM 0.569 SINGLEP DELAYED41 TID23 World saved in 846 ms 7/22/2024 8:42:28 PM 0.569 SINGLEP DELAYED42 TID22 1164ms to read savegame 'Saving/Thats pretty far' to intermediate format. 7/22/2024 8:42:29 PM 0.569 SINGLEP DELAYED43 TID22 471ms to process 'Saving/Thats pretty far' data fully. 7/22/2024 8:42:29 PM 0.569 SINGLEP DELAYED44 TID22 Loaded tiles: 807 (841 cells) 7/22/2024 8:42:30 PM 0.569 SINGLEP DELAYED45 TID14 Finished RunGameStartOnBGThread in 59ms. We have 29157 total items. 7/22/2024 8:42:31 PM 0.569 SINGLEP DELAYED46 TID7 Finished adding outdoor spots 441 cells, adding 3 spots in the process. This took 352ms 7/22/2024 8:42:31 PM 0.569 SINGLEP DELAYED47 TID7 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 8:57:28 PM 0.569 SINGLEP DELAYED48 TID23 1176ms to read savegame 'Saving/Autosave Landing Turn 207' to intermediate format. 7/22/2024 8:57:29 PM 0.569 SINGLEP DELAYED49 TID23 474ms to process 'Saving/Autosave Landing Turn 207' data fully. 7/22/2024 8:57:29 PM 0.569 SINGLEP DELAYED50 TID23 Loaded tiles: 807 (841 cells) 7/22/2024 8:57:30 PM 0.569 SINGLEP DELAYED51 TID33 Finished RunGameStartOnBGThread in 59ms. We have 29157 total items. 7/22/2024 8:57:31 PM 0.569 SINGLEP DELAYED52 TID17 Finished adding outdoor spots 441 cells, adding 3 spots in the process. This took 355ms 7/22/2024 8:57:31 PM 0.569 SINGLEP DELAYED53 TID17 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 8:58:39 PM 0.569 SINGLEP DELAYED54 TID33 World saved in 842 ms 7/22/2024 8:59:16 PM 0.569 SINGLEP DELAYED55 TID22 1194ms to read savegame 'Saving/Autosave Landing Turn 207' to intermediate format. 7/22/2024 8:59:17 PM 0.569 SINGLEP DELAYED56 TID22 477ms to process 'Saving/Autosave Landing Turn 207' data fully. 7/22/2024 8:59:17 PM 0.569 SINGLEP DELAYED57 TID22 Loaded tiles: 807 (841 cells) 7/22/2024 8:59:17 PM 0.569 SINGLEP DELAYED58 TID27 Finished RunGameStartOnBGThread in 59ms. We have 29157 total items. 7/22/2024 8:59:19 PM 0.569 SINGLEP DELAYED59 TID10 Finished adding outdoor spots 441 cells, adding 3 spots in the process. This took 365ms 7/22/2024 8:59:19 PM 0.569 SINGLEP DELAYED60 TID10 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:00:10 PM 0.569 SINGLEP DELAYED61 TID16 World saved in 846 ms 7/22/2024 9:00:19 PM 0.569 SINGLEP DELAYED62 TID17 1221ms to read savegame 'Saving/Autosave Landing Turn 207' to intermediate format. 7/22/2024 9:00:20 PM 0.569 SINGLEP DELAYED63 TID17 482ms to process 'Saving/Autosave Landing Turn 207' data fully. 7/22/2024 9:00:20 PM 0.569 SINGLEP DELAYED64 TID17 Loaded tiles: 807 (841 cells) 7/22/2024 9:00:20 PM 0.569 SINGLEP DELAYED65 TID18 Finished RunGameStartOnBGThread in 62ms. We have 29157 total items. 7/22/2024 9:00:21 PM 0.569 SINGLEP DELAYED66 TID25 Finished adding outdoor spots 441 cells, adding 3 spots in the process. This took 372ms 7/22/2024 9:00:21 PM 0.569 SINGLEP DELAYED67 TID25 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:01:11 PM 0.569 SINGLEP DELAYED68 TID32 World saved in 848 ms 7/22/2024 9:01:19 PM 0.569 SINGLEP DELAYED69 TID8 World saved in 860 ms 7/22/2024 9:01:26 PM 0.569 SINGLEP DELAYED70 TID19 1237ms to read savegame 'Saving/Turn before' to intermediate format. 7/22/2024 9:01:27 PM 0.569 SINGLEP DELAYED71 TID19 476ms to process 'Saving/Turn before' data fully. 7/22/2024 9:01:27 PM 0.569 SINGLEP DELAYED72 TID19 Loaded tiles: 807 (841 cells) 7/22/2024 9:01:28 PM 0.569 SINGLEP DELAYED73 TID16 Finished RunGameStartOnBGThread in 60ms. We have 29157 total items. 7/22/2024 9:01:29 PM 0.569 SINGLEP DELAYED74 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 368ms 7/22/2024 9:01:29 PM 0.569 SINGLEP DELAYED75 TID19 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:01:30 PM 0.569 SINGLEP DELAYED76 TID10 World saved in 858 ms 7/22/2024 9:01:35 PM 0.569 SINGLEP DELAYED77 TID21 1442ms to read savegame 'Saving/Turn before' to intermediate format. 7/22/2024 9:01:35 PM 0.569 SINGLEP DELAYED78 TID21 456ms to process 'Saving/Turn before' data fully. 7/22/2024 9:01:35 PM 0.569 SINGLEP DELAYED79 TID21 Loaded tiles: 807 (841 cells) 7/22/2024 9:01:35 PM 0.569 SINGLEP DELAYED80 TID25 Finished RunGameStartOnBGThread in 63ms. We have 29157 total items. 7/22/2024 9:01:37 PM 0.569 SINGLEP DELAYED81 TID17 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 351ms 7/22/2024 9:01:37 PM 0.569 SINGLEP DELAYED82 TID17 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:01:38 PM 0.569 SINGLEP DELAYED83 TID21 World saved in 860 ms 7/22/2024 9:13:11 PM 0.569 SINGLEP DELAYED84 TID30 1212ms to read savegame 'Saving/16 Raven Built' to intermediate format. 7/22/2024 9:13:11 PM 0.569 SINGLEP DELAYED85 TID30 459ms to process 'Saving/16 Raven Built' data fully. 7/22/2024 9:13:11 PM 0.569 SINGLEP DELAYED86 TID30 Loaded tiles: 807 (841 cells) 7/22/2024 9:13:12 PM 0.569 SINGLEP DELAYED87 TID19 Finished RunGameStartOnBGThread in 66ms. We have 28055 total items. 7/22/2024 9:13:13 PM 0.569 SINGLEP DELAYED88 TID14 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 358ms 7/22/2024 9:13:13 PM 0.569 SINGLEP DELAYED89 TID14 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:23:25 PM 0.569 SINGLEP DELAYED90 TID19 1232ms to read savegame 'Saving/16 Raven Built' to intermediate format. 7/22/2024 9:23:25 PM 0.569 SINGLEP DELAYED91 TID19 464ms to process 'Saving/16 Raven Built' data fully. 7/22/2024 9:23:25 PM 0.569 SINGLEP DELAYED92 TID19 Loaded tiles: 807 (841 cells) 7/22/2024 9:23:26 PM 0.569 SINGLEP DELAYED93 TID36 Finished RunGameStartOnBGThread in 72ms. We have 28055 total items. 7/22/2024 9:23:27 PM 0.569 SINGLEP DELAYED94 TID25 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 361ms 7/22/2024 9:23:27 PM 0.569 SINGLEP DELAYED95 TID25 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:24:17 PM 0.569 SINGLEP DELAYED96 TID17 1238ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 7/22/2024 9:24:17 PM 0.569 SINGLEP DELAYED97 TID17 486ms to process 'Saving/15 Demo Complete' data fully. 7/22/2024 9:24:17 PM 0.569 SINGLEP DELAYED98 TID17 Loaded tiles: 807 (841 cells) 7/22/2024 9:24:18 PM 0.569 SINGLEP DELAYED99 TID21 Finished RunGameStartOnBGThread in 65ms. We have 28054 total items. 7/22/2024 9:24:19 PM 0.569 SINGLEP DELAYED100 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 374ms 7/22/2024 9:24:19 PM 0.569 SINGLEP DELAYED101 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:24:22 PM 0.569 SINGLEP DELAYED102 TID23 World saved in 858 ms 7/22/2024 9:24:33 PM 0.569 SINGLEP DELAYED103 TID7 1400ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 7/22/2024 9:24:33 PM 0.569 SINGLEP DELAYED104 TID7 544ms to process 'Saving/15 Demo Complete' data fully. 7/22/2024 9:24:33 PM 0.569 SINGLEP DELAYED105 TID7 Loaded tiles: 807 (841 cells) 7/22/2024 9:24:34 PM 0.569 SINGLEP DELAYED106 TID29 Finished RunGameStartOnBGThread in 281ms. We have 28054 total items. 7/22/2024 9:24:35 PM 0.569 SINGLEP DELAYED107 TID7 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 368ms 7/22/2024 9:24:35 PM 0.569 SINGLEP DELAYED108 TID7 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:24:36 PM 0.569 SINGLEP DELAYED109 TID19 World saved in 873 ms 7/22/2024 9:24:42 PM 0.569 SINGLEP DELAYED110 TID22 1192ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 7/22/2024 9:24:43 PM 0.569 SINGLEP DELAYED111 TID22 473ms to process 'Saving/15 Demo Complete' data fully. 7/22/2024 9:24:43 PM 0.569 SINGLEP DELAYED112 TID22 Loaded tiles: 807 (841 cells) 7/22/2024 9:24:43 PM 0.569 SINGLEP DELAYED113 TID28 Finished RunGameStartOnBGThread in 76ms. We have 28054 total items. 7/22/2024 9:24:44 PM 0.569 SINGLEP DELAYED114 TID6 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 380ms 7/22/2024 9:24:44 PM 0.569 SINGLEP DELAYED115 TID6 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:24:45 PM 0.569 SINGLEP DELAYED116 TID7 World saved in 856 ms 7/22/2024 9:25:25 PM 0.569 SINGLEP DELAYED117 TID22 1210ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 7/22/2024 9:25:26 PM 0.569 SINGLEP DELAYED118 TID22 465ms to process 'Saving/15 Demo Complete' data fully. 7/22/2024 9:25:26 PM 0.569 SINGLEP DELAYED119 TID22 Loaded tiles: 807 (841 cells) 7/22/2024 9:25:27 PM 0.569 SINGLEP DELAYED120 TID8 Finished RunGameStartOnBGThread in 66ms. We have 28054 total items. 7/22/2024 9:25:28 PM 0.569 SINGLEP DELAYED121 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 379ms 7/22/2024 9:25:28 PM 0.569 SINGLEP DELAYED122 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:25:30 PM 0.569 SINGLEP DELAYED123 TID36 World saved in 871 ms 7/22/2024 9:29:25 PM 0.569 SINGLEP DELAYED124 TID21 World saved in 913 ms 7/22/2024 9:29:33 PM 0.569 SINGLEP DELAYED125 TID21 1250ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 7/22/2024 9:29:33 PM 0.569 SINGLEP DELAYED126 TID21 468ms to process 'Saving/15 Demo Complete' data fully. 7/22/2024 9:29:33 PM 0.569 SINGLEP DELAYED127 TID21 Loaded tiles: 807 (841 cells) 7/22/2024 9:29:33 PM 0.569 SINGLEP DELAYED128 TID36 Finished RunGameStartOnBGThread in 72ms. We have 28054 total items. 7/22/2024 9:29:35 PM 0.569 SINGLEP DELAYED129 TID33 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 394ms 7/22/2024 9:29:35 PM 0.569 SINGLEP DELAYED130 TID33 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:29:43 PM 0.569 SINGLEP DELAYED131 TID18 World saved in 854 ms 7/22/2024 9:34:03 PM 0.569 SINGLEP DELAYED132 TID36 1187ms to read savegame 'Saving/16 Raven Built' to intermediate format. 7/22/2024 9:34:03 PM 0.569 SINGLEP DELAYED133 TID36 475ms to process 'Saving/16 Raven Built' data fully. 7/22/2024 9:34:03 PM 0.569 SINGLEP DELAYED134 TID36 Loaded tiles: 807 (841 cells) 7/22/2024 9:34:04 PM 0.569 SINGLEP DELAYED135 TID35 Finished RunGameStartOnBGThread in 66ms. We have 28055 total items. 7/22/2024 9:34:06 PM 0.569 SINGLEP DELAYED136 TID34 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 358ms 7/22/2024 9:34:06 PM 0.569 SINGLEP DELAYED137 TID34 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:34:13 PM 0.569 SINGLEP DELAYED138 TID11 World saved in 860 ms 7/22/2024 9:37:35 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/22/2024 9:37:35 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/22/2024 9:38:05 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/22/2024 9:38:05 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/22/2024 9:38:32 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/22/2024 9:38:32 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/22/2024 9:47:31 PM 0.569 SINGLEP DELAYED139 TID22 1264ms to read savegame 'Saving/16 Raven Built' to intermediate format. 7/22/2024 9:47:32 PM 0.569 SINGLEP DELAYED140 TID22 464ms to process 'Saving/16 Raven Built' data fully. 7/22/2024 9:47:32 PM 0.569 SINGLEP DELAYED141 TID22 Loaded tiles: 807 (841 cells) 7/22/2024 9:47:32 PM 0.569 SINGLEP DELAYED142 TID29 Finished RunGameStartOnBGThread in 71ms. We have 28055 total items. 7/22/2024 9:47:34 PM 0.569 SINGLEP DELAYED143 TID31 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 369ms 7/22/2024 9:47:34 PM 0.569 SINGLEP DELAYED144 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/22/2024 9:47:38 PM 0.569 SINGLEP DELAYED145 TID22 World saved in 866 ms 7/22/2024 9:53:21 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/22/2024 9:53:21 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/23/2024 3:13:40 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/23/2024 3:13:40 PM SINGLEP Opening Eyes (0.1166s) 7/23/2024 3:13:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/23/2024 3:13:40 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/23/2024 3:13:40 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860 7/23/2024 3:13:41 PM 0.569 SINGLEP Game Version: 0.569 (Main Game 7/23/2024 3:13:41 PM 0.569 SINGLEP Examining Inner Self (0.2043s) 7/23/2024 3:13:41 PM 0.569 SINGLEP Returning King (0.0050s) 7/23/2024 3:13:41 PM 0.569 SINGLEP Found 483 xml files in 236 folders in 96ms 7/23/2024 3:13:41 PM 0.569 SINGLEP Check For Extra Squires (0.4690s) 7/23/2024 3:13:41 PM 0.569 SINGLEP 483 Xml Files Parsed in 370ms 7/23/2024 3:13:41 PM 0.569 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/23/2024 3:13:41 PM 0.569 SINGLEP Bring Ambassador To Dinner (0.0301s) 7/23/2024 3:13:41 PM 0.569 SINGLEP Update mod and expansion statuses! 7/23/2024 3:13:41 PM 0.569 SINGLEP Check Nearby Fiefdoms (0.0180s) 7/23/2024 3:13:41 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/23/2024 3:13:41 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/23/2024 3:13:42 PM 0.569 SINGLEP Disperse Diaspora (0.4491s) 7/23/2024 3:13:42 PM 0.569 SINGLEP Wonder About Those Spiders (0.0477s) 7/23/2024 3:13:42 PM 0.569 SINGLEP Reassure Self (0.0111s) 7/23/2024 3:13:42 PM 0.569 SINGLEP Thinking Abstract Thoughts (0.1801s) 7/23/2024 3:13:44 PM 0.569 SINGLEP Sound Search (2.4264s) 7/23/2024 3:13:44 PM 0.569 SINGLEP Polishing Stones (0.0437s) 7/23/2024 3:13:44 PM 0.569 SINGLEP Making Connections (0.1207s) 7/23/2024 3:13:44 PM 0.569 SINGLEP 4.1 seconds total load time. Check For Extra Squires (0.5s) Disperse Diaspora (0.4s) Sound Search (2.4s) 7/23/2024 3:13:45 PM 0.569 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.) 7/23/2024 3:13:45 PM 0.569 SINGLEP Linked all icons to rows in 12ms. 7/23/2024 3:13:45 PM 0.569 SINGLEP DELAYED3 TID8 Finished loading all LevelType contents in 0.1s 7/23/2024 3:13:45 PM 0.569 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/23/2024 3:13:45 PM 0.569 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/23/2024 3:13:45 PM 0.569 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/23/2024 3:13:45 PM 0.569 SINGLEP DELAYED4 TID20 4.5 seconds total load time and post-editing time. 7/23/2024 3:13:45 PM 0.569 SINGLEP 563 materials found. 7/23/2024 3:13:45 PM 0.569 SINGLEP DELAYED5 TID25 1,463 pools initialized with 466,005 items in 273ms 7/23/2024 3:27:30 PM 0.569 SINGLEP DELAYED6 TID7 1244ms to read savegame 'Saving/29116_Save' to intermediate format. 7/23/2024 3:27:31 PM 0.569 SINGLEP DELAYED7 TID7 631ms to process 'Saving/29116_Save' data fully. 7/23/2024 3:27:31 PM 0.569 SINGLEP DELAYED8 TID7 Loaded tiles: 807 (841 cells) 7/23/2024 3:27:32 PM 0.569 SINGLEP DELAYED9 TID11 Finished RunGameStartOnBGThread in 614ms. We have 28055 total items. 7/23/2024 3:27:34 PM 0.569 SINGLEP DELAYED10 TID15 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 358ms 7/23/2024 3:27:34 PM 0.569 SINGLEP DELAYED11 TID15 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/23/2024 3:51:37 PM 0.569 SINGLEP DELAYED12 TID36 World saved in 861 ms 7/23/2024 4:28:10 PM 0.569 SINGLEP DELAYED13 TID34 World saved in 799 ms 7/23/2024 4:34:34 PM 0.569 SINGLEP DELAYED14 TID11 World saved in 819 ms 7/23/2024 4:44:55 PM 0.569 SINGLEP DELAYED15 TID12 World saved in 839 ms 7/23/2024 4:44:59 PM 0.569 SINGLEP DELAYED16 TID36 World saved in 803 ms 7/23/2024 5:04:05 PM 0.569 SINGLEP DELAYED17 TID25 World saved in 814 ms 7/23/2024 5:51:07 PM 0.569 SINGLEP DELAYED18 TID12 World saved in 847 ms 7/23/2024 5:51:45 PM 0.569 SINGLEP DELAYED19 TID12 World saved in 825 ms 7/23/2024 5:52:02 PM 0.569 SINGLEP DELAYED20 TID19 World saved in 836 ms 7/23/2024 5:52:15 PM 0.569 SINGLEP DELAYED21 TID32 World saved in 821 ms 7/23/2024 5:52:28 PM 0.569 SINGLEP DELAYED22 TID23 World saved in 852 ms 7/23/2024 5:59:44 PM 0.569 SINGLEP DELAYED23 TID12 World saved in 867 ms 7/23/2024 7:32:18 PM 0.569 SINGLEP DELAYED24 TID32 World saved in 854 ms 7/23/2024 7:32:30 PM 0.569 SINGLEP DELAYED25 TID9 World saved in 854 ms 7/23/2024 7:32:39 PM 0.569 SINGLEP DELAYED26 TID15 World saved in 857 ms 7/23/2024 7:32:44 PM 0.569 SINGLEP DELAYED27 TID26 World saved in 938 ms 7/23/2024 7:32:49 PM 0.569 SINGLEP DELAYED28 TID16 World saved in 853 ms 7/23/2024 7:32:57 PM 0.569 SINGLEP DELAYED29 TID23 World saved in 861 ms 7/23/2024 7:33:02 PM 0.569 SINGLEP DELAYED30 TID26 World saved in 837 ms 7/23/2024 7:33:08 PM 0.569 SINGLEP DELAYED31 TID6 World saved in 876 ms 7/23/2024 7:33:12 PM 0.569 SINGLEP DELAYED32 TID21 World saved in 857 ms 7/23/2024 7:33:18 PM 0.569 SINGLEP DELAYED33 TID33 World saved in 860 ms 7/23/2024 7:33:24 PM 0.569 SINGLEP DELAYED34 TID31 World saved in 895 ms 7/23/2024 7:33:38 PM 0.569 SINGLEP DELAYED35 TID18 World saved in 903 ms 7/23/2024 7:33:50 PM 0.569 SINGLEP DELAYED36 TID7 1287ms to read savegame 'Saving/Autosave Landing Turn 357' to intermediate format. 7/23/2024 7:33:50 PM 0.569 SINGLEP DELAYED37 TID7 428ms to process 'Saving/Autosave Landing Turn 357' data fully. 7/23/2024 7:33:50 PM 0.569 SINGLEP DELAYED38 TID7 Loaded tiles: 807 (841 cells) 7/23/2024 7:33:50 PM 0.569 SINGLEP DELAYED39 TID30 Finished RunGameStartOnBGThread in 70ms. We have 25569 total items. 7/23/2024 7:33:52 PM 0.569 SINGLEP DELAYED40 TID12 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 384ms 7/23/2024 7:33:52 PM 0.569 SINGLEP DELAYED41 TID12 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/23/2024 7:34:19 PM 0.569 SINGLEP DELAYED42 TID21 World saved in 867 ms 7/23/2024 7:34:26 PM 0.569 SINGLEP DELAYED43 TID8 World saved in 1,106 ms 7/23/2024 7:34:30 PM 0.569 SINGLEP DELAYED44 TID12 World saved in 876 ms 7/23/2024 7:34:43 PM 0.569 SINGLEP DELAYED45 TID34 World saved in 920 ms 7/23/2024 7:34:47 PM 0.569 SINGLEP DELAYED46 TID23 World saved in 870 ms 7/23/2024 7:34:51 PM 0.569 SINGLEP DELAYED47 TID23 World saved in 882 ms 7/23/2024 7:34:56 PM 0.569 SINGLEP DELAYED48 TID37 World saved in 963 ms 7/23/2024 7:35:00 PM 0.569 SINGLEP DELAYED49 TID30 World saved in 891 ms 7/23/2024 7:35:04 PM 0.569 SINGLEP DELAYED50 TID38 World saved in 925 ms 7/23/2024 7:35:05 PM 0.569 SINGLEP DELAYED51 TID13 Warning only: Failed to spawn 'MechMachinistV2' at building 'Hidden Syndicate Outpost' related to mission 'Ch1_Mk2MechArrives''! 7/23/2024 7:35:10 PM 0.569 SINGLEP DELAYED52 TID19 World saved in 870 ms 7/23/2024 7:35:16 PM 0.569 SINGLEP DELAYED53 TID37 Warning only: Failed to spawn 'MechMachinistV2' at building 'Hidden Syndicate Outpost' related to mission 'Ch1_Mk2MechArrives''! 7/23/2024 7:35:19 PM 0.569 SINGLEP DELAYED54 TID25 World saved in 901 ms 7/23/2024 7:35:24 PM 0.569 SINGLEP DELAYED55 TID24 World saved in 895 ms 7/23/2024 7:35:31 PM 0.569 SINGLEP DELAYED56 TID36 World saved in 913 ms 7/23/2024 7:35:35 PM 0.569 SINGLEP DELAYED57 TID26 World saved in 915 ms 7/23/2024 7:35:38 PM 0.569 SINGLEP DELAYED58 TID8 World saved in 1,125 ms 7/23/2024 7:35:43 PM 0.569 SINGLEP DELAYED59 TID17 World saved in 888 ms 7/23/2024 7:35:56 PM 0.569 SINGLEP DELAYED60 TID21 World saved in 912 ms 7/23/2024 7:36:01 PM 0.569 SINGLEP DELAYED61 TID26 World saved in 900 ms 7/23/2024 7:36:04 PM 0.569 SINGLEP DELAYED62 TID12 World saved in 907 ms 7/23/2024 7:36:08 PM 0.569 SINGLEP DELAYED63 TID24 World saved in 903 ms 7/23/2024 7:36:21 PM 0.569 SINGLEP DELAYED64 TID36 World saved in 930 ms 7/23/2024 7:36:25 PM 0.569 SINGLEP DELAYED65 TID13 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/23/2024 7:36:25 PM 0.569 SINGLEP DELAYED66 TID13 World saved in 925 ms 7/23/2024 7:36:30 PM 0.569 SINGLEP DELAYED67 TID9 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/23/2024 7:36:30 PM 0.569 SINGLEP DELAYED68 TID9 World saved in 933 ms 7/23/2024 7:37:23 PM 0.569 SINGLEP DELAYED69 TID20 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/23/2024 7:37:23 PM 0.569 SINGLEP DELAYED70 TID20 World saved in 1,067 ms 7/23/2024 7:37:27 PM 0.569 SINGLEP DELAYED71 TID35 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 189.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/23/2024 7:37:27 PM 0.569 SINGLEP DELAYED72 TID35 World saved in 913 ms 7/23/2024 8:31:07 PM 0.569 SINGLEP DELAYED73 TID15 1212ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 7/23/2024 8:31:07 PM 0.569 SINGLEP DELAYED74 TID15 457ms to process 'Saving/15 Demo Complete' data fully. 7/23/2024 8:31:07 PM 0.569 SINGLEP DELAYED75 TID15 Loaded tiles: 807 (841 cells) 7/23/2024 8:31:08 PM 0.569 SINGLEP DELAYED76 TID29 Finished RunGameStartOnBGThread in 73ms. We have 28054 total items. 7/23/2024 8:31:09 PM 0.569 SINGLEP DELAYED77 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 358ms 7/23/2024 8:31:09 PM 0.569 SINGLEP DELAYED78 TID8 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/23/2024 8:31:15 PM 0.569 SINGLEP DELAYED79 TID15 World saved in 917 ms 7/23/2024 8:52:33 PM 0.569 SINGLEP DELAYED80 TID14 World saved in 989 ms 7/23/2024 8:52:43 PM 0.569 SINGLEP DELAYED81 TID26 World saved in 922 ms 7/23/2024 8:52:48 PM 0.569 SINGLEP DELAYED82 TID20 World saved in 900 ms 7/23/2024 8:52:51 PM 0.569 SINGLEP DELAYED83 TID23 World saved in 907 ms 7/23/2024 8:52:55 PM 0.569 SINGLEP DELAYED84 TID28 World saved in 912 ms 7/23/2024 8:52:58 PM 0.569 SINGLEP DELAYED85 TID16 World saved in 894 ms 7/23/2024 8:53:07 PM 0.569 SINGLEP DELAYED86 TID21 World saved in 894 ms 7/23/2024 8:53:11 PM 0.569 SINGLEP DELAYED87 TID28 World saved in 959 ms 7/23/2024 8:53:12 PM 0.569 SINGLEP DELAYED88 TID10 World saved in 912 ms 7/23/2024 8:53:17 PM 0.569 SINGLEP DELAYED89 TID17 World saved in 964 ms 7/23/2024 8:53:20 PM 0.569 SINGLEP DELAYED90 TID17 World saved in 927 ms 7/23/2024 8:53:24 PM 0.569 SINGLEP DELAYED91 TID36 World saved in 916 ms 7/23/2024 8:53:32 PM 0.569 SINGLEP DELAYED92 TID17 World saved in 914 ms 7/23/2024 9:04:14 PM 0.569 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/23/2024 9:04:39 PM 0.569 SINGLEP DELAYED93 TID33 World saved in 970 ms 7/23/2024 9:04:46 PM 0.569 SINGLEP DELAYED94 TID25 World saved in 925 ms 7/23/2024 9:04:50 PM 0.569 SINGLEP DELAYED95 TID13 World saved in 976 ms 7/23/2024 9:04:53 PM 0.569 SINGLEP DELAYED96 TID12 World saved in 945 ms 7/23/2024 9:04:56 PM 0.569 SINGLEP DELAYED97 TID25 World saved in 948 ms 7/23/2024 9:05:04 PM 0.569 SINGLEP DELAYED98 TID11 World saved in 935 ms 7/23/2024 9:05:08 PM 0.569 SINGLEP DELAYED99 TID29 World saved in 1,005 ms 7/23/2024 9:05:10 PM 0.569 SINGLEP DELAYED100 TID6 World saved in 942 ms 7/23/2024 9:05:13 PM 0.569 SINGLEP DELAYED101 TID11 World saved in 1,027 ms 7/23/2024 9:05:16 PM 0.569 SINGLEP DELAYED102 TID25 World saved in 964 ms 7/23/2024 9:05:18 PM 0.569 SINGLEP DELAYED103 TID33 World saved in 945 ms 7/23/2024 9:05:28 PM 0.569 SINGLEP DELAYED104 TID31 World saved in 920 ms 7/23/2024 9:05:30 PM 0.569 SINGLEP DELAYED105 TID32 World saved in 1,001 ms 7/23/2024 9:05:33 PM 0.569 SINGLEP DELAYED106 TID35 World saved in 929 ms 7/23/2024 9:05:37 PM 0.569 SINGLEP DELAYED107 TID9 World saved in 981 ms 7/23/2024 9:05:44 PM 0.569 SINGLEP DELAYED108 TID33 World saved in 945 ms 7/23/2024 9:05:54 PM 0.569 SINGLEP DELAYED109 TID31 World saved in 942 ms 7/23/2024 9:05:58 PM 0.569 SINGLEP DELAYED110 TID6 World saved in 997 ms 7/23/2024 9:06:05 PM 0.569 SINGLEP DELAYED111 TID10 World saved in 964 ms 7/23/2024 9:06:09 PM 0.569 SINGLEP DELAYED112 TID8 World saved in 1,243 ms 7/23/2024 9:06:39 PM 0.569 SINGLEP DELAYED113 TID9 World saved in 935 ms 7/24/2024 3:08:44 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/24/2024 3:08:44 PM SINGLEP Opening Eyes (0.1325s) 7/24/2024 3:08:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/24/2024 3:08:44 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/24/2024 3:08:44 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860 7/24/2024 3:08:44 PM 0.569 SINGLEP Game Version: 0.569 (Main Game 7/24/2024 3:08:44 PM 0.569 SINGLEP Examining Inner Self (0.2060s) 7/24/2024 3:08:44 PM 0.569 SINGLEP Returning King (0.0050s) 7/24/2024 3:08:44 PM 0.569 SINGLEP Found 483 xml files in 236 folders in 100ms 7/24/2024 3:08:45 PM 0.569 SINGLEP Check For Extra Squires (0.4783s) 7/24/2024 3:08:45 PM 0.569 SINGLEP 483 Xml Files Parsed in 374ms 7/24/2024 3:08:45 PM 0.569 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/24/2024 3:08:45 PM 0.569 SINGLEP Bring Ambassador To Dinner (0.0262s) 7/24/2024 3:08:45 PM 0.569 SINGLEP Update mod and expansion statuses! 7/24/2024 3:08:45 PM 0.569 SINGLEP Check Nearby Fiefdoms (0.0197s) 7/24/2024 3:08:45 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/24/2024 3:08:45 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/24/2024 3:08:45 PM 0.569 SINGLEP Disperse Diaspora (0.4813s) 7/24/2024 3:08:45 PM 0.569 SINGLEP Wonder About Those Spiders (0.0455s) 7/24/2024 3:08:45 PM 0.569 SINGLEP Reassure Self (0.0141s) 7/24/2024 3:08:46 PM 0.569 SINGLEP Thinking Abstract Thoughts (0.2139s) 7/24/2024 3:08:48 PM 0.569 SINGLEP Sound Search (2.5452s) 7/24/2024 3:08:48 PM 0.569 SINGLEP Polishing Stones (0.0417s) 7/24/2024 3:08:48 PM 0.569 SINGLEP Making Connections (0.1372s) 7/24/2024 3:08:48 PM 0.569 SINGLEP 4.4 seconds total load time. Check For Extra Squires (0.5s) Disperse Diaspora (0.5s) Sound Search (2.5s) 7/24/2024 3:08:48 PM 0.569 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.) 7/24/2024 3:08:48 PM 0.569 SINGLEP Linked all icons to rows in 9ms. 7/24/2024 3:08:48 PM 0.569 SINGLEP DELAYED3 TID35 Finished loading all LevelType contents in 0.2s 7/24/2024 3:08:49 PM 0.569 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/24/2024 3:08:49 PM 0.569 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/24/2024 3:08:49 PM 0.569 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/24/2024 3:08:49 PM 0.569 SINGLEP DELAYED4 TID11 4.8 seconds total load time and post-editing time. 7/24/2024 3:08:49 PM 0.569 SINGLEP 563 materials found. 7/24/2024 3:08:49 PM 0.569 SINGLEP DELAYED5 TID8 1,463 pools initialized with 466,005 items in 256ms 7/24/2024 3:29:45 PM 0.569 SINGLEP DELAYED6 TID15 1208ms to read savegame 'Saving/29123_Save_0HomelessPpl' to intermediate format. 7/24/2024 3:29:46 PM 0.569 SINGLEP DELAYED7 TID15 622ms to process 'Saving/29123_Save_0HomelessPpl' data fully. 7/24/2024 3:29:46 PM 0.569 SINGLEP DELAYED8 TID15 Loaded tiles: 807 (841 cells) 7/24/2024 3:29:47 PM 0.569 SINGLEP DELAYED9 TID31 Finished RunGameStartOnBGThread in 471ms. We have 25407 total items. 7/24/2024 3:29:48 PM 0.569 SINGLEP DELAYED10 TID28 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 355ms 7/24/2024 3:29:48 PM 0.569 SINGLEP DELAYED11 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 3:30:48 PM 0.569 SINGLEP DELAYED12 TID28 World saved in 844 ms 7/24/2024 3:30:55 PM 0.569 SINGLEP DELAYED13 TID28 World saved in 814 ms 7/24/2024 4:31:32 PM 0.569 SINGLEP DELAYED14 TID18 World saved in 818 ms 7/24/2024 5:26:03 PM 0.569 SINGLEP DELAYED15 TID22 World saved in 877 ms 7/24/2024 6:20:09 PM 0.569 SINGLEP DELAYED16 TID17 World saved in 848 ms 7/24/2024 7:26:30 PM 0.569 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/24/2024 7:27:10 PM 0.569 SINGLEP DELAYED17 TID8 Will generate map: 440 cells targeted. Existing tile count: 0 7/24/2024 7:27:13 PM 0.569 SINGLEP DELAYED18 TID27 Generated names for 366 pois with missing names. 7/24/2024 7:27:13 PM 0.569 SINGLEP DELAYED19 TID27 Finished FillAnyMissingSimBuildings, we had 32108 new buildings, and 32108 total items. SkippedBuildings: 0 AddedBuildings: 32108 CellCountChecked: 841 7/24/2024 7:27:13 PM 0.569 SINGLEP DELAYED20 TID18 InitializePopulation WAS needed, 32108 buildings to handle. 7/24/2024 7:27:13 PM 0.569 SINGLEP DELAYED21 TID27 Finished RunGameStartOnBGThread in 98ms. We have 32108 total items. 7/24/2024 7:27:15 PM 0.569 SINGLEP DELAYED22 TID29 World saved in 736 ms 7/24/2024 7:27:15 PM 0.569 SINGLEP DELAYED23 TID27 Finished adding outdoor spots 841 cells, adding 74597 spots in the process. This took 564ms 7/24/2024 7:27:15 PM 0.569 SINGLEP DELAYED24 TID27 Finished adding initial NPC Guards for 377 pois, adding 536 guard NPCs in the process. This took 138ms 7/24/2024 7:33:27 PM 0.569 SINGLEP DELAYED25 TID14 World saved in 895 ms 7/24/2024 7:42:35 PM 0.569 SINGLEP DELAYED26 TID34 World saved in 841 ms 7/24/2024 7:49:51 PM 0.569 SINGLEP DELAYED27 TID9 World saved in 858 ms 7/24/2024 7:51:52 PM 0.569 SINGLEP DELAYED28 TID29 World saved in 829 ms 7/24/2024 7:52:56 PM 0.569 SINGLEP DELAYED29 TID6 World saved in 840 ms 7/24/2024 7:53:18 PM 0.569 SINGLEP DELAYED30 TID10 World saved in 850 ms 7/24/2024 7:55:00 PM 0.569 SINGLEP DELAYED31 TID34 World saved in 840 ms 7/24/2024 7:56:45 PM 0.569 SINGLEP DELAYED32 TID9 World saved in 845 ms 7/24/2024 7:57:39 PM 0.569 SINGLEP DELAYED33 TID22 World saved in 853 ms 7/24/2024 7:58:10 PM 0.569 SINGLEP DELAYED34 TID9 World saved in 857 ms 7/24/2024 7:59:48 PM 0.569 SINGLEP DELAYED35 TID25 World saved in 874 ms 7/24/2024 8:01:07 PM 0.569 SINGLEP DELAYED36 TID25 World saved in 853 ms 7/24/2024 8:03:30 PM 0.569 SINGLEP DELAYED37 TID12 World saved in 867 ms 7/24/2024 8:05:05 PM 0.569 SINGLEP 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8:17:07 PM 0.569 SINGLEP DELAYED52 TID12 World saved in 883 ms 7/24/2024 8:20:59 PM 0.569 SINGLEP DELAYED53 TID10 World saved in 877 ms 7/24/2024 8:21:24 PM 0.569 SINGLEP DELAYED54 TID23 World saved in 880 ms 7/24/2024 8:22:14 PM 0.569 SINGLEP DELAYED55 TID23 World saved in 907 ms 7/24/2024 8:23:02 PM 0.569 SINGLEP DELAYED56 TID29 World saved in 911 ms 7/24/2024 8:23:49 PM 0.569 SINGLEP DELAYED57 TID17 World saved in 915 ms 7/24/2024 8:24:32 PM 0.569 SINGLEP DELAYED58 TID15 World saved in 900 ms 7/24/2024 8:24:37 PM 0.569 SINGLEP DELAYED59 TID6 World saved in 930 ms 7/24/2024 8:24:39 PM 0.569 SINGLEP DELAYED60 TID16 World saved in 923 ms 7/24/2024 8:25:11 PM 0.569 SINGLEP DELAYED61 TID29 World saved in 997 ms 7/24/2024 8:26:01 PM 0.569 SINGLEP DELAYED62 TID24 World saved in 912 ms 7/24/2024 8:27:17 PM 0.569 SINGLEP DELAYED63 TID37 World saved in 921 ms 7/24/2024 8:27:57 PM 0.569 SINGLEP DELAYED64 TID24 World saved in 915 ms 7/24/2024 8:28:25 PM 0.569 SINGLEP DELAYED65 TID10 World saved in 951 ms 7/24/2024 8:28:42 PM 0.569 SINGLEP DELAYED66 TID33 World saved in 920 ms 7/24/2024 8:28:53 PM 0.569 SINGLEP DELAYED67 TID7 World saved in 945 ms 7/24/2024 8:30:20 PM 0.569 SINGLEP DELAYED68 TID6 World saved in 1,006 ms 7/24/2024 8:31:39 PM 0.569 SINGLEP DELAYED69 TID36 World saved in 1,006 ms 7/24/2024 8:32:49 PM 0.569 SINGLEP DELAYED70 TID11 World saved in 942 ms 7/24/2024 8:33:39 PM 0.569 SINGLEP DELAYED71 TID13 World saved in 981 ms 7/24/2024 8:34:41 PM 0.569 SINGLEP DELAYED72 TID31 World saved in 978 ms 7/24/2024 8:35:08 PM 0.569 SINGLEP DELAYED73 TID31 World saved in 917 ms 7/24/2024 8:36:24 PM 0.569 SINGLEP DELAYED74 TID17 World saved in 999 ms 7/24/2024 8:36:27 PM 0.569 SINGLEP DELAYED75 TID27 World saved in 929 ms 7/24/2024 8:36:29 PM 0.569 SINGLEP DELAYED76 TID31 World saved in 929 ms 7/24/2024 8:36:31 PM 0.569 SINGLEP DELAYED77 TID9 World saved in 940 ms 7/24/2024 8:36:32 PM 0.569 SINGLEP DELAYED78 TID36 World saved in 946 ms 7/24/2024 8:36:34 PM 0.569 SINGLEP DELAYED79 TID37 World saved in 963 ms 7/24/2024 8:36:36 PM 0.569 SINGLEP DELAYED80 TID31 World saved in 1,008 ms 7/24/2024 8:36:38 PM 0.569 SINGLEP DELAYED81 TID37 World saved in 944 ms 7/24/2024 8:36:39 PM 0.569 SINGLEP DELAYED82 TID32 World saved in 1,136 ms 7/24/2024 8:36:41 PM 0.569 SINGLEP DELAYED83 TID20 World saved in 953 ms 7/24/2024 8:36:44 PM 0.569 SINGLEP DELAYED84 TID13 World saved in 1,099 ms 7/24/2024 8:36:58 PM 0.569 SINGLEP DELAYED85 TID37 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:36:58 PM 0.569 SINGLEP DELAYED86 TID37 World saved in 1,072 ms 7/24/2024 8:37:01 PM 0.569 SINGLEP DELAYED87 TID19 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:01 PM 0.569 SINGLEP DELAYED88 TID19 World saved in 951 ms 7/24/2024 8:37:04 PM 0.569 SINGLEP DELAYED89 TID7 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:04 PM 0.569 SINGLEP DELAYED90 TID7 World saved in 1,122 ms 7/24/2024 8:37:06 PM 0.569 SINGLEP DELAYED91 TID27 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:06 PM 0.569 SINGLEP DELAYED92 TID27 World saved in 954 ms 7/24/2024 8:37:08 PM 0.569 SINGLEP DELAYED93 TID11 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:08 PM 0.569 SINGLEP DELAYED94 TID11 World saved in 956 ms 7/24/2024 8:37:10 PM 0.569 SINGLEP DELAYED95 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:10 PM 0.569 SINGLEP DELAYED96 TID24 World saved in 1,051 ms 7/24/2024 8:37:12 PM 0.569 SINGLEP DELAYED97 TID26 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:12 PM 0.569 SINGLEP DELAYED98 TID26 World saved in 949 ms 7/24/2024 8:37:14 PM 0.569 SINGLEP DELAYED99 TID21 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:14 PM 0.569 SINGLEP DELAYED100 TID21 World saved in 1,036 ms 7/24/2024 8:37:16 PM 0.569 SINGLEP DELAYED101 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:16 PM 0.569 SINGLEP DELAYED102 TID18 World saved in 947 ms 7/24/2024 8:37:51 PM 0.569 SINGLEP DELAYED103 TID14 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:37:51 PM 0.569 SINGLEP DELAYED104 TID14 World saved in 952 ms 7/24/2024 8:38:11 PM 0.569 SINGLEP DELAYED105 TID33 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:11 PM 0.569 SINGLEP DELAYED106 TID33 World saved in 964 ms 7/24/2024 8:38:27 PM 0.569 SINGLEP DELAYED107 TID20 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:27 PM 0.569 SINGLEP DELAYED108 TID20 World saved in 955 ms 7/24/2024 8:38:30 PM 0.569 SINGLEP DELAYED109 TID35 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:30 PM 0.569 SINGLEP DELAYED110 TID35 World saved in 1,007 ms 7/24/2024 8:38:32 PM 0.569 SINGLEP DELAYED111 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:32 PM 0.569 SINGLEP DELAYED112 TID18 World saved in 997 ms 7/24/2024 8:38:34 PM 0.569 SINGLEP DELAYED113 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:34 PM 0.569 SINGLEP DELAYED114 TID24 World saved in 989 ms 7/24/2024 8:38:36 PM 0.569 SINGLEP DELAYED115 TID32 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:36 PM 0.569 SINGLEP DELAYED116 TID32 World saved in 1,045 ms 7/24/2024 8:38:38 PM 0.569 SINGLEP DELAYED117 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:38 PM 0.569 SINGLEP DELAYED118 TID24 World saved in 982 ms 7/24/2024 8:38:40 PM 0.569 SINGLEP DELAYED119 TID34 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:40 PM 0.569 SINGLEP DELAYED120 TID34 World saved in 1,042 ms 7/24/2024 8:38:42 PM 0.569 SINGLEP DELAYED121 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:42 PM 0.569 SINGLEP DELAYED122 TID24 World saved in 1,020 ms 7/24/2024 8:38:44 PM 0.569 SINGLEP DELAYED123 TID37 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:44 PM 0.569 SINGLEP DELAYED124 TID37 World saved in 995 ms 7/24/2024 8:38:46 PM 0.569 SINGLEP DELAYED125 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:46 PM 0.569 SINGLEP DELAYED126 TID28 World saved in 971 ms 7/24/2024 8:38:48 PM 0.569 SINGLEP DELAYED127 TID32 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:48 PM 0.569 SINGLEP DELAYED128 TID32 World saved in 1,037 ms 7/24/2024 8:38:50 PM 0.569 SINGLEP DELAYED129 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:50 PM 0.569 SINGLEP DELAYED130 TID18 World saved in 989 ms 7/24/2024 8:38:52 PM 0.569 SINGLEP DELAYED131 TID26 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:38:52 PM 0.569 SINGLEP DELAYED132 TID26 World saved in 1,045 ms 7/24/2024 8:39:00 PM 0.569 SINGLEP DELAYED133 TID6 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:39:00 PM 0.569 SINGLEP DELAYED134 TID6 World saved in 1,001 ms 7/24/2024 8:39:41 PM 0.569 SINGLEP DELAYED135 TID7 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:39:41 PM 0.569 SINGLEP DELAYED136 TID7 World saved in 1,071 ms 7/24/2024 8:39:55 PM 0.569 SINGLEP DELAYED137 TID17 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:39:55 PM 0.569 SINGLEP DELAYED138 TID17 World saved in 1,061 ms 7/24/2024 8:39:59 PM 0.569 SINGLEP DELAYED139 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:39:59 PM 0.569 SINGLEP DELAYED140 TID28 World saved in 1,000 ms 7/24/2024 8:40:49 PM 0.569 SINGLEP DELAYED141 TID13 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:40:49 PM 0.569 SINGLEP DELAYED142 TID13 World saved in 989 ms 7/24/2024 8:41:17 PM 0.569 SINGLEP DELAYED143 TID14 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:41:17 PM 0.569 SINGLEP DELAYED144 TID14 World saved in 1,102 ms 7/24/2024 8:41:46 PM 0.569 SINGLEP DELAYED145 TID11 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:41:46 PM 0.569 SINGLEP DELAYED146 TID11 World saved in 1,164 ms 7/24/2024 8:41:53 PM 0.569 SINGLEP DELAYED147 TID29 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:41:53 PM 0.569 SINGLEP DELAYED148 TID29 World saved in 1,009 ms 7/24/2024 8:42:08 PM 0.569 SINGLEP DELAYED149 TID7 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:08 PM 0.569 SINGLEP DELAYED150 TID7 World saved in 1,027 ms 7/24/2024 8:42:33 PM 0.569 SINGLEP DELAYED151 TID8 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:33 PM 0.569 SINGLEP DELAYED152 TID8 World saved in 999 ms 7/24/2024 8:42:36 PM 0.569 SINGLEP DELAYED153 TID21 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:36 PM 0.569 SINGLEP DELAYED154 TID21 World saved in 1,034 ms 7/24/2024 8:42:39 PM 0.569 SINGLEP DELAYED155 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:39 PM 0.569 SINGLEP DELAYED156 TID28 World saved in 1,035 ms 7/24/2024 8:42:41 PM 0.569 SINGLEP DELAYED157 TID23 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:41 PM 0.569 SINGLEP DELAYED158 TID23 World saved in 1,033 ms 7/24/2024 8:42:44 PM 0.569 SINGLEP DELAYED159 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 114.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:44 PM 0.569 SINGLEP DELAYED160 TID18 World saved in 1,005 ms 7/24/2024 8:42:48 PM 0.569 SINGLEP DELAYED161 TID33 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 117.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:48 PM 0.569 SINGLEP DELAYED162 TID33 World saved in 1,034 ms 7/24/2024 8:42:51 PM 0.569 SINGLEP DELAYED163 TID30 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 120.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:51 PM 0.569 SINGLEP DELAYED164 TID30 World saved in 1,004 ms 7/24/2024 8:42:53 PM 0.569 SINGLEP DELAYED165 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 123.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:53 PM 0.569 SINGLEP DELAYED166 TID24 World saved in 1,044 ms 7/24/2024 8:42:57 PM 0.569 SINGLEP DELAYED167 TID27 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 126.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:42:57 PM 0.569 SINGLEP DELAYED168 TID27 World saved in 1,027 ms 7/24/2024 8:43:00 PM 0.569 SINGLEP DELAYED169 TID30 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:43:00 PM 0.569 SINGLEP DELAYED170 TID30 World saved in 1,090 ms 7/24/2024 8:43:03 PM 0.569 SINGLEP DELAYED171 TID17 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 132.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:43:03 PM 0.569 SINGLEP DELAYED172 TID17 World saved in 1,276 ms 7/24/2024 8:43:06 PM 0.569 SINGLEP DELAYED173 TID9 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 135.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:43:06 PM 0.569 SINGLEP DELAYED174 TID9 World saved in 1,082 ms 7/24/2024 8:43:14 PM 0.569 SINGLEP DELAYED175 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 138.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:43:14 PM 0.569 SINGLEP DELAYED176 TID28 World saved in 1,019 ms 7/24/2024 8:43:32 PM 0.569 SINGLEP DELAYED177 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 141.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:43:32 PM 0.569 SINGLEP DELAYED178 TID28 World saved in 1,066 ms 7/24/2024 8:43:35 PM 0.569 SINGLEP DELAYED179 TID32 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 144.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:43:35 PM 0.569 SINGLEP DELAYED180 TID32 World saved in 1,029 ms 7/24/2024 8:43:49 PM 0.569 SINGLEP DELAYED181 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 147.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/24/2024 8:43:49 PM 0.569 SINGLEP DELAYED182 TID18 World saved in 1,094 ms 7/24/2024 8:47:00 PM 0.569 SINGLEP DELAYED183 TID10 1001ms to read savegame 'Human pop/Autosave Landing Turn 300' to intermediate format. 7/24/2024 8:47:00 PM 0.569 SINGLEP DELAYED184 TID10 688ms to process 'Human pop/Autosave Landing Turn 300' data fully. 7/24/2024 8:47:00 PM 0.569 SINGLEP DELAYED185 TID10 Loaded tiles: 807 (841 cells) 7/24/2024 8:47:01 PM 0.569 SINGLEP DELAYED186 TID26 Finished RunGameStartOnBGThread in 131ms. We have 25418 total items. 7/24/2024 8:47:02 PM 0.569 SINGLEP DELAYED187 TID7 Finished adding outdoor spots 441 cells, adding 10 spots in the process. This took 380ms 7/24/2024 8:47:02 PM 0.569 SINGLEP DELAYED188 TID7 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 8:47:11 PM 0.569 SINGLEP DELAYED189 TID12 1201ms to read savegame 'Human pop/Autosave Landing Turn 252' to intermediate format. 7/24/2024 8:47:12 PM 0.569 SINGLEP DELAYED190 TID12 471ms to process 'Human pop/Autosave Landing Turn 252' data fully. 7/24/2024 8:47:12 PM 0.569 SINGLEP DELAYED191 TID12 Loaded tiles: 807 (841 cells) 7/24/2024 8:47:12 PM 0.569 SINGLEP DELAYED192 TID29 Finished RunGameStartOnBGThread in 59ms. We have 25418 total items. 7/24/2024 8:47:13 PM 0.569 SINGLEP DELAYED193 TID22 Finished adding outdoor spots 441 cells, adding 12 spots in the process. This took 412ms 7/24/2024 8:47:13 PM 0.569 SINGLEP DELAYED194 TID22 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 8:47:43 PM 0.569 SINGLEP DELAYED195 TID11 1288ms to read savegame 'Human pop/Autosave Landing Turn 219' to intermediate format. 7/24/2024 8:47:43 PM 0.569 SINGLEP DELAYED196 TID11 477ms to process 'Human pop/Autosave Landing Turn 219' data fully. 7/24/2024 8:47:43 PM 0.569 SINGLEP DELAYED197 TID11 Loaded tiles: 807 (841 cells) 7/24/2024 8:47:44 PM 0.569 SINGLEP DELAYED198 TID26 Finished RunGameStartOnBGThread in 250ms. We have 25781 total items. 7/24/2024 8:47:45 PM 0.569 SINGLEP DELAYED199 TID18 Finished adding outdoor spots 441 cells, adding 11 spots in the process. This took 370ms 7/24/2024 8:47:45 PM 0.569 SINGLEP DELAYED200 TID18 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 8:47:53 PM 0.569 SINGLEP DELAYED201 TID15 1059ms to read savegame 'Human pop/Autosave Landing Turn 201' to intermediate format. 7/24/2024 8:47:53 PM 0.569 SINGLEP DELAYED202 TID15 629ms to process 'Human pop/Autosave Landing Turn 201' data fully. 7/24/2024 8:47:53 PM 0.569 SINGLEP DELAYED203 TID15 Loaded tiles: 807 (841 cells) 7/24/2024 8:47:54 PM 0.569 SINGLEP DELAYED204 TID33 Finished RunGameStartOnBGThread in 59ms. We have 25781 total items. 7/24/2024 8:47:55 PM 0.569 SINGLEP DELAYED205 TID20 Finished adding outdoor spots 441 cells, adding 9 spots in the process. This took 401ms 7/24/2024 8:47:55 PM 0.569 SINGLEP DELAYED206 TID20 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 8:48:23 PM 0.569 SINGLEP DELAYED207 TID31 1507ms to read savegame 'Human pop/Autosave Landing Turn 189' to intermediate format. 7/24/2024 8:48:24 PM 0.569 SINGLEP DELAYED208 TID31 449ms to process 'Human pop/Autosave Landing Turn 189' data fully. 7/24/2024 8:48:24 PM 0.569 SINGLEP DELAYED209 TID31 Loaded tiles: 807 (841 cells) 7/24/2024 8:48:25 PM 0.569 SINGLEP DELAYED210 TID30 Finished RunGameStartOnBGThread in 55ms. We have 26080 total items. 7/24/2024 8:48:26 PM 0.569 SINGLEP DELAYED211 TID28 Finished adding outdoor spots 441 cells, adding 9 spots in the process. This took 378ms 7/24/2024 8:48:26 PM 0.569 SINGLEP DELAYED212 TID28 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 8:48:39 PM 0.569 SINGLEP DELAYED213 TID14 1445ms to read savegame 'Human pop/Autosave Landing Turn 180' to intermediate format. 7/24/2024 8:48:39 PM 0.569 SINGLEP DELAYED214 TID14 456ms to process 'Human pop/Autosave Landing Turn 180' data fully. 7/24/2024 8:48:39 PM 0.569 SINGLEP DELAYED215 TID14 Loaded tiles: 807 (841 cells) 7/24/2024 8:48:40 PM 0.569 SINGLEP DELAYED216 TID25 Finished RunGameStartOnBGThread in 57ms. We have 26274 total items. 7/24/2024 8:48:41 PM 0.569 SINGLEP DELAYED217 TID12 Finished adding outdoor spots 441 cells, adding 9 spots in the process. This took 380ms 7/24/2024 8:48:41 PM 0.569 SINGLEP DELAYED218 TID12 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 8:49:00 PM 0.569 SINGLEP DELAYED219 TID32 1000ms to read savegame 'Human pop/Autosave Landing Turn 156' to intermediate format. 7/24/2024 8:49:01 PM 0.569 SINGLEP DELAYED220 TID32 525ms to process 'Human pop/Autosave Landing Turn 156' data fully. 7/24/2024 8:49:01 PM 0.569 SINGLEP DELAYED221 TID32 Loaded tiles: 807 (841 cells) 7/24/2024 8:49:02 PM 0.569 SINGLEP DELAYED222 TID17 Finished RunGameStartOnBGThread in 57ms. We have 27662 total items. 7/24/2024 8:49:03 PM 0.569 SINGLEP DELAYED223 TID6 Finished adding outdoor spots 441 cells, adding 9 spots in the process. This took 378ms 7/24/2024 8:49:03 PM 0.569 SINGLEP DELAYED224 TID6 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 8:49:10 PM 0.569 SINGLEP DELAYED225 TID11 1338ms to read savegame 'Human pop/Autosave Landing Turn 150' to intermediate format. 7/24/2024 8:49:11 PM 0.569 SINGLEP DELAYED226 TID11 504ms to process 'Human pop/Autosave Landing Turn 150' data fully. 7/24/2024 8:49:11 PM 0.569 SINGLEP DELAYED227 TID11 Loaded tiles: 807 (841 cells) 7/24/2024 8:49:11 PM 0.569 SINGLEP DELAYED228 TID15 Finished RunGameStartOnBGThread in 62ms. We have 27777 total items. 7/24/2024 8:49:13 PM 0.569 SINGLEP DELAYED229 TID22 Finished adding outdoor spots 441 cells, adding 9 spots in the process. This took 403ms 7/24/2024 8:49:13 PM 0.569 SINGLEP DELAYED230 TID22 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process. This took 0ms 7/24/2024 8:49:25 PM 0.569 SINGLEP DELAYED231 TID23 World saved in 1,116 ms 7/24/2024 8:49:48 PM 0.569 SINGLEP DELAYED232 TID23 World saved in 1,034 ms 7/24/2024 8:49:53 PM 0.569 SINGLEP DELAYED233 TID27 World saved in 1,029 ms 7/24/2024 8:50:34 PM 0.569 SINGLEP DELAYED234 TID14 World saved in 1,122 ms 7/24/2024 8:50:39 PM 0.569 SINGLEP DELAYED235 TID22 World saved in 1,039 ms 7/24/2024 8:50:50 PM 0.569 SINGLEP DELAYED236 TID10 World saved in 1,036 ms 7/24/2024 8:50:55 PM 0.569 SINGLEP DELAYED237 TID37 World saved in 1,020 ms 7/24/2024 8:50:58 PM 0.569 SINGLEP DELAYED238 TID21 World saved in 1,082 ms 7/24/2024 8:51:01 PM 0.569 SINGLEP DELAYED239 TID28 World saved in 1,058 ms 7/24/2024 8:51:18 PM 0.569 SINGLEP DELAYED240 TID7 World saved in 1,066 ms 7/24/2024 8:51:47 PM 0.569 SINGLEP DELAYED241 TID34 World saved in 1,018 ms 7/24/2024 8:52:23 PM 0.569 SINGLEP DELAYED242 TID29 World saved in 1,099 ms 7/24/2024 8:52:26 PM 0.569 SINGLEP DELAYED243 TID32 World saved in 1,052 ms 7/24/2024 8:52:38 PM 0.569 SINGLEP DELAYED244 TID25 World saved in 1,058 ms 7/24/2024 8:52:49 PM 0.569 SINGLEP DELAYED245 TID37 World saved in 1,100 ms 7/24/2024 8:52:54 PM 0.569 SINGLEP DELAYED246 TID29 World saved in 1,050 ms 7/24/2024 8:52:57 PM 0.569 SINGLEP DELAYED247 TID26 World saved in 1,053 ms 7/24/2024 8:53:00 PM 0.569 SINGLEP DELAYED248 TID16 World saved in 1,067 ms 7/24/2024 8:53:03 PM 0.569 SINGLEP DELAYED249 TID17 World saved in 1,051 ms 7/24/2024 8:53:07 PM 0.569 SINGLEP DELAYED250 TID24 World saved in 1,113 ms 7/24/2024 8:53:10 PM 0.569 SINGLEP DELAYED251 TID13 World saved in 1,049 ms 7/24/2024 8:53:13 PM 0.569 SINGLEP DELAYED252 TID20 World saved in 1,071 ms 7/24/2024 8:53:16 PM 0.569 SINGLEP DELAYED253 TID23 World saved in 1,315 ms 7/24/2024 8:53:19 PM 0.569 SINGLEP DELAYED254 TID36 World saved in 1,273 ms 7/24/2024 8:53:21 PM 0.569 SINGLEP DELAYED255 TID16 World saved in 1,092 ms 7/24/2024 8:53:24 PM 0.569 SINGLEP DELAYED256 TID16 World saved in 1,093 ms 7/24/2024 8:53:27 PM 0.569 SINGLEP DELAYED257 TID27 World saved in 1,073 ms 7/24/2024 8:53:30 PM 0.569 SINGLEP DELAYED258 TID12 World saved in 1,133 ms 7/24/2024 8:53:33 PM 0.569 SINGLEP DELAYED259 TID29 World saved in 1,073 ms 7/24/2024 8:53:35 PM 0.569 SINGLEP DELAYED260 TID22 World saved in 1,094 ms 7/24/2024 8:53:38 PM 0.569 SINGLEP DELAYED261 TID37 World saved in 1,072 ms 7/24/2024 8:53:42 PM 0.569 SINGLEP DELAYED262 TID22 World saved in 1,265 ms 7/24/2024 8:53:44 PM 0.569 SINGLEP DELAYED263 TID17 World saved in 1,163 ms 7/24/2024 8:53:47 PM 0.569 SINGLEP DELAYED264 TID35 World saved in 1,102 ms 7/24/2024 8:53:49 PM 0.569 SINGLEP DELAYED265 TID33 World saved in 1,098 ms 7/24/2024 8:53:52 PM 0.569 SINGLEP DELAYED266 TID28 World saved in 1,072 ms 7/24/2024 8:54:20 PM 0.569 SINGLEP DELAYED267 TID22 World saved in 1,258 ms 7/24/2024 8:54:29 PM 0.569 SINGLEP DELAYED268 TID19 World saved in 1,153 ms 7/24/2024 8:54:35 PM 0.569 SINGLEP DELAYED269 TID26 World saved in 1,076 ms 7/24/2024 8:54:46 PM 0.569 SINGLEP DELAYED270 TID10 World saved in 1,188 ms 7/24/2024 9:08:59 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/24/2024 9:08:59 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/24/2024 9:10:11 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/24/2024 9:10:11 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/24/2024 9:10:53 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/24/2024 9:10:53 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/24/2024 9:11:00 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/24/2024 9:11:00 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/24/2024 10:45:25 PM 0.569 SINGLEP DELAYED271 TID6 World saved in 1,223 ms 7/24/2024 10:45:28 PM 0.569 SINGLEP DELAYED272 TID6 World saved in 1,111 ms 7/25/2024 3:05:55 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/25/2024 3:05:55 PM SINGLEP Opening Eyes (0.1154s) 7/25/2024 3:05:55 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/25/2024 3:05:54 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/25/2024 3:05:54 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860 7/25/2024 3:05:55 PM 0.569 SINGLEP Game Version: 0.569 (Main Game 7/25/2024 3:05:55 PM 0.569 SINGLEP Examining Inner Self (0.2033s) 7/25/2024 3:05:55 PM 0.569 SINGLEP Returning King (0.0050s) 7/25/2024 3:05:55 PM 0.569 SINGLEP Found 483 xml files in 236 folders in 94ms 7/25/2024 3:05:55 PM 0.569 SINGLEP Check For Extra Squires (0.4506s) 7/25/2024 3:05:55 PM 0.569 SINGLEP 483 Xml Files Parsed in 352ms 7/25/2024 3:05:55 PM 0.569 SINGLEP Gather Ancient Lifeforms (0.0010s) 7/25/2024 3:05:55 PM 0.569 SINGLEP Bring Ambassador To Dinner (0.0347s) 7/25/2024 3:05:55 PM 0.569 SINGLEP Update mod and expansion statuses! 7/25/2024 3:05:55 PM 0.569 SINGLEP Check Nearby Fiefdoms (0.0323s) 7/25/2024 3:05:55 PM 0.569 SINGLEP Resolution changed to fullscreen 1080x3840 7/25/2024 3:05:55 PM 0.569 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/25/2024 3:05:56 PM 0.569 SINGLEP Disperse Diaspora (0.4434s) 7/25/2024 3:05:56 PM 0.569 SINGLEP Wonder About Those Spiders (0.0466s) 7/25/2024 3:05:56 PM 0.569 SINGLEP Reassure Self (0.0150s) 7/25/2024 3:05:56 PM 0.569 SINGLEP Thinking Abstract Thoughts (0.1618s) 7/25/2024 3:05:59 PM 0.569 SINGLEP Sound Search (2.4962s) 7/25/2024 3:05:59 PM 0.569 SINGLEP Polishing Stones (0.0419s) 7/25/2024 3:05:59 PM 0.569 SINGLEP Making Connections (0.1415s) 7/25/2024 3:05:59 PM 0.569 SINGLEP 4.2 seconds total load time. Check For Extra Squires (0.5s) Disperse Diaspora (0.4s) Sound Search (2.5s) 7/25/2024 3:05:59 PM 0.569 SINGLEP Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.) 7/25/2024 3:05:59 PM 0.569 SINGLEP Linked all icons to rows in 8ms. 7/25/2024 3:05:59 PM 0.569 SINGLEP DELAYED3 TID22 Finished loading all LevelType contents in 0.2s 7/25/2024 3:05:59 PM 0.569 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/25/2024 3:05:59 PM 0.569 SINGLEP DoAfterLoadLogic! Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/25/2024 3:05:59 PM 0.569 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/25/2024 3:05:59 PM 0.569 SINGLEP DELAYED4 TID5 4.6 seconds total load time and post-editing time. 7/25/2024 3:05:59 PM 0.569 SINGLEP 563 materials found. 7/25/2024 3:05:59 PM 0.569 SINGLEP DELAYED5 TID7 1,463 pools initialized with 466,005 items in 253ms 7/25/2024 3:16:57 PM 0.569 SINGLEP DELAYED6 TID21 1228ms to read savegame 'Saving/16 Raven Built' to intermediate format. 7/25/2024 3:16:58 PM 0.569 SINGLEP DELAYED7 TID21 997ms to process 'Saving/16 Raven Built' data fully. 7/25/2024 3:16:58 PM 0.569 SINGLEP DELAYED8 TID21 Loaded tiles: 807 (841 cells) 7/25/2024 3:16:59 PM 0.569 SINGLEP DELAYED9 TID15 Finished RunGameStartOnBGThread in 321ms. We have 28055 total items. 7/25/2024 3:17:00 PM 0.569 SINGLEP DELAYED10 TID18 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 361ms 7/25/2024 3:17:00 PM 0.569 SINGLEP DELAYED11 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/25/2024 3:31:35 PM 0.569 SINGLEP DELAYED12 TID37 World saved in 802 ms 7/25/2024 3:37:59 PM 0.569 SINGLEP DELAYED13 TID10 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\SteamLibrary\steamapps\common\Heart of the Machine Playtest\PlayerData\Saves\Saving\🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂.save" at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x00001] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00285] in <55562d4a3e824e66959a987f3fbab737>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <55562d4a3e824e66959a987f3fbab737>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 7/25/2024 3:41:36 PM 0.569 SINGLEP DELAYED14 TID14 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\SteamLibrary\steamapps\common\Heart of the Machine Playtest\PlayerData\Saves\Saving\aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa.save" at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x00001] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00285] in <55562d4a3e824e66959a987f3fbab737>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <55562d4a3e824e66959a987f3fbab737>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 7/25/2024 3:48:31 PM 0.569 SINGLEP DELAYED15 TID31 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\SteamLibrary\steamapps\common\Heart of the Machine Playtest\PlayerData\Saves\Saving\😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍🤣🤣🤣🤣🤣.save" at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x00001] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00285] in <55562d4a3e824e66959a987f3fbab737>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <55562d4a3e824e66959a987f3fbab737>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 7/25/2024 4:10:28 PM 0.569 SINGLEP DELAYED16 TID25 World saved in 846 ms 7/25/2024 4:10:47 PM 0.569 SINGLEP DELAYED17 TID12 World saved in 844 ms 7/25/2024 4:11:00 PM 0.569 SINGLEP DELAYED18 TID35 World saved in 865 ms 7/25/2024 4:11:14 PM 0.569 SINGLEP DELAYED19 TID11 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\SteamLibrary\steamapps\common\Heart of the Machine Playtest\PlayerData\Saves\Saving\🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣.save" at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x00001] in :0 at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00285] in <55562d4a3e824e66959a987f3fbab737>:0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <55562d4a3e824e66959a987f3fbab737>:0 at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 7/25/2024 4:31:16 PM 0.569 SINGLEP DELAYED20 TID19 World saved in 810 ms 7/25/2024 4:32:01 PM 0.569 SINGLEP DELAYED21 TID5 1494ms to read savegame 'Saving/🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣' to intermediate format. 7/25/2024 4:32:02 PM 0.569 SINGLEP DELAYED22 TID5 445ms to process 'Saving/🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣' data fully. 7/25/2024 4:32:02 PM 0.569 SINGLEP DELAYED23 TID5 Loaded tiles: 807 (841 cells) 7/25/2024 4:32:03 PM 0.569 SINGLEP DELAYED24 TID17 Finished RunGameStartOnBGThread in 67ms. We have 28055 total items. 7/25/2024 4:32:04 PM 0.569 SINGLEP DELAYED25 TID10 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 356ms 7/25/2024 4:32:04 PM 0.569 SINGLEP DELAYED26 TID10 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/25/2024 4:32:36 PM 0.569 SINGLEP DELAYED27 TID32 World saved in 824 ms 7/25/2024 4:32:46 PM 0.569 SINGLEP DELAYED28 TID5 1130ms to read savegame 'Saving/🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣' to intermediate format. 7/25/2024 4:32:46 PM 0.569 SINGLEP DELAYED29 TID5 456ms to process 'Saving/🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣' data fully. 7/25/2024 4:32:46 PM 0.569 SINGLEP DELAYED30 TID5 Loaded tiles: 807 (841 cells) 7/25/2024 4:32:46 PM 0.569 SINGLEP DELAYED31 TID37 Finished RunGameStartOnBGThread in 73ms. We have 28055 total items. 7/25/2024 4:32:48 PM 0.569 SINGLEP DELAYED32 TID13 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 369ms 7/25/2024 4:32:48 PM 0.569 SINGLEP DELAYED33 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/25/2024 4:37:24 PM 0.569 SINGLEP DELAYED34 TID5 World saved in 828 ms 7/25/2024 4:56:04 PM 0.569 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/25/2024 5:25:47 PM 0.569 SINGLEP DELAYED35 TID31 World saved in 816 ms 7/25/2024 6:57:28 PM 0.569 SINGLEP DELAYED36 TID35 World saved in 814 ms 7/29/2024 3:09:10 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/29/2024 3:09:10 PM SINGLEP Opening Eyes (0.1274s) 7/29/2024 3:09:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/29/2024 3:09:10 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/29/2024 3:09:10 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15181834 appID: 2604860 7/29/2024 3:09:10 PM 0.574 SINGLEP Game Version: 0.574 (Main Game 7/29/2024 3:09:10 PM 0.574 SINGLEP Examining Inner Self (0.2092s) 7/29/2024 3:09:10 PM 0.574 SINGLEP Returning King (0.0050s) 7/29/2024 3:09:10 PM 0.574 SINGLEP Found 485 xml files in 236 folders in 45ms 7/29/2024 3:09:11 PM 0.574 SINGLEP Check For Extra Squires (0.4206s) 7/29/2024 3:09:11 PM 0.574 SINGLEP 485 Xml Files Parsed in 371ms 7/29/2024 3:09:11 PM 0.574 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/29/2024 3:09:11 PM 0.574 SINGLEP Bring Ambassador To Dinner (0.0251s) 7/29/2024 3:09:11 PM 0.574 SINGLEP Update mod and expansion statuses! 7/29/2024 3:09:11 PM 0.574 SINGLEP Check Nearby Fiefdoms (0.0180s) 7/29/2024 3:09:11 PM 0.574 SINGLEP Resolution changed to fullscreen 1080x3840 7/29/2024 3:09:11 PM 0.574 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/29/2024 3:09:11 PM 0.574 SINGLEP Disperse Diaspora (0.3866s) 7/29/2024 3:09:11 PM 0.574 SINGLEP Wonder About Those Spiders (0.0448s) 7/29/2024 3:09:11 PM 0.574 SINGLEP Reassure Self (0.0135s) 7/29/2024 3:09:11 PM 0.574 SINGLEP Thinking Abstract Thoughts (0.1851s) 7/29/2024 3:09:13 PM 0.574 SINGLEP Sound Search (2.0534s) 7/29/2024 3:09:13 PM 0.574 SINGLEP Polishing Stones (0.0428s) 7/29/2024 3:09:13 PM 0.574 SINGLEP Making Connections (0.1357s) 7/29/2024 3:09:14 PM 0.574 SINGLEP 3.7 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.4s) Sound Search (2.1s) 7/29/2024 3:09:14 PM 0.574 SINGLEP Finished loading 6032 sprites from dictionaries! (2728 table rows waiting on them.) 7/29/2024 3:09:14 PM 0.574 SINGLEP Linked all icons to rows in 8ms. 7/29/2024 3:09:14 PM 0.574 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/29/2024 3:09:14 PM 0.574 SINGLEP DELAYED3 TID17 Finished loading all LevelType contents in 0.2s 7/29/2024 3:09:14 PM 0.574 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/29/2024 3:09:14 PM 0.574 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/29/2024 3:09:14 PM 0.574 SINGLEP DELAYED4 TID8 4.0 seconds total load time and post-editing time. 7/29/2024 3:09:14 PM 0.574 SINGLEP 563 materials found. 7/29/2024 3:09:14 PM 0.574 SINGLEP DELAYED5 TID23 1,463 pools initialized with 466,005 items in 253ms 7/29/2024 3:34:18 PM 0.574 SINGLEP DELAYED6 TID26 1223ms to read savegame 'Saving/16 Raven Built' to intermediate format. 7/29/2024 3:34:19 PM 0.574 SINGLEP DELAYED7 TID26 910ms to process 'Saving/16 Raven Built' data fully. 7/29/2024 3:34:19 PM 0.574 SINGLEP DELAYED8 TID26 Loaded tiles: 807 (841 cells) 7/29/2024 3:34:20 PM 0.574 SINGLEP DELAYED9 TID21 Finished RunGameStartOnBGThread in 212ms. We have 28055 total items. 7/29/2024 3:34:21 PM 0.574 SINGLEP DELAYED10 TID14 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 363ms 7/29/2024 3:34:21 PM 0.574 SINGLEP DELAYED11 TID14 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED12 TID25 Was still under construction: 1200 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED13 TID25 Construction done! 0 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED14 TID25 Construction done! 0 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED15 TID25 Construction done! 0 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED16 TID25 Construction done! 0 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED17 TID25 Construction done! 0 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED18 TID25 Construction done! 0 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED19 TID25 Construction done! 0 7/29/2024 3:40:58 PM 0.574 SINGLEP DELAYED20 TID25 Construction done! 0 7/29/2024 3:46:57 PM 0.574 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/29/2024 4:19:48 PM 0.574 SINGLEP DELAYED21 TID21 maxDesiredDistricts: 2 this.CountByDistrict.Count: 23 7/29/2024 4:21:18 PM 0.574 SINGLEP DELAYED22 TID25 Was still under construction: 800 7/29/2024 4:21:19 PM 0.574 SINGLEP DELAYED23 TID25 World saved in 862 ms 7/29/2024 4:21:30 PM 0.574 SINGLEP DELAYED24 TID7 Was still under construction: 400 7/29/2024 4:21:30 PM 0.574 SINGLEP DELAYED25 TID7 Construction done! 0 7/29/2024 4:21:30 PM 0.574 SINGLEP DELAYED26 TID7 Construction done! 0 7/29/2024 4:23:22 PM 0.574 SINGLEP DELAYED27 TID37 Construction done! 0 7/29/2024 4:24:36 PM 0.574 SINGLEP DELAYED28 TID13 World saved in 873 ms 7/29/2024 4:28:57 PM 0.574 SINGLEP DELAYED29 TID34 World saved in 775 ms 7/29/2024 4:29:46 PM 0.574 SINGLEP DELAYED30 TID7 Was still under construction: 1200 7/29/2024 4:29:46 PM 0.574 SINGLEP DELAYED31 TID7 Was still under construction: 10000 7/29/2024 4:29:46 PM 0.574 SINGLEP DELAYED32 TID7 Was still under construction: 10000 7/29/2024 4:29:46 PM 0.574 SINGLEP DELAYED33 TID7 Was still under construction: 10000 7/29/2024 4:31:25 PM 0.574 SINGLEP DELAYED34 TID34 Was still under construction: 800 7/29/2024 4:31:25 PM 0.574 SINGLEP DELAYED35 TID34 Was still under construction: 1200 7/29/2024 4:31:25 PM 0.574 SINGLEP DELAYED36 TID34 Was still under construction: 1200 7/29/2024 4:31:25 PM 0.574 SINGLEP DELAYED37 TID34 Was still under construction: 8000 7/29/2024 4:31:25 PM 0.574 SINGLEP DELAYED38 TID34 Was still under construction: 8000 7/29/2024 4:31:25 PM 0.574 SINGLEP DELAYED39 TID34 Was still under construction: 8000 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED40 TID22 Was still under construction: 400 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED41 TID22 Was still under construction: 800 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED42 TID22 Was still under construction: 800 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED43 TID22 Was still under construction: 6000 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED44 TID22 Was still under construction: 6000 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED45 TID22 Was still under construction: 6000 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED46 TID22 Construction done! 0 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED47 TID22 Construction done! 0 7/29/2024 4:31:37 PM 0.574 SINGLEP DELAYED48 TID22 Construction done! 0 7/29/2024 4:31:38 PM 0.574 SINGLEP DELAYED49 TID22 World saved in 809 ms 7/29/2024 4:31:52 PM 0.574 SINGLEP DELAYED50 TID28 Construction done! 0 7/29/2024 4:31:52 PM 0.574 SINGLEP DELAYED51 TID28 Was still under construction: 400 7/29/2024 4:31:52 PM 0.574 SINGLEP DELAYED52 TID28 Was still under construction: 400 7/29/2024 4:31:52 PM 0.574 SINGLEP DELAYED53 TID28 Was still under construction: 4000 7/29/2024 4:31:52 PM 0.574 SINGLEP DELAYED54 TID28 Was still under construction: 4000 7/29/2024 4:31:52 PM 0.574 SINGLEP DELAYED55 TID28 Was still under construction: 4000 7/29/2024 4:33:23 PM 0.574 SINGLEP DELAYED56 TID17 Construction done! 0 7/29/2024 4:33:23 PM 0.574 SINGLEP DELAYED57 TID17 Construction done! 0 7/29/2024 4:33:23 PM 0.574 SINGLEP DELAYED58 TID17 Was still under construction: 2000 7/29/2024 4:33:23 PM 0.574 SINGLEP DELAYED59 TID17 Was still under construction: 2000 7/29/2024 4:33:23 PM 0.574 SINGLEP DELAYED60 TID17 Was still under construction: 2000 7/29/2024 4:33:23 PM 0.574 SINGLEP DELAYED61 TID17 Construction done! 0 7/29/2024 4:33:23 PM 0.574 SINGLEP DELAYED62 TID17 Was still under construction: 1200 7/29/2024 4:33:25 PM 0.574 SINGLEP DELAYED63 TID25 Construction done! 0 7/29/2024 4:33:25 PM 0.574 SINGLEP DELAYED64 TID25 Construction done! 0 7/29/2024 4:33:25 PM 0.574 SINGLEP DELAYED65 TID25 Construction done! 0 7/29/2024 4:33:25 PM 0.574 SINGLEP DELAYED66 TID25 Was still under construction: 800 7/29/2024 4:33:26 PM 0.574 SINGLEP DELAYED67 TID25 World saved in 807 ms 7/29/2024 4:33:27 PM 0.574 SINGLEP DELAYED68 TID23 Was still under construction: 400 7/29/2024 4:36:19 PM 0.574 SINGLEP DELAYED69 TID29 Construction done! 0 7/29/2024 4:37:48 PM 0.574 SINGLEP DELAYED70 TID26 Was still under construction: 1200 7/29/2024 4:37:49 PM 0.574 SINGLEP DELAYED71 TID12 World saved in 859 ms 7/29/2024 4:38:27 PM 0.574 SINGLEP DELAYED72 TID34 Was still under construction: 800 7/29/2024 4:38:27 PM 0.574 SINGLEP DELAYED73 TID34 Was still under construction: 10000 7/29/2024 4:38:43 PM 0.574 SINGLEP DELAYED74 TID23 Was still under construction: 400 7/29/2024 4:38:43 PM 0.574 SINGLEP DELAYED75 TID23 Was still under construction: 8000 7/29/2024 4:38:43 PM 0.574 SINGLEP DELAYED76 TID23 Construction done! 0 7/29/2024 4:40:53 PM 0.574 SINGLEP DELAYED77 TID31 Construction done! 0 7/29/2024 4:40:53 PM 0.574 SINGLEP DELAYED78 TID31 Was still under construction: 6000 7/29/2024 4:40:53 PM 0.574 SINGLEP DELAYED79 TID31 Was still under construction: 60600 7/29/2024 4:40:53 PM 0.574 SINGLEP DELAYED80 TID31 Was still under construction: 10000 7/29/2024 4:40:53 PM 0.574 SINGLEP DELAYED81 TID31 Construction done! 0 7/29/2024 4:40:54 PM 0.574 SINGLEP DELAYED82 TID31 World saved in 860 ms 7/29/2024 4:41:10 PM 0.574 SINGLEP DELAYED83 TID21 Was still under construction: 4000 7/29/2024 4:41:10 PM 0.574 SINGLEP DELAYED84 TID21 Was still under construction: 51200 7/29/2024 4:41:10 PM 0.574 SINGLEP DELAYED85 TID21 Was still under construction: 8000 7/29/2024 4:41:46 PM 0.574 SINGLEP DELAYED86 TID7 Was still under construction: 2000 7/29/2024 4:41:46 PM 0.574 SINGLEP DELAYED87 TID7 Was still under construction: 41800 7/29/2024 4:41:46 PM 0.574 SINGLEP DELAYED88 TID7 Was still under construction: 6000 7/29/2024 4:41:50 PM 0.574 SINGLEP DELAYED89 TID27 Construction done! 0 7/29/2024 4:41:50 PM 0.574 SINGLEP DELAYED90 TID27 Was still under construction: 32400 7/29/2024 4:41:50 PM 0.574 SINGLEP DELAYED91 TID27 Was still under construction: 4000 7/29/2024 4:41:51 PM 0.574 SINGLEP DELAYED92 TID27 World saved in 848 ms 7/29/2024 4:42:22 PM 0.574 SINGLEP Set secondary AA type on Zodiac Camera to: SMAAHigh 7/29/2024 4:43:05 PM 0.574 SINGLEP DELAYED93 TID7 Was still under construction: 23000 7/29/2024 4:43:05 PM 0.574 SINGLEP DELAYED94 TID7 Was still under construction: 2000 7/29/2024 4:43:30 PM 0.574 SINGLEP DELAYED95 TID13 Was still under construction: 13600 7/29/2024 4:43:30 PM 0.574 SINGLEP DELAYED96 TID13 Construction done! 0 7/29/2024 4:43:32 PM 0.574 SINGLEP DELAYED97 TID8 Was still under construction: 4200 7/29/2024 4:43:33 PM 0.574 SINGLEP DELAYED98 TID8 World saved in 848 ms 7/29/2024 4:55:52 PM 0.574 SINGLEP DELAYED99 TID33 Construction done! 0 7/29/2024 4:58:56 PM 0.574 SINGLEP DELAYED100 TID29 World saved in 879 ms 7/29/2024 4:59:13 PM 0.574 SINGLEP DELAYED101 TID20 998ms to read savegame 'Saving/29170_Save' to intermediate format. 7/29/2024 4:59:13 PM 0.574 SINGLEP DELAYED102 TID20 512ms to process 'Saving/29170_Save' data fully. 7/29/2024 4:59:13 PM 0.574 SINGLEP DELAYED103 TID20 Loaded tiles: 807 (841 cells) 7/29/2024 4:59:14 PM 0.574 SINGLEP DELAYED104 TID34 Finished RunGameStartOnBGThread in 122ms. We have 26936 total items. 7/29/2024 4:59:15 PM 0.574 SINGLEP DELAYED105 TID16 Finished adding outdoor spots 441 cells, adding 3 spots in the process. This took 372ms 7/29/2024 4:59:15 PM 0.574 SINGLEP DELAYED106 TID16 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 5:04:26 PM 0.574 SINGLEP DELAYED107 TID11 World saved in 817 ms 7/29/2024 5:28:53 PM 0.574 SINGLEP DELAYED108 TID23 1170ms to read savegame 'Saving/Autosave Landing Turn 321' to intermediate format. 7/29/2024 5:28:53 PM 0.574 SINGLEP DELAYED109 TID23 448ms to process 'Saving/Autosave Landing Turn 321' data fully. 7/29/2024 5:28:53 PM 0.574 SINGLEP DELAYED110 TID23 Loaded tiles: 807 (841 cells) 7/29/2024 5:28:53 PM 0.574 SINGLEP DELAYED111 TID14 Finished RunGameStartOnBGThread in 76ms. We have 26936 total items. 7/29/2024 5:28:54 PM 0.574 SINGLEP DELAYED112 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 401ms 7/29/2024 5:28:54 PM 0.574 SINGLEP DELAYED113 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 5:32:39 PM 0.574 SINGLEP DELAYED114 TID8 World saved in 809 ms 7/29/2024 5:32:42 PM 0.574 SINGLEP DELAYED115 TID9 World saved in 829 ms 7/29/2024 5:32:46 PM 0.574 SINGLEP DELAYED116 TID27 World saved in 811 ms 7/29/2024 5:33:23 PM 0.574 SINGLEP DELAYED117 TID29 World saved in 827 ms 7/29/2024 5:33:31 PM 0.574 SINGLEP DELAYED118 TID19 World saved in 826 ms 7/29/2024 5:33:54 PM 0.574 SINGLEP DELAYED119 TID34 World saved in 876 ms 7/29/2024 5:34:03 PM 0.574 SINGLEP DELAYED120 TID14 World saved in 908 ms 7/29/2024 5:34:09 PM 0.574 SINGLEP DELAYED121 TID37 World saved in 940 ms 7/29/2024 5:34:16 PM 0.574 SINGLEP DELAYED122 TID18 World saved in 870 ms 7/29/2024 5:34:27 PM 0.574 SINGLEP DELAYED123 TID17 World saved in 836 ms 7/29/2024 5:35:32 PM 0.574 SINGLEP DELAYED124 TID35 World saved in 839 ms 7/29/2024 5:45:36 PM 0.574 SINGLEP DELAYED125 TID17 Construction done! 0 7/29/2024 5:45:36 PM 0.574 SINGLEP DELAYED126 TID17 Construction done! 0 7/29/2024 5:45:37 PM 0.574 SINGLEP DELAYED127 TID17 World saved in 827 ms 7/29/2024 5:45:56 PM 0.574 SINGLEP DELAYED128 TID27 1193ms to read savegame 'Saving/Autosave Landing Turn 357' to intermediate format. 7/29/2024 5:45:57 PM 0.574 SINGLEP DELAYED129 TID27 455ms to process 'Saving/Autosave Landing Turn 357' data fully. 7/29/2024 5:45:57 PM 0.574 SINGLEP DELAYED130 TID27 Loaded tiles: 807 (841 cells) 7/29/2024 5:45:57 PM 0.574 SINGLEP DELAYED131 TID33 Finished RunGameStartOnBGThread in 84ms. We have 25762 total items. 7/29/2024 5:45:58 PM 0.574 SINGLEP DELAYED132 TID12 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 339ms 7/29/2024 5:45:58 PM 0.574 SINGLEP DELAYED133 TID12 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 5:46:06 PM 0.574 SINGLEP DELAYED134 TID9 1412ms to read savegame 'Saving/Autosave Landing Turn 354' to intermediate format. 7/29/2024 5:46:06 PM 0.574 SINGLEP DELAYED135 TID9 439ms to process 'Saving/Autosave Landing Turn 354' data fully. 7/29/2024 5:46:06 PM 0.574 SINGLEP DELAYED136 TID9 Loaded tiles: 807 (841 cells) 7/29/2024 5:46:07 PM 0.574 SINGLEP DELAYED137 TID12 Finished RunGameStartOnBGThread in 65ms. We have 25789 total items. 7/29/2024 5:46:09 PM 0.574 SINGLEP DELAYED138 TID11 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 347ms 7/29/2024 5:46:09 PM 0.574 SINGLEP DELAYED139 TID11 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 5:47:36 PM 0.574 SINGLEP DELAYED140 TID21 Construction done! 0 7/29/2024 5:48:02 PM 0.574 SINGLEP DELAYED141 TID35 World saved in 831 ms 7/29/2024 5:48:02 PM 0.574 SINGLEP DELAYED142 TID30 Construction done! 0 7/29/2024 5:57:27 PM 0.574 SINGLEP DELAYED143 TID13 1351ms to read savegame 'Saving/Autosave Landing Turn 357' to intermediate format. 7/29/2024 5:57:28 PM 0.574 SINGLEP DELAYED144 TID13 580ms to process 'Saving/Autosave Landing Turn 357' data fully. 7/29/2024 5:57:28 PM 0.574 SINGLEP DELAYED145 TID13 Loaded tiles: 807 (841 cells) 7/29/2024 5:57:28 PM 0.574 SINGLEP DELAYED146 TID23 Finished RunGameStartOnBGThread in 74ms. We have 25790 total items. 7/29/2024 5:57:29 PM 0.574 SINGLEP DELAYED147 TID32 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 370ms 7/29/2024 5:57:29 PM 0.574 SINGLEP DELAYED148 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 5:57:35 PM 0.574 SINGLEP DELAYED149 TID28 Construction done! 0 7/29/2024 5:57:42 PM 0.574 SINGLEP DELAYED150 TID30 World saved in 829 ms 7/29/2024 6:26:12 PM 0.574 SINGLEP DELAYED151 TID36 1151ms to read savegame 'Saving/16 Raven Built' to intermediate format. 7/29/2024 6:26:12 PM 0.574 SINGLEP DELAYED152 TID36 471ms to process 'Saving/16 Raven Built' data fully. 7/29/2024 6:26:12 PM 0.574 SINGLEP DELAYED153 TID36 Loaded tiles: 807 (841 cells) 7/29/2024 6:26:13 PM 0.574 SINGLEP DELAYED154 TID6 Finished RunGameStartOnBGThread in 66ms. We have 28055 total items. 7/29/2024 6:26:14 PM 0.574 SINGLEP DELAYED155 TID13 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 360ms 7/29/2024 6:26:14 PM 0.574 SINGLEP DELAYED156 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 6:26:57 PM 0.574 SINGLEP DELAYED157 TID18 World saved in 834 ms 7/29/2024 6:27:33 PM 0.574 SINGLEP DELAYED158 TID20 maxDesiredDistricts: 2 this.CountByDistrict.Count: 23 7/29/2024 6:28:24 PM 0.574 SINGLEP DELAYED159 TID22 Was still under construction: 10000 7/29/2024 6:28:24 PM 0.574 SINGLEP DELAYED160 TID22 Was still under construction: 10000 7/29/2024 6:28:24 PM 0.574 SINGLEP DELAYED161 TID22 Was still under construction: 10000 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED162 TID18 Was still under construction: 8000 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED163 TID18 Was still under construction: 8000 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED164 TID18 Was still under construction: 8000 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED165 TID18 Construction done! 0 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED166 TID18 Construction done! 0 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED167 TID18 Construction done! 0 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED168 TID18 Construction done! 0 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED169 TID18 Construction done! 0 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED170 TID18 Construction done! 0 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED171 TID18 Construction done! 0 7/29/2024 6:29:03 PM 0.574 SINGLEP DELAYED172 TID18 Construction done! 0 7/29/2024 6:29:04 PM 0.574 SINGLEP DELAYED173 TID18 World saved in 870 ms 7/29/2024 6:29:05 PM 0.574 SINGLEP DELAYED174 TID13 Was still under construction: 6000 7/29/2024 6:29:05 PM 0.574 SINGLEP DELAYED175 TID13 Was still under construction: 6000 7/29/2024 6:29:05 PM 0.574 SINGLEP DELAYED176 TID13 Was still under construction: 6000 7/29/2024 6:29:05 PM 0.574 SINGLEP DELAYED177 TID13 Was still under construction: 1200 7/29/2024 6:29:05 PM 0.574 SINGLEP DELAYED178 TID13 Was still under construction: 1200 7/29/2024 6:29:05 PM 0.574 SINGLEP DELAYED179 TID13 Was still under construction: 1200 7/29/2024 6:29:07 PM 0.574 SINGLEP DELAYED180 TID34 Was still under construction: 4000 7/29/2024 6:29:07 PM 0.574 SINGLEP DELAYED181 TID34 Was still under construction: 4000 7/29/2024 6:29:07 PM 0.574 SINGLEP DELAYED182 TID34 Was still under construction: 4000 7/29/2024 6:29:07 PM 0.574 SINGLEP DELAYED183 TID34 Was still under construction: 800 7/29/2024 6:29:07 PM 0.574 SINGLEP DELAYED184 TID34 Was still under construction: 800 7/29/2024 6:29:07 PM 0.574 SINGLEP DELAYED185 TID34 Was still under construction: 800 7/29/2024 6:29:09 PM 0.574 SINGLEP DELAYED186 TID24 Was still under construction: 2000 7/29/2024 6:29:09 PM 0.574 SINGLEP DELAYED187 TID24 Was still under construction: 2000 7/29/2024 6:29:09 PM 0.574 SINGLEP DELAYED188 TID24 Was still under construction: 2000 7/29/2024 6:29:09 PM 0.574 SINGLEP DELAYED189 TID24 Was still under construction: 400 7/29/2024 6:29:09 PM 0.574 SINGLEP DELAYED190 TID24 Was still under construction: 400 7/29/2024 6:29:09 PM 0.574 SINGLEP DELAYED191 TID24 Was still under construction: 400 7/29/2024 6:29:10 PM 0.574 SINGLEP DELAYED192 TID24 World saved in 858 ms 7/29/2024 6:29:10 PM 0.574 SINGLEP DELAYED193 TID35 Construction done! 0 7/29/2024 6:29:10 PM 0.574 SINGLEP DELAYED194 TID35 Construction done! 0 7/29/2024 6:29:10 PM 0.574 SINGLEP DELAYED195 TID35 Construction done! 0 7/29/2024 6:29:10 PM 0.574 SINGLEP DELAYED196 TID35 Construction done! 0 7/29/2024 6:29:10 PM 0.574 SINGLEP DELAYED197 TID35 Construction done! 0 7/29/2024 6:29:10 PM 0.574 SINGLEP DELAYED198 TID35 Construction done! 0 7/29/2024 6:29:15 PM 0.574 SINGLEP DELAYED199 TID7 World saved in 856 ms 7/29/2024 6:29:54 PM 0.574 SINGLEP DELAYED200 TID34 World saved in 918 ms 7/29/2024 6:30:18 PM 0.574 SINGLEP DELAYED201 TID31 World saved in 878 ms 7/29/2024 6:31:23 PM 0.574 SINGLEP DELAYED202 TID34 1226ms to read savegame 'Saving/Autosave Landing Turn 309' to intermediate format. 7/29/2024 6:31:24 PM 0.574 SINGLEP DELAYED203 TID34 462ms to process 'Saving/Autosave Landing Turn 309' data fully. 7/29/2024 6:31:24 PM 0.574 SINGLEP DELAYED204 TID34 Loaded tiles: 807 (841 cells) 7/29/2024 6:31:24 PM 0.574 SINGLEP DELAYED205 TID22 Finished RunGameStartOnBGThread in 70ms. We have 26929 total items. 7/29/2024 6:31:25 PM 0.574 SINGLEP DELAYED206 TID21 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 373ms 7/29/2024 6:31:25 PM 0.574 SINGLEP DELAYED207 TID21 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 6:31:32 PM 0.574 SINGLEP DELAYED208 TID23 1511ms to read savegame 'Saving/Autosave Landing Turn 300' to intermediate format. 7/29/2024 6:31:33 PM 0.574 SINGLEP DELAYED209 TID23 453ms to process 'Saving/Autosave Landing Turn 300' data fully. 7/29/2024 6:31:33 PM 0.574 SINGLEP DELAYED210 TID23 Loaded tiles: 807 (841 cells) 7/29/2024 6:31:34 PM 0.574 SINGLEP DELAYED211 TID10 Finished RunGameStartOnBGThread in 65ms. We have 27949 total items. 7/29/2024 6:31:35 PM 0.574 SINGLEP DELAYED212 TID10 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 367ms 7/29/2024 6:31:35 PM 0.574 SINGLEP DELAYED213 TID10 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 6:31:35 PM 0.574 SINGLEP DELAYED214 TID9 Construction done! 0 7/29/2024 6:31:35 PM 0.574 SINGLEP DELAYED215 TID9 Construction done! 0 7/29/2024 6:31:35 PM 0.574 SINGLEP DELAYED216 TID9 Construction done! 0 7/29/2024 6:31:35 PM 0.574 SINGLEP DELAYED217 TID9 Construction done! 0 7/29/2024 6:31:35 PM 0.574 SINGLEP DELAYED218 TID9 Construction done! 0 7/29/2024 6:31:35 PM 0.574 SINGLEP DELAYED219 TID9 Construction done! 0 7/29/2024 6:31:41 PM 0.574 SINGLEP DELAYED220 TID33 World saved in 840 ms 7/29/2024 6:31:56 PM 0.574 SINGLEP DELAYED221 TID28 World saved in 864 ms 7/29/2024 6:32:10 PM 0.574 SINGLEP DELAYED222 TID28 World saved in 894 ms 7/29/2024 6:32:12 PM 0.574 SINGLEP DELAYED223 TID20 World saved in 853 ms 7/29/2024 6:32:15 PM 0.574 SINGLEP DELAYED224 TID11 World saved in 852 ms 7/29/2024 6:32:17 PM 0.574 SINGLEP DELAYED225 TID15 World saved in 1,009 ms 7/29/2024 6:32:19 PM 0.574 SINGLEP DELAYED226 TID19 World saved in 866 ms 7/29/2024 6:32:22 PM 0.574 SINGLEP DELAYED227 TID37 World saved in 1,002 ms 7/29/2024 6:32:47 PM 0.574 SINGLEP DELAYED228 TID31 World saved in 880 ms 7/29/2024 6:34:49 PM 0.574 SINGLEP DELAYED229 TID23 1196ms to read savegame 'Saving/Autosave Landing Turn 327' to intermediate format. 7/29/2024 6:34:49 PM 0.574 SINGLEP DELAYED230 TID23 469ms to process 'Saving/Autosave Landing Turn 327' data fully. 7/29/2024 6:34:49 PM 0.574 SINGLEP DELAYED231 TID23 Loaded tiles: 807 (841 cells) 7/29/2024 6:34:50 PM 0.574 SINGLEP DELAYED232 TID33 Finished RunGameStartOnBGThread in 71ms. We have 26932 total items. 7/29/2024 6:34:51 PM 0.574 SINGLEP DELAYED233 TID10 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 390ms 7/29/2024 6:34:51 PM 0.574 SINGLEP DELAYED234 TID10 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 6:34:56 PM 0.574 SINGLEP DELAYED235 TID9 1455ms to read savegame 'Saving/Autosave Landing Turn 324' to intermediate format. 7/29/2024 6:34:57 PM 0.574 SINGLEP DELAYED236 TID9 450ms to process 'Saving/Autosave Landing Turn 324' data fully. 7/29/2024 6:34:57 PM 0.574 SINGLEP DELAYED237 TID9 Loaded tiles: 807 (841 cells) 7/29/2024 6:34:57 PM 0.574 SINGLEP DELAYED238 TID24 Finished RunGameStartOnBGThread in 73ms. We have 26932 total items. 7/29/2024 6:34:59 PM 0.574 SINGLEP DELAYED239 TID32 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 365ms 7/29/2024 6:34:59 PM 0.574 SINGLEP DELAYED240 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 7:05:19 PM 0.574 SINGLEP DELAYED241 TID13 World saved in 884 ms 7/29/2024 7:28:28 PM 0.574 SINGLEP DELAYED242 TID29 Construction done! 0 7/29/2024 7:28:28 PM 0.574 SINGLEP DELAYED243 TID29 Construction done! 0 7/29/2024 7:28:28 PM 0.574 SINGLEP DELAYED244 TID29 Construction done! 0 7/29/2024 7:28:29 PM 0.574 SINGLEP DELAYED245 TID29 World saved in 899 ms 7/29/2024 7:28:37 PM 0.574 SINGLEP DELAYED246 TID20 World saved in 886 ms 7/29/2024 7:28:55 PM 0.574 SINGLEP DELAYED247 TID23 1593ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 7/29/2024 7:28:56 PM 0.574 SINGLEP DELAYED248 TID23 457ms to process 'Saving/15 Demo Complete' data fully. 7/29/2024 7:28:56 PM 0.574 SINGLEP DELAYED249 TID23 Loaded tiles: 807 (841 cells) 7/29/2024 7:28:56 PM 0.574 SINGLEP DELAYED250 TID31 Finished RunGameStartOnBGThread in 72ms. We have 28054 total items. 7/29/2024 7:28:57 PM 0.574 SINGLEP DELAYED251 TID32 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 359ms 7/29/2024 7:28:57 PM 0.574 SINGLEP DELAYED252 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 7:31:21 PM 0.574 SINGLEP DELAYED253 TID16 World saved in 899 ms 7/29/2024 7:35:18 PM 0.574 SINGLEP DELAYED254 TID16 World saved in 897 ms 7/29/2024 7:35:25 PM 0.574 SINGLEP DELAYED255 TID28 maxDesiredDistricts: 2 this.CountByDistrict.Count: 23 7/29/2024 7:37:59 PM 0.574 SINGLEP DELAYED256 TID14 Construction done! 0 7/29/2024 7:37:59 PM 0.574 SINGLEP DELAYED257 TID14 Construction done! 0 7/29/2024 7:37:59 PM 0.574 SINGLEP DELAYED258 TID14 Construction done! 0 7/29/2024 7:37:59 PM 0.574 SINGLEP DELAYED259 TID14 Construction done! 0 7/29/2024 7:38:00 PM 0.574 SINGLEP DELAYED260 TID14 World saved in 898 ms 7/29/2024 7:38:38 PM 0.574 SINGLEP DELAYED261 TID14 Construction done! 0 7/29/2024 7:38:38 PM 0.574 SINGLEP DELAYED262 TID14 Was still under construction: 10000 7/29/2024 7:38:38 PM 0.574 SINGLEP DELAYED263 TID14 Was still under construction: 10000 7/29/2024 7:38:38 PM 0.574 SINGLEP DELAYED264 TID14 Was still under construction: 10000 7/29/2024 7:38:39 PM 0.574 SINGLEP DELAYED265 TID30 Construction done! 0 7/29/2024 7:38:39 PM 0.574 SINGLEP DELAYED266 TID30 Was still under construction: 1200 7/29/2024 7:38:39 PM 0.574 SINGLEP DELAYED267 TID30 Was still under construction: 1200 7/29/2024 7:38:39 PM 0.574 SINGLEP DELAYED268 TID30 Was still under construction: 1200 7/29/2024 7:38:39 PM 0.574 SINGLEP DELAYED269 TID30 Was still under construction: 8000 7/29/2024 7:38:39 PM 0.574 SINGLEP DELAYED270 TID30 Was still under construction: 8000 7/29/2024 7:38:39 PM 0.574 SINGLEP DELAYED271 TID30 Was still under construction: 8000 7/29/2024 7:38:40 PM 0.574 SINGLEP DELAYED272 TID25 Was still under construction: 800 7/29/2024 7:38:40 PM 0.574 SINGLEP DELAYED273 TID25 Was still under construction: 800 7/29/2024 7:38:40 PM 0.574 SINGLEP DELAYED274 TID25 Was still under construction: 800 7/29/2024 7:38:40 PM 0.574 SINGLEP DELAYED275 TID25 Was still under construction: 6000 7/29/2024 7:38:40 PM 0.574 SINGLEP DELAYED276 TID25 Was still under construction: 6000 7/29/2024 7:38:40 PM 0.574 SINGLEP DELAYED277 TID25 Was still under construction: 6000 7/29/2024 7:38:41 PM 0.574 SINGLEP DELAYED278 TID25 World saved in 899 ms 7/29/2024 7:38:41 PM 0.574 SINGLEP DELAYED279 TID29 Was still under construction: 400 7/29/2024 7:38:41 PM 0.574 SINGLEP DELAYED280 TID29 Was still under construction: 400 7/29/2024 7:38:41 PM 0.574 SINGLEP DELAYED281 TID29 Was still under construction: 400 7/29/2024 7:38:41 PM 0.574 SINGLEP DELAYED282 TID29 Was still under construction: 4000 7/29/2024 7:38:41 PM 0.574 SINGLEP DELAYED283 TID29 Was still under construction: 4000 7/29/2024 7:38:41 PM 0.574 SINGLEP DELAYED284 TID29 Was still under construction: 4000 7/29/2024 7:38:42 PM 0.574 SINGLEP DELAYED285 TID10 Construction done! 0 7/29/2024 7:38:42 PM 0.574 SINGLEP DELAYED286 TID10 Construction done! 0 7/29/2024 7:38:42 PM 0.574 SINGLEP DELAYED287 TID10 Construction done! 0 7/29/2024 7:38:42 PM 0.574 SINGLEP DELAYED288 TID10 Was still under construction: 2000 7/29/2024 7:38:42 PM 0.574 SINGLEP DELAYED289 TID10 Was still under construction: 2000 7/29/2024 7:38:42 PM 0.574 SINGLEP DELAYED290 TID10 Was still under construction: 2000 7/29/2024 7:38:43 PM 0.574 SINGLEP DELAYED291 TID8 Construction done! 0 7/29/2024 7:38:43 PM 0.574 SINGLEP DELAYED292 TID8 Construction done! 0 7/29/2024 7:38:43 PM 0.574 SINGLEP DELAYED293 TID8 Construction done! 0 7/29/2024 7:38:45 PM 0.574 SINGLEP DELAYED294 TID16 World saved in 1,042 ms 7/29/2024 7:40:22 PM 0.574 SINGLEP DELAYED295 TID19 World saved in 896 ms 7/29/2024 7:40:58 PM 0.574 SINGLEP DELAYED296 TID36 Was still under construction: 10000 7/29/2024 7:40:59 PM 0.574 SINGLEP DELAYED297 TID30 World saved in 970 ms 7/29/2024 7:41:02 PM 0.574 SINGLEP DELAYED298 TID7 Was still under construction: 8000 7/29/2024 7:41:02 PM 0.574 SINGLEP DELAYED299 TID7 Construction done! 0 7/29/2024 7:41:03 PM 0.574 SINGLEP DELAYED300 TID35 Was still under construction: 6000 7/29/2024 7:41:07 PM 0.574 SINGLEP DELAYED301 TID36 Was still under construction: 4000 7/29/2024 7:41:08 PM 0.574 SINGLEP DELAYED302 TID13 Was still under construction: 2000 7/29/2024 7:41:08 PM 0.574 SINGLEP DELAYED303 TID34 World saved in 969 ms 7/29/2024 7:41:20 PM 0.574 SINGLEP DELAYED304 TID32 World saved in 883 ms 7/29/2024 7:43:45 PM 0.574 SINGLEP DELAYED305 TID6 Construction done! 0 7/29/2024 7:44:07 PM 0.574 SINGLEP DELAYED306 TID34 World saved in 883 ms 7/29/2024 7:54:49 PM 0.574 SINGLEP DELAYED307 TID36 1120ms to read savegame 'Saving/Autosave Landing Turn 300' to intermediate format. 7/29/2024 7:54:50 PM 0.574 SINGLEP DELAYED308 TID36 552ms to process 'Saving/Autosave Landing Turn 300' data fully. 7/29/2024 7:54:50 PM 0.574 SINGLEP DELAYED309 TID36 Loaded tiles: 807 (841 cells) 7/29/2024 7:54:50 PM 0.574 SINGLEP DELAYED310 TID25 Finished FillAnyMissingSimBuildings, we had 293 new buildings, and 27487 total items. SkippedBuildings: 27194 AddedBuildings: 293 CellCountChecked: 841 7/29/2024 7:54:50 PM 0.574 SINGLEP DELAYED311 TID25 Finished RunGameStartOnBGThread in 72ms. We have 27487 total items. 7/29/2024 7:54:51 PM 0.574 SINGLEP DELAYED312 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 384ms 7/29/2024 7:54:51 PM 0.574 SINGLEP DELAYED313 TID19 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/29/2024 7:55:12 PM 0.574 SINGLEP DELAYED314 TID25 World saved in 923 ms 7/29/2024 7:55:46 PM 0.574 SINGLEP DELAYED315 TID19 Was still under construction: 60600 7/29/2024 7:55:46 PM 0.574 SINGLEP DELAYED316 TID19 Was still under construction: 10000 7/29/2024 7:55:47 PM 0.574 SINGLEP DELAYED317 TID20 World saved in 902 ms 7/29/2024 7:56:08 PM 0.574 SINGLEP DELAYED318 TID35 Was still under construction: 51200 7/29/2024 7:56:08 PM 0.574 SINGLEP DELAYED319 TID35 Was still under construction: 8000 7/29/2024 7:56:08 PM 0.574 SINGLEP DELAYED320 TID35 Construction done! 0 7/29/2024 7:56:40 PM 0.574 SINGLEP DELAYED321 TID34 Was still under construction: 41800 7/29/2024 7:56:40 PM 0.574 SINGLEP DELAYED322 TID34 Was still under construction: 6000 7/29/2024 7:56:40 PM 0.574 SINGLEP DELAYED323 TID34 Was still under construction: 1200 7/29/2024 7:57:00 PM 0.574 SINGLEP DELAYED324 TID9 Was still under construction: 32400 7/29/2024 7:57:00 PM 0.574 SINGLEP DELAYED325 TID9 Was still under construction: 4000 7/29/2024 7:57:00 PM 0.574 SINGLEP DELAYED326 TID9 Was still under construction: 800 7/29/2024 7:57:00 PM 0.574 SINGLEP DELAYED327 TID9 Was still under construction: 1200 7/29/2024 7:57:01 PM 0.574 SINGLEP DELAYED328 TID20 World saved in 951 ms 7/29/2024 7:57:02 PM 0.574 SINGLEP DELAYED329 TID19 Was still under construction: 23000 7/29/2024 7:57:02 PM 0.574 SINGLEP DELAYED330 TID19 Was still under construction: 2000 7/29/2024 7:57:02 PM 0.574 SINGLEP DELAYED331 TID19 Was still under construction: 400 7/29/2024 7:57:02 PM 0.574 SINGLEP DELAYED332 TID19 Was still under construction: 800 7/29/2024 7:57:08 PM 0.574 SINGLEP DELAYED333 TID11 Was still under construction: 13600 7/29/2024 7:57:08 PM 0.574 SINGLEP DELAYED334 TID11 Construction done! 0 7/29/2024 7:57:08 PM 0.574 SINGLEP DELAYED335 TID11 Construction done! 0 7/29/2024 7:57:08 PM 0.574 SINGLEP DELAYED336 TID11 Was still under construction: 400 7/29/2024 7:57:09 PM 0.574 SINGLEP DELAYED337 TID37 Was still under construction: 4200 7/29/2024 7:57:09 PM 0.574 SINGLEP DELAYED338 TID37 Construction done! 0 7/29/2024 7:57:10 PM 0.574 SINGLEP DELAYED339 TID37 World saved in 950 ms 7/29/2024 7:57:10 PM 0.574 SINGLEP DELAYED340 TID32 Construction done! 0 7/29/2024 7:57:34 PM 0.574 SINGLEP DELAYED341 TID31 Construction done! 0 7/29/2024 7:57:35 PM 0.574 SINGLEP DELAYED342 TID27 World saved in 885 ms 7/29/2024 7:57:49 PM 0.574 SINGLEP DELAYED343 TID14 World saved in 950 ms 7/29/2024 8:31:42 PM 0.574 SINGLEP Resolution changed to fullscreen 1080x3840 7/29/2024 8:31:42 PM 0.574 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/29/2024 9:24:09 PM 0.574 SINGLEP Resolution changed to fullscreen 1080x3840 7/29/2024 9:24:09 PM 0.574 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/29/2024 9:42:04 PM 0.574 SINGLEP DELAYED344 TID15 World saved in 927 ms 7/30/2024 3:16:58 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/30/2024 3:16:58 PM SINGLEP Opening Eyes (0.1161s) 7/30/2024 3:16:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/30/2024 3:16:57 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/30/2024 3:16:58 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15193643 appID: 2604860 7/30/2024 3:16:58 PM 0.575 SINGLEP Game Version: 0.575 (Main Game 7/30/2024 3:16:58 PM 0.575 SINGLEP Examining Inner Self (0.2034s) 7/30/2024 3:16:58 PM 0.575 SINGLEP Returning King (0.0045s) 7/30/2024 3:16:58 PM 0.575 SINGLEP Found 485 xml files in 236 folders in 32ms 7/30/2024 3:16:58 PM 0.575 SINGLEP Check For Extra Squires (0.3802s) 7/30/2024 3:16:58 PM 0.575 SINGLEP 485 Xml Files Parsed in 345ms 7/30/2024 3:16:58 PM 0.575 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/30/2024 3:16:58 PM 0.575 SINGLEP Bring Ambassador To Dinner (0.0235s) 7/30/2024 3:16:58 PM 0.575 SINGLEP Update mod and expansion statuses! 7/30/2024 3:16:58 PM 0.575 SINGLEP Check Nearby Fiefdoms (0.0167s) 7/30/2024 3:16:58 PM 0.575 SINGLEP Resolution changed to fullscreen 1080x3840 7/30/2024 3:16:58 PM 0.575 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/30/2024 3:16:59 PM 0.575 SINGLEP Disperse Diaspora (0.4103s) 7/30/2024 3:16:59 PM 0.575 SINGLEP Wonder About Those Spiders (0.0421s) 7/30/2024 3:16:59 PM 0.575 SINGLEP Reassure Self (0.0125s) 7/30/2024 3:16:59 PM 0.575 SINGLEP Thinking Abstract Thoughts (0.2004s) 7/30/2024 3:17:01 PM 0.575 SINGLEP Sound Search (2.1802s) 7/30/2024 3:17:01 PM 0.575 SINGLEP Polishing Stones (0.0422s) 7/30/2024 3:17:01 PM 0.575 SINGLEP Making Connections (0.1371s) 7/30/2024 3:17:01 PM 0.575 SINGLEP 3.8 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.4s) Sound Search (2.2s) 7/30/2024 3:17:02 PM 0.575 SINGLEP Finished loading 6433 sprites from dictionaries! (2733 table rows waiting on them.) 7/30/2024 3:17:02 PM 0.575 SINGLEP Linked all icons to rows in 8ms. 7/30/2024 3:17:02 PM 0.575 SINGLEP DELAYED3 TID12 Finished loading all LevelType contents in 0.2s 7/30/2024 3:17:02 PM 0.575 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/30/2024 3:17:02 PM 0.575 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/30/2024 3:17:02 PM 0.575 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/30/2024 3:17:02 PM 0.575 SINGLEP DELAYED4 TID27 4.1 seconds total load time and post-editing time. 7/30/2024 3:17:02 PM 0.575 SINGLEP 564 materials found. 7/30/2024 3:17:02 PM 0.575 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 240ms 7/30/2024 3:30:01 PM 0.575 SINGLEP DELAYED6 TID12 1241ms to read savegame 'Saving/100 done' to intermediate format. 7/30/2024 3:30:01 PM 0.575 SINGLEP DELAYED7 TID12 800ms to process 'Saving/100 done' data fully. 7/30/2024 3:30:01 PM 0.575 SINGLEP DELAYED8 TID12 Loaded tiles: 807 (841 cells) 7/30/2024 3:30:02 PM 0.575 SINGLEP DELAYED9 TID8 Finished RunGameStartOnBGThread in 341ms. We have 27195 total items. 7/30/2024 3:30:03 PM 0.575 SINGLEP DELAYED10 TID35 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 364ms 7/30/2024 3:30:03 PM 0.575 SINGLEP DELAYED11 TID35 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/30/2024 4:31:24 PM 0.575 SINGLEP DELAYED12 TID22 World saved in 833 ms 7/30/2024 5:08:24 PM 0.575 SINGLEP DELAYED13 TID13 World saved in 839 ms 7/30/2024 5:08:37 PM 0.575 SINGLEP DELAYED14 TID22 Construction done! 0 7/30/2024 5:08:45 PM 0.575 SINGLEP DELAYED15 TID25 World saved in 823 ms 7/30/2024 5:08:54 PM 0.575 SINGLEP DELAYED16 TID37 World saved in 824 ms 7/30/2024 5:09:06 PM 0.575 SINGLEP DELAYED17 TID28 1530ms to read savegame 'Saving/100 done' to intermediate format. 7/30/2024 5:09:07 PM 0.575 SINGLEP DELAYED18 TID28 438ms to process 'Saving/100 done' data fully. 7/30/2024 5:09:07 PM 0.575 SINGLEP DELAYED19 TID28 Loaded tiles: 807 (841 cells) 7/30/2024 5:09:07 PM 0.575 SINGLEP DELAYED20 TID27 Finished RunGameStartOnBGThread in 75ms. We have 27195 total items. 7/30/2024 5:09:08 PM 0.575 SINGLEP DELAYED21 TID31 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 383ms 7/30/2024 5:09:08 PM 0.575 SINGLEP DELAYED22 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/30/2024 5:37:18 PM 0.575 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/30/2024 5:37:29 PM 0.575 SINGLEP DELAYED23 TID9 World saved in 840 ms 7/30/2024 6:07:26 PM 0.575 SINGLEP DELAYED24 TID28 1112ms to read savegame 'Saving/100 done' to intermediate format. 7/30/2024 6:07:26 PM 0.575 SINGLEP DELAYED25 TID28 464ms to process 'Saving/100 done' data fully. 7/30/2024 6:07:26 PM 0.575 SINGLEP DELAYED26 TID28 Loaded tiles: 807 (841 cells) 7/30/2024 6:07:27 PM 0.575 SINGLEP DELAYED27 TID36 Finished RunGameStartOnBGThread in 73ms. We have 27195 total items. 7/30/2024 6:07:28 PM 0.575 SINGLEP DELAYED28 TID18 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 348ms 7/30/2024 6:07:28 PM 0.575 SINGLEP DELAYED29 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/30/2024 6:40:32 PM 0.575 SINGLEP DELAYED30 TID26 1137ms to read savegame 'Saving/100 done' to intermediate format. 7/30/2024 6:40:33 PM 0.575 SINGLEP DELAYED31 TID26 467ms to process 'Saving/100 done' data fully. 7/30/2024 6:40:33 PM 0.575 SINGLEP DELAYED32 TID26 Loaded tiles: 807 (841 cells) 7/30/2024 6:40:34 PM 0.575 SINGLEP DELAYED33 TID25 Finished RunGameStartOnBGThread in 66ms. We have 27195 total items. 7/30/2024 6:40:35 PM 0.575 SINGLEP DELAYED34 TID35 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 364ms 7/30/2024 6:40:35 PM 0.575 SINGLEP DELAYED35 TID35 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/30/2024 7:34:01 PM 0.575 SINGLEP DELAYED36 TID34 Will generate map: 440 cells targeted. Existing tile count: 0 7/30/2024 7:34:04 PM 0.575 SINGLEP DELAYED37 TID13 Generated names for 373 pois with missing names. 7/30/2024 7:34:04 PM 0.575 SINGLEP DELAYED38 TID13 Finished FillAnyMissingSimBuildings, we had 32570 new buildings, and 32570 total items. SkippedBuildings: 0 AddedBuildings: 32570 CellCountChecked: 841 7/30/2024 7:34:04 PM 0.575 SINGLEP DELAYED39 TID28 InitializePopulation WAS needed, 32570 buildings to handle. 7/30/2024 7:34:04 PM 0.575 SINGLEP DELAYED40 TID13 Finished RunGameStartOnBGThread in 97ms. We have 32570 total items. 7/30/2024 7:34:05 PM 0.575 SINGLEP DELAYED41 TID13 World saved in 854 ms 7/30/2024 7:34:05 PM 0.575 SINGLEP DELAYED42 TID16 Finished adding outdoor spots 841 cells, adding 75126 spots in the process. This took 634ms 7/30/2024 7:34:06 PM 0.575 SINGLEP DELAYED43 TID16 Finished adding initial NPC Guards for 383 pois, adding 522 guard NPCs in the process. This took 120ms 7/30/2024 7:35:13 PM 0.575 SINGLEP DELAYED44 TID11 World saved in 899 ms 7/30/2024 7:36:08 PM 0.575 SINGLEP DELAYED45 TID10 World saved in 888 ms 7/30/2024 7:36:15 PM 0.575 SINGLEP maxDesiredDistricts: 3 this.CountByDistrict.Count: 52 7/30/2024 7:38:09 PM 0.575 SINGLEP DELAYED46 TID30 World saved in 877 ms 7/30/2024 7:38:44 PM 0.575 SINGLEP DELAYED47 TID18 Construction done! 0 7/30/2024 7:38:44 PM 0.575 SINGLEP DELAYED48 TID18 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED49 TID21 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED50 TID21 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED51 TID21 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED52 TID21 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED53 TID21 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED54 TID21 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED55 TID21 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED56 TID21 Construction done! 0 7/30/2024 7:39:08 PM 0.575 SINGLEP DELAYED57 TID21 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED58 TID31 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED59 TID31 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED60 TID31 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED61 TID31 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED62 TID31 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED63 TID31 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED64 TID31 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED65 TID31 Construction done! 0 7/30/2024 7:39:37 PM 0.575 SINGLEP DELAYED66 TID31 Construction done! 0 7/30/2024 7:39:38 PM 0.575 SINGLEP DELAYED67 TID31 World saved in 896 ms 7/30/2024 7:40:33 PM 0.575 SINGLEP DELAYED68 TID25 Construction done! 0 7/30/2024 7:40:34 PM 0.575 SINGLEP DELAYED69 TID15 World saved in 896 ms 7/30/2024 7:41:06 PM 0.575 SINGLEP DELAYED70 TID26 Construction done! 0 7/30/2024 7:41:26 PM 0.575 SINGLEP DELAYED71 TID19 Construction done! 0 7/30/2024 7:41:29 PM 0.575 SINGLEP DELAYED72 TID32 World saved in 874 ms 7/30/2024 7:41:34 PM 0.575 SINGLEP DELAYED73 TID33 Construction done! 0 7/30/2024 7:42:30 PM 0.575 SINGLEP DELAYED74 TID35 Construction done! 0 7/30/2024 7:42:30 PM 0.575 SINGLEP DELAYED75 TID35 Construction done! 0 7/30/2024 7:42:31 PM 0.575 SINGLEP DELAYED76 TID35 World saved in 876 ms 7/30/2024 7:42:40 PM 0.575 SINGLEP DELAYED77 TID9 Construction done! 0 7/30/2024 7:42:43 PM 0.575 SINGLEP DELAYED78 TID27 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED79 TID35 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED80 TID35 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED81 TID35 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED82 TID35 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED83 TID35 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED84 TID35 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED85 TID35 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED86 TID35 Construction done! 0 7/30/2024 7:43:35 PM 0.575 SINGLEP DELAYED87 TID35 Construction done! 0 7/30/2024 7:43:36 PM 0.575 SINGLEP DELAYED88 TID33 World saved in 897 ms 7/30/2024 7:44:00 PM 0.575 SINGLEP DELAYED89 TID7 Construction done! 0 7/30/2024 7:44:00 PM 0.575 SINGLEP DELAYED90 TID7 Construction done! 0 7/30/2024 7:44:05 PM 0.575 SINGLEP DELAYED91 TID36 Construction done! 0 7/30/2024 7:44:05 PM 0.575 SINGLEP DELAYED92 TID36 Construction done! 0 7/30/2024 7:45:53 PM 0.575 SINGLEP DELAYED93 TID30 Construction done! 0 7/30/2024 7:45:54 PM 0.575 SINGLEP DELAYED94 TID30 World saved in 886 ms 7/30/2024 7:46:25 PM 0.575 SINGLEP DELAYED95 TID17 Was still under construction: 1200 7/30/2024 7:46:35 PM 0.575 SINGLEP DELAYED96 TID14 Was still under construction: 800 7/30/2024 7:46:36 PM 0.575 SINGLEP DELAYED97 TID18 Was still under construction: 400 7/30/2024 7:46:37 PM 0.575 SINGLEP DELAYED98 TID18 World saved in 896 ms 7/30/2024 7:46:47 PM 0.575 SINGLEP DELAYED99 TID24 Construction done! 0 7/30/2024 7:47:16 PM 0.575 SINGLEP DELAYED100 TID27 Was still under construction: 1200 7/30/2024 7:47:17 PM 0.575 SINGLEP DELAYED101 TID32 Was still under construction: 800 7/30/2024 7:47:17 PM 0.575 SINGLEP DELAYED102 TID27 World saved in 881 ms 7/30/2024 7:47:18 PM 0.575 SINGLEP DELAYED103 TID15 Was still under construction: 400 7/30/2024 7:47:18 PM 0.575 SINGLEP DELAYED104 TID33 Construction done! 0 7/30/2024 7:47:18 PM 0.575 SINGLEP DELAYED105 TID33 Was still under construction: 1200 7/30/2024 7:47:19 PM 0.575 SINGLEP DELAYED106 TID34 Was still under construction: 800 7/30/2024 7:47:19 PM 0.575 SINGLEP DELAYED107 TID31 World saved in 917 ms 7/30/2024 7:47:23 PM 0.575 SINGLEP DELAYED108 TID16 Was still under construction: 400 7/30/2024 7:47:23 PM 0.575 SINGLEP DELAYED109 TID10 Construction done! 0 7/30/2024 7:47:23 PM 0.575 SINGLEP DELAYED110 TID10 Was still under construction: 1200 7/30/2024 7:47:24 PM 0.575 SINGLEP DELAYED111 TID15 Was still under construction: 800 7/30/2024 7:47:24 PM 0.575 SINGLEP DELAYED112 TID10 World saved in 969 ms 7/30/2024 7:47:35 PM 0.575 SINGLEP DELAYED113 TID13 Was still under construction: 400 7/30/2024 7:47:35 PM 0.575 SINGLEP DELAYED114 TID13 Was still under construction: 1200 7/30/2024 7:47:36 PM 0.575 SINGLEP DELAYED115 TID14 Construction done! 0 7/30/2024 7:47:36 PM 0.575 SINGLEP DELAYED116 TID14 Was still under construction: 800 7/30/2024 7:47:36 PM 0.575 SINGLEP DELAYED117 TID7 Was still under construction: 400 7/30/2024 7:47:36 PM 0.575 SINGLEP DELAYED118 TID12 Construction done! 0 7/30/2024 7:47:37 PM 0.575 SINGLEP DELAYED119 TID14 World saved in 897 ms 7/30/2024 7:47:38 PM 0.575 SINGLEP DELAYED120 TID8 World saved in 915 ms 7/30/2024 7:47:40 PM 0.575 SINGLEP DELAYED121 TID30 Was still under construction: 1200 7/30/2024 7:47:41 PM 0.575 SINGLEP DELAYED122 TID34 Was still under construction: 800 7/30/2024 7:47:41 PM 0.575 SINGLEP DELAYED123 TID21 Was still under construction: 400 7/30/2024 7:47:42 PM 0.575 SINGLEP DELAYED124 TID34 World saved in 925 ms 7/30/2024 7:47:42 PM 0.575 SINGLEP DELAYED125 TID37 Construction done! 0 7/30/2024 7:47:51 PM 0.575 SINGLEP DELAYED126 TID20 Was still under construction: 2400 7/30/2024 7:47:51 PM 0.575 SINGLEP DELAYED127 TID32 Was still under construction: 2000 7/30/2024 7:47:52 PM 0.575 SINGLEP DELAYED128 TID20 World saved in 902 ms 7/30/2024 7:47:52 PM 0.575 SINGLEP DELAYED129 TID23 Was still under construction: 1600 7/30/2024 7:48:00 PM 0.575 SINGLEP DELAYED130 TID24 Was still under construction: 1200 7/30/2024 7:48:00 PM 0.575 SINGLEP DELAYED131 TID24 Was still under construction: 2400 7/30/2024 7:48:00 PM 0.575 SINGLEP DELAYED132 TID8 Was still under construction: 800 7/30/2024 7:48:00 PM 0.575 SINGLEP DELAYED133 TID8 Was still under construction: 2000 7/30/2024 7:48:01 PM 0.575 SINGLEP DELAYED134 TID22 World saved in 918 ms 7/30/2024 7:48:13 PM 0.575 SINGLEP DELAYED135 TID18 Was still under construction: 400 7/30/2024 7:48:13 PM 0.575 SINGLEP DELAYED136 TID18 Was still under construction: 1600 7/30/2024 7:48:13 PM 0.575 SINGLEP DELAYED137 TID18 Was still under construction: 1200 7/30/2024 7:48:14 PM 0.575 SINGLEP DELAYED138 TID19 Construction done! 0 7/30/2024 7:48:14 PM 0.575 SINGLEP DELAYED139 TID19 Was still under construction: 1200 7/30/2024 7:48:14 PM 0.575 SINGLEP DELAYED140 TID19 Was still under construction: 800 7/30/2024 7:48:14 PM 0.575 SINGLEP DELAYED141 TID28 Was still under construction: 800 7/30/2024 7:48:14 PM 0.575 SINGLEP DELAYED142 TID28 Was still under construction: 400 7/30/2024 7:48:15 PM 0.575 SINGLEP DELAYED143 TID19 World saved in 906 ms 7/30/2024 7:48:19 PM 0.575 SINGLEP DELAYED144 TID16 Was still under construction: 1200 7/30/2024 7:48:19 PM 0.575 SINGLEP DELAYED145 TID16 Was still under construction: 400 7/30/2024 7:48:19 PM 0.575 SINGLEP DELAYED146 TID16 Construction done! 0 7/30/2024 7:48:20 PM 0.575 SINGLEP DELAYED147 TID35 Was still under construction: 800 7/30/2024 7:48:20 PM 0.575 SINGLEP DELAYED148 TID35 Construction done! 0 7/30/2024 7:48:21 PM 0.575 SINGLEP DELAYED149 TID34 World saved in 913 ms 7/30/2024 7:49:01 PM 0.575 SINGLEP DELAYED150 TID16 Was still under construction: 400 7/30/2024 7:51:10 PM 0.575 SINGLEP DELAYED151 TID6 Construction done! 0 7/30/2024 7:51:23 PM 0.575 SINGLEP DELAYED152 TID32 Construction done! 0 7/30/2024 7:51:24 PM 0.575 SINGLEP DELAYED153 TID29 World saved in 927 ms 7/30/2024 7:52:03 PM 0.575 SINGLEP DELAYED154 TID24 Was still under construction: 1200 7/30/2024 7:54:10 PM 0.575 SINGLEP DELAYED155 TID34 Was still under construction: 800 7/30/2024 7:54:10 PM 0.575 SINGLEP DELAYED156 TID34 Was still under construction: 1200 7/30/2024 7:54:11 PM 0.575 SINGLEP DELAYED157 TID20 World saved in 902 ms 7/30/2024 7:54:31 PM 0.575 SINGLEP DELAYED158 TID29 Was still under construction: 400 7/30/2024 7:54:31 PM 0.575 SINGLEP DELAYED159 TID29 Was still under construction: 800 7/30/2024 7:55:00 PM 0.575 SINGLEP DELAYED160 TID29 Construction done! 0 7/30/2024 7:55:00 PM 0.575 SINGLEP DELAYED161 TID29 Was still under construction: 400 7/30/2024 7:55:02 PM 0.575 SINGLEP DELAYED162 TID19 Construction done! 0 7/30/2024 7:55:03 PM 0.575 SINGLEP DELAYED163 TID19 World saved in 972 ms 7/30/2024 7:55:31 PM 0.575 SINGLEP DELAYED164 TID19 World saved in 914 ms 7/30/2024 7:55:51 PM 0.575 SINGLEP DELAYED165 TID25 World saved in 912 ms 7/30/2024 7:56:32 PM 0.575 SINGLEP DELAYED166 TID35 Was still under construction: 9000 7/30/2024 7:56:32 PM 0.575 SINGLEP DELAYED167 TID35 Was still under construction: 9000 7/30/2024 7:56:33 PM 0.575 SINGLEP DELAYED168 TID33 Was still under construction: 6000 7/30/2024 7:56:33 PM 0.575 SINGLEP DELAYED169 TID33 Was still under construction: 6000 7/30/2024 7:56:33 PM 0.575 SINGLEP DELAYED170 TID35 World saved in 905 ms 7/30/2024 7:56:33 PM 0.575 SINGLEP DELAYED171 TID24 Was still under construction: 3000 7/30/2024 7:56:33 PM 0.575 SINGLEP DELAYED172 TID24 Was still under construction: 3000 7/30/2024 7:56:33 PM 0.575 SINGLEP DELAYED173 TID18 Construction done! 0 7/30/2024 7:56:33 PM 0.575 SINGLEP DELAYED174 TID18 Construction done! 0 7/30/2024 7:56:34 PM 0.575 SINGLEP DELAYED175 TID20 World saved in 992 ms 7/30/2024 7:56:36 PM 0.575 SINGLEP DELAYED176 TID25 World saved in 921 ms 7/30/2024 7:56:46 PM 0.575 SINGLEP DELAYED177 TID33 Construction done! 0 7/30/2024 7:56:46 PM 0.575 SINGLEP DELAYED178 TID33 Construction done! 0 7/30/2024 7:56:47 PM 0.575 SINGLEP DELAYED179 TID33 World saved in 926 ms 7/30/2024 7:57:28 PM 0.575 SINGLEP DELAYED180 TID27 Was still under construction: 9000 7/30/2024 7:57:29 PM 0.575 SINGLEP DELAYED181 TID27 World saved in 907 ms 7/30/2024 7:57:44 PM 0.575 SINGLEP DELAYED182 TID29 Was still under construction: 6000 7/30/2024 7:58:01 PM 0.575 SINGLEP DELAYED183 TID12 Was still under construction: 3000 7/30/2024 7:58:11 PM 0.575 SINGLEP DELAYED184 TID19 Construction done! 0 7/30/2024 7:58:12 PM 0.575 SINGLEP DELAYED185 TID19 World saved in 927 ms 7/30/2024 7:58:47 PM 0.575 SINGLEP DELAYED186 TID23 Was still under construction: 9000 7/30/2024 7:58:47 PM 0.575 SINGLEP DELAYED187 TID23 Was still under construction: 9000 7/30/2024 7:58:47 PM 0.575 SINGLEP DELAYED188 TID23 Was still under construction: 9000 7/30/2024 7:58:47 PM 0.575 SINGLEP DELAYED189 TID23 Was still under construction: 9000 7/30/2024 7:59:12 PM 0.575 SINGLEP DELAYED190 TID35 Was still under construction: 6000 7/30/2024 7:59:12 PM 0.575 SINGLEP DELAYED191 TID35 Was still under construction: 6000 7/30/2024 7:59:12 PM 0.575 SINGLEP DELAYED192 TID35 Was still under construction: 6000 7/30/2024 7:59:12 PM 0.575 SINGLEP DELAYED193 TID35 Was still under construction: 6000 7/30/2024 7:59:13 PM 0.575 SINGLEP DELAYED194 TID35 World saved in 973 ms 7/30/2024 7:59:32 PM 0.575 SINGLEP DELAYED195 TID6 Was still under construction: 3000 7/30/2024 7:59:32 PM 0.575 SINGLEP DELAYED196 TID6 Was still under construction: 3000 7/30/2024 7:59:32 PM 0.575 SINGLEP DELAYED197 TID6 Was still under construction: 3000 7/30/2024 7:59:32 PM 0.575 SINGLEP DELAYED198 TID6 Was still under construction: 3000 7/30/2024 7:59:50 PM 0.575 SINGLEP DELAYED199 TID29 Construction done! 0 7/30/2024 7:59:50 PM 0.575 SINGLEP DELAYED200 TID29 Construction done! 0 7/30/2024 7:59:50 PM 0.575 SINGLEP DELAYED201 TID29 Construction done! 0 7/30/2024 7:59:50 PM 0.575 SINGLEP DELAYED202 TID29 Construction done! 0 7/30/2024 7:59:56 PM 0.575 SINGLEP DELAYED203 TID10 World saved in 930 ms 7/30/2024 8:00:16 PM 0.575 SINGLEP DELAYED204 TID19 Was still under construction: 60600 7/30/2024 8:00:21 PM 0.575 SINGLEP DELAYED205 TID17 Was still under construction: 51200 7/30/2024 8:00:24 PM 0.575 SINGLEP DELAYED206 TID7 Was still under construction: 41800 7/30/2024 8:00:25 PM 0.575 SINGLEP DELAYED207 TID7 World saved in 952 ms 7/30/2024 8:00:27 PM 0.575 SINGLEP DELAYED208 TID18 Was still under construction: 32400 7/30/2024 8:00:30 PM 0.575 SINGLEP DELAYED209 TID19 Was still under construction: 23000 7/30/2024 8:00:30 PM 0.575 SINGLEP DELAYED210 TID30 Was still under construction: 13600 7/30/2024 8:00:31 PM 0.575 SINGLEP DELAYED211 TID33 Was still under construction: 4200 7/30/2024 8:00:31 PM 0.575 SINGLEP DELAYED212 TID30 World saved in 950 ms 7/30/2024 8:00:32 PM 0.575 SINGLEP DELAYED213 TID25 Construction done! 0 7/30/2024 8:00:39 PM 0.575 SINGLEP DELAYED214 TID30 World saved in 934 ms 7/30/2024 8:00:41 PM 0.575 SINGLEP DELAYED215 TID9 World saved in 935 ms 7/30/2024 8:01:22 PM 0.575 SINGLEP DELAYED216 TID15 World saved in 925 ms 7/30/2024 8:02:27 PM 0.575 SINGLEP DELAYED217 TID33 Was still under construction: 1200 7/30/2024 8:02:27 PM 0.575 SINGLEP DELAYED218 TID33 Was still under construction: 9000 7/30/2024 8:02:42 PM 0.575 SINGLEP DELAYED219 TID29 Was still under construction: 1200 7/30/2024 8:02:42 PM 0.575 SINGLEP DELAYED220 TID29 Was still under construction: 1200 7/30/2024 8:02:42 PM 0.575 SINGLEP DELAYED221 TID29 Was still under construction: 1200 7/30/2024 8:02:42 PM 0.575 SINGLEP DELAYED222 TID29 Was still under construction: 800 7/30/2024 8:02:42 PM 0.575 SINGLEP DELAYED223 TID29 Was still under construction: 6000 7/30/2024 8:16:47 PM 0.575 SINGLEP DELAYED224 TID35 Was still under construction: 800 7/30/2024 8:16:47 PM 0.575 SINGLEP DELAYED225 TID35 Was still under construction: 800 7/30/2024 8:16:47 PM 0.575 SINGLEP DELAYED226 TID35 Was still under construction: 800 7/30/2024 8:16:47 PM 0.575 SINGLEP DELAYED227 TID35 Was still under construction: 400 7/30/2024 8:16:47 PM 0.575 SINGLEP DELAYED228 TID35 Was still under construction: 3000 7/30/2024 8:16:47 PM 0.575 SINGLEP DELAYED229 TID35 Was still under construction: 9000 7/30/2024 8:16:48 PM 0.575 SINGLEP DELAYED230 TID35 World saved in 962 ms 7/30/2024 8:33:45 PM 0.575 SINGLEP DELAYED231 TID16 Was still under construction: 400 7/30/2024 8:33:45 PM 0.575 SINGLEP DELAYED232 TID16 Was still under construction: 400 7/30/2024 8:33:45 PM 0.575 SINGLEP DELAYED233 TID16 Was still under construction: 400 7/30/2024 8:33:45 PM 0.575 SINGLEP DELAYED234 TID16 Construction done! 0 7/30/2024 8:33:45 PM 0.575 SINGLEP DELAYED235 TID16 Construction done! 0 7/30/2024 8:33:45 PM 0.575 SINGLEP DELAYED236 TID16 Was still under construction: 6000 7/30/2024 8:38:40 PM 0.575 SINGLEP DELAYED237 TID26 Construction done! 0 7/30/2024 8:38:40 PM 0.575 SINGLEP DELAYED238 TID26 Construction done! 0 7/30/2024 8:38:40 PM 0.575 SINGLEP DELAYED239 TID26 Construction done! 0 7/30/2024 8:38:40 PM 0.575 SINGLEP DELAYED240 TID26 Was still under construction: 3000 7/30/2024 8:39:09 PM 0.575 SINGLEP DELAYED241 TID7 Construction done! 0 7/30/2024 8:39:10 PM 0.575 SINGLEP DELAYED242 TID7 World saved in 1,005 ms 7/30/2024 8:46:18 PM 0.575 SINGLEP DELAYED243 TID37 Was still under construction: 9000 7/30/2024 8:46:23 PM 0.575 SINGLEP DELAYED244 TID31 Was still under construction: 6000 7/30/2024 8:46:26 PM 0.575 SINGLEP DELAYED245 TID25 Was still under construction: 3000 7/30/2024 8:46:27 PM 0.575 SINGLEP DELAYED246 TID25 World saved in 947 ms 7/30/2024 8:46:32 PM 0.575 SINGLEP DELAYED247 TID18 Construction done! 0 7/30/2024 8:47:06 PM 0.575 SINGLEP DELAYED248 TID37 World saved in 939 ms 7/30/2024 8:47:24 PM 0.575 SINGLEP DELAYED249 TID9 World saved in 1,147 ms 7/30/2024 8:47:55 PM 0.575 SINGLEP DELAYED250 TID21 Was still under construction: 1200 7/30/2024 8:47:55 PM 0.575 SINGLEP DELAYED251 TID21 Was still under construction: 1200 7/30/2024 8:47:55 PM 0.575 SINGLEP DELAYED252 TID21 Was still under construction: 1200 7/30/2024 8:47:56 PM 0.575 SINGLEP DELAYED253 TID26 Was still under construction: 800 7/30/2024 8:47:56 PM 0.575 SINGLEP DELAYED254 TID26 Was still under construction: 800 7/30/2024 8:47:56 PM 0.575 SINGLEP DELAYED255 TID26 Was still under construction: 800 7/30/2024 8:47:57 PM 0.575 SINGLEP DELAYED256 TID30 Was still under construction: 400 7/30/2024 8:47:57 PM 0.575 SINGLEP DELAYED257 TID30 Was still under construction: 400 7/30/2024 8:47:57 PM 0.575 SINGLEP DELAYED258 TID30 Was still under construction: 400 7/30/2024 8:47:57 PM 0.575 SINGLEP DELAYED259 TID26 World saved in 1,013 ms 7/30/2024 8:47:57 PM 0.575 SINGLEP DELAYED260 TID20 Construction done! 0 7/30/2024 8:47:57 PM 0.575 SINGLEP DELAYED261 TID20 Construction done! 0 7/30/2024 8:47:57 PM 0.575 SINGLEP DELAYED262 TID20 Construction done! 0 7/30/2024 8:48:16 PM 0.575 SINGLEP DELAYED263 TID31 World saved in 963 ms 7/30/2024 8:48:28 PM 0.575 SINGLEP DELAYED264 TID6 Was still under construction: 9000 7/30/2024 8:48:35 PM 0.575 SINGLEP DELAYED265 TID18 Was still under construction: 6000 7/30/2024 8:48:35 PM 0.575 SINGLEP DELAYED266 TID18 Was still under construction: 9000 7/30/2024 8:48:36 PM 0.575 SINGLEP DELAYED267 TID6 Was still under construction: 3000 7/30/2024 8:48:36 PM 0.575 SINGLEP DELAYED268 TID6 Was still under construction: 6000 7/30/2024 8:48:36 PM 0.575 SINGLEP DELAYED269 TID18 World saved in 1,011 ms 7/30/2024 8:48:39 PM 0.575 SINGLEP DELAYED270 TID17 Construction done! 0 7/30/2024 8:48:39 PM 0.575 SINGLEP DELAYED271 TID17 Was still under construction: 3000 7/30/2024 8:48:39 PM 0.575 SINGLEP DELAYED272 TID17 Was still under construction: 9000 7/30/2024 8:48:52 PM 0.575 SINGLEP DELAYED273 TID35 Construction done! 0 7/30/2024 8:48:52 PM 0.575 SINGLEP DELAYED274 TID35 Was still under construction: 6000 7/30/2024 8:48:53 PM 0.575 SINGLEP DELAYED275 TID6 Was still under construction: 3000 7/30/2024 8:48:53 PM 0.575 SINGLEP DELAYED276 TID6 Construction done! 0 7/30/2024 8:48:53 PM 0.575 SINGLEP DELAYED277 TID6 Construction done! 0 7/30/2024 8:48:53 PM 0.575 SINGLEP DELAYED278 TID35 World saved in 1,014 ms 7/30/2024 8:48:55 PM 0.575 SINGLEP DELAYED279 TID28 Construction done! 0 7/30/2024 8:48:58 PM 0.575 SINGLEP DELAYED280 TID10 World saved in 950 ms 7/30/2024 8:49:45 PM 0.575 SINGLEP DELAYED281 TID26 Was still under construction: 50 7/30/2024 8:49:46 PM 0.575 SINGLEP DELAYED282 TID35 Construction done! 0 7/30/2024 8:49:47 PM 0.575 SINGLEP DELAYED283 TID10 World saved in 987 ms 7/30/2024 8:50:10 PM 0.575 SINGLEP DELAYED284 TID32 Construction done! 0 7/30/2024 8:50:10 PM 0.575 SINGLEP DELAYED285 TID32 Construction done! 0 7/30/2024 8:50:10 PM 0.575 SINGLEP DELAYED286 TID32 Construction done! 0 7/30/2024 8:50:10 PM 0.575 SINGLEP DELAYED287 TID32 Construction done! 0 7/30/2024 8:50:10 PM 0.575 SINGLEP DELAYED288 TID32 Construction done! 0 7/30/2024 8:50:10 PM 0.575 SINGLEP DELAYED289 TID32 Construction done! 0 7/30/2024 8:50:10 PM 0.575 SINGLEP DELAYED290 TID32 Construction done! 0 7/30/2024 8:50:10 PM 0.575 SINGLEP DELAYED291 TID32 Construction done! 0 7/30/2024 8:50:47 PM 0.575 SINGLEP DELAYED292 TID31 World saved in 1,000 ms 7/30/2024 8:51:12 PM 0.575 SINGLEP DELAYED293 TID37 Was still under construction: 1200 7/30/2024 8:51:13 PM 0.575 SINGLEP DELAYED294 TID37 World saved in 958 ms 7/30/2024 8:51:14 PM 0.575 SINGLEP DELAYED295 TID25 Was still under construction: 800 7/30/2024 8:51:56 PM 0.575 SINGLEP DELAYED296 TID7 Was still under construction: 400 7/30/2024 8:52:04 PM 0.575 SINGLEP DELAYED297 TID28 Construction done! 0 7/30/2024 8:52:05 PM 0.575 SINGLEP DELAYED298 TID28 World saved in 996 ms 7/30/2024 8:53:07 PM 0.575 SINGLEP DELAYED299 TID37 World saved in 950 ms 7/30/2024 8:53:23 PM 0.575 SINGLEP DELAYED300 TID33 Was still under construction: 400 7/30/2024 8:53:35 PM 0.575 SINGLEP DELAYED301 TID6 Construction done! 0 7/30/2024 8:54:00 PM 0.575 SINGLEP DELAYED302 TID26 World saved in 963 ms 7/30/2024 8:54:35 PM 0.575 SINGLEP DELAYED303 TID26 Construction done! 0 7/30/2024 8:55:36 PM 0.575 SINGLEP DELAYED304 TID33 Construction done! 0 7/30/2024 8:55:36 PM 0.575 SINGLEP DELAYED305 TID33 Construction done! 0 7/30/2024 8:55:36 PM 0.575 SINGLEP DELAYED306 TID33 Was still under construction: 400 7/30/2024 8:55:36 PM 0.575 SINGLEP DELAYED307 TID33 Was still under construction: 400 7/30/2024 8:55:54 PM 0.575 SINGLEP DELAYED308 TID9 Construction done! 0 7/30/2024 8:55:54 PM 0.575 SINGLEP DELAYED309 TID9 Construction done! 0 7/30/2024 8:55:55 PM 0.575 SINGLEP DELAYED310 TID8 World saved in 976 ms 7/30/2024 8:57:54 PM 0.575 SINGLEP DELAYED311 TID18 Was still under construction: 9000 7/30/2024 8:57:54 PM 0.575 SINGLEP DELAYED312 TID18 Was still under construction: 9000 7/30/2024 8:57:54 PM 0.575 SINGLEP DELAYED313 TID18 Was still under construction: 9000 7/30/2024 8:57:56 PM 0.575 SINGLEP DELAYED314 TID18 World saved in 1,004 ms 7/30/2024 8:58:13 PM 0.575 SINGLEP DELAYED315 TID24 Was still under construction: 6000 7/30/2024 8:58:13 PM 0.575 SINGLEP DELAYED316 TID24 Was still under construction: 6000 7/30/2024 8:58:13 PM 0.575 SINGLEP DELAYED317 TID24 Was still under construction: 6000 7/30/2024 8:58:20 PM 0.575 SINGLEP DELAYED318 TID8 Was still under construction: 3000 7/30/2024 8:58:20 PM 0.575 SINGLEP DELAYED319 TID8 Was still under construction: 3000 7/30/2024 8:58:20 PM 0.575 SINGLEP DELAYED320 TID8 Was still under construction: 3000 7/30/2024 8:58:37 PM 0.575 SINGLEP DELAYED321 TID25 maxDesiredDistricts: 2 this.CountByDistrict.Count: 23 7/30/2024 8:59:06 PM 0.575 SINGLEP DELAYED322 TID10 Construction done! 0 7/30/2024 8:59:06 PM 0.575 SINGLEP DELAYED323 TID10 Construction done! 0 7/30/2024 8:59:06 PM 0.575 SINGLEP DELAYED324 TID10 Construction done! 0 7/30/2024 8:59:07 PM 0.575 SINGLEP DELAYED325 TID10 World saved in 1,001 ms 7/30/2024 8:59:09 PM 0.575 SINGLEP DELAYED326 TID18 Was still under construction: 1200 7/30/2024 8:59:09 PM 0.575 SINGLEP DELAYED327 TID18 Was still under construction: 1200 7/30/2024 8:59:09 PM 0.575 SINGLEP DELAYED328 TID18 Was still under construction: 1200 7/30/2024 8:59:09 PM 0.575 SINGLEP DELAYED329 TID18 Was still under construction: 1200 7/30/2024 8:59:10 PM 0.575 SINGLEP DELAYED330 TID37 Was still under construction: 800 7/30/2024 8:59:10 PM 0.575 SINGLEP DELAYED331 TID37 Was still under construction: 800 7/30/2024 8:59:10 PM 0.575 SINGLEP DELAYED332 TID37 Was still under construction: 800 7/30/2024 8:59:10 PM 0.575 SINGLEP DELAYED333 TID37 Was still under construction: 800 7/30/2024 8:59:11 PM 0.575 SINGLEP DELAYED334 TID15 Was still under construction: 400 7/30/2024 8:59:11 PM 0.575 SINGLEP DELAYED335 TID15 Was still under construction: 400 7/30/2024 8:59:11 PM 0.575 SINGLEP DELAYED336 TID15 Was still under construction: 400 7/30/2024 8:59:11 PM 0.575 SINGLEP DELAYED337 TID15 Was still under construction: 400 7/30/2024 8:59:12 PM 0.575 SINGLEP DELAYED338 TID6 Construction done! 0 7/30/2024 8:59:12 PM 0.575 SINGLEP DELAYED339 TID6 Construction done! 0 7/30/2024 8:59:12 PM 0.575 SINGLEP DELAYED340 TID6 Construction done! 0 7/30/2024 8:59:12 PM 0.575 SINGLEP DELAYED341 TID6 Construction done! 0 7/30/2024 8:59:12 PM 0.575 SINGLEP DELAYED342 TID15 World saved in 1,049 ms 7/30/2024 8:59:15 PM 0.575 SINGLEP DELAYED343 TID29 World saved in 992 ms 7/30/2024 8:59:31 PM 0.575 SINGLEP DELAYED344 TID26 World saved in 960 ms 7/30/2024 8:59:36 PM 0.575 SINGLEP DELAYED345 TID36 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 8:59:36 PM 0.575 SINGLEP DELAYED346 TID36 World saved in 1,062 ms 7/30/2024 8:59:39 PM 0.575 SINGLEP DELAYED347 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 8:59:39 PM 0.575 SINGLEP DELAYED348 TID28 World saved in 996 ms 7/30/2024 8:59:41 PM 0.575 SINGLEP DELAYED349 TID11 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 8:59:41 PM 0.575 SINGLEP DELAYED350 TID11 World saved in 1,076 ms 7/30/2024 8:59:43 PM 0.575 SINGLEP DELAYED351 TID33 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 8:59:43 PM 0.575 SINGLEP DELAYED352 TID33 World saved in 985 ms 7/30/2024 8:59:45 PM 0.575 SINGLEP DELAYED353 TID25 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 8:59:45 PM 0.575 SINGLEP DELAYED354 TID25 World saved in 1,011 ms 7/30/2024 8:59:52 PM 0.575 SINGLEP DELAYED355 TID36 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 8:59:52 PM 0.575 SINGLEP DELAYED356 TID36 World saved in 983 ms 7/30/2024 9:01:21 PM 0.575 SINGLEP DELAYED357 TID28 Was still under construction: 60600 7/30/2024 9:01:36 PM 0.575 SINGLEP DELAYED358 TID7 Was still under construction: 51200 7/30/2024 9:01:41 PM 0.575 SINGLEP DELAYED359 TID23 Was still under construction: 41800 7/30/2024 9:01:42 PM 0.575 SINGLEP DELAYED360 TID23 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 9:01:42 PM 0.575 SINGLEP DELAYED361 TID23 World saved in 1,078 ms 7/30/2024 9:01:42 PM 0.575 SINGLEP DELAYED362 TID10 Was still under construction: 32400 7/30/2024 9:01:44 PM 0.575 SINGLEP DELAYED363 TID31 Was still under construction: 23000 7/30/2024 9:01:45 PM 0.575 SINGLEP DELAYED364 TID11 Was still under construction: 13600 7/30/2024 9:01:46 PM 0.575 SINGLEP DELAYED365 TID12 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 9:01:46 PM 0.575 SINGLEP DELAYED366 TID12 World saved in 1,032 ms 7/30/2024 9:01:55 PM 0.575 SINGLEP DELAYED367 TID17 Was still under construction: 4200 7/30/2024 9:01:55 PM 0.575 SINGLEP DELAYED368 TID17 Was still under construction: 1200 7/30/2024 9:01:55 PM 0.575 SINGLEP DELAYED369 TID17 Was still under construction: 1200 7/30/2024 9:01:59 PM 0.575 SINGLEP DELAYED370 TID8 Construction done! 0 7/30/2024 9:01:59 PM 0.575 SINGLEP DELAYED371 TID8 Was still under construction: 800 7/30/2024 9:01:59 PM 0.575 SINGLEP DELAYED372 TID8 Was still under construction: 800 7/30/2024 9:02:11 PM 0.575 SINGLEP DELAYED373 TID11 Was still under construction: 400 7/30/2024 9:02:11 PM 0.575 SINGLEP DELAYED374 TID11 Was still under construction: 400 7/30/2024 9:02:12 PM 0.575 SINGLEP DELAYED375 TID11 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 9:02:12 PM 0.575 SINGLEP DELAYED376 TID11 World saved in 1,014 ms 7/30/2024 9:02:18 PM 0.575 SINGLEP DELAYED377 TID22 Construction done! 0 7/30/2024 9:02:18 PM 0.575 SINGLEP DELAYED378 TID22 Construction done! 0 7/30/2024 9:02:34 PM 0.575 SINGLEP DELAYED379 TID14 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 9:02:34 PM 0.575 SINGLEP DELAYED380 TID14 World saved in 1,010 ms 7/30/2024 9:02:40 PM 0.575 SINGLEP DELAYED381 TID36 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 9:02:40 PM 0.575 SINGLEP DELAYED382 TID36 World saved in 1,075 ms 7/30/2024 9:02:42 PM 0.575 SINGLEP DELAYED383 TID35 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 9:02:42 PM 0.575 SINGLEP DELAYED384 TID35 World saved in 1,032 ms 7/30/2024 9:02:44 PM 0.575 SINGLEP DELAYED385 TID29 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Null/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/30/2024 9:02:44 PM 0.575 SINGLEP DELAYED386 TID29 World saved in 1,096 ms 7/30/2024 9:02:49 PM 0.575 SINGLEP Set secondary AA type on Zodiac Camera to: SMAAHigh 7/31/2024 3:07:02 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/31/2024 3:07:02 PM SINGLEP Opening Eyes (0.1173s) 7/31/2024 3:07:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/31/2024 3:07:02 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/31/2024 3:07:02 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 7/31/2024 3:07:02 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 7/31/2024 3:07:02 PM 0.576 SINGLEP Examining Inner Self (0.2018s) 7/31/2024 3:07:02 PM 0.576 SINGLEP Returning King (0.0050s) 7/31/2024 3:07:02 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 45ms 7/31/2024 3:07:03 PM 0.576 SINGLEP Check For Extra Squires (0.4295s) 7/31/2024 3:07:03 PM 0.576 SINGLEP 485 Xml Files Parsed in 379ms 7/31/2024 3:07:03 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0000s) 7/31/2024 3:07:03 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.0248s) 7/31/2024 3:07:03 PM 0.576 SINGLEP Update mod and expansion statuses! 7/31/2024 3:07:03 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0210s) 7/31/2024 3:07:03 PM 0.576 SINGLEP Resolution changed to fullscreen 1080x3840 7/31/2024 3:07:03 PM 0.576 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/31/2024 3:07:03 PM 0.576 SINGLEP Disperse Diaspora (0.4923s) 7/31/2024 3:07:03 PM 0.576 SINGLEP Wonder About Those Spiders (0.0431s) 7/31/2024 3:07:03 PM 0.576 SINGLEP Reassure Self (0.0095s) 7/31/2024 3:07:04 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1630s) 7/31/2024 3:07:06 PM 0.576 SINGLEP Sound Search (2.2346s) 7/31/2024 3:07:06 PM 0.576 SINGLEP Polishing Stones (0.0435s) 7/31/2024 3:07:06 PM 0.576 SINGLEP Making Connections (0.2042s) 7/31/2024 3:07:06 PM 0.576 SINGLEP 4.0 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.5s) Sound Search (2.2s) 7/31/2024 3:07:06 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 7/31/2024 3:07:06 PM 0.576 SINGLEP Linked all icons to rows in 9ms. 7/31/2024 3:07:06 PM 0.576 SINGLEP DELAYED3 TID33 Finished loading all LevelType contents in 0.2s 7/31/2024 3:07:06 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 7/31/2024 3:07:06 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/31/2024 3:07:07 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/31/2024 3:07:06 PM 0.576 SINGLEP DELAYED4 TID20 4.4 seconds total load time and post-editing time. 7/31/2024 3:07:07 PM 0.576 SINGLEP 565 materials found. 7/31/2024 3:07:07 PM 0.576 SINGLEP DELAYED5 TID18 1,463 pools initialized with 466,005 items in 268ms 7/31/2024 3:43:22 PM 0.576 SINGLEP DELAYED6 TID17 1188ms to read savegame 'Null/Autosave Landing Turn 219' to intermediate format. 7/31/2024 3:43:24 PM 0.576 SINGLEP DELAYED7 TID17 1280ms to process 'Null/Autosave Landing Turn 219' data fully. 7/31/2024 3:43:24 PM 0.576 SINGLEP DELAYED8 TID17 Loaded tiles: 807 (841 cells) 7/31/2024 3:43:24 PM 0.576 SINGLEP DELAYED9 TID9 Finished FillAnyMissingSimBuildings, we had 282 new buildings, and 30275 total items. SkippedBuildings: 29993 AddedBuildings: 282 CellCountChecked: 841 7/31/2024 3:43:25 PM 0.576 SINGLEP DELAYED10 TID9 Finished RunGameStartOnBGThread in 791ms. We have 30275 total items. 7/31/2024 3:43:26 PM 0.576 SINGLEP DELAYED11 TID13 Finished adding outdoor spots 441 cells, adding 30 spots in the process. This took 383ms 7/31/2024 3:43:26 PM 0.576 SINGLEP DELAYED12 TID13 Finished adding initial NPC Guards for 278 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 3:46:46 PM 0.576 SINGLEP DELAYED13 TID6 1738ms to read savegame 'Saving/100 done' to intermediate format. 7/31/2024 3:46:47 PM 0.576 SINGLEP DELAYED14 TID6 445ms to process 'Saving/100 done' data fully. 7/31/2024 3:46:47 PM 0.576 SINGLEP DELAYED15 TID6 Loaded tiles: 807 (841 cells) 7/31/2024 3:46:48 PM 0.576 SINGLEP DELAYED16 TID15 Finished RunGameStartOnBGThread in 66ms. We have 27195 total items. 7/31/2024 3:46:49 PM 0.576 SINGLEP DELAYED17 TID36 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 361ms 7/31/2024 3:46:49 PM 0.576 SINGLEP DELAYED18 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 3:48:29 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 14 t1-0 t2-314 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:48:29 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 16 t1-0 t2-314 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:48:29 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 18 t1-0 t2-314 t3-20 ts-AndroidArmor pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:48:29 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 20 t1-0 t2-314 t3-20 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:48:29 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 22 t1-1 t2-314 t3-20 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:51:28 PM 0.576 SINGLEP DELAYED19 TID16 1086ms to read savegame 'Saving/100 done' to intermediate format. 7/31/2024 3:51:28 PM 0.576 SINGLEP DELAYED20 TID16 451ms to process 'Saving/100 done' data fully. 7/31/2024 3:51:28 PM 0.576 SINGLEP DELAYED21 TID16 Loaded tiles: 807 (841 cells) 7/31/2024 3:51:29 PM 0.576 SINGLEP DELAYED22 TID10 Finished RunGameStartOnBGThread in 256ms. We have 27195 total items. 7/31/2024 3:51:30 PM 0.576 SINGLEP DELAYED23 TID7 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 360ms 7/31/2024 3:51:30 PM 0.576 SINGLEP DELAYED24 TID7 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 3:59:22 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 60 t1-0 t2-320 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:59:22 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 62 t1-0 t2-320 t3-20 ts-AndroidArmor pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:59:22 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 64 t1-0 t2-320 t3-20 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:59:22 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 66 t1-1 t2-320 t3-20 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 3:59:56 PM 0.576 SINGLEP DELAYED25 TID21 1122ms to read savegame 'Saving/100 done' to intermediate format. 7/31/2024 3:59:56 PM 0.576 SINGLEP DELAYED26 TID21 449ms to process 'Saving/100 done' data fully. 7/31/2024 3:59:56 PM 0.576 SINGLEP DELAYED27 TID21 Loaded tiles: 807 (841 cells) 7/31/2024 3:59:57 PM 0.576 SINGLEP DELAYED28 TID32 Finished RunGameStartOnBGThread in 63ms. We have 27195 total items. 7/31/2024 3:59:58 PM 0.576 SINGLEP DELAYED29 TID27 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 384ms 7/31/2024 3:59:58 PM 0.576 SINGLEP DELAYED30 TID27 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 4:00:17 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 110 t1-0 t2-328 t3-18 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:00:51 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 162 t1-0 t2-336 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:00:58 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 177 t1-0 t2-338 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:00:58 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 179 t1-0 t2-338 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:01:07 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 193 t1-0 t2-340 t3-24 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:01:14 PM 0.576 SINGLEP DELAYED31 TID19 1113ms to read savegame 'Saving/100 done' to intermediate format. 7/31/2024 4:01:14 PM 0.576 SINGLEP DELAYED32 TID19 474ms to process 'Saving/100 done' data fully. 7/31/2024 4:01:14 PM 0.576 SINGLEP DELAYED33 TID19 Loaded tiles: 807 (841 cells) 7/31/2024 4:01:15 PM 0.576 SINGLEP DELAYED34 TID33 Finished RunGameStartOnBGThread in 70ms. We have 27195 total items. 7/31/2024 4:01:16 PM 0.576 SINGLEP DELAYED35 TID15 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 367ms 7/31/2024 4:01:16 PM 0.576 SINGLEP DELAYED36 TID15 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 4:01:39 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 285 t1-0 t2-353 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:01:54 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 341 t1-0 t2-361 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:02:07 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 410 t1-0 t2-371 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:02:07 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 412 t1-0 t2-371 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:02:17 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 425 t1-0 t2-373 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:02:17 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 427 t1-0 t2-373 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:02:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 538 t1-0 t2-389 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:02:34 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 540 t1-0 t2-389 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:06:31 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 553 t1-0 t2-391 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:06:31 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 555 t1-0 t2-391 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:06:35 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 568 t1-0 t2-393 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:06:35 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 570 t1-0 t2-393 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:06:48 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 641 t1-0 t2-403 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:06:48 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 643 t1-0 t2-403 t3-20 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:10:57 PM 0.576 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 7/31/2024 4:20:01 PM 0.576 SINGLEP DELAYED37 TID12 World saved in 839 ms 7/31/2024 4:20:24 PM 0.576 SINGLEP DELAYED38 TID6 Construction done! 0 7/31/2024 4:38:59 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 998 t1-0 t2-435 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 4:48:56 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1012 t1-0 t2-437 t3-20 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 5:05:52 PM 0.576 SINGLEP DELAYED39 TID6 World saved in 808 ms 7/31/2024 5:18:12 PM 0.576 SINGLEP DELAYED40 TID23 World saved in 812 ms 7/31/2024 5:45:23 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1185 t1-0 t2-453 t3-22 ts-AndroidPrimary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 5:45:23 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1187 t1-0 t2-453 t3-22 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 5:45:23 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1189 t1-1 t2-453 t3-22 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 5:45:23 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1191 t1-0 t2-453 t3-22 ts-AndroidArmor pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 5:45:23 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1193 t1-0 t2-453 t3-22 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 5:45:23 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1195 t1-1 t2-453 t3-22 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 5:45:23 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1197 t1-2 t2-453 t3-22 ts-AndroidAugment pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 5:50:26 PM 0.576 SINGLEP DELAYED41 TID17 1094ms to read savegame 'Saving/2. Past murder investigation' to intermediate format. 7/31/2024 5:50:26 PM 0.576 SINGLEP DELAYED42 TID17 446ms to process 'Saving/2. Past murder investigation' data fully. 7/31/2024 5:50:26 PM 0.576 SINGLEP DELAYED43 TID17 Loaded tiles: 807 (841 cells) 7/31/2024 5:50:27 PM 0.576 SINGLEP DELAYED44 TID14 Finished RunGameStartOnBGThread in 58ms. We have 32177 total items. 7/31/2024 5:50:28 PM 0.576 SINGLEP DELAYED45 TID30 Finished adding outdoor spots 441 cells, adding 40543 spots in the process. This took 380ms 7/31/2024 5:50:28 PM 0.576 SINGLEP DELAYED46 TID30 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 5:51:11 PM 0.576 SINGLEP DELAYED47 TID20 1271ms to read savegame 'Saving/10. Get Power' to intermediate format. 7/31/2024 5:51:11 PM 0.576 SINGLEP DELAYED48 TID20 442ms to process 'Saving/10. Get Power' data fully. 7/31/2024 5:51:11 PM 0.576 SINGLEP DELAYED49 TID20 Loaded tiles: 807 (841 cells) 7/31/2024 5:51:12 PM 0.576 SINGLEP DELAYED50 TID35 Finished RunGameStartOnBGThread in 234ms. We have 29150 total items. 7/31/2024 5:51:13 PM 0.576 SINGLEP DELAYED51 TID6 Finished adding outdoor spots 441 cells, adding 39172 spots in the process. This took 430ms 7/31/2024 5:51:13 PM 0.576 SINGLEP DELAYED52 TID6 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 5:51:45 PM 0.576 SINGLEP DELAYED53 TID25 Deleted orphan autosave file which was not linked with an actual save file: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 399.autosave' 7/31/2024 5:51:45 PM 0.576 SINGLEP DELAYED54 TID25 World saved in 833 ms 7/31/2024 6:02:17 PM 0.576 SINGLEP DELAYED55 TID6 1104ms to read savegame 'Saving/6. Secured food' to intermediate format. 7/31/2024 6:02:17 PM 0.576 SINGLEP DELAYED56 TID6 446ms to process 'Saving/6. Secured food' data fully. 7/31/2024 6:02:17 PM 0.576 SINGLEP DELAYED57 TID6 Loaded tiles: 807 (841 cells) 7/31/2024 6:02:18 PM 0.576 SINGLEP DELAYED58 TID37 Finished RunGameStartOnBGThread in 57ms. We have 31171 total items. 7/31/2024 6:02:19 PM 0.576 SINGLEP DELAYED59 TID24 Finished adding outdoor spots 441 cells, adding 40062 spots in the process. This took 400ms 7/31/2024 6:02:19 PM 0.576 SINGLEP DELAYED60 TID24 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:02:27 PM 0.576 SINGLEP DELAYED61 TID6 1348ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 6:02:28 PM 0.576 SINGLEP DELAYED62 TID6 462ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 6:02:28 PM 0.576 SINGLEP DELAYED63 TID6 Loaded tiles: 807 (841 cells) 7/31/2024 6:02:29 PM 0.576 SINGLEP DELAYED64 TID13 Finished RunGameStartOnBGThread in 66ms. We have 31380 total items. 7/31/2024 6:02:30 PM 0.576 SINGLEP DELAYED65 TID36 Finished adding outdoor spots 441 cells, adding 40045 spots in the process. This took 412ms 7/31/2024 6:02:30 PM 0.576 SINGLEP DELAYED66 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:23:15 PM 0.576 SINGLEP DELAYED67 TID16 946ms to read savegame 'Saving/10. Get Power' to intermediate format. 7/31/2024 6:23:15 PM 0.576 SINGLEP DELAYED68 TID16 438ms to process 'Saving/10. Get Power' data fully. 7/31/2024 6:23:15 PM 0.576 SINGLEP DELAYED69 TID16 Loaded tiles: 807 (841 cells) 7/31/2024 6:23:16 PM 0.576 SINGLEP DELAYED70 TID12 Finished RunGameStartOnBGThread in 58ms. We have 29150 total items. 7/31/2024 6:23:17 PM 0.576 SINGLEP DELAYED71 TID34 Finished adding outdoor spots 441 cells, adding 39259 spots in the process. This took 411ms 7/31/2024 6:23:17 PM 0.576 SINGLEP DELAYED72 TID34 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:23:33 PM 0.576 SINGLEP DELAYED73 TID13 World saved in 825 ms 7/31/2024 6:23:36 PM 0.576 SINGLEP DELAYED74 TID32 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 6:23:36 PM 0.576 SINGLEP DELAYED75 TID32 World saved in 832 ms 7/31/2024 6:23:38 PM 0.576 SINGLEP DELAYED76 TID10 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 6:23:38 PM 0.576 SINGLEP DELAYED77 TID10 World saved in 828 ms 7/31/2024 6:23:41 PM 0.576 SINGLEP DELAYED78 TID14 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 6:23:41 PM 0.576 SINGLEP DELAYED79 TID14 World saved in 839 ms 7/31/2024 6:38:11 PM 0.576 SINGLEP DELAYED80 TID20 1111ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 6:38:11 PM 0.576 SINGLEP DELAYED81 TID20 449ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 6:38:11 PM 0.576 SINGLEP DELAYED82 TID20 Loaded tiles: 807 (841 cells) 7/31/2024 6:38:11 PM 0.576 SINGLEP DELAYED83 TID28 Finished RunGameStartOnBGThread in 59ms. We have 31380 total items. 7/31/2024 6:38:13 PM 0.576 SINGLEP DELAYED84 TID32 Finished adding outdoor spots 441 cells, adding 40118 spots in the process. This took 398ms 7/31/2024 6:38:13 PM 0.576 SINGLEP DELAYED85 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:39:58 PM 0.576 SINGLEP DELAYED86 TID17 1139ms to read savegame 'Saving/6. Secured food' to intermediate format. 7/31/2024 6:39:59 PM 0.576 SINGLEP DELAYED87 TID17 447ms to process 'Saving/6. Secured food' data fully. 7/31/2024 6:39:59 PM 0.576 SINGLEP DELAYED88 TID17 Loaded tiles: 807 (841 cells) 7/31/2024 6:40:00 PM 0.576 SINGLEP DELAYED89 TID6 Finished RunGameStartOnBGThread in 59ms. We have 31171 total items. 7/31/2024 6:40:01 PM 0.576 SINGLEP DELAYED90 TID22 Finished adding outdoor spots 441 cells, adding 40063 spots in the process. This took 421ms 7/31/2024 6:40:01 PM 0.576 SINGLEP DELAYED91 TID22 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:40:15 PM 0.576 SINGLEP DELAYED92 TID23 973ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 6:40:15 PM 0.576 SINGLEP DELAYED93 TID23 688ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 6:40:15 PM 0.576 SINGLEP DELAYED94 TID23 Loaded tiles: 807 (841 cells) 7/31/2024 6:40:16 PM 0.576 SINGLEP DELAYED95 TID11 Finished RunGameStartOnBGThread in 58ms. We have 31380 total items. 7/31/2024 6:40:17 PM 0.576 SINGLEP DELAYED96 TID32 Finished adding outdoor spots 441 cells, adding 40215 spots in the process. This took 390ms 7/31/2024 6:40:17 PM 0.576 SINGLEP DELAYED97 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:40:25 PM 0.576 SINGLEP DELAYED98 TID25 965ms to read savegame 'Saving/4. First hostilities (Burn or build houses)' to intermediate format. 7/31/2024 6:40:26 PM 0.576 SINGLEP DELAYED99 TID25 520ms to process 'Saving/4. First hostilities (Burn or build houses)' data fully. 7/31/2024 6:40:26 PM 0.576 SINGLEP DELAYED100 TID25 Loaded tiles: 807 (841 cells) 7/31/2024 6:40:27 PM 0.576 SINGLEP DELAYED101 TID9 Finished RunGameStartOnBGThread in 59ms. We have 32197 total items. 7/31/2024 6:40:28 PM 0.576 SINGLEP DELAYED102 TID8 Finished adding outdoor spots 441 cells, adding 40386 spots in the process. This took 389ms 7/31/2024 6:40:28 PM 0.576 SINGLEP DELAYED103 TID8 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:41:51 PM 0.576 SINGLEP DELAYED104 TID25 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 6:41:51 PM 0.576 SINGLEP DELAYED105 TID25 World saved in 833 ms 7/31/2024 6:43:51 PM 0.576 SINGLEP DELAYED106 TID37 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 6:43:51 PM 0.576 SINGLEP DELAYED107 TID37 World saved in 843 ms 7/31/2024 6:44:32 PM 0.576 SINGLEP DELAYED108 TID20 Construction done! 0 7/31/2024 6:44:32 PM 0.576 SINGLEP DELAYED109 TID20 Construction done! 0 7/31/2024 6:44:32 PM 0.576 SINGLEP DELAYED110 TID20 Construction done! 0 7/31/2024 6:44:35 PM 0.576 SINGLEP DELAYED111 TID11 Construction done! 0 7/31/2024 6:44:38 PM 0.576 SINGLEP DELAYED112 TID22 Construction done! 0 7/31/2024 6:44:39 PM 0.576 SINGLEP DELAYED113 TID22 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 6:44:39 PM 0.576 SINGLEP DELAYED114 TID22 World saved in 890 ms 7/31/2024 6:44:42 PM 0.576 SINGLEP DELAYED115 TID19 Construction done! 0 7/31/2024 6:44:46 PM 0.576 SINGLEP DELAYED116 TID28 Construction done! 0 7/31/2024 6:44:50 PM 0.576 SINGLEP DELAYED117 TID16 Construction done! 0 7/31/2024 6:44:51 PM 0.576 SINGLEP DELAYED118 TID16 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 6:44:51 PM 0.576 SINGLEP DELAYED119 TID16 World saved in 838 ms 7/31/2024 6:44:52 PM 0.576 SINGLEP DELAYED120 TID24 Construction done! 0 7/31/2024 6:49:06 PM 0.576 SINGLEP DELAYED121 TID21 1167ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 6:49:06 PM 0.576 SINGLEP DELAYED122 TID21 444ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 6:49:06 PM 0.576 SINGLEP DELAYED123 TID21 Loaded tiles: 807 (841 cells) 7/31/2024 6:49:07 PM 0.576 SINGLEP DELAYED124 TID13 Finished RunGameStartOnBGThread in 58ms. We have 31380 total items. 7/31/2024 6:49:08 PM 0.576 SINGLEP DELAYED125 TID25 Finished adding outdoor spots 441 cells, adding 40100 spots in the process. This took 402ms 7/31/2024 6:49:08 PM 0.576 SINGLEP DELAYED126 TID25 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:56:04 PM 0.576 SINGLEP DELAYED127 TID38 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 6:56:04 PM 0.576 SINGLEP DELAYED128 TID38 World saved in 854 ms 7/31/2024 6:56:39 PM 0.576 SINGLEP DELAYED129 TID24 978ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 6:56:40 PM 0.576 SINGLEP DELAYED130 TID24 448ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 6:56:40 PM 0.576 SINGLEP DELAYED131 TID24 Loaded tiles: 807 (841 cells) 7/31/2024 6:56:40 PM 0.576 SINGLEP DELAYED132 TID35 Finished RunGameStartOnBGThread in 56ms. We have 31380 total items. 7/31/2024 6:56:41 PM 0.576 SINGLEP DELAYED133 TID13 Finished adding outdoor spots 441 cells, adding 40224 spots in the process. This took 485ms 7/31/2024 6:56:41 PM 0.576 SINGLEP DELAYED134 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 6:58:48 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1310 t1-0 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:58:48 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1312 t1-1 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:58:50 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1310 t1-0 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:58:50 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1312 t1-1 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:58:57 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1310 t1-0 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:58:57 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1312 t1-1 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:59:02 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1310 t1-0 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:59:02 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1312 t1-1 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:59:04 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1310 t1-0 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:59:04 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1312 t1-1 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:59:05 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1310 t1-0 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:59:05 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1312 t1-1 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:59:10 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1310 t1-0 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 6:59:10 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1312 t1-1 t2-164 t3-37 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 7:00:01 PM 0.576 SINGLEP DELAYED135 TID22 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 7:00:01 PM 0.576 SINGLEP DELAYED136 TID22 World saved in 847 ms 7/31/2024 7:01:31 PM 0.576 SINGLEP DELAYED137 TID7 Was still under construction: 1200 7/31/2024 7:01:31 PM 0.576 SINGLEP DELAYED138 TID7 Was still under construction: 1200 7/31/2024 7:02:14 PM 0.576 SINGLEP DELAYED139 TID13 Was still under construction: 800 7/31/2024 7:02:14 PM 0.576 SINGLEP DELAYED140 TID13 Was still under construction: 800 7/31/2024 7:02:15 PM 0.576 SINGLEP DELAYED141 TID13 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 7:02:15 PM 0.576 SINGLEP DELAYED142 TID13 World saved in 845 ms 7/31/2024 7:02:30 PM 0.576 SINGLEP DELAYED143 TID33 Was still under construction: 400 7/31/2024 7:02:30 PM 0.576 SINGLEP DELAYED144 TID33 Was still under construction: 400 7/31/2024 7:02:44 PM 0.576 SINGLEP DELAYED145 TID36 Construction done! 0 7/31/2024 7:02:44 PM 0.576 SINGLEP DELAYED146 TID36 Construction done! 0 7/31/2024 7:02:49 PM 0.576 SINGLEP DELAYED147 TID34 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 7:02:49 PM 0.576 SINGLEP DELAYED148 TID34 World saved in 853 ms 7/31/2024 7:03:37 PM 0.576 SINGLEP DELAYED149 TID15 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 7:03:37 PM 0.576 SINGLEP DELAYED150 TID15 World saved in 847 ms 7/31/2024 7:04:26 PM 0.576 SINGLEP DELAYED151 TID35 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 7:04:26 PM 0.576 SINGLEP DELAYED152 TID35 World saved in 852 ms 7/31/2024 7:05:54 PM 0.576 SINGLEP DELAYED153 TID15 Was still under construction: 1200 7/31/2024 7:05:54 PM 0.576 SINGLEP DELAYED154 TID15 Was still under construction: 1200 7/31/2024 7:05:54 PM 0.576 SINGLEP DELAYED155 TID15 Construction done! 0 7/31/2024 7:05:54 PM 0.576 SINGLEP DELAYED156 TID15 Construction done! 0 7/31/2024 7:05:54 PM 0.576 SINGLEP DELAYED157 TID15 Construction done! 0 7/31/2024 7:05:55 PM 0.576 SINGLEP DELAYED158 TID15 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 7:05:55 PM 0.576 SINGLEP DELAYED159 TID15 World saved in 900 ms 7/31/2024 7:51:10 PM 0.576 SINGLEP DELAYED160 TID38 988ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 7:51:10 PM 0.576 SINGLEP DELAYED161 TID38 556ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 7:51:10 PM 0.576 SINGLEP DELAYED162 TID38 Loaded tiles: 807 (841 cells) 7/31/2024 7:51:11 PM 0.576 SINGLEP DELAYED163 TID17 Finished RunGameStartOnBGThread in 55ms. We have 31380 total items. 7/31/2024 7:51:13 PM 0.576 SINGLEP DELAYED164 TID33 Finished adding outdoor spots 441 cells, adding 40168 spots in the process. This took 406ms 7/31/2024 7:51:13 PM 0.576 SINGLEP DELAYED165 TID33 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 7:51:46 PM 0.576 SINGLEP DELAYED166 TID19 1436ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 7:51:47 PM 0.576 SINGLEP DELAYED167 TID19 438ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 7:51:47 PM 0.576 SINGLEP DELAYED168 TID19 Loaded tiles: 807 (841 cells) 7/31/2024 7:51:48 PM 0.576 SINGLEP DELAYED169 TID12 Finished RunGameStartOnBGThread in 55ms. We have 31380 total items. 7/31/2024 7:51:49 PM 0.576 SINGLEP DELAYED170 TID16 Finished adding outdoor spots 441 cells, adding 40207 spots in the process. This took 378ms 7/31/2024 7:51:49 PM 0.576 SINGLEP DELAYED171 TID16 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 8:02:02 PM 0.576 SINGLEP DELAYED172 TID16 1347ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 8:02:03 PM 0.576 SINGLEP DELAYED173 TID16 442ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 8:02:03 PM 0.576 SINGLEP DELAYED174 TID16 Loaded tiles: 807 (841 cells) 7/31/2024 8:02:04 PM 0.576 SINGLEP DELAYED175 TID32 Finished RunGameStartOnBGThread in 55ms. We have 31380 total items. 7/31/2024 8:02:05 PM 0.576 SINGLEP DELAYED176 TID8 Finished adding outdoor spots 441 cells, adding 40213 spots in the process. This took 396ms 7/31/2024 8:02:05 PM 0.576 SINGLEP DELAYED177 TID8 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 8:02:23 PM 0.576 SINGLEP DELAYED178 TID21 1347ms to read savegame 'Saving/5. Tents eliminated' to intermediate format. 7/31/2024 8:02:24 PM 0.576 SINGLEP DELAYED179 TID21 443ms to process 'Saving/5. Tents eliminated' data fully. 7/31/2024 8:02:24 PM 0.576 SINGLEP DELAYED180 TID21 Loaded tiles: 807 (841 cells) 7/31/2024 8:02:25 PM 0.576 SINGLEP DELAYED181 TID36 Finished RunGameStartOnBGThread in 83ms. We have 31380 total items. 7/31/2024 8:02:26 PM 0.576 SINGLEP DELAYED182 TID25 Finished adding outdoor spots 441 cells, adding 40103 spots in the process. This took 389ms 7/31/2024 8:02:26 PM 0.576 SINGLEP DELAYED183 TID25 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 8:02:34 PM 0.576 SINGLEP DELAYED184 TID14 World saved in 881 ms 7/31/2024 8:04:49 PM 0.576 SINGLEP DELAYED185 TID25 1214ms to read savegame 'Saving/100 done' to intermediate format. 7/31/2024 8:04:50 PM 0.576 SINGLEP DELAYED186 TID25 466ms to process 'Saving/100 done' data fully. 7/31/2024 8:04:50 PM 0.576 SINGLEP DELAYED187 TID25 Loaded tiles: 807 (841 cells) 7/31/2024 8:04:50 PM 0.576 SINGLEP DELAYED188 TID35 Finished RunGameStartOnBGThread in 72ms. We have 27195 total items. 7/31/2024 8:04:52 PM 0.576 SINGLEP DELAYED189 TID28 Finished adding outdoor spots 441 cells, adding 1 spots in the process. This took 368ms 7/31/2024 8:04:52 PM 0.576 SINGLEP DELAYED190 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 8:05:34 PM 0.576 SINGLEP DELAYED191 TID26 World saved in 856 ms 7/31/2024 8:05:59 PM 0.576 SINGLEP DELAYED192 TID32 Construction done! 0 7/31/2024 8:49:19 PM 0.576 SINGLEP DELAYED193 TID38 1013ms to read savegame 'Saving/1. First Turn In Landing' to intermediate format. 7/31/2024 8:49:20 PM 0.576 SINGLEP DELAYED194 TID38 520ms to process 'Saving/1. First Turn In Landing' data fully. 7/31/2024 8:49:20 PM 0.576 SINGLEP DELAYED195 TID38 Loaded tiles: 807 (841 cells) 7/31/2024 8:49:20 PM 0.576 SINGLEP DELAYED196 TID39 Finished RunGameStartOnBGThread in 256ms. We have 32177 total items. 7/31/2024 8:49:22 PM 0.576 SINGLEP DELAYED197 TID36 Finished adding outdoor spots 441 cells, adding 40492 spots in the process. This took 380ms 7/31/2024 8:49:22 PM 0.576 SINGLEP DELAYED198 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 8:49:44 PM 0.576 SINGLEP DELAYED199 TID19 1028ms to read savegame 'Saving/2. Past murder investigation' to intermediate format. 7/31/2024 8:49:44 PM 0.576 SINGLEP DELAYED200 TID19 458ms to process 'Saving/2. Past murder investigation' data fully. 7/31/2024 8:49:44 PM 0.576 SINGLEP DELAYED201 TID19 Loaded tiles: 807 (841 cells) 7/31/2024 8:49:45 PM 0.576 SINGLEP DELAYED202 TID31 Finished RunGameStartOnBGThread in 50ms. We have 32177 total items. 7/31/2024 8:49:46 PM 0.576 SINGLEP DELAYED203 TID34 Finished adding outdoor spots 441 cells, adding 40513 spots in the process. This took 403ms 7/31/2024 8:49:46 PM 0.576 SINGLEP DELAYED204 TID34 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 8:50:08 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1442 t1-0 t2-205 t3-36 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 8:50:15 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 1442 t1-0 t2-205 t3-36 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 8:50:35 PM 0.576 SINGLEP DELAYED205 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 7/31/2024 8:50:35 PM 0.576 SINGLEP DELAYED206 TID24 World saved in 880 ms 7/31/2024 8:56:58 PM 0.576 SINGLEP DELAYED207 TID17 1280ms to read savegame 'Saving/100 done' to intermediate format. 7/31/2024 8:56:59 PM 0.576 SINGLEP DELAYED208 TID17 455ms to process 'Saving/100 done' data fully. 7/31/2024 8:56:59 PM 0.576 SINGLEP DELAYED209 TID17 Loaded tiles: 807 (841 cells) 7/31/2024 8:56:59 PM 0.576 SINGLEP DELAYED210 TID6 Finished RunGameStartOnBGThread in 68ms. We have 27195 total items. 7/31/2024 8:57:01 PM 0.576 SINGLEP DELAYED211 TID15 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 369ms 7/31/2024 8:57:01 PM 0.576 SINGLEP DELAYED212 TID15 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED213 TID8 Construction done! 0 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED214 TID8 Construction done! 0 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED215 TID8 Construction done! 0 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED216 TID8 Construction done! 0 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED217 TID8 Construction done! 0 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED218 TID8 Construction done! 0 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED219 TID8 Construction done! 0 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED220 TID8 Construction done! 0 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED221 TID8 Was still under construction: 1200 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED222 TID8 Was still under construction: 1200 7/31/2024 8:58:33 PM 0.576 SINGLEP DELAYED223 TID8 Was still under construction: 1200 7/31/2024 8:58:34 PM 0.576 SINGLEP DELAYED224 TID8 World saved in 868 ms 7/31/2024 8:58:35 PM 0.576 SINGLEP DELAYED225 TID9 Construction done! 0 7/31/2024 8:58:35 PM 0.576 SINGLEP DELAYED226 TID9 Was still under construction: 800 7/31/2024 8:58:35 PM 0.576 SINGLEP DELAYED227 TID9 Was still under construction: 800 7/31/2024 8:58:35 PM 0.576 SINGLEP DELAYED228 TID9 Was still under construction: 800 7/31/2024 8:58:37 PM 0.576 SINGLEP DELAYED229 TID35 Was still under construction: 400 7/31/2024 8:58:37 PM 0.576 SINGLEP DELAYED230 TID35 Was still under construction: 400 7/31/2024 8:58:37 PM 0.576 SINGLEP DELAYED231 TID35 Was still under construction: 400 7/31/2024 8:58:40 PM 0.576 SINGLEP DELAYED232 TID8 Construction done! 0 7/31/2024 8:58:40 PM 0.576 SINGLEP DELAYED233 TID8 Construction done! 0 7/31/2024 8:58:40 PM 0.576 SINGLEP DELAYED234 TID8 Construction done! 0 7/31/2024 8:58:41 PM 0.576 SINGLEP DELAYED235 TID9 World saved in 948 ms 7/31/2024 8:59:11 PM 0.576 SINGLEP DELAYED236 TID32 1075ms to read savegame 'Saving/100 done' to intermediate format. 7/31/2024 8:59:12 PM 0.576 SINGLEP DELAYED237 TID32 463ms to process 'Saving/100 done' data fully. 7/31/2024 8:59:12 PM 0.576 SINGLEP DELAYED238 TID32 Loaded tiles: 807 (841 cells) 7/31/2024 8:59:13 PM 0.576 SINGLEP DELAYED239 TID11 Finished RunGameStartOnBGThread in 66ms. We have 27195 total items. 7/31/2024 8:59:14 PM 0.576 SINGLEP DELAYED240 TID23 Finished adding outdoor spots 441 cells, adding 2 spots in the process. This took 361ms 7/31/2024 8:59:14 PM 0.576 SINGLEP DELAYED241 TID23 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED242 TID18 Construction done! 0 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED243 TID18 Construction done! 0 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED244 TID18 Construction done! 0 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED245 TID18 Construction done! 0 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED246 TID18 Construction done! 0 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED247 TID18 Construction done! 0 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED248 TID18 Construction done! 0 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED249 TID18 Construction done! 0 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED250 TID18 Was still under construction: 1200 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED251 TID18 Was still under construction: 1200 7/31/2024 9:00:06 PM 0.576 SINGLEP DELAYED252 TID18 Was still under construction: 1200 7/31/2024 9:00:07 PM 0.576 SINGLEP DELAYED253 TID18 World saved in 872 ms 7/31/2024 9:00:07 PM 0.576 SINGLEP DELAYED254 TID15 Construction done! 0 7/31/2024 9:00:07 PM 0.576 SINGLEP DELAYED255 TID15 Was still under construction: 800 7/31/2024 9:00:07 PM 0.576 SINGLEP DELAYED256 TID15 Was still under construction: 800 7/31/2024 9:00:07 PM 0.576 SINGLEP DELAYED257 TID15 Was still under construction: 800 7/31/2024 9:00:09 PM 0.576 SINGLEP DELAYED258 TID25 Was still under construction: 400 7/31/2024 9:00:09 PM 0.576 SINGLEP DELAYED259 TID25 Was still under construction: 400 7/31/2024 9:00:09 PM 0.576 SINGLEP DELAYED260 TID25 Was still under construction: 400 7/31/2024 9:00:11 PM 0.576 SINGLEP DELAYED261 TID12 Construction done! 0 7/31/2024 9:00:11 PM 0.576 SINGLEP DELAYED262 TID12 Construction done! 0 7/31/2024 9:00:11 PM 0.576 SINGLEP DELAYED263 TID12 Construction done! 0 7/31/2024 9:00:12 PM 0.576 SINGLEP DELAYED264 TID6 World saved in 965 ms 7/31/2024 9:01:33 PM 0.576 SINGLEP DELAYED265 TID15 Was still under construction: 1200 7/31/2024 9:01:33 PM 0.576 SINGLEP DELAYED266 TID15 Was still under construction: 1200 7/31/2024 9:01:33 PM 0.576 SINGLEP DELAYED267 TID15 Was still under construction: 10000 7/31/2024 9:01:33 PM 0.576 SINGLEP DELAYED268 TID15 Was still under construction: 10000 7/31/2024 9:01:44 PM 0.576 SINGLEP DELAYED269 TID27 World saved in 868 ms 7/31/2024 9:31:29 PM 0.576 SINGLEP DELAYED270 TID32 Was still under construction: 800 7/31/2024 9:31:29 PM 0.576 SINGLEP DELAYED271 TID32 Was still under construction: 800 7/31/2024 9:31:29 PM 0.576 SINGLEP DELAYED272 TID32 Was still under construction: 8000 7/31/2024 9:31:29 PM 0.576 SINGLEP DELAYED273 TID32 Was still under construction: 8000 7/31/2024 9:31:36 PM 0.576 SINGLEP DELAYED274 TID15 Was still under construction: 400 7/31/2024 9:31:36 PM 0.576 SINGLEP DELAYED275 TID15 Was still under construction: 400 7/31/2024 9:31:36 PM 0.576 SINGLEP DELAYED276 TID15 Was still under construction: 6000 7/31/2024 9:31:36 PM 0.576 SINGLEP DELAYED277 TID15 Was still under construction: 6000 7/31/2024 9:31:37 PM 0.576 SINGLEP DELAYED278 TID18 World saved in 871 ms 8/1/2024 3:16:37 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/1/2024 3:16:37 PM SINGLEP Opening Eyes (0.1221s) 8/1/2024 3:16:37 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/1/2024 3:16:37 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/1/2024 3:16:37 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/1/2024 3:16:37 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/1/2024 3:16:37 PM 0.576 SINGLEP Examining Inner Self (0.2013s) 8/1/2024 3:16:37 PM 0.576 SINGLEP Returning King (0.0050s) 8/1/2024 3:16:37 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 97ms 8/1/2024 3:16:38 PM 0.576 SINGLEP Check For Extra Squires (0.4443s) 8/1/2024 3:16:38 PM 0.576 SINGLEP 485 Xml Files Parsed in 340ms 8/1/2024 3:16:38 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/1/2024 3:16:38 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.0375s) 8/1/2024 3:16:38 PM 0.576 SINGLEP Update mod and expansion statuses! 8/1/2024 3:16:38 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0241s) 8/1/2024 3:16:38 PM 0.576 SINGLEP Resolution changed to fullscreen 1080x3840 8/1/2024 3:16:38 PM 0.576 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 8/1/2024 3:16:38 PM 0.576 SINGLEP Disperse Diaspora (0.4729s) 8/1/2024 3:16:38 PM 0.576 SINGLEP Wonder About Those Spiders (0.0460s) 8/1/2024 3:16:38 PM 0.576 SINGLEP Reassure Self (0.0095s) 8/1/2024 3:16:38 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1773s) 8/1/2024 3:16:41 PM 0.576 SINGLEP Sound Search (2.4083s) 8/1/2024 3:16:41 PM 0.576 SINGLEP Polishing Stones (0.0481s) 8/1/2024 3:16:41 PM 0.576 SINGLEP Making Connections (0.1738s) 8/1/2024 3:16:41 PM 0.576 SINGLEP 4.2 seconds total load time. Check For Extra Squires (0.4s) Disperse Diaspora (0.5s) Sound Search (2.4s) 8/1/2024 3:16:41 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/1/2024 3:16:41 PM 0.576 SINGLEP Linked all icons to rows in 9ms. 8/1/2024 3:16:41 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/1/2024 3:16:41 PM 0.576 SINGLEP DELAYED3 TID15 Finished loading all LevelType contents in 0.2s 8/1/2024 3:16:41 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/1/2024 3:16:42 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/1/2024 3:16:41 PM 0.576 SINGLEP DELAYED4 TID21 4.6 seconds total load time and post-editing time. 8/1/2024 3:16:42 PM 0.576 SINGLEP 565 materials found. 8/1/2024 3:16:42 PM 0.576 SINGLEP DELAYED5 TID20 1,463 pools initialized with 466,005 items in 262ms 8/1/2024 3:35:10 PM 0.576 SINGLEP DELAYED6 TID5 1374ms to read savegame 'Saving/Autosave Landing Turn 318' to intermediate format. 8/1/2024 3:35:10 PM 0.576 SINGLEP DELAYED7 TID5 615ms to process 'Saving/Autosave Landing Turn 318' data fully. 8/1/2024 3:35:10 PM 0.576 SINGLEP DELAYED8 TID5 Loaded tiles: 807 (841 cells) 8/1/2024 3:35:11 PM 0.576 SINGLEP DELAYED9 TID34 Finished RunGameStartOnBGThread in 321ms. We have 27198 total items. 8/1/2024 3:35:12 PM 0.576 SINGLEP DELAYED10 TID24 Finished adding outdoor spots 441 cells, adding 7 spots in the process. This took 376ms 8/1/2024 3:35:12 PM 0.576 SINGLEP DELAYED11 TID24 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/1/2024 4:29:57 PM 0.576 SINGLEP DELAYED12 TID34 Construction done! 0 8/1/2024 4:29:57 PM 0.576 SINGLEP DELAYED13 TID34 Construction done! 0 8/1/2024 4:29:57 PM 0.576 SINGLEP DELAYED14 TID34 Was still under construction: 4000 8/1/2024 4:29:57 PM 0.576 SINGLEP DELAYED15 TID34 Was still under construction: 4000 8/1/2024 4:29:57 PM 0.576 SINGLEP DELAYED16 TID34 Construction done! 0 8/1/2024 4:29:58 PM 0.576 SINGLEP DELAYED17 TID6 Was still under construction: 2000 8/1/2024 4:29:58 PM 0.576 SINGLEP DELAYED18 TID6 Was still under construction: 2000 8/1/2024 4:30:00 PM 0.576 SINGLEP DELAYED19 TID24 Construction done! 0 8/1/2024 4:30:00 PM 0.576 SINGLEP DELAYED20 TID24 Construction done! 0 8/1/2024 4:30:01 PM 0.576 SINGLEP DELAYED21 TID24 World saved in 837 ms 8/1/2024 4:38:05 PM 0.576 SINGLEP DELAYED22 TID15 Will generate map: 440 cells targeted. Existing tile count: 0 8/1/2024 4:38:08 PM 0.576 SINGLEP DELAYED23 TID14 Generated names for 357 pois with missing names. 8/1/2024 4:38:08 PM 0.576 SINGLEP DELAYED24 TID14 Finished FillAnyMissingSimBuildings, we had 33675 new buildings, and 33675 total items. SkippedBuildings: 0 AddedBuildings: 33675 CellCountChecked: 841 8/1/2024 4:38:08 PM 0.576 SINGLEP DELAYED25 TID32 InitializePopulation WAS needed, 33675 buildings to handle. 8/1/2024 4:38:08 PM 0.576 SINGLEP DELAYED26 TID14 Finished RunGameStartOnBGThread in 184ms. We have 33675 total items. 8/1/2024 4:38:09 PM 0.576 SINGLEP DELAYED27 TID36 Finished adding outdoor spots 841 cells, adding 74355 spots in the process. This took 595ms 8/1/2024 4:38:09 PM 0.576 SINGLEP DELAYED28 TID36 Finished adding initial NPC Guards for 367 pois, adding 583 guard NPCs in the process. This took 232ms 8/1/2024 4:38:09 PM 0.576 SINGLEP DELAYED29 TID6 World saved in 908 ms 8/1/2024 4:39:13 PM 0.576 SINGLEP DELAYED30 TID26 World saved in 827 ms 8/1/2024 4:40:13 PM 0.576 SINGLEP DELAYED31 TID9 World saved in 826 ms 8/1/2024 4:40:18 PM 0.576 SINGLEP maxDesiredDistricts: 4 this.CountByDistrict.Count: 52 8/1/2024 4:40:23 PM 0.576 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 8/1/2024 4:41:16 PM 0.576 SINGLEP DELAYED32 TID5 Construction done! 0 8/1/2024 4:41:16 PM 0.576 SINGLEP DELAYED33 TID5 Construction done! 0 8/1/2024 4:41:16 PM 0.576 SINGLEP DELAYED34 TID5 Construction done! 0 8/1/2024 4:41:16 PM 0.576 SINGLEP DELAYED35 TID5 Construction done! 0 8/1/2024 4:41:34 PM 0.576 SINGLEP DELAYED36 TID13 Construction done! 0 8/1/2024 4:41:34 PM 0.576 SINGLEP DELAYED37 TID13 Construction done! 0 8/1/2024 4:41:34 PM 0.576 SINGLEP DELAYED38 TID13 Construction done! 0 8/1/2024 4:41:34 PM 0.576 SINGLEP DELAYED39 TID13 Construction done! 0 8/1/2024 4:41:34 PM 0.576 SINGLEP DELAYED40 TID13 Construction done! 0 8/1/2024 4:41:34 PM 0.576 SINGLEP DELAYED41 TID13 Construction done! 0 8/1/2024 4:41:34 PM 0.576 SINGLEP DELAYED42 TID13 Construction done! 0 8/1/2024 4:41:34 PM 0.576 SINGLEP DELAYED43 TID13 Construction done! 0 8/1/2024 4:41:35 PM 0.576 SINGLEP DELAYED44 TID13 World saved in 845 ms 8/1/2024 4:42:57 PM 0.576 SINGLEP DELAYED45 TID13 Construction done! 0 8/1/2024 4:42:57 PM 0.576 SINGLEP DELAYED46 TID13 Construction done! 0 8/1/2024 4:42:57 PM 0.576 SINGLEP DELAYED47 TID13 Construction done! 0 8/1/2024 4:42:57 PM 0.576 SINGLEP DELAYED48 TID13 Construction done! 0 8/1/2024 4:42:57 PM 0.576 SINGLEP DELAYED49 TID13 Construction done! 0 8/1/2024 4:42:57 PM 0.576 SINGLEP DELAYED50 TID13 Construction done! 0 8/1/2024 4:42:57 PM 0.576 SINGLEP DELAYED51 TID13 Construction done! 0 8/1/2024 4:42:57 PM 0.576 SINGLEP DELAYED52 TID13 Construction done! 0 8/1/2024 4:43:31 PM 0.576 SINGLEP DELAYED53 TID34 World saved in 835 ms 8/1/2024 4:44:16 PM 0.576 SINGLEP DELAYED54 TID13 Construction done! 0 8/1/2024 4:44:31 PM 0.576 SINGLEP DELAYED55 TID36 World saved in 850 ms 8/1/2024 4:45:16 PM 0.576 SINGLEP DELAYED56 TID27 Construction done! 0 8/1/2024 4:45:16 PM 0.576 SINGLEP DELAYED57 TID27 Construction done! 0 8/1/2024 4:45:16 PM 0.576 SINGLEP DELAYED58 TID27 Construction done! 0 8/1/2024 4:45:16 PM 0.576 SINGLEP DELAYED59 TID27 Construction done! 0 8/1/2024 4:45:16 PM 0.576 SINGLEP DELAYED60 TID27 Construction done! 0 8/1/2024 4:45:16 PM 0.576 SINGLEP DELAYED61 TID27 Construction done! 0 8/1/2024 4:45:16 PM 0.576 SINGLEP DELAYED62 TID27 Construction done! 0 8/1/2024 4:45:25 PM 0.576 SINGLEP DELAYED63 TID35 Construction done! 0 8/1/2024 4:45:26 PM 0.576 SINGLEP DELAYED64 TID35 World saved in 837 ms 8/1/2024 4:45:43 PM 0.576 SINGLEP DELAYED65 TID35 Construction done! 0 8/1/2024 4:45:44 PM 0.576 SINGLEP DELAYED66 TID20 Construction done! 0 8/1/2024 4:45:45 PM 0.576 SINGLEP DELAYED67 TID20 World saved in 874 ms 8/1/2024 4:45:45 PM 0.576 SINGLEP DELAYED68 TID19 Construction done! 0 8/1/2024 4:45:51 PM 0.576 SINGLEP DELAYED69 TID24 Construction done! 0 8/1/2024 4:46:03 PM 0.576 SINGLEP DELAYED70 TID18 Construction done! 0 8/1/2024 4:46:03 PM 0.576 SINGLEP DELAYED71 TID18 World saved in 835 ms 8/1/2024 4:46:18 PM 0.576 SINGLEP DELAYED72 TID26 Construction done! 0 8/1/2024 4:46:18 PM 0.576 SINGLEP DELAYED73 TID26 Construction done! 0 8/1/2024 4:47:13 PM 0.576 SINGLEP DELAYED74 TID37 World saved in 833 ms 8/1/2024 4:47:56 PM 0.576 SINGLEP DELAYED75 TID25 Was still under construction: 1200 8/1/2024 4:48:01 PM 0.576 SINGLEP DELAYED76 TID12 Was still under construction: 800 8/1/2024 4:48:13 PM 0.576 SINGLEP DELAYED77 TID8 Was still under construction: 400 8/1/2024 4:48:13 PM 0.576 SINGLEP DELAYED78 TID8 Was still under construction: 1200 8/1/2024 4:48:13 PM 0.576 SINGLEP DELAYED79 TID5 World saved in 823 ms 8/1/2024 4:48:20 PM 0.576 SINGLEP DELAYED80 TID13 Construction done! 0 8/1/2024 4:48:20 PM 0.576 SINGLEP DELAYED81 TID13 Was still under construction: 800 8/1/2024 4:48:43 PM 0.576 SINGLEP DELAYED82 TID39 Was still under construction: 400 8/1/2024 4:48:43 PM 0.576 SINGLEP DELAYED83 TID39 Was still under construction: 1200 8/1/2024 4:48:43 PM 0.576 SINGLEP DELAYED84 TID39 Construction done! 0 8/1/2024 4:48:43 PM 0.576 SINGLEP DELAYED85 TID39 Construction done! 0 8/1/2024 4:48:43 PM 0.576 SINGLEP DELAYED86 TID39 Construction done! 0 8/1/2024 4:49:15 PM 0.576 SINGLEP DELAYED87 TID15 Construction done! 0 8/1/2024 4:49:15 PM 0.576 SINGLEP DELAYED88 TID15 Was still under construction: 800 8/1/2024 4:49:15 PM 0.576 SINGLEP DELAYED89 TID15 World saved in 835 ms 8/1/2024 4:49:16 PM 0.576 SINGLEP DELAYED90 TID34 Was still under construction: 400 8/1/2024 4:49:16 PM 0.576 SINGLEP DELAYED91 TID34 Construction done! 0 8/1/2024 4:49:21 PM 0.576 SINGLEP DELAYED92 TID23 Construction done! 0 8/1/2024 4:49:23 PM 0.576 SINGLEP DELAYED93 TID14 World saved in 824 ms 8/1/2024 4:49:28 PM 0.576 SINGLEP DELAYED94 TID17 Construction done! 0 8/1/2024 4:49:30 PM 0.576 SINGLEP DELAYED95 TID35 World saved in 843 ms 8/1/2024 4:49:34 PM 0.576 SINGLEP DELAYED96 TID17 Was still under construction: 1200 8/1/2024 4:49:35 PM 0.576 SINGLEP DELAYED97 TID20 Was still under construction: 800 8/1/2024 4:49:35 PM 0.576 SINGLEP DELAYED98 TID29 Was still under construction: 400 8/1/2024 4:49:36 PM 0.576 SINGLEP DELAYED99 TID20 World saved in 833 ms 8/1/2024 4:49:36 PM 0.576 SINGLEP DELAYED100 TID34 Construction done! 0 8/1/2024 4:49:37 PM 0.576 SINGLEP DELAYED101 TID19 Was still under construction: 1200 8/1/2024 4:49:37 PM 0.576 SINGLEP DELAYED102 TID26 Was still under construction: 800 8/1/2024 4:49:38 PM 0.576 SINGLEP DELAYED103 TID19 World saved in 866 ms 8/1/2024 4:49:43 PM 0.576 SINGLEP DELAYED104 TID32 Was still under construction: 400 8/1/2024 4:49:43 PM 0.576 SINGLEP DELAYED105 TID31 Construction done! 0 8/1/2024 4:49:43 PM 0.576 SINGLEP DELAYED106 TID31 Was still under construction: 1200 8/1/2024 4:49:44 PM 0.576 SINGLEP DELAYED107 TID24 Was still under construction: 800 8/1/2024 4:49:44 PM 0.576 SINGLEP DELAYED108 TID29 World saved in 853 ms 8/1/2024 4:49:56 PM 0.576 SINGLEP DELAYED109 TID25 Was still under construction: 400 8/1/2024 4:49:56 PM 0.576 SINGLEP DELAYED110 TID25 Was still under construction: 1200 8/1/2024 4:49:56 PM 0.576 SINGLEP DELAYED111 TID10 Construction done! 0 8/1/2024 4:49:56 PM 0.576 SINGLEP DELAYED112 TID10 Was still under construction: 800 8/1/2024 4:49:57 PM 0.576 SINGLEP DELAYED113 TID10 Was still under construction: 400 8/1/2024 4:49:57 PM 0.576 SINGLEP DELAYED114 TID16 World saved in 844 ms 8/1/2024 4:49:57 PM 0.576 SINGLEP DELAYED115 TID36 Construction done! 0 8/1/2024 4:49:59 PM 0.576 SINGLEP DELAYED116 TID31 World saved in 829 ms 8/1/2024 4:50:32 PM 0.576 SINGLEP DELAYED117 TID11 Was still under construction: 1200 8/1/2024 4:51:26 PM 0.576 SINGLEP DELAYED118 TID13 Was still under construction: 800 8/1/2024 4:51:39 PM 0.576 SINGLEP DELAYED119 TID10 Was still under construction: 400 8/1/2024 4:51:40 PM 0.576 SINGLEP DELAYED120 TID24 World saved in 852 ms 8/1/2024 4:51:41 PM 0.576 SINGLEP DELAYED121 TID16 Construction done! 0 8/1/2024 4:52:15 PM 0.576 SINGLEP DELAYED122 TID8 Was still under construction: 1200 8/1/2024 4:52:18 PM 0.576 SINGLEP DELAYED123 TID17 Was still under construction: 800 8/1/2024 4:52:19 PM 0.576 SINGLEP DELAYED124 TID23 Was still under construction: 400 8/1/2024 4:52:19 PM 0.576 SINGLEP DELAYED125 TID13 World saved in 861 ms 8/1/2024 4:52:19 PM 0.576 SINGLEP DELAYED126 TID6 Construction done! 0 8/1/2024 4:52:32 PM 0.576 SINGLEP DELAYED127 TID17 Was still under construction: 2400 8/1/2024 4:52:32 PM 0.576 SINGLEP DELAYED128 TID17 Was still under construction: 2400 8/1/2024 4:52:33 PM 0.576 SINGLEP DELAYED129 TID8 World saved in 853 ms 8/1/2024 4:52:44 PM 0.576 SINGLEP DELAYED130 TID14 Was still under construction: 2000 8/1/2024 4:52:44 PM 0.576 SINGLEP DELAYED131 TID14 Was still under construction: 2000 8/1/2024 4:52:49 PM 0.576 SINGLEP DELAYED132 TID20 Was still under construction: 1600 8/1/2024 4:52:49 PM 0.576 SINGLEP DELAYED133 TID20 Was still under construction: 1600 8/1/2024 4:53:01 PM 0.576 SINGLEP DELAYED134 TID23 Was still under construction: 1200 8/1/2024 4:53:01 PM 0.576 SINGLEP DELAYED135 TID23 Was still under construction: 1200 8/1/2024 4:53:02 PM 0.576 SINGLEP DELAYED136 TID23 World saved in 840 ms 8/1/2024 4:53:12 PM 0.576 SINGLEP DELAYED137 TID38 Was still under construction: 800 8/1/2024 4:53:12 PM 0.576 SINGLEP DELAYED138 TID38 Was still under construction: 800 8/1/2024 4:53:23 PM 0.576 SINGLEP DELAYED139 TID35 Was still under construction: 400 8/1/2024 4:53:23 PM 0.576 SINGLEP DELAYED140 TID35 Was still under construction: 400 8/1/2024 4:53:27 PM 0.576 SINGLEP DELAYED141 TID6 Construction done! 0 8/1/2024 4:53:27 PM 0.576 SINGLEP DELAYED142 TID6 Construction done! 0 8/1/2024 4:53:28 PM 0.576 SINGLEP DELAYED143 TID6 World saved in 872 ms 8/1/2024 4:53:49 PM 0.576 SINGLEP DELAYED144 TID20 Was still under construction: 9000 8/1/2024 4:53:50 PM 0.576 SINGLEP DELAYED145 TID15 Was still under construction: 6000 8/1/2024 4:53:50 PM 0.576 SINGLEP DELAYED146 TID12 World saved in 873 ms 8/1/2024 4:53:52 PM 0.576 SINGLEP DELAYED147 TID18 Was still under construction: 3000 8/1/2024 4:53:59 PM 0.576 SINGLEP DELAYED148 TID29 Construction done! 0 8/1/2024 4:53:59 PM 0.576 SINGLEP DELAYED149 TID29 Was still under construction: 9000 8/1/2024 4:54:00 PM 0.576 SINGLEP DELAYED150 TID23 World saved in 863 ms 8/1/2024 4:54:05 PM 0.576 SINGLEP DELAYED151 TID16 Was still under construction: 6000 8/1/2024 4:54:05 PM 0.576 SINGLEP DELAYED152 TID16 Construction done! 0 8/1/2024 4:54:08 PM 0.576 SINGLEP DELAYED153 TID33 Was still under construction: 3000 8/1/2024 4:54:08 PM 0.576 SINGLEP DELAYED154 TID9 Construction done! 0 8/1/2024 4:54:09 PM 0.576 SINGLEP DELAYED155 TID9 World saved in 851 ms 8/1/2024 4:54:22 PM 0.576 SINGLEP DELAYED156 TID27 Was still under construction: 9000 8/1/2024 4:54:25 PM 0.576 SINGLEP DELAYED157 TID25 Was still under construction: 6000 8/1/2024 4:54:34 PM 0.576 SINGLEP DELAYED158 TID17 Was still under construction: 3000 8/1/2024 4:54:34 PM 0.576 SINGLEP DELAYED159 TID17 Was still under construction: 9000 8/1/2024 4:54:35 PM 0.576 SINGLEP DELAYED160 TID18 World saved in 848 ms 8/1/2024 4:54:37 PM 0.576 SINGLEP DELAYED161 TID16 Construction done! 0 8/1/2024 4:54:37 PM 0.576 SINGLEP DELAYED162 TID16 Was still under construction: 6000 8/1/2024 4:54:38 PM 0.576 SINGLEP DELAYED163 TID9 Was still under construction: 3000 8/1/2024 4:54:41 PM 0.576 SINGLEP DELAYED164 TID13 Construction done! 0 8/1/2024 4:54:42 PM 0.576 SINGLEP DELAYED165 TID13 World saved in 863 ms 8/1/2024 4:54:44 PM 0.576 SINGLEP DELAYED166 TID12 Was still under construction: 9000 8/1/2024 4:54:45 PM 0.576 SINGLEP DELAYED167 TID10 Was still under construction: 6000 8/1/2024 4:54:45 PM 0.576 SINGLEP DELAYED168 TID27 Was still under construction: 3000 8/1/2024 4:54:45 PM 0.576 SINGLEP DELAYED169 TID12 World saved in 895 ms 8/1/2024 4:54:45 PM 0.576 SINGLEP DELAYED170 TID19 Construction done! 0 8/1/2024 4:54:46 PM 0.576 SINGLEP DELAYED171 TID19 World saved in 867 ms 8/1/2024 4:54:48 PM 0.576 SINGLEP DELAYED172 TID23 Was still under construction: 9000 8/1/2024 4:54:48 PM 0.576 SINGLEP DELAYED173 TID26 Was still under construction: 6000 8/1/2024 4:54:49 PM 0.576 SINGLEP DELAYED174 TID11 Was still under construction: 3000 8/1/2024 4:54:49 PM 0.576 SINGLEP DELAYED175 TID26 World saved in 897 ms 8/1/2024 4:55:25 PM 0.576 SINGLEP DELAYED176 TID16 Construction done! 0 8/1/2024 4:55:25 PM 0.576 SINGLEP DELAYED177 TID16 Was still under construction: 9000 8/1/2024 4:55:43 PM 0.576 SINGLEP DELAYED178 TID25 Was still under construction: 6000 8/1/2024 4:55:43 PM 0.576 SINGLEP DELAYED179 TID25 World saved in 865 ms 8/1/2024 4:55:48 PM 0.576 SINGLEP DELAYED180 TID18 Was still under construction: 3000 8/1/2024 4:56:06 PM 0.576 SINGLEP DELAYED181 TID20 Construction done! 0 8/1/2024 4:56:30 PM 0.576 SINGLEP DELAYED182 TID17 World saved in 888 ms 8/1/2024 4:57:34 PM 0.576 SINGLEP DELAYED183 TID39 Was still under construction: 9000 8/1/2024 4:57:34 PM 0.576 SINGLEP DELAYED184 TID39 Was still under construction: 9000 8/1/2024 4:57:36 PM 0.576 SINGLEP DELAYED185 TID18 Was still under construction: 6000 8/1/2024 4:57:36 PM 0.576 SINGLEP DELAYED186 TID18 Was still under construction: 6000 8/1/2024 4:57:37 PM 0.576 SINGLEP DELAYED187 TID13 World saved in 879 ms 8/1/2024 4:57:41 PM 0.576 SINGLEP DELAYED188 TID16 Was still under construction: 3000 8/1/2024 4:57:41 PM 0.576 SINGLEP DELAYED189 TID16 Was still under construction: 3000 8/1/2024 4:57:44 PM 0.576 SINGLEP DELAYED190 TID12 Construction done! 0 8/1/2024 4:57:44 PM 0.576 SINGLEP DELAYED191 TID12 Construction done! 0 8/1/2024 4:57:47 PM 0.576 SINGLEP DELAYED192 TID33 World saved in 893 ms 8/1/2024 4:57:55 PM 0.576 SINGLEP DELAYED193 TID17 Was still under construction: 60600 8/1/2024 4:57:55 PM 0.576 SINGLEP DELAYED194 TID5 Was still under construction: 51200 8/1/2024 4:57:56 PM 0.576 SINGLEP DELAYED195 TID15 Was still under construction: 41800 8/1/2024 4:57:56 PM 0.576 SINGLEP DELAYED196 TID34 Was still under construction: 32400 8/1/2024 4:57:57 PM 0.576 SINGLEP DELAYED197 TID29 World saved in 908 ms 8/1/2024 4:58:03 PM 0.576 SINGLEP DELAYED198 TID10 Was still under construction: 23000 8/1/2024 4:58:03 PM 0.576 SINGLEP DELAYED199 TID20 Was still under construction: 13600 8/1/2024 4:58:03 PM 0.576 SINGLEP DELAYED200 TID17 Was still under construction: 4200 8/1/2024 4:58:04 PM 0.576 SINGLEP DELAYED201 TID20 World saved in 892 ms 8/1/2024 4:58:04 PM 0.576 SINGLEP DELAYED202 TID13 Construction done! 0 8/1/2024 4:58:10 PM 0.576 SINGLEP DELAYED203 TID22 World saved in 897 ms 8/1/2024 4:58:11 PM 0.576 SINGLEP DELAYED204 TID33 World saved in 976 ms 8/1/2024 4:58:23 PM 0.576 SINGLEP DELAYED205 TID19 World saved in 916 ms 8/1/2024 5:00:24 PM 0.576 SINGLEP DELAYED206 TID8 Construction done! 0 8/1/2024 5:00:25 PM 0.576 SINGLEP DELAYED207 TID8 World saved in 993 ms 8/1/2024 5:00:56 PM 0.576 SINGLEP DELAYED208 TID23 Construction done! 0 8/1/2024 5:01:24 PM 0.576 SINGLEP DELAYED209 TID13 World saved in 905 ms 8/1/2024 5:02:34 PM 0.576 SINGLEP DELAYED210 TID36 World saved in 896 ms 8/1/2024 5:03:18 PM 0.576 SINGLEP DELAYED211 TID15 Was still under construction: 1200 8/1/2024 5:03:19 PM 0.576 SINGLEP DELAYED212 TID8 World saved in 881 ms 8/1/2024 5:03:31 PM 0.576 SINGLEP DELAYED213 TID11 Was still under construction: 800 8/1/2024 5:03:38 PM 0.576 SINGLEP DELAYED214 TID14 Was still under construction: 400 8/1/2024 5:03:43 PM 0.576 SINGLEP DELAYED215 TID16 Construction done! 0 8/1/2024 5:03:44 PM 0.576 SINGLEP DELAYED216 TID16 World saved in 901 ms 8/1/2024 5:04:11 PM 0.576 SINGLEP DELAYED217 TID19 Was still under construction: 60600 8/1/2024 5:04:15 PM 0.576 SINGLEP DELAYED218 TID23 Was still under construction: 51200 8/1/2024 5:04:15 PM 0.576 SINGLEP DELAYED219 TID23 Was still under construction: 1200 8/1/2024 5:04:15 PM 0.576 SINGLEP DELAYED220 TID23 Was still under construction: 1200 8/1/2024 5:04:15 PM 0.576 SINGLEP DELAYED221 TID23 Was still under construction: 1200 8/1/2024 5:04:16 PM 0.576 SINGLEP DELAYED222 TID13 Was still under construction: 41800 8/1/2024 5:04:16 PM 0.576 SINGLEP DELAYED223 TID13 Was still under construction: 800 8/1/2024 5:04:16 PM 0.576 SINGLEP DELAYED224 TID13 Was still under construction: 800 8/1/2024 5:04:16 PM 0.576 SINGLEP DELAYED225 TID13 Was still under construction: 800 8/1/2024 5:04:16 PM 0.576 SINGLEP DELAYED226 TID23 World saved in 910 ms 8/1/2024 5:04:17 PM 0.576 SINGLEP DELAYED227 TID20 Was still under construction: 32400 8/1/2024 5:04:17 PM 0.576 SINGLEP DELAYED228 TID20 Was still under construction: 400 8/1/2024 5:04:17 PM 0.576 SINGLEP DELAYED229 TID20 Was still under construction: 400 8/1/2024 5:04:17 PM 0.576 SINGLEP DELAYED230 TID20 Was still under construction: 400 8/1/2024 5:04:21 PM 0.576 SINGLEP DELAYED231 TID13 Was still under construction: 23000 8/1/2024 5:04:21 PM 0.576 SINGLEP DELAYED232 TID13 Construction done! 0 8/1/2024 5:04:21 PM 0.576 SINGLEP DELAYED233 TID13 Construction done! 0 8/1/2024 5:04:21 PM 0.576 SINGLEP DELAYED234 TID13 Construction done! 0 8/1/2024 5:04:22 PM 0.576 SINGLEP DELAYED235 TID13 World saved in 969 ms 8/1/2024 5:04:22 PM 0.576 SINGLEP DELAYED236 TID10 Was still under construction: 13600 8/1/2024 5:04:23 PM 0.576 SINGLEP DELAYED237 TID37 Was still under construction: 4200 8/1/2024 5:04:24 PM 0.576 SINGLEP DELAYED238 TID22 Construction done! 0 8/1/2024 5:04:25 PM 0.576 SINGLEP DELAYED239 TID13 World saved in 925 ms 8/1/2024 5:04:36 PM 0.576 SINGLEP DELAYED240 TID15 Was still under construction: 9000 8/1/2024 5:04:36 PM 0.576 SINGLEP DELAYED241 TID15 Was still under construction: 9000 8/1/2024 5:04:59 PM 0.576 SINGLEP DELAYED242 TID33 Was still under construction: 6000 8/1/2024 5:04:59 PM 0.576 SINGLEP DELAYED243 TID33 Was still under construction: 6000 8/1/2024 5:04:59 PM 0.576 SINGLEP DELAYED244 TID33 Was still under construction: 9000 8/1/2024 5:05:00 PM 0.576 SINGLEP DELAYED245 TID17 Was still under construction: 3000 8/1/2024 5:05:00 PM 0.576 SINGLEP DELAYED246 TID17 Was still under construction: 3000 8/1/2024 5:05:00 PM 0.576 SINGLEP DELAYED247 TID17 Was still under construction: 6000 8/1/2024 5:05:00 PM 0.576 SINGLEP DELAYED248 TID17 Construction done! 0 8/1/2024 5:05:00 PM 0.576 SINGLEP DELAYED249 TID33 World saved in 936 ms 8/1/2024 5:05:01 PM 0.576 SINGLEP DELAYED250 TID10 Construction done! 0 8/1/2024 5:05:01 PM 0.576 SINGLEP DELAYED251 TID10 Construction done! 0 8/1/2024 5:05:01 PM 0.576 SINGLEP DELAYED252 TID10 Was still under construction: 3000 8/1/2024 5:05:26 PM 0.576 SINGLEP DELAYED253 TID36 Construction done! 0 8/1/2024 5:05:27 PM 0.576 SINGLEP DELAYED254 TID16 Construction done! 0 8/1/2024 5:05:27 PM 0.576 SINGLEP DELAYED255 TID36 World saved in 923 ms 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED256 TID17 Construction done! 0 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED257 TID17 Construction done! 0 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED258 TID17 Construction done! 0 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED259 TID17 Construction done! 0 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED260 TID17 Construction done! 0 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED261 TID17 Construction done! 0 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED262 TID17 Construction done! 0 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED263 TID17 Construction done! 0 8/1/2024 5:06:06 PM 0.576 SINGLEP DELAYED264 TID17 Was still under construction: 1200 8/1/2024 5:06:21 PM 0.576 SINGLEP DELAYED265 TID31 Was still under construction: 800 8/1/2024 5:06:22 PM 0.576 SINGLEP DELAYED266 TID31 World saved in 971 ms 8/1/2024 5:06:33 PM 0.576 SINGLEP DELAYED267 TID19 Was still under construction: 400 8/1/2024 5:06:33 PM 0.576 SINGLEP DELAYED268 TID19 Was still under construction: 1200 8/1/2024 5:06:33 PM 0.576 SINGLEP DELAYED269 TID19 Was still under construction: 1200 8/1/2024 5:06:33 PM 0.576 SINGLEP DELAYED270 TID19 Was still under construction: 1200 8/1/2024 5:06:33 PM 0.576 SINGLEP DELAYED271 TID19 Construction done! 0 8/1/2024 5:06:33 PM 0.576 SINGLEP DELAYED272 TID19 Construction done! 0 8/1/2024 5:06:34 PM 0.576 SINGLEP DELAYED273 TID9 Construction done! 0 8/1/2024 5:06:34 PM 0.576 SINGLEP DELAYED274 TID9 Was still under construction: 800 8/1/2024 5:06:34 PM 0.576 SINGLEP DELAYED275 TID9 Was still under construction: 800 8/1/2024 5:06:34 PM 0.576 SINGLEP DELAYED276 TID9 Was still under construction: 800 8/1/2024 5:06:34 PM 0.576 SINGLEP DELAYED277 TID17 Was still under construction: 400 8/1/2024 5:06:34 PM 0.576 SINGLEP DELAYED278 TID17 Was still under construction: 400 8/1/2024 5:06:34 PM 0.576 SINGLEP DELAYED279 TID17 Was still under construction: 400 8/1/2024 5:06:35 PM 0.576 SINGLEP DELAYED280 TID36 Construction done! 0 8/1/2024 5:06:35 PM 0.576 SINGLEP DELAYED281 TID36 Construction done! 0 8/1/2024 5:06:35 PM 0.576 SINGLEP DELAYED282 TID36 Construction done! 0 8/1/2024 5:06:35 PM 0.576 SINGLEP DELAYED283 TID24 World saved in 1,002 ms 8/1/2024 5:06:37 PM 0.576 SINGLEP DELAYED284 TID30 World saved in 950 ms 8/1/2024 5:07:11 PM 0.576 SINGLEP DELAYED285 TID22 World saved in 953 ms 8/1/2024 5:07:29 PM 0.576 SINGLEP DELAYED286 TID36 Construction done! 0 8/1/2024 5:07:29 PM 0.576 SINGLEP DELAYED287 TID36 Construction done! 0 8/1/2024 5:07:29 PM 0.576 SINGLEP DELAYED288 TID36 Construction done! 0 8/1/2024 5:08:02 PM 0.576 SINGLEP DELAYED289 TID28 World saved in 929 ms 8/1/2024 5:08:17 PM 0.576 SINGLEP DELAYED290 TID25 World saved in 961 ms 8/1/2024 5:08:28 PM 0.576 SINGLEP DELAYED291 TID20 Was still under construction: 1200 8/1/2024 5:08:29 PM 0.576 SINGLEP DELAYED292 TID30 Was still under construction: 800 8/1/2024 5:08:49 PM 0.576 SINGLEP DELAYED293 TID20 Was still under construction: 400 8/1/2024 5:08:50 PM 0.576 SINGLEP DELAYED294 TID20 World saved in 952 ms 8/1/2024 5:09:17 PM 0.576 SINGLEP DELAYED295 TID20 Construction done! 0 8/1/2024 5:10:08 PM 0.576 SINGLEP DELAYED296 TID9 World saved in 924 ms 8/1/2024 5:10:33 PM 0.576 SINGLEP DELAYED297 TID11 Was still under construction: 400 8/1/2024 5:10:51 PM 0.576 SINGLEP DELAYED298 TID17 Construction done! 0 8/1/2024 5:11:15 PM 0.576 SINGLEP DELAYED299 TID34 World saved in 977 ms 8/1/2024 5:11:23 PM 0.576 SINGLEP DELAYED300 TID15 Construction done! 0 8/1/2024 5:11:23 PM 0.576 SINGLEP DELAYED301 TID15 Construction done! 0 8/1/2024 5:11:23 PM 0.576 SINGLEP DELAYED302 TID15 Was still under construction: 400 8/1/2024 5:11:23 PM 0.576 SINGLEP DELAYED303 TID15 Was still under construction: 400 8/1/2024 5:12:05 PM 0.576 SINGLEP DELAYED304 TID25 Construction done! 0 8/1/2024 5:12:05 PM 0.576 SINGLEP DELAYED305 TID25 Construction done! 0 8/1/2024 5:12:59 PM 0.576 SINGLEP DELAYED306 TID39 World saved in 962 ms 8/1/2024 5:15:18 PM 0.576 SINGLEP DELAYED307 TID31 Was still under construction: 9000 8/1/2024 5:15:18 PM 0.576 SINGLEP DELAYED308 TID31 Was still under construction: 9000 8/1/2024 5:15:18 PM 0.576 SINGLEP DELAYED309 TID31 Was still under construction: 9000 8/1/2024 5:15:19 PM 0.576 SINGLEP DELAYED310 TID31 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 5:15:19 PM 0.576 SINGLEP DELAYED311 TID31 World saved in 955 ms 8/1/2024 5:15:26 PM 0.576 SINGLEP DELAYED312 TID36 maxDesiredDistricts: 2 this.CountByDistrict.Count: 26 8/1/2024 5:15:59 PM 0.576 SINGLEP DELAYED313 TID13 Was still under construction: 6000 8/1/2024 5:15:59 PM 0.576 SINGLEP DELAYED314 TID13 Was still under construction: 6000 8/1/2024 5:15:59 PM 0.576 SINGLEP DELAYED315 TID13 Was still under construction: 6000 8/1/2024 5:16:02 PM 0.576 SINGLEP DELAYED316 TID15 Was still under construction: 3000 8/1/2024 5:16:02 PM 0.576 SINGLEP DELAYED317 TID15 Was still under construction: 3000 8/1/2024 5:16:02 PM 0.576 SINGLEP DELAYED318 TID15 Was still under construction: 3000 8/1/2024 5:16:02 PM 0.576 SINGLEP DELAYED319 TID15 Was still under construction: 1200 8/1/2024 5:16:02 PM 0.576 SINGLEP DELAYED320 TID15 Was still under construction: 1200 8/1/2024 5:16:02 PM 0.576 SINGLEP DELAYED321 TID15 Was still under construction: 1200 8/1/2024 5:16:04 PM 0.576 SINGLEP DELAYED322 TID36 Construction done! 0 8/1/2024 5:16:04 PM 0.576 SINGLEP DELAYED323 TID36 Construction done! 0 8/1/2024 5:16:04 PM 0.576 SINGLEP DELAYED324 TID36 Construction done! 0 8/1/2024 5:16:04 PM 0.576 SINGLEP DELAYED325 TID36 Was still under construction: 800 8/1/2024 5:16:04 PM 0.576 SINGLEP DELAYED326 TID36 Was still under construction: 800 8/1/2024 5:16:04 PM 0.576 SINGLEP DELAYED327 TID36 Was still under construction: 800 8/1/2024 5:16:05 PM 0.576 SINGLEP DELAYED328 TID36 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 5:16:05 PM 0.576 SINGLEP DELAYED329 TID36 World saved in 951 ms 8/1/2024 5:16:05 PM 0.576 SINGLEP DELAYED330 TID30 Was still under construction: 400 8/1/2024 5:16:05 PM 0.576 SINGLEP DELAYED331 TID30 Was still under construction: 400 8/1/2024 5:16:05 PM 0.576 SINGLEP DELAYED332 TID30 Was still under construction: 400 8/1/2024 5:16:06 PM 0.576 SINGLEP DELAYED333 TID22 Construction done! 0 8/1/2024 5:16:06 PM 0.576 SINGLEP DELAYED334 TID22 Construction done! 0 8/1/2024 5:16:06 PM 0.576 SINGLEP DELAYED335 TID22 Construction done! 0 8/1/2024 5:16:21 PM 0.576 SINGLEP DELAYED336 TID20 Construction done! 0 8/1/2024 5:16:21 PM 0.576 SINGLEP DELAYED337 TID20 Construction done! 0 8/1/2024 5:16:21 PM 0.576 SINGLEP DELAYED338 TID20 Construction done! 0 8/1/2024 5:16:21 PM 0.576 SINGLEP DELAYED339 TID23 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 5:16:21 PM 0.576 SINGLEP DELAYED340 TID23 World saved in 945 ms 8/1/2024 5:16:33 PM 0.576 SINGLEP DELAYED341 TID38 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 5:16:33 PM 0.576 SINGLEP DELAYED342 TID38 World saved in 918 ms 8/1/2024 5:16:49 PM 0.576 SINGLEP DELAYED343 TID20 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 5:16:49 PM 0.576 SINGLEP DELAYED344 TID20 World saved in 963 ms 8/1/2024 5:16:54 PM 0.576 SINGLEP Set secondary AA type on Zodiac Camera to: SMAAHigh 8/1/2024 6:46:51 PM 0.576 SINGLEP DELAYED345 TID27 1023ms to read savegame 'Speed/Autosave Landing Turn 192' to intermediate format. 8/1/2024 6:46:51 PM 0.576 SINGLEP DELAYED346 TID27 548ms to process 'Speed/Autosave Landing Turn 192' data fully. 8/1/2024 6:46:51 PM 0.576 SINGLEP DELAYED347 TID27 Loaded tiles: 807 (841 cells) 8/1/2024 6:46:52 PM 0.576 SINGLEP DELAYED348 TID18 Finished RunGameStartOnBGThread in 64ms. We have 31098 total items. 8/1/2024 6:46:54 PM 0.576 SINGLEP DELAYED349 TID35 Finished adding outdoor spots 441 cells, adding 27 spots in the process. This took 357ms 8/1/2024 6:46:54 PM 0.576 SINGLEP DELAYED350 TID35 Finished adding initial NPC Guards for 259 pois, adding 0 guard NPCs in the process. This took 0ms 8/1/2024 6:47:18 PM 0.576 SINGLEP DELAYED351 TID39 World saved in 940 ms 8/1/2024 6:49:46 PM 0.576 SINGLEP DELAYED352 TID17 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:49:46 PM 0.576 SINGLEP DELAYED353 TID17 World saved in 970 ms 8/1/2024 6:50:33 PM 0.576 SINGLEP DELAYED354 TID34 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:50:33 PM 0.576 SINGLEP DELAYED355 TID34 World saved in 942 ms 8/1/2024 6:51:11 PM 0.576 SINGLEP DELAYED356 TID37 Was still under construction: 1200 8/1/2024 6:51:12 PM 0.576 SINGLEP DELAYED357 TID6 Was still under construction: 800 8/1/2024 6:51:13 PM 0.576 SINGLEP DELAYED358 TID18 Was still under construction: 400 8/1/2024 6:51:14 PM 0.576 SINGLEP DELAYED359 TID9 Construction done! 0 8/1/2024 6:51:14 PM 0.576 SINGLEP DELAYED360 TID35 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:51:14 PM 0.576 SINGLEP DELAYED361 TID35 World saved in 984 ms 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED362 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED363 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED364 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED365 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED366 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED367 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED368 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED369 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED370 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED371 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED372 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED373 TID17 Construction done! 0 8/1/2024 6:51:46 PM 0.576 SINGLEP DELAYED374 TID17 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED375 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED376 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED377 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED378 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED379 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED380 TID36 Was still under construction: 1200 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED381 TID36 Was still under construction: 1200 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED382 TID36 Was still under construction: 1200 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED383 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED384 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED385 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED386 TID36 Construction done! 0 8/1/2024 6:53:50 PM 0.576 SINGLEP DELAYED387 TID36 Construction done! 0 8/1/2024 6:53:51 PM 0.576 SINGLEP DELAYED388 TID21 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:53:51 PM 0.576 SINGLEP DELAYED389 TID21 World saved in 1,054 ms 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED390 TID29 Was still under construction: 800 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED391 TID29 Was still under construction: 800 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED392 TID29 Was still under construction: 800 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED393 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED394 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED395 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED396 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED397 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED398 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED399 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED400 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED401 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED402 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED403 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED404 TID29 Construction done! 0 8/1/2024 6:54:14 PM 0.576 SINGLEP DELAYED405 TID29 Construction done! 0 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED406 TID17 Was still under construction: 400 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED407 TID17 Was still under construction: 400 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED408 TID17 Was still under construction: 400 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED409 TID17 Construction done! 0 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED410 TID17 Construction done! 0 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED411 TID17 Was still under construction: 9000 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED412 TID17 Was still under construction: 9000 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED413 TID17 Was still under construction: 9000 8/1/2024 6:54:56 PM 0.576 SINGLEP DELAYED414 TID17 Was still under construction: 60600 8/1/2024 6:54:57 PM 0.576 SINGLEP DELAYED415 TID22 Construction done! 0 8/1/2024 6:54:57 PM 0.576 SINGLEP DELAYED416 TID22 Construction done! 0 8/1/2024 6:54:57 PM 0.576 SINGLEP DELAYED417 TID22 Construction done! 0 8/1/2024 6:54:57 PM 0.576 SINGLEP DELAYED418 TID22 Was still under construction: 6000 8/1/2024 6:54:57 PM 0.576 SINGLEP DELAYED419 TID22 Was still under construction: 6000 8/1/2024 6:54:57 PM 0.576 SINGLEP DELAYED420 TID22 Was still under construction: 6000 8/1/2024 6:54:57 PM 0.576 SINGLEP DELAYED421 TID22 Was still under construction: 51200 8/1/2024 6:54:58 PM 0.576 SINGLEP DELAYED422 TID22 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:54:58 PM 0.576 SINGLEP DELAYED423 TID22 World saved in 999 ms 8/1/2024 6:55:14 PM 0.576 SINGLEP DELAYED424 TID34 Was still under construction: 3000 8/1/2024 6:55:14 PM 0.576 SINGLEP DELAYED425 TID34 Was still under construction: 3000 8/1/2024 6:55:14 PM 0.576 SINGLEP DELAYED426 TID34 Was still under construction: 3000 8/1/2024 6:55:14 PM 0.576 SINGLEP DELAYED427 TID34 Was still under construction: 41800 8/1/2024 6:55:14 PM 0.576 SINGLEP DELAYED428 TID34 Was still under construction: 9000 8/1/2024 6:55:15 PM 0.576 SINGLEP DELAYED429 TID39 Construction done! 0 8/1/2024 6:55:15 PM 0.576 SINGLEP DELAYED430 TID39 Construction done! 0 8/1/2024 6:55:15 PM 0.576 SINGLEP DELAYED431 TID39 Construction done! 0 8/1/2024 6:55:15 PM 0.576 SINGLEP DELAYED432 TID39 Was still under construction: 32400 8/1/2024 6:55:15 PM 0.576 SINGLEP DELAYED433 TID39 Was still under construction: 6000 8/1/2024 6:55:22 PM 0.576 SINGLEP DELAYED434 TID37 Was still under construction: 23000 8/1/2024 6:55:22 PM 0.576 SINGLEP DELAYED435 TID37 Was still under construction: 3000 8/1/2024 6:55:22 PM 0.576 SINGLEP DELAYED436 TID37 Was still under construction: 9000 8/1/2024 6:55:24 PM 0.576 SINGLEP DELAYED437 TID37 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:55:24 PM 0.576 SINGLEP DELAYED438 TID37 World saved in 944 ms 8/1/2024 6:55:24 PM 0.576 SINGLEP DELAYED439 TID25 Was still under construction: 13600 8/1/2024 6:55:24 PM 0.576 SINGLEP DELAYED440 TID25 Construction done! 0 8/1/2024 6:55:24 PM 0.576 SINGLEP DELAYED441 TID25 Was still under construction: 6000 8/1/2024 6:55:25 PM 0.576 SINGLEP DELAYED442 TID23 Was still under construction: 4200 8/1/2024 6:55:25 PM 0.576 SINGLEP DELAYED443 TID23 Was still under construction: 3000 8/1/2024 6:55:26 PM 0.576 SINGLEP DELAYED444 TID27 Construction done! 0 8/1/2024 6:55:26 PM 0.576 SINGLEP DELAYED445 TID27 Construction done! 0 8/1/2024 6:55:28 PM 0.576 SINGLEP DELAYED446 TID29 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:55:28 PM 0.576 SINGLEP DELAYED447 TID29 World saved in 1,002 ms 8/1/2024 6:55:43 PM 0.576 SINGLEP DELAYED448 TID12 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:55:43 PM 0.576 SINGLEP DELAYED449 TID12 World saved in 947 ms 8/1/2024 6:55:46 PM 0.576 SINGLEP DELAYED450 TID33 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:55:46 PM 0.576 SINGLEP DELAYED451 TID33 World saved in 946 ms 8/1/2024 6:56:43 PM 0.576 SINGLEP DELAYED452 TID29 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:56:43 PM 0.576 SINGLEP DELAYED453 TID29 World saved in 948 ms 8/1/2024 6:57:29 PM 0.576 SINGLEP DELAYED454 TID19 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 6:57:29 PM 0.576 SINGLEP DELAYED455 TID19 World saved in 996 ms 8/1/2024 7:05:23 PM 0.576 SINGLEP DELAYED456 TID32 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 7:05:23 PM 0.576 SINGLEP DELAYED457 TID32 World saved in 965 ms 8/1/2024 7:07:16 PM 0.576 SINGLEP DELAYED458 TID13 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 7:07:16 PM 0.576 SINGLEP DELAYED459 TID13 World saved in 994 ms 8/1/2024 7:08:54 PM 0.576 SINGLEP DELAYED460 TID29 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 7:08:54 PM 0.576 SINGLEP DELAYED461 TID29 World saved in 973 ms 8/1/2024 8:34:58 PM 0.576 SINGLEP DELAYED462 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 8:34:58 PM 0.576 SINGLEP DELAYED463 TID24 World saved in 974 ms 8/1/2024 8:35:20 PM 0.576 SINGLEP DELAYED464 TID30 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 8:35:20 PM 0.576 SINGLEP DELAYED465 TID30 World saved in 1,003 ms 8/1/2024 8:39:12 PM 0.576 SINGLEP DELAYED466 TID38 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 8:39:12 PM 0.576 SINGLEP DELAYED467 TID38 World saved in 1,000 ms 8/1/2024 9:04:34 PM 0.576 SINGLEP DELAYED468 TID29 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Speed/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile) 8/1/2024 9:04:34 PM 0.576 SINGLEP DELAYED469 TID29 World saved in 990 ms 8/1/2024 9:35:35 PM 0.576 SINGLEP DELAYED470 TID22 1237ms to read savegame 'Speed/Autosave Landing Turn 249' to intermediate format. 8/1/2024 9:35:35 PM 0.576 SINGLEP DELAYED471 TID22 484ms to process 'Speed/Autosave Landing Turn 249' data fully. 8/1/2024 9:35:35 PM 0.576 SINGLEP DELAYED472 TID22 Loaded tiles: 807 (841 cells) 8/1/2024 9:35:36 PM 0.576 SINGLEP DELAYED473 TID11 Finished RunGameStartOnBGThread in 68ms. We have 28036 total items. 8/1/2024 9:35:37 PM 0.576 SINGLEP DELAYED474 TID27 Finished adding outdoor spots 441 cells, adding 7 spots in the process. This took 409ms 8/1/2024 9:35:37 PM 0.576 SINGLEP DELAYED475 TID27 Finished adding initial NPC Guards for 259 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 3:10:43 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 8/2/2024 3:10:43 PM SINGLEP Opening Eyes (0.1254s) 8/2/2024 3:10:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce RTX 4090 graphicsDeviceID: 9860 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 24142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 9 7950X 16-Core Processor processorCount: 32 processorFrequency: 4491 systemMemorySize: 64729 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/2/2024 3:10:43 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 8/2/2024 3:10:43 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 8/2/2024 3:10:43 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 8/2/2024 3:10:43 PM 0.576 SINGLEP Examining Inner Self (0.2043s) 8/2/2024 3:10:43 PM 0.576 SINGLEP Returning King (0.0051s) 8/2/2024 3:10:43 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 98ms 8/2/2024 3:10:44 PM 0.576 SINGLEP Check For Extra Squires (0.4769s) 8/2/2024 3:10:44 PM 0.576 SINGLEP 485 Xml Files Parsed in 375ms 8/2/2024 3:10:44 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0005s) 8/2/2024 3:10:44 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.0286s) 8/2/2024 3:10:44 PM 0.576 SINGLEP Update mod and expansion statuses! 8/2/2024 3:10:44 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0271s) 8/2/2024 3:10:44 PM 0.576 SINGLEP Resolution changed to fullscreen 1080x3840 8/2/2024 3:10:44 PM 0.576 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 8/2/2024 3:10:44 PM 0.576 SINGLEP Disperse Diaspora (0.5179s) 8/2/2024 3:10:44 PM 0.576 SINGLEP Wonder About Those Spiders (0.0460s) 8/2/2024 3:10:44 PM 0.576 SINGLEP Reassure Self (0.0107s) 8/2/2024 3:10:44 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.1620s) 8/2/2024 3:10:47 PM 0.576 SINGLEP Sound Search (2.5245s) 8/2/2024 3:10:47 PM 0.576 SINGLEP Polishing Stones (0.0415s) 8/2/2024 3:10:47 PM 0.576 SINGLEP Making Connections (0.1381s) 8/2/2024 3:10:47 PM 0.576 SINGLEP 4.3 seconds total load time. Check For Extra Squires (0.5s) Disperse Diaspora (0.5s) Sound Search (2.5s) 8/2/2024 3:10:47 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 8/2/2024 3:10:47 PM 0.576 SINGLEP Linked all icons to rows in 8ms. 8/2/2024 3:10:47 PM 0.576 SINGLEP DELAYED3 TID22 Finished loading all LevelType contents in 0.2s 8/2/2024 3:10:47 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 8/2/2024 3:10:48 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 8/2/2024 3:10:48 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 8/2/2024 3:10:48 PM 0.576 SINGLEP DELAYED4 TID28 4.7 seconds total load time and post-editing time. 8/2/2024 3:10:48 PM 0.576 SINGLEP 565 materials found. 8/2/2024 3:10:48 PM 0.576 SINGLEP DELAYED5 TID19 1,463 pools initialized with 466,005 items in 360ms 8/2/2024 3:18:59 PM 0.576 SINGLEP DELAYED6 TID19 1228ms to read savegame 'Saving/16 Raven Built' to intermediate format. 8/2/2024 3:18:59 PM 0.576 SINGLEP DELAYED7 TID19 627ms to process 'Saving/16 Raven Built' data fully. 8/2/2024 3:18:59 PM 0.576 SINGLEP DELAYED8 TID19 Loaded tiles: 807 (841 cells) 8/2/2024 3:19:00 PM 0.576 SINGLEP DELAYED9 TID10 Finished RunGameStartOnBGThread in 570ms. We have 28055 total items. 8/2/2024 3:19:02 PM 0.576 SINGLEP DELAYED10 TID30 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 327ms 8/2/2024 3:19:02 PM 0.576 SINGLEP DELAYED11 TID30 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 3:27:56 PM 0.576 SINGLEP DELAYED12 TID29 World saved in 831 ms 8/2/2024 3:30:31 PM 0.576 SINGLEP DELAYED13 TID16 1495ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 8/2/2024 3:30:32 PM 0.576 SINGLEP DELAYED14 TID16 430ms to process 'Saving/15 Demo Complete' data fully. 8/2/2024 3:30:32 PM 0.576 SINGLEP DELAYED15 TID16 Loaded tiles: 807 (841 cells) 8/2/2024 3:30:32 PM 0.576 SINGLEP DELAYED16 TID20 Finished RunGameStartOnBGThread in 71ms. We have 28054 total items. 8/2/2024 3:30:33 PM 0.576 SINGLEP DELAYED17 TID12 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 375ms 8/2/2024 3:30:33 PM 0.576 SINGLEP DELAYED18 TID12 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 3:30:39 PM 0.576 SINGLEP DELAYED19 TID34 World saved in 808 ms 8/2/2024 3:30:55 PM 0.576 SINGLEP DELAYED20 TID8 1544ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 8/2/2024 3:30:55 PM 0.576 SINGLEP DELAYED21 TID8 447ms to process 'Saving/15 Demo Complete' data fully. 8/2/2024 3:30:55 PM 0.576 SINGLEP DELAYED22 TID8 Loaded tiles: 807 (841 cells) 8/2/2024 3:30:56 PM 0.576 SINGLEP DELAYED23 TID13 Finished RunGameStartOnBGThread in 71ms. We have 28054 total items. 8/2/2024 3:30:57 PM 0.576 SINGLEP DELAYED24 TID32 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 372ms 8/2/2024 3:30:57 PM 0.576 SINGLEP DELAYED25 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 3:31:08 PM 0.576 SINGLEP DELAYED26 TID21 World saved in 801 ms 8/2/2024 3:44:03 PM 0.576 SINGLEP DELAYED27 TID27 1149ms to read savegame 'Saving/15 Demo Complete' to intermediate format. 8/2/2024 3:44:03 PM 0.576 SINGLEP DELAYED28 TID27 462ms to process 'Saving/15 Demo Complete' data fully. 8/2/2024 3:44:03 PM 0.576 SINGLEP DELAYED29 TID27 Loaded tiles: 807 (841 cells) 8/2/2024 3:44:04 PM 0.576 SINGLEP DELAYED30 TID19 Finished RunGameStartOnBGThread in 71ms. We have 28054 total items. 8/2/2024 3:44:05 PM 0.576 SINGLEP DELAYED31 TID32 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 414ms 8/2/2024 3:44:05 PM 0.576 SINGLEP DELAYED32 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 3:44:12 PM 0.576 SINGLEP DELAYED33 TID25 World saved in 814 ms 8/2/2024 3:44:23 PM 0.576 SINGLEP DELAYED34 TID34 World saved in 995 ms 8/2/2024 3:44:34 PM 0.576 SINGLEP DELAYED35 TID20 1128ms to read savegame 'Saving/XD' to intermediate format. 8/2/2024 3:44:35 PM 0.576 SINGLEP DELAYED36 TID20 466ms to process 'Saving/XD' data fully. 8/2/2024 3:44:35 PM 0.576 SINGLEP DELAYED37 TID20 Loaded tiles: 807 (841 cells) 8/2/2024 3:44:35 PM 0.576 SINGLEP DELAYED38 TID13 Finished RunGameStartOnBGThread in 73ms. We have 28054 total items. 8/2/2024 3:44:37 PM 0.576 SINGLEP DELAYED39 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 378ms 8/2/2024 3:44:37 PM 0.576 SINGLEP DELAYED40 TID19 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 3:44:38 PM 0.576 SINGLEP DELAYED41 TID34 World saved in 827 ms 8/2/2024 3:44:45 PM 0.576 SINGLEP DELAYED42 TID26 1243ms to read savegame 'Saving/XD' to intermediate format. 8/2/2024 3:44:46 PM 0.576 SINGLEP DELAYED43 TID26 585ms to process 'Saving/XD' data fully. 8/2/2024 3:44:46 PM 0.576 SINGLEP DELAYED44 TID26 Loaded tiles: 807 (841 cells) 8/2/2024 3:44:46 PM 0.576 SINGLEP DELAYED45 TID29 Finished RunGameStartOnBGThread in 72ms. We have 28054 total items. 8/2/2024 3:44:47 PM 0.576 SINGLEP DELAYED46 TID12 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 374ms 8/2/2024 3:44:47 PM 0.576 SINGLEP DELAYED47 TID12 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 3:44:48 PM 0.576 SINGLEP DELAYED48 TID32 World saved in 851 ms 8/2/2024 3:58:36 PM 0.576 SINGLEP DELAYED49 TID14 World saved in 829 ms 8/2/2024 4:08:23 PM 0.576 SINGLEP DELAYED50 TID18 1132ms to read savegame 'Saving/XD' to intermediate format. 8/2/2024 4:08:23 PM 0.576 SINGLEP DELAYED51 TID18 458ms to process 'Saving/XD' data fully. 8/2/2024 4:08:23 PM 0.576 SINGLEP DELAYED52 TID18 Loaded tiles: 807 (841 cells) 8/2/2024 4:08:24 PM 0.576 SINGLEP DELAYED53 TID23 Finished RunGameStartOnBGThread in 73ms. We have 28054 total items. 8/2/2024 4:08:25 PM 0.576 SINGLEP DELAYED54 TID13 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 359ms 8/2/2024 4:08:25 PM 0.576 SINGLEP DELAYED55 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 4:08:26 PM 0.576 SINGLEP DELAYED56 TID32 World saved in 855 ms 8/2/2024 4:08:32 PM 0.576 SINGLEP DELAYED57 TID8 1287ms to read savegame 'Saving/XD' to intermediate format. 8/2/2024 4:08:32 PM 0.576 SINGLEP DELAYED58 TID8 568ms to process 'Saving/XD' data fully. 8/2/2024 4:08:32 PM 0.576 SINGLEP DELAYED59 TID8 Loaded tiles: 807 (841 cells) 8/2/2024 4:08:32 PM 0.576 SINGLEP DELAYED60 TID18 Finished RunGameStartOnBGThread in 155ms. We have 28054 total items. 8/2/2024 4:08:34 PM 0.576 SINGLEP DELAYED61 TID21 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 372ms 8/2/2024 4:08:34 PM 0.576 SINGLEP DELAYED62 TID21 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 4:08:35 PM 0.576 SINGLEP DELAYED63 TID6 World saved in 833 ms 8/2/2024 4:08:41 PM 0.576 SINGLEP DELAYED64 TID16 1430ms to read savegame 'Saving/XD' to intermediate format. 8/2/2024 4:08:42 PM 0.576 SINGLEP DELAYED65 TID16 460ms to process 'Saving/XD' data fully. 8/2/2024 4:08:42 PM 0.576 SINGLEP DELAYED66 TID16 Loaded tiles: 807 (841 cells) 8/2/2024 4:08:42 PM 0.576 SINGLEP DELAYED67 TID11 Finished RunGameStartOnBGThread in 79ms. We have 28054 total items. 8/2/2024 4:08:43 PM 0.576 SINGLEP DELAYED68 TID31 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 375ms 8/2/2024 4:08:43 PM 0.576 SINGLEP DELAYED69 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 4:08:44 PM 0.576 SINGLEP DELAYED70 TID10 World saved in 829 ms 8/2/2024 4:09:29 PM 0.576 SINGLEP DELAYED71 TID24 World saved in 828 ms 8/2/2024 4:09:36 PM 0.576 SINGLEP DELAYED72 TID32 World saved in 850 ms 8/2/2024 4:09:42 PM 0.576 SINGLEP DELAYED73 TID35 World saved in 954 ms 8/2/2024 4:22:10 PM 0.576 SINGLEP DELAYED74 TID29 World saved in 847 ms 8/2/2024 4:23:36 PM 0.576 SINGLEP DELAYED75 TID16 World saved in 839 ms 8/2/2024 4:23:52 PM 0.576 SINGLEP DELAYED76 TID8 1257ms to read savegame 'Saving/aaaaaaaaaaaaaaaaaaaaaaaaaaaaab' to intermediate format. 8/2/2024 4:23:53 PM 0.576 SINGLEP DELAYED77 TID8 524ms to process 'Saving/aaaaaaaaaaaaaaaaaaaaaaaaaaaaab' data fully. 8/2/2024 4:23:53 PM 0.576 SINGLEP DELAYED78 TID8 Loaded tiles: 807 (841 cells) 8/2/2024 4:23:53 PM 0.576 SINGLEP DELAYED79 TID22 Finished RunGameStartOnBGThread in 220ms. We have 27382 total items. 8/2/2024 4:23:54 PM 0.576 SINGLEP DELAYED80 TID12 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 371ms 8/2/2024 4:23:54 PM 0.576 SINGLEP DELAYED81 TID12 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 9:38:33 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:33 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:33 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:33 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:40 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:40 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:40 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:40 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:41 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:41 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:41 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:41 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:41 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:43 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:44 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:45 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:46 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:47 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:48 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:49 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:50 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:51 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:38:52 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:03 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:03 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:03 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:03 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:03 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:03 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:03 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:03 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:04 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:04 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:04 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:04 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:07 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:39:59 PM 0.576 SINGLEP DELAYED82 TID18 1204ms to read savegame 'Saving/16 Raven Built' to intermediate format. 8/2/2024 9:39:59 PM 0.576 SINGLEP DELAYED83 TID18 472ms to process 'Saving/16 Raven Built' data fully. 8/2/2024 9:39:59 PM 0.576 SINGLEP DELAYED84 TID18 Loaded tiles: 807 (841 cells) 8/2/2024 9:40:00 PM 0.576 SINGLEP DELAYED85 TID11 Finished RunGameStartOnBGThread in 74ms. We have 28055 total items. 8/2/2024 9:40:01 PM 0.576 SINGLEP DELAYED86 TID27 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 360ms 8/2/2024 9:40:01 PM 0.576 SINGLEP DELAYED87 TID27 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process. This took 0ms 8/2/2024 9:42:25 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:25 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:25 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:25 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:29 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:31 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:31 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:31 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:31 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:31 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:42:32 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:45:11 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange! 8/2/2024 9:45:12 PM 0.576 SINGLEP CapturedNPCUnitMoveLogic no UnitMoveRange!