7/31/2024 8:08:54 PM SINGLEP Current directory used: H:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: H:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 7/31/2024 8:08:54 PM SINGLEP Opening Eyes (0.2042s) 7/31/2024 8:08:54 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 Ti graphicsDeviceID: 7042 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8073 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/31/2024 8:08:53 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 7/31/2024 8:08:54 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 15207218 appID: 2604860 7/31/2024 8:08:54 PM 0.576 SINGLEP Game Version: 0.576 (Main Game 7/31/2024 8:08:54 PM 0.576 SINGLEP Examining Inner Self (0.1138s) 7/31/2024 8:08:54 PM 0.576 SINGLEP Returning King (0.0119s) 7/31/2024 8:08:54 PM 0.576 SINGLEP Found 485 xml files in 236 folders in 70ms 7/31/2024 8:08:56 PM 0.576 SINGLEP Check For Extra Squires (1.7775s) 7/31/2024 8:08:56 PM 0.576 SINGLEP 485 Xml Files Parsed in 1,702ms 7/31/2024 8:08:56 PM 0.576 SINGLEP Gather Ancient Lifeforms (0.0010s) 7/31/2024 8:08:56 PM 0.576 SINGLEP Bring Ambassador To Dinner (0.2863s) 7/31/2024 8:08:56 PM 0.576 SINGLEP Update mod and expansion statuses! 7/31/2024 8:08:56 PM 0.576 SINGLEP Check Nearby Fiefdoms (0.0515s) 7/31/2024 8:08:57 PM 0.576 SINGLEP No resolution change was required. 7/31/2024 8:08:57 PM 0.576 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 7/31/2024 8:08:58 PM 0.576 SINGLEP Disperse Diaspora (1.8690s) 7/31/2024 8:08:58 PM 0.576 SINGLEP Wonder About Those Spiders (0.0662s) 7/31/2024 8:08:58 PM 0.576 SINGLEP Reassure Self (0.0136s) 7/31/2024 8:08:59 PM 0.576 SINGLEP Thinking Abstract Thoughts (0.3004s) 7/31/2024 8:09:03 PM 0.576 SINGLEP Sound Search (4.5881s) 7/31/2024 8:09:03 PM 0.576 SINGLEP Polishing Stones (0.0596s) 7/31/2024 8:09:03 PM 0.576 SINGLEP Making Connections (0.1909s) 7/31/2024 8:09:03 PM 0.576 SINGLEP 9.5 seconds total load time. Check For Extra Squires (1.8s) Bring Ambassador To Dinner (0.3s) Disperse Diaspora (1.9s) Thinking Abstract Thoughts (0.3s) Sound Search (4.6s) 7/31/2024 8:09:04 PM 0.576 SINGLEP Finished loading 6433 sprites from dictionaries! (2759 table rows waiting on them.) 7/31/2024 8:09:04 PM 0.576 SINGLEP Linked all icons to rows in 13ms. 7/31/2024 8:09:05 PM 0.576 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 7/31/2024 8:09:05 PM 0.576 SINGLEP DELAYED3 TID7 Finished loading all LevelType contents in 2.1s 7/31/2024 8:09:07 PM 0.576 SINGLEP DoAfterLoadLogic! Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders. 7/31/2024 8:09:07 PM 0.576 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 7/31/2024 8:09:07 PM 0.576 SINGLEP DELAYED4 TID22 12.9 seconds total load time and post-editing time. 7/31/2024 8:09:07 PM 0.576 SINGLEP 565 materials found. 7/31/2024 8:09:07 PM 0.576 SINGLEP DELAYED5 TID25 1,463 pools initialized with 466,005 items in 348ms 7/31/2024 8:12:57 PM 0.576 SINGLEP DELAYED6 TID24 Will generate map: 440 cells targeted. Existing tile count: 0 7/31/2024 8:13:01 PM 0.576 SINGLEP DELAYED7 TID19 Generated names for 341 pois with missing names. 7/31/2024 8:13:01 PM 0.576 SINGLEP DELAYED8 TID19 Finished FillAnyMissingSimBuildings, we had 34227 new buildings, and 34227 total items. SkippedBuildings: 0 AddedBuildings: 34227 CellCountChecked: 841 7/31/2024 8:13:01 PM 0.576 SINGLEP DELAYED9 TID40 InitializePopulation WAS needed, 34227 buildings to handle. 7/31/2024 8:13:01 PM 0.576 SINGLEP DELAYED10 TID19 Finished RunGameStartOnBGThread in 604ms. We have 34227 total items. 7/31/2024 8:13:03 PM 0.576 SINGLEP DELAYED11 TID15 Finished adding outdoor spots 841 cells, adding 75401 spots in the process. This took 1,353ms 7/31/2024 8:13:04 PM 0.576 SINGLEP DELAYED12 TID15 Finished adding initial NPC Guards for 352 pois, adding 534 guard NPCs in the process. This took 774ms 7/31/2024 8:13:04 PM 0.576 SINGLEP DELAYED13 TID19 World saved in 1,348 ms 7/31/2024 8:13:20 PM 0.576 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 7/31/2024 8:31:42 PM 0.576 SINGLEP DELAYED14 TID6 Construction done! 0 7/31/2024 8:31:42 PM 0.576 SINGLEP DELAYED15 TID6 Construction done! 0 7/31/2024 8:31:42 PM 0.576 SINGLEP DELAYED16 TID6 Construction done! 0 7/31/2024 8:31:42 PM 0.576 SINGLEP DELAYED17 TID6 Construction done! 0 7/31/2024 8:31:42 PM 0.576 SINGLEP DELAYED18 TID6 Construction done! 0 7/31/2024 8:31:42 PM 0.576 SINGLEP DELAYED19 TID6 Construction done! 0 7/31/2024 8:31:42 PM 0.576 SINGLEP DELAYED20 TID6 Construction done! 0 7/31/2024 8:31:42 PM 0.576 SINGLEP DELAYED21 TID6 Construction done! 0 7/31/2024 8:32:20 PM 0.576 SINGLEP DELAYED22 TID14 1843ms to read savegame 'Swiftie/First Turn In Landing' to intermediate format. 7/31/2024 8:32:21 PM 0.576 SINGLEP DELAYED23 TID14 715ms to process 'Swiftie/First Turn In Landing' data fully. 7/31/2024 8:32:21 PM 0.576 SINGLEP DELAYED24 TID14 Loaded tiles: 807 (841 cells) 7/31/2024 8:32:21 PM 0.576 SINGLEP DELAYED25 TID15 Finished RunGameStartOnBGThread in 95ms. We have 34227 total items. 7/31/2024 8:32:23 PM 0.576 SINGLEP DELAYED26 TID40 Finished adding outdoor spots 441 cells, adding 4 spots in the process. This took 809ms 7/31/2024 8:32:23 PM 0.576 SINGLEP DELAYED27 TID40 Finished adding initial NPC Guards for 264 pois, adding 78 guard NPCs in the process. This took 461ms 7/31/2024 8:33:45 PM 0.576 SINGLEP DELAYED28 TID9 Construction done! 0 7/31/2024 8:33:45 PM 0.576 SINGLEP DELAYED29 TID9 Construction done! 0 7/31/2024 8:33:45 PM 0.576 SINGLEP DELAYED30 TID9 Construction done! 0 7/31/2024 8:33:45 PM 0.576 SINGLEP DELAYED31 TID9 Construction done! 0 7/31/2024 8:33:45 PM 0.576 SINGLEP DELAYED32 TID9 Construction done! 0 7/31/2024 8:33:45 PM 0.576 SINGLEP DELAYED33 TID9 Construction done! 0 7/31/2024 8:33:45 PM 0.576 SINGLEP DELAYED34 TID9 Construction done! 0 7/31/2024 8:33:45 PM 0.576 SINGLEP DELAYED35 TID9 Construction done! 0 7/31/2024 8:35:28 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 65 t1-0 t2-6 t3-47 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0 7/31/2024 8:35:28 PM 0.576 SINGLEP OnUpdateVolatileDataFromMainThread Element error: HoverableText 67 t1-1 t2-6 t3-47 ts-AndroidSecondary pf-HoverableText: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.Window_ActorCustomizeLoadout+<>c__DisplayClass50_5.b__13 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00073] in <122bf1f9f81d4081bbc97dd67a7230cd>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f9] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in :0