Mono path[0] = 'D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.34f1 (9a4c9c70452b) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon(TM) RX Vega 11 Graphics (ID=0x15d8) Vendor: VRAM: 7142 MB Driver: 31.0.12029.10015 Begin MonoManager ReloadAssembly - Completed reload, in 3.779 seconds Script error (ArcenGimbalSprite): Update() can not take parameters. Initializing input. Input initialized. D3D11 device created for Microsoft Media Foundation video decoding. Initialized touch support. UnloadTime: 11.192600 ms Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E74C55040.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E75FC9040.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E75D7B020.dll Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E8B7C2010.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020EE4364030.dll DELAYED53 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in :0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in :0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in :0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 DELAYED61 TID32 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in :0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in :0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in :0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 DELAYED64 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in :0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in :0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in :0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 Setting up 2 worker threads for Enlighten. Thread -> id: 2cac -> priority: 1 Thread -> id: be4 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00033] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Image.OnDisable () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0