5/7/2021 11:16:58 PM 2.901 SINGLEP Check Nearby Stellar Masses (0.0678s) 5/7/2021 11:16:58 PM 2.901 SINGLEP 336 Xml Files Checked For Exp/Mod Status in 26ms 5/7/2021 11:16:58 PM 2.901 SINGLEP Pruning Excess Brain Cells (0.2343s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Remembering Alamo (0.0270s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Boot Audio Comms (0.0100s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Establish Individual Audio Links (0.0419s) 5/7/2021 11:16:58 PM 2.901 SINGLEP No resolution change was required. 5/7/2021 11:16:58 PM 2.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/7/2021 11:16:58 PM 2.901 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/7/2021 11:16:58 PM 2.901 SINGLEP Refresh Optical Lensing (0.0130s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Revise Fundamental Physical Laws (0.0379s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Calculate Odds Of Success (0.0660s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Briefly Panic (0.4720s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Install Confidence Routines (0.3640s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Bring Commander Interface Online (0.0858s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Motivate All Crews (0.0736s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Locating Available Networks (0.1338s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Externalizing Patterns (0.0332s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Hooking Externals (0.0141s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Handlizing Hooks (0.0144s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Disengaging Constants (0.0528s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Late Axionic Computations (0.4833s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Poking At Status Indicators (0.0200s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Discovering States Of Matter (0.0321s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Searching For A Leader (0.0274s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Suppressing Bad Thoughts (0.0226s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Sentinel Alertness Diagnostic (0.0422s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Connecting to Fleet Command (0.0230s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Thinking Of Advice (0.0212s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Degaussing Advice (0.0222s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Reading Alien Diaries (0.0207s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Naming All Known Planets (0.0169s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Remembering Speeds (0.0141s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Prioritizing Targets (0.0090s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Rebooting Sensor Arrays (0.0096s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Unloading Prismatic Grid (0.0094s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Thinking Of Objectives (0.0099s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Inhibiting Visual Scans (0.0858s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Synthesizing Vocals (0.0100s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Investigating Map Signatures (0.0230s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Ventilating Scenarios (0.0099s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Decontaminating Targeting Systems (0.0110s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Ejecting Tactical Core (0.0105s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Calibrating Formations (0.0099s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Intercepting Galactic Maps (0.0149s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Discharging Colored Ions (0.0228s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Replicating Ion Colors (0.0090s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Faction Diagnostics (0.0199s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Buffering Hackers (0.0718s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Inverting Death (0.0148s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Linear Field Variance (0.0247s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Charging Marks (0.0159s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Differentiating Marks (0.2098s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Guarding The Posts (0.0241s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Range Manifolds (0.0170s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Purging ROFs (0.0156s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Manipulating Speeds (0.0212s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Detecting Projectiles (0.0155s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Grouping Flow Fields (0.0164s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Modulating Flow Field Groups (0.0327s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Designing Fleets (0.0347s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Thinking Of Technologies (0.0210s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Categorizing Starboard Sensors (0.0174s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Injecting Galactic Variables (0.0316s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Medicating Starfields (0.0533s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Crawling Distant Planets (0.0635s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Categorizing All Planets (0.0180s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Organizing Commands (0.0632s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Calculating Firing Cones (0.0212s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Breaking In New Ship Parts (0.5501s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Re-Aligning Objectives (0.0457s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Sterilizing Test Chamber (0.0221s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Issuing Orders (0.0191s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Augmenting Infusers (0.0162s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Infusing (0.0437s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Load Surrogates (0.1924s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Locate Dictionaries (0.0125s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Set Stage (0.0171s) 5/7/2021 11:17:08 PM 2.901 SINGLEP Routing Emergency Power (6.2858s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Post-Proton Surge (0.0382s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Background Radiation Taste Test (0.0761s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Shuffling Chairs On Command Deck (0.0460s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Windshield Wiping (0.0153s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Last Organizational Modeling (0.1666s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/7/2021 11:17:09 PM 2.901 SINGLEP Stimulate Modulation (0.0668s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Tip Servos (0.0121s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Sort Buildings Into Uneven Piles (0.0126s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Design New Fleet Logo (0.0176s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Inspect Fleet Logo (0.0120s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Ogle Enemy Logo (0.0100s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Order Cores By Seniority (0.0110s) 5/7/2021 11:17:09 PM 2.901 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/7/2021 11:17:09 PM 2.901 SINGLEP Make Factions That Extra Bit Special (0.0130s) 5/7/2021 11:17:10 PM 2.901 SINGLEP Final Checks (0.5861s) 5/7/2021 11:17:10 PM 2.901 SINGLEP Load Historical Documents (0.0040s) 5/7/2021 11:17:10 PM 2.901 SINGLEP 15.0 seconds total load time. Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (1.9s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Breaking In New Ship Parts (0.6s) Routing Emergency Power (6.3s) Final Checks (0.6s) 5/7/2021 11:17:10 PM 2.901 SINGLEP Hello Steam user 'Crab' 5/7/2021 11:19:43 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/7/2021 11:19:47 PM 2.901 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/The Scourge\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 5/7/2021 11:19:48 PM 2.901 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 33ms 5/7/2021 11:19:48 PM 2.901 SINGLEP Finish load save in 732.3ms 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Spider Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Fuseball Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Bulwark Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Translocator Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Nucleophilic Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Harmonic Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Imploder Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Hailstorm Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Interceptor Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Pike Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 EMP Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Jammer Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Blitzkrieg Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Shredder Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Paralysis Minefield from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 9, now 6 Tractor Array from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 4 Focused Gravity Generator from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Paralysis Minefield from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Counter Sniper Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Holocene Missile Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Nucleophilic Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Pike Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Micro Concussive Missile Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Paralysis Minefield from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 4 Tachyon Array from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Ablative Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Vampire Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Micro Concussive Missile Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Fuseball Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Fortified Tesla Turret from Turret Schematic Server 5/7/2021 11:32:10 PM 2.901 SINGLEP Reconquest Seeding for Herado: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 5/7/2021 11:36:46 PM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/7/2021 11:41:15 PM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/7/2021 11:46:48 PM 2.901 SINGLEP Reconquest Seeding for Okino: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 5/7/2021 11:49:32 PM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:05:29 AM 2.901 SINGLEP Reconquest Seeding for Radev: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 5/8/2021 12:31:16 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:31:18 AM 2.901 SINGLEP Reconquest Seeding for Terel: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 5/8/2021 12:32:26 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:47:55 AM 2.901 SINGLEP Reconquest Seeding for Lederberg: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 5/8/2021 12:52:51 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:53:43 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:54:57 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:58:21 AM 2.901 SINGLEP Reconquest Seeding for Anabas: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 5/8/2021 1:11:26 AM 2.901 SINGLEP Reconquest Seeding for Tagl: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 5/8/2021 1:16:20 AM 2.901 SINGLEP Skipped log Achievement To Steam Fully Arrayed because we think it's already there. 5/8/2021 1:16:20 AM 2.901 SINGLEP Skipped log Achievement To Steam Win On 80 Planet Map because we think it's already there. 5/8/2021 1:16:20 AM 2.901 SINGLEP Skipped log Achievement To Steam Yet Divided because we think it's already there. 5/8/2021 1:17:36 AM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 78,231 created, 4,403 removed, 73,828 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 6,425 created, 4,080 removed, 2,345 active. Fleets: 269 created, 129 removed, 140 active. GameCommands: 2,274 created, 0 removed, 2,274 active. GE_Others: 366 created, 0 removed, 366 active. GE_Shots: 3,909 created, 0 removed, 3,909 active. GE_Squads: 419,130 created, 402,016 removed, 17,114 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 1,920 created, 0 removed, 1,920 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 5,342 created, 5,338 removed, 4 active. ========================================== 5/8/2021 1:21:26 AM 2.901 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Community\You Belong To Us.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/8/2021 1:21:26 AM 2.901 SINGLEP Warning: Could not find AIWar2GalaxySetting 'ThreatWave', so its data was discarded. 5/8/2021 1:21:26 AM 2.901 SINGLEP Warning: Could not find AIWar2GalaxySetting 'BattlestationBasicFleetsToSeed', so its data was discarded. 5/8/2021 1:21:26 AM 2.901 SINGLEP Warning: Could not find AIWar2GalaxySetting 'GlobalCommandAugmentersToSeed', so its data was discarded. 5/8/2021 1:21:26 AM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 1:21:26 AM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 1:21:27 AM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 13. 5/8/2021 1:21:27 AM 2.901 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/8/2021 1:21:27 AM 2.901 SINGLEP Clear out factions that should not be in UI based on savegame: 11 Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Macrophage Infestation - Tamed (Beacon) Human Resistance Fighters Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/8/2021 1:21:27 AM 2.901 SINGLEP loading as template 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AIReserves. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AntiAIZombie. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AntiEveryoneZombie. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AntiPlayerZombie. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction EnragedMacrophage. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction Mercenary. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction TamedMacrophage. 5/8/2021 1:21:27 AM 2.901 SINGLEP Finish load save in 825.8ms 5/8/2021 1:21:27 AM 2.901 SINGLEP Start Generate Partial Map with Clusters and seed 1116664949 and planet count 120 and 30 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/8/2021 1:21:27 AM 2.901 SINGLEP Trying to create a minimum spanning tree with 16 planets 5/8/2021 1:21:29 AM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/8/2021 1:21:29 AM 2.901 SINGLEP Fixed 3600 missing planet factions. 5/8/2021 1:21:29 AM 2.901 SINGLEP Generate Partial Map Complete 2618ms 5/8/2021 1:21:29 AM 2.901 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.70 seconds ago. 5/8/2021 1:21:45 AM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 30 created, 0 removed, 30 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 150 created, 0 removed, 150 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 3,600 created, 0 removed, 3,600 active. Planets: 120 created, 0 removed, 120 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/8/2021 1:24:16 AM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/8/2021 2:05:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/8/2021 2:05:11 PM SINGLEP Boot up FleetOS (0.2643s) 5/8/2021 2:05:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/8/2021 2:05:12 PM SINGLEP Check System Logs For Rogue Intelligence (0.7490s) 5/8/2021 2:05:12 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/8/2021 2:05:12 PM SINGLEP Inspect Aft Hatches (0.2209s) 5/8/2021 2:05:12 PM SINGLEP Found 336 xml files in 95 folders in 42ms 5/8/2021 2:05:15 PM SINGLEP Check For Extra Modules (2.5603s) 5/8/2021 2:05:15 PM SINGLEP 336 Xml Files Parsed in 2,527ms 5/8/2021 2:05:15 PM SINGLEP Gather Ancient Lifeforms (0.0201s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Game Version: 2.901 5/8/2021 2:05:15 PM 2.901 SINGLEP Eject Trash Into Hyperspace (0.0849s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Bring Cloaking Systems Online (0.0532s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Recalculate Speed Of Light (0.0846s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Optimize Comfort On Command Decks (0.0432s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Generating Framerates (0.0210s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Update mod and expansion statuses! 5/8/2021 2:05:15 PM 2.901 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/8/2021 2:05:15 PM 2.901 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/8/2021 2:05:15 PM 2.901 SINGLEP Check Nearby Stellar Masses (0.1398s) 5/8/2021 2:05:15 PM 2.901 SINGLEP 336 Xml Files Checked For Exp/Mod Status in 36ms 5/8/2021 2:05:16 PM 2.901 SINGLEP Pruning Excess Brain Cells (0.8178s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Remembering Alamo (0.0365s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Boot Audio Comms (0.0181s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Establish Individual Audio Links (0.0632s) 5/8/2021 2:05:16 PM 2.901 SINGLEP No resolution change was required. 5/8/2021 2:05:16 PM 2.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/8/2021 2:05:16 PM 2.901 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/8/2021 2:05:16 PM 2.901 SINGLEP Refresh Optical Lensing (0.0213s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Revise Fundamental Physical Laws (0.0672s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Calculate Odds Of Success (0.0931s) 5/8/2021 2:05:17 PM 2.901 SINGLEP Briefly Panic (0.8932s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Install Confidence Routines (0.5419s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Bring Commander Interface Online (0.0871s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Motivate All Crews (0.0664s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Locating Available Networks (0.1195s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Externalizing Patterns (0.0273s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Hooking Externals (0.0107s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Handlizing Hooks (0.0269s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Disengaging Constants (0.0673s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Late Axionic Computations (0.5300s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Poking At Status Indicators (0.0508s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Discovering States Of Matter (0.0199s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Searching For A Leader (0.0221s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Suppressing Bad Thoughts (0.0239s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Sentinel Alertness Diagnostic (0.0239s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Connecting to Fleet Command (0.0201s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Thinking Of Advice (0.0185s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Degaussing Advice (0.0204s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Reading Alien Diaries (0.0199s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Naming All Known Planets (0.0150s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Remembering Speeds (0.0160s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Prioritizing Targets (0.0190s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Rebooting Sensor Arrays (0.0180s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Unloading Prismatic Grid (0.0171s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Thinking Of Objectives (0.0179s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Inhibiting Visual Scans (0.1912s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Synthesizing Vocals (0.0090s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Investigating Map Signatures (0.0180s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Ventilating Scenarios (0.0090s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Decontaminating Targeting Systems (0.0090s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Ejecting Tactical Core (0.0110s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Calibrating Formations (0.0080s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Intercepting Galactic Maps (0.0124s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Discharging Colored Ions (0.0199s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Replicating Ion Colors (0.0078s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Faction Diagnostics (0.0231s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Buffering Hackers (0.0749s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Inverting Death (0.0140s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Linear Field Variance (0.0320s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Charging Marks (0.0100s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Differentiating Marks (0.1867s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Guarding The Posts (0.0226s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Range Manifolds (0.0086s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Purging ROFs (0.0105s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Manipulating Speeds (0.0100s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Detecting Projectiles (0.0088s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Grouping Flow Fields (0.0090s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Modulating Flow Field Groups (0.0140s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Designing Fleets (0.0132s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Thinking Of Technologies (0.0070s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Injecting Galactic Variables (0.0144s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Challenging Starfields (0.0258s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Gazing At Distant Planets (0.0304s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Categorizing All Planets (0.0184s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Organizing Commands (0.0493s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Calculating Firing Cones (0.0175s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Ejecting Ship Parts Into Space (0.4831s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Re-Aligning Objectives (0.0413s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Sterilizing Test Chamber (0.0189s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Issuing Orders (0.0190s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Augmenting Infusers (0.0173s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Infusing (0.0478s) 5/8/2021 2:05:21 PM 2.901 SINGLEP Load Surrogates (0.1618s) 5/8/2021 2:05:21 PM 2.901 SINGLEP Locate Dictionaries (0.0170s) 5/8/2021 2:05:21 PM 2.901 SINGLEP Set Stage (0.0237s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Integrate Leading Edges (6.5891s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Post-Proton Surge (0.0433s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Background Radiation Taste Test (0.0490s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Shuffling Chairs On Command Deck (0.0276s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Windshield Wiping (0.0120s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Last Organizational Modeling (0.1321s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/8/2021 2:05:28 PM 2.901 SINGLEP Stimulate Modulation (0.0450s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Tip Servos (0.0070s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Sort Buildings Into Uneven Piles (0.0120s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Design New Fleet Logo (0.0116s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Inspect Fleet Logo (0.0090s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Ogle Enemy Logo (0.0151s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Order Cores By Seniority (0.0229s) 5/8/2021 2:05:28 PM 2.901 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/8/2021 2:05:28 PM 2.901 SINGLEP Make Factions That Extra Bit Special (0.0229s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Final Checks (0.5092s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Load Historical Documents (0.0040s) 5/8/2021 2:05:28 PM 2.901 SINGLEP 17.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.9s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Ejecting Ship Parts Into Space (0.5s) Integrate Leading Edges (6.6s) Final Checks (0.5s) 5/8/2021 2:05:29 PM 2.901 SINGLEP Hello Steam user 'Crab' 5/8/2021 2:05:46 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/8/2021 2:06:01 PM 2.901 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 5/8/2021 2:06:01 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:06:01 PM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 2:06:01 PM 2.901 SINGLEP Added the faction EnragedMacrophage. 5/8/2021 2:06:01 PM 2.901 SINGLEP Added the faction TamedMacrophage. 5/8/2021 2:06:02 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 5/8/2021 2:06:02 PM 2.901 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/8/2021 2:06:02 PM 2.901 SINGLEP loading as template 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AIReserves. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AntiAIZombie. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AntiEveryoneZombie. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AntiPlayerZombie. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction EnragedMacrophage. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction Mercenary. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction TamedMacrophage. 5/8/2021 2:06:02 PM 2.901 SINGLEP Finish load save in 709.2ms 5/8/2021 2:06:02 PM 2.901 SINGLEP Start Generate Partial Map with Realistic and seed 52397170 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart) 5/8/2021 2:06:02 PM 2.901 SINGLEP Fixed 2160 missing planet factions. 5/8/2021 2:06:02 PM 2.901 SINGLEP Generate Partial Map Complete 373ms 5/8/2021 2:06:02 PM 2.901 SINGLEP Start Generate FULL Map with Realistic and seed 52397170 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart) 5/8/2021 2:06:03 PM 2.901 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 39ms 5/8/2021 2:06:03 PM 2.901 SINGLEP Generate FULL Map Complete 638ms 5/8/2021 2:06:04 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 4, now 6 Tractor Array from Other Defensive Schematic Server 5/8/2021 2:06:48 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 688 created, 0 removed, 688 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 10 created, 0 removed, 10 active. Fleets: 170 created, 0 removed, 170 active. GameCommands: 36 created, 0 removed, 35 active. GE_Others: 10 created, 0 removed, 10 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 3,202 created, 70 removed, 3,132 active. Pathfinders: 36 created, 0 removed, 36 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. ========================================== 5/8/2021 2:06:52 PM 2.901 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/8/2021 2:06:52 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/8/2021 2:06:52 PM 2.901 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/8/2021 2:06:52 PM 2.901 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Scourge (Beacon) Human Resistance Fighters Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/8/2021 2:06:52 PM 2.901 SINGLEP loading as template 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AIReserves. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AntiAIZombie. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AntiEveryoneZombie. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AntiPlayerZombie. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction EnragedMacrophage. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction Mercenary. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction TamedMacrophage. 5/8/2021 2:06:52 PM 2.901 SINGLEP Finish load save in 259.0ms 5/8/2021 2:06:52 PM 2.901 SINGLEP Start Generate Partial Map with Clusters and seed 2131528501 and planet count 120 and 30 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/8/2021 2:06:55 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/8/2021 2:06:55 PM 2.901 SINGLEP Fixed 3600 missing planet factions. 5/8/2021 2:06:55 PM 2.901 SINGLEP Generate Partial Map Complete 3001ms 5/8/2021 2:07:14 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/8/2021 2:07:14 PM 2.901 SINGLEP Start Generate Partial Map with Realistic and seed 907032535 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/8/2021 2:07:14 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:07:14 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/8/2021 2:07:14 PM 2.901 SINGLEP Fixed 1840 missing planet factions. 5/8/2021 2:07:14 PM 2.901 SINGLEP Generate Partial Map Complete 113ms 5/8/2021 2:14:56 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/8/2021 2:14:56 PM 2.901 SINGLEP Start Generate Partial Map with Realistic and seed 73283192 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/8/2021 2:14:56 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:14:56 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/8/2021 2:14:56 PM 2.901 SINGLEP Fixed 1840 missing planet factions. 5/8/2021 2:14:56 PM 2.901 SINGLEP Generate Partial Map Complete 145ms 5/8/2021 2:14:57 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 23 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 103 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 0 active. PlanetFactions: 1,840 created, 0 removed, 0 active. Planets: 80 created, 0 removed, 0 active. ========================================== 5/8/2021 2:18:16 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/8/2021 2:18:16 PM SINGLEP Boot up FleetOS (0.2657s) 5/8/2021 2:18:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/8/2021 2:18:17 PM SINGLEP Check System Logs For Rogue Intelligence (0.3774s) 5/8/2021 2:18:17 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/8/2021 2:18:17 PM SINGLEP Inspect Aft Hatches (0.0355s) 5/8/2021 2:18:17 PM SINGLEP Found 336 xml files in 95 folders in 46ms 5/8/2021 2:18:17 PM SINGLEP Check For Extra Modules (0.4552s) 5/8/2021 2:18:17 PM SINGLEP 336 Xml Files Parsed in 406ms 5/8/2021 2:18:17 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Game Version: 2.901 5/8/2021 2:18:17 PM 2.901 SINGLEP Eject Trash Into Hyperspace (0.0171s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Bring Cloaking Systems Online (0.0139s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Recalculate Speed Of Light (0.0190s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Optimize Comfort On Command Decks (0.0190s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Generating Framerates (0.0180s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Update mod and expansion statuses! 5/8/2021 2:18:17 PM 2.901 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/8/2021 2:18:17 PM 2.901 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/8/2021 2:18:17 PM 2.901 SINGLEP Check Nearby Stellar Masses (0.1241s) 5/8/2021 2:18:17 PM 2.901 SINGLEP 336 Xml Files Checked For Exp/Mod Status in 29ms 5/8/2021 2:18:18 PM 2.901 SINGLEP Pruning Excess Brain Cells (0.0888s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Remembering Alamo (0.0410s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Boot Audio Comms (0.0170s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Establish Individual Audio Links (0.0400s) 5/8/2021 2:18:18 PM 2.901 SINGLEP No resolution change was required. 5/8/2021 2:18:18 PM 2.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/8/2021 2:18:18 PM 2.901 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/8/2021 2:18:18 PM 2.901 SINGLEP Refresh Optical Lensing (0.0170s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Revise Fundamental Physical Laws (0.0432s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Calculate Odds Of Success (0.0423s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Briefly Panic (0.6036s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Install Confidence Routines (0.4635s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Bring Commander Interface Online (0.1039s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Motivate All Crews (0.0792s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Locating Available Networks (0.0225s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Externalizing Patterns (0.0230s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Hooking Externals (0.0169s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Handlizing Hooks (0.0130s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Disengaging Constants (0.1018s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Late Axionic Computations (0.0814s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Poking At Status Indicators (0.0100s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Discovering States Of Matter (0.0099s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Searching For A Leader (0.0110s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Suppressing Bad Thoughts (0.0120s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Sentinel Alertness Diagnostic (0.0140s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Connecting to Fleet Command (0.0169s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Thinking Of Advice (0.0312s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Degaussing Advice (0.0177s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Reading Alien Diaries (0.0190s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Naming All Known Planets (0.0155s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Remembering Speeds (0.0164s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Prioritizing Targets (0.0155s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Rebooting Sensor Arrays (0.0149s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Unloading Prismatic Grid (0.0150s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Thinking Of Objectives (0.0178s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Inhibiting Visual Scans (0.0273s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Synthesizing Vocals (0.0183s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Investigating Map Signatures (0.0323s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Ventilating Scenarios (0.0161s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Decontaminating Targeting Systems (0.0179s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Ejecting Tactical Core (0.0170s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Calibrating Formations (0.0170s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Intercepting Galactic Maps (0.0210s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Discharging Colored Ions (0.0381s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Replicating Ion Colors (0.0152s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Faction Diagnostics (0.0331s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Buffering Hackers (0.0998s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Inverting Death (0.0229s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Linear Field Variance (0.0221s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Charging Marks (0.0168s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Differentiating Marks (0.2114s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Guarding The Posts (0.0240s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Range Manifolds (0.0138s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Purging ROFs (0.0140s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Manipulating Speeds (0.0174s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Detecting Projectiles (0.0166s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Grouping Flow Fields (0.0160s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Modulating Flow Field Groups (0.0211s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Designing Fleets (0.0250s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Thinking Of Technologies (0.0193s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Categorizing Starboard Sensors (0.0185s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Injecting Galactic Variables (0.0294s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Stabbing Starfields (0.0326s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Ejecting Distant Planets (0.0271s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Categorizing All Planets (0.0128s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Organizing Commands (0.0249s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Calculating Firing Cones (0.0083s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Disassembling And Reassembling Ship Parts (0.3101s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Re-Aligning Objectives (0.0282s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Sterilizing Test Chamber (0.0099s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Issuing Orders (0.0125s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Augmenting Infusers (0.0150s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Infusing (0.0455s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Load Surrogates (0.1399s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Locate Dictionaries (0.0135s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Set Stage (0.0196s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Re-attaching Front Part (6.7335s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Post-Proton Surge (0.0479s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Background Radiation Taste Test (0.0914s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Shuffling Chairs On Command Deck (0.0570s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Windshield Wiping (0.0174s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Last Organizational Modeling (0.2847s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/8/2021 2:18:28 PM 2.901 SINGLEP Stimulate Modulation (0.0852s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Tip Servos (0.0070s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Sort Buildings Into Uneven Piles (0.0119s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Design New Fleet Logo (0.0147s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Inspect Fleet Logo (0.0120s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Ogle Enemy Logo (0.0089s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Order Cores By Seniority (0.0129s) 5/8/2021 2:18:28 PM 2.901 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/8/2021 2:18:28 PM 2.901 SINGLEP Make Factions That Extra Bit Special (0.0122s) 5/8/2021 2:18:29 PM 2.901 SINGLEP Final Checks (0.5439s) 5/8/2021 2:18:29 PM 2.901 SINGLEP Load Historical Documents (0.0060s) 5/8/2021 2:18:29 PM 2.901 SINGLEP 12.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Disassembling And Reassembling Ship Parts (0.3s) Re-attaching Front Part (6.7s) Last Organizational Modeling (0.3s) Final Checks (0.5s) 5/8/2021 2:18:30 PM 2.901 SINGLEP Hello Steam user 'Crab' 5/8/2021 2:18:35 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/8/2021 2:21:04 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/9/2021 9:23:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/9/2021 9:23:26 PM SINGLEP Boot up FleetOS (0.1795s) 5/9/2021 9:23:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/9/2021 9:23:26 PM SINGLEP Check System Logs For Rogue Intelligence (0.4952s) 5/9/2021 9:23:27 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/9/2021 9:23:27 PM SINGLEP Inspect Aft Hatches (0.1386s) 5/9/2021 9:23:27 PM SINGLEP Found 337 xml files in 96 folders in 25ms 5/9/2021 9:23:28 PM SINGLEP Check For Extra Modules (0.9627s) 5/9/2021 9:23:28 PM SINGLEP 337 Xml Files Parsed in 933ms 5/9/2021 9:23:28 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Game Version: 2.902 5/9/2021 9:23:28 PM 2.902 SINGLEP Eject Trash Into Hyperspace (0.0220s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Bring Cloaking Systems Online (0.0060s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Recalculate Speed Of Light (0.0170s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Optimize Comfort On Command Decks (0.0090s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Generating Framerates (0.0070s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Update mod and expansion statuses! 5/9/2021 9:23:28 PM 2.902 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/9/2021 9:23:28 PM 2.902 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/9/2021 9:23:28 PM 2.902 SINGLEP Check Nearby Stellar Masses (0.0389s) 5/9/2021 9:23:28 PM 2.902 SINGLEP 337 Xml Files Checked For Exp/Mod Status in 7ms 5/9/2021 9:23:28 PM 2.902 SINGLEP Pruning Excess Brain Cells (0.2129s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Remembering Alamo (0.0220s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Boot Audio Comms (0.0070s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Establish Individual Audio Links (0.0344s) 5/9/2021 9:23:28 PM 2.902 SINGLEP No resolution change was required. 5/9/2021 9:23:28 PM 2.902 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/9/2021 9:23:28 PM 2.902 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/9/2021 9:23:28 PM 2.902 SINGLEP Refresh Optical Lensing (0.0080s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Revise Fundamental Physical Laws (0.0280s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Calculate Odds Of Success (0.0339s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Briefly Panic (0.2374s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Install Confidence Routines (0.2920s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Bring Commander Interface Online (0.0609s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Motivate All Crews (0.0499s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Locating Available Networks (0.0648s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Externalizing Patterns (0.0179s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Hooking Externals (0.0140s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Handlizing Hooks (0.0099s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Disengaging Constants (0.0199s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Late Axionic Computations (0.1686s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Weighing Options (0.0069s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Poking At Status Indicators (0.0130s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Discovering States Of Matter (0.0050s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Searching For A Leader (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Connecting to Fleet Command (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Thinking Of Advice (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Degaussing Advice (0.0070s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Reading Alien Diaries (0.0160s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Naming All Known Planets (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Remembering Speeds (0.0109s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Prioritizing Targets (0.0060s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Rebooting Sensor Arrays (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Unloading Prismatic Grid (0.0070s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Thinking Of Objectives (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Inhibiting Visual Scans (0.0389s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Synthesizing Vocals (0.0050s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Investigating Map Signatures (0.0150s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Ventilating Scenarios (0.0040s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Decontaminating Targeting Systems (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Ejecting Tactical Core (0.0060s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Calibrating Formations (0.0090s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Intercepting Galactic Maps (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Discharging Colored Ions (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Replicating Ion Colors (0.0040s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Faction Diagnostics (0.0159s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Buffering Hackers (0.0269s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Inverting Death (0.0050s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Linear Field Variance (0.0170s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Charging Marks (0.0040s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Differentiating Marks (0.1048s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Guarding The Posts (0.0060s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Range Manifolds (0.0070s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Purging ROFs (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Manipulating Speeds (0.0090s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Detecting Projectiles (0.0060s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Grouping Flow Fields (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Modulating Flow Field Groups (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Designing Fleets (0.0089s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Thinking Of Technologies (0.0070s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Injecting Galactic Variables (0.0090s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Gesticulating Starfields (0.0159s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Browsing Distant Planets (0.0149s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Categorizing All Planets (0.0040s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Organizing Commands (0.0219s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Calculating Firing Cones (0.0050s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Declaring Ship Part Sovereignty (0.2191s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Re-Aligning Objectives (0.0150s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Sterilizing Test Chamber (0.0050s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Issuing Orders (0.0140s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Augmenting Infusers (0.0070s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Infusing (0.0199s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Load Surrogates (0.0359s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Locate Dictionaries (0.0049s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Set Stage (0.0110s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Jiggling All Adapters (3.2125s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Post-Proton Surge (0.0160s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Background Radiation Taste Test (0.0230s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Shuffling Chairs On Command Deck (0.0129s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Windshield Wiping (0.0050s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Last Organizational Modeling (0.0997s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/9/2021 9:23:33 PM 2.902 SINGLEP Stimulate Modulation (0.0309s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Tip Servos (0.0040s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Design New Fleet Logo (0.0099s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Inspect Fleet Logo (0.0050s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Ogle Enemy Logo (0.0089s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Order Cores By Seniority (0.0070s) 5/9/2021 9:23:33 PM 2.902 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/9/2021 9:23:33 PM 2.902 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/9/2021 9:23:34 PM 2.902 SINGLEP Final Checks (0.3371s) 5/9/2021 9:23:34 PM 2.902 SINGLEP Load Historical Documents (0.0040s) 5/9/2021 9:23:34 PM 2.902 SINGLEP 7.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.0s) Install Confidence Routines (0.3s) Jiggling All Adapters (3.2s) Final Checks (0.3s) 5/9/2021 9:23:34 PM 2.902 SINGLEP Hello Steam user 'Crab' 5/9/2021 9:29:19 PM 2.902 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2902_DZExo Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/9/2021 9:29:20 PM 2.902 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/9/2021 9:29:20 PM 2.902 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 5/9/2021 9:29:20 PM 2.902 SINGLEP Finish load save in 368.1ms 5/12/2021 7:03:41 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/12/2021 7:03:41 PM SINGLEP Boot up FleetOS (0.4451s) 5/12/2021 7:03:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/12/2021 7:03:42 PM SINGLEP Check System Logs For Rogue Intelligence (0.5993s) 5/12/2021 7:03:42 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/12/2021 7:03:42 PM SINGLEP Inspect Aft Hatches (0.2749s) 5/12/2021 7:03:42 PM SINGLEP Found 346 xml files in 96 folders in 65ms 5/12/2021 7:03:45 PM SINGLEP Check For Extra Modules (2.8831s) 5/12/2021 7:03:45 PM SINGLEP 346 Xml Files Parsed in 2,817ms 5/12/2021 7:03:45 PM SINGLEP Gather Ancient Lifeforms (0.0159s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Game Version: 2.905 5/12/2021 7:03:45 PM 2.905 SINGLEP Eject Trash Into Hyperspace (0.0870s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Bring Cloaking Systems Online (0.0539s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Recalculate Speed Of Light (0.0861s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Optimize Comfort On Command Decks (0.0333s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Generating Framerates (0.0069s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Update mod and expansion statuses! 5/12/2021 7:03:45 PM 2.905 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/12/2021 7:03:45 PM 2.905 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/12/2021 7:03:45 PM 2.905 SINGLEP Check Nearby Stellar Masses (0.0857s) 5/12/2021 7:03:45 PM 2.905 SINGLEP 346 Xml Files Checked For Exp/Mod Status in 29ms 5/12/2021 7:03:46 PM 2.905 SINGLEP Pruning Excess Brain Cells (0.8254s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Remembering Alamo (0.0705s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Boot Audio Comms (0.0100s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Establish Individual Audio Links (0.0483s) 5/12/2021 7:03:46 PM 2.905 SINGLEP No resolution change was required. 5/12/2021 7:03:46 PM 2.905 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/12/2021 7:03:46 PM 2.905 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/12/2021 7:03:46 PM 2.905 SINGLEP Refresh Optical Lensing (0.0369s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Revise Fundamental Physical Laws (0.1059s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Calculate Odds Of Success (0.0657s) 5/12/2021 7:03:47 PM 2.905 SINGLEP Briefly Panic (0.8532s) 5/12/2021 7:03:48 PM 2.905 SINGLEP Install Confidence Routines (0.9041s) 5/12/2021 7:03:48 PM 2.905 SINGLEP Bring Commander Interface Online (0.0904s) 5/12/2021 7:03:48 PM 2.905 SINGLEP Motivate All Crews (0.0741s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Locating Available Networks (0.1416s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Externalizing Patterns (0.0341s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Hooking Externals (0.0140s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Handlizing Hooks (0.0267s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Disengaging Constants (0.0666s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Late Axionic Computations (0.5196s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Warning Only: No entries found for table 'AddonObjectOrParticleField'. 5/12/2021 7:03:49 PM 2.905 SINGLEP Searching For Particle Forms (0.0240s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Weighing Options (0.0251s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Poking At Status Indicators (0.0229s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Discovering States Of Matter (0.0309s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Searching For A Leader (0.0154s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Suppressing Bad Thoughts (0.0237s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Sentinel Alertness Diagnostic (0.0209s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Connecting to Fleet Command (0.0242s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Thinking Of Advice (0.0229s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Degaussing Advice (0.0220s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Reading Alien Diaries (0.0215s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Naming All Known Planets (0.0200s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Remembering Speeds (0.0175s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Prioritizing Targets (0.0173s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Rebooting Sensor Arrays (0.0177s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Unloading Prismatic Grid (0.0190s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Thinking Of Objectives (0.0179s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Inhibiting Visual Scans (0.1684s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Synthesizing Vocals (0.0208s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Investigating Map Signatures (0.0379s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Ventilating Scenarios (0.0169s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Decontaminating Targeting Systems (0.0220s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Ejecting Tactical Core (0.0149s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Calibrating Formations (0.0130s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Intercepting Galactic Maps (0.0323s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Discharging Colored Ions (0.0361s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Replicating Ion Colors (0.0099s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Faction Diagnostics (0.0371s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Buffering Hackers (0.0910s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Inverting Death (0.0240s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Linear Field Variance (0.0539s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Charging Marks (0.0180s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Differentiating Marks (0.2693s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Guarding The Posts (0.0250s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Range Manifolds (0.0150s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Purging ROFs (0.0066s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Manipulating Speeds (0.0180s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Detecting Projectiles (0.0107s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Grouping Flow Fields (0.0117s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Modulating Flow Field Groups (0.0166s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Designing Fleets (0.0412s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Thinking Of Technologies (0.0288s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Categorizing Starboard Sensors (0.0162s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Injecting Galactic Variables (0.0218s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Gazing Into Starfields (0.0402s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Reconstituting Distant Planets (0.0497s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Categorizing All Planets (0.0119s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Organizing Commands (0.0509s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Calculating Firing Cones (0.0151s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Maliciously Weakening Ship Parts (0.4312s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Re-Aligning Objectives (0.0488s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Sterilizing Test Chamber (0.0319s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Issuing Orders (0.0383s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Augmenting Infusers (0.0256s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Infusing (0.0292s) 5/12/2021 7:03:52 PM 2.905 SINGLEP Load Surrogates (0.1553s) 5/12/2021 7:03:52 PM 2.905 SINGLEP Locate Dictionaries (0.0228s) 5/12/2021 7:03:52 PM 2.905 SINGLEP Set Stage (0.0299s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Investigating Proton Farm (7.1090s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Post-Proton Surge (0.0219s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Background Radiation Taste Test (0.0410s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Shuffling Chairs On Command Deck (0.0235s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Windshield Wiping (0.0080s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Last Organizational Modeling (0.1115s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Info: will dump 1052 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/12/2021 7:03:59 PM 2.905 SINGLEP Stimulate Modulation (0.0494s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Tip Servos (0.0090s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Design New Fleet Logo (0.0135s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Inspect Fleet Logo (0.0114s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Ogle Enemy Logo (0.0094s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Order Cores By Seniority (0.0095s) 5/12/2021 7:03:59 PM 2.905 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1114 5/12/2021 7:03:59 PM 2.905 SINGLEP Make Factions That Extra Bit Special (0.0222s) 5/12/2021 7:04:00 PM 2.905 SINGLEP Final Checks (0.7222s) 5/12/2021 7:04:00 PM 2.905 SINGLEP Load Historical Documents (0.0122s) 5/12/2021 7:04:00 PM 2.905 SINGLEP 19.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.9s) Install Confidence Routines (0.9s) Late Axionic Computations (0.5s) Differentiating Marks (0.3s) Maliciously Weakening Ship Parts (0.4s) Investigating Proton Farm (7.1s) Final Checks (0.7s) 5/12/2021 7:04:00 PM 2.905 SINGLEP Hello Steam user 'Crab' 5/12/2021 7:18:54 PM 2.905 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2905_PlanetGraphics Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/12/2021 7:18:56 PM 2.905 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/12/2021 7:18:56 PM 2.905 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 5/12/2021 7:18:56 PM 2.905 SINGLEP Finish load save in 396.6ms 5/12/2021 7:22:49 PM 2.905 SINGLEP triggering entry 0 of 1 at 269: Beginner_EncounterARS 5/12/2021 7:43:18 PM 2.905 SINGLEP triggering entry 0 of 1 at 1498: Beginner_EncounterTSS 5/12/2021 8:10:34 PM 2.905 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2905_PlanetGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 19,297 created, 0 removed, 19,297 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 66 created, 19 removed, 47 active. Fleets: 174 created, 2 removed, 172 active. GameCommands: 500 created, 0 removed, 500 active. GE_Others: 260 created, 0 removed, 260 active. GE_Shots: 965 created, 0 removed, 965 active. GE_Squads: 22,082 created, 14,948 removed, 7,134 active. Pathfinders: 46 created, 0 removed, 46 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 111 created, 111 removed, 0 active. ========================================== 5/14/2021 7:18:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/14/2021 7:18:18 PM SINGLEP Boot up FleetOS (0.3191s) 5/14/2021 7:18:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/14/2021 7:18:19 PM SINGLEP Check System Logs For Rogue Intelligence (0.9764s) 5/14/2021 7:18:19 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/14/2021 7:18:19 PM SINGLEP Inspect Aft Hatches (0.4606s) 5/14/2021 7:18:19 PM SINGLEP Found 346 xml files in 96 folders in 112ms 5/14/2021 7:18:23 PM SINGLEP Check For Extra Modules (3.4392s) 5/14/2021 7:18:23 PM SINGLEP 346 Xml Files Parsed in 3,317ms 5/14/2021 7:18:23 PM SINGLEP Gather Ancient Lifeforms (0.0195s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Game Version: 2.906 5/14/2021 7:18:23 PM 2.906 SINGLEP Eject Trash Into Hyperspace (0.0861s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Bring Cloaking Systems Online (0.0599s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Recalculate Speed Of Light (0.0810s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Optimize Comfort On Command Decks (0.0425s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Generating Framerates (0.0120s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Update mod and expansion statuses! 5/14/2021 7:18:23 PM 2.906 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/14/2021 7:18:23 PM 2.906 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/14/2021 7:18:23 PM 2.906 SINGLEP Check Nearby Stellar Masses (0.0915s) 5/14/2021 7:18:23 PM 2.906 SINGLEP 346 Xml Files Checked For Exp/Mod Status in 27ms 5/14/2021 7:18:24 PM 2.906 SINGLEP Pruning Excess Brain Cells (0.9192s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Remembering Alamo (0.0420s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Boot Audio Comms (0.0179s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Establish Individual Audio Links (0.0529s) 5/14/2021 7:18:24 PM 2.906 SINGLEP No resolution change was required. 5/14/2021 7:18:24 PM 2.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/14/2021 7:18:24 PM 2.906 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/14/2021 7:18:24 PM 2.906 SINGLEP Refresh Optical Lensing (0.0140s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Revise Fundamental Physical Laws (0.0499s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Calculate Odds Of Success (0.0533s) 5/14/2021 7:18:25 PM 2.906 SINGLEP Briefly Panic (1.0750s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Install Confidence Routines (0.8318s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Bring Commander Interface Online (0.0890s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Motivate All Crews (0.0533s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Locating Available Networks (0.1299s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Externalizing Patterns (0.0362s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Hooking Externals (0.0158s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Handlizing Hooks (0.0174s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Disengaging Constants (0.0804s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Late Axionic Computations (0.4666s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Warning Only: No entries found for table 'AddonObjectOrParticleField'. 5/14/2021 7:18:27 PM 2.906 SINGLEP Searching For Particle Forms (0.0169s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Weighing Options (0.0259s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Poking At Status Indicators (0.0136s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Discovering States Of Matter (0.0145s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Searching For A Leader (0.0119s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Suppressing Bad Thoughts (0.0114s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Sentinel Alertness Diagnostic (0.0103s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Connecting to Fleet Command (0.0120s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Thinking Of Advice (0.0111s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Degaussing Advice (0.0123s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Reading Alien Diaries (0.0114s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Naming All Known Planets (0.0102s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Remembering Speeds (0.0100s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Prioritizing Targets (0.0099s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Unloading Prismatic Grid (0.0100s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Thinking Of Objectives (0.0120s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Inhibiting Visual Scans (0.1414s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Synthesizing Vocals (0.0106s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Investigating Map Signatures (0.0204s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Ventilating Scenarios (0.0085s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Decontaminating Targeting Systems (0.0110s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Ejecting Tactical Core (0.0115s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Calibrating Formations (0.0089s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Intercepting Galactic Maps (0.0150s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Discharging Colored Ions (0.0239s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Replicating Ion Colors (0.0092s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Faction Diagnostics (0.0202s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Buffering Hackers (0.0682s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Inverting Death (0.0148s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Linear Field Variance (0.0284s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Charging Marks (0.0116s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Differentiating Marks (0.2308s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Guarding The Posts (0.0246s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Range Manifolds (0.0131s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Purging ROFs (0.0120s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Manipulating Speeds (0.0157s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Detecting Projectiles (0.0121s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Grouping Flow Fields (0.0150s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Modulating Flow Field Groups (0.0273s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Designing Fleets (0.0259s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Thinking Of Technologies (0.0178s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Categorizing Starboard Sensors (0.0128s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Injecting Galactic Variables (0.0241s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Taunting Starfields (0.0397s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Mopping Up Distant Planets (0.0556s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Categorizing All Planets (0.0170s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Organizing Commands (0.0638s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Calculating Firing Cones (0.0200s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Holding Ship Parts For Comfort (0.4573s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Re-Aligning Objectives (0.0217s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Sterilizing Test Chamber (0.0171s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Issuing Orders (0.0185s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Augmenting Infusers (0.0167s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Infusing (0.0438s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Load Surrogates (0.0911s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Locate Dictionaries (0.0146s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Set Stage (0.0238s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Recording Result: 42 (5.7949s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Post-Proton Surge (0.0268s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Background Radiation Taste Test (0.0612s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Shuffling Chairs On Command Deck (0.0326s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Windshield Wiping (0.0118s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Last Organizational Modeling (0.1391s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Info: will dump 1055 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/14/2021 7:18:35 PM 2.906 SINGLEP Stimulate Modulation (0.0664s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Tip Servos (0.0099s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Sort Buildings Into Uneven Piles (0.0109s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Design New Fleet Logo (0.0189s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Inspect Fleet Logo (0.0140s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Ogle Enemy Logo (0.0115s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Order Cores By Seniority (0.0148s) 5/14/2021 7:18:35 PM 2.906 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1114 5/14/2021 7:18:35 PM 2.906 SINGLEP Make Factions That Extra Bit Special (0.0375s) 5/14/2021 7:18:36 PM 2.906 SINGLEP Final Checks (0.6050s) 5/14/2021 7:18:36 PM 2.906 SINGLEP Load Historical Documents (0.0060s) 5/14/2021 7:18:36 PM 2.906 SINGLEP 18.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.5s) Check For Extra Modules (3.4s) Pruning Excess Brain Cells (0.9s) Briefly Panic (1.1s) Install Confidence Routines (0.8s) Late Axionic Computations (0.5s) Holding Ship Parts For Comfort (0.5s) Recording Result: 42 (5.8s) Final Checks (0.6s) 5/14/2021 7:18:36 PM 2.906 SINGLEP Hello Steam user 'Crab' 5/14/2021 7:23:55 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 7:24:18 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/3-Harder\The Swarm.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/14/2021 7:24:18 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 7:24:18 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 7:24:18 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 5/14/2021 7:24:18 PM 2.906 SINGLEP loading as template 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:24:18 PM 2.906 SINGLEP Finish load save in 539.4ms 5/14/2021 7:24:18 PM 2.906 SINGLEP Start Generate Partial Map with Octopus and seed 588973881 and planet count 60 and 33 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 6 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 7:24:18 PM 2.906 SINGLEP Fixed 1980 missing planet factions. 5/14/2021 7:24:18 PM 2.906 SINGLEP Generate Partial Map Complete 139ms 5/14/2021 7:24:18 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.38 seconds ago. 5/14/2021 7:24:22 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== Factions: 33 created, 0 removed, 33 active. Fleets: 93 created, 0 removed, 93 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 1,980 created, 0 removed, 1,980 active. Planets: 60 created, 0 removed, 60 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 7:24:28 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/14/2021 7:24:28 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:24:28 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:24:28 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:24:28 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:24:29 PM 2.906 SINGLEP Removed 44 self-referential planet links in this map. Harmless now. 5/14/2021 7:24:29 PM 2.906 SINGLEP Removed 44 wormholes linking to their own planet in this map. Harmless now. 5/14/2021 7:24:29 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 5/14/2021 7:24:29 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 7:24:29 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 11 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Human Resistance Fighters Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/14/2021 7:24:29 PM 2.906 SINGLEP loading as template 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:24:29 PM 2.906 SINGLEP Fixed 248 missing planet factions. 5/14/2021 7:24:29 PM 2.906 SINGLEP Finish load save in 640.4ms 5/14/2021 7:24:29 PM 2.906 SINGLEP Start Generate Partial Map with D18Rings and seed 1691774923 and planet count 110 and 25 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/14/2021 7:24:29 PM 2.906 SINGLEP Removed 74 self-referential planet links in this map. Harmless now. 5/14/2021 7:24:29 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/14/2021 7:24:29 PM 2.906 SINGLEP Fixed 2550 missing planet factions. 5/14/2021 7:24:29 PM 2.906 SINGLEP Generate Partial Map Complete 176ms 5/14/2021 7:24:29 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.26 seconds ago. 5/14/2021 7:25:07 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fleets: 127 created, 0 removed, 127 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 2,550 created, 0 removed, 2,550 active. Planets: 102 created, 0 removed, 102 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 7:25:39 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 7:26:54 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:26:54 PM 2.906 SINGLEP Removed 44 self-referential planet links in this map. Harmless now. 5/14/2021 7:26:54 PM 2.906 SINGLEP Removed 44 wormholes linking to their own planet in this map. Harmless now. 5/14/2021 7:26:54 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 5/14/2021 7:26:54 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 11 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Human Resistance Fighters Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/14/2021 7:26:54 PM 2.906 SINGLEP loading as template 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:26:54 PM 2.906 SINGLEP Fixed 248 missing planet factions. 5/14/2021 7:26:54 PM 2.906 SINGLEP Finish load save in 726.4ms 5/14/2021 7:26:54 PM 2.906 SINGLEP Start Generate Partial Map with D18Rings and seed 2145566758 and planet count 110 and 25 factions (AnythingElse LoadingQuickStart) 5/14/2021 7:26:54 PM 2.906 SINGLEP Removed 77 self-referential planet links in this map. Harmless now. 5/14/2021 7:26:54 PM 2.906 SINGLEP Fixed 2575 missing planet factions. 5/14/2021 7:26:54 PM 2.906 SINGLEP Generate Partial Map Complete 105ms 5/14/2021 7:26:55 PM 2.906 SINGLEP Start Generate FULL Map with D18Rings and seed 2145566758 and planet count 110 and 25 factions (AnythingElse LoadingQuickStart) 5/14/2021 7:26:55 PM 2.906 SINGLEP Removed 77 self-referential planet links in this map. Harmless now. 5/14/2021 7:26:55 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 48ms 5/14/2021 7:26:55 PM 2.906 SINGLEP Generate FULL Map Complete 487ms 5/14/2021 7:26:56 PM 2.906 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 6 Tractor Array from Other Defensive Schematic Server 5/14/2021 8:20:48 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 32,721 created, 0 removed, 32,721 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 220 created, 109 removed, 111 active. Fleets: 197 created, 6 removed, 191 active. GameCommands: 277 created, 0 removed, 277 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1,084 created, 0 removed, 1,084 active. GE_Squads: 12,481 created, 6,756 removed, 5,725 active. Pathfinders: 30 created, 0 removed, 30 active. PlanetFactions: 2,575 created, 0 removed, 2,575 active. Planets: 103 created, 0 removed, 103 active. SpeedGroups: 16 created, 16 removed, 0 active. ========================================== 5/14/2021 8:20:53 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/14/2021 8:20:53 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/14/2021 8:20:53 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 8:20:53 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 12 (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Fallen Spire Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/14/2021 8:20:53 PM 2.906 SINGLEP loading as template 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 8:20:53 PM 2.906 SINGLEP Finish load save in 82.6ms 5/14/2021 8:20:53 PM 2.906 SINGLEP Start Generate Partial Map with D18Rings and seed 429700266 and planet count 110 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/14/2021 8:20:53 PM 2.906 SINGLEP Removed 70 self-referential planet links in this map. Harmless now. 5/14/2021 8:20:53 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/14/2021 8:20:53 PM 2.906 SINGLEP Fixed 2400 missing planet factions. 5/14/2021 8:20:53 PM 2.906 SINGLEP Generate Partial Map Complete 34ms 5/14/2021 8:20:57 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 429700266 and planet count 110 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:20:59 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 7 already. 5/14/2021 8:20:59 PM 2.906 SINGLEP Fixed 2750 missing planet factions. 5/14/2021 8:20:59 PM 2.906 SINGLEP Generate Partial Map Complete 1920ms 5/14/2021 8:21:06 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 429700266 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:21:08 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 7 already. 5/14/2021 8:21:08 PM 2.906 SINGLEP Fixed 3000 missing planet factions. 5/14/2021 8:21:08 PM 2.906 SINGLEP Generate Partial Map Complete 1819ms 5/14/2021 8:21:18 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/14/2021 8:21:18 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1019578705 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/14/2021 8:21:18 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:21:18 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:21:18 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:21:18 PM 2.906 SINGLEP Generate Partial Map Complete 87ms 5/14/2021 8:23:53 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1019578705 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:23:53 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:23:53 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:23:53 PM 2.906 SINGLEP Generate Partial Map Complete 143ms 5/14/2021 8:24:01 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1019578705 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:24:01 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:24:01 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:24:01 PM 2.906 SINGLEP Generate Partial Map Complete 96ms 5/14/2021 8:29:48 PM 2.906 SINGLEP Start Generate FULL Map with Realistic and seed 1019578705 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/14/2021 8:29:48 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 14ms 5/14/2021 8:29:48 PM 2.906 SINGLEP Generate FULL Map Complete 251ms 5/14/2021 8:30:18 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 13 created, 0 removed, 13 active. Fleets: 157 created, 0 removed, 157 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 3,630 created, 0 removed, 3,630 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 2,240 created, 0 removed, 2,240 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 8:30:19 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/14/2021 8:30:19 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:30:19 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 8:30:19 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 5/14/2021 8:30:19 PM 2.906 SINGLEP loading as template 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 8:30:19 PM 2.906 SINGLEP Finish load save in 76.9ms 5/14/2021 8:30:19 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 952288239 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/14/2021 8:30:19 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:30:19 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:30:19 PM 2.906 SINGLEP Generate Partial Map Complete 88ms 5/14/2021 8:30:23 PM 2.906 SINGLEP Start Generate Partial Map with ClustersMicrocosm and seed 952288239 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:30:23 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:30:23 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:30:23 PM 2.906 SINGLEP Generate Partial Map Complete 52ms 5/14/2021 8:30:27 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 952288239 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:30:27 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:30:27 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:30:27 PM 2.906 SINGLEP Generate Partial Map Complete 574ms 5/14/2021 8:31:13 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 952288239 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:31:13 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 17 planets 5/14/2021 8:31:16 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:31:16 PM 2.906 SINGLEP Fixed 3360 missing planet factions. 5/14/2021 8:31:16 PM 2.906 SINGLEP Generate Partial Map Complete 2337ms 5/14/2021 8:31:29 PM 2.906 SINGLEP Start Generate FULL Map with Clusters and seed 952288239 and planet count 120 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/14/2021 8:31:29 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 17 planets 5/14/2021 8:31:31 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 21ms 5/14/2021 8:31:31 PM 2.906 SINGLEP Generate FULL Map Complete 2128ms 5/14/2021 8:31:31 PM 2.906 SINGLEP Fixed incorrect count of ships to be granted. Was 50, now 10 Plasma Turret from Turret Schematic Server 5/14/2021 8:31:31 PM 2.906 SINGLEP Fixed incorrect count of ships to be granted. Was 6, now 4 Interplanetary Engineer from Other Defensive Schematic Server 5/14/2021 8:32:10 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 15 created, 0 removed, 15 active. Fleets: 215 created, 0 removed, 215 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 48 created, 0 removed, 48 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 4,645 created, 0 removed, 4,645 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 3,360 created, 0 removed, 3,360 active. Planets: 120 created, 0 removed, 120 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 8:32:10 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/14/2021 8:32:10 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:32:11 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 8:32:11 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/14/2021 8:32:11 PM 2.906 SINGLEP loading as template 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 8:32:11 PM 2.906 SINGLEP Finish load save in 101.4ms 5/14/2021 8:32:11 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 1384430369 and planet count 120 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/14/2021 8:32:11 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 20 planets 5/14/2021 8:32:13 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:32:13 PM 2.906 SINGLEP Fixed 3360 missing planet factions. 5/14/2021 8:32:13 PM 2.906 SINGLEP Generate Partial Map Complete 2005ms 5/14/2021 8:32:16 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:32:16 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 287146612 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/14/2021 8:32:16 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:32:16 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:32:16 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:16 PM 2.906 SINGLEP Generate Partial Map Complete 80ms 5/14/2021 8:32:20 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 287146612 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:20 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:20 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:20 PM 2.906 SINGLEP Generate Partial Map Complete 21ms 5/14/2021 8:32:33 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 287146612 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:33 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:33 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:33 PM 2.906 SINGLEP Generate Partial Map Complete 27ms 5/14/2021 8:32:39 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 287146612 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:39 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:39 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:39 PM 2.906 SINGLEP Generate Partial Map Complete 84ms 5/14/2021 8:32:42 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.97 seconds ago. 5/14/2021 8:32:46 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 287146612 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:46 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:46 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:46 PM 2.906 SINGLEP Generate Partial Map Complete 23ms 5/14/2021 8:32:50 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.10 seconds ago. 5/14/2021 8:32:55 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 287146612 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:55 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:55 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:32:55 PM 2.906 SINGLEP Generate Partial Map Complete 35ms 5/14/2021 8:32:59 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.27 seconds ago. 5/14/2021 8:33:04 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 662993083 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:04 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:04 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:33:04 PM 2.906 SINGLEP Generate Partial Map Complete 32ms 5/14/2021 8:33:05 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:05 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:05 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:33:05 PM 2.906 SINGLEP Generate Partial Map Complete 33ms 5/14/2021 8:33:17 PM 2.906 SINGLEP Start Generate Partial Map with D18Rings and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:17 PM 2.906 SINGLEP Removed 63 self-referential planet links in this map. Harmless now. 5/14/2021 8:33:17 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:17 PM 2.906 SINGLEP Fixed 2093 missing planet factions. 5/14/2021 8:33:17 PM 2.906 SINGLEP Generate Partial Map Complete 31ms 5/14/2021 8:33:30 PM 2.906 SINGLEP Start Generate Partial Map with D18Swirl and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:30 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:30 PM 2.906 SINGLEP Fixed 2277 missing planet factions. 5/14/2021 8:33:30 PM 2.906 SINGLEP Generate Partial Map Complete 57ms 5/14/2021 8:33:38 PM 2.906 SINGLEP Start Generate Partial Map with Wheel and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:38 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:38 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:33:38 PM 2.906 SINGLEP Generate Partial Map Complete 32ms 5/14/2021 8:33:48 PM 2.906 SINGLEP Start Generate Partial Map with X and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:48 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:48 PM 2.906 SINGLEP Fixed 2760 missing planet factions. 5/14/2021 8:33:48 PM 2.906 SINGLEP Generate Partial Map Complete 30ms 5/14/2021 8:33:55 PM 2.906 SINGLEP Start Generate Partial Map with D18Bubbles and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:55 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:55 PM 2.906 SINGLEP Fixed 2507 missing planet factions. 5/14/2021 8:33:55 PM 2.906 SINGLEP Generate Partial Map Complete 35ms 5/14/2021 8:34:05 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:34:05 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:34:05 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:34:05 PM 2.906 SINGLEP Generate Partial Map Complete 102ms 5/14/2021 8:36:16 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 861483815 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:36:16 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:36:16 PM 2.906 SINGLEP Fixed 2700 missing planet factions. 5/14/2021 8:36:16 PM 2.906 SINGLEP Generate Partial Map Complete 28ms 5/14/2021 8:36:30 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 861483815 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:36:30 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:36:30 PM 2.906 SINGLEP Fixed 2700 missing planet factions. 5/14/2021 8:36:30 PM 2.906 SINGLEP Generate Partial Map Complete 30ms 5/14/2021 8:37:50 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 967837945 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:37:50 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:37:50 PM 2.906 SINGLEP Fixed 2900 missing planet factions. 5/14/2021 8:37:50 PM 2.906 SINGLEP Generate Partial Map Complete 29ms 5/14/2021 8:38:12 PM 2.906 SINGLEP Start Generate FULL Map with Concentric and seed 967837945 and planet count 100 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/14/2021 8:38:12 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 17ms 5/14/2021 8:38:12 PM 2.906 SINGLEP Generate FULL Map Complete 243ms 5/14/2021 8:38:12 PM 2.906 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 50 Dispersion Turret from Turret Schematic Server 5/14/2021 8:40:12 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 29 created, 0 removed, 29 active. Fireteams: 18 created, 0 removed, 18 active. Fleets: 199 created, 0 removed, 199 active. GameCommands: 6 created, 0 removed, 6 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 3,988 created, 124 removed, 3,864 active. Pathfinders: 42 created, 0 removed, 42 active. PlanetFactions: 2,900 created, 0 removed, 2,900 active. Planets: 100 created, 0 removed, 100 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 8:40:19 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Panic I\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/14/2021 8:40:19 PM 2.906 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 5/14/2021 8:40:19 PM 2.906 SINGLEP Finish load save in 237.5ms 5/14/2021 9:07:13 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 26 created, 1 removed, 25 active. Fleets: 217 created, 0 removed, 217 active. GameCommands: 13 created, 0 removed, 13 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 91 created, 0 removed, 91 active. GE_Squads: 7,251 created, 1,093 removed, 6,158 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 3,360 created, 0 removed, 3,360 active. Planets: 120 created, 0 removed, 120 active. SpeedGroups: 5 created, 4 removed, 1 active. ========================================== 5/16/2021 1:55:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/16/2021 1:55:52 PM SINGLEP Boot up FleetOS (0.2288s) 5/16/2021 1:55:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/16/2021 1:55:53 PM SINGLEP Check System Logs For Rogue Intelligence (0.6042s) 5/16/2021 1:55:53 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/16/2021 1:55:53 PM SINGLEP Inspect Aft Hatches (0.3437s) 5/16/2021 1:55:53 PM SINGLEP Found 347 xml files in 97 folders in 70ms 5/16/2021 1:55:56 PM SINGLEP Check For Extra Modules (2.9662s) 5/16/2021 1:55:56 PM SINGLEP 347 Xml Files Parsed in 2,982ms 5/16/2021 1:55:56 PM SINGLEP Gather Ancient Lifeforms (0.1011s) 5/16/2021 1:55:56 PM 2.910 SINGLEP Game Version: 2.910 5/16/2021 1:55:56 PM 2.910 SINGLEP Eject Trash Into Hyperspace (0.0359s) 5/16/2021 1:55:56 PM 2.910 SINGLEP Bring Cloaking Systems Online (0.0610s) 5/16/2021 1:55:56 PM 2.910 SINGLEP Recalculate Speed Of Light (0.0552s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Optimize Comfort On Command Decks (0.0399s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Generating Framerates (0.0211s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Update mod and expansion statuses! 5/16/2021 1:55:57 PM 2.910 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/16/2021 1:55:57 PM 2.910 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/16/2021 1:55:57 PM 2.910 SINGLEP Check Nearby Stellar Masses (0.0891s) 5/16/2021 1:55:57 PM 2.910 SINGLEP 347 Xml Files Checked For Exp/Mod Status in 11ms 5/16/2021 1:55:57 PM 2.910 SINGLEP Pruning Excess Brain Cells (0.5399s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Remembering Alamo (0.0710s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Boot Audio Comms (0.0319s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Establish Individual Audio Links (0.0579s) 5/16/2021 1:55:57 PM 2.910 SINGLEP No resolution change was required. 5/16/2021 1:55:57 PM 2.910 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/16/2021 1:55:57 PM 2.910 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/16/2021 1:55:57 PM 2.910 SINGLEP Refresh Optical Lensing (0.0311s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Revise Fundamental Physical Laws (0.0741s) 5/16/2021 1:55:58 PM 2.910 SINGLEP Calculate Odds Of Success (0.0823s) 5/16/2021 1:55:58 PM 2.910 SINGLEP Briefly Panic (0.6320s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Install Confidence Routines (0.6107s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Bring Commander Interface Online (0.0897s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Motivate All Crews (0.0665s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Locating Available Networks (0.2081s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Externalizing Patterns (0.0428s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Hooking Externals (0.0164s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Handlizing Hooks (0.0179s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Disengaging Constants (0.0860s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Late Axionic Computations (0.4459s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Searching For Particle Forms (0.2104s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Weighing Options (0.0070s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Poking At Status Indicators (0.0146s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Discovering States Of Matter (0.0113s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Searching For A Leader (0.0133s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Suppressing Bad Thoughts (0.0111s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Sentinel Alertness Diagnostic (0.0110s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Connecting to Fleet Command (0.0119s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Thinking Of Advice (0.0110s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Degaussing Advice (0.0113s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Reading Alien Diaries (0.0111s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Naming All Known Planets (0.0097s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Remembering Speeds (0.0104s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Prioritizing Targets (0.0109s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Rebooting Sensor Arrays (0.0113s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Unloading Prismatic Grid (0.0107s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Thinking Of Objectives (0.0178s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Inhibiting Visual Scans (0.1554s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Synthesizing Vocals (0.0110s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Investigating Map Signatures (0.0260s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Ventilating Scenarios (0.0139s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Decontaminating Targeting Systems (0.0170s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Ejecting Tactical Core (0.0146s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Calibrating Formations (0.0130s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Intercepting Galactic Maps (0.0221s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Discharging Colored Ions (0.0342s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Replicating Ion Colors (0.0121s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Faction Diagnostics (0.0276s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Buffering Hackers (0.1080s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Inverting Death (0.0247s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Linear Field Variance (0.0338s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Charging Marks (0.0110s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Differentiating Marks (0.2221s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Guarding The Posts (0.0091s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Range Manifolds (0.0076s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Purging ROFs (0.0090s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Manipulating Speeds (0.0100s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Detecting Projectiles (0.0089s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Grouping Flow Fields (0.0099s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Modulating Flow Field Groups (0.0156s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Designing Fleets (0.0179s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Thinking Of Technologies (0.0160s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Categorizing Starboard Sensors (0.0110s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Injecting Galactic Variables (0.0235s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Pining For Starfields (0.0383s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Ejecting Distant Planets (0.0430s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Categorizing All Planets (0.0129s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Organizing Commands (0.0593s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Calculating Firing Cones (0.0148s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Offending Sentient Ship Parts (0.4994s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Re-Aligning Objectives (0.0409s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Sterilizing Test Chamber (0.0175s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Issuing Orders (0.0145s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Augmenting Infusers (0.0148s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Infusing (0.0340s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Load Surrogates (0.1818s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Locate Dictionaries (0.0191s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Set Stage (0.0227s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Accounting For Decay (7.0653s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Post-Proton Surge (0.0281s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Background Radiation Taste Test (0.0712s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Shuffling Chairs On Command Deck (0.0326s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Windshield Wiping (0.0112s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Last Organizational Modeling (0.1239s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Info: will dump 1055 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/16/2021 1:56:09 PM 2.910 SINGLEP Stimulate Modulation (0.0552s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Tip Servos (0.0068s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Sort Buildings Into Uneven Piles (0.0119s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Design New Fleet Logo (0.0120s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Inspect Fleet Logo (0.0145s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Ogle Enemy Logo (0.0079s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Order Cores By Seniority (0.0125s) 5/16/2021 1:56:09 PM 2.910 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1122 5/16/2021 1:56:09 PM 2.910 SINGLEP Make Factions That Extra Bit Special (0.0134s) 5/16/2021 1:56:10 PM 2.910 SINGLEP Final Checks (0.5621s) 5/16/2021 1:56:10 PM 2.910 SINGLEP Load Historical Documents (0.0060s) 5/16/2021 1:56:10 PM 2.910 SINGLEP 18.0 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (3.0s) Pruning Excess Brain Cells (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (0.4s) Offending Sentient Ship Parts (0.5s) Accounting For Decay (7.1s) Final Checks (0.6s) 5/16/2021 1:56:11 PM 2.910 SINGLEP Hello Steam user 'Crab' 5/16/2021 2:02:43 PM 2.910 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2910_PlanetDying Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/21/2021 6:53:39 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/21/2021 6:53:39 PM SINGLEP Boot up FleetOS (0.1424s) 5/21/2021 6:53:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/21/2021 6:53:40 PM SINGLEP Check System Logs For Rogue Intelligence (0.4437s) 5/21/2021 6:53:40 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/21/2021 6:53:40 PM SINGLEP Inspect Aft Hatches (0.2085s) 5/21/2021 6:53:40 PM SINGLEP Found 415 xml files in 102 folders in 41ms 5/21/2021 6:53:41 PM SINGLEP Check For Extra Modules (1.3739s) 5/21/2021 6:53:41 PM SINGLEP 415 Xml Files Parsed in 1,330ms 5/21/2021 6:53:41 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/21/2021 6:53:41 PM 3.001 SINGLEP Game Version: 3.001 5/21/2021 6:53:42 PM 3.001 SINGLEP Eject Trash Into Hyperspace (0.0669s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Bring Cloaking Systems Online (0.0518s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Recalculate Speed Of Light (0.0459s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Optimize Comfort On Command Decks (0.0219s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Generating Framerates (0.0189s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Update mod and expansion statuses! 5/21/2021 6:53:42 PM 3.001 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/21/2021 6:53:42 PM 3.001 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/21/2021 6:53:42 PM 3.001 SINGLEP Check Nearby Stellar Masses (0.0499s) 5/21/2021 6:53:42 PM 3.001 SINGLEP 415 Xml Files Checked For Exp/Mod Status in 8ms 5/21/2021 6:53:42 PM 3.001 SINGLEP Pruning Excess Brain Cells (0.2065s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Remembering Alamo (0.0229s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Boot Audio Comms (0.0080s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Establish Individual Audio Links (0.0309s) 5/21/2021 6:53:42 PM 3.001 SINGLEP No resolution change was required. 5/21/2021 6:53:42 PM 3.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/21/2021 6:53:42 PM 3.001 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/21/2021 6:53:42 PM 3.001 SINGLEP Refresh Optical Lensing (0.0080s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Revise Fundamental Physical Laws (0.0269s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Calculate Odds Of Success (0.0339s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Briefly Panic (0.3636s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Install Confidence Routines (0.3055s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Bring Commander Interface Online (0.0728s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Motivate All Crews (0.0419s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Locating Available Networks (0.0698s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Externalizing Patterns (0.0230s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Hooking Externals (0.0110s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Handlizing Hooks (0.0119s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Disengaging Constants (0.0380s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Late Axionic Computations (0.1565s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Searching For Particle Forms (0.3143s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Weighing Options (0.0050s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Poking At Status Indicators (0.0110s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Discovering States Of Matter (0.0080s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Searching For A Leader (0.0100s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Suppressing Bad Thoughts (0.0099s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Connecting to Fleet Command (0.0159s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Thinking Of Advice (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Degaussing Advice (0.0110s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Reading Alien Diaries (0.0100s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Naming All Known Planets (0.0070s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Remembering Speeds (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Prioritizing Targets (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Rebooting Sensor Arrays (0.0130s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Unloading Prismatic Grid (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Thinking Of Objectives (0.0090s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Inhibiting Visual Scans (0.0449s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Synthesizing Vocals (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Investigating Map Signatures (0.0239s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Ventilating Scenarios (0.0070s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Decontaminating Targeting Systems (0.0089s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Ejecting Tactical Core (0.0100s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Calibrating Formations (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Intercepting Galactic Maps (0.0110s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Discharging Colored Ions (0.0120s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Replicating Ion Colors (0.0030s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Faction Diagnostics (0.0150s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Buffering Hackers (0.0249s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Inverting Death (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Linear Field Variance (0.0159s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Charging Marks (0.0040s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Differentiating Marks (0.1067s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Guarding The Posts (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Range Manifolds (0.0069s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Purging ROFs (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Manipulating Speeds (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Detecting Projectiles (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Grouping Flow Fields (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Modulating Flow Field Groups (0.0100s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Designing Fleets (0.0099s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Thinking Of Technologies (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Injecting Galactic Variables (0.0100s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Sweet-Talking Starfields (0.0149s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Cleaning Distant Planets (0.0170s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Categorizing All Planets (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Organizing Commands (0.0189s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Calculating Firing Cones (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Holding Ship Parts For Comfort (0.2804s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Re-Aligning Objectives (0.0109s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Sterilizing Test Chamber (0.0040s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Issuing Orders (0.0090s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Augmenting Infusers (0.0070s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Infusing (0.0130s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Load Surrogates (0.0489s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Locate Dictionaries (0.0040s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Set Stage (0.0120s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Replicating Terminal (3.7131s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Post-Proton Surge (0.0220s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Background Radiation Taste Test (0.0370s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Shuffling Chairs On Command Deck (0.0218s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Windshield Wiping (0.0130s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Last Organizational Modeling (0.1048s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Info: will dump 1404 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/21/2021 6:53:48 PM 3.001 SINGLEP Stimulate Modulation (0.0598s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Tip Servos (0.0060s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Design New Fleet Logo (0.0119s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Inspect Fleet Logo (0.0140s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Ogle Enemy Logo (0.0050s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Order Cores By Seniority (0.0089s) 5/21/2021 6:53:48 PM 3.001 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1366 5/21/2021 6:53:48 PM 3.001 SINGLEP Make Factions That Extra Bit Special (0.0090s) 5/21/2021 6:53:49 PM 3.001 SINGLEP Final Checks (0.3369s) 5/21/2021 6:53:49 PM 3.001 SINGLEP Load Historical Documents (0.0040s) 5/21/2021 6:53:49 PM 3.001 SINGLEP 9.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Searching For Particle Forms (0.3s) Holding Ship Parts For Comfort (0.3s) Replicating Terminal (3.7s) Final Checks (0.3s) 5/21/2021 6:53:49 PM 3.001 SINGLEP Hello Steam user 'Crab' 5/21/2021 6:57:27 PM 3.001 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3001_ContinueTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/22/2021 1:13:10 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/22/2021 1:13:10 PM SINGLEP Boot up FleetOS (0.3091s) 5/22/2021 1:13:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/22/2021 1:13:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.4519s) 5/22/2021 1:13:10 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/22/2021 1:13:10 PM SINGLEP Inspect Aft Hatches (0.1710s) 5/22/2021 1:13:10 PM SINGLEP Found 415 xml files in 102 folders in 96ms 5/22/2021 1:13:11 PM SINGLEP Check For Extra Modules (0.9269s) 5/22/2021 1:13:11 PM SINGLEP 415 Xml Files Parsed in 815ms 5/22/2021 1:13:11 PM SINGLEP Gather Ancient Lifeforms (0.0069s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Game Version: 3.002 5/22/2021 1:13:11 PM 3.002 SINGLEP Eject Trash Into Hyperspace (0.0821s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Bring Cloaking Systems Online (0.0478s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Recalculate Speed Of Light (0.0651s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Optimize Comfort On Command Decks (0.0470s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Generating Framerates (0.0299s) 5/22/2021 1:13:12 PM 3.002 SINGLEP Update mod and expansion statuses! 5/22/2021 1:13:12 PM 3.002 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/22/2021 1:13:12 PM 3.002 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/22/2021 1:13:12 PM 3.002 SINGLEP Check Nearby Stellar Masses (0.1544s) 5/22/2021 1:13:12 PM 3.002 SINGLEP 415 Xml Files Checked For Exp/Mod Status in 34ms 5/22/2021 1:13:12 PM 3.002 SINGLEP Pruning Excess Brain Cells (0.7972s) 5/22/2021 1:13:12 PM 3.002 SINGLEP Remembering Alamo (0.0418s) 5/22/2021 1:13:12 PM 3.002 SINGLEP Boot Audio Comms (0.0100s) 5/22/2021 1:13:12 PM 3.002 SINGLEP Establish Individual Audio Links (0.0289s) 5/22/2021 1:13:12 PM 3.002 SINGLEP No resolution change was required. 5/22/2021 1:13:12 PM 3.002 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/22/2021 1:13:12 PM 3.002 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/22/2021 1:13:12 PM 3.002 SINGLEP Refresh Optical Lensing (0.0130s) 5/22/2021 1:13:13 PM 3.002 SINGLEP Revise Fundamental Physical Laws (0.0335s) 5/22/2021 1:13:13 PM 3.002 SINGLEP Calculate Odds Of Success (0.0256s) 5/22/2021 1:13:13 PM 3.002 SINGLEP Briefly Panic (0.5081s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/22/2021 1:13:14 PM 3.002 SINGLEP Install Confidence Routines (0.5707s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Bring Commander Interface Online (0.0892s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Motivate All Crews (0.0709s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Locating Available Networks (0.1162s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Externalizing Patterns (0.0336s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Hooking Externals (0.0269s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Handlizing Hooks (0.0150s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Disengaging Constants (0.0693s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Late Axionic Computations (0.4692s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Searching For Particle Forms (0.4917s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Weighing Options (0.0109s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Poking At Status Indicators (0.0106s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Discovering States Of Matter (0.0115s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Searching For A Leader (0.0121s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Suppressing Bad Thoughts (0.0120s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Sentinel Alertness Diagnostic (0.0126s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Connecting to Fleet Command (0.0105s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Thinking Of Advice (0.0118s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Degaussing Advice (0.0110s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Reading Alien Diaries (0.0120s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Naming All Known Planets (0.0110s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Remembering Speeds (0.0189s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Prioritizing Targets (0.0080s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Rebooting Sensor Arrays (0.0113s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Unloading Prismatic Grid (0.0096s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Thinking Of Objectives (0.0095s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Inhibiting Visual Scans (0.0887s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Synthesizing Vocals (0.0120s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Investigating Map Signatures (0.0250s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Ventilating Scenarios (0.0101s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Decontaminating Targeting Systems (0.0128s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Ejecting Tactical Core (0.0116s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Calibrating Formations (0.0105s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Intercepting Galactic Maps (0.0160s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Discharging Colored Ions (0.0240s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Replicating Ion Colors (0.0089s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Faction Diagnostics (0.0232s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Buffering Hackers (0.0655s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Inverting Death (0.0145s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Linear Field Variance (0.0181s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Charging Marks (0.0101s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Differentiating Marks (0.1778s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Guarding The Posts (0.0080s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Range Manifolds (0.0070s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Purging ROFs (0.0080s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Manipulating Speeds (0.0080s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Detecting Projectiles (0.0073s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Grouping Flow Fields (0.0098s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Modulating Flow Field Groups (0.0140s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Designing Fleets (0.0130s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Thinking Of Technologies (0.0079s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Categorizing Starboard Sensors (0.0082s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Injecting Galactic Variables (0.0122s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Weepinig Over Starfields (0.0166s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Resizing Distant Planets (0.0220s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Categorizing All Planets (0.0080s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Organizing Commands (0.0309s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Calculating Firing Cones (0.0195s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Scrapping Extra Ship Parts (0.2930s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Re-Aligning Objectives (0.0435s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Sterilizing Test Chamber (0.0201s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Issuing Orders (0.0214s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Augmenting Infusers (0.0193s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Infusing (0.0474s) 5/22/2021 1:13:17 PM 3.002 SINGLEP Load Surrogates (0.2967s) 5/22/2021 1:13:17 PM 3.002 SINGLEP Locate Dictionaries (0.0181s) 5/22/2021 1:13:17 PM 3.002 SINGLEP Set Stage (0.0222s) 5/22/2021 1:13:24 PM 3.002 SINGLEP Reassembling All Ships (7.6434s) 5/22/2021 1:13:24 PM 3.002 SINGLEP Post-Proton Surge (0.0461s) 5/22/2021 1:13:24 PM 3.002 SINGLEP Background Radiation Taste Test (0.0959s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Shuffling Chairs On Command Deck (0.0644s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Windshield Wiping (0.0190s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Last Organizational Modeling (0.2030s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Info: will dump 1404 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/22/2021 1:13:25 PM 3.002 SINGLEP Stimulate Modulation (0.0711s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Tip Servos (0.0070s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Sort Buildings Into Uneven Piles (0.0110s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Design New Fleet Logo (0.0142s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Inspect Fleet Logo (0.0090s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Ogle Enemy Logo (0.0107s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Order Cores By Seniority (0.0090s) 5/22/2021 1:13:25 PM 3.002 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1367 5/22/2021 1:13:25 PM 3.002 SINGLEP Make Factions That Extra Bit Special (0.0099s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Final Checks (0.5675s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Load Historical Documents (0.0065s) 5/22/2021 1:13:26 PM 3.002 SINGLEP 16.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.9s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Scrapping Extra Ship Parts (0.3s) Load Surrogates (0.3s) Reassembling All Ships (7.6s) Final Checks (0.6s) 5/22/2021 1:13:26 PM 3.002 SINGLEP Hello Steam user 'Crab' 5/22/2021 1:14:16 PM 3.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3002_MoreTweaks Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/26/2021 7:16:16 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/26/2021 7:16:16 PM SINGLEP Boot up FleetOS (0.3597s) 5/26/2021 7:16:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/26/2021 7:16:17 PM SINGLEP Check System Logs For Rogue Intelligence (0.7485s) 5/26/2021 7:16:17 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/26/2021 7:16:17 PM SINGLEP Inspect Aft Hatches (0.3870s) 5/26/2021 7:16:17 PM SINGLEP Found 416 xml files in 102 folders in 84ms 5/26/2021 7:16:21 PM SINGLEP Check For Extra Modules (3.8009s) 5/26/2021 7:16:21 PM SINGLEP 416 Xml Files Parsed in 3,717ms 5/26/2021 7:16:21 PM SINGLEP Gather Ancient Lifeforms (0.0150s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Game Version: 3.003 5/26/2021 7:16:21 PM 3.003 SINGLEP Eject Trash Into Hyperspace (0.0903s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Bring Cloaking Systems Online (0.0528s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Recalculate Speed Of Light (0.0782s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Optimize Comfort On Command Decks (0.0478s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Generating Framerates (0.0081s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Update mod and expansion statuses! 5/26/2021 7:16:21 PM 3.003 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/26/2021 7:16:21 PM 3.003 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/26/2021 7:16:21 PM 3.003 SINGLEP Check Nearby Stellar Masses (0.0670s) 5/26/2021 7:16:21 PM 3.003 SINGLEP 416 Xml Files Checked For Exp/Mod Status in 19ms 5/26/2021 7:16:22 PM 3.003 SINGLEP Pruning Excess Brain Cells (0.6078s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Remembering Alamo (0.0462s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Boot Audio Comms (0.0139s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Establish Individual Audio Links (0.0618s) 5/26/2021 7:16:22 PM 3.003 SINGLEP No resolution change was required. 5/26/2021 7:16:22 PM 3.003 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/26/2021 7:16:22 PM 3.003 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/26/2021 7:16:22 PM 3.003 SINGLEP Refresh Optical Lensing (0.0151s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Revise Fundamental Physical Laws (0.0529s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Calculate Odds Of Success (0.0692s) 5/26/2021 7:16:23 PM 3.003 SINGLEP Briefly Panic (0.6007s) 5/26/2021 7:16:23 PM 3.003 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/26/2021 7:16:23 PM 3.003 SINGLEP Install Confidence Routines (0.4299s) 5/26/2021 7:16:23 PM 3.003 SINGLEP Bring Commander Interface Online (0.0863s) 5/26/2021 7:16:23 PM 3.003 SINGLEP Motivate All Crews (0.0678s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Locating Available Networks (0.1331s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Externalizing Patterns (0.0310s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Hooking Externals (0.0132s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Handlizing Hooks (0.0284s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Disengaging Constants (0.1060s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Late Axionic Computations (0.4345s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Searching For Particle Forms (0.4869s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Weighing Options (0.0160s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Poking At Status Indicators (0.0289s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Discovering States Of Matter (0.0202s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Searching For A Leader (0.0266s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Suppressing Bad Thoughts (0.0207s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Sentinel Alertness Diagnostic (0.0226s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Connecting to Fleet Command (0.0292s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Thinking Of Advice (0.0181s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Degaussing Advice (0.0238s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Reading Alien Diaries (0.0247s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Naming All Known Planets (0.0206s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Remembering Speeds (0.0117s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Prioritizing Targets (0.0090s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Unloading Prismatic Grid (0.0109s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Thinking Of Objectives (0.0106s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Inhibiting Visual Scans (0.0916s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Synthesizing Vocals (0.0141s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Investigating Map Signatures (0.0289s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Ventilating Scenarios (0.0179s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Decontaminating Targeting Systems (0.0192s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Ejecting Tactical Core (0.0187s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Calibrating Formations (0.0160s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Intercepting Galactic Maps (0.0212s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Discharging Colored Ions (0.0389s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Replicating Ion Colors (0.0148s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Faction Diagnostics (0.0249s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Buffering Hackers (0.0822s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Inverting Death (0.0180s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Linear Field Variance (0.0339s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Charging Marks (0.0110s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Differentiating Marks (0.1961s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Guarding The Posts (0.0247s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Range Manifolds (0.0145s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Purging ROFs (0.0160s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Manipulating Speeds (0.0178s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Detecting Projectiles (0.0153s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Grouping Flow Fields (0.0167s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Modulating Flow Field Groups (0.0314s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Designing Fleets (0.0348s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Thinking Of Technologies (0.0201s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Categorizing Starboard Sensors (0.0165s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Injecting Galactic Variables (0.0279s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Viewing Starfields (0.0557s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Blowing Up Distant Planets (0.0587s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Categorizing All Planets (0.0160s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Organizing Commands (0.0651s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Calculating Firing Cones (0.0187s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Jailbreaking Favorite Ship Parts (0.4823s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Re-Aligning Objectives (0.0259s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Sterilizing Test Chamber (0.0130s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Issuing Orders (0.0090s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Augmenting Infusers (0.0152s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Infusing (0.0439s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Load Surrogates (0.1974s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Locate Dictionaries (0.0085s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Set Stage (0.0140s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Inhibiting Isotope Emitters (7.4420s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Post-Proton Surge (0.0310s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Background Radiation Taste Test (0.0626s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Shuffling Chairs On Command Deck (0.0450s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Windshield Wiping (0.0120s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Last Organizational Modeling (0.1753s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Info: will dump 1406 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/26/2021 7:16:35 PM 3.003 SINGLEP Stimulate Modulation (0.0710s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Tip Servos (0.0100s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Design New Fleet Logo (0.0130s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Inspect Fleet Logo (0.0078s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Ogle Enemy Logo (0.0100s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Order Cores By Seniority (0.0087s) 5/26/2021 7:16:35 PM 3.003 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1367 5/26/2021 7:16:35 PM 3.003 SINGLEP Make Factions That Extra Bit Special (0.0109s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Final Checks (0.5580s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Load Historical Documents (0.0131s) 5/26/2021 7:16:35 PM 3.003 SINGLEP 19.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (0.6s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Searching For Particle Forms (0.5s) Jailbreaking Favorite Ship Parts (0.5s) Inhibiting Isotope Emitters (7.4s) Final Checks (0.6s) 5/26/2021 7:16:36 PM 3.003 SINGLEP Hello Steam user 'Crab' 5/26/2021 7:17:42 PM 3.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3003_LotsOfRefinement Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/29/2021 3:02:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/29/2021 3:02:05 PM SINGLEP Boot up FleetOS (0.6062s) 5/29/2021 3:02:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2021 3:02:06 PM SINGLEP Check System Logs For Rogue Intelligence (0.8881s) 5/29/2021 3:02:07 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/29/2021 3:02:07 PM SINGLEP Inspect Aft Hatches (0.3582s) 5/29/2021 3:02:07 PM SINGLEP Found 416 xml files in 102 folders in 79ms 5/29/2021 3:02:10 PM SINGLEP Check For Extra Modules (3.0010s) 5/29/2021 3:02:10 PM SINGLEP 416 Xml Files Parsed in 2,918ms 5/29/2021 3:02:10 PM SINGLEP Gather Ancient Lifeforms (0.0169s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Game Version: 3.004 5/29/2021 3:02:10 PM 3.004 SINGLEP Eject Trash Into Hyperspace (0.0943s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Bring Cloaking Systems Online (0.0628s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Recalculate Speed Of Light (0.0829s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Optimize Comfort On Command Decks (0.0522s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Generating Framerates (0.0160s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Update mod and expansion statuses! 5/29/2021 3:02:10 PM 3.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/29/2021 3:02:10 PM 3.004 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/29/2021 3:02:10 PM 3.004 SINGLEP Check Nearby Stellar Masses (0.1357s) 5/29/2021 3:02:10 PM 3.004 SINGLEP 416 Xml Files Checked For Exp/Mod Status in 37ms 5/29/2021 3:02:11 PM 3.004 SINGLEP Pruning Excess Brain Cells (0.9085s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Remembering Alamo (0.0547s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Boot Audio Comms (0.0160s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Establish Individual Audio Links (0.0701s) 5/29/2021 3:02:11 PM 3.004 SINGLEP No resolution change was required. 5/29/2021 3:02:11 PM 3.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/29/2021 3:02:11 PM 3.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/29/2021 3:02:11 PM 3.004 SINGLEP Refresh Optical Lensing (0.0170s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Revise Fundamental Physical Laws (0.0544s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Calculate Odds Of Success (0.0807s) 5/29/2021 3:02:12 PM 3.004 SINGLEP Briefly Panic (0.5457s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in :0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in :0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in :0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/29/2021 3:02:13 PM 3.004 SINGLEP Install Confidence Routines (0.9310s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Bring Commander Interface Online (0.1370s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Motivate All Crews (0.0759s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Locating Available Networks (0.1730s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Externalizing Patterns (0.0402s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Hooking Externals (0.0150s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Handlizing Hooks (0.0259s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Disengaging Constants (0.0819s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Late Axionic Computations (0.4690s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Searching For Particle Forms (0.4903s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Weighing Options (0.0152s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Poking At Status Indicators (0.0167s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Discovering States Of Matter (0.0273s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Searching For A Leader (0.0189s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Suppressing Bad Thoughts (0.0155s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Sentinel Alertness Diagnostic (0.0150s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Connecting to Fleet Command (0.0235s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Thinking Of Advice (0.0125s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Degaussing Advice (0.0146s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Reading Alien Diaries (0.0130s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Naming All Known Planets (0.0107s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Remembering Speeds (0.0120s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Prioritizing Targets (0.0100s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Rebooting Sensor Arrays (0.0123s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Unloading Prismatic Grid (0.0099s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Thinking Of Objectives (0.0116s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Inhibiting Visual Scans (0.0882s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Synthesizing Vocals (0.0118s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Investigating Map Signatures (0.0400s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Ventilating Scenarios (0.0176s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Decontaminating Targeting Systems (0.0181s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Ejecting Tactical Core (0.0193s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Calibrating Formations (0.0180s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Intercepting Galactic Maps (0.0236s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Discharging Colored Ions (0.0445s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Replicating Ion Colors (0.0170s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Faction Diagnostics (0.0392s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Buffering Hackers (0.1089s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Inverting Death (0.0249s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Linear Field Variance (0.0525s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Charging Marks (0.0169s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Differentiating Marks (0.2243s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Guarding The Posts (0.0265s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Range Manifolds (0.0259s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Purging ROFs (0.0224s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Manipulating Speeds (0.0250s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Detecting Projectiles (0.0140s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Grouping Flow Fields (0.0196s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Modulating Flow Field Groups (0.0318s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Designing Fleets (0.0194s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Thinking Of Technologies (0.0260s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Categorizing Starboard Sensors (0.0216s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Injecting Galactic Variables (0.0306s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Wiping Down Starfields (0.0284s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Breaking Distant Planets (0.0370s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Categorizing All Planets (0.0189s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Organizing Commands (0.0704s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Calculating Firing Cones (0.0167s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Fumbling With Ship Parts (0.5213s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Re-Aligning Objectives (0.0349s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Sterilizing Test Chamber (0.0163s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Issuing Orders (0.0199s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Augmenting Infusers (0.0154s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Infusing (0.0274s) 5/29/2021 3:02:17 PM 3.004 SINGLEP Load Surrogates (0.1641s) 5/29/2021 3:02:17 PM 3.004 SINGLEP Locate Dictionaries (0.0100s) 5/29/2021 3:02:17 PM 3.004 SINGLEP Set Stage (0.0221s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Install Replacement Weapons (6.6587s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Post-Proton Surge (0.0309s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Background Radiation Taste Test (0.0611s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Shuffling Chairs On Command Deck (0.0451s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Windshield Wiping (0.0171s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Last Organizational Modeling (0.1554s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/29/2021 3:02:24 PM 3.004 SINGLEP Stimulate Modulation (0.1482s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Tip Servos (0.0090s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Design New Fleet Logo (0.0107s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Inspect Fleet Logo (0.0099s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Ogle Enemy Logo (0.0090s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Order Cores By Seniority (0.0109s) 5/29/2021 3:02:24 PM 3.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1375 5/29/2021 3:02:24 PM 3.004 SINGLEP Make Factions That Extra Bit Special (0.0120s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Final Checks (0.6147s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Load Historical Documents (0.0060s) 5/29/2021 3:02:24 PM 3.004 SINGLEP 19.6 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.0s) Pruning Excess Brain Cells (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.9s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Fumbling With Ship Parts (0.5s) Install Replacement Weapons (6.7s) Final Checks (0.6s) 5/29/2021 3:02:25 PM 3.004 SINGLEP Hello Steam user 'Crab' 5/29/2021 3:04:03 PM 3.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3004_PostProcessingOptions Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:06:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/31/2021 1:06:58 PM SINGLEP Boot up FleetOS (0.3816s) 5/31/2021 1:06:59 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/31/2021 1:06:59 PM SINGLEP Check System Logs For Rogue Intelligence (0.9901s) 5/31/2021 1:07:00 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/31/2021 1:07:00 PM SINGLEP Inspect Aft Hatches (0.3866s) 5/31/2021 1:07:00 PM SINGLEP Found 416 xml files in 102 folders in 86ms 5/31/2021 1:07:04 PM SINGLEP Check For Extra Modules (3.8011s) 5/31/2021 1:07:04 PM SINGLEP 416 Xml Files Parsed in 3,715ms 5/31/2021 1:07:04 PM SINGLEP Gather Ancient Lifeforms (0.0169s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Game Version: 3.005 5/31/2021 1:07:04 PM 3.005 SINGLEP Eject Trash Into Hyperspace (0.0830s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Bring Cloaking Systems Online (0.0600s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Recalculate Speed Of Light (0.0282s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Optimize Comfort On Command Decks (0.0228s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Generating Framerates (0.0096s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Update mod and expansion statuses! 5/31/2021 1:07:04 PM 3.005 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/31/2021 1:07:04 PM 3.005 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/31/2021 1:07:04 PM 3.005 SINGLEP Check Nearby Stellar Masses (0.0808s) 5/31/2021 1:07:04 PM 3.005 SINGLEP 416 Xml Files Checked For Exp/Mod Status in 24ms 5/31/2021 1:07:05 PM 3.005 SINGLEP Pruning Excess Brain Cells (0.7949s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Remembering Alamo (0.0355s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Boot Audio Comms (0.0108s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Establish Individual Audio Links (0.0565s) 5/31/2021 1:07:05 PM 3.005 SINGLEP No resolution change was required. 5/31/2021 1:07:05 PM 3.005 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/31/2021 1:07:05 PM 3.005 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/31/2021 1:07:05 PM 3.005 SINGLEP Refresh Optical Lensing (0.0170s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Revise Fundamental Physical Laws (0.0570s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Calculate Odds Of Success (0.0579s) 5/31/2021 1:07:06 PM 3.005 SINGLEP Briefly Panic (0.6491s) 5/31/2021 1:07:06 PM 3.005 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in :0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in :0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in :0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/31/2021 1:07:06 PM 3.005 SINGLEP Install Confidence Routines (0.6351s) 5/31/2021 1:07:06 PM 3.005 SINGLEP Bring Commander Interface Online (0.1291s) 5/31/2021 1:07:06 PM 3.005 SINGLEP Motivate All Crews (0.0875s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Locating Available Networks (0.1406s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Externalizing Patterns (0.0350s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Hooking Externals (0.0399s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Handlizing Hooks (0.0611s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Disengaging Constants (0.1039s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Late Axionic Computations (0.4686s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Searching For Particle Forms (0.5317s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Weighing Options (0.0110s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Poking At Status Indicators (0.0124s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Discovering States Of Matter (0.0163s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Searching For A Leader (0.0100s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Suppressing Bad Thoughts (0.0110s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Sentinel Alertness Diagnostic (0.0120s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Connecting to Fleet Command (0.0100s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Thinking Of Advice (0.0112s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Degaussing Advice (0.0118s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Reading Alien Diaries (0.0180s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Naming All Known Planets (0.0080s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Remembering Speeds (0.0100s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Prioritizing Targets (0.0090s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Rebooting Sensor Arrays (0.0110s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Unloading Prismatic Grid (0.0100s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Thinking Of Objectives (0.0216s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Inhibiting Visual Scans (0.2088s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Synthesizing Vocals (0.0148s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Investigating Map Signatures (0.0289s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Ventilating Scenarios (0.0211s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Decontaminating Targeting Systems (0.0263s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Ejecting Tactical Core (0.0129s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Calibrating Formations (0.0120s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Intercepting Galactic Maps (0.0150s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Discharging Colored Ions (0.0369s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Replicating Ion Colors (0.0273s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Faction Diagnostics (0.0429s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Buffering Hackers (0.1179s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Inverting Death (0.0231s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Linear Field Variance (0.0270s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Charging Marks (0.0149s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Differentiating Marks (0.1983s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Guarding The Posts (0.0083s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Range Manifolds (0.0091s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Purging ROFs (0.0059s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Manipulating Speeds (0.0120s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Detecting Projectiles (0.0070s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Grouping Flow Fields (0.0123s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Modulating Flow Field Groups (0.0147s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Designing Fleets (0.0175s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Thinking Of Technologies (0.0090s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Injecting Galactic Variables (0.0160s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Burying Starfields (0.0311s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Blowing Up Distant Planets (0.0399s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Categorizing All Planets (0.0090s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Organizing Commands (0.0702s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Calculating Firing Cones (0.0191s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Maliciously Weakening Ship Parts (0.5116s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Re-Aligning Objectives (0.0381s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Sterilizing Test Chamber (0.0209s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Issuing Orders (0.0162s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Augmenting Infusers (0.0197s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Infusing (0.0446s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Load Surrogates (0.2967s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Locate Dictionaries (0.0225s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Set Stage (0.0293s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Ensure Time Travel Still Nonfunctional (7.5790s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Post-Proton Surge (0.0501s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Background Radiation Taste Test (0.0732s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Shuffling Chairs On Command Deck (0.0693s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Windshield Wiping (0.0262s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Last Organizational Modeling (0.1630s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/31/2021 1:07:18 PM 3.005 SINGLEP Stimulate Modulation (0.1464s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Tip Servos (0.0211s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Sort Buildings Into Uneven Piles (0.0122s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Design New Fleet Logo (0.0158s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Inspect Fleet Logo (0.0130s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Ogle Enemy Logo (0.0092s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Order Cores By Seniority (0.0119s) 5/31/2021 1:07:18 PM 3.005 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1375 5/31/2021 1:07:18 PM 3.005 SINGLEP Make Factions That Extra Bit Special (0.0140s) 5/31/2021 1:07:19 PM 3.005 SINGLEP Final Checks (0.5861s) 5/31/2021 1:07:19 PM 3.005 SINGLEP Load Historical Documents (0.0095s) 5/31/2021 1:07:19 PM 3.005 SINGLEP 20.9 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Maliciously Weakening Ship Parts (0.5s) Load Surrogates (0.3s) Ensure Time Travel Still Nonfunctional (7.6s) Final Checks (0.6s) 5/31/2021 1:07:20 PM 3.005 SINGLEP Hello Steam user 'Crab' 5/31/2021 1:09:44 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:09:54 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/31/2021 1:09:54 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/31/2021 1:09:54 PM 3.005 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/31/2021 1:09:54 PM 3.005 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 5/31/2021 1:09:54 PM 3.005 SINGLEP loading as template 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AIRelentlessWave. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AIReserves. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AntiAIZombie. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AntiEveryoneZombie. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AntiPlayerZombie. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction CPALogic. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction EnragedMacrophage. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction Mercenary. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction TamedMacrophage. 5/31/2021 1:09:54 PM 3.005 SINGLEP Finish load save in 524.8ms 5/31/2021 1:09:55 PM 3.005 SINGLEP Start Generate Partial Map with Concentric and seed 1520754601 and planet count 100 and 29 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/31/2021 1:09:55 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/31/2021 1:09:55 PM 3.005 SINGLEP Fixed 2900 missing planet factions. 5/31/2021 1:09:55 PM 3.005 SINGLEP Generate Partial Map Complete 266ms 5/31/2021 1:09:56 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 29 created, 0 removed, 29 active. Fleets: 129 created, 0 removed, 129 active. GameCommands: 1 created, 0 removed, 1 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,900 created, 0 removed, 2,900 active. Planets: 100 created, 0 removed, 100 active. ========================================== 5/31/2021 1:12:58 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:12:58 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/31/2021 1:12:58 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/31/2021 1:12:58 PM 3.005 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/31/2021 1:12:58 PM 3.005 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/31/2021 1:12:58 PM 3.005 SINGLEP loading as template 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AIRelentlessWave. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AIReserves. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AntiAIZombie. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AntiEveryoneZombie. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AntiPlayerZombie. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction CPALogic. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction EnragedMacrophage. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction Mercenary. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction TamedMacrophage. 5/31/2021 1:12:58 PM 3.005 SINGLEP Finish load save in 200.6ms 5/31/2021 1:12:58 PM 3.005 SINGLEP Start Generate Partial Map with Concentric and seed 488695388 and planet count 100 and 29 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/31/2021 1:12:59 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/31/2021 1:12:59 PM 3.005 SINGLEP Fixed 2900 missing planet factions. 5/31/2021 1:12:59 PM 3.005 SINGLEP Generate Partial Map Complete 76ms 5/31/2021 1:24:45 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 29 created, 0 removed, 29 active. Fleets: 129 created, 0 removed, 129 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,900 created, 0 removed, 2,900 active. Planets: 100 created, 0 removed, 100 active. ========================================== 5/31/2021 1:25:04 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:25:09 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AIRelentlessWave. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction CPALogic. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction EnragedMacrophage. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction TamedMacrophage. 5/31/2021 1:25:09 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 5/31/2021 1:25:09 PM 3.005 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/31/2021 1:25:09 PM 3.005 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/31/2021 1:25:09 PM 3.005 SINGLEP loading as template 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AIRelentlessWave. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AIReserves. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AntiAIZombie. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AntiEveryoneZombie. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AntiPlayerZombie. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction CPALogic. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction EnragedMacrophage. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction Mercenary. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction TamedMacrophage. 5/31/2021 1:25:09 PM 3.005 SINGLEP Finish load save in 490.7ms 5/31/2021 1:25:09 PM 3.005 SINGLEP Start Generate Partial Map with Realistic and seed 1415244918 and planet count 80 and 27 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/31/2021 1:25:10 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/31/2021 1:25:10 PM 3.005 SINGLEP Fixed 2160 missing planet factions. 5/31/2021 1:25:10 PM 3.005 SINGLEP Generate Partial Map Complete 117ms 5/31/2021 1:25:10 PM 3.005 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.17 seconds ago. 5/31/2021 1:27:14 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 27 created, 0 removed, 27 active. Fleets: 107 created, 0 removed, 107 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:40:51 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/31/2021 1:40:51 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 1:40:51 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 1:40:51 PM 3.005 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 35ms 5/31/2021 1:40:51 PM 3.005 SINGLEP Finish load save in 473.9ms 5/31/2021 1:48:03 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 11,361 created, 0 removed, 11,361 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 43 created, 0 removed, 43 active. Fleets: 172 created, 0 removed, 172 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 10 created, 0 removed, 10 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 5,897 created, 0 removed, 5,897 active. Pathfinders: 34 created, 0 removed, 34 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 5:29:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/31/2021 5:29:58 PM SINGLEP Boot up FleetOS (0.2447s) 5/31/2021 5:30:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/31/2021 5:30:00 PM SINGLEP Check System Logs For Rogue Intelligence (1.5167s) 5/31/2021 5:30:00 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/31/2021 5:30:00 PM SINGLEP Inspect Aft Hatches (0.4338s) 5/31/2021 5:30:00 PM SINGLEP Found 416 xml files in 102 folders in 165ms 5/31/2021 5:30:05 PM SINGLEP Check For Extra Modules (4.5483s) 5/31/2021 5:30:05 PM SINGLEP 416 Xml Files Parsed in 4,373ms 5/31/2021 5:30:05 PM SINGLEP Gather Ancient Lifeforms (0.0182s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Game Version: 3.005 5/31/2021 5:30:05 PM 3.005 SINGLEP Eject Trash Into Hyperspace (0.1048s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Bring Cloaking Systems Online (0.0531s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Recalculate Speed Of Light (0.0992s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Optimize Comfort On Command Decks (0.0516s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Generating Framerates (0.0159s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Update mod and expansion statuses! 5/31/2021 5:30:05 PM 3.005 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/31/2021 5:30:05 PM 3.005 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/31/2021 5:30:05 PM 3.005 SINGLEP Check Nearby Stellar Masses (0.1372s) 5/31/2021 5:30:05 PM 3.005 SINGLEP 416 Xml Files Checked For Exp/Mod Status in 37ms 5/31/2021 5:30:06 PM 3.005 SINGLEP Pruning Excess Brain Cells (0.6569s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Remembering Alamo (0.0470s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Boot Audio Comms (0.0143s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Establish Individual Audio Links (0.0580s) 5/31/2021 5:30:06 PM 3.005 SINGLEP No resolution change was required. 5/31/2021 5:30:06 PM 3.005 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/31/2021 5:30:06 PM 3.005 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/31/2021 5:30:06 PM 3.005 SINGLEP Refresh Optical Lensing (0.0176s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Revise Fundamental Physical Laws (0.0561s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Calculate Odds Of Success (0.0730s) 5/31/2021 5:30:07 PM 3.005 SINGLEP Briefly Panic (0.6663s) 5/31/2021 5:30:07 PM 3.005 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in :0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in :0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in :0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/31/2021 5:30:07 PM 3.005 SINGLEP Install Confidence Routines (0.5661s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Bring Commander Interface Online (0.0945s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Motivate All Crews (0.0680s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Locating Available Networks (0.1609s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Externalizing Patterns (0.0243s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Hooking Externals (0.0499s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Handlizing Hooks (0.0620s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Disengaging Constants (0.0882s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Late Axionic Computations (0.4837s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Searching For Particle Forms (0.5571s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Weighing Options (0.0139s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Poking At Status Indicators (0.0144s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Discovering States Of Matter (0.0160s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Searching For A Leader (0.0169s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Suppressing Bad Thoughts (0.0121s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Sentinel Alertness Diagnostic (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Connecting to Fleet Command (0.0132s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Thinking Of Advice (0.0177s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Degaussing Advice (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Reading Alien Diaries (0.0130s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Naming All Known Planets (0.0090s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Remembering Speeds (0.0133s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Prioritizing Targets (0.0106s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Unloading Prismatic Grid (0.0131s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Thinking Of Objectives (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Inhibiting Visual Scans (0.0932s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Synthesizing Vocals (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Investigating Map Signatures (0.0249s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Ventilating Scenarios (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Decontaminating Targeting Systems (0.0130s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Ejecting Tactical Core (0.0110s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Calibrating Formations (0.0110s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Intercepting Galactic Maps (0.0170s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Discharging Colored Ions (0.0267s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Replicating Ion Colors (0.0097s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Faction Diagnostics (0.0219s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Buffering Hackers (0.0689s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Inverting Death (0.0230s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Linear Field Variance (0.0451s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Charging Marks (0.0180s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Differentiating Marks (0.2078s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Guarding The Posts (0.0251s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Range Manifolds (0.0161s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Purging ROFs (0.0150s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Manipulating Speeds (0.0177s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Detecting Projectiles (0.0161s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Grouping Flow Fields (0.0151s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Modulating Flow Field Groups (0.0259s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Designing Fleets (0.0279s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Thinking Of Technologies (0.0190s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Categorizing Starboard Sensors (0.0180s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Injecting Galactic Variables (0.0351s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Taunting Starfields (0.0583s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Ejecting Distant Planets (0.0594s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Categorizing All Planets (0.0185s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Organizing Commands (0.0653s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Calculating Firing Cones (0.0171s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Jailbreaking Favorite Ship Parts (0.5594s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Re-Aligning Objectives (0.0290s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Sterilizing Test Chamber (0.0140s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Issuing Orders (0.0140s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Augmenting Infusers (0.0109s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Infusing (0.0363s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Load Surrogates (0.1477s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Locate Dictionaries (0.0173s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Set Stage (0.0329s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Install Replacement Weapons (7.4563s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Post-Proton Surge (0.0408s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Background Radiation Taste Test (0.0882s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Shuffling Chairs On Command Deck (0.0770s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Windshield Wiping (0.0247s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Last Organizational Modeling (0.2388s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/31/2021 5:30:19 PM 3.005 SINGLEP Stimulate Modulation (0.0704s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Tip Servos (0.0079s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Sort Buildings Into Uneven Piles (0.0109s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Design New Fleet Logo (0.0130s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Inspect Fleet Logo (0.0111s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Ogle Enemy Logo (0.0089s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Order Cores By Seniority (0.0109s) 5/31/2021 5:30:19 PM 3.005 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1375 5/31/2021 5:30:19 PM 3.005 SINGLEP Make Factions That Extra Bit Special (0.0160s) 5/31/2021 5:30:20 PM 3.005 SINGLEP Final Checks (0.5994s) 5/31/2021 5:30:20 PM 3.005 SINGLEP Load Historical Documents (0.0046s) 5/31/2021 5:30:20 PM 3.005 SINGLEP 21.8 seconds total load time. Check System Logs For Rogue Intelligence (1.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (4.5s) Pruning Excess Brain Cells (0.7s) Briefly Panic (0.7s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.6s) Jailbreaking Favorite Ship Parts (0.6s) Install Replacement Weapons (7.5s) Final Checks (0.6s) 5/31/2021 5:30:21 PM 3.005 SINGLEP Hello Steam user 'Crab' 5/31/2021 5:32:15 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 5:32:17 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Panic I\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/31/2021 5:32:18 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 5:32:18 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 5:32:18 PM 3.005 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 74ms 5/31/2021 5:32:18 PM 3.005 SINGLEP Finish load save in 839.2ms 5/31/2021 5:32:26 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 5:32:29 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/31/2021 5:32:29 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 5:32:29 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 5:32:29 PM 3.005 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 5/31/2021 5:32:29 PM 3.005 SINGLEP Finish load save in 397.9ms 5/31/2021 5:36:44 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:36:44 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:36:51 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:36:51 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:36:59 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:36:59 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:36:59 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:36:59 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:37:06 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:37:06 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:37:08 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:37:08 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:39:31 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:31 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:39:39 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:39 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:39:46 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:46 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:39:46 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:46 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:39:54 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:54 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:39:56 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:56 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:40:32 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 5:40:32 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 5:40:32 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Kumagai 5/31/2021 5:40:32 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:43:49 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 5:43:49 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 5:43:49 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Kumagai 5/31/2021 5:43:49 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:51:37 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 5:51:37 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 5:51:37 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Kumagai 5/31/2021 5:51:37 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:54:46 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 5:54:46 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 5:54:46 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Ai to Narshe 5/31/2021 5:54:46 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:02:10 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:02:10 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:02:10 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Ai to Narshe 5/31/2021 6:02:10 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:05:50 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:05:50 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:05:50 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Ai to Narshe 5/31/2021 6:05:50 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:16:48 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:16:49 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:16:49 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Kumagai 5/31/2021 6:16:49 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:19:47 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:19:47 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:19:47 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Mandalon 5/31/2021 6:19:47 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:27:16 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:27:16 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:27:16 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Geschke to Mandalon 5/31/2021 6:27:16 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:31:15 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:31:15 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:31:15 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Chameleon to Hydratos 5/31/2021 6:31:15 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:37:17 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:37:17 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:37:17 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Mandalon 5/31/2021 6:37:17 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:38:00 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:38:00 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:38:00 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hummeri to Naur 5/31/2021 6:38:00 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:41:16 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:41:16 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:41:16 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Enigma to Balta 5/31/2021 6:41:16 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:47:25 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:47:25 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:47:25 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Enigma to Rov 5/31/2021 6:47:25 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:51:24 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:51:24 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:51:24 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Enigma to Balta 5/31/2021 6:51:24 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:58:19 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:58:19 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:58:19 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Ai to Hydratos 5/31/2021 6:58:19 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 7:11:37 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 63,415 created, 0 removed, 63,415 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 717 created, 356 removed, 361 active. Fleets: 181 created, 8 removed, 173 active. GameCommands: 678 created, 0 removed, 678 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 2,215 created, 0 removed, 2,215 active. GE_Squads: 48,132 created, 37,566 removed, 10,566 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 1,138 created, 1,138 removed, 0 active. ========================================== 6/5/2021 1:10:48 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/5/2021 1:10:48 PM SINGLEP Boot up FleetOS (0.4010s) 6/5/2021 1:10:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/5/2021 1:10:49 PM SINGLEP Check System Logs For Rogue Intelligence (1.0282s) 6/5/2021 1:10:50 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/5/2021 1:10:50 PM SINGLEP Inspect Aft Hatches (0.5028s) 6/5/2021 1:10:50 PM SINGLEP Found 420 xml files in 104 folders in 132ms 6/5/2021 1:10:54 PM SINGLEP Check For Extra Modules (4.6350s) 6/5/2021 1:10:54 PM SINGLEP 420 Xml Files Parsed in 4,485ms 6/5/2021 1:10:54 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 6/5/2021 1:10:54 PM 3.100 SINGLEP Game Version: 3.100 6/5/2021 1:10:54 PM 3.100 SINGLEP Eject Trash Into Hyperspace (0.0928s) 6/5/2021 1:10:54 PM 3.100 SINGLEP Bring Cloaking Systems Online (0.0666s) 6/5/2021 1:10:55 PM 3.100 SINGLEP Recalculate Speed Of Light (0.0778s) 6/5/2021 1:10:55 PM 3.100 SINGLEP Optimize Comfort On Command Decks (0.0523s) 6/5/2021 1:10:55 PM 3.100 SINGLEP Generating Framerates (0.0159s) 6/5/2021 1:10:55 PM 3.100 SINGLEP Update mod and expansion statuses! 6/5/2021 1:10:55 PM 3.100 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/5/2021 1:10:55 PM 3.100 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/5/2021 1:10:55 PM 3.100 SINGLEP Check Nearby Stellar Masses (0.0778s) 6/5/2021 1:10:55 PM 3.100 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 22ms 6/5/2021 1:10:55 PM 3.100 SINGLEP Pruning Excess Brain Cells (0.7959s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Remembering Alamo (0.0530s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Boot Audio Comms (0.0189s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Establish Individual Audio Links (0.0753s) 6/5/2021 1:10:56 PM 3.100 SINGLEP No resolution change was required. 6/5/2021 1:10:56 PM 3.100 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/5/2021 1:10:56 PM 3.100 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/5/2021 1:10:56 PM 3.100 SINGLEP Refresh Optical Lensing (0.0212s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Revise Fundamental Physical Laws (0.0605s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Calculate Odds Of Success (0.1028s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Briefly Panic (0.5902s) 6/5/2021 1:10:57 PM 3.100 SINGLEP Install Confidence Routines (0.7782s) 6/5/2021 1:10:57 PM 3.100 SINGLEP Bring Commander Interface Online (0.1029s) 6/5/2021 1:10:57 PM 3.100 SINGLEP Motivate All Crews (0.0575s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Locating Available Networks (0.2152s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Externalizing Patterns (0.0300s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Hooking Externals (0.0136s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Handlizing Hooks (0.0159s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Disengaging Constants (0.0688s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Late Axionic Computations (0.5798s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Categorizing Teapots (0.0414s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Ordering Vague Notions (0.0237s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Searching For Particle Forms (0.3978s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Weighing Options (0.0120s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Poking At Status Indicators (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Discovering States Of Matter (0.0102s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Searching For A Leader (0.0129s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Suppressing Bad Thoughts (0.0104s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Sentinel Alertness Diagnostic (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Connecting to Fleet Command (0.0113s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Thinking Of Advice (0.0120s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Degaussing Advice (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Reading Alien Diaries (0.0140s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Naming All Known Planets (0.0106s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Remembering Speeds (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Prioritizing Targets (0.0104s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Rebooting Sensor Arrays (0.0106s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Unloading Prismatic Grid (0.0106s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Thinking Of Objectives (0.0125s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Inhibiting Visual Scans (0.1012s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Synthesizing Vocals (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Investigating Map Signatures (0.0382s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Ventilating Scenarios (0.0186s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Decontaminating Targeting Systems (0.0199s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Ejecting Tactical Core (0.0189s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Calibrating Formations (0.0200s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Intercepting Galactic Maps (0.0249s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Discharging Colored Ions (0.0432s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Replicating Ion Colors (0.0109s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Faction Diagnostics (0.0279s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Buffering Hackers (0.0949s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Inverting Death (0.0180s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Linear Field Variance (0.0262s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Charging Marks (0.0160s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Differentiating Marks (0.1656s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Guarding The Posts (0.0101s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Range Manifolds (0.0059s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Purging ROFs (0.0102s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Manipulating Speeds (0.0100s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Detecting Projectiles (0.0080s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Grouping Flow Fields (0.0099s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Modulating Flow Field Groups (0.0169s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Designing Fleets (0.0142s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Thinking Of Technologies (0.0110s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Categorizing Starboard Sensors (0.0090s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Injecting Galactic Variables (0.0183s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Gesticulating Starfields (0.1198s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Scouring Distant Planets (0.0431s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Categorizing All Planets (0.0100s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Organizing Commands (0.0419s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Calculating Firing Cones (0.0200s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Developing New Ship Parts (0.6430s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Re-Aligning Objectives (0.0438s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Sterilizing Test Chamber (0.0177s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Issuing Orders (0.0211s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Augmenting Infusers (0.0180s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Infusing (0.0452s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Load Surrogates (0.2417s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Locate Dictionaries (0.0173s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Set Stage (0.0204s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Designing Antimatter Grid (7.7803s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Post-Proton Surge (0.0300s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Background Radiation Taste Test (0.0637s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Shuffling Chairs On Command Deck (0.0452s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Windshield Wiping (0.0179s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Last Organizational Modeling (0.2120s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/5/2021 1:11:09 PM 3.100 SINGLEP Stimulate Modulation (0.0931s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Tip Servos (0.0130s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Sort Buildings Into Uneven Piles (0.0156s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Design New Fleet Logo (0.0206s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Inspect Fleet Logo (0.0186s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Ogle Enemy Logo (0.0146s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Order Cores By Seniority (0.0155s) 6/5/2021 1:11:09 PM 3.100 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1272 6/5/2021 1:11:09 PM 3.100 SINGLEP Make Factions That Extra Bit Special (0.0170s) 6/5/2021 1:11:10 PM 3.100 SINGLEP Final Checks (0.5959s) 6/5/2021 1:11:10 PM 3.100 SINGLEP Load Historical Documents (0.0109s) 6/5/2021 1:11:10 PM 3.100 SINGLEP 22.2 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.5s) Check For Extra Modules (4.6s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.6s) Install Confidence Routines (0.8s) Late Axionic Computations (0.6s) Searching For Particle Forms (0.4s) Developing New Ship Parts (0.6s) Designing Antimatter Grid (7.8s) Final Checks (0.6s) 6/5/2021 1:11:11 PM 3.100 SINGLEP Hello Steam user 'Crab' 6/5/2021 1:11:33 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/5/2021 2:09:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/5/2021 2:09:57 PM SINGLEP Boot up FleetOS (0.3807s) 6/5/2021 2:09:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/5/2021 2:09:57 PM SINGLEP Check System Logs For Rogue Intelligence (0.3213s) 6/5/2021 2:09:57 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/5/2021 2:09:57 PM SINGLEP Inspect Aft Hatches (0.0348s) 6/5/2021 2:09:57 PM SINGLEP Found 420 xml files in 104 folders in 100ms 6/5/2021 2:09:58 PM SINGLEP Check For Extra Modules (0.8510s) 6/5/2021 2:09:58 PM SINGLEP 420 Xml Files Parsed in 707ms 6/5/2021 2:09:58 PM SINGLEP Gather Ancient Lifeforms (0.0083s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Game Version: 3.100 6/5/2021 2:09:58 PM 3.100 SINGLEP Eject Trash Into Hyperspace (0.0159s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Bring Cloaking Systems Online (0.0299s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Recalculate Speed Of Light (0.0290s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Optimize Comfort On Command Decks (0.0413s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Generating Framerates (0.0267s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Update mod and expansion statuses! 6/5/2021 2:09:58 PM 3.100 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/5/2021 2:09:58 PM 3.100 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/5/2021 2:09:58 PM 3.100 SINGLEP Check Nearby Stellar Masses (0.1457s) 6/5/2021 2:09:58 PM 3.100 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 41ms 6/5/2021 2:09:58 PM 3.100 SINGLEP Pruning Excess Brain Cells (0.1177s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Remembering Alamo (0.0522s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Boot Audio Comms (0.0268s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Establish Individual Audio Links (0.0714s) 6/5/2021 2:09:58 PM 3.100 SINGLEP No resolution change was required. 6/5/2021 2:09:58 PM 3.100 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/5/2021 2:09:59 PM 3.100 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/5/2021 2:09:59 PM 3.100 SINGLEP Refresh Optical Lensing (0.0309s) 6/5/2021 2:09:59 PM 3.100 SINGLEP Revise Fundamental Physical Laws (0.0758s) 6/5/2021 2:09:59 PM 3.100 SINGLEP Calculate Odds Of Success (0.0475s) 6/5/2021 2:09:59 PM 3.100 SINGLEP Briefly Panic (0.7373s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Install Confidence Routines (0.6085s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Bring Commander Interface Online (0.0909s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Motivate All Crews (0.0719s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Locating Available Networks (0.0416s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Externalizing Patterns (0.0285s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Hooking Externals (0.0119s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Handlizing Hooks (0.0302s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Disengaging Constants (0.0832s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Late Axionic Computations (0.1521s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Categorizing Teapots (0.0117s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Ordering Vague Notions (0.0144s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Searching For Particle Forms (0.3799s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Weighing Options (0.0130s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Poking At Status Indicators (0.0129s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Discovering States Of Matter (0.0111s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Searching For A Leader (0.0147s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Suppressing Bad Thoughts (0.0133s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Sentinel Alertness Diagnostic (0.0157s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Connecting to Fleet Command (0.0140s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Thinking Of Advice (0.0129s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Degaussing Advice (0.0141s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Reading Alien Diaries (0.0173s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Naming All Known Planets (0.0115s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Remembering Speeds (0.0115s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Prioritizing Targets (0.0109s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Rebooting Sensor Arrays (0.0120s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Unloading Prismatic Grid (0.0110s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Thinking Of Objectives (0.0140s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Inhibiting Visual Scans (0.0284s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Synthesizing Vocals (0.0119s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Investigating Map Signatures (0.0276s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Ventilating Scenarios (0.0163s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Decontaminating Targeting Systems (0.0235s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Ejecting Tactical Core (0.0247s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Calibrating Formations (0.0222s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Intercepting Galactic Maps (0.0297s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Discharging Colored Ions (0.0557s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Replicating Ion Colors (0.0191s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Faction Diagnostics (0.0480s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Buffering Hackers (0.1317s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Inverting Death (0.0272s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Linear Field Variance (0.0321s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Charging Marks (0.0179s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Differentiating Marks (0.2731s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Guarding The Posts (0.0168s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Range Manifolds (0.0120s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Purging ROFs (0.0110s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Manipulating Speeds (0.0140s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Detecting Projectiles (0.0122s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Grouping Flow Fields (0.0118s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Modulating Flow Field Groups (0.0280s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Designing Fleets (0.0365s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Thinking Of Technologies (0.0123s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Categorizing Starboard Sensors (0.0100s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Injecting Galactic Variables (0.0181s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Gazing Into Starfields (0.0199s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Mopping Up Distant Planets (0.0271s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Categorizing All Planets (0.0090s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Organizing Commands (0.0424s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Calculating Firing Cones (0.0160s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Holding Ship Parts For Comfort (0.5628s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Re-Aligning Objectives (0.0416s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Sterilizing Test Chamber (0.0110s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Issuing Orders (0.0130s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Augmenting Infusers (0.0183s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Infusing (0.0531s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Load Surrogates (0.2431s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Locate Dictionaries (0.0437s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Set Stage (0.0461s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Turn Systems On And Off Again (8.0199s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Post-Proton Surge (0.0464s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Background Radiation Taste Test (0.0729s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Shuffling Chairs On Command Deck (0.0419s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Windshield Wiping (0.0189s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Last Organizational Modeling (0.3058s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/5/2021 2:10:12 PM 3.100 SINGLEP Stimulate Modulation (0.1485s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Tip Servos (0.0253s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Sort Buildings Into Uneven Piles (0.0286s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Design New Fleet Logo (0.0370s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Inspect Fleet Logo (0.0237s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Ogle Enemy Logo (0.0159s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Order Cores By Seniority (0.0130s) 6/5/2021 2:10:12 PM 3.100 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 960 6/5/2021 2:10:12 PM 3.100 SINGLEP Make Factions That Extra Bit Special (0.0160s) 6/5/2021 2:10:13 PM 3.100 SINGLEP Final Checks (0.5791s) 6/5/2021 2:10:13 PM 3.100 SINGLEP Load Historical Documents (0.0081s) 6/5/2021 2:10:13 PM 3.100 SINGLEP 16.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Briefly Panic (0.7s) Install Confidence Routines (0.6s) Searching For Particle Forms (0.4s) Differentiating Marks (0.3s) Holding Ship Parts For Comfort (0.6s) Turn Systems On And Off Again (8.0s) Last Organizational Modeling (0.3s) Final Checks (0.6s) 6/5/2021 2:10:13 PM 3.100 SINGLEP Hello Steam user 'Crab' 6/5/2021 2:11:29 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/5/2021 2:11:31 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 6/5/2021 2:11:32 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:11:32 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:11:32 PM 3.100 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 62ms 6/5/2021 2:11:32 PM 3.100 SINGLEP Finish load save in 1,037.3ms 6/5/2021 2:12:35 PM 3.100 SINGLEP Raid Engine #2195 AI Sentinels on Hummeri is sending a wave against Crabby 6/5/2021 2:20:47 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 57,307 created, 0 removed, 57,307 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 188 created, 13 removed, 175 active. Fleets: 173 created, 0 removed, 173 active. GameCommands: 617 created, 0 removed, 617 active. GE_Others: 260 created, 0 removed, 260 active. GE_Shots: 3,315 created, 0 removed, 3,315 active. GE_Squads: 21,673 created, 6,656 removed, 15,017 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 815 created, 721 removed, 94 active. ========================================== 6/5/2021 2:20:51 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 6/5/2021 2:20:51 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:20:51 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:20:51 PM 3.100 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 6/5/2021 2:20:51 PM 3.100 SINGLEP Finish load save in 563.8ms 6/5/2021 2:33:06 PM 3.100 SINGLEP Raid Engine #2195 AI Sentinels on Hummeri is sending a wave against Crabby 6/5/2021 2:41:17 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 24,521 created, 0 removed, 24,521 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 604 created, 276 removed, 328 active. Fleets: 176 created, 3 removed, 173 active. GameCommands: 71 created, 0 removed, 71 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1,069 created, 0 removed, 1,069 active. GE_Squads: 28,427 created, 15,045 removed, 13,381 active. Pathfinders: 50 created, 0 removed, 50 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 1,221 created, 1,114 removed, 107 active. ========================================== 6/5/2021 2:41:21 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 2h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 6/5/2021 2:41:21 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:41:21 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:41:21 PM 3.100 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 6/5/2021 2:41:21 PM 3.100 SINGLEP Finish load save in 410.2ms 6/5/2021 2:54:46 PM 3.100 SINGLEP Reconquest Seeding for Mandalon: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 6/5/2021 3:03:58 PM 3.100 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 1 Drone Reclamator from Other Defensive Schematic Server 6/5/2021 3:05:44 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,951 created, 0 removed, 1,951 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 592 created, 290 removed, 302 active. Fleets: 173 created, 1 removed, 172 active. GameCommands: 120 created, 0 removed, 120 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 29,715 created, 15,756 removed, 13,948 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 872 created, 687 removed, 185 active. ========================================== 6/5/2021 3:05:47 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 6/5/2021 3:05:47 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 3:05:47 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 3:05:47 PM 3.100 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 6/5/2021 3:05:47 PM 3.100 SINGLEP Finish load save in 378.5ms 6/5/2021 3:06:10 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 71 created, 0 removed, 71 active. Fleets: 173 created, 0 removed, 173 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 9,813 created, 23 removed, 9,790 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 2 created, 2 removed, 0 active. ========================================== 6/5/2021 3:06:32 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AIRelentlessWave. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction CPALogic. 6/5/2021 3:06:32 PM 3.100 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 6/5/2021 3:06:32 PM 3.100 SINGLEP Clear out factions that should not be in UI based on savegame: 12 Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 6/5/2021 3:06:32 PM 3.100 SINGLEP loading as template 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AIRelentlessWave. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AIReserves. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AntiAIZombie. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AntiEveryoneZombie. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AntiPlayerZombie. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction CPALogic. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction Mercenary. 6/5/2021 3:06:32 PM 3.100 SINGLEP Finish load save in 276.7ms 6/5/2021 3:06:32 PM 3.100 SINGLEP Start Generate Partial Map with Realistic and seed 111303757 and planet count 80 and 26 factions (AnythingElse LoadingQuickStart) 6/5/2021 3:06:32 PM 3.100 SINGLEP Fixed 2080 missing planet factions. 6/5/2021 3:06:32 PM 3.100 SINGLEP Generate Partial Map Complete 137ms 6/5/2021 3:06:32 PM 3.100 SINGLEP Start Generate FULL Map with Realistic and seed 111303757 and planet count 80 and 26 factions (AnythingElse LoadingQuickStart) 6/5/2021 3:06:32 PM 3.100 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/5/2021 3:06:33 PM 3.100 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 11ms 6/5/2021 3:06:33 PM 3.100 SINGLEP Generate FULL Map Complete 426ms 6/5/2021 3:43:41 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 115 created, 70 removed, 45 active. Fleets: 176 created, 4 removed, 172 active. GameCommands: 39 created, 0 removed, 39 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 12,207 created, 6,185 removed, 6,022 active. Pathfinders: 46 created, 0 removed, 46 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 44 created, 44 removed, 0 active. ========================================== 6/7/2021 6:23:37 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/7/2021 6:23:37 PM SINGLEP Boot up FleetOS (0.5685s) 6/7/2021 6:23:37 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/7/2021 6:23:38 PM SINGLEP Check System Logs For Rogue Intelligence (0.8756s) 6/7/2021 6:23:38 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/7/2021 6:23:38 PM SINGLEP Inspect Aft Hatches (0.3735s) 6/7/2021 6:23:38 PM SINGLEP Found 420 xml files in 104 folders in 93ms 6/7/2021 6:23:41 PM SINGLEP Check For Extra Modules (3.2729s) 6/7/2021 6:23:41 PM SINGLEP 420 Xml Files Parsed in 3,181ms 6/7/2021 6:23:41 PM SINGLEP Gather Ancient Lifeforms (0.0168s) 6/7/2021 6:23:41 PM 3.101 SINGLEP Game Version: 3.101 6/7/2021 6:23:41 PM 3.101 SINGLEP Eject Trash Into Hyperspace (0.0887s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Bring Cloaking Systems Online (0.0648s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Recalculate Speed Of Light (0.0682s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Optimize Comfort On Command Decks (0.0717s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Generating Framerates (0.0098s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Update mod and expansion statuses! 6/7/2021 6:23:42 PM 3.101 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/7/2021 6:23:42 PM 3.101 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/7/2021 6:23:42 PM 3.101 SINGLEP Check Nearby Stellar Masses (0.0924s) 6/7/2021 6:23:42 PM 3.101 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 28ms 6/7/2021 6:23:43 PM 3.101 SINGLEP Pruning Excess Brain Cells (0.8144s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Remembering Alamo (0.0717s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Boot Audio Comms (0.0200s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Establish Individual Audio Links (0.0769s) 6/7/2021 6:23:43 PM 3.101 SINGLEP No resolution change was required. 6/7/2021 6:23:43 PM 3.101 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/7/2021 6:23:43 PM 3.101 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/7/2021 6:23:43 PM 3.101 SINGLEP Refresh Optical Lensing (0.0230s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Revise Fundamental Physical Laws (0.0612s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Calculate Odds Of Success (0.0952s) 6/7/2021 6:23:44 PM 3.101 SINGLEP Briefly Panic (0.8916s) 6/7/2021 6:23:44 PM 3.101 SINGLEP Install Confidence Routines (0.6523s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Bring Commander Interface Online (0.1078s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Motivate All Crews (0.0615s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Locating Available Networks (0.1506s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Externalizing Patterns (0.0257s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Hooking Externals (0.0150s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Handlizing Hooks (0.0303s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Disengaging Constants (0.0685s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Late Axionic Computations (0.3740s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Categorizing Teapots (0.0225s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Ordering Vague Notions (0.0190s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Searching For Particle Forms (0.4499s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Weighing Options (0.0169s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Poking At Status Indicators (0.0276s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Discovering States Of Matter (0.0261s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Searching For A Leader (0.0271s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Suppressing Bad Thoughts (0.0241s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Sentinel Alertness Diagnostic (0.0251s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Connecting to Fleet Command (0.0266s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Thinking Of Advice (0.0251s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Degaussing Advice (0.0266s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Reading Alien Diaries (0.0254s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Naming All Known Planets (0.0230s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Remembering Speeds (0.0105s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Prioritizing Targets (0.0151s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Rebooting Sensor Arrays (0.0218s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Unloading Prismatic Grid (0.0191s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Thinking Of Objectives (0.0192s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Inhibiting Visual Scans (0.1420s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Synthesizing Vocals (0.0196s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Investigating Map Signatures (0.0306s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Ventilating Scenarios (0.0192s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Decontaminating Targeting Systems (0.0199s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Ejecting Tactical Core (0.0160s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Calibrating Formations (0.0150s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Intercepting Galactic Maps (0.0215s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Discharging Colored Ions (0.0366s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Replicating Ion Colors (0.0156s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Faction Diagnostics (0.0515s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Buffering Hackers (0.1349s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Inverting Death (0.0303s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Linear Field Variance (0.0459s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Charging Marks (0.0140s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Differentiating Marks (0.2311s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Guarding The Posts (0.0259s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Range Manifolds (0.0149s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Purging ROFs (0.0161s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Manipulating Speeds (0.0187s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Detecting Projectiles (0.0179s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Grouping Flow Fields (0.0174s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Modulating Flow Field Groups (0.0331s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Designing Fleets (0.0247s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Thinking Of Technologies (0.0229s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Categorizing Starboard Sensors (0.0190s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Injecting Galactic Variables (0.0335s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Challenging Starfields (0.0559s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Pinpointing Distant Planets (0.0965s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Categorizing All Planets (0.0158s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Organizing Commands (0.0748s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Calculating Firing Cones (0.0200s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Ruining Perfectly Good Ship Parts (0.5074s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Re-Aligning Objectives (0.0401s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Sterilizing Test Chamber (0.0164s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Issuing Orders (0.0139s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Augmenting Infusers (0.0157s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Infusing (0.0351s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Load Surrogates (0.1642s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Locate Dictionaries (0.0177s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Set Stage (0.0410s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Assimilate Technological Distinctiveness (7.6373s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Post-Proton Surge (0.0319s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Background Radiation Taste Test (0.0649s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Shuffling Chairs On Command Deck (0.0430s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Windshield Wiping (0.0167s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Last Organizational Modeling (0.1888s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/7/2021 6:23:56 PM 3.101 SINGLEP Stimulate Modulation (0.1006s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Tip Servos (0.0247s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Sort Buildings Into Uneven Piles (0.0221s) 6/7/2021 6:23:57 PM 3.101 SINGLEP Design New Fleet Logo (0.0209s) 6/7/2021 6:23:57 PM 3.101 SINGLEP Inspect Fleet Logo (0.0225s) 6/7/2021 6:23:57 PM 3.101 SINGLEP Ogle Enemy Logo (0.0207s) 6/7/2021 6:23:57 PM 3.101 SINGLEP Order Cores By Seniority (0.0227s) 6/7/2021 6:23:57 PM 3.101 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1096 6/7/2021 6:23:57 PM 3.101 SINGLEP Make Factions That Extra Bit Special (0.0233s) 6/7/2021 6:23:58 PM 3.101 SINGLEP Final Checks (0.9683s) 6/7/2021 6:23:58 PM 3.101 SINGLEP Load Historical Documents (0.0124s) 6/7/2021 6:23:58 PM 3.101 SINGLEP 21.3 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.3s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.9s) Install Confidence Routines (0.7s) Late Axionic Computations (0.4s) Searching For Particle Forms (0.4s) Ruining Perfectly Good Ship Parts (0.5s) Assimilate Technological Distinctiveness (7.6s) Final Checks (1.0s) 6/7/2021 6:23:59 PM 3.101 SINGLEP Hello Steam user 'Crab' 6/7/2021 6:24:22 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:29:47 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/7/2021 6:29:47 PM SINGLEP Boot up FleetOS (0.2752s) 6/7/2021 6:29:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/7/2021 6:29:48 PM SINGLEP Check System Logs For Rogue Intelligence (0.3719s) 6/7/2021 6:29:48 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/7/2021 6:29:48 PM SINGLEP Inspect Aft Hatches (0.0962s) 6/7/2021 6:29:48 PM SINGLEP Found 420 xml files in 104 folders in 162ms 6/7/2021 6:29:49 PM SINGLEP Check For Extra Modules (0.8767s) 6/7/2021 6:29:49 PM SINGLEP 420 Xml Files Parsed in 724ms 6/7/2021 6:29:49 PM SINGLEP Gather Ancient Lifeforms (0.0327s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Game Version: 3.101 6/7/2021 6:29:49 PM 3.101 SINGLEP Eject Trash Into Hyperspace (0.0622s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Bring Cloaking Systems Online (0.0534s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Recalculate Speed Of Light (0.0760s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Optimize Comfort On Command Decks (0.0486s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Generating Framerates (0.0370s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Update mod and expansion statuses! 6/7/2021 6:29:49 PM 3.101 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/7/2021 6:29:49 PM 3.101 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/7/2021 6:29:49 PM 3.101 SINGLEP Check Nearby Stellar Masses (0.1285s) 6/7/2021 6:29:49 PM 3.101 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 35ms 6/7/2021 6:29:49 PM 3.101 SINGLEP Pruning Excess Brain Cells (0.0895s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Remembering Alamo (0.0269s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Boot Audio Comms (0.0140s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Establish Individual Audio Links (0.0633s) 6/7/2021 6:29:49 PM 3.101 SINGLEP No resolution change was required. 6/7/2021 6:29:49 PM 3.101 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/7/2021 6:29:49 PM 3.101 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/7/2021 6:29:49 PM 3.101 SINGLEP Refresh Optical Lensing (0.0140s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Revise Fundamental Physical Laws (0.0399s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Calculate Odds Of Success (0.0844s) 6/7/2021 6:29:50 PM 3.101 SINGLEP Briefly Panic (0.7931s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Install Confidence Routines (0.6806s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Bring Commander Interface Online (0.0880s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Motivate All Crews (0.0689s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Locating Available Networks (0.0435s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Externalizing Patterns (0.0269s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Hooking Externals (0.0170s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Handlizing Hooks (0.0248s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Disengaging Constants (0.0548s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Late Axionic Computations (0.0953s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Categorizing Teapots (0.0068s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Ordering Vague Notions (0.0341s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Searching For Particle Forms (0.4463s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Weighing Options (0.0086s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Poking At Status Indicators (0.0144s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Discovering States Of Matter (0.0100s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Searching For A Leader (0.0137s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Suppressing Bad Thoughts (0.0130s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Sentinel Alertness Diagnostic (0.0090s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Connecting to Fleet Command (0.0153s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Thinking Of Advice (0.0140s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Degaussing Advice (0.0106s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Reading Alien Diaries (0.0110s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Naming All Known Planets (0.0125s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Remembering Speeds (0.0109s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Prioritizing Targets (0.0077s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Rebooting Sensor Arrays (0.0130s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Unloading Prismatic Grid (0.0122s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Thinking Of Objectives (0.0214s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Inhibiting Visual Scans (0.0421s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Synthesizing Vocals (0.0290s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Investigating Map Signatures (0.0528s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Ventilating Scenarios (0.0268s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Decontaminating Targeting Systems (0.0263s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Ejecting Tactical Core (0.0120s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Calibrating Formations (0.0170s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Intercepting Galactic Maps (0.0231s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Discharging Colored Ions (0.0416s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Replicating Ion Colors (0.0109s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Faction Diagnostics (0.0380s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Buffering Hackers (0.0726s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Inverting Death (0.0145s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Linear Field Variance (0.0169s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Charging Marks (0.0119s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Differentiating Marks (0.2260s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Guarding The Posts (0.0306s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Range Manifolds (0.0170s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Purging ROFs (0.0209s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Manipulating Speeds (0.0223s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Detecting Projectiles (0.0200s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Grouping Flow Fields (0.0210s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Modulating Flow Field Groups (0.0364s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Designing Fleets (0.0295s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Thinking Of Technologies (0.0139s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Categorizing Starboard Sensors (0.0090s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Injecting Galactic Variables (0.0235s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Fearing Starfields (0.0239s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Ejecting Distant Planets (0.0329s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Categorizing All Planets (0.0110s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Organizing Commands (0.0405s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Calculating Firing Cones (0.0136s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Splitting Ship Parts Into Smaller Parts (0.4087s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Re-Aligning Objectives (0.0258s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Sterilizing Test Chamber (0.0156s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Issuing Orders (0.0130s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Augmenting Infusers (0.0120s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Infusing (0.0330s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Load Surrogates (0.1737s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Locate Dictionaries (0.0179s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Set Stage (0.0372s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Jettisoning VIPs (8.3714s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Post-Proton Surge (0.1091s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Background Radiation Taste Test (0.1009s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Shuffling Chairs On Command Deck (0.0890s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Windshield Wiping (0.0234s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Last Organizational Modeling (0.1958s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/7/2021 6:30:03 PM 3.101 SINGLEP Stimulate Modulation (0.1337s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Tip Servos (0.0216s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Sort Buildings Into Uneven Piles (0.0270s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Design New Fleet Logo (0.0406s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Inspect Fleet Logo (0.0257s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Ogle Enemy Logo (0.0141s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Order Cores By Seniority (0.0170s) 6/7/2021 6:30:03 PM 3.101 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 899 6/7/2021 6:30:03 PM 3.101 SINGLEP Make Factions That Extra Bit Special (0.0307s) 6/7/2021 6:30:04 PM 3.101 SINGLEP Final Checks (0.6101s) 6/7/2021 6:30:04 PM 3.101 SINGLEP Load Historical Documents (0.0841s) 6/7/2021 6:30:04 PM 3.101 SINGLEP 16.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Briefly Panic (0.8s) Install Confidence Routines (0.7s) Searching For Particle Forms (0.4s) Splitting Ship Parts Into Smaller Parts (0.4s) Jettisoning VIPs (8.4s) Final Checks (0.6s) 6/7/2021 6:30:04 PM 3.101 SINGLEP Hello Steam user 'Crab' 6/7/2021 6:30:11 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:30:22 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:30:23 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:23 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:30:23 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:30:23 PM 3.101 SINGLEP loading as template 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:30:23 PM 3.101 SINGLEP Finish load save in 784.9ms 6/7/2021 6:30:23 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 498878976 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:30:23 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:23 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:30:23 PM 3.101 SINGLEP Generate Partial Map Complete 298ms 6/7/2021 6:30:23 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.61 seconds ago. 6/7/2021 6:30:33 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== Factions: 22 created, 0 removed, 22 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:30:38 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 4 - Classic Fleet - Difficulty 6 - Double AIs - Human Resistance Fighters - Marauders.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:30:39 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:39 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:30:39 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 9 (Beacon) Nanocaust (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:30:39 PM 3.101 SINGLEP loading as template 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:30:39 PM 3.101 SINGLEP Finish load save in 327.3ms 6/7/2021 6:30:39 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 853989108 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:30:39 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:39 PM 3.101 SINGLEP Fixed 2080 missing planet factions. 6/7/2021 6:30:39 PM 3.101 SINGLEP Generate Partial Map Complete 234ms 6/7/2021 6:30:39 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.28 seconds ago. 6/7/2021 6:30:50 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 106 created, 0 removed, 106 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,080 created, 0 removed, 2,080 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:30:56 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\A Tale Of Two Stars.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:30:56 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:56 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:30:56 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:30:56 PM 3.101 SINGLEP loading as template 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:30:56 PM 3.101 SINGLEP Finish load save in 279.7ms 6/7/2021 6:30:56 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 1379554811 and planet count 50 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:30:56 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:56 PM 3.101 SINGLEP Fixed 1200 missing planet factions. 6/7/2021 6:30:56 PM 3.101 SINGLEP Generate Partial Map Complete 21ms 6/7/2021 6:30:56 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.04 seconds ago. 6/7/2021 6:31:07 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 74 created, 0 removed, 74 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,200 created, 0 removed, 1,200 active. Planets: 50 created, 0 removed, 50 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:33:37 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\A Tale Of Two Stars.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:33:37 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:33:37 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:33:37 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:33:37 PM 3.101 SINGLEP loading as template 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:33:37 PM 3.101 SINGLEP Finish load save in 221.7ms 6/7/2021 6:33:37 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 1029010594 and planet count 50 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:33:37 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:33:37 PM 3.101 SINGLEP Fixed 1200 missing planet factions. 6/7/2021 6:33:37 PM 3.101 SINGLEP Generate Partial Map Complete 19ms 6/7/2021 6:33:37 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.05 seconds ago. 6/7/2021 6:34:24 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 74 created, 0 removed, 74 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,200 created, 0 removed, 1,200 active. Planets: 50 created, 0 removed, 50 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:35:02 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:38:20 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Security Alert.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:38:20 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:38:20 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:38:20 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:38:20 PM 3.101 SINGLEP loading as template 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:38:20 PM 3.101 SINGLEP Finish load save in 385.1ms 6/7/2021 6:38:20 PM 3.101 SINGLEP Start Generate Partial Map with D18Swirl and seed 253994464 and planet count 100 and 27 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:38:21 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:38:21 PM 3.101 SINGLEP Fixed 3267 missing planet factions. 6/7/2021 6:38:21 PM 3.101 SINGLEP Generate Partial Map Complete 161ms 6/7/2021 6:38:21 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.27 seconds ago. 6/7/2021 6:38:31 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 148 created, 0 removed, 148 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 3,267 created, 0 removed, 3,267 active. Planets: 121 created, 0 removed, 121 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:38:41 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Time Is Running Out.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:38:41 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:38:41 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:38:41 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:38:41 PM 3.101 SINGLEP loading as template 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:38:41 PM 3.101 SINGLEP Finish load save in 326.8ms 6/7/2021 6:38:41 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 73558365 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:38:41 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:38:41 PM 3.101 SINGLEP Fixed 1920 missing planet factions. 6/7/2021 6:38:41 PM 3.101 SINGLEP Generate Partial Map Complete 163ms 6/7/2021 6:38:41 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.21 seconds ago. 6/7/2021 6:38:51 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 104 created, 0 removed, 104 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,920 created, 0 removed, 1,920 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:39:25 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\A Twisted Enemy.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:39:25 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 9. 6/7/2021 6:39:25 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:39:25 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Relentless AI Wave (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Macrophage Infestation - Enraged Macrophage Infestation - Tamed 6/7/2021 6:39:25 PM 3.101 SINGLEP loading as template 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:39:25 PM 3.101 SINGLEP Finish load save in 151.6ms 6/7/2021 6:39:25 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 697256595 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:39:25 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:39:25 PM 3.101 SINGLEP Fixed 1840 missing planet factions. 6/7/2021 6:39:25 PM 3.101 SINGLEP Generate Partial Map Complete 31ms 6/7/2021 6:39:25 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.06 seconds ago. 6/7/2021 6:39:34 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 23 created, 0 removed, 23 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 103 created, 0 removed, 103 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,840 created, 0 removed, 1,840 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:39:44 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:39:44 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 6/7/2021 6:39:44 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:39:44 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:39:44 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:39:44 PM 3.101 SINGLEP loading as template 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:39:44 PM 3.101 SINGLEP Finish load save in 179.9ms 6/7/2021 6:39:44 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 1912665212 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 6/7/2021 6:39:44 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:39:44 PM 3.101 SINGLEP Fixed 1840 missing planet factions. 6/7/2021 6:39:44 PM 3.101 SINGLEP Generate Partial Map Complete 55ms 6/7/2021 6:40:15 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:40:19 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:40:19 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 6/7/2021 6:40:19 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:40:19 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 12 Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 6/7/2021 6:40:19 PM 3.101 SINGLEP loading as template 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:40:19 PM 3.101 SINGLEP Finish load save in 337.8ms 6/7/2021 6:40:19 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1055540059 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:40:20 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:40:20 PM 3.101 SINGLEP Fixed 2080 missing planet factions. 6/7/2021 6:40:20 PM 3.101 SINGLEP Generate Partial Map Complete 115ms 6/7/2021 6:40:20 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.16 seconds ago. 6/7/2021 6:40:26 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:41:22 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:41:22 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:41:22 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:41:22 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:41:22 PM 3.101 SINGLEP loading as template 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:41:22 PM 3.101 SINGLEP Finish load save in 196.9ms 6/7/2021 6:41:22 PM 3.101 SINGLEP Start Generate Partial Map with Maze and seed 1910516496 and planet count 100 and 23 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:41:22 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:41:22 PM 3.101 SINGLEP Fixed 2300 missing planet factions. 6/7/2021 6:41:22 PM 3.101 SINGLEP Generate Partial Map Complete 24ms 6/7/2021 6:41:22 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.04 seconds ago. 6/7/2021 6:41:31 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 23 created, 0 removed, 23 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 123 created, 0 removed, 123 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 2,300 created, 0 removed, 2,300 active. Planets: 100 created, 0 removed, 100 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:41:39 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:41:39 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:41:39 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:41:39 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Macrophage Infestation - Tamed (Beacon) Human Resistance Fighters Macrophage Infestation - Enraged Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:41:39 PM 3.101 SINGLEP loading as template 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction EnragedMacrophage. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction TamedMacrophage. 6/7/2021 6:41:39 PM 3.101 SINGLEP Finish load save in 221.3ms 6/7/2021 6:41:39 PM 3.101 SINGLEP Start Generate Partial Map with D18Rings and seed 1933776002 and planet count 110 and 25 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:41:39 PM 3.101 SINGLEP Removed 74 self-referential planet links in this map. Harmless now. 6/7/2021 6:41:39 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:41:39 PM 3.101 SINGLEP Fixed 2475 missing planet factions. 6/7/2021 6:41:39 PM 3.101 SINGLEP Generate Partial Map Complete 37ms 6/7/2021 6:41:39 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.06 seconds ago. 6/7/2021 6:41:49 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 124 created, 0 removed, 124 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 2,475 created, 0 removed, 2,475 active. Planets: 99 created, 0 removed, 99 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:43:37 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:43:49 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Helping Hands.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:43:49 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:43:49 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:43:49 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 9 (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:43:49 PM 3.101 SINGLEP loading as template 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:43:49 PM 3.101 SINGLEP Finish load save in 192.2ms 6/7/2021 6:43:49 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1989261555 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:43:49 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:43:49 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:43:49 PM 3.101 SINGLEP Generate Partial Map Complete 78ms 6/7/2021 6:43:49 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.10 seconds ago. 6/7/2021 6:43:53 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 22 created, 0 removed, 22 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:43:58 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/1-Basic\Helping Hands 2.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:43:58 PM 3.101 SINGLEP Warning: Could not find AIWar2GalaxySetting 'IntraGalacticCoordinatorPermadeath', so its data was discarded. 6/7/2021 6:43:58 PM 3.101 SINGLEP Warning: Could not find AIWar2GalaxySetting 'GlobalCommandAugmenterPermadeath', so its data was discarded. 6/7/2021 6:43:58 PM 3.101 SINGLEP Warning: Could not find AIWar2GalaxySetting 'GlobalCommandAugmentersToSeed', so its data was discarded. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:43:58 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 6/7/2021 6:43:58 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:43:58 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Cross Planet Attack Relentless AI Wave (Beacon) Fallen Spire (Beacon) Macrophage Infestation - Tamed (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem AI Praetorian Guard AI Praetorian Guard Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 6/7/2021 6:43:58 PM 3.101 SINGLEP loading as template 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:43:58 PM 3.101 SINGLEP Finish load save in 211.7ms 6/7/2021 6:43:58 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 683797602 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:43:58 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:43:58 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:43:58 PM 3.101 SINGLEP Generate Partial Map Complete 76ms 6/7/2021 6:43:58 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.10 seconds ago. 6/7/2021 6:44:05 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 1 - Classic Fleet - Difficulty 4.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:06 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:06 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:06 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:06 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:06 PM 3.101 SINGLEP Finish load save in 155.7ms 6/7/2021 6:44:06 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 457070328 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:06 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:06 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:44:06 PM 3.101 SINGLEP Generate Partial Map Complete 68ms 6/7/2021 6:44:06 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.08 seconds ago. 6/7/2021 6:44:08 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 22 created, 0 removed, 22 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:44:11 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 2 - Classic Fleet - Difficulty 5 - Double AIs.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:11 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:11 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:11 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:11 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:11 PM 3.101 SINGLEP Finish load save in 165.7ms 6/7/2021 6:44:11 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1963642493 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:11 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:11 PM 3.101 SINGLEP Fixed 2080 missing planet factions. 6/7/2021 6:44:11 PM 3.101 SINGLEP Generate Partial Map Complete 66ms 6/7/2021 6:44:11 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.09 seconds ago. 6/7/2021 6:44:18 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 106 created, 0 removed, 106 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,080 created, 0 removed, 2,080 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:44:23 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:23 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:23 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:23 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:23 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:23 PM 3.101 SINGLEP Finish load save in 161.7ms 6/7/2021 6:44:23 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1037246216 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:23 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:23 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:44:23 PM 3.101 SINGLEP Generate Partial Map Complete 111ms 6/7/2021 6:44:23 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.13 seconds ago. 6/7/2021 6:44:30 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 4 - Classic Fleet - Difficulty 6 - Double AIs - Human Resistance Fighters - Marauders.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:30 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:30 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:30 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 9 (Beacon) Nanocaust (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:30 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:30 PM 3.101 SINGLEP Finish load save in 157.2ms 6/7/2021 6:44:30 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1123041581 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:30 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:30 PM 3.101 SINGLEP Fixed 2080 missing planet factions. 6/7/2021 6:44:30 PM 3.101 SINGLEP Generate Partial Map Complete 116ms 6/7/2021 6:44:30 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.13 seconds ago. 6/7/2021 6:44:32 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 106 created, 0 removed, 106 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,080 created, 0 removed, 2,080 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:44:44 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\A Tale Of Two Stars.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:44 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:44 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:44 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:44 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:44 PM 3.101 SINGLEP Finish load save in 128.9ms 6/7/2021 6:44:44 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 344966306 and planet count 50 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:44 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:44 PM 3.101 SINGLEP Fixed 1200 missing planet factions. 6/7/2021 6:44:44 PM 3.101 SINGLEP Generate Partial Map Complete 12ms 6/7/2021 6:44:44 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.03 seconds ago. 6/7/2021 6:44:50 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 74 created, 0 removed, 74 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,200 created, 0 removed, 1,200 active. Planets: 50 created, 0 removed, 50 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:46:16 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/3-Harder\The Swarm.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:46:16 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/7/2021 6:46:16 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:46:16 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 6/7/2021 6:46:16 PM 3.101 SINGLEP loading as template 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction EnragedMacrophage. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction TamedMacrophage. 6/7/2021 6:46:16 PM 3.101 SINGLEP Finish load save in 178.4ms 6/7/2021 6:46:16 PM 3.101 SINGLEP Start Generate Partial Map with Octopus and seed 741761038 and planet count 60 and 33 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 2 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 2 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:17 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/7/2021 6:46:17 PM 3.101 SINGLEP Fixed 1980 missing planet factions. 6/7/2021 6:46:17 PM 3.101 SINGLEP Generate Partial Map Complete 62ms 6/7/2021 6:46:17 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.08 seconds ago. 6/7/2021 6:46:20 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 33 created, 0 removed, 33 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 93 created, 0 removed, 93 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 1,980 created, 0 removed, 1,980 active. Planets: 60 created, 0 removed, 60 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:46:40 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:46:40 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:46:41 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:46:41 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Macrophage Infestation - Tamed (Beacon) Human Resistance Fighters Macrophage Infestation - Enraged Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:46:41 PM 3.101 SINGLEP loading as template 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction EnragedMacrophage. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction TamedMacrophage. 6/7/2021 6:46:41 PM 3.101 SINGLEP Finish load save in 168.4ms 6/7/2021 6:46:41 PM 3.101 SINGLEP Start Generate Partial Map with D18Rings and seed 1038497497 and planet count 110 and 25 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:46:41 PM 3.101 SINGLEP Removed 68 self-referential planet links in this map. Harmless now. 6/7/2021 6:46:41 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:46:41 PM 3.101 SINGLEP Fixed 2425 missing planet factions. 6/7/2021 6:46:41 PM 3.101 SINGLEP Generate Partial Map Complete 33ms 6/7/2021 6:46:41 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.05 seconds ago. 6/7/2021 6:46:46 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 122 created, 0 removed, 122 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 2,425 created, 0 removed, 2,425 active. Planets: 97 created, 0 removed, 97 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:47:04 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:47:14 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/4-Extreme\Extreme 1.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:47:14 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:47:14 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:47:15 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 6/7/2021 6:47:15 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:47:15 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 12 Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 6/7/2021 6:47:15 PM 3.101 SINGLEP loading as template 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:47:15 PM 3.101 SINGLEP Finish load save in 293.8ms 6/7/2021 6:47:15 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1040166057 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:47:15 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:47:15 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:47:15 PM 3.101 SINGLEP Generate Partial Map Complete 116ms 6/7/2021 6:47:15 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.13 seconds ago. 6/7/2021 6:47:54 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 22 created, 0 removed, 22 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:49:59 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:51:05 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/9/2021 8:16:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/9/2021 8:16:05 PM SINGLEP Boot up FleetOS (0.3191s) 6/9/2021 8:16:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/9/2021 8:16:06 PM SINGLEP Check System Logs For Rogue Intelligence (0.6929s) 6/9/2021 8:16:06 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/9/2021 8:16:06 PM SINGLEP Inspect Aft Hatches (0.3166s) 6/9/2021 8:16:06 PM SINGLEP Found 418 xml files in 104 folders in 54ms 6/9/2021 8:16:11 PM SINGLEP Check For Extra Modules (4.2344s) 6/9/2021 8:16:11 PM SINGLEP 418 Xml Files Parsed in 4,179ms 6/9/2021 8:16:11 PM SINGLEP Gather Ancient Lifeforms (0.0132s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Game Version: 3.103 6/9/2021 8:16:11 PM 3.103 SINGLEP Eject Trash Into Hyperspace (0.0910s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Bring Cloaking Systems Online (0.0686s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Recalculate Speed Of Light (0.0879s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Optimize Comfort On Command Decks (0.0279s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Generating Framerates (0.0111s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Update mod and expansion statuses! 6/9/2021 8:16:11 PM 3.103 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/9/2021 8:16:11 PM 3.103 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/9/2021 8:16:11 PM 3.103 SINGLEP Check Nearby Stellar Masses (0.1023s) 6/9/2021 8:16:11 PM 3.103 SINGLEP 418 Xml Files Checked For Exp/Mod Status in 29ms 6/9/2021 8:16:12 PM 3.103 SINGLEP Pruning Excess Brain Cells (0.7133s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Remembering Alamo (0.0577s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Boot Audio Comms (0.0183s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Establish Individual Audio Links (0.0842s) 6/9/2021 8:16:12 PM 3.103 SINGLEP No resolution change was required. 6/9/2021 8:16:12 PM 3.103 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/9/2021 8:16:12 PM 3.103 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/9/2021 8:16:12 PM 3.103 SINGLEP Refresh Optical Lensing (0.0247s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Revise Fundamental Physical Laws (0.0699s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Calculate Odds Of Success (0.0730s) 6/9/2021 8:16:13 PM 3.103 SINGLEP Briefly Panic (0.9370s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Install Confidence Routines (0.5515s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Bring Commander Interface Online (0.1495s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Motivate All Crews (0.1730s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Locating Available Networks (0.2085s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Externalizing Patterns (0.0434s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Hooking Externals (0.0149s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Handlizing Hooks (0.0296s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Disengaging Constants (0.0828s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Late Axionic Computations (0.4718s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Categorizing Teapots (0.0189s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Ordering Vague Notions (0.0262s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Searching For Particle Forms (0.5434s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Weighing Options (0.0175s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Poking At Status Indicators (0.0336s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Discovering States Of Matter (0.0174s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Searching For A Leader (0.0206s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Suppressing Bad Thoughts (0.0196s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Sentinel Alertness Diagnostic (0.0171s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Connecting to Fleet Command (0.0183s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Thinking Of Advice (0.0135s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Degaussing Advice (0.0159s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Reading Alien Diaries (0.0184s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Naming All Known Planets (0.0137s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Remembering Speeds (0.0133s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Prioritizing Targets (0.0135s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Rebooting Sensor Arrays (0.0140s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Unloading Prismatic Grid (0.0140s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Thinking Of Objectives (0.0151s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Inhibiting Visual Scans (0.1057s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Synthesizing Vocals (0.0089s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Investigating Map Signatures (0.0200s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Ventilating Scenarios (0.0080s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Decontaminating Targeting Systems (0.0109s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Ejecting Tactical Core (0.0099s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Calibrating Formations (0.0098s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Intercepting Galactic Maps (0.0130s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Discharging Colored Ions (0.0203s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Replicating Ion Colors (0.0079s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Faction Diagnostics (0.0239s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Buffering Hackers (0.0762s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Inverting Death (0.0186s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Linear Field Variance (0.0301s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Charging Marks (0.0090s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Differentiating Marks (0.1785s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Guarding The Posts (0.0248s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Range Manifolds (0.0118s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Purging ROFs (0.0096s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Manipulating Speeds (0.0107s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Detecting Projectiles (0.0134s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Grouping Flow Fields (0.0072s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Modulating Flow Field Groups (0.0160s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Designing Fleets (0.0140s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Thinking Of Technologies (0.0100s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Categorizing Starboard Sensors (0.0080s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Injecting Galactic Variables (0.0320s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Ignoring Starfields (0.0623s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Pinpointing Distant Planets (0.0676s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Categorizing All Planets (0.0200s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Organizing Commands (0.0699s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Calculating Firing Cones (0.0219s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Fumbling With Ship Parts (0.5403s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Re-Aligning Objectives (0.0498s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Sterilizing Test Chamber (0.0199s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Issuing Orders (0.0241s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Augmenting Infusers (0.0171s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Infusing (0.0471s) 6/9/2021 8:16:18 PM 3.103 SINGLEP Load Surrogates (0.2778s) 6/9/2021 8:16:18 PM 3.103 SINGLEP Locate Dictionaries (0.0170s) 6/9/2021 8:16:18 PM 3.103 SINGLEP Set Stage (0.0253s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Restrain Self From Stating The Odds (7.6688s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Post-Proton Surge (0.0288s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Background Radiation Taste Test (0.0585s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Shuffling Chairs On Command Deck (0.0428s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Windshield Wiping (0.0160s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Last Organizational Modeling (0.1980s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/9/2021 8:16:26 PM 3.103 SINGLEP Stimulate Modulation (0.1441s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Tip Servos (0.0230s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Sort Buildings Into Uneven Piles (0.0158s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Design New Fleet Logo (0.0169s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Inspect Fleet Logo (0.0130s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Ogle Enemy Logo (0.0110s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Order Cores By Seniority (0.0121s) 6/9/2021 8:16:26 PM 3.103 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1351 6/9/2021 8:16:26 PM 3.103 SINGLEP Make Factions That Extra Bit Special (0.0139s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Final Checks (0.5459s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Load Historical Documents (0.0049s) 6/9/2021 8:16:26 PM 3.103 SINGLEP 21.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.3s) Check For Extra Modules (4.2s) Pruning Excess Brain Cells (0.7s) Briefly Panic (0.9s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Fumbling With Ship Parts (0.5s) Load Surrogates (0.3s) Restrain Self From Stating The Odds (7.7s) Final Checks (0.5s) 6/9/2021 8:16:28 PM 3.103 SINGLEP Hello Steam user 'Crab' 6/9/2021 8:16:55 PM 3.103 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3103_RealityBendingTooltipHotfix Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 1:19:12 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/12/2021 1:19:12 PM SINGLEP Boot up FleetOS (0.3417s) 6/12/2021 1:19:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/12/2021 1:19:14 PM SINGLEP Check System Logs For Rogue Intelligence (1.8048s) 6/12/2021 1:19:14 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/12/2021 1:19:14 PM SINGLEP Inspect Aft Hatches (0.5185s) 6/12/2021 1:19:14 PM SINGLEP Found 420 xml files in 104 folders in 167ms 6/12/2021 1:19:18 PM SINGLEP Check For Extra Modules (4.4396s) 6/12/2021 1:19:18 PM SINGLEP 420 Xml Files Parsed in 4,263ms 6/12/2021 1:19:18 PM SINGLEP Gather Ancient Lifeforms (0.0137s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Game Version: 3.104 6/12/2021 1:19:19 PM 3.104 SINGLEP Eject Trash Into Hyperspace (0.0982s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Bring Cloaking Systems Online (0.0590s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Recalculate Speed Of Light (0.0979s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Optimize Comfort On Command Decks (0.0493s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Generating Framerates (0.0140s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Update mod and expansion statuses! 6/12/2021 1:19:19 PM 3.104 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/12/2021 1:19:19 PM 3.104 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/12/2021 1:19:19 PM 3.104 SINGLEP Check Nearby Stellar Masses (0.1210s) 6/12/2021 1:19:19 PM 3.104 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 33ms 6/12/2021 1:19:20 PM 3.104 SINGLEP Pruning Excess Brain Cells (0.8323s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Remembering Alamo (0.0528s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Boot Audio Comms (0.0180s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Establish Individual Audio Links (0.0698s) 6/12/2021 1:19:20 PM 3.104 SINGLEP No resolution change was required. 6/12/2021 1:19:20 PM 3.104 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/12/2021 1:19:20 PM 3.104 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/12/2021 1:19:20 PM 3.104 SINGLEP Refresh Optical Lensing (0.0231s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Revise Fundamental Physical Laws (0.0619s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Calculate Odds Of Success (0.0901s) 6/12/2021 1:19:21 PM 3.104 SINGLEP Briefly Panic (0.8832s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Install Confidence Routines (0.5672s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Bring Commander Interface Online (0.1086s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Motivate All Crews (0.0638s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Locating Available Networks (0.1381s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Externalizing Patterns (0.0229s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Hooking Externals (0.0090s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Handlizing Hooks (0.0100s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Disengaging Constants (0.0383s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Late Axionic Computations (0.4771s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Categorizing Teapots (0.0204s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Ordering Vague Notions (0.0249s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Searching For Particle Forms (0.5915s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Weighing Options (0.0119s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Poking At Status Indicators (0.0121s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Discovering States Of Matter (0.0091s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Searching For A Leader (0.0122s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Suppressing Bad Thoughts (0.0096s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Sentinel Alertness Diagnostic (0.0105s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Connecting to Fleet Command (0.0116s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Thinking Of Advice (0.0092s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Degaussing Advice (0.0097s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Reading Alien Diaries (0.0110s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Naming All Known Planets (0.0070s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Remembering Speeds (0.0123s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Prioritizing Targets (0.0110s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Rebooting Sensor Arrays (0.0099s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Unloading Prismatic Grid (0.0094s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Thinking Of Objectives (0.0110s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Inhibiting Visual Scans (0.0849s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Synthesizing Vocals (0.0176s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Investigating Map Signatures (0.0361s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Ventilating Scenarios (0.0169s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Decontaminating Targeting Systems (0.0190s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Ejecting Tactical Core (0.0191s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Calibrating Formations (0.0180s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Intercepting Galactic Maps (0.0261s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Discharging Colored Ions (0.0316s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Replicating Ion Colors (0.0110s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Faction Diagnostics (0.0284s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Buffering Hackers (0.0874s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Inverting Death (0.0199s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Linear Field Variance (0.0476s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Charging Marks (0.0170s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Differentiating Marks (0.2242s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Guarding The Posts (0.0244s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Range Manifolds (0.0104s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Purging ROFs (0.0089s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Manipulating Speeds (0.0130s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Detecting Projectiles (0.0107s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Grouping Flow Fields (0.0094s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Modulating Flow Field Groups (0.0271s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Designing Fleets (0.0170s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Thinking Of Technologies (0.0170s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Categorizing Starboard Sensors (0.0171s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Injecting Galactic Variables (0.0260s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Propping Up Starfields (0.0429s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Detecting Distant Planets (0.0711s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Categorizing All Planets (0.0163s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Organizing Commands (0.0679s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Calculating Firing Cones (0.0208s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Ruining Perfectly Good Ship Parts (0.3959s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Re-Aligning Objectives (0.0220s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Sterilizing Test Chamber (0.0190s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Issuing Orders (0.0221s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Augmenting Infusers (0.0222s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Infusing (0.0448s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Load Surrogates (0.2151s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Locate Dictionaries (0.0141s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Set Stage (0.0261s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Facility Burst Components (7.8393s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Post-Proton Surge (0.0257s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Background Radiation Taste Test (0.0510s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Shuffling Chairs On Command Deck (0.0323s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Windshield Wiping (0.0139s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Last Organizational Modeling (0.1809s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/12/2021 1:19:33 PM 3.104 SINGLEP Stimulate Modulation (0.1376s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Tip Servos (0.0149s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Sort Buildings Into Uneven Piles (0.0126s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Design New Fleet Logo (0.0255s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Inspect Fleet Logo (0.0174s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Ogle Enemy Logo (0.0136s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Order Cores By Seniority (0.0179s) 6/12/2021 1:19:33 PM 3.104 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1180 6/12/2021 1:19:33 PM 3.104 SINGLEP Make Factions That Extra Bit Special (0.0180s) 6/12/2021 1:19:34 PM 3.104 SINGLEP Final Checks (0.6261s) 6/12/2021 1:19:34 PM 3.104 SINGLEP Load Historical Documents (0.0099s) 6/12/2021 1:19:34 PM 3.104 SINGLEP 22.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (1.8s) Inspect Aft Hatches (0.5s) Check For Extra Modules (4.4s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.9s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.6s) Ruining Perfectly Good Ship Parts (0.4s) Facility Burst Components (7.8s) Final Checks (0.6s) 6/12/2021 1:19:35 PM 3.104 SINGLEP Hello Steam user 'Crab' 6/12/2021 1:20:45 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 1:20:51 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 6/12/2021 1:20:52 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 1:20:52 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 1:20:52 PM 3.104 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 55ms 6/12/2021 1:20:52 PM 3.104 SINGLEP Finish load save in 692.8ms 6/12/2021 2:09:33 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 9,915 created, 0 removed, 9,915 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 215 created, 142 removed, 73 active. Fleets: 183 created, 16 removed, 167 active. GameCommands: 300 created, 0 removed, 300 active. GE_Others: 254 created, 0 removed, 254 active. GE_Shots: 1,876 created, 0 removed, 1,876 active. GE_Squads: 30,160 created, 22,283 removed, 7,877 active. Pathfinders: 46 created, 0 removed, 46 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 393 created, 350 removed, 43 active. ========================================== 6/12/2021 2:09:35 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Second.save Source1: AnythingElse Source3: LoadingSaveGame 6/12/2021 2:09:35 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 2:09:35 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 2:09:35 PM 3.104 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 6/12/2021 2:09:35 PM 3.104 SINGLEP Finish load save in 232.8ms 6/12/2021 2:12:30 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 33 created, 0 removed, 33 active. Fleets: 167 created, 0 removed, 167 active. GameCommands: 16 created, 0 removed, 16 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 6,323 created, 207 removed, 6,116 active. Pathfinders: 42 created, 0 removed, 42 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 21 created, 7 removed, 14 active. ========================================== 6/12/2021 2:12:31 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Second.save Source1: AnythingElse Source3: LoadingSaveGame 6/12/2021 2:12:32 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 2:12:32 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 2:12:32 PM 3.104 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 6/12/2021 2:12:32 PM 3.104 SINGLEP Finish load save in 245.6ms 6/12/2021 3:03:41 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 11,737 created, 0 removed, 11,737 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 565 created, 474 removed, 91 active. Fleets: 173 created, 0 removed, 173 active. GameCommands: 174 created, 10 removed, 164 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 26,718 created, 18,810 removed, 7,908 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 364 created, 362 removed, 2 active. ========================================== 6/12/2021 3:05:45 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:05:45 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 6/12/2021 3:05:45 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/12/2021 3:05:45 PM 3.104 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/12/2021 3:05:45 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:05:45 PM 3.104 SINGLEP loading as template 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:05:45 PM 3.104 SINGLEP Finish load save in 135.0ms 6/12/2021 3:05:45 PM 3.104 SINGLEP Start Generate Partial Map with Realistic and seed 528186751 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 6/12/2021 3:05:45 PM 3.104 SINGLEP LongTerm Warden Set directly SuperCat 6/12/2021 3:05:45 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/12/2021 3:05:45 PM 3.104 SINGLEP Fixed 1760 missing planet factions. 6/12/2021 3:05:45 PM 3.104 SINGLEP Generate Partial Map Complete 168ms 6/12/2021 3:06:34 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 22 created, 0 removed, 22 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:07:56 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: AnythingElse Source3: LoadingQuickStart 6/12/2021 3:07:57 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:07:57 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:07:57 PM 3.104 SINGLEP loading as template 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:07:57 PM 3.104 SINGLEP Finish load save in 167.0ms 6/12/2021 3:07:57 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 268847185 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 6/12/2021 3:07:57 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:07:57 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:07:57 PM 3.104 SINGLEP Generate Partial Map Complete 108ms 6/12/2021 3:07:57 PM 3.104 SINGLEP Start Generate FULL Map with FatSnake and seed 268847185 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 6/12/2021 3:07:57 PM 3.104 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/12/2021 3:07:57 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:07:57 PM 3.104 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 9ms 6/12/2021 3:07:57 PM 3.104 SINGLEP Generate FULL Map Complete 302ms 6/12/2021 3:07:57 PM 3.104 SINGLEP Fixed incorrect count of ships to be granted. Was 50, now 10 Holocene Missile Turret from Turret Schematic Server 6/12/2021 3:08:53 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 6 created, 0 removed, 6 active. Fleets: 141 created, 0 removed, 141 active. GameCommands: 7 created, 0 removed, 7 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 2,238 created, 0 removed, 2,238 active. Pathfinders: 22 created, 0 removed, 22 active. PlanetFactions: 1,704 created, 0 removed, 1,704 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:09:01 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/12/2021 3:09:01 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:09:01 PM 3.104 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/12/2021 3:09:01 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:09:01 PM 3.104 SINGLEP loading as template 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:09:01 PM 3.104 SINGLEP Finish load save in 141.7ms 6/12/2021 3:09:01 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 220189537 and planet count 70 and 25 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/12/2021 3:09:01 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:09:02 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:09:02 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:09:02 PM 3.104 SINGLEP Generate Partial Map Complete 46ms 6/12/2021 3:09:02 PM 3.104 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.07 seconds ago. 6/12/2021 3:09:11 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 96 created, 0 removed, 96 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,775 created, 0 removed, 1,775 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:09:22 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: AnythingElse Source3: LoadingQuickStart 6/12/2021 3:09:22 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:09:22 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:09:22 PM 3.104 SINGLEP loading as template 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:09:22 PM 3.104 SINGLEP Finish load save in 138.8ms 6/12/2021 3:09:22 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 469851494 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 6/12/2021 3:09:22 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:09:22 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:09:22 PM 3.104 SINGLEP Generate Partial Map Complete 33ms 6/12/2021 3:09:22 PM 3.104 SINGLEP Start Generate FULL Map with FatSnake and seed 469851494 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 6/12/2021 3:09:22 PM 3.104 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/12/2021 3:09:22 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:09:23 PM 3.104 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 9ms 6/12/2021 3:09:23 PM 3.104 SINGLEP Generate FULL Map Complete 139ms 6/12/2021 3:09:23 PM 3.104 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 10 Corruption Minefield from Other Defensive Schematic Server 6/12/2021 3:11:59 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 5 created, 0 removed, 5 active. Fleets: 139 created, 0 removed, 139 active. GameCommands: 3 created, 0 removed, 3 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 2,282 created, 0 removed, 2,282 active. Pathfinders: 22 created, 0 removed, 22 active. PlanetFactions: 1,704 created, 0 removed, 1,704 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:13:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/12/2021 3:13:18 PM SINGLEP Boot up FleetOS (0.1496s) 6/12/2021 3:13:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/12/2021 3:13:19 PM SINGLEP Check System Logs For Rogue Intelligence (0.6386s) 6/12/2021 3:13:19 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/12/2021 3:13:19 PM SINGLEP Inspect Aft Hatches (0.0429s) 6/12/2021 3:13:19 PM SINGLEP Found 420 xml files in 104 folders in 31ms 6/12/2021 3:13:19 PM SINGLEP Check For Extra Modules (0.3491s) 6/12/2021 3:13:19 PM SINGLEP 420 Xml Files Parsed in 315ms 6/12/2021 3:13:19 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Game Version: 3.104 6/12/2021 3:13:19 PM 3.104 SINGLEP Eject Trash Into Hyperspace (0.0669s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Bring Cloaking Systems Online (0.0359s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Recalculate Speed Of Light (0.0150s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Optimize Comfort On Command Decks (0.0100s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Generating Framerates (0.0080s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Update mod and expansion statuses! 6/12/2021 3:13:19 PM 3.104 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/12/2021 3:13:19 PM 3.104 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/12/2021 3:13:19 PM 3.104 SINGLEP Check Nearby Stellar Masses (0.0339s) 6/12/2021 3:13:19 PM 3.104 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 13ms 6/12/2021 3:13:19 PM 3.104 SINGLEP Pruning Excess Brain Cells (0.0310s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Remembering Alamo (0.0119s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Boot Audio Comms (0.0090s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Establish Individual Audio Links (0.0275s) 6/12/2021 3:13:19 PM 3.104 SINGLEP No resolution change was required. 6/12/2021 3:13:19 PM 3.104 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/12/2021 3:13:19 PM 3.104 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/12/2021 3:13:19 PM 3.104 SINGLEP Refresh Optical Lensing (0.0109s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Revise Fundamental Physical Laws (0.0219s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Calculate Odds Of Success (0.0189s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Briefly Panic (0.4518s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Install Confidence Routines (0.3571s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Bring Commander Interface Online (0.0608s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Motivate All Crews (0.0389s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Locating Available Networks (0.0170s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Externalizing Patterns (0.0209s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Hooking Externals (0.0060s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Handlizing Hooks (0.0090s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Disengaging Constants (0.0279s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Late Axionic Computations (0.0549s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Categorizing Teapots (0.0040s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Ordering Vague Notions (0.0120s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Searching For Particle Forms (0.2814s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Weighing Options (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Poking At Status Indicators (0.0110s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Discovering States Of Matter (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Searching For A Leader (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Suppressing Bad Thoughts (0.0090s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Connecting to Fleet Command (0.0090s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Thinking Of Advice (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Degaussing Advice (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Reading Alien Diaries (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Naming All Known Planets (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Remembering Speeds (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Prioritizing Targets (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Rebooting Sensor Arrays (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Unloading Prismatic Grid (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Thinking Of Objectives (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Inhibiting Visual Scans (0.0120s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Synthesizing Vocals (0.0040s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Investigating Map Signatures (0.0160s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Ventilating Scenarios (0.0040s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Decontaminating Targeting Systems (0.0120s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Ejecting Tactical Core (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Calibrating Formations (0.0100s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Intercepting Galactic Maps (0.0090s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Discharging Colored Ions (0.0114s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Replicating Ion Colors (0.0039s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Faction Diagnostics (0.0180s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Buffering Hackers (0.0259s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Inverting Death (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Linear Field Variance (0.0110s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Charging Marks (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Differentiating Marks (0.1073s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Guarding The Posts (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Range Manifolds (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Purging ROFs (0.0073s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Manipulating Speeds (0.0074s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Detecting Projectiles (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Grouping Flow Fields (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Modulating Flow Field Groups (0.0150s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Designing Fleets (0.0119s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Thinking Of Technologies (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Categorizing Starboard Sensors (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Injecting Galactic Variables (0.0140s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Challenging Starfields (0.0099s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Pinpointing Distant Planets (0.0160s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Categorizing All Planets (0.0049s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Organizing Commands (0.0180s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Calculating Firing Cones (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Ejecting Ship Parts Into Space (0.1496s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Re-Aligning Objectives (0.0120s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Sterilizing Test Chamber (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Issuing Orders (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Augmenting Infusers (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Infusing (0.0140s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Load Surrogates (0.0489s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Locate Dictionaries (0.0049s) 6/12/2021 3:13:22 PM 3.104 SINGLEP Set Stage (0.0120s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Investigating Meaning Of Life (3.6956s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Post-Proton Surge (0.0159s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Background Radiation Taste Test (0.0250s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Shuffling Chairs On Command Deck (0.0179s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Windshield Wiping (0.0040s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Last Organizational Modeling (0.1077s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/12/2021 3:13:25 PM 3.104 SINGLEP Stimulate Modulation (0.0618s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Tip Servos (0.0060s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Design New Fleet Logo (0.0130s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Inspect Fleet Logo (0.0060s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Ogle Enemy Logo (0.0080s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Order Cores By Seniority (0.0070s) 6/12/2021 3:13:25 PM 3.104 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1376 6/12/2021 3:13:25 PM 3.104 SINGLEP Make Factions That Extra Bit Special (0.0169s) 6/12/2021 3:13:26 PM 3.104 SINGLEP Final Checks (0.3780s) 6/12/2021 3:13:26 PM 3.104 SINGLEP Load Historical Documents (0.0040s) 6/12/2021 3:13:26 PM 3.104 SINGLEP 8.0 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Searching For Particle Forms (0.3s) Investigating Meaning Of Life (3.7s) Final Checks (0.4s) 6/12/2021 3:13:26 PM 3.104 SINGLEP Hello Steam user 'Crab' 6/12/2021 3:13:47 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:13:58 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Second.save Source1: AnythingElse Source3: LoadingSaveGame 6/12/2021 3:13:59 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 3:13:59 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 3:13:59 PM 3.104 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 6/12/2021 3:13:59 PM 3.104 SINGLEP Finish load save in 541.8ms 6/12/2021 3:19:02 PM 3.104 SINGLEP Raid Engine #2154 AI Sentinels on Laubos is sending a wave against Outguard 6/12/2021 3:33:02 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 42,268 created, 0 removed, 42,268 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 48 created, 0 removed, 48 active. Fleets: 173 created, 0 removed, 173 active. GameCommands: 107 created, 0 removed, 107 active. GE_Others: 254 created, 0 removed, 254 active. GE_Shots: 1,256 created, 0 removed, 1,256 active. GE_Squads: 11,663 created, 3,587 removed, 8,076 active. Pathfinders: 46 created, 0 removed, 46 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 5 created, 1 removed, 4 active. ========================================== 6/12/2021 3:33:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/12/2021 3:33:49 PM SINGLEP Boot up FleetOS (0.1485s) 6/12/2021 3:33:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/12/2021 3:33:50 PM SINGLEP Check System Logs For Rogue Intelligence (0.2459s) 6/12/2021 3:33:50 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/12/2021 3:33:50 PM SINGLEP Inspect Aft Hatches (0.0259s) 6/12/2021 3:33:50 PM SINGLEP Found 420 xml files in 104 folders in 31ms 6/12/2021 3:33:50 PM SINGLEP Check For Extra Modules (0.3790s) 6/12/2021 3:33:50 PM SINGLEP 420 Xml Files Parsed in 346ms 6/12/2021 3:33:50 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Game Version: 3.104 6/12/2021 3:33:50 PM 3.104 SINGLEP Eject Trash Into Hyperspace (0.0150s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Bring Cloaking Systems Online (0.0050s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Recalculate Speed Of Light (0.0180s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Optimize Comfort On Command Decks (0.0100s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Generating Framerates (0.0060s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Update mod and expansion statuses! 6/12/2021 3:33:50 PM 3.104 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/12/2021 3:33:50 PM 3.104 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/12/2021 3:33:50 PM 3.104 SINGLEP Check Nearby Stellar Masses (0.0349s) 6/12/2021 3:33:50 PM 3.104 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 12ms 6/12/2021 3:33:50 PM 3.104 SINGLEP Pruning Excess Brain Cells (0.0299s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Remembering Alamo (0.0130s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Boot Audio Comms (0.0060s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Establish Individual Audio Links (0.0219s) 6/12/2021 3:33:50 PM 3.104 SINGLEP No resolution change was required. 6/12/2021 3:33:50 PM 3.104 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/12/2021 3:33:50 PM 3.104 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/12/2021 3:33:50 PM 3.104 SINGLEP Refresh Optical Lensing (0.0080s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Revise Fundamental Physical Laws (0.0199s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Calculate Odds Of Success (0.0180s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Briefly Panic (0.4523s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Install Confidence Routines (0.3901s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Bring Commander Interface Online (0.0624s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Motivate All Crews (0.0379s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Locating Available Networks (0.0209s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Externalizing Patterns (0.0160s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Hooking Externals (0.0050s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Handlizing Hooks (0.0110s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Disengaging Constants (0.0309s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Late Axionic Computations (0.0748s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Categorizing Teapots (0.0040s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Ordering Vague Notions (0.0120s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Searching For Particle Forms (0.2414s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Weighing Options (0.0040s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Poking At Status Indicators (0.0130s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Discovering States Of Matter (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Searching For A Leader (0.0100s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Suppressing Bad Thoughts (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Sentinel Alertness Diagnostic (0.0110s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Connecting to Fleet Command (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Thinking Of Advice (0.0100s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Degaussing Advice (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Reading Alien Diaries (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Naming All Known Planets (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Remembering Speeds (0.0109s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Prioritizing Targets (0.0090s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Rebooting Sensor Arrays (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Unloading Prismatic Grid (0.0110s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Thinking Of Objectives (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Inhibiting Visual Scans (0.0160s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Synthesizing Vocals (0.0050s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Investigating Map Signatures (0.0150s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Ventilating Scenarios (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Decontaminating Targeting Systems (0.0100s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Ejecting Tactical Core (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Calibrating Formations (0.0090s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Intercepting Galactic Maps (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Discharging Colored Ions (0.0120s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Replicating Ion Colors (0.0030s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Faction Diagnostics (0.0170s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Buffering Hackers (0.0289s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Inverting Death (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Linear Field Variance (0.0130s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Charging Marks (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Differentiating Marks (0.1028s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Guarding The Posts (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Range Manifolds (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Purging ROFs (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Manipulating Speeds (0.0160s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Detecting Projectiles (0.0069s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Grouping Flow Fields (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Modulating Flow Field Groups (0.0140s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Designing Fleets (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Thinking Of Technologies (0.0090s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Categorizing Starboard Sensors (0.0050s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Injecting Galactic Variables (0.0160s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Digging Up Starfields (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Mopping Up Distant Planets (0.0170s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Categorizing All Planets (0.0040s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Organizing Commands (0.0209s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Calculating Firing Cones (0.0040s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Remembering Lost Ship Parts (0.1520s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Re-Aligning Objectives (0.0100s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Sterilizing Test Chamber (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Issuing Orders (0.0090s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Augmenting Infusers (0.0130s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Infusing (0.0140s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Load Surrogates (0.0499s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Locate Dictionaries (0.0040s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Set Stage (0.0110s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Deploying Portable Singularity (4.0580s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Post-Proton Surge (0.0189s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Background Radiation Taste Test (0.0240s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Windshield Wiping (0.0060s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Last Organizational Modeling (0.1211s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/12/2021 3:33:57 PM 3.104 SINGLEP Stimulate Modulation (0.0509s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Tip Servos (0.0050s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Design New Fleet Logo (0.0131s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Inspect Fleet Logo (0.0048s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Ogle Enemy Logo (0.0099s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Order Cores By Seniority (0.0150s) 6/12/2021 3:33:57 PM 3.104 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1376 6/12/2021 3:33:57 PM 3.104 SINGLEP Make Factions That Extra Bit Special (0.0149s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Final Checks (0.3588s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Load Historical Documents (0.0040s) 6/12/2021 3:33:57 PM 3.104 SINGLEP 7.9 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Deploying Portable Singularity (4.1s) Final Checks (0.4s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Hello Steam user 'Crab' 6/12/2021 3:34:01 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 6/12/2021 3:34:01 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 6/12/2021 3:34:01 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:34:01 PM 3.104 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/12/2021 3:34:01 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:34:01 PM 3.104 SINGLEP loading as template 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:34:01 PM 3.104 SINGLEP Finish load save in 233.5ms 6/12/2021 3:34:01 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 26407992 and planet count 70 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 6/12/2021 3:34:01 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:34:02 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:34:02 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:34:02 PM 3.104 SINGLEP Generate Partial Map Complete 101ms 6/12/2021 3:34:07 PM 3.104 SINGLEP Start Generate FULL Map with FatSnake and seed 26407992 and planet count 70 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/12/2021 3:34:07 PM 3.104 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/12/2021 3:34:07 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:34:07 PM 3.104 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 6/12/2021 3:34:07 PM 3.104 SINGLEP Generate FULL Map Complete 270ms 6/12/2021 3:34:19 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 3 created, 0 removed, 3 active. Factions: 24 created, 0 removed, 24 active. Fleets: 144 created, 0 removed, 144 active. GameCommands: 21 created, 0 removed, 21 active. GE_Others: 178 created, 0 removed, 178 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 2,295 created, 0 removed, 2,295 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 1,704 created, 0 removed, 1,704 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:35:05 PM 3.104 SINGLEP Error in clicking Yes button: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\AI War 2\PlayerData\Save\WEFRG'. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.InternalGetDirectories (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.GetDirectories (System.String path) [0x0000e] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.Delete (System.String path, System.Boolean recursive) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.World.DeleteCampaign (System.String CampaignName) [0x00012] in :0 at Arcen.AIW2.External.Window_LoadGameMenu+bDeleteCampaign.deleteCampaign () [0x00001] in <53882c22a8284f2e8f1be0e43c7e671d>:0 at Arcen.AIW2.External.Window_ModalYesNo+bYes.HandleClick_Subclass (MouseHandlingInput input) [0x00030] in <53882c22a8284f2e8f1be0e43c7e671d>:0 6/12/2021 3:37:04 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:37:29 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:37:29 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 6/12/2021 3:37:30 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:37:30 PM 3.104 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/12/2021 3:37:30 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:37:30 PM 3.104 SINGLEP loading as template 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:37:30 PM 3.104 SINGLEP Finish load save in 90.4ms 6/12/2021 3:37:30 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 1293202732 and planet count 70 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 6/12/2021 3:37:30 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:37:30 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:37:30 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:37:30 PM 3.104 SINGLEP Generate Partial Map Complete 49ms 6/12/2021 3:37:32 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:37:32 PM 3.104 SINGLEP Start Generate Partial Map with Realistic and seed 885124044 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 6/12/2021 3:37:32 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:37:32 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:37:32 PM 3.104 SINGLEP Fixed 1840 missing planet factions. 6/12/2021 3:37:32 PM 3.104 SINGLEP Generate Partial Map Complete 116ms 6/12/2021 3:37:35 PM 3.104 SINGLEP Start Generate FULL Map with Realistic and seed 885124044 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/12/2021 3:37:35 PM 3.104 SINGLEP Mapgen: Removed the faction EnragedMacrophage. 6/12/2021 3:37:35 PM 3.104 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/12/2021 3:37:35 PM 3.104 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms 6/12/2021 3:37:35 PM 3.104 SINGLEP Generate FULL Map Complete 209ms 6/12/2021 3:37:35 PM 3.104 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 10 Corruption Minefield from Other Defensive Schematic Server 6/12/2021 3:37:35 PM 3.104 SINGLEP Fixed incorrect count of ships to be granted. Was 4, now 1 Drone Garrison from Other Defensive Schematic Server 6/18/2021 6:37:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/18/2021 6:37:11 PM SINGLEP Boot up FleetOS (0.4635s) 6/18/2021 6:37:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/18/2021 6:37:12 PM SINGLEP Check System Logs For Rogue Intelligence (0.8917s) 6/18/2021 6:37:12 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/18/2021 6:37:12 PM SINGLEP Inspect Aft Hatches (0.7446s) 6/18/2021 6:37:12 PM SINGLEP Found 426 xml files in 106 folders in 79ms 6/18/2021 6:37:16 PM SINGLEP Check For Extra Modules (3.8288s) 6/18/2021 6:37:16 PM SINGLEP 426 Xml Files Parsed in 3,748ms 6/18/2021 6:37:16 PM SINGLEP Gather Ancient Lifeforms (0.0145s) 6/18/2021 6:37:16 PM 3.203 SINGLEP Game Version: 3.203 6/18/2021 6:37:16 PM 3.203 SINGLEP Eject Trash Into Hyperspace (0.0921s) 6/18/2021 6:37:16 PM 3.203 SINGLEP Bring Cloaking Systems Online (0.0604s) 6/18/2021 6:37:16 PM 3.203 SINGLEP Recalculate Speed Of Light (0.0759s) 6/18/2021 6:37:17 PM 3.203 SINGLEP Optimize Comfort On Command Decks (0.0534s) 6/18/2021 6:37:17 PM 3.203 SINGLEP Generating Framerates (0.0356s) 6/18/2021 6:37:17 PM 3.203 SINGLEP Update mod and expansion statuses! 6/18/2021 6:37:17 PM 3.203 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/18/2021 6:37:17 PM 3.203 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/18/2021 6:37:17 PM 3.203 SINGLEP Check Nearby Stellar Masses (0.1489s) 6/18/2021 6:37:17 PM 3.203 SINGLEP 426 Xml Files Checked For Exp/Mod Status in 34ms 6/18/2021 6:37:18 PM 3.203 SINGLEP Pruning Excess Brain Cells (0.8137s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Remembering Alamo (0.0484s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Boot Audio Comms (0.0150s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Establish Individual Audio Links (0.0610s) 6/18/2021 6:37:18 PM 3.203 SINGLEP No resolution change was required. 6/18/2021 6:37:18 PM 3.203 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/18/2021 6:37:18 PM 3.203 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/18/2021 6:37:18 PM 3.203 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/WEFRG/SSS.save 6/18/2021 6:37:18 PM 3.203 SINGLEP Refresh Optical Lensing (0.0190s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Revise Fundamental Physical Laws (0.0443s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Calculate Odds Of Success (0.0535s) 6/18/2021 6:37:19 PM 3.203 SINGLEP Briefly Panic (0.9781s) 6/18/2021 6:37:19 PM 3.203 SINGLEP Install Confidence Routines (0.5901s) 6/18/2021 6:37:19 PM 3.203 SINGLEP Bring Commander Interface Online (0.1168s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Motivate All Crews (0.1280s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Locating Available Networks (0.1900s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Externalizing Patterns (0.0342s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Hooking Externals (0.0140s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Handlizing Hooks (0.0279s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Disengaging Constants (0.0800s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Late Axionic Computations (0.4790s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Sizing Planets (0.0235s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Measuring Gravity (0.0230s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Categorizing Teapots (0.0249s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Ordering Vague Notions (0.0177s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Searching For Particle Forms (0.4737s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Weighing Options (0.0163s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Poking At Status Indicators (0.0152s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Discovering States Of Matter (0.0167s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Searching For A Leader (0.0143s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Suppressing Bad Thoughts (0.0111s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Sentinel Alertness Diagnostic (0.0124s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Connecting to Fleet Command (0.0184s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Thinking Of Advice (0.0140s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Degaussing Advice (0.0150s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Reading Alien Diaries (0.0160s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Naming All Known Planets (0.0114s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Remembering Speeds (0.0116s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Prioritizing Targets (0.0122s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Rebooting Sensor Arrays (0.0115s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Unloading Prismatic Grid (0.0100s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Thinking Of Objectives (0.0130s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Inhibiting Visual Scans (0.1081s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Synthesizing Vocals (0.0120s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Investigating Map Signatures (0.0239s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Ventilating Scenarios (0.0110s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Decontaminating Targeting Systems (0.0111s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Ejecting Tactical Core (0.0195s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Calibrating Formations (0.0198s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Intercepting Galactic Maps (0.0270s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Discharging Colored Ions (0.0573s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Replicating Ion Colors (0.0156s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Faction Diagnostics (0.0378s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Buffering Hackers (0.0520s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Inverting Death (0.0301s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Linear Field Variance (0.0583s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Charging Marks (0.0170s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Differentiating Marks (0.2299s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Guarding The Posts (0.0254s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Range Manifolds (0.0161s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Purging ROFs (0.0152s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Manipulating Speeds (0.0164s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Detecting Projectiles (0.0159s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Grouping Flow Fields (0.0180s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Modulating Flow Field Groups (0.0323s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Designing Fleets (0.0256s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Thinking Of Technologies (0.0236s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Categorizing Starboard Sensors (0.0149s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Injecting Galactic Variables (0.0376s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Surrounding Starfields (0.0590s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Scouring Distant Planets (0.0616s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Categorizing All Planets (0.0165s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Organizing Commands (0.0710s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Calculating Firing Cones (0.0169s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Divulge Ship Part Schematics To Enemy (0.5410s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Re-Aligning Objectives (0.0335s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Sterilizing Test Chamber (0.0143s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Issuing Orders (0.0154s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Augmenting Infusers (0.0126s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Infusing (0.0441s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Load Surrogates (0.2519s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Locate Dictionaries (0.0152s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Set Stage (0.0219s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Re-attaching Front Part (7.5441s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Post-Proton Surge (0.0299s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Background Radiation Taste Test (0.0610s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Shuffling Chairs On Command Deck (0.0440s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Windshield Wiping (0.0180s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Last Organizational Modeling (0.2220s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/18/2021 6:37:31 PM 3.203 SINGLEP Stimulate Modulation (0.0966s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Tip Servos (0.0125s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Sort Buildings Into Uneven Piles (0.0120s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Design New Fleet Logo (0.0160s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Inspect Fleet Logo (0.0130s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Ogle Enemy Logo (0.0115s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Order Cores By Seniority (0.0134s) 6/18/2021 6:37:31 PM 3.203 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1186 6/18/2021 6:37:31 PM 3.203 SINGLEP Make Factions That Extra Bit Special (0.0138s) 6/18/2021 6:37:32 PM 3.203 SINGLEP Final Checks (0.5153s) 6/18/2021 6:37:32 PM 3.203 SINGLEP Load Historical Documents (0.0099s) 6/18/2021 6:37:32 PM 3.203 SINGLEP 21.7 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.7s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (0.8s) Briefly Panic (1.0s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Divulge Ship Part Schematics To Enemy (0.5s) Load Surrogates (0.3s) Re-attaching Front Part (7.5s) Final Checks (0.5s) 6/18/2021 6:37:33 PM 3.203 SINGLEP Hello Steam user 'Crab' 6/18/2021 6:37:54 PM 3.203 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3203_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/19/2021 4:54:08 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/19/2021 4:54:08 PM SINGLEP Boot up FleetOS (0.3655s) 6/19/2021 4:54:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/19/2021 4:54:09 PM SINGLEP Check System Logs For Rogue Intelligence (0.8777s) 6/19/2021 4:54:09 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/19/2021 4:54:09 PM SINGLEP Inspect Aft Hatches (0.6672s) 6/19/2021 4:54:09 PM SINGLEP Found 426 xml files in 106 folders in 54ms 6/19/2021 4:54:13 PM SINGLEP Check For Extra Modules (3.7745s) 6/19/2021 4:54:13 PM SINGLEP 426 Xml Files Parsed in 3,714ms 6/19/2021 4:54:13 PM SINGLEP Gather Ancient Lifeforms (0.0063s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Game Version: 3.300 6/19/2021 4:54:13 PM 3.300 SINGLEP Eject Trash Into Hyperspace (0.0898s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Bring Cloaking Systems Online (0.0639s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Recalculate Speed Of Light (0.0310s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Optimize Comfort On Command Decks (0.0159s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Generating Framerates (0.0060s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Update mod and expansion statuses! 6/19/2021 4:54:13 PM 3.300 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/19/2021 4:54:13 PM 3.300 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/19/2021 4:54:13 PM 3.300 SINGLEP Check Nearby Stellar Masses (0.0590s) 6/19/2021 4:54:13 PM 3.300 SINGLEP 426 Xml Files Checked For Exp/Mod Status in 13ms 6/19/2021 4:54:14 PM 3.300 SINGLEP Pruning Excess Brain Cells (0.6402s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Remembering Alamo (0.0507s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Boot Audio Comms (0.0130s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Establish Individual Audio Links (0.0745s) 6/19/2021 4:54:14 PM 3.300 SINGLEP No resolution change was required. 6/19/2021 4:54:14 PM 3.300 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/19/2021 4:54:14 PM 3.300 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/19/2021 4:54:14 PM 3.300 SINGLEP Refresh Optical Lensing (0.0156s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Revise Fundamental Physical Laws (0.0489s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Calculate Odds Of Success (0.0608s) 6/19/2021 4:54:15 PM 3.300 SINGLEP Briefly Panic (0.7866s) 6/19/2021 4:54:16 PM 3.300 SINGLEP Install Confidence Routines (0.9611s) 6/19/2021 4:54:16 PM 3.300 SINGLEP Bring Commander Interface Online (0.1916s) 6/19/2021 4:54:16 PM 3.300 SINGLEP Motivate All Crews (0.1164s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Locating Available Networks (0.2004s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Externalizing Patterns (0.0653s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Hooking Externals (0.0379s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Handlizing Hooks (0.0492s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Disengaging Constants (0.1029s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Late Axionic Computations (0.6513s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Sizing Planets (0.0201s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Measuring Gravity (0.0219s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Categorizing Teapots (0.0179s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Ordering Vague Notions (0.0288s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Searching For Particle Forms (0.7850s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Weighing Options (0.0240s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Poking At Status Indicators (0.0534s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Discovering States Of Matter (0.0249s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Searching For A Leader (0.0285s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Suppressing Bad Thoughts (0.0265s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Sentinel Alertness Diagnostic (0.0247s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Connecting to Fleet Command (0.0252s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Thinking Of Advice (0.0257s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Degaussing Advice (0.0300s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Reading Alien Diaries (0.0340s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Naming All Known Planets (0.0266s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Remembering Speeds (0.0236s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Prioritizing Targets (0.0170s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Rebooting Sensor Arrays (0.0153s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Unloading Prismatic Grid (0.0197s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Thinking Of Objectives (0.0227s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Inhibiting Visual Scans (0.1927s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Synthesizing Vocals (0.0230s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Investigating Map Signatures (0.0487s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Ventilating Scenarios (0.0239s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Decontaminating Targeting Systems (0.0250s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Ejecting Tactical Core (0.0209s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Calibrating Formations (0.0182s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Intercepting Galactic Maps (0.0300s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Discharging Colored Ions (0.0450s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Replicating Ion Colors (0.0209s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Faction Diagnostics (0.0422s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Buffering Hackers (0.1120s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Inverting Death (0.0366s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Linear Field Variance (0.0713s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Charging Marks (0.0272s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Differentiating Marks (0.0257s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Guarding The Posts (0.3891s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Range Manifolds (0.0219s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Purging ROFs (0.0209s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Manipulating Speeds (0.0210s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Detecting Projectiles (0.0199s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Grouping Flow Fields (0.0207s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Modulating Flow Field Groups (0.0383s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Designing Fleets (0.0413s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Thinking Of Technologies (0.0260s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Categorizing Starboard Sensors (0.0191s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Injecting Galactic Variables (0.0340s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Fearing Starfields (0.0617s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Combing Distant Planets (0.0800s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Categorizing All Planets (0.0279s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Organizing Commands (0.0511s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Calculating Firing Cones (0.0178s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Collapsing Pile Of Ship Parts (0.4904s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Re-Aligning Objectives (0.0378s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Sterilizing Test Chamber (0.0261s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Issuing Orders (0.0220s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Augmenting Infusers (0.0180s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Infusing (0.0570s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Load Surrogates (0.2132s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Locate Dictionaries (0.0219s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Set Stage (0.0357s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Issue Sufficient Warnings (11.4481s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Post-Proton Surge (0.0684s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Background Radiation Taste Test (0.1161s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Shuffling Chairs On Command Deck (0.0848s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Windshield Wiping (0.0246s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Last Organizational Modeling (0.5519s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/19/2021 4:54:34 PM 3.300 SINGLEP Stimulate Modulation (0.2623s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Tip Servos (0.0869s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Sort Buildings Into Uneven Piles (0.0280s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Design New Fleet Logo (0.0370s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Inspect Fleet Logo (0.0319s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Ogle Enemy Logo (0.0292s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Order Cores By Seniority (0.0319s) 6/19/2021 4:54:34 PM 3.300 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 772 6/19/2021 4:54:34 PM 3.300 SINGLEP Make Factions That Extra Bit Special (0.0332s) 6/19/2021 4:54:36 PM 3.300 SINGLEP Final Checks (1.4772s) 6/19/2021 4:54:36 PM 3.300 SINGLEP Load Historical Documents (0.0188s) 6/19/2021 4:54:36 PM 3.300 SINGLEP 28.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.7s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (0.6s) Briefly Panic (0.8s) Install Confidence Routines (1.0s) Late Axionic Computations (0.7s) Searching For Particle Forms (0.8s) Guarding The Posts (0.4s) Collapsing Pile Of Ship Parts (0.5s) Issue Sufficient Warnings (11.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (1.5s) 6/19/2021 4:54:37 PM 3.300 SINGLEP Hello Steam user 'Crab' 6/19/2021 4:55:17 PM 3.300 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3300_Mapsplosion Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/21/2021 6:45:48 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/21/2021 6:45:48 PM SINGLEP Boot up FleetOS (0.4179s) 6/21/2021 6:45:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/21/2021 6:45:49 PM SINGLEP Check System Logs For Rogue Intelligence (1.0288s) 6/21/2021 6:45:50 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/21/2021 6:45:50 PM SINGLEP Inspect Aft Hatches (0.8266s) 6/21/2021 6:45:50 PM SINGLEP Found 426 xml files in 106 folders in 63ms 6/21/2021 6:45:53 PM SINGLEP Check For Extra Modules (3.2290s) 6/21/2021 6:45:53 PM SINGLEP 426 Xml Files Parsed in 3,115ms 6/21/2021 6:45:53 PM SINGLEP Gather Ancient Lifeforms (0.0180s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Game Version: 3.302 6/21/2021 6:45:53 PM 3.302 SINGLEP Eject Trash Into Hyperspace (0.0258s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Bring Cloaking Systems Online (0.0130s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Recalculate Speed Of Light (0.0321s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Optimize Comfort On Command Decks (0.0308s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Generating Framerates (0.0165s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Update mod and expansion statuses! 6/21/2021 6:45:53 PM 3.302 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/21/2021 6:45:53 PM 3.302 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/21/2021 6:45:53 PM 3.302 SINGLEP Check Nearby Stellar Masses (0.0738s) 6/21/2021 6:45:53 PM 3.302 SINGLEP 426 Xml Files Checked For Exp/Mod Status in 19ms 6/21/2021 6:45:54 PM 3.302 SINGLEP Pruning Excess Brain Cells (0.6027s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Remembering Alamo (0.0379s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Boot Audio Comms (0.0160s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Establish Individual Audio Links (0.0645s) 6/21/2021 6:45:54 PM 3.302 SINGLEP No resolution change was required. 6/21/2021 6:45:54 PM 3.302 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/21/2021 6:45:54 PM 3.302 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/21/2021 6:45:54 PM 3.302 SINGLEP Refresh Optical Lensing (0.0168s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Revise Fundamental Physical Laws (0.0890s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Calculate Odds Of Success (0.0962s) 6/21/2021 6:45:55 PM 3.302 SINGLEP Briefly Panic (0.8846s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Install Confidence Routines (0.7749s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Bring Commander Interface Online (0.1078s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Motivate All Crews (0.0865s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Locating Available Networks (0.1823s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Externalizing Patterns (0.0335s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Hooking Externals (0.0122s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Handlizing Hooks (0.0279s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Disengaging Constants (0.0800s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Late Axionic Computations (0.3783s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Sizing Planets (0.0140s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Measuring Gravity (0.0240s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Categorizing Teapots (0.0130s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Ordering Vague Notions (0.0180s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Searching For Particle Forms (0.4249s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Weighing Options (0.0118s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Poking At Status Indicators (0.0115s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Discovering States Of Matter (0.0120s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Searching For A Leader (0.0131s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Suppressing Bad Thoughts (0.0137s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Sentinel Alertness Diagnostic (0.0129s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Connecting to Fleet Command (0.0120s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Thinking Of Advice (0.0110s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Degaussing Advice (0.0101s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Reading Alien Diaries (0.0122s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Naming All Known Planets (0.0107s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Remembering Speeds (0.0100s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Prioritizing Targets (0.0115s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Rebooting Sensor Arrays (0.0110s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Unloading Prismatic Grid (0.0111s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Thinking Of Objectives (0.0254s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Inhibiting Visual Scans (0.1202s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Synthesizing Vocals (0.0196s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Investigating Map Signatures (0.0504s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Ventilating Scenarios (0.0232s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Decontaminating Targeting Systems (0.0281s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Ejecting Tactical Core (0.0249s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Calibrating Formations (0.0246s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Intercepting Galactic Maps (0.0160s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Discharging Colored Ions (0.0429s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Replicating Ion Colors (0.0179s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Faction Diagnostics (0.0400s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Buffering Hackers (0.0881s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Inverting Death (0.0229s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Linear Field Variance (0.0421s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Charging Marks (0.0137s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Differentiating Marks (0.3134s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Guarding The Posts (0.0350s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Range Manifolds (0.0120s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Purging ROFs (0.0119s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Manipulating Speeds (0.0110s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Detecting Projectiles (0.0090s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Grouping Flow Fields (0.0120s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Modulating Flow Field Groups (0.0299s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Designing Fleets (0.0219s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Thinking Of Technologies (0.0379s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Categorizing Starboard Sensors (0.0120s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Injecting Galactic Variables (0.0326s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Taunting Starfields (0.0260s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Resizing Distant Planets (0.0281s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Categorizing All Planets (0.0190s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Organizing Commands (0.0410s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Calculating Firing Cones (0.0229s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Declaring Ship Part Sovereignty (0.3732s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Re-Aligning Objectives (0.0375s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Sterilizing Test Chamber (0.0199s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Issuing Orders (0.0201s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Augmenting Infusers (0.0220s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Infusing (0.0372s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Load Surrogates (0.1246s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Locate Dictionaries (0.0090s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Set Stage (0.0151s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Issue Sufficient Warnings (6.9529s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Post-Proton Surge (0.0281s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Background Radiation Taste Test (0.0591s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Shuffling Chairs On Command Deck (0.0414s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Windshield Wiping (0.0196s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Last Organizational Modeling (0.2319s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/21/2021 6:46:07 PM 3.302 SINGLEP Stimulate Modulation (0.1083s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Tip Servos (0.0160s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Sort Buildings Into Uneven Piles (0.0160s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Design New Fleet Logo (0.0210s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Inspect Fleet Logo (0.0153s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Ogle Enemy Logo (0.0118s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Order Cores By Seniority (0.0129s) 6/21/2021 6:46:07 PM 3.302 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1151 6/21/2021 6:46:07 PM 3.302 SINGLEP Make Factions That Extra Bit Special (0.0157s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Final Checks (0.7093s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Load Historical Documents (0.0090s) 6/21/2021 6:46:07 PM 3.302 SINGLEP 20.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (0.6s) Briefly Panic (0.9s) Install Confidence Routines (0.8s) Late Axionic Computations (0.4s) Searching For Particle Forms (0.4s) Differentiating Marks (0.3s) Declaring Ship Part Sovereignty (0.4s) Issue Sufficient Warnings (7.0s) Final Checks (0.7s) 6/21/2021 6:46:08 PM 3.302 SINGLEP Hello Steam user 'Crab' 6/21/2021 6:47:18 PM 3.302 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3302_SpaceToSeeThings Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 7/24/2021 8:13:32 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/24/2021 8:13:32 PM SINGLEP Boot up FleetOS (0.1969s) 7/24/2021 8:13:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/24/2021 8:13:32 PM SINGLEP Check System Logs For Rogue Intelligence (0.4172s) 7/24/2021 8:13:32 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/24/2021 8:13:32 PM SINGLEP Inspect Aft Hatches (0.2519s) 7/24/2021 8:13:33 PM SINGLEP Found 441 xml files in 106 folders in 68ms 7/24/2021 8:13:34 PM SINGLEP Check For Extra Modules (1.1066s) 7/24/2021 8:13:34 PM SINGLEP 441 Xml Files Parsed in 1,036ms 7/24/2021 8:13:34 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 7/24/2021 8:13:34 PM 3.309 SINGLEP Game Version: 3.309 7/24/2021 8:13:34 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0559s) 7/24/2021 8:13:34 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0621s) 7/24/2021 8:13:34 PM 3.309 SINGLEP Update mod and expansion statuses! 7/24/2021 8:13:34 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/24/2021 8:13:34 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/24/2021 8:13:34 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0592s) 7/24/2021 8:13:34 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 21ms 7/24/2021 8:13:34 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2244s) 7/24/2021 8:13:34 PM 3.309 SINGLEP No resolution change was required. 7/24/2021 8:13:34 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2021 8:13:34 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/24/2021 8:13:34 PM 3.309 SINGLEP Remembering Alamo (0.0530s) 7/24/2021 8:13:34 PM 3.309 SINGLEP Calculate Odds Of Success (0.0618s) 7/24/2021 8:13:35 PM 3.309 SINGLEP Briefly Panic (0.4759s) 7/24/2021 8:13:35 PM 3.309 SINGLEP Install Confidence Routines (0.5386s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Late Axionic Computations (0.6095s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Inhibiting Visual Scans (0.1037s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Ejecting Tactical Core (0.0710s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Grouping Flow Fields (0.0310s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Underestimating Starfields (0.1208s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Digitising Distant Planets (0.0329s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Remembering Lost Ship Parts (0.1586s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Re-Aligning Objectives (0.0678s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Jiggling All Adapters (4.5921s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Post-Proton Surge (0.0130s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Background Radiation Taste Test (0.0289s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Windshield Wiping (0.0059s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Last Organizational Modeling (0.1028s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Stimulate Modulation (0.0609s) 7/24/2021 8:13:41 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 7/24/2021 8:13:41 PM 3.309 SINGLEP Order Cores By Seniority (0.0060s) 7/24/2021 8:13:41 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/24/2021 8:13:41 PM 3.309 SINGLEP Final Checks (0.3498s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 7/24/2021 8:13:42 PM 3.309 SINGLEP 9.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Jiggling All Adapters (4.6s) Final Checks (0.3s) 7/24/2021 8:13:42 PM 3.309 SINGLEP Hello Steam user 'Crab' 9/3/2022 1:27:59 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2022 1:27:59 PM SINGLEP Boot up FleetOS (0.3189s) 9/3/2022 1:28:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2022 1:28:00 PM 5.509 SINGLEP Game Version: 5.509 9/3/2022 1:28:00 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.5845s) 9/3/2022 1:28:01 PM 5.509 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/3/2022 1:28:01 PM 5.509 SINGLEP Inspect Aft Hatches (0.8946s) 9/3/2022 1:28:01 PM 5.509 SINGLEP Found 604 xml files in 140 folders in 178ms 9/3/2022 1:28:04 PM 5.509 SINGLEP Check For Extra Modules (3.3488s) 9/3/2022 1:28:04 PM 5.509 SINGLEP 604 Xml Files Parsed in 3,155ms 9/3/2022 1:28:04 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0020s) 9/3/2022 1:28:04 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0143s) 9/3/2022 1:28:04 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.1307s) 9/3/2022 1:28:04 PM 5.509 SINGLEP Update mod and expansion statuses! 9/3/2022 1:28:04 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/3/2022 1:28:04 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/3/2022 1:28:04 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0755s) 9/3/2022 1:28:04 PM 5.509 SINGLEP 604 Xml Files Checked For Exp/Mod Status in 16ms 9/3/2022 1:28:05 PM 5.509 SINGLEP Pruning Excess Brain Cells (1.0465s) 9/3/2022 1:28:06 PM 5.509 SINGLEP No resolution change was required. 9/3/2022 1:28:06 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2022 1:28:06 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/3/2022 1:28:06 PM 5.509 SINGLEP Remembering Alamo (1.0197s) 9/3/2022 1:28:07 PM 5.509 SINGLEP Calculate Odds Of Success (0.8809s) 9/3/2022 1:28:08 PM 5.509 SINGLEP Briefly Panic (0.4142s) 9/3/2022 1:28:08 PM 5.509 SINGLEP Install Confidence Routines (0.8269s) 9/3/2022 1:28:09 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/3/2022 1:28:10 PM 5.509 SINGLEP Late Axionic Computations (1.2332s) 9/3/2022 1:28:10 PM 5.509 SINGLEP Acquiring Towel (0.0369s) 9/3/2022 1:28:10 PM 5.509 SINGLEP Inhibiting Visual Scans (0.1126s) 9/3/2022 1:28:10 PM 5.509 SINGLEP Ejecting Tactical Core (0.2175s) 9/3/2022 1:28:10 PM 5.509 SINGLEP Grouping Flow Fields (0.1107s) 9/3/2022 1:28:11 PM 5.509 SINGLEP Viewing Starfields (0.6574s) 9/3/2022 1:28:11 PM 5.509 SINGLEP Scouring Distant Planets (0.5934s) 9/3/2022 1:28:11 PM 5.509 SINGLEP Calculating Firing Cones (0.0349s) 9/3/2022 1:28:14 PM 5.509 SINGLEP Scrapping Extra Ship Parts (2.4462s) 9/3/2022 1:28:14 PM 5.509 SINGLEP Re-Aligning Objectives (0.2305s) 9/3/2022 1:28:22 PM 5.509 SINGLEP Install Replacement Weapons (7.9767s) 9/3/2022 1:28:22 PM 5.509 SINGLEP Post-Proton Surge (0.0325s) 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED1 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED2 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED3 TID11 Could not find a faction with name that is eligible to be random for Chaotician 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED4 TID11 Could not find a faction with name that is eligible to be random for Chaotician 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED5 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED6 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED7 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED8 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED9 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP Background Radiation Taste Test (0.1023s) 9/3/2022 1:28:22 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0799s) 9/3/2022 1:28:23 PM 5.509 SINGLEP Windshield Wiping (0.6231s) 9/3/2022 1:28:24 PM 5.509 SINGLEP Last Organizational Modeling (1.3588s) 9/3/2022 1:28:25 PM 5.509 SINGLEP Stimulate Modulation (0.6090s) 9/3/2022 1:28:25 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/3/2022 1:28:24 PM 5.509 SINGLEP DELAYED10 TID18 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/3/2022 1:28:26 PM 5.509 SINGLEP We got 0 campaign's data when deserializing 9/3/2022 1:28:26 PM 5.509 SINGLEP Order Cores By Seniority (0.7346s) 9/3/2022 1:28:26 PM 5.509 SINGLEP Load Historical Documents (0.0114s) 9/3/2022 1:28:26 PM 5.509 SINGLEP 26.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.3s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.0s) Calculate Odds Of Success (0.9s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (1.2s) Viewing Starfields (0.7s) Scouring Distant Planets (0.6s) Scrapping Extra Ship Parts (2.4s) Install Replacement Weapons (8.0s) Windshield Wiping (0.6s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.7s) 9/3/2022 1:28:27 PM 5.509 SINGLEP Hello Steam user 'Crab' 9/3/2022 1:31:09 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:31:09 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:31:09 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:31:09 PM 5.509 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 9/3/2022 1:31:09 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:31:09 PM 5.509 SINGLEP loading as template 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Finish load save in 516ms 9/3/2022 1:31:09 PM 5.509 SINGLEP DELAYED11 TID31 Start Generate Partial Map with D18Bubbles and seed 1038578538 and planet count 92 and 18 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:31:10 PM 5.509 SINGLEP DELAYED12 TID31 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:31:10 PM 5.509 SINGLEP DELAYED13 TID31 Map structure generated in 53ms. 9/3/2022 1:31:10 PM 5.509 SINGLEP DELAYED14 TID31 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:31:10 PM 5.509 SINGLEP DELAYED15 TID31 Generate Partial Map Complete 348ms Seed: 1038578538 9/3/2022 1:31:23 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:32:17 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:32:17 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:32:17 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:32:17 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:32:17 PM 5.509 SINGLEP loading as template 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Finish load save in 254ms 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED16 TID15 Start Generate Partial Map with Maze and seed 1443628914 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED17 TID15 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED18 TID15 Map structure generated in 30ms. 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED19 TID15 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED20 TID15 Generate Partial Map Complete 83ms Seed: 1443628914 9/3/2022 1:32:39 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:33:57 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:33:57 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:33:57 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:33:57 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:33:57 PM 5.509 SINGLEP loading as template 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Finish load save in 226ms 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED21 TID31 Start Generate Partial Map with Octopus and seed 723770972 and planet count 120 and 17 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED22 TID31 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED23 TID31 Map structure generated in 60ms. 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED24 TID31 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED25 TID31 Generate Partial Map Complete 121ms Seed: 723770972 9/3/2022 1:34:09 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:34:16 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:34:16 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:34:16 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:34:16 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:34:16 PM 5.509 SINGLEP loading as template 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Finish load save in 200ms 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED26 TID12 Start Generate Partial Map with D18Rings and seed 2050115932 and planet count 110 and 16 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED27 TID12 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED28 TID12 Map structure generated in 52ms. 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED29 TID12 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED30 TID12 Generate Partial Map Complete 117ms Seed: 2050115932 9/3/2022 1:34:36 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:35:50 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Community\Adapt Or Perish.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:35:50 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:35:50 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:35:50 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:35:50 PM 5.509 SINGLEP loading as template 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Finish load save in 220ms 9/3/2022 1:35:50 PM 5.509 SINGLEP DELAYED31 TID18 Start Generate Partial Map with Simple and seed 87058521 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:35:50 PM 5.509 SINGLEP DELAYED32 TID18 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:35:51 PM 5.509 SINGLEP DELAYED33 TID18 Map structure generated in 182ms. 9/3/2022 1:35:51 PM 5.509 SINGLEP DELAYED34 TID18 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:35:51 PM 5.509 SINGLEP DELAYED35 TID18 Generate Partial Map Complete 389ms Seed: 87058521 9/3/2022 1:35:57 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:36:14 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:36:14 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:36:14 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:36:14 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:36:14 PM 5.509 SINGLEP loading as template 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Finish load save in 214ms 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED36 TID23 Start Generate Partial Map with D18Bubbles and seed 616406015 and planet count 92 and 18 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED37 TID23 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED38 TID23 Map structure generated in 2ms. 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED39 TID23 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED40 TID23 Generate Partial Map Complete 58ms Seed: 616406015 9/3/2022 1:36:17 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:42:04 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 9/3/2022 1:42:04 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:42:04 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:42:04 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:42:04 PM 5.509 SINGLEP loading as template 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Finish load save in 225ms 9/3/2022 1:42:04 PM 5.509 SINGLEP DELAYED41 TID12 Start Generate FULL Map with Realistic and seed 182813523 and planet count 80 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 9/3/2022 1:42:04 PM 5.509 SINGLEP DELAYED42 TID12 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:42:05 PM 5.509 SINGLEP DELAYED43 TID12 Map structure generated in 636ms. 9/3/2022 1:43:19 PM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 9/3/2022 2:03:10 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2022 2:03:10 PM SINGLEP Boot up FleetOS (0.3192s) 9/3/2022 2:03:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2022 2:03:11 PM 5.509 SINGLEP Game Version: 5.509 9/3/2022 2:03:11 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.3919s) 9/3/2022 2:03:11 PM 5.509 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/3/2022 2:03:11 PM 5.509 SINGLEP Inspect Aft Hatches (0.0788s) 9/3/2022 2:03:11 PM 5.509 SINGLEP Found 604 xml files in 140 folders in 86ms 9/3/2022 2:03:12 PM 5.509 SINGLEP Check For Extra Modules (0.9967s) 9/3/2022 2:03:12 PM 5.509 SINGLEP 604 Xml Files Parsed in 900ms 9/3/2022 2:03:12 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/3/2022 2:03:12 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0054s) 9/3/2022 2:03:12 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.1525s) 9/3/2022 2:03:12 PM 5.509 SINGLEP Update mod and expansion statuses! 9/3/2022 2:03:12 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/3/2022 2:03:12 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/3/2022 2:03:12 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.1273s) 9/3/2022 2:03:12 PM 5.509 SINGLEP 604 Xml Files Checked For Exp/Mod Status in 26ms 9/3/2022 2:03:12 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.1134s) 9/3/2022 2:03:12 PM 5.509 SINGLEP No resolution change was required. 9/3/2022 2:03:12 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2022 2:03:12 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/3/2022 2:03:12 PM 5.509 SINGLEP Remembering Alamo (0.2480s) 9/3/2022 2:03:13 PM 5.509 SINGLEP Calculate Odds Of Success (0.9971s) 9/3/2022 2:03:14 PM 5.509 SINGLEP Briefly Panic (0.5631s) 9/3/2022 2:03:15 PM 5.509 SINGLEP Install Confidence Routines (0.6807s) 9/3/2022 2:03:15 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/3/2022 2:03:15 PM 5.509 SINGLEP Late Axionic Computations (0.8226s) 9/3/2022 2:03:15 PM 5.509 SINGLEP Acquiring Towel (0.0422s) 9/3/2022 2:03:16 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0582s) 9/3/2022 2:03:16 PM 5.509 SINGLEP Ejecting Tactical Core (0.2057s) 9/3/2022 2:03:16 PM 5.509 SINGLEP Grouping Flow Fields (0.0638s) 9/3/2022 2:03:16 PM 5.509 SINGLEP Weepinig Over Starfields (0.4262s) 9/3/2022 2:03:17 PM 5.509 SINGLEP Cleaning Distant Planets (0.6121s) 9/3/2022 2:03:17 PM 5.509 SINGLEP Calculating Firing Cones (0.0428s) 9/3/2022 2:03:18 PM 5.509 SINGLEP Disassembling And Reassembling Ship Parts (1.0080s) 9/3/2022 2:03:18 PM 5.509 SINGLEP Re-Aligning Objectives (0.1899s) 9/3/2022 2:03:25 PM 5.509 SINGLEP Eject And Reinsert Warp Cores (7.2647s) 9/3/2022 2:03:25 PM 5.509 SINGLEP Post-Proton Surge (0.0346s) 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for Chaotician 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for Chaotician 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED9 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP Background Radiation Taste Test (0.0840s) 9/3/2022 2:03:26 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0715s) 9/3/2022 2:03:26 PM 5.509 SINGLEP Windshield Wiping (0.3106s) 9/3/2022 2:03:27 PM 5.509 SINGLEP Last Organizational Modeling (1.3442s) 9/3/2022 2:03:28 PM 5.509 SINGLEP Stimulate Modulation (0.5973s) 9/3/2022 2:03:28 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/3/2022 2:03:27 PM 5.509 SINGLEP DELAYED10 TID15 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/3/2022 2:03:28 PM 5.509 SINGLEP We got 159 campaign's data when deserializing 9/3/2022 2:03:28 PM 5.509 SINGLEP Order Cores By Seniority (0.5635s) 9/3/2022 2:03:28 PM 5.509 SINGLEP Load Historical Documents (0.0074s) 9/3/2022 2:03:28 PM 5.509 SINGLEP 18.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (0.8s) Weepinig Over Starfields (0.4s) Cleaning Distant Planets (0.6s) Disassembling And Reassembling Ship Parts (1.0s) Eject And Reinsert Warp Cores (7.3s) Windshield Wiping (0.3s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.6s) 9/3/2022 2:03:29 PM 5.509 SINGLEP Hello Steam user 'Crab' 9/3/2022 2:03:52 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 9/3/2022 2:03:52 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 2:03:52 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 2:03:52 PM 5.509 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 9/3/2022 2:03:52 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 2:03:53 PM 5.509 SINGLEP loading as template 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Finish load save in 463ms 9/3/2022 2:03:53 PM 5.509 SINGLEP DELAYED11 TID11 Start Generate FULL Map with Realistic and seed 948152015 and planet count 80 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 9/3/2022 2:03:53 PM 5.509 SINGLEP DELAYED12 TID11 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 2:03:54 PM 5.509 SINGLEP DELAYED13 TID11 Map structure generated in 1,006ms. 9/3/2022 2:03:56 PM 5.509 SINGLEP DELAYED14 TID15 Fixed incorrect count of ships to be granted. Was 10, now 3 V-Wing Drone Hangar from Other Defensive Schematic Server 9/3/2022 2:11:51 PM 5.509 SINGLEP No resolution change was required. 9/3/2022 2:11:51 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2022 2:11:51 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/3/2022 4:29:35 PM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 9/4/2022 10:19:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2022 10:19:09 PM SINGLEP Boot up FleetOS (0.2165s) 9/4/2022 10:19:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2022 10:19:10 PM 5.511 SINGLEP Game Version: 5.511 9/4/2022 10:19:10 PM 5.511 SINGLEP Check System Logs For Rogue Intelligence (0.4818s) 9/4/2022 10:19:10 PM 5.511 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/4/2022 10:19:10 PM 5.511 SINGLEP Inspect Aft Hatches (0.3464s) 9/4/2022 10:19:10 PM 5.511 SINGLEP Found 632 xml files in 140 folders in 116ms 9/4/2022 10:19:12 PM 5.511 SINGLEP Check For Extra Modules (1.5406s) 9/4/2022 10:19:12 PM 5.511 SINGLEP 632 Xml Files Parsed in 1,416ms 9/4/2022 10:19:12 PM 5.511 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/4/2022 10:19:12 PM 5.511 SINGLEP Eject Trash Into Hyperspace (0.0050s) 9/4/2022 10:19:12 PM 5.511 SINGLEP Bring Cloaking Systems Online (0.1019s) 9/4/2022 10:19:12 PM 5.511 SINGLEP Update mod and expansion statuses! 9/4/2022 10:19:12 PM 5.511 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/4/2022 10:19:12 PM 5.511 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/4/2022 10:19:12 PM 5.511 SINGLEP Check Nearby Stellar Masses (0.0357s) 9/4/2022 10:19:12 PM 5.511 SINGLEP 632 Xml Files Checked For Exp/Mod Status in 7ms 9/4/2022 10:19:12 PM 5.511 SINGLEP Pruning Excess Brain Cells (0.3833s) 9/4/2022 10:19:13 PM 5.511 SINGLEP No resolution change was required. 9/4/2022 10:19:13 PM 5.511 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2022 10:19:13 PM 5.511 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/4/2022 10:19:13 PM 5.511 SINGLEP Remembering Alamo (0.5007s) 9/4/2022 10:19:13 PM 5.511 SINGLEP Calculate Odds Of Success (0.5487s) 9/4/2022 10:19:13 PM 5.511 SINGLEP Briefly Panic (0.2514s) 9/4/2022 10:19:14 PM 5.511 SINGLEP Install Confidence Routines (0.3891s) 9/4/2022 10:19:14 PM 5.511 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/4/2022 10:19:14 PM 5.511 SINGLEP Late Axionic Computations (0.6413s) 9/4/2022 10:19:14 PM 5.511 SINGLEP Acquiring Towel (0.0209s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Inhibiting Visual Scans (0.0843s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Ejecting Tactical Core (0.1237s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Grouping Flow Fields (0.0599s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Digging Up Starfields (0.3535s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Screening Distant Planets (0.3067s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Calculating Firing Cones (0.0129s) 9/4/2022 10:19:16 PM 5.511 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.6762s) 9/4/2022 10:19:16 PM 5.511 SINGLEP Re-Aligning Objectives (0.1147s) 9/4/2022 10:19:20 PM 5.511 SINGLEP Destroying Nanotech Chamber (3.9734s) 9/4/2022 10:19:20 PM 5.511 SINGLEP Post-Proton Surge (0.0190s) 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED1 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED2 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED3 TID30 Could not find a faction with name that is eligible to be random for Chaotician 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED4 TID30 Could not find a faction with name that is eligible to be random for Chaotician 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED5 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED6 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED7 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED8 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED9 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP Background Radiation Taste Test (0.0508s) 9/4/2022 10:19:20 PM 5.511 SINGLEP Shuffling Chairs On Command Deck (0.0319s) 9/4/2022 10:19:20 PM 5.511 SINGLEP Windshield Wiping (0.2000s) 9/4/2022 10:19:21 PM 5.511 SINGLEP Last Organizational Modeling (0.5540s) 9/4/2022 10:19:21 PM 5.511 SINGLEP Stimulate Modulation (0.3151s) 9/4/2022 10:19:21 PM 5.511 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/4/2022 10:19:21 PM 5.511 SINGLEP DELAYED10 TID27 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/4/2022 10:19:22 PM 5.511 SINGLEP We got 159 campaign's data when deserializing 9/4/2022 10:19:22 PM 5.511 SINGLEP Order Cores By Seniority (0.3491s) 9/4/2022 10:19:22 PM 5.511 SINGLEP Load Historical Documents (0.0050s) 9/4/2022 10:19:22 PM 5.511 SINGLEP 12.7 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Digging Up Starfields (0.4s) Screening Distant Planets (0.3s) Kicking Ship Parts Down Elevator Shaft (0.7s) Destroying Nanotech Chamber (4.0s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 9/4/2022 10:19:22 PM 5.511 SINGLEP Hello Steam user 'Crab' 9/4/2022 10:20:25 PM 5.511 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Second.save Source1: AnythingElse Source3: LoadingSaveGame 9/4/2022 10:20:25 PM 5.511 SINGLEP Clearing player accounts. 9/4/2022 10:20:26 PM 5.511 SINGLEP Finish load save in 912ms 9/4/2022 11:14:13 PM 5.511 SINGLEP DELAYED11 TID34 Raid Engine #2219 AI Sentinels on Distant is sending a wave against Crabby 9/4/2022 11:55:09 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 12:36:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2022 12:36:56 PM SINGLEP Boot up FleetOS (0.3214s) 9/5/2022 12:36:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2022 12:36:57 PM 5.511 SINGLEP Game Version: 5.511 9/5/2022 12:36:57 PM 5.511 SINGLEP Check System Logs For Rogue Intelligence (0.9071s) 9/5/2022 12:36:58 PM 5.511 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/5/2022 12:36:58 PM 5.511 SINGLEP Inspect Aft Hatches (1.0070s) 9/5/2022 12:36:59 PM 5.511 SINGLEP Found 632 xml files in 140 folders in 228ms 9/5/2022 12:37:02 PM 5.511 SINGLEP Check For Extra Modules (3.9909s) 9/5/2022 12:37:02 PM 5.511 SINGLEP 632 Xml Files Parsed in 3,749ms 9/5/2022 12:37:02 PM 5.511 SINGLEP Gather Ancient Lifeforms (0.0030s) 9/5/2022 12:37:02 PM 5.511 SINGLEP Eject Trash Into Hyperspace (0.0110s) 9/5/2022 12:37:02 PM 5.511 SINGLEP Bring Cloaking Systems Online (0.1604s) 9/5/2022 12:37:03 PM 5.511 SINGLEP Update mod and expansion statuses! 9/5/2022 12:37:03 PM 5.511 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/5/2022 12:37:03 PM 5.511 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/5/2022 12:37:03 PM 5.511 SINGLEP Check Nearby Stellar Masses (0.1117s) 9/5/2022 12:37:03 PM 5.511 SINGLEP 632 Xml Files Checked For Exp/Mod Status in 11ms 9/5/2022 12:37:04 PM 5.511 SINGLEP Pruning Excess Brain Cells (0.9932s) 9/5/2022 12:37:05 PM 5.511 SINGLEP No resolution change was required. 9/5/2022 12:37:05 PM 5.511 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2022 12:37:05 PM 5.511 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2022 12:37:05 PM 5.511 SINGLEP Remembering Alamo (1.3998s) 9/5/2022 12:37:06 PM 5.511 SINGLEP Calculate Odds Of Success (1.0614s) 9/5/2022 12:37:07 PM 5.511 SINGLEP Briefly Panic (0.4982s) 9/5/2022 12:37:07 PM 5.511 SINGLEP Install Confidence Routines (0.6365s) 9/5/2022 12:37:08 PM 5.511 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/5/2022 12:37:09 PM 5.511 SINGLEP Late Axionic Computations (1.4598s) 9/5/2022 12:37:09 PM 5.511 SINGLEP Acquiring Towel (0.0821s) 9/5/2022 12:37:09 PM 5.511 SINGLEP Inhibiting Visual Scans (0.1801s) 9/5/2022 12:37:09 PM 5.511 SINGLEP Ejecting Tactical Core (0.3644s) 9/5/2022 12:37:09 PM 5.511 SINGLEP Grouping Flow Fields (0.1436s) 9/5/2022 12:37:10 PM 5.511 SINGLEP Viewing Starfields (0.6409s) 9/5/2022 12:37:11 PM 5.511 SINGLEP Fondly Remembering Distant Planets (0.6421s) 9/5/2022 12:37:11 PM 5.511 SINGLEP Calculating Firing Cones (0.0611s) 9/5/2022 12:37:12 PM 5.511 SINGLEP Breaking In New Ship Parts (1.0525s) 9/5/2022 12:37:12 PM 5.511 SINGLEP Re-Aligning Objectives (0.1585s) 9/5/2022 12:37:20 PM 5.511 SINGLEP Bend Laws Of Gravity (8.0826s) 9/5/2022 12:37:20 PM 5.511 SINGLEP Post-Proton Surge (0.0555s) 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED1 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED2 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED3 TID30 Could not find a faction with name that is eligible to be random for Chaotician 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED4 TID30 Could not find a faction with name that is eligible to be random for Chaotician 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED5 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED6 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED7 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED8 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED9 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP Background Radiation Taste Test (0.1484s) 9/5/2022 12:37:20 PM 5.511 SINGLEP Shuffling Chairs On Command Deck (0.1343s) 9/5/2022 12:37:21 PM 5.511 SINGLEP Windshield Wiping (0.6664s) 9/5/2022 12:37:23 PM 5.511 SINGLEP Last Organizational Modeling (1.5443s) 9/5/2022 12:37:23 PM 5.511 SINGLEP Stimulate Modulation (0.6101s) 9/5/2022 12:37:23 PM 5.511 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/5/2022 12:37:23 PM 5.511 SINGLEP DELAYED10 TID11 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/5/2022 12:37:24 PM 5.511 SINGLEP We got 159 campaign's data when deserializing 9/5/2022 12:37:24 PM 5.511 SINGLEP Order Cores By Seniority (0.7079s) 9/5/2022 12:37:24 PM 5.511 SINGLEP Load Historical Documents (0.0116s) 9/5/2022 12:37:24 PM 5.511 SINGLEP 27.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.0s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.4s) Viewing Starfields (0.6s) Fondly Remembering Distant Planets (0.6s) Breaking In New Ship Parts (1.1s) Bend Laws Of Gravity (8.1s) Windshield Wiping (0.7s) Last Organizational Modeling (1.5s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.7s) 9/5/2022 12:37:25 PM 5.511 SINGLEP Hello Steam user 'Crab' 9/5/2022 12:37:57 PM 5.511 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 9/5/2022 12:37:57 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 12:37:57 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 12:37:57 PM 5.511 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 9/5/2022 12:37:57 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 12:37:57 PM 5.511 SINGLEP loading as template 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Finish load save in 468ms 9/5/2022 12:37:57 PM 5.511 SINGLEP DELAYED11 TID15 Start Generate FULL Map with Maze and seed 256380565 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 9/5/2022 12:37:57 PM 5.511 SINGLEP DELAYED12 TID15 Setting quickstart campaign type to: HumanityAscendant 9/5/2022 12:37:59 PM 5.511 SINGLEP DELAYED13 TID15 Map structure generated in 379ms. 9/5/2022 1:10:07 PM 5.511 SINGLEP DELAYED14 TID8 Raid Engine #3177 AI Sentinels on Ken is sending a wave against Crabby 9/5/2022 1:48:59 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 2:10:46 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2022 2:10:47 PM SINGLEP Boot up FleetOS (0.3655s) 9/5/2022 2:10:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2022 2:10:47 PM 5.511 SINGLEP Game Version: 5.511 9/5/2022 2:10:47 PM 5.511 SINGLEP Check System Logs For Rogue Intelligence (0.4977s) 9/5/2022 2:10:47 PM 5.511 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/5/2022 2:10:47 PM 5.511 SINGLEP Inspect Aft Hatches (0.1486s) 9/5/2022 2:10:48 PM 5.511 SINGLEP Found 632 xml files in 140 folders in 196ms 9/5/2022 2:10:49 PM 5.511 SINGLEP Check For Extra Modules (1.1524s) 9/5/2022 2:10:49 PM 5.511 SINGLEP 632 Xml Files Parsed in 941ms 9/5/2022 2:10:49 PM 5.511 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/5/2022 2:10:49 PM 5.511 SINGLEP Eject Trash Into Hyperspace (0.0040s) 9/5/2022 2:10:49 PM 5.511 SINGLEP Bring Cloaking Systems Online (0.0708s) 9/5/2022 2:10:49 PM 5.511 SINGLEP Update mod and expansion statuses! 9/5/2022 2:10:49 PM 5.511 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/5/2022 2:10:49 PM 5.511 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/5/2022 2:10:49 PM 5.511 SINGLEP Check Nearby Stellar Masses (0.0868s) 9/5/2022 2:10:49 PM 5.511 SINGLEP 632 Xml Files Checked For Exp/Mod Status in 21ms 9/5/2022 2:10:49 PM 5.511 SINGLEP Pruning Excess Brain Cells (0.1456s) 9/5/2022 2:10:49 PM 5.511 SINGLEP No resolution change was required. 9/5/2022 2:10:49 PM 5.511 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2022 2:10:49 PM 5.511 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2022 2:10:49 PM 5.511 SINGLEP Remembering Alamo (0.2698s) 9/5/2022 2:10:50 PM 5.511 SINGLEP Calculate Odds Of Success (0.9043s) 9/5/2022 2:10:51 PM 5.511 SINGLEP Briefly Panic (0.5665s) 9/5/2022 2:10:51 PM 5.511 SINGLEP Install Confidence Routines (0.8160s) 9/5/2022 2:10:52 PM 5.511 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/5/2022 2:10:52 PM 5.511 SINGLEP Late Axionic Computations (0.8671s) 9/5/2022 2:10:52 PM 5.511 SINGLEP Acquiring Towel (0.0309s) 9/5/2022 2:10:52 PM 5.511 SINGLEP Inhibiting Visual Scans (0.0379s) 9/5/2022 2:10:52 PM 5.511 SINGLEP Ejecting Tactical Core (0.1521s) 9/5/2022 2:10:53 PM 5.511 SINGLEP Grouping Flow Fields (0.0702s) 9/5/2022 2:10:53 PM 5.511 SINGLEP Hugging Starfields (0.5887s) 9/5/2022 2:10:54 PM 5.511 SINGLEP Ejecting Distant Planets (0.4493s) 9/5/2022 2:10:54 PM 5.511 SINGLEP Calculating Firing Cones (0.0170s) 9/5/2022 2:10:55 PM 5.511 SINGLEP Demoting Insubordinate Ship Parts (1.1318s) 9/5/2022 2:10:55 PM 5.511 SINGLEP Re-Aligning Objectives (0.1767s) 9/5/2022 2:11:03 PM 5.511 SINGLEP Compensate for Neutrino Variance (8.2649s) 9/5/2022 2:11:03 PM 5.511 SINGLEP Post-Proton Surge (0.0469s) 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED3 TID6 Could not find a faction with name that is eligible to be random for Chaotician 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED4 TID6 Could not find a faction with name that is eligible to be random for Chaotician 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED5 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED6 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED7 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED8 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED9 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP Background Radiation Taste Test (0.0613s) 9/5/2022 2:11:03 PM 5.511 SINGLEP Shuffling Chairs On Command Deck (0.0638s) 9/5/2022 2:11:04 PM 5.511 SINGLEP Windshield Wiping (0.4588s) 9/5/2022 2:11:05 PM 5.511 SINGLEP Last Organizational Modeling (1.1325s) 9/5/2022 2:11:05 PM 5.511 SINGLEP Stimulate Modulation (0.4857s) 9/5/2022 2:11:05 PM 5.511 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/5/2022 2:11:05 PM 5.511 SINGLEP DELAYED10 TID8 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/5/2022 2:11:06 PM 5.511 SINGLEP We got 159 campaign's data when deserializing 9/5/2022 2:11:06 PM 5.511 SINGLEP Order Cores By Seniority (0.6763s) 9/5/2022 2:11:06 PM 5.511 SINGLEP Load Historical Documents (0.0100s) 9/5/2022 2:11:06 PM 5.511 SINGLEP 19.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.2s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (0.8s) Late Axionic Computations (0.9s) Hugging Starfields (0.6s) Ejecting Distant Planets (0.4s) Demoting Insubordinate Ship Parts (1.1s) Compensate for Neutrino Variance (8.3s) Windshield Wiping (0.5s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.7s) 9/5/2022 2:11:07 PM 5.511 SINGLEP Hello Steam user 'Crab' 9/5/2022 2:11:34 PM 5.511 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 9/5/2022 2:11:34 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 2:11:36 PM 5.511 SINGLEP Finish load save in 1,973ms 9/5/2022 2:17:47 PM 5.511 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5511_PlanetaryResourceOne Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/13/2022 7:51:08 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/13/2022 7:51:08 PM SINGLEP Boot up FleetOS (0.3781s) 10/13/2022 7:51:08 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/13/2022 7:51:09 PM 5.519 SINGLEP Game Version: 5.519 10/13/2022 7:51:09 PM 5.519 SINGLEP Check System Logs For Rogue Intelligence (0.8365s) 10/13/2022 7:51:10 PM 5.519 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/13/2022 7:51:10 PM 5.519 SINGLEP Inspect Aft Hatches (1.1079s) 10/13/2022 7:51:10 PM 5.519 SINGLEP Found 652 xml files in 140 folders in 159ms 10/13/2022 7:51:14 PM 5.519 SINGLEP Check For Extra Modules (4.3036s) 10/13/2022 7:51:14 PM 5.519 SINGLEP 652 Xml Files Parsed in 4,127ms 10/13/2022 7:51:14 PM 5.519 SINGLEP Gather Ancient Lifeforms (0.0030s) 10/13/2022 7:51:14 PM 5.519 SINGLEP Eject Trash Into Hyperspace (0.0184s) 10/13/2022 7:51:14 PM 5.519 SINGLEP Bring Cloaking Systems Online (0.1766s) 10/13/2022 7:51:14 PM 5.519 SINGLEP Update mod and expansion statuses! 10/13/2022 7:51:14 PM 5.519 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/13/2022 7:51:14 PM 5.519 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/13/2022 7:51:14 PM 5.519 SINGLEP Check Nearby Stellar Masses (0.1466s) 10/13/2022 7:51:14 PM 5.519 SINGLEP 652 Xml Files Checked For Exp/Mod Status in 30ms 10/13/2022 7:51:16 PM 5.519 SINGLEP Pruning Excess Brain Cells (1.1717s) 10/13/2022 7:51:17 PM 5.519 SINGLEP No resolution change was required. 10/13/2022 7:51:17 PM 5.519 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/13/2022 7:51:17 PM 5.519 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/13/2022 7:51:17 PM 5.519 SINGLEP Remembering Alamo (1.3773s) 10/13/2022 7:51:18 PM 5.519 SINGLEP Calculate Odds Of Success (1.2628s) 10/13/2022 7:51:19 PM 5.519 SINGLEP Briefly Panic (0.8785s) 10/13/2022 7:51:20 PM 5.519 SINGLEP Install Confidence Routines (1.1241s) 10/13/2022 7:51:21 PM 5.519 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/13/2022 7:51:22 PM 5.519 SINGLEP Late Axionic Computations (1.4376s) 10/13/2022 7:51:22 PM 5.519 SINGLEP Acquiring Towel (0.0598s) 10/13/2022 7:51:22 PM 5.519 SINGLEP Inhibiting Visual Scans (0.2053s) 10/13/2022 7:51:22 PM 5.519 SINGLEP Ejecting Tactical Core (0.3089s) 10/13/2022 7:51:22 PM 5.519 SINGLEP Grouping Flow Fields (0.1673s) 10/13/2022 7:51:23 PM 5.519 SINGLEP Challenging Starfields (0.6615s) 10/13/2022 7:51:24 PM 5.519 SINGLEP Fondly Remembering Distant Planets (0.7279s) 10/13/2022 7:51:24 PM 5.519 SINGLEP Calculating Firing Cones (0.0642s) 10/13/2022 7:51:25 PM 5.519 SINGLEP Developing New Ship Parts (1.5083s) 10/13/2022 7:51:26 PM 5.519 SINGLEP Re-Aligning Objectives (0.2605s) 10/13/2022 7:51:33 PM 5.519 SINGLEP Eject And Reinsert Warp Cores (7.6192s) 10/13/2022 7:51:33 PM 5.519 SINGLEP Post-Proton Surge (0.0790s) 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED1 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED2 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED3 TID31 Could not find a faction with name that is eligible to be random for Chaotician 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED4 TID31 Could not find a faction with name that is eligible to be random for Chaotician 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED5 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED6 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED7 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED8 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED9 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:34 PM 5.519 SINGLEP Background Radiation Taste Test (0.1746s) 10/13/2022 7:51:34 PM 5.519 SINGLEP Shuffling Chairs On Command Deck (0.1040s) 10/13/2022 7:51:34 PM 5.519 SINGLEP Windshield Wiping (0.5933s) 10/13/2022 7:51:35 PM 5.519 SINGLEP Last Organizational Modeling (1.0488s) 10/13/2022 7:51:36 PM 5.519 SINGLEP Stimulate Modulation (0.5958s) 10/13/2022 7:51:36 PM 5.519 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/13/2022 7:51:35 PM 5.519 SINGLEP DELAYED10 TID22 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/13/2022 7:51:37 PM 5.519 SINGLEP We got 159 campaign's data when deserializing 10/13/2022 7:51:37 PM 5.519 SINGLEP Order Cores By Seniority (0.6833s) 10/13/2022 7:51:37 PM 5.519 SINGLEP Load Historical Documents (0.0129s) 10/13/2022 7:51:37 PM 5.519 SINGLEP 29.2 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (1.1s) Check For Extra Modules (4.3s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.3s) Briefly Panic (0.9s) Install Confidence Routines (1.1s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.3s) Challenging Starfields (0.7s) Fondly Remembering Distant Planets (0.7s) Developing New Ship Parts (1.5s) Re-Aligning Objectives (0.3s) Eject And Reinsert Warp Cores (7.6s) Windshield Wiping (0.6s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.7s) 10/13/2022 7:51:37 PM 5.519 SINGLEP Hello Steam user 'Crab' 10/13/2022 7:53:12 PM 5.519 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\1 Basic—Zenith Friends.save Source1: AnythingElse Source3: LoadingQuickStart 10/13/2022 7:53:12 PM 5.519 SINGLEP Clearing player accounts. 10/13/2022 7:53:12 PM 5.519 SINGLEP Clearing player accounts. 10/13/2022 7:53:13 PM 5.519 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 10/13/2022 7:53:13 PM 5.519 SINGLEP Clearing player accounts. 10/13/2022 7:53:13 PM 5.519 SINGLEP loading as template 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Finish load save in 630ms 10/13/2022 7:53:13 PM 5.519 SINGLEP DELAYED11 TID12 Start Generate FULL Map with Compass and seed 1334305951 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 10/13/2022 7:53:13 PM 5.519 SINGLEP DELAYED12 TID12 Setting quickstart campaign type to: HumanityAscendant 10/13/2022 7:53:14 PM 5.519 SINGLEP DELAYED13 TID12 Compass. centerSizeParm 2 (16) numRings 4 connections 4 10/13/2022 7:53:14 PM 5.519 SINGLEP DELAYED14 TID12 Map structure generated in 299ms. 10/13/2022 8:09:56 PM 5.519 SINGLEP DELAYED15 TID34 Fixed incorrect count of ships to be granted. Was 10, now 2 Plasma Turret from Turret Schematic Server 10/13/2022 8:10:15 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/13/2022 8:11:37 PM 5.519 SINGLEP DELAYED16 TID35 We are moving Nomad 3 10/13/2022 8:12:01 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/13/2022 8:14:11 PM 5.519 SINGLEP DELAYED17 TID18 We are moving Nomad 2 10/13/2022 8:14:16 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/13/2022 8:29:32 PM 5.519 SINGLEP DELAYED18 TID24 We are moving Nomad 3 10/13/2022 8:29:32 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/13/2022 8:31:15 PM 5.519 SINGLEP DELAYED19 TID14 We are moving Nomad 1 10/13/2022 8:31:15 PM 5.519 SINGLEP DELAYED20 TID14 We are moving Nomad 1 10/13/2022 8:31:15 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/13/2022 8:36:03 PM 5.519 SINGLEP DELAYED21 TID27 We are moving Nomad 2 10/13/2022 8:36:03 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/13/2022 8:40:50 PM 5.519 SINGLEP Clearing player accounts. 10/15/2022 12:00:14 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2022 12:00:14 PM SINGLEP Boot up FleetOS (0.3755s) 10/15/2022 12:00:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2022 12:00:15 PM 5.519 SINGLEP Game Version: 5.519 10/15/2022 12:00:15 PM 5.519 SINGLEP Check System Logs For Rogue Intelligence (0.7154s) 10/15/2022 12:00:15 PM 5.519 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/15/2022 12:00:15 PM 5.519 SINGLEP Inspect Aft Hatches (0.8197s) 10/15/2022 12:00:16 PM 5.519 SINGLEP Found 652 xml files in 140 folders in 269ms 10/15/2022 12:00:19 PM 5.519 SINGLEP Check For Extra Modules (3.8110s) 10/15/2022 12:00:19 PM 5.519 SINGLEP 652 Xml Files Parsed in 3,515ms 10/15/2022 12:00:19 PM 5.519 SINGLEP Gather Ancient Lifeforms (0.0010s) 10/15/2022 12:00:19 PM 5.519 SINGLEP Eject Trash Into Hyperspace (0.0078s) 10/15/2022 12:00:19 PM 5.519 SINGLEP Bring Cloaking Systems Online (0.1798s) 10/15/2022 12:00:19 PM 5.519 SINGLEP Update mod and expansion statuses! 10/15/2022 12:00:19 PM 5.519 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/15/2022 12:00:19 PM 5.519 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/15/2022 12:00:20 PM 5.519 SINGLEP Check Nearby Stellar Masses (0.1453s) 10/15/2022 12:00:20 PM 5.519 SINGLEP 652 Xml Files Checked For Exp/Mod Status in 30ms 10/15/2022 12:00:21 PM 5.519 SINGLEP Pruning Excess Brain Cells (1.2316s) 10/15/2022 12:00:22 PM 5.519 SINGLEP No resolution change was required. 10/15/2022 12:00:22 PM 5.519 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2022 12:00:22 PM 5.519 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2022 12:00:22 PM 5.519 SINGLEP Remembering Alamo (1.3329s) 10/15/2022 12:00:23 PM 5.519 SINGLEP Calculate Odds Of Success (1.2978s) 10/15/2022 12:00:24 PM 5.519 SINGLEP Briefly Panic (0.6780s) 10/15/2022 12:00:25 PM 5.519 SINGLEP Install Confidence Routines (0.9996s) 10/15/2022 12:00:26 PM 5.519 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/15/2022 12:00:26 PM 5.519 SINGLEP Late Axionic Computations (1.4147s) 10/15/2022 12:00:27 PM 5.519 SINGLEP Acquiring Towel (0.0818s) 10/15/2022 12:00:27 PM 5.519 SINGLEP Inhibiting Visual Scans (0.1576s) 10/15/2022 12:00:27 PM 5.519 SINGLEP Ejecting Tactical Core (0.2271s) 10/15/2022 12:00:27 PM 5.519 SINGLEP Grouping Flow Fields (0.1036s) 10/15/2022 12:00:28 PM 5.519 SINGLEP Exploding Starfields (0.5414s) 10/15/2022 12:00:28 PM 5.519 SINGLEP Ejecting Distant Planets (0.7066s) 10/15/2022 12:00:28 PM 5.519 SINGLEP Calculating Firing Cones (0.0360s) 10/15/2022 12:00:30 PM 5.519 SINGLEP Developing New Ship Parts (2.0876s) 10/15/2022 12:00:31 PM 5.519 SINGLEP Re-Aligning Objectives (0.5361s) 10/15/2022 12:00:39 PM 5.519 SINGLEP Re-attaching Front Part (8.1099s) 10/15/2022 12:00:39 PM 5.519 SINGLEP Post-Proton Surge (0.0622s) 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED1 TID28 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED2 TID28 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED3 TID28 Could not find a faction with name that is eligible to be random for Chaotician 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED4 TID28 Could not find a faction with name that is eligible to be random for Chaotician 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED5 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED6 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED7 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED8 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED9 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP Background Radiation Taste Test (0.1400s) 10/15/2022 12:00:39 PM 5.519 SINGLEP Shuffling Chairs On Command Deck (0.0688s) 10/15/2022 12:00:40 PM 5.519 SINGLEP Windshield Wiping (0.6338s) 10/15/2022 12:00:42 PM 5.519 SINGLEP Last Organizational Modeling (1.5742s) 10/15/2022 12:00:43 PM 5.519 SINGLEP Stimulate Modulation (0.9796s) 10/15/2022 12:00:43 PM 5.519 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/15/2022 12:00:42 PM 5.519 SINGLEP DELAYED10 TID18 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/15/2022 12:00:44 PM 5.519 SINGLEP We got 163 campaign's data when deserializing 10/15/2022 12:00:44 PM 5.519 SINGLEP Order Cores By Seniority (1.3953s) 10/15/2022 12:00:44 PM 5.519 SINGLEP Load Historical Documents (0.0074s) 10/15/2022 12:00:44 PM 5.519 SINGLEP 30.5 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.3s) Calculate Odds Of Success (1.3s) Briefly Panic (0.7s) Install Confidence Routines (1.0s) Late Axionic Computations (1.4s) Exploding Starfields (0.5s) Ejecting Distant Planets (0.7s) Developing New Ship Parts (2.1s) Re-Aligning Objectives (0.5s) Re-attaching Front Part (8.1s) Windshield Wiping (0.6s) Last Organizational Modeling (1.6s) Stimulate Modulation (1.0s) Order Cores By Seniority (1.4s) 10/15/2022 12:00:45 PM 5.519 SINGLEP Hello Steam user 'Crab' 10/15/2022 12:02:03 PM 5.519 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/15/2022 12:02:03 PM 5.519 SINGLEP Clearing player accounts. 10/15/2022 12:02:05 PM 5.519 SINGLEP Finish load save in 1,844ms 10/15/2022 12:02:06 PM 5.519 SINGLEP Mistral is a nomad that has moved 10/15/2022 12:02:06 PM 5.519 SINGLEP Santanni is a nomad that has moved 10/15/2022 12:02:06 PM 5.519 SINGLEP Milner is a nomad that has moved 10/15/2022 12:02:06 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 12:13:30 PM 5.519 SINGLEP DELAYED11 TID14 We are moving Nomad 3 10/15/2022 12:13:30 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 12:14:25 PM 5.519 SINGLEP DELAYED12 TID27 We are moving Nomad 1 10/15/2022 12:14:47 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 12:22:01 PM 5.519 SINGLEP DELAYED13 TID20 We are moving Nomad 2 10/15/2022 12:22:18 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 12:41:27 PM 5.519 SINGLEP DELAYED14 TID9 We are moving Nomad 3 10/15/2022 12:41:27 PM 5.519 SINGLEP DELAYED15 TID9 We are moving Nomad 3 10/15/2022 12:41:27 PM 5.519 SINGLEP DELAYED16 TID9 We are moving Nomad 3 10/15/2022 12:42:53 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 12:46:26 PM 5.519 SINGLEP DELAYED17 TID19 We are moving Nomad 1 10/15/2022 12:46:30 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 12:52:28 PM 5.519 SINGLEP DELAYED18 TID19 We are moving Nomad 2 10/15/2022 12:52:37 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 1:20:09 PM 5.519 SINGLEP DELAYED19 TID37 We are moving Nomad 3 10/15/2022 1:20:10 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 1:20:10 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 1:22:35 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 1:51:08 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 1:55:02 PM 5.519 SINGLEP DELAYED20 TID39 We are moving Nomad 3 10/15/2022 1:55:02 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 2:09:01 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 2:23:10 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 2:23:24 PM 5.519 SINGLEP DELAYED21 TID19 We are moving Nomad 3 10/15/2022 2:23:50 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 2:35:35 PM 5.519 SINGLEP DELAYED22 TID16 We are moving Nomad 2 10/15/2022 2:35:35 PM 5.519 SINGLEP DELAYED23 TID16 We are moving Nomad 2 10/15/2022 2:35:55 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 2:44:18 PM 5.519 SINGLEP DELAYED24 TID37 We are moving Nomad 1 10/15/2022 2:44:18 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 2:45:25 PM 5.519 SINGLEP DELAYED25 TID41 We are moving Nomad 3 10/15/2022 2:45:25 PM 5.519 SINGLEP DELAYED26 TID41 We are moving Nomad 3 10/15/2022 2:45:25 PM 5.519 SINGLEP DELAYED27 TID41 We are moving Nomad 3 10/15/2022 2:46:39 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 2:52:06 PM 5.519 SINGLEP DELAYED28 TID20 We are moving Nomad 2 10/15/2022 2:52:06 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 3:05:47 PM 5.519 SINGLEP DELAYED29 TID6 We are moving Nomad 3 10/15/2022 3:06:35 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 3:10:19 PM 5.519 SINGLEP DELAYED30 TID15 We are moving Nomad 1 10/15/2022 3:10:20 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 3:13:56 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 3:25:07 PM 5.519 SINGLEP DELAYED31 TID29 We are moving Nomad 3 10/15/2022 3:25:07 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 3:31:39 PM 5.519 SINGLEP DELAYED32 TID38 We are moving Nomad 1 10/15/2022 3:31:57 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 3:32:03 PM 5.519 SINGLEP DELAYED33 TID20 We are moving Nomad 2 10/15/2022 3:32:03 PM 5.519 SINGLEP DELAYED34 TID20 We are moving Nomad 2 10/15/2022 3:32:04 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 3:43:57 PM 5.519 SINGLEP DELAYED35 TID15 We are moving Nomad 3 10/15/2022 3:44:48 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 3:57:47 PM 5.519 SINGLEP DELAYED36 TID17 spawnOutguardGroup at 12112: Requesting group Voidcallers on planet Alkaline at 400000,400000 at time 12111 10/15/2022 3:59:11 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 4:01:40 PM 5.519 SINGLEP DELAYED37 TID25 We are moving Nomad 2 10/15/2022 4:01:40 PM 5.519 SINGLEP DELAYED38 TID25 We are moving Nomad 2 10/15/2022 4:02:09 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 4:12:41 PM 5.519 SINGLEP DELAYED39 TID22 Logged Achievement To Steam Cruise Control 10/15/2022 4:22:51 PM 5.519 SINGLEP DELAYED40 TID39 We are moving Nomad 3 10/15/2022 4:22:51 PM 5.519 SINGLEP DELAYED41 TID39 We are moving Nomad 3 10/15/2022 4:22:51 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 4:24:08 PM 5.519 SINGLEP DELAYED42 TID7 Reconquest Seeding for Nano: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 10/15/2022 4:27:07 PM 5.519 SINGLEP Clearing player accounts. 10/16/2022 1:27:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2022 1:27:57 PM SINGLEP Boot up FleetOS (0.3515s) 10/16/2022 1:27:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2022 1:27:58 PM 5.520 SINGLEP Game Version: 5.520 10/16/2022 1:27:58 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (0.8269s) 10/16/2022 1:27:59 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/16/2022 1:27:59 PM 5.520 SINGLEP Inspect Aft Hatches (1.0200s) 10/16/2022 1:27:59 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 275ms 10/16/2022 1:28:02 PM 5.520 SINGLEP Check For Extra Modules (2.9284s) 10/16/2022 1:28:02 PM 5.520 SINGLEP 653 Xml Files Parsed in 2,638ms 10/16/2022 1:28:02 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0012s) 10/16/2022 1:28:02 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0061s) 10/16/2022 1:28:02 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1350s) 10/16/2022 1:28:02 PM 5.520 SINGLEP Update mod and expansion statuses! 10/16/2022 1:28:02 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/16/2022 1:28:02 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/16/2022 1:28:02 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.0534s) 10/16/2022 1:28:02 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 12ms 10/16/2022 1:28:03 PM 5.520 SINGLEP Pruning Excess Brain Cells (0.6385s) 10/16/2022 1:28:04 PM 5.520 SINGLEP No resolution change was required. 10/16/2022 1:28:04 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2022 1:28:04 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2022 1:28:04 PM 5.520 SINGLEP Remembering Alamo (0.7908s) 10/16/2022 1:28:05 PM 5.520 SINGLEP Calculate Odds Of Success (0.7947s) 10/16/2022 1:28:05 PM 5.520 SINGLEP Briefly Panic (0.4018s) 10/16/2022 1:28:06 PM 5.520 SINGLEP Install Confidence Routines (0.6508s) 10/16/2022 1:28:06 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/16/2022 1:28:07 PM 5.520 SINGLEP Late Axionic Computations (0.9934s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Acquiring Towel (0.0267s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Inhibiting Visual Scans (0.1007s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Ejecting Tactical Core (0.1431s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Grouping Flow Fields (0.0576s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Sweet-Talking Starfields (0.3723s) 10/16/2022 1:28:08 PM 5.520 SINGLEP Fondly Remembering Distant Planets (0.4410s) 10/16/2022 1:28:08 PM 5.520 SINGLEP Calculating Firing Cones (0.0214s) 10/16/2022 1:28:09 PM 5.520 SINGLEP Declaring Ship Part Sovereignty (1.6132s) 10/16/2022 1:28:10 PM 5.520 SINGLEP Re-Aligning Objectives (0.2481s) 10/16/2022 1:28:17 PM 5.520 SINGLEP Calculate Improbability (7.7742s) 10/16/2022 1:28:17 PM 5.520 SINGLEP Post-Proton Surge (0.0365s) 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED9 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP Background Radiation Taste Test (0.0991s) 10/16/2022 1:28:18 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.1119s) 10/16/2022 1:28:18 PM 5.520 SINGLEP Windshield Wiping (0.5360s) 10/16/2022 1:28:19 PM 5.520 SINGLEP Last Organizational Modeling (1.2943s) 10/16/2022 1:28:20 PM 5.520 SINGLEP Stimulate Modulation (0.7593s) 10/16/2022 1:28:20 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/16/2022 1:28:20 PM 5.520 SINGLEP DELAYED10 TID23 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/16/2022 1:28:21 PM 5.520 SINGLEP We got 163 campaign's data when deserializing 10/16/2022 1:28:21 PM 5.520 SINGLEP Order Cores By Seniority (0.5501s) 10/16/2022 1:28:21 PM 5.520 SINGLEP Load Historical Documents (0.0062s) 10/16/2022 1:28:21 PM 5.520 SINGLEP 23.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (1.0s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.6s) Remembering Alamo (0.8s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (1.0s) Sweet-Talking Starfields (0.4s) Fondly Remembering Distant Planets (0.4s) Declaring Ship Part Sovereignty (1.6s) Calculate Improbability (7.8s) Windshield Wiping (0.5s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 10/16/2022 1:28:22 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/16/2022 1:34:28 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 1:34:28 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 1:34:30 PM 5.520 SINGLEP Finish load save in 2,529ms 10/16/2022 1:34:31 PM 5.520 SINGLEP Huffman is a nomad that has moved 10/16/2022 1:34:31 PM 5.520 SINGLEP Echo is a nomad that has moved 10/16/2022 1:34:31 PM 5.520 SINGLEP Tarjan is a nomad that has moved 10/16/2022 1:34:31 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 1:37:10 PM 5.520 SINGLEP DELAYED11 TID12 We are moving Nomad 1 10/16/2022 1:37:15 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 1:40:18 PM 5.520 SINGLEP DELAYED12 TID41 We are moving Nomad 2 10/16/2022 1:40:18 PM 5.520 SINGLEP DELAYED13 TID41 We are moving Nomad 2 10/16/2022 1:41:01 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 1:52:43 PM 5.520 SINGLEP DELAYED14 TID16 We are moving Nomad 3 10/16/2022 1:52:43 PM 5.520 SINGLEP DELAYED15 TID16 We are moving Nomad 3 10/16/2022 1:52:43 PM 5.520 SINGLEP DELAYED16 TID16 We are moving Nomad 3 10/16/2022 1:52:54 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 2:00:51 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 2:08:37 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 2:17:53 PM 5.520 SINGLEP DELAYED17 TID8 Reconquest Seeding for Arrarat: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 10/16/2022 2:19:54 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 2:30:27 PM 5.520 SINGLEP DELAYED18 TID56 We are moving Nomad 1 10/16/2022 2:30:42 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 2:32:34 PM 5.520 SINGLEP DELAYED19 TID9 We are moving Nomad 2 10/16/2022 2:32:38 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 2:46:40 PM 5.520 SINGLEP DELAYED20 TID45 We are moving Nomad 3 10/16/2022 2:46:43 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 2:52:21 PM 5.520 SINGLEP DELAYED21 TID50 Logged Achievement To Steam Lots Of Hacking 10/16/2022 2:52:56 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 2:55:44 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 3:09:30 PM 5.520 SINGLEP DELAYED22 TID30 Raid Engine #2000 AI Sentinels on Huffman is sending a wave against Crabby 10/16/2022 3:10:45 PM 5.520 SINGLEP DELAYED23 TID19 Reconquest Seeding for Ios: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/16/2022 3:11:16 PM 5.520 SINGLEP DELAYED24 TID18 We are moving Nomad 3 10/16/2022 3:11:16 PM 5.520 SINGLEP DELAYED25 TID18 We are moving Nomad 3 10/16/2022 3:11:16 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:11:23 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:11:26 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:11:26 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:11:26 PM 5.520 SINGLEP Finish load save in 453ms 10/16/2022 3:11:26 PM 5.520 SINGLEP Bob is a nomad that has moved 10/16/2022 3:11:26 PM 5.520 SINGLEP Theta Gliese is a nomad that has moved 10/16/2022 3:11:26 PM 5.520 SINGLEP Hikari is a nomad that has moved 10/16/2022 3:11:26 PM 5.520 SINGLEP Echo is a nomad that has moved 10/16/2022 3:11:26 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:16:03 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:16:03 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:16:06 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:16:06 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:16:07 PM 5.520 SINGLEP Finish load save in 390ms 10/16/2022 3:16:07 PM 5.520 SINGLEP Bob is a nomad that has moved 10/16/2022 3:16:07 PM 5.520 SINGLEP Theta Gliese is a nomad that has moved 10/16/2022 3:16:07 PM 5.520 SINGLEP Hikari is a nomad that has moved 10/16/2022 3:16:07 PM 5.520 SINGLEP Echo is a nomad that has moved 10/16/2022 3:16:07 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:26:37 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:26:37 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:26:42 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:26:42 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:26:43 PM 5.520 SINGLEP Finish load save in 394ms 10/16/2022 3:26:56 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:26:57 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:27:18 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\1 Basic—Zenith Friends.save Source1: AnythingElse Source3: LoadingQuickStart 10/16/2022 3:27:18 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:27:18 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:27:18 PM 5.520 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 10/16/2022 3:27:18 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:27:18 PM 5.520 SINGLEP loading as template 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Finish load save in 225ms 10/16/2022 3:27:18 PM 5.520 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x0002c] in <722d303751b04f2486a78c03705d7a71>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 10/16/2022 3:27:18 PM 5.520 SINGLEP DELAYED27 TID23 Start Generate FULL Map with Compass and seed 529593016 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 10/16/2022 3:27:18 PM 5.520 SINGLEP DELAYED28 TID23 Setting quickstart campaign type to: HumanityAscendant 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED29 TID23 Compass. centerSizeParm 2 (20) numRings 4 connections 4 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED30 TID23 Map structure generated in 30ms. 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED31 TID37 Fixed incorrect count of ships to be granted. Was 1, now 5 Reactive Dummy from Other Defensive Schematic Server 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED32 TID37 Fixed incorrect count of ships to be granted. Was 3, now 10 Corruption Minefield from Other Defensive Schematic Server 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED33 TID37 Fixed incorrect count of ships to be granted. Was 4, now 6 Tractor Array from Other Defensive Schematic Server 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED34 TID37 Fixed incorrect count of ships to be granted. Was 6, now 10 Fragmenting Minefield from Other Defensive Schematic Server 10/16/2022 3:29:57 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:00 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:30:00 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:01 PM 5.520 SINGLEP Finish load save in 253ms 10/16/2022 3:30:01 PM 5.520 SINGLEP Baldur is a nomad that has moved 10/16/2022 3:30:10 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:30:10 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:24 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\1 Basic—Zenith Friends.save Source1: AnythingElse Source3: LoadingQuickStart 10/16/2022 3:30:24 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:24 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:24 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:24 PM 5.520 SINGLEP loading as template 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Finish load save in 146ms 10/16/2022 3:30:24 PM 5.520 SINGLEP DELAYED36 TID21 Start Generate FULL Map with Compass and seed 1807209428 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 10/16/2022 3:30:24 PM 5.520 SINGLEP DELAYED37 TID21 Setting quickstart campaign type to: HumanityAscendant 10/16/2022 3:30:24 PM 5.520 SINGLEP DELAYED38 TID21 Compass. centerSizeParm 2 (16) numRings 4 connections 4 10/16/2022 3:30:24 PM 5.520 SINGLEP DELAYED39 TID21 Map structure generated in 7ms. 10/16/2022 3:45:55 PM 5.520 SINGLEP DELAYED40 TID7 We are moving Nomad 3 10/16/2022 3:46:29 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 3:46:29 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:52:02 PM 5.520 SINGLEP DELAYED41 TID37 We are moving Nomad 2 10/16/2022 3:52:02 PM 5.520 SINGLEP DELAYED42 TID37 We are moving Nomad 2 10/16/2022 3:52:02 PM 5.520 SINGLEP DELAYED43 TID37 We are moving Nomad 2 10/16/2022 3:52:20 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 3:58:32 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:58:34 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:58:34 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:58:35 PM 5.520 SINGLEP Finish load save in 450ms 10/16/2022 3:58:35 PM 5.520 SINGLEP Backus is a nomad that has moved 10/16/2022 3:58:35 PM 5.520 SINGLEP Dreyer is a nomad that has moved 10/16/2022 3:58:35 PM 5.520 SINGLEP Kolmogorov is a nomad that has moved 10/16/2022 3:58:35 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 3:58:35 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:59:26 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:59:26 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:59:29 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:59:29 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:59:29 PM 5.520 SINGLEP Finish load save in 265ms 10/16/2022 3:59:29 PM 5.520 SINGLEP Tierce is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Setsuko is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Kolmogorov is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 4:11:17 PM 5.520 SINGLEP No resolution change was required. 10/16/2022 4:11:17 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2022 4:11:17 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2022 4:12:10 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 4:12:10 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 4:13:25 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 4:13:25 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 4:13:26 PM 5.520 SINGLEP Finish load save in 728ms 10/16/2022 4:13:26 PM 5.520 SINGLEP Tierce is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Setsuko is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Kolmogorov is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 4:15:27 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 4:15:27 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 4:19:33 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2022 4:19:33 PM SINGLEP Boot up FleetOS (0.5969s) 10/16/2022 4:19:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2022 4:19:34 PM 5.520 SINGLEP Game Version: 5.520 10/16/2022 4:19:34 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (0.6201s) 10/16/2022 4:19:34 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/16/2022 4:19:34 PM 5.520 SINGLEP Inspect Aft Hatches (0.1004s) 10/16/2022 4:19:34 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 175ms 10/16/2022 4:19:36 PM 5.520 SINGLEP Check For Extra Modules (1.4048s) 10/16/2022 4:19:36 PM 5.520 SINGLEP 653 Xml Files Parsed in 1,220ms 10/16/2022 4:19:36 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0017s) 10/16/2022 4:19:36 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0174s) 10/16/2022 4:19:36 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1039s) 10/16/2022 4:19:36 PM 5.520 SINGLEP Update mod and expansion statuses! 10/16/2022 4:19:36 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/16/2022 4:19:36 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/16/2022 4:19:36 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.1352s) 10/16/2022 4:19:36 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 31ms 10/16/2022 4:19:36 PM 5.520 SINGLEP Pruning Excess Brain Cells (0.2834s) 10/16/2022 4:19:37 PM 5.520 SINGLEP No resolution change was required. 10/16/2022 4:19:37 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2022 4:19:37 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2022 4:19:37 PM 5.520 SINGLEP Remembering Alamo (0.5549s) 10/16/2022 4:19:38 PM 5.520 SINGLEP Calculate Odds Of Success (1.2227s) 10/16/2022 4:19:39 PM 5.520 SINGLEP Briefly Panic (0.9545s) 10/16/2022 4:19:41 PM 5.520 SINGLEP Install Confidence Routines (1.9213s) 10/16/2022 4:19:41 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/16/2022 4:19:42 PM 5.520 SINGLEP Late Axionic Computations (1.4140s) 10/16/2022 4:19:42 PM 5.520 SINGLEP Acquiring Towel (0.0933s) 10/16/2022 4:19:42 PM 5.520 SINGLEP Inhibiting Visual Scans (0.0785s) 10/16/2022 4:19:43 PM 5.520 SINGLEP Ejecting Tactical Core (0.3705s) 10/16/2022 4:19:43 PM 5.520 SINGLEP Grouping Flow Fields (0.1570s) 10/16/2022 4:19:44 PM 5.520 SINGLEP Taunting Starfields (0.9001s) 10/16/2022 4:19:45 PM 5.520 SINGLEP Scouring Distant Planets (0.8312s) 10/16/2022 4:19:45 PM 5.520 SINGLEP Calculating Firing Cones (0.0508s) 10/16/2022 4:19:47 PM 5.520 SINGLEP Discontinue Your Favorite Ship Parts (2.6171s) 10/16/2022 4:19:48 PM 5.520 SINGLEP Re-Aligning Objectives (0.4375s) 10/16/2022 4:19:59 PM 5.520 SINGLEP Re-inverting All Vacuum Chambers (11.1368s) 10/16/2022 4:19:59 PM 5.520 SINGLEP Post-Proton Surge (0.0720s) 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP Background Radiation Taste Test (0.1938s) 10/16/2022 4:19:59 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.1178s) 10/16/2022 4:20:00 PM 5.520 SINGLEP Windshield Wiping (0.7611s) 10/16/2022 4:20:02 PM 5.520 SINGLEP Last Organizational Modeling (1.5681s) 10/16/2022 4:20:03 PM 5.520 SINGLEP Stimulate Modulation (1.0920s) 10/16/2022 4:20:03 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/16/2022 4:20:02 PM 5.520 SINGLEP DELAYED10 TID18 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/16/2022 4:20:04 PM 5.520 SINGLEP We got 174 campaign's data when deserializing 10/16/2022 4:20:04 PM 5.520 SINGLEP Order Cores By Seniority (0.8197s) 10/16/2022 4:20:04 PM 5.520 SINGLEP Load Historical Documents (0.0074s) 10/16/2022 4:20:04 PM 5.520 SINGLEP 30.7 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.6s) Calculate Odds Of Success (1.2s) Briefly Panic (1.0s) Install Confidence Routines (1.9s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.4s) Taunting Starfields (0.9s) Scouring Distant Planets (0.8s) Discontinue Your Favorite Ship Parts (2.6s) Re-Aligning Objectives (0.4s) Re-inverting All Vacuum Chambers (11.1s) Windshield Wiping (0.8s) Last Organizational Modeling (1.6s) Stimulate Modulation (1.1s) Order Cores By Seniority (0.8s) 10/16/2022 4:20:04 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/16/2022 4:20:23 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 4:20:23 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 4:20:25 PM 5.520 SINGLEP Finish load save in 1,585ms 10/16/2022 4:20:25 PM 5.520 SINGLEP Rabana is a nomad that has moved 10/16/2022 4:20:25 PM 5.520 SINGLEP Setsuko is a nomad that has moved 10/16/2022 4:26:10 PM 5.520 SINGLEP DELAYED11 TID15 We are moving Nomad 2 10/16/2022 4:26:10 PM 5.520 SINGLEP DELAYED12 TID15 We are moving Nomad 2 10/16/2022 4:26:10 PM 5.520 SINGLEP DELAYED13 TID15 We are moving Nomad 2 10/16/2022 4:26:40 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 4:37:42 PM 5.520 SINGLEP DELAYED14 TID6 We are moving Nomad 3 10/16/2022 4:38:22 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 4:41:12 PM 5.520 SINGLEP DELAYED15 TID15 We are moving Nomad 1 10/16/2022 4:41:32 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 4:47:41 PM 5.520 SINGLEP DELAYED16 TID15 We are moving Nomad 2 10/16/2022 4:47:41 PM 5.520 SINGLEP DELAYED17 TID15 We are moving Nomad 2 10/16/2022 4:47:47 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 4:55:52 PM 5.520 SINGLEP DELAYED18 TID23 We are moving Nomad 3 10/16/2022 4:56:00 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 5:01:30 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 5:09:27 PM 5.520 SINGLEP DELAYED19 TID22 We are moving Nomad 2 10/16/2022 5:09:46 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 5:11:58 PM 5.520 SINGLEP DELAYED20 TID25 We are moving Nomad 3 10/16/2022 5:11:58 PM 5.520 SINGLEP DELAYED21 TID25 We are moving Nomad 3 10/16/2022 5:11:58 PM 5.520 SINGLEP DELAYED22 TID25 We are moving Nomad 3 10/16/2022 5:12:08 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 5:16:25 PM 5.520 SINGLEP DELAYED23 TID30 Raid Engine #2083 AI Sentinels on Killswitch is sending a wave against Crabby 10/16/2022 5:20:36 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 5:29:26 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 5:32:40 PM 5.520 SINGLEP DELAYED24 TID9 We are moving Nomad 3 10/16/2022 5:33:09 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 5:38:19 PM 5.520 SINGLEP DELAYED25 TID27 We are moving Nomad 1 10/16/2022 5:39:07 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 5:47:55 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 5:52:17 PM 5.520 SINGLEP DELAYED26 TID24 We are moving Nomad 3 10/16/2022 5:52:19 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 5:56:45 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 6:05:25 PM 5.520 SINGLEP DELAYED27 TID19 We are moving Nomad 2 10/16/2022 6:05:25 PM 5.520 SINGLEP DELAYED28 TID19 We are moving Nomad 2 10/16/2022 6:07:11 PM 5.520 SINGLEP DELAYED29 TID8 We are moving Nomad 3 10/16/2022 6:08:09 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 6:08:09 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 6:10:58 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 6:17:28 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 6:17:28 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:17:31 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Third.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 6:17:31 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:17:32 PM 5.520 SINGLEP Finish load save in 360ms 10/16/2022 6:20:55 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 6:20:55 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:21:04 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Third.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 6:21:04 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:21:05 PM 5.520 SINGLEP Finish load save in 297ms 10/16/2022 6:24:55 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 6:24:55 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:24:59 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Third.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 6:24:59 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:25:00 PM 5.520 SINGLEP Finish load save in 299ms 10/16/2022 6:28:44 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 6:28:44 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:28:57 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 6:28:57 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:28:58 PM 5.520 SINGLEP Finish load save in 298ms 10/16/2022 6:31:55 PM 5.520 SINGLEP DELAYED30 TID24 We are moving Nomad 2 10/16/2022 6:32:48 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 6:34:25 PM 5.520 SINGLEP DELAYED31 TID28 We are moving Nomad 3 10/16/2022 6:34:25 PM 5.520 SINGLEP DELAYED32 TID28 We are moving Nomad 3 10/16/2022 6:34:25 PM 5.520 SINGLEP DELAYED33 TID28 We are moving Nomad 3 10/16/2022 6:35:45 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 6:39:24 PM 5.520 SINGLEP DELAYED34 TID15 Raid Engine #2083 AI Sentinels on Killswitch is sending a wave against Crabby 10/16/2022 6:41:41 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 6:50:44 PM 5.520 SINGLEP DELAYED35 TID9 We are moving Nomad 2 10/16/2022 6:50:44 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 6:55:26 PM 5.520 SINGLEP DELAYED36 TID14 We are moving Nomad 3 10/16/2022 6:55:42 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 7:03:42 PM 5.520 SINGLEP DELAYED37 TID6 We are moving Nomad 1 10/16/2022 7:04:21 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 7:14:03 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 7:16:24 PM 5.520 SINGLEP DELAYED38 TID7 We are moving Nomad 3 10/16/2022 7:17:54 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 7:25:53 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 7:45:08 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 8:27:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2022 8:27:26 PM SINGLEP Boot up FleetOS (0.3970s) 10/16/2022 8:27:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2022 8:27:27 PM 5.520 SINGLEP Game Version: 5.520 10/16/2022 8:27:27 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (0.7312s) 10/16/2022 8:27:28 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/16/2022 8:27:28 PM 5.520 SINGLEP Inspect Aft Hatches (1.0010s) 10/16/2022 8:27:28 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 287ms 10/16/2022 8:27:32 PM 5.520 SINGLEP Check For Extra Modules (4.4776s) 10/16/2022 8:27:32 PM 5.520 SINGLEP 653 Xml Files Parsed in 4,177ms 10/16/2022 8:27:32 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0036s) 10/16/2022 8:27:32 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0165s) 10/16/2022 8:27:32 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1282s) 10/16/2022 8:27:32 PM 5.520 SINGLEP Update mod and expansion statuses! 10/16/2022 8:27:32 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/16/2022 8:27:32 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/16/2022 8:27:32 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.0731s) 10/16/2022 8:27:32 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 18ms 10/16/2022 8:27:33 PM 5.520 SINGLEP Pruning Excess Brain Cells (1.0291s) 10/16/2022 8:27:35 PM 5.520 SINGLEP No resolution change was required. 10/16/2022 8:27:35 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2022 8:27:35 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2022 8:27:35 PM 5.520 SINGLEP Remembering Alamo (1.3044s) 10/16/2022 8:27:36 PM 5.520 SINGLEP Calculate Odds Of Success (0.9044s) 10/16/2022 8:27:36 PM 5.520 SINGLEP Briefly Panic (0.5321s) 10/16/2022 8:27:37 PM 5.520 SINGLEP Install Confidence Routines (0.6740s) 10/16/2022 8:27:37 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/16/2022 8:27:38 PM 5.520 SINGLEP Late Axionic Computations (1.2216s) 10/16/2022 8:27:38 PM 5.520 SINGLEP Acquiring Towel (0.0731s) 10/16/2022 8:27:38 PM 5.520 SINGLEP Inhibiting Visual Scans (0.1538s) 10/16/2022 8:27:39 PM 5.520 SINGLEP Ejecting Tactical Core (0.2813s) 10/16/2022 8:27:39 PM 5.520 SINGLEP Grouping Flow Fields (0.1714s) 10/16/2022 8:27:39 PM 5.520 SINGLEP Eating Starfields (0.6133s) 10/16/2022 8:27:40 PM 5.520 SINGLEP Browsing Distant Planets (0.6536s) 10/16/2022 8:27:40 PM 5.520 SINGLEP Calculating Firing Cones (0.0280s) 10/16/2022 8:27:42 PM 5.520 SINGLEP Kicking Ship Parts Down Elevator Shaft (2.0487s) 10/16/2022 8:27:42 PM 5.520 SINGLEP Re-Aligning Objectives (0.3927s) 10/16/2022 8:27:49 PM 5.520 SINGLEP Remembering Singularity (6.9938s) 10/16/2022 8:27:49 PM 5.520 SINGLEP Post-Proton Surge (0.0571s) 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED1 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED2 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED3 TID5 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED4 TID5 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED5 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED6 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED7 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED8 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED9 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP Background Radiation Taste Test (0.1517s) 10/16/2022 8:27:50 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.1402s) 10/16/2022 8:27:50 PM 5.520 SINGLEP Windshield Wiping (0.6259s) 10/16/2022 8:27:52 PM 5.520 SINGLEP Last Organizational Modeling (1.4374s) 10/16/2022 8:27:52 PM 5.520 SINGLEP Stimulate Modulation (0.4533s) 10/16/2022 8:27:52 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/16/2022 8:27:52 PM 5.520 SINGLEP DELAYED10 TID17 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/16/2022 8:27:53 PM 5.520 SINGLEP We got 174 campaign's data when deserializing 10/16/2022 8:27:53 PM 5.520 SINGLEP Order Cores By Seniority (0.5486s) 10/16/2022 8:27:53 PM 5.520 SINGLEP Load Historical Documents (0.0080s) 10/16/2022 8:27:53 PM 5.520 SINGLEP 27.4 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.5s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.3s) Calculate Odds Of Success (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (1.2s) Ejecting Tactical Core (0.3s) Eating Starfields (0.6s) Browsing Distant Planets (0.7s) Kicking Ship Parts Down Elevator Shaft (2.0s) Re-Aligning Objectives (0.4s) Remembering Singularity (7.0s) Windshield Wiping (0.6s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.5s) 10/16/2022 8:27:54 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/16/2022 8:28:29 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Third.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 8:28:29 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 8:28:30 PM 5.520 SINGLEP Finish load save in 1,450ms 10/16/2022 8:28:31 PM 5.520 SINGLEP Giles is a nomad that has moved 10/16/2022 8:28:31 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 8:44:53 PM 5.520 SINGLEP DELAYED11 TID7 We are moving Nomad 3 10/16/2022 8:45:06 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 8:46:28 PM 5.520 SINGLEP DELAYED12 TID20 We are moving Nomad 2 10/16/2022 8:46:28 PM 5.520 SINGLEP DELAYED13 TID20 We are moving Nomad 2 10/16/2022 8:48:47 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 8:50:34 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 9:00:35 PM 5.520 SINGLEP DELAYED14 TID7 We are moving Nomad 3 10/16/2022 9:00:35 PM 5.520 SINGLEP DELAYED15 TID7 We are moving Nomad 3 10/16/2022 9:00:35 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 9:05:10 PM 5.520 SINGLEP DELAYED16 TID23 We are moving Nomad 2 10/16/2022 9:05:10 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 9:09:41 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 9:23:09 PM 5.520 SINGLEP DELAYED17 TID21 We are moving Nomad 3 10/16/2022 9:23:09 PM 5.520 SINGLEP DELAYED18 TID21 We are moving Nomad 3 10/16/2022 9:23:09 PM 5.520 SINGLEP DELAYED19 TID21 We are moving Nomad 3 10/16/2022 9:23:23 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 9:30:31 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 9:32:40 PM 5.520 SINGLEP DELAYED20 TID16 We are moving Nomad 1 10/16/2022 9:32:40 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 9:48:14 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 9:54:28 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 10:00:10 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 10:22:08 PM 5.520 SINGLEP DELAYED21 TID21 Fixed incorrect count of ships to be granted. Was 5, now 10 Paralysis Minefield from Other Defensive Schematic Server 10/16/2022 10:25:30 PM 5.520 SINGLEP DELAYED22 TID6 We are moving Nomad 3 10/16/2022 10:25:30 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 10:26:32 PM 5.520 SINGLEP DELAYED23 TID5 We are moving Nomad 2 10/16/2022 10:26:32 PM 5.520 SINGLEP DELAYED24 TID5 We are moving Nomad 2 10/16/2022 10:26:52 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 10:36:43 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 10:47:03 PM 5.520 SINGLEP DELAYED25 TID10 spawnOutguardGroup at 12619: Requesting group Automated Shredders on planet DUNE at 400000,400000 at time 12619 10/16/2022 10:49:06 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 10:52:46 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 11:03:13 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 11:20:31 PM 5.520 SINGLEP DELAYED26 TID35 We are moving Nomad 2 10/16/2022 11:20:33 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 11:22:42 PM 5.520 SINGLEP DELAYED27 TID16 spawnOutguardGroup at 13979: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 13978 10/16/2022 11:23:05 PM 5.520 SINGLEP DELAYED28 TID35 We are moving Nomad 3 10/16/2022 11:23:05 PM 5.520 SINGLEP DELAYED29 TID35 We are moving Nomad 3 10/16/2022 11:23:05 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 11:30:27 PM 5.520 SINGLEP DELAYED30 TID38 We are moving Nomad 1 10/16/2022 11:30:27 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 11:37:25 PM 5.520 SINGLEP DELAYED31 TID42 spawnOutguardGroup at 14638: Requesting group Automated Shredders on planet Halliman at 400000,400000 at time 14638 10/16/2022 11:41:57 PM 5.520 SINGLEP DELAYED32 TID12 Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 11:41:58 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 10:15:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/18/2022 10:15:50 PM SINGLEP Boot up FleetOS (0.2235s) 10/18/2022 10:15:50 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/18/2022 10:15:50 PM 5.520 SINGLEP Game Version: 5.520 10/18/2022 10:15:50 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (0.5667s) 10/18/2022 10:15:51 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/18/2022 10:15:51 PM 5.520 SINGLEP Inspect Aft Hatches (0.5149s) 10/18/2022 10:15:51 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 135ms 10/18/2022 10:15:53 PM 5.520 SINGLEP Check For Extra Modules (1.9566s) 10/18/2022 10:15:53 PM 5.520 SINGLEP 653 Xml Files Parsed in 1,814ms 10/18/2022 10:15:53 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0014s) 10/18/2022 10:15:53 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0070s) 10/18/2022 10:15:53 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1461s) 10/18/2022 10:15:53 PM 5.520 SINGLEP Update mod and expansion statuses! 10/18/2022 10:15:53 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/18/2022 10:15:53 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/18/2022 10:15:53 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.0632s) 10/18/2022 10:15:53 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 22ms 10/18/2022 10:15:53 PM 5.520 SINGLEP Pruning Excess Brain Cells (0.4517s) 10/18/2022 10:15:54 PM 5.520 SINGLEP No resolution change was required. 10/18/2022 10:15:54 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/18/2022 10:15:54 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/18/2022 10:15:54 PM 5.520 SINGLEP Remembering Alamo (0.5405s) 10/18/2022 10:15:54 PM 5.520 SINGLEP Calculate Odds Of Success (0.5320s) 10/18/2022 10:15:55 PM 5.520 SINGLEP Briefly Panic (0.3088s) 10/18/2022 10:15:55 PM 5.520 SINGLEP Install Confidence Routines (0.4892s) 10/18/2022 10:15:55 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/18/2022 10:15:56 PM 5.520 SINGLEP Late Axionic Computations (0.7185s) 10/18/2022 10:15:56 PM 5.520 SINGLEP Acquiring Towel (0.0319s) 10/18/2022 10:15:56 PM 5.520 SINGLEP Inhibiting Visual Scans (0.0846s) 10/18/2022 10:15:56 PM 5.520 SINGLEP Ejecting Tactical Core (0.1120s) 10/18/2022 10:15:56 PM 5.520 SINGLEP Grouping Flow Fields (0.0548s) 10/18/2022 10:15:57 PM 5.520 SINGLEP Pining For Starfields (0.3432s) 10/18/2022 10:15:57 PM 5.520 SINGLEP Browsing Distant Planets (0.4228s) 10/18/2022 10:15:57 PM 5.520 SINGLEP Calculating Firing Cones (0.0184s) 10/18/2022 10:15:58 PM 5.520 SINGLEP Splitting Ship Parts Into Smaller Parts (0.8125s) 10/18/2022 10:15:58 PM 5.520 SINGLEP Re-Aligning Objectives (0.1746s) 10/18/2022 10:16:02 PM 5.520 SINGLEP Realigning Flow (4.2473s) 10/18/2022 10:16:02 PM 5.520 SINGLEP Post-Proton Surge (0.0200s) 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED1 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED2 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED3 TID22 Could not find a faction with name that is eligible to be random for Chaotician 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED4 TID22 Could not find a faction with name that is eligible to be random for Chaotician 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED5 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED6 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED7 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED8 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED9 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP Background Radiation Taste Test (0.0450s) 10/18/2022 10:16:02 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.0345s) 10/18/2022 10:16:03 PM 5.520 SINGLEP Windshield Wiping (0.2519s) 10/18/2022 10:16:03 PM 5.520 SINGLEP Last Organizational Modeling (0.7078s) 10/18/2022 10:16:04 PM 5.520 SINGLEP Stimulate Modulation (0.3466s) 10/18/2022 10:16:04 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/18/2022 10:16:03 PM 5.520 SINGLEP DELAYED10 TID33 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/18/2022 10:16:04 PM 5.520 SINGLEP We got 174 campaign's data when deserializing 10/18/2022 10:16:04 PM 5.520 SINGLEP Order Cores By Seniority (0.4753s) 10/18/2022 10:16:04 PM 5.520 SINGLEP Load Historical Documents (0.0089s) 10/18/2022 10:16:04 PM 5.520 SINGLEP 14.7 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.5s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Pining For Starfields (0.3s) Browsing Distant Planets (0.4s) Splitting Ship Parts Into Smaller Parts (0.8s) Realigning Flow (4.2s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.5s) 10/18/2022 10:16:04 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/18/2022 10:16:54 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/18/2022 10:16:54 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 10:16:55 PM 5.520 SINGLEP Finish load save in 1,228ms 10/18/2022 10:17:10 PM 5.520 SINGLEP DELAYED11 TID15 We are moving Nomad 2 10/18/2022 10:17:10 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 10:21:55 PM 5.520 SINGLEP DELAYED12 TID11 We are moving Nomad 3 10/18/2022 10:21:55 PM 5.520 SINGLEP DELAYED13 TID11 We are moving Nomad 3 10/18/2022 10:21:55 PM 5.520 SINGLEP DELAYED14 TID11 We are moving Nomad 3 10/18/2022 10:21:55 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/18/2022 10:27:00 PM 5.520 SINGLEP DELAYED15 TID7 We are moving Nomad 1 10/18/2022 10:27:00 PM 5.520 SINGLEP DELAYED16 TID7 We are moving Nomad 1 10/18/2022 10:27:01 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 10:35:02 PM 5.520 SINGLEP DELAYED17 TID18 We are moving Nomad 2 10/18/2022 10:35:02 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 10:41:14 PM 5.520 SINGLEP DELAYED18 TID27 Skipped log Achievement To Steam Losses: For The Greater Good because we think it's already there. 10/18/2022 10:43:04 PM 5.520 SINGLEP DELAYED19 TID33 Human DoFactionStepLogic_Stage1 error at debugStage 15300: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.Faction+<>c__DisplayClass304_1.b__2 (Arcen.AIW2.Core.GameEntity_Squad producer) [0x00048] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in :0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x009e3] in :0 10/18/2022 10:49:47 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/18/2022 10:50:05 PM 5.520 SINGLEP DELAYED20 TID9 Reconquest Seeding for Badger: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/18/2022 10:53:52 PM 5.520 SINGLEP DELAYED21 TID18 We are moving Nomad 1 10/18/2022 10:53:52 PM 5.520 SINGLEP DELAYED22 TID18 We are moving Nomad 1 10/18/2022 10:53:52 PM 5.520 SINGLEP DELAYED23 TID18 We are moving Nomad 1 10/18/2022 10:54:47 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 10:56:39 PM 5.520 SINGLEP DELAYED24 TID23 We are moving Nomad 2 10/18/2022 10:56:39 PM 5.520 SINGLEP DELAYED25 TID23 We are moving Nomad 2 10/18/2022 10:56:39 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:08:48 PM 5.520 SINGLEP DELAYED26 TID19 spawnOutguardGroup at 17070: Requesting group Automated Shredders on planet Zuno at 400000,400000 at time 17069 10/18/2022 11:12:07 PM 5.520 SINGLEP DELAYED27 TID25 We are moving Nomad 3 10/18/2022 11:12:11 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/18/2022 11:20:31 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:23:11 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 11:24:54 PM 5.520 SINGLEP DELAYED28 TID23 Skipped log Achievement To Steam The Real Bloodbath because we think it's already there. 10/18/2022 11:24:58 PM 5.520 SINGLEP DELAYED29 TID34 spawnOutguardGroup at 17873: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 17872 10/18/2022 11:27:43 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/18/2022 11:27:44 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 11:27:46 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Autosave at 5h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 10/18/2022 11:27:46 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 11:27:47 PM 5.520 SINGLEP Finish load save in 619ms 10/18/2022 11:27:47 PM 5.520 SINGLEP Robin's is a nomad that has moved 10/18/2022 11:27:47 PM 5.520 SINGLEP Anacreon is a nomad that has moved 10/18/2022 11:27:47 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 11:27:47 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:28:01 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/18/2022 11:28:02 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 11:28:06 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/18/2022 11:28:06 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 11:28:07 PM 5.520 SINGLEP Finish load save in 455ms 10/18/2022 11:28:07 PM 5.520 SINGLEP DUNE is a nomad that has moved 10/18/2022 11:28:07 PM 5.520 SINGLEP Vente is a nomad that has moved 10/18/2022 11:28:07 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:28:48 PM 5.520 SINGLEP DELAYED30 TID30 spawnOutguardGroup at 15804: Requesting group Automated Shredders on planet Defeniuce at 400000,400000 at time 15803 10/18/2022 11:37:19 PM 5.520 SINGLEP DELAYED31 TID16 spawnOutguardGroup at 16227: Requesting group Automated Shredders on planet Halliman at 400000,400000 at time 16227 10/18/2022 11:38:22 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/18/2022 11:42:21 PM 5.520 SINGLEP DELAYED32 TID37 We are moving Nomad 1 10/18/2022 11:42:21 PM 5.520 SINGLEP DELAYED33 TID37 We are moving Nomad 1 10/18/2022 11:42:21 PM 5.520 SINGLEP DELAYED34 TID37 We are moving Nomad 1 10/18/2022 11:42:21 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 11:45:12 PM 5.520 SINGLEP DELAYED35 TID27 We are moving Nomad 2 10/18/2022 11:45:12 PM 5.520 SINGLEP DELAYED36 TID27 We are moving Nomad 2 10/18/2022 11:46:19 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:48:18 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 7:28:00 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2022 7:28:01 PM SINGLEP Boot up FleetOS (0.6086s) 10/19/2022 7:28:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2022 7:28:02 PM 5.520 SINGLEP Game Version: 5.520 10/19/2022 7:28:02 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (1.0678s) 10/19/2022 7:28:03 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/19/2022 7:28:03 PM 5.520 SINGLEP Inspect Aft Hatches (0.9691s) 10/19/2022 7:28:03 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 339ms 10/19/2022 7:28:07 PM 5.520 SINGLEP Check For Extra Modules (3.7505s) 10/19/2022 7:28:07 PM 5.520 SINGLEP 653 Xml Files Parsed in 3,392ms 10/19/2022 7:28:07 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0020s) 10/19/2022 7:28:07 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0108s) 10/19/2022 7:28:07 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1308s) 10/19/2022 7:28:07 PM 5.520 SINGLEP Update mod and expansion statuses! 10/19/2022 7:28:07 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/19/2022 7:28:07 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/19/2022 7:28:07 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.1081s) 10/19/2022 7:28:07 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 18ms 10/19/2022 7:28:08 PM 5.520 SINGLEP Pruning Excess Brain Cells (1.0212s) 10/19/2022 7:28:10 PM 5.520 SINGLEP No resolution change was required. 10/19/2022 7:28:10 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2022 7:28:10 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/19/2022 7:28:10 PM 5.520 SINGLEP Remembering Alamo (1.5587s) 10/19/2022 7:28:11 PM 5.520 SINGLEP Calculate Odds Of Success (1.1489s) 10/19/2022 7:28:11 PM 5.520 SINGLEP Briefly Panic (0.6443s) 10/19/2022 7:28:12 PM 5.520 SINGLEP Install Confidence Routines (0.7464s) 10/19/2022 7:28:13 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/19/2022 7:28:13 PM 5.520 SINGLEP Late Axionic Computations (1.2457s) 10/19/2022 7:28:13 PM 5.520 SINGLEP Acquiring Towel (0.0559s) 10/19/2022 7:28:13 PM 5.520 SINGLEP Inhibiting Visual Scans (0.1477s) 10/19/2022 7:28:14 PM 5.520 SINGLEP Ejecting Tactical Core (0.1784s) 10/19/2022 7:28:14 PM 5.520 SINGLEP Grouping Flow Fields (0.1087s) 10/19/2022 7:28:14 PM 5.520 SINGLEP Sweet-Talking Starfields (0.6069s) 10/19/2022 7:28:15 PM 5.520 SINGLEP Rejecting Distant Planets (0.5139s) 10/19/2022 7:28:15 PM 5.520 SINGLEP Calculating Firing Cones (0.0498s) 10/19/2022 7:28:17 PM 5.520 SINGLEP Offending Sentient Ship Parts (2.1156s) 10/19/2022 7:28:17 PM 5.520 SINGLEP Re-Aligning Objectives (0.4190s) 10/19/2022 7:28:25 PM 5.520 SINGLEP Ejecting Data Cores (7.6680s) 10/19/2022 7:28:25 PM 5.520 SINGLEP Post-Proton Surge (0.0702s) 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for Chaotician 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for Chaotician 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED9 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP Background Radiation Taste Test (0.1816s) 10/19/2022 7:28:26 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.1053s) 10/19/2022 7:28:27 PM 5.520 SINGLEP Windshield Wiping (1.0241s) 10/19/2022 7:28:28 PM 5.520 SINGLEP Last Organizational Modeling (1.4187s) 10/19/2022 7:28:28 PM 5.520 SINGLEP Stimulate Modulation (0.4811s) 10/19/2022 7:28:28 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/19/2022 7:28:28 PM 5.520 SINGLEP DELAYED10 TID10 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/19/2022 7:28:29 PM 5.520 SINGLEP We got 174 campaign's data when deserializing 10/19/2022 7:28:29 PM 5.520 SINGLEP Order Cores By Seniority (0.8484s) 10/19/2022 7:28:29 PM 5.520 SINGLEP Load Historical Documents (0.0088s) 10/19/2022 7:28:29 PM 5.520 SINGLEP 29.1 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (1.1s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.6s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (1.2s) Sweet-Talking Starfields (0.6s) Rejecting Distant Planets (0.5s) Offending Sentient Ship Parts (2.1s) Re-Aligning Objectives (0.4s) Ejecting Data Cores (7.7s) Windshield Wiping (1.0s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.8s) 10/19/2022 7:28:31 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/19/2022 7:33:11 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/19/2022 7:33:11 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 7:33:15 PM 5.520 SINGLEP Finish load save in 4,026ms 10/19/2022 7:56:17 PM 5.520 SINGLEP DELAYED11 TID5 spawnOutguardGroup at 16871: Requesting group Automated Shredders on planet Cartanica at 400000,400000 at time 16871 10/19/2022 7:56:24 PM 5.520 SINGLEP DELAYED12 TID30 spawnOutguardGroup at 16878: Requesting group Spire Archivist on planet Blum at 400000,400000 at time 16878 10/19/2022 8:02:40 PM 5.520 SINGLEP DELAYED13 TID28 We are moving Nomad 3 10/19/2022 8:03:05 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 8:06:49 PM 5.520 SINGLEP DELAYED14 TID35 spawnOutguardGroup at 17501: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 17501 10/19/2022 8:06:49 PM 5.520 SINGLEP DELAYED15 TID33 spawnOutguardGroup at 17502: Requesting group Spire Archivist on planet HammerB Phenix at 400000,400000 at time 17501 10/19/2022 8:08:40 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 8:11:48 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 8:12:16 PM 5.520 SINGLEP DELAYED16 TID7 spawnOutguardGroup at 17802: Requesting group Automated Shredders on planet Neumann at 400000,400000 at time 17802 10/19/2022 8:12:17 PM 5.520 SINGLEP DELAYED17 TID14 spawnOutguardGroup at 17803: Requesting group Spire Archivist on planet Neumann at 400000,400000 at time 17802 10/19/2022 8:18:33 PM 5.520 SINGLEP DELAYED18 TID35 spawnOutguardGroup at 18102: Requesting group Automated Shredders on planet Lommand at 400000,400000 at time 18102 10/19/2022 8:18:34 PM 5.520 SINGLEP DELAYED19 TID5 spawnOutguardGroup at 18103: Requesting group Spire Archivist on planet Lommand at 400000,400000 at time 18103 10/19/2022 8:19:28 PM 5.520 SINGLEP DELAYED20 TID14 We are moving Nomad 3 10/19/2022 8:19:28 PM 5.520 SINGLEP DELAYED21 TID14 We are moving Nomad 3 10/19/2022 8:19:28 PM 5.520 SINGLEP DELAYED22 TID14 We are moving Nomad 3 10/19/2022 8:20:02 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 8:23:40 PM 5.520 SINGLEP Warning: FactionG is null 10/19/2022 8:24:42 PM 5.520 SINGLEP DELAYED23 TID31 spawnOutguardGroup at 18415: Requesting group Spire Archivist on planet Nando at 400000,400000 at time 18415 10/19/2022 8:24:42 PM 5.520 SINGLEP DELAYED24 TID8 spawnOutguardGroup at 18415: Requesting group Automated Shredders on planet Nando at 400000,400000 at time 18415 10/19/2022 8:27:22 PM 5.520 SINGLEP DELAYED25 TID13 We are moving Nomad 2 10/19/2022 8:27:35 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 8:28:29 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/19/2022 8:28:29 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 8:28:32 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 10/19/2022 8:28:32 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 8:28:32 PM 5.520 SINGLEP Finish load save in 550ms 10/19/2022 8:34:05 PM 5.520 SINGLEP DELAYED26 TID34 We are moving Nomad 2 10/19/2022 8:34:05 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 8:41:43 PM 5.520 SINGLEP DELAYED27 TID27 spawnOutguardGroup at 18971: Requesting group Automated Shredders on planet Killswitch at 400000,400000 at time 18971 10/19/2022 8:41:44 PM 5.520 SINGLEP DELAYED28 TID19 spawnOutguardGroup at 18971: Requesting group Spire Archivist on planet Killswitch at 400000,400000 at time 18971 10/19/2022 8:42:17 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 8:47:33 PM 5.520 SINGLEP DELAYED29 TID10 We are moving Nomad 3 10/19/2022 8:47:50 PM 5.520 SINGLEP DELAYED30 TID9 spawnOutguardGroup at 19309: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 19309 10/19/2022 8:47:57 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 8:50:44 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/19/2022 8:50:44 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 8:50:47 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 10/19/2022 8:50:47 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 8:50:47 PM 5.520 SINGLEP Finish load save in 519ms 10/19/2022 8:50:47 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 8:54:30 PM 5.520 SINGLEP DELAYED31 TID26 Reconquest Seeding for Koenig: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 10/19/2022 8:54:56 PM 5.520 SINGLEP DELAYED32 TID23 We are moving Nomad 3 10/19/2022 8:54:56 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 8:55:49 PM 5.520 SINGLEP DELAYED33 TID37 spawnOutguardGroup at 19342: Requesting group Automated Shredders on planet Tarian at 400000,400000 at time 19341 10/19/2022 8:57:22 PM 5.520 SINGLEP DELAYED34 TID21 Reconquest Seeding for Ninomiya: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 10/19/2022 9:01:35 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 9:06:55 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 9:08:23 PM 5.520 SINGLEP DELAYED35 TID8 Logged Achievement To Steam Control 50 10/19/2022 9:25:56 PM 5.520 SINGLEP DELAYED36 TID23 We are moving Nomad 3 10/19/2022 9:25:56 PM 5.520 SINGLEP DELAYED37 TID23 We are moving Nomad 3 10/19/2022 9:25:56 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:30:54 PM 5.520 SINGLEP DELAYED38 TID36 spawnOutguardGroup at 20498: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 20497 10/19/2022 9:30:54 PM 5.520 SINGLEP DELAYED39 TID29 spawnOutguardGroup at 20498: Requesting group Spire Archivist on planet HammerB Phenix at 400000,400000 at time 20498 10/19/2022 9:32:38 PM 5.520 SINGLEP DELAYED40 TID17 We now have Nomad Planet Control Nexus #415341 on Nomad 3 10/19/2022 9:32:38 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:35:03 PM 5.520 SINGLEP DELAYED41 TID20 Moving a crashing planet; there are 24 hops left and we are moving 81 10/19/2022 9:35:03 PM 5.520 SINGLEP DELAYED42 TID20 We are moving Nomad 3 10/19/2022 9:35:03 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:35:36 PM 5.520 SINGLEP DELAYED43 TID26 Moving a crashing planet; there are 23 hops left and we are moving 81 10/19/2022 9:35:36 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:37:38 PM 5.520 SINGLEP DELAYED44 TID25 Reconquest Seeding for Draconi: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/19/2022 9:37:43 PM 5.520 SINGLEP DELAYED45 TID11 Moving a crashing planet; there are 22 hops left and we are moving 81 10/19/2022 9:37:46 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:38:19 PM 5.520 SINGLEP DELAYED46 TID10 Moving a crashing planet; there are 21 hops left and we are moving 81 10/19/2022 9:38:19 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:39:00 PM 5.520 SINGLEP DELAYED47 TID25 Moving a crashing planet; there are 20 hops left and we are moving 82 10/19/2022 9:39:00 PM 5.520 SINGLEP DELAYED48 TID25 We are moving Nomad 3 10/19/2022 9:39:00 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:39:46 PM 5.520 SINGLEP DELAYED49 TID32 Moving a crashing planet; there are 19 hops left and we are moving 82 10/19/2022 9:39:46 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:41:17 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/19/2022 9:41:18 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 9:41:21 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 10/19/2022 9:41:21 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 9:41:22 PM 5.520 SINGLEP Finish load save in 571ms 10/19/2022 9:46:51 PM 5.520 SINGLEP DELAYED50 TID10 We are moving Nomad 2 10/19/2022 9:46:51 PM 5.520 SINGLEP DELAYED51 TID10 We are moving Nomad 2 10/19/2022 9:46:56 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 9:47:09 PM 5.520 SINGLEP DELAYED52 TID14 Logged Achievement To Steam RAAAGH! 10/19/2022 9:49:39 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 9:54:47 PM 5.520 SINGLEP DELAYED53 TID10 We are moving Nomad 3 10/19/2022 9:54:47 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:55:37 PM 5.520 SINGLEP DELAYED54 TID31 spawnOutguardGroup at 21317: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 21317 10/19/2022 9:55:37 PM 5.520 SINGLEP DELAYED55 TID37 spawnOutguardGroup at 21317: Requesting group Spire Archivist on planet HammerB Phenix at 400000,400000 at time 21317 10/19/2022 10:04:13 PM 5.520 SINGLEP DELAYED56 TID29 Reconquest Seeding for Voreg: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 10/19/2022 10:10:48 PM 5.520 SINGLEP DELAYED57 TID27 spawnOutguardGroup at 21941: Requesting group Spire Archivist on planet Lommand at 400000,400000 at time 21941 10/19/2022 10:10:49 PM 5.520 SINGLEP DELAYED58 TID20 spawnOutguardGroup at 21942: Requesting group Automated Shredders on planet Lommand at 400000,400000 at time 21942 10/19/2022 10:12:10 PM 5.520 SINGLEP DELAYED59 TID8 Reconquest Seeding for HammerB Phenix: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/19/2022 10:12:12 PM 5.520 SINGLEP DELAYED60 TID15 We are moving Nomad 2 10/19/2022 10:12:12 PM 5.520 SINGLEP DELAYED61 TID15 We are moving Nomad 2 10/19/2022 10:12:47 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 10:15:06 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 10:20:45 PM 5.520 SINGLEP DELAYED62 TID35 We are moving Nomad 3 10/19/2022 10:20:45 PM 5.520 SINGLEP DELAYED63 TID35 We are moving Nomad 3 10/19/2022 10:20:45 PM 5.520 SINGLEP DELAYED64 TID35 We are moving Nomad 3 10/19/2022 10:21:31 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 10:36:06 PM 5.520 SINGLEP DELAYED65 TID24 We are moving Nomad 2 10/19/2022 10:36:15 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 10:51:37 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 10:56:47 PM 5.520 SINGLEP DELAYED66 TID29 We are moving Nomad 3 10/19/2022 10:56:48 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 10:57:12 PM 5.520 SINGLEP DELAYED67 TID17 Logged Achievement To Steam Losses: What Have We Done 10/19/2022 10:57:35 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/19/2022 10:57:35 PM 5.520 SINGLEP Clearing player accounts. 10/20/2022 7:32:41 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/20/2022 7:32:42 PM SINGLEP Boot up FleetOS (0.4587s) 10/20/2022 7:32:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/20/2022 7:32:43 PM 5.521 SINGLEP Game Version: 5.521 10/20/2022 7:32:43 PM 5.521 SINGLEP Check System Logs For Rogue Intelligence (0.8385s) 10/20/2022 7:32:44 PM 5.521 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/20/2022 7:32:44 PM 5.521 SINGLEP Inspect Aft Hatches (0.9930s) 10/20/2022 7:32:44 PM 5.521 SINGLEP Found 653 xml files in 140 folders in 158ms 10/20/2022 7:32:47 PM 5.521 SINGLEP Check For Extra Modules (3.1598s) 10/20/2022 7:32:47 PM 5.521 SINGLEP 653 Xml Files Parsed in 2,984ms 10/20/2022 7:32:47 PM 5.521 SINGLEP Gather Ancient Lifeforms (0.0026s) 10/20/2022 7:32:47 PM 5.521 SINGLEP Eject Trash Into Hyperspace (0.0078s) 10/20/2022 7:32:47 PM 5.521 SINGLEP Bring Cloaking Systems Online (0.1347s) 10/20/2022 7:32:47 PM 5.521 SINGLEP Update mod and expansion statuses! 10/20/2022 7:32:47 PM 5.521 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/20/2022 7:32:47 PM 5.521 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/20/2022 7:32:47 PM 5.521 SINGLEP Check Nearby Stellar Masses (0.0796s) 10/20/2022 7:32:47 PM 5.521 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 15ms 10/20/2022 7:32:48 PM 5.521 SINGLEP Pruning Excess Brain Cells (0.9433s) 10/20/2022 7:32:49 PM 5.521 SINGLEP No resolution change was required. 10/20/2022 7:32:49 PM 5.521 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/20/2022 7:32:49 PM 5.521 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/20/2022 7:32:49 PM 5.521 SINGLEP Remembering Alamo (1.3700s) 10/20/2022 7:32:51 PM 5.521 SINGLEP Calculate Odds Of Success (1.1904s) 10/20/2022 7:32:51 PM 5.521 SINGLEP Briefly Panic (0.6513s) 10/20/2022 7:32:52 PM 5.521 SINGLEP Install Confidence Routines (1.2804s) 10/20/2022 7:32:53 PM 5.521 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/20/2022 7:32:54 PM 5.521 SINGLEP Late Axionic Computations (1.6673s) 10/20/2022 7:32:54 PM 5.521 SINGLEP Acquiring Towel (0.0908s) 10/20/2022 7:32:54 PM 5.521 SINGLEP Inhibiting Visual Scans (0.1248s) 10/20/2022 7:32:55 PM 5.521 SINGLEP Ejecting Tactical Core (0.2371s) 10/20/2022 7:32:55 PM 5.521 SINGLEP Grouping Flow Fields (0.0773s) 10/20/2022 7:32:55 PM 5.521 SINGLEP Fearing Starfields (0.5638s) 10/20/2022 7:32:56 PM 5.521 SINGLEP Blowing Up Distant Planets (0.9601s) 10/20/2022 7:32:56 PM 5.521 SINGLEP Calculating Firing Cones (0.0393s) 10/20/2022 7:32:58 PM 5.521 SINGLEP Fumbling With Ship Parts (1.3380s) 10/20/2022 7:32:58 PM 5.521 SINGLEP Re-Aligning Objectives (0.2296s) 10/20/2022 7:33:05 PM 5.521 SINGLEP Detecting Microfractures (7.4047s) 10/20/2022 7:33:05 PM 5.521 SINGLEP Post-Proton Surge (0.0877s) 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED1 TID32 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED2 TID32 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED3 TID32 Could not find a faction with name that is eligible to be random for Chaotician 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED4 TID32 Could not find a faction with name that is eligible to be random for Chaotician 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED5 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED6 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED7 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED8 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED9 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP Background Radiation Taste Test (0.1117s) 10/20/2022 7:33:05 PM 5.521 SINGLEP Shuffling Chairs On Command Deck (0.0551s) 10/20/2022 7:33:06 PM 5.521 SINGLEP Windshield Wiping (0.6402s) 10/20/2022 7:33:07 PM 5.521 SINGLEP Last Organizational Modeling (1.3424s) 10/20/2022 7:33:09 PM 5.521 SINGLEP Stimulate Modulation (1.2050s) 10/20/2022 7:33:09 PM 5.521 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/20/2022 7:33:08 PM 5.521 SINGLEP DELAYED10 TID35 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/20/2022 7:33:09 PM 5.521 SINGLEP We got 174 campaign's data when deserializing 10/20/2022 7:33:09 PM 5.521 SINGLEP Order Cores By Seniority (0.6943s) 10/20/2022 7:33:09 PM 5.521 SINGLEP Load Historical Documents (0.0125s) 10/20/2022 7:33:09 PM 5.521 SINGLEP 28.0 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (0.9s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.2s) Briefly Panic (0.7s) Install Confidence Routines (1.3s) Late Axionic Computations (1.7s) Fearing Starfields (0.6s) Blowing Up Distant Planets (1.0s) Fumbling With Ship Parts (1.3s) Detecting Microfractures (7.4s) Windshield Wiping (0.6s) Last Organizational Modeling (1.3s) Stimulate Modulation (1.2s) Order Cores By Seniority (0.7s) 10/20/2022 7:33:10 PM 5.521 SINGLEP Hello Steam user 'Crab' 10/20/2022 7:33:49 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 10/20/2022 7:33:49 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 7:33:53 PM 5.521 SINGLEP Finish load save in 3,949ms 10/20/2022 7:33:54 PM 5.521 SINGLEP Nomad 1 is a nomad that has moved 10/20/2022 7:36:43 PM 5.521 SINGLEP DELAYED11 TID15 spawnOutguardGroup at 23587: Requesting group Spire Archivist on planet Toma at 400000,400000 at time 23586 10/20/2022 7:36:43 PM 5.521 SINGLEP DELAYED12 TID12 spawnOutguardGroup at 23587: Requesting group Automated Shredders on planet Toma at 400000,400000 at time 23587 10/20/2022 7:37:32 PM 5.521 SINGLEP DELAYED13 TID7 We are moving Nomad 3 10/20/2022 7:37:32 PM 5.521 SINGLEP Nomad 3 is a nomad that has moved 10/20/2022 8:07:05 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 8:07:05 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:07:07 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 10/20/2022 8:07:07 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:07:08 PM 5.521 SINGLEP Finish load save in 807ms 10/20/2022 8:13:21 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 8:13:21 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:13:25 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 10/20/2022 8:13:25 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:13:25 PM 5.521 SINGLEP Finish load save in 674ms 10/20/2022 8:19:27 PM 5.521 SINGLEP Nomad 2 is a nomad that has moved 10/20/2022 8:28:07 PM 5.521 SINGLEP Nomad 1 is a nomad that has moved 10/20/2022 8:29:51 PM 5.521 SINGLEP DELAYED14 TID21 spawnOutguardGroup at 24545: Requesting group Spire Archivist on planet Eris at 400000,400000 at time 24545 10/20/2022 8:29:53 PM 5.521 SINGLEP DELAYED15 TID9 spawnOutguardGroup at 24546: Requesting group Automated Shredders on planet Eris at 400000,400000 at time 24545 10/20/2022 8:33:24 PM 5.521 SINGLEP DELAYED16 TID32 We are moving Nomad 3 10/20/2022 8:33:24 PM 5.521 SINGLEP DELAYED17 TID32 We are moving Nomad 3 10/20/2022 8:33:24 PM 5.521 SINGLEP DELAYED18 TID32 We are moving Nomad 3 10/20/2022 8:33:25 PM 5.521 SINGLEP Nomad 3 is a nomad that has moved 10/20/2022 8:40:44 PM 5.521 SINGLEP DELAYED19 TID19 spawnOutguardGroup at 24949: Requesting group Spire Archivist on planet Eris at 400000,400000 at time 24949 10/20/2022 8:40:46 PM 5.521 SINGLEP DELAYED20 TID24 spawnOutguardGroup at 24950: Requesting group Automated Shredders on planet Eris at 400000,400000 at time 24949 10/20/2022 8:44:18 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 8:44:19 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:44:23 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 10/20/2022 8:44:23 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:44:23 PM 5.521 SINGLEP Finish load save in 661ms 10/20/2022 8:48:12 PM 5.521 SINGLEP DELAYED21 TID21 Ship Shrike Interceptor - 30670 was part of faction AI Hunter Fleet but has now somehow jumped to AI Hunter Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet ReasonCode List: Squad Pool status history: 10/20/2022 8:48:12 PM 5.521 SINGLEP DELAYED22 TID21 (After report) NSTUID-A Match: Shrike Interceptor - 30670 pkid 843131 vs 843131 faction AI Hunter Fleet vs AI Hunter Fleet fleet {Unnamed 20 NPC HunterFleet} vs {Unnamed 20 NPC HunterFleet} planet Freedom's Ashes vs Freedom's Ashes. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 10/20/2022 8:48:12 PM 5.521 SINGLEP DELAYED23 TID21 (After report) that's all the matches we found 10/20/2022 8:50:15 PM 5.521 SINGLEP Nomad 2 is a nomad that has moved 10/20/2022 8:52:33 PM 5.521 SINGLEP Warning: FactionG is null 10/20/2022 8:53:55 PM 5.521 SINGLEP Nomad 1 is a nomad that has moved 10/20/2022 9:02:27 PM 5.521 SINGLEP DELAYED24 TID12 We are moving Nomad 3 10/20/2022 9:02:27 PM 5.521 SINGLEP DELAYED25 TID12 We are moving Nomad 3 10/20/2022 9:02:27 PM 5.521 SINGLEP DELAYED26 TID12 We are moving Nomad 3 10/20/2022 9:02:39 PM 5.521 SINGLEP Warning: FactionG is null 10/20/2022 9:02:52 PM 5.521 SINGLEP Nomad 3 is a nomad that has moved 10/20/2022 9:03:59 PM 5.521 SINGLEP Warning: FactionG is null 10/20/2022 9:07:09 PM 5.521 SINGLEP DELAYED27 TID36 Reconquest Seeding for Eris: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 10/20/2022 9:13:22 PM 5.521 SINGLEP DELAYED28 TID5 spawnOutguardGroup at 24884: Requesting group Automated Shredders on planet Yourdon at 400000,400000 at time 24884 10/20/2022 9:13:26 PM 5.521 SINGLEP DELAYED29 TID36 spawnOutguardGroup at 24884: Requesting group Spire Archivist on planet Voreg at 400000,400000 at time 24884 10/20/2022 9:21:40 PM 5.521 SINGLEP DELAYED30 TID8 Reconquest Seeding for HammerB Phenix: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/20/2022 9:27:59 PM 5.521 SINGLEP DELAYED31 TID28 create a wormhole projector 10/20/2022 9:32:09 PM 5.521 SINGLEP DELAYED32 TID7 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 10/20/2022 9:32:10 PM 5.521 SINGLEP DELAYED33 TID15 We are moving Nomad 2 10/20/2022 9:49:08 PM 5.521 SINGLEP Nomad 2 is a nomad that has moved 10/20/2022 9:50:03 PM 5.521 SINGLEP DELAYED34 TID30 Skipped log Achievement To Steam Two Can Play At Disproportionate Response! because we think it's already there. 10/20/2022 9:50:03 PM 5.521 SINGLEP win text 10/20/2022 9:52:55 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 9:52:56 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:01:37 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/20/2022 10:01:38 PM SINGLEP Boot up FleetOS (0.2080s) 10/20/2022 10:01:38 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/20/2022 10:01:38 PM 5.521 SINGLEP Game Version: 5.521 10/20/2022 10:01:38 PM 5.521 SINGLEP Check System Logs For Rogue Intelligence (0.5656s) 10/20/2022 10:01:39 PM 5.521 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/20/2022 10:01:39 PM 5.521 SINGLEP Inspect Aft Hatches (0.3285s) 10/20/2022 10:01:39 PM 5.521 SINGLEP Found 653 xml files in 140 folders in 150ms 10/20/2022 10:01:40 PM 5.521 SINGLEP Check For Extra Modules (1.5480s) 10/20/2022 10:01:40 PM 5.521 SINGLEP 653 Xml Files Parsed in 1,388ms 10/20/2022 10:01:40 PM 5.521 SINGLEP Gather Ancient Lifeforms (0.0015s) 10/20/2022 10:01:40 PM 5.521 SINGLEP Eject Trash Into Hyperspace (0.0070s) 10/20/2022 10:01:40 PM 5.521 SINGLEP Bring Cloaking Systems Online (0.1027s) 10/20/2022 10:01:40 PM 5.521 SINGLEP Update mod and expansion statuses! 10/20/2022 10:01:40 PM 5.521 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/20/2022 10:01:40 PM 5.521 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/20/2022 10:01:40 PM 5.521 SINGLEP Check Nearby Stellar Masses (0.0318s) 10/20/2022 10:01:40 PM 5.521 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 9ms 10/20/2022 10:01:41 PM 5.521 SINGLEP Pruning Excess Brain Cells (0.4150s) 10/20/2022 10:01:41 PM 5.521 SINGLEP No resolution change was required. 10/20/2022 10:01:41 PM 5.521 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/20/2022 10:01:41 PM 5.521 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/20/2022 10:01:41 PM 5.521 SINGLEP Remembering Alamo (0.5367s) 10/20/2022 10:01:42 PM 5.521 SINGLEP Calculate Odds Of Success (0.5621s) 10/20/2022 10:01:42 PM 5.521 SINGLEP Briefly Panic (0.3063s) 10/20/2022 10:01:43 PM 5.521 SINGLEP Install Confidence Routines (0.5637s) 10/20/2022 10:01:43 PM 5.521 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/20/2022 10:01:44 PM 5.521 SINGLEP Late Axionic Computations (1.5315s) 10/20/2022 10:01:44 PM 5.521 SINGLEP Acquiring Towel (0.0944s) 10/20/2022 10:01:44 PM 5.521 SINGLEP Inhibiting Visual Scans (0.1288s) 10/20/2022 10:01:45 PM 5.521 SINGLEP Ejecting Tactical Core (0.2604s) 10/20/2022 10:01:45 PM 5.521 SINGLEP Grouping Flow Fields (0.1199s) 10/20/2022 10:01:45 PM 5.521 SINGLEP Propping Up Starfields (0.5690s) 10/20/2022 10:01:46 PM 5.521 SINGLEP Browsing Distant Planets (0.5361s) 10/20/2022 10:01:46 PM 5.521 SINGLEP Calculating Firing Cones (0.0303s) 10/20/2022 10:01:48 PM 5.521 SINGLEP Declaring Ship Parts At Customs (1.6726s) 10/20/2022 10:01:48 PM 5.521 SINGLEP Re-Aligning Objectives (0.2323s) 10/20/2022 10:01:55 PM 5.521 SINGLEP Unscrewing Unessential Parts (7.6312s) 10/20/2022 10:01:55 PM 5.521 SINGLEP Post-Proton Surge (0.0610s) 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED1 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED2 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED3 TID25 Could not find a faction with name that is eligible to be random for Chaotician 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED4 TID25 Could not find a faction with name that is eligible to be random for Chaotician 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED5 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED6 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED7 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED8 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED9 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP Background Radiation Taste Test (0.1350s) 10/20/2022 10:01:56 PM 5.521 SINGLEP Shuffling Chairs On Command Deck (0.0925s) 10/20/2022 10:01:56 PM 5.521 SINGLEP Windshield Wiping (0.5506s) 10/20/2022 10:01:58 PM 5.521 SINGLEP Last Organizational Modeling (1.2825s) 10/20/2022 10:01:58 PM 5.521 SINGLEP Stimulate Modulation (0.5417s) 10/20/2022 10:01:58 PM 5.521 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/20/2022 10:01:58 PM 5.521 SINGLEP DELAYED10 TID34 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/20/2022 10:01:59 PM 5.521 SINGLEP We got 174 campaign's data when deserializing 10/20/2022 10:01:59 PM 5.521 SINGLEP Order Cores By Seniority (0.5549s) 10/20/2022 10:01:59 PM 5.521 SINGLEP Load Historical Documents (0.0061s) 10/20/2022 10:01:59 PM 5.521 SINGLEP 21.3 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Propping Up Starfields (0.6s) Browsing Distant Planets (0.5s) Declaring Ship Parts At Customs (1.7s) Unscrewing Unessential Parts (7.6s) Windshield Wiping (0.6s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.6s) 10/20/2022 10:01:59 PM 5.521 SINGLEP Hello Steam user 'Crab' 10/20/2022 10:03:29 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/20/2022 10:03:29 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:03:29 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:03:29 PM 5.521 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 10/20/2022 10:03:29 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:03:29 PM 5.521 SINGLEP loading as template 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/20/2022 10:03:30 PM 5.521 SINGLEP Finish load save in 552ms 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED11 TID21 Start Generate Partial Map with Compass and seed 459028373 and planet count 80 and 15 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED12 TID21 Compass. centerSizeParm 2 (16) numRings 4 connections 4 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED13 TID21 Map structure generated in 106ms. 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED14 TID21 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED15 TID21 Generate Partial Map Complete 412ms Seed: 459028373 10/20/2022 10:08:49 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:13:21 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: AnythingElse Source3: LoadingQuickStart 10/20/2022 10:13:21 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:13:21 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:13:21 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:13:22 PM 5.521 SINGLEP loading as template 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Finish load save in 301ms 10/20/2022 10:13:22 PM 5.521 SINGLEP DELAYED16 TID24 Start Generate FULL Map with FatSnake and seed 367091535 and planet count 70 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 10/20/2022 10:13:22 PM 5.521 SINGLEP DELAYED17 TID24 Setting quickstart campaign type to: HumanityAscendant 10/20/2022 10:13:22 PM 5.521 SINGLEP DELAYED18 TID24 got thickness 1 and increase it by 2 10/20/2022 10:13:22 PM 5.521 SINGLEP DELAYED19 TID24 Map structure generated in 344ms. 10/20/2022 10:13:24 PM 5.521 SINGLEP DELAYED20 TID13 Fixed incorrect count of ships to be granted. Was 2, now 10 Fortified Tesla Turret from Turret Schematic Server 10/20/2022 11:03:39 PM 5.521 SINGLEP DELAYED21 TID7 Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 11:03:39 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 9:29:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/21/2022 9:29:40 PM SINGLEP Boot up FleetOS (0.3301s) 10/21/2022 9:29:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/21/2022 9:29:41 PM 5.521 SINGLEP Game Version: 5.521 10/21/2022 9:29:41 PM 5.521 SINGLEP Check System Logs For Rogue Intelligence (0.8647s) 10/21/2022 9:29:42 PM 5.521 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/21/2022 9:29:42 PM 5.521 SINGLEP Inspect Aft Hatches (1.0528s) 10/21/2022 9:29:42 PM 5.521 SINGLEP Found 653 xml files in 140 folders in 376ms 10/21/2022 9:29:46 PM 5.521 SINGLEP Check For Extra Modules (4.4107s) 10/21/2022 9:29:46 PM 5.521 SINGLEP 653 Xml Files Parsed in 4,017ms 10/21/2022 9:29:46 PM 5.521 SINGLEP Gather Ancient Lifeforms (0.0045s) 10/21/2022 9:29:46 PM 5.521 SINGLEP Eject Trash Into Hyperspace (0.0296s) 10/21/2022 9:29:47 PM 5.521 SINGLEP Bring Cloaking Systems Online (0.1753s) 10/21/2022 9:29:47 PM 5.521 SINGLEP Update mod and expansion statuses! 10/21/2022 9:29:47 PM 5.521 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/21/2022 9:29:47 PM 5.521 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/21/2022 9:29:47 PM 5.521 SINGLEP Check Nearby Stellar Masses (0.1611s) 10/21/2022 9:29:47 PM 5.521 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 38ms 10/21/2022 9:29:48 PM 5.521 SINGLEP Pruning Excess Brain Cells (1.3314s) 10/21/2022 9:29:49 PM 5.521 SINGLEP No resolution change was required. 10/21/2022 9:29:49 PM 5.521 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/21/2022 9:29:49 PM 5.521 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/21/2022 9:29:49 PM 5.521 SINGLEP Remembering Alamo (1.4182s) 10/21/2022 9:29:51 PM 5.521 SINGLEP Calculate Odds Of Success (1.3528s) 10/21/2022 9:29:51 PM 5.521 SINGLEP Briefly Panic (0.6201s) 10/21/2022 9:29:53 PM 5.521 SINGLEP Install Confidence Routines (1.2078s) 10/21/2022 9:29:53 PM 5.521 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/21/2022 9:29:54 PM 5.521 SINGLEP Late Axionic Computations (1.2825s) 10/21/2022 9:29:54 PM 5.521 SINGLEP Acquiring Towel (0.0495s) 10/21/2022 9:29:54 PM 5.521 SINGLEP Inhibiting Visual Scans (0.1354s) 10/21/2022 9:29:54 PM 5.521 SINGLEP Ejecting Tactical Core (0.2429s) 10/21/2022 9:29:54 PM 5.521 SINGLEP Grouping Flow Fields (0.1261s) 10/21/2022 9:29:55 PM 5.521 SINGLEP Viewing Starfields (0.5548s) 10/21/2022 9:29:56 PM 5.521 SINGLEP Cleaning Distant Planets (0.5884s) 10/21/2022 9:29:56 PM 5.521 SINGLEP Calculating Firing Cones (0.0643s) 10/21/2022 9:29:57 PM 5.521 SINGLEP Finding Old Ship Parts (1.3304s) 10/21/2022 9:29:57 PM 5.521 SINGLEP Re-Aligning Objectives (0.3817s) 10/21/2022 9:30:05 PM 5.521 SINGLEP Redefine Best Practices (7.9812s) 10/21/2022 9:30:05 PM 5.521 SINGLEP Post-Proton Surge (0.0773s) 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for Chaotician 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED9 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP Background Radiation Taste Test (0.1367s) 10/21/2022 9:30:06 PM 5.521 SINGLEP Shuffling Chairs On Command Deck (0.0567s) 10/21/2022 9:30:07 PM 5.521 SINGLEP Windshield Wiping (0.9401s) 10/21/2022 9:30:08 PM 5.521 SINGLEP Last Organizational Modeling (1.3371s) 10/21/2022 9:30:09 PM 5.521 SINGLEP Stimulate Modulation (0.7085s) 10/21/2022 9:30:09 PM 5.521 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/21/2022 9:30:08 PM 5.521 SINGLEP DELAYED10 TID64 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/21/2022 9:30:09 PM 5.521 SINGLEP We got 216 campaign's data when deserializing 10/21/2022 9:30:09 PM 5.521 SINGLEP Order Cores By Seniority (0.7075s) 10/21/2022 9:30:09 PM 5.521 SINGLEP Load Historical Documents (0.0077s) 10/21/2022 9:30:09 PM 5.521 SINGLEP 29.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (1.1s) Check For Extra Modules (4.4s) Pruning Excess Brain Cells (1.3s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.4s) Briefly Panic (0.6s) Install Confidence Routines (1.2s) Late Axionic Computations (1.3s) Viewing Starfields (0.6s) Cleaning Distant Planets (0.6s) Finding Old Ship Parts (1.3s) Re-Aligning Objectives (0.4s) Redefine Best Practices (8.0s) Windshield Wiping (0.9s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.7s) 10/21/2022 9:30:10 PM 5.521 SINGLEP Hello Steam user 'Crab' 10/21/2022 9:34:22 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Uprising.save Source1: AnythingElse Source3: LoadingQuickStart 10/21/2022 9:34:23 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 9:34:23 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 9:34:23 PM 5.521 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 10/21/2022 9:34:23 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 9:34:23 PM 5.521 SINGLEP loading as template 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Finish load save in 713ms 10/21/2022 9:34:23 PM 5.521 SINGLEP DELAYED11 TID80 Start Generate FULL Map with Realistic and seed 1434402750 and planet count 90 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 10/21/2022 9:34:23 PM 5.521 SINGLEP DELAYED12 TID80 Setting quickstart campaign type to: HumanityAscendant 10/21/2022 9:34:26 PM 5.521 SINGLEP DELAYED13 TID80 Map structure generated in 1,918ms. 10/21/2022 10:22:32 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/21/2022 10:22:33 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:22:35 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rise Up\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/21/2022 10:22:35 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:22:35 PM 5.521 SINGLEP Finish load save in 462ms 10/21/2022 10:25:39 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/21/2022 10:25:39 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:25:56 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Uprising.save Source1: AnythingElse Source3: LoadingQuickStart 10/21/2022 10:25:56 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:25:56 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:25:56 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:25:56 PM 5.521 SINGLEP loading as template 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Finish load save in 156ms 10/21/2022 10:25:56 PM 5.521 SINGLEP DELAYED14 TID35 Start Generate FULL Map with Realistic and seed 755753962 and planet count 90 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 10/21/2022 10:25:56 PM 5.521 SINGLEP DELAYED15 TID35 Setting quickstart campaign type to: HumanityAscendant 10/21/2022 10:25:57 PM 5.521 SINGLEP DELAYED16 TID35 Map structure generated in 610ms. 10/21/2022 10:25:57 PM 5.521 SINGLEP DELAYED17 TID38 Fixed incorrect count of ships to be granted. Was 2, now 10 Lanternfish Turret from Turret Schematic Server 10/21/2022 11:03:37 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/21/2022 11:03:37 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 11:03:41 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/21/2022 11:03:41 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 11:03:41 PM 5.521 SINGLEP Finish load save in 392ms 10/21/2022 11:51:19 PM 5.521 SINGLEP DELAYED18 TID36 Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/21/2022 11:51:19 PM 5.521 SINGLEP Clearing player accounts. 11/10/2022 7:51:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/10/2022 7:51:05 PM SINGLEP Boot up FleetOS (0.3320s) 11/10/2022 7:51:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/10/2022 7:51:06 PM 5.523 SINGLEP Game Version: 5.523 11/10/2022 7:51:06 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.9817s) 11/10/2022 7:51:07 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/10/2022 7:51:07 PM 5.523 SINGLEP Inspect Aft Hatches (0.8209s) 11/10/2022 7:51:07 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 99ms 11/10/2022 7:51:10 PM 5.523 SINGLEP Check For Extra Modules (3.1410s) 11/10/2022 7:51:10 PM 5.523 SINGLEP 653 Xml Files Parsed in 3,023ms 11/10/2022 7:51:10 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0018s) 11/10/2022 7:51:10 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0065s) 11/10/2022 7:51:10 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1829s) 11/10/2022 7:51:10 PM 5.523 SINGLEP Update mod and expansion statuses! 11/10/2022 7:51:10 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/10/2022 7:51:10 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/10/2022 7:51:10 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.1486s) 11/10/2022 7:51:10 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 35ms 11/10/2022 7:51:12 PM 5.523 SINGLEP Pruning Excess Brain Cells (1.3452s) 11/10/2022 7:51:13 PM 5.523 SINGLEP No resolution change was required. 11/10/2022 7:51:13 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/10/2022 7:51:13 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/10/2022 7:51:13 PM 5.523 SINGLEP Remembering Alamo (1.4890s) 11/10/2022 7:51:14 PM 5.523 SINGLEP Calculate Odds Of Success (0.9883s) 11/10/2022 7:51:15 PM 5.523 SINGLEP Briefly Panic (0.6386s) 11/10/2022 7:51:17 PM 5.523 SINGLEP Install Confidence Routines (1.8416s) 11/10/2022 7:51:18 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/10/2022 7:51:19 PM 5.523 SINGLEP Late Axionic Computations (1.9650s) 11/10/2022 7:51:19 PM 5.523 SINGLEP Acquiring Towel (0.0645s) 11/10/2022 7:51:19 PM 5.523 SINGLEP Inhibiting Visual Scans (0.1731s) 11/10/2022 7:51:19 PM 5.523 SINGLEP Ejecting Tactical Core (0.2768s) 11/10/2022 7:51:19 PM 5.523 SINGLEP Grouping Flow Fields (0.1292s) 11/10/2022 7:51:20 PM 5.523 SINGLEP Propping Up Starfields (0.6963s) 11/10/2022 7:51:21 PM 5.523 SINGLEP Gazing At Distant Planets (0.7137s) 11/10/2022 7:51:21 PM 5.523 SINGLEP Calculating Firing Cones (0.0336s) 11/10/2022 7:51:22 PM 5.523 SINGLEP Declaring Ship Parts At Customs (1.4206s) 11/10/2022 7:51:23 PM 5.523 SINGLEP Re-Aligning Objectives (0.3167s) 11/10/2022 7:51:31 PM 5.523 SINGLEP Inhibiting Isotope Emitters (8.2017s) 11/10/2022 7:51:31 PM 5.523 SINGLEP Post-Proton Surge (0.0433s) 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED1 TID48 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED2 TID48 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED3 TID48 Could not find a faction with name that is eligible to be random for Chaotician 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED4 TID48 Could not find a faction with name that is eligible to be random for Chaotician 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED5 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED6 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED7 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED8 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED9 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP Background Radiation Taste Test (0.0893s) 11/10/2022 7:51:31 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0579s) 11/10/2022 7:51:31 PM 5.523 SINGLEP Windshield Wiping (0.3770s) 11/10/2022 7:51:33 PM 5.523 SINGLEP Last Organizational Modeling (1.3563s) 11/10/2022 7:51:34 PM 5.523 SINGLEP Stimulate Modulation (1.3665s) 11/10/2022 7:51:34 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/10/2022 7:51:33 PM 5.523 SINGLEP DELAYED10 TID46 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/10/2022 7:51:35 PM 5.523 SINGLEP We got 232 campaign's data when deserializing 11/10/2022 7:51:35 PM 5.523 SINGLEP Order Cores By Seniority (0.8312s) 11/10/2022 7:51:35 PM 5.523 SINGLEP Load Historical Documents (0.0068s) 11/10/2022 7:51:35 PM 5.523 SINGLEP 30.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.1s) Pruning Excess Brain Cells (1.3s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (1.8s) Late Axionic Computations (2.0s) Ejecting Tactical Core (0.3s) Propping Up Starfields (0.7s) Gazing At Distant Planets (0.7s) Declaring Ship Parts At Customs (1.4s) Re-Aligning Objectives (0.3s) Inhibiting Isotope Emitters (8.2s) Windshield Wiping (0.4s) Last Organizational Modeling (1.4s) Stimulate Modulation (1.4s) Order Cores By Seniority (0.8s) 11/10/2022 7:51:36 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/10/2022 7:53:33 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart 11/10/2022 7:53:33 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:53:33 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:53:33 PM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/10/2022 7:53:33 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:53:33 PM 5.523 SINGLEP loading as template 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Finish load save in 538ms 11/10/2022 7:53:33 PM 5.523 SINGLEP DELAYED11 TID15 Start Generate FULL Map with D18Rings and seed 981045789 and planet count 110 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF 11/10/2022 7:53:33 PM 5.523 SINGLEP DELAYED12 TID15 Setting quickstart campaign type to: HumanityAscendant 11/10/2022 7:53:35 PM 5.523 SINGLEP DELAYED13 TID15 Map structure generated in 406ms. 11/10/2022 8:12:58 PM 5.523 SINGLEP DELAYED14 TID29 Fixed incorrect count of ships to be granted. Was 2, now 10 Seeker Turret from Turret Schematic Server 11/10/2022 9:15:29 PM 5.523 SINGLEP DELAYED15 TID29 Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 9:15:29 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:15:40 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 9:15:40 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:15:40 PM 5.523 SINGLEP Finish load save in 619ms 11/10/2022 9:19:19 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 9:19:19 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:19:23 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 9:19:23 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:19:24 PM 5.523 SINGLEP Finish load save in 407ms 11/10/2022 9:50:19 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 9:50:19 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:50:21 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 9:50:21 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:50:22 PM 5.523 SINGLEP Finish load save in 396ms 11/10/2022 10:06:47 PM 5.523 SINGLEP Warning: FactionG is null 11/10/2022 11:42:55 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:10:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2022 7:10:11 PM SINGLEP Boot up FleetOS (0.4228s) 11/11/2022 7:10:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2022 7:10:12 PM 5.523 SINGLEP Game Version: 5.523 11/11/2022 7:10:12 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.7643s) 11/11/2022 7:10:13 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/11/2022 7:10:13 PM 5.523 SINGLEP Inspect Aft Hatches (0.8127s) 11/11/2022 7:10:13 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 117ms 11/11/2022 7:10:16 PM 5.523 SINGLEP Check For Extra Modules (3.2982s) 11/11/2022 7:10:16 PM 5.523 SINGLEP 653 Xml Files Parsed in 3,168ms 11/11/2022 7:10:16 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0030s) 11/11/2022 7:10:16 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0112s) 11/11/2022 7:10:16 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1312s) 11/11/2022 7:10:16 PM 5.523 SINGLEP Update mod and expansion statuses! 11/11/2022 7:10:16 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/11/2022 7:10:16 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/11/2022 7:10:16 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0956s) 11/11/2022 7:10:16 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 18ms 11/11/2022 7:10:17 PM 5.523 SINGLEP Pruning Excess Brain Cells (1.1704s) 11/11/2022 7:10:19 PM 5.523 SINGLEP No resolution change was required. 11/11/2022 7:10:19 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 7:10:19 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 7:10:19 PM 5.523 SINGLEP Remembering Alamo (1.4190s) 11/11/2022 7:10:20 PM 5.523 SINGLEP Calculate Odds Of Success (1.0622s) 11/11/2022 7:10:21 PM 5.523 SINGLEP Briefly Panic (0.6900s) 11/11/2022 7:10:22 PM 5.523 SINGLEP Install Confidence Routines (1.0451s) 11/11/2022 7:10:22 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 7:10:23 PM 5.523 SINGLEP Late Axionic Computations (1.3423s) 11/11/2022 7:10:23 PM 5.523 SINGLEP Acquiring Towel (0.0443s) 11/11/2022 7:10:23 PM 5.523 SINGLEP Inhibiting Visual Scans (0.1396s) 11/11/2022 7:10:23 PM 5.523 SINGLEP Ejecting Tactical Core (0.2647s) 11/11/2022 7:10:24 PM 5.523 SINGLEP Grouping Flow Fields (0.1770s) 11/11/2022 7:10:24 PM 5.523 SINGLEP Listening To Starfields (0.7496s) 11/11/2022 7:10:25 PM 5.523 SINGLEP Pinpointing Distant Planets (0.7468s) 11/11/2022 7:10:25 PM 5.523 SINGLEP Calculating Firing Cones (0.0467s) 11/11/2022 7:10:27 PM 5.523 SINGLEP Jailbreaking Favorite Ship Parts (1.7120s) 11/11/2022 7:10:27 PM 5.523 SINGLEP Re-Aligning Objectives (0.4299s) 11/11/2022 7:10:34 PM 5.523 SINGLEP Reboot Warp Drives (6.6298s) 11/11/2022 7:10:34 PM 5.523 SINGLEP Post-Proton Surge (0.0651s) 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED1 TID45 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED2 TID45 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED3 TID45 Could not find a faction with name that is eligible to be random for Chaotician 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED4 TID45 Could not find a faction with name that is eligible to be random for Chaotician 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED5 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED6 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED7 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED8 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED9 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP Background Radiation Taste Test (0.1465s) 11/11/2022 7:10:34 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.1866s) 11/11/2022 7:10:35 PM 5.523 SINGLEP Windshield Wiping (0.7139s) 11/11/2022 7:10:37 PM 5.523 SINGLEP Last Organizational Modeling (1.6162s) 11/11/2022 7:10:37 PM 5.523 SINGLEP Stimulate Modulation (0.7929s) 11/11/2022 7:10:38 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/11/2022 7:10:37 PM 5.523 SINGLEP DELAYED10 TID17 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 7:10:38 PM 5.523 SINGLEP We got 232 campaign's data when deserializing 11/11/2022 7:10:38 PM 5.523 SINGLEP Order Cores By Seniority (0.6474s) 11/11/2022 7:10:38 PM 5.523 SINGLEP Load Historical Documents (0.0089s) 11/11/2022 7:10:38 PM 5.523 SINGLEP 27.4 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.3s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.1s) Briefly Panic (0.7s) Install Confidence Routines (1.0s) Late Axionic Computations (1.3s) Ejecting Tactical Core (0.3s) Listening To Starfields (0.7s) Pinpointing Distant Planets (0.7s) Jailbreaking Favorite Ship Parts (1.7s) Re-Aligning Objectives (0.4s) Reboot Warp Drives (6.6s) Windshield Wiping (0.7s) Last Organizational Modeling (1.6s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 11/11/2022 7:10:39 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/11/2022 7:11:04 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:11:04 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:11:06 PM 5.523 SINGLEP Finish load save in 2,032ms 11/11/2022 7:19:10 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 7:19:10 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:19:12 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:19:12 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:19:13 PM 5.523 SINGLEP Finish load save in 721ms 11/11/2022 7:27:06 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 7:27:07 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:27:09 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:27:09 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:27:09 PM 5.523 SINGLEP Finish load save in 739ms 11/11/2022 7:33:55 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 7:33:55 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:33:57 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:33:57 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:33:57 PM 5.523 SINGLEP Finish load save in 605ms 11/11/2022 9:29:02 PM 5.523 SINGLEP DELAYED11 TID20 create a wormhole projector 11/11/2022 9:37:49 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:37:49 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:37:52 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 2h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:37:52 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:37:52 PM 5.523 SINGLEP Finish load save in 494ms 11/11/2022 9:40:41 PM 5.523 SINGLEP DELAYED12 TID53 create a wormhole projector 11/11/2022 9:41:06 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:41:06 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:41:09 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:41:09 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:41:10 PM 5.523 SINGLEP Finish load save in 476ms 11/11/2022 9:41:28 PM 5.523 SINGLEP DELAYED13 TID32 create a wormhole projector 11/11/2022 9:41:57 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:41:57 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:41:59 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 2h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:41:59 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:41:59 PM 5.523 SINGLEP Finish load save in 441ms 11/11/2022 9:48:47 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:48:47 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:48:51 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:48:51 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:48:52 PM 5.523 SINGLEP Finish load save in 455ms 11/11/2022 9:51:29 PM 5.523 SINGLEP DELAYED14 TID47 create a wormhole projector 11/11/2022 9:54:26 PM 5.523 SINGLEP DELAYED15 TID51 Reconquest Seeding for Kaz'Anlak: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/11/2022 9:54:59 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:54:59 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:55:13 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:55:13 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:55:13 PM 5.523 SINGLEP Finish load save in 454ms 11/11/2022 9:58:09 PM 5.523 SINGLEP DELAYED16 TID28 create a wormhole projector 11/11/2022 10:04:35 PM 5.523 SINGLEP Murdoch is a nomad that has moved 11/11/2022 10:10:13 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:10:13 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:10:15 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 2h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 10:10:15 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:10:16 PM 5.523 SINGLEP Finish load save in 519ms 11/11/2022 10:10:16 PM 5.523 SINGLEP Ken is a nomad that has moved 11/11/2022 10:10:16 PM 5.523 SINGLEP Murdoch is a nomad that has moved 11/11/2022 10:34:55 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:34:55 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:35:10 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 11/11/2022 10:35:10 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:35:10 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:35:10 PM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/11/2022 10:35:10 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:35:10 PM 5.523 SINGLEP loading as template 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Finish load save in 221ms 11/11/2022 10:35:10 PM 5.523 SINGLEP DELAYED17 TID22 Start Generate FULL Map with Maze and seed 1382511115 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 11/11/2022 10:35:10 PM 5.523 SINGLEP DELAYED18 TID22 Setting quickstart campaign type to: HumanityAscendant 11/11/2022 10:35:11 PM 5.523 SINGLEP DELAYED19 TID22 Map structure generated in 16ms. 11/11/2022 10:35:11 PM 5.523 SINGLEP DELAYED20 TID34 Fixed incorrect count of ships to be granted. Was 5, now 3 V-Wing Drone Hangar from Other Defensive Schematic Server 11/11/2022 10:59:40 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:59:40 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:02 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 11/11/2022 11:00:02 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:02 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:02 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:02 PM 5.523 SINGLEP loading as template 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Finish load save in 153ms 11/11/2022 11:00:02 PM 5.523 SINGLEP DELAYED21 TID11 Start Generate FULL Map with Maze and seed 1373933022 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 11/11/2022 11:00:02 PM 5.523 SINGLEP DELAYED22 TID11 Setting quickstart campaign type to: HumanityAscendant 11/11/2022 11:00:02 PM 5.523 SINGLEP DELAYED23 TID11 Map structure generated in 2ms. 11/11/2022 11:00:03 PM 5.523 SINGLEP DELAYED24 TID15 Fixed incorrect count of ships to be granted. Was 2, now 10 Fortified Tesla Turret from Turret Schematic Server 11/11/2022 11:00:29 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 11:00:29 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:47 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 11/11/2022 11:00:47 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:47 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:47 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:48 PM 5.523 SINGLEP loading as template 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Finish load save in 138ms 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED25 TID54 Start Generate Partial Map with Maze and seed 1867396620 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED26 TID54 Setting quickstart campaign type to: HumanityAscendant 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED27 TID54 Map structure generated in 0ms. 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED28 TID54 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED29 TID54 Generate Partial Map Complete 20ms Seed: 1867396620 11/11/2022 11:00:56 PM 5.523 SINGLEP DELAYED30 TID7 Start Generate Partial Map with Maze and seed 584244559 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:00:56 PM 5.523 SINGLEP DELAYED31 TID7 Map structure generated in 1ms. 11/11/2022 11:00:56 PM 5.523 SINGLEP DELAYED32 TID7 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 11/11/2022 11:00:56 PM 5.523 SINGLEP DELAYED33 TID7 Generate Partial Map Complete 35ms Seed: 584244559 11/11/2022 11:01:04 PM 5.523 SINGLEP DELAYED34 TID5 Start Generate Partial Map with Maze and seed 667621386 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:01:04 PM 5.523 SINGLEP DELAYED35 TID5 Map structure generated in 1ms. 11/11/2022 11:01:04 PM 5.523 SINGLEP DELAYED36 TID5 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 11/11/2022 11:01:04 PM 5.523 SINGLEP DELAYED37 TID5 Generate Partial Map Complete 26ms Seed: 667621386 11/11/2022 11:01:14 PM 5.523 SINGLEP DELAYED38 TID16 Start Generate Partial Map with Maze and seed 499145178 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:01:14 PM 5.523 SINGLEP DELAYED39 TID16 Map structure generated in 1ms. 11/11/2022 11:01:14 PM 5.523 SINGLEP DELAYED40 TID16 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 11/11/2022 11:01:14 PM 5.523 SINGLEP DELAYED41 TID16 Generate Partial Map Complete 28ms Seed: 499145178 11/11/2022 11:01:41 PM 5.523 SINGLEP DELAYED42 TID51 Start Generate Partial Map with Maze and seed 575712579 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:01:41 PM 5.523 SINGLEP DELAYED43 TID51 Map structure generated in 1ms. 11/11/2022 11:01:41 PM 5.523 SINGLEP DELAYED44 TID51 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 11/11/2022 11:01:41 PM 5.523 SINGLEP DELAYED45 TID51 Generate Partial Map Complete 27ms Seed: 575712579 11/11/2022 11:02:34 PM 5.523 SINGLEP DELAYED46 TID24 Start Generate FULL Map with Maze and seed 575712579 and planet count 100 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/11/2022 11:02:34 PM 5.523 SINGLEP DELAYED47 TID24 Generate FULL Map Complete 436ms Seed: 575712579 11/11/2022 11:24:20 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 1:22:15 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 1:22:16 PM SINGLEP Boot up FleetOS (0.5668s) 11/13/2022 1:22:16 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 1:22:17 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 1:22:17 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.8549s) 11/13/2022 1:22:18 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/13/2022 1:22:18 PM 5.523 SINGLEP Inspect Aft Hatches (0.9450s) 11/13/2022 1:22:18 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 179ms 11/13/2022 1:22:21 PM 5.523 SINGLEP Check For Extra Modules (3.6246s) 11/13/2022 1:22:21 PM 5.523 SINGLEP 653 Xml Files Parsed in 3,433ms 11/13/2022 1:22:21 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0051s) 11/13/2022 1:22:21 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0216s) 11/13/2022 1:22:21 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1315s) 11/13/2022 1:22:21 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 1:22:21 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/13/2022 1:22:21 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/13/2022 1:22:21 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0597s) 11/13/2022 1:22:21 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 15ms 11/13/2022 1:22:23 PM 5.523 SINGLEP Pruning Excess Brain Cells (1.1360s) 11/13/2022 1:22:24 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 1:22:24 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 1:22:24 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 1:22:24 PM 5.523 SINGLEP Remembering Alamo (1.4833s) 11/13/2022 1:22:25 PM 5.523 SINGLEP Calculate Odds Of Success (1.0157s) 11/13/2022 1:22:26 PM 5.523 SINGLEP Briefly Panic (0.7149s) 11/13/2022 1:22:27 PM 5.523 SINGLEP Install Confidence Routines (1.0772s) 11/13/2022 1:22:27 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 1:22:28 PM 5.523 SINGLEP Late Axionic Computations (1.1832s) 11/13/2022 1:22:28 PM 5.523 SINGLEP Acquiring Towel (0.0757s) 11/13/2022 1:22:28 PM 5.523 SINGLEP Inhibiting Visual Scans (0.1426s) 11/13/2022 1:22:28 PM 5.523 SINGLEP Ejecting Tactical Core (0.1748s) 11/13/2022 1:22:29 PM 5.523 SINGLEP Grouping Flow Fields (0.0906s) 11/13/2022 1:22:29 PM 5.523 SINGLEP Digging Up Starfields (0.6842s) 11/13/2022 1:22:30 PM 5.523 SINGLEP Pillaging Distant Planets (0.5209s) 11/13/2022 1:22:30 PM 5.523 SINGLEP Calculating Firing Cones (0.0272s) 11/13/2022 1:22:31 PM 5.523 SINGLEP Remembering Lost Ship Parts (1.6631s) 11/13/2022 1:22:32 PM 5.523 SINGLEP Re-Aligning Objectives (0.2989s) 11/13/2022 1:22:39 PM 5.523 SINGLEP Realigning Flow (7.2202s) 11/13/2022 1:22:39 PM 5.523 SINGLEP Post-Proton Surge (0.0621s) 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED1 TID68 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED2 TID68 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED3 TID68 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED4 TID68 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED5 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED6 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED7 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED8 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED9 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP Background Radiation Taste Test (0.1053s) 11/13/2022 1:22:39 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0875s) 11/13/2022 1:22:40 PM 5.523 SINGLEP Windshield Wiping (0.5934s) 11/13/2022 1:22:42 PM 5.523 SINGLEP Last Organizational Modeling (1.7234s) 11/13/2022 1:22:42 PM 5.523 SINGLEP Stimulate Modulation (0.7473s) 11/13/2022 1:22:42 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 1:22:42 PM 5.523 SINGLEP DELAYED10 TID21 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 1:22:43 PM 5.523 SINGLEP We got 237 campaign's data when deserializing 11/13/2022 1:22:43 PM 5.523 SINGLEP Order Cores By Seniority (0.5850s) 11/13/2022 1:22:43 PM 5.523 SINGLEP Load Historical Documents (0.0137s) 11/13/2022 1:22:43 PM 5.523 SINGLEP 27.7 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.6s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.7s) Install Confidence Routines (1.1s) Late Axionic Computations (1.2s) Digging Up Starfields (0.7s) Pillaging Distant Planets (0.5s) Remembering Lost Ship Parts (1.7s) Re-Aligning Objectives (0.3s) Realigning Flow (7.2s) Windshield Wiping (0.6s) Last Organizational Modeling (1.7s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.6s) 11/13/2022 1:22:44 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/13/2022 1:24:41 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 1:24:41 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 1:24:44 PM 5.523 SINGLEP Finish load save in 2,313ms 11/13/2022 2:09:23 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 2:09:23 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 2:09:27 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 2:09:27 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 2:09:27 PM 5.523 SINGLEP Finish load save in 393ms 11/13/2022 3:17:41 PM 5.523 SINGLEP DELAYED11 TID40 spawnOutguardGroup at 16496: Requesting group Automated Shredders on planet Hairein at 400000,400000 at time 16495 11/13/2022 3:23:51 PM 5.523 SINGLEP DELAYED12 TID53 Raid Engine #2245 AI Sentinels on Voreg is sending a wave against AI Hunter Fleet 11/13/2022 3:24:05 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 3:24:06 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:24:08 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 4h 30m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 3:24:08 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:24:08 PM 5.523 SINGLEP Finish load save in 448ms 11/13/2022 3:38:26 PM 5.523 SINGLEP DELAYED13 TID88 spawnOutguardGroup at 17024: Requesting group Automated Shredders on planet Hairein at 400000,400000 at time 17023 11/13/2022 3:43:30 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 3:43:30 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:43:32 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 3:43:33 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:43:33 PM 5.523 SINGLEP Finish load save in 406ms 11/13/2022 3:43:46 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 3:43:46 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:43:49 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 3:43:49 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:43:49 PM 5.523 SINGLEP Finish load save in 394ms 11/13/2022 3:44:01 PM 5.523 SINGLEP DELAYED14 TID72 Logged Achievement To Steam Scanning For Intelligent Life 11/13/2022 3:45:42 PM 5.523 SINGLEP DELAYED15 TID5 spawnOutguardGroup at 17361: Requesting group Automated Shredders on planet Luca at 400000,400000 at time 17361 11/13/2022 3:47:41 PM 5.523 SINGLEP DELAYED16 TID8 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 11/13/2022 3:47:41 PM 5.523 SINGLEP DELAYED17 TID8 Logged Achievement To Steam I Prefer A Real Spire Ship 11/13/2022 3:51:53 PM 5.523 SINGLEP DELAYED18 TID20 Logged Achievement To Steam Treasure Hunter 11/13/2022 3:53:44 PM 5.523 SINGLEP DELAYED19 TID56 Raid Engine #2245 AI Sentinels on Voreg is sending a wave against Crabby 11/13/2022 4:09:37 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 4:09:37 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:09:39 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:09:39 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:09:40 PM 5.523 SINGLEP Finish load save in 435ms 11/13/2022 4:26:07 PM 5.523 SINGLEP DELAYED20 TID86 spawnOutguardGroup at 19269: Requesting group Automated Shredders on planet Pandora's Hope at 400000,400000 at time 19268 11/13/2022 4:53:34 PM 5.523 SINGLEP DELAYED21 TID89 spawnOutguardGroup at 20798: Requesting group Automated Shredders on planet Yggdrasil at 400000,400000 at time 20797 11/13/2022 4:53:51 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 4:53:51 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:54 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:53:54 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:54 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:53:54 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:53:54 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:54 PM 5.523 SINGLEP Failed to load save in 74ms 11/13/2022 4:53:59 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:53:59 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:59 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:53:59 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:53:59 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:59 PM 5.523 SINGLEP Failed to load save in 47ms 11/13/2022 4:54:03 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:54:03 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:54:03 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:54:03 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:54:03 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:54:03 PM 5.523 SINGLEP Failed to load save in 581ms 11/13/2022 4:54:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 4:54:26 PM SINGLEP Boot up FleetOS (0.3381s) 11/13/2022 4:54:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 4:54:27 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 4:54:27 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.5000s) 11/13/2022 4:54:27 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/13/2022 4:54:27 PM 5.523 SINGLEP Inspect Aft Hatches (0.0937s) 11/13/2022 4:54:27 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 223ms 11/13/2022 4:54:28 PM 5.523 SINGLEP Check For Extra Modules (1.4323s) 11/13/2022 4:54:28 PM 5.523 SINGLEP 653 Xml Files Parsed in 1,189ms 11/13/2022 4:54:28 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/13/2022 4:54:28 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0085s) 11/13/2022 4:54:29 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1125s) 11/13/2022 4:54:29 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 4:54:29 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/13/2022 4:54:29 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/13/2022 4:54:29 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0685s) 11/13/2022 4:54:29 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 24ms 11/13/2022 4:54:29 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.1265s) 11/13/2022 4:54:29 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 4:54:29 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 4:54:29 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 4:54:29 PM 5.523 SINGLEP Remembering Alamo (0.2321s) 11/13/2022 4:54:30 PM 5.523 SINGLEP Calculate Odds Of Success (0.7778s) 11/13/2022 4:54:30 PM 5.523 SINGLEP Briefly Panic (0.4266s) 11/13/2022 4:54:31 PM 5.523 SINGLEP Install Confidence Routines (0.8532s) 11/13/2022 4:54:31 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 4:54:32 PM 5.523 SINGLEP Late Axionic Computations (0.6936s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Acquiring Towel (0.0462s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0391s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Ejecting Tactical Core (0.2109s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Grouping Flow Fields (0.1033s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Challenging Starfields (0.3705s) 11/13/2022 4:54:33 PM 5.523 SINGLEP Crawling Distant Planets (0.3086s) 11/13/2022 4:54:33 PM 5.523 SINGLEP Calculating Firing Cones (0.0154s) 11/13/2022 4:54:33 PM 5.523 SINGLEP Jailbreaking Favorite Ship Parts (0.6592s) 11/13/2022 4:54:34 PM 5.523 SINGLEP Re-Aligning Objectives (0.1298s) 11/13/2022 4:54:38 PM 5.523 SINGLEP Calculate Improbability (4.0153s) 11/13/2022 4:54:38 PM 5.523 SINGLEP Post-Proton Surge (0.0317s) 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED1 TID53 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED2 TID53 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED3 TID53 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED4 TID53 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED5 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED6 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED7 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED8 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED9 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP Background Radiation Taste Test (0.0608s) 11/13/2022 4:54:38 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0370s) 11/13/2022 4:54:38 PM 5.523 SINGLEP Windshield Wiping (0.1798s) 11/13/2022 4:54:39 PM 5.523 SINGLEP Last Organizational Modeling (0.6741s) 11/13/2022 4:54:39 PM 5.523 SINGLEP Stimulate Modulation (0.4023s) 11/13/2022 4:54:39 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 4:54:39 PM 5.523 SINGLEP DELAYED10 TID67 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 4:54:39 PM 5.523 SINGLEP We got 237 campaign's data when deserializing 11/13/2022 4:54:39 PM 5.523 SINGLEP Order Cores By Seniority (0.4303s) 11/13/2022 4:54:39 PM 5.523 SINGLEP Load Historical Documents (0.0091s) 11/13/2022 4:54:39 PM 5.523 SINGLEP 13.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.9s) Late Axionic Computations (0.7s) Challenging Starfields (0.4s) Crawling Distant Planets (0.3s) Jailbreaking Favorite Ship Parts (0.7s) Calculate Improbability (4.0s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Order Cores By Seniority (0.4s) 11/13/2022 4:54:40 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/13/2022 4:55:18 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:55:18 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:18 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:55:18 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:55:18 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:18 PM 5.523 SINGLEP Failed to load save in 197ms 11/13/2022 4:55:24 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 5h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:55:24 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:24 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:55:24 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:55:24 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:24 PM 5.523 SINGLEP Failed to load save in 145ms 11/13/2022 4:55:27 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:55:27 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:29 PM 5.523 SINGLEP Finish load save in 1,404ms 11/13/2022 4:55:37 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 4:55:37 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:40 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:55:40 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:40 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:55:40 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:55:40 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:40 PM 5.523 SINGLEP Failed to load save in 38ms 11/13/2022 4:56:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 4:56:57 PM SINGLEP Boot up FleetOS (0.2002s) 11/13/2022 4:56:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 4:56:57 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 4:56:57 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3676s) 11/13/2022 4:56:57 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/13/2022 4:56:57 PM 5.523 SINGLEP Inspect Aft Hatches (0.0799s) 11/13/2022 4:56:57 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 97ms 11/13/2022 4:56:58 PM 5.523 SINGLEP Check For Extra Modules (0.8372s) 11/13/2022 4:56:58 PM 5.523 SINGLEP 653 Xml Files Parsed in 732ms 11/13/2022 4:56:58 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/13/2022 4:56:58 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0045s) 11/13/2022 4:56:58 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1036s) 11/13/2022 4:56:58 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 4:56:58 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/13/2022 4:56:58 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/13/2022 4:56:58 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0408s) 11/13/2022 4:56:58 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 11ms 11/13/2022 4:56:58 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0864s) 11/13/2022 4:56:59 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 4:56:59 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 4:56:59 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 4:56:59 PM 5.523 SINGLEP Remembering Alamo (0.1376s) 11/13/2022 4:56:59 PM 5.523 SINGLEP Calculate Odds Of Success (0.4999s) 11/13/2022 4:56:59 PM 5.523 SINGLEP Briefly Panic (0.3005s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Install Confidence Routines (0.3928s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 4:57:00 PM 5.523 SINGLEP Late Axionic Computations (0.4425s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Acquiring Towel (0.0231s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0285s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Ejecting Tactical Core (0.1290s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Grouping Flow Fields (0.0549s) 11/13/2022 4:57:01 PM 5.523 SINGLEP Stabbing Starfields (0.3533s) 11/13/2022 4:57:01 PM 5.523 SINGLEP Breaking Distant Planets (0.3030s) 11/13/2022 4:57:01 PM 5.523 SINGLEP Calculating Firing Cones (0.0155s) 11/13/2022 4:57:02 PM 5.523 SINGLEP Demoting Insubordinate Ship Parts (0.6216s) 11/13/2022 4:57:02 PM 5.523 SINGLEP Re-Aligning Objectives (0.1167s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Check Forcefield Integrity (3.7886s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Post-Proton Surge (0.0165s) 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED1 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED2 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED3 TID16 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED4 TID16 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED5 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED6 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED7 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED8 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED9 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP Background Radiation Taste Test (0.0387s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0337s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Windshield Wiping (0.1590s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Last Organizational Modeling (0.5754s) 11/13/2022 4:57:07 PM 5.523 SINGLEP Stimulate Modulation (0.3590s) 11/13/2022 4:57:07 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED10 TID16 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 4:57:07 PM 5.523 SINGLEP We got 237 campaign's data when deserializing 11/13/2022 4:57:07 PM 5.523 SINGLEP Order Cores By Seniority (0.3813s) 11/13/2022 4:57:07 PM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/13/2022 4:57:07 PM 5.523 SINGLEP 10.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Stabbing Starfields (0.4s) Breaking Distant Planets (0.3s) Demoting Insubordinate Ship Parts (0.6s) Check Forcefield Integrity (3.8s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Order Cores By Seniority (0.4s) 11/13/2022 4:57:07 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/13/2022 4:57:13 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:57:13 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:57:13 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:57:13 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:57:13 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:57:13 PM 5.523 SINGLEP Failed to load save in 147ms 11/13/2022 4:58:34 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 5h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:58:34 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:58:34 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:58:34 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:58:34 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:58:34 PM 5.523 SINGLEP Failed to load save in 136ms 11/13/2022 4:58:37 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:58:37 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:58:38 PM 5.523 SINGLEP Finish load save in 1,071ms 11/13/2022 5:00:34 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 5:00:34 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 5:00:37 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 5:00:37 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 5:00:37 PM 5.523 SINGLEP Finish load save in 384ms 11/13/2022 5:05:43 PM 5.523 SINGLEP DELAYED11 TID6 spawnOutguardGroup at 18661: Requesting group Automated Shredders on planet Tanith at 400000,400000 at time 18661 11/13/2022 5:15:33 PM 5.523 SINGLEP DELAYED12 TID8 spawnOutguardGroup at 19214: Requesting group Automated Shredders on planet Pandora's Hope at 400000,400000 at time 19214 11/13/2022 5:21:17 PM 5.523 SINGLEP DELAYED13 TID33 spawnOutguardGroup at 19553: Requesting group Automated Shredders on planet Betsuyaku at 400000,400000 at time 19553 11/13/2022 5:33:09 PM 5.523 SINGLEP DELAYED14 TID50 spawnOutguardGroup at 20241: Requesting group Automated Shredders on planet Yggdrasil at 400000,400000 at time 20241 11/13/2022 5:48:17 PM 5.523 SINGLEP DELAYED15 TID31 spawnOutguardGroup at 21045: Requesting group Automated Shredders on planet Trantor at 400000,400000 at time 21045 11/13/2022 6:18:15 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 6:39:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 6:39:05 PM SINGLEP Boot up FleetOS (0.2127s) 11/13/2022 6:39:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 6:39:05 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 6:39:05 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3700s) 11/13/2022 6:39:06 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/13/2022 6:39:06 PM 5.523 SINGLEP Inspect Aft Hatches (0.5231s) 11/13/2022 6:39:06 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 100ms 11/13/2022 6:39:08 PM 5.523 SINGLEP Check For Extra Modules (2.0254s) 11/13/2022 6:39:08 PM 5.523 SINGLEP 653 Xml Files Parsed in 1,916ms 11/13/2022 6:39:08 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/13/2022 6:39:08 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/13/2022 6:39:08 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1072s) 11/13/2022 6:39:08 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 6:39:08 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/13/2022 6:39:08 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/13/2022 6:39:08 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0415s) 11/13/2022 6:39:08 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 11ms 11/13/2022 6:39:08 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.4675s) 11/13/2022 6:39:09 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 6:39:09 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 6:39:09 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 6:39:09 PM 5.523 SINGLEP Remembering Alamo (0.6812s) 11/13/2022 6:39:10 PM 5.523 SINGLEP Calculate Odds Of Success (0.6455s) 11/13/2022 6:39:10 PM 5.523 SINGLEP Briefly Panic (0.4233s) 11/13/2022 6:39:10 PM 5.523 SINGLEP Install Confidence Routines (0.4302s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 6:39:11 PM 5.523 SINGLEP Late Axionic Computations (0.6598s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Acquiring Towel (0.0304s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0771s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Ejecting Tactical Core (0.1200s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Grouping Flow Fields (0.0475s) 11/13/2022 6:39:12 PM 5.523 SINGLEP Ignoring Starfields (0.3740s) 11/13/2022 6:39:12 PM 5.523 SINGLEP Dissolving Distant Planets (0.2741s) 11/13/2022 6:39:12 PM 5.523 SINGLEP Calculating Firing Cones (0.0130s) 11/13/2022 6:39:13 PM 5.523 SINGLEP Holding Ship Parts For Comfort (0.6200s) 11/13/2022 6:39:13 PM 5.523 SINGLEP Re-Aligning Objectives (0.1278s) 11/13/2022 6:39:17 PM 5.523 SINGLEP Destroying Nanotech Chamber (4.4952s) 11/13/2022 6:39:17 PM 5.523 SINGLEP Post-Proton Surge (0.0403s) 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED1 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED2 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED3 TID17 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED4 TID17 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED5 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED6 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED7 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED8 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED9 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP Background Radiation Taste Test (0.0803s) 11/13/2022 6:39:17 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0564s) 11/13/2022 6:39:18 PM 5.523 SINGLEP Windshield Wiping (0.4602s) 11/13/2022 6:39:19 PM 5.523 SINGLEP Last Organizational Modeling (0.6085s) 11/13/2022 6:39:19 PM 5.523 SINGLEP Stimulate Modulation (0.3354s) 11/13/2022 6:39:19 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 6:39:19 PM 5.523 SINGLEP DELAYED10 TID55 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 6:39:19 PM 5.523 SINGLEP We got 237 campaign's data when deserializing 11/13/2022 6:39:19 PM 5.523 SINGLEP Order Cores By Seniority (0.4171s) 11/13/2022 6:39:19 PM 5.523 SINGLEP Load Historical Documents (0.0050s) 11/13/2022 6:39:19 PM 5.523 SINGLEP 14.8 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Ignoring Starfields (0.4s) Dissolving Distant Planets (0.3s) Holding Ship Parts For Comfort (0.6s) Destroying Nanotech Chamber (4.5s) Windshield Wiping (0.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.4s) 11/13/2022 6:39:20 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/13/2022 6:41:28 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 6:41:28 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 6:41:31 PM 5.523 SINGLEP Finish load save in 2,779ms 11/13/2022 6:46:38 PM 5.523 SINGLEP DELAYED11 TID43 spawnOutguardGroup at 23010: Requesting group Automated Shredders on planet Shiori at 400000,400000 at time 23010 11/13/2022 6:56:32 PM 5.523 SINGLEP DELAYED12 TID55 spawnOutguardGroup at 23495: Requesting group Sabre Company on planet Tunhe at 400000,400000 at time 23494 11/13/2022 6:56:33 PM 5.523 SINGLEP DELAYED13 TID54 spawnOutguardGroup at 23495: Requesting group Automated Shredders on planet Tunhe at 400000,400000 at time 23495 11/13/2022 7:06:56 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 6:28:33 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/17/2022 6:28:33 PM SINGLEP Boot up FleetOS (0.3238s) 11/17/2022 6:28:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/17/2022 6:28:34 PM 5.524 SINGLEP Game Version: 5.524 11/17/2022 6:28:34 PM 5.524 SINGLEP Check System Logs For Rogue Intelligence (0.7470s) 11/17/2022 6:28:35 PM 5.524 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/17/2022 6:28:35 PM 5.524 SINGLEP Inspect Aft Hatches (1.0196s) 11/17/2022 6:28:35 PM 5.524 SINGLEP Found 662 xml files in 140 folders in 155ms 11/17/2022 6:28:39 PM 5.524 SINGLEP Check For Extra Modules (3.8574s) 11/17/2022 6:28:39 PM 5.524 SINGLEP 662 Xml Files Parsed in 3,682ms 11/17/2022 6:28:39 PM 5.524 SINGLEP Gather Ancient Lifeforms (0.0020s) 11/17/2022 6:28:39 PM 5.524 SINGLEP Eject Trash Into Hyperspace (0.0084s) 11/17/2022 6:28:39 PM 5.524 SINGLEP Bring Cloaking Systems Online (0.1773s) 11/17/2022 6:28:39 PM 5.524 SINGLEP Update mod and expansion statuses! 11/17/2022 6:28:39 PM 5.524 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/17/2022 6:28:39 PM 5.524 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/17/2022 6:28:39 PM 5.524 SINGLEP Check Nearby Stellar Masses (0.1236s) 11/17/2022 6:28:39 PM 5.524 SINGLEP 662 Xml Files Checked For Exp/Mod Status in 25ms 11/17/2022 6:28:40 PM 5.524 SINGLEP Pruning Excess Brain Cells (1.2258s) 11/17/2022 6:28:42 PM 5.524 SINGLEP No resolution change was required. 11/17/2022 6:28:42 PM 5.524 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/17/2022 6:28:42 PM 5.524 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/17/2022 6:28:42 PM 5.524 SINGLEP Remembering Alamo (1.6189s) 11/17/2022 6:28:43 PM 5.524 SINGLEP Calculate Odds Of Success (1.2211s) 11/17/2022 6:28:44 PM 5.524 SINGLEP Briefly Panic (0.7532s) 11/17/2022 6:28:44 PM 5.524 SINGLEP Install Confidence Routines (0.6600s) 11/17/2022 6:28:45 PM 5.524 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/17/2022 6:28:46 PM 5.524 SINGLEP Late Axionic Computations (1.5262s) 11/17/2022 6:28:46 PM 5.524 SINGLEP Acquiring Towel (0.0482s) 11/17/2022 6:28:46 PM 5.524 SINGLEP Inhibiting Visual Scans (0.1299s) 11/17/2022 6:28:46 PM 5.524 SINGLEP Ejecting Tactical Core (0.2700s) 11/17/2022 6:28:47 PM 5.524 SINGLEP Grouping Flow Fields (0.1381s) 11/17/2022 6:28:47 PM 5.524 SINGLEP Gesticulating Starfields (0.6837s) 11/17/2022 6:28:48 PM 5.524 SINGLEP Scouring Distant Planets (0.6752s) 11/17/2022 6:28:48 PM 5.524 SINGLEP Calculating Firing Cones (0.0281s) 11/17/2022 6:28:50 PM 5.524 SINGLEP Fumbling With Ship Parts (2.1891s) 11/17/2022 6:28:51 PM 5.524 SINGLEP Re-Aligning Objectives (0.3552s) 11/17/2022 6:28:57 PM 5.524 SINGLEP Ejecting Data Cores (6.6936s) 11/17/2022 6:28:57 PM 5.524 SINGLEP Post-Proton Surge (0.0546s) 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for Chaotician 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for Chaotician 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP Background Radiation Taste Test (0.1626s) 11/17/2022 6:28:58 PM 5.524 SINGLEP Shuffling Chairs On Command Deck (0.1170s) 11/17/2022 6:28:58 PM 5.524 SINGLEP Windshield Wiping (0.7438s) 11/17/2022 6:29:00 PM 5.524 SINGLEP Last Organizational Modeling (1.7076s) 11/17/2022 6:29:01 PM 5.524 SINGLEP Stimulate Modulation (0.6136s) 11/17/2022 6:29:01 PM 5.524 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/17/2022 6:29:00 PM 5.524 SINGLEP DELAYED10 TID29 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/17/2022 6:29:01 PM 5.524 SINGLEP We got 237 campaign's data when deserializing 11/17/2022 6:29:01 PM 5.524 SINGLEP Order Cores By Seniority (0.5810s) 11/17/2022 6:29:01 PM 5.524 SINGLEP Load Historical Documents (0.0060s) 11/17/2022 6:29:01 PM 5.524 SINGLEP 28.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.9s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.6s) Calculate Odds Of Success (1.2s) Briefly Panic (0.8s) Install Confidence Routines (0.7s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Gesticulating Starfields (0.7s) Scouring Distant Planets (0.7s) Fumbling With Ship Parts (2.2s) Re-Aligning Objectives (0.4s) Ejecting Data Cores (6.7s) Windshield Wiping (0.7s) Last Organizational Modeling (1.7s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.6s) 11/17/2022 6:29:02 PM 5.524 SINGLEP Hello Steam user 'Crab' 11/17/2022 6:32:19 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 6:32:20 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:32:22 PM 5.524 SINGLEP Finish load save in 2,903ms 11/17/2022 6:34:04 PM 5.524 SINGLEP DELAYED11 TID21 spawnOutguardGroup at 24104: Requesting group Automated Shredders on planet RandLand at 400000,400000 at time 24104 11/17/2022 6:38:48 PM 5.524 SINGLEP DELAYED12 TID5 spawnOutguardGroup at 24303: Requesting group Sabre Company on planet Mandress at 400000,400000 at time 24303 11/17/2022 6:44:02 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 6:44:02 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:44:04 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 6:44:04 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:44:05 PM 5.524 SINGLEP Finish load save in 684ms 11/17/2022 6:46:37 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 6:46:37 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:46:42 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 6:46:42 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:46:42 PM 5.524 SINGLEP Finish load save in 554ms 11/17/2022 7:11:54 PM 5.524 SINGLEP DELAYED13 TID28 spawnOutguardGroup at 25677: Requesting group Automated Shredders on planet Voreg at 400000,400000 at time 25677 11/17/2022 7:11:54 PM 5.524 SINGLEP DELAYED14 TID16 spawnOutguardGroup at 25678: Requesting group Sabre Company on planet Voreg at 400000,400000 at time 25677 11/17/2022 7:19:22 PM 5.524 SINGLEP DELAYED15 TID21 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 11/17/2022 7:39:00 PM 5.524 SINGLEP DELAYED16 TID19 spawnOutguardGroup at 26668: Requesting group Sabre Company on planet Morimura at 400000,400000 at time 26668 11/17/2022 7:39:00 PM 5.524 SINGLEP DELAYED17 TID18 spawnOutguardGroup at 26669: Requesting group Automated Shredders on planet Morimura at 400000,400000 at time 26669 11/17/2022 7:47:29 PM 5.524 SINGLEP DELAYED18 TID28 spawnOutguardGroup at 27163: Requesting group Sabre Company on planet Rhodia at 400000,400000 at time 27162 11/17/2022 7:47:29 PM 5.524 SINGLEP DELAYED19 TID8 Could not find group data for Sabre Company Pulsar Tank #353613 Outguard on Rhodia at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6dc9209e1e9048e286e6e6c9b8f75e48>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass18_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <83df645066df42ebbf2664f7f183f99e>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <83df645066df42ebbf2664f7f183f99e>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <83df645066df42ebbf2664f7f183f99e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <83df645066df42ebbf2664f7f183f99e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <6dc9209e1e9048e286e6e6c9b8f75e48>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/17/2022 7:47:52 PM 5.524 SINGLEP DELAYED20 TID11 spawnOutguardGroup at 27184: Requesting group Automated Shredders on planet Rhodia at 400000,400000 at time 27184 11/17/2022 9:02:33 PM 5.524 SINGLEP DELAYED21 TID30 spawnOutguardGroup at 27727: Requesting group Sabre Company on planet Switchbox at 400000,400000 at time 27727 11/17/2022 9:02:33 PM 5.524 SINGLEP DELAYED22 TID30 spawnOutguardGroup at 27728: Requesting group Automated Shredders on planet Switchbox at 400000,400000 at time 27728 11/17/2022 9:11:07 PM 5.524 SINGLEP DELAYED23 TID34 spawnOutguardGroup at 28139: Requesting group Sabre Company on planet Wendig at 400000,400000 at time 28138 11/17/2022 9:11:08 PM 5.524 SINGLEP DELAYED24 TID14 spawnOutguardGroup at 28139: Requesting group Automated Shredders on planet Wendig at 400000,400000 at time 28139 11/17/2022 9:34:15 PM 5.524 SINGLEP DELAYED25 TID37 spawnOutguardGroup at 28905: Requesting group Sabre Company on planet Kissena at 400000,400000 at time 28905 11/17/2022 9:34:15 PM 5.524 SINGLEP DELAYED26 TID6 spawnOutguardGroup at 28906: Requesting group Automated Shredders on planet Kissena at 400000,400000 at time 28906 11/17/2022 9:43:16 PM 5.524 SINGLEP DELAYED27 TID26 spawnOutguardGroup at 29274: Requesting group Sabre Company on planet Yuichi at 400000,400000 at time 29274 11/17/2022 9:43:17 PM 5.524 SINGLEP DELAYED28 TID18 spawnOutguardGroup at 29275: Requesting group Automated Shredders on planet Yuichi at 400000,400000 at time 29274 11/17/2022 9:52:11 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 9:52:11 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 9:52:15 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 9:52:15 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 9:52:15 PM 5.524 SINGLEP Finish load save in 455ms 11/17/2022 9:59:56 PM 5.524 SINGLEP DELAYED29 TID18 spawnOutguardGroup at 29494: Requesting group Automated Shredders on planet Voreg at 400000,400000 at time 29494 11/17/2022 9:59:56 PM 5.524 SINGLEP DELAYED30 TID19 spawnOutguardGroup at 29494: Requesting group Sabre Company on planet Voreg at 400000,400000 at time 29494 11/17/2022 10:06:53 PM 5.524 SINGLEP DELAYED31 TID30 spawnOutguardGroup at 29852: Requesting group Sabre Company on planet Leiserson at 400000,400000 at time 29852 11/17/2022 10:06:54 PM 5.524 SINGLEP DELAYED32 TID30 spawnOutguardGroup at 29852: Requesting group Automated Shredders on planet Leiserson at 400000,400000 at time 29852 11/17/2022 10:14:30 PM 5.524 SINGLEP DELAYED33 TID30 spawnOutguardGroup at 30188: Requesting group Automated Shredders on planet Danube at 400000,400000 at time 30188 11/17/2022 10:14:31 PM 5.524 SINGLEP DELAYED34 TID14 spawnOutguardGroup at 30189: Requesting group Sabre Company on planet Danube at 400000,400000 at time 30189 11/17/2022 10:21:20 PM 5.524 SINGLEP DELAYED35 TID34 Added new fleet: countOfFleetsActuallyHere: 2 intendedNumberOfFleets: 3 PlayerCustomCityFedMobile 11/17/2022 10:23:36 PM 5.524 SINGLEP DELAYED36 TID15 Logged Achievement To Steam I Said A Real Spire Ship 11/17/2022 10:23:36 PM 5.524 SINGLEP DELAYED37 TID21 Spire Cruiser Flagship is not fleet leader of of fleet Spire Fleet 'liq ruei', but instead another ship Spire Battleship Flagship #480396 Crabby on Danube is. Deleting self to fix. 11/17/2022 10:32:52 PM 5.524 SINGLEP DELAYED38 TID18 spawnOutguardGroup at 30867: Requesting group Sabre Company on planet Koza at 400000,400000 at time 30866 11/17/2022 10:32:52 PM 5.524 SINGLEP DELAYED39 TID34 spawnOutguardGroup at 30867: Requesting group Automated Shredders on planet Koza at 400000,400000 at time 30867 11/17/2022 10:41:19 PM 5.524 SINGLEP DELAYED40 TID18 spawnOutguardGroup at 31344: Requesting group Automated Shredders on planet Livo at 400000,400000 at time 31344 11/17/2022 10:41:19 PM 5.524 SINGLEP DELAYED41 TID31 spawnOutguardGroup at 31345: Requesting group Sabre Company on planet Livo at 400000,400000 at time 31344 11/17/2022 10:44:06 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 10:44:06 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 10:44:09 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 8h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 10:44:09 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 10:44:09 PM 5.524 SINGLEP Finish load save in 481ms 11/17/2022 10:44:27 PM 5.524 SINGLEP DELAYED42 TID24 spawnOutguardGroup at 31201: Requesting group Automated Shredders on planet Livo at 400000,400000 at time 31201 11/17/2022 10:44:27 PM 5.524 SINGLEP DELAYED43 TID15 spawnOutguardGroup at 31201: Requesting group Sabre Company on planet Livo at 400000,400000 at time 31201 11/17/2022 10:50:39 PM 5.524 SINGLEP DELAYED44 TID23 spawnOutguardGroup at 31502: Requesting group Automated Shredders on planet Livo at 400000,400000 at time 31502 11/17/2022 10:50:39 PM 5.524 SINGLEP DELAYED45 TID16 spawnOutguardGroup at 31503: Requesting group Sabre Company on planet Livo at 400000,400000 at time 31503 11/17/2022 11:07:52 PM 5.524 SINGLEP DELAYED46 TID13 spawnOutguardGroup at 32440: Requesting group Automated Shredders on planet Koza at 400000,400000 at time 32440 11/17/2022 11:07:53 PM 5.524 SINGLEP DELAYED47 TID22 spawnOutguardGroup at 32441: Requesting group Sabre Company on planet Koza at 400000,400000 at time 32440 11/17/2022 11:14:54 PM 5.524 SINGLEP DELAYED48 TID37 spawnOutguardGroup at 32804: Requesting group Automated Shredders on planet Koza at 400000,400000 at time 32804 11/17/2022 11:24:30 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 11:24:31 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 11:24:33 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 9h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 11:24:33 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 11:24:33 PM 5.524 SINGLEP Finish load save in 441ms 11/17/2022 11:28:41 PM 5.524 SINGLEP Clearing player accounts. 11/20/2022 3:34:23 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/20/2022 3:34:23 PM SINGLEP Boot up FleetOS (0.2133s) 11/20/2022 3:34:23 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/20/2022 3:34:24 PM 5.525 SINGLEP Game Version: 5.525 11/20/2022 3:34:24 PM 5.525 SINGLEP Check System Logs For Rogue Intelligence (0.4955s) 11/20/2022 3:34:24 PM 5.525 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/20/2022 3:34:24 PM 5.525 SINGLEP Inspect Aft Hatches (0.5513s) 11/20/2022 3:34:24 PM 5.525 SINGLEP Found 662 xml files in 140 folders in 135ms 11/20/2022 3:34:26 PM 5.525 SINGLEP Check For Extra Modules (1.7161s) 11/20/2022 3:34:26 PM 5.525 SINGLEP 662 Xml Files Parsed in 1,574ms 11/20/2022 3:34:26 PM 5.525 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/20/2022 3:34:26 PM 5.525 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/20/2022 3:34:26 PM 5.525 SINGLEP Bring Cloaking Systems Online (0.1030s) 11/20/2022 3:34:26 PM 5.525 SINGLEP Update mod and expansion statuses! 11/20/2022 3:34:26 PM 5.525 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/20/2022 3:34:26 PM 5.525 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/20/2022 3:34:26 PM 5.525 SINGLEP Check Nearby Stellar Masses (0.0350s) 11/20/2022 3:34:26 PM 5.525 SINGLEP 662 Xml Files Checked For Exp/Mod Status in 9ms 11/20/2022 3:34:26 PM 5.525 SINGLEP Pruning Excess Brain Cells (0.4101s) 11/20/2022 3:34:27 PM 5.525 SINGLEP No resolution change was required. 11/20/2022 3:34:27 PM 5.525 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/20/2022 3:34:27 PM 5.525 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/20/2022 3:34:27 PM 5.525 SINGLEP Remembering Alamo (0.5693s) 11/20/2022 3:34:28 PM 5.525 SINGLEP Calculate Odds Of Success (0.5437s) 11/20/2022 3:34:28 PM 5.525 SINGLEP Briefly Panic (0.2942s) 11/20/2022 3:34:28 PM 5.525 SINGLEP Install Confidence Routines (0.3892s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/20/2022 3:34:29 PM 5.525 SINGLEP Late Axionic Computations (0.6184s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Acquiring Towel (0.0200s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Inhibiting Visual Scans (0.0919s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Ejecting Tactical Core (0.1254s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Grouping Flow Fields (0.0559s) 11/20/2022 3:34:30 PM 5.525 SINGLEP Berating Starfields (0.3434s) 11/20/2022 3:34:30 PM 5.525 SINGLEP Verifying Distant Planets (0.3248s) 11/20/2022 3:34:30 PM 5.525 SINGLEP Calculating Firing Cones (0.0134s) 11/20/2022 3:34:30 PM 5.525 SINGLEP Demoting Insubordinate Ship Parts (0.6265s) 11/20/2022 3:34:31 PM 5.525 SINGLEP Re-Aligning Objectives (0.1142s) 11/20/2022 3:34:34 PM 5.525 SINGLEP Replicating Terminal (3.6612s) 11/20/2022 3:34:34 PM 5.525 SINGLEP Post-Proton Surge (0.0157s) 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED1 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED2 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED3 TID16 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED4 TID16 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED5 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED6 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED7 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED8 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED9 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP Background Radiation Taste Test (0.0398s) 11/20/2022 3:34:34 PM 5.525 SINGLEP Shuffling Chairs On Command Deck (0.0325s) 11/20/2022 3:34:35 PM 5.525 SINGLEP Windshield Wiping (0.2213s) 11/20/2022 3:34:35 PM 5.525 SINGLEP Last Organizational Modeling (0.6013s) 11/20/2022 3:34:35 PM 5.525 SINGLEP Stimulate Modulation (0.3098s) 11/20/2022 3:34:35 PM 5.525 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/20/2022 3:34:35 PM 5.525 SINGLEP DELAYED10 TID11 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/20/2022 3:34:36 PM 5.525 SINGLEP We got 237 campaign's data when deserializing 11/20/2022 3:34:36 PM 5.525 SINGLEP Order Cores By Seniority (0.3837s) 11/20/2022 3:34:36 PM 5.525 SINGLEP Load Historical Documents (0.0050s) 11/20/2022 3:34:36 PM 5.525 SINGLEP 12.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.6s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Berating Starfields (0.3s) Verifying Distant Planets (0.3s) Demoting Insubordinate Ship Parts (0.6s) Replicating Terminal (3.7s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.4s) 11/20/2022 3:34:36 PM 5.525 SINGLEP Hello Steam user 'Crab' 11/20/2022 3:36:19 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 3:36:19 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 3:36:20 PM 5.525 SINGLEP Finish load save in 729ms 11/20/2022 5:34:25 PM 5.525 SINGLEP DELAYED11 TID17 Raid Engine #1799 AI Sentinels on Eurus is sending a wave against Crabby 11/20/2022 5:38:30 PM 5.525 SINGLEP DELAYED12 TID20 spawnOutguardGroup at 8674: Requesting group Hydral Hobbyist on planet Zombri at 400000,400000 at time 8674 11/20/2022 5:39:20 PM 5.525 SINGLEP DELAYED13 TID32 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 12), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <6d5bb53b056a4d40ad31be489a79b977>:0 11/20/2022 5:39:20 PM 5.525 SINGLEP DELAYED14 TID23 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 5:49:45 PM 5.525 SINGLEP DELAYED15 TID13 spawnOutguardGroup at 8975: Requesting group Hydral Hobbyist on planet Zombri at 400000,400000 at time 8975 11/20/2022 5:51:02 PM 5.525 SINGLEP DELAYED16 TID32 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED17 TID5 Doing full invasion logic 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED18 TID5 Deploying 3 dragons 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED19 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED20 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED21 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED22 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED23 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED24 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED25 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED26 TID18 Spawning 12,100 strength, 8 units against overall power level 0.828 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED27 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED28 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED29 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED30 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED31 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED32 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED33 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED34 TID18 Spawning 12,100 strength, 8 units against overall power level 0.828 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED35 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED36 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED37 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED38 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED39 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED40 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED41 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED42 TID18 Spawning 12,100 strength, 10 units against overall power level 0.828 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED43 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED44 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED45 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED46 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED47 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED48 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED49 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED50 TID18 Spawning 12,100 strength, 9 units against overall power level 0.828 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED51 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED52 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED53 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED54 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED55 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED56 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED57 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED58 TID18 Spawning 12,100 strength, 8 units against overall power level 0.828 11/20/2022 6:06:26 PM 5.525 SINGLEP DELAYED59 TID11 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:26 PM 5.525 SINGLEP DELAYED60 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:26 PM 5.525 SINGLEP DELAYED61 TID38 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:26 PM 5.525 SINGLEP DELAYED62 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED63 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED64 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED65 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED66 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED67 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED68 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:26 PM 5.525 SINGLEP DELAYED69 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED70 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED71 TID8 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED72 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED73 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED74 TID8 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED75 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED76 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED77 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED78 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED79 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED80 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED81 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED82 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED83 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED84 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED85 TID13 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED86 TID30 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED87 TID13 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED88 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED89 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED90 TID13 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED91 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED92 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED93 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED94 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED95 TID11 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED96 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED97 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED98 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED99 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED100 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED101 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED102 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED103 TID38 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED104 TID13 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:04 PM 5.525 SINGLEP DELAYED105 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:04 PM 5.525 SINGLEP DELAYED106 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:04 PM 5.525 SINGLEP DELAYED107 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:04 PM 5.525 SINGLEP DELAYED108 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:31 PM 5.525 SINGLEP DELAYED109 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:31 PM 5.525 SINGLEP DELAYED110 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:31 PM 5.525 SINGLEP DELAYED111 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:31 PM 5.525 SINGLEP DELAYED112 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED113 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED114 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED115 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED116 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED117 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED118 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:56 PM 5.525 SINGLEP DELAYED119 TID26 spawnOutguardGroup at 10160: Requesting group Hydral Hobbyist on planet Zombri at 400000,400000 at time 10160 11/20/2022 6:39:36 PM 5.525 SINGLEP DELAYED120 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED121 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED122 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED123 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED124 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED125 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED126 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED127 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:38 PM 5.525 SINGLEP DELAYED128 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:38 PM 5.525 SINGLEP DELAYED129 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:59 PM 5.525 SINGLEP DELAYED130 TID34 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:40:07 PM 5.525 SINGLEP DELAYED131 TID6 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:40:38 PM 5.525 SINGLEP DELAYED132 TID16 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED133 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED134 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED135 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED136 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED137 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED138 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED139 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED140 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED141 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED142 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:50 PM 5.525 SINGLEP DELAYED143 TID39 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:41:00 PM 5.525 SINGLEP DELAYED144 TID14 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:41:35 PM 5.525 SINGLEP DELAYED145 TID17 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:59:33 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 6:59:34 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 6:59:37 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 6:59:37 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 6:59:37 PM 5.525 SINGLEP Finish load save in 479ms 11/20/2022 7:01:49 PM 5.525 SINGLEP DELAYED146 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:49 PM 5.525 SINGLEP DELAYED147 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:49 PM 5.525 SINGLEP DELAYED148 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:49 PM 5.525 SINGLEP DELAYED149 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED150 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED151 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED152 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED153 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED154 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED155 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED156 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED157 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED158 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED159 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED160 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED161 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED162 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED163 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED164 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:53 PM 5.525 SINGLEP DELAYED165 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:54 PM 5.525 SINGLEP DELAYED166 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:54 PM 5.525 SINGLEP DELAYED167 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:54 PM 5.525 SINGLEP DELAYED168 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:54 PM 5.525 SINGLEP DELAYED169 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED170 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED171 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED172 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED173 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED174 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED175 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED176 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED177 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED178 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED179 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED180 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED181 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED182 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED183 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED184 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED185 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED186 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED187 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED188 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED189 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED190 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED191 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:16 PM 5.525 SINGLEP DELAYED192 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED193 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED194 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED195 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED196 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED197 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED198 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED199 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED200 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED201 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED202 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:11 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 7:07:11 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 7:07:18 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 7:07:19 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 7:07:19 PM 5.525 SINGLEP Finish load save in 328ms 11/20/2022 7:07:55 PM 5.525 SINGLEP DELAYED203 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED204 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED205 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED206 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED207 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED208 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED209 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED210 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED211 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED212 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED213 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED214 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED215 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED216 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED217 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED218 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED219 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED220 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED221 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED222 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED223 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED224 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED225 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED226 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED227 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED228 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED229 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED230 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED231 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED232 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:02 PM 5.525 SINGLEP DELAYED233 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:02 PM 5.525 SINGLEP DELAYED234 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:02 PM 5.525 SINGLEP DELAYED235 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:02 PM 5.525 SINGLEP DELAYED236 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED237 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED238 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED239 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED240 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED241 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED242 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:49 PM 5.525 SINGLEP DELAYED243 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:49 PM 5.525 SINGLEP DELAYED244 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:49 PM 5.525 SINGLEP DELAYED245 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED246 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED247 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED248 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED249 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED250 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED251 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED252 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED253 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED254 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED255 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED256 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED257 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED258 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED259 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED260 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED261 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:58 PM 5.525 SINGLEP DELAYED262 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:30:15 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 7:59:55 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/20/2022 7:59:56 PM SINGLEP Boot up FleetOS (0.4756s) 11/20/2022 7:59:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/20/2022 7:59:56 PM 5.525 SINGLEP Game Version: 5.525 11/20/2022 7:59:56 PM 5.525 SINGLEP Check System Logs For Rogue Intelligence (0.6166s) 11/20/2022 7:59:56 PM 5.525 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/20/2022 7:59:56 PM 5.525 SINGLEP Inspect Aft Hatches (0.1591s) 11/20/2022 7:59:56 PM 5.525 SINGLEP Found 662 xml files in 140 folders in 155ms 11/20/2022 7:59:58 PM 5.525 SINGLEP Check For Extra Modules (1.3584s) 11/20/2022 7:59:58 PM 5.525 SINGLEP 662 Xml Files Parsed in 1,193ms 11/20/2022 7:59:58 PM 5.525 SINGLEP Gather Ancient Lifeforms (0.0020s) 11/20/2022 7:59:58 PM 5.525 SINGLEP Eject Trash Into Hyperspace (0.0090s) 11/20/2022 7:59:58 PM 5.525 SINGLEP Bring Cloaking Systems Online (0.1177s) 11/20/2022 7:59:58 PM 5.525 SINGLEP Update mod and expansion statuses! 11/20/2022 7:59:58 PM 5.525 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/20/2022 7:59:58 PM 5.525 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/20/2022 7:59:58 PM 5.525 SINGLEP Check Nearby Stellar Masses (0.0786s) 11/20/2022 7:59:58 PM 5.525 SINGLEP 662 Xml Files Checked For Exp/Mod Status in 24ms 11/20/2022 7:59:58 PM 5.525 SINGLEP Pruning Excess Brain Cells (0.1743s) 11/20/2022 7:59:58 PM 5.525 SINGLEP No resolution change was required. 11/20/2022 7:59:58 PM 5.525 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/20/2022 7:59:58 PM 5.525 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/20/2022 7:59:58 PM 5.525 SINGLEP Remembering Alamo (0.2031s) 11/20/2022 7:59:59 PM 5.525 SINGLEP Calculate Odds Of Success (0.7791s) 11/20/2022 8:00:00 PM 5.525 SINGLEP Briefly Panic (0.4901s) 11/20/2022 8:00:00 PM 5.525 SINGLEP Install Confidence Routines (0.7602s) 11/20/2022 8:00:00 PM 5.525 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/20/2022 8:00:01 PM 5.525 SINGLEP Late Axionic Computations (0.6350s) 11/20/2022 8:00:01 PM 5.525 SINGLEP Acquiring Towel (0.0378s) 11/20/2022 8:00:01 PM 5.525 SINGLEP Inhibiting Visual Scans (0.0491s) 11/20/2022 8:00:01 PM 5.525 SINGLEP Ejecting Tactical Core (0.1772s) 11/20/2022 8:00:01 PM 5.525 SINGLEP Grouping Flow Fields (0.0681s) 11/20/2022 8:00:02 PM 5.525 SINGLEP Sucking In Starfields (0.4539s) 11/20/2022 8:00:02 PM 5.525 SINGLEP Mapping Distant Planets (0.4152s) 11/20/2022 8:00:02 PM 5.525 SINGLEP Calculating Firing Cones (0.0210s) 11/20/2022 8:00:03 PM 5.525 SINGLEP Ruining Perfectly Good Ship Parts (1.2373s) 11/20/2022 8:00:04 PM 5.525 SINGLEP Re-Aligning Objectives (0.2694s) 11/20/2022 8:00:09 PM 5.525 SINGLEP Broadcasting Peace Message (5.2499s) 11/20/2022 8:00:09 PM 5.525 SINGLEP Post-Proton Surge (0.0382s) 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED1 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED2 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED3 TID25 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED4 TID25 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED5 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED6 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED7 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED8 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED9 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP Background Radiation Taste Test (0.0608s) 11/20/2022 8:00:09 PM 5.525 SINGLEP Shuffling Chairs On Command Deck (0.0560s) 11/20/2022 8:00:09 PM 5.525 SINGLEP Windshield Wiping (0.2405s) 11/20/2022 8:00:10 PM 5.525 SINGLEP Last Organizational Modeling (1.1162s) 11/20/2022 8:00:11 PM 5.525 SINGLEP Stimulate Modulation (0.6285s) 11/20/2022 8:00:11 PM 5.525 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/20/2022 8:00:10 PM 5.525 SINGLEP DELAYED10 TID17 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/20/2022 8:00:11 PM 5.525 SINGLEP We got 237 campaign's data when deserializing 11/20/2022 8:00:11 PM 5.525 SINGLEP Order Cores By Seniority (0.4389s) 11/20/2022 8:00:11 PM 5.525 SINGLEP Load Historical Documents (0.0075s) 11/20/2022 8:00:11 PM 5.525 SINGLEP 16.4 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.4s) Calculate Odds Of Success (0.8s) Briefly Panic (0.5s) Install Confidence Routines (0.8s) Late Axionic Computations (0.6s) Sucking In Starfields (0.5s) Mapping Distant Planets (0.4s) Ruining Perfectly Good Ship Parts (1.2s) Re-Aligning Objectives (0.3s) Broadcasting Peace Message (5.2s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 11/20/2022 8:00:12 PM 5.525 SINGLEP Hello Steam user 'Crab' 11/20/2022 8:01:23 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 8:01:23 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 8:01:25 PM 5.525 SINGLEP Finish load save in 1,864ms 11/20/2022 8:02:27 PM 5.525 SINGLEP DELAYED11 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:27 PM 5.525 SINGLEP DELAYED12 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:27 PM 5.525 SINGLEP DELAYED13 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:27 PM 5.525 SINGLEP DELAYED14 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED15 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED16 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED17 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED18 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED19 TID23 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED20 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:29 PM 5.525 SINGLEP DELAYED21 TID23 Memory not cleaned up properly at RapidAntiLeakPoolable 'HackingImplementation_WithTargetMenu-GetMinAndMaxCostToHackForSidebar-eligibleTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.SafeSquadWrapper] 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED22 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED23 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED24 TID11 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED25 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED26 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED27 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED28 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED29 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED30 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED31 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED32 TID23 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED33 TID12 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED34 TID12 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED35 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED36 TID8 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED37 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED38 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED39 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED40 TID32 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED41 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:12:04 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 8:12:04 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 8:12:07 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 8:12:07 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 8:12:08 PM 5.525 SINGLEP Finish load save in 512ms 11/20/2022 8:13:40 PM 5.525 SINGLEP DELAYED42 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:40 PM 5.525 SINGLEP DELAYED43 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED44 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED45 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED46 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED47 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED48 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED49 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED50 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED51 TID30 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED52 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED53 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED54 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED55 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED56 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED57 TID11 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED58 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED59 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED60 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED61 TID23 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:00 PM 5.525 SINGLEP DELAYED62 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:00 PM 5.525 SINGLEP DELAYED63 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED64 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED65 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED66 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED67 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED68 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED69 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED70 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED71 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:06 PM 5.525 SINGLEP DELAYED72 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:06 PM 5.525 SINGLEP DELAYED73 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:06 PM 5.525 SINGLEP DELAYED74 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED75 TID32 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED76 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED77 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED78 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED79 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED80 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED81 TID32 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:30 PM 5.525 SINGLEP DELAYED82 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:30 PM 5.525 SINGLEP DELAYED83 TID12 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED84 TID12 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED85 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED86 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED87 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED88 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED89 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED90 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED91 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:06 PM 5.525 SINGLEP DELAYED92 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:06 PM 5.525 SINGLEP DELAYED93 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED94 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED95 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED96 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED97 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED98 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED99 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED100 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED101 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 9:02:52 PM 5.525 SINGLEP DELAYED102 TID12 spawnOutguardGroup at 12450: Requesting group Hydral Hobbyist on planet Thone at 400000,400000 at time 12449 11/20/2022 9:03:42 PM 5.525 SINGLEP DELAYED103 TID13 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 12), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <6d5bb53b056a4d40ad31be489a79b977>:0 11/20/2022 9:03:43 PM 5.525 SINGLEP DELAYED104 TID13 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 9:04:35 PM 5.525 SINGLEP DELAYED105 TID25 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 9:13:37 PM 5.525 SINGLEP DELAYED106 TID48 Skipped log Achievement To Steam FOR SCIENCE! because we think it's already there. 11/20/2022 9:25:24 PM 5.525 SINGLEP DELAYED107 TID41 spawnOutguardGroup at 13150: Requesting group Hydral Hobbyist on planet Pandy at 400000,400000 at time 13149 11/20/2022 9:29:52 PM 5.525 SINGLEP DELAYED108 TID36 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 9:30:10 PM 5.525 SINGLEP DELAYED109 TID46 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 9:42:38 PM 5.525 SINGLEP DELAYED110 TID33 Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 9:42:38 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 9:45:02 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/20/2022 9:45:02 PM SINGLEP Boot up FleetOS (0.2232s) 11/20/2022 9:45:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/20/2022 9:45:03 PM 5.525 SINGLEP Game Version: 5.525 11/20/2022 9:45:03 PM 5.525 SINGLEP Check System Logs For Rogue Intelligence (0.4034s) 11/20/2022 9:45:03 PM 5.525 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/20/2022 9:45:03 PM 5.525 SINGLEP Inspect Aft Hatches (0.4307s) 11/20/2022 9:45:03 PM 5.525 SINGLEP Found 662 xml files in 140 folders in 112ms 11/20/2022 9:45:05 PM 5.525 SINGLEP Check For Extra Modules (1.6462s) 11/20/2022 9:45:05 PM 5.525 SINGLEP 662 Xml Files Parsed in 1,524ms 11/20/2022 9:45:05 PM 5.525 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/20/2022 9:45:05 PM 5.525 SINGLEP Eject Trash Into Hyperspace (0.0044s) 11/20/2022 9:45:05 PM 5.525 SINGLEP Bring Cloaking Systems Online (0.1039s) 11/20/2022 9:45:05 PM 5.525 SINGLEP Update mod and expansion statuses! 11/20/2022 9:45:05 PM 5.525 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/20/2022 9:45:05 PM 5.525 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/20/2022 9:45:05 PM 5.525 SINGLEP Check Nearby Stellar Masses (0.0337s) 11/20/2022 9:45:05 PM 5.525 SINGLEP 662 Xml Files Checked For Exp/Mod Status in 8ms 11/20/2022 9:45:06 PM 5.525 SINGLEP Pruning Excess Brain Cells (0.4839s) 11/20/2022 9:45:06 PM 5.525 SINGLEP No resolution change was required. 11/20/2022 9:45:06 PM 5.525 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/20/2022 9:45:06 PM 5.525 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/20/2022 9:45:06 PM 5.525 SINGLEP Remembering Alamo (0.6334s) 11/20/2022 9:45:07 PM 5.525 SINGLEP Calculate Odds Of Success (0.5626s) 11/20/2022 9:45:07 PM 5.525 SINGLEP Briefly Panic (0.3773s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Install Confidence Routines (0.4990s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/20/2022 9:45:08 PM 5.525 SINGLEP Late Axionic Computations (0.6393s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Acquiring Towel (0.0210s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Inhibiting Visual Scans (0.0913s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Ejecting Tactical Core (0.1092s) 11/20/2022 9:45:09 PM 5.525 SINGLEP Grouping Flow Fields (0.0595s) 11/20/2022 9:45:09 PM 5.525 SINGLEP Exploding Starfields (0.3596s) 11/20/2022 9:45:09 PM 5.525 SINGLEP Scanning Distant Planets (0.2806s) 11/20/2022 9:45:09 PM 5.525 SINGLEP Calculating Firing Cones (0.0131s) 11/20/2022 9:45:10 PM 5.525 SINGLEP Finding Old Ship Parts (0.6110s) 11/20/2022 9:45:10 PM 5.525 SINGLEP Re-Aligning Objectives (0.1194s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Planetary Collision Avoidance (3.6549s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Post-Proton Surge (0.0170s) 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED1 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED2 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED3 TID31 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED4 TID31 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED5 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED6 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED7 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED8 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED9 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP Background Radiation Taste Test (0.0428s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Shuffling Chairs On Command Deck (0.0376s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Windshield Wiping (0.2286s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Last Organizational Modeling (0.5570s) 11/20/2022 9:45:15 PM 5.525 SINGLEP Stimulate Modulation (0.3177s) 11/20/2022 9:45:15 PM 5.525 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/20/2022 9:45:15 PM 5.525 SINGLEP DELAYED10 TID32 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/20/2022 9:45:15 PM 5.525 SINGLEP We got 237 campaign's data when deserializing 11/20/2022 9:45:15 PM 5.525 SINGLEP Order Cores By Seniority (0.3440s) 11/20/2022 9:45:15 PM 5.525 SINGLEP Load Historical Documents (0.0055s) 11/20/2022 9:45:15 PM 5.525 SINGLEP 12.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Exploding Starfields (0.4s) Scanning Distant Planets (0.3s) Finding Old Ship Parts (0.6s) Planetary Collision Avoidance (3.7s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 11/20/2022 9:45:15 PM 5.525 SINGLEP Hello Steam user 'Crab' 11/20/2022 9:45:32 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 9:45:32 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 9:45:33 PM 5.525 SINGLEP Finish load save in 1,078ms 11/20/2022 10:47:50 PM 5.525 SINGLEP DELAYED11 TID10 Reconquest Seeding for Veloso: guard post placer: GuardingWormholesGenerally scheduled: 9 actually seeded: 9 11/20/2022 10:54:02 PM 5.525 SINGLEP DELAYED12 TID29 Logged Achievement To Steam This Will Definitely Make Things Better And Not Worse 11/20/2022 10:56:24 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 10:56:24 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 10:56:27 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 10:56:27 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 10:56:27 PM 5.525 SINGLEP Finish load save in 427ms 11/20/2022 11:08:13 PM 5.525 SINGLEP DELAYED13 TID23 spawnOutguardGroup at 16340: Requesting group Hydral Hobbyist on planet Eich at 400000,400000 at time 16340 11/20/2022 11:08:53 PM 5.525 SINGLEP DELAYED14 TID17 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 12), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <6d5bb53b056a4d40ad31be489a79b977>:0 11/20/2022 11:09:04 PM 5.525 SINGLEP DELAYED15 TID37 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:08 PM 5.525 SINGLEP DELAYED16 TID24 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:12 PM 5.525 SINGLEP DELAYED17 TID24 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:34 PM 5.525 SINGLEP DELAYED18 TID31 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:36 PM 5.525 SINGLEP DELAYED19 TID12 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:49 PM 5.525 SINGLEP DELAYED20 TID12 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:53 PM 5.525 SINGLEP DELAYED21 TID27 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:11:25 PM 5.525 SINGLEP DELAYED22 TID16 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:12:00 PM 5.525 SINGLEP DELAYED23 TID25 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:12:56 PM 5.525 SINGLEP DELAYED24 TID6 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:20:57 PM 5.525 SINGLEP DELAYED25 TID25 spawnOutguardGroup at 17077: Requesting group Hydral Hobbyist on planet Eich at 400000,400000 at time 17077 11/20/2022 11:22:42 PM 5.525 SINGLEP DELAYED26 TID31 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:26:03 PM 5.525 SINGLEP DELAYED27 TID41 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:27:12 PM 5.525 SINGLEP DELAYED28 TID20 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:31:19 PM 5.525 SINGLEP DELAYED29 TID24 spawnOutguardGroup at 17621: Requesting group Hydral Hobbyist on planet Eich at 400000,400000 at time 17621 11/20/2022 11:32:22 PM 5.525 SINGLEP DELAYED30 TID41 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:32:53 PM 5.525 SINGLEP DELAYED31 TID33 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:32:55 PM 5.525 SINGLEP DELAYED32 TID36 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:33:18 PM 5.525 SINGLEP DELAYED33 TID26 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:49:55 PM 5.525 SINGLEP DELAYED34 TID18 spawnOutguardGroup at 18470: Requesting group Hydral Hobbyist on planet Merlon at 400000,400000 at time 18469 11/20/2022 11:51:38 PM 5.525 SINGLEP DELAYED35 TID8 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:05:18 AM 5.525 SINGLEP DELAYED36 TID31 spawnOutguardGroup at 19285: Requesting group Hydral Hobbyist on planet Akari at 400000,400000 at time 19285 11/21/2022 12:06:36 AM 5.525 SINGLEP DELAYED37 TID11 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:06:40 AM 5.525 SINGLEP DELAYED38 TID23 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:06:57 AM 5.525 SINGLEP DELAYED39 TID32 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:06:59 AM 5.525 SINGLEP DELAYED40 TID17 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:07:41 AM 5.525 SINGLEP DELAYED41 TID28 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:15:23 AM 5.525 SINGLEP DELAYED42 TID16 spawnOutguardGroup at 19736: Requesting group Hydral Hobbyist on planet Kyoko at 400000,400000 at time 19736 11/21/2022 12:16:16 AM 5.525 SINGLEP DELAYED43 TID15 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:16:43 AM 5.525 SINGLEP DELAYED44 TID34 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:17:10 AM 5.525 SINGLEP DELAYED45 TID33 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:22:16 AM 5.525 SINGLEP DELAYED46 TID21 Logged Achievement To Steam They Don't Appear To Be Friendly 11/21/2022 12:22:16 AM 5.525 SINGLEP DELAYED47 TID21 Logged Achievement To Steam Chicken Little 11/21/2022 12:22:16 AM 5.525 SINGLEP DELAYED48 TID21 Logged Achievement To Steam Apocalypse Never 11/21/2022 12:22:16 AM 5.525 SINGLEP win text 11/21/2022 12:24:03 AM 5.525 SINGLEP DELAYED49 TID7 Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 12:24:03 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 12:30:20 AM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—The Zenith Arena.save Source1: AnythingElse Source3: LoadingQuickStart 11/21/2022 12:30:20 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 12:30:20 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 12:30:20 AM 5.525 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/21/2022 12:30:20 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 12:30:21 AM 5.525 SINGLEP loading as template 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Finish load save in 363ms 11/21/2022 12:30:21 AM 5.525 SINGLEP DELAYED50 TID10 Start Generate FULL Map with Realistic and seed 69535545 and planet count 80 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF 11/21/2022 12:30:21 AM 5.525 SINGLEP DELAYED51 TID10 Setting quickstart campaign type to: HumanityAscendant 11/21/2022 12:30:21 AM 5.525 SINGLEP DELAYED52 TID10 Map structure generated in 380ms. 11/21/2022 12:30:22 AM 5.525 SINGLEP DELAYED53 TID36 Fixed incorrect count of ships to be granted. Was 3, now 1 Drone Reclamator from Other Defensive Schematic Server 11/21/2022 12:52:47 AM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 12:52:47 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 3:16:51 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/21/2022 3:16:51 PM SINGLEP Boot up FleetOS (0.3403s) 11/21/2022 3:16:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/21/2022 3:16:52 PM 5.526 SINGLEP Game Version: 5.526 11/21/2022 3:16:52 PM 5.526 SINGLEP Check System Logs For Rogue Intelligence (0.6303s) 11/21/2022 3:16:53 PM 5.526 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/21/2022 3:16:53 PM 5.526 SINGLEP Inspect Aft Hatches (0.9971s) 11/21/2022 3:16:53 PM 5.526 SINGLEP Found 677 xml files in 141 folders in 112ms 11/21/2022 3:16:56 PM 5.526 SINGLEP Check For Extra Modules (3.3523s) 11/21/2022 3:16:56 PM 5.526 SINGLEP 677 Xml Files Parsed in 3,230ms 11/21/2022 3:16:56 PM 5.526 SINGLEP Gather Ancient Lifeforms (0.0064s) 11/21/2022 3:16:56 PM 5.526 SINGLEP Eject Trash Into Hyperspace (0.0182s) 11/21/2022 3:16:56 PM 5.526 SINGLEP Bring Cloaking Systems Online (0.1871s) 11/21/2022 3:16:56 PM 5.526 SINGLEP Update mod and expansion statuses! 11/21/2022 3:16:56 PM 5.526 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/21/2022 3:16:56 PM 5.526 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/21/2022 3:16:56 PM 5.526 SINGLEP Check Nearby Stellar Masses (0.1271s) 11/21/2022 3:16:56 PM 5.526 SINGLEP 677 Xml Files Checked For Exp/Mod Status in 28ms 11/21/2022 3:16:58 PM 5.526 SINGLEP Pruning Excess Brain Cells (1.1500s) 11/21/2022 3:16:59 PM 5.526 SINGLEP No resolution change was required. 11/21/2022 3:16:59 PM 5.526 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/21/2022 3:16:59 PM 5.526 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/21/2022 3:16:59 PM 5.526 SINGLEP Remembering Alamo (1.4655s) 11/21/2022 3:17:00 PM 5.526 SINGLEP Calculate Odds Of Success (1.2741s) 11/21/2022 3:17:01 PM 5.526 SINGLEP Briefly Panic (0.5688s) 11/21/2022 3:17:01 PM 5.526 SINGLEP Install Confidence Routines (0.6318s) 11/21/2022 3:17:02 PM 5.526 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/21/2022 3:17:03 PM 5.526 SINGLEP Late Axionic Computations (1.4612s) 11/21/2022 3:17:03 PM 5.526 SINGLEP Acquiring Towel (0.1118s) 11/21/2022 3:17:03 PM 5.526 SINGLEP Inhibiting Visual Scans (0.1870s) 11/21/2022 3:17:04 PM 5.526 SINGLEP Ejecting Tactical Core (0.3973s) 11/21/2022 3:17:04 PM 5.526 SINGLEP Grouping Flow Fields (0.2367s) 11/21/2022 3:17:05 PM 5.526 SINGLEP Pining For Starfields (0.6811s) 11/21/2022 3:17:05 PM 5.526 SINGLEP Verifying Distant Planets (0.6574s) 11/21/2022 3:17:05 PM 5.526 SINGLEP Calculating Firing Cones (0.0234s) 11/21/2022 3:17:07 PM 5.526 SINGLEP Splitting Ship Parts Into Smaller Parts (1.9829s) 11/21/2022 3:17:08 PM 5.526 SINGLEP Re-Aligning Objectives (0.3413s) 11/21/2022 3:17:14 PM 5.526 SINGLEP Investigating Proton Farm (6.8767s) 11/21/2022 3:17:15 PM 5.526 SINGLEP Post-Proton Surge (0.0894s) 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED1 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED2 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED3 TID14 Could not find a faction with name that is eligible to be random for Chaotician 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED4 TID14 Could not find a faction with name that is eligible to be random for Chaotician 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED5 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED6 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED7 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED8 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED9 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP Background Radiation Taste Test (0.1686s) 11/21/2022 3:17:15 PM 5.526 SINGLEP Shuffling Chairs On Command Deck (0.1422s) 11/21/2022 3:17:15 PM 5.526 SINGLEP Windshield Wiping (0.5376s) 11/21/2022 3:17:16 PM 5.526 SINGLEP Last Organizational Modeling (1.0548s) 11/21/2022 3:17:17 PM 5.526 SINGLEP Stimulate Modulation (0.9266s) 11/21/2022 3:17:17 PM 5.526 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/21/2022 3:17:17 PM 5.526 SINGLEP DELAYED10 TID44 Info: will dump 1467 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/21/2022 3:17:18 PM 5.526 SINGLEP We got 250 campaign's data when deserializing 11/21/2022 3:17:18 PM 5.526 SINGLEP Order Cores By Seniority (0.6642s) 11/21/2022 3:17:18 PM 5.526 SINGLEP Load Historical Documents (0.0134s) 11/21/2022 3:17:18 PM 5.526 SINGLEP 27.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.4s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.3s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.4s) Pining For Starfields (0.7s) Verifying Distant Planets (0.7s) Splitting Ship Parts Into Smaller Parts (2.0s) Re-Aligning Objectives (0.3s) Investigating Proton Farm (6.9s) Windshield Wiping (0.5s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.7s) 11/21/2022 3:17:19 PM 5.526 SINGLEP Hello Steam user 'Crab' 11/21/2022 3:17:54 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 3:17:54 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 3:17:55 PM 5.526 SINGLEP Finish load save in 1,184ms 11/21/2022 3:17:55 PM 5.526 SINGLEP Meertens is a nomad that has moved 11/21/2022 3:17:55 PM 5.526 SINGLEP Schischak is a nomad that has moved 11/21/2022 3:17:55 PM 5.526 SINGLEP Leona's Pride is a nomad that has moved 11/21/2022 3:17:55 PM 5.526 SINGLEP Hahn is a nomad that has moved 11/21/2022 3:29:28 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 3:31:45 PM 5.526 SINGLEP DELAYED11 TID38 We are moving Nomad 2 11/21/2022 3:31:45 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 3:47:19 PM 5.526 SINGLEP DELAYED12 TID26 We are moving Nomad 1 11/21/2022 3:47:19 PM 5.526 SINGLEP DELAYED13 TID26 We are moving Nomad 1 11/21/2022 3:47:24 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 3:52:54 PM 5.526 SINGLEP DELAYED14 TID70 We are moving Nomad 2 11/21/2022 3:53:00 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 4:13:49 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 4:13:49 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 4:13:52 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 4:13:52 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 4:13:52 PM 5.526 SINGLEP Finish load save in 303ms 11/21/2022 4:21:13 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 4:22:11 PM 5.526 SINGLEP DELAYED15 TID43 We are moving Nomad 2 11/21/2022 4:22:24 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 4:43:38 PM 5.526 SINGLEP DELAYED16 TID70 We are moving Nomad 2 11/21/2022 4:43:38 PM 5.526 SINGLEP DELAYED17 TID70 We are moving Nomad 2 11/21/2022 4:43:38 PM 5.526 SINGLEP DELAYED18 TID70 We are moving Nomad 2 11/21/2022 4:43:38 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 4:46:32 PM 5.526 SINGLEP DELAYED19 TID28 We are moving Nomad 1 11/21/2022 4:46:32 PM 5.526 SINGLEP DELAYED20 TID28 We are moving Nomad 1 11/21/2022 4:47:01 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 5:06:53 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 5:11:44 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 5:25:52 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:25:52 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:25:55 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:25:55 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:25:55 PM 5.526 SINGLEP Finish load save in 328ms 11/21/2022 5:25:55 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:25:55 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 5:30:18 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:30:18 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:30:21 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:30:21 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:30:21 PM 5.526 SINGLEP Finish load save in 290ms 11/21/2022 5:30:21 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:30:21 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 5:34:55 PM 5.526 SINGLEP DELAYED21 TID74 We are moving Nomad 2 11/21/2022 5:35:09 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 5:36:14 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:36:14 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:36:16 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:36:16 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:36:17 PM 5.526 SINGLEP Finish load save in 289ms 11/21/2022 5:36:17 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:36:17 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 5:36:19 PM 5.526 SINGLEP Exception in entity tooltip text generation at stage 5000:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.ZenithArchitraveDescriptionAppender.AddToDescriptionBuffer (Arcen.AIW2.Core.GameEntity_Squad RelatedEntityOrNull, Arcen.AIW2.Core.GameEntityTypeData RelatedEntityTypeData, Arcen.Universal.ArcenCharacterBufferBase Buffer) [0x00042] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, Arcen.AIW2.Core.Fleet FleetToUseOrNull, System.String AltTextColorIfUsed, System.String AltTextInPlaceOfFleetAndOwnerOrBlank, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x0f5c1] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, Arcen.AIW2.Core.Fleet FleetToUseOrNull, System.String AltTextColorIfUsed, System.String AltTextInPlaceOfFleetAndOwnerOrBlank, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+bPanel.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup _SubImages, Arcen.Universal.SubTextGroup _SubTexts) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 11/21/2022 5:41:35 PM 5.526 SINGLEP DELAYED22 TID32 We are moving Nomad 2 11/21/2022 5:42:19 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 5:49:00 PM 5.526 SINGLEP DELAYED23 TID68 We are moving Nomad 1 11/21/2022 5:49:00 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 5:52:27 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:52:27 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:52:33 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:52:33 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:52:33 PM 5.526 SINGLEP Finish load save in 277ms 11/21/2022 5:52:44 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:52:44 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:52:46 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:52:46 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:52:46 PM 5.526 SINGLEP Finish load save in 290ms 11/21/2022 5:52:46 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:52:46 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 5:55:19 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:55:19 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:55:25 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:55:25 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:55:25 PM 5.526 SINGLEP Finish load save in 293ms 11/21/2022 5:55:25 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:55:25 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 6:00:24 PM 5.526 SINGLEP DELAYED24 TID41 We are moving Nomad 2 11/21/2022 6:00:24 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 6:07:53 PM 5.526 SINGLEP DELAYED25 TID9 We are moving Nomad 1 11/21/2022 6:07:53 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 7:33:06 PM 5.526 SINGLEP DELAYED26 TID77 We are moving Nomad 2 11/21/2022 7:33:06 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 7:37:40 PM 5.526 SINGLEP DELAYED27 TID80 Reconquest Seeding for Koster: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 11/21/2022 7:41:57 PM 5.526 SINGLEP DELAYED28 TID53 We are moving Nomad 1 11/21/2022 7:43:19 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 7:50:27 PM 5.526 SINGLEP DELAYED29 TID44 Logged Achievement To Steam Set Phasers To Stun 11/21/2022 7:54:51 PM 5.526 SINGLEP DELAYED30 TID29 We are moving Nomad 2 11/21/2022 7:54:51 PM 5.526 SINGLEP DELAYED31 TID29 We are moving Nomad 2 11/21/2022 7:55:25 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 8:05:02 PM 5.526 SINGLEP DELAYED32 TID54 We are moving Nomad 1 11/21/2022 8:05:02 PM 5.526 SINGLEP DELAYED33 TID54 We are moving Nomad 1 11/21/2022 8:05:02 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 8:12:05 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 8:12:05 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 8:12:08 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 8:12:08 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 8:12:08 PM 5.526 SINGLEP Finish load save in 303ms 11/21/2022 8:16:40 PM 5.526 SINGLEP DELAYED34 TID16 We are moving Nomad 1 11/21/2022 8:16:49 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 8:18:00 PM 5.526 SINGLEP DELAYED35 TID32 We are moving Nomad 2 11/21/2022 8:18:00 PM 5.526 SINGLEP DELAYED36 TID32 We are moving Nomad 2 11/21/2022 8:18:00 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 8:32:26 PM 5.526 SINGLEP DELAYED37 TID40 We are moving Nomad 1 11/21/2022 8:33:24 PM 5.526 SINGLEP DELAYED38 TID25 We are moving Nomad 2 11/21/2022 8:33:24 PM 5.526 SINGLEP DELAYED39 TID25 We are moving Nomad 2 11/21/2022 8:33:34 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 8:33:34 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 8:50:31 PM 5.526 SINGLEP DELAYED40 TID29 We are moving Nomad 2 11/21/2022 8:54:23 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 9:00:34 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 9:19:11 PM 5.526 SINGLEP DELAYED41 TID85 We are moving Nomad 2 11/21/2022 9:19:24 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 9:24:30 PM 5.526 SINGLEP DELAYED42 TID66 We are moving Nomad 1 11/21/2022 9:26:39 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 9:26:47 PM 5.526 SINGLEP DELAYED43 TID33 Fixed incorrect count of ships to be granted. Was 2, now 10 Concussion Turret from Turret Schematic Server 11/21/2022 9:41:35 PM 5.526 SINGLEP DELAYED44 TID76 We are moving Nomad 2 11/21/2022 9:41:39 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 9:44:22 PM 5.526 SINGLEP DELAYED45 TID52 We are moving Nomad 1 11/21/2022 9:44:25 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 10:03:35 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 10:05:51 PM 5.526 SINGLEP DELAYED46 TID19 We are moving Nomad 1 11/21/2022 10:05:51 PM 5.526 SINGLEP DELAYED47 TID19 We are moving Nomad 1 11/21/2022 10:05:55 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 10:29:13 PM 5.526 SINGLEP DELAYED48 TID44 We are moving Nomad 2 11/21/2022 10:29:13 PM 5.526 SINGLEP DELAYED49 TID44 We are moving Nomad 2 11/21/2022 10:29:13 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 10:30:37 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 10:36:55 PM 5.526 SINGLEP DELAYED50 TID64 spawnOutguardGroup at 9696: Requesting group Lobar the Wolf on planet Archon's Gate at 400000,400000 at time 9696 11/21/2022 10:47:55 PM 5.526 SINGLEP DELAYED51 TID48 spawnOutguardGroup at 10206: Requesting group Lobar the Wolf on planet Ralnorin's Prospect at 400000,400000 at time 10206 11/21/2022 10:50:50 PM 5.526 SINGLEP DELAYED52 TID50 Reconquest Seeding for Afor: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/21/2022 10:52:58 PM 5.526 SINGLEP DELAYED53 TID81 We are moving Nomad 2 11/21/2022 10:52:58 PM 5.526 SINGLEP DELAYED54 TID81 We are moving Nomad 2 11/21/2022 10:52:58 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 11:00:18 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 11:17:10 PM 5.526 SINGLEP DELAYED55 TID32 We are moving Nomad 2 11/21/2022 11:19:18 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 11:24:05 PM 5.526 SINGLEP DELAYED56 TID35 We are moving Nomad 1 11/21/2022 11:24:05 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 11:28:48 PM 5.526 SINGLEP DELAYED57 TID85 Fixed incorrect count of ships to be granted. Was 10, now 2 EMP Turret from Turret Schematic Server 11/21/2022 11:29:15 PM 5.526 SINGLEP DELAYED58 TID23 Reconquest Seeding for Ibis: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 11/21/2022 11:39:47 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 11:48:18 PM 5.526 SINGLEP Task overran warning time: _ST.MovementPlanning Task Status: Running 11/21/2022 11:48:18 PM 5.526 SINGLEP Task overran warning time: _UI.HandleLogicForAttackButtons Task Status: Running 11/21/2022 11:48:21 PM 5.526 SINGLEP Task overran warning time: _Sim.FactionPerStep Task Status: Running 11/21/2022 11:48:21 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 11/21/2022 11:48:21 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:48:22 PM 5.526 SINGLEP Task overran warning time: ZenithArchitrave Task Status: Running 11/21/2022 11:49:13 PM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/21/2022 11:51:39 PM 5.526 SINGLEP Task overran warning time: _ST.MetalFlowPlanning_Player Task Status: Running 11/21/2022 11:51:39 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 11/21/2022 11:51:39 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:51:39 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondNonSimPlanning Task Status: Running 11/21/2022 11:52:52 PM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/21/2022 11:54:21 PM 5.526 SINGLEP Task overran warning time: _Core.ForPlanets.GeneralPerFrameCalc Task Status: Running 11/21/2022 11:54:23 PM 5.526 SINGLEP Task overran warning time: _Sim.FactionPerStep Task Status: Running 11/21/2022 11:54:23 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:54:24 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondNonSimPlanning Task Status: Running 11/21/2022 11:56:33 PM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/21/2022 11:58:07 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:58:08 PM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/21/2022 11:58:27 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:58:38 PM 5.526 SINGLEP Task overran warning time: _Core.ForPlanets.GeneralPerFrameCalc Task Status: Running 11/21/2022 11:58:41 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 11/22/2022 12:00:20 AM 5.526 SINGLEP Task overran warning time: ZenithArchitrave Task Status: Running 11/22/2022 12:00:22 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:00:25 AM 5.526 SINGLEP Task overran warning time: _ST.MetalFlowPlanning_Player Task Status: Running 11/22/2022 12:00:25 AM 5.526 SINGLEP Task overran warning time: _Sim.FactionPerStep Task Status: Running 11/22/2022 12:00:54 AM 5.526 SINGLEP Task overran warning time: _Deep.DecollisionPlanning_NPC_A Task Status: Running 11/22/2022 12:00:57 AM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/22/2022 12:00:57 AM 5.526 SINGLEP Task overran warning time: _Deep.TargetListPlanning_Player Task Status: Running 11/22/2022 12:00:57 AM 5.526 SINGLEP Task overran warning time: _Deep.TargetListPlanning_NPC_B Task Status: Running 11/22/2022 12:00:57 AM 5.526 SINGLEP Task overran warning time: _Deep.DecollisionPlanning_NPC_B Task Status: Running 11/22/2022 12:02:07 AM 5.526 SINGLEP DELAYED59 TID222 We are moving Nomad 1 11/22/2022 12:02:39 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:02:52 AM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/22/2022 12:02:58 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:04:24 AM 5.526 SINGLEP DELAYED60 TID248 spawnOutguardGroup at 12864: Requesting group Lobar the Wolf on planet Atalia at 400000,400000 at time 12864 11/22/2022 12:04:34 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:04:57 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:05:54 AM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/22/2022 12:06:04 AM 5.526 SINGLEP Task overran warning time: _PSec.Planets.DoCombatSecond Task Status: Running 11/22/2022 7:21:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/22/2022 7:21:05 PM SINGLEP Boot up FleetOS (0.2094s) 11/22/2022 7:21:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/22/2022 7:21:06 PM 5.526 SINGLEP Game Version: 5.526 11/22/2022 7:21:06 PM 5.526 SINGLEP Check System Logs For Rogue Intelligence (0.4764s) 11/22/2022 7:21:06 PM 5.526 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/22/2022 7:21:06 PM 5.526 SINGLEP Inspect Aft Hatches (0.5126s) 11/22/2022 7:21:07 PM 5.526 SINGLEP Found 759 xml files in 148 folders in 168ms 11/22/2022 7:21:08 PM 5.526 SINGLEP Check For Extra Modules (1.9326s) 11/22/2022 7:21:08 PM 5.526 SINGLEP 759 Xml Files Parsed in 1,753ms 11/22/2022 7:21:08 PM 5.526 SINGLEP Gather Ancient Lifeforms (0.0011s) 11/22/2022 7:21:08 PM 5.526 SINGLEP Eject Trash Into Hyperspace (0.0070s) 11/22/2022 7:21:08 PM 5.526 SINGLEP Bring Cloaking Systems Online (0.0989s) 11/22/2022 7:21:08 PM 5.526 SINGLEP Update mod and expansion statuses! 11/22/2022 7:21:08 PM 5.526 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/22/2022 7:21:08 PM 5.526 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/22/2022 7:21:08 PM 5.526 SINGLEP Check Nearby Stellar Masses (0.0354s) 11/22/2022 7:21:08 PM 5.526 SINGLEP 759 Xml Files Checked For Exp/Mod Status in 9ms 11/22/2022 7:21:09 PM 5.526 SINGLEP Pruning Excess Brain Cells (0.4587s) 11/22/2022 7:21:09 PM 5.526 SINGLEP No resolution change was required. 11/22/2022 7:21:09 PM 5.526 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/22/2022 7:21:09 PM 5.526 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/22/2022 7:21:09 PM 5.526 SINGLEP Remembering Alamo (0.5639s) 11/22/2022 7:21:10 PM 5.526 SINGLEP Calculate Odds Of Success (0.5402s) 11/22/2022 7:21:10 PM 5.526 SINGLEP Briefly Panic (0.3027s) 11/22/2022 7:21:11 PM 5.526 SINGLEP Install Confidence Routines (0.4407s) 11/22/2022 7:21:11 PM 5.526 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/22/2022 7:21:11 PM 5.526 SINGLEP Late Axionic Computations (0.7084s) 11/22/2022 7:21:11 PM 5.526 SINGLEP Acquiring Towel (0.0288s) 11/22/2022 7:21:12 PM 5.526 SINGLEP Inhibiting Visual Scans (0.0806s) 11/22/2022 7:21:12 PM 5.526 SINGLEP Ejecting Tactical Core (0.1225s) 11/22/2022 7:21:12 PM 5.526 SINGLEP Grouping Flow Fields (0.0593s) 11/22/2022 7:21:12 PM 5.526 SINGLEP Sweet-Talking Starfields (0.3591s) 11/22/2022 7:21:12 PM 5.526 SINGLEP Dissolving Distant Planets (0.3102s) 11/22/2022 7:21:12 PM 5.526 SINGLEP Calculating Firing Cones (0.0156s) 11/22/2022 7:21:13 PM 5.526 SINGLEP Developing New Ship Parts (0.8119s) 11/22/2022 7:21:13 PM 5.526 SINGLEP Re-Aligning Objectives (0.1348s) 11/22/2022 7:21:18 PM 5.526 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/22/2022 7:21:18 PM 5.526 SINGLEP Printing Paper Copies Of All Data Banks (4.8658s) 11/22/2022 7:21:18 PM 5.526 SINGLEP Post-Proton Surge (0.0232s) 11/22/2022 7:21:18 PM 5.526 SINGLEP Background Radiation Taste Test (0.0350s) 11/22/2022 7:21:18 PM 5.526 SINGLEP Shuffling Chairs On Command Deck (0.0308s) 11/22/2022 7:21:19 PM 5.526 SINGLEP Windshield Wiping (0.2409s) 11/22/2022 7:21:19 PM 5.526 SINGLEP Last Organizational Modeling (0.8290s) 11/22/2022 7:21:20 PM 5.526 SINGLEP Stimulate Modulation (0.6625s) 11/22/2022 7:21:20 PM 5.526 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/22/2022 7:21:19 PM 5.526 SINGLEP DELAYED1 TID14 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/22/2022 7:21:20 PM 5.526 SINGLEP We got 250 campaign's data when deserializing 11/22/2022 7:21:20 PM 5.526 SINGLEP Order Cores By Seniority (0.3734s) 11/22/2022 7:21:20 PM 5.526 SINGLEP Load Historical Documents (0.0068s) 11/22/2022 7:21:20 PM 5.526 SINGLEP 15.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Sweet-Talking Starfields (0.4s) Dissolving Distant Planets (0.3s) Developing New Ship Parts (0.8s) Printing Paper Copies Of All Data Banks (4.9s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.4s) 11/22/2022 7:21:21 PM 5.526 SINGLEP Hello Steam user 'Crab' 11/22/2022 7:21:46 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 7:21:46 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:21:48 PM 5.526 SINGLEP Finish load save in 1,398ms 11/22/2022 7:24:06 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 7:24:06 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:24:08 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 7:24:08 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:24:09 PM 5.526 SINGLEP Finish load save in 528ms 11/22/2022 7:29:06 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 7:29:06 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:29:10 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Autosave at 3h 30m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 7:29:10 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:29:11 PM 5.526 SINGLEP Finish load save in 539ms 11/22/2022 7:32:26 PM 5.526 SINGLEP DELAYED2 TID35 We are moving Nomad 1 11/22/2022 7:32:26 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/22/2022 7:36:06 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 7:36:06 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:36:08 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 7:36:08 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:36:09 PM 5.526 SINGLEP Finish load save in 559ms 11/22/2022 7:38:58 PM 5.526 SINGLEP DELAYED3 TID5 spawnOutguardGroup at 12935: Requesting group Lobar the Wolf on planet Ichbiah at 400000,400000 at time 12934 11/22/2022 7:40:36 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 7:40:36 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:40:38 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 7:40:38 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:40:38 PM 5.526 SINGLEP Finish load save in 520ms 11/22/2022 7:43:39 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 7:43:39 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:43:43 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 7:43:43 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:43:43 PM 5.526 SINGLEP Finish load save in 528ms 11/22/2022 7:46:27 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 7:46:27 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:46:30 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Autosave at 3h 30m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 7:46:30 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:46:30 PM 5.526 SINGLEP Finish load save in 505ms 11/22/2022 7:49:39 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 7:49:39 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:49:42 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 7:49:42 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 7:49:42 PM 5.526 SINGLEP Finish load save in 467ms 11/22/2022 7:49:42 PM 5.526 SINGLEP New Albion is a nomad that has moved 11/22/2022 7:49:42 PM 5.526 SINGLEP Ken is a nomad that has moved 11/22/2022 7:49:42 PM 5.526 SINGLEP Ichbiah is a nomad that has moved 11/22/2022 7:49:42 PM 5.526 SINGLEP Rose is a nomad that has moved 11/22/2022 7:49:42 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/22/2022 7:52:53 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/22/2022 8:08:00 PM 5.526 SINGLEP DELAYED4 TID81 We are moving Nomad 2 11/22/2022 8:08:40 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/22/2022 8:09:49 PM 5.526 SINGLEP DELAYED5 TID6 Fixed incorrect count of ships to be granted. Was 10, now 2 EMP Turret from Turret Schematic Server 11/22/2022 8:14:08 PM 5.526 SINGLEP DELAYED6 TID34 We are moving Nomad 1 11/22/2022 8:14:08 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/22/2022 8:15:41 PM 5.526 SINGLEP DELAYED7 TID39 Reconquest Seeding for Shinda: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/22/2022 8:25:53 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/22/2022 8:41:38 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 8:41:39 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 8:41:41 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2022 8:41:41 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 8:41:42 PM 5.526 SINGLEP Finish load save in 1,201ms 11/22/2022 8:42:36 PM 5.526 SINGLEP DELAYED8 TID76 We are moving Nomad 1 11/22/2022 8:43:05 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/22/2022 8:45:39 PM 5.526 SINGLEP DELAYED9 TID5 Reconquest Seeding for Talies: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 11/22/2022 8:54:21 PM 5.526 SINGLEP DELAYED10 TID12 Logged Achievement To Steam Phased And Confused 11/22/2022 8:54:21 PM 5.526 SINGLEP DELAYED11 TID12 Logged Achievement To Steam Stay Off My Lawn 11/22/2022 8:54:21 PM 5.526 SINGLEP DELAYED12 TID12 Logged Achievement To Steam Last One Standing 11/22/2022 8:54:21 PM 5.526 SINGLEP DELAYED13 TID12 Logged Achievement To Steam Arena Champion 11/22/2022 8:54:21 PM 5.526 SINGLEP win text 11/22/2022 8:56:19 PM 5.526 SINGLEP DELAYED14 TID71 Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 8:56:19 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:10:28 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\1-Necromancer Introduction (Easy).save Source1: AnythingElse Source3: LoadingQuickStart 11/22/2022 9:10:28 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:10:28 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:10:28 PM 5.526 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/22/2022 9:10:28 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:10:29 PM 5.526 SINGLEP loading as template 11/22/2022 9:10:29 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/22/2022 9:10:29 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/22/2022 9:10:29 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/22/2022 9:10:29 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/22/2022 9:10:29 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/22/2022 9:10:29 PM 5.526 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/22/2022 9:10:29 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/22/2022 9:10:29 PM 5.526 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/22/2022 9:10:29 PM 5.526 SINGLEP Finish load save in 1,081ms 11/22/2022 9:10:29 PM 5.526 SINGLEP DELAYED15 TID84 Start Generate FULL Map with Realistic and seed 58941041 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 11/22/2022 9:10:29 PM 5.526 SINGLEP DELAYED16 TID84 Setting quickstart campaign type to: HumanityAscendant 11/22/2022 9:10:30 PM 5.526 SINGLEP DELAYED17 TID84 Map structure generated in 858ms. 11/22/2022 9:30:50 PM 5.526 SINGLEP DELAYED18 TID76 Logged Achievement To Steam Power, Unlimited Power! 11/22/2022 9:37:05 PM 5.526 SINGLEP DELAYED19 TID84 Logged Achievement To Steam The Essence Must Flow 11/22/2022 9:37:34 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 9:37:34 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:37:44 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\1-Necromancer Introduction (Easy).save Source1: AnythingElse Source3: LoadingQuickStart 11/22/2022 9:37:44 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:37:44 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:37:44 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:37:44 PM 5.526 SINGLEP loading as template 11/22/2022 9:37:44 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/22/2022 9:37:44 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/22/2022 9:37:44 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/22/2022 9:37:44 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/22/2022 9:37:44 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/22/2022 9:37:44 PM 5.526 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/22/2022 9:37:44 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/22/2022 9:37:44 PM 5.526 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/22/2022 9:37:44 PM 5.526 SINGLEP Finish load save in 373ms 11/22/2022 9:37:44 PM 5.526 SINGLEP DELAYED20 TID77 Start Generate FULL Map with Realistic and seed 1547522973 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 11/22/2022 9:37:44 PM 5.526 SINGLEP DELAYED21 TID77 Setting quickstart campaign type to: HumanityAscendant 11/22/2022 9:37:45 PM 5.526 SINGLEP DELAYED22 TID77 Map structure generated in 251ms. 11/22/2022 9:37:45 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2342 on [null planet] 11/22/2022 9:37:45 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2342 on [null planet] 11/22/2022 9:37:45 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2342 on [null planet] 11/22/2022 9:39:46 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 9:39:46 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:39:54 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\1-Necromancer Introduction (Easy).save Source1: AnythingElse Source3: LoadingQuickStart 11/22/2022 9:39:54 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:39:54 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:39:54 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 9:39:54 PM 5.526 SINGLEP loading as template 11/22/2022 9:39:54 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/22/2022 9:39:54 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/22/2022 9:39:54 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/22/2022 9:39:54 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/22/2022 9:39:54 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/22/2022 9:39:54 PM 5.526 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/22/2022 9:39:54 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/22/2022 9:39:54 PM 5.526 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/22/2022 9:39:54 PM 5.526 SINGLEP Finish load save in 232ms 11/22/2022 9:39:54 PM 5.526 SINGLEP DELAYED23 TID19 Start Generate FULL Map with Realistic and seed 966498781 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 11/22/2022 9:39:54 PM 5.526 SINGLEP DELAYED24 TID19 Setting quickstart campaign type to: HumanityAscendant 11/22/2022 9:39:55 PM 5.526 SINGLEP DELAYED25 TID19 Map structure generated in 223ms. 11/22/2022 9:47:49 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2056 on [null planet] 11/22/2022 9:47:49 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2056 on [null planet] 11/22/2022 9:47:49 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2056 on [null planet] 11/22/2022 9:47:49 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2056 on [null planet] 11/22/2022 9:56:10 PM 5.526 SINGLEP DELAYED26 TID91 We are spawning 1 leaders 11/22/2022 9:56:11 PM 5.526 SINGLEP DELAYED27 TID91 Spawned Prophet #3020 on Sira 11/22/2022 9:59:58 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2312 on [null planet] 11/22/2022 9:59:58 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2312 on [null planet] 11/22/2022 9:59:58 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2312 on [null planet] 11/22/2022 9:59:58 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2312 on [null planet] 11/22/2022 9:59:58 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2312 on [null planet] 11/22/2022 9:59:58 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2312 on [null planet] 11/22/2022 9:59:58 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2312 on [null planet] 11/22/2022 9:59:58 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2312 on [null planet] 11/22/2022 10:02:27 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/22/2022 10:02:27 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 10:03:23 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\1-Necromancer Introduction (Easy).save Source1: AnythingElse Source3: LoadingQuickStart 11/22/2022 10:03:23 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 10:03:23 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 10:03:23 PM 5.526 SINGLEP Clearing player accounts. 11/22/2022 10:03:23 PM 5.526 SINGLEP loading as template 11/22/2022 10:03:23 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/22/2022 10:03:23 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/22/2022 10:03:23 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/22/2022 10:03:23 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/22/2022 10:03:23 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/22/2022 10:03:23 PM 5.526 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/22/2022 10:03:23 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/22/2022 10:03:23 PM 5.526 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/22/2022 10:03:23 PM 5.526 SINGLEP Finish load save in 375ms 11/22/2022 10:03:23 PM 5.526 SINGLEP DELAYED28 TID27 Start Generate FULL Map with Realistic and seed 500178949 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 11/22/2022 10:03:23 PM 5.526 SINGLEP DELAYED29 TID27 Setting quickstart campaign type to: HumanityAscendant 11/22/2022 10:03:24 PM 5.526 SINGLEP DELAYED30 TID27 Map structure generated in 274ms. 11/22/2022 10:10:01 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2136 on [null planet] 11/22/2022 10:20:41 PM 5.526 SINGLEP DELAYED31 TID53 We are spawning 1 leaders 11/22/2022 10:20:41 PM 5.526 SINGLEP DELAYED32 TID53 Spawned Herald #3727 on Kuroe 11/22/2022 10:26:51 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2325 on [null planet] 11/22/2022 10:26:51 PM 5.526 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2325 on [null planet] 11/22/2022 10:31:48 PM 5.526 SINGLEP DELAYED33 TID50 Logged Achievement To Steam Blood For The Blood God, Skulls For The Skull Throne 11/22/2022 10:47:38 PM 5.526 SINGLEP DELAYED34 TID49 We are spawning 1 leaders 11/22/2022 10:47:38 PM 5.526 SINGLEP DELAYED35 TID49 Spawned Herald #7054 on Ibis 11/22/2022 11:02:30 PM 5.526 SINGLEP DELAYED36 TID54 Spawning some maddened elderligns! will spawn them next at 4340 11/22/2022 11:09:10 PM 5.526 SINGLEP DELAYED37 TID29 We are spawning 1 leaders 11/22/2022 11:09:10 PM 5.526 SINGLEP DELAYED38 TID29 Spawned Herald #11363 on Ibis 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:11:58 PM 5.526 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0003a] in <89861d152e4743f0bf40cf9f0354d9c4>:0 11/22/2022 11:29:00 PM 5.526 SINGLEP DELAYED39 TID83 We are spawning 3 leaders 11/22/2022 11:29:00 PM 5.526 SINGLEP DELAYED40 TID83 Spawned Herald #15621 on Ibis 11/22/2022 11:29:00 PM 5.526 SINGLEP DELAYED41 TID83 Spawned Herald #15622 on Kuroe 11/22/2022 11:29:00 PM 5.526 SINGLEP DELAYED42 TID83 Spawned Prophet #15623 on Kuroe 11/22/2022 11:43:30 PM 5.526 SINGLEP DELAYED43 TID9 Spawning some maddened elderligns! will spawn them next at 6246 11/22/2022 11:44:14 PM 5.526 SINGLEP DELAYED44 TID82 We are spawning 1 leaders 11/22/2022 11:44:14 PM 5.526 SINGLEP DELAYED45 TID82 Spawned Herald #20092 on Ibis 11/22/2022 11:59:56 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/23/2022 12:00:13 AM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/23/2022 12:04:58 AM 5.526 SINGLEP DELAYED46 TID12 We are spawning 1 leaders 11/23/2022 12:04:58 AM 5.526 SINGLEP DELAYED47 TID12 Spawned Prophet #25705 on Ibis 11/23/2022 12:11:33 AM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/23/2022 12:23:18 AM 5.526 SINGLEP DELAYED48 TID123 Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/23/2022 12:23:19 AM 5.526 SINGLEP Clearing player accounts. 11/23/2022 7:06:28 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/23/2022 7:06:29 PM SINGLEP Boot up FleetOS (0.3493s) 11/23/2022 7:06:29 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/23/2022 7:06:29 PM 5.526 SINGLEP Game Version: 5.526 11/23/2022 7:06:29 PM 5.526 SINGLEP Check System Logs For Rogue Intelligence (0.5454s) 11/23/2022 7:06:30 PM 5.526 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/23/2022 7:06:30 PM 5.526 SINGLEP Inspect Aft Hatches (0.7633s) 11/23/2022 7:06:30 PM 5.526 SINGLEP Found 759 xml files in 148 folders in 219ms 11/23/2022 7:06:34 PM 5.526 SINGLEP Check For Extra Modules (3.6989s) 11/23/2022 7:06:34 PM 5.526 SINGLEP 759 Xml Files Parsed in 3,464ms 11/23/2022 7:06:34 PM 5.526 SINGLEP Gather Ancient Lifeforms (0.0026s) 11/23/2022 7:06:34 PM 5.526 SINGLEP Eject Trash Into Hyperspace (0.0167s) 11/23/2022 7:06:34 PM 5.526 SINGLEP Bring Cloaking Systems Online (0.1629s) 11/23/2022 7:06:34 PM 5.526 SINGLEP Update mod and expansion statuses! 11/23/2022 7:06:34 PM 5.526 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/23/2022 7:06:34 PM 5.526 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/23/2022 7:06:34 PM 5.526 SINGLEP Check Nearby Stellar Masses (0.0499s) 11/23/2022 7:06:34 PM 5.526 SINGLEP 759 Xml Files Checked For Exp/Mod Status in 11ms 11/23/2022 7:06:35 PM 5.526 SINGLEP Pruning Excess Brain Cells (0.9205s) 11/23/2022 7:06:36 PM 5.526 SINGLEP No resolution change was required. 11/23/2022 7:06:36 PM 5.526 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2022 7:06:36 PM 5.526 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/23/2022 7:06:36 PM 5.526 SINGLEP Remembering Alamo (1.0426s) 11/23/2022 7:06:37 PM 5.526 SINGLEP Calculate Odds Of Success (1.0158s) 11/23/2022 7:06:38 PM 5.526 SINGLEP Briefly Panic (0.6182s) 11/23/2022 7:06:38 PM 5.526 SINGLEP Install Confidence Routines (0.6095s) 11/23/2022 7:06:39 PM 5.526 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/23/2022 7:06:40 PM 5.526 SINGLEP Late Axionic Computations (1.3791s) 11/23/2022 7:06:40 PM 5.526 SINGLEP Acquiring Towel (0.0527s) 11/23/2022 7:06:40 PM 5.526 SINGLEP Inhibiting Visual Scans (0.1166s) 11/23/2022 7:06:40 PM 5.526 SINGLEP Ejecting Tactical Core (0.2025s) 11/23/2022 7:06:40 PM 5.526 SINGLEP Grouping Flow Fields (0.1736s) 11/23/2022 7:06:41 PM 5.526 SINGLEP Wishing On Starfields (0.6175s) 11/23/2022 7:06:41 PM 5.526 SINGLEP Detecting Distant Planets (0.6379s) 11/23/2022 7:06:41 PM 5.526 SINGLEP Calculating Firing Cones (0.0323s) 11/23/2022 7:06:44 PM 5.526 SINGLEP Divulge Ship Part Schematics To Enemy (2.6905s) 11/23/2022 7:06:44 PM 5.526 SINGLEP Re-Aligning Objectives (0.3410s) 11/23/2022 7:06:53 PM 5.526 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/23/2022 7:06:54 PM 5.526 SINGLEP Detecting Antimatter (9.0410s) 11/23/2022 7:06:54 PM 5.526 SINGLEP Post-Proton Surge (0.0547s) 11/23/2022 7:06:54 PM 5.526 SINGLEP Background Radiation Taste Test (0.1166s) 11/23/2022 7:06:54 PM 5.526 SINGLEP Shuffling Chairs On Command Deck (0.0915s) 11/23/2022 7:06:54 PM 5.526 SINGLEP Windshield Wiping (0.5632s) 11/23/2022 7:06:57 PM 5.526 SINGLEP Last Organizational Modeling (2.3705s) 11/23/2022 7:06:57 PM 5.526 SINGLEP Stimulate Modulation (0.7035s) 11/23/2022 7:06:57 PM 5.526 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/23/2022 7:06:57 PM 5.526 SINGLEP DELAYED1 TID23 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/23/2022 7:06:58 PM 5.526 SINGLEP We got 341 campaign's data when deserializing 11/23/2022 7:06:58 PM 5.526 SINGLEP Order Cores By Seniority (0.5339s) 11/23/2022 7:06:58 PM 5.526 SINGLEP Load Historical Documents (0.0065s) 11/23/2022 7:06:58 PM 5.526 SINGLEP 29.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.7s) Pruning Excess Brain Cells (0.9s) Remembering Alamo (1.0s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.4s) Wishing On Starfields (0.6s) Detecting Distant Planets (0.6s) Divulge Ship Part Schematics To Enemy (2.7s) Re-Aligning Objectives (0.3s) Detecting Antimatter (9.0s) Windshield Wiping (0.6s) Last Organizational Modeling (2.4s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.5s) 11/23/2022 7:06:59 PM 5.526 SINGLEP Hello Steam user 'Crab' 11/23/2022 7:12:15 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec EZ\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2022 7:12:15 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 7:12:16 PM 5.526 SINGLEP OnLoad: Fixed positions of 11 ship(s), 0 shot(s), 0 other/wormhole(s). 11/23/2022 7:12:16 PM 5.526 SINGLEP Finish load save in 1,201ms 11/23/2022 7:12:21 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 7:12:48 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2022 7:12:48 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 7:12:50 PM 5.526 SINGLEP Finish load save in 1,797ms 11/23/2022 7:31:53 PM 5.526 SINGLEP DELAYED2 TID23 spawnOutguardGroup at 34171: Requesting group Automated Shredders on planet Livo at 400000,400000 at time 34170 11/23/2022 7:31:53 PM 5.526 SINGLEP DELAYED3 TID17 spawnOutguardGroup at 34171: Requesting group Sabre Company on planet Livo at 400000,400000 at time 34171 11/23/2022 7:32:15 PM 5.526 SINGLEP DELAYED4 TID31 FireteamUtility-UpdateFireteams Error: For AI Warden Fleet, debug code 3580 during update fireteams System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.FireteamUtility.DonateTeamToAlliedHunter (Arcen.AIW2.External.Fireteam team, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <1355c939ddf84cf5b019db88f73d69eb>:0 at Arcen.AIW2.External.FireteamUtility.UpdateFireteams (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenLessLinkedList`1[ItemType] Teams, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, Arcen.Universal.FInt attackingStrengthMultiplier, Arcen.Universal.List`1[T] PlanetsToDefendInput, Arcen.Universal.List`1[T] ShipsThatNeedEscorting) [0x009c7] in <1355c939ddf84cf5b019db88f73d69eb>:0 11/23/2022 7:33:53 PM 5.526 SINGLEP DELAYED5 TID22 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:53 PM 5.526 SINGLEP DELAYED6 TID23 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:54 PM 5.526 SINGLEP DELAYED7 TID32 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:55 PM 5.526 SINGLEP DELAYED8 TID12 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:55 PM 5.526 SINGLEP DELAYED9 TID5 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:56 PM 5.526 SINGLEP DELAYED10 TID8 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:57 PM 5.526 SINGLEP DELAYED11 TID22 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:57 PM 5.526 SINGLEP DELAYED12 TID35 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:58 PM 5.526 SINGLEP DELAYED13 TID33 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:33:59 PM 5.526 SINGLEP DELAYED14 TID16 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:00 PM 5.526 SINGLEP DELAYED15 TID13 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:01 PM 5.526 SINGLEP DELAYED16 TID6 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:02 PM 5.526 SINGLEP DELAYED17 TID32 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:02 PM 5.526 SINGLEP DELAYED18 TID25 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:03 PM 5.526 SINGLEP DELAYED19 TID28 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:04 PM 5.526 SINGLEP DELAYED20 TID27 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:05 PM 5.526 SINGLEP DELAYED21 TID5 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:05 PM 5.526 SINGLEP DELAYED22 TID26 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:06 PM 5.526 SINGLEP DELAYED23 TID19 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:34:07 PM 5.526 SINGLEP DELAYED24 TID7 Blank FleetMembership for ship of type Fragmenting Guardian! Health: 8400 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs, Arcen.AIW2.Core.Faction newFaction) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/23/2022 7:41:57 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/23/2022 7:41:57 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 7:42:00 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2022 7:42:00 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 7:42:01 PM 5.526 SINGLEP Finish load save in 792ms 11/23/2022 7:45:12 PM 5.526 SINGLEP DELAYED25 TID17 Reconquest Seeding for Arcades: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/23/2022 7:45:37 PM 5.526 SINGLEP DELAYED26 TID34 Reconquest Seeding for Voreg: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/23/2022 7:46:47 PM 5.526 SINGLEP DELAYED27 TID33 Reconquest Seeding for Darth: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/23/2022 7:50:01 PM 5.526 SINGLEP DELAYED28 TID20 Reconquest Seeding for Koenig: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/23/2022 7:51:18 PM 5.526 SINGLEP DELAYED29 TID18 Reconquest Seeding for Waltz: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/23/2022 7:53:27 PM 5.526 SINGLEP DELAYED30 TID23 Reconquest Seeding for Frobenius: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/23/2022 7:54:39 PM 5.526 SINGLEP DELAYED31 TID8 spawnOutguardGroup at 35408: Requesting group Sabre Company on planet Ares at 400000,400000 at time 35407 11/23/2022 7:54:39 PM 5.526 SINGLEP DELAYED32 TID17 spawnOutguardGroup at 35408: Requesting group Automated Shredders on planet Ares at 400000,400000 at time 35408 11/23/2022 8:00:28 PM 5.526 SINGLEP DELAYED33 TID36 Reconquest Seeding for Hani: guard post placer: OneSingleMasss scheduled: 4 actually seeded: 4 11/23/2022 8:02:21 PM 5.526 SINGLEP DELAYED34 TID15 Reconquest Seeding for Titan: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/23/2022 8:03:42 PM 5.526 SINGLEP DELAYED35 TID19 Skipped log Achievement To Steam Nearing The End? 10 Hour Campaign because we think it's already there. 11/23/2022 8:04:18 PM 5.526 SINGLEP DELAYED36 TID29 Reconquest Seeding for Koster: guard post placer: OneSingleMasss scheduled: 10 actually seeded: 10 11/23/2022 8:04:56 PM 5.526 SINGLEP DELAYED37 TID5 Reconquest Seeding for Tsuba: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/23/2022 8:05:12 PM 5.526 SINGLEP DELAYED38 TID9 spawnOutguardGroup at 36124: Requesting group Automated Shredders on planet Baldur at 400000,400000 at time 36123 11/23/2022 8:05:12 PM 5.526 SINGLEP DELAYED39 TID29 spawnOutguardGroup at 36124: Requesting group Sabre Company on planet Baldur at 400000,400000 at time 36124 11/23/2022 8:11:03 PM 5.526 SINGLEP DELAYED40 TID33 Reconquest Seeding for Joshi: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 11/23/2022 8:29:43 PM 5.526 SINGLEP DELAYED41 TID9 Reconquest Seeding for Euterpe: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 11/23/2022 8:32:00 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/23/2022 8:32:00 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 8:32:07 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Eleventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2022 8:32:07 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 8:32:07 PM 5.526 SINGLEP Finish load save in 562ms 11/23/2022 8:51:52 PM 5.526 SINGLEP DELAYED42 TID20 Reconquest Seeding for RandLand: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 11/23/2022 8:54:38 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/23/2022 8:54:38 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 8:55:52 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 11/23/2022 8:55:52 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 8:55:53 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 8:55:53 PM 5.526 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/23/2022 8:55:53 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 8:55:53 PM 5.526 SINGLEP loading as template 11/23/2022 8:55:53 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/23/2022 8:55:53 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/23/2022 8:55:53 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/23/2022 8:55:53 PM 5.526 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/23/2022 8:55:53 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/23/2022 8:55:53 PM 5.526 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/23/2022 8:55:53 PM 5.526 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/23/2022 8:55:53 PM 5.526 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/23/2022 8:55:53 PM 5.526 SINGLEP Finish load save in 470ms 11/23/2022 8:55:53 PM 5.526 SINGLEP DELAYED43 TID21 Start Generate FULL Map with Realistic and seed 136126678 and planet count 80 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 11/23/2022 8:55:53 PM 5.526 SINGLEP DELAYED44 TID21 Setting quickstart campaign type to: HumanityAscendant 11/23/2022 8:55:54 PM 5.526 SINGLEP DELAYED45 TID21 Map structure generated in 290ms. 11/23/2022 8:55:54 PM 5.526 SINGLEP DELAYED46 TID32 Fixed incorrect count of ships to be granted. Was 10, now 2 Blitzkrieg Turret from Turret Schematic Server 11/23/2022 10:00:49 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/23/2022 10:00:50 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 10:00:53 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2022 10:00:53 PM 5.526 SINGLEP Clearing player accounts. 11/23/2022 10:00:54 PM 5.526 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 11/23/2022 10:00:55 PM 5.526 SINGLEP Finish load save in 1,232ms 11/24/2022 12:06:09 AM 5.526 SINGLEP DELAYED47 TID31 BUG: AI_FLEE_THRT Trying to send AI ships from planet Gatru when ship was on 11/24/2022 12:21:43 AM 5.526 SINGLEP DELAYED48 TID18 Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/24/2022 12:21:44 AM 5.526 SINGLEP Clearing player accounts. 12/1/2022 11:07:47 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/1/2022 11:07:47 PM SINGLEP Boot up FleetOS (0.2298s) 12/1/2022 11:07:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/1/2022 11:07:48 PM 5.527 SINGLEP Game Version: 5.527 12/1/2022 11:07:48 PM 5.527 SINGLEP Check System Logs For Rogue Intelligence (0.4305s) 12/1/2022 11:07:48 PM 5.527 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/1/2022 11:07:48 PM 5.527 SINGLEP Inspect Aft Hatches (0.4972s) 12/1/2022 11:07:48 PM 5.527 SINGLEP Found 760 xml files in 148 folders in 117ms 12/1/2022 11:07:50 PM 5.527 SINGLEP Check For Extra Modules (1.7098s) 12/1/2022 11:07:50 PM 5.527 SINGLEP 760 Xml Files Parsed in 1,582ms 12/1/2022 11:07:50 PM 5.527 SINGLEP Gather Ancient Lifeforms (0.0000s) 12/1/2022 11:07:50 PM 5.527 SINGLEP Eject Trash Into Hyperspace (0.0050s) 12/1/2022 11:07:50 PM 5.527 SINGLEP Bring Cloaking Systems Online (0.1029s) 12/1/2022 11:07:50 PM 5.527 SINGLEP Update mod and expansion statuses! 12/1/2022 11:07:50 PM 5.527 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/1/2022 11:07:50 PM 5.527 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/1/2022 11:07:50 PM 5.527 SINGLEP Check Nearby Stellar Masses (0.0365s) 12/1/2022 11:07:50 PM 5.527 SINGLEP 760 Xml Files Checked For Exp/Mod Status in 11ms 12/1/2022 11:07:51 PM 5.527 SINGLEP Pruning Excess Brain Cells (0.4161s) 12/1/2022 11:07:51 PM 5.527 SINGLEP No resolution change was required. 12/1/2022 11:07:51 PM 5.527 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/1/2022 11:07:51 PM 5.527 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/1/2022 11:07:51 PM 5.527 SINGLEP Remembering Alamo (0.5656s) 12/1/2022 11:07:52 PM 5.527 SINGLEP Calculate Odds Of Success (0.4919s) 12/1/2022 11:07:52 PM 5.527 SINGLEP Briefly Panic (0.2667s) 12/1/2022 11:07:52 PM 5.527 SINGLEP Install Confidence Routines (0.4435s) 12/1/2022 11:07:53 PM 5.527 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/1/2022 11:07:53 PM 5.527 SINGLEP Late Axionic Computations (0.6597s) 12/1/2022 11:07:53 PM 5.527 SINGLEP Acquiring Towel (0.0220s) 12/1/2022 11:07:53 PM 5.527 SINGLEP Inhibiting Visual Scans (0.0878s) 12/1/2022 11:07:53 PM 5.527 SINGLEP Ejecting Tactical Core (0.1290s) 12/1/2022 11:07:53 PM 5.527 SINGLEP Grouping Flow Fields (0.0434s) 12/1/2022 11:07:54 PM 5.527 SINGLEP Surrounding Starfields (0.3769s) 12/1/2022 11:07:54 PM 5.527 SINGLEP Milking Distant Planets (0.2680s) 12/1/2022 11:07:54 PM 5.527 SINGLEP Calculating Firing Cones (0.0125s) 12/1/2022 11:07:55 PM 5.527 SINGLEP Collapsing Pile Of Ship Parts (0.8118s) 12/1/2022 11:07:55 PM 5.527 SINGLEP Re-Aligning Objectives (0.1755s) 12/1/2022 11:07:59 PM 5.527 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/1/2022 11:08:00 PM 5.527 SINGLEP Upgrade Blast Capacity (4.6136s) 12/1/2022 11:08:00 PM 5.527 SINGLEP Post-Proton Surge (0.0158s) 12/1/2022 11:08:00 PM 5.527 SINGLEP Background Radiation Taste Test (0.0329s) 12/1/2022 11:08:00 PM 5.527 SINGLEP Shuffling Chairs On Command Deck (0.0295s) 12/1/2022 11:08:00 PM 5.527 SINGLEP Windshield Wiping (0.2215s) 12/1/2022 11:08:01 PM 5.527 SINGLEP Last Organizational Modeling (0.7409s) 12/1/2022 11:08:01 PM 5.527 SINGLEP Stimulate Modulation (0.4889s) 12/1/2022 11:08:01 PM 5.527 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/1/2022 11:08:01 PM 5.527 SINGLEP DELAYED1 TID22 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/1/2022 11:08:01 PM 5.527 SINGLEP We got 341 campaign's data when deserializing 12/1/2022 11:08:01 PM 5.527 SINGLEP Order Cores By Seniority (0.3461s) 12/1/2022 11:08:01 PM 5.527 SINGLEP Load Historical Documents (0.0061s) 12/1/2022 11:08:01 PM 5.527 SINGLEP 14.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Surrounding Starfields (0.4s) Milking Distant Planets (0.3s) Collapsing Pile Of Ship Parts (0.8s) Upgrade Blast Capacity (4.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 12/1/2022 11:08:02 PM 5.527 SINGLEP Hello Steam user 'Crab' 12/1/2022 11:08:54 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/1/2022 11:08:54 PM 5.527 SINGLEP Clearing player accounts. 12/1/2022 11:08:55 PM 5.527 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/1/2022 11:08:55 PM 5.527 SINGLEP Finish load save in 1,004ms 12/1/2022 11:40:31 PM 5.527 SINGLEP DELAYED2 TID14 Fixed incorrect count of ships to be granted. Was 20, now 10 Harmonic Turret from Turret Schematic Server 12/1/2022 11:43:04 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 2:26:54 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/2/2022 2:26:54 PM SINGLEP Boot up FleetOS (0.4872s) 12/2/2022 2:26:54 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/2/2022 2:26:55 PM 5.527 SINGLEP Game Version: 5.527 12/2/2022 2:26:55 PM 5.527 SINGLEP Check System Logs For Rogue Intelligence (0.6744s) 12/2/2022 2:26:56 PM 5.527 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/2/2022 2:26:56 PM 5.527 SINGLEP Inspect Aft Hatches (1.0210s) 12/2/2022 2:26:56 PM 5.527 SINGLEP Found 760 xml files in 148 folders in 204ms 12/2/2022 2:26:59 PM 5.527 SINGLEP Check For Extra Modules (3.7021s) 12/2/2022 2:26:59 PM 5.527 SINGLEP 760 Xml Files Parsed in 3,474ms 12/2/2022 2:26:59 PM 5.527 SINGLEP Gather Ancient Lifeforms (0.0040s) 12/2/2022 2:26:59 PM 5.527 SINGLEP Eject Trash Into Hyperspace (0.0158s) 12/2/2022 2:27:00 PM 5.527 SINGLEP Bring Cloaking Systems Online (0.1975s) 12/2/2022 2:27:00 PM 5.527 SINGLEP Update mod and expansion statuses! 12/2/2022 2:27:00 PM 5.527 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/2/2022 2:27:00 PM 5.527 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/2/2022 2:27:00 PM 5.527 SINGLEP Check Nearby Stellar Masses (0.1563s) 12/2/2022 2:27:00 PM 5.527 SINGLEP 760 Xml Files Checked For Exp/Mod Status in 29ms 12/2/2022 2:27:01 PM 5.527 SINGLEP Pruning Excess Brain Cells (1.1643s) 12/2/2022 2:27:02 PM 5.527 SINGLEP No resolution change was required. 12/2/2022 2:27:02 PM 5.527 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/2/2022 2:27:02 PM 5.527 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/2/2022 2:27:02 PM 5.527 SINGLEP Remembering Alamo (1.5172s) 12/2/2022 2:27:04 PM 5.527 SINGLEP Calculate Odds Of Success (1.1332s) 12/2/2022 2:27:04 PM 5.527 SINGLEP Briefly Panic (0.6072s) 12/2/2022 2:27:05 PM 5.527 SINGLEP Install Confidence Routines (0.8987s) 12/2/2022 2:27:06 PM 5.527 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/2/2022 2:27:07 PM 5.527 SINGLEP Late Axionic Computations (1.5955s) 12/2/2022 2:27:07 PM 5.527 SINGLEP Acquiring Towel (0.0442s) 12/2/2022 2:27:07 PM 5.527 SINGLEP Inhibiting Visual Scans (0.1447s) 12/2/2022 2:27:07 PM 5.527 SINGLEP Ejecting Tactical Core (0.2163s) 12/2/2022 2:27:07 PM 5.527 SINGLEP Grouping Flow Fields (0.1005s) 12/2/2022 2:27:08 PM 5.527 SINGLEP Cleansing Starfields (0.5852s) 12/2/2022 2:27:08 PM 5.527 SINGLEP Pillaging Distant Planets (0.5952s) 12/2/2022 2:27:08 PM 5.527 SINGLEP Calculating Firing Cones (0.0191s) 12/2/2022 2:27:11 PM 5.527 SINGLEP Declaring Ship Part Sovereignty (2.8192s) 12/2/2022 2:27:12 PM 5.527 SINGLEP Re-Aligning Objectives (0.4255s) 12/2/2022 2:27:21 PM 5.527 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/2/2022 2:27:22 PM 5.527 SINGLEP Notify Next Of Kin (9.9146s) 12/2/2022 2:27:22 PM 5.527 SINGLEP Post-Proton Surge (0.0455s) 12/2/2022 2:27:22 PM 5.527 SINGLEP Background Radiation Taste Test (0.1030s) 12/2/2022 2:27:22 PM 5.527 SINGLEP Shuffling Chairs On Command Deck (0.0852s) 12/2/2022 2:27:23 PM 5.527 SINGLEP Windshield Wiping (0.7319s) 12/2/2022 2:27:25 PM 5.527 SINGLEP Last Organizational Modeling (2.6023s) 12/2/2022 2:27:26 PM 5.527 SINGLEP Stimulate Modulation (0.9364s) 12/2/2022 2:27:26 PM 5.527 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/2/2022 2:27:25 PM 5.527 SINGLEP DELAYED1 TID17 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/2/2022 2:27:27 PM 5.527 SINGLEP We got 341 campaign's data when deserializing 12/2/2022 2:27:27 PM 5.527 SINGLEP Order Cores By Seniority (0.6532s) 12/2/2022 2:27:27 PM 5.527 SINGLEP Load Historical Documents (0.0128s) 12/2/2022 2:27:27 PM 5.527 SINGLEP 33.3 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.7s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.9s) Late Axionic Computations (1.6s) Cleansing Starfields (0.6s) Pillaging Distant Planets (0.6s) Declaring Ship Part Sovereignty (2.8s) Re-Aligning Objectives (0.4s) Notify Next Of Kin (9.9s) Windshield Wiping (0.7s) Last Organizational Modeling (2.6s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.7s) 12/2/2022 2:27:28 PM 5.527 SINGLEP Hello Steam user 'Crab' 12/2/2022 2:28:47 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/2/2022 2:28:47 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 2:28:49 PM 5.527 SINGLEP Finish load save in 1,673ms 12/2/2022 2:36:14 PM 5.527 SINGLEP DELAYED2 TID32 BUG: AI_FLEE_THRT Trying to send AI ships from planet Nergal when ship was on 12/2/2022 2:52:39 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/2/2022 2:52:39 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 2:52:43 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 3h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/2/2022 2:52:43 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 2:52:44 PM 5.527 SINGLEP Finish load save in 676ms 12/2/2022 2:56:49 PM 5.527 SINGLEP DELAYED3 TID13 Memory not cleaned up properly at RapidAntiLeakPoolable 'Planet-DoForPlanetsWithinXHops-workingPlanetList' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/2/2022 3:09:35 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/2/2022 3:09:35 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 3:09:37 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 3h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/2/2022 3:09:37 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 3:09:38 PM 5.527 SINGLEP Finish load save in 447ms 12/2/2022 3:09:48 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/2/2022 3:09:48 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 3:09:50 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/2/2022 3:09:50 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 3:09:50 PM 5.527 SINGLEP Finish load save in 437ms 12/2/2022 5:32:08 PM 5.527 SINGLEP DELAYED4 TID9 Raid Engine #2142 AI Sentinels on Perlis is sending a wave against Crabby 12/2/2022 6:36:24 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 7:01:15 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/2/2022 7:01:15 PM SINGLEP Boot up FleetOS (0.3416s) 12/2/2022 7:01:15 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/2/2022 7:01:16 PM 5.527 SINGLEP Game Version: 5.527 12/2/2022 7:01:16 PM 5.527 SINGLEP Check System Logs For Rogue Intelligence (0.6771s) 12/2/2022 7:01:16 PM 5.527 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/2/2022 7:01:16 PM 5.527 SINGLEP Inspect Aft Hatches (0.1752s) 12/2/2022 7:01:16 PM 5.527 SINGLEP Found 760 xml files in 148 folders in 241ms 12/2/2022 7:01:17 PM 5.527 SINGLEP Check For Extra Modules (1.4227s) 12/2/2022 7:01:17 PM 5.527 SINGLEP 760 Xml Files Parsed in 1,164ms 12/2/2022 7:01:17 PM 5.527 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/2/2022 7:01:17 PM 5.527 SINGLEP Eject Trash Into Hyperspace (0.0053s) 12/2/2022 7:01:18 PM 5.527 SINGLEP Bring Cloaking Systems Online (0.1998s) 12/2/2022 7:01:18 PM 5.527 SINGLEP Update mod and expansion statuses! 12/2/2022 7:01:18 PM 5.527 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/2/2022 7:01:18 PM 5.527 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/2/2022 7:01:18 PM 5.527 SINGLEP Check Nearby Stellar Masses (0.0728s) 12/2/2022 7:01:18 PM 5.527 SINGLEP 760 Xml Files Checked For Exp/Mod Status in 22ms 12/2/2022 7:01:18 PM 5.527 SINGLEP Pruning Excess Brain Cells (0.1343s) 12/2/2022 7:01:18 PM 5.527 SINGLEP No resolution change was required. 12/2/2022 7:01:18 PM 5.527 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/2/2022 7:01:18 PM 5.527 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/2/2022 7:01:18 PM 5.527 SINGLEP Remembering Alamo (0.2311s) 12/2/2022 7:01:19 PM 5.527 SINGLEP Calculate Odds Of Success (0.9894s) 12/2/2022 7:01:19 PM 5.527 SINGLEP Briefly Panic (0.4677s) 12/2/2022 7:01:20 PM 5.527 SINGLEP Install Confidence Routines (0.6154s) 12/2/2022 7:01:20 PM 5.527 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/2/2022 7:01:21 PM 5.527 SINGLEP Late Axionic Computations (0.8794s) 12/2/2022 7:01:21 PM 5.527 SINGLEP Acquiring Towel (0.0303s) 12/2/2022 7:01:21 PM 5.527 SINGLEP Inhibiting Visual Scans (0.0977s) 12/2/2022 7:01:21 PM 5.527 SINGLEP Ejecting Tactical Core (0.2312s) 12/2/2022 7:01:21 PM 5.527 SINGLEP Grouping Flow Fields (0.0636s) 12/2/2022 7:01:22 PM 5.527 SINGLEP Listening To Starfields (0.5617s) 12/2/2022 7:01:22 PM 5.527 SINGLEP Fondly Remembering Distant Planets (0.5183s) 12/2/2022 7:01:22 PM 5.527 SINGLEP Calculating Firing Cones (0.0199s) 12/2/2022 7:01:25 PM 5.527 SINGLEP Splitting Ship Parts Into Smaller Parts (3.0055s) 12/2/2022 7:01:26 PM 5.527 SINGLEP Re-Aligning Objectives (0.3074s) 12/2/2022 7:01:35 PM 5.527 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/2/2022 7:01:36 PM 5.527 SINGLEP Download Extra RAM (9.8438s) 12/2/2022 7:01:36 PM 5.527 SINGLEP Post-Proton Surge (0.0313s) 12/2/2022 7:01:36 PM 5.527 SINGLEP Background Radiation Taste Test (0.0736s) 12/2/2022 7:01:36 PM 5.527 SINGLEP Shuffling Chairs On Command Deck (0.0744s) 12/2/2022 7:01:36 PM 5.527 SINGLEP Windshield Wiping (0.3846s) 12/2/2022 7:01:38 PM 5.527 SINGLEP Last Organizational Modeling (1.8005s) 12/2/2022 7:01:39 PM 5.527 SINGLEP Stimulate Modulation (0.7593s) 12/2/2022 7:01:39 PM 5.527 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/2/2022 7:01:38 PM 5.527 SINGLEP DELAYED1 TID7 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/2/2022 7:01:39 PM 5.527 SINGLEP We got 341 campaign's data when deserializing 12/2/2022 7:01:39 PM 5.527 SINGLEP Order Cores By Seniority (0.5788s) 12/2/2022 7:01:39 PM 5.527 SINGLEP Load Historical Documents (0.0075s) 12/2/2022 7:01:39 PM 5.527 SINGLEP 24.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (1.4s) Calculate Odds Of Success (1.0s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.9s) Listening To Starfields (0.6s) Fondly Remembering Distant Planets (0.5s) Splitting Ship Parts Into Smaller Parts (3.0s) Re-Aligning Objectives (0.3s) Download Extra RAM (9.8s) Windshield Wiping (0.4s) Last Organizational Modeling (1.8s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 12/2/2022 7:01:40 PM 5.527 SINGLEP Hello Steam user 'Crab' 12/2/2022 7:02:11 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/2/2022 7:02:11 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 7:02:13 PM 5.527 SINGLEP Finish load save in 2,135ms 12/2/2022 7:25:26 PM 5.527 SINGLEP DELAYED2 TID12 BUG: AI_FLEE_THRT Trying to send AI ships from planet Dansik when ship was on 12/2/2022 7:25:26 PM 5.527 SINGLEP DELAYED3 TID12 BUG: AI_FLEE_THRT Trying to send AI ships from planet Dansik when ship was on 12/2/2022 7:26:42 PM 5.527 SINGLEP DELAYED4 TID49 Error! Called RelatedIntegers4 72079 while it was serializing! at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7b6edab8648146f2ad2452ae3602f266>:0 at Arcen.AIW2.Core.GameCommand.get_RelatedIntegers4 () [0x00000] in <26657fc55c154f8099feb6b372527e83>:0 at Arcen.AIW2.External.TargetListPlanningRoot.Execute () [0x00000] in <1b63bf47b06a4805bb1eb6e642f237de>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet, Arcen.Universal.ThreadingExchanger ExchangerToMarkAsDoneWhenFinishedOrNull) [0x00000] in <63e8c69fa16e4a7da7a756d5c0c1a7d8>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <63e8c69fa16e4a7da7a756d5c0c1a7d8>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <7b6edab8648146f2ad2452ae3602f266>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 12/2/2022 7:26:42 PM 5.527 SINGLEP DELAYED5 TID49 TargetListPlanning Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.TargetListPlanningRoot.Execute () [0x00222] in <1b63bf47b06a4805bb1eb6e642f237de>:0 12/2/2022 9:10:50 PM 5.527 SINGLEP DELAYED6 TID49 Raid Engine #2119 AI Sentinels on Argon Prime is sending a wave against Crabby 12/2/2022 9:33:56 PM 5.527 SINGLEP DELAYED7 TID28 Skipping SharkB because no enemy strength on planet when scrapped. 12/2/2022 10:08:58 PM 5.527 SINGLEP DELAYED8 TID32 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 12/2/2022 10:16:01 PM 5.527 SINGLEP DELAYED9 TID14 spawnOutguardGroup at 23333: Requesting group Lobar the Wolf on planet Raijinmaru at 400000,400000 at time 23333 12/2/2022 10:22:47 PM 5.527 SINGLEP DELAYED10 TID37 spawnOutguardGroup at 23661: Requesting group Lobar the Wolf on planet AnnaLeah's Memory at 400000,400000 at time 23660 12/2/2022 10:41:54 PM 5.527 SINGLEP DELAYED11 TID41 spawnOutguardGroup at 24389: Requesting group Lobar the Wolf on planet Goguen at 400000,400000 at time 24389 12/2/2022 10:58:47 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/2/2022 10:58:47 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 10:58:52 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 6h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/2/2022 10:58:52 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 10:58:52 PM 5.527 SINGLEP Finish load save in 607ms 12/2/2022 11:02:47 PM 5.527 SINGLEP DELAYED12 TID49 spawnOutguardGroup at 24757: Requesting group Lobar the Wolf on planet Shenker at 400000,400000 at time 24756 12/2/2022 11:13:21 PM 5.527 SINGLEP DELAYED13 TID72 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 12/2/2022 11:29:52 PM 5.527 SINGLEP DELAYED14 TID12 spawnOutguardGroup at 25878: Requesting group Lobar the Wolf on planet Friday at 400000,400000 at time 25877 12/2/2022 11:32:12 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/2/2022 11:32:13 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 11:32:15 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/2/2022 11:32:15 PM 5.527 SINGLEP Clearing player accounts. 12/2/2022 11:32:16 PM 5.527 SINGLEP Finish load save in 613ms 12/2/2022 11:46:42 PM 5.527 SINGLEP DELAYED15 TID73 Logged Achievement To Steam Creative Destruction 12/2/2022 11:54:24 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/2/2022 11:54:24 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 1:43:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/3/2022 1:43:17 PM SINGLEP Boot up FleetOS (0.5466s) 12/3/2022 1:43:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/3/2022 1:43:18 PM 5.527 SINGLEP Game Version: 5.527 12/3/2022 1:43:18 PM 5.527 SINGLEP Check System Logs For Rogue Intelligence (0.7112s) 12/3/2022 1:43:19 PM 5.527 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/3/2022 1:43:19 PM 5.527 SINGLEP Inspect Aft Hatches (1.1068s) 12/3/2022 1:43:20 PM 5.527 SINGLEP Found 760 xml files in 148 folders in 321ms 12/3/2022 1:43:23 PM 5.527 SINGLEP Check For Extra Modules (3.9992s) 12/3/2022 1:43:23 PM 5.527 SINGLEP 760 Xml Files Parsed in 3,657ms 12/3/2022 1:43:23 PM 5.527 SINGLEP Gather Ancient Lifeforms (0.0022s) 12/3/2022 1:43:23 PM 5.527 SINGLEP Eject Trash Into Hyperspace (0.0115s) 12/3/2022 1:43:23 PM 5.527 SINGLEP Bring Cloaking Systems Online (0.1455s) 12/3/2022 1:43:23 PM 5.527 SINGLEP Update mod and expansion statuses! 12/3/2022 1:43:23 PM 5.527 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/3/2022 1:43:23 PM 5.527 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/3/2022 1:43:23 PM 5.527 SINGLEP Check Nearby Stellar Masses (0.0985s) 12/3/2022 1:43:23 PM 5.527 SINGLEP 760 Xml Files Checked For Exp/Mod Status in 30ms 12/3/2022 1:43:25 PM 5.527 SINGLEP Pruning Excess Brain Cells (1.2779s) 12/3/2022 1:43:26 PM 5.527 SINGLEP No resolution change was required. 12/3/2022 1:43:26 PM 5.527 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/3/2022 1:43:26 PM 5.527 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/3/2022 1:43:26 PM 5.527 SINGLEP Remembering Alamo (1.6285s) 12/3/2022 1:43:28 PM 5.527 SINGLEP Calculate Odds Of Success (1.2447s) 12/3/2022 1:43:28 PM 5.527 SINGLEP Briefly Panic (0.8093s) 12/3/2022 1:43:29 PM 5.527 SINGLEP Install Confidence Routines (0.6030s) 12/3/2022 1:43:30 PM 5.527 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/3/2022 1:43:31 PM 5.527 SINGLEP Late Axionic Computations (1.7012s) 12/3/2022 1:43:31 PM 5.527 SINGLEP Acquiring Towel (0.0442s) 12/3/2022 1:43:31 PM 5.527 SINGLEP Inhibiting Visual Scans (0.1520s) 12/3/2022 1:43:31 PM 5.527 SINGLEP Ejecting Tactical Core (0.2207s) 12/3/2022 1:43:31 PM 5.527 SINGLEP Grouping Flow Fields (0.1116s) 12/3/2022 1:43:32 PM 5.527 SINGLEP Challenging Starfields (0.5166s) 12/3/2022 1:43:32 PM 5.527 SINGLEP Cleaning Distant Planets (0.6144s) 12/3/2022 1:43:32 PM 5.527 SINGLEP Calculating Firing Cones (0.0361s) 12/3/2022 1:43:36 PM 5.527 SINGLEP Disassembling And Reassembling Ship Parts (3.1128s) 12/3/2022 1:43:36 PM 5.527 SINGLEP Re-Aligning Objectives (0.3541s) 12/3/2022 1:43:46 PM 5.527 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/3/2022 1:43:46 PM 5.527 SINGLEP Check Forcefield Integrity (10.1890s) 12/3/2022 1:43:46 PM 5.527 SINGLEP Post-Proton Surge (0.0549s) 12/3/2022 1:43:46 PM 5.527 SINGLEP Background Radiation Taste Test (0.1251s) 12/3/2022 1:43:46 PM 5.527 SINGLEP Shuffling Chairs On Command Deck (0.1353s) 12/3/2022 1:43:47 PM 5.527 SINGLEP Windshield Wiping (0.6323s) 12/3/2022 1:43:48 PM 5.527 SINGLEP Last Organizational Modeling (1.4220s) 12/3/2022 1:43:49 PM 5.527 SINGLEP Stimulate Modulation (0.6983s) 12/3/2022 1:43:49 PM 5.527 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/3/2022 1:43:49 PM 5.527 SINGLEP DELAYED1 TID24 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/3/2022 1:43:50 PM 5.527 SINGLEP We got 341 campaign's data when deserializing 12/3/2022 1:43:50 PM 5.527 SINGLEP Order Cores By Seniority (0.6435s) 12/3/2022 1:43:50 PM 5.527 SINGLEP Load Historical Documents (0.0111s) 12/3/2022 1:43:50 PM 5.527 SINGLEP 33.0 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.1s) Check For Extra Modules (4.0s) Pruning Excess Brain Cells (1.3s) Remembering Alamo (1.6s) Calculate Odds Of Success (1.2s) Briefly Panic (0.8s) Install Confidence Routines (0.6s) Late Axionic Computations (1.7s) Challenging Starfields (0.5s) Cleaning Distant Planets (0.6s) Disassembling And Reassembling Ship Parts (3.1s) Re-Aligning Objectives (0.4s) Check Forcefield Integrity (10.2s) Windshield Wiping (0.6s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.6s) 12/3/2022 1:43:51 PM 5.527 SINGLEP Hello Steam user 'Crab' 12/3/2022 1:44:02 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 1:44:02 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 1:44:05 PM 5.527 SINGLEP Finish load save in 2,860ms 12/3/2022 2:17:40 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 2:17:40 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 2:17:43 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 7h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 2:17:43 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 2:17:43 PM 5.527 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/3/2022 2:17:43 PM 5.527 SINGLEP Finish load save in 580ms 12/3/2022 2:39:58 PM 5.527 SINGLEP DELAYED2 TID24 Added new fleet: countOfFleetsActuallyHere: 2 intendedNumberOfFleets: 3 PlayerCustomCityFedMobile 12/3/2022 2:41:05 PM 5.527 SINGLEP DELAYED3 TID36 Spire Cruiser Flagship is not fleet leader of of fleet Spire Fleet 'hcrt ezrak', but instead another ship Spire Battleship Flagship #446283 Crabby on Aria is. Deleting self to fix. 12/3/2022 2:41:05 PM 5.527 SINGLEP DELAYED4 TID36 Spire Cruiser Flagship is not fleet leader of of fleet Spire Fleet 'ccrt ezrao', but instead another ship Spire Battleship Flagship #446284 Crabby on Aria is. Deleting self to fix. 12/3/2022 2:41:05 PM 5.527 SINGLEP DELAYED5 TID49 Spire Cruiser Flagship is not fleet leader of of fleet Spire Fleet 'egi retb', but instead another ship Spire Battleship Flagship #446285 Crabby on Argon Prime is. Deleting self to fix. 12/3/2022 3:09:19 PM 5.527 SINGLEP DELAYED6 TID14 spawnOutguardGroup at 29233: Requesting group Lobar the Wolf on planet Syren's Reach at 400000,400000 at time 29233 12/3/2022 3:10:07 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 3:10:07 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:10:10 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 3:10:10 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:10:11 PM 5.527 SINGLEP Finish load save in 568ms 12/3/2022 3:10:45 PM 5.527 SINGLEP DELAYED7 TID8 BUG: AI_FLEE_THRT Trying to send AI ships from planet Ommog when ship was on 12/3/2022 3:10:45 PM 5.527 SINGLEP DELAYED8 TID8 BUG: AI_FLEE_THRT Trying to send AI ships from planet Ommog when ship was on 12/3/2022 3:10:45 PM 5.527 SINGLEP DELAYED9 TID8 BUG: AI_FLEE_THRT Trying to send AI ships from planet Ommog when ship was on 12/3/2022 3:11:14 PM 5.527 SINGLEP DELAYED10 TID45 spawnOutguardGroup at 29130: Requesting group Lobar the Wolf on planet Cray at 400000,400000 at time 29130 12/3/2022 3:15:07 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 3:15:07 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:15:09 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 3:15:09 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:15:10 PM 5.527 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/3/2022 3:15:10 PM 5.527 SINGLEP Finish load save in 534ms 12/3/2022 3:30:31 PM 5.527 SINGLEP DELAYED11 TID33 spawnOutguardGroup at 29766: Requesting group Lobar the Wolf on planet Elric at 400000,400000 at time 29766 12/3/2022 3:41:29 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 3:41:29 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:41:32 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 3:41:32 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:41:32 PM 5.527 SINGLEP Finish load save in 527ms 12/3/2022 3:45:44 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 3:45:44 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:45:47 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 3:45:47 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:45:47 PM 5.527 SINGLEP Finish load save in 488ms 12/3/2022 3:48:05 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 3:48:05 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:48:08 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 3:48:08 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:48:08 PM 5.527 SINGLEP Finish load save in 481ms 12/3/2022 3:49:43 PM 5.527 SINGLEP DELAYED12 TID13 Reconquest Seeding for Morgan: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/3/2022 3:50:48 PM 5.527 SINGLEP DELAYED13 TID47 Reconquest Seeding for Cardelli: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/3/2022 3:52:04 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 3:52:04 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:52:07 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 3:52:07 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 3:52:08 PM 5.527 SINGLEP Finish load save in 473ms 12/3/2022 3:53:19 PM 5.527 SINGLEP DELAYED14 TID11 Reconquest Seeding for Honor: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/3/2022 3:54:11 PM 5.527 SINGLEP DELAYED15 TID23 Reconquest Seeding for Cardelli: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/3/2022 3:54:58 PM 5.527 SINGLEP DELAYED16 TID46 spawnOutguardGroup at 30514: Requesting group Lobar the Wolf on planet Gatrea at 400000,400000 at time 30514 12/3/2022 4:14:12 PM 5.527 SINGLEP DELAYED17 TID39 Reconquest Seeding for AnnaLeah's Memory: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/3/2022 4:20:28 PM 5.527 SINGLEP DELAYED18 TID31 Reconquest Seeding for Craith: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 4:26:02 PM 5.527 SINGLEP DELAYED19 TID29 spawnOutguardGroup at 31041: Requesting group Lobar the Wolf on planet Gatrea at 400000,400000 at time 31041 12/3/2022 4:32:22 PM 5.527 SINGLEP DELAYED20 TID41 Reconquest Seeding for Amiguchi: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 4:34:30 PM 5.527 SINGLEP DELAYED21 TID25 Reconquest Seeding for Ommog: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 12/3/2022 4:37:48 PM 5.527 SINGLEP DELAYED22 TID8 Fixed incorrect count of ships to be granted. Was 2, now 10 Concussion Turret from Turret Schematic Server 12/3/2022 4:39:06 PM 5.527 SINGLEP DELAYED23 TID31 spawnOutguardGroup at 31633: Requesting group Lobar the Wolf on planet Mauchly at 400000,400000 at time 31633 12/3/2022 4:39:16 PM 5.527 SINGLEP DELAYED24 TID55 BUG: AI_FLEE_THRT Trying to send AI ships from planet XFA when ship was on 12/3/2022 4:47:13 PM 5.527 SINGLEP DELAYED25 TID42 Reconquest Seeding for Morgan: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/3/2022 4:52:43 PM 5.527 SINGLEP DELAYED26 TID57 Reconquest Seeding for Cresco Diminuendo: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/3/2022 5:03:17 PM 5.527 SINGLEP DELAYED27 TID6 BUG: AI_FLEE_THRT Trying to send AI ships from planet Spider when ship was on 12/3/2022 5:05:38 PM 5.527 SINGLEP DELAYED28 TID55 Reconquest Seeding for Fulson: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/3/2022 5:09:00 PM 5.527 SINGLEP DELAYED29 TID20 Reconquest Seeding for Nordin: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 5:15:34 PM 5.527 SINGLEP DELAYED30 TID54 Reconquest Seeding for Danube: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/3/2022 5:17:11 PM 5.527 SINGLEP DELAYED31 TID24 Reconquest Seeding for Aurora: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 5:19:34 PM 5.527 SINGLEP DELAYED32 TID32 Reconquest Seeding for Vebo: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/3/2022 5:21:29 PM 5.527 SINGLEP DELAYED33 TID38 spawnOutguardGroup at 33217: Requesting group Lobar the Wolf on planet Plecal at 400000,400000 at time 33217 12/3/2022 5:22:44 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 5:22:47 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 5:22:48 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 5:22:55 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\No Call Eleventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 5:22:56 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 5:22:56 PM 5.527 SINGLEP Finish load save in 810ms 12/3/2022 5:24:10 PM 5.527 SINGLEP DELAYED34 TID11 Reconquest Seeding for Aurora: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 5:24:42 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 5:24:42 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 5:24:49 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\No Call Eleventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 5:24:49 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 5:24:50 PM 5.527 SINGLEP Finish load save in 610ms 12/3/2022 5:25:09 PM 5.527 SINGLEP DELAYED35 TID27 spawnOutguardGroup at 32975: Requesting group Lobar the Wolf on planet Istvan at 400000,400000 at time 32975 12/3/2022 5:26:26 PM 5.527 SINGLEP DELAYED36 TID33 Reconquest Seeding for Aurora: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 5:29:00 PM 5.527 SINGLEP DELAYED37 TID18 Reconquest Seeding for Fulson: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/3/2022 5:33:00 PM 5.527 SINGLEP DELAYED38 TID53 spawnOutguardGroup at 33318: Requesting group Lobar the Wolf on planet Messa at 400000,400000 at time 33317 12/3/2022 5:40:29 PM 5.527 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/3/2022 5:47:20 PM 5.527 SINGLEP Task overran warning time: _Sim.FleetPerStep Task Status: Running 12/3/2022 5:47:21 PM 5.527 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 12/3/2022 5:47:21 PM 5.527 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/3/2022 5:48:02 PM 5.527 SINGLEP DELAYED39 TID65 Reconquest Seeding for Gatrea: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/3/2022 5:50:48 PM 5.527 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 12/3/2022 5:50:49 PM 5.527 SINGLEP Task overran warning time: _PSec.PerSecondNonSimPlanning Task Status: Running 12/3/2022 5:50:49 PM 5.527 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/3/2022 5:54:35 PM 5.527 SINGLEP Task overran warning time: _Core.ForPlanets.GeneralPerFrameCalc Task Status: Running 12/3/2022 5:54:36 PM 5.527 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/3/2022 5:54:42 PM 5.527 SINGLEP Task overran warning time: _UI.GalaxyPlanetData Task Status: Running 12/3/2022 5:58:16 PM 5.527 SINGLEP Task overran warning time: _ST.AreaBoostPlanning Task Status: Running 12/3/2022 5:58:16 PM 5.527 SINGLEP Task overran warning time: _ST.GravityPlanning Task Status: Running 12/3/2022 5:58:17 PM 5.527 SINGLEP Task overran warning time: _ST.TractorPlanning Task Status: Running 12/3/2022 5:58:17 PM 5.527 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 12/3/2022 5:58:17 PM 5.527 SINGLEP Task overran warning time: _ST.MetalFlowPlanning_Player Task Status: Running 12/3/2022 5:58:17 PM 5.527 SINGLEP Task overran warning time: _UI.GalaxyPlanetData Task Status: Running 12/3/2022 5:58:17 PM 5.527 SINGLEP Task overran warning time: _PSec.PerSecondNonSimPlanning Task Status: Running 12/3/2022 5:58:17 PM 5.527 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/3/2022 5:58:18 PM 5.527 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 12/3/2022 6:01:38 PM 5.527 SINGLEP Task overran warning time: _ST.AreaBoostPlanning Task Status: Running 12/3/2022 6:01:38 PM 5.527 SINGLEP Task overran warning time: _ST.GravityPlanning Task Status: Running 12/3/2022 6:01:39 PM 5.527 SINGLEP Task overran warning time: _ST.TractorPlanning Task Status: Running 12/3/2022 6:01:40 PM 5.527 SINGLEP Task overran warning time: _ST.TachyonPlanning Task Status: Running 12/3/2022 6:01:40 PM 5.527 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 12/3/2022 6:01:40 PM 5.527 SINGLEP Task overran warning time: _ST.MetalFlowPlanning_Player Task Status: Running 12/3/2022 6:01:40 PM 5.527 SINGLEP Task overran warning time: _PSec.PerSecondNonSimPlanning Task Status: Running 12/3/2022 6:01:40 PM 5.527 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/3/2022 6:02:13 PM 5.527 SINGLEP DELAYED40 TID116 spawnOutguardGroup at 33862: Requesting group Lobar the Wolf on planet Despinis at 400000,400000 at time 33861 12/3/2022 6:03:42 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 6:03:47 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 6:03:48 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 6:04:19 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/3/2022 6:04:19 PM SINGLEP Boot up FleetOS (0.1768s) 12/3/2022 6:04:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/3/2022 6:04:19 PM 5.527 SINGLEP Game Version: 5.527 12/3/2022 6:04:19 PM 5.527 SINGLEP Check System Logs For Rogue Intelligence (0.4305s) 12/3/2022 6:04:20 PM 5.527 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/3/2022 6:04:20 PM 5.527 SINGLEP Inspect Aft Hatches (0.1728s) 12/3/2022 6:04:20 PM 5.527 SINGLEP Found 760 xml files in 148 folders in 197ms 12/3/2022 6:04:21 PM 5.527 SINGLEP Check For Extra Modules (1.0263s) 12/3/2022 6:04:21 PM 5.527 SINGLEP 760 Xml Files Parsed in 819ms 12/3/2022 6:04:21 PM 5.527 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/3/2022 6:04:21 PM 5.527 SINGLEP Eject Trash Into Hyperspace (0.0048s) 12/3/2022 6:04:21 PM 5.527 SINGLEP Bring Cloaking Systems Online (0.1427s) 12/3/2022 6:04:21 PM 5.527 SINGLEP Update mod and expansion statuses! 12/3/2022 6:04:21 PM 5.527 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/3/2022 6:04:21 PM 5.527 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/3/2022 6:04:21 PM 5.527 SINGLEP Check Nearby Stellar Masses (0.0442s) 12/3/2022 6:04:21 PM 5.527 SINGLEP 760 Xml Files Checked For Exp/Mod Status in 9ms 12/3/2022 6:04:21 PM 5.527 SINGLEP Pruning Excess Brain Cells (0.0870s) 12/3/2022 6:04:21 PM 5.527 SINGLEP No resolution change was required. 12/3/2022 6:04:21 PM 5.527 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/3/2022 6:04:21 PM 5.527 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/3/2022 6:04:21 PM 5.527 SINGLEP Remembering Alamo (0.1440s) 12/3/2022 6:04:22 PM 5.527 SINGLEP Calculate Odds Of Success (0.5828s) 12/3/2022 6:04:22 PM 5.527 SINGLEP Briefly Panic (0.3022s) 12/3/2022 6:04:22 PM 5.527 SINGLEP Install Confidence Routines (0.4485s) 12/3/2022 6:04:23 PM 5.527 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/3/2022 6:04:23 PM 5.527 SINGLEP Late Axionic Computations (0.5240s) 12/3/2022 6:04:23 PM 5.527 SINGLEP Acquiring Towel (0.0216s) 12/3/2022 6:04:23 PM 5.527 SINGLEP Inhibiting Visual Scans (0.0567s) 12/3/2022 6:04:23 PM 5.527 SINGLEP Ejecting Tactical Core (0.1245s) 12/3/2022 6:04:23 PM 5.527 SINGLEP Grouping Flow Fields (0.0501s) 12/3/2022 6:04:24 PM 5.527 SINGLEP Brandishing Starfields (0.4622s) 12/3/2022 6:04:24 PM 5.527 SINGLEP Verifying Distant Planets (0.4060s) 12/3/2022 6:04:24 PM 5.527 SINGLEP Calculating Firing Cones (0.0310s) 12/3/2022 6:04:26 PM 5.527 SINGLEP Fumbling With Ship Parts (1.6442s) 12/3/2022 6:04:26 PM 5.527 SINGLEP Re-Aligning Objectives (0.1417s) 12/3/2022 6:04:31 PM 5.527 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/3/2022 6:04:31 PM 5.527 SINGLEP Investigate Tachyons (4.9963s) 12/3/2022 6:04:31 PM 5.527 SINGLEP Post-Proton Surge (0.0201s) 12/3/2022 6:04:31 PM 5.527 SINGLEP Background Radiation Taste Test (0.0348s) 12/3/2022 6:04:31 PM 5.527 SINGLEP Shuffling Chairs On Command Deck (0.0352s) 12/3/2022 6:04:31 PM 5.527 SINGLEP Windshield Wiping (0.1803s) 12/3/2022 6:04:32 PM 5.527 SINGLEP Last Organizational Modeling (0.7618s) 12/3/2022 6:04:32 PM 5.527 SINGLEP Stimulate Modulation (0.4867s) 12/3/2022 6:04:32 PM 5.527 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/3/2022 6:04:32 PM 5.527 SINGLEP DELAYED1 TID22 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/3/2022 6:04:33 PM 5.527 SINGLEP We got 341 campaign's data when deserializing 12/3/2022 6:04:33 PM 5.527 SINGLEP Order Cores By Seniority (0.3823s) 12/3/2022 6:04:33 PM 5.527 SINGLEP Load Historical Documents (0.0040s) 12/3/2022 6:04:33 PM 5.527 SINGLEP 14.0 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Brandishing Starfields (0.5s) Verifying Distant Planets (0.4s) Fumbling With Ship Parts (1.6s) Investigate Tachyons (5.0s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 12/3/2022 6:04:33 PM 5.527 SINGLEP Hello Steam user 'Crab' 12/3/2022 6:04:39 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\No Call Eleventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 6:04:39 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 6:04:40 PM 5.527 SINGLEP Finish load save in 1,397ms 12/3/2022 6:41:46 PM 5.527 SINGLEP DELAYED2 TID58 spawnOutguardGroup at 34025: Requesting group Lobar the Wolf on planet Honor at 400000,400000 at time 34024 12/3/2022 6:46:23 PM 5.527 SINGLEP DELAYED3 TID13 Reconquest Seeding for Zant: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/3/2022 6:51:27 PM 5.527 SINGLEP DELAYED4 TID54 spawnOutguardGroup at 34452: Requesting group Lobar the Wolf on planet Cresco Diminuendo at 400000,400000 at time 34452 12/3/2022 6:57:18 PM 5.527 SINGLEP DELAYED5 TID39 spawnOutguardGroup at 34773: Requesting group Lobar the Wolf on planet Murdoch at 400000,400000 at time 34773 12/3/2022 6:58:17 PM 5.527 SINGLEP DELAYED6 TID44 BUG: AI_FLEE_THRT Trying to send AI ships from planet Murdoch when ship was on 12/3/2022 6:59:58 PM 5.527 SINGLEP DELAYED7 TID19 Reconquest Seeding for Friday: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 12/3/2022 7:01:59 PM 5.527 SINGLEP DELAYED8 TID56 BUG: AI_FLEE_THRT Trying to send AI ships from planet Belle's Refuge when ship was on 12/3/2022 7:06:56 PM 5.527 SINGLEP DELAYED9 TID16 spawnOutguardGroup at 35270: Requesting group Lobar the Wolf on planet Friday at 400000,400000 at time 35270 12/3/2022 7:08:03 PM 5.527 SINGLEP DELAYED10 TID25 Skipped log Achievement To Steam We Didn't Start The Fire because we think it's already there. 12/3/2022 7:08:03 PM 5.527 SINGLEP win text 12/3/2022 7:09:17 PM 5.527 SINGLEP DELAYED11 TID42 Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 7:09:17 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 7:09:33 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 7:09:33 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 7:09:34 PM 5.527 SINGLEP Finish load save in 714ms 12/3/2022 7:18:52 PM 5.527 SINGLEP DELAYED12 TID11 Reconquest Seeding for Lilith: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/3/2022 7:23:09 PM 5.527 SINGLEP DELAYED13 TID15 Reconquest Seeding for Aurora: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 7:36:29 PM 5.527 SINGLEP DELAYED14 TID19 Skipping SharkB because no enemy strength on planet when scrapped. 12/3/2022 7:39:38 PM 5.527 SINGLEP DELAYED15 TID10 Reconquest Seeding for Fulson: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/3/2022 7:46:03 PM 5.527 SINGLEP DELAYED16 TID14 BUG: AI_FLEE_THRT Trying to send AI ships from planet Ank when ship was on 12/3/2022 8:07:58 PM 5.527 SINGLEP DELAYED17 TID44 Reconquest Seeding for Elric: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/3/2022 8:08:45 PM 5.527 SINGLEP DELAYED18 TID59 Reconquest Seeding for Perlis: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/3/2022 8:24:16 PM 5.527 SINGLEP DELAYED19 TID23 Reconquest Seeding for West Oz: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/3/2022 8:24:59 PM 5.527 SINGLEP DELAYED20 TID7 spawnOutguardGroup at 35130: Requesting group Lobar the Wolf on planet West Oz at 400000,400000 at time 35130 12/3/2022 8:25:00 PM 5.527 SINGLEP DELAYED21 TID7 Reconquest Seeding for Yuri: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/3/2022 8:35:32 PM 5.527 SINGLEP DELAYED22 TID23 spawnOutguardGroup at 35464: Requesting group Lobar the Wolf on planet Craith at 400000,400000 at time 35463 12/3/2022 8:36:13 PM 5.527 SINGLEP DELAYED23 TID33 Reconquest Seeding for Usasei: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 8:38:29 PM 5.527 SINGLEP DELAYED24 TID5 Reconquest Seeding for Spider: guard post placer: OneSingleMasss scheduled: 5 actually seeded: 5 12/3/2022 8:46:26 PM 5.527 SINGLEP DELAYED25 TID54 Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 8:46:26 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 9:13:21 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/3/2022 9:13:22 PM SINGLEP Boot up FleetOS (0.4312s) 12/3/2022 9:13:22 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/3/2022 9:13:22 PM 5.527 SINGLEP Game Version: 5.527 12/3/2022 9:13:22 PM 5.527 SINGLEP Check System Logs For Rogue Intelligence (0.6403s) 12/3/2022 9:13:23 PM 5.527 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/3/2022 9:13:23 PM 5.527 SINGLEP Inspect Aft Hatches (0.1756s) 12/3/2022 9:13:23 PM 5.527 SINGLEP Found 760 xml files in 148 folders in 180ms 12/3/2022 9:13:24 PM 5.527 SINGLEP Check For Extra Modules (1.7647s) 12/3/2022 9:13:24 PM 5.527 SINGLEP 760 Xml Files Parsed in 1,572ms 12/3/2022 9:13:24 PM 5.527 SINGLEP Gather Ancient Lifeforms (0.0020s) 12/3/2022 9:13:24 PM 5.527 SINGLEP Eject Trash Into Hyperspace (0.0056s) 12/3/2022 9:13:25 PM 5.527 SINGLEP Bring Cloaking Systems Online (0.1169s) 12/3/2022 9:13:25 PM 5.527 SINGLEP Update mod and expansion statuses! 12/3/2022 9:13:25 PM 5.527 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/3/2022 9:13:25 PM 5.527 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/3/2022 9:13:25 PM 5.527 SINGLEP Check Nearby Stellar Masses (0.1174s) 12/3/2022 9:13:25 PM 5.527 SINGLEP 760 Xml Files Checked For Exp/Mod Status in 38ms 12/3/2022 9:13:25 PM 5.527 SINGLEP Pruning Excess Brain Cells (0.1706s) 12/3/2022 9:13:25 PM 5.527 SINGLEP No resolution change was required. 12/3/2022 9:13:25 PM 5.527 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/3/2022 9:13:25 PM 5.527 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/3/2022 9:13:25 PM 5.527 SINGLEP Remembering Alamo (0.2603s) 12/3/2022 9:13:26 PM 5.527 SINGLEP Calculate Odds Of Success (0.7867s) 12/3/2022 9:13:26 PM 5.527 SINGLEP Briefly Panic (0.4384s) 12/3/2022 9:13:27 PM 5.527 SINGLEP Install Confidence Routines (0.6320s) 12/3/2022 9:13:27 PM 5.527 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/3/2022 9:13:28 PM 5.527 SINGLEP Late Axionic Computations (0.6695s) 12/3/2022 9:13:28 PM 5.527 SINGLEP Acquiring Towel (0.0363s) 12/3/2022 9:13:28 PM 5.527 SINGLEP Inhibiting Visual Scans (0.0543s) 12/3/2022 9:13:28 PM 5.527 SINGLEP Ejecting Tactical Core (0.1761s) 12/3/2022 9:13:28 PM 5.527 SINGLEP Grouping Flow Fields (0.0705s) 12/3/2022 9:13:28 PM 5.527 SINGLEP Exploding Starfields (0.4412s) 12/3/2022 9:13:29 PM 5.527 SINGLEP Discovering Distant Planets (0.3982s) 12/3/2022 9:13:29 PM 5.527 SINGLEP Calculating Firing Cones (0.0225s) 12/3/2022 9:13:31 PM 5.527 SINGLEP Breaking In New Ship Parts (2.0360s) 12/3/2022 9:13:31 PM 5.527 SINGLEP Re-Aligning Objectives (0.2590s) 12/3/2022 9:13:38 PM 5.527 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/3/2022 9:13:38 PM 5.527 SINGLEP Irradiating Low-Ranking Crew (7.2340s) 12/3/2022 9:13:38 PM 5.527 SINGLEP Post-Proton Surge (0.0503s) 12/3/2022 9:13:39 PM 5.527 SINGLEP Background Radiation Taste Test (0.1230s) 12/3/2022 9:13:39 PM 5.527 SINGLEP Shuffling Chairs On Command Deck (0.1263s) 12/3/2022 9:13:39 PM 5.527 SINGLEP Windshield Wiping (0.2833s) 12/3/2022 9:13:41 PM 5.527 SINGLEP Last Organizational Modeling (2.1669s) 12/3/2022 9:13:42 PM 5.527 SINGLEP Stimulate Modulation (0.9602s) 12/3/2022 9:13:42 PM 5.527 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/3/2022 9:13:41 PM 5.527 SINGLEP DELAYED1 TID33 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/3/2022 9:13:43 PM 5.527 SINGLEP We got 341 campaign's data when deserializing 12/3/2022 9:13:43 PM 5.527 SINGLEP Order Cores By Seniority (0.5252s) 12/3/2022 9:13:43 PM 5.527 SINGLEP Load Historical Documents (0.0095s) 12/3/2022 9:13:43 PM 5.527 SINGLEP 21.2 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.8s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.7s) Exploding Starfields (0.4s) Discovering Distant Planets (0.4s) Breaking In New Ship Parts (2.0s) Re-Aligning Objectives (0.3s) Irradiating Low-Ranking Crew (7.2s) Windshield Wiping (0.3s) Last Organizational Modeling (2.2s) Stimulate Modulation (1.0s) Order Cores By Seniority (0.5s) 12/3/2022 9:13:43 PM 5.527 SINGLEP Hello Steam user 'Crab' 12/3/2022 9:14:54 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Call Eleventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 9:14:54 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 9:14:57 PM 5.527 SINGLEP Finish load save in 3,485ms 12/3/2022 9:16:22 PM 5.527 SINGLEP DELAYED2 TID32 Reconquest Seeding for Lystena: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/3/2022 9:18:13 PM 5.527 SINGLEP DELAYED3 TID35 Reconquest Seeding for Yuri: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/3/2022 9:25:16 PM 5.527 SINGLEP DELAYED4 TID23 Reconquest Seeding for Cien: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/3/2022 9:28:59 PM 5.527 SINGLEP DELAYED5 TID19 Reconquest Seeding for Edowyth's Folly: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/3/2022 9:39:24 PM 5.527 SINGLEP DELAYED6 TID5 Reconquest Seeding for Craith: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 10:00:28 PM 5.527 SINGLEP DELAYED7 TID24 Reconquest Seeding for Vebo: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/3/2022 10:00:50 PM 5.527 SINGLEP DELAYED8 TID23 Reconquest Seeding for Yuri: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/3/2022 10:06:45 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 10:06:45 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 10:06:48 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 10h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 10:06:48 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 10:06:49 PM 5.527 SINGLEP Finish load save in 690ms 12/3/2022 10:07:51 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 10:07:52 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 10:07:54 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 10h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 10:07:54 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 10:07:54 PM 5.527 SINGLEP Finish load save in 594ms 12/3/2022 10:10:16 PM 5.527 SINGLEP DELAYED9 TID34 Reconquest Seeding for Vebo: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/3/2022 10:10:44 PM 5.527 SINGLEP DELAYED10 TID21 Reconquest Seeding for Yuri: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/3/2022 10:19:07 PM 5.527 SINGLEP DELAYED11 TID17 Reconquest Seeding for Danube: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/3/2022 10:28:47 PM 5.527 SINGLEP DELAYED12 TID7 Reconquest Seeding for Amiguchi: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 10:40:15 PM 5.527 SINGLEP DELAYED13 TID23 Reconquest Seeding for Lilith: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/3/2022 10:49:03 PM 5.527 SINGLEP DELAYED14 TID22 Reconquest Seeding for Granova: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/3/2022 11:05:17 PM 5.527 SINGLEP DELAYED15 TID27 BUG: AI_FLEE_THRT Trying to send AI ships from planet Spider when ship was on 12/3/2022 11:06:47 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 11:06:47 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 11:08:16 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/3-Harder\The Swarm.save Source1: AnythingElse Source3: LoadingQuickStart 12/3/2022 11:08:16 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 11:08:16 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 11:08:16 PM 5.527 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 12/3/2022 11:08:16 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 11:08:16 PM 5.527 SINGLEP loading as template 12/3/2022 11:08:16 PM 5.527 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/3/2022 11:08:16 PM 5.527 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/3/2022 11:08:16 PM 5.527 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/3/2022 11:08:16 PM 5.527 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/3/2022 11:08:16 PM 5.527 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/3/2022 11:08:16 PM 5.527 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/3/2022 11:08:16 PM 5.527 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/3/2022 11:08:16 PM 5.527 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/3/2022 11:08:16 PM 5.527 SINGLEP Finish load save in 443ms 12/3/2022 11:08:16 PM 5.527 SINGLEP DELAYED16 TID36 Start Generate FULL Map with Octopus and seed 1486551070 and planet count 60 and 15 factions (AnythingElse LoadingQuickStart) Logging OFF 12/3/2022 11:08:16 PM 5.527 SINGLEP DELAYED17 TID36 Setting quickstart campaign type to: HumanityAscendant 12/3/2022 11:08:16 PM 5.527 SINGLEP DELAYED18 TID36 Map structure generated in 55ms. 12/3/2022 11:08:17 PM 5.527 SINGLEP DELAYED19 TID5 Fixed incorrect count of ships to be granted. Was 10, now 2 Gemini Turret from Turret Schematic Server 12/3/2022 11:15:42 PM 5.527 SINGLEP DELAYED20 TID7 Fixed incorrect count of ships to be granted. Was 10, now 2 EMP Turret from Turret Schematic Server 12/3/2022 11:43:33 PM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/3/2022 11:43:33 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 11:43:36 PM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/3/2022 11:43:36 PM 5.527 SINGLEP Clearing player accounts. 12/3/2022 11:43:36 PM 5.527 SINGLEP Finish load save in 441ms 12/4/2022 12:21:49 AM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/4/2022 12:21:49 AM 5.527 SINGLEP Clearing player accounts. 12/4/2022 12:21:52 AM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 12:21:52 AM 5.527 SINGLEP Clearing player accounts. 12/4/2022 12:21:53 AM 5.527 SINGLEP Finish load save in 478ms 12/4/2022 1:05:13 AM 5.527 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/4/2022 1:05:14 AM 5.527 SINGLEP Clearing player accounts. 12/4/2022 1:05:17 AM 5.527 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 1:05:17 AM 5.527 SINGLEP Clearing player accounts. 12/4/2022 1:05:18 AM 5.527 SINGLEP Finish load save in 617ms 12/4/2022 1:15:29 AM 5.527 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/4/2022 1:15:42 AM 5.527 SINGLEP DELAYED21 TID32 Memory Profile Debug Data On Game Exit: Game Version: 5527_ModFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/4/2022 1:15:43 AM 5.527 SINGLEP Clearing player accounts. 12/4/2022 1:43:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/4/2022 1:43:53 PM SINGLEP Boot up FleetOS (0.4394s) 12/4/2022 1:43:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/4/2022 1:43:54 PM 5.528 SINGLEP Game Version: 5.528 12/4/2022 1:43:54 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.7371s) 12/4/2022 1:43:55 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/4/2022 1:43:55 PM 5.528 SINGLEP Inspect Aft Hatches (1.0170s) 12/4/2022 1:43:55 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 235ms 12/4/2022 1:43:58 PM 5.528 SINGLEP Check For Extra Modules (3.6513s) 12/4/2022 1:43:58 PM 5.528 SINGLEP 781 Xml Files Parsed in 3,399ms 12/4/2022 1:43:58 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0046s) 12/4/2022 1:43:58 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0155s) 12/4/2022 1:43:58 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1664s) 12/4/2022 1:43:58 PM 5.528 SINGLEP Update mod and expansion statuses! 12/4/2022 1:43:58 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 1:43:58 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 1:43:59 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0932s) 12/4/2022 1:43:59 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 18ms 12/4/2022 1:44:00 PM 5.528 SINGLEP Pruning Excess Brain Cells (1.1322s) 12/4/2022 1:44:01 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 1:44:01 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 1:44:01 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 1:44:01 PM 5.528 SINGLEP Remembering Alamo (1.5107s) 12/4/2022 1:44:02 PM 5.528 SINGLEP Calculate Odds Of Success (0.9546s) 12/4/2022 1:44:03 PM 5.528 SINGLEP Briefly Panic (0.6228s) 12/4/2022 1:44:03 PM 5.528 SINGLEP Install Confidence Routines (0.6904s) 12/4/2022 1:44:04 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 1:44:05 PM 5.528 SINGLEP Late Axionic Computations (1.6944s) 12/4/2022 1:44:05 PM 5.528 SINGLEP Acquiring Towel (0.0584s) 12/4/2022 1:44:05 PM 5.528 SINGLEP Inhibiting Visual Scans (0.1228s) 12/4/2022 1:44:06 PM 5.528 SINGLEP Ejecting Tactical Core (0.1957s) 12/4/2022 1:44:06 PM 5.528 SINGLEP Grouping Flow Fields (0.1312s) 12/4/2022 1:44:06 PM 5.528 SINGLEP Exploding Starfields (0.5887s) 12/4/2022 1:44:07 PM 5.528 SINGLEP Pinpointing Distant Planets (0.6334s) 12/4/2022 1:44:07 PM 5.528 SINGLEP Calculating Firing Cones (0.0277s) 12/4/2022 1:44:10 PM 5.528 SINGLEP Collapsing Pile Of Ship Parts (3.3882s) 12/4/2022 1:44:11 PM 5.528 SINGLEP Re-Aligning Objectives (0.5297s) 12/4/2022 1:44:20 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 1:44:20 PM 5.528 SINGLEP Investigating Parabolic Thrust (9.5783s) 12/4/2022 1:44:20 PM 5.528 SINGLEP Post-Proton Surge (0.0617s) 12/4/2022 1:44:21 PM 5.528 SINGLEP Background Radiation Taste Test (0.1276s) 12/4/2022 1:44:21 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.1132s) 12/4/2022 1:44:21 PM 5.528 SINGLEP Windshield Wiping (0.4653s) 12/4/2022 1:44:23 PM 5.528 SINGLEP Last Organizational Modeling (1.8473s) 12/4/2022 1:44:24 PM 5.528 SINGLEP Stimulate Modulation (0.8427s) 12/4/2022 1:44:24 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/4/2022 1:44:23 PM 5.528 SINGLEP DELAYED1 TID8 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 1:44:24 PM 5.528 SINGLEP We got 341 campaign's data when deserializing 12/4/2022 1:44:24 PM 5.528 SINGLEP Order Cores By Seniority (0.6399s) 12/4/2022 1:44:24 PM 5.528 SINGLEP Load Historical Documents (0.0093s) 12/4/2022 1:44:25 PM 5.528 SINGLEP 32.2 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.7s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (1.7s) Exploding Starfields (0.6s) Pinpointing Distant Planets (0.6s) Collapsing Pile Of Ship Parts (3.4s) Re-Aligning Objectives (0.5s) Investigating Parabolic Thrust (9.6s) Windshield Wiping (0.5s) Last Organizational Modeling (1.8s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 12/4/2022 1:44:25 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/4/2022 1:48:13 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/4/2022 1:48:13 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 1:48:13 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 1:48:13 PM 5.528 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 12/4/2022 1:48:13 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 1:48:14 PM 5.528 SINGLEP loading as template 12/4/2022 1:48:14 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/4/2022 1:48:14 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/4/2022 1:48:14 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/4/2022 1:48:14 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/4/2022 1:48:14 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/4/2022 1:48:14 PM 5.528 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/4/2022 1:48:14 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/4/2022 1:48:14 PM 5.528 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/4/2022 1:48:14 PM 5.528 SINGLEP Finish load save in 454ms 12/4/2022 1:48:14 PM 5.528 SINGLEP DELAYED2 TID27 Start Generate Partial Map with Octopus and seed 191136553 and planet count 60 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/4/2022 1:48:14 PM 5.528 SINGLEP DELAYED3 TID27 Map structure generated in 104ms. 12/4/2022 1:48:14 PM 5.528 SINGLEP DELAYED4 TID27 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/4/2022 1:48:14 PM 5.528 SINGLEP DELAYED5 TID27 Generate Partial Map Complete 306ms Seed: 191136553 12/4/2022 1:53:20 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:00:20 PM 5.528 SINGLEP DELAYED6 TID28 Update mod and expansion statuses! 12/4/2022 2:00:20 PM 5.528 SINGLEP DELAYED7 TID28 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 2:00:20 PM 5.528 SINGLEP DELAYED8 TID28 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Enabled!) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 2:00:20 PM 5.528 SINGLEP Reload All Tables That Allow For That 12/4/2022 2:00:20 PM 5.528 SINGLEP DELAYED9 TID19 Reset All Pools From Xml Reload 12/4/2022 2:00:43 PM 5.528 SINGLEP DELAYED10 TID19 Reuse And Ready (23.4071s) 12/4/2022 2:00:44 PM 5.528 SINGLEP DELAYED11 TID19 Found 779 xml files in 146 folders in 228ms 12/4/2022 2:00:45 PM 5.528 SINGLEP DELAYED12 TID19 Clear And Reload Xml (1.7839s) 12/4/2022 2:00:45 PM 5.528 SINGLEP DELAYED13 TID19 779 Xml Files Parsed in 1,552ms 12/4/2022 2:00:45 PM 5.528 SINGLEP DELAYED14 TID19 Gather Ancient Lifeforms (0.0161s) 12/4/2022 2:00:45 PM 5.528 SINGLEP DELAYED15 TID19 779 Xml Files Checked For Exp/Mod Status in 16ms 12/4/2022 2:00:45 PM 5.528 SINGLEP DELAYED16 TID19 Pruning Excess Brain Cells (0.0000s) 12/4/2022 2:00:45 PM 5.528 SINGLEP DELAYED17 TID19 Prep Tables (0.0432s) 12/4/2022 2:00:45 PM 5.528 SINGLEP Tables Are Prepped (0.0152s) 12/4/2022 2:00:46 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 2:00:47 PM 5.528 SINGLEP Initialize Tables (1.7259s) 12/4/2022 2:00:47 PM 5.528 SINGLEP Do Table Post-Init (0.0050s) 12/4/2022 2:00:47 PM 5.528 SINGLEP Overwrote old entry for DireRetributionGuardian in DiehardDireGuardiansGroup 12/4/2022 2:00:48 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 2:00:48 PM 5.528 SINGLEP Reboot Warp Drives (0.5979s) 12/4/2022 2:00:48 PM 5.528 SINGLEP Post-Proton Surge (0.0765s) 12/4/2022 2:00:48 PM 5.528 SINGLEP Background Radiation Taste Test (0.0235s) 12/4/2022 2:00:48 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0774s) 12/4/2022 2:00:48 PM 5.528 SINGLEP Windshield Wiping (0.1407s) 12/4/2022 2:00:49 PM 5.528 SINGLEP Last Organizational Modeling (0.6055s) 12/4/2022 2:00:49 PM 5.528 SINGLEP Stimulate Modulation (0.3845s) 12/4/2022 2:00:49 PM 5.528 SINGLEP DELAYED18 TID40 Info: will dump 2193 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 2:00:49 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 2:00:49 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 2:00:49 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 2:01:24 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/4/2022 2:01:24 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:01:24 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:01:24 PM 5.528 SINGLEP No more 0 names; we have 0 12/4/2022 2:01:24 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:01:24 PM 5.528 SINGLEP loading as template 12/4/2022 2:01:24 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/4/2022 2:01:24 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/4/2022 2:01:24 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/4/2022 2:01:24 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/4/2022 2:01:24 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/4/2022 2:01:24 PM 5.528 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/4/2022 2:01:24 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/4/2022 2:01:24 PM 5.528 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/4/2022 2:01:24 PM 5.528 SINGLEP Finish load save in 347ms 12/4/2022 2:01:24 PM 5.528 SINGLEP DELAYED19 TID36 Start Generate Partial Map with Octopus and seed 938105019 and planet count 60 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/4/2022 2:01:24 PM 5.528 SINGLEP DELAYED20 TID36 Map structure generated in 4ms. 12/4/2022 2:01:24 PM 5.528 SINGLEP DELAYED21 TID36 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/4/2022 2:01:24 PM 5.528 SINGLEP DELAYED22 TID36 Generate Partial Map Complete 49ms Seed: 938105019 12/4/2022 2:02:35 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:09:42 PM 5.528 SINGLEP DELAYED23 TID16 Update mod and expansion statuses! 12/4/2022 2:09:42 PM 5.528 SINGLEP DELAYED24 TID16 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 2:09:42 PM 5.528 SINGLEP DELAYED25 TID16 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Enabled!) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 2:09:42 PM 5.528 SINGLEP Reload All Tables That Allow For That 12/4/2022 2:09:42 PM 5.528 SINGLEP DELAYED26 TID14 Order Cores By Seniority (533.2904s) 12/4/2022 2:09:42 PM 5.528 SINGLEP DELAYED27 TID14 Reset All Pools From Xml Reload 12/4/2022 2:10:04 PM 5.528 SINGLEP DELAYED28 TID14 Reuse And Ready (21.5062s) 12/4/2022 2:10:04 PM 5.528 SINGLEP DELAYED29 TID14 Found 779 xml files in 146 folders in 267ms 12/4/2022 2:10:05 PM 5.528 SINGLEP DELAYED30 TID14 Clear And Reload Xml (1.4661s) 12/4/2022 2:10:05 PM 5.528 SINGLEP DELAYED31 TID14 779 Xml Files Parsed in 1,196ms 12/4/2022 2:10:05 PM 5.528 SINGLEP DELAYED32 TID14 Gather Ancient Lifeforms (0.0102s) 12/4/2022 2:10:05 PM 5.528 SINGLEP DELAYED33 TID14 779 Xml Files Checked For Exp/Mod Status in 10ms 12/4/2022 2:10:05 PM 5.528 SINGLEP DELAYED34 TID14 Pruning Excess Brain Cells (0.0000s) 12/4/2022 2:10:05 PM 5.528 SINGLEP DELAYED35 TID14 Prep Tables (0.0017s) 12/4/2022 2:10:05 PM 5.528 SINGLEP Tables Are Prepped (0.0090s) 12/4/2022 2:10:06 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 2:10:07 PM 5.528 SINGLEP Initialize Tables (1.8738s) 12/4/2022 2:10:07 PM 5.528 SINGLEP Do Table Post-Init (0.0175s) 12/4/2022 2:10:07 PM 5.528 SINGLEP Overwrote old entry for DireRetributionGuardian in DiehardDireGuardiansGroup 12/4/2022 2:10:08 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 2:10:08 PM 5.528 SINGLEP Bend Laws Of Gravity (0.7050s) 12/4/2022 2:10:08 PM 5.528 SINGLEP Post-Proton Surge (0.0123s) 12/4/2022 2:10:08 PM 5.528 SINGLEP Background Radiation Taste Test (0.0225s) 12/4/2022 2:10:08 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.1046s) 12/4/2022 2:10:08 PM 5.528 SINGLEP Windshield Wiping (0.2779s) 12/4/2022 2:10:09 PM 5.528 SINGLEP Last Organizational Modeling (1.2021s) 12/4/2022 2:10:10 PM 5.528 SINGLEP Stimulate Modulation (0.3638s) 12/4/2022 2:10:09 PM 5.528 SINGLEP DELAYED36 TID53 Info: will dump 2255 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 2:10:10 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 2:10:10 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 2:10:10 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 2:10:22 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/4/2022 2:10:22 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:10:22 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:10:22 PM 5.528 SINGLEP No more 0 names; we have 0 12/4/2022 2:10:22 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:10:22 PM 5.528 SINGLEP loading as template 12/4/2022 2:10:22 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/4/2022 2:10:22 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/4/2022 2:10:22 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/4/2022 2:10:22 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/4/2022 2:10:22 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/4/2022 2:10:22 PM 5.528 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/4/2022 2:10:22 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/4/2022 2:10:22 PM 5.528 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/4/2022 2:10:22 PM 5.528 SINGLEP Finish load save in 350ms 12/4/2022 2:10:22 PM 5.528 SINGLEP DELAYED37 TID33 Start Generate Partial Map with Octopus and seed 932467036 and planet count 60 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/4/2022 2:10:22 PM 5.528 SINGLEP DELAYED38 TID33 total central planets: 12 12/4/2022 2:10:22 PM 5.528 SINGLEP DELAYED39 TID33 created central planets: 12 12/4/2022 2:10:22 PM 5.528 SINGLEP DELAYED40 TID33 Map structure generated in 6ms. 12/4/2022 2:10:22 PM 5.528 SINGLEP DELAYED41 TID33 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/4/2022 2:10:22 PM 5.528 SINGLEP DELAYED42 TID33 Generate Partial Map Complete 47ms Seed: 932467036 12/4/2022 2:10:41 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:10:54 PM 5.528 SINGLEP DELAYED43 TID30 Update mod and expansion statuses! 12/4/2022 2:10:54 PM 5.528 SINGLEP DELAYED44 TID30 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 2:10:54 PM 5.528 SINGLEP DELAYED45 TID30 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 2:10:54 PM 5.528 SINGLEP Reload All Tables That Allow For That 12/4/2022 2:10:54 PM 5.528 SINGLEP DELAYED46 TID5 Order Cores By Seniority (44.0327s) 12/4/2022 2:10:54 PM 5.528 SINGLEP DELAYED47 TID5 Reset All Pools From Xml Reload 12/4/2022 2:11:20 PM 5.528 SINGLEP DELAYED48 TID5 Reuse And Ready (26.4336s) 12/4/2022 2:11:20 PM 5.528 SINGLEP DELAYED49 TID5 Found 779 xml files in 146 folders in 182ms 12/4/2022 2:11:22 PM 5.528 SINGLEP DELAYED50 TID5 Clear And Reload Xml (1.5095s) 12/4/2022 2:11:22 PM 5.528 SINGLEP DELAYED51 TID5 779 Xml Files Parsed in 1,326ms 12/4/2022 2:11:22 PM 5.528 SINGLEP DELAYED52 TID5 Gather Ancient Lifeforms (0.0109s) 12/4/2022 2:11:22 PM 5.528 SINGLEP DELAYED53 TID5 779 Xml Files Checked For Exp/Mod Status in 11ms 12/4/2022 2:11:22 PM 5.528 SINGLEP DELAYED54 TID5 Pruning Excess Brain Cells (0.0013s) 12/4/2022 2:11:22 PM 5.528 SINGLEP Tables Are Prepped (0.0010s) 12/4/2022 2:11:22 PM 5.528 SINGLEP DELAYED55 TID5 Prep Tables (0.0015s) 12/4/2022 2:11:22 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 2:11:23 PM 5.528 SINGLEP Initialize Tables (1.4465s) 12/4/2022 2:11:23 PM 5.528 SINGLEP Do Table Post-Init (0.0060s) 12/4/2022 2:11:24 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 2:11:24 PM 5.528 SINGLEP Re-Route Anti-Matter (0.5418s) 12/4/2022 2:11:24 PM 5.528 SINGLEP Post-Proton Surge (0.0115s) 12/4/2022 2:11:24 PM 5.528 SINGLEP Background Radiation Taste Test (0.0195s) 12/4/2022 2:11:24 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0938s) 12/4/2022 2:11:24 PM 5.528 SINGLEP Windshield Wiping (0.1595s) 12/4/2022 2:11:24 PM 5.528 SINGLEP Last Organizational Modeling (0.4137s) 12/4/2022 2:11:25 PM 5.528 SINGLEP Stimulate Modulation (0.5001s) 12/4/2022 2:11:25 PM 5.528 SINGLEP DELAYED56 TID11 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 2:11:25 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 2:11:25 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 2:11:25 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 2:18:00 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/4/2022 2:18:01 PM SINGLEP Boot up FleetOS (0.6385s) 12/4/2022 2:18:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: Intel(R) UHD Graphics 630 graphicsDeviceID: 16027 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4016 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/4/2022 2:18:01 PM 5.528 SINGLEP Game Version: 5.528 12/4/2022 2:18:01 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.3516s) 12/4/2022 2:18:01 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/4/2022 2:18:01 PM 5.528 SINGLEP Inspect Aft Hatches (0.1030s) 12/4/2022 2:18:01 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 109ms 12/4/2022 2:18:02 PM 5.528 SINGLEP Check For Extra Modules (1.1908s) 12/4/2022 2:18:02 PM 5.528 SINGLEP 781 Xml Files Parsed in 1,071ms 12/4/2022 2:18:02 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0015s) 12/4/2022 2:18:02 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0054s) 12/4/2022 2:18:03 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1147s) 12/4/2022 2:18:03 PM 5.528 SINGLEP Update mod and expansion statuses! 12/4/2022 2:18:03 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 2:18:03 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 2:18:03 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0901s) 12/4/2022 2:18:03 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 32ms 12/4/2022 2:18:03 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.1083s) 12/4/2022 2:18:03 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 2:18:03 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 2:18:03 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 2:18:03 PM 5.528 SINGLEP Remembering Alamo (0.1889s) 12/4/2022 2:18:03 PM 5.528 SINGLEP Calculate Odds Of Success (0.5290s) 12/4/2022 2:18:04 PM 5.528 SINGLEP Briefly Panic (0.2998s) 12/4/2022 2:18:04 PM 5.528 SINGLEP Install Confidence Routines (0.3885s) 12/4/2022 2:18:04 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 2:18:05 PM 5.528 SINGLEP Late Axionic Computations (0.5091s) 12/4/2022 2:18:05 PM 5.528 SINGLEP Acquiring Towel (0.0356s) 12/4/2022 2:18:05 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0268s) 12/4/2022 2:18:05 PM 5.528 SINGLEP Ejecting Tactical Core (0.1737s) 12/4/2022 2:18:05 PM 5.528 SINGLEP Grouping Flow Fields (0.0742s) 12/4/2022 2:18:05 PM 5.528 SINGLEP Berating Starfields (0.3832s) 12/4/2022 2:18:06 PM 5.528 SINGLEP Mopping Up Distant Planets (0.3482s) 12/4/2022 2:18:06 PM 5.528 SINGLEP Calculating Firing Cones (0.0214s) 12/4/2022 2:18:07 PM 5.528 SINGLEP Declaring Ship Parts At Customs (0.9604s) 12/4/2022 2:18:07 PM 5.528 SINGLEP Re-Aligning Objectives (0.1690s) 12/4/2022 2:18:16 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 2:18:16 PM 5.528 SINGLEP Reassembling All Ships (9.6873s) 12/4/2022 2:18:17 PM 5.528 SINGLEP Post-Proton Surge (0.1329s) 12/4/2022 2:18:17 PM 5.528 SINGLEP Background Radiation Taste Test (0.2116s) 12/4/2022 2:18:17 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.1159s) 12/4/2022 2:18:17 PM 5.528 SINGLEP Windshield Wiping (0.4609s) 12/4/2022 2:18:19 PM 5.528 SINGLEP Last Organizational Modeling (1.5516s) 12/4/2022 2:18:20 PM 5.528 SINGLEP Stimulate Modulation (0.6904s) 12/4/2022 2:18:20 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/4/2022 2:18:19 PM 5.528 SINGLEP DELAYED1 TID39 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 2:18:20 PM 5.528 SINGLEP We got 341 campaign's data when deserializing 12/4/2022 2:18:20 PM 5.528 SINGLEP Order Cores By Seniority (0.6598s) 12/4/2022 2:18:20 PM 5.528 SINGLEP Load Historical Documents (0.0123s) 12/4/2022 2:18:20 PM 5.528 SINGLEP 20.3 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.2s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Berating Starfields (0.4s) Mopping Up Distant Planets (0.3s) Declaring Ship Parts At Customs (1.0s) Reassembling All Ships (9.7s) Windshield Wiping (0.5s) Last Organizational Modeling (1.6s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.7s) 12/4/2022 2:18:21 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/4/2022 2:31:47 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/4/2022 2:31:47 PM SINGLEP Boot up FleetOS (0.2121s) 12/4/2022 2:31:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/4/2022 2:31:48 PM 5.528 SINGLEP Game Version: 5.528 12/4/2022 2:31:48 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.5014s) 12/4/2022 2:31:48 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/4/2022 2:31:48 PM 5.528 SINGLEP Inspect Aft Hatches (0.1152s) 12/4/2022 2:31:48 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 212ms 12/4/2022 2:31:49 PM 5.528 SINGLEP Check For Extra Modules (1.2217s) 12/4/2022 2:31:49 PM 5.528 SINGLEP 781 Xml Files Parsed in 988ms 12/4/2022 2:31:49 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/4/2022 2:31:49 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0065s) 12/4/2022 2:31:49 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.0992s) 12/4/2022 2:31:49 PM 5.528 SINGLEP Update mod and expansion statuses! 12/4/2022 2:31:49 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 2:31:49 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 2:31:49 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0439s) 12/4/2022 2:31:49 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 16ms 12/4/2022 2:31:49 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.0934s) 12/4/2022 2:31:50 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 2:31:50 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 2:31:50 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 2:31:50 PM 5.528 SINGLEP Remembering Alamo (0.1843s) 12/4/2022 2:31:50 PM 5.528 SINGLEP Calculate Odds Of Success (0.6369s) 12/4/2022 2:31:51 PM 5.528 SINGLEP Briefly Panic (0.3404s) 12/4/2022 2:31:51 PM 5.528 SINGLEP Install Confidence Routines (0.5677s) 12/4/2022 2:31:51 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 2:31:52 PM 5.528 SINGLEP Late Axionic Computations (0.5803s) 12/4/2022 2:31:52 PM 5.528 SINGLEP Acquiring Towel (0.0205s) 12/4/2022 2:31:52 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0567s) 12/4/2022 2:31:52 PM 5.528 SINGLEP Ejecting Tactical Core (0.1545s) 12/4/2022 2:31:52 PM 5.528 SINGLEP Grouping Flow Fields (0.0627s) 12/4/2022 2:31:52 PM 5.528 SINGLEP Surrounding Starfields (0.3691s) 12/4/2022 2:31:53 PM 5.528 SINGLEP Gazing At Distant Planets (0.3206s) 12/4/2022 2:31:53 PM 5.528 SINGLEP Calculating Firing Cones (0.0135s) 12/4/2022 2:31:54 PM 5.528 SINGLEP Finding Old Ship Parts (0.8934s) 12/4/2022 2:31:54 PM 5.528 SINGLEP Re-Aligning Objectives (0.1919s) 12/4/2022 2:31:59 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 2:31:59 PM 5.528 SINGLEP Inhibiting Isotope Emitters (5.5797s) 12/4/2022 2:31:59 PM 5.528 SINGLEP Post-Proton Surge (0.0215s) 12/4/2022 2:31:59 PM 5.528 SINGLEP Background Radiation Taste Test (0.0355s) 12/4/2022 2:31:59 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0349s) 12/4/2022 2:32:00 PM 5.528 SINGLEP Windshield Wiping (0.1825s) 12/4/2022 2:32:01 PM 5.528 SINGLEP Last Organizational Modeling (0.8632s) 12/4/2022 2:32:01 PM 5.528 SINGLEP Stimulate Modulation (0.4993s) 12/4/2022 2:32:01 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/4/2022 2:32:01 PM 5.528 SINGLEP DELAYED1 TID6 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 2:32:01 PM 5.528 SINGLEP We got 341 campaign's data when deserializing 12/4/2022 2:32:01 PM 5.528 SINGLEP Order Cores By Seniority (0.3427s) 12/4/2022 2:32:01 PM 5.528 SINGLEP Load Historical Documents (0.0040s) 12/4/2022 2:32:01 PM 5.528 SINGLEP 14.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.2s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.6s) Surrounding Starfields (0.4s) Gazing At Distant Planets (0.3s) Finding Old Ship Parts (0.9s) Inhibiting Isotope Emitters (5.6s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 12/4/2022 2:32:02 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/4/2022 2:33:02 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 2:33:02 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:33:03 PM 5.528 SINGLEP Finish load save in 1,194ms 12/4/2022 2:50:23 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/4/2022 2:50:23 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:50:25 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 2:50:25 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 2:50:26 PM 5.528 SINGLEP Finish load save in 444ms 12/4/2022 4:10:12 PM 5.528 SINGLEP DELAYED2 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FactionUtilityMethods-SendUnitToRandomMetalGenerator-WorkingMetalGeneratorListInner' of type Arcen.Universal.List`1[Arcen.Universal.ArcenPoint] 12/4/2022 4:14:06 PM 5.528 SINGLEP DELAYED3 TID19 Raid Engine #1398 The Hive on Doodle Bug is sending a wave against Crabby 12/4/2022 4:23:04 PM 5.528 SINGLEP DELAYED4 TID18 Reconquest Seeding for Baby Dragon: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/4/2022 4:24:15 PM 5.528 SINGLEP DELAYED5 TID7 Reconquest Seeding for Pharaoh Knight: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/4/2022 4:36:40 PM 5.528 SINGLEP DELAYED6 TID21 Reconquest Seeding for Aska: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 12/4/2022 4:44:24 PM 5.528 SINGLEP DoShotMovement: Error at debug stage 3300 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.ShotVisualizer.UpdateShotViaLerpToFinalLocation (System.Single DeltaTime, System.Boolean DrawDebugData) [0x0033f] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.DoShotMovement (System.Boolean DrawDebugData, System.Single deltaTime) [0x004a2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <8798736ae32c471ab60821a341be8048>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <8798736ae32c471ab60821a341be8048>:0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.DoShotMovement (System.Boolean DrawDebugData, System.Single deltaTime) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleShotUpdates () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in :0 at ArcenMainGameVisuals.Update () [0x00000] in :0 12/4/2022 4:50:15 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 4:50:39 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/4/2022 4:50:39 PM SINGLEP Boot up FleetOS (0.3432s) 12/4/2022 4:50:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/4/2022 4:50:40 PM 5.528 SINGLEP Game Version: 5.528 12/4/2022 4:50:40 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.4820s) 12/4/2022 4:50:40 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/4/2022 4:50:40 PM 5.528 SINGLEP Inspect Aft Hatches (0.1549s) 12/4/2022 4:50:40 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 249ms 12/4/2022 4:50:41 PM 5.528 SINGLEP Check For Extra Modules (1.3929s) 12/4/2022 4:50:41 PM 5.528 SINGLEP 781 Xml Files Parsed in 1,132ms 12/4/2022 4:50:41 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0012s) 12/4/2022 4:50:42 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0062s) 12/4/2022 4:50:42 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1295s) 12/4/2022 4:50:42 PM 5.528 SINGLEP Update mod and expansion statuses! 12/4/2022 4:50:42 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 4:50:42 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 4:50:42 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.1167s) 12/4/2022 4:50:42 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 41ms 12/4/2022 4:50:42 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.2468s) 12/4/2022 4:50:42 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 4:50:42 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 4:50:42 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 4:50:42 PM 5.528 SINGLEP Remembering Alamo (0.3168s) 12/4/2022 4:50:43 PM 5.528 SINGLEP Calculate Odds Of Success (0.9471s) 12/4/2022 4:50:44 PM 5.528 SINGLEP Briefly Panic (0.7102s) 12/4/2022 4:50:45 PM 5.528 SINGLEP Install Confidence Routines (0.8954s) 12/4/2022 4:50:45 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 4:50:46 PM 5.528 SINGLEP Late Axionic Computations (0.7988s) 12/4/2022 4:50:46 PM 5.528 SINGLEP Acquiring Towel (0.0464s) 12/4/2022 4:50:46 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0535s) 12/4/2022 4:50:46 PM 5.528 SINGLEP Ejecting Tactical Core (0.2289s) 12/4/2022 4:50:46 PM 5.528 SINGLEP Grouping Flow Fields (0.2021s) 12/4/2022 4:50:47 PM 5.528 SINGLEP Weepinig Over Starfields (0.6354s) 12/4/2022 4:50:48 PM 5.528 SINGLEP Fondly Remembering Distant Planets (0.6885s) 12/4/2022 4:50:48 PM 5.528 SINGLEP Calculating Firing Cones (0.0547s) 12/4/2022 4:50:50 PM 5.528 SINGLEP Violating Ship Part Bylaws (2.1166s) 12/4/2022 4:50:50 PM 5.528 SINGLEP Re-Aligning Objectives (0.5242s) 12/4/2022 4:50:59 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 4:50:59 PM 5.528 SINGLEP Smooth All Plasma Cells (8.7058s) 12/4/2022 4:50:59 PM 5.528 SINGLEP Post-Proton Surge (0.0604s) 12/4/2022 4:50:59 PM 5.528 SINGLEP Background Radiation Taste Test (0.1180s) 12/4/2022 4:50:59 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0838s) 12/4/2022 4:51:00 PM 5.528 SINGLEP Windshield Wiping (0.4130s) 12/4/2022 4:51:02 PM 5.528 SINGLEP Last Organizational Modeling (2.0436s) 12/4/2022 4:51:02 PM 5.528 SINGLEP Stimulate Modulation (0.7567s) 12/4/2022 4:51:02 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/4/2022 4:51:02 PM 5.528 SINGLEP DELAYED1 TID15 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 4:51:03 PM 5.528 SINGLEP We got 341 campaign's data when deserializing 12/4/2022 4:51:03 PM 5.528 SINGLEP Order Cores By Seniority (0.5767s) 12/4/2022 4:51:03 PM 5.528 SINGLEP Load Historical Documents (0.0097s) 12/4/2022 4:51:03 PM 5.528 SINGLEP 23.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.9s) Briefly Panic (0.7s) Install Confidence Routines (0.9s) Late Axionic Computations (0.8s) Weepinig Over Starfields (0.6s) Fondly Remembering Distant Planets (0.7s) Violating Ship Part Bylaws (2.1s) Re-Aligning Objectives (0.5s) Smooth All Plasma Cells (8.7s) Windshield Wiping (0.4s) Last Organizational Modeling (2.0s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 12/4/2022 4:51:04 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/4/2022 4:51:19 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 4:51:19 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 4:51:19 PM 5.528 SINGLEP Fleet 33858 deserialized null faction. 12/4/2022 4:51:19 PM 5.528 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6600 from serialized version 5.528 loading into new version 5.528, error: System.Exception: How could we not find a faction from 37 factions? at Arcen.AIW2.Core.Fleet.get_Faction () [0x0006d] in <30aefc3d7691425d8f3d2204e061103c>:0 at Arcen.AIW2.Core.World_AIW2.RegisterNewFleet (Arcen.AIW2.Core.Fleet fleet) [0x0005f] in <30aefc3d7691425d8f3d2204e061103c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00ab9] in <30aefc3d7691425d8f3d2204e061103c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <30aefc3d7691425d8f3d2204e061103c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <8798736ae32c471ab60821a341be8048>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <8798736ae32c471ab60821a341be8048>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <8798736ae32c471ab60821a341be8048>:0 12/4/2022 4:51:19 PM 5.528 SINGLEP Location 1: Go back to main menu since save load failed. 12/4/2022 4:51:19 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 4:51:19 PM 5.528 SINGLEP Failed to load save in 319ms 12/4/2022 4:51:24 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 4:51:24 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 4:51:25 PM 5.528 SINGLEP Fleet 33858 deserialized null faction. 12/4/2022 4:51:25 PM 5.528 SINGLEP Fleet 33877 deserialized null faction. 12/4/2022 4:51:25 PM 5.528 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6600 from serialized version 5.528 loading into new version 5.528, error: System.Exception: How could we not find a faction from 37 factions? at Arcen.AIW2.Core.Fleet.get_Faction () [0x0006d] in <30aefc3d7691425d8f3d2204e061103c>:0 at Arcen.AIW2.Core.World_AIW2.RegisterNewFleet (Arcen.AIW2.Core.Fleet fleet) [0x0005f] in <30aefc3d7691425d8f3d2204e061103c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00ab9] in <30aefc3d7691425d8f3d2204e061103c>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <30aefc3d7691425d8f3d2204e061103c>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <8798736ae32c471ab60821a341be8048>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <8798736ae32c471ab60821a341be8048>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <8798736ae32c471ab60821a341be8048>:0 12/4/2022 4:51:25 PM 5.528 SINGLEP Location 1: Go back to main menu since save load failed. 12/4/2022 4:51:25 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 4:51:25 PM 5.528 SINGLEP Failed to load save in 45ms 12/4/2022 4:51:28 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Autosave at 2h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 4:51:28 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 4:51:30 PM 5.528 SINGLEP Finish load save in 2,451ms 12/4/2022 5:02:48 PM 5.528 SINGLEP DELAYED2 TID36 Reconquest Seeding for Urchin Beast: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/4/2022 5:17:54 PM 5.528 SINGLEP DELAYED3 TID21 Reconquest Seeding for Giant Slug: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/4/2022 5:21:52 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 7:58:19 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/4/2022 7:58:19 PM SINGLEP Boot up FleetOS (0.7038s) 12/4/2022 7:58:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/4/2022 7:58:20 PM 5.528 SINGLEP Game Version: 5.528 12/4/2022 7:58:20 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.6910s) 12/4/2022 7:58:20 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/4/2022 7:58:20 PM 5.528 SINGLEP Inspect Aft Hatches (0.1741s) 12/4/2022 7:58:20 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 266ms 12/4/2022 7:58:22 PM 5.528 SINGLEP Check For Extra Modules (1.8423s) 12/4/2022 7:58:22 PM 5.528 SINGLEP 781 Xml Files Parsed in 1,564ms 12/4/2022 7:58:22 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0020s) 12/4/2022 7:58:22 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0075s) 12/4/2022 7:58:22 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1374s) 12/4/2022 7:58:22 PM 5.528 SINGLEP Update mod and expansion statuses! 12/4/2022 7:58:22 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 7:58:22 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 7:58:22 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.1101s) 12/4/2022 7:58:22 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 30ms 12/4/2022 7:58:22 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.2119s) 12/4/2022 7:58:23 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 7:58:23 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 7:58:23 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 7:58:23 PM 5.528 SINGLEP Remembering Alamo (0.3132s) 12/4/2022 7:58:24 PM 5.528 SINGLEP Calculate Odds Of Success (0.9441s) 12/4/2022 7:58:24 PM 5.528 SINGLEP Briefly Panic (0.5946s) 12/4/2022 7:58:25 PM 5.528 SINGLEP Install Confidence Routines (0.9501s) 12/4/2022 7:58:25 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 7:58:26 PM 5.528 SINGLEP Late Axionic Computations (0.8778s) 12/4/2022 7:58:26 PM 5.528 SINGLEP Acquiring Towel (0.0628s) 12/4/2022 7:58:26 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0394s) 12/4/2022 7:58:26 PM 5.528 SINGLEP Ejecting Tactical Core (0.2246s) 12/4/2022 7:58:26 PM 5.528 SINGLEP Grouping Flow Fields (0.0997s) 12/4/2022 7:58:27 PM 5.528 SINGLEP Eating Starfields (0.5902s) 12/4/2022 7:58:28 PM 5.528 SINGLEP Pinpointing Distant Planets (0.5104s) 12/4/2022 7:58:28 PM 5.528 SINGLEP Calculating Firing Cones (0.0240s) 12/4/2022 7:58:30 PM 5.528 SINGLEP Remembering Lost Ship Parts (2.3139s) 12/4/2022 7:58:30 PM 5.528 SINGLEP Re-Aligning Objectives (0.2729s) 12/4/2022 7:58:38 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 7:58:38 PM 5.528 SINGLEP Assimilate Technological Distinctiveness (8.0737s) 12/4/2022 7:58:38 PM 5.528 SINGLEP Post-Proton Surge (0.0393s) 12/4/2022 7:58:38 PM 5.528 SINGLEP Background Radiation Taste Test (0.0657s) 12/4/2022 7:58:38 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0523s) 12/4/2022 7:58:39 PM 5.528 SINGLEP Windshield Wiping (0.3940s) 12/4/2022 7:58:41 PM 5.528 SINGLEP Last Organizational Modeling (1.9469s) 12/4/2022 7:58:42 PM 5.528 SINGLEP Stimulate Modulation (1.0668s) 12/4/2022 7:58:42 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/4/2022 7:58:41 PM 5.528 SINGLEP DELAYED1 TID27 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 7:58:42 PM 5.528 SINGLEP We got 341 campaign's data when deserializing 12/4/2022 7:58:42 PM 5.528 SINGLEP Order Cores By Seniority (0.6173s) 12/4/2022 7:58:42 PM 5.528 SINGLEP Load Historical Documents (0.0107s) 12/4/2022 7:58:43 PM 5.528 SINGLEP 24.0 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (1.8s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (1.0s) Late Axionic Computations (0.9s) Eating Starfields (0.6s) Pinpointing Distant Planets (0.5s) Remembering Lost Ship Parts (2.3s) Re-Aligning Objectives (0.3s) Assimilate Technological Distinctiveness (8.1s) Windshield Wiping (0.4s) Last Organizational Modeling (1.9s) Stimulate Modulation (1.1s) Order Cores By Seniority (0.6s) 12/4/2022 7:58:43 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/4/2022 8:23:13 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/4/2022 8:23:13 PM SINGLEP Boot up FleetOS (0.2711s) 12/4/2022 8:23:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/4/2022 8:23:14 PM 5.528 SINGLEP Game Version: 5.528 12/4/2022 8:23:14 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.4237s) 12/4/2022 8:23:14 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/4/2022 8:23:14 PM 5.528 SINGLEP Inspect Aft Hatches (0.5665s) 12/4/2022 8:23:14 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 110ms 12/4/2022 8:23:16 PM 5.528 SINGLEP Check For Extra Modules (1.7057s) 12/4/2022 8:23:16 PM 5.528 SINGLEP 781 Xml Files Parsed in 1,587ms 12/4/2022 8:23:16 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0000s) 12/4/2022 8:23:16 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0058s) 12/4/2022 8:23:16 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1035s) 12/4/2022 8:23:16 PM 5.528 SINGLEP Update mod and expansion statuses! 12/4/2022 8:23:16 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/4/2022 8:23:16 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/4/2022 8:23:16 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0373s) 12/4/2022 8:23:16 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 11ms 12/4/2022 8:23:16 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.4114s) 12/4/2022 8:23:17 PM 5.528 SINGLEP No resolution change was required. 12/4/2022 8:23:17 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/4/2022 8:23:17 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/4/2022 8:23:17 PM 5.528 SINGLEP Remembering Alamo (0.5761s) 12/4/2022 8:23:18 PM 5.528 SINGLEP Calculate Odds Of Success (0.5805s) 12/4/2022 8:23:18 PM 5.528 SINGLEP Briefly Panic (0.3116s) 12/4/2022 8:23:18 PM 5.528 SINGLEP Install Confidence Routines (0.4011s) 12/4/2022 8:23:19 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/4/2022 8:23:19 PM 5.528 SINGLEP Late Axionic Computations (0.6957s) 12/4/2022 8:23:19 PM 5.528 SINGLEP Acquiring Towel (0.0210s) 12/4/2022 8:23:19 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0841s) 12/4/2022 8:23:19 PM 5.528 SINGLEP Ejecting Tactical Core (0.1078s) 12/4/2022 8:23:19 PM 5.528 SINGLEP Grouping Flow Fields (0.0457s) 12/4/2022 8:23:19 PM 5.528 SINGLEP Pining For Starfields (0.3172s) 12/4/2022 8:23:20 PM 5.528 SINGLEP Digitising Distant Planets (0.2767s) 12/4/2022 8:23:20 PM 5.528 SINGLEP Calculating Firing Cones (0.0141s) 12/4/2022 8:23:21 PM 5.528 SINGLEP Scrapping Extra Ship Parts (0.9027s) 12/4/2022 8:23:21 PM 5.528 SINGLEP Re-Aligning Objectives (0.1315s) 12/4/2022 8:23:26 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/4/2022 8:23:26 PM 5.528 SINGLEP Bend Laws Of Gravity (4.9776s) 12/4/2022 8:23:26 PM 5.528 SINGLEP Post-Proton Surge (0.0191s) 12/4/2022 8:23:26 PM 5.528 SINGLEP Background Radiation Taste Test (0.0341s) 12/4/2022 8:23:26 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0311s) 12/4/2022 8:23:26 PM 5.528 SINGLEP Windshield Wiping (0.4356s) 12/4/2022 8:23:27 PM 5.528 SINGLEP Last Organizational Modeling (0.7690s) 12/4/2022 8:23:28 PM 5.528 SINGLEP Stimulate Modulation (0.4877s) 12/4/2022 8:23:28 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/4/2022 8:23:27 PM 5.528 SINGLEP DELAYED1 TID7 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/4/2022 8:23:28 PM 5.528 SINGLEP We got 341 campaign's data when deserializing 12/4/2022 8:23:28 PM 5.528 SINGLEP Order Cores By Seniority (0.3696s) 12/4/2022 8:23:28 PM 5.528 SINGLEP Load Historical Documents (0.0045s) 12/4/2022 8:23:28 PM 5.528 SINGLEP 15.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.6s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Pining For Starfields (0.3s) Digitising Distant Planets (0.3s) Scrapping Extra Ship Parts (0.9s) Bend Laws Of Gravity (5.0s) Windshield Wiping (0.4s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 12/4/2022 8:23:28 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/4/2022 8:24:29 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Swarm\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 8:24:29 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:24:31 PM 5.528 SINGLEP Finish load save in 1,159ms 12/4/2022 8:29:49 PM 5.528 SINGLEP Warning: FactionG is null 12/4/2022 8:31:33 PM 5.528 SINGLEP DELAYED2 TID12 Reconquest Seeding for Carnivorous: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/4/2022 8:42:12 PM 5.528 SINGLEP Warning: FactionG is null 12/4/2022 8:45:23 PM 5.528 SINGLEP DELAYED3 TID21 Logged Achievement To Steam Shellcracker! 12/4/2022 8:45:23 PM 5.528 SINGLEP DELAYED4 TID21 Logged Achievement To Steam Splash Damage 12/4/2022 8:45:23 PM 5.528 SINGLEP DELAYED5 TID21 Skipped log Achievement To Steam Get The Bug Spray because we think it's already there. 12/4/2022 8:45:23 PM 5.528 SINGLEP DELAYED6 TID21 Logged Achievement To Steam The Fire Rises 12/4/2022 8:45:23 PM 5.528 SINGLEP DELAYED7 TID21 Logged Achievement To Steam Should Have Joined Our Federation 12/4/2022 8:45:23 PM 5.528 SINGLEP DELAYED8 TID21 Logged Achievement To Steam Divide And Conquer 12/4/2022 8:45:23 PM 5.528 SINGLEP DELAYED9 TID21 Logged Achievement To Steam Defense Contractor 12/4/2022 8:45:23 PM 5.528 SINGLEP win text 12/4/2022 8:49:01 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:52:10 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/3-Harder\The Swarm.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/4/2022 8:52:10 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:52:10 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:52:10 PM 5.528 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 12/4/2022 8:52:10 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:52:11 PM 5.528 SINGLEP loading as template 12/4/2022 8:52:11 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/4/2022 8:52:11 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/4/2022 8:52:11 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/4/2022 8:52:11 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/4/2022 8:52:11 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/4/2022 8:52:11 PM 5.528 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/4/2022 8:52:11 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/4/2022 8:52:11 PM 5.528 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/4/2022 8:52:11 PM 5.528 SINGLEP Finish load save in 273ms 12/4/2022 8:52:11 PM 5.528 SINGLEP DELAYED11 TID11 Start Generate Partial Map with Octopus and seed 962864624 and planet count 60 and 15 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 12/4/2022 8:52:11 PM 5.528 SINGLEP DELAYED12 TID11 Setting quickstart campaign type to: HumanityAscendant 12/4/2022 8:52:11 PM 5.528 SINGLEP DELAYED13 TID11 Map structure generated in 22ms. 12/4/2022 8:52:11 PM 5.528 SINGLEP DELAYED14 TID11 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/4/2022 8:52:11 PM 5.528 SINGLEP DELAYED15 TID11 Generate Partial Map Complete 62ms Seed: 962864624 12/4/2022 8:52:13 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:52:19 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Community\Adapt Or Perish.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/4/2022 8:52:19 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:52:19 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:52:19 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:52:19 PM 5.528 SINGLEP loading as template 12/4/2022 8:52:19 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/4/2022 8:52:19 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/4/2022 8:52:19 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/4/2022 8:52:19 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/4/2022 8:52:19 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/4/2022 8:52:19 PM 5.528 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/4/2022 8:52:19 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/4/2022 8:52:19 PM 5.528 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/4/2022 8:52:19 PM 5.528 SINGLEP Finish load save in 212ms 12/4/2022 8:52:19 PM 5.528 SINGLEP DELAYED16 TID21 Start Generate Partial Map with Simple and seed 712054432 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 12/4/2022 8:52:19 PM 5.528 SINGLEP DELAYED17 TID21 Setting quickstart campaign type to: HumanityAscendant 12/4/2022 8:52:19 PM 5.528 SINGLEP DELAYED18 TID21 Map structure generated in 92ms. 12/4/2022 8:52:19 PM 5.528 SINGLEP DELAYED19 TID21 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 12/4/2022 8:52:19 PM 5.528 SINGLEP DELAYED20 TID21 Generate Partial Map Complete 187ms Seed: 712054432 12/4/2022 8:52:31 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:54:52 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec EZ\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 8:54:52 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 8:54:53 PM 5.528 SINGLEP OnLoad: Fixed positions of 11 ship(s), 0 shot(s), 0 other/wormhole(s). 12/4/2022 8:54:53 PM 5.528 SINGLEP Finish load save in 381ms 12/4/2022 9:00:48 PM 5.528 SINGLEP DELAYED21 TID40 We are spawning 1 leaders 12/4/2022 9:00:48 PM 5.528 SINGLEP DELAYED22 TID40 Spawned Herald #465375 on Ibis 12/4/2022 9:01:25 PM 5.528 SINGLEP DELAYED23 TID13 Spawning some maddened elderligns! will spawn them next at 8215 12/4/2022 9:22:39 PM 5.528 SINGLEP DELAYED24 TID21 SwapFleetMemberWithEmpty: FleetMembership 'WightAmplifier' could not be found! 12/4/2022 9:26:19 PM 5.528 SINGLEP DELAYED25 TID26 We are spawning 3 leaders 12/4/2022 9:26:19 PM 5.528 SINGLEP DELAYED26 TID26 Spawned Harbinger #473142 on Ibis 12/4/2022 9:26:19 PM 5.528 SINGLEP DELAYED27 TID26 Spawned Prophet #473143 on Ibis 12/4/2022 9:26:19 PM 5.528 SINGLEP DELAYED28 TID26 Spawned Blessed Herald #473144 on Ibis 12/4/2022 9:30:40 PM 5.528 SINGLEP DELAYED29 TID36 Logged Achievement To Steam Cosmic Omelette 12/4/2022 9:46:00 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #12522 on [null planet] 12/4/2022 9:46:07 PM 5.528 SINGLEP DELAYED30 TID37 We are spawning 1 leaders 12/4/2022 9:46:07 PM 5.528 SINGLEP DELAYED31 TID37 Spawned Holy Prophet #481400 on Kuroe 12/4/2022 9:48:21 PM 5.528 SINGLEP DELAYED32 TID11 Spawning some maddened elderligns! will spawn them next at 10045 12/4/2022 9:49:21 PM 5.528 SINGLEP Hit exception in ActualObjective::DifficultyEstimate displayname debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.ActualObjective.get_DifficultyEstimate () [0x00042] in <30aefc3d7691425d8f3d2204e061103c>:0 12/4/2022 9:59:42 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #7040 on [null planet] 12/4/2022 9:59:42 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #7040 on [null planet] 12/4/2022 9:59:42 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #7040 on [null planet] 12/4/2022 9:59:42 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #7040 on [null planet] 12/4/2022 9:59:43 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #7040 on [null planet] 12/4/2022 10:01:56 PM 5.528 SINGLEP DELAYED33 TID11 We are spawning 2 leaders 12/4/2022 10:01:56 PM 5.528 SINGLEP DELAYED34 TID11 Spawned Blessed Herald #490150 on Kuroe 12/4/2022 10:01:56 PM 5.528 SINGLEP DELAYED35 TID11 Spawned Divine Harbinger #490151 on Ibis 12/4/2022 10:16:22 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/4/2022 10:16:22 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 10:16:25 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec EZ\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/4/2022 10:16:25 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 10:16:25 PM 5.528 SINGLEP OnLoad: Fixed positions of 11 ship(s), 0 shot(s), 0 other/wormhole(s). 12/4/2022 10:16:25 PM 5.528 SINGLEP Finish load save in 404ms 12/4/2022 10:19:10 PM 5.528 SINGLEP DELAYED36 TID40 SwapFleetMemberWithEmpty: FleetMembership 'WightAmplifier' could not be found! 12/4/2022 10:21:54 PM 5.528 SINGLEP DELAYED37 TID17 We are spawning 1 leaders 12/4/2022 10:21:54 PM 5.528 SINGLEP DELAYED38 TID17 Spawned Prophet #497635 on Ibis 12/4/2022 10:35:28 PM 5.528 SINGLEP DELAYED39 TID9 Spawning some maddened elderligns! will spawn them next at 8215 12/4/2022 10:54:09 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/4/2022 10:54:09 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 10:54:30 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\1-Necromancer Introduction (Easy).save Source1: AnythingElse Source3: LoadingQuickStart 12/4/2022 10:54:30 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 10:54:30 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 10:54:30 PM 5.528 SINGLEP Clearing player accounts. 12/4/2022 10:54:30 PM 5.528 SINGLEP loading as template 12/4/2022 10:54:30 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/4/2022 10:54:30 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/4/2022 10:54:30 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/4/2022 10:54:30 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/4/2022 10:54:30 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/4/2022 10:54:30 PM 5.528 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/4/2022 10:54:30 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/4/2022 10:54:30 PM 5.528 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/4/2022 10:54:30 PM 5.528 SINGLEP Finish load save in 243ms 12/4/2022 10:54:30 PM 5.528 SINGLEP DELAYED40 TID25 Start Generate FULL Map with Realistic and seed 328767523 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 12/4/2022 10:54:30 PM 5.528 SINGLEP DELAYED41 TID25 Setting quickstart campaign type to: HumanityAscendant 12/4/2022 10:54:31 PM 5.528 SINGLEP DELAYED42 TID25 Map structure generated in 276ms. 12/4/2022 11:13:45 PM 5.528 SINGLEP DELAYED43 TID16 We are spawning 1 leaders 12/4/2022 11:13:45 PM 5.528 SINGLEP DELAYED44 TID16 Spawned Herald #4031 on Orion 12/4/2022 11:30:34 PM 5.528 SINGLEP DELAYED45 TID5 We are spawning 2 leaders 12/4/2022 11:30:34 PM 5.528 SINGLEP DELAYED46 TID5 Spawned Herald #6687 on Trantor 12/4/2022 11:30:34 PM 5.528 SINGLEP DELAYED47 TID5 Spawned Harbinger #6688 on Trantor 12/4/2022 11:31:36 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2357 on [null planet] 12/4/2022 11:51:02 PM 5.528 SINGLEP DELAYED48 TID37 Spawning some maddened elderligns! will spawn them next at 4525 12/4/2022 11:52:22 PM 5.528 SINGLEP DELAYED49 TID27 We are spawning 1 leaders 12/4/2022 11:52:22 PM 5.528 SINGLEP DELAYED50 TID27 Spawned Herald #8973 on Orion 12/5/2022 12:05:28 AM 5.528 SINGLEP Clearing player accounts. 12/5/2022 8:42:16 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/5/2022 8:42:17 PM SINGLEP Boot up FleetOS (0.2097s) 12/5/2022 8:42:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/5/2022 8:42:17 PM 5.528 SINGLEP Game Version: 5.528 12/5/2022 8:42:17 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.4991s) 12/5/2022 8:42:18 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/5/2022 8:42:18 PM 5.528 SINGLEP Inspect Aft Hatches (0.5777s) 12/5/2022 8:42:18 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 150ms 12/5/2022 8:42:19 PM 5.528 SINGLEP Check For Extra Modules (1.8486s) 12/5/2022 8:42:19 PM 5.528 SINGLEP 781 Xml Files Parsed in 1,690ms 12/5/2022 8:42:19 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/5/2022 8:42:19 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0050s) 12/5/2022 8:42:20 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1035s) 12/5/2022 8:42:20 PM 5.528 SINGLEP Update mod and expansion statuses! 12/5/2022 8:42:20 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/5/2022 8:42:20 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/5/2022 8:42:20 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0369s) 12/5/2022 8:42:20 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 10ms 12/5/2022 8:42:20 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.4206s) 12/5/2022 8:42:21 PM 5.528 SINGLEP No resolution change was required. 12/5/2022 8:42:21 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/5/2022 8:42:21 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/5/2022 8:42:21 PM 5.528 SINGLEP Remembering Alamo (0.5748s) 12/5/2022 8:42:21 PM 5.528 SINGLEP Calculate Odds Of Success (0.5603s) 12/5/2022 8:42:21 PM 5.528 SINGLEP Briefly Panic (0.2880s) 12/5/2022 8:42:22 PM 5.528 SINGLEP Install Confidence Routines (0.4773s) 12/5/2022 8:42:22 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/5/2022 8:42:23 PM 5.528 SINGLEP Late Axionic Computations (0.6948s) 12/5/2022 8:42:23 PM 5.528 SINGLEP Acquiring Towel (0.0218s) 12/5/2022 8:42:23 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0881s) 12/5/2022 8:42:23 PM 5.528 SINGLEP Ejecting Tactical Core (0.1075s) 12/5/2022 8:42:23 PM 5.528 SINGLEP Grouping Flow Fields (0.0426s) 12/5/2022 8:42:23 PM 5.528 SINGLEP Burying Starfields (0.3482s) 12/5/2022 8:42:24 PM 5.528 SINGLEP Breaking Distant Planets (0.2969s) 12/5/2022 8:42:24 PM 5.528 SINGLEP Calculating Firing Cones (0.0158s) 12/5/2022 8:42:24 PM 5.528 SINGLEP Jailbreaking Favorite Ship Parts (0.8570s) 12/5/2022 8:42:25 PM 5.528 SINGLEP Re-Aligning Objectives (0.1452s) 12/5/2022 8:42:29 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/5/2022 8:42:30 PM 5.528 SINGLEP Transgressing Quanta (4.9603s) 12/5/2022 8:42:30 PM 5.528 SINGLEP Post-Proton Surge (0.0298s) 12/5/2022 8:42:30 PM 5.528 SINGLEP Background Radiation Taste Test (0.0486s) 12/5/2022 8:42:30 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0414s) 12/5/2022 8:42:30 PM 5.528 SINGLEP Windshield Wiping (0.2652s) 12/5/2022 8:42:31 PM 5.528 SINGLEP Last Organizational Modeling (0.8221s) 12/5/2022 8:42:31 PM 5.528 SINGLEP Stimulate Modulation (0.4757s) 12/5/2022 8:42:31 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/5/2022 8:42:31 PM 5.528 SINGLEP DELAYED1 TID11 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/5/2022 8:42:32 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/5/2022 8:42:32 PM 5.528 SINGLEP Order Cores By Seniority (0.3548s) 12/5/2022 8:42:32 PM 5.528 SINGLEP Load Historical Documents (0.0040s) 12/5/2022 8:42:32 PM 5.528 SINGLEP 15.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.6s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Burying Starfields (0.3s) Breaking Distant Planets (0.3s) Jailbreaking Favorite Ship Parts (0.9s) Transgressing Quanta (5.0s) Windshield Wiping (0.3s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 12/5/2022 8:42:32 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/5/2022 8:43:10 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec EZ\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/5/2022 8:43:10 PM 5.528 SINGLEP Clearing player accounts. 12/5/2022 8:43:11 PM 5.528 SINGLEP Finish load save in 754ms 12/5/2022 8:46:58 PM 5.528 SINGLEP DELAYED2 TID44 We are spawning 1 leaders 12/5/2022 8:46:58 PM 5.528 SINGLEP DELAYED3 TID44 Spawned Prophet #12649 on Orion 12/5/2022 9:03:03 PM 5.528 SINGLEP DELAYED4 TID59 Spawning some maddened elderligns! will spawn them next at 6349 12/5/2022 9:03:43 PM 5.528 SINGLEP DELAYED5 TID15 We are spawning 1 leaders 12/5/2022 9:03:43 PM 5.528 SINGLEP DELAYED6 TID15 Spawned Harbinger #17552 on Orion 12/5/2022 9:16:42 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Emerald Blaster #21973 Neinzul Sappers on Dahl 12/5/2022 9:16:42 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Emerald Blaster #21973 Neinzul Sappers on Dahl 12/5/2022 9:20:21 PM 5.528 SINGLEP DELAYED7 TID42 We are spawning 1 leaders 12/5/2022 9:20:21 PM 5.528 SINGLEP DELAYED8 TID42 Spawned Herald #23999 on Trantor 12/5/2022 9:37:54 PM 5.528 SINGLEP DELAYED9 TID7 Spawning some maddened elderligns! will spawn them next at 8177 12/5/2022 9:38:04 PM 5.528 SINGLEP DELAYED10 TID8 We are spawning 2 leaders 12/5/2022 9:38:04 PM 5.528 SINGLEP DELAYED11 TID8 Spawned Prophet #31839 on Orion 12/5/2022 9:38:04 PM 5.528 SINGLEP DELAYED12 TID8 Spawned Herald #31840 on Trantor 12/5/2022 9:56:27 PM 5.528 SINGLEP DELAYED13 TID9 We are spawning 1 leaders 12/5/2022 9:56:27 PM 5.528 SINGLEP DELAYED14 TID9 Spawned Prophet #36496 on Orion 12/5/2022 10:18:37 PM 5.528 SINGLEP DELAYED15 TID15 We are spawning 3 leaders 12/5/2022 10:18:37 PM 5.528 SINGLEP DELAYED16 TID15 Spawned Blessed Herald #43138 on Orion 12/5/2022 10:18:37 PM 5.528 SINGLEP DELAYED17 TID15 Spawned Holy Prophet #43139 on Orion 12/5/2022 10:18:37 PM 5.528 SINGLEP DELAYED18 TID15 Spawned Holy Prophet #43140 on Trantor 12/5/2022 10:21:27 PM 5.528 SINGLEP DELAYED19 TID59 Spawning some maddened elderligns! will spawn them next at 10225 12/5/2022 10:32:14 PM 5.528 SINGLEP DELAYED20 TID27 We are spawning 4 leaders 12/5/2022 10:32:14 PM 5.528 SINGLEP DELAYED21 TID27 Spawned Blessed Herald #48884 on Trantor 12/5/2022 10:32:14 PM 5.528 SINGLEP DELAYED22 TID27 Spawned Divine Harbinger #48885 on Trantor 12/5/2022 10:32:14 PM 5.528 SINGLEP DELAYED23 TID27 Spawned Holy Prophet #48886 on Orion 12/5/2022 10:32:14 PM 5.528 SINGLEP DELAYED24 TID27 Spawned Divine Harbinger #48887 on Trantor 12/5/2022 10:48:16 PM 5.528 SINGLEP DELAYED25 TID44 We are spawning 3 leaders 12/5/2022 10:48:16 PM 5.528 SINGLEP DELAYED26 TID44 Spawned Holy Prophet #62644 on Trantor 12/5/2022 10:48:16 PM 5.528 SINGLEP DELAYED27 TID44 Spawned Holy Prophet #62645 on Trantor 12/5/2022 10:48:16 PM 5.528 SINGLEP DELAYED28 TID44 Spawned Holy Prophet #62646 on Orion 12/5/2022 10:55:01 PM 5.528 SINGLEP DELAYED29 TID60 Reconquest Seeding for Aeyran: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 12/5/2022 11:01:51 PM 5.528 SINGLEP DELAYED30 TID61 Spawning some maddened elderligns! will spawn them next at 12420 12/5/2022 11:05:27 PM 5.528 SINGLEP DELAYED31 TID49 We are spawning 4 leaders 12/5/2022 11:05:27 PM 5.528 SINGLEP DELAYED32 TID49 Spawned Divine Harbinger #74077 on Orion 12/5/2022 11:05:27 PM 5.528 SINGLEP DELAYED33 TID49 Spawned Holy Prophet #74078 on Shan 12/5/2022 11:05:27 PM 5.528 SINGLEP DELAYED34 TID49 Spawned Divine Harbinger #74079 on Orion 12/5/2022 11:05:27 PM 5.528 SINGLEP DELAYED35 TID49 Spawned Holy Prophet #74080 on Shan 12/5/2022 11:21:01 PM 5.528 SINGLEP DELAYED36 TID63 We are spawning 2 leaders 12/5/2022 11:21:01 PM 5.528 SINGLEP DELAYED37 TID63 Spawned Holy Prophet #83072 on Orion 12/5/2022 11:21:01 PM 5.528 SINGLEP DELAYED38 TID63 Spawned Holy Prophet #83073 on Orion 12/5/2022 11:32:25 PM 5.528 SINGLEP DELAYED39 TID15 Reconquest Seeding for none: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 12/5/2022 11:36:38 PM 5.528 SINGLEP DELAYED40 TID42 Spawning some maddened elderligns! will spawn them next at 14242 12/5/2022 11:40:49 PM 5.528 SINGLEP DELAYED41 TID33 We are spawning 4 leaders 12/5/2022 11:40:49 PM 5.528 SINGLEP DELAYED42 TID33 Spawned Divine Harbinger #92917 on Cousins 12/5/2022 11:40:49 PM 5.528 SINGLEP DELAYED43 TID33 Spawned Divine Harbinger #92918 on Cousins 12/5/2022 11:40:49 PM 5.528 SINGLEP DELAYED44 TID33 Spawned Divine Harbinger #92919 on Cousins 12/5/2022 11:40:49 PM 5.528 SINGLEP DELAYED45 TID33 Spawned Divine Harbinger #92920 on Cousins 12/5/2022 11:50:34 PM 5.528 SINGLEP DELAYED46 TID36 Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/5/2022 11:50:35 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 7:16:54 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/6/2022 7:16:54 PM SINGLEP Boot up FleetOS (0.3673s) 12/6/2022 7:16:54 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/6/2022 7:16:55 PM 5.528 SINGLEP Game Version: 5.528 12/6/2022 7:16:55 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.5420s) 12/6/2022 7:16:55 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/6/2022 7:16:55 PM 5.528 SINGLEP Inspect Aft Hatches (0.8743s) 12/6/2022 7:16:56 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 430ms 12/6/2022 7:17:00 PM 5.528 SINGLEP Check For Extra Modules (4.0449s) 12/6/2022 7:17:00 PM 5.528 SINGLEP 781 Xml Files Parsed in 3,594ms 12/6/2022 7:17:00 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0046s) 12/6/2022 7:17:00 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0162s) 12/6/2022 7:17:00 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1301s) 12/6/2022 7:17:00 PM 5.528 SINGLEP Update mod and expansion statuses! 12/6/2022 7:17:00 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/6/2022 7:17:00 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/6/2022 7:17:00 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0676s) 12/6/2022 7:17:00 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 18ms 12/6/2022 7:17:01 PM 5.528 SINGLEP Pruning Excess Brain Cells (1.1339s) 12/6/2022 7:17:02 PM 5.528 SINGLEP No resolution change was required. 12/6/2022 7:17:02 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2022 7:17:02 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/6/2022 7:17:02 PM 5.528 SINGLEP Remembering Alamo (1.6051s) 12/6/2022 7:17:03 PM 5.528 SINGLEP Calculate Odds Of Success (0.8307s) 12/6/2022 7:17:04 PM 5.528 SINGLEP Briefly Panic (0.4245s) 12/6/2022 7:17:04 PM 5.528 SINGLEP Install Confidence Routines (0.5725s) 12/6/2022 7:17:05 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/6/2022 7:17:06 PM 5.528 SINGLEP Late Axionic Computations (1.3733s) 12/6/2022 7:17:06 PM 5.528 SINGLEP Acquiring Towel (0.0613s) 12/6/2022 7:17:06 PM 5.528 SINGLEP Inhibiting Visual Scans (0.1270s) 12/6/2022 7:17:06 PM 5.528 SINGLEP Ejecting Tactical Core (0.2130s) 12/6/2022 7:17:06 PM 5.528 SINGLEP Grouping Flow Fields (0.2030s) 12/6/2022 7:17:07 PM 5.528 SINGLEP Gesticulating Starfields (0.6774s) 12/6/2022 7:17:08 PM 5.528 SINGLEP Dissolving Distant Planets (0.5812s) 12/6/2022 7:17:08 PM 5.528 SINGLEP Calculating Firing Cones (0.0288s) 12/6/2022 7:17:10 PM 5.528 SINGLEP Kicking Ship Parts Down Elevator Shaft (2.7383s) 12/6/2022 7:17:11 PM 5.528 SINGLEP Re-Aligning Objectives (0.3197s) 12/6/2022 7:17:20 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/6/2022 7:17:20 PM 5.528 SINGLEP Investigate Temporal Vortex (9.3711s) 12/6/2022 7:17:20 PM 5.528 SINGLEP Post-Proton Surge (0.0390s) 12/6/2022 7:17:20 PM 5.528 SINGLEP Background Radiation Taste Test (0.0791s) 12/6/2022 7:17:20 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0830s) 12/6/2022 7:17:21 PM 5.528 SINGLEP Windshield Wiping (0.4585s) 12/6/2022 7:17:23 PM 5.528 SINGLEP Last Organizational Modeling (2.2341s) 12/6/2022 7:17:24 PM 5.528 SINGLEP Stimulate Modulation (1.2495s) 12/6/2022 7:17:24 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/6/2022 7:17:23 PM 5.528 SINGLEP DELAYED1 TID14 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/6/2022 7:17:25 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/6/2022 7:17:25 PM 5.528 SINGLEP Order Cores By Seniority (0.4950s) 12/6/2022 7:17:25 PM 5.528 SINGLEP Load Historical Documents (0.0061s) 12/6/2022 7:17:25 PM 5.528 SINGLEP 31.0 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.9s) Check For Extra Modules (4.0s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.6s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (1.4s) Gesticulating Starfields (0.7s) Dissolving Distant Planets (0.6s) Kicking Ship Parts Down Elevator Shaft (2.7s) Re-Aligning Objectives (0.3s) Investigate Temporal Vortex (9.4s) Windshield Wiping (0.5s) Last Organizational Modeling (2.2s) Stimulate Modulation (1.2s) Order Cores By Seniority (0.5s) 12/6/2022 7:17:26 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/6/2022 7:17:32 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec EZ\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/6/2022 7:17:33 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 7:17:34 PM 5.528 SINGLEP Finish load save in 1,738ms 12/6/2022 7:24:00 PM 5.528 SINGLEP DELAYED2 TID23 Memory not cleaned up properly at RapidAntiLeakPoolable 'GetNameOfPlayerOwnersOrEmptyString-factionNameBuilder1' of type Arcen.Universal.ArcenCharacterBuffer 12/6/2022 7:25:55 PM 5.528 SINGLEP DELAYED3 TID36 We are spawning 4 leaders 12/6/2022 7:36:46 PM 5.528 SINGLEP DELAYED4 TID38 Spawning some maddened elderligns! will spawn them next at 16107 12/6/2022 7:42:21 PM 5.528 SINGLEP DELAYED5 TID36 We are spawning 6 leaders 12/6/2022 7:56:52 PM 5.528 SINGLEP DELAYED6 TID17 We are spawning 5 leaders 12/6/2022 8:08:20 PM 5.528 SINGLEP DELAYED7 TID5 Logged Achievement To Steam Long Live The King 12/6/2022 8:10:00 PM 5.528 SINGLEP DELAYED8 TID37 Spawning some maddened elderligns! will spawn them next at 17988 12/6/2022 8:12:20 PM 5.528 SINGLEP DELAYED9 TID65 We are spawning 7 leaders 12/6/2022 8:17:51 PM 5.528 SINGLEP DELAYED10 TID27 Logged Achievement To Steam Necromancer Win 12/6/2022 8:17:51 PM 5.528 SINGLEP win text 12/6/2022 8:18:40 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 8:19:09 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 12/6/2022 8:19:09 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 8:19:09 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 8:19:09 PM 5.528 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 12/6/2022 8:19:09 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 8:19:09 PM 5.528 SINGLEP loading as template 12/6/2022 8:19:09 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/6/2022 8:19:09 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/6/2022 8:19:09 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/6/2022 8:19:09 PM 5.528 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/6/2022 8:19:09 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/6/2022 8:19:09 PM 5.528 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/6/2022 8:19:09 PM 5.528 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/6/2022 8:19:09 PM 5.528 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/6/2022 8:19:09 PM 5.528 SINGLEP Finish load save in 413ms 12/6/2022 8:19:09 PM 5.528 SINGLEP DELAYED12 TID73 Start Generate FULL Map with TheSquare and seed 1654439400 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 12/6/2022 8:19:09 PM 5.528 SINGLEP DELAYED13 TID73 Setting quickstart campaign type to: HumanityAscendant 12/6/2022 8:19:10 PM 5.528 SINGLEP DELAYED14 TID73 Map structure generated in 70ms. 12/6/2022 8:32:27 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2339 on [null planet] 12/6/2022 8:32:27 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2339 on [null planet] 12/6/2022 8:32:27 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2339 on [null planet] 12/6/2022 8:38:26 PM 5.528 SINGLEP DELAYED15 TID11 We are spawning 1 leaders 12/6/2022 8:38:26 PM 5.528 SINGLEP DELAYED16 TID11 Spawned Herald #4438 on Amatori 12/6/2022 8:41:11 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2721 on [null planet] 12/6/2022 8:41:11 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2721 on [null planet] 12/6/2022 8:41:11 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2721 on [null planet] 12/6/2022 8:41:11 PM 5.528 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2721 on [null planet] 12/6/2022 8:52:09 PM 5.528 SINGLEP DELAYED17 TID26 We are spawning 1 leaders 12/6/2022 8:52:09 PM 5.528 SINGLEP DELAYED18 TID26 Spawned Prophet #9302 on Amatori 12/6/2022 9:29:44 PM 5.528 SINGLEP DELAYED19 TID63 Spawning some maddened elderligns! will spawn them next at 4284 12/6/2022 9:31:11 PM 5.528 SINGLEP DELAYED20 TID24 We are spawning 2 leaders 12/6/2022 9:31:11 PM 5.528 SINGLEP DELAYED21 TID24 Spawned Herald #12010 on Amatori 12/6/2022 9:31:11 PM 5.528 SINGLEP DELAYED22 TID24 Spawned Herald #12011 on Raptor's Fall 12/6/2022 9:46:15 PM 5.528 SINGLEP DELAYED23 TID55 We are spawning 1 leaders 12/6/2022 9:46:15 PM 5.528 SINGLEP DELAYED24 TID55 Spawned Herald #15807 on Raptor's Fall 12/6/2022 10:01:26 PM 5.528 SINGLEP DELAYED25 TID21 We are spawning 1 leaders 12/6/2022 10:01:26 PM 5.528 SINGLEP DELAYED26 TID21 Spawned Prophet #18427 on Raptor's Fall 12/6/2022 10:06:56 PM 5.528 SINGLEP DELAYED27 TID63 Spawning some maddened elderligns! will spawn them next at 6413 12/6/2022 10:17:49 PM 5.528 SINGLEP DELAYED28 TID7 We are spawning 1 leaders 12/6/2022 10:17:49 PM 5.528 SINGLEP DELAYED29 TID7 Spawned Herald #23038 on Amatori 12/6/2022 10:29:47 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 10:33:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/6/2022 10:33:57 PM SINGLEP Boot up FleetOS (0.2387s) 12/6/2022 10:33:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/6/2022 10:33:57 PM 5.528 SINGLEP Game Version: 5.528 12/6/2022 10:33:57 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.4675s) 12/6/2022 10:33:58 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/6/2022 10:33:58 PM 5.528 SINGLEP Inspect Aft Hatches (0.4177s) 12/6/2022 10:33:58 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 136ms 12/6/2022 10:33:59 PM 5.528 SINGLEP Check For Extra Modules (1.6840s) 12/6/2022 10:33:59 PM 5.528 SINGLEP 781 Xml Files Parsed in 1,539ms 12/6/2022 10:33:59 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/6/2022 10:33:59 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0049s) 12/6/2022 10:33:59 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1033s) 12/6/2022 10:33:59 PM 5.528 SINGLEP Update mod and expansion statuses! 12/6/2022 10:33:59 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/6/2022 10:33:59 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/6/2022 10:33:59 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0348s) 12/6/2022 10:33:59 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 14ms 12/6/2022 10:34:00 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.5079s) 12/6/2022 10:34:01 PM 5.528 SINGLEP No resolution change was required. 12/6/2022 10:34:01 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2022 10:34:01 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/6/2022 10:34:01 PM 5.528 SINGLEP Remembering Alamo (0.8277s) 12/6/2022 10:34:01 PM 5.528 SINGLEP Calculate Odds Of Success (0.6478s) 12/6/2022 10:34:02 PM 5.528 SINGLEP Briefly Panic (0.3431s) 12/6/2022 10:34:02 PM 5.528 SINGLEP Install Confidence Routines (0.4280s) 12/6/2022 10:34:02 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/6/2022 10:34:03 PM 5.528 SINGLEP Late Axionic Computations (0.7010s) 12/6/2022 10:34:03 PM 5.528 SINGLEP Acquiring Towel (0.0235s) 12/6/2022 10:34:03 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0861s) 12/6/2022 10:34:03 PM 5.528 SINGLEP Ejecting Tactical Core (0.1090s) 12/6/2022 10:34:03 PM 5.528 SINGLEP Grouping Flow Fields (0.0599s) 12/6/2022 10:34:03 PM 5.528 SINGLEP Scattering Starfields (0.3316s) 12/6/2022 10:34:04 PM 5.528 SINGLEP Detecting Distant Planets (0.3601s) 12/6/2022 10:34:04 PM 5.528 SINGLEP Calculating Firing Cones (0.0145s) 12/6/2022 10:34:05 PM 5.528 SINGLEP Offending Sentient Ship Parts (0.8881s) 12/6/2022 10:34:05 PM 5.528 SINGLEP Re-Aligning Objectives (0.1678s) 12/6/2022 10:34:10 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/6/2022 10:34:10 PM 5.528 SINGLEP Calculate Improbability (5.4279s) 12/6/2022 10:34:10 PM 5.528 SINGLEP Post-Proton Surge (0.0201s) 12/6/2022 10:34:10 PM 5.528 SINGLEP Background Radiation Taste Test (0.0379s) 12/6/2022 10:34:10 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0441s) 12/6/2022 10:34:11 PM 5.528 SINGLEP Windshield Wiping (0.2803s) 12/6/2022 10:34:12 PM 5.528 SINGLEP Last Organizational Modeling (0.8652s) 12/6/2022 10:34:12 PM 5.528 SINGLEP Stimulate Modulation (0.5093s) 12/6/2022 10:34:12 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/6/2022 10:34:12 PM 5.528 SINGLEP DELAYED1 TID13 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/6/2022 10:34:12 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/6/2022 10:34:12 PM 5.528 SINGLEP Order Cores By Seniority (0.3503s) 12/6/2022 10:34:12 PM 5.528 SINGLEP Load Historical Documents (0.0045s) 12/6/2022 10:34:12 PM 5.528 SINGLEP 16.0 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.8s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Scattering Starfields (0.3s) Detecting Distant Planets (0.4s) Offending Sentient Ship Parts (0.9s) Calculate Improbability (5.4s) Windshield Wiping (0.3s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 12/6/2022 10:34:13 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/6/2022 10:35:18 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/6/2022 10:35:18 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 10:35:19 PM 5.528 SINGLEP Finish load save in 1,063ms 12/6/2022 10:49:48 PM 5.528 SINGLEP DELAYED2 TID39 Raid Engine #3059 AI Sentinels on Tazenda is sending a wave against Nanocaust 12/6/2022 11:19:56 PM 5.528 SINGLEP DELAYED3 TID5 Raid Engine #3049 AI Sentinels on Mortar is sending a wave against Nanocaust 12/6/2022 11:40:16 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 11:40:18 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/6/2022 11:40:18 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 11:40:19 PM 5.528 SINGLEP Finish load save in 631ms 12/6/2022 11:40:45 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/6/2022 11:40:45 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 11:40:48 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/6/2022 11:40:48 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 11:40:49 PM 5.528 SINGLEP Finish load save in 493ms 12/6/2022 11:41:16 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/6/2022 11:41:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/6/2022 11:41:56 PM SINGLEP Boot up FleetOS (0.2739s) 12/6/2022 11:41:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/6/2022 11:41:56 PM 5.528 SINGLEP Game Version: 5.528 12/6/2022 11:41:56 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.4259s) 12/6/2022 11:41:56 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/6/2022 11:41:56 PM 5.528 SINGLEP Inspect Aft Hatches (0.1323s) 12/6/2022 11:41:57 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 183ms 12/6/2022 11:41:58 PM 5.528 SINGLEP Check For Extra Modules (1.1729s) 12/6/2022 11:41:58 PM 5.528 SINGLEP 781 Xml Files Parsed in 978ms 12/6/2022 11:41:58 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/6/2022 11:41:58 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0040s) 12/6/2022 11:41:58 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1027s) 12/6/2022 11:41:58 PM 5.528 SINGLEP Update mod and expansion statuses! 12/6/2022 11:41:58 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/6/2022 11:41:58 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/6/2022 11:41:58 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0355s) 12/6/2022 11:41:58 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 12ms 12/6/2022 11:41:58 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.0835s) 12/6/2022 11:41:58 PM 5.528 SINGLEP No resolution change was required. 12/6/2022 11:41:58 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2022 11:41:58 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/6/2022 11:41:58 PM 5.528 SINGLEP Remembering Alamo (0.1547s) 12/6/2022 11:41:58 PM 5.528 SINGLEP Calculate Odds Of Success (0.4909s) 12/6/2022 11:41:59 PM 5.528 SINGLEP Briefly Panic (0.3305s) 12/6/2022 11:41:59 PM 5.528 SINGLEP Install Confidence Routines (0.4036s) 12/6/2022 11:41:59 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/6/2022 11:42:00 PM 5.528 SINGLEP Late Axionic Computations (0.4506s) 12/6/2022 11:42:00 PM 5.528 SINGLEP Acquiring Towel (0.0200s) 12/6/2022 11:42:00 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0532s) 12/6/2022 11:42:00 PM 5.528 SINGLEP Ejecting Tactical Core (0.1451s) 12/6/2022 11:42:00 PM 5.528 SINGLEP Grouping Flow Fields (0.0535s) 12/6/2022 11:42:00 PM 5.528 SINGLEP Hugging Starfields (0.2881s) 12/6/2022 11:42:00 PM 5.528 SINGLEP Detecting Distant Planets (0.2733s) 12/6/2022 11:42:00 PM 5.528 SINGLEP Calculating Firing Cones (0.0180s) 12/6/2022 11:42:01 PM 5.528 SINGLEP Discontinue Your Favorite Ship Parts (0.8916s) 12/6/2022 11:42:02 PM 5.528 SINGLEP Re-Aligning Objectives (0.1313s) 12/6/2022 11:42:06 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/6/2022 11:42:06 PM 5.528 SINGLEP Download Extra RAM (4.6041s) 12/6/2022 11:42:06 PM 5.528 SINGLEP Post-Proton Surge (0.0200s) 12/6/2022 11:42:06 PM 5.528 SINGLEP Background Radiation Taste Test (0.0339s) 12/6/2022 11:42:06 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0380s) 12/6/2022 11:42:06 PM 5.528 SINGLEP Windshield Wiping (0.1832s) 12/6/2022 11:42:07 PM 5.528 SINGLEP Last Organizational Modeling (0.7452s) 12/6/2022 11:42:08 PM 5.528 SINGLEP Stimulate Modulation (0.5719s) 12/6/2022 11:42:08 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/6/2022 11:42:07 PM 5.528 SINGLEP DELAYED1 TID19 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/6/2022 11:42:08 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/6/2022 11:42:08 PM 5.528 SINGLEP Order Cores By Seniority (0.3598s) 12/6/2022 11:42:08 PM 5.528 SINGLEP Load Historical Documents (0.0050s) 12/6/2022 11:42:08 PM 5.528 SINGLEP 12.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.2s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Hugging Starfields (0.3s) Detecting Distant Planets (0.3s) Discontinue Your Favorite Ship Parts (0.9s) Download Extra RAM (4.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 12/6/2022 11:42:08 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/6/2022 11:42:14 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/6/2022 11:42:14 PM 5.528 SINGLEP Clearing player accounts. 12/6/2022 11:42:15 PM 5.528 SINGLEP Finish load save in 1,411ms 12/6/2022 11:51:14 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 7:57:10 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/7/2022 7:57:10 PM SINGLEP Boot up FleetOS (0.3229s) 12/7/2022 7:57:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/7/2022 7:57:11 PM 5.528 SINGLEP Game Version: 5.528 12/7/2022 7:57:11 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.6153s) 12/7/2022 7:57:12 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/7/2022 7:57:12 PM 5.528 SINGLEP Inspect Aft Hatches (0.8790s) 12/7/2022 7:57:12 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 203ms 12/7/2022 7:57:15 PM 5.528 SINGLEP Check For Extra Modules (3.7579s) 12/7/2022 7:57:15 PM 5.528 SINGLEP 781 Xml Files Parsed in 3,535ms 12/7/2022 7:57:15 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0020s) 12/7/2022 7:57:15 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0099s) 12/7/2022 7:57:16 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1856s) 12/7/2022 7:57:16 PM 5.528 SINGLEP Update mod and expansion statuses! 12/7/2022 7:57:16 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/7/2022 7:57:16 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/7/2022 7:57:16 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0646s) 12/7/2022 7:57:16 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 20ms 12/7/2022 7:57:17 PM 5.528 SINGLEP Pruning Excess Brain Cells (1.0181s) 12/7/2022 7:57:18 PM 5.528 SINGLEP No resolution change was required. 12/7/2022 7:57:18 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/7/2022 7:57:18 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/7/2022 7:57:18 PM 5.528 SINGLEP Remembering Alamo (1.4314s) 12/7/2022 7:57:19 PM 5.528 SINGLEP Calculate Odds Of Success (1.1633s) 12/7/2022 7:57:20 PM 5.528 SINGLEP Briefly Panic (0.5508s) 12/7/2022 7:57:21 PM 5.528 SINGLEP Install Confidence Routines (0.6456s) 12/7/2022 7:57:21 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/7/2022 7:57:22 PM 5.528 SINGLEP Late Axionic Computations (1.5027s) 12/7/2022 7:57:22 PM 5.528 SINGLEP Acquiring Towel (0.0800s) 12/7/2022 7:57:22 PM 5.528 SINGLEP Inhibiting Visual Scans (0.1851s) 12/7/2022 7:57:23 PM 5.528 SINGLEP Ejecting Tactical Core (0.3424s) 12/7/2022 7:57:23 PM 5.528 SINGLEP Grouping Flow Fields (0.1667s) 12/7/2022 7:57:23 PM 5.528 SINGLEP Surrounding Starfields (0.6817s) 12/7/2022 7:57:24 PM 5.528 SINGLEP Scanning Distant Planets (0.6302s) 12/7/2022 7:57:24 PM 5.528 SINGLEP Calculating Firing Cones (0.0237s) 12/7/2022 7:57:26 PM 5.528 SINGLEP Kicking Ship Parts Down Elevator Shaft (1.8990s) 12/7/2022 7:57:26 PM 5.528 SINGLEP Re-Aligning Objectives (0.4216s) 12/7/2022 7:57:35 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/7/2022 7:57:36 PM 5.528 SINGLEP Ensure Engines Can Take It (9.1577s) 12/7/2022 7:57:36 PM 5.528 SINGLEP Post-Proton Surge (0.0837s) 12/7/2022 7:57:36 PM 5.528 SINGLEP Background Radiation Taste Test (0.1544s) 12/7/2022 7:57:36 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.1553s) 12/7/2022 7:57:38 PM 5.528 SINGLEP Windshield Wiping (1.6043s) 12/7/2022 7:57:40 PM 5.528 SINGLEP Last Organizational Modeling (2.5015s) 12/7/2022 7:57:41 PM 5.528 SINGLEP Stimulate Modulation (0.7625s) 12/7/2022 7:57:41 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/7/2022 7:57:40 PM 5.528 SINGLEP DELAYED1 TID35 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/7/2022 7:57:42 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/7/2022 7:57:42 PM 5.528 SINGLEP Order Cores By Seniority (0.7090s) 12/7/2022 7:57:42 PM 5.528 SINGLEP Load Historical Documents (0.0111s) 12/7/2022 7:57:42 PM 5.528 SINGLEP 31.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.2s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Surrounding Starfields (0.7s) Scanning Distant Planets (0.6s) Kicking Ship Parts Down Elevator Shaft (1.9s) Re-Aligning Objectives (0.4s) Ensure Engines Can Take It (9.2s) Windshield Wiping (1.6s) Last Organizational Modeling (2.5s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.7s) 12/7/2022 7:57:43 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/7/2022 7:58:51 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/7/2022 7:58:51 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 7:58:55 PM 5.528 SINGLEP Finish load save in 4,288ms 12/7/2022 8:20:03 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/7/2022 8:20:03 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 8:20:06 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/7/2022 8:20:06 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 8:20:07 PM 5.528 SINGLEP Finish load save in 682ms 12/7/2022 9:03:55 PM 5.528 SINGLEP DELAYED2 TID17 BUG: AI_FLEE_THRT Trying to send AI ships from planet Brinkkemper when ship was on 12/7/2022 9:40:56 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/7/2022 9:40:57 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 9:40:59 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 2h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/7/2022 9:40:59 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 9:41:00 PM 5.528 SINGLEP Finish load save in 750ms 12/7/2022 9:42:13 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/7/2022 9:42:13 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 9:42:15 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/7/2022 9:42:15 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 9:42:16 PM 5.528 SINGLEP Finish load save in 599ms 12/7/2022 9:43:47 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/7/2022 9:43:47 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 9:43:50 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/7/2022 9:43:50 PM 5.528 SINGLEP Clearing player accounts. 12/7/2022 9:43:50 PM 5.528 SINGLEP Finish load save in 552ms 12/7/2022 11:08:21 PM 5.528 SINGLEP DELAYED3 TID29 Fixed incorrect count of ships to be granted. Was 2, now 10 Imploder Turret from Turret Schematic Server 12/7/2022 11:16:21 PM 5.528 SINGLEP DELAYED4 TID10 BUG: AI_FLEE_THRT Trying to send AI ships from planet Silinix when ship was on 12/7/2022 11:30:32 PM 5.528 SINGLEP DELAYED5 TID40 Skipping SharkB because no enemy strength on planet when scrapped. 12/8/2022 12:00:50 AM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/8/2022 12:00:52 AM 5.528 SINGLEP Clearing player accounts. 12/8/2022 12:02:33 AM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 12:02:33 AM 5.528 SINGLEP Clearing player accounts. 12/8/2022 12:02:35 AM 5.528 SINGLEP Finish load save in 1,606ms 12/8/2022 12:20:34 AM 5.528 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/8/2022 12:23:18 AM 5.528 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/8/2022 12:24:27 AM 5.528 SINGLEP DELAYED6 TID15 Reconquest Seeding for Emerald: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 12/8/2022 12:35:16 AM 5.528 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/8/2022 12:35:58 AM 5.528 SINGLEP DELAYED7 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/8/2022 12:35:58 AM 5.528 SINGLEP DELAYED8 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/8/2022 12:35:58 AM 5.528 SINGLEP DELAYED9 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/8/2022 12:35:58 AM 5.528 SINGLEP DELAYED10 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/8/2022 12:35:58 AM 5.528 SINGLEP DELAYED11 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/8/2022 12:38:15 AM 5.528 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 12/8/2022 12:38:58 AM 5.528 SINGLEP Clearing player accounts. 12/8/2022 7:52:07 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/8/2022 7:52:07 PM SINGLEP Boot up FleetOS (0.4144s) 12/8/2022 7:52:08 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/8/2022 7:52:08 PM 5.528 SINGLEP Game Version: 5.528 12/8/2022 7:52:08 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.5300s) 12/8/2022 7:52:09 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/8/2022 7:52:09 PM 5.528 SINGLEP Inspect Aft Hatches (1.0476s) 12/8/2022 7:52:09 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 283ms 12/8/2022 7:52:13 PM 5.528 SINGLEP Check For Extra Modules (3.9484s) 12/8/2022 7:52:13 PM 5.528 SINGLEP 781 Xml Files Parsed in 3,641ms 12/8/2022 7:52:13 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0054s) 12/8/2022 7:52:13 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0166s) 12/8/2022 7:52:13 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1791s) 12/8/2022 7:52:13 PM 5.528 SINGLEP Update mod and expansion statuses! 12/8/2022 7:52:13 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/8/2022 7:52:13 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/8/2022 7:52:13 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.1438s) 12/8/2022 7:52:13 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 32ms 12/8/2022 7:52:14 PM 5.528 SINGLEP Pruning Excess Brain Cells (1.1674s) 12/8/2022 7:52:16 PM 5.528 SINGLEP No resolution change was required. 12/8/2022 7:52:16 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/8/2022 7:52:16 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/8/2022 7:52:16 PM 5.528 SINGLEP Remembering Alamo (1.6025s) 12/8/2022 7:52:17 PM 5.528 SINGLEP Calculate Odds Of Success (1.2808s) 12/8/2022 7:52:18 PM 5.528 SINGLEP Briefly Panic (0.8619s) 12/8/2022 7:52:19 PM 5.528 SINGLEP Install Confidence Routines (1.1620s) 12/8/2022 7:52:20 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/8/2022 7:52:21 PM 5.528 SINGLEP Late Axionic Computations (1.7527s) 12/8/2022 7:52:21 PM 5.528 SINGLEP Acquiring Towel (0.0686s) 12/8/2022 7:52:21 PM 5.528 SINGLEP Inhibiting Visual Scans (0.1194s) 12/8/2022 7:52:22 PM 5.528 SINGLEP Ejecting Tactical Core (0.2581s) 12/8/2022 7:52:22 PM 5.528 SINGLEP Grouping Flow Fields (0.1308s) 12/8/2022 7:52:22 PM 5.528 SINGLEP Propping Up Starfields (0.5707s) 12/8/2022 7:52:23 PM 5.528 SINGLEP Blowing Up Distant Planets (0.7466s) 12/8/2022 7:52:23 PM 5.528 SINGLEP Calculating Firing Cones (0.0351s) 12/8/2022 7:52:26 PM 5.528 SINGLEP Wearing Ship Parts On Head (2.9038s) 12/8/2022 7:52:27 PM 5.528 SINGLEP Re-Aligning Objectives (0.6424s) 12/8/2022 7:52:38 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/8/2022 7:52:38 PM 5.528 SINGLEP Remembering Singularity (11.6260s) 12/8/2022 7:52:38 PM 5.528 SINGLEP Post-Proton Surge (0.0666s) 12/8/2022 7:52:38 PM 5.528 SINGLEP Background Radiation Taste Test (0.1347s) 12/8/2022 7:52:39 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.1510s) 12/8/2022 7:52:39 PM 5.528 SINGLEP Windshield Wiping (0.5238s) 12/8/2022 7:52:41 PM 5.528 SINGLEP Last Organizational Modeling (2.3116s) 12/8/2022 7:52:43 PM 5.528 SINGLEP Stimulate Modulation (1.5856s) 12/8/2022 7:52:43 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/8/2022 7:52:42 PM 5.528 SINGLEP DELAYED1 TID38 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/8/2022 7:52:44 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/8/2022 7:52:44 PM 5.528 SINGLEP Order Cores By Seniority (0.5649s) 12/8/2022 7:52:44 PM 5.528 SINGLEP Load Historical Documents (0.0101s) 12/8/2022 7:52:44 PM 5.528 SINGLEP 36.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.9s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.6s) Calculate Odds Of Success (1.3s) Briefly Panic (0.9s) Install Confidence Routines (1.2s) Late Axionic Computations (1.8s) Ejecting Tactical Core (0.3s) Propping Up Starfields (0.6s) Blowing Up Distant Planets (0.7s) Wearing Ship Parts On Head (2.9s) Re-Aligning Objectives (0.6s) Remembering Singularity (11.6s) Windshield Wiping (0.5s) Last Organizational Modeling (2.3s) Stimulate Modulation (1.6s) Order Cores By Seniority (0.6s) 12/8/2022 7:52:45 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/8/2022 7:53:07 PM 5.528 SINGLEP No resolution change was required. 12/8/2022 7:53:07 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/8/2022 7:53:07 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/8/2022 7:53:14 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 7:53:14 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 7:53:19 PM 5.528 SINGLEP Finish load save in 4,988ms 12/8/2022 7:56:09 PM 5.528 SINGLEP DELAYED2 TID10 Raid Engine #3054 AI Sentinels on Gieve is sending a wave against Crabby 12/8/2022 7:57:58 PM 5.528 SINGLEP DELAYED3 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/8/2022 7:57:58 PM 5.528 SINGLEP DELAYED4 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/8/2022 7:57:58 PM 5.528 SINGLEP DELAYED5 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/8/2022 7:57:58 PM 5.528 SINGLEP DELAYED6 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/8/2022 7:57:58 PM 5.528 SINGLEP DELAYED7 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/8/2022 8:03:30 PM 5.528 SINGLEP DELAYED8 TID9 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/8/2022 8:03:30 PM 5.528 SINGLEP DELAYED9 TID9 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/8/2022 8:03:30 PM 5.528 SINGLEP DELAYED10 TID9 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/8/2022 8:03:30 PM 5.528 SINGLEP DELAYED11 TID9 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/8/2022 8:03:30 PM 5.528 SINGLEP DELAYED12 TID9 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/8/2022 9:04:26 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/8/2022 9:04:27 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 9:04:30 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 9:04:30 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 9:04:30 PM 5.528 SINGLEP Finish load save in 883ms 12/8/2022 9:35:04 PM 5.528 SINGLEP DELAYED13 TID31 create a wormhole projector 12/8/2022 10:41:46 PM 5.528 SINGLEP DELAYED14 TID20 Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/8/2022 10:41:46 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 10:42:09 PM 5.528 SINGLEP No resolution change was required. 12/8/2022 10:42:09 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/8/2022 10:42:09 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/8/2022 10:42:24 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 10:42:24 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 10:42:24 PM 5.528 SINGLEP Finish load save in 883ms 12/8/2022 11:05:00 PM 5.528 SINGLEP DELAYED15 TID8 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/8/2022 11:05:00 PM 5.528 SINGLEP DELAYED16 TID8 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/8/2022 11:05:00 PM 5.528 SINGLEP DELAYED17 TID8 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/8/2022 11:05:00 PM 5.528 SINGLEP DELAYED18 TID8 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/8/2022 11:05:00 PM 5.528 SINGLEP DELAYED19 TID8 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/8/2022 11:05:41 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:10:03 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/8/2022 11:10:03 PM SINGLEP Boot up FleetOS (0.2218s) 12/8/2022 11:10:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/8/2022 11:10:04 PM 5.528 SINGLEP Game Version: 5.528 12/8/2022 11:10:04 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.3893s) 12/8/2022 11:10:04 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/8/2022 11:10:04 PM 5.528 SINGLEP Inspect Aft Hatches (0.3862s) 12/8/2022 11:10:04 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 148ms 12/8/2022 11:10:06 PM 5.528 SINGLEP Check For Extra Modules (1.6640s) 12/8/2022 11:10:06 PM 5.528 SINGLEP 781 Xml Files Parsed in 1,504ms 12/8/2022 11:10:06 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/8/2022 11:10:06 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0048s) 12/8/2022 11:10:06 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.0993s) 12/8/2022 11:10:06 PM 5.528 SINGLEP Update mod and expansion statuses! 12/8/2022 11:10:06 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/8/2022 11:10:06 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/8/2022 11:10:06 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.0345s) 12/8/2022 11:10:06 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 7ms 12/8/2022 11:10:06 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.4430s) 12/8/2022 11:10:07 PM 5.528 SINGLEP No resolution change was required. 12/8/2022 11:10:07 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/8/2022 11:10:07 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/8/2022 11:10:07 PM 5.528 SINGLEP Remembering Alamo (0.5783s) 12/8/2022 11:10:07 PM 5.528 SINGLEP Calculate Odds Of Success (0.6144s) 12/8/2022 11:10:08 PM 5.528 SINGLEP Briefly Panic (0.3015s) 12/8/2022 11:10:08 PM 5.528 SINGLEP Install Confidence Routines (0.5417s) 12/8/2022 11:10:09 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/8/2022 11:10:09 PM 5.528 SINGLEP Late Axionic Computations (0.6855s) 12/8/2022 11:10:09 PM 5.528 SINGLEP Acquiring Towel (0.0203s) 12/8/2022 11:10:09 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0924s) 12/8/2022 11:10:09 PM 5.528 SINGLEP Ejecting Tactical Core (0.1104s) 12/8/2022 11:10:09 PM 5.528 SINGLEP Grouping Flow Fields (0.0480s) 12/8/2022 11:10:10 PM 5.528 SINGLEP Fearing Starfields (0.3395s) 12/8/2022 11:10:10 PM 5.528 SINGLEP Verifying Distant Planets (0.3031s) 12/8/2022 11:10:10 PM 5.528 SINGLEP Calculating Firing Cones (0.0163s) 12/8/2022 11:10:11 PM 5.528 SINGLEP Demoting Insubordinate Ship Parts (0.8167s) 12/8/2022 11:10:11 PM 5.528 SINGLEP Re-Aligning Objectives (0.1420s) 12/8/2022 11:10:16 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/8/2022 11:10:16 PM 5.528 SINGLEP Download Memories To Dark Obelisk (5.2270s) 12/8/2022 11:10:16 PM 5.528 SINGLEP Post-Proton Surge (0.0279s) 12/8/2022 11:10:16 PM 5.528 SINGLEP Background Radiation Taste Test (0.0503s) 12/8/2022 11:10:16 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0409s) 12/8/2022 11:10:17 PM 5.528 SINGLEP Windshield Wiping (0.2624s) 12/8/2022 11:10:17 PM 5.528 SINGLEP Last Organizational Modeling (0.8415s) 12/8/2022 11:10:18 PM 5.528 SINGLEP Stimulate Modulation (0.5310s) 12/8/2022 11:10:18 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/8/2022 11:10:17 PM 5.528 SINGLEP DELAYED1 TID12 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/8/2022 11:10:18 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/8/2022 11:10:18 PM 5.528 SINGLEP Order Cores By Seniority (0.3640s) 12/8/2022 11:10:18 PM 5.528 SINGLEP Load Historical Documents (0.0040s) 12/8/2022 11:10:18 PM 5.528 SINGLEP 15.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Fearing Starfields (0.3s) Verifying Distant Planets (0.3s) Demoting Insubordinate Ship Parts (0.8s) Download Memories To Dark Obelisk (5.2s) Windshield Wiping (0.3s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 12/8/2022 11:10:19 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/8/2022 11:11:48 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 11:11:48 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:11:50 PM 5.528 SINGLEP Finish load save in 2,006ms 12/8/2022 11:14:20 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/8/2022 11:14:20 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:14:22 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 11:14:22 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:14:23 PM 5.528 SINGLEP Finish load save in 807ms 12/8/2022 11:40:06 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/8/2022 11:40:06 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:40:08 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 11:40:08 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:40:09 PM 5.528 SINGLEP Finish load save in 746ms 12/8/2022 11:41:19 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/8/2022 11:41:19 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:41:22 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 11:41:22 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:41:22 PM 5.528 SINGLEP Finish load save in 671ms 12/8/2022 11:49:06 PM 5.528 SINGLEP Warning: FactionG is null 12/8/2022 11:49:14 PM 5.528 SINGLEP Warning: FactionG is null 12/8/2022 11:51:21 PM 5.528 SINGLEP DELAYED2 TID23 BUG: AI_FLEE_THRT Trying to send AI ships from planet Crusher when ship was on 12/8/2022 11:54:19 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/8/2022 11:54:19 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:54:24 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/8/2022 11:54:24 PM 5.528 SINGLEP Clearing player accounts. 12/8/2022 11:54:25 PM 5.528 SINGLEP Finish load save in 678ms 12/9/2022 12:14:27 AM 5.528 SINGLEP DELAYED3 TID24 Reconquest Seeding for Timeshattered: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/9/2022 12:15:10 AM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/9/2022 8:23:03 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/9/2022 8:23:03 PM SINGLEP Boot up FleetOS (0.5187s) 12/9/2022 8:23:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/9/2022 8:23:04 PM 5.528 SINGLEP Game Version: 5.528 12/9/2022 8:23:04 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.7600s) 12/9/2022 8:23:05 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/9/2022 8:23:05 PM 5.528 SINGLEP Inspect Aft Hatches (0.9785s) 12/9/2022 8:23:05 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 456ms 12/9/2022 8:23:09 PM 5.528 SINGLEP Check For Extra Modules (4.5956s) 12/9/2022 8:23:09 PM 5.528 SINGLEP 781 Xml Files Parsed in 4,122ms 12/9/2022 8:23:09 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0030s) 12/9/2022 8:23:09 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0113s) 12/9/2022 8:23:10 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1997s) 12/9/2022 8:23:10 PM 5.528 SINGLEP Update mod and expansion statuses! 12/9/2022 8:23:10 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/9/2022 8:23:10 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/9/2022 8:23:10 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.1563s) 12/9/2022 8:23:10 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 44ms 12/9/2022 8:23:11 PM 5.528 SINGLEP Pruning Excess Brain Cells (1.1393s) 12/9/2022 8:23:12 PM 5.528 SINGLEP No resolution change was required. 12/9/2022 8:23:12 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/9/2022 8:23:12 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/9/2022 8:23:12 PM 5.528 SINGLEP Remembering Alamo (1.4867s) 12/9/2022 8:23:13 PM 5.528 SINGLEP Calculate Odds Of Success (1.0687s) 12/9/2022 8:23:14 PM 5.528 SINGLEP Briefly Panic (0.4404s) 12/9/2022 8:23:14 PM 5.528 SINGLEP Install Confidence Routines (0.5829s) 12/9/2022 8:23:15 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/9/2022 8:23:16 PM 5.528 SINGLEP Late Axionic Computations (1.3978s) 12/9/2022 8:23:16 PM 5.528 SINGLEP Acquiring Towel (0.0970s) 12/9/2022 8:23:16 PM 5.528 SINGLEP Inhibiting Visual Scans (0.1339s) 12/9/2022 8:23:16 PM 5.528 SINGLEP Ejecting Tactical Core (0.2194s) 12/9/2022 8:23:16 PM 5.528 SINGLEP Grouping Flow Fields (0.1033s) 12/9/2022 8:23:17 PM 5.528 SINGLEP Hugging Starfields (0.6278s) 12/9/2022 8:23:18 PM 5.528 SINGLEP Rejecting Distant Planets (0.6848s) 12/9/2022 8:23:18 PM 5.528 SINGLEP Calculating Firing Cones (0.0297s) 12/9/2022 8:23:21 PM 5.528 SINGLEP Maliciously Weakening Ship Parts (3.2957s) 12/9/2022 8:23:21 PM 5.528 SINGLEP Re-Aligning Objectives (0.4482s) 12/9/2022 8:23:31 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/9/2022 8:23:32 PM 5.528 SINGLEP Irradiating Low-Ranking Crew (10.2593s) 12/9/2022 8:23:32 PM 5.528 SINGLEP Post-Proton Surge (0.0529s) 12/9/2022 8:23:32 PM 5.528 SINGLEP Background Radiation Taste Test (0.1190s) 12/9/2022 8:23:32 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.1342s) 12/9/2022 8:23:33 PM 5.528 SINGLEP Windshield Wiping (0.6402s) 12/9/2022 8:23:36 PM 5.528 SINGLEP Last Organizational Modeling (2.8691s) 12/9/2022 8:23:36 PM 5.528 SINGLEP Stimulate Modulation (0.8901s) 12/9/2022 8:23:36 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/9/2022 8:23:36 PM 5.528 SINGLEP DELAYED1 TID9 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/9/2022 8:23:37 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/9/2022 8:23:37 PM 5.528 SINGLEP Order Cores By Seniority (0.6580s) 12/9/2022 8:23:37 PM 5.528 SINGLEP Load Historical Documents (0.0083s) 12/9/2022 8:23:37 PM 5.528 SINGLEP 34.7 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.6s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.1s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (1.4s) Hugging Starfields (0.6s) Rejecting Distant Planets (0.7s) Maliciously Weakening Ship Parts (3.3s) Re-Aligning Objectives (0.4s) Irradiating Low-Ranking Crew (10.3s) Windshield Wiping (0.6s) Last Organizational Modeling (2.9s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.7s) 12/9/2022 8:23:38 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/9/2022 8:28:21 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/9/2022 8:28:21 PM SINGLEP Boot up FleetOS (0.3327s) 12/9/2022 8:28:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/9/2022 8:28:21 PM 5.528 SINGLEP Game Version: 5.528 12/9/2022 8:28:21 PM 5.528 SINGLEP Check System Logs For Rogue Intelligence (0.4972s) 12/9/2022 8:28:22 PM 5.528 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/9/2022 8:28:22 PM 5.528 SINGLEP Inspect Aft Hatches (0.1671s) 12/9/2022 8:28:22 PM 5.528 SINGLEP Found 781 xml files in 148 folders in 201ms 12/9/2022 8:28:23 PM 5.528 SINGLEP Check For Extra Modules (1.4232s) 12/9/2022 8:28:23 PM 5.528 SINGLEP 781 Xml Files Parsed in 1,203ms 12/9/2022 8:28:23 PM 5.528 SINGLEP Gather Ancient Lifeforms (0.0014s) 12/9/2022 8:28:23 PM 5.528 SINGLEP Eject Trash Into Hyperspace (0.0059s) 12/9/2022 8:28:23 PM 5.528 SINGLEP Bring Cloaking Systems Online (0.1834s) 12/9/2022 8:28:23 PM 5.528 SINGLEP Update mod and expansion statuses! 12/9/2022 8:28:23 PM 5.528 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/9/2022 8:28:23 PM 5.528 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/9/2022 8:28:23 PM 5.528 SINGLEP Check Nearby Stellar Masses (0.1485s) 12/9/2022 8:28:23 PM 5.528 SINGLEP 781 Xml Files Checked For Exp/Mod Status in 42ms 12/9/2022 8:28:23 PM 5.528 SINGLEP Pruning Excess Brain Cells (0.2124s) 12/9/2022 8:28:24 PM 5.528 SINGLEP No resolution change was required. 12/9/2022 8:28:24 PM 5.528 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/9/2022 8:28:24 PM 5.528 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/9/2022 8:28:24 PM 5.528 SINGLEP Remembering Alamo (0.2961s) 12/9/2022 8:28:25 PM 5.528 SINGLEP Calculate Odds Of Success (1.1650s) 12/9/2022 8:28:26 PM 5.528 SINGLEP Briefly Panic (0.6839s) 12/9/2022 8:28:27 PM 5.528 SINGLEP Install Confidence Routines (0.8957s) 12/9/2022 8:28:27 PM 5.528 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/9/2022 8:28:27 PM 5.528 SINGLEP Late Axionic Computations (0.7845s) 12/9/2022 8:28:27 PM 5.528 SINGLEP Acquiring Towel (0.0316s) 12/9/2022 8:28:27 PM 5.528 SINGLEP Inhibiting Visual Scans (0.0919s) 12/9/2022 8:28:28 PM 5.528 SINGLEP Ejecting Tactical Core (0.3590s) 12/9/2022 8:28:28 PM 5.528 SINGLEP Grouping Flow Fields (0.1994s) 12/9/2022 8:28:29 PM 5.528 SINGLEP Grappling Starfields (0.6158s) 12/9/2022 8:28:29 PM 5.528 SINGLEP Mapping Distant Planets (0.6720s) 12/9/2022 8:28:29 PM 5.528 SINGLEP Calculating Firing Cones (0.0266s) 12/9/2022 8:28:31 PM 5.528 SINGLEP Fumbling With Ship Parts (1.3938s) 12/9/2022 8:28:31 PM 5.528 SINGLEP Re-Aligning Objectives (0.2255s) 12/9/2022 8:28:40 PM 5.528 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/9/2022 8:28:40 PM 5.528 SINGLEP Reassembling All Ships (9.3515s) 12/9/2022 8:28:40 PM 5.528 SINGLEP Post-Proton Surge (0.0585s) 12/9/2022 8:28:40 PM 5.528 SINGLEP Background Radiation Taste Test (0.1272s) 12/9/2022 8:28:41 PM 5.528 SINGLEP Shuffling Chairs On Command Deck (0.0528s) 12/9/2022 8:28:41 PM 5.528 SINGLEP Windshield Wiping (0.3684s) 12/9/2022 8:28:43 PM 5.528 SINGLEP Last Organizational Modeling (1.6691s) 12/9/2022 8:28:43 PM 5.528 SINGLEP Stimulate Modulation (0.7534s) 12/9/2022 8:28:43 PM 5.528 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/9/2022 8:28:43 PM 5.528 SINGLEP DELAYED1 TID22 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/9/2022 8:28:44 PM 5.528 SINGLEP We got 368 campaign's data when deserializing 12/9/2022 8:28:44 PM 5.528 SINGLEP Order Cores By Seniority (0.4895s) 12/9/2022 8:28:44 PM 5.528 SINGLEP Load Historical Documents (0.0072s) 12/9/2022 8:28:44 PM 5.528 SINGLEP 23.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Remembering Alamo (0.3s) Calculate Odds Of Success (1.2s) Briefly Panic (0.7s) Install Confidence Routines (0.9s) Late Axionic Computations (0.8s) Ejecting Tactical Core (0.4s) Grappling Starfields (0.6s) Mapping Distant Planets (0.7s) Fumbling With Ship Parts (1.4s) Reassembling All Ships (9.4s) Windshield Wiping (0.4s) Last Organizational Modeling (1.7s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.5s) 12/9/2022 8:28:45 PM 5.528 SINGLEP Hello Steam user 'Crab' 12/9/2022 8:28:52 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 6h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 8:28:52 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 8:28:57 PM 5.528 SINGLEP Finish load save in 5,061ms 12/9/2022 8:31:27 PM 5.528 SINGLEP DELAYED2 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/9/2022 8:31:27 PM 5.528 SINGLEP DELAYED3 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/9/2022 8:31:27 PM 5.528 SINGLEP DELAYED4 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/9/2022 8:31:27 PM 5.528 SINGLEP DELAYED5 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/9/2022 8:31:27 PM 5.528 SINGLEP DELAYED6 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/9/2022 8:33:12 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/9/2022 8:33:12 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 8:33:15 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 8:33:15 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 8:33:16 PM 5.528 SINGLEP Finish load save in 1,403ms 12/9/2022 8:35:55 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/9/2022 8:35:56 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 8:36:14 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 8:36:14 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 8:36:14 PM 5.528 SINGLEP Finish load save in 875ms 12/9/2022 8:37:31 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/9/2022 8:37:31 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 8:37:34 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 8:37:34 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 8:37:35 PM 5.528 SINGLEP Finish load save in 862ms 12/9/2022 8:39:29 PM 5.528 SINGLEP DELAYED7 TID19 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/9/2022 8:39:29 PM 5.528 SINGLEP DELAYED8 TID19 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/9/2022 8:39:29 PM 5.528 SINGLEP DELAYED9 TID19 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/9/2022 8:39:29 PM 5.528 SINGLEP DELAYED10 TID19 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/9/2022 8:39:29 PM 5.528 SINGLEP DELAYED11 TID19 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/9/2022 8:43:02 PM 5.528 SINGLEP Warning: FactionG is null 12/9/2022 8:53:53 PM 5.528 SINGLEP DELAYED12 TID35 Reconquest Seeding for Calvaria: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/9/2022 9:01:18 PM 5.528 SINGLEP DELAYED13 TID12 Reconquest Seeding for Ranbanein: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/9/2022 9:08:53 PM 5.528 SINGLEP DELAYED14 TID11 Reconquest Seeding for Crusher: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/9/2022 9:19:35 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/9/2022 9:19:35 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 9:19:44 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 9:19:44 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 9:19:45 PM 5.528 SINGLEP Finish load save in 667ms 12/9/2022 9:24:29 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/9/2022 9:24:29 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 9:24:32 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 9:24:32 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 9:24:32 PM 5.528 SINGLEP Finish load save in 643ms 12/9/2022 9:38:16 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/9/2022 9:38:16 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 9:38:19 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 6h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 9:38:19 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 9:38:20 PM 5.528 SINGLEP Finish load save in 681ms 12/9/2022 9:44:40 PM 5.528 SINGLEP DELAYED15 TID48 Skipping SharkB because no enemy strength on planet when scrapped. 12/9/2022 9:45:51 PM 5.528 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5528_DysonFlagshipUpgrades Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/9/2022 9:45:51 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 9:45:54 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 6h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 9:45:54 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 9:45:55 PM 5.528 SINGLEP Finish load save in 657ms 12/9/2022 9:52:34 PM 5.528 SINGLEP DELAYED16 TID54 Skipping SharkB because was already remains when scrapped. 12/9/2022 9:53:13 PM 5.528 SINGLEP DoShotMovement: Error at debug stage 3300 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.ShotVisualizer.UpdateShotViaLerpToFinalLocation (System.Single DeltaTime, System.Boolean DrawDebugData) [0x00315] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.DoShotMovement (System.Boolean DrawDebugData, System.Single deltaTime) [0x004a2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <8798736ae32c471ab60821a341be8048>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <8798736ae32c471ab60821a341be8048>:0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.DoShotMovement (System.Boolean DrawDebugData, System.Single deltaTime) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleShotUpdates () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in :0 at ArcenMainGameVisuals.Update () [0x00000] in :0 12/9/2022 10:14:01 PM 5.528 SINGLEP DELAYED17 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/9/2022 10:14:01 PM 5.528 SINGLEP DELAYED18 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/9/2022 10:14:01 PM 5.528 SINGLEP DELAYED19 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/9/2022 10:14:01 PM 5.528 SINGLEP DELAYED20 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/9/2022 10:14:01 PM 5.528 SINGLEP DELAYED21 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/9/2022 10:20:26 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 10:21:08 PM 5.528 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/9/2022 10:21:08 PM 5.528 SINGLEP Clearing player accounts. 12/9/2022 10:21:09 PM 5.528 SINGLEP Finish load save in 991ms 12/9/2022 10:41:10 PM 5.528 SINGLEP Clearing player accounts. 12/10/2022 2:32:04 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/10/2022 2:32:05 PM SINGLEP Boot up FleetOS (0.4403s) 12/10/2022 2:32:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/10/2022 2:32:06 PM 5.529 SINGLEP Game Version: 5.529 12/10/2022 2:32:06 PM 5.529 SINGLEP Check System Logs For Rogue Intelligence (0.7024s) 12/10/2022 2:32:06 PM 5.529 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/10/2022 2:32:06 PM 5.529 SINGLEP Inspect Aft Hatches (0.7479s) 12/10/2022 2:32:07 PM 5.529 SINGLEP Found 783 xml files in 148 folders in 236ms 12/10/2022 2:32:10 PM 5.529 SINGLEP Check For Extra Modules (3.4851s) 12/10/2022 2:32:10 PM 5.529 SINGLEP 783 Xml Files Parsed in 3,239ms 12/10/2022 2:32:10 PM 5.529 SINGLEP Gather Ancient Lifeforms (0.0035s) 12/10/2022 2:32:10 PM 5.529 SINGLEP Eject Trash Into Hyperspace (0.0163s) 12/10/2022 2:32:10 PM 5.529 SINGLEP Bring Cloaking Systems Online (0.1891s) 12/10/2022 2:32:10 PM 5.529 SINGLEP Update mod and expansion statuses! 12/10/2022 2:32:10 PM 5.529 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/10/2022 2:32:10 PM 5.529 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/10/2022 2:32:10 PM 5.529 SINGLEP Check Nearby Stellar Masses (0.1535s) 12/10/2022 2:32:10 PM 5.529 SINGLEP 783 Xml Files Checked For Exp/Mod Status in 38ms 12/10/2022 2:32:11 PM 5.529 SINGLEP Pruning Excess Brain Cells (1.1441s) 12/10/2022 2:32:13 PM 5.529 SINGLEP No resolution change was required. 12/10/2022 2:32:13 PM 5.529 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/10/2022 2:32:13 PM 5.529 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/10/2022 2:32:13 PM 5.529 SINGLEP Remembering Alamo (1.5700s) 12/10/2022 2:32:14 PM 5.529 SINGLEP Calculate Odds Of Success (0.9306s) 12/10/2022 2:32:14 PM 5.529 SINGLEP Briefly Panic (0.4262s) 12/10/2022 2:32:15 PM 5.529 SINGLEP Install Confidence Routines (0.5838s) 12/10/2022 2:32:16 PM 5.529 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/10/2022 2:32:16 PM 5.529 SINGLEP Late Axionic Computations (1.4897s) 12/10/2022 2:32:16 PM 5.529 SINGLEP Acquiring Towel (0.0796s) 12/10/2022 2:32:17 PM 5.529 SINGLEP Inhibiting Visual Scans (0.1981s) 12/10/2022 2:32:17 PM 5.529 SINGLEP Ejecting Tactical Core (0.2923s) 12/10/2022 2:32:17 PM 5.529 SINGLEP Grouping Flow Fields (0.1760s) 12/10/2022 2:32:18 PM 5.529 SINGLEP Fearing Starfields (0.6946s) 12/10/2022 2:32:18 PM 5.529 SINGLEP Digitising Distant Planets (0.5860s) 12/10/2022 2:32:18 PM 5.529 SINGLEP Calculating Firing Cones (0.0214s) 12/10/2022 2:32:21 PM 5.529 SINGLEP Remembering Lost Ship Parts (2.6700s) 12/10/2022 2:32:22 PM 5.529 SINGLEP Re-Aligning Objectives (0.5246s) 12/10/2022 2:32:31 PM 5.529 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/10/2022 2:32:31 PM 5.529 SINGLEP Routing Emergency Power (9.3445s) 12/10/2022 2:32:31 PM 5.529 SINGLEP Post-Proton Surge (0.0673s) 12/10/2022 2:32:31 PM 5.529 SINGLEP Background Radiation Taste Test (0.1478s) 12/10/2022 2:32:31 PM 5.529 SINGLEP Shuffling Chairs On Command Deck (0.1103s) 12/10/2022 2:32:32 PM 5.529 SINGLEP Windshield Wiping (0.6090s) 12/10/2022 2:32:34 PM 5.529 SINGLEP Last Organizational Modeling (1.9471s) 12/10/2022 2:32:35 PM 5.529 SINGLEP Stimulate Modulation (0.9310s) 12/10/2022 2:32:35 PM 5.529 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/10/2022 2:32:34 PM 5.529 SINGLEP DELAYED1 TID20 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/10/2022 2:32:35 PM 5.529 SINGLEP We got 368 campaign's data when deserializing 12/10/2022 2:32:35 PM 5.529 SINGLEP Order Cores By Seniority (0.6002s) 12/10/2022 2:32:35 PM 5.529 SINGLEP Load Historical Documents (0.0065s) 12/10/2022 2:32:35 PM 5.529 SINGLEP 31.0 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.7s) Check For Extra Modules (3.5s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.6s) Calculate Odds Of Success (0.9s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Fearing Starfields (0.7s) Digitising Distant Planets (0.6s) Remembering Lost Ship Parts (2.7s) Re-Aligning Objectives (0.5s) Routing Emergency Power (9.3s) Windshield Wiping (0.6s) Last Organizational Modeling (1.9s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.6s) 12/10/2022 2:32:36 PM 5.529 SINGLEP Hello Steam user 'Crab' 12/10/2022 2:37:25 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 2:37:25 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 2:37:29 PM 5.529 SINGLEP Finish load save in 4,122ms 12/10/2022 2:40:22 PM 5.529 SINGLEP DELAYED2 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:40:22 PM 5.529 SINGLEP DELAYED3 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:40:22 PM 5.529 SINGLEP DELAYED4 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:40:22 PM 5.529 SINGLEP DELAYED5 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:40:22 PM 5.529 SINGLEP DELAYED6 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/10/2022 2:41:05 PM 5.529 SINGLEP DELAYED7 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:41:05 PM 5.529 SINGLEP DELAYED8 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:41:05 PM 5.529 SINGLEP DELAYED9 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:41:05 PM 5.529 SINGLEP DELAYED10 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:41:05 PM 5.529 SINGLEP DELAYED11 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/10/2022 2:41:26 PM 5.529 SINGLEP DELAYED12 TID17 create a wormhole projector 12/10/2022 2:42:24 PM 5.529 SINGLEP DELAYED13 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:42:24 PM 5.529 SINGLEP DELAYED14 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:42:24 PM 5.529 SINGLEP DELAYED15 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:42:24 PM 5.529 SINGLEP DELAYED16 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:42:24 PM 5.529 SINGLEP DELAYED17 TID12 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/10/2022 2:44:55 PM 5.529 SINGLEP DELAYED18 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:44:55 PM 5.529 SINGLEP DELAYED19 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:44:55 PM 5.529 SINGLEP DELAYED20 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:44:55 PM 5.529 SINGLEP DELAYED21 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:44:55 PM 5.529 SINGLEP DELAYED22 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/10/2022 2:49:36 PM 5.529 SINGLEP DELAYED23 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:49:36 PM 5.529 SINGLEP DELAYED24 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 2:49:36 PM 5.529 SINGLEP DELAYED25 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:49:36 PM 5.529 SINGLEP DELAYED26 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 2:49:36 PM 5.529 SINGLEP DELAYED27 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/10/2022 2:50:18 PM 5.529 SINGLEP Task overran warning time: Nanocaust Task Status: Running 12/10/2022 2:56:08 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 2:56:08 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 2:56:16 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 2:56:16 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 2:56:17 PM 5.529 SINGLEP Finish load save in 958ms 12/10/2022 2:59:59 PM 5.529 SINGLEP DELAYED28 TID33 create a wormhole projector 12/10/2022 3:11:46 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 3:11:46 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:11:52 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 3:11:52 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:11:52 PM 5.529 SINGLEP Finish load save in 650ms 12/10/2022 3:15:15 PM 5.529 SINGLEP DELAYED29 TID43 create a wormhole projector 12/10/2022 3:18:23 PM 5.529 SINGLEP DELAYED30 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 3:18:23 PM 5.529 SINGLEP DELAYED31 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 3:18:23 PM 5.529 SINGLEP DELAYED32 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 3:24:31 PM 5.529 SINGLEP DELAYED33 TID18 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 3:24:31 PM 5.529 SINGLEP DELAYED34 TID18 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 3:24:31 PM 5.529 SINGLEP DELAYED35 TID18 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 3:24:31 PM 5.529 SINGLEP DELAYED36 TID18 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 3:24:31 PM 5.529 SINGLEP DELAYED37 TID18 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/10/2022 3:28:27 PM 5.529 SINGLEP DELAYED38 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 3:28:27 PM 5.529 SINGLEP DELAYED39 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/10/2022 3:28:27 PM 5.529 SINGLEP DELAYED40 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 3:28:27 PM 5.529 SINGLEP DELAYED41 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 12/10/2022 3:28:27 PM 5.529 SINGLEP DELAYED42 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 12/10/2022 3:37:00 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 3:37:00 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:37:03 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 3:37:03 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:37:04 PM 5.529 SINGLEP Finish load save in 738ms 12/10/2022 3:38:02 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 3:38:03 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:38:05 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 3:38:05 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:38:06 PM 5.529 SINGLEP Finish load save in 630ms 12/10/2022 3:40:05 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 3:40:06 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:40:08 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 3:40:08 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:40:08 PM 5.529 SINGLEP Finish load save in 627ms 12/10/2022 3:41:54 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 3:41:54 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:42:08 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 12/10/2022 3:42:08 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:42:08 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:42:08 PM 5.529 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 12/10/2022 3:42:08 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:42:08 PM 5.529 SINGLEP loading as template 12/10/2022 3:42:08 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/10/2022 3:42:08 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/10/2022 3:42:08 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/10/2022 3:42:08 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/10/2022 3:42:08 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/10/2022 3:42:08 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/10/2022 3:42:08 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/10/2022 3:42:08 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/10/2022 3:42:08 PM 5.529 SINGLEP Finish load save in 386ms 12/10/2022 3:42:08 PM 5.529 SINGLEP DELAYED43 TID44 Start Generate FULL Map with Maze and seed 1465180624 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 12/10/2022 3:42:08 PM 5.529 SINGLEP DELAYED44 TID44 Setting quickstart campaign type to: HumanityAscendant 12/10/2022 3:42:08 PM 5.529 SINGLEP DELAYED45 TID44 Map structure generated in 20ms. 12/10/2022 3:42:09 PM 5.529 SINGLEP DELAYED46 TID22 Fixed incorrect count of ships to be granted. Was 10, now 20 Ambush Turret from Turret Schematic Server 12/10/2022 3:50:58 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 3:50:58 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:51:06 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 12/10/2022 3:51:07 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:51:07 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:51:07 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 3:51:07 PM 5.529 SINGLEP loading as template 12/10/2022 3:51:07 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/10/2022 3:51:07 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/10/2022 3:51:07 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/10/2022 3:51:07 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/10/2022 3:51:07 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/10/2022 3:51:07 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/10/2022 3:51:07 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/10/2022 3:51:07 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/10/2022 3:51:07 PM 5.529 SINGLEP Finish load save in 236ms 12/10/2022 3:51:07 PM 5.529 SINGLEP DELAYED47 TID39 Start Generate FULL Map with Maze and seed 1639468489 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 12/10/2022 3:51:07 PM 5.529 SINGLEP DELAYED48 TID39 Setting quickstart campaign type to: HumanityAscendant 12/10/2022 3:51:07 PM 5.529 SINGLEP DELAYED49 TID39 Map structure generated in 3ms. 12/10/2022 4:42:28 PM 5.529 SINGLEP DELAYED50 TID34 Skipping SharkB because no enemy strength on planet when scrapped. 12/10/2022 4:43:58 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 4:43:58 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 4:44:00 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 4:44:00 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 4:44:01 PM 5.529 SINGLEP Finish load save in 496ms 12/10/2022 4:46:28 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 4:46:29 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 4:46:31 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 4:46:31 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 4:46:31 PM 5.529 SINGLEP Finish load save in 405ms 12/10/2022 5:04:54 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 5:04:55 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:05:01 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/10/2022 5:05:01 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:05:01 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:05:01 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:05:01 PM 5.529 SINGLEP loading as template 12/10/2022 5:05:01 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/10/2022 5:05:01 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/10/2022 5:05:01 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/10/2022 5:05:01 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/10/2022 5:05:01 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/10/2022 5:05:01 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/10/2022 5:05:01 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/10/2022 5:05:01 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/10/2022 5:05:01 PM 5.529 SINGLEP Finish load save in 231ms 12/10/2022 5:05:01 PM 5.529 SINGLEP DELAYED51 TID37 Start Generate Partial Map with Maze and seed 749082859 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 12/10/2022 5:05:01 PM 5.529 SINGLEP DELAYED52 TID37 Setting quickstart campaign type to: HumanityAscendant 12/10/2022 5:05:02 PM 5.529 SINGLEP DELAYED53 TID37 Map structure generated in 3ms. 12/10/2022 5:05:02 PM 5.529 SINGLEP DELAYED54 TID37 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 12/10/2022 5:05:02 PM 5.529 SINGLEP DELAYED55 TID37 Generate Partial Map Complete 33ms Seed: 749082859 12/10/2022 5:05:07 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:05:12 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 5:05:12 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:05:12 PM 5.529 SINGLEP Finish load save in 454ms 12/10/2022 5:20:23 PM 5.529 SINGLEP DELAYED56 TID37 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 12/10/2022 5:25:38 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 5:25:38 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:25:41 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 5:25:41 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:25:42 PM 5.529 SINGLEP Finish load save in 496ms 12/10/2022 5:40:50 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 5:40:50 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:41:05 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 12/10/2022 5:41:05 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:41:05 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:41:05 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:41:05 PM 5.529 SINGLEP loading as template 12/10/2022 5:41:05 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/10/2022 5:41:05 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/10/2022 5:41:05 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/10/2022 5:41:05 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/10/2022 5:41:05 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/10/2022 5:41:05 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/10/2022 5:41:05 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/10/2022 5:41:05 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/10/2022 5:41:05 PM 5.529 SINGLEP Finish load save in 246ms 12/10/2022 5:41:05 PM 5.529 SINGLEP DELAYED57 TID30 Start Generate FULL Map with Maze and seed 815579629 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 12/10/2022 5:41:05 PM 5.529 SINGLEP DELAYED58 TID30 Setting quickstart campaign type to: HumanityAscendant 12/10/2022 5:41:06 PM 5.529 SINGLEP DELAYED59 TID30 Map structure generated in 5ms. 12/10/2022 5:41:06 PM 5.529 SINGLEP DELAYED60 TID19 Fixed incorrect count of ships to be granted. Was 5, now 3 Bomber Drone Hangar from Other Defensive Schematic Server 12/10/2022 5:41:19 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 5:41:19 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:41:24 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/10/2022 5:41:24 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:41:24 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:41:24 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 5:41:24 PM 5.529 SINGLEP loading as template 12/10/2022 5:41:24 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/10/2022 5:41:24 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/10/2022 5:41:24 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/10/2022 5:41:24 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/10/2022 5:41:24 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/10/2022 5:41:24 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/10/2022 5:41:24 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/10/2022 5:41:24 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/10/2022 5:41:24 PM 5.529 SINGLEP Finish load save in 207ms 12/10/2022 5:41:24 PM 5.529 SINGLEP DELAYED61 TID40 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 12/10/2022 5:41:24 PM 5.529 SINGLEP DELAYED62 TID40 Setting quickstart campaign type to: HumanityAscendant 12/10/2022 5:41:24 PM 5.529 SINGLEP DELAYED63 TID40 Map structure generated in 1ms. 12/10/2022 5:41:24 PM 5.529 SINGLEP DELAYED64 TID40 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 12/10/2022 5:41:24 PM 5.529 SINGLEP DELAYED65 TID40 Generate Partial Map Complete 21ms Seed: 1799760585 12/10/2022 5:41:39 PM 5.529 SINGLEP DELAYED66 TID19 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:41:39 PM 5.529 SINGLEP DELAYED67 TID19 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:41:39 PM 5.529 SINGLEP DELAYED68 TID19 Generate Partial Map Complete 39ms Seed: 1799760585 12/10/2022 5:41:49 PM 5.529 SINGLEP DELAYED69 TID28 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:41:49 PM 5.529 SINGLEP DELAYED70 TID28 Map structure generated in 72ms. 12/10/2022 5:41:49 PM 5.529 SINGLEP DELAYED71 TID28 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:41:49 PM 5.529 SINGLEP DELAYED72 TID28 Generate Partial Map Complete 101ms Seed: 1799760585 12/10/2022 5:41:56 PM 5.529 SINGLEP DELAYED73 TID31 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:41:56 PM 5.529 SINGLEP DELAYED74 TID31 Map structure generated in 1ms. 12/10/2022 5:41:56 PM 5.529 SINGLEP DELAYED75 TID31 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:41:56 PM 5.529 SINGLEP DELAYED76 TID31 Generate Partial Map Complete 29ms Seed: 1799760585 12/10/2022 5:41:59 PM 5.529 SINGLEP DELAYED77 TID28 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:41:59 PM 5.529 SINGLEP DELAYED78 TID28 Map structure generated in 2ms. 12/10/2022 5:41:59 PM 5.529 SINGLEP DELAYED79 TID28 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:41:59 PM 5.529 SINGLEP DELAYED80 TID28 Generate Partial Map Complete 28ms Seed: 1799760585 12/10/2022 5:42:10 PM 5.529 SINGLEP DELAYED81 TID38 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:10 PM 5.529 SINGLEP DELAYED82 TID38 Map structure generated in 1ms. 12/10/2022 5:42:10 PM 5.529 SINGLEP DELAYED83 TID38 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:10 PM 5.529 SINGLEP DELAYED84 TID38 Generate Partial Map Complete 31ms Seed: 1799760585 12/10/2022 5:42:19 PM 5.529 SINGLEP DELAYED85 TID44 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:19 PM 5.529 SINGLEP DELAYED86 TID44 Map structure generated in 1ms. 12/10/2022 5:42:19 PM 5.529 SINGLEP DELAYED87 TID44 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:19 PM 5.529 SINGLEP DELAYED88 TID44 Generate Partial Map Complete 27ms Seed: 1799760585 12/10/2022 5:42:30 PM 5.529 SINGLEP DELAYED89 TID30 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:30 PM 5.529 SINGLEP DELAYED90 TID30 Map structure generated in 14ms. 12/10/2022 5:42:30 PM 5.529 SINGLEP DELAYED91 TID30 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:30 PM 5.529 SINGLEP DELAYED92 TID30 Generate Partial Map Complete 46ms Seed: 1799760585 12/10/2022 5:42:33 PM 5.529 SINGLEP DELAYED93 TID7 Start Generate Partial Map with Maze and seed 1799760585 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:33 PM 5.529 SINGLEP DELAYED94 TID7 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:33 PM 5.529 SINGLEP DELAYED95 TID7 Generate Partial Map Complete 28ms Seed: 1799760585 12/10/2022 5:42:36 PM 5.529 SINGLEP DELAYED96 TID35 Start Generate Partial Map with Maze and seed 132125568 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:36 PM 5.529 SINGLEP DELAYED97 TID35 Map structure generated in 13ms. 12/10/2022 5:42:36 PM 5.529 SINGLEP DELAYED98 TID35 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:36 PM 5.529 SINGLEP DELAYED99 TID35 Generate Partial Map Complete 39ms Seed: 132125568 12/10/2022 5:42:39 PM 5.529 SINGLEP DELAYED100 TID40 Start Generate Partial Map with Maze and seed 584794853 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:39 PM 5.529 SINGLEP DELAYED101 TID40 Map structure generated in 16ms. 12/10/2022 5:42:39 PM 5.529 SINGLEP DELAYED102 TID40 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:39 PM 5.529 SINGLEP DELAYED103 TID40 Generate Partial Map Complete 43ms Seed: 584794853 12/10/2022 5:42:41 PM 5.529 SINGLEP DELAYED104 TID14 Start Generate Partial Map with Maze and seed 584794853 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:41 PM 5.529 SINGLEP DELAYED105 TID14 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:41 PM 5.529 SINGLEP DELAYED106 TID14 Generate Partial Map Complete 29ms Seed: 584794853 12/10/2022 5:42:42 PM 5.529 SINGLEP DELAYED107 TID30 Start Generate Partial Map with Maze and seed 584794853 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:42 PM 5.529 SINGLEP DELAYED108 TID30 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:42 PM 5.529 SINGLEP DELAYED109 TID30 Generate Partial Map Complete 26ms Seed: 584794853 12/10/2022 5:42:43 PM 5.529 SINGLEP DELAYED110 TID17 Start Generate Partial Map with Maze and seed 584794853 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:43 PM 5.529 SINGLEP DELAYED111 TID17 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:43 PM 5.529 SINGLEP DELAYED112 TID17 Generate Partial Map Complete 37ms Seed: 584794853 12/10/2022 5:42:45 PM 5.529 SINGLEP DELAYED113 TID39 Start Generate Partial Map with Maze and seed 584794853 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:45 PM 5.529 SINGLEP DELAYED114 TID39 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:45 PM 5.529 SINGLEP DELAYED115 TID39 Generate Partial Map Complete 27ms Seed: 584794853 12/10/2022 5:42:53 PM 5.529 SINGLEP DELAYED116 TID27 Start Generate Partial Map with Maze and seed 584794853 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:53 PM 5.529 SINGLEP DELAYED117 TID27 Map structure generated in 1ms. 12/10/2022 5:42:53 PM 5.529 SINGLEP DELAYED118 TID27 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:53 PM 5.529 SINGLEP DELAYED119 TID27 Generate Partial Map Complete 27ms Seed: 584794853 12/10/2022 5:42:54 PM 5.529 SINGLEP DELAYED120 TID42 Start Generate Partial Map with Maze and seed 584794853 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:42:54 PM 5.529 SINGLEP DELAYED121 TID42 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:42:54 PM 5.529 SINGLEP DELAYED122 TID42 Generate Partial Map Complete 26ms Seed: 584794853 12/10/2022 5:43:09 PM 5.529 SINGLEP DELAYED123 TID30 Start Generate Partial Map with Maze and seed 396351256 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:43:09 PM 5.529 SINGLEP DELAYED124 TID30 Map structure generated in 1ms. 12/10/2022 5:43:09 PM 5.529 SINGLEP DELAYED125 TID30 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:43:09 PM 5.529 SINGLEP DELAYED126 TID30 Generate Partial Map Complete 27ms Seed: 396351256 12/10/2022 5:43:11 PM 5.529 SINGLEP DELAYED127 TID22 Start Generate Partial Map with Maze and seed 105285879 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:43:11 PM 5.529 SINGLEP DELAYED128 TID22 Map structure generated in 1ms. 12/10/2022 5:43:11 PM 5.529 SINGLEP DELAYED129 TID22 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:43:11 PM 5.529 SINGLEP DELAYED130 TID22 Generate Partial Map Complete 26ms Seed: 105285879 12/10/2022 5:43:12 PM 5.529 SINGLEP DELAYED131 TID18 Start Generate Partial Map with Maze and seed 105285879 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:43:12 PM 5.529 SINGLEP DELAYED132 TID18 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:43:12 PM 5.529 SINGLEP DELAYED133 TID18 Generate Partial Map Complete 27ms Seed: 105285879 12/10/2022 5:43:13 PM 5.529 SINGLEP DELAYED134 TID21 Start Generate Partial Map with Maze and seed 105285879 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 5:43:13 PM 5.529 SINGLEP DELAYED135 TID21 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 5:43:13 PM 5.529 SINGLEP DELAYED136 TID21 Generate Partial Map Complete 27ms Seed: 105285879 12/10/2022 5:44:23 PM 5.529 SINGLEP DELAYED137 TID18 Start Generate FULL Map with Maze and seed 105285879 and planet count 100 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/10/2022 5:44:24 PM 5.529 SINGLEP DELAYED138 TID18 Generate FULL Map Complete 553ms Seed: 105285879 12/10/2022 6:27:31 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 6:27:31 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 6:27:42 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/10/2022 6:27:42 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 6:27:42 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 6:27:42 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 6:27:42 PM 5.529 SINGLEP loading as template 12/10/2022 6:27:42 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/10/2022 6:27:42 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/10/2022 6:27:42 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/10/2022 6:27:42 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/10/2022 6:27:42 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/10/2022 6:27:42 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/10/2022 6:27:42 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/10/2022 6:27:42 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/10/2022 6:27:42 PM 5.529 SINGLEP Finish load save in 280ms 12/10/2022 6:27:42 PM 5.529 SINGLEP DELAYED139 TID15 Start Generate Partial Map with Maze and seed 134087093 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 12/10/2022 6:27:42 PM 5.529 SINGLEP DELAYED140 TID15 Setting quickstart campaign type to: HumanityAscendant 12/10/2022 6:27:42 PM 5.529 SINGLEP DELAYED141 TID15 Map structure generated in 3ms. 12/10/2022 6:27:42 PM 5.529 SINGLEP DELAYED142 TID15 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 12/10/2022 6:27:42 PM 5.529 SINGLEP DELAYED143 TID15 Generate Partial Map Complete 28ms Seed: 134087093 12/10/2022 6:28:11 PM 5.529 SINGLEP DELAYED144 TID33 Start Generate Partial Map with Maze and seed 134087093 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 6:28:11 PM 5.529 SINGLEP DELAYED145 TID33 Map structure generated in 1ms. 12/10/2022 6:28:11 PM 5.529 SINGLEP DELAYED146 TID33 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 6:28:11 PM 5.529 SINGLEP DELAYED147 TID33 Generate Partial Map Complete 28ms Seed: 134087093 12/10/2022 6:28:26 PM 5.529 SINGLEP DELAYED148 TID37 Start Generate FULL Map with Maze and seed 134087093 and planet count 100 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/10/2022 6:28:26 PM 5.529 SINGLEP DELAYED149 TID37 Generate FULL Map Complete 569ms Seed: 134087093 12/10/2022 7:04:00 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 7:04:00 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:04:10 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/10/2022 7:04:10 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:04:10 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:04:10 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:04:11 PM 5.529 SINGLEP loading as template 12/10/2022 7:04:11 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/10/2022 7:04:11 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/10/2022 7:04:11 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/10/2022 7:04:11 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/10/2022 7:04:11 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/10/2022 7:04:11 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/10/2022 7:04:11 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/10/2022 7:04:11 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/10/2022 7:04:11 PM 5.529 SINGLEP Finish load save in 256ms 12/10/2022 7:04:11 PM 5.529 SINGLEP DELAYED150 TID5 Start Generate Partial Map with Maze and seed 1184881755 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 12/10/2022 7:04:11 PM 5.529 SINGLEP DELAYED151 TID5 Setting quickstart campaign type to: HumanityAscendant 12/10/2022 7:04:11 PM 5.529 SINGLEP DELAYED152 TID5 Map structure generated in 1ms. 12/10/2022 7:04:11 PM 5.529 SINGLEP DELAYED153 TID5 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 12/10/2022 7:04:11 PM 5.529 SINGLEP DELAYED154 TID5 Generate Partial Map Complete 31ms Seed: 1184881755 12/10/2022 7:04:29 PM 5.529 SINGLEP DELAYED155 TID42 Start Generate Partial Map with Maze and seed 376922783 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:04:29 PM 5.529 SINGLEP DELAYED156 TID42 Map structure generated in 1ms. 12/10/2022 7:04:29 PM 5.529 SINGLEP DELAYED157 TID42 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:04:29 PM 5.529 SINGLEP DELAYED158 TID42 Generate Partial Map Complete 27ms Seed: 376922783 12/10/2022 7:04:31 PM 5.529 SINGLEP DELAYED159 TID17 Start Generate Partial Map with Maze and seed 376922783 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:04:31 PM 5.529 SINGLEP DELAYED160 TID17 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:04:31 PM 5.529 SINGLEP DELAYED161 TID17 Generate Partial Map Complete 31ms Seed: 376922783 12/10/2022 7:04:35 PM 5.529 SINGLEP DELAYED162 TID35 Start Generate Partial Map with Maze and seed 376922783 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:04:35 PM 5.529 SINGLEP DELAYED163 TID35 Map structure generated in 1ms. 12/10/2022 7:04:35 PM 5.529 SINGLEP DELAYED164 TID35 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:04:35 PM 5.529 SINGLEP DELAYED165 TID35 Generate Partial Map Complete 26ms Seed: 376922783 12/10/2022 7:04:40 PM 5.529 SINGLEP DELAYED166 TID18 Start Generate Partial Map with Maze and seed 376922783 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:04:40 PM 5.529 SINGLEP DELAYED167 TID18 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:04:40 PM 5.529 SINGLEP DELAYED168 TID18 Generate Partial Map Complete 34ms Seed: 376922783 12/10/2022 7:04:41 PM 5.529 SINGLEP DELAYED169 TID11 Start Generate Partial Map with Maze and seed 376922783 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:04:41 PM 5.529 SINGLEP DELAYED170 TID11 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:04:41 PM 5.529 SINGLEP DELAYED171 TID11 Generate Partial Map Complete 26ms Seed: 376922783 12/10/2022 7:04:43 PM 5.529 SINGLEP DELAYED172 TID18 Start Generate Partial Map with Maze and seed 948180621 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:04:43 PM 5.529 SINGLEP DELAYED173 TID18 Map structure generated in 1ms. 12/10/2022 7:04:43 PM 5.529 SINGLEP DELAYED174 TID18 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:04:43 PM 5.529 SINGLEP DELAYED175 TID18 Generate Partial Map Complete 28ms Seed: 948180621 12/10/2022 7:04:57 PM 5.529 SINGLEP DELAYED176 TID33 Start Generate Partial Map with Maze and seed 590351576 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:04:57 PM 5.529 SINGLEP DELAYED177 TID33 Map structure generated in 1ms. 12/10/2022 7:04:57 PM 5.529 SINGLEP DELAYED178 TID33 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:04:57 PM 5.529 SINGLEP DELAYED179 TID33 Generate Partial Map Complete 28ms Seed: 590351576 12/10/2022 7:04:58 PM 5.529 SINGLEP DELAYED180 TID42 Start Generate Partial Map with Maze and seed 258026409 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:04:58 PM 5.529 SINGLEP DELAYED181 TID42 Map structure generated in 1ms. 12/10/2022 7:04:58 PM 5.529 SINGLEP DELAYED182 TID42 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:04:58 PM 5.529 SINGLEP DELAYED183 TID42 Generate Partial Map Complete 28ms Seed: 258026409 12/10/2022 7:05:06 PM 5.529 SINGLEP DELAYED184 TID33 Start Generate Partial Map with Maze and seed 929008915 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:06 PM 5.529 SINGLEP DELAYED185 TID33 Map structure generated in 1ms. 12/10/2022 7:05:06 PM 5.529 SINGLEP DELAYED186 TID33 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:06 PM 5.529 SINGLEP DELAYED187 TID33 Generate Partial Map Complete 26ms Seed: 929008915 12/10/2022 7:05:08 PM 5.529 SINGLEP DELAYED188 TID13 Start Generate Partial Map with Maze and seed 510366508 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:08 PM 5.529 SINGLEP DELAYED189 TID13 Map structure generated in 1ms. 12/10/2022 7:05:08 PM 5.529 SINGLEP DELAYED190 TID13 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:08 PM 5.529 SINGLEP DELAYED191 TID13 Generate Partial Map Complete 28ms Seed: 510366508 12/10/2022 7:05:10 PM 5.529 SINGLEP DELAYED192 TID5 Start Generate Partial Map with Maze and seed 510366508 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:10 PM 5.529 SINGLEP DELAYED193 TID5 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:10 PM 5.529 SINGLEP DELAYED194 TID5 Generate Partial Map Complete 28ms Seed: 510366508 12/10/2022 7:05:10 PM 5.529 SINGLEP DELAYED195 TID17 Start Generate Partial Map with Maze and seed 510366508 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:10 PM 5.529 SINGLEP DELAYED196 TID17 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:10 PM 5.529 SINGLEP DELAYED197 TID17 Generate Partial Map Complete 26ms Seed: 510366508 12/10/2022 7:05:11 PM 5.529 SINGLEP DELAYED198 TID31 Start Generate Partial Map with Maze and seed 510366508 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:11 PM 5.529 SINGLEP DELAYED199 TID31 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:11 PM 5.529 SINGLEP DELAYED200 TID31 Generate Partial Map Complete 26ms Seed: 510366508 12/10/2022 7:05:34 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:05:38 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/10/2022 7:05:38 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:05:38 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:05:38 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:05:39 PM 5.529 SINGLEP loading as template 12/10/2022 7:05:39 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/10/2022 7:05:39 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/10/2022 7:05:39 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/10/2022 7:05:39 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/10/2022 7:05:39 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/10/2022 7:05:39 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/10/2022 7:05:39 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/10/2022 7:05:39 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/10/2022 7:05:39 PM 5.529 SINGLEP Finish load save in 228ms 12/10/2022 7:05:39 PM 5.529 SINGLEP DELAYED201 TID23 Start Generate Partial Map with Maze and seed 797132370 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 12/10/2022 7:05:39 PM 5.529 SINGLEP DELAYED202 TID23 Setting quickstart campaign type to: HumanityAscendant 12/10/2022 7:05:39 PM 5.529 SINGLEP DELAYED203 TID23 Map structure generated in 1ms. 12/10/2022 7:05:39 PM 5.529 SINGLEP DELAYED204 TID23 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 12/10/2022 7:05:39 PM 5.529 SINGLEP DELAYED205 TID23 Generate Partial Map Complete 24ms Seed: 797132370 12/10/2022 7:05:42 PM 5.529 SINGLEP DELAYED206 TID32 Start Generate Partial Map with Maze and seed 797132370 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:42 PM 5.529 SINGLEP DELAYED207 TID32 Map structure generated in 0ms. 12/10/2022 7:05:42 PM 5.529 SINGLEP DELAYED208 TID32 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:42 PM 5.529 SINGLEP DELAYED209 TID32 Generate Partial Map Complete 36ms Seed: 797132370 12/10/2022 7:05:43 PM 5.529 SINGLEP DELAYED210 TID44 Start Generate Partial Map with Maze and seed 679284912 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:43 PM 5.529 SINGLEP DELAYED211 TID44 Map structure generated in 1ms. 12/10/2022 7:05:43 PM 5.529 SINGLEP DELAYED212 TID44 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:43 PM 5.529 SINGLEP DELAYED213 TID44 Generate Partial Map Complete 28ms Seed: 679284912 12/10/2022 7:05:44 PM 5.529 SINGLEP DELAYED214 TID17 Start Generate Partial Map with Maze and seed 74770124 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:44 PM 5.529 SINGLEP DELAYED215 TID17 Map structure generated in 1ms. 12/10/2022 7:05:44 PM 5.529 SINGLEP DELAYED216 TID17 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:44 PM 5.529 SINGLEP DELAYED217 TID17 Generate Partial Map Complete 27ms Seed: 74770124 12/10/2022 7:05:50 PM 5.529 SINGLEP DELAYED218 TID28 Start Generate Partial Map with Maze and seed 74770124 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:50 PM 5.529 SINGLEP DELAYED219 TID28 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:50 PM 5.529 SINGLEP DELAYED220 TID28 Generate Partial Map Complete 27ms Seed: 74770124 12/10/2022 7:05:51 PM 5.529 SINGLEP DELAYED221 TID6 Start Generate Partial Map with Maze and seed 873111882 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:51 PM 5.529 SINGLEP DELAYED222 TID6 Map structure generated in 1ms. 12/10/2022 7:05:51 PM 5.529 SINGLEP DELAYED223 TID6 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:51 PM 5.529 SINGLEP DELAYED224 TID6 Generate Partial Map Complete 26ms Seed: 873111882 12/10/2022 7:05:58 PM 5.529 SINGLEP DELAYED225 TID39 Start Generate Partial Map with Maze and seed 9885820 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:58 PM 5.529 SINGLEP DELAYED226 TID39 Map structure generated in 1ms. 12/10/2022 7:05:58 PM 5.529 SINGLEP DELAYED227 TID39 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:58 PM 5.529 SINGLEP DELAYED228 TID39 Generate Partial Map Complete 26ms Seed: 9885820 12/10/2022 7:05:59 PM 5.529 SINGLEP DELAYED229 TID39 Start Generate Partial Map with Maze and seed 9885820 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:59 PM 5.529 SINGLEP DELAYED230 TID39 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:59 PM 5.529 SINGLEP DELAYED231 TID39 Generate Partial Map Complete 27ms Seed: 9885820 12/10/2022 7:05:59 PM 5.529 SINGLEP DELAYED232 TID23 Start Generate Partial Map with Maze and seed 9885820 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:05:59 PM 5.529 SINGLEP DELAYED233 TID23 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:05:59 PM 5.529 SINGLEP DELAYED234 TID23 Generate Partial Map Complete 27ms Seed: 9885820 12/10/2022 7:06:00 PM 5.529 SINGLEP DELAYED235 TID17 Start Generate Partial Map with Maze and seed 9885820 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:00 PM 5.529 SINGLEP DELAYED236 TID17 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:00 PM 5.529 SINGLEP DELAYED237 TID17 Generate Partial Map Complete 27ms Seed: 9885820 12/10/2022 7:06:01 PM 5.529 SINGLEP DELAYED238 TID21 Start Generate Partial Map with Maze and seed 9885820 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:01 PM 5.529 SINGLEP DELAYED239 TID21 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:01 PM 5.529 SINGLEP DELAYED240 TID21 Generate Partial Map Complete 27ms Seed: 9885820 12/10/2022 7:06:11 PM 5.529 SINGLEP DELAYED241 TID29 Start Generate Partial Map with Maze and seed 9885820 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:11 PM 5.529 SINGLEP DELAYED242 TID29 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:11 PM 5.529 SINGLEP DELAYED243 TID29 Generate Partial Map Complete 27ms Seed: 9885820 12/10/2022 7:06:12 PM 5.529 SINGLEP DELAYED244 TID7 Start Generate Partial Map with Maze and seed 9885820 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:12 PM 5.529 SINGLEP DELAYED245 TID7 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:12 PM 5.529 SINGLEP DELAYED246 TID7 Generate Partial Map Complete 27ms Seed: 9885820 12/10/2022 7:06:14 PM 5.529 SINGLEP DELAYED247 TID19 Start Generate Partial Map with Maze and seed 324528267 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:14 PM 5.529 SINGLEP DELAYED248 TID19 Map structure generated in 7ms. 12/10/2022 7:06:14 PM 5.529 SINGLEP DELAYED249 TID19 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:14 PM 5.529 SINGLEP DELAYED250 TID19 Generate Partial Map Complete 80ms Seed: 324528267 12/10/2022 7:06:18 PM 5.529 SINGLEP DELAYED251 TID15 Start Generate Partial Map with Maze and seed 349317245 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:18 PM 5.529 SINGLEP DELAYED252 TID15 Map structure generated in 1ms. 12/10/2022 7:06:18 PM 5.529 SINGLEP DELAYED253 TID15 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:18 PM 5.529 SINGLEP DELAYED254 TID15 Generate Partial Map Complete 26ms Seed: 349317245 12/10/2022 7:06:20 PM 5.529 SINGLEP DELAYED255 TID5 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:20 PM 5.529 SINGLEP DELAYED256 TID5 Map structure generated in 1ms. 12/10/2022 7:06:20 PM 5.529 SINGLEP DELAYED257 TID5 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:20 PM 5.529 SINGLEP DELAYED258 TID5 Generate Partial Map Complete 26ms Seed: 603725082 12/10/2022 7:06:30 PM 5.529 SINGLEP DELAYED259 TID10 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:30 PM 5.529 SINGLEP DELAYED260 TID10 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:30 PM 5.529 SINGLEP DELAYED261 TID10 Generate Partial Map Complete 27ms Seed: 603725082 12/10/2022 7:06:31 PM 5.529 SINGLEP DELAYED262 TID11 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:31 PM 5.529 SINGLEP DELAYED263 TID11 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:31 PM 5.529 SINGLEP DELAYED264 TID11 Generate Partial Map Complete 26ms Seed: 603725082 12/10/2022 7:06:31 PM 5.529 SINGLEP DELAYED265 TID33 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:31 PM 5.529 SINGLEP DELAYED266 TID33 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:31 PM 5.529 SINGLEP DELAYED267 TID33 Generate Partial Map Complete 27ms Seed: 603725082 12/10/2022 7:06:32 PM 5.529 SINGLEP DELAYED268 TID21 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:32 PM 5.529 SINGLEP DELAYED269 TID21 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:32 PM 5.529 SINGLEP DELAYED270 TID21 Generate Partial Map Complete 25ms Seed: 603725082 12/10/2022 7:06:33 PM 5.529 SINGLEP DELAYED271 TID13 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:33 PM 5.529 SINGLEP DELAYED272 TID13 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:33 PM 5.529 SINGLEP DELAYED273 TID13 Generate Partial Map Complete 29ms Seed: 603725082 12/10/2022 7:06:33 PM 5.529 SINGLEP DELAYED274 TID28 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:34 PM 5.529 SINGLEP DELAYED275 TID28 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:34 PM 5.529 SINGLEP DELAYED276 TID28 Generate Partial Map Complete 26ms Seed: 603725082 12/10/2022 7:06:34 PM 5.529 SINGLEP DELAYED277 TID24 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:34 PM 5.529 SINGLEP DELAYED278 TID24 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:34 PM 5.529 SINGLEP DELAYED279 TID24 Generate Partial Map Complete 26ms Seed: 603725082 12/10/2022 7:06:35 PM 5.529 SINGLEP DELAYED280 TID43 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:35 PM 5.529 SINGLEP DELAYED281 TID43 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:35 PM 5.529 SINGLEP DELAYED282 TID43 Generate Partial Map Complete 27ms Seed: 603725082 12/10/2022 7:06:36 PM 5.529 SINGLEP DELAYED283 TID24 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:36 PM 5.529 SINGLEP DELAYED284 TID24 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:36 PM 5.529 SINGLEP DELAYED285 TID24 Generate Partial Map Complete 27ms Seed: 603725082 12/10/2022 7:06:36 PM 5.529 SINGLEP DELAYED286 TID18 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:36 PM 5.529 SINGLEP DELAYED287 TID18 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:36 PM 5.529 SINGLEP DELAYED288 TID18 Generate Partial Map Complete 27ms Seed: 603725082 12/10/2022 7:06:37 PM 5.529 SINGLEP DELAYED289 TID16 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:37 PM 5.529 SINGLEP DELAYED290 TID16 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:37 PM 5.529 SINGLEP DELAYED291 TID16 Generate Partial Map Complete 27ms Seed: 603725082 12/10/2022 7:06:38 PM 5.529 SINGLEP DELAYED292 TID15 Start Generate Partial Map with Maze and seed 603725082 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:38 PM 5.529 SINGLEP DELAYED293 TID15 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:38 PM 5.529 SINGLEP DELAYED294 TID15 Generate Partial Map Complete 27ms Seed: 603725082 12/10/2022 7:06:40 PM 5.529 SINGLEP DELAYED295 TID42 Start Generate Partial Map with Maze and seed 97503784 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:40 PM 5.529 SINGLEP DELAYED296 TID42 Map structure generated in 1ms. 12/10/2022 7:06:40 PM 5.529 SINGLEP DELAYED297 TID42 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:40 PM 5.529 SINGLEP DELAYED298 TID42 Generate Partial Map Complete 25ms Seed: 97503784 12/10/2022 7:06:52 PM 5.529 SINGLEP DELAYED299 TID23 Start Generate Partial Map with Maze and seed 490638272 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:52 PM 5.529 SINGLEP DELAYED300 TID23 Map structure generated in 1ms. 12/10/2022 7:06:52 PM 5.529 SINGLEP DELAYED301 TID23 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:52 PM 5.529 SINGLEP DELAYED302 TID23 Generate Partial Map Complete 27ms Seed: 490638272 12/10/2022 7:06:55 PM 5.529 SINGLEP DELAYED303 TID26 Start Generate Partial Map with Maze and seed 490638272 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:55 PM 5.529 SINGLEP DELAYED304 TID26 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:55 PM 5.529 SINGLEP DELAYED305 TID26 Generate Partial Map Complete 26ms Seed: 490638272 12/10/2022 7:06:56 PM 5.529 SINGLEP DELAYED306 TID15 Start Generate Partial Map with Maze and seed 490638272 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:06:56 PM 5.529 SINGLEP DELAYED307 TID15 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:06:56 PM 5.529 SINGLEP DELAYED308 TID15 Generate Partial Map Complete 26ms Seed: 490638272 12/10/2022 7:07:14 PM 5.529 SINGLEP DELAYED309 TID13 Start Generate Partial Map with Maze and seed 490638272 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:07:14 PM 5.529 SINGLEP DELAYED310 TID13 Map structure generated in 1ms. 12/10/2022 7:07:14 PM 5.529 SINGLEP DELAYED311 TID13 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:07:14 PM 5.529 SINGLEP DELAYED312 TID13 Generate Partial Map Complete 30ms Seed: 490638272 12/10/2022 7:07:15 PM 5.529 SINGLEP DELAYED313 TID20 Start Generate Partial Map with Maze and seed 490638272 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:07:15 PM 5.529 SINGLEP DELAYED314 TID20 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:07:15 PM 5.529 SINGLEP DELAYED315 TID20 Generate Partial Map Complete 25ms Seed: 490638272 12/10/2022 7:07:16 PM 5.529 SINGLEP DELAYED316 TID42 Start Generate Partial Map with Maze and seed 867385774 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:07:17 PM 5.529 SINGLEP DELAYED317 TID42 Map structure generated in 1ms. 12/10/2022 7:07:17 PM 5.529 SINGLEP DELAYED318 TID42 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:07:17 PM 5.529 SINGLEP DELAYED319 TID42 Generate Partial Map Complete 25ms Seed: 867385774 12/10/2022 7:07:30 PM 5.529 SINGLEP DELAYED320 TID26 Start Generate Partial Map with Maze and seed 867385774 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:07:30 PM 5.529 SINGLEP DELAYED321 TID26 Map structure generated in 1ms. 12/10/2022 7:07:30 PM 5.529 SINGLEP DELAYED322 TID26 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:07:30 PM 5.529 SINGLEP DELAYED323 TID26 Generate Partial Map Complete 26ms Seed: 867385774 12/10/2022 7:07:31 PM 5.529 SINGLEP DELAYED324 TID14 Start Generate Partial Map with Maze and seed 437659659 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/10/2022 7:07:31 PM 5.529 SINGLEP DELAYED325 TID14 Map structure generated in 1ms. 12/10/2022 7:07:31 PM 5.529 SINGLEP DELAYED326 TID14 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 12/10/2022 7:07:31 PM 5.529 SINGLEP DELAYED327 TID14 Generate Partial Map Complete 25ms Seed: 437659659 12/10/2022 7:07:53 PM 5.529 SINGLEP DELAYED328 TID38 Start Generate FULL Map with Maze and seed 437659659 and planet count 100 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/10/2022 7:07:54 PM 5.529 SINGLEP DELAYED329 TID38 Generate FULL Map Complete 551ms Seed: 437659659 12/10/2022 7:07:54 PM 5.529 SINGLEP DELAYED330 TID25 Fixed incorrect count of ships to be granted. Was 10, now 1 Drone Garrison from Other Defensive Schematic Server 12/10/2022 7:35:19 PM 5.529 SINGLEP DELAYED331 TID11 Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/10/2022 7:35:19 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:38:08 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/10/2022 7:38:08 PM SINGLEP Boot up FleetOS (0.2307s) 12/10/2022 7:38:08 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/10/2022 7:38:08 PM 5.529 SINGLEP Game Version: 5.529 12/10/2022 7:38:08 PM 5.529 SINGLEP Check System Logs For Rogue Intelligence (0.4285s) 12/10/2022 7:38:09 PM 5.529 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/10/2022 7:38:09 PM 5.529 SINGLEP Inspect Aft Hatches (0.4581s) 12/10/2022 7:38:09 PM 5.529 SINGLEP Found 783 xml files in 148 folders in 194ms 12/10/2022 7:38:11 PM 5.529 SINGLEP Check For Extra Modules (1.8959s) 12/10/2022 7:38:11 PM 5.529 SINGLEP 783 Xml Files Parsed in 1,692ms 12/10/2022 7:38:11 PM 5.529 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/10/2022 7:38:11 PM 5.529 SINGLEP Eject Trash Into Hyperspace (0.0051s) 12/10/2022 7:38:11 PM 5.529 SINGLEP Bring Cloaking Systems Online (0.1014s) 12/10/2022 7:38:11 PM 5.529 SINGLEP Update mod and expansion statuses! 12/10/2022 7:38:11 PM 5.529 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/10/2022 7:38:11 PM 5.529 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/10/2022 7:38:11 PM 5.529 SINGLEP Check Nearby Stellar Masses (0.0365s) 12/10/2022 7:38:11 PM 5.529 SINGLEP 783 Xml Files Checked For Exp/Mod Status in 11ms 12/10/2022 7:38:11 PM 5.529 SINGLEP Pruning Excess Brain Cells (0.4321s) 12/10/2022 7:38:12 PM 5.529 SINGLEP No resolution change was required. 12/10/2022 7:38:12 PM 5.529 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/10/2022 7:38:12 PM 5.529 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/10/2022 7:38:12 PM 5.529 SINGLEP Remembering Alamo (0.5792s) 12/10/2022 7:38:12 PM 5.529 SINGLEP Calculate Odds Of Success (0.4928s) 12/10/2022 7:38:12 PM 5.529 SINGLEP Briefly Panic (0.2769s) 12/10/2022 7:38:13 PM 5.529 SINGLEP Install Confidence Routines (0.4000s) 12/10/2022 7:38:13 PM 5.529 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/10/2022 7:38:14 PM 5.529 SINGLEP Late Axionic Computations (0.6520s) 12/10/2022 7:38:14 PM 5.529 SINGLEP Acquiring Towel (0.0262s) 12/10/2022 7:38:14 PM 5.529 SINGLEP Inhibiting Visual Scans (0.0832s) 12/10/2022 7:38:14 PM 5.529 SINGLEP Ejecting Tactical Core (0.1279s) 12/10/2022 7:38:14 PM 5.529 SINGLEP Grouping Flow Fields (0.0574s) 12/10/2022 7:38:14 PM 5.529 SINGLEP Dropping Starfields (0.3223s) 12/10/2022 7:38:14 PM 5.529 SINGLEP Mopping Up Distant Planets (0.2993s) 12/10/2022 7:38:14 PM 5.529 SINGLEP Calculating Firing Cones (0.0196s) 12/10/2022 7:38:15 PM 5.529 SINGLEP Offending Sentient Ship Parts (0.9602s) 12/10/2022 7:38:16 PM 5.529 SINGLEP Re-Aligning Objectives (0.1354s) 12/10/2022 7:38:21 PM 5.529 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/10/2022 7:38:21 PM 5.529 SINGLEP Remembering Singularity (5.1057s) 12/10/2022 7:38:21 PM 5.529 SINGLEP Post-Proton Surge (0.0286s) 12/10/2022 7:38:21 PM 5.529 SINGLEP Background Radiation Taste Test (0.0377s) 12/10/2022 7:38:21 PM 5.529 SINGLEP Shuffling Chairs On Command Deck (0.0373s) 12/10/2022 7:38:21 PM 5.529 SINGLEP Windshield Wiping (0.2605s) 12/10/2022 7:38:22 PM 5.529 SINGLEP Last Organizational Modeling (0.8838s) 12/10/2022 7:38:23 PM 5.529 SINGLEP Stimulate Modulation (0.7296s) 12/10/2022 7:38:23 PM 5.529 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/10/2022 7:38:22 PM 5.529 SINGLEP DELAYED1 TID27 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/10/2022 7:38:23 PM 5.529 SINGLEP We got 368 campaign's data when deserializing 12/10/2022 7:38:23 PM 5.529 SINGLEP Order Cores By Seniority (0.3605s) 12/10/2022 7:38:23 PM 5.529 SINGLEP Load Historical Documents (0.0051s) 12/10/2022 7:38:23 PM 5.529 SINGLEP 15.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Dropping Starfields (0.3s) Mopping Up Distant Planets (0.3s) Offending Sentient Ship Parts (1.0s) Remembering Singularity (5.1s) Windshield Wiping (0.3s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.4s) 12/10/2022 7:38:23 PM 5.529 SINGLEP Hello Steam user 'Crab' 12/10/2022 7:39:26 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 7:39:26 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 7:39:27 PM 5.529 SINGLEP Finish load save in 1,029ms 12/10/2022 9:02:28 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 11:09:34 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/10/2022 11:09:34 PM SINGLEP Boot up FleetOS (0.2788s) 12/10/2022 11:09:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/10/2022 11:09:35 PM 5.529 SINGLEP Game Version: 5.529 12/10/2022 11:09:35 PM 5.529 SINGLEP Check System Logs For Rogue Intelligence (0.5918s) 12/10/2022 11:09:36 PM 5.529 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/10/2022 11:09:36 PM 5.529 SINGLEP Inspect Aft Hatches (0.8054s) 12/10/2022 11:09:36 PM 5.529 SINGLEP Found 783 xml files in 148 folders in 307ms 12/10/2022 11:09:40 PM 5.529 SINGLEP Check For Extra Modules (4.2609s) 12/10/2022 11:09:40 PM 5.529 SINGLEP 783 Xml Files Parsed in 3,932ms 12/10/2022 11:09:40 PM 5.529 SINGLEP Gather Ancient Lifeforms (0.0041s) 12/10/2022 11:09:40 PM 5.529 SINGLEP Eject Trash Into Hyperspace (0.0158s) 12/10/2022 11:09:40 PM 5.529 SINGLEP Bring Cloaking Systems Online (0.1910s) 12/10/2022 11:09:40 PM 5.529 SINGLEP Update mod and expansion statuses! 12/10/2022 11:09:40 PM 5.529 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/10/2022 11:09:40 PM 5.529 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/10/2022 11:09:40 PM 5.529 SINGLEP Check Nearby Stellar Masses (0.1216s) 12/10/2022 11:09:40 PM 5.529 SINGLEP 783 Xml Files Checked For Exp/Mod Status in 32ms 12/10/2022 11:09:41 PM 5.529 SINGLEP Pruning Excess Brain Cells (1.1203s) 12/10/2022 11:09:43 PM 5.529 SINGLEP No resolution change was required. 12/10/2022 11:09:43 PM 5.529 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/10/2022 11:09:43 PM 5.529 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/10/2022 11:09:43 PM 5.529 SINGLEP Remembering Alamo (1.4657s) 12/10/2022 11:09:44 PM 5.529 SINGLEP Calculate Odds Of Success (1.0420s) 12/10/2022 11:09:44 PM 5.529 SINGLEP Briefly Panic (0.5182s) 12/10/2022 11:09:45 PM 5.529 SINGLEP Install Confidence Routines (0.6549s) 12/10/2022 11:09:46 PM 5.529 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/10/2022 11:09:46 PM 5.529 SINGLEP Late Axionic Computations (1.4009s) 12/10/2022 11:09:46 PM 5.529 SINGLEP Acquiring Towel (0.1013s) 12/10/2022 11:09:47 PM 5.529 SINGLEP Inhibiting Visual Scans (0.0861s) 12/10/2022 11:09:47 PM 5.529 SINGLEP Ejecting Tactical Core (0.2065s) 12/10/2022 11:09:47 PM 5.529 SINGLEP Grouping Flow Fields (0.1755s) 12/10/2022 11:09:48 PM 5.529 SINGLEP Weepinig Over Starfields (0.5760s) 12/10/2022 11:09:48 PM 5.529 SINGLEP Dissolving Distant Planets (0.6158s) 12/10/2022 11:09:48 PM 5.529 SINGLEP Calculating Firing Cones (0.0462s) 12/10/2022 11:09:50 PM 5.529 SINGLEP Ejecting Ship Parts Into Space (1.9927s) 12/10/2022 11:09:50 PM 5.529 SINGLEP Re-Aligning Objectives (0.2371s) 12/10/2022 11:10:00 PM 5.529 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/10/2022 11:10:00 PM 5.529 SINGLEP Re-inverting All Vacuum Chambers (9.4879s) 12/10/2022 11:10:00 PM 5.529 SINGLEP Post-Proton Surge (0.0564s) 12/10/2022 11:10:00 PM 5.529 SINGLEP Background Radiation Taste Test (0.1238s) 12/10/2022 11:10:00 PM 5.529 SINGLEP Shuffling Chairs On Command Deck (0.1223s) 12/10/2022 11:10:01 PM 5.529 SINGLEP Windshield Wiping (0.7418s) 12/10/2022 11:10:03 PM 5.529 SINGLEP Last Organizational Modeling (2.0975s) 12/10/2022 11:10:04 PM 5.529 SINGLEP Stimulate Modulation (0.7177s) 12/10/2022 11:10:04 PM 5.529 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/10/2022 11:10:03 PM 5.529 SINGLEP DELAYED1 TID43 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/10/2022 11:10:04 PM 5.529 SINGLEP We got 368 campaign's data when deserializing 12/10/2022 11:10:04 PM 5.529 SINGLEP Order Cores By Seniority (0.5929s) 12/10/2022 11:10:04 PM 5.529 SINGLEP Load Historical Documents (0.0088s) 12/10/2022 11:10:04 PM 5.529 SINGLEP 30.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.8s) Check For Extra Modules (4.3s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (1.4s) Weepinig Over Starfields (0.6s) Dissolving Distant Planets (0.6s) Ejecting Ship Parts Into Space (2.0s) Re-inverting All Vacuum Chambers (9.5s) Windshield Wiping (0.7s) Last Organizational Modeling (2.1s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.6s) 12/10/2022 11:10:05 PM 5.529 SINGLEP Hello Steam user 'Crab' 12/10/2022 11:10:13 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/10/2022 11:10:13 PM 5.529 SINGLEP Clearing player accounts. 12/10/2022 11:10:15 PM 5.529 SINGLEP Finish load save in 2,356ms 12/10/2022 11:55:07 PM 5.529 SINGLEP DELAYED2 TID18 Reconquest Seeding for Ios: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/11/2022 12:11:56 AM 5.529 SINGLEP DELAYED3 TID15 Raid Engine #3093 AI Sentinels on Ibis is sending a wave against Crabby 12/11/2022 12:46:33 AM 5.529 SINGLEP DELAYED4 TID10 Raid Engine #3089 AI Sentinels on Typhoon is sending a wave against Crabby 12/11/2022 1:19:19 AM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/11/2022 1:19:19 AM 5.529 SINGLEP Clearing player accounts. 12/11/2022 1:19:23 AM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/11/2022 1:19:23 AM 5.529 SINGLEP Clearing player accounts. 12/11/2022 1:19:23 AM 5.529 SINGLEP Finish load save in 635ms 12/11/2022 1:25:54 AM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/11/2022 1:25:54 AM 5.529 SINGLEP Clearing player accounts. 12/11/2022 1:25:58 AM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/11/2022 1:25:58 AM 5.529 SINGLEP Clearing player accounts. 12/11/2022 1:25:58 AM 5.529 SINGLEP Finish load save in 502ms 12/11/2022 1:54:23 AM 5.529 SINGLEP Clearing player accounts. 12/12/2022 8:18:35 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/12/2022 8:18:35 PM SINGLEP Boot up FleetOS (0.4544s) 12/12/2022 8:18:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/12/2022 8:18:36 PM 5.529 SINGLEP Game Version: 5.529 12/12/2022 8:18:36 PM 5.529 SINGLEP Check System Logs For Rogue Intelligence (0.5517s) 12/12/2022 8:18:37 PM 5.529 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/12/2022 8:18:37 PM 5.529 SINGLEP Inspect Aft Hatches (0.8651s) 12/12/2022 8:18:37 PM 5.529 SINGLEP Found 783 xml files in 148 folders in 243ms 12/12/2022 8:18:40 PM 5.529 SINGLEP Check For Extra Modules (3.1498s) 12/12/2022 8:18:40 PM 5.529 SINGLEP 783 Xml Files Parsed in 2,888ms 12/12/2022 8:18:40 PM 5.529 SINGLEP Gather Ancient Lifeforms (0.0032s) 12/12/2022 8:18:40 PM 5.529 SINGLEP Eject Trash Into Hyperspace (0.0111s) 12/12/2022 8:18:40 PM 5.529 SINGLEP Bring Cloaking Systems Online (0.1300s) 12/12/2022 8:18:40 PM 5.529 SINGLEP Update mod and expansion statuses! 12/12/2022 8:18:40 PM 5.529 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/12/2022 8:18:40 PM 5.529 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/12/2022 8:18:40 PM 5.529 SINGLEP Check Nearby Stellar Masses (0.0565s) 12/12/2022 8:18:40 PM 5.529 SINGLEP 783 Xml Files Checked For Exp/Mod Status in 14ms 12/12/2022 8:18:41 PM 5.529 SINGLEP Pruning Excess Brain Cells (1.1067s) 12/12/2022 8:18:43 PM 5.529 SINGLEP No resolution change was required. 12/12/2022 8:18:43 PM 5.529 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/12/2022 8:18:43 PM 5.529 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/12/2022 8:18:43 PM 5.529 SINGLEP Remembering Alamo (1.8535s) 12/12/2022 8:18:44 PM 5.529 SINGLEP Calculate Odds Of Success (1.0119s) 12/12/2022 8:18:45 PM 5.529 SINGLEP Briefly Panic (0.6624s) 12/12/2022 8:18:45 PM 5.529 SINGLEP Install Confidence Routines (0.7992s) 12/12/2022 8:18:46 PM 5.529 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/12/2022 8:18:47 PM 5.529 SINGLEP Late Axionic Computations (1.4133s) 12/12/2022 8:18:47 PM 5.529 SINGLEP Acquiring Towel (0.0877s) 12/12/2022 8:18:47 PM 5.529 SINGLEP Inhibiting Visual Scans (0.1243s) 12/12/2022 8:18:47 PM 5.529 SINGLEP Ejecting Tactical Core (0.3904s) 12/12/2022 8:18:48 PM 5.529 SINGLEP Grouping Flow Fields (0.1847s) 12/12/2022 8:18:48 PM 5.529 SINGLEP Weepinig Over Starfields (0.5962s) 12/12/2022 8:18:49 PM 5.529 SINGLEP Detecting Distant Planets (0.6666s) 12/12/2022 8:18:49 PM 5.529 SINGLEP Calculating Firing Cones (0.0249s) 12/12/2022 8:18:50 PM 5.529 SINGLEP Remembering Lost Ship Parts (1.5035s) 12/12/2022 8:18:51 PM 5.529 SINGLEP Re-Aligning Objectives (0.4729s) 12/12/2022 8:18:59 PM 5.529 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/12/2022 8:19:00 PM 5.529 SINGLEP Reactivate Cold Fusion Reactor (8.8050s) 12/12/2022 8:19:00 PM 5.529 SINGLEP Post-Proton Surge (0.0699s) 12/12/2022 8:19:00 PM 5.529 SINGLEP Background Radiation Taste Test (0.1433s) 12/12/2022 8:19:00 PM 5.529 SINGLEP Shuffling Chairs On Command Deck (0.1075s) 12/12/2022 8:19:01 PM 5.529 SINGLEP Windshield Wiping (0.5479s) 12/12/2022 8:19:03 PM 5.529 SINGLEP Last Organizational Modeling (2.5684s) 12/12/2022 8:19:04 PM 5.529 SINGLEP Stimulate Modulation (0.8119s) 12/12/2022 8:19:04 PM 5.529 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/12/2022 8:19:03 PM 5.529 SINGLEP DELAYED1 TID6 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/12/2022 8:19:04 PM 5.529 SINGLEP We got 368 campaign's data when deserializing 12/12/2022 8:19:04 PM 5.529 SINGLEP Order Cores By Seniority (0.5083s) 12/12/2022 8:19:04 PM 5.529 SINGLEP Load Historical Documents (0.0067s) 12/12/2022 8:19:04 PM 5.529 SINGLEP 29.8 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.1s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.9s) Calculate Odds Of Success (1.0s) Briefly Panic (0.7s) Install Confidence Routines (0.8s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.4s) Weepinig Over Starfields (0.6s) Detecting Distant Planets (0.7s) Remembering Lost Ship Parts (1.5s) Re-Aligning Objectives (0.5s) Reactivate Cold Fusion Reactor (8.8s) Windshield Wiping (0.5s) Last Organizational Modeling (2.6s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.5s) 12/12/2022 8:19:05 PM 5.529 SINGLEP Hello Steam user 'Crab' 12/12/2022 8:20:40 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 8:20:40 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 8:20:43 PM 5.529 SINGLEP Finish load save in 2,751ms 12/12/2022 8:37:05 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/12/2022 8:37:05 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 8:37:07 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 8:37:08 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 8:37:08 PM 5.529 SINGLEP Finish load save in 766ms 12/12/2022 9:34:00 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/12/2022 9:34:01 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:35:12 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 9:35:12 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:35:12 PM 5.529 SINGLEP OnLoad: Fixed positions of 7 ship(s), 0 shot(s), 0 other/wormhole(s). 12/12/2022 9:35:12 PM 5.529 SINGLEP Finish load save in 619ms 12/12/2022 9:41:03 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/12/2022 9:41:03 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:41:09 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 9:41:09 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:41:09 PM 5.529 SINGLEP OnLoad: Fixed positions of 7 ship(s), 0 shot(s), 0 other/wormhole(s). 12/12/2022 9:41:09 PM 5.529 SINGLEP Finish load save in 511ms 12/12/2022 9:44:10 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/12/2022 9:44:10 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:44:22 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 4h 40m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 9:44:22 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:44:23 PM 5.529 SINGLEP Finish load save in 552ms 12/12/2022 9:44:29 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/12/2022 9:44:29 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:44:31 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 4h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 9:44:31 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:44:32 PM 5.529 SINGLEP Finish load save in 546ms 12/12/2022 9:44:49 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/12/2022 9:44:50 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:44:56 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 4h 40m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 9:44:56 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:44:57 PM 5.529 SINGLEP Finish load save in 519ms 12/12/2022 9:46:02 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/12/2022 9:46:02 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:46:05 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 9:46:05 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:46:06 PM 5.529 SINGLEP Finish load save in 519ms 12/12/2022 9:46:14 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/12/2022 9:46:14 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:46:17 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 4h 40m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 9:46:17 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:46:18 PM 5.529 SINGLEP Finish load save in 505ms 12/12/2022 9:46:23 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:46:26 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/12/2022 9:46:26 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 9:46:27 PM 5.529 SINGLEP Finish load save in 518ms 12/12/2022 9:55:50 PM 5.529 SINGLEP DELAYED2 TID10 create a wormhole projector 12/12/2022 11:15:01 PM 5.529 SINGLEP DELAYED3 TID18 Logged Achievement To Steam I'll Be Waiting For You On The Other Side 12/12/2022 11:15:01 PM 5.529 SINGLEP DELAYED4 TID18 Logged Achievement To Steam A Warm Welcome 12/12/2022 11:15:01 PM 5.529 SINGLEP DELAYED5 TID18 Skipped log Achievement To Steam Risk It for the Biscuit because we think it's already there. 12/12/2022 11:15:02 PM 5.529 SINGLEP win text 12/12/2022 11:19:15 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 11:26:43 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\The Rogue Badger.save Source1: AnythingElse Source3: LoadingQuickStart 12/12/2022 11:26:43 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 11:26:44 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 11:26:44 PM 5.529 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 12/12/2022 11:26:44 PM 5.529 SINGLEP Clearing player accounts. 12/12/2022 11:26:44 PM 5.529 SINGLEP loading as template 12/12/2022 11:26:44 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/12/2022 11:26:44 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/12/2022 11:26:44 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/12/2022 11:26:44 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/12/2022 11:26:44 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/12/2022 11:26:44 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/12/2022 11:26:44 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/12/2022 11:26:44 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/12/2022 11:26:44 PM 5.529 SINGLEP Finish load save in 1,034ms 12/12/2022 11:26:44 PM 5.529 SINGLEP DELAYED7 TID34 Start Generate FULL Map with Realistic and seed 775027866 and planet count 80 and 15 factions (AnythingElse LoadingQuickStart) Logging OFF 12/12/2022 11:26:44 PM 5.529 SINGLEP DELAYED8 TID34 Setting quickstart campaign type to: HumanityAscendant 12/12/2022 11:26:47 PM 5.529 SINGLEP DELAYED9 TID34 Map structure generated in 1,500ms. 12/12/2022 11:44:28 PM 5.529 SINGLEP Clearing player accounts. 12/13/2022 7:42:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/13/2022 7:42:26 PM SINGLEP Boot up FleetOS (0.3655s) 12/13/2022 7:42:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/13/2022 7:42:26 PM 5.529 SINGLEP Game Version: 5.529 12/13/2022 7:42:26 PM 5.529 SINGLEP Check System Logs For Rogue Intelligence (0.5469s) 12/13/2022 7:42:27 PM 5.529 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/13/2022 7:42:27 PM 5.529 SINGLEP Inspect Aft Hatches (1.0151s) 12/13/2022 7:42:28 PM 5.529 SINGLEP Found 783 xml files in 148 folders in 444ms 12/13/2022 7:42:32 PM 5.529 SINGLEP Check For Extra Modules (4.0757s) 12/13/2022 7:42:32 PM 5.529 SINGLEP 783 Xml Files Parsed in 3,604ms 12/13/2022 7:42:32 PM 5.529 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/13/2022 7:42:32 PM 5.529 SINGLEP Eject Trash Into Hyperspace (0.0226s) 12/13/2022 7:42:32 PM 5.529 SINGLEP Bring Cloaking Systems Online (0.2050s) 12/13/2022 7:42:32 PM 5.529 SINGLEP Update mod and expansion statuses! 12/13/2022 7:42:32 PM 5.529 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/13/2022 7:42:32 PM 5.529 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/13/2022 7:42:32 PM 5.529 SINGLEP Check Nearby Stellar Masses (0.0962s) 12/13/2022 7:42:32 PM 5.529 SINGLEP 783 Xml Files Checked For Exp/Mod Status in 25ms 12/13/2022 7:42:33 PM 5.529 SINGLEP Pruning Excess Brain Cells (0.9102s) 12/13/2022 7:42:35 PM 5.529 SINGLEP No resolution change was required. 12/13/2022 7:42:35 PM 5.529 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/13/2022 7:42:35 PM 5.529 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/13/2022 7:42:35 PM 5.529 SINGLEP Remembering Alamo (1.7302s) 12/13/2022 7:42:36 PM 5.529 SINGLEP Calculate Odds Of Success (1.0526s) 12/13/2022 7:42:36 PM 5.529 SINGLEP Briefly Panic (0.6233s) 12/13/2022 7:42:37 PM 5.529 SINGLEP Install Confidence Routines (0.6210s) 12/13/2022 7:42:38 PM 5.529 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/13/2022 7:42:38 PM 5.529 SINGLEP Late Axionic Computations (1.5481s) 12/13/2022 7:42:38 PM 5.529 SINGLEP Acquiring Towel (0.0747s) 12/13/2022 7:42:39 PM 5.529 SINGLEP Inhibiting Visual Scans (0.1762s) 12/13/2022 7:42:39 PM 5.529 SINGLEP Ejecting Tactical Core (0.2437s) 12/13/2022 7:42:39 PM 5.529 SINGLEP Grouping Flow Fields (0.1203s) 12/13/2022 7:42:40 PM 5.529 SINGLEP Sucking In Starfields (0.6267s) 12/13/2022 7:42:40 PM 5.529 SINGLEP Verifying Distant Planets (0.7524s) 12/13/2022 7:42:40 PM 5.529 SINGLEP Calculating Firing Cones (0.0396s) 12/13/2022 7:42:42 PM 5.529 SINGLEP Scrapping Extra Ship Parts (1.7331s) 12/13/2022 7:42:42 PM 5.529 SINGLEP Re-Aligning Objectives (0.2342s) 12/13/2022 7:42:52 PM 5.529 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/13/2022 7:42:52 PM 5.529 SINGLEP Balancing Thermals (9.3501s) 12/13/2022 7:42:52 PM 5.529 SINGLEP Post-Proton Surge (0.0252s) 12/13/2022 7:42:52 PM 5.529 SINGLEP Background Radiation Taste Test (0.0742s) 12/13/2022 7:42:52 PM 5.529 SINGLEP Shuffling Chairs On Command Deck (0.0509s) 12/13/2022 7:42:53 PM 5.529 SINGLEP Windshield Wiping (0.7184s) 12/13/2022 7:42:55 PM 5.529 SINGLEP Last Organizational Modeling (2.2427s) 12/13/2022 7:42:56 PM 5.529 SINGLEP Stimulate Modulation (0.8011s) 12/13/2022 7:42:56 PM 5.529 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/13/2022 7:42:55 PM 5.529 SINGLEP DELAYED1 TID15 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/13/2022 7:42:56 PM 5.529 SINGLEP We got 368 campaign's data when deserializing 12/13/2022 7:42:56 PM 5.529 SINGLEP Order Cores By Seniority (0.6045s) 12/13/2022 7:42:56 PM 5.529 SINGLEP Load Historical Documents (0.0102s) 12/13/2022 7:42:56 PM 5.529 SINGLEP 30.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.1s) Pruning Excess Brain Cells (0.9s) Remembering Alamo (1.7s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Sucking In Starfields (0.6s) Verifying Distant Planets (0.8s) Scrapping Extra Ship Parts (1.7s) Balancing Thermals (9.4s) Windshield Wiping (0.7s) Last Organizational Modeling (2.2s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 12/13/2022 7:42:57 PM 5.529 SINGLEP Hello Steam user 'Crab' 12/13/2022 7:45:56 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rogue Badger\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/13/2022 7:45:56 PM 5.529 SINGLEP Clearing player accounts. 12/13/2022 7:45:58 PM 5.529 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/13/2022 7:45:58 PM 5.529 SINGLEP Finish load save in 1,902ms 12/13/2022 8:48:46 PM 5.529 SINGLEP DELAYED2 TID60 Raid Engine #2473 AI Sentinels on Jezreel is sending a wave against Crabby 12/13/2022 10:06:59 PM 5.529 SINGLEP DELAYED3 TID24 Reconquest Seeding for Nibashan: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/13/2022 10:13:13 PM 5.529 SINGLEP DELAYED4 TID26 Raid Engine #2427 AI Sentinels on Sareisa is sending a wave against Crabby 12/13/2022 10:29:59 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/13/2022 10:30:00 PM 5.529 SINGLEP Clearing player accounts. 12/13/2022 10:30:02 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rogue Badger\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/13/2022 10:30:02 PM 5.529 SINGLEP Clearing player accounts. 12/13/2022 10:30:03 PM 5.529 SINGLEP Finish load save in 599ms 12/13/2022 11:13:55 PM 5.529 SINGLEP DELAYED5 TID18 Reconquest Seeding for Kuara: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/13/2022 11:20:52 PM 5.529 SINGLEP DELAYED6 TID24 Reconquest Seeding for Murdoch: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/13/2022 11:27:32 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/13/2022 11:27:33 PM 5.529 SINGLEP Clearing player accounts. 12/13/2022 11:27:36 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rogue Badger\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/13/2022 11:27:36 PM 5.529 SINGLEP Clearing player accounts. 12/13/2022 11:27:37 PM 5.529 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/13/2022 11:27:37 PM 5.529 SINGLEP Finish load save in 664ms 12/13/2022 11:27:37 PM 5.529 SINGLEP Aleppo is a nomad that has moved 12/13/2022 11:27:37 PM 5.529 SINGLEP Nagar is a nomad that has moved 12/13/2022 11:27:37 PM 5.529 SINGLEP Napata is a nomad that has moved 12/13/2022 11:27:37 PM 5.529 SINGLEP Opis is a nomad that has moved 12/13/2022 11:27:45 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/13/2022 11:27:45 PM 5.529 SINGLEP Clearing player accounts. 12/13/2022 11:27:52 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rogue Badger\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/13/2022 11:27:52 PM 5.529 SINGLEP Clearing player accounts. 12/13/2022 11:27:53 PM 5.529 SINGLEP Finish load save in 556ms 12/13/2022 11:58:27 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 9:40:13 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/14/2022 9:40:14 PM SINGLEP Boot up FleetOS (0.3940s) 12/14/2022 9:40:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/14/2022 9:40:14 PM 5.529 SINGLEP Game Version: 5.529 12/14/2022 9:40:14 PM 5.529 SINGLEP Check System Logs For Rogue Intelligence (0.5232s) 12/14/2022 9:40:15 PM 5.529 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/14/2022 9:40:15 PM 5.529 SINGLEP Inspect Aft Hatches (0.7859s) 12/14/2022 9:40:15 PM 5.529 SINGLEP Found 783 xml files in 148 folders in 239ms 12/14/2022 9:40:19 PM 5.529 SINGLEP Check For Extra Modules (4.2039s) 12/14/2022 9:40:19 PM 5.529 SINGLEP 783 Xml Files Parsed in 3,954ms 12/14/2022 9:40:19 PM 5.529 SINGLEP Gather Ancient Lifeforms (0.0038s) 12/14/2022 9:40:19 PM 5.529 SINGLEP Eject Trash Into Hyperspace (0.0150s) 12/14/2022 9:40:19 PM 5.529 SINGLEP Bring Cloaking Systems Online (0.1622s) 12/14/2022 9:40:19 PM 5.529 SINGLEP Update mod and expansion statuses! 12/14/2022 9:40:19 PM 5.529 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/14/2022 9:40:19 PM 5.529 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/14/2022 9:40:19 PM 5.529 SINGLEP Check Nearby Stellar Masses (0.1302s) 12/14/2022 9:40:19 PM 5.529 SINGLEP 783 Xml Files Checked For Exp/Mod Status in 30ms 12/14/2022 9:40:21 PM 5.529 SINGLEP Pruning Excess Brain Cells (1.3478s) 12/14/2022 9:40:22 PM 5.529 SINGLEP No resolution change was required. 12/14/2022 9:40:22 PM 5.529 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/14/2022 9:40:22 PM 5.529 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/14/2022 9:40:22 PM 5.529 SINGLEP Remembering Alamo (1.4532s) 12/14/2022 9:40:23 PM 5.529 SINGLEP Calculate Odds Of Success (0.9206s) 12/14/2022 9:40:24 PM 5.529 SINGLEP Briefly Panic (0.6248s) 12/14/2022 9:40:24 PM 5.529 SINGLEP Install Confidence Routines (0.7772s) 12/14/2022 9:40:25 PM 5.529 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/14/2022 9:40:26 PM 5.529 SINGLEP Late Axionic Computations (1.3231s) 12/14/2022 9:40:26 PM 5.529 SINGLEP Acquiring Towel (0.0635s) 12/14/2022 9:40:26 PM 5.529 SINGLEP Inhibiting Visual Scans (0.0917s) 12/14/2022 9:40:26 PM 5.529 SINGLEP Ejecting Tactical Core (0.2172s) 12/14/2022 9:40:26 PM 5.529 SINGLEP Grouping Flow Fields (0.1220s) 12/14/2022 9:40:27 PM 5.529 SINGLEP Scattering Starfields (0.5801s) 12/14/2022 9:40:28 PM 5.529 SINGLEP Detecting Distant Planets (0.7195s) 12/14/2022 9:40:28 PM 5.529 SINGLEP Calculating Firing Cones (0.0322s) 12/14/2022 9:40:30 PM 5.529 SINGLEP Developing New Ship Parts (2.6630s) 12/14/2022 9:40:31 PM 5.529 SINGLEP Re-Aligning Objectives (0.4010s) 12/14/2022 9:40:40 PM 5.529 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/14/2022 9:40:41 PM 5.529 SINGLEP Breaking Nuclear Bonds (9.8796s) 12/14/2022 9:40:41 PM 5.529 SINGLEP Post-Proton Surge (0.0662s) 12/14/2022 9:40:41 PM 5.529 SINGLEP Background Radiation Taste Test (0.1382s) 12/14/2022 9:40:41 PM 5.529 SINGLEP Shuffling Chairs On Command Deck (0.0831s) 12/14/2022 9:40:41 PM 5.529 SINGLEP Windshield Wiping (0.5884s) 12/14/2022 9:40:44 PM 5.529 SINGLEP Last Organizational Modeling (2.3923s) 12/14/2022 9:40:45 PM 5.529 SINGLEP Stimulate Modulation (0.6923s) 12/14/2022 9:40:45 PM 5.529 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/14/2022 9:40:44 PM 5.529 SINGLEP DELAYED1 TID8 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/14/2022 9:40:45 PM 5.529 SINGLEP We got 368 campaign's data when deserializing 12/14/2022 9:40:45 PM 5.529 SINGLEP Order Cores By Seniority (0.5242s) 12/14/2022 9:40:45 PM 5.529 SINGLEP Load Historical Documents (0.0057s) 12/14/2022 9:40:45 PM 5.529 SINGLEP 32.0 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.8s) Check For Extra Modules (4.2s) Pruning Excess Brain Cells (1.3s) Remembering Alamo (1.5s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (0.8s) Late Axionic Computations (1.3s) Scattering Starfields (0.6s) Detecting Distant Planets (0.7s) Developing New Ship Parts (2.7s) Re-Aligning Objectives (0.4s) Breaking Nuclear Bonds (9.9s) Windshield Wiping (0.6s) Last Organizational Modeling (2.4s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.5s) 12/14/2022 9:40:46 PM 5.529 SINGLEP Hello Steam user 'Crab' 12/14/2022 9:45:07 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rogue Badger\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/14/2022 9:45:08 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 9:45:10 PM 5.529 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/14/2022 9:45:10 PM 5.529 SINGLEP Finish load save in 2,710ms 12/14/2022 9:51:07 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/14/2022 9:51:07 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 9:51:09 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rogue Badger\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/14/2022 9:51:09 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 9:51:10 PM 5.529 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/14/2022 9:51:10 PM 5.529 SINGLEP Finish load save in 783ms 12/14/2022 9:53:14 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/14/2022 9:53:15 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 9:53:17 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rogue Badger\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/14/2022 9:53:17 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 9:53:18 PM 5.529 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/14/2022 9:53:18 PM 5.529 SINGLEP Finish load save in 728ms 12/14/2022 10:29:32 PM 5.529 SINGLEP DELAYED2 TID23 Reconquest Seeding for Acre: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/14/2022 11:00:03 PM 5.529 SINGLEP DELAYED3 TID39 Skipped log Achievement To Steam Don't Open That Door because we think it's already there. 12/14/2022 11:00:03 PM 5.529 SINGLEP DELAYED4 TID39 Skipped log Achievement To Steam Lockpicked because we think it's already there. 12/14/2022 11:00:03 PM 5.529 SINGLEP win text 12/14/2022 11:01:13 PM 5.529 SINGLEP DELAYED5 TID37 Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/14/2022 11:01:13 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:01:19 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rogue Badger\Victory.save Source1: AnythingElse Source3: LoadingSaveGame 12/14/2022 11:01:19 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:01:20 PM 5.529 SINGLEP Finish load save in 689ms 12/14/2022 11:01:31 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/14/2022 11:01:31 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:12:00 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\I Like Turtles.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/14/2022 11:12:00 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:12:00 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:12:00 PM 5.529 SINGLEP Location 1: Go back to main menu since save load failed. 12/14/2022 11:12:02 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:12:02 PM 5.529 SINGLEP Failed to load save in 1,954ms 12/14/2022 11:12:28 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/14/2022 11:12:28 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:12:28 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:12:28 PM 5.529 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 12/14/2022 11:12:28 PM 5.529 SINGLEP Clearing player accounts. 12/14/2022 11:12:29 PM 5.529 SINGLEP loading as template 12/14/2022 11:12:29 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/14/2022 11:12:29 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/14/2022 11:12:29 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/14/2022 11:12:29 PM 5.529 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/14/2022 11:12:29 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/14/2022 11:12:29 PM 5.529 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/14/2022 11:12:29 PM 5.529 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/14/2022 11:12:29 PM 5.529 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/14/2022 11:12:29 PM 5.529 SINGLEP Finish load save in 335ms 12/14/2022 11:12:29 PM 5.529 SINGLEP DELAYED6 TID10 Start Generate Partial Map with Realistic and seed 445539545 and planet count 80 and 15 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/14/2022 11:12:29 PM 5.529 SINGLEP DELAYED7 TID10 Map structure generated in 353ms. 12/14/2022 11:12:29 PM 5.529 SINGLEP DELAYED8 TID10 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/14/2022 11:12:29 PM 5.529 SINGLEP DELAYED9 TID10 Generate Partial Map Complete 449ms Seed: 445539545 12/14/2022 11:12:35 PM 5.529 SINGLEP DELAYED10 TID9 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/14/2022 11:12:35 PM 5.529 SINGLEP DELAYED11 TID9 Map structure generated in 255ms. 12/14/2022 11:12:35 PM 5.529 SINGLEP DELAYED12 TID9 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/14/2022 11:12:35 PM 5.529 SINGLEP DELAYED13 TID9 Generate Partial Map Complete 317ms Seed: 370998388 12/14/2022 11:12:35 PM 5.529 SINGLEP DELAYED14 TID19 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/14/2022 11:12:35 PM 5.529 SINGLEP DELAYED15 TID19 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/14/2022 11:12:35 PM 5.529 SINGLEP DELAYED16 TID19 Generate Partial Map Complete 30ms Seed: 370998388 12/14/2022 11:15:53 PM 5.529 SINGLEP DELAYED17 TID23 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:15:53 PM 5.529 SINGLEP DELAYED18 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:15:53 PM 5.529 SINGLEP DELAYED19 TID23 Generate Partial Map Complete 21ms Seed: 370998388 12/14/2022 11:15:58 PM 5.529 SINGLEP skipping ElderlingsAgainstNecromancer 12/14/2022 11:15:58 PM 5.529 SINGLEP skipping Templar 12/14/2022 11:16:16 PM 5.529 SINGLEP DELAYED20 TID31 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:16:16 PM 5.529 SINGLEP DELAYED21 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:16:16 PM 5.529 SINGLEP DELAYED22 TID31 Generate Partial Map Complete 21ms Seed: 370998388 12/14/2022 11:16:21 PM 5.529 SINGLEP DELAYED23 TID41 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:16:21 PM 5.529 SINGLEP DELAYED24 TID41 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:16:21 PM 5.529 SINGLEP DELAYED25 TID41 Generate Partial Map Complete 22ms Seed: 370998388 12/14/2022 11:16:50 PM 5.529 SINGLEP skipping ElderlingsAgainstNecromancer 12/14/2022 11:16:50 PM 5.529 SINGLEP skipping Templar 12/14/2022 11:17:02 PM 5.529 SINGLEP DELAYED26 TID23 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:17:02 PM 5.529 SINGLEP DELAYED27 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:17:02 PM 5.529 SINGLEP DELAYED28 TID23 Generate Partial Map Complete 26ms Seed: 370998388 12/14/2022 11:17:06 PM 5.529 SINGLEP skipping ElderlingsAgainstNecromancer 12/14/2022 11:17:06 PM 5.529 SINGLEP skipping Templar 12/14/2022 11:17:46 PM 5.529 SINGLEP DELAYED29 TID6 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:17:46 PM 5.529 SINGLEP DELAYED30 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:17:46 PM 5.529 SINGLEP DELAYED31 TID6 Generate Partial Map Complete 34ms Seed: 370998388 12/14/2022 11:17:54 PM 5.529 SINGLEP skipping ElderlingsAgainstNecromancer 12/14/2022 11:17:54 PM 5.529 SINGLEP skipping Templar 12/14/2022 11:18:00 PM 5.529 SINGLEP DELAYED32 TID20 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:18:00 PM 5.529 SINGLEP DELAYED33 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:18:00 PM 5.529 SINGLEP DELAYED34 TID20 Generate Partial Map Complete 36ms Seed: 370998388 12/14/2022 11:18:08 PM 5.529 SINGLEP skipping ElderlingsAgainstNecromancer 12/14/2022 11:18:08 PM 5.529 SINGLEP skipping Templar 12/14/2022 11:19:30 PM 5.529 SINGLEP DELAYED35 TID16 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:19:30 PM 5.529 SINGLEP DELAYED36 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:19:30 PM 5.529 SINGLEP DELAYED37 TID16 Generate Partial Map Complete 37ms Seed: 370998388 12/14/2022 11:19:35 PM 5.529 SINGLEP skipping ElderlingsAgainstNecromancer 12/14/2022 11:19:35 PM 5.529 SINGLEP skipping Templar 12/14/2022 11:19:49 PM 5.529 SINGLEP DELAYED38 TID23 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:19:49 PM 5.529 SINGLEP DELAYED39 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:19:49 PM 5.529 SINGLEP DELAYED40 TID23 Generate Partial Map Complete 28ms Seed: 370998388 12/14/2022 11:20:24 PM 5.529 SINGLEP skipping ElderlingsAgainstNecromancer 12/14/2022 11:20:24 PM 5.529 SINGLEP skipping Templar 12/14/2022 11:20:28 PM 5.529 SINGLEP DELAYED41 TID11 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:20:28 PM 5.529 SINGLEP DELAYED42 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:20:28 PM 5.529 SINGLEP DELAYED43 TID11 Generate Partial Map Complete 24ms Seed: 370998388 12/14/2022 11:21:47 PM 5.529 SINGLEP DELAYED44 TID18 Start Generate Partial Map with D18Swirl and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:21:47 PM 5.529 SINGLEP DELAYED45 TID18 Map structure generated in 55ms. 12/14/2022 11:21:47 PM 5.529 SINGLEP DELAYED46 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:21:47 PM 5.529 SINGLEP DELAYED47 TID18 Generate Partial Map Complete 88ms Seed: 370998388 12/14/2022 11:21:52 PM 5.529 SINGLEP DELAYED48 TID20 Start Generate Partial Map with Concentric and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:21:52 PM 5.529 SINGLEP DELAYED49 TID20 Map structure generated in 25ms. 12/14/2022 11:21:52 PM 5.529 SINGLEP DELAYED50 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:21:52 PM 5.529 SINGLEP DELAYED51 TID20 Generate Partial Map Complete 50ms Seed: 370998388 12/14/2022 11:22:04 PM 5.529 SINGLEP DELAYED52 TID41 Start Generate Partial Map with Compass and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:22:04 PM 5.529 SINGLEP DELAYED53 TID41 Compass. centerSizeParm 2 (20) numRings 2 connections 2 12/14/2022 11:22:04 PM 5.529 SINGLEP DELAYED54 TID41 Map structure generated in 45ms. 12/14/2022 11:22:04 PM 5.529 SINGLEP DELAYED55 TID41 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:22:04 PM 5.529 SINGLEP DELAYED56 TID41 Generate Partial Map Complete 71ms Seed: 370998388 12/14/2022 11:22:09 PM 5.529 SINGLEP DELAYED57 TID11 Start Generate Partial Map with FatSnake and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:22:09 PM 5.529 SINGLEP DELAYED58 TID11 got thickness 0 and increase it by 2 12/14/2022 11:22:09 PM 5.529 SINGLEP DELAYED59 TID11 Map structure generated in 6ms. 12/14/2022 11:22:09 PM 5.529 SINGLEP DELAYED60 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:22:09 PM 5.529 SINGLEP DELAYED61 TID11 Generate Partial Map Complete 33ms Seed: 370998388 12/14/2022 11:22:16 PM 5.529 SINGLEP DELAYED62 TID9 Start Generate Partial Map with Honeycomb and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:22:16 PM 5.529 SINGLEP DELAYED63 TID9 Map structure generated in 22ms. 12/14/2022 11:22:16 PM 5.529 SINGLEP DELAYED64 TID9 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:22:16 PM 5.529 SINGLEP DELAYED65 TID9 Generate Partial Map Complete 49ms Seed: 370998388 12/14/2022 11:22:29 PM 5.529 SINGLEP DELAYED66 TID6 Start Generate Partial Map with Wheel and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:22:29 PM 5.529 SINGLEP DELAYED67 TID6 Map structure generated in 16ms. 12/14/2022 11:22:29 PM 5.529 SINGLEP DELAYED68 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:22:29 PM 5.529 SINGLEP DELAYED69 TID6 Generate Partial Map Complete 45ms Seed: 370998388 12/14/2022 11:22:46 PM 5.529 SINGLEP DELAYED70 TID22 Start Generate Partial Map with Encapsulated and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:22:46 PM 5.529 SINGLEP DELAYED71 TID22 Map structure generated in 48ms. 12/14/2022 11:22:46 PM 5.529 SINGLEP DELAYED72 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:22:46 PM 5.529 SINGLEP DELAYED73 TID22 Generate Partial Map Complete 82ms Seed: 370998388 12/14/2022 11:23:01 PM 5.529 SINGLEP DELAYED74 TID15 Start Generate Partial Map with Classic and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:23:01 PM 5.529 SINGLEP DELAYED75 TID15 Map structure generated in 246ms. 12/14/2022 11:23:01 PM 5.529 SINGLEP DELAYED76 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:23:01 PM 5.529 SINGLEP DELAYED77 TID15 Generate Partial Map Complete 272ms Seed: 370998388 12/14/2022 11:24:57 PM 5.529 SINGLEP DELAYED78 TID34 Start Generate Partial Map with Chaotic and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:24:57 PM 5.529 SINGLEP DELAYED79 TID34 Map structure generated in 55ms. 12/14/2022 11:24:57 PM 5.529 SINGLEP DELAYED80 TID34 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:24:57 PM 5.529 SINGLEP DELAYED81 TID34 Generate Partial Map Complete 83ms Seed: 370998388 12/14/2022 11:25:18 PM 5.529 SINGLEP DELAYED82 TID29 Start Generate Partial Map with Simple and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:25:18 PM 5.529 SINGLEP DELAYED83 TID29 Map structure generated in 21ms. 12/14/2022 11:25:18 PM 5.529 SINGLEP DELAYED84 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:25:18 PM 5.529 SINGLEP DELAYED85 TID29 Generate Partial Map Complete 51ms Seed: 370998388 12/14/2022 11:25:27 PM 5.529 SINGLEP DELAYED86 TID28 Start Generate Partial Map with Realistic and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:25:28 PM 5.529 SINGLEP DELAYED87 TID28 Map structure generated in 253ms. 12/14/2022 11:25:28 PM 5.529 SINGLEP DELAYED88 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:25:28 PM 5.529 SINGLEP DELAYED89 TID28 Generate Partial Map Complete 282ms Seed: 370998388 12/14/2022 11:25:34 PM 5.529 SINGLEP DELAYED90 TID22 Start Generate Partial Map with D18Bubbles and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:25:34 PM 5.529 SINGLEP DELAYED91 TID22 Map structure generated in 33ms. 12/14/2022 11:25:34 PM 5.529 SINGLEP DELAYED92 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:25:34 PM 5.529 SINGLEP DELAYED93 TID22 Generate Partial Map Complete 60ms Seed: 370998388 12/14/2022 11:25:52 PM 5.529 SINGLEP DELAYED94 TID22 Start Generate Partial Map with TheSquare and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:25:52 PM 5.529 SINGLEP DELAYED95 TID22 Map structure generated in 30ms. 12/14/2022 11:25:52 PM 5.529 SINGLEP DELAYED96 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:25:52 PM 5.529 SINGLEP DELAYED97 TID22 Generate Partial Map Complete 56ms Seed: 370998388 12/14/2022 11:26:01 PM 5.529 SINGLEP DELAYED98 TID17 Start Generate Partial Map with CrazyBranching and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:26:01 PM 5.529 SINGLEP DELAYED99 TID17 Map structure generated in 184ms. 12/14/2022 11:26:01 PM 5.529 SINGLEP DELAYED100 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:26:01 PM 5.529 SINGLEP DELAYED101 TID17 Generate Partial Map Complete 206ms Seed: 370998388 12/14/2022 11:26:10 PM 5.529 SINGLEP DELAYED102 TID24 Start Generate Partial Map with Concentric and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:26:10 PM 5.529 SINGLEP DELAYED103 TID24 Map structure generated in 1ms. 12/14/2022 11:26:10 PM 5.529 SINGLEP DELAYED104 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:26:10 PM 5.529 SINGLEP DELAYED105 TID24 Generate Partial Map Complete 27ms Seed: 370998388 12/14/2022 11:26:25 PM 5.529 SINGLEP DELAYED106 TID16 Start Generate Partial Map with Concentric and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:26:25 PM 5.529 SINGLEP DELAYED107 TID16 Map structure generated in 2ms. 12/14/2022 11:26:25 PM 5.529 SINGLEP DELAYED108 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:26:25 PM 5.529 SINGLEP DELAYED109 TID16 Generate Partial Map Complete 24ms Seed: 370998388 12/14/2022 11:26:35 PM 5.529 SINGLEP DELAYED110 TID21 Start Generate Partial Map with Concentric and seed 370998388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:26:35 PM 5.529 SINGLEP DELAYED111 TID21 Map structure generated in 1ms. 12/14/2022 11:26:35 PM 5.529 SINGLEP DELAYED112 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:26:35 PM 5.529 SINGLEP DELAYED113 TID21 Generate Partial Map Complete 31ms Seed: 370998388 12/14/2022 11:26:45 PM 5.529 SINGLEP DELAYED114 TID39 Start Generate Partial Map with Concentric and seed 169038218 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:26:45 PM 5.529 SINGLEP DELAYED115 TID39 Map structure generated in 1ms. 12/14/2022 11:26:45 PM 5.529 SINGLEP DELAYED116 TID39 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:26:45 PM 5.529 SINGLEP DELAYED117 TID39 Generate Partial Map Complete 26ms Seed: 169038218 12/14/2022 11:26:47 PM 5.529 SINGLEP DELAYED118 TID8 Start Generate Partial Map with Concentric and seed 69185322 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:26:47 PM 5.529 SINGLEP DELAYED119 TID8 Map structure generated in 1ms. 12/14/2022 11:26:47 PM 5.529 SINGLEP DELAYED120 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:26:47 PM 5.529 SINGLEP DELAYED121 TID8 Generate Partial Map Complete 25ms Seed: 69185322 12/14/2022 11:26:49 PM 5.529 SINGLEP DELAYED122 TID32 Start Generate Partial Map with Concentric and seed 659440487 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:26:49 PM 5.529 SINGLEP DELAYED123 TID32 Map structure generated in 2ms. 12/14/2022 11:26:49 PM 5.529 SINGLEP DELAYED124 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:26:49 PM 5.529 SINGLEP DELAYED125 TID32 Generate Partial Map Complete 23ms Seed: 659440487 12/14/2022 11:27:09 PM 5.529 SINGLEP DELAYED126 TID7 Start Generate Partial Map with Concentric and seed 659440487 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:27:09 PM 5.529 SINGLEP DELAYED127 TID7 Map structure generated in 2ms. 12/14/2022 11:27:09 PM 5.529 SINGLEP DELAYED128 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:27:09 PM 5.529 SINGLEP DELAYED129 TID7 Generate Partial Map Complete 33ms Seed: 659440487 12/14/2022 11:27:54 PM 5.529 SINGLEP DELAYED130 TID12 Start Generate Partial Map with Concentric and seed 659440487 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:27:54 PM 5.529 SINGLEP DELAYED131 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:27:54 PM 5.529 SINGLEP DELAYED132 TID12 Generate Partial Map Complete 33ms Seed: 659440487 12/14/2022 11:28:13 PM 5.529 SINGLEP skipping ElderlingsAgainstNecromancer 12/14/2022 11:28:13 PM 5.529 SINGLEP skipping Templar 12/14/2022 11:28:15 PM 5.529 SINGLEP DELAYED133 TID33 Start Generate Partial Map with Concentric and seed 659440487 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:28:15 PM 5.529 SINGLEP DELAYED134 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:28:15 PM 5.529 SINGLEP DELAYED135 TID33 Generate Partial Map Complete 33ms Seed: 659440487 12/14/2022 11:28:30 PM 5.529 SINGLEP DELAYED136 TID13 Start Generate Partial Map with Classic and seed 659440487 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:28:30 PM 5.529 SINGLEP DELAYED137 TID13 Map structure generated in 474ms. 12/14/2022 11:28:30 PM 5.529 SINGLEP DELAYED138 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:28:30 PM 5.529 SINGLEP DELAYED139 TID13 Generate Partial Map Complete 514ms Seed: 659440487 12/14/2022 11:28:42 PM 5.529 SINGLEP DELAYED140 TID31 Start Generate Partial Map with Classic and seed 659440487 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:28:42 PM 5.529 SINGLEP DELAYED141 TID31 Map structure generated in 24ms. 12/14/2022 11:28:42 PM 5.529 SINGLEP DELAYED142 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:28:42 PM 5.529 SINGLEP DELAYED143 TID31 Generate Partial Map Complete 56ms Seed: 659440487 12/14/2022 11:28:46 PM 5.529 SINGLEP DELAYED144 TID9 Start Generate Partial Map with Classic and seed 659440487 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:28:46 PM 5.529 SINGLEP DELAYED145 TID9 Map structure generated in 451ms. 12/14/2022 11:28:46 PM 5.529 SINGLEP DELAYED146 TID9 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:28:46 PM 5.529 SINGLEP DELAYED147 TID9 Generate Partial Map Complete 485ms Seed: 659440487 12/14/2022 11:29:21 PM 5.529 SINGLEP DELAYED148 TID26 Start Generate Partial Map with Classic and seed 659440487 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:29:24 PM 5.529 SINGLEP DELAYED149 TID26 Map structure generated in 2,623ms. 12/14/2022 11:29:24 PM 5.529 SINGLEP DELAYED150 TID26 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:29:24 PM 5.529 SINGLEP DELAYED151 TID26 Generate Partial Map Complete 2732ms Seed: 659440487 12/14/2022 11:29:38 PM 5.529 SINGLEP DELAYED152 TID23 Start Generate Partial Map with Classic and seed 659440487 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:29:38 PM 5.529 SINGLEP DELAYED153 TID23 Map structure generated in 251ms. 12/14/2022 11:29:38 PM 5.529 SINGLEP DELAYED154 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:29:38 PM 5.529 SINGLEP DELAYED155 TID23 Generate Partial Map Complete 280ms Seed: 659440487 12/14/2022 11:30:09 PM 5.529 SINGLEP DELAYED156 TID39 Start Generate Partial Map with Classic and seed 659440487 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:30:10 PM 5.529 SINGLEP DELAYED157 TID39 Map structure generated in 397ms. 12/14/2022 11:30:10 PM 5.529 SINGLEP DELAYED158 TID39 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:30:10 PM 5.529 SINGLEP DELAYED159 TID39 Generate Partial Map Complete 429ms Seed: 659440487 12/14/2022 11:30:13 PM 5.529 SINGLEP DELAYED160 TID23 Start Generate Partial Map with Classic and seed 659440487 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:30:14 PM 5.529 SINGLEP DELAYED161 TID23 Map structure generated in 816ms. 12/14/2022 11:30:14 PM 5.529 SINGLEP DELAYED162 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:30:14 PM 5.529 SINGLEP DELAYED163 TID23 Generate Partial Map Complete 861ms Seed: 659440487 12/14/2022 11:30:20 PM 5.529 SINGLEP DELAYED164 TID7 Start Generate Partial Map with Classic and seed 659440487 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:30:20 PM 5.529 SINGLEP DELAYED165 TID7 Map structure generated in 537ms. 12/14/2022 11:30:20 PM 5.529 SINGLEP DELAYED166 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:30:20 PM 5.529 SINGLEP DELAYED167 TID7 Generate Partial Map Complete 576ms Seed: 659440487 12/14/2022 11:30:24 PM 5.529 SINGLEP DELAYED168 TID20 Start Generate Partial Map with Classic and seed 659440487 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:30:25 PM 5.529 SINGLEP DELAYED169 TID20 Map structure generated in 963ms. 12/14/2022 11:30:25 PM 5.529 SINGLEP DELAYED170 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:30:25 PM 5.529 SINGLEP DELAYED171 TID20 Generate Partial Map Complete 995ms Seed: 659440487 12/14/2022 11:30:40 PM 5.529 SINGLEP DELAYED172 TID24 Start Generate Partial Map with Concentric and seed 659440487 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:30:40 PM 5.529 SINGLEP DELAYED173 TID24 Map structure generated in 2ms. 12/14/2022 11:30:40 PM 5.529 SINGLEP DELAYED174 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:30:40 PM 5.529 SINGLEP DELAYED175 TID24 Generate Partial Map Complete 33ms Seed: 659440487 12/14/2022 11:30:51 PM 5.529 SINGLEP DELAYED176 TID26 Start Generate Partial Map with Concentric and seed 659440487 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:30:51 PM 5.529 SINGLEP DELAYED177 TID26 Map structure generated in 4ms. 12/14/2022 11:30:51 PM 5.529 SINGLEP DELAYED178 TID26 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:30:51 PM 5.529 SINGLEP DELAYED179 TID26 Generate Partial Map Complete 45ms Seed: 659440487 12/14/2022 11:30:54 PM 5.529 SINGLEP DELAYED180 TID23 Start Generate Partial Map with Concentric and seed 659440487 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:30:54 PM 5.529 SINGLEP DELAYED181 TID23 Map structure generated in 2ms. 12/14/2022 11:30:54 PM 5.529 SINGLEP DELAYED182 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:30:54 PM 5.529 SINGLEP DELAYED183 TID23 Generate Partial Map Complete 29ms Seed: 659440487 12/14/2022 11:31:00 PM 5.529 SINGLEP DELAYED184 TID14 Start Generate Partial Map with Concentric and seed 659440487 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:31:00 PM 5.529 SINGLEP DELAYED185 TID14 Map structure generated in 6ms. 12/14/2022 11:31:00 PM 5.529 SINGLEP DELAYED186 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:31:00 PM 5.529 SINGLEP DELAYED187 TID14 Generate Partial Map Complete 41ms Seed: 659440487 12/14/2022 11:31:04 PM 5.529 SINGLEP DELAYED188 TID28 Start Generate Partial Map with Concentric and seed 659440487 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:31:04 PM 5.529 SINGLEP DELAYED189 TID28 Map structure generated in 2ms. 12/14/2022 11:31:04 PM 5.529 SINGLEP DELAYED190 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:31:04 PM 5.529 SINGLEP DELAYED191 TID28 Generate Partial Map Complete 31ms Seed: 659440487 12/14/2022 11:31:14 PM 5.529 SINGLEP DELAYED192 TID27 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:31:14 PM 5.529 SINGLEP DELAYED193 TID27 Map structure generated in 3ms. 12/14/2022 11:31:14 PM 5.529 SINGLEP DELAYED194 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:31:14 PM 5.529 SINGLEP DELAYED195 TID27 Generate Partial Map Complete 28ms Seed: 291187194 12/14/2022 11:31:16 PM 5.529 SINGLEP DELAYED196 TID38 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:31:16 PM 5.529 SINGLEP DELAYED197 TID38 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:31:16 PM 5.529 SINGLEP DELAYED198 TID38 Generate Partial Map Complete 28ms Seed: 291187194 12/14/2022 11:31:17 PM 5.529 SINGLEP DELAYED199 TID28 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:31:17 PM 5.529 SINGLEP DELAYED200 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:31:17 PM 5.529 SINGLEP DELAYED201 TID28 Generate Partial Map Complete 29ms Seed: 291187194 12/14/2022 11:31:17 PM 5.529 SINGLEP DELAYED202 TID11 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:31:18 PM 5.529 SINGLEP DELAYED203 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:31:18 PM 5.529 SINGLEP DELAYED204 TID11 Generate Partial Map Complete 28ms Seed: 291187194 12/14/2022 11:31:20 PM 5.529 SINGLEP DELAYED205 TID6 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:31:20 PM 5.529 SINGLEP DELAYED206 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:31:20 PM 5.529 SINGLEP DELAYED207 TID6 Generate Partial Map Complete 29ms Seed: 291187194 12/14/2022 11:31:24 PM 5.529 SINGLEP DELAYED208 TID28 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:31:24 PM 5.529 SINGLEP DELAYED209 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:31:24 PM 5.529 SINGLEP DELAYED210 TID28 Generate Partial Map Complete 59ms Seed: 291187194 12/14/2022 11:45:11 PM 5.529 SINGLEP DELAYED211 TID6 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:45:11 PM 5.529 SINGLEP DELAYED212 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:45:11 PM 5.529 SINGLEP DELAYED213 TID6 Generate Partial Map Complete 31ms Seed: 291187194 12/14/2022 11:45:23 PM 5.529 SINGLEP DELAYED214 TID42 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:45:24 PM 5.529 SINGLEP DELAYED215 TID42 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:45:24 PM 5.529 SINGLEP DELAYED216 TID42 Generate Partial Map Complete 29ms Seed: 291187194 12/14/2022 11:45:32 PM 5.529 SINGLEP DELAYED217 TID24 Start Generate Partial Map with Concentric and seed 291187194 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/14/2022 11:45:32 PM 5.529 SINGLEP DELAYED218 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/14/2022 11:45:32 PM 5.529 SINGLEP DELAYED219 TID24 Generate Partial Map Complete 38ms Seed: 291187194 12/14/2022 11:45:36 PM 5.529 SINGLEP DELAYED220 TID15 Start Generate FULL Map with Concentric and seed 291187194 and planet count 90 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/14/2022 11:45:37 PM 5.529 SINGLEP DELAYED221 TID15 Generate FULL Map Complete 945ms Seed: 291187194 12/14/2022 11:46:48 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/15/2022 7:30:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/15/2022 7:30:53 PM SINGLEP Boot up FleetOS (0.5635s) 12/15/2022 7:30:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/15/2022 7:30:53 PM 5.529 SINGLEP Game Version: 5.529 12/15/2022 7:30:53 PM 5.529 SINGLEP Check System Logs For Rogue Intelligence (0.6037s) 12/15/2022 7:30:54 PM 5.529 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/15/2022 7:30:54 PM 5.529 SINGLEP Inspect Aft Hatches (0.8630s) 12/15/2022 7:30:54 PM 5.529 SINGLEP Found 783 xml files in 148 folders in 303ms 12/15/2022 7:30:57 PM 5.529 SINGLEP Check For Extra Modules (3.1343s) 12/15/2022 7:30:57 PM 5.529 SINGLEP 783 Xml Files Parsed in 2,815ms 12/15/2022 7:30:57 PM 5.529 SINGLEP Gather Ancient Lifeforms (0.0039s) 12/15/2022 7:30:57 PM 5.529 SINGLEP Eject Trash Into Hyperspace (0.0157s) 12/15/2022 7:30:57 PM 5.529 SINGLEP Bring Cloaking Systems Online (0.1682s) 12/15/2022 7:30:57 PM 5.529 SINGLEP Update mod and expansion statuses! 12/15/2022 7:30:57 PM 5.529 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/15/2022 7:30:57 PM 5.529 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/15/2022 7:30:58 PM 5.529 SINGLEP Check Nearby Stellar Masses (0.1126s) 12/15/2022 7:30:58 PM 5.529 SINGLEP 783 Xml Files Checked For Exp/Mod Status in 29ms 12/15/2022 7:30:59 PM 5.529 SINGLEP Pruning Excess Brain Cells (1.2085s) 12/15/2022 7:31:00 PM 5.529 SINGLEP No resolution change was required. 12/15/2022 7:31:00 PM 5.529 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/15/2022 7:31:00 PM 5.529 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/15/2022 7:31:00 PM 5.529 SINGLEP Remembering Alamo (1.4098s) 12/15/2022 7:31:01 PM 5.529 SINGLEP Calculate Odds Of Success (1.1552s) 12/15/2022 7:31:02 PM 5.529 SINGLEP Briefly Panic (0.5697s) 12/15/2022 7:31:03 PM 5.529 SINGLEP Install Confidence Routines (0.9603s) 12/15/2022 7:31:04 PM 5.529 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/15/2022 7:31:04 PM 5.529 SINGLEP Late Axionic Computations (1.5399s) 12/15/2022 7:31:04 PM 5.529 SINGLEP Acquiring Towel (0.0739s) 12/15/2022 7:31:05 PM 5.529 SINGLEP Inhibiting Visual Scans (0.1218s) 12/15/2022 7:31:05 PM 5.529 SINGLEP Ejecting Tactical Core (0.2889s) 12/15/2022 7:31:05 PM 5.529 SINGLEP Grouping Flow Fields (0.1293s) 12/15/2022 7:31:06 PM 5.529 SINGLEP Gesticulating Starfields (0.5582s) 12/15/2022 7:31:06 PM 5.529 SINGLEP Detecting Distant Planets (0.6409s) 12/15/2022 7:31:06 PM 5.529 SINGLEP Calculating Firing Cones (0.0547s) 12/15/2022 7:31:08 PM 5.529 SINGLEP Wearing Ship Parts On Head (2.0948s) 12/15/2022 7:31:09 PM 5.529 SINGLEP Re-Aligning Objectives (0.3295s) 12/15/2022 7:31:19 PM 5.529 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/15/2022 7:31:19 PM 5.529 SINGLEP Wake Crew From Cryosleep (10.2840s) 12/15/2022 7:31:19 PM 5.529 SINGLEP Post-Proton Surge (0.1678s) 12/15/2022 7:31:19 PM 5.529 SINGLEP Background Radiation Taste Test (0.3763s) 12/15/2022 7:31:20 PM 5.529 SINGLEP Shuffling Chairs On Command Deck (0.2454s) 12/15/2022 7:31:21 PM 5.529 SINGLEP Windshield Wiping (1.0597s) 12/15/2022 7:31:23 PM 5.529 SINGLEP Last Organizational Modeling (2.6576s) 12/15/2022 7:31:24 PM 5.529 SINGLEP Stimulate Modulation (0.9768s) 12/15/2022 7:31:24 PM 5.529 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/15/2022 7:31:24 PM 5.529 SINGLEP DELAYED1 TID38 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/15/2022 7:31:25 PM 5.529 SINGLEP We got 402 campaign's data when deserializing 12/15/2022 7:31:25 PM 5.529 SINGLEP Order Cores By Seniority (0.9923s) 12/15/2022 7:31:25 PM 5.529 SINGLEP Load Historical Documents (0.0078s) 12/15/2022 7:31:25 PM 5.529 SINGLEP 33.4 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.1s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.2s) Briefly Panic (0.6s) Install Confidence Routines (1.0s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Gesticulating Starfields (0.6s) Detecting Distant Planets (0.6s) Wearing Ship Parts On Head (2.1s) Re-Aligning Objectives (0.3s) Wake Crew From Cryosleep (10.3s) Background Radiation Taste Test (0.4s) Windshield Wiping (1.1s) Last Organizational Modeling (2.7s) Stimulate Modulation (1.0s) Order Cores By Seniority (1.0s) 12/15/2022 7:31:26 PM 5.529 SINGLEP Hello Steam user 'Crab' 12/15/2022 7:32:20 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/15/2022 7:32:21 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 7:32:22 PM 5.529 SINGLEP Finish load save in 1,800ms 12/15/2022 7:36:59 PM 5.529 SINGLEP DELAYED2 TID31 Fixed incorrect count of ships to be granted. Was 10, now 2 Blitzkrieg Turret from Turret Schematic Server 12/15/2022 8:35:29 PM 5.529 SINGLEP DELAYED3 TID8 Raid Engine #2474 AI Sentinels on Xao is sending a wave against Spire Dyson Sphere 12/15/2022 9:11:48 PM 5.529 SINGLEP Warning: FactionG is null 12/15/2022 9:20:21 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/15/2022 9:20:22 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 9:20:26 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/15/2022 9:20:27 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 9:20:27 PM 5.529 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/15/2022 9:20:27 PM 5.529 SINGLEP Finish load save in 509ms 12/15/2022 9:27:08 PM 5.529 SINGLEP DELAYED4 TID30 Skipping SharkB because no enemy strength on planet when scrapped. 12/15/2022 9:32:33 PM 5.529 SINGLEP DELAYED5 TID35 Raid Engine #17355 AI Sentinels on Waylan is sending a wave against Spire Dyson Sphere 12/15/2022 9:44:13 PM 5.529 SINGLEP DELAYED6 TID19 Reconquest Seeding for Hamilton: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/15/2022 9:45:27 PM 5.529 SINGLEP DELAYED7 TID6 Reconquest Seeding for Shadbolt: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 12/15/2022 9:57:48 PM 5.529 SINGLEP DELAYED8 TID42 Raid Engine #2446 AI Sentinels on phi better than pi is sending a wave against Crabby 12/15/2022 10:12:45 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/15/2022 10:12:45 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 10:13:01 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Start.save Source1: StartingTheLobbyFromPrior Source3: LoadingSaveGame 12/15/2022 10:13:01 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 10:13:01 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 10:13:01 PM 5.529 SINGLEP PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/15/2022 10:13:01 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 10:13:02 PM 5.529 SINGLEP loading as template 12/15/2022 10:13:02 PM 5.529 SINGLEP Finish load save in 733ms 12/15/2022 10:13:02 PM 5.529 SINGLEP DELAYED9 TID38 Start Generate Partial Map with Concentric and seed 289665621 and planet count 90 and 9 factions (StartingTheLobbyFromPrior LoadingSaveGame) Logging OFF 12/15/2022 10:13:02 PM 5.529 SINGLEP DELAYED10 TID38 Map structure generated in 67ms. 12/15/2022 10:13:02 PM 5.529 SINGLEP DELAYED11 TID38 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/15/2022 10:13:02 PM 5.529 SINGLEP DELAYED12 TID38 Generate Partial Map Complete 274ms Seed: 289665621 12/15/2022 10:13:13 PM 5.529 SINGLEP DELAYED13 TID32 Start Generate Partial Map with Classic and seed 289665621 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:13:14 PM 5.529 SINGLEP DELAYED14 TID32 Map structure generated in 349ms. 12/15/2022 10:13:14 PM 5.529 SINGLEP DELAYED15 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:13:14 PM 5.529 SINGLEP DELAYED16 TID32 Generate Partial Map Complete 377ms Seed: 289665621 12/15/2022 10:13:58 PM 5.529 SINGLEP DELAYED17 TID22 Start Generate Partial Map with Classic and seed 289665621 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:13:58 PM 5.529 SINGLEP DELAYED18 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:13:58 PM 5.529 SINGLEP DELAYED19 TID22 Generate Partial Map Complete 30ms Seed: 289665621 12/15/2022 10:14:10 PM 5.529 SINGLEP DELAYED20 TID5 Start Generate Partial Map with Classic and seed 289665621 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:14:10 PM 5.529 SINGLEP DELAYED21 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:14:10 PM 5.529 SINGLEP DELAYED22 TID5 Generate Partial Map Complete 30ms Seed: 289665621 12/15/2022 10:14:22 PM 5.529 SINGLEP DELAYED23 TID40 Start Generate Partial Map with Classic and seed 289665621 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:14:22 PM 5.529 SINGLEP DELAYED24 TID40 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:14:22 PM 5.529 SINGLEP DELAYED25 TID40 Generate Partial Map Complete 27ms Seed: 289665621 12/15/2022 10:14:27 PM 5.529 SINGLEP DELAYED26 TID47 Start Generate Partial Map with Classic and seed 289665621 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:14:27 PM 5.529 SINGLEP DELAYED27 TID47 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:14:27 PM 5.529 SINGLEP DELAYED28 TID47 Generate Partial Map Complete 28ms Seed: 289665621 12/15/2022 10:14:51 PM 5.529 SINGLEP DELAYED29 TID42 Start Generate Partial Map with Classic and seed 289665621 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:14:51 PM 5.529 SINGLEP DELAYED30 TID42 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:14:51 PM 5.529 SINGLEP DELAYED31 TID42 Generate Partial Map Complete 31ms Seed: 289665621 12/15/2022 10:16:58 PM 5.529 SINGLEP DELAYED32 TID17 Start Generate Partial Map with Classic and seed 563524579 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:16:59 PM 5.529 SINGLEP DELAYED33 TID17 Map structure generated in 764ms. 12/15/2022 10:16:59 PM 5.529 SINGLEP DELAYED34 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:16:59 PM 5.529 SINGLEP DELAYED35 TID17 Generate Partial Map Complete 798ms Seed: 563524579 12/15/2022 10:17:00 PM 5.529 SINGLEP DELAYED36 TID41 Start Generate Partial Map with Classic and seed 838454080 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:17:00 PM 5.529 SINGLEP DELAYED37 TID41 Map structure generated in 396ms. 12/15/2022 10:17:00 PM 5.529 SINGLEP DELAYED38 TID41 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:17:00 PM 5.529 SINGLEP DELAYED39 TID41 Generate Partial Map Complete 424ms Seed: 838454080 12/15/2022 10:17:03 PM 5.529 SINGLEP DELAYED40 TID8 Start Generate Partial Map with Classic and seed 333305233 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/15/2022 10:17:03 PM 5.529 SINGLEP DELAYED41 TID8 Map structure generated in 518ms. 12/15/2022 10:17:03 PM 5.529 SINGLEP DELAYED42 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/15/2022 10:17:03 PM 5.529 SINGLEP DELAYED43 TID8 Generate Partial Map Complete 546ms Seed: 333305233 12/15/2022 10:17:09 PM 5.529 SINGLEP DELAYED44 TID47 Start Generate FULL Map with Classic and seed 333305233 and planet count 90 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/15/2022 10:17:10 PM 5.529 SINGLEP DELAYED45 TID47 Generate FULL Map Complete 922ms Seed: 333305233 12/15/2022 10:48:03 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/15/2022 10:48:04 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 10:48:06 PM 5.529 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/15/2022 10:48:06 PM 5.529 SINGLEP Clearing player accounts. 12/15/2022 10:48:06 PM 5.529 SINGLEP Finish load save in 434ms 12/15/2022 10:59:45 PM 5.529 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5529_Refinements Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/15/2022 10:59:45 PM 5.529 SINGLEP Clearing player accounts. 12/16/2022 8:40:28 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/16/2022 8:40:28 PM SINGLEP Boot up FleetOS (0.3390s) 12/16/2022 8:40:29 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/16/2022 8:40:29 PM 5.530 SINGLEP Game Version: 5.530 12/16/2022 8:40:29 PM 5.530 SINGLEP Check System Logs For Rogue Intelligence (0.5673s) 12/16/2022 8:40:30 PM 5.530 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/16/2022 8:40:30 PM 5.530 SINGLEP Inspect Aft Hatches (0.9135s) 12/16/2022 8:40:30 PM 5.530 SINGLEP Found 786 xml files in 148 folders in 219ms 12/16/2022 8:40:33 PM 5.530 SINGLEP Check For Extra Modules (3.5442s) 12/16/2022 8:40:33 PM 5.530 SINGLEP 786 Xml Files Parsed in 3,310ms 12/16/2022 8:40:33 PM 5.530 SINGLEP Gather Ancient Lifeforms (0.0056s) 12/16/2022 8:40:33 PM 5.530 SINGLEP Eject Trash Into Hyperspace (0.0193s) 12/16/2022 8:40:33 PM 5.530 SINGLEP Bring Cloaking Systems Online (0.1254s) 12/16/2022 8:40:34 PM 5.530 SINGLEP Update mod and expansion statuses! 12/16/2022 8:40:34 PM 5.530 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/16/2022 8:40:34 PM 5.530 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/16/2022 8:40:34 PM 5.530 SINGLEP Check Nearby Stellar Masses (0.1187s) 12/16/2022 8:40:34 PM 5.530 SINGLEP 786 Xml Files Checked For Exp/Mod Status in 31ms 12/16/2022 8:40:35 PM 5.530 SINGLEP Pruning Excess Brain Cells (1.2112s) 12/16/2022 8:40:36 PM 5.530 SINGLEP No resolution change was required. 12/16/2022 8:40:36 PM 5.530 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/16/2022 8:40:36 PM 5.530 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/16/2022 8:40:36 PM 5.530 SINGLEP Remembering Alamo (1.6719s) 12/16/2022 8:40:38 PM 5.530 SINGLEP Calculate Odds Of Success (1.1588s) 12/16/2022 8:40:38 PM 5.530 SINGLEP Briefly Panic (0.7329s) 12/16/2022 8:40:39 PM 5.530 SINGLEP Install Confidence Routines (0.8346s) 12/16/2022 8:40:40 PM 5.530 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/16/2022 8:40:41 PM 5.530 SINGLEP Late Axionic Computations (1.6133s) 12/16/2022 8:40:41 PM 5.530 SINGLEP Acquiring Towel (0.0958s) 12/16/2022 8:40:41 PM 5.530 SINGLEP Inhibiting Visual Scans (0.2013s) 12/16/2022 8:40:41 PM 5.530 SINGLEP Ejecting Tactical Core (0.2649s) 12/16/2022 8:40:41 PM 5.530 SINGLEP Grouping Flow Fields (0.1371s) 12/16/2022 8:40:42 PM 5.530 SINGLEP Hugging Starfields (0.7062s) 12/16/2022 8:40:43 PM 5.530 SINGLEP Blowing Up Distant Planets (0.8229s) 12/16/2022 8:40:43 PM 5.530 SINGLEP Calculating Firing Cones (0.0454s) 12/16/2022 8:40:46 PM 5.530 SINGLEP Scrapping Extra Ship Parts (2.6905s) 12/16/2022 8:40:46 PM 5.530 SINGLEP Re-Aligning Objectives (0.5033s) 12/16/2022 8:40:57 PM 5.530 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/16/2022 8:40:58 PM 5.530 SINGLEP Irradiating Low-Ranking Crew (11.3357s) 12/16/2022 8:40:58 PM 5.530 SINGLEP Post-Proton Surge (0.0413s) 12/16/2022 8:40:58 PM 5.530 SINGLEP Background Radiation Taste Test (0.0894s) 12/16/2022 8:40:58 PM 5.530 SINGLEP Shuffling Chairs On Command Deck (0.0895s) 12/16/2022 8:40:59 PM 5.530 SINGLEP Windshield Wiping (0.7072s) 12/16/2022 8:41:01 PM 5.530 SINGLEP Last Organizational Modeling (2.0529s) 12/16/2022 8:41:02 PM 5.530 SINGLEP Stimulate Modulation (1.6365s) 12/16/2022 8:41:02 PM 5.530 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/16/2022 8:41:01 PM 5.530 SINGLEP DELAYED1 TID61 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/16/2022 8:41:03 PM 5.530 SINGLEP We got 402 campaign's data when deserializing 12/16/2022 8:41:03 PM 5.530 SINGLEP Order Cores By Seniority (0.5503s) 12/16/2022 8:41:03 PM 5.530 SINGLEP Load Historical Documents (0.0054s) 12/16/2022 8:41:03 PM 5.530 SINGLEP 34.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.5s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.7s) Calculate Odds Of Success (1.2s) Briefly Panic (0.7s) Install Confidence Routines (0.8s) Late Axionic Computations (1.6s) Ejecting Tactical Core (0.3s) Hugging Starfields (0.7s) Blowing Up Distant Planets (0.8s) Scrapping Extra Ship Parts (2.7s) Re-Aligning Objectives (0.5s) Irradiating Low-Ranking Crew (11.3s) Windshield Wiping (0.7s) Last Organizational Modeling (2.1s) Stimulate Modulation (1.6s) Order Cores By Seniority (0.6s) 12/16/2022 8:41:04 PM 5.530 SINGLEP Hello Steam user 'Crab' 12/16/2022 8:41:56 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/16/2022 8:41:56 PM 5.530 SINGLEP Clearing player accounts. 12/16/2022 8:41:59 PM 5.530 SINGLEP Finish load save in 2,471ms 12/16/2022 9:31:15 PM 5.530 SINGLEP DELAYED2 TID47 Raid Engine #2685 AI Sentinels on Hoshi is sending a wave against Spire Dyson Sphere 12/16/2022 9:33:36 PM 5.530 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5530_Malkovich Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/16/2022 9:33:36 PM 5.530 SINGLEP Clearing player accounts. 12/16/2022 9:33:38 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/16/2022 9:33:38 PM 5.530 SINGLEP Clearing player accounts. 12/16/2022 9:33:38 PM 5.530 SINGLEP Finish load save in 497ms 12/16/2022 9:40:21 PM 5.530 SINGLEP DELAYED3 TID24 Reconquest Seeding for PB-N7: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 12/16/2022 9:41:45 PM 5.530 SINGLEP DELAYED4 TID22 Reconquest Seeding for Lampyris: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/16/2022 10:00:11 PM 5.530 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5530_Malkovich Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/16/2022 10:00:11 PM 5.530 SINGLEP Clearing player accounts. 12/16/2022 10:00:27 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Start.save Source1: StartingTheLobbyFromPrior Source3: LoadingSaveGame 12/16/2022 10:00:27 PM 5.530 SINGLEP Clearing player accounts. 12/16/2022 10:00:27 PM 5.530 SINGLEP Clearing player accounts. 12/16/2022 10:00:27 PM 5.530 SINGLEP PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/16/2022 10:00:27 PM 5.530 SINGLEP Clearing player accounts. 12/16/2022 10:00:27 PM 5.530 SINGLEP loading as template 12/16/2022 10:00:27 PM 5.530 SINGLEP Finish load save in 417ms 12/16/2022 10:00:27 PM 5.530 SINGLEP DELAYED5 TID97 Start Generate Partial Map with Classic and seed 791117343 and planet count 90 and 9 factions (StartingTheLobbyFromPrior LoadingSaveGame) Logging OFF 12/16/2022 10:00:28 PM 5.530 SINGLEP DELAYED6 TID97 Map structure generated in 452ms. 12/16/2022 10:00:28 PM 5.530 SINGLEP DELAYED7 TID97 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/16/2022 10:00:28 PM 5.530 SINGLEP DELAYED8 TID97 Generate Partial Map Complete 610ms Seed: 791117343 12/16/2022 10:01:01 PM 5.530 SINGLEP DELAYED9 TID47 Start Generate Partial Map with Chaotic and seed 791117343 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:01:01 PM 5.530 SINGLEP DELAYED10 TID47 Map structure generated in 40ms. 12/16/2022 10:01:01 PM 5.530 SINGLEP DELAYED11 TID47 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:01:01 PM 5.530 SINGLEP DELAYED12 TID47 Generate Partial Map Complete 68ms Seed: 791117343 12/16/2022 10:01:12 PM 5.530 SINGLEP DELAYED13 TID46 Start Generate Partial Map with Classic and seed 791117343 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:01:13 PM 5.530 SINGLEP DELAYED14 TID46 Map structure generated in 616ms. 12/16/2022 10:01:13 PM 5.530 SINGLEP DELAYED15 TID46 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:01:13 PM 5.530 SINGLEP DELAYED16 TID46 Generate Partial Map Complete 644ms Seed: 791117343 12/16/2022 10:01:14 PM 5.530 SINGLEP DELAYED17 TID93 Start Generate Partial Map with Classic and seed 370628622 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:01:15 PM 5.530 SINGLEP DELAYED18 TID93 Map structure generated in 489ms. 12/16/2022 10:01:15 PM 5.530 SINGLEP DELAYED19 TID93 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:01:15 PM 5.530 SINGLEP DELAYED20 TID93 Generate Partial Map Complete 523ms Seed: 370628622 12/16/2022 10:01:17 PM 5.530 SINGLEP DELAYED21 TID8 Start Generate Partial Map with Classic and seed 702481883 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:01:17 PM 5.530 SINGLEP DELAYED22 TID8 Map structure generated in 358ms. 12/16/2022 10:01:17 PM 5.530 SINGLEP DELAYED23 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:01:17 PM 5.530 SINGLEP DELAYED24 TID8 Generate Partial Map Complete 388ms Seed: 702481883 12/16/2022 10:01:21 PM 5.530 SINGLEP DELAYED25 TID65 Start Generate Partial Map with Classic and seed 925312797 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:01:21 PM 5.530 SINGLEP DELAYED26 TID65 Map structure generated in 329ms. 12/16/2022 10:01:21 PM 5.530 SINGLEP DELAYED27 TID65 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:01:21 PM 5.530 SINGLEP DELAYED28 TID65 Generate Partial Map Complete 360ms Seed: 925312797 12/16/2022 10:01:30 PM 5.530 SINGLEP DELAYED29 TID57 Start Generate Partial Map with Classic and seed 545303103 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:01:31 PM 5.530 SINGLEP DELAYED30 TID57 Map structure generated in 488ms. 12/16/2022 10:01:31 PM 5.530 SINGLEP DELAYED31 TID57 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:01:31 PM 5.530 SINGLEP DELAYED32 TID57 Generate Partial Map Complete 538ms Seed: 545303103 12/16/2022 10:03:14 PM 5.530 SINGLEP DELAYED33 TID11 Start Generate Partial Map with Classic and seed 545303103 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:03:14 PM 5.530 SINGLEP DELAYED34 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:03:14 PM 5.530 SINGLEP DELAYED35 TID11 Generate Partial Map Complete 33ms Seed: 545303103 12/16/2022 10:04:38 PM 5.530 SINGLEP DELAYED36 TID78 Start Generate Partial Map with Classic and seed 545303103 and planet count 90 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:04:38 PM 5.530 SINGLEP DELAYED37 TID78 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:04:38 PM 5.530 SINGLEP DELAYED38 TID78 Generate Partial Map Complete 30ms Seed: 545303103 12/16/2022 10:06:02 PM 5.530 SINGLEP skipping ElderlingsAgainstNecromancer 12/16/2022 10:06:02 PM 5.530 SINGLEP skipping Templar 12/16/2022 10:06:12 PM 5.530 SINGLEP DELAYED39 TID67 Start Generate Partial Map with Classic and seed 545303103 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:06:12 PM 5.530 SINGLEP DELAYED40 TID67 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:06:12 PM 5.530 SINGLEP DELAYED41 TID67 Generate Partial Map Complete 31ms Seed: 545303103 12/16/2022 10:06:14 PM 5.530 SINGLEP skipping ElderlingsAgainstNecromancer 12/16/2022 10:06:14 PM 5.530 SINGLEP skipping Templar 12/16/2022 10:06:19 PM 5.530 SINGLEP DELAYED42 TID35 Start Generate Partial Map with Classic and seed 545303103 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:06:19 PM 5.530 SINGLEP DELAYED43 TID35 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:06:19 PM 5.530 SINGLEP DELAYED44 TID35 Generate Partial Map Complete 28ms Seed: 545303103 12/16/2022 10:06:30 PM 5.530 SINGLEP DELAYED45 TID38 Start Generate Partial Map with Classic and seed 545303103 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:06:30 PM 5.530 SINGLEP DELAYED46 TID38 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:06:30 PM 5.530 SINGLEP DELAYED47 TID38 Generate Partial Map Complete 27ms Seed: 545303103 12/16/2022 10:08:02 PM 5.530 SINGLEP DELAYED48 TID82 Start Generate Partial Map with Classic and seed 545303103 and planet count 90 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/16/2022 10:08:02 PM 5.530 SINGLEP DELAYED49 TID82 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/16/2022 10:08:02 PM 5.530 SINGLEP DELAYED50 TID82 Generate Partial Map Complete 28ms Seed: 545303103 12/16/2022 10:08:19 PM 5.530 SINGLEP DELAYED51 TID43 Start Generate FULL Map with Classic and seed 545303103 and planet count 90 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/16/2022 10:08:19 PM 5.530 SINGLEP DELAYED52 TID43 Generate FULL Map Complete 792ms Seed: 545303103 12/16/2022 11:34:36 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 2:35:21 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/17/2022 2:35:21 PM SINGLEP Boot up FleetOS (0.2550s) 12/17/2022 2:35:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/17/2022 2:35:21 PM 5.530 SINGLEP Game Version: 5.530 12/17/2022 2:35:21 PM 5.530 SINGLEP Check System Logs For Rogue Intelligence (0.4563s) 12/17/2022 2:35:22 PM 5.530 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/17/2022 2:35:22 PM 5.530 SINGLEP Inspect Aft Hatches (0.6076s) 12/17/2022 2:35:22 PM 5.530 SINGLEP Found 786 xml files in 148 folders in 137ms 12/17/2022 2:35:24 PM 5.530 SINGLEP Check For Extra Modules (1.9118s) 12/17/2022 2:35:24 PM 5.530 SINGLEP 786 Xml Files Parsed in 1,760ms 12/17/2022 2:35:24 PM 5.530 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/17/2022 2:35:24 PM 5.530 SINGLEP Eject Trash Into Hyperspace (0.0045s) 12/17/2022 2:35:24 PM 5.530 SINGLEP Bring Cloaking Systems Online (0.1026s) 12/17/2022 2:35:24 PM 5.530 SINGLEP Update mod and expansion statuses! 12/17/2022 2:35:24 PM 5.530 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/17/2022 2:35:24 PM 5.530 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/17/2022 2:35:24 PM 5.530 SINGLEP Check Nearby Stellar Masses (0.0490s) 12/17/2022 2:35:24 PM 5.530 SINGLEP 786 Xml Files Checked For Exp/Mod Status in 17ms 12/17/2022 2:35:24 PM 5.530 SINGLEP Pruning Excess Brain Cells (0.4979s) 12/17/2022 2:35:25 PM 5.530 SINGLEP No resolution change was required. 12/17/2022 2:35:25 PM 5.530 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/17/2022 2:35:25 PM 5.530 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/17/2022 2:35:25 PM 5.530 SINGLEP Remembering Alamo (0.6558s) 12/17/2022 2:35:26 PM 5.530 SINGLEP Calculate Odds Of Success (0.6164s) 12/17/2022 2:35:26 PM 5.530 SINGLEP Briefly Panic (0.3217s) 12/17/2022 2:35:26 PM 5.530 SINGLEP Install Confidence Routines (0.4057s) 12/17/2022 2:35:27 PM 5.530 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/17/2022 2:35:27 PM 5.530 SINGLEP Late Axionic Computations (0.7070s) 12/17/2022 2:35:27 PM 5.530 SINGLEP Acquiring Towel (0.0221s) 12/17/2022 2:35:27 PM 5.530 SINGLEP Inhibiting Visual Scans (0.0820s) 12/17/2022 2:35:27 PM 5.530 SINGLEP Ejecting Tactical Core (0.1095s) 12/17/2022 2:35:27 PM 5.530 SINGLEP Grouping Flow Fields (0.0659s) 12/17/2022 2:35:28 PM 5.530 SINGLEP Medicating Starfields (0.3490s) 12/17/2022 2:35:28 PM 5.530 SINGLEP Pinpointing Distant Planets (0.3012s) 12/17/2022 2:35:28 PM 5.530 SINGLEP Calculating Firing Cones (0.0124s) 12/17/2022 2:35:29 PM 5.530 SINGLEP Splitting Ship Parts Into Smaller Parts (0.8603s) 12/17/2022 2:35:29 PM 5.530 SINGLEP Re-Aligning Objectives (0.1327s) 12/17/2022 2:35:34 PM 5.530 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/17/2022 2:35:35 PM 5.530 SINGLEP Draw Power From Black Holes (5.4786s) 12/17/2022 2:35:35 PM 5.530 SINGLEP Post-Proton Surge (0.0241s) 12/17/2022 2:35:35 PM 5.530 SINGLEP Background Radiation Taste Test (0.0363s) 12/17/2022 2:35:35 PM 5.530 SINGLEP Shuffling Chairs On Command Deck (0.0305s) 12/17/2022 2:35:35 PM 5.530 SINGLEP Windshield Wiping (0.2267s) 12/17/2022 2:35:36 PM 5.530 SINGLEP Last Organizational Modeling (0.8479s) 12/17/2022 2:35:36 PM 5.530 SINGLEP Stimulate Modulation (0.5341s) 12/17/2022 2:35:36 PM 5.530 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/17/2022 2:35:36 PM 5.530 SINGLEP DELAYED1 TID13 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/17/2022 2:35:37 PM 5.530 SINGLEP We got 402 campaign's data when deserializing 12/17/2022 2:35:37 PM 5.530 SINGLEP Order Cores By Seniority (0.3961s) 12/17/2022 2:35:37 PM 5.530 SINGLEP Load Historical Documents (0.0056s) 12/17/2022 2:35:37 PM 5.530 SINGLEP 16.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.6s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Medicating Starfields (0.3s) Pinpointing Distant Planets (0.3s) Splitting Ship Parts Into Smaller Parts (0.9s) Draw Power From Black Holes (5.5s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 12/17/2022 2:35:37 PM 5.530 SINGLEP Hello Steam user 'Crab' 12/17/2022 2:36:31 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 2:36:31 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 2:36:32 PM 5.530 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 2:36:32 PM 5.530 SINGLEP Finish load save in 1,135ms 12/17/2022 3:03:42 PM 5.530 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5530_Malkovich Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 3:03:43 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 3:03:44 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 3:03:44 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 3:03:45 PM 5.530 SINGLEP Finish load save in 441ms 12/17/2022 3:04:50 PM 5.530 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5530_Malkovich Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 3:04:50 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 3:04:52 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 3:04:52 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 3:04:53 PM 5.530 SINGLEP Finish load save in 415ms 12/17/2022 3:17:38 PM 5.530 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5530_Malkovich Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 3:17:38 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 3:17:40 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 3:17:40 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 3:17:40 PM 5.530 SINGLEP Finish load save in 430ms 12/17/2022 3:37:53 PM 5.530 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5530_Malkovich Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 3:37:53 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 3:37:55 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 2h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 3:37:55 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 3:37:55 PM 5.530 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 3:37:55 PM 5.530 SINGLEP Finish load save in 459ms 12/17/2022 4:43:44 PM 5.530 SINGLEP DELAYED2 TID25 Reconquest Seeding for Melpomenia: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/17/2022 4:54:24 PM 5.530 SINGLEP No resolution change was required. 12/17/2022 4:54:24 PM 5.530 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/17/2022 4:54:24 PM 5.530 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/17/2022 5:11:41 PM 5.530 SINGLEP DELAYED3 TID16 Skipping SharkB because no enemy strength on planet when scrapped. 12/17/2022 5:41:01 PM 5.530 SINGLEP DELAYED4 TID39 Reconquest Seeding for Melpomenia: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/17/2022 5:41:56 PM 5.530 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5530_Malkovich Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 5:41:56 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 5:41:58 PM 5.530 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 5:41:58 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 5:41:58 PM 5.530 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 5:41:58 PM 5.530 SINGLEP Finish load save in 467ms 12/17/2022 5:46:13 PM 5.530 SINGLEP DELAYED5 TID28 Reconquest Seeding for Melpomenia: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/17/2022 6:23:45 PM 5.530 SINGLEP DELAYED6 TID9 Memory Profile Debug Data On Game Exit: Game Version: 5530_Malkovich Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 6:23:45 PM 5.530 SINGLEP Clearing player accounts. 12/17/2022 7:42:51 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/17/2022 7:42:51 PM SINGLEP Boot up FleetOS (0.4443s) 12/17/2022 7:42:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/17/2022 7:42:52 PM 5.531 SINGLEP Game Version: 5.531 12/17/2022 7:42:52 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5424s) 12/17/2022 7:42:52 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/17/2022 7:42:52 PM 5.531 SINGLEP Inspect Aft Hatches (0.1276s) 12/17/2022 7:42:52 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 209ms 12/17/2022 7:42:53 PM 5.531 SINGLEP Check For Extra Modules (1.5933s) 12/17/2022 7:42:53 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,373ms 12/17/2022 7:42:53 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0020s) 12/17/2022 7:42:53 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0117s) 12/17/2022 7:42:53 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1532s) 12/17/2022 7:42:54 PM 5.531 SINGLEP Update mod and expansion statuses! 12/17/2022 7:42:54 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/17/2022 7:42:54 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/17/2022 7:42:54 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1452s) 12/17/2022 7:42:54 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 40ms 12/17/2022 7:42:55 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.3169s) 12/17/2022 7:42:57 PM 5.531 SINGLEP No resolution change was required. 12/17/2022 7:42:57 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/17/2022 7:42:57 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/17/2022 7:42:57 PM 5.531 SINGLEP Remembering Alamo (1.6316s) 12/17/2022 7:42:58 PM 5.531 SINGLEP Calculate Odds Of Success (1.1104s) 12/17/2022 7:42:58 PM 5.531 SINGLEP Briefly Panic (0.5995s) 12/17/2022 7:42:59 PM 5.531 SINGLEP Install Confidence Routines (0.6370s) 12/17/2022 7:42:59 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/17/2022 7:43:00 PM 5.531 SINGLEP Late Axionic Computations (1.4244s) 12/17/2022 7:43:00 PM 5.531 SINGLEP Acquiring Towel (0.0434s) 12/17/2022 7:43:00 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1637s) 12/17/2022 7:43:01 PM 5.531 SINGLEP Ejecting Tactical Core (0.3123s) 12/17/2022 7:43:01 PM 5.531 SINGLEP Grouping Flow Fields (0.1683s) 12/17/2022 7:43:02 PM 5.531 SINGLEP Weepinig Over Starfields (0.6256s) 12/17/2022 7:43:02 PM 5.531 SINGLEP Scouring Distant Planets (0.6004s) 12/17/2022 7:43:02 PM 5.531 SINGLEP Calculating Firing Cones (0.0288s) 12/17/2022 7:43:05 PM 5.531 SINGLEP Remembering Lost Ship Parts (3.2524s) 12/17/2022 7:43:06 PM 5.531 SINGLEP Re-Aligning Objectives (0.3880s) 12/17/2022 7:43:15 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/17/2022 7:43:15 PM 5.531 SINGLEP Compensate for Neutrino Variance (9.1921s) 12/17/2022 7:43:15 PM 5.531 SINGLEP Post-Proton Surge (0.0283s) 12/17/2022 7:43:15 PM 5.531 SINGLEP Background Radiation Taste Test (0.0543s) 12/17/2022 7:43:15 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0503s) 12/17/2022 7:43:16 PM 5.531 SINGLEP Windshield Wiping (0.3874s) 12/17/2022 7:43:18 PM 5.531 SINGLEP Last Organizational Modeling (2.1271s) 12/17/2022 7:43:18 PM 5.531 SINGLEP Stimulate Modulation (0.7555s) 12/17/2022 7:43:18 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/17/2022 7:43:18 PM 5.531 SINGLEP DELAYED1 TID40 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/17/2022 7:43:19 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/17/2022 7:43:19 PM 5.531 SINGLEP Order Cores By Seniority (0.7658s) 12/17/2022 7:43:19 PM 5.531 SINGLEP Load Historical Documents (0.0165s) 12/17/2022 7:43:19 PM 5.531 SINGLEP 28.7 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (1.3s) Remembering Alamo (1.6s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.3s) Weepinig Over Starfields (0.6s) Scouring Distant Planets (0.6s) Remembering Lost Ship Parts (3.3s) Re-Aligning Objectives (0.4s) Compensate for Neutrino Variance (9.2s) Windshield Wiping (0.4s) Last Organizational Modeling (2.1s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.8s) 12/17/2022 7:43:20 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/17/2022 7:51:56 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 7:51:56 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 7:52:00 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 7:52:00 PM 5.531 SINGLEP Finish load save in 3,806ms 12/17/2022 7:59:22 PM 5.531 SINGLEP DELAYED2 TID61 BUG: AI_FLEE_THRT Trying to send AI ships from planet Grass when ship was on 12/17/2022 8:04:43 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 8:04:43 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:04:46 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 8:04:46 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:04:47 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 8:04:47 PM 5.531 SINGLEP Finish load save in 682ms 12/17/2022 8:12:51 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:26:55 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/17/2022 8:26:55 PM SINGLEP Boot up FleetOS (0.1841s) 12/17/2022 8:26:55 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/17/2022 8:26:55 PM 5.531 SINGLEP Game Version: 5.531 12/17/2022 8:26:55 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.3921s) 12/17/2022 8:26:55 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/17/2022 8:26:55 PM 5.531 SINGLEP Inspect Aft Hatches (0.0986s) 12/17/2022 8:26:55 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 136ms 12/17/2022 8:26:56 PM 5.531 SINGLEP Check For Extra Modules (1.0330s) 12/17/2022 8:26:56 PM 5.531 SINGLEP 787 Xml Files Parsed in 887ms 12/17/2022 8:26:56 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/17/2022 8:26:56 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0049s) 12/17/2022 8:26:56 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1047s) 12/17/2022 8:26:56 PM 5.531 SINGLEP Update mod and expansion statuses! 12/17/2022 8:26:56 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/17/2022 8:26:56 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/17/2022 8:26:56 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0478s) 12/17/2022 8:26:56 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 16ms 12/17/2022 8:26:57 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.0858s) 12/17/2022 8:26:57 PM 5.531 SINGLEP No resolution change was required. 12/17/2022 8:26:57 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/17/2022 8:26:57 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/17/2022 8:26:57 PM 5.531 SINGLEP Remembering Alamo (0.1597s) 12/17/2022 8:26:57 PM 5.531 SINGLEP Calculate Odds Of Success (0.6018s) 12/17/2022 8:26:58 PM 5.531 SINGLEP Briefly Panic (0.3311s) 12/17/2022 8:26:58 PM 5.531 SINGLEP Install Confidence Routines (0.5061s) 12/17/2022 8:26:58 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/17/2022 8:26:59 PM 5.531 SINGLEP Late Axionic Computations (0.6121s) 12/17/2022 8:26:59 PM 5.531 SINGLEP Acquiring Towel (0.0235s) 12/17/2022 8:26:59 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0579s) 12/17/2022 8:26:59 PM 5.531 SINGLEP Ejecting Tactical Core (0.1634s) 12/17/2022 8:26:59 PM 5.531 SINGLEP Grouping Flow Fields (0.0595s) 12/17/2022 8:26:59 PM 5.531 SINGLEP Grappling Starfields (0.4009s) 12/17/2022 8:27:00 PM 5.531 SINGLEP Browsing Distant Planets (0.4161s) 12/17/2022 8:27:00 PM 5.531 SINGLEP Calculating Firing Cones (0.0180s) 12/17/2022 8:27:01 PM 5.531 SINGLEP Ejecting Ship Parts Into Space (1.0968s) 12/17/2022 8:27:01 PM 5.531 SINGLEP Re-Aligning Objectives (0.2003s) 12/17/2022 8:27:07 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/17/2022 8:27:07 PM 5.531 SINGLEP Resynchronize Auxiliary Primaries (6.2022s) 12/17/2022 8:27:07 PM 5.531 SINGLEP Post-Proton Surge (0.0369s) 12/17/2022 8:27:07 PM 5.531 SINGLEP Background Radiation Taste Test (0.0908s) 12/17/2022 8:27:08 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0395s) 12/17/2022 8:27:08 PM 5.531 SINGLEP Windshield Wiping (0.2826s) 12/17/2022 8:27:09 PM 5.531 SINGLEP Last Organizational Modeling (0.9052s) 12/17/2022 8:27:09 PM 5.531 SINGLEP Stimulate Modulation (0.7480s) 12/17/2022 8:27:09 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/17/2022 8:27:09 PM 5.531 SINGLEP DELAYED1 TID20 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/17/2022 8:27:10 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/17/2022 8:27:10 PM 5.531 SINGLEP Order Cores By Seniority (0.4934s) 12/17/2022 8:27:10 PM 5.531 SINGLEP Load Historical Documents (0.0095s) 12/17/2022 8:27:10 PM 5.531 SINGLEP 15.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Grappling Starfields (0.4s) Browsing Distant Planets (0.4s) Ejecting Ship Parts Into Space (1.1s) Resynchronize Auxiliary Primaries (6.2s) Windshield Wiping (0.3s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.5s) 12/17/2022 8:27:11 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/17/2022 8:28:04 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 8:28:04 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:28:05 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 8:28:05 PM 5.531 SINGLEP Finish load save in 1,273ms 12/17/2022 8:29:22 PM 5.531 SINGLEP DELAYED2 TID28 Skipping SharkB because no enemy strength on planet when scrapped. 12/17/2022 8:30:02 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 8:30:02 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:30:04 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 8:30:05 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:30:05 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 8:30:05 PM 5.531 SINGLEP Finish load save in 398ms 12/17/2022 8:42:44 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 8:42:44 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:42:47 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 8:42:47 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:42:47 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 8:42:47 PM 5.531 SINGLEP Finish load save in 405ms 12/17/2022 8:44:12 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/17/2022 8:44:12 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:44:15 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/17/2022 8:44:15 PM 5.531 SINGLEP Clearing player accounts. 12/17/2022 8:44:16 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/17/2022 8:44:16 PM 5.531 SINGLEP Finish load save in 467ms 12/17/2022 8:53:12 PM 5.531 SINGLEP DELAYED3 TID9 Raid Engine #2736 AI Sentinels on Bouwman is sending a wave against Spire Dyson Sphere 12/17/2022 9:02:41 PM 5.531 SINGLEP DELAYED4 TID18 Skipping SharkB because no enemy strength on planet when scrapped. 12/17/2022 9:47:03 PM 5.531 SINGLEP DELAYED5 TID33 Raid Engine #2702 AI Sentinels on Midorikawa is sending a wave against Crabby 12/17/2022 10:12:05 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 12:24:33 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/18/2022 12:24:34 PM SINGLEP Boot up FleetOS (0.3562s) 12/18/2022 12:24:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/18/2022 12:24:34 PM 5.531 SINGLEP Game Version: 5.531 12/18/2022 12:24:34 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5618s) 12/18/2022 12:24:35 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/18/2022 12:24:35 PM 5.531 SINGLEP Inspect Aft Hatches (0.7592s) 12/18/2022 12:24:35 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 113ms 12/18/2022 12:24:37 PM 5.531 SINGLEP Check For Extra Modules (2.5941s) 12/18/2022 12:24:37 PM 5.531 SINGLEP 787 Xml Files Parsed in 2,470ms 12/18/2022 12:24:37 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0021s) 12/18/2022 12:24:37 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0076s) 12/18/2022 12:24:38 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1351s) 12/18/2022 12:24:38 PM 5.531 SINGLEP Update mod and expansion statuses! 12/18/2022 12:24:38 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/18/2022 12:24:38 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/18/2022 12:24:38 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0727s) 12/18/2022 12:24:38 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 23ms 12/18/2022 12:24:38 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.4716s) 12/18/2022 12:24:39 PM 5.531 SINGLEP No resolution change was required. 12/18/2022 12:24:39 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/18/2022 12:24:39 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/18/2022 12:24:39 PM 5.531 SINGLEP Remembering Alamo (0.6579s) 12/18/2022 12:24:40 PM 5.531 SINGLEP Calculate Odds Of Success (0.8032s) 12/18/2022 12:24:40 PM 5.531 SINGLEP Briefly Panic (0.3843s) 12/18/2022 12:24:41 PM 5.531 SINGLEP Install Confidence Routines (0.5755s) 12/18/2022 12:24:41 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/18/2022 12:24:41 PM 5.531 SINGLEP Late Axionic Computations (0.8377s) 12/18/2022 12:24:41 PM 5.531 SINGLEP Acquiring Towel (0.0393s) 12/18/2022 12:24:42 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0955s) 12/18/2022 12:24:42 PM 5.531 SINGLEP Ejecting Tactical Core (0.1665s) 12/18/2022 12:24:42 PM 5.531 SINGLEP Grouping Flow Fields (0.0761s) 12/18/2022 12:24:42 PM 5.531 SINGLEP Brandishing Starfields (0.4428s) 12/18/2022 12:24:43 PM 5.531 SINGLEP Reconstituting Distant Planets (0.4501s) 12/18/2022 12:24:43 PM 5.531 SINGLEP Calculating Firing Cones (0.0309s) 12/18/2022 12:24:45 PM 5.531 SINGLEP Collapsing Pile Of Ship Parts (2.0941s) 12/18/2022 12:24:45 PM 5.531 SINGLEP Re-Aligning Objectives (0.2089s) 12/18/2022 12:24:52 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/18/2022 12:24:52 PM 5.531 SINGLEP Check Forcefield Integrity (7.3706s) 12/18/2022 12:24:52 PM 5.531 SINGLEP Post-Proton Surge (0.0526s) 12/18/2022 12:24:53 PM 5.531 SINGLEP Background Radiation Taste Test (0.0622s) 12/18/2022 12:24:53 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0481s) 12/18/2022 12:24:53 PM 5.531 SINGLEP Windshield Wiping (0.3903s) 12/18/2022 12:24:54 PM 5.531 SINGLEP Last Organizational Modeling (1.5242s) 12/18/2022 12:24:55 PM 5.531 SINGLEP Stimulate Modulation (0.8814s) 12/18/2022 12:24:55 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/18/2022 12:24:55 PM 5.531 SINGLEP DELAYED1 TID7 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/18/2022 12:24:56 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/18/2022 12:24:56 PM 5.531 SINGLEP Order Cores By Seniority (0.4316s) 12/18/2022 12:24:56 PM 5.531 SINGLEP Load Historical Documents (0.0060s) 12/18/2022 12:24:56 PM 5.531 SINGLEP 22.7 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.8s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Brandishing Starfields (0.4s) Reconstituting Distant Planets (0.5s) Collapsing Pile Of Ship Parts (2.1s) Check Forcefield Integrity (7.4s) Windshield Wiping (0.4s) Last Organizational Modeling (1.5s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.4s) 12/18/2022 12:24:56 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/18/2022 12:25:07 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/18/2022 12:25:07 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 12:25:07 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 12:25:07 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 12:25:07 PM 5.531 SINGLEP loading as template 12/18/2022 12:25:07 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/18/2022 12:25:07 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/18/2022 12:25:07 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/18/2022 12:25:07 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/18/2022 12:25:07 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/18/2022 12:25:07 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/18/2022 12:25:07 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/18/2022 12:25:07 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/18/2022 12:25:07 PM 5.531 SINGLEP Finish load save in 671ms 12/18/2022 12:25:07 PM 5.531 SINGLEP DELAYED2 TID31 Start Generate Partial Map with Classic and seed 653450190 and planet count 90 and 18 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/18/2022 12:25:08 PM 5.531 SINGLEP DELAYED3 TID31 Map structure generated in 867ms. 12/18/2022 12:25:08 PM 5.531 SINGLEP DELAYED4 TID31 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/18/2022 12:25:08 PM 5.531 SINGLEP DELAYED5 TID31 Generate Partial Map Complete 1038ms Seed: 653450190 12/18/2022 12:25:45 PM 5.531 SINGLEP DELAYED6 TID23 Start Generate Partial Map with Encapsulated and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:25:46 PM 5.531 SINGLEP DELAYED7 TID23 Map structure generated in 40ms. 12/18/2022 12:25:46 PM 5.531 SINGLEP DELAYED8 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:25:46 PM 5.531 SINGLEP DELAYED9 TID23 Generate Partial Map Complete 91ms Seed: 653450190 12/18/2022 12:28:37 PM 5.531 SINGLEP DELAYED10 TID27 Start Generate Partial Map with Chaotic and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:28:37 PM 5.531 SINGLEP DELAYED11 TID27 Map structure generated in 67ms. 12/18/2022 12:28:37 PM 5.531 SINGLEP DELAYED12 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:28:37 PM 5.531 SINGLEP DELAYED13 TID27 Generate Partial Map Complete 103ms Seed: 653450190 12/18/2022 12:28:46 PM 5.531 SINGLEP DELAYED14 TID6 Start Generate Partial Map with Simple and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:28:46 PM 5.531 SINGLEP DELAYED15 TID6 Map structure generated in 52ms. 12/18/2022 12:28:46 PM 5.531 SINGLEP DELAYED16 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:28:46 PM 5.531 SINGLEP DELAYED17 TID6 Generate Partial Map Complete 116ms Seed: 653450190 12/18/2022 12:28:51 PM 5.531 SINGLEP DELAYED18 TID15 Start Generate Partial Map with Realistic and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:28:51 PM 5.531 SINGLEP DELAYED19 TID15 Map structure generated in 732ms. 12/18/2022 12:28:51 PM 5.531 SINGLEP DELAYED20 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:28:51 PM 5.531 SINGLEP DELAYED21 TID15 Generate Partial Map Complete 788ms Seed: 653450190 12/18/2022 12:29:00 PM 5.531 SINGLEP DELAYED22 TID26 Start Generate Partial Map with Grid and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:00 PM 5.531 SINGLEP DELAYED23 TID26 Map structure generated in 331ms. 12/18/2022 12:29:00 PM 5.531 SINGLEP DELAYED24 TID26 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:00 PM 5.531 SINGLEP DELAYED25 TID26 Generate Partial Map Complete 456ms Seed: 653450190 12/18/2022 12:29:06 PM 5.531 SINGLEP DELAYED26 TID20 Start Generate Partial Map with Wheel and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:06 PM 5.531 SINGLEP DELAYED27 TID20 Map structure generated in 10ms. 12/18/2022 12:29:06 PM 5.531 SINGLEP DELAYED28 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:06 PM 5.531 SINGLEP DELAYED29 TID20 Generate Partial Map Complete 72ms Seed: 653450190 12/18/2022 12:29:10 PM 5.531 SINGLEP DELAYED30 TID29 Start Generate Partial Map with X and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:10 PM 5.531 SINGLEP DELAYED31 TID29 Map structure generated in 14ms. 12/18/2022 12:29:10 PM 5.531 SINGLEP DELAYED32 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:10 PM 5.531 SINGLEP DELAYED33 TID29 Generate Partial Map Complete 82ms Seed: 653450190 12/18/2022 12:29:17 PM 5.531 SINGLEP DELAYED34 TID18 Start Generate Partial Map with Octopus and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:17 PM 5.531 SINGLEP DELAYED35 TID18 Map structure generated in 20ms. 12/18/2022 12:29:17 PM 5.531 SINGLEP DELAYED36 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:17 PM 5.531 SINGLEP DELAYED37 TID18 Generate Partial Map Complete 53ms Seed: 653450190 12/18/2022 12:29:22 PM 5.531 SINGLEP DELAYED38 TID14 Start Generate Partial Map with Honeycomb and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:22 PM 5.531 SINGLEP DELAYED39 TID14 Map structure generated in 16ms. 12/18/2022 12:29:22 PM 5.531 SINGLEP DELAYED40 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:22 PM 5.531 SINGLEP DELAYED41 TID14 Generate Partial Map Complete 91ms Seed: 653450190 12/18/2022 12:29:31 PM 5.531 SINGLEP DELAYED42 TID19 Start Generate Partial Map with Concentric and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:31 PM 5.531 SINGLEP DELAYED43 TID19 Map structure generated in 7ms. 12/18/2022 12:29:31 PM 5.531 SINGLEP DELAYED44 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:31 PM 5.531 SINGLEP DELAYED45 TID19 Generate Partial Map Complete 39ms Seed: 653450190 12/18/2022 12:29:41 PM 5.531 SINGLEP DELAYED46 TID25 Start Generate Partial Map with CrazyBranching and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:42 PM 5.531 SINGLEP DELAYED47 TID25 Map structure generated in 578ms. 12/18/2022 12:29:42 PM 5.531 SINGLEP DELAYED48 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:42 PM 5.531 SINGLEP DELAYED49 TID25 Generate Partial Map Complete 625ms Seed: 653450190 12/18/2022 12:29:51 PM 5.531 SINGLEP DELAYED50 TID23 Start Generate Partial Map with D18Bubbles and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:51 PM 5.531 SINGLEP DELAYED51 TID23 Map structure generated in 29ms. 12/18/2022 12:29:51 PM 5.531 SINGLEP DELAYED52 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:51 PM 5.531 SINGLEP DELAYED53 TID23 Generate Partial Map Complete 108ms Seed: 653450190 12/18/2022 12:29:53 PM 5.531 SINGLEP DELAYED54 TID12 Start Generate Partial Map with Simple and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:53 PM 5.531 SINGLEP DELAYED55 TID12 Map structure generated in 23ms. 12/18/2022 12:29:53 PM 5.531 SINGLEP DELAYED56 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:53 PM 5.531 SINGLEP DELAYED57 TID12 Generate Partial Map Complete 65ms Seed: 653450190 12/18/2022 12:29:56 PM 5.531 SINGLEP DELAYED58 TID17 Start Generate Partial Map with Simple and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:29:56 PM 5.531 SINGLEP DELAYED59 TID17 Map structure generated in 38ms. 12/18/2022 12:29:56 PM 5.531 SINGLEP DELAYED60 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:29:56 PM 5.531 SINGLEP DELAYED61 TID17 Generate Partial Map Complete 82ms Seed: 653450190 12/18/2022 12:29:59 PM 5.531 SINGLEP DELAYED62 TID18 Start Generate Partial Map with Simple and seed 653450190 and planet count 90 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:30:00 PM 5.531 SINGLEP DELAYED63 TID18 Map structure generated in 37ms. 12/18/2022 12:30:00 PM 5.531 SINGLEP DELAYED64 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:30:00 PM 5.531 SINGLEP DELAYED65 TID18 Generate Partial Map Complete 91ms Seed: 653450190 12/18/2022 12:30:02 PM 5.531 SINGLEP DELAYED66 TID20 Start Generate Partial Map with Simple and seed 653450190 and planet count 120 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:30:02 PM 5.531 SINGLEP DELAYED67 TID20 Map structure generated in 90ms. 12/18/2022 12:30:02 PM 5.531 SINGLEP DELAYED68 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:30:02 PM 5.531 SINGLEP DELAYED69 TID20 Generate Partial Map Complete 194ms Seed: 653450190 12/18/2022 12:30:06 PM 5.531 SINGLEP DELAYED70 TID22 Start Generate Partial Map with Simple and seed 653450190 and planet count 120 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:30:06 PM 5.531 SINGLEP DELAYED71 TID22 Map structure generated in 55ms. 12/18/2022 12:30:06 PM 5.531 SINGLEP DELAYED72 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:30:06 PM 5.531 SINGLEP DELAYED73 TID22 Generate Partial Map Complete 119ms Seed: 653450190 12/18/2022 12:30:08 PM 5.531 SINGLEP DELAYED74 TID17 Start Generate Partial Map with Simple and seed 653450190 and planet count 120 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:30:08 PM 5.531 SINGLEP DELAYED75 TID17 Map structure generated in 51ms. 12/18/2022 12:30:08 PM 5.531 SINGLEP DELAYED76 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:30:08 PM 5.531 SINGLEP DELAYED77 TID17 Generate Partial Map Complete 111ms Seed: 653450190 12/18/2022 12:30:13 PM 5.531 SINGLEP DELAYED78 TID10 Start Generate Partial Map with Realistic and seed 653450190 and planet count 120 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:30:16 PM 5.531 SINGLEP DELAYED79 TID10 Map structure generated in 3,007ms. 12/18/2022 12:30:16 PM 5.531 SINGLEP DELAYED80 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:30:16 PM 5.531 SINGLEP DELAYED81 TID10 Generate Partial Map Complete 3070ms Seed: 653450190 12/18/2022 12:32:10 PM 5.531 SINGLEP DELAYED82 TID9 Start Generate Partial Map with Realistic and seed 653450190 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:10 PM 5.531 SINGLEP DELAYED83 TID9 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:10 PM 5.531 SINGLEP DELAYED84 TID9 Generate Partial Map Complete 64ms Seed: 653450190 12/18/2022 12:32:11 PM 5.531 SINGLEP DELAYED85 TID12 Start Generate Partial Map with Realistic and seed 653450190 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:11 PM 5.531 SINGLEP DELAYED86 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:11 PM 5.531 SINGLEP DELAYED87 TID12 Generate Partial Map Complete 174ms Seed: 653450190 12/18/2022 12:32:14 PM 5.531 SINGLEP DELAYED88 TID6 Start Generate Partial Map with Realistic and seed 653450190 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:15 PM 5.531 SINGLEP DELAYED89 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:15 PM 5.531 SINGLEP DELAYED90 TID6 Generate Partial Map Complete 55ms Seed: 653450190 12/18/2022 12:32:16 PM 5.531 SINGLEP DELAYED91 TID19 Start Generate Partial Map with Realistic and seed 653450190 and planet count 120 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:16 PM 5.531 SINGLEP DELAYED92 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:16 PM 5.531 SINGLEP DELAYED93 TID19 Generate Partial Map Complete 83ms Seed: 653450190 12/18/2022 12:32:17 PM 5.531 SINGLEP DELAYED94 TID17 Start Generate Partial Map with Realistic and seed 653450190 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:17 PM 5.531 SINGLEP DELAYED95 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:17 PM 5.531 SINGLEP DELAYED96 TID17 Generate Partial Map Complete 67ms Seed: 653450190 12/18/2022 12:32:19 PM 5.531 SINGLEP DELAYED97 TID5 Start Generate Partial Map with Realistic and seed 653450190 and planet count 120 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:19 PM 5.531 SINGLEP DELAYED98 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:19 PM 5.531 SINGLEP DELAYED99 TID5 Generate Partial Map Complete 53ms Seed: 653450190 12/18/2022 12:32:21 PM 5.531 SINGLEP DELAYED100 TID11 Start Generate Partial Map with Realistic and seed 653450190 and planet count 120 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:21 PM 5.531 SINGLEP DELAYED101 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:21 PM 5.531 SINGLEP DELAYED102 TID11 Generate Partial Map Complete 51ms Seed: 653450190 12/18/2022 12:32:32 PM 5.531 SINGLEP DELAYED103 TID27 Start Generate Partial Map with D18Swirl and seed 653450190 and planet count 120 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:32 PM 5.531 SINGLEP DELAYED104 TID27 Map structure generated in 199ms. 12/18/2022 12:32:32 PM 5.531 SINGLEP DELAYED105 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:32 PM 5.531 SINGLEP DELAYED106 TID27 Generate Partial Map Complete 373ms Seed: 653450190 12/18/2022 12:32:50 PM 5.531 SINGLEP DELAYED107 TID20 Start Generate Partial Map with Wheel and seed 653450190 and planet count 120 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:50 PM 5.531 SINGLEP DELAYED108 TID20 Map structure generated in 3ms. 12/18/2022 12:32:50 PM 5.531 SINGLEP DELAYED109 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:50 PM 5.531 SINGLEP DELAYED110 TID20 Generate Partial Map Complete 90ms Seed: 653450190 12/18/2022 12:32:54 PM 5.531 SINGLEP DELAYED111 TID5 Start Generate Partial Map with FatSnake and seed 653450190 and planet count 120 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:54 PM 5.531 SINGLEP DELAYED112 TID5 got thickness 0 and increase it by 2 12/18/2022 12:32:54 PM 5.531 SINGLEP DELAYED113 TID5 Map structure generated in 6ms. 12/18/2022 12:32:54 PM 5.531 SINGLEP DELAYED114 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:54 PM 5.531 SINGLEP DELAYED115 TID5 Generate Partial Map Complete 88ms Seed: 653450190 12/18/2022 12:32:58 PM 5.531 SINGLEP DELAYED116 TID24 Start Generate Partial Map with Encapsulated and seed 653450190 and planet count 120 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:32:58 PM 5.531 SINGLEP DELAYED117 TID24 Map structure generated in 45ms. 12/18/2022 12:32:58 PM 5.531 SINGLEP DELAYED118 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:32:58 PM 5.531 SINGLEP DELAYED119 TID24 Generate Partial Map Complete 130ms Seed: 653450190 12/18/2022 12:33:02 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:33:02 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:33:23 PM 5.531 SINGLEP DELAYED120 TID19 Start Generate Partial Map with Encapsulated and seed 653450190 and planet count 120 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:33:24 PM 5.531 SINGLEP DELAYED121 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:33:24 PM 5.531 SINGLEP DELAYED122 TID19 Generate Partial Map Complete 49ms Seed: 653450190 12/18/2022 12:33:29 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:33:29 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:33:38 PM 5.531 SINGLEP DELAYED123 TID25 Start Generate Partial Map with Encapsulated and seed 653450190 and planet count 120 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:33:38 PM 5.531 SINGLEP DELAYED124 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:33:38 PM 5.531 SINGLEP DELAYED125 TID25 Generate Partial Map Complete 49ms Seed: 653450190 12/18/2022 12:33:43 PM 5.531 SINGLEP DELAYED126 TID11 Start Generate Partial Map with Encapsulated and seed 653450190 and planet count 120 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:33:43 PM 5.531 SINGLEP DELAYED127 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:33:43 PM 5.531 SINGLEP DELAYED128 TID11 Generate Partial Map Complete 46ms Seed: 653450190 12/18/2022 12:33:52 PM 5.531 SINGLEP DELAYED129 TID11 Start Generate Partial Map with Realistic and seed 247191093 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/18/2022 12:33:53 PM 5.531 SINGLEP DELAYED130 TID11 Map structure generated in 478ms. 12/18/2022 12:33:53 PM 5.531 SINGLEP DELAYED131 TID11 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/18/2022 12:33:53 PM 5.531 SINGLEP DELAYED132 TID11 Generate Partial Map Complete 502ms Seed: 247191093 12/18/2022 12:33:53 PM 5.531 SINGLEP DELAYED133 TID14 Start Generate Partial Map with Realistic and seed 247191093 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/18/2022 12:33:53 PM 5.531 SINGLEP DELAYED134 TID14 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/18/2022 12:33:53 PM 5.531 SINGLEP DELAYED135 TID14 Generate Partial Map Complete 47ms Seed: 247191093 12/18/2022 12:39:32 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:39:32 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:39:36 PM 5.531 SINGLEP DELAYED136 TID24 Start Generate Partial Map with Realistic and seed 247191093 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:39:36 PM 5.531 SINGLEP DELAYED137 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:39:36 PM 5.531 SINGLEP DELAYED138 TID24 Generate Partial Map Complete 70ms Seed: 247191093 12/18/2022 12:40:40 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 12:41:02 PM 5.531 SINGLEP No resolution change was required. 12/18/2022 12:41:02 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/18/2022 12:41:02 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/18/2022 12:41:08 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/18/2022 12:41:08 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 12:41:08 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 12:41:08 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 12:41:08 PM 5.531 SINGLEP loading as template 12/18/2022 12:41:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/18/2022 12:41:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/18/2022 12:41:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/18/2022 12:41:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/18/2022 12:41:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/18/2022 12:41:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/18/2022 12:41:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/18/2022 12:41:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/18/2022 12:41:08 PM 5.531 SINGLEP Finish load save in 326ms 12/18/2022 12:41:08 PM 5.531 SINGLEP DELAYED139 TID22 Start Generate Partial Map with Realistic and seed 911944531 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/18/2022 12:41:09 PM 5.531 SINGLEP DELAYED140 TID22 Map structure generated in 1,143ms. 12/18/2022 12:41:09 PM 5.531 SINGLEP DELAYED141 TID22 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/18/2022 12:41:09 PM 5.531 SINGLEP DELAYED142 TID22 Generate Partial Map Complete 1184ms Seed: 911944531 12/18/2022 12:42:08 PM 5.531 SINGLEP DELAYED143 TID9 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:42:15 PM 5.531 SINGLEP DELAYED144 TID9 Map structure generated in 6,783ms. 12/18/2022 12:42:15 PM 5.531 SINGLEP DELAYED145 TID9 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:42:15 PM 5.531 SINGLEP DELAYED146 TID9 Generate Partial Map Complete 6916ms Seed: 911944531 12/18/2022 12:43:23 PM 5.531 SINGLEP DELAYED147 TID14 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:43:23 PM 5.531 SINGLEP DELAYED148 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:43:23 PM 5.531 SINGLEP DELAYED149 TID14 Generate Partial Map Complete 106ms Seed: 911944531 12/18/2022 12:43:28 PM 5.531 SINGLEP DELAYED150 TID16 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:43:28 PM 5.531 SINGLEP DELAYED151 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:43:28 PM 5.531 SINGLEP DELAYED152 TID16 Generate Partial Map Complete 121ms Seed: 911944531 12/18/2022 12:43:35 PM 5.531 SINGLEP DELAYED153 TID13 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:43:35 PM 5.531 SINGLEP DELAYED154 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:43:35 PM 5.531 SINGLEP DELAYED155 TID13 Generate Partial Map Complete 155ms Seed: 911944531 12/18/2022 12:43:38 PM 5.531 SINGLEP DELAYED156 TID27 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:43:38 PM 5.531 SINGLEP DELAYED157 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:43:38 PM 5.531 SINGLEP DELAYED158 TID27 Generate Partial Map Complete 163ms Seed: 911944531 12/18/2022 12:43:40 PM 5.531 SINGLEP DELAYED159 TID23 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:43:40 PM 5.531 SINGLEP DELAYED160 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:43:40 PM 5.531 SINGLEP DELAYED161 TID23 Generate Partial Map Complete 156ms Seed: 911944531 12/18/2022 12:43:43 PM 5.531 SINGLEP DELAYED162 TID13 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:43:43 PM 5.531 SINGLEP DELAYED163 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:43:43 PM 5.531 SINGLEP DELAYED164 TID13 Generate Partial Map Complete 137ms Seed: 911944531 12/18/2022 12:46:01 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:46:01 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:46:32 PM 5.531 SINGLEP DELAYED165 TID13 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:46:33 PM 5.531 SINGLEP DELAYED166 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:46:33 PM 5.531 SINGLEP DELAYED167 TID13 Generate Partial Map Complete 204ms Seed: 911944531 12/18/2022 12:46:36 PM 5.531 SINGLEP DELAYED168 TID25 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:46:36 PM 5.531 SINGLEP DELAYED169 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:46:36 PM 5.531 SINGLEP DELAYED170 TID25 Generate Partial Map Complete 101ms Seed: 911944531 12/18/2022 12:46:44 PM 5.531 SINGLEP DELAYED171 TID30 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:46:44 PM 5.531 SINGLEP DELAYED172 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:46:44 PM 5.531 SINGLEP DELAYED173 TID30 Generate Partial Map Complete 130ms Seed: 911944531 12/18/2022 12:46:46 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:46:46 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:46:49 PM 5.531 SINGLEP DELAYED174 TID25 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:46:49 PM 5.531 SINGLEP DELAYED175 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:46:49 PM 5.531 SINGLEP DELAYED176 TID25 Generate Partial Map Complete 153ms Seed: 911944531 12/18/2022 12:46:53 PM 5.531 SINGLEP DELAYED177 TID7 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:46:53 PM 5.531 SINGLEP DELAYED178 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:46:53 PM 5.531 SINGLEP DELAYED179 TID7 Generate Partial Map Complete 96ms Seed: 911944531 12/18/2022 12:46:54 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:46:54 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:47:33 PM 5.531 SINGLEP DELAYED180 TID12 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:47:33 PM 5.531 SINGLEP DELAYED181 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:47:33 PM 5.531 SINGLEP DELAYED182 TID12 Generate Partial Map Complete 163ms Seed: 911944531 12/18/2022 12:47:47 PM 5.531 SINGLEP DELAYED183 TID13 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:47:47 PM 5.531 SINGLEP DELAYED184 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:47:47 PM 5.531 SINGLEP DELAYED185 TID13 Generate Partial Map Complete 167ms Seed: 911944531 12/18/2022 12:47:47 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:47:47 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:47:52 PM 5.531 SINGLEP DELAYED186 TID28 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:47:53 PM 5.531 SINGLEP DELAYED187 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:47:53 PM 5.531 SINGLEP DELAYED188 TID28 Generate Partial Map Complete 292ms Seed: 911944531 12/18/2022 12:47:54 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:47:54 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:52:42 PM 5.531 SINGLEP DELAYED189 TID19 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:52:42 PM 5.531 SINGLEP DELAYED190 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:52:42 PM 5.531 SINGLEP DELAYED191 TID19 Generate Partial Map Complete 75ms Seed: 911944531 12/18/2022 12:52:45 PM 5.531 SINGLEP DELAYED192 TID23 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:52:45 PM 5.531 SINGLEP DELAYED193 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:52:45 PM 5.531 SINGLEP DELAYED194 TID23 Generate Partial Map Complete 70ms Seed: 911944531 12/18/2022 12:52:47 PM 5.531 SINGLEP DELAYED195 TID26 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:52:47 PM 5.531 SINGLEP DELAYED196 TID26 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:52:47 PM 5.531 SINGLEP DELAYED197 TID26 Generate Partial Map Complete 71ms Seed: 911944531 12/18/2022 12:52:48 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:52:48 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:52:52 PM 5.531 SINGLEP DELAYED198 TID15 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:52:52 PM 5.531 SINGLEP DELAYED199 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:52:52 PM 5.531 SINGLEP DELAYED200 TID15 Generate Partial Map Complete 71ms Seed: 911944531 12/18/2022 12:52:53 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:52:53 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:52:56 PM 5.531 SINGLEP DELAYED201 TID6 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:52:56 PM 5.531 SINGLEP DELAYED202 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:52:56 PM 5.531 SINGLEP DELAYED203 TID6 Generate Partial Map Complete 70ms Seed: 911944531 12/18/2022 12:52:57 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:52:57 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:53:00 PM 5.531 SINGLEP DELAYED204 TID31 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:00 PM 5.531 SINGLEP DELAYED205 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:00 PM 5.531 SINGLEP DELAYED206 TID31 Generate Partial Map Complete 73ms Seed: 911944531 12/18/2022 12:53:06 PM 5.531 SINGLEP DELAYED207 TID17 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:06 PM 5.531 SINGLEP DELAYED208 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:06 PM 5.531 SINGLEP DELAYED209 TID17 Generate Partial Map Complete 73ms Seed: 911944531 12/18/2022 12:53:07 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:53:07 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:53:11 PM 5.531 SINGLEP DELAYED210 TID25 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:11 PM 5.531 SINGLEP DELAYED211 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:11 PM 5.531 SINGLEP DELAYED212 TID25 Generate Partial Map Complete 105ms Seed: 911944531 12/18/2022 12:53:13 PM 5.531 SINGLEP DELAYED213 TID27 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:13 PM 5.531 SINGLEP DELAYED214 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:13 PM 5.531 SINGLEP DELAYED215 TID27 Generate Partial Map Complete 73ms Seed: 911944531 12/18/2022 12:53:14 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:53:14 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:53:18 PM 5.531 SINGLEP DELAYED216 TID5 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:18 PM 5.531 SINGLEP DELAYED217 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:18 PM 5.531 SINGLEP DELAYED218 TID5 Generate Partial Map Complete 72ms Seed: 911944531 12/18/2022 12:53:21 PM 5.531 SINGLEP DELAYED219 TID18 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:21 PM 5.531 SINGLEP DELAYED220 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:21 PM 5.531 SINGLEP DELAYED221 TID18 Generate Partial Map Complete 81ms Seed: 911944531 12/18/2022 12:53:24 PM 5.531 SINGLEP DELAYED222 TID31 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:24 PM 5.531 SINGLEP DELAYED223 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:24 PM 5.531 SINGLEP DELAYED224 TID31 Generate Partial Map Complete 69ms Seed: 911944531 12/18/2022 12:53:25 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:53:25 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:53:31 PM 5.531 SINGLEP DELAYED225 TID5 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:31 PM 5.531 SINGLEP DELAYED226 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:31 PM 5.531 SINGLEP DELAYED227 TID5 Generate Partial Map Complete 75ms Seed: 911944531 12/18/2022 12:53:33 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:53:33 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:53:52 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:53:52 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:53:55 PM 5.531 SINGLEP DELAYED228 TID24 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:55 PM 5.531 SINGLEP DELAYED229 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:55 PM 5.531 SINGLEP DELAYED230 TID24 Generate Partial Map Complete 76ms Seed: 911944531 12/18/2022 12:53:59 PM 5.531 SINGLEP DELAYED231 TID12 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:53:59 PM 5.531 SINGLEP DELAYED232 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:53:59 PM 5.531 SINGLEP DELAYED233 TID12 Generate Partial Map Complete 75ms Seed: 911944531 12/18/2022 12:54:00 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:54:00 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:54:03 PM 5.531 SINGLEP DELAYED234 TID28 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:54:03 PM 5.531 SINGLEP DELAYED235 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:54:03 PM 5.531 SINGLEP DELAYED236 TID28 Generate Partial Map Complete 71ms Seed: 911944531 12/18/2022 12:54:06 PM 5.531 SINGLEP DELAYED237 TID19 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:54:07 PM 5.531 SINGLEP DELAYED238 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:54:07 PM 5.531 SINGLEP DELAYED239 TID19 Generate Partial Map Complete 74ms Seed: 911944531 12/18/2022 12:54:15 PM 5.531 SINGLEP DELAYED240 TID15 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:54:16 PM 5.531 SINGLEP DELAYED241 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:54:16 PM 5.531 SINGLEP DELAYED242 TID15 Generate Partial Map Complete 74ms Seed: 911944531 12/18/2022 12:54:21 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:54:21 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:54:45 PM 5.531 SINGLEP DELAYED243 TID16 Start Generate Partial Map with Classic and seed 911944531 and planet count 160 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:54:48 PM 5.531 SINGLEP DELAYED244 TID16 Map structure generated in 3,059ms. 12/18/2022 12:54:48 PM 5.531 SINGLEP DELAYED245 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:54:48 PM 5.531 SINGLEP DELAYED246 TID16 Generate Partial Map Complete 3136ms Seed: 911944531 12/18/2022 12:54:52 PM 5.531 SINGLEP DELAYED247 TID6 Start Generate Partial Map with Chaotic and seed 911944531 and planet count 160 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:54:52 PM 5.531 SINGLEP DELAYED248 TID6 Map structure generated in 46ms. 12/18/2022 12:54:52 PM 5.531 SINGLEP DELAYED249 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:54:52 PM 5.531 SINGLEP DELAYED250 TID6 Generate Partial Map Complete 114ms Seed: 911944531 12/18/2022 12:55:10 PM 5.531 SINGLEP DELAYED251 TID14 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:12 PM 5.531 SINGLEP DELAYED252 TID14 Map structure generated in 2,455ms. 12/18/2022 12:55:12 PM 5.531 SINGLEP DELAYED253 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:12 PM 5.531 SINGLEP DELAYED254 TID14 Generate Partial Map Complete 2531ms Seed: 911944531 12/18/2022 12:55:19 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:55:19 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:55:23 PM 5.531 SINGLEP DELAYED255 TID5 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:24 PM 5.531 SINGLEP DELAYED256 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:24 PM 5.531 SINGLEP DELAYED257 TID5 Generate Partial Map Complete 72ms Seed: 911944531 12/18/2022 12:55:27 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:55:27 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:55:30 PM 5.531 SINGLEP DELAYED258 TID28 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:30 PM 5.531 SINGLEP DELAYED259 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:30 PM 5.531 SINGLEP DELAYED260 TID28 Generate Partial Map Complete 70ms Seed: 911944531 12/18/2022 12:55:34 PM 5.531 SINGLEP DELAYED261 TID13 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:34 PM 5.531 SINGLEP DELAYED262 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:34 PM 5.531 SINGLEP DELAYED263 TID13 Generate Partial Map Complete 74ms Seed: 911944531 12/18/2022 12:55:36 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:55:36 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:55:40 PM 5.531 SINGLEP DELAYED264 TID22 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:40 PM 5.531 SINGLEP DELAYED265 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:40 PM 5.531 SINGLEP DELAYED266 TID22 Generate Partial Map Complete 76ms Seed: 911944531 12/18/2022 12:55:42 PM 5.531 SINGLEP DELAYED267 TID6 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:42 PM 5.531 SINGLEP DELAYED268 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:42 PM 5.531 SINGLEP DELAYED269 TID6 Generate Partial Map Complete 73ms Seed: 911944531 12/18/2022 12:55:42 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:55:42 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:55:44 PM 5.531 SINGLEP DELAYED270 TID5 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:44 PM 5.531 SINGLEP DELAYED271 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:44 PM 5.531 SINGLEP DELAYED272 TID5 Generate Partial Map Complete 74ms Seed: 911944531 12/18/2022 12:55:47 PM 5.531 SINGLEP DELAYED273 TID24 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:47 PM 5.531 SINGLEP DELAYED274 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:47 PM 5.531 SINGLEP DELAYED275 TID24 Generate Partial Map Complete 115ms Seed: 911944531 12/18/2022 12:55:48 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:55:48 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:55:51 PM 5.531 SINGLEP DELAYED276 TID23 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:51 PM 5.531 SINGLEP DELAYED277 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:51 PM 5.531 SINGLEP DELAYED278 TID23 Generate Partial Map Complete 71ms Seed: 911944531 12/18/2022 12:55:53 PM 5.531 SINGLEP DELAYED279 TID9 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:55:53 PM 5.531 SINGLEP DELAYED280 TID9 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:55:53 PM 5.531 SINGLEP DELAYED281 TID9 Generate Partial Map Complete 73ms Seed: 911944531 12/18/2022 12:55:54 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:55:54 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:56:09 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:56:09 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:56:17 PM 5.531 SINGLEP DELAYED282 TID16 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:56:17 PM 5.531 SINGLEP DELAYED283 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:56:17 PM 5.531 SINGLEP DELAYED284 TID16 Generate Partial Map Complete 74ms Seed: 911944531 12/18/2022 12:56:20 PM 5.531 SINGLEP DELAYED285 TID10 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:56:20 PM 5.531 SINGLEP DELAYED286 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:56:20 PM 5.531 SINGLEP DELAYED287 TID10 Generate Partial Map Complete 74ms Seed: 911944531 12/18/2022 12:56:36 PM 5.531 SINGLEP DELAYED288 TID10 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:56:36 PM 5.531 SINGLEP DELAYED289 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:56:36 PM 5.531 SINGLEP DELAYED290 TID10 Generate Partial Map Complete 71ms Seed: 911944531 12/18/2022 12:56:45 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:56:45 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:56:47 PM 5.531 SINGLEP DELAYED291 TID17 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:56:47 PM 5.531 SINGLEP DELAYED292 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:56:47 PM 5.531 SINGLEP DELAYED293 TID17 Generate Partial Map Complete 68ms Seed: 911944531 12/18/2022 12:56:48 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:56:48 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:56:50 PM 5.531 SINGLEP DELAYED294 TID24 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:56:50 PM 5.531 SINGLEP DELAYED295 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:56:50 PM 5.531 SINGLEP DELAYED296 TID24 Generate Partial Map Complete 109ms Seed: 911944531 12/18/2022 12:56:54 PM 5.531 SINGLEP DELAYED297 TID24 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:56:54 PM 5.531 SINGLEP DELAYED298 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:56:54 PM 5.531 SINGLEP DELAYED299 TID24 Generate Partial Map Complete 73ms Seed: 911944531 12/18/2022 12:57:21 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 12:57:21 PM 5.531 SINGLEP skipping Templar 12/18/2022 12:57:28 PM 5.531 SINGLEP DELAYED300 TID8 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:57:28 PM 5.531 SINGLEP DELAYED301 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:57:28 PM 5.531 SINGLEP DELAYED302 TID8 Generate Partial Map Complete 68ms Seed: 911944531 12/18/2022 12:58:35 PM 5.531 SINGLEP DELAYED303 TID22 Start Generate Partial Map with Realistic and seed 911944531 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:58:37 PM 5.531 SINGLEP DELAYED304 TID22 Map structure generated in 1,189ms. 12/18/2022 12:58:37 PM 5.531 SINGLEP DELAYED305 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:58:37 PM 5.531 SINGLEP DELAYED306 TID22 Generate Partial Map Complete 1231ms Seed: 911944531 12/18/2022 12:58:39 PM 5.531 SINGLEP DELAYED307 TID30 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:58:42 PM 5.531 SINGLEP DELAYED308 TID30 Map structure generated in 2,818ms. 12/18/2022 12:58:42 PM 5.531 SINGLEP DELAYED309 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:58:42 PM 5.531 SINGLEP DELAYED310 TID30 Generate Partial Map Complete 2902ms Seed: 911944531 12/18/2022 12:58:57 PM 5.531 SINGLEP DELAYED311 TID10 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:58:57 PM 5.531 SINGLEP DELAYED312 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:58:57 PM 5.531 SINGLEP DELAYED313 TID10 Generate Partial Map Complete 93ms Seed: 911944531 12/18/2022 12:59:02 PM 5.531 SINGLEP DELAYED314 TID27 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:59:02 PM 5.531 SINGLEP DELAYED315 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:59:02 PM 5.531 SINGLEP DELAYED316 TID27 Generate Partial Map Complete 69ms Seed: 911944531 12/18/2022 12:59:05 PM 5.531 SINGLEP DELAYED317 TID15 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 12:59:05 PM 5.531 SINGLEP DELAYED318 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 12:59:05 PM 5.531 SINGLEP DELAYED319 TID15 Generate Partial Map Complete 69ms Seed: 911944531 12/18/2022 1:17:02 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/18/2022 1:17:02 PM 5.531 SINGLEP skipping Templar 12/18/2022 1:17:04 PM 5.531 SINGLEP DELAYED320 TID29 Start Generate Partial Map with Realistic and seed 911944531 and planet count 160 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/18/2022 1:17:04 PM 5.531 SINGLEP DELAYED321 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/18/2022 1:17:04 PM 5.531 SINGLEP DELAYED322 TID29 Generate Partial Map Complete 73ms Seed: 911944531 12/18/2022 1:21:10 PM 5.531 SINGLEP DELAYED323 TID13 Start Generate FULL Map with Realistic and seed 911944531 and planet count 160 and 20 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/18/2022 1:21:12 PM 5.531 SINGLEP DELAYED324 TID13 Generate FULL Map Complete 1422ms Seed: 911944531 12/18/2022 1:29:46 PM 5.531 SINGLEP DELAYED325 TID28 Fixed incorrect count of ships to be granted. Was 2, now 10 Acid Turret from Turret Schematic Server 12/18/2022 1:31:04 PM 5.531 SINGLEP DELAYED326 TID12 Fixed incorrect count of ships to be granted. Was 10, now 2 Plasma Turret from Turret Schematic Server 12/18/2022 2:41:31 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 2:41:31 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 2:41:34 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 2:41:34 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 2:41:35 PM 5.531 SINGLEP Finish load save in 573ms 12/18/2022 3:02:20 PM 5.531 SINGLEP Warning: FactionG is null 12/18/2022 3:27:15 PM 5.531 SINGLEP DELAYED327 TID25 Raid Engine #4398 AI Sentinels on Daring is sending a wave against Crabby 12/18/2022 4:22:01 PM 5.531 SINGLEP DELAYED328 TID6 Raid Engine #4408 AI Sentinels on Alpha is sending a wave against Crabby 12/18/2022 4:42:41 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 4:42:42 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 4:42:46 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Autosave at 2h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 4:42:46 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 4:42:47 PM 5.531 SINGLEP Finish load save in 527ms 12/18/2022 4:46:25 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 4:46:26 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 4:46:29 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 4:46:29 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 4:46:29 PM 5.531 SINGLEP Finish load save in 478ms 12/18/2022 4:47:25 PM 5.531 SINGLEP Warning: FactionG is null 12/18/2022 4:48:11 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 4:48:12 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 4:48:14 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 4:48:14 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 4:48:15 PM 5.531 SINGLEP Finish load save in 459ms 12/18/2022 4:52:26 PM 5.531 SINGLEP Warning: FactionG is null 12/18/2022 5:45:48 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 5:45:48 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 5:45:53 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 5:45:53 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 5:45:53 PM 5.531 SINGLEP Finish load save in 620ms 12/18/2022 5:56:01 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 5:56:01 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 5:56:06 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 5:56:06 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 5:56:07 PM 5.531 SINGLEP Finish load save in 585ms 12/18/2022 6:07:33 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 6:07:33 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 6:07:37 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 6:07:37 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 6:07:38 PM 5.531 SINGLEP Finish load save in 637ms 12/18/2022 6:12:57 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:12:57 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:12:58 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:12:58 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:12:59 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:12:59 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:13:00 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:13:00 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:13:01 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:13:01 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/18/2022 6:43:13 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 7:09:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/18/2022 7:09:18 PM SINGLEP Boot up FleetOS (0.2531s) 12/18/2022 7:09:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/18/2022 7:09:19 PM 5.531 SINGLEP Game Version: 5.531 12/18/2022 7:09:19 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4764s) 12/18/2022 7:09:19 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/18/2022 7:09:19 PM 5.531 SINGLEP Inspect Aft Hatches (0.1198s) 12/18/2022 7:09:19 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 130ms 12/18/2022 7:09:20 PM 5.531 SINGLEP Check For Extra Modules (0.9861s) 12/18/2022 7:09:20 PM 5.531 SINGLEP 787 Xml Files Parsed in 847ms 12/18/2022 7:09:20 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/18/2022 7:09:20 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0055s) 12/18/2022 7:09:20 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.0981s) 12/18/2022 7:09:20 PM 5.531 SINGLEP Update mod and expansion statuses! 12/18/2022 7:09:20 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/18/2022 7:09:20 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/18/2022 7:09:20 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0313s) 12/18/2022 7:09:20 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 9ms 12/18/2022 7:09:20 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.0752s) 12/18/2022 7:09:20 PM 5.531 SINGLEP No resolution change was required. 12/18/2022 7:09:20 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/18/2022 7:09:20 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/18/2022 7:09:20 PM 5.531 SINGLEP Remembering Alamo (0.1543s) 12/18/2022 7:09:21 PM 5.531 SINGLEP Calculate Odds Of Success (0.5676s) 12/18/2022 7:09:21 PM 5.531 SINGLEP Briefly Panic (0.2755s) 12/18/2022 7:09:21 PM 5.531 SINGLEP Install Confidence Routines (0.4091s) 12/18/2022 7:09:22 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/18/2022 7:09:22 PM 5.531 SINGLEP Late Axionic Computations (0.4698s) 12/18/2022 7:09:22 PM 5.531 SINGLEP Acquiring Towel (0.0216s) 12/18/2022 7:09:22 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0272s) 12/18/2022 7:09:22 PM 5.531 SINGLEP Ejecting Tactical Core (0.1111s) 12/18/2022 7:09:22 PM 5.531 SINGLEP Grouping Flow Fields (0.0445s) 12/18/2022 7:09:22 PM 5.531 SINGLEP Wiping Down Starfields (0.3829s) 12/18/2022 7:09:23 PM 5.531 SINGLEP Screening Distant Planets (0.3082s) 12/18/2022 7:09:23 PM 5.531 SINGLEP Calculating Firing Cones (0.0156s) 12/18/2022 7:09:24 PM 5.531 SINGLEP Divulge Ship Part Schematics To Enemy (0.9701s) 12/18/2022 7:09:24 PM 5.531 SINGLEP Re-Aligning Objectives (0.1335s) 12/18/2022 7:09:28 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/18/2022 7:09:28 PM 5.531 SINGLEP Realigning Flow (4.5928s) 12/18/2022 7:09:28 PM 5.531 SINGLEP Post-Proton Surge (0.0212s) 12/18/2022 7:09:29 PM 5.531 SINGLEP Background Radiation Taste Test (0.0348s) 12/18/2022 7:09:29 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0324s) 12/18/2022 7:09:29 PM 5.531 SINGLEP Windshield Wiping (0.1701s) 12/18/2022 7:09:29 PM 5.531 SINGLEP Last Organizational Modeling (0.7636s) 12/18/2022 7:09:30 PM 5.531 SINGLEP Stimulate Modulation (0.5038s) 12/18/2022 7:09:30 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/18/2022 7:09:30 PM 5.531 SINGLEP DELAYED1 TID37 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/18/2022 7:09:30 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/18/2022 7:09:30 PM 5.531 SINGLEP Order Cores By Seniority (0.3395s) 12/18/2022 7:09:30 PM 5.531 SINGLEP Load Historical Documents (0.0056s) 12/18/2022 7:09:30 PM 5.531 SINGLEP 12.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Wiping Down Starfields (0.4s) Screening Distant Planets (0.3s) Divulge Ship Part Schematics To Enemy (1.0s) Realigning Flow (4.6s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 12/18/2022 7:09:31 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/18/2022 7:09:40 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 7:09:40 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 7:09:42 PM 5.531 SINGLEP Finish load save in 1,315ms 12/18/2022 7:29:02 PM 5.531 SINGLEP DELAYED2 TID34 Skipping SharkB because no enemy strength on planet when scrapped. 12/18/2022 8:45:29 PM 5.531 SINGLEP DELAYED3 TID47 spawnOutguardGroup at 19928: Requesting group Automated Shredders on planet Eratosthenes at 400000,400000 at time 19928 12/18/2022 8:58:56 PM 5.531 SINGLEP DELAYED4 TID18 spawnOutguardGroup at 20667: Requesting group Automated Shredders on planet Hudak at 400000,400000 at time 20666 12/18/2022 9:00:23 PM 5.531 SINGLEP DELAYED5 TID59 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 9:00:23 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 10:00:27 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/18/2022 10:00:28 PM SINGLEP Boot up FleetOS (0.3521s) 12/18/2022 10:00:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/18/2022 10:00:28 PM 5.531 SINGLEP Game Version: 5.531 12/18/2022 10:00:28 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.7067s) 12/18/2022 10:00:29 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/18/2022 10:00:29 PM 5.531 SINGLEP Inspect Aft Hatches (0.8916s) 12/18/2022 10:00:30 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 295ms 12/18/2022 10:00:33 PM 5.531 SINGLEP Check For Extra Modules (4.0764s) 12/18/2022 10:00:33 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,766ms 12/18/2022 10:00:33 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0040s) 12/18/2022 10:00:33 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0177s) 12/18/2022 10:00:33 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1928s) 12/18/2022 10:00:34 PM 5.531 SINGLEP Update mod and expansion statuses! 12/18/2022 10:00:34 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/18/2022 10:00:34 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/18/2022 10:00:34 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1017s) 12/18/2022 10:00:34 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 13ms 12/18/2022 10:00:35 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1471s) 12/18/2022 10:00:36 PM 5.531 SINGLEP No resolution change was required. 12/18/2022 10:00:36 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/18/2022 10:00:36 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/18/2022 10:00:36 PM 5.531 SINGLEP Remembering Alamo (1.5119s) 12/18/2022 10:00:37 PM 5.531 SINGLEP Calculate Odds Of Success (0.9110s) 12/18/2022 10:00:38 PM 5.531 SINGLEP Briefly Panic (0.7982s) 12/18/2022 10:00:39 PM 5.531 SINGLEP Install Confidence Routines (0.8099s) 12/18/2022 10:00:40 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/18/2022 10:00:40 PM 5.531 SINGLEP Late Axionic Computations (1.7314s) 12/18/2022 10:00:41 PM 5.531 SINGLEP Acquiring Towel (0.0615s) 12/18/2022 10:00:41 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1267s) 12/18/2022 10:00:41 PM 5.531 SINGLEP Ejecting Tactical Core (0.2717s) 12/18/2022 10:00:41 PM 5.531 SINGLEP Grouping Flow Fields (0.1657s) 12/18/2022 10:00:42 PM 5.531 SINGLEP Grappling Starfields (0.6329s) 12/18/2022 10:00:42 PM 5.531 SINGLEP Scouring Distant Planets (0.6783s) 12/18/2022 10:00:42 PM 5.531 SINGLEP Calculating Firing Cones (0.0417s) 12/18/2022 10:00:44 PM 5.531 SINGLEP Discontinue Your Favorite Ship Parts (1.3175s) 12/18/2022 10:00:44 PM 5.531 SINGLEP Re-Aligning Objectives (0.2739s) 12/18/2022 10:00:54 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/18/2022 10:00:54 PM 5.531 SINGLEP Reactivate Cold Fusion Reactor (9.9102s) 12/18/2022 10:00:54 PM 5.531 SINGLEP Post-Proton Surge (0.0548s) 12/18/2022 10:00:54 PM 5.531 SINGLEP Background Radiation Taste Test (0.1361s) 12/18/2022 10:00:54 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1343s) 12/18/2022 10:00:55 PM 5.531 SINGLEP Windshield Wiping (0.4975s) 12/18/2022 10:00:57 PM 5.531 SINGLEP Last Organizational Modeling (1.8911s) 12/18/2022 10:00:58 PM 5.531 SINGLEP Stimulate Modulation (1.1199s) 12/18/2022 10:00:58 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/18/2022 10:00:57 PM 5.531 SINGLEP DELAYED1 TID18 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/18/2022 10:00:58 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/18/2022 10:00:58 PM 5.531 SINGLEP Order Cores By Seniority (0.6647s) 12/18/2022 10:00:58 PM 5.531 SINGLEP Load Historical Documents (0.0097s) 12/18/2022 10:00:59 PM 5.531 SINGLEP 31.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.9s) Check For Extra Modules (4.1s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (0.9s) Briefly Panic (0.8s) Install Confidence Routines (0.8s) Late Axionic Computations (1.7s) Ejecting Tactical Core (0.3s) Grappling Starfields (0.6s) Scouring Distant Planets (0.7s) Discontinue Your Favorite Ship Parts (1.3s) Re-Aligning Objectives (0.3s) Reactivate Cold Fusion Reactor (9.9s) Windshield Wiping (0.5s) Last Organizational Modeling (1.9s) Stimulate Modulation (1.1s) Order Cores By Seniority (0.7s) 12/18/2022 10:00:59 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/18/2022 10:01:13 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Metal Infestation\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 10:01:13 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 10:01:15 PM 5.531 SINGLEP Finish load save in 2,535ms 12/18/2022 10:06:59 PM 5.531 SINGLEP DELAYED2 TID20 Skipped log Achievement To Steam Someone Call The Exterminator because we think it's already there. 12/18/2022 10:06:59 PM 5.531 SINGLEP DELAYED3 TID20 Logged Achievement To Steam Win On 160 Planet Map 12/18/2022 10:06:59 PM 5.531 SINGLEP DELAYED4 TID20 Logged Achievement To Steam Slot Machine 12/18/2022 10:06:59 PM 5.531 SINGLEP DELAYED5 TID20 Logged Achievement To Steam Betting on Black 12/18/2022 10:07:00 PM 5.531 SINGLEP win text 12/18/2022 10:11:44 PM 5.531 SINGLEP DELAYED6 TID20 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/18/2022 10:11:44 PM 5.531 SINGLEP ArcenUI_Window.OnUpdateWindow Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_NotificationsDisplay+customParent+<>c.b__7_1 (Arcen.AIW2.External.PlannedWave wave) [0x00007] in <973fcdad936047658a813b0dbee392ac>:0 at WaveUtils+<>c__DisplayClass2_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00100] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <013fb69922fd47c98e01af517a931df2>:0 at WaveUtils.DoForKnownWavesAgainstHumanWorlds (System.Func`2[T,TResult] processorDelegate) [0x0000e] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+customParent.OnUpdateNotifications () [0x000a4] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+customParent.OnUpdate () [0x00091] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00073] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x001e3] in <93d5df1718f9487485cfead802bf8440>:0 12/18/2022 10:11:45 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 10:18:53 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/18/2022 10:18:53 PM 5.531 SINGLEP Clearing player accounts. 12/18/2022 10:18:53 PM 5.531 SINGLEP Finish load save in 630ms 12/18/2022 10:19:45 PM 5.531 SINGLEP No resolution change was required. 12/18/2022 10:19:45 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/18/2022 10:19:45 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/18/2022 10:38:19 PM 5.531 SINGLEP DELAYED7 TID18 Fixed incorrect count of ships to be granted. Was 10, now 2 Beam Cannon from Turret Schematic Server 12/18/2022 11:53:28 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 8:47:30 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/19/2022 8:47:30 PM SINGLEP Boot up FleetOS (0.4579s) 12/19/2022 8:47:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/19/2022 8:47:31 PM 5.531 SINGLEP Game Version: 5.531 12/19/2022 8:47:31 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5362s) 12/19/2022 8:47:32 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/19/2022 8:47:32 PM 5.531 SINGLEP Inspect Aft Hatches (1.1485s) 12/19/2022 8:47:32 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 252ms 12/19/2022 8:47:35 PM 5.531 SINGLEP Check For Extra Modules (3.6217s) 12/19/2022 8:47:35 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,356ms 12/19/2022 8:47:35 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0030s) 12/19/2022 8:47:36 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0445s) 12/19/2022 8:47:36 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.2045s) 12/19/2022 8:47:36 PM 5.531 SINGLEP Update mod and expansion statuses! 12/19/2022 8:47:36 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/19/2022 8:47:36 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/19/2022 8:47:36 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1554s) 12/19/2022 8:47:36 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 48ms 12/19/2022 8:47:37 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.0326s) 12/19/2022 8:47:38 PM 5.531 SINGLEP No resolution change was required. 12/19/2022 8:47:38 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/19/2022 8:47:38 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/19/2022 8:47:38 PM 5.531 SINGLEP Remembering Alamo (1.0786s) 12/19/2022 8:47:39 PM 5.531 SINGLEP Calculate Odds Of Success (0.8848s) 12/19/2022 8:47:40 PM 5.531 SINGLEP Briefly Panic (0.8408s) 12/19/2022 8:47:41 PM 5.531 SINGLEP Install Confidence Routines (0.9683s) 12/19/2022 8:47:41 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/19/2022 8:47:42 PM 5.531 SINGLEP Late Axionic Computations (1.4462s) 12/19/2022 8:47:42 PM 5.531 SINGLEP Acquiring Towel (0.0832s) 12/19/2022 8:47:42 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1516s) 12/19/2022 8:47:43 PM 5.531 SINGLEP Ejecting Tactical Core (0.2928s) 12/19/2022 8:47:43 PM 5.531 SINGLEP Grouping Flow Fields (0.1463s) 12/19/2022 8:47:43 PM 5.531 SINGLEP Cooking Starfields (0.6475s) 12/19/2022 8:47:44 PM 5.531 SINGLEP Ejecting Distant Planets (0.7330s) 12/19/2022 8:47:44 PM 5.531 SINGLEP Calculating Firing Cones (0.0340s) 12/19/2022 8:47:47 PM 5.531 SINGLEP Ejecting Ship Parts Into Space (2.7506s) 12/19/2022 8:47:48 PM 5.531 SINGLEP Re-Aligning Objectives (0.5526s) 12/19/2022 8:47:58 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/19/2022 8:47:58 PM 5.531 SINGLEP Flex All Capacitors (10.7915s) 12/19/2022 8:47:58 PM 5.531 SINGLEP Post-Proton Surge (0.0643s) 12/19/2022 8:47:59 PM 5.531 SINGLEP Background Radiation Taste Test (0.1252s) 12/19/2022 8:47:59 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1275s) 12/19/2022 8:47:59 PM 5.531 SINGLEP Windshield Wiping (0.6874s) 12/19/2022 8:48:02 PM 5.531 SINGLEP Last Organizational Modeling (2.6192s) 12/19/2022 8:48:03 PM 5.531 SINGLEP Stimulate Modulation (0.8444s) 12/19/2022 8:48:03 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/19/2022 8:48:02 PM 5.531 SINGLEP DELAYED1 TID38 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/19/2022 8:48:03 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/19/2022 8:48:03 PM 5.531 SINGLEP Order Cores By Seniority (0.6838s) 12/19/2022 8:48:03 PM 5.531 SINGLEP Load Historical Documents (0.0087s) 12/19/2022 8:48:04 PM 5.531 SINGLEP 33.8 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (1.1s) Check For Extra Modules (3.6s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.1s) Calculate Odds Of Success (0.9s) Briefly Panic (0.8s) Install Confidence Routines (1.0s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.3s) Cooking Starfields (0.6s) Ejecting Distant Planets (0.7s) Ejecting Ship Parts Into Space (2.8s) Re-Aligning Objectives (0.6s) Flex All Capacitors (10.8s) Windshield Wiping (0.7s) Last Organizational Modeling (2.6s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.7s) 12/19/2022 8:48:05 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/19/2022 8:49:00 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/19/2022 8:49:00 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 8:49:03 PM 5.531 SINGLEP Finish load save in 2,800ms 12/19/2022 9:18:51 PM 5.531 SINGLEP Warning: FactionG is null 12/19/2022 9:27:28 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/19/2022 9:27:28 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 9:27:31 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/19/2022 9:27:31 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 9:27:31 PM 5.531 SINGLEP Finish load save in 596ms 12/19/2022 9:29:45 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/19/2022 9:29:45 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 9:29:48 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/19/2022 9:29:48 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 9:29:49 PM 5.531 SINGLEP Finish load save in 498ms 12/19/2022 9:34:46 PM 5.531 SINGLEP DELAYED2 TID21 Raid Engine #4596 AI Sentinels on Bahl is sending a wave against Crabby 12/19/2022 10:18:09 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/19/2022 10:18:09 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 10:18:11 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/19/2022 10:18:11 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 10:18:11 PM 5.531 SINGLEP Finish load save in 576ms 12/19/2022 10:20:07 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/19/2022 10:20:07 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 10:20:09 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Autosave at 5h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 12/19/2022 10:20:09 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 10:20:10 PM 5.531 SINGLEP Finish load save in 538ms 12/19/2022 10:22:33 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/19/2022 10:22:33 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 10:22:39 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/19/2022 10:22:39 PM 5.531 SINGLEP Clearing player accounts. 12/19/2022 10:22:40 PM 5.531 SINGLEP Finish load save in 561ms 12/19/2022 10:31:46 PM 5.531 SINGLEP DELAYED3 TID49 Raid Engine #4596 AI Sentinels on Bahl is sending a wave against Crabby 12/19/2022 10:52:38 PM 5.531 SINGLEP DELAYED4 TID16 create a wormhole projector 12/19/2022 10:55:30 PM 5.531 SINGLEP DELAYED5 TID5 Hit exception in GameCommand UnlinkPlanets. debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_UnlinkPlanets.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore context) [0x0008c] in <18cc560d27fb41918a5bbf69e0cf49ae>:0 12/19/2022 10:55:58 PM 5.531 SINGLEP DELAYED6 TID47 Error! Called RelatedIntegers4 559652 while it was serializing! at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.GameCommand.get_RelatedIntegers4 () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.TargetListPlanningRoot.Execute () [0x00000] in <18cc560d27fb41918a5bbf69e0cf49ae>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet, Arcen.Universal.ThreadingExchanger ExchangerToMarkAsDoneWhenFinishedOrNull) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 12/19/2022 10:55:58 PM 5.531 SINGLEP DELAYED7 TID47 TargetListPlanning Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.TargetListPlanningRoot.Execute () [0x00222] in <18cc560d27fb41918a5bbf69e0cf49ae>:0 12/19/2022 10:57:07 PM 5.531 SINGLEP DELAYED8 TID65 Raid Engine #4609 AI Sentinels on Ilion is sending a wave against Marauders 12/19/2022 11:32:01 PM 5.531 SINGLEP Warning: FactionG is null 12/19/2022 11:47:14 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 7:52:35 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2022 7:52:35 PM SINGLEP Boot up FleetOS (0.3789s) 12/20/2022 7:52:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2022 7:52:36 PM 5.531 SINGLEP Game Version: 5.531 12/20/2022 7:52:36 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5347s) 12/20/2022 7:52:37 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/20/2022 7:52:37 PM 5.531 SINGLEP Inspect Aft Hatches (0.9479s) 12/20/2022 7:52:37 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 475ms 12/20/2022 7:52:41 PM 5.531 SINGLEP Check For Extra Modules (4.6833s) 12/20/2022 7:52:41 PM 5.531 SINGLEP 787 Xml Files Parsed in 4,194ms 12/20/2022 7:52:41 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0034s) 12/20/2022 7:52:41 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0173s) 12/20/2022 7:52:42 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1893s) 12/20/2022 7:52:42 PM 5.531 SINGLEP Update mod and expansion statuses! 12/20/2022 7:52:42 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/20/2022 7:52:42 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/20/2022 7:52:42 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0851s) 12/20/2022 7:52:42 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 26ms 12/20/2022 7:52:43 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1158s) 12/20/2022 7:52:44 PM 5.531 SINGLEP No resolution change was required. 12/20/2022 7:52:44 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2022 7:52:44 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/20/2022 7:52:44 PM 5.531 SINGLEP Remembering Alamo (1.4790s) 12/20/2022 7:52:45 PM 5.531 SINGLEP Calculate Odds Of Success (1.0116s) 12/20/2022 7:52:46 PM 5.531 SINGLEP Briefly Panic (0.5860s) 12/20/2022 7:52:46 PM 5.531 SINGLEP Install Confidence Routines (0.5990s) 12/20/2022 7:52:47 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/20/2022 7:52:48 PM 5.531 SINGLEP Late Axionic Computations (1.5792s) 12/20/2022 7:52:48 PM 5.531 SINGLEP Acquiring Towel (0.1093s) 12/20/2022 7:52:48 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1794s) 12/20/2022 7:52:49 PM 5.531 SINGLEP Ejecting Tactical Core (0.3337s) 12/20/2022 7:52:49 PM 5.531 SINGLEP Grouping Flow Fields (0.1586s) 12/20/2022 7:52:49 PM 5.531 SINGLEP Exploding Starfields (0.5772s) 12/20/2022 7:52:50 PM 5.531 SINGLEP Mopping Up Distant Planets (0.6209s) 12/20/2022 7:52:50 PM 5.531 SINGLEP Calculating Firing Cones (0.0196s) 12/20/2022 7:52:53 PM 5.531 SINGLEP Developing New Ship Parts (3.3350s) 12/20/2022 7:52:54 PM 5.531 SINGLEP Re-Aligning Objectives (0.3956s) 12/20/2022 7:53:03 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/20/2022 7:53:03 PM 5.531 SINGLEP Compensate for Neutrino Variance (9.4834s) 12/20/2022 7:53:03 PM 5.531 SINGLEP Post-Proton Surge (0.0544s) 12/20/2022 7:53:03 PM 5.531 SINGLEP Background Radiation Taste Test (0.1120s) 12/20/2022 7:53:03 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0863s) 12/20/2022 7:53:04 PM 5.531 SINGLEP Windshield Wiping (0.6254s) 12/20/2022 7:53:06 PM 5.531 SINGLEP Last Organizational Modeling (1.9773s) 12/20/2022 7:53:07 PM 5.531 SINGLEP Stimulate Modulation (0.8499s) 12/20/2022 7:53:07 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/20/2022 7:53:06 PM 5.531 SINGLEP DELAYED1 TID38 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/20/2022 7:53:07 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/20/2022 7:53:07 PM 5.531 SINGLEP Order Cores By Seniority (0.5639s) 12/20/2022 7:53:07 PM 5.531 SINGLEP Load Historical Documents (0.0062s) 12/20/2022 7:53:08 PM 5.531 SINGLEP 32.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.9s) Check For Extra Modules (4.7s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.6s) Ejecting Tactical Core (0.3s) Exploding Starfields (0.6s) Mopping Up Distant Planets (0.6s) Developing New Ship Parts (3.3s) Re-Aligning Objectives (0.4s) Compensate for Neutrino Variance (9.5s) Windshield Wiping (0.6s) Last Organizational Modeling (2.0s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 12/20/2022 7:53:08 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/20/2022 7:53:26 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/20/2022 7:53:26 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 7:53:29 PM 5.531 SINGLEP Finish load save in 3,368ms 12/20/2022 7:57:28 PM 5.531 SINGLEP Warning: FactionG is null 12/20/2022 8:12:27 PM 5.531 SINGLEP DELAYED2 TID10 Reconquest Seeding for Murdoch: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 12/20/2022 9:28:12 PM 5.531 SINGLEP Warning: FactionG is null 12/20/2022 9:33:15 PM 5.531 SINGLEP DELAYED3 TID14 Reconquest Seeding for Murdoch: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 12/20/2022 9:33:34 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/20/2022 9:33:34 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 9:33:37 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Autosave at 7h 20m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 12/20/2022 9:33:37 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 9:33:38 PM 5.531 SINGLEP Finish load save in 633ms 12/20/2022 9:33:48 PM 5.531 SINGLEP DELAYED4 TID44 Ship Royal Concussion Guardian - 9184 was part of faction AI Sentinels but has now somehow jumped to AI Praetorian Guard. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet ReasonCode List: Squad Pool status history: 12/20/2022 9:33:48 PM 5.531 SINGLEP DELAYED5 TID44 (After report) NSTUID-A Match: Royal Concussion Guardian - 9184 pkid 3527 vs 3527 faction AI Praetorian Guard vs AI Praetorian Guard fleet {Unnamed 20 NPC PraetorianGuard} vs {Unnamed 20 NPC PraetorianGuard} planet Zadeh vs Zadeh. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 12/20/2022 9:33:48 PM 5.531 SINGLEP DELAYED6 TID44 (After report) that's all the matches we found 12/20/2022 9:35:37 PM 5.531 SINGLEP DELAYED7 TID30 Logged Achievement To Steam Viva La Revolution 12/20/2022 9:35:37 PM 5.531 SINGLEP DELAYED8 TID30 Logged Achievement To Steam Uprising 12/20/2022 9:35:37 PM 5.531 SINGLEP DELAYED9 TID30 Skipped log Achievement To Steam Allies After All because we think it's already there. 12/20/2022 9:35:37 PM 5.531 SINGLEP win text 12/20/2022 9:39:57 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 9:41:08 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/20/2022 9:41:08 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 9:41:09 PM 5.531 SINGLEP Finish load save in 552ms 12/20/2022 10:23:56 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/20/2022 10:23:56 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 10:23:59 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/20/2022 10:23:59 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 10:24:00 PM 5.531 SINGLEP Finish load save in 412ms 12/20/2022 10:33:27 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/20/2022 10:33:28 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 10:34:46 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart 12/20/2022 10:34:46 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 10:34:46 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 10:34:46 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 10:34:46 PM 5.531 SINGLEP loading as template 12/20/2022 10:34:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/20/2022 10:34:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/20/2022 10:34:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/20/2022 10:34:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/20/2022 10:34:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/20/2022 10:34:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/20/2022 10:34:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/20/2022 10:34:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/20/2022 10:34:46 PM 5.531 SINGLEP Finish load save in 429ms 12/20/2022 10:34:46 PM 5.531 SINGLEP DELAYED11 TID29 Start Generate FULL Map with D18Rings and seed 1563166971 and planet count 110 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF 12/20/2022 10:34:46 PM 5.531 SINGLEP DELAYED12 TID29 Setting quickstart campaign type to: HumanityAscendant 12/20/2022 10:34:46 PM 5.531 SINGLEP DELAYED13 TID29 Map structure generated in 53ms. 12/20/2022 10:34:47 PM 5.531 SINGLEP DELAYED14 TID13 Fixed incorrect count of ships to be granted. Was 4, now 10 Fragmenting Minefield from Other Defensive Schematic Server 12/20/2022 11:14:03 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/20/2022 11:14:03 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 11:14:22 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart 12/20/2022 11:14:22 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 11:14:22 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 11:14:22 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 11:14:22 PM 5.531 SINGLEP loading as template 12/20/2022 11:14:22 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/20/2022 11:14:22 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/20/2022 11:14:22 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/20/2022 11:14:22 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/20/2022 11:14:22 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/20/2022 11:14:22 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/20/2022 11:14:22 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/20/2022 11:14:22 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/20/2022 11:14:22 PM 5.531 SINGLEP Finish load save in 243ms 12/20/2022 11:14:22 PM 5.531 SINGLEP DELAYED15 TID21 Start Generate FULL Map with D18Rings and seed 1231614318 and planet count 110 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF 12/20/2022 11:14:22 PM 5.531 SINGLEP DELAYED16 TID21 Setting quickstart campaign type to: HumanityAscendant 12/20/2022 11:14:23 PM 5.531 SINGLEP DELAYED17 TID21 Map structure generated in 12ms. 12/20/2022 11:14:23 PM 5.531 SINGLEP DELAYED18 TID17 Fixed incorrect count of ships to be granted. Was 10, now 2 Plasma Turret from Turret Schematic Server 12/20/2022 11:14:49 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/20/2022 11:14:49 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 11:14:58 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart 12/20/2022 11:14:58 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 11:14:58 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 11:14:58 PM 5.531 SINGLEP Clearing player accounts. 12/20/2022 11:14:58 PM 5.531 SINGLEP loading as template 12/20/2022 11:14:58 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/20/2022 11:14:58 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/20/2022 11:14:58 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/20/2022 11:14:58 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/20/2022 11:14:58 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/20/2022 11:14:58 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/20/2022 11:14:58 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/20/2022 11:14:58 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/20/2022 11:14:58 PM 5.531 SINGLEP Finish load save in 222ms 12/20/2022 11:14:58 PM 5.531 SINGLEP DELAYED19 TID47 Start Generate FULL Map with D18Rings and seed 2045500190 and planet count 110 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF 12/20/2022 11:14:58 PM 5.531 SINGLEP DELAYED20 TID47 Setting quickstart campaign type to: HumanityAscendant 12/20/2022 11:14:59 PM 5.531 SINGLEP DELAYED21 TID47 Map structure generated in 11ms. 12/20/2022 11:14:59 PM 5.531 SINGLEP DELAYED22 TID22 Fixed incorrect count of ships to be granted. Was 3, now 4 Metabolizing Gangsaw Drone Hangar from Other Defensive Schematic Server 12/20/2022 11:16:18 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/21/2022 7:33:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2022 7:33:09 PM SINGLEP Boot up FleetOS (0.3049s) 12/21/2022 7:33:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2022 7:33:10 PM 5.531 SINGLEP Game Version: 5.531 12/21/2022 7:33:10 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.6904s) 12/21/2022 7:33:10 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/21/2022 7:33:11 PM 5.531 SINGLEP Inspect Aft Hatches (1.0542s) 12/21/2022 7:33:11 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 209ms 12/21/2022 7:33:15 PM 5.531 SINGLEP Check For Extra Modules (4.3057s) 12/21/2022 7:33:15 PM 5.531 SINGLEP 787 Xml Files Parsed in 4,065ms 12/21/2022 7:33:15 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0036s) 12/21/2022 7:33:15 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0140s) 12/21/2022 7:33:15 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1367s) 12/21/2022 7:33:15 PM 5.531 SINGLEP Update mod and expansion statuses! 12/21/2022 7:33:15 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/21/2022 7:33:15 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/21/2022 7:33:15 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0618s) 12/21/2022 7:33:15 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 15ms 12/21/2022 7:33:16 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.0558s) 12/21/2022 7:33:17 PM 5.531 SINGLEP No resolution change was required. 12/21/2022 7:33:17 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2022 7:33:17 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/21/2022 7:33:17 PM 5.531 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope/Autosave at 30m 0s.save 12/21/2022 7:33:17 PM 5.531 SINGLEP Remembering Alamo (1.3552s) 12/21/2022 7:33:19 PM 5.531 SINGLEP Calculate Odds Of Success (1.6253s) 12/21/2022 7:33:20 PM 5.531 SINGLEP Briefly Panic (0.9505s) 12/21/2022 7:33:21 PM 5.531 SINGLEP Install Confidence Routines (0.9004s) 12/21/2022 7:33:22 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/21/2022 7:33:22 PM 5.531 SINGLEP Late Axionic Computations (1.4427s) 12/21/2022 7:33:22 PM 5.531 SINGLEP Acquiring Towel (0.0642s) 12/21/2022 7:33:23 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1183s) 12/21/2022 7:33:23 PM 5.531 SINGLEP Ejecting Tactical Core (0.2259s) 12/21/2022 7:33:23 PM 5.531 SINGLEP Grouping Flow Fields (0.1022s) 12/21/2022 7:33:24 PM 5.531 SINGLEP Berating Starfields (0.6204s) 12/21/2022 7:33:24 PM 5.531 SINGLEP Cleaning Distant Planets (0.8076s) 12/21/2022 7:33:24 PM 5.531 SINGLEP Calculating Firing Cones (0.0531s) 12/21/2022 7:33:26 PM 5.531 SINGLEP Declaring Ship Parts At Customs (1.4420s) 12/21/2022 7:33:26 PM 5.531 SINGLEP Re-Aligning Objectives (0.2378s) 12/21/2022 7:33:35 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/21/2022 7:33:35 PM 5.531 SINGLEP Smooth All Plasma Cells (9.1168s) 12/21/2022 7:33:35 PM 5.531 SINGLEP Post-Proton Surge (0.0265s) 12/21/2022 7:33:35 PM 5.531 SINGLEP Background Radiation Taste Test (0.0531s) 12/21/2022 7:33:35 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0519s) 12/21/2022 7:33:36 PM 5.531 SINGLEP Windshield Wiping (0.4416s) 12/21/2022 7:33:37 PM 5.531 SINGLEP Last Organizational Modeling (1.4925s) 12/21/2022 7:33:39 PM 5.531 SINGLEP Stimulate Modulation (1.2801s) 12/21/2022 7:33:39 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/21/2022 7:33:37 PM 5.531 SINGLEP DELAYED1 TID35 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/21/2022 7:33:39 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/21/2022 7:33:39 PM 5.531 SINGLEP Order Cores By Seniority (0.7306s) 12/21/2022 7:33:39 PM 5.531 SINGLEP Load Historical Documents (0.0098s) 12/21/2022 7:33:39 PM 5.531 SINGLEP 30.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.1s) Check For Extra Modules (4.3s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.6s) Briefly Panic (1.0s) Install Confidence Routines (0.9s) Late Axionic Computations (1.4s) Berating Starfields (0.6s) Cleaning Distant Planets (0.8s) Declaring Ship Parts At Customs (1.4s) Smooth All Plasma Cells (9.1s) Windshield Wiping (0.4s) Last Organizational Modeling (1.5s) Stimulate Modulation (1.3s) Order Cores By Seniority (0.7s) 12/21/2022 7:33:40 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/21/2022 7:33:53 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart 12/21/2022 7:33:53 PM 5.531 SINGLEP Clearing player accounts. 12/21/2022 7:33:53 PM 5.531 SINGLEP Clearing player accounts. 12/21/2022 7:33:53 PM 5.531 SINGLEP Clearing player accounts. 12/21/2022 7:33:53 PM 5.531 SINGLEP loading as template 12/21/2022 7:33:53 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/21/2022 7:33:53 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/21/2022 7:33:53 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/21/2022 7:33:53 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/21/2022 7:33:53 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/21/2022 7:33:53 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/21/2022 7:33:53 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/21/2022 7:33:53 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/21/2022 7:33:54 PM 5.531 SINGLEP Finish load save in 636ms 12/21/2022 7:33:54 PM 5.531 SINGLEP DELAYED2 TID37 Start Generate FULL Map with D18Rings and seed 794275944 and planet count 110 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF 12/21/2022 7:33:54 PM 5.531 SINGLEP DELAYED3 TID37 Setting quickstart campaign type to: HumanityAscendant 12/21/2022 7:33:55 PM 5.531 SINGLEP DELAYED4 TID37 Map structure generated in 629ms. 12/21/2022 7:33:58 PM 5.531 SINGLEP DELAYED5 TID13 Fixed incorrect count of ships to be granted. Was 4, now 1 Drone Stockade from Other Defensive Schematic Server 12/21/2022 7:33:58 PM 5.531 SINGLEP DELAYED6 TID13 Fixed incorrect count of ships to be granted. Was 2, now 10 Bulwark Turret from Turret Schematic Server 12/21/2022 7:50:15 PM 5.531 SINGLEP DELAYED7 TID56 Skipping SharkB because no enemy strength on planet when scrapped. 12/21/2022 8:49:10 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/21/2022 8:49:11 PM 5.531 SINGLEP Clearing player accounts. 12/21/2022 8:49:14 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/21/2022 8:49:14 PM 5.531 SINGLEP Clearing player accounts. 12/21/2022 8:49:14 PM 5.531 SINGLEP Finish load save in 445ms 12/21/2022 9:01:45 PM 5.531 SINGLEP DELAYED8 TID39 Raid Engine #2036 AI Sentinels on Sproull is sending a wave against Crabby 12/21/2022 9:41:51 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/21/2022 9:41:52 PM 5.531 SINGLEP Clearing player accounts. 12/21/2022 9:41:58 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\Autosave at 1h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/21/2022 9:41:58 PM 5.531 SINGLEP Clearing player accounts. 12/21/2022 9:41:58 PM 5.531 SINGLEP Finish load save in 414ms 12/21/2022 10:01:42 PM 5.531 SINGLEP DELAYED9 TID15 Reconquest Seeding for Enigma: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 12/21/2022 11:22:01 PM 5.531 SINGLEP Clearing player accounts. 12/22/2022 7:16:00 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/22/2022 7:16:00 PM SINGLEP Boot up FleetOS (0.3299s) 12/22/2022 7:16:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/22/2022 7:16:00 PM 5.531 SINGLEP Game Version: 5.531 12/22/2022 7:16:00 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5266s) 12/22/2022 7:16:01 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/22/2022 7:16:02 PM 5.531 SINGLEP Inspect Aft Hatches (1.0665s) 12/22/2022 7:16:02 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 248ms 12/22/2022 7:16:06 PM 5.531 SINGLEP Check For Extra Modules (4.1680s) 12/22/2022 7:16:06 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,898ms 12/22/2022 7:16:06 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0030s) 12/22/2022 7:16:06 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0154s) 12/22/2022 7:16:06 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1631s) 12/22/2022 7:16:06 PM 5.531 SINGLEP Update mod and expansion statuses! 12/22/2022 7:16:06 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/22/2022 7:16:06 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/22/2022 7:16:06 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0957s) 12/22/2022 7:16:06 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 21ms 12/22/2022 7:16:07 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1785s) 12/22/2022 7:16:09 PM 5.531 SINGLEP No resolution change was required. 12/22/2022 7:16:09 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/22/2022 7:16:09 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/22/2022 7:16:09 PM 5.531 SINGLEP Remembering Alamo (1.4977s) 12/22/2022 7:16:10 PM 5.531 SINGLEP Calculate Odds Of Success (1.1864s) 12/22/2022 7:16:10 PM 5.531 SINGLEP Briefly Panic (0.5378s) 12/22/2022 7:16:11 PM 5.531 SINGLEP Install Confidence Routines (0.6757s) 12/22/2022 7:16:12 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/22/2022 7:16:13 PM 5.531 SINGLEP Late Axionic Computations (1.5270s) 12/22/2022 7:16:13 PM 5.531 SINGLEP Acquiring Towel (0.0355s) 12/22/2022 7:16:13 PM 5.531 SINGLEP Inhibiting Visual Scans (0.2102s) 12/22/2022 7:16:13 PM 5.531 SINGLEP Ejecting Tactical Core (0.2841s) 12/22/2022 7:16:13 PM 5.531 SINGLEP Grouping Flow Fields (0.1633s) 12/22/2022 7:16:14 PM 5.531 SINGLEP Eating Starfields (0.6346s) 12/22/2022 7:16:15 PM 5.531 SINGLEP Milking Distant Planets (0.6504s) 12/22/2022 7:16:15 PM 5.531 SINGLEP Calculating Firing Cones (0.0358s) 12/22/2022 7:16:17 PM 5.531 SINGLEP Discontinue Your Favorite Ship Parts (2.7262s) 12/22/2022 7:16:18 PM 5.531 SINGLEP Re-Aligning Objectives (0.5225s) 12/22/2022 7:16:27 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/22/2022 7:16:27 PM 5.531 SINGLEP Calculate Closest Relative Dimensions (9.3732s) 12/22/2022 7:16:27 PM 5.531 SINGLEP Post-Proton Surge (0.0454s) 12/22/2022 7:16:27 PM 5.531 SINGLEP Background Radiation Taste Test (0.1030s) 12/22/2022 7:16:27 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0835s) 12/22/2022 7:16:28 PM 5.531 SINGLEP Windshield Wiping (0.5510s) 12/22/2022 7:16:30 PM 5.531 SINGLEP Last Organizational Modeling (2.4228s) 12/22/2022 7:16:31 PM 5.531 SINGLEP Stimulate Modulation (1.0180s) 12/22/2022 7:16:31 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/22/2022 7:16:30 PM 5.531 SINGLEP DELAYED1 TID24 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/22/2022 7:16:32 PM 5.531 SINGLEP We got 402 campaign's data when deserializing 12/22/2022 7:16:32 PM 5.531 SINGLEP Order Cores By Seniority (0.6593s) 12/22/2022 7:16:32 PM 5.531 SINGLEP Load Historical Documents (0.0089s) 12/22/2022 7:16:32 PM 5.531 SINGLEP 32.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (1.1s) Check For Extra Modules (4.2s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.2s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Eating Starfields (0.6s) Milking Distant Planets (0.7s) Discontinue Your Favorite Ship Parts (2.7s) Re-Aligning Objectives (0.5s) Calculate Closest Relative Dimensions (9.4s) Windshield Wiping (0.6s) Last Organizational Modeling (2.4s) Stimulate Modulation (1.0s) Order Cores By Seniority (0.7s) 12/22/2022 7:16:33 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/22/2022 7:17:12 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/22/2022 7:17:12 PM 5.531 SINGLEP Clearing player accounts. 12/22/2022 7:17:14 PM 5.531 SINGLEP Finish load save in 1,833ms 12/22/2022 8:31:01 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/22/2022 8:31:01 PM 5.531 SINGLEP Clearing player accounts. 12/22/2022 8:31:05 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/22/2022 8:31:05 PM 5.531 SINGLEP Clearing player accounts. 12/22/2022 8:31:06 PM 5.531 SINGLEP Finish load save in 495ms 12/22/2022 8:41:03 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/22/2022 8:41:03 PM 5.531 SINGLEP Clearing player accounts. 12/22/2022 8:41:07 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/22/2022 8:41:07 PM 5.531 SINGLEP Clearing player accounts. 12/22/2022 8:41:07 PM 5.531 SINGLEP Finish load save in 415ms 12/22/2022 8:58:58 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/22/2022 8:58:58 PM 5.531 SINGLEP Clearing player accounts. 12/22/2022 8:59:02 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/No Hope\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 12/22/2022 8:59:02 PM 5.531 SINGLEP Clearing player accounts. 12/22/2022 8:59:02 PM 5.531 SINGLEP Finish load save in 446ms 12/22/2022 9:19:31 PM 5.531 SINGLEP Warning: FactionG is null 12/22/2022 9:46:27 PM 5.531 SINGLEP DELAYED2 TID18 Reconquest Seeding for Xeno: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/22/2022 10:19:29 PM 5.531 SINGLEP Warning: FactionG is null 12/22/2022 11:26:17 PM 5.531 SINGLEP Warning: FactionG is null 12/22/2022 11:38:56 PM 5.531 SINGLEP Warning: FactionG is null 12/22/2022 11:58:01 PM 5.531 SINGLEP Warning: FactionG is null 12/23/2022 12:08:45 AM 5.531 SINGLEP DELAYED3 TID15 Logged Achievement To Steam Ghostbusters! 12/23/2022 12:08:45 AM 5.531 SINGLEP DELAYED4 TID15 Logged Achievement To Steam I Can See You, You Know 12/23/2022 12:08:45 AM 5.531 SINGLEP DELAYED5 TID15 Skipped log Achievement To Steam Hey, Lighten Up! because we think it's already there. 12/23/2022 12:08:45 AM 5.531 SINGLEP win text 12/23/2022 12:13:03 AM 5.531 SINGLEP Clearing player accounts. 12/23/2022 12:20:41 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Civil War\Simple Civil War.save Source1: AnythingElse Source3: LoadingQuickStart 12/23/2022 12:20:41 AM 5.531 SINGLEP Clearing player accounts. 12/23/2022 12:20:41 AM 5.531 SINGLEP Clearing player accounts. 12/23/2022 12:20:41 AM 5.531 SINGLEP Clearing player accounts. 12/23/2022 12:20:41 AM 5.531 SINGLEP loading as template 12/23/2022 12:20:41 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/23/2022 12:20:41 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/23/2022 12:20:41 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/23/2022 12:20:41 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/23/2022 12:20:41 AM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/23/2022 12:20:41 AM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/23/2022 12:20:41 AM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/23/2022 12:20:41 AM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/23/2022 12:20:41 AM 5.531 SINGLEP Finish load save in 452ms 12/23/2022 12:20:41 AM 5.531 SINGLEP DELAYED7 TID21 Start Generate FULL Map with Simple and seed 1129594460 and planet count 80 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 12/23/2022 12:20:41 AM 5.531 SINGLEP DELAYED8 TID21 Setting quickstart campaign type to: HumanityAscendant 12/23/2022 12:20:42 AM 5.531 SINGLEP DELAYED9 TID21 Map structure generated in 41ms. 12/23/2022 12:20:42 AM 5.531 SINGLEP DELAYED10 TID40 Fixed incorrect count of ships to be granted. Was 10, now 20 Ambush Turret from Turret Schematic Server 12/23/2022 12:49:51 AM 5.531 SINGLEP DELAYED11 TID22 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 12:49:51 AM 5.531 SINGLEP Clearing player accounts. 12/23/2022 2:53:01 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/23/2022 2:53:02 PM SINGLEP Boot up FleetOS (0.2050s) 12/23/2022 2:53:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/23/2022 2:53:02 PM 5.531 SINGLEP Game Version: 5.531 12/23/2022 2:53:02 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4234s) 12/23/2022 2:53:03 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/23/2022 2:53:03 PM 5.531 SINGLEP Inspect Aft Hatches (0.5404s) 12/23/2022 2:53:03 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 84ms 12/23/2022 2:53:04 PM 5.531 SINGLEP Check For Extra Modules (1.8644s) 12/23/2022 2:53:04 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,770ms 12/23/2022 2:53:04 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/23/2022 2:53:04 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0040s) 12/23/2022 2:53:05 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1018s) 12/23/2022 2:53:05 PM 5.531 SINGLEP Update mod and expansion statuses! 12/23/2022 2:53:05 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/23/2022 2:53:05 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/23/2022 2:53:05 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0432s) 12/23/2022 2:53:05 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 10ms 12/23/2022 2:53:05 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.4296s) 12/23/2022 2:53:06 PM 5.531 SINGLEP No resolution change was required. 12/23/2022 2:53:06 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/23/2022 2:53:06 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/23/2022 2:53:06 PM 5.531 SINGLEP Remembering Alamo (0.5939s) 12/23/2022 2:53:06 PM 5.531 SINGLEP Calculate Odds Of Success (0.6085s) 12/23/2022 2:53:07 PM 5.531 SINGLEP Briefly Panic (0.3292s) 12/23/2022 2:53:07 PM 5.531 SINGLEP Install Confidence Routines (0.4132s) 12/23/2022 2:53:07 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/23/2022 2:53:08 PM 5.531 SINGLEP Late Axionic Computations (0.7098s) 12/23/2022 2:53:08 PM 5.531 SINGLEP Acquiring Towel (0.0258s) 12/23/2022 2:53:08 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0788s) 12/23/2022 2:53:08 PM 5.531 SINGLEP Ejecting Tactical Core (0.1152s) 12/23/2022 2:53:08 PM 5.531 SINGLEP Grouping Flow Fields (0.0598s) 12/23/2022 2:53:08 PM 5.531 SINGLEP Propping Up Starfields (0.3613s) 12/23/2022 2:53:09 PM 5.531 SINGLEP Pillaging Distant Planets (0.3110s) 12/23/2022 2:53:09 PM 5.531 SINGLEP Calculating Firing Cones (0.0158s) 12/23/2022 2:53:10 PM 5.531 SINGLEP Developing New Ship Parts (0.9026s) 12/23/2022 2:53:10 PM 5.531 SINGLEP Re-Aligning Objectives (0.1383s) 12/23/2022 2:53:15 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/23/2022 2:53:15 PM 5.531 SINGLEP Turn Systems On And Off Again (4.9550s) 12/23/2022 2:53:15 PM 5.531 SINGLEP Post-Proton Surge (0.0218s) 12/23/2022 2:53:15 PM 5.531 SINGLEP Background Radiation Taste Test (0.0373s) 12/23/2022 2:53:15 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0342s) 12/23/2022 2:53:15 PM 5.531 SINGLEP Windshield Wiping (0.2759s) 12/23/2022 2:53:16 PM 5.531 SINGLEP Last Organizational Modeling (0.9244s) 12/23/2022 2:53:17 PM 5.531 SINGLEP Stimulate Modulation (0.6108s) 12/23/2022 2:53:17 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/23/2022 2:53:16 PM 5.531 SINGLEP DELAYED1 TID50 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/23/2022 2:53:17 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/23/2022 2:53:17 PM 5.531 SINGLEP Order Cores By Seniority (0.5217s) 12/23/2022 2:53:17 PM 5.531 SINGLEP Load Historical Documents (0.0104s) 12/23/2022 2:53:17 PM 5.531 SINGLEP 15.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Propping Up Starfields (0.4s) Pillaging Distant Planets (0.3s) Developing New Ship Parts (0.9s) Turn Systems On And Off Again (5.0s) Windshield Wiping (0.3s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.5s) 12/23/2022 2:53:18 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/23/2022 2:53:22 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Simple Civil War\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/23/2022 2:53:22 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 2:53:23 PM 5.531 SINGLEP Finish load save in 854ms 12/23/2022 4:09:41 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 4:09:41 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 4:09:43 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Simple Civil War\Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/23/2022 4:09:43 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 4:09:44 PM 5.531 SINGLEP Finish load save in 435ms 12/23/2022 4:59:48 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 4:59:49 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 4:59:51 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Simple Civil War\Autosave at 1h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/23/2022 4:59:51 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 4:59:52 PM 5.531 SINGLEP Finish load save in 454ms 12/23/2022 5:29:24 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 5:29:24 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 5:29:28 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Simple Civil War\Autosave at 2h 20m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 12/23/2022 5:29:28 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 5:29:28 PM 5.531 SINGLEP Finish load save in 501ms 12/23/2022 5:43:21 PM 5.531 SINGLEP DELAYED2 TID74 Raid Engine #1971 AI Sentinels on Septimus is sending a wave against Relentless AI Wave 12/23/2022 5:48:11 PM 5.531 SINGLEP DELAYED3 TID102 Reconquest Seeding for Messa: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/23/2022 5:48:24 PM 5.531 SINGLEP DELAYED4 TID95 Reconquest Seeding for Halliman: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/23/2022 6:12:22 PM 5.531 SINGLEP DELAYED5 TID106 spawnOutguardGroup at 11496: Requesting group Hereward the Wake on planet Koster at 400000,400000 at time 11496 12/23/2022 6:27:49 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 6:28:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/23/2022 6:28:42 PM SINGLEP Boot up FleetOS (0.3703s) 12/23/2022 6:28:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/23/2022 6:28:42 PM 5.531 SINGLEP Game Version: 5.531 12/23/2022 6:28:42 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5601s) 12/23/2022 6:28:43 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/23/2022 6:28:43 PM 5.531 SINGLEP Inspect Aft Hatches (0.8126s) 12/23/2022 6:28:43 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 228ms 12/23/2022 6:28:46 PM 5.531 SINGLEP Check For Extra Modules (3.2223s) 12/23/2022 6:28:46 PM 5.531 SINGLEP 787 Xml Files Parsed in 2,978ms 12/23/2022 6:28:46 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0039s) 12/23/2022 6:28:46 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0209s) 12/23/2022 6:28:47 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1417s) 12/23/2022 6:28:47 PM 5.531 SINGLEP Update mod and expansion statuses! 12/23/2022 6:28:47 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/23/2022 6:28:47 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/23/2022 6:28:47 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1372s) 12/23/2022 6:28:47 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 34ms 12/23/2022 6:28:48 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1398s) 12/23/2022 6:28:49 PM 5.531 SINGLEP No resolution change was required. 12/23/2022 6:28:49 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/23/2022 6:28:49 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/23/2022 6:28:49 PM 5.531 SINGLEP Remembering Alamo (1.3030s) 12/23/2022 6:28:50 PM 5.531 SINGLEP Calculate Odds Of Success (1.2472s) 12/23/2022 6:28:51 PM 5.531 SINGLEP Briefly Panic (0.5615s) 12/23/2022 6:28:52 PM 5.531 SINGLEP Install Confidence Routines (0.7279s) 12/23/2022 6:28:52 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/23/2022 6:28:53 PM 5.531 SINGLEP Late Axionic Computations (1.5689s) 12/23/2022 6:28:53 PM 5.531 SINGLEP Acquiring Towel (0.0622s) 12/23/2022 6:28:53 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0696s) 12/23/2022 6:28:54 PM 5.531 SINGLEP Ejecting Tactical Core (0.1810s) 12/23/2022 6:28:54 PM 5.531 SINGLEP Grouping Flow Fields (0.1100s) 12/23/2022 6:28:54 PM 5.531 SINGLEP Exploding Starfields (0.5153s) 12/23/2022 6:28:55 PM 5.531 SINGLEP Ejecting Distant Planets (0.6501s) 12/23/2022 6:28:55 PM 5.531 SINGLEP Calculating Firing Cones (0.0285s) 12/23/2022 6:28:58 PM 5.531 SINGLEP Scrapping Extra Ship Parts (3.0021s) 12/23/2022 6:28:58 PM 5.531 SINGLEP Re-Aligning Objectives (0.5213s) 12/23/2022 6:29:07 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/23/2022 6:29:08 PM 5.531 SINGLEP Routing Emergency Power (9.1667s) 12/23/2022 6:29:08 PM 5.531 SINGLEP Post-Proton Surge (0.0547s) 12/23/2022 6:29:08 PM 5.531 SINGLEP Background Radiation Taste Test (0.1188s) 12/23/2022 6:29:08 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1215s) 12/23/2022 6:29:09 PM 5.531 SINGLEP Windshield Wiping (0.6016s) 12/23/2022 6:29:11 PM 5.531 SINGLEP Last Organizational Modeling (2.4398s) 12/23/2022 6:29:12 PM 5.531 SINGLEP Stimulate Modulation (0.7829s) 12/23/2022 6:29:12 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/23/2022 6:29:11 PM 5.531 SINGLEP DELAYED1 TID13 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/23/2022 6:29:12 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/23/2022 6:29:12 PM 5.531 SINGLEP Order Cores By Seniority (0.5289s) 12/23/2022 6:29:12 PM 5.531 SINGLEP Load Historical Documents (0.0051s) 12/23/2022 6:29:12 PM 5.531 SINGLEP 30.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.3s) Calculate Odds Of Success (1.2s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (1.6s) Exploding Starfields (0.5s) Ejecting Distant Planets (0.7s) Scrapping Extra Ship Parts (3.0s) Re-Aligning Objectives (0.5s) Routing Emergency Power (9.2s) Windshield Wiping (0.6s) Last Organizational Modeling (2.4s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.5s) 12/23/2022 6:29:13 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/23/2022 6:29:19 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Simple Civil War\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/23/2022 6:29:19 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 6:29:22 PM 5.531 SINGLEP Finish load save in 3,201ms 12/23/2022 6:34:50 PM 5.531 SINGLEP DELAYED2 TID18 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 6:34:50 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 7:28:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/23/2022 7:28:18 PM SINGLEP Boot up FleetOS (0.5269s) 12/23/2022 7:28:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/23/2022 7:28:19 PM 5.531 SINGLEP Game Version: 5.531 12/23/2022 7:28:19 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5451s) 12/23/2022 7:28:19 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/23/2022 7:28:19 PM 5.531 SINGLEP Inspect Aft Hatches (0.1083s) 12/23/2022 7:28:19 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 162ms 12/23/2022 7:28:20 PM 5.531 SINGLEP Check For Extra Modules (1.3868s) 12/23/2022 7:28:20 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,215ms 12/23/2022 7:28:20 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0016s) 12/23/2022 7:28:20 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0056s) 12/23/2022 7:28:21 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1497s) 12/23/2022 7:28:21 PM 5.531 SINGLEP Update mod and expansion statuses! 12/23/2022 7:28:21 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/23/2022 7:28:21 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/23/2022 7:28:21 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1243s) 12/23/2022 7:28:21 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 30ms 12/23/2022 7:28:21 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.2353s) 12/23/2022 7:28:21 PM 5.531 SINGLEP No resolution change was required. 12/23/2022 7:28:21 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/23/2022 7:28:21 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/23/2022 7:28:21 PM 5.531 SINGLEP Remembering Alamo (0.2569s) 12/23/2022 7:28:22 PM 5.531 SINGLEP Calculate Odds Of Success (1.0254s) 12/23/2022 7:28:23 PM 5.531 SINGLEP Briefly Panic (1.0159s) 12/23/2022 7:28:24 PM 5.531 SINGLEP Install Confidence Routines (0.8217s) 12/23/2022 7:28:24 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/23/2022 7:28:25 PM 5.531 SINGLEP Late Axionic Computations (0.7264s) 12/23/2022 7:28:25 PM 5.531 SINGLEP Acquiring Towel (0.0444s) 12/23/2022 7:28:25 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0513s) 12/23/2022 7:28:25 PM 5.531 SINGLEP Ejecting Tactical Core (0.2189s) 12/23/2022 7:28:25 PM 5.531 SINGLEP Grouping Flow Fields (0.2150s) 12/23/2022 7:28:26 PM 5.531 SINGLEP Exploding Starfields (0.6157s) 12/23/2022 7:28:27 PM 5.531 SINGLEP Fondly Remembering Distant Planets (0.6129s) 12/23/2022 7:28:27 PM 5.531 SINGLEP Calculating Firing Cones (0.0194s) 12/23/2022 7:28:29 PM 5.531 SINGLEP Kicking Ship Parts Down Elevator Shaft (2.5093s) 12/23/2022 7:28:30 PM 5.531 SINGLEP Re-Aligning Objectives (0.5553s) 12/23/2022 7:28:39 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/23/2022 7:28:39 PM 5.531 SINGLEP Assimilate Technological Distinctiveness (9.2333s) 12/23/2022 7:28:39 PM 5.531 SINGLEP Post-Proton Surge (0.0399s) 12/23/2022 7:28:39 PM 5.531 SINGLEP Background Radiation Taste Test (0.0620s) 12/23/2022 7:28:39 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0737s) 12/23/2022 7:28:39 PM 5.531 SINGLEP Windshield Wiping (0.3452s) 12/23/2022 7:28:42 PM 5.531 SINGLEP Last Organizational Modeling (2.3211s) 12/23/2022 7:28:43 PM 5.531 SINGLEP Stimulate Modulation (1.2988s) 12/23/2022 7:28:43 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/23/2022 7:28:42 PM 5.531 SINGLEP DELAYED1 TID7 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/23/2022 7:28:44 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/23/2022 7:28:44 PM 5.531 SINGLEP Order Cores By Seniority (0.5306s) 12/23/2022 7:28:44 PM 5.531 SINGLEP Load Historical Documents (0.0071s) 12/23/2022 7:28:44 PM 5.531 SINGLEP 25.7 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Remembering Alamo (0.3s) Calculate Odds Of Success (1.0s) Briefly Panic (1.0s) Install Confidence Routines (0.8s) Late Axionic Computations (0.7s) Exploding Starfields (0.6s) Fondly Remembering Distant Planets (0.6s) Kicking Ship Parts Down Elevator Shaft (2.5s) Re-Aligning Objectives (0.6s) Assimilate Technological Distinctiveness (9.2s) Windshield Wiping (0.3s) Last Organizational Modeling (2.3s) Stimulate Modulation (1.3s) Order Cores By Seniority (0.5s) 12/23/2022 7:28:44 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/23/2022 7:29:13 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Simple Civil War\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/23/2022 7:29:13 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 7:29:16 PM 5.531 SINGLEP Finish load save in 2,630ms 12/23/2022 7:45:08 PM 5.531 SINGLEP DELAYED2 TID31 Reconquest Seeding for Daring: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/23/2022 7:46:45 PM 5.531 SINGLEP DELAYED3 TID25 Reconquest Seeding for Lazowska: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/23/2022 7:52:51 PM 5.531 SINGLEP DELAYED4 TID16 Reconquest Seeding for Kolodner: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/23/2022 7:59:47 PM 5.531 SINGLEP DELAYED5 TID18 spawnOutguardGroup at 13903: Requesting group Hereward the Wake on planet Karp at 400000,400000 at time 13902 12/23/2022 8:13:17 PM 5.531 SINGLEP DELAYED6 TID30 spawnOutguardGroup at 14643: Requesting group Hereward the Wake on planet Bridgwater at 400000,400000 at time 14643 12/23/2022 8:21:28 PM 5.531 SINGLEP DELAYED7 TID23 Reconquest Seeding for Nen: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/23/2022 8:32:38 PM 5.531 SINGLEP win text 12/23/2022 8:33:04 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 8:33:04 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 8:33:13 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Simple Civil War\Victory.save Source1: AnythingElse Source3: LoadingSaveGame 12/23/2022 8:33:13 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 8:33:14 PM 5.531 SINGLEP Finish load save in 539ms 12/23/2022 8:33:22 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 8:33:22 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 8:33:49 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/23/2022 8:33:49 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 8:33:49 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 8:33:49 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 8:33:49 PM 5.531 SINGLEP loading as template 12/23/2022 8:33:49 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/23/2022 8:33:49 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/23/2022 8:33:49 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/23/2022 8:33:49 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/23/2022 8:33:49 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/23/2022 8:33:49 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/23/2022 8:33:49 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/23/2022 8:33:49 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/23/2022 8:33:49 PM 5.531 SINGLEP Finish load save in 332ms 12/23/2022 8:33:49 PM 5.531 SINGLEP DELAYED8 TID30 Start Generate Partial Map with Simple and seed 979448166 and planet count 80 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/23/2022 8:33:49 PM 5.531 SINGLEP DELAYED9 TID30 Map structure generated in 22ms. 12/23/2022 8:33:49 PM 5.531 SINGLEP DELAYED10 TID30 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 12/23/2022 8:33:49 PM 5.531 SINGLEP DELAYED11 TID30 Generate Partial Map Complete 55ms Seed: 979448166 12/23/2022 8:33:54 PM 5.531 SINGLEP DELAYED12 TID28 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/23/2022 8:33:54 PM 5.531 SINGLEP DELAYED13 TID28 Map structure generated in 247ms. 12/23/2022 8:33:54 PM 5.531 SINGLEP DELAYED14 TID28 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 8:33:54 PM 5.531 SINGLEP DELAYED15 TID28 Generate Partial Map Complete 263ms Seed: 546294388 12/23/2022 8:33:54 PM 5.531 SINGLEP DELAYED16 TID30 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/23/2022 8:33:54 PM 5.531 SINGLEP DELAYED17 TID30 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 8:33:54 PM 5.531 SINGLEP DELAYED18 TID30 Generate Partial Map Complete 18ms Seed: 546294388 12/23/2022 8:33:59 PM 5.531 SINGLEP DELAYED19 TID22 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:33:59 PM 5.531 SINGLEP DELAYED20 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:33:59 PM 5.531 SINGLEP DELAYED21 TID22 Generate Partial Map Complete 19ms Seed: 546294388 12/23/2022 8:34:08 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:34:08 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:34:10 PM 5.531 SINGLEP DELAYED22 TID15 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:34:10 PM 5.531 SINGLEP DELAYED23 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:34:10 PM 5.531 SINGLEP DELAYED24 TID15 Generate Partial Map Complete 18ms Seed: 546294388 12/23/2022 8:34:15 PM 5.531 SINGLEP DELAYED25 TID12 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:34:15 PM 5.531 SINGLEP DELAYED26 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:34:15 PM 5.531 SINGLEP DELAYED27 TID12 Generate Partial Map Complete 19ms Seed: 546294388 12/23/2022 8:35:02 PM 5.531 SINGLEP DELAYED28 TID34 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:35:02 PM 5.531 SINGLEP DELAYED29 TID34 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:35:02 PM 5.531 SINGLEP DELAYED30 TID34 Generate Partial Map Complete 22ms Seed: 546294388 12/23/2022 8:35:06 PM 5.531 SINGLEP DELAYED31 TID32 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:35:06 PM 5.531 SINGLEP DELAYED32 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:35:06 PM 5.531 SINGLEP DELAYED33 TID32 Generate Partial Map Complete 19ms Seed: 546294388 12/23/2022 8:35:09 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:35:09 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:35:49 PM 5.531 SINGLEP DELAYED34 TID17 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:35:49 PM 5.531 SINGLEP DELAYED35 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:35:49 PM 5.531 SINGLEP DELAYED36 TID17 Generate Partial Map Complete 24ms Seed: 546294388 12/23/2022 8:36:12 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:36:12 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:36:29 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:36:29 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:36:35 PM 5.531 SINGLEP DELAYED37 TID6 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:36:35 PM 5.531 SINGLEP DELAYED38 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:36:35 PM 5.531 SINGLEP DELAYED39 TID6 Generate Partial Map Complete 24ms Seed: 546294388 12/23/2022 8:36:36 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:36:36 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:36:38 PM 5.531 SINGLEP DELAYED40 TID29 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:36:38 PM 5.531 SINGLEP DELAYED41 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:36:38 PM 5.531 SINGLEP DELAYED42 TID29 Generate Partial Map Complete 23ms Seed: 546294388 12/23/2022 8:36:41 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:36:41 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:36:48 PM 5.531 SINGLEP DELAYED43 TID24 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:36:48 PM 5.531 SINGLEP DELAYED44 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:36:48 PM 5.531 SINGLEP DELAYED45 TID24 Generate Partial Map Complete 23ms Seed: 546294388 12/23/2022 8:36:49 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:36:49 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:37:09 PM 5.531 SINGLEP DELAYED46 TID9 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:37:09 PM 5.531 SINGLEP DELAYED47 TID9 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:37:09 PM 5.531 SINGLEP DELAYED48 TID9 Generate Partial Map Complete 21ms Seed: 546294388 12/23/2022 8:38:04 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:38:04 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:38:17 PM 5.531 SINGLEP DELAYED49 TID36 Start Generate Partial Map with Realistic and seed 546294388 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:38:17 PM 5.531 SINGLEP DELAYED50 TID36 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:38:17 PM 5.531 SINGLEP DELAYED51 TID36 Generate Partial Map Complete 35ms Seed: 546294388 12/23/2022 8:38:24 PM 5.531 SINGLEP DELAYED52 TID21 Start Generate Partial Map with Realistic and seed 546294388 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:38:26 PM 5.531 SINGLEP DELAYED53 TID21 Map structure generated in 2,345ms. 12/23/2022 8:38:26 PM 5.531 SINGLEP DELAYED54 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:38:26 PM 5.531 SINGLEP DELAYED55 TID21 Generate Partial Map Complete 2389ms Seed: 546294388 12/23/2022 8:38:32 PM 5.531 SINGLEP DELAYED56 TID32 Start Generate Partial Map with Realistic and seed 546294388 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:38:32 PM 5.531 SINGLEP DELAYED57 TID32 Map structure generated in 704ms. 12/23/2022 8:38:32 PM 5.531 SINGLEP DELAYED58 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:38:32 PM 5.531 SINGLEP DELAYED59 TID32 Generate Partial Map Complete 736ms Seed: 546294388 12/23/2022 8:38:47 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:38:47 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:38:53 PM 5.531 SINGLEP DELAYED60 TID22 Start Generate Partial Map with Realistic and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:38:53 PM 5.531 SINGLEP DELAYED61 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:38:53 PM 5.531 SINGLEP DELAYED62 TID22 Generate Partial Map Complete 29ms Seed: 546294388 12/23/2022 8:38:57 PM 5.531 SINGLEP DELAYED63 TID20 Start Generate Partial Map with Realistic and seed 546294388 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:38:57 PM 5.531 SINGLEP DELAYED64 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:38:57 PM 5.531 SINGLEP DELAYED65 TID20 Generate Partial Map Complete 29ms Seed: 546294388 12/23/2022 8:38:58 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:38:58 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:39:01 PM 5.531 SINGLEP DELAYED66 TID7 Start Generate Partial Map with Realistic and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:39:01 PM 5.531 SINGLEP DELAYED67 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:39:01 PM 5.531 SINGLEP DELAYED68 TID7 Generate Partial Map Complete 30ms Seed: 546294388 12/23/2022 8:39:07 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:39:07 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:39:10 PM 5.531 SINGLEP DELAYED69 TID32 Start Generate Partial Map with Realistic and seed 546294388 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:39:10 PM 5.531 SINGLEP DELAYED70 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:39:10 PM 5.531 SINGLEP DELAYED71 TID32 Generate Partial Map Complete 48ms Seed: 546294388 12/23/2022 8:41:03 PM 5.531 SINGLEP DELAYED72 TID33 Start Generate Partial Map with Realistic and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:04 PM 5.531 SINGLEP DELAYED73 TID33 Map structure generated in 382ms. 12/23/2022 8:41:04 PM 5.531 SINGLEP DELAYED74 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:04 PM 5.531 SINGLEP DELAYED75 TID33 Generate Partial Map Complete 422ms Seed: 546294388 12/23/2022 8:41:07 PM 5.531 SINGLEP DELAYED76 TID27 Start Generate Partial Map with Realistic and seed 546294388 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:08 PM 5.531 SINGLEP DELAYED77 TID27 Map structure generated in 718ms. 12/23/2022 8:41:08 PM 5.531 SINGLEP DELAYED78 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:08 PM 5.531 SINGLEP DELAYED79 TID27 Generate Partial Map Complete 750ms Seed: 546294388 12/23/2022 8:41:10 PM 5.531 SINGLEP DELAYED80 TID35 Start Generate Partial Map with Realistic and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:11 PM 5.531 SINGLEP DELAYED81 TID35 Map structure generated in 377ms. 12/23/2022 8:41:11 PM 5.531 SINGLEP DELAYED82 TID35 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:11 PM 5.531 SINGLEP DELAYED83 TID35 Generate Partial Map Complete 410ms Seed: 546294388 12/23/2022 8:41:16 PM 5.531 SINGLEP DELAYED84 TID8 Start Generate Partial Map with Compass and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:16 PM 5.531 SINGLEP DELAYED85 TID8 Compass. centerSizeParm 2 (14) numRings 2 connections 2 12/23/2022 8:41:16 PM 5.531 SINGLEP DELAYED86 TID8 Map structure generated in 31ms. 12/23/2022 8:41:16 PM 5.531 SINGLEP DELAYED87 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:16 PM 5.531 SINGLEP DELAYED88 TID8 Generate Partial Map Complete 56ms Seed: 546294388 12/23/2022 8:41:19 PM 5.531 SINGLEP DELAYED89 TID10 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:19 PM 5.531 SINGLEP DELAYED90 TID10 got thickness 0 and increase it by 2 12/23/2022 8:41:19 PM 5.531 SINGLEP DELAYED91 TID10 Map structure generated in 4ms. 12/23/2022 8:41:19 PM 5.531 SINGLEP DELAYED92 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:19 PM 5.531 SINGLEP DELAYED93 TID10 Generate Partial Map Complete 31ms Seed: 546294388 12/23/2022 8:41:29 PM 5.531 SINGLEP DELAYED94 TID22 Start Generate Partial Map with Compass and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:29 PM 5.531 SINGLEP DELAYED95 TID22 Compass. centerSizeParm 2 (14) numRings 2 connections 2 12/23/2022 8:41:29 PM 5.531 SINGLEP DELAYED96 TID22 Map structure generated in 12ms. 12/23/2022 8:41:29 PM 5.531 SINGLEP DELAYED97 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:29 PM 5.531 SINGLEP DELAYED98 TID22 Generate Partial Map Complete 37ms Seed: 546294388 12/23/2022 8:41:35 PM 5.531 SINGLEP DELAYED99 TID27 Start Generate Partial Map with Compass and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:35 PM 5.531 SINGLEP DELAYED100 TID27 Compass. centerSizeParm 2 (14) numRings 2 connections 2 12/23/2022 8:41:35 PM 5.531 SINGLEP DELAYED101 TID27 Map structure generated in 14ms. 12/23/2022 8:41:35 PM 5.531 SINGLEP DELAYED102 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:35 PM 5.531 SINGLEP DELAYED103 TID27 Generate Partial Map Complete 40ms Seed: 546294388 12/23/2022 8:41:37 PM 5.531 SINGLEP DELAYED104 TID24 Start Generate Partial Map with Compass and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:37 PM 5.531 SINGLEP DELAYED105 TID24 Compass. centerSizeParm 2 (14) numRings 2 connections 2 12/23/2022 8:41:37 PM 5.531 SINGLEP DELAYED106 TID24 Map structure generated in 11ms. 12/23/2022 8:41:37 PM 5.531 SINGLEP DELAYED107 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:37 PM 5.531 SINGLEP DELAYED108 TID24 Generate Partial Map Complete 37ms Seed: 546294388 12/23/2022 8:41:38 PM 5.531 SINGLEP DELAYED109 TID29 Start Generate Partial Map with Compass and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:38 PM 5.531 SINGLEP DELAYED110 TID29 Compass. centerSizeParm 2 (14) numRings 2 connections 2 12/23/2022 8:41:38 PM 5.531 SINGLEP DELAYED111 TID29 Map structure generated in 14ms. 12/23/2022 8:41:38 PM 5.531 SINGLEP DELAYED112 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:38 PM 5.531 SINGLEP DELAYED113 TID29 Generate Partial Map Complete 38ms Seed: 546294388 12/23/2022 8:41:39 PM 5.531 SINGLEP DELAYED114 TID10 Start Generate Partial Map with Compass and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:39 PM 5.531 SINGLEP DELAYED115 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:39 PM 5.531 SINGLEP DELAYED116 TID10 Generate Partial Map Complete 25ms Seed: 546294388 12/23/2022 8:41:43 PM 5.531 SINGLEP DELAYED117 TID17 Start Generate Partial Map with Compass and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:43 PM 5.531 SINGLEP DELAYED118 TID17 Compass. centerSizeParm 2 (14) numRings 2 connections 2 12/23/2022 8:41:43 PM 5.531 SINGLEP DELAYED119 TID17 Map structure generated in 11ms. 12/23/2022 8:41:43 PM 5.531 SINGLEP DELAYED120 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:43 PM 5.531 SINGLEP DELAYED121 TID17 Generate Partial Map Complete 37ms Seed: 546294388 12/23/2022 8:41:44 PM 5.531 SINGLEP DELAYED122 TID34 Start Generate Partial Map with Compass and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:41:44 PM 5.531 SINGLEP DELAYED123 TID34 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:41:44 PM 5.531 SINGLEP DELAYED124 TID34 Generate Partial Map Complete 25ms Seed: 546294388 12/23/2022 8:42:05 PM 5.531 SINGLEP DELAYED125 TID21 Start Generate Partial Map with Concentric and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:42:05 PM 5.531 SINGLEP DELAYED126 TID21 Map structure generated in 6ms. 12/23/2022 8:42:05 PM 5.531 SINGLEP DELAYED127 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:42:05 PM 5.531 SINGLEP DELAYED128 TID21 Generate Partial Map Complete 36ms Seed: 546294388 12/23/2022 8:42:08 PM 5.531 SINGLEP DELAYED129 TID7 Start Generate Partial Map with Concentric and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:42:08 PM 5.531 SINGLEP DELAYED130 TID7 Map structure generated in 3ms. 12/23/2022 8:42:08 PM 5.531 SINGLEP DELAYED131 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:42:08 PM 5.531 SINGLEP DELAYED132 TID7 Generate Partial Map Complete 25ms Seed: 546294388 12/23/2022 8:42:22 PM 5.531 SINGLEP DELAYED133 TID22 Start Generate Partial Map with Concentric and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:42:22 PM 5.531 SINGLEP DELAYED134 TID22 Map structure generated in 3ms. 12/23/2022 8:42:22 PM 5.531 SINGLEP DELAYED135 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:42:22 PM 5.531 SINGLEP DELAYED136 TID22 Generate Partial Map Complete 25ms Seed: 546294388 12/23/2022 8:42:31 PM 5.531 SINGLEP DELAYED137 TID6 Start Generate Partial Map with ClustersMicrocosm and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:42:31 PM 5.531 SINGLEP DELAYED138 TID6 Map structure generated in 44ms. 12/23/2022 8:42:31 PM 5.531 SINGLEP DELAYED139 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:42:31 PM 5.531 SINGLEP DELAYED140 TID6 Generate Partial Map Complete 70ms Seed: 546294388 12/23/2022 8:42:36 PM 5.531 SINGLEP DELAYED141 TID23 Start Generate Partial Map with Clusters and seed 546294388 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:42:36 PM 5.531 SINGLEP DELAYED142 TID23 Map structure generated in 34ms. 12/23/2022 8:42:36 PM 5.531 SINGLEP DELAYED143 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:42:36 PM 5.531 SINGLEP DELAYED144 TID23 Generate Partial Map Complete 59ms Seed: 546294388 12/23/2022 8:42:47 PM 5.531 SINGLEP DELAYED145 TID6 Start Generate Partial Map with Clusters and seed 546294388 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:42:47 PM 5.531 SINGLEP DELAYED146 TID6 Map structure generated in 7ms. 12/23/2022 8:42:47 PM 5.531 SINGLEP DELAYED147 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:42:47 PM 5.531 SINGLEP DELAYED148 TID6 Generate Partial Map Complete 35ms Seed: 546294388 12/23/2022 8:43:05 PM 5.531 SINGLEP DELAYED149 TID27 Start Generate Partial Map with Clusters and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:43:05 PM 5.531 SINGLEP DELAYED150 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:43:05 PM 5.531 SINGLEP DELAYED151 TID27 Generate Partial Map Complete 33ms Seed: 546294388 12/23/2022 8:44:01 PM 5.531 SINGLEP DELAYED152 TID10 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:01 PM 5.531 SINGLEP DELAYED153 TID10 got thickness 0 and increase it by 2 12/23/2022 8:44:01 PM 5.531 SINGLEP DELAYED154 TID10 Map structure generated in 1ms. 12/23/2022 8:44:01 PM 5.531 SINGLEP DELAYED155 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:01 PM 5.531 SINGLEP DELAYED156 TID10 Generate Partial Map Complete 30ms Seed: 546294388 12/23/2022 8:44:11 PM 5.531 SINGLEP DELAYED157 TID27 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:11 PM 5.531 SINGLEP DELAYED158 TID27 got thickness 0 and increase it by 2 12/23/2022 8:44:11 PM 5.531 SINGLEP DELAYED159 TID27 Map structure generated in 1ms. 12/23/2022 8:44:11 PM 5.531 SINGLEP DELAYED160 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:11 PM 5.531 SINGLEP DELAYED161 TID27 Generate Partial Map Complete 32ms Seed: 546294388 12/23/2022 8:44:14 PM 5.531 SINGLEP DELAYED162 TID14 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:14 PM 5.531 SINGLEP DELAYED163 TID14 got thickness 0 and increase it by 2 12/23/2022 8:44:14 PM 5.531 SINGLEP DELAYED164 TID14 Map structure generated in 1ms. 12/23/2022 8:44:14 PM 5.531 SINGLEP DELAYED165 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:14 PM 5.531 SINGLEP DELAYED166 TID14 Generate Partial Map Complete 32ms Seed: 546294388 12/23/2022 8:44:17 PM 5.531 SINGLEP DELAYED167 TID6 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:18 PM 5.531 SINGLEP DELAYED168 TID6 got thickness 0 and increase it by 2 12/23/2022 8:44:18 PM 5.531 SINGLEP DELAYED169 TID6 Map structure generated in 1ms. 12/23/2022 8:44:18 PM 5.531 SINGLEP DELAYED170 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:18 PM 5.531 SINGLEP DELAYED171 TID6 Generate Partial Map Complete 29ms Seed: 546294388 12/23/2022 8:44:20 PM 5.531 SINGLEP DELAYED172 TID32 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:20 PM 5.531 SINGLEP DELAYED173 TID32 got thickness 0 and increase it by 2 12/23/2022 8:44:20 PM 5.531 SINGLEP DELAYED174 TID32 Map structure generated in 128ms. 12/23/2022 8:44:20 PM 5.531 SINGLEP DELAYED175 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:20 PM 5.531 SINGLEP DELAYED176 TID32 Generate Partial Map Complete 164ms Seed: 546294388 12/23/2022 8:44:24 PM 5.531 SINGLEP DELAYED177 TID14 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:24 PM 5.531 SINGLEP DELAYED178 TID14 got thickness 0 and increase it by 2 12/23/2022 8:44:24 PM 5.531 SINGLEP DELAYED179 TID14 Map structure generated in 344ms. 12/23/2022 8:44:24 PM 5.531 SINGLEP DELAYED180 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:24 PM 5.531 SINGLEP DELAYED181 TID14 Generate Partial Map Complete 373ms Seed: 546294388 12/23/2022 8:44:27 PM 5.531 SINGLEP DELAYED182 TID28 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:27 PM 5.531 SINGLEP DELAYED183 TID28 got thickness 0 and increase it by 2 12/23/2022 8:44:27 PM 5.531 SINGLEP DELAYED184 TID28 Map structure generated in 2ms. 12/23/2022 8:44:27 PM 5.531 SINGLEP DELAYED185 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:27 PM 5.531 SINGLEP DELAYED186 TID28 Generate Partial Map Complete 45ms Seed: 546294388 12/23/2022 8:44:29 PM 5.531 SINGLEP DELAYED187 TID14 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:29 PM 5.531 SINGLEP DELAYED188 TID14 got thickness 5 and increase it by 2 12/23/2022 8:44:29 PM 5.531 SINGLEP DELAYED189 TID14 Map structure generated in 1ms. 12/23/2022 8:44:29 PM 5.531 SINGLEP DELAYED190 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:29 PM 5.531 SINGLEP DELAYED191 TID14 Generate Partial Map Complete 33ms Seed: 546294388 12/23/2022 8:44:32 PM 5.531 SINGLEP DELAYED192 TID17 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:44:32 PM 5.531 SINGLEP DELAYED193 TID17 got thickness 0 and increase it by 2 12/23/2022 8:44:32 PM 5.531 SINGLEP DELAYED194 TID17 Map structure generated in 1ms. 12/23/2022 8:44:32 PM 5.531 SINGLEP DELAYED195 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:44:32 PM 5.531 SINGLEP DELAYED196 TID17 Generate Partial Map Complete 31ms Seed: 546294388 12/23/2022 8:45:01 PM 5.531 SINGLEP DELAYED197 TID6 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:45:01 PM 5.531 SINGLEP DELAYED198 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:45:01 PM 5.531 SINGLEP DELAYED199 TID6 Generate Partial Map Complete 29ms Seed: 546294388 12/23/2022 8:45:02 PM 5.531 SINGLEP DELAYED200 TID11 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:45:02 PM 5.531 SINGLEP DELAYED201 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:45:02 PM 5.531 SINGLEP DELAYED202 TID11 Generate Partial Map Complete 30ms Seed: 546294388 12/23/2022 8:45:03 PM 5.531 SINGLEP DELAYED203 TID25 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:45:03 PM 5.531 SINGLEP DELAYED204 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:45:03 PM 5.531 SINGLEP DELAYED205 TID25 Generate Partial Map Complete 34ms Seed: 546294388 12/23/2022 8:45:04 PM 5.531 SINGLEP DELAYED206 TID32 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:45:04 PM 5.531 SINGLEP DELAYED207 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:45:04 PM 5.531 SINGLEP DELAYED208 TID32 Generate Partial Map Complete 30ms Seed: 546294388 12/23/2022 8:45:05 PM 5.531 SINGLEP DELAYED209 TID22 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:45:05 PM 5.531 SINGLEP DELAYED210 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:45:05 PM 5.531 SINGLEP DELAYED211 TID22 Generate Partial Map Complete 35ms Seed: 546294388 12/23/2022 8:45:51 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 8:45:51 PM 5.531 SINGLEP skipping Templar 12/23/2022 8:45:56 PM 5.531 SINGLEP DELAYED212 TID22 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:45:56 PM 5.531 SINGLEP DELAYED213 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:45:56 PM 5.531 SINGLEP DELAYED214 TID22 Generate Partial Map Complete 31ms Seed: 546294388 12/23/2022 8:47:04 PM 5.531 SINGLEP DELAYED215 TID5 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:04 PM 5.531 SINGLEP DELAYED216 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:04 PM 5.531 SINGLEP DELAYED217 TID5 Generate Partial Map Complete 35ms Seed: 546294388 12/23/2022 8:47:21 PM 5.531 SINGLEP DELAYED218 TID25 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:21 PM 5.531 SINGLEP DELAYED219 TID25 got thickness 0 and increase it by 2 12/23/2022 8:47:21 PM 5.531 SINGLEP DELAYED220 TID25 Map structure generated in 128ms. 12/23/2022 8:47:21 PM 5.531 SINGLEP DELAYED221 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:21 PM 5.531 SINGLEP DELAYED222 TID25 Generate Partial Map Complete 159ms Seed: 546294388 12/23/2022 8:47:28 PM 5.531 SINGLEP DELAYED223 TID28 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:28 PM 5.531 SINGLEP DELAYED224 TID28 got thickness 5 and increase it by 2 12/23/2022 8:47:29 PM 5.531 SINGLEP DELAYED225 TID28 Map structure generated in 651ms. 12/23/2022 8:47:29 PM 5.531 SINGLEP DELAYED226 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:29 PM 5.531 SINGLEP DELAYED227 TID28 Generate Partial Map Complete 684ms Seed: 546294388 12/23/2022 8:47:31 PM 5.531 SINGLEP DELAYED228 TID11 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:31 PM 5.531 SINGLEP DELAYED229 TID11 got thickness 0 and increase it by 2 12/23/2022 8:47:31 PM 5.531 SINGLEP DELAYED230 TID11 Map structure generated in 116ms. 12/23/2022 8:47:31 PM 5.531 SINGLEP DELAYED231 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:31 PM 5.531 SINGLEP DELAYED232 TID11 Generate Partial Map Complete 149ms Seed: 546294388 12/23/2022 8:47:33 PM 5.531 SINGLEP DELAYED233 TID7 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:33 PM 5.531 SINGLEP DELAYED234 TID7 got thickness 0 and increase it by 2 12/23/2022 8:47:35 PM 5.531 SINGLEP DELAYED235 TID7 Map structure generated in 2,147ms. 12/23/2022 8:47:35 PM 5.531 SINGLEP DELAYED236 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:35 PM 5.531 SINGLEP DELAYED237 TID7 Generate Partial Map Complete 2204ms Seed: 546294388 12/23/2022 8:47:41 PM 5.531 SINGLEP DELAYED238 TID30 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:41 PM 5.531 SINGLEP DELAYED239 TID30 got thickness 0 and increase it by 2 12/23/2022 8:47:41 PM 5.531 SINGLEP DELAYED240 TID30 Map structure generated in 112ms. 12/23/2022 8:47:41 PM 5.531 SINGLEP DELAYED241 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:41 PM 5.531 SINGLEP DELAYED242 TID30 Generate Partial Map Complete 143ms Seed: 546294388 12/23/2022 8:47:46 PM 5.531 SINGLEP DELAYED243 TID20 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:46 PM 5.531 SINGLEP DELAYED244 TID20 got thickness 0 and increase it by 2 12/23/2022 8:47:47 PM 5.531 SINGLEP DELAYED245 TID20 Map structure generated in 341ms. 12/23/2022 8:47:47 PM 5.531 SINGLEP DELAYED246 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:47 PM 5.531 SINGLEP DELAYED247 TID20 Generate Partial Map Complete 374ms Seed: 546294388 12/23/2022 8:47:50 PM 5.531 SINGLEP DELAYED248 TID31 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:50 PM 5.531 SINGLEP DELAYED249 TID31 got thickness 0 and increase it by 2 12/23/2022 8:47:51 PM 5.531 SINGLEP DELAYED250 TID31 Map structure generated in 112ms. 12/23/2022 8:47:51 PM 5.531 SINGLEP DELAYED251 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:51 PM 5.531 SINGLEP DELAYED252 TID31 Generate Partial Map Complete 142ms Seed: 546294388 12/23/2022 8:47:52 PM 5.531 SINGLEP DELAYED253 TID31 Start Generate Partial Map with FatSnake and seed 546294388 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:52 PM 5.531 SINGLEP DELAYED254 TID31 got thickness 0 and increase it by 2 12/23/2022 8:47:52 PM 5.531 SINGLEP DELAYED255 TID31 Map structure generated in 1ms. 12/23/2022 8:47:52 PM 5.531 SINGLEP DELAYED256 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:52 PM 5.531 SINGLEP DELAYED257 TID31 Generate Partial Map Complete 38ms Seed: 546294388 12/23/2022 8:47:55 PM 5.531 SINGLEP DELAYED258 TID21 Start Generate Partial Map with FatSnake and seed 863304612 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:55 PM 5.531 SINGLEP DELAYED259 TID21 got thickness 0 and increase it by 2 12/23/2022 8:47:55 PM 5.531 SINGLEP DELAYED260 TID21 Map structure generated in 1ms. 12/23/2022 8:47:55 PM 5.531 SINGLEP DELAYED261 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:55 PM 5.531 SINGLEP DELAYED262 TID21 Generate Partial Map Complete 34ms Seed: 863304612 12/23/2022 8:47:57 PM 5.531 SINGLEP DELAYED263 TID21 Start Generate Partial Map with FatSnake and seed 798393684 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:57 PM 5.531 SINGLEP DELAYED264 TID21 got thickness 0 and increase it by 2 12/23/2022 8:47:57 PM 5.531 SINGLEP DELAYED265 TID21 Map structure generated in 1ms. 12/23/2022 8:47:57 PM 5.531 SINGLEP DELAYED266 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:57 PM 5.531 SINGLEP DELAYED267 TID21 Generate Partial Map Complete 36ms Seed: 798393684 12/23/2022 8:47:59 PM 5.531 SINGLEP DELAYED268 TID6 Start Generate Partial Map with FatSnake and seed 341223786 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:47:59 PM 5.531 SINGLEP DELAYED269 TID6 got thickness 0 and increase it by 2 12/23/2022 8:47:59 PM 5.531 SINGLEP DELAYED270 TID6 Map structure generated in 2ms. 12/23/2022 8:47:59 PM 5.531 SINGLEP DELAYED271 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:47:59 PM 5.531 SINGLEP DELAYED272 TID6 Generate Partial Map Complete 30ms Seed: 341223786 12/23/2022 8:48:01 PM 5.531 SINGLEP DELAYED273 TID18 Start Generate Partial Map with FatSnake and seed 209151753 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:01 PM 5.531 SINGLEP DELAYED274 TID18 got thickness 0 and increase it by 2 12/23/2022 8:48:01 PM 5.531 SINGLEP DELAYED275 TID18 Map structure generated in 1ms. 12/23/2022 8:48:01 PM 5.531 SINGLEP DELAYED276 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:01 PM 5.531 SINGLEP DELAYED277 TID18 Generate Partial Map Complete 34ms Seed: 209151753 12/23/2022 8:48:02 PM 5.531 SINGLEP DELAYED278 TID27 Start Generate Partial Map with FatSnake and seed 328125437 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:02 PM 5.531 SINGLEP DELAYED279 TID27 got thickness 0 and increase it by 2 12/23/2022 8:48:02 PM 5.531 SINGLEP DELAYED280 TID27 Map structure generated in 1ms. 12/23/2022 8:48:02 PM 5.531 SINGLEP DELAYED281 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:02 PM 5.531 SINGLEP DELAYED282 TID27 Generate Partial Map Complete 33ms Seed: 328125437 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED283 TID20 Start Generate Partial Map with FatSnake and seed 582722155 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED284 TID20 got thickness 0 and increase it by 2 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED285 TID20 Map structure generated in 1ms. 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED286 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED287 TID20 Generate Partial Map Complete 30ms Seed: 582722155 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED288 TID11 Start Generate Partial Map with FatSnake and seed 446378230 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED289 TID11 got thickness 0 and increase it by 2 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED290 TID11 Map structure generated in 1ms. 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED291 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:03 PM 5.531 SINGLEP DELAYED292 TID11 Generate Partial Map Complete 32ms Seed: 446378230 12/23/2022 8:48:04 PM 5.531 SINGLEP DELAYED293 TID6 Start Generate Partial Map with FatSnake and seed 836328754 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:04 PM 5.531 SINGLEP DELAYED294 TID6 got thickness 0 and increase it by 2 12/23/2022 8:48:04 PM 5.531 SINGLEP DELAYED295 TID6 Map structure generated in 1ms. 12/23/2022 8:48:04 PM 5.531 SINGLEP DELAYED296 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:04 PM 5.531 SINGLEP DELAYED297 TID6 Generate Partial Map Complete 31ms Seed: 836328754 12/23/2022 8:48:05 PM 5.531 SINGLEP DELAYED298 TID19 Start Generate Partial Map with FatSnake and seed 594549737 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:05 PM 5.531 SINGLEP DELAYED299 TID19 got thickness 0 and increase it by 2 12/23/2022 8:48:05 PM 5.531 SINGLEP DELAYED300 TID19 Map structure generated in 1ms. 12/23/2022 8:48:05 PM 5.531 SINGLEP DELAYED301 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:05 PM 5.531 SINGLEP DELAYED302 TID19 Generate Partial Map Complete 32ms Seed: 594549737 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED303 TID10 Start Generate Partial Map with FatSnake and seed 301847913 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED304 TID10 got thickness 0 and increase it by 2 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED305 TID10 Map structure generated in 1ms. 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED306 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED307 TID10 Generate Partial Map Complete 32ms Seed: 301847913 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED308 TID5 Start Generate Partial Map with FatSnake and seed 221124440 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED309 TID5 got thickness 0 and increase it by 2 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED310 TID5 Map structure generated in 1ms. 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED311 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:07 PM 5.531 SINGLEP DELAYED312 TID5 Generate Partial Map Complete 33ms Seed: 221124440 12/23/2022 8:48:08 PM 5.531 SINGLEP DELAYED313 TID17 Start Generate Partial Map with FatSnake and seed 965917168 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:08 PM 5.531 SINGLEP DELAYED314 TID17 got thickness 0 and increase it by 2 12/23/2022 8:48:08 PM 5.531 SINGLEP DELAYED315 TID17 Map structure generated in 1ms. 12/23/2022 8:48:08 PM 5.531 SINGLEP DELAYED316 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:08 PM 5.531 SINGLEP DELAYED317 TID17 Generate Partial Map Complete 30ms Seed: 965917168 12/23/2022 8:48:09 PM 5.531 SINGLEP DELAYED318 TID12 Start Generate Partial Map with FatSnake and seed 501040254 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:09 PM 5.531 SINGLEP DELAYED319 TID12 got thickness 0 and increase it by 2 12/23/2022 8:48:09 PM 5.531 SINGLEP DELAYED320 TID12 Map structure generated in 1ms. 12/23/2022 8:48:09 PM 5.531 SINGLEP DELAYED321 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:09 PM 5.531 SINGLEP DELAYED322 TID12 Generate Partial Map Complete 31ms Seed: 501040254 12/23/2022 8:48:12 PM 5.531 SINGLEP DELAYED323 TID24 Start Generate Partial Map with FatSnake and seed 499696152 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:12 PM 5.531 SINGLEP DELAYED324 TID24 got thickness 0 and increase it by 2 12/23/2022 8:48:12 PM 5.531 SINGLEP DELAYED325 TID24 Map structure generated in 1ms. 12/23/2022 8:48:12 PM 5.531 SINGLEP DELAYED326 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:12 PM 5.531 SINGLEP DELAYED327 TID24 Generate Partial Map Complete 30ms Seed: 499696152 12/23/2022 8:48:13 PM 5.531 SINGLEP DELAYED328 TID36 Start Generate Partial Map with FatSnake and seed 791195222 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:13 PM 5.531 SINGLEP DELAYED329 TID36 got thickness 0 and increase it by 2 12/23/2022 8:48:13 PM 5.531 SINGLEP DELAYED330 TID36 Map structure generated in 1ms. 12/23/2022 8:48:13 PM 5.531 SINGLEP DELAYED331 TID36 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:13 PM 5.531 SINGLEP DELAYED332 TID36 Generate Partial Map Complete 30ms Seed: 791195222 12/23/2022 8:48:14 PM 5.531 SINGLEP DELAYED333 TID14 Start Generate Partial Map with FatSnake and seed 210996659 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:14 PM 5.531 SINGLEP DELAYED334 TID14 got thickness 0 and increase it by 2 12/23/2022 8:48:14 PM 5.531 SINGLEP DELAYED335 TID14 Map structure generated in 1ms. 12/23/2022 8:48:14 PM 5.531 SINGLEP DELAYED336 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:14 PM 5.531 SINGLEP DELAYED337 TID14 Generate Partial Map Complete 31ms Seed: 210996659 12/23/2022 8:48:16 PM 5.531 SINGLEP DELAYED338 TID33 Start Generate Partial Map with FatSnake and seed 166339364 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 8:48:16 PM 5.531 SINGLEP DELAYED339 TID33 got thickness 0 and increase it by 2 12/23/2022 8:48:16 PM 5.531 SINGLEP DELAYED340 TID33 Map structure generated in 10ms. 12/23/2022 8:48:16 PM 5.531 SINGLEP DELAYED341 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 8:48:16 PM 5.531 SINGLEP DELAYED342 TID33 Generate Partial Map Complete 82ms Seed: 166339364 12/23/2022 8:49:10 PM 5.531 SINGLEP DELAYED343 TID20 Start Generate FULL Map with FatSnake and seed 166339364 and planet count 100 and 30 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/23/2022 8:49:10 PM 5.531 SINGLEP DELAYED344 TID20 Generate FULL Map Complete 718ms Seed: 166339364 12/23/2022 9:08:26 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 9:08:26 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 9:08:33 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/23/2022 9:08:33 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 9:08:33 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 9:08:33 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 9:08:33 PM 5.531 SINGLEP loading as template 12/23/2022 9:08:33 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/23/2022 9:08:33 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/23/2022 9:08:33 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/23/2022 9:08:33 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/23/2022 9:08:33 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/23/2022 9:08:33 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/23/2022 9:08:33 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/23/2022 9:08:33 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/23/2022 9:08:33 PM 5.531 SINGLEP Finish load save in 230ms 12/23/2022 9:08:33 PM 5.531 SINGLEP DELAYED345 TID14 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 100 and 18 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/23/2022 9:08:33 PM 5.531 SINGLEP DELAYED346 TID14 got thickness 0 and increase it by 2 12/23/2022 9:08:33 PM 5.531 SINGLEP DELAYED347 TID14 Map structure generated in 2ms. 12/23/2022 9:08:33 PM 5.531 SINGLEP DELAYED348 TID14 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 9:08:33 PM 5.531 SINGLEP DELAYED349 TID14 Generate Partial Map Complete 28ms Seed: 949106237 12/23/2022 9:08:51 PM 5.531 SINGLEP DELAYED350 TID12 Start Generate Partial Map with Compass and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:08:51 PM 5.531 SINGLEP DELAYED351 TID12 Compass. centerSizeParm 2 (16) numRings 2 connections 2 12/23/2022 9:08:51 PM 5.531 SINGLEP DELAYED352 TID12 Map structure generated in 15ms. 12/23/2022 9:08:51 PM 5.531 SINGLEP DELAYED353 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:08:51 PM 5.531 SINGLEP DELAYED354 TID12 Generate Partial Map Complete 43ms Seed: 949106237 12/23/2022 9:09:15 PM 5.531 SINGLEP DELAYED355 TID5 Start Generate Partial Map with Concentric and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:09:15 PM 5.531 SINGLEP DELAYED356 TID5 Map structure generated in 3ms. 12/23/2022 9:09:15 PM 5.531 SINGLEP DELAYED357 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:09:15 PM 5.531 SINGLEP DELAYED358 TID5 Generate Partial Map Complete 35ms Seed: 949106237 12/23/2022 9:09:19 PM 5.531 SINGLEP DELAYED359 TID13 Start Generate Partial Map with Encapsulated and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:09:19 PM 5.531 SINGLEP DELAYED360 TID13 Map structure generated in 15ms. 12/23/2022 9:09:19 PM 5.531 SINGLEP DELAYED361 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:09:19 PM 5.531 SINGLEP DELAYED362 TID13 Generate Partial Map Complete 45ms Seed: 949106237 12/23/2022 9:09:25 PM 5.531 SINGLEP DELAYED363 TID5 Start Generate Partial Map with Encapsulated and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:09:25 PM 5.531 SINGLEP DELAYED364 TID5 Map structure generated in 5ms. 12/23/2022 9:09:25 PM 5.531 SINGLEP DELAYED365 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:09:25 PM 5.531 SINGLEP DELAYED366 TID5 Generate Partial Map Complete 40ms Seed: 949106237 12/23/2022 9:09:28 PM 5.531 SINGLEP DELAYED367 TID6 Start Generate Partial Map with Encapsulated and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:09:28 PM 5.531 SINGLEP DELAYED368 TID6 Map structure generated in 8ms. 12/23/2022 9:09:28 PM 5.531 SINGLEP DELAYED369 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:09:28 PM 5.531 SINGLEP DELAYED370 TID6 Generate Partial Map Complete 40ms Seed: 949106237 12/23/2022 9:09:32 PM 5.531 SINGLEP DELAYED371 TID17 Start Generate Partial Map with Grid and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:09:32 PM 5.531 SINGLEP DELAYED372 TID17 Map structure generated in 80ms. 12/23/2022 9:09:32 PM 5.531 SINGLEP DELAYED373 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:09:32 PM 5.531 SINGLEP DELAYED374 TID17 Generate Partial Map Complete 114ms Seed: 949106237 12/23/2022 9:09:49 PM 5.531 SINGLEP DELAYED375 TID5 Start Generate Partial Map with D18Rings and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:09:49 PM 5.531 SINGLEP DELAYED376 TID5 Map structure generated in 44ms. 12/23/2022 9:09:49 PM 5.531 SINGLEP DELAYED377 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:09:49 PM 5.531 SINGLEP DELAYED378 TID5 Generate Partial Map Complete 74ms Seed: 949106237 12/23/2022 9:09:51 PM 5.531 SINGLEP DELAYED379 TID35 Start Generate Partial Map with Octopus and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:09:51 PM 5.531 SINGLEP DELAYED380 TID35 total central planets: 28 12/23/2022 9:09:51 PM 5.531 SINGLEP DELAYED381 TID35 created central planets: 28 12/23/2022 9:09:51 PM 5.531 SINGLEP DELAYED382 TID35 Map structure generated in 11ms. 12/23/2022 9:09:51 PM 5.531 SINGLEP DELAYED383 TID35 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:09:51 PM 5.531 SINGLEP DELAYED384 TID35 Generate Partial Map Complete 39ms Seed: 949106237 12/23/2022 9:10:29 PM 5.531 SINGLEP DELAYED385 TID21 Start Generate Partial Map with Honeycomb and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:10:29 PM 5.531 SINGLEP DELAYED386 TID21 Map structure generated in 18ms. 12/23/2022 9:10:29 PM 5.531 SINGLEP DELAYED387 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:10:29 PM 5.531 SINGLEP DELAYED388 TID21 Generate Partial Map Complete 50ms Seed: 949106237 12/23/2022 9:12:23 PM 5.531 SINGLEP DELAYED389 TID30 Start Generate Partial Map with Honeycomb and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:12:23 PM 5.531 SINGLEP DELAYED390 TID30 Map structure generated in 1ms. 12/23/2022 9:12:23 PM 5.531 SINGLEP DELAYED391 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:12:23 PM 5.531 SINGLEP DELAYED392 TID30 Generate Partial Map Complete 32ms Seed: 949106237 12/23/2022 9:12:27 PM 5.531 SINGLEP DELAYED393 TID17 Start Generate Partial Map with Honeycomb and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:12:27 PM 5.531 SINGLEP DELAYED394 TID17 Map structure generated in 1ms. 12/23/2022 9:12:27 PM 5.531 SINGLEP DELAYED395 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:12:27 PM 5.531 SINGLEP DELAYED396 TID17 Generate Partial Map Complete 35ms Seed: 949106237 12/23/2022 9:12:41 PM 5.531 SINGLEP DELAYED397 TID31 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:12:41 PM 5.531 SINGLEP DELAYED398 TID31 got thickness 0 and increase it by 2 12/23/2022 9:12:41 PM 5.531 SINGLEP DELAYED399 TID31 Map structure generated in 1ms. 12/23/2022 9:12:41 PM 5.531 SINGLEP DELAYED400 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:12:41 PM 5.531 SINGLEP DELAYED401 TID31 Generate Partial Map Complete 31ms Seed: 949106237 12/23/2022 9:12:52 PM 5.531 SINGLEP DELAYED402 TID15 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:12:52 PM 5.531 SINGLEP DELAYED403 TID15 got thickness 0 and increase it by 2 12/23/2022 9:12:52 PM 5.531 SINGLEP DELAYED404 TID15 Map structure generated in 0ms. 12/23/2022 9:12:52 PM 5.531 SINGLEP DELAYED405 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:12:52 PM 5.531 SINGLEP DELAYED406 TID15 Generate Partial Map Complete 24ms Seed: 949106237 12/23/2022 9:13:19 PM 5.531 SINGLEP DELAYED407 TID29 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:13:19 PM 5.531 SINGLEP DELAYED408 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:13:19 PM 5.531 SINGLEP DELAYED409 TID29 Generate Partial Map Complete 25ms Seed: 949106237 12/23/2022 9:13:28 PM 5.531 SINGLEP DELAYED410 TID16 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:13:28 PM 5.531 SINGLEP DELAYED411 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:13:28 PM 5.531 SINGLEP DELAYED412 TID16 Generate Partial Map Complete 24ms Seed: 949106237 12/23/2022 9:14:51 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 9:14:51 PM 5.531 SINGLEP skipping Templar 12/23/2022 9:14:53 PM 5.531 SINGLEP DELAYED413 TID23 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:14:53 PM 5.531 SINGLEP DELAYED414 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:14:53 PM 5.531 SINGLEP DELAYED415 TID23 Generate Partial Map Complete 28ms Seed: 949106237 12/23/2022 9:15:15 PM 5.531 SINGLEP DELAYED416 TID16 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:15:15 PM 5.531 SINGLEP DELAYED417 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:15:15 PM 5.531 SINGLEP DELAYED418 TID16 Generate Partial Map Complete 26ms Seed: 949106237 12/23/2022 9:16:28 PM 5.531 SINGLEP DELAYED419 TID10 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:16:28 PM 5.531 SINGLEP DELAYED420 TID10 got thickness 0 and increase it by 2 12/23/2022 9:16:28 PM 5.531 SINGLEP DELAYED421 TID10 Map structure generated in 1ms. 12/23/2022 9:16:28 PM 5.531 SINGLEP DELAYED422 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:16:28 PM 5.531 SINGLEP DELAYED423 TID10 Generate Partial Map Complete 31ms Seed: 949106237 12/23/2022 9:16:31 PM 5.531 SINGLEP DELAYED424 TID5 Start Generate Partial Map with FatSnake and seed 949106237 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 9:16:31 PM 5.531 SINGLEP DELAYED425 TID5 got thickness 0 and increase it by 2 12/23/2022 9:16:31 PM 5.531 SINGLEP DELAYED426 TID5 Map structure generated in 0ms. 12/23/2022 9:16:31 PM 5.531 SINGLEP DELAYED427 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 9:16:31 PM 5.531 SINGLEP DELAYED428 TID5 Generate Partial Map Complete 26ms Seed: 949106237 12/23/2022 9:16:49 PM 5.531 SINGLEP DELAYED429 TID32 Start Generate FULL Map with FatSnake and seed 949106237 and planet count 80 and 31 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/23/2022 9:16:50 PM 5.531 SINGLEP DELAYED430 TID32 Generate FULL Map Complete 591ms Seed: 949106237 12/23/2022 10:10:27 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 10:10:27 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:11:38 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/23/2022 10:11:38 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:11:38 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:11:38 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:11:38 PM 5.531 SINGLEP loading as template 12/23/2022 10:11:38 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/23/2022 10:11:38 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/23/2022 10:11:38 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/23/2022 10:11:38 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/23/2022 10:11:38 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/23/2022 10:11:38 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/23/2022 10:11:38 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/23/2022 10:11:38 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/23/2022 10:11:38 PM 5.531 SINGLEP Finish load save in 233ms 12/23/2022 10:11:38 PM 5.531 SINGLEP DELAYED431 TID28 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 19 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/23/2022 10:11:38 PM 5.531 SINGLEP DELAYED432 TID28 got thickness 0 and increase it by 2 12/23/2022 10:11:38 PM 5.531 SINGLEP DELAYED433 TID28 Map structure generated in 1ms. 12/23/2022 10:11:38 PM 5.531 SINGLEP DELAYED434 TID28 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 10:11:38 PM 5.531 SINGLEP DELAYED435 TID28 Generate Partial Map Complete 19ms Seed: 763217079 12/23/2022 10:11:44 PM 5.531 SINGLEP DELAYED436 TID22 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:11:44 PM 5.531 SINGLEP DELAYED437 TID22 Compass. centerSizeParm 2 (16) numRings 2 connections 2 12/23/2022 10:11:44 PM 5.531 SINGLEP DELAYED438 TID22 Map structure generated in 8ms. 12/23/2022 10:11:44 PM 5.531 SINGLEP DELAYED439 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:11:44 PM 5.531 SINGLEP DELAYED440 TID22 Generate Partial Map Complete 32ms Seed: 763217079 12/23/2022 10:11:51 PM 5.531 SINGLEP DELAYED441 TID8 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:11:51 PM 5.531 SINGLEP DELAYED442 TID8 Compass. centerSizeParm 2 (16) numRings 4 connections 2 12/23/2022 10:11:51 PM 5.531 SINGLEP DELAYED443 TID8 Map structure generated in 4ms. 12/23/2022 10:11:51 PM 5.531 SINGLEP DELAYED444 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:11:51 PM 5.531 SINGLEP DELAYED445 TID8 Generate Partial Map Complete 27ms Seed: 763217079 12/23/2022 10:11:56 PM 5.531 SINGLEP DELAYED446 TID10 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:11:56 PM 5.531 SINGLEP DELAYED447 TID10 Compass. centerSizeParm 2 (16) numRings 4 connections 4 12/23/2022 10:11:56 PM 5.531 SINGLEP DELAYED448 TID10 Map structure generated in 4ms. 12/23/2022 10:11:56 PM 5.531 SINGLEP DELAYED449 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:11:56 PM 5.531 SINGLEP DELAYED450 TID10 Generate Partial Map Complete 29ms Seed: 763217079 12/23/2022 10:12:00 PM 5.531 SINGLEP DELAYED451 TID24 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:00 PM 5.531 SINGLEP DELAYED452 TID24 Compass. centerSizeParm 2 (16) numRings 4 connections 4 12/23/2022 10:12:00 PM 5.531 SINGLEP DELAYED453 TID24 Map structure generated in 5ms. 12/23/2022 10:12:00 PM 5.531 SINGLEP DELAYED454 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:00 PM 5.531 SINGLEP DELAYED455 TID24 Generate Partial Map Complete 29ms Seed: 763217079 12/23/2022 10:12:04 PM 5.531 SINGLEP DELAYED456 TID30 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:04 PM 5.531 SINGLEP DELAYED457 TID30 Compass. centerSizeParm 0 (6) numRings 4 connections 4 12/23/2022 10:12:04 PM 5.531 SINGLEP DELAYED458 TID30 Map structure generated in 6ms. 12/23/2022 10:12:04 PM 5.531 SINGLEP DELAYED459 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:04 PM 5.531 SINGLEP DELAYED460 TID30 Generate Partial Map Complete 29ms Seed: 763217079 12/23/2022 10:12:10 PM 5.531 SINGLEP DELAYED461 TID17 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:10 PM 5.531 SINGLEP DELAYED462 TID17 Compass. centerSizeParm 0 (6) numRings 4 connections 4 12/23/2022 10:12:10 PM 5.531 SINGLEP DELAYED463 TID17 Map structure generated in 4ms. 12/23/2022 10:12:10 PM 5.531 SINGLEP DELAYED464 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:10 PM 5.531 SINGLEP DELAYED465 TID17 Generate Partial Map Complete 28ms Seed: 763217079 12/23/2022 10:12:15 PM 5.531 SINGLEP DELAYED466 TID27 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:15 PM 5.531 SINGLEP DELAYED467 TID27 Compass. centerSizeParm 0 (6) numRings 2 connections 4 12/23/2022 10:12:15 PM 5.531 SINGLEP DELAYED468 TID27 Map structure generated in 11ms. 12/23/2022 10:12:15 PM 5.531 SINGLEP DELAYED469 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:15 PM 5.531 SINGLEP DELAYED470 TID27 Generate Partial Map Complete 38ms Seed: 763217079 12/23/2022 10:12:18 PM 5.531 SINGLEP DELAYED471 TID20 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:18 PM 5.531 SINGLEP DELAYED472 TID20 Compass. centerSizeParm 0 (6) numRings 3 connections 4 12/23/2022 10:12:18 PM 5.531 SINGLEP DELAYED473 TID20 Map structure generated in 6ms. 12/23/2022 10:12:18 PM 5.531 SINGLEP DELAYED474 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:18 PM 5.531 SINGLEP DELAYED475 TID20 Generate Partial Map Complete 29ms Seed: 763217079 12/23/2022 10:12:22 PM 5.531 SINGLEP DELAYED476 TID34 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:22 PM 5.531 SINGLEP DELAYED477 TID34 Compass. centerSizeParm 0 (6) numRings 4 connections 4 12/23/2022 10:12:22 PM 5.531 SINGLEP DELAYED478 TID34 Map structure generated in 4ms. 12/23/2022 10:12:22 PM 5.531 SINGLEP DELAYED479 TID34 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:22 PM 5.531 SINGLEP DELAYED480 TID34 Generate Partial Map Complete 28ms Seed: 763217079 12/23/2022 10:12:27 PM 5.531 SINGLEP DELAYED481 TID34 Start Generate Partial Map with Compass and seed 763217079 and planet count 50 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:27 PM 5.531 SINGLEP DELAYED482 TID34 Compass. centerSizeParm 0 (6) numRings 4 connections 4 12/23/2022 10:12:27 PM 5.531 SINGLEP DELAYED483 TID34 Map structure generated in 1ms. 12/23/2022 10:12:27 PM 5.531 SINGLEP DELAYED484 TID34 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:27 PM 5.531 SINGLEP DELAYED485 TID34 Generate Partial Map Complete 19ms Seed: 763217079 12/23/2022 10:12:31 PM 5.531 SINGLEP DELAYED486 TID16 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:31 PM 5.531 SINGLEP DELAYED487 TID16 Compass. centerSizeParm 0 (6) numRings 4 connections 4 12/23/2022 10:12:31 PM 5.531 SINGLEP DELAYED488 TID16 Map structure generated in 4ms. 12/23/2022 10:12:31 PM 5.531 SINGLEP DELAYED489 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:31 PM 5.531 SINGLEP DELAYED490 TID16 Generate Partial Map Complete 37ms Seed: 763217079 12/23/2022 10:12:40 PM 5.531 SINGLEP DELAYED491 TID24 Start Generate Partial Map with Realistic and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:41 PM 5.531 SINGLEP DELAYED492 TID24 Map structure generated in 249ms. 12/23/2022 10:12:41 PM 5.531 SINGLEP DELAYED493 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:41 PM 5.531 SINGLEP DELAYED494 TID24 Generate Partial Map Complete 276ms Seed: 763217079 12/23/2022 10:12:45 PM 5.531 SINGLEP DELAYED495 TID19 Start Generate Partial Map with D18Bubbles and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:45 PM 5.531 SINGLEP DELAYED496 TID19 Map structure generated in 82ms. 12/23/2022 10:12:45 PM 5.531 SINGLEP DELAYED497 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:45 PM 5.531 SINGLEP DELAYED498 TID19 Generate Partial Map Complete 114ms Seed: 763217079 12/23/2022 10:12:49 PM 5.531 SINGLEP DELAYED499 TID20 Start Generate Partial Map with X and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:49 PM 5.531 SINGLEP DELAYED500 TID20 Map structure generated in 16ms. 12/23/2022 10:12:49 PM 5.531 SINGLEP DELAYED501 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:49 PM 5.531 SINGLEP DELAYED502 TID20 Generate Partial Map Complete 38ms Seed: 763217079 12/23/2022 10:12:52 PM 5.531 SINGLEP DELAYED503 TID35 Start Generate Partial Map with Maze and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:52 PM 5.531 SINGLEP DELAYED504 TID35 Map structure generated in 14ms. 12/23/2022 10:12:52 PM 5.531 SINGLEP DELAYED505 TID35 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:52 PM 5.531 SINGLEP DELAYED506 TID35 Generate Partial Map Complete 37ms Seed: 763217079 12/23/2022 10:12:57 PM 5.531 SINGLEP DELAYED507 TID29 Start Generate Partial Map with Honeycomb and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:12:57 PM 5.531 SINGLEP DELAYED508 TID29 Map structure generated in 2ms. 12/23/2022 10:12:57 PM 5.531 SINGLEP DELAYED509 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:12:57 PM 5.531 SINGLEP DELAYED510 TID29 Generate Partial Map Complete 25ms Seed: 763217079 12/23/2022 10:13:09 PM 5.531 SINGLEP DELAYED511 TID32 Start Generate Partial Map with Compass and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:09 PM 5.531 SINGLEP DELAYED512 TID32 Compass. centerSizeParm 2 (16) numRings 2 connections 2 12/23/2022 10:13:09 PM 5.531 SINGLEP DELAYED513 TID32 Map structure generated in 16ms. 12/23/2022 10:13:09 PM 5.531 SINGLEP DELAYED514 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:09 PM 5.531 SINGLEP DELAYED515 TID32 Generate Partial Map Complete 73ms Seed: 763217079 12/23/2022 10:13:14 PM 5.531 SINGLEP DELAYED516 TID12 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:14 PM 5.531 SINGLEP DELAYED517 TID12 got thickness 0 and increase it by 2 12/23/2022 10:13:14 PM 5.531 SINGLEP DELAYED518 TID12 Map structure generated in 0ms. 12/23/2022 10:13:14 PM 5.531 SINGLEP DELAYED519 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:14 PM 5.531 SINGLEP DELAYED520 TID12 Generate Partial Map Complete 24ms Seed: 763217079 12/23/2022 10:13:18 PM 5.531 SINGLEP DELAYED521 TID10 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:18 PM 5.531 SINGLEP DELAYED522 TID10 got thickness 0 and increase it by 2 12/23/2022 10:13:18 PM 5.531 SINGLEP DELAYED523 TID10 Map structure generated in 1ms. 12/23/2022 10:13:18 PM 5.531 SINGLEP DELAYED524 TID10 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:18 PM 5.531 SINGLEP DELAYED525 TID10 Generate Partial Map Complete 24ms Seed: 763217079 12/23/2022 10:13:20 PM 5.531 SINGLEP DELAYED526 TID35 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:20 PM 5.531 SINGLEP DELAYED527 TID35 got thickness 0 and increase it by 2 12/23/2022 10:13:20 PM 5.531 SINGLEP DELAYED528 TID35 Map structure generated in 0ms. 12/23/2022 10:13:20 PM 5.531 SINGLEP DELAYED529 TID35 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:20 PM 5.531 SINGLEP DELAYED530 TID35 Generate Partial Map Complete 24ms Seed: 763217079 12/23/2022 10:13:23 PM 5.531 SINGLEP DELAYED531 TID18 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:23 PM 5.531 SINGLEP DELAYED532 TID18 got thickness 0 and increase it by 2 12/23/2022 10:13:23 PM 5.531 SINGLEP DELAYED533 TID18 Map structure generated in 102ms. 12/23/2022 10:13:23 PM 5.531 SINGLEP DELAYED534 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:23 PM 5.531 SINGLEP DELAYED535 TID18 Generate Partial Map Complete 125ms Seed: 763217079 12/23/2022 10:13:31 PM 5.531 SINGLEP DELAYED536 TID5 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:31 PM 5.531 SINGLEP DELAYED537 TID5 got thickness 5 and increase it by 2 12/23/2022 10:13:31 PM 5.531 SINGLEP DELAYED538 TID5 Map structure generated in 352ms. 12/23/2022 10:13:31 PM 5.531 SINGLEP DELAYED539 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:31 PM 5.531 SINGLEP DELAYED540 TID5 Generate Partial Map Complete 390ms Seed: 763217079 12/23/2022 10:13:37 PM 5.531 SINGLEP DELAYED541 TID16 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:37 PM 5.531 SINGLEP DELAYED542 TID16 got thickness 0 and increase it by 2 12/23/2022 10:13:37 PM 5.531 SINGLEP DELAYED543 TID16 Map structure generated in 101ms. 12/23/2022 10:13:37 PM 5.531 SINGLEP DELAYED544 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:37 PM 5.531 SINGLEP DELAYED545 TID16 Generate Partial Map Complete 124ms Seed: 763217079 12/23/2022 10:13:40 PM 5.531 SINGLEP DELAYED546 TID31 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:40 PM 5.531 SINGLEP DELAYED547 TID31 got thickness 0 and increase it by 2 12/23/2022 10:13:40 PM 5.531 SINGLEP DELAYED548 TID31 Map structure generated in 20ms. 12/23/2022 10:13:40 PM 5.531 SINGLEP DELAYED549 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:40 PM 5.531 SINGLEP DELAYED550 TID31 Generate Partial Map Complete 43ms Seed: 763217079 12/23/2022 10:13:45 PM 5.531 SINGLEP DELAYED551 TID29 Start Generate Partial Map with FatSnake and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:45 PM 5.531 SINGLEP DELAYED552 TID29 got thickness 0 and increase it by 2 12/23/2022 10:13:45 PM 5.531 SINGLEP DELAYED553 TID29 Map structure generated in 0ms. 12/23/2022 10:13:45 PM 5.531 SINGLEP DELAYED554 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:45 PM 5.531 SINGLEP DELAYED555 TID29 Generate Partial Map Complete 23ms Seed: 763217079 12/23/2022 10:13:50 PM 5.531 SINGLEP DELAYED556 TID26 Start Generate Partial Map with Clusters and seed 763217079 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:50 PM 5.531 SINGLEP DELAYED557 TID26 Map structure generated in 4ms. 12/23/2022 10:13:50 PM 5.531 SINGLEP DELAYED558 TID26 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:50 PM 5.531 SINGLEP DELAYED559 TID26 Generate Partial Map Complete 28ms Seed: 763217079 12/23/2022 10:13:55 PM 5.531 SINGLEP DELAYED560 TID30 Start Generate Partial Map with Clusters and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:13:55 PM 5.531 SINGLEP DELAYED561 TID30 Map structure generated in 5ms. 12/23/2022 10:13:55 PM 5.531 SINGLEP DELAYED562 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:13:55 PM 5.531 SINGLEP DELAYED563 TID30 Generate Partial Map Complete 30ms Seed: 477918992 12/23/2022 10:14:02 PM 5.531 SINGLEP DELAYED564 TID18 Start Generate Partial Map with Clusters and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:14:02 PM 5.531 SINGLEP DELAYED565 TID18 Map structure generated in 8ms. 12/23/2022 10:14:02 PM 5.531 SINGLEP DELAYED566 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:14:02 PM 5.531 SINGLEP DELAYED567 TID18 Generate Partial Map Complete 34ms Seed: 477918992 12/23/2022 10:14:06 PM 5.531 SINGLEP DELAYED568 TID13 Start Generate Partial Map with Clusters and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:14:06 PM 5.531 SINGLEP DELAYED569 TID13 Map structure generated in 4ms. 12/23/2022 10:14:06 PM 5.531 SINGLEP DELAYED570 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:14:06 PM 5.531 SINGLEP DELAYED571 TID13 Generate Partial Map Complete 28ms Seed: 477918992 12/23/2022 10:14:46 PM 5.531 SINGLEP DELAYED572 TID31 Start Generate Partial Map with D18Bubbles and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:14:46 PM 5.531 SINGLEP DELAYED573 TID31 Map structure generated in 1ms. 12/23/2022 10:14:46 PM 5.531 SINGLEP DELAYED574 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:14:46 PM 5.531 SINGLEP DELAYED575 TID31 Generate Partial Map Complete 27ms Seed: 477918992 12/23/2022 10:14:56 PM 5.531 SINGLEP DELAYED576 TID14 Start Generate Partial Map with D18Bubbles and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:14:56 PM 5.531 SINGLEP DELAYED577 TID14 Map structure generated in 1ms. 12/23/2022 10:14:56 PM 5.531 SINGLEP DELAYED578 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:14:56 PM 5.531 SINGLEP DELAYED579 TID14 Generate Partial Map Complete 34ms Seed: 477918992 12/23/2022 10:14:59 PM 5.531 SINGLEP DELAYED580 TID18 Start Generate Partial Map with D18Bubbles and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:14:59 PM 5.531 SINGLEP DELAYED581 TID18 Map structure generated in 1ms. 12/23/2022 10:14:59 PM 5.531 SINGLEP DELAYED582 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:14:59 PM 5.531 SINGLEP DELAYED583 TID18 Generate Partial Map Complete 25ms Seed: 477918992 12/23/2022 10:15:23 PM 5.531 SINGLEP DELAYED584 TID27 Start Generate Partial Map with Compass and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:15:23 PM 5.531 SINGLEP DELAYED585 TID27 Compass. centerSizeParm 2 (18) numRings 2 connections 2 12/23/2022 10:15:23 PM 5.531 SINGLEP DELAYED586 TID27 Map structure generated in 9ms. 12/23/2022 10:15:23 PM 5.531 SINGLEP DELAYED587 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:15:23 PM 5.531 SINGLEP DELAYED588 TID27 Generate Partial Map Complete 37ms Seed: 477918992 12/23/2022 10:15:29 PM 5.531 SINGLEP DELAYED589 TID31 Start Generate Partial Map with Compass and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:15:29 PM 5.531 SINGLEP DELAYED590 TID31 Compass. centerSizeParm 0 (6) numRings 2 connections 2 12/23/2022 10:15:29 PM 5.531 SINGLEP DELAYED591 TID31 Map structure generated in 13ms. 12/23/2022 10:15:29 PM 5.531 SINGLEP DELAYED592 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:15:29 PM 5.531 SINGLEP DELAYED593 TID31 Generate Partial Map Complete 52ms Seed: 477918992 12/23/2022 10:15:33 PM 5.531 SINGLEP DELAYED594 TID35 Start Generate Partial Map with Compass and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:15:33 PM 5.531 SINGLEP DELAYED595 TID35 Compass. centerSizeParm 2 (18) numRings 2 connections 2 12/23/2022 10:15:33 PM 5.531 SINGLEP DELAYED596 TID35 Map structure generated in 7ms. 12/23/2022 10:15:33 PM 5.531 SINGLEP DELAYED597 TID35 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:15:33 PM 5.531 SINGLEP DELAYED598 TID35 Generate Partial Map Complete 33ms Seed: 477918992 12/23/2022 10:15:45 PM 5.531 SINGLEP DELAYED599 TID12 Start Generate Partial Map with Compass and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:15:45 PM 5.531 SINGLEP DELAYED600 TID12 Compass. centerSizeParm 2 (18) numRings 2 connections 4 12/23/2022 10:15:45 PM 5.531 SINGLEP DELAYED601 TID12 Map structure generated in 7ms. 12/23/2022 10:15:45 PM 5.531 SINGLEP DELAYED602 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:15:45 PM 5.531 SINGLEP DELAYED603 TID12 Generate Partial Map Complete 32ms Seed: 477918992 12/23/2022 10:15:50 PM 5.531 SINGLEP DELAYED604 TID27 Start Generate Partial Map with Compass and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:15:50 PM 5.531 SINGLEP DELAYED605 TID27 Compass. centerSizeParm 2 (18) numRings 3 connections 4 12/23/2022 10:15:50 PM 5.531 SINGLEP DELAYED606 TID27 Map structure generated in 6ms. 12/23/2022 10:15:50 PM 5.531 SINGLEP DELAYED607 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:15:50 PM 5.531 SINGLEP DELAYED608 TID27 Generate Partial Map Complete 32ms Seed: 477918992 12/23/2022 10:16:00 PM 5.531 SINGLEP DELAYED609 TID36 Start Generate Partial Map with Compass and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:16:00 PM 5.531 SINGLEP DELAYED610 TID36 Compass. centerSizeParm 2 (18) numRings 4 connections 4 12/23/2022 10:16:00 PM 5.531 SINGLEP DELAYED611 TID36 Map structure generated in 4ms. 12/23/2022 10:16:00 PM 5.531 SINGLEP DELAYED612 TID36 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:16:00 PM 5.531 SINGLEP DELAYED613 TID36 Generate Partial Map Complete 27ms Seed: 477918992 12/23/2022 10:16:07 PM 5.531 SINGLEP DELAYED614 TID7 Start Generate Partial Map with Compass and seed 477918992 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:16:07 PM 5.531 SINGLEP DELAYED615 TID7 Compass. centerSizeParm 2 (18) numRings 4 connections 4 12/23/2022 10:16:07 PM 5.531 SINGLEP DELAYED616 TID7 Map structure generated in 5ms. 12/23/2022 10:16:07 PM 5.531 SINGLEP DELAYED617 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:16:07 PM 5.531 SINGLEP DELAYED618 TID7 Generate Partial Map Complete 31ms Seed: 477918992 12/23/2022 10:16:10 PM 5.531 SINGLEP DELAYED619 TID18 Start Generate Partial Map with Compass and seed 846217572 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:16:10 PM 5.531 SINGLEP DELAYED620 TID18 Compass. centerSizeParm 2 (18) numRings 4 connections 4 12/23/2022 10:16:10 PM 5.531 SINGLEP DELAYED621 TID18 Map structure generated in 13ms. 12/23/2022 10:16:10 PM 5.531 SINGLEP DELAYED622 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:16:10 PM 5.531 SINGLEP DELAYED623 TID18 Generate Partial Map Complete 38ms Seed: 846217572 12/23/2022 10:16:14 PM 5.531 SINGLEP DELAYED624 TID21 Start Generate Partial Map with Compass and seed 233359409 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:16:14 PM 5.531 SINGLEP DELAYED625 TID21 Compass. centerSizeParm 2 (20) numRings 4 connections 4 12/23/2022 10:16:14 PM 5.531 SINGLEP DELAYED626 TID21 Map structure generated in 4ms. 12/23/2022 10:16:14 PM 5.531 SINGLEP DELAYED627 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:16:14 PM 5.531 SINGLEP DELAYED628 TID21 Generate Partial Map Complete 28ms Seed: 233359409 12/23/2022 10:16:16 PM 5.531 SINGLEP DELAYED629 TID8 Start Generate Partial Map with Compass and seed 769398086 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:16:16 PM 5.531 SINGLEP DELAYED630 TID8 Compass. centerSizeParm 2 (18) numRings 4 connections 4 12/23/2022 10:16:16 PM 5.531 SINGLEP DELAYED631 TID8 Map structure generated in 5ms. 12/23/2022 10:16:16 PM 5.531 SINGLEP DELAYED632 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:16:16 PM 5.531 SINGLEP DELAYED633 TID8 Generate Partial Map Complete 28ms Seed: 769398086 12/23/2022 10:16:20 PM 5.531 SINGLEP DELAYED634 TID27 Start Generate Partial Map with Compass and seed 769398086 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:16:20 PM 5.531 SINGLEP DELAYED635 TID27 Compass. centerSizeParm 2 (18) numRings 4 connections 4 12/23/2022 10:16:20 PM 5.531 SINGLEP DELAYED636 TID27 Map structure generated in 5ms. 12/23/2022 10:16:20 PM 5.531 SINGLEP DELAYED637 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:16:20 PM 5.531 SINGLEP DELAYED638 TID27 Generate Partial Map Complete 29ms Seed: 769398086 12/23/2022 10:16:23 PM 5.531 SINGLEP DELAYED639 TID14 Start Generate Partial Map with Compass and seed 963747036 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:16:23 PM 5.531 SINGLEP DELAYED640 TID14 Compass. centerSizeParm 2 (18) numRings 4 connections 4 12/23/2022 10:16:23 PM 5.531 SINGLEP DELAYED641 TID14 Map structure generated in 4ms. 12/23/2022 10:16:23 PM 5.531 SINGLEP DELAYED642 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:16:23 PM 5.531 SINGLEP DELAYED643 TID14 Generate Partial Map Complete 28ms Seed: 963747036 12/23/2022 10:16:39 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:17:08 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 10h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/23/2022 10:17:08 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:17:09 PM 5.531 SINGLEP Finish load save in 905ms 12/23/2022 10:17:17 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 10:17:17 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:17:28 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/23/2022 10:17:28 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:17:28 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:17:28 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:17:28 PM 5.531 SINGLEP loading as template 12/23/2022 10:17:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/23/2022 10:17:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/23/2022 10:17:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/23/2022 10:17:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/23/2022 10:17:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/23/2022 10:17:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/23/2022 10:17:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/23/2022 10:17:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/23/2022 10:17:28 PM 5.531 SINGLEP Finish load save in 205ms 12/23/2022 10:17:28 PM 5.531 SINGLEP DELAYED644 TID36 Start Generate Partial Map with Realistic and seed 690890452 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/23/2022 10:17:28 PM 5.531 SINGLEP DELAYED645 TID36 Map structure generated in 274ms. 12/23/2022 10:17:28 PM 5.531 SINGLEP DELAYED646 TID36 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 12/23/2022 10:17:28 PM 5.531 SINGLEP DELAYED647 TID36 Generate Partial Map Complete 292ms Seed: 690890452 12/23/2022 10:17:36 PM 5.531 SINGLEP DELAYED648 TID29 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/23/2022 10:17:37 PM 5.531 SINGLEP DELAYED649 TID29 Map structure generated in 606ms. 12/23/2022 10:17:37 PM 5.531 SINGLEP DELAYED650 TID29 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 10:17:37 PM 5.531 SINGLEP DELAYED651 TID29 Generate Partial Map Complete 622ms Seed: 1058270166 12/23/2022 10:17:37 PM 5.531 SINGLEP DELAYED652 TID13 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/23/2022 10:17:37 PM 5.531 SINGLEP DELAYED653 TID13 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 10:17:37 PM 5.531 SINGLEP DELAYED654 TID13 Generate Partial Map Complete 18ms Seed: 1058270166 12/23/2022 10:17:41 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:17:41 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:17:46 PM 5.531 SINGLEP DELAYED655 TID36 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:17:46 PM 5.531 SINGLEP DELAYED656 TID36 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:17:46 PM 5.531 SINGLEP DELAYED657 TID36 Generate Partial Map Complete 21ms Seed: 1058270166 12/23/2022 10:17:47 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:17:47 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:17:55 PM 5.531 SINGLEP DELAYED658 TID28 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:17:55 PM 5.531 SINGLEP DELAYED659 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:17:55 PM 5.531 SINGLEP DELAYED660 TID28 Generate Partial Map Complete 27ms Seed: 1058270166 12/23/2022 10:19:08 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:19:08 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:19:28 PM 5.531 SINGLEP DELAYED661 TID12 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:19:28 PM 5.531 SINGLEP DELAYED662 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:19:28 PM 5.531 SINGLEP DELAYED663 TID12 Generate Partial Map Complete 41ms Seed: 1058270166 12/23/2022 10:20:04 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:20:04 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:20:35 PM 5.531 SINGLEP DELAYED664 TID35 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:20:35 PM 5.531 SINGLEP DELAYED665 TID35 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:20:35 PM 5.531 SINGLEP DELAYED666 TID35 Generate Partial Map Complete 27ms Seed: 1058270166 12/23/2022 10:20:48 PM 5.531 SINGLEP DELAYED667 TID28 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:20:49 PM 5.531 SINGLEP DELAYED668 TID28 Map structure generated in 1,184ms. 12/23/2022 10:20:49 PM 5.531 SINGLEP DELAYED669 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:20:49 PM 5.531 SINGLEP DELAYED670 TID28 Generate Partial Map Complete 1233ms Seed: 1058270166 12/23/2022 10:20:55 PM 5.531 SINGLEP DELAYED671 TID9 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:20:57 PM 5.531 SINGLEP DELAYED672 TID9 Map structure generated in 1,792ms. 12/23/2022 10:20:57 PM 5.531 SINGLEP DELAYED673 TID9 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:20:57 PM 5.531 SINGLEP DELAYED674 TID9 Generate Partial Map Complete 1858ms Seed: 1058270166 12/23/2022 10:21:02 PM 5.531 SINGLEP DELAYED675 TID20 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:21:03 PM 5.531 SINGLEP DELAYED676 TID20 Map structure generated in 1,341ms. 12/23/2022 10:21:03 PM 5.531 SINGLEP DELAYED677 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:21:03 PM 5.531 SINGLEP DELAYED678 TID20 Generate Partial Map Complete 1383ms Seed: 1058270166 12/23/2022 10:21:10 PM 5.531 SINGLEP DELAYED679 TID20 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:21:11 PM 5.531 SINGLEP DELAYED680 TID20 Map structure generated in 1,232ms. 12/23/2022 10:21:11 PM 5.531 SINGLEP DELAYED681 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:21:11 PM 5.531 SINGLEP DELAYED682 TID20 Generate Partial Map Complete 1274ms Seed: 1058270166 12/23/2022 10:21:14 PM 5.531 SINGLEP DELAYED683 TID26 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:21:15 PM 5.531 SINGLEP DELAYED684 TID26 Map structure generated in 1,207ms. 12/23/2022 10:21:15 PM 5.531 SINGLEP DELAYED685 TID26 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:21:15 PM 5.531 SINGLEP DELAYED686 TID26 Generate Partial Map Complete 1249ms Seed: 1058270166 12/23/2022 10:21:21 PM 5.531 SINGLEP DELAYED687 TID8 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:21:23 PM 5.531 SINGLEP DELAYED688 TID8 Map structure generated in 1,134ms. 12/23/2022 10:21:23 PM 5.531 SINGLEP DELAYED689 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:21:23 PM 5.531 SINGLEP DELAYED690 TID8 Generate Partial Map Complete 1185ms Seed: 1058270166 12/23/2022 10:21:31 PM 5.531 SINGLEP DELAYED691 TID25 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:21:32 PM 5.531 SINGLEP DELAYED692 TID25 Map structure generated in 1,138ms. 12/23/2022 10:21:32 PM 5.531 SINGLEP DELAYED693 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:21:32 PM 5.531 SINGLEP DELAYED694 TID25 Generate Partial Map Complete 1182ms Seed: 1058270166 12/23/2022 10:21:51 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:21:51 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:23:02 PM 5.531 SINGLEP DELAYED695 TID12 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:23:02 PM 5.531 SINGLEP DELAYED696 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:23:02 PM 5.531 SINGLEP DELAYED697 TID12 Generate Partial Map Complete 57ms Seed: 1058270166 12/23/2022 10:23:05 PM 5.531 SINGLEP DELAYED698 TID6 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:23:06 PM 5.531 SINGLEP DELAYED699 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:23:06 PM 5.531 SINGLEP DELAYED700 TID6 Generate Partial Map Complete 44ms Seed: 1058270166 12/23/2022 10:24:18 PM 5.531 SINGLEP DELAYED701 TID28 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:24:18 PM 5.531 SINGLEP DELAYED702 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:24:18 PM 5.531 SINGLEP DELAYED703 TID28 Generate Partial Map Complete 41ms Seed: 1058270166 12/23/2022 10:24:20 PM 5.531 SINGLEP DELAYED704 TID22 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:24:20 PM 5.531 SINGLEP DELAYED705 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:24:20 PM 5.531 SINGLEP DELAYED706 TID22 Generate Partial Map Complete 39ms Seed: 1058270166 12/23/2022 10:24:24 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:24:24 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:24:29 PM 5.531 SINGLEP DELAYED707 TID22 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:24:29 PM 5.531 SINGLEP DELAYED708 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:24:29 PM 5.531 SINGLEP DELAYED709 TID22 Generate Partial Map Complete 40ms Seed: 1058270166 12/23/2022 10:24:30 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:24:30 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:24:33 PM 5.531 SINGLEP DELAYED710 TID21 Start Generate Partial Map with Realistic and seed 1058270166 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:24:33 PM 5.531 SINGLEP DELAYED711 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:24:33 PM 5.531 SINGLEP DELAYED712 TID21 Generate Partial Map Complete 73ms Seed: 1058270166 12/23/2022 10:25:55 PM 5.531 SINGLEP DELAYED713 TID20 Start Generate FULL Map with Realistic and seed 1058270166 and planet count 120 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/23/2022 10:25:56 PM 5.531 SINGLEP DELAYED714 TID20 Generate FULL Map Complete 783ms Seed: 1058270166 12/23/2022 10:25:56 PM 5.531 SINGLEP DELAYED715 TID21 Fixed incorrect count of ships to be granted. Was 10, now 5 Ambush Post from Other Defensive Schematic Server 12/23/2022 10:32:34 PM 5.531 SINGLEP DELAYED716 TID29 Fixed incorrect count of ships to be granted. Was 2, now 10 Translocator Turret from Turret Schematic Server 12/23/2022 10:41:59 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/23/2022 10:41:59 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:42:09 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Panic\Autosave at 10m 0s.save Source1: StartingTheLobbyFromPrior Source3: LoadingSaveGame 12/23/2022 10:42:09 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:42:09 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:42:09 PM 5.531 SINGLEP PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 10:42:09 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:42:09 PM 5.531 SINGLEP loading as template 12/23/2022 10:42:09 PM 5.531 SINGLEP Finish load save in 434ms 12/23/2022 10:42:09 PM 5.531 SINGLEP DELAYED717 TID6 Start Generate Partial Map with Realistic and seed 896332403 and planet count 120 and 7 factions (StartingTheLobbyFromPrior LoadingSaveGame) Logging OFF 12/23/2022 10:42:11 PM 5.531 SINGLEP DELAYED718 TID6 Map structure generated in 1,421ms. 12/23/2022 10:42:11 PM 5.531 SINGLEP DELAYED719 TID6 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 10:42:11 PM 5.531 SINGLEP DELAYED720 TID6 Generate Partial Map Complete 1494ms Seed: 896332403 12/23/2022 10:42:17 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:42:22 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/23/2022 10:42:22 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:42:22 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:42:22 PM 5.531 SINGLEP Clearing player accounts. 12/23/2022 10:42:23 PM 5.531 SINGLEP loading as template 12/23/2022 10:42:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/23/2022 10:42:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/23/2022 10:42:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/23/2022 10:42:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/23/2022 10:42:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/23/2022 10:42:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/23/2022 10:42:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/23/2022 10:42:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/23/2022 10:42:23 PM 5.531 SINGLEP Finish load save in 205ms 12/23/2022 10:42:23 PM 5.531 SINGLEP DELAYED721 TID10 Start Generate Partial Map with Realistic and seed 155954229 and planet count 120 and 15 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/23/2022 10:42:24 PM 5.531 SINGLEP DELAYED722 TID10 Map structure generated in 1,233ms. 12/23/2022 10:42:24 PM 5.531 SINGLEP DELAYED723 TID10 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/23/2022 10:42:24 PM 5.531 SINGLEP DELAYED724 TID10 Generate Partial Map Complete 1266ms Seed: 155954229 12/23/2022 10:42:27 PM 5.531 SINGLEP DELAYED725 TID13 Start Generate Partial Map with Realistic and seed 155954229 and planet count 120 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:42:27 PM 5.531 SINGLEP DELAYED726 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:42:27 PM 5.531 SINGLEP DELAYED727 TID13 Generate Partial Map Complete 41ms Seed: 155954229 12/23/2022 10:42:35 PM 5.531 SINGLEP DELAYED728 TID36 Start Generate Partial Map with Realistic and seed 155954229 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:42:35 PM 5.531 SINGLEP DELAYED729 TID36 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:42:35 PM 5.531 SINGLEP DELAYED730 TID36 Generate Partial Map Complete 40ms Seed: 155954229 12/23/2022 10:42:38 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:42:38 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:42:44 PM 5.531 SINGLEP DELAYED731 TID32 Start Generate Partial Map with Realistic and seed 155954229 and planet count 120 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:42:44 PM 5.531 SINGLEP DELAYED732 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:42:44 PM 5.531 SINGLEP DELAYED733 TID32 Generate Partial Map Complete 159ms Seed: 155954229 12/23/2022 10:42:45 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/23/2022 10:42:45 PM 5.531 SINGLEP skipping Templar 12/23/2022 10:42:47 PM 5.531 SINGLEP DELAYED734 TID7 Start Generate Partial Map with Realistic and seed 155954229 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:42:47 PM 5.531 SINGLEP DELAYED735 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:42:47 PM 5.531 SINGLEP DELAYED736 TID7 Generate Partial Map Complete 43ms Seed: 155954229 12/23/2022 10:42:57 PM 5.531 SINGLEP DELAYED737 TID34 Start Generate Partial Map with Realistic and seed 155954229 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:42:58 PM 5.531 SINGLEP DELAYED738 TID34 Map structure generated in 1,191ms. 12/23/2022 10:42:58 PM 5.531 SINGLEP DELAYED739 TID34 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:42:58 PM 5.531 SINGLEP DELAYED740 TID34 Generate Partial Map Complete 1237ms Seed: 155954229 12/23/2022 10:43:06 PM 5.531 SINGLEP DELAYED741 TID12 Start Generate Partial Map with Simple and seed 155954229 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:06 PM 5.531 SINGLEP DELAYED742 TID12 Map structure generated in 32ms. 12/23/2022 10:43:06 PM 5.531 SINGLEP DELAYED743 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:06 PM 5.531 SINGLEP DELAYED744 TID12 Generate Partial Map Complete 76ms Seed: 155954229 12/23/2022 10:43:16 PM 5.531 SINGLEP DELAYED745 TID6 Start Generate Partial Map with Realistic and seed 155954229 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:18 PM 5.531 SINGLEP DELAYED746 TID6 Map structure generated in 1,171ms. 12/23/2022 10:43:18 PM 5.531 SINGLEP DELAYED747 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:18 PM 5.531 SINGLEP DELAYED748 TID6 Generate Partial Map Complete 1214ms Seed: 155954229 12/23/2022 10:43:18 PM 5.531 SINGLEP DELAYED749 TID5 Start Generate Partial Map with Simple and seed 155954229 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:18 PM 5.531 SINGLEP DELAYED750 TID5 Map structure generated in 30ms. 12/23/2022 10:43:18 PM 5.531 SINGLEP DELAYED751 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:18 PM 5.531 SINGLEP DELAYED752 TID5 Generate Partial Map Complete 79ms Seed: 155954229 12/23/2022 10:43:26 PM 5.531 SINGLEP DELAYED753 TID7 Start Generate Partial Map with Simple and seed 155954229 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:26 PM 5.531 SINGLEP DELAYED754 TID7 Map structure generated in 48ms. 12/23/2022 10:43:26 PM 5.531 SINGLEP DELAYED755 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:26 PM 5.531 SINGLEP DELAYED756 TID7 Generate Partial Map Complete 220ms Seed: 155954229 12/23/2022 10:43:30 PM 5.531 SINGLEP DELAYED757 TID33 Start Generate Partial Map with Simple and seed 155954229 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:30 PM 5.531 SINGLEP DELAYED758 TID33 Map structure generated in 31ms. 12/23/2022 10:43:30 PM 5.531 SINGLEP DELAYED759 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:30 PM 5.531 SINGLEP DELAYED760 TID33 Generate Partial Map Complete 73ms Seed: 155954229 12/23/2022 10:43:44 PM 5.531 SINGLEP DELAYED761 TID20 Start Generate Partial Map with Wheel and seed 155954229 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:45 PM 5.531 SINGLEP DELAYED762 TID20 Map structure generated in 11ms. 12/23/2022 10:43:45 PM 5.531 SINGLEP DELAYED763 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:45 PM 5.531 SINGLEP DELAYED764 TID20 Generate Partial Map Complete 57ms Seed: 155954229 12/23/2022 10:43:48 PM 5.531 SINGLEP DELAYED765 TID11 Start Generate Partial Map with Wheel and seed 413192647 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:48 PM 5.531 SINGLEP DELAYED766 TID11 Map structure generated in 1ms. 12/23/2022 10:43:48 PM 5.531 SINGLEP DELAYED767 TID11 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:48 PM 5.531 SINGLEP DELAYED768 TID11 Generate Partial Map Complete 51ms Seed: 413192647 12/23/2022 10:43:49 PM 5.531 SINGLEP DELAYED769 TID31 Start Generate Partial Map with Wheel and seed 884078227 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:49 PM 5.531 SINGLEP DELAYED770 TID31 Map structure generated in 1ms. 12/23/2022 10:43:49 PM 5.531 SINGLEP DELAYED771 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:49 PM 5.531 SINGLEP DELAYED772 TID31 Generate Partial Map Complete 49ms Seed: 884078227 12/23/2022 10:43:52 PM 5.531 SINGLEP DELAYED773 TID19 Start Generate Partial Map with Wheel and seed 137609413 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:52 PM 5.531 SINGLEP DELAYED774 TID19 Map structure generated in 2ms. 12/23/2022 10:43:52 PM 5.531 SINGLEP DELAYED775 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:52 PM 5.531 SINGLEP DELAYED776 TID19 Generate Partial Map Complete 48ms Seed: 137609413 12/23/2022 10:43:55 PM 5.531 SINGLEP DELAYED777 TID34 Start Generate Partial Map with Wheel and seed 359228340 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:55 PM 5.531 SINGLEP DELAYED778 TID34 Map structure generated in 1ms. 12/23/2022 10:43:55 PM 5.531 SINGLEP DELAYED779 TID34 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:55 PM 5.531 SINGLEP DELAYED780 TID34 Generate Partial Map Complete 49ms Seed: 359228340 12/23/2022 10:43:57 PM 5.531 SINGLEP DELAYED781 TID19 Start Generate Partial Map with Wheel and seed 437996391 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:43:57 PM 5.531 SINGLEP DELAYED782 TID19 Map structure generated in 1ms. 12/23/2022 10:43:57 PM 5.531 SINGLEP DELAYED783 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:43:57 PM 5.531 SINGLEP DELAYED784 TID19 Generate Partial Map Complete 51ms Seed: 437996391 12/23/2022 10:44:28 PM 5.531 SINGLEP DELAYED785 TID18 Start Generate Partial Map with Wheel and seed 374850480 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:44:28 PM 5.531 SINGLEP DELAYED786 TID18 Map structure generated in 2ms. 12/23/2022 10:44:28 PM 5.531 SINGLEP DELAYED787 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:44:28 PM 5.531 SINGLEP DELAYED788 TID18 Generate Partial Map Complete 50ms Seed: 374850480 12/23/2022 10:45:09 PM 5.531 SINGLEP DELAYED789 TID27 Start Generate Partial Map with Realistic and seed 374850480 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:45:11 PM 5.531 SINGLEP DELAYED790 TID27 Map structure generated in 1,450ms. 12/23/2022 10:45:11 PM 5.531 SINGLEP DELAYED791 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:45:11 PM 5.531 SINGLEP DELAYED792 TID27 Generate Partial Map Complete 1503ms Seed: 374850480 12/23/2022 10:45:19 PM 5.531 SINGLEP DELAYED793 TID12 Start Generate Partial Map with Classic and seed 374850480 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:45:22 PM 5.531 SINGLEP DELAYED794 TID12 Map structure generated in 3,309ms. 12/23/2022 10:45:22 PM 5.531 SINGLEP DELAYED795 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:45:22 PM 5.531 SINGLEP DELAYED796 TID12 Generate Partial Map Complete 3355ms Seed: 374850480 12/23/2022 10:45:33 PM 5.531 SINGLEP DELAYED797 TID6 Start Generate Partial Map with Realistic and seed 374850480 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/23/2022 10:45:35 PM 5.531 SINGLEP DELAYED798 TID6 Map structure generated in 1,277ms. 12/23/2022 10:45:35 PM 5.531 SINGLEP DELAYED799 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/23/2022 10:45:35 PM 5.531 SINGLEP DELAYED800 TID6 Generate Partial Map Complete 1322ms Seed: 374850480 12/23/2022 10:47:22 PM 5.531 SINGLEP DELAYED801 TID12 Start Generate FULL Map with Realistic and seed 374850480 and planet count 120 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/23/2022 10:47:22 PM 5.531 SINGLEP DELAYED802 TID12 Generate FULL Map Complete 631ms Seed: 374850480 12/23/2022 10:51:04 PM 5.531 SINGLEP DELAYED803 TID33 Fixed incorrect count of ships to be granted. Was 10, now 2 Mini Fortress from Turret Schematic Server 12/23/2022 11:16:45 PM 5.531 SINGLEP Clearing player accounts. 12/24/2022 9:52:35 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/24/2022 9:52:35 PM SINGLEP Boot up FleetOS (0.3657s) 12/24/2022 9:52:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/24/2022 9:52:36 PM 5.531 SINGLEP Game Version: 5.531 12/24/2022 9:52:36 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.7493s) 12/24/2022 9:52:37 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/24/2022 9:52:37 PM 5.531 SINGLEP Inspect Aft Hatches (0.9763s) 12/24/2022 9:52:38 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 406ms 12/24/2022 9:52:41 PM 5.531 SINGLEP Check For Extra Modules (3.9797s) 12/24/2022 9:52:41 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,559ms 12/24/2022 9:52:41 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0037s) 12/24/2022 9:52:41 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0175s) 12/24/2022 9:52:41 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1819s) 12/24/2022 9:52:41 PM 5.531 SINGLEP Update mod and expansion statuses! 12/24/2022 9:52:41 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/24/2022 9:52:41 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/24/2022 9:52:41 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0940s) 12/24/2022 9:52:41 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 20ms 12/24/2022 9:52:42 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.0298s) 12/24/2022 9:52:44 PM 5.531 SINGLEP No resolution change was required. 12/24/2022 9:52:44 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/24/2022 9:52:44 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/24/2022 9:52:44 PM 5.531 SINGLEP Remembering Alamo (1.4209s) 12/24/2022 9:52:45 PM 5.531 SINGLEP Calculate Odds Of Success (1.2182s) 12/24/2022 9:52:46 PM 5.531 SINGLEP Briefly Panic (0.6824s) 12/24/2022 9:52:46 PM 5.531 SINGLEP Install Confidence Routines (0.6875s) 12/24/2022 9:52:47 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/24/2022 9:52:48 PM 5.531 SINGLEP Late Axionic Computations (1.4042s) 12/24/2022 9:52:48 PM 5.531 SINGLEP Acquiring Towel (0.0363s) 12/24/2022 9:52:48 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1263s) 12/24/2022 9:52:48 PM 5.531 SINGLEP Ejecting Tactical Core (0.2281s) 12/24/2022 9:52:48 PM 5.531 SINGLEP Grouping Flow Fields (0.1384s) 12/24/2022 9:52:49 PM 5.531 SINGLEP Viewing Starfields (0.4236s) 12/24/2022 9:52:49 PM 5.531 SINGLEP Cleaning Distant Planets (0.4983s) 12/24/2022 9:52:49 PM 5.531 SINGLEP Calculating Firing Cones (0.0223s) 12/24/2022 9:52:51 PM 5.531 SINGLEP Developing New Ship Parts (2.1873s) 12/24/2022 9:52:52 PM 5.531 SINGLEP Re-Aligning Objectives (0.4934s) 12/24/2022 9:53:02 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/24/2022 9:53:02 PM 5.531 SINGLEP Isolating Thorium (9.9028s) 12/24/2022 9:53:02 PM 5.531 SINGLEP Post-Proton Surge (0.0544s) 12/24/2022 9:53:02 PM 5.531 SINGLEP Background Radiation Taste Test (0.1190s) 12/24/2022 9:53:02 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1189s) 12/24/2022 9:53:03 PM 5.531 SINGLEP Windshield Wiping (0.6235s) 12/24/2022 9:53:05 PM 5.531 SINGLEP Last Organizational Modeling (1.7156s) 12/24/2022 9:53:05 PM 5.531 SINGLEP Stimulate Modulation (0.7840s) 12/24/2022 9:53:05 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/24/2022 9:53:05 PM 5.531 SINGLEP DELAYED1 TID21 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/24/2022 9:53:06 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/24/2022 9:53:06 PM 5.531 SINGLEP Order Cores By Seniority (0.6861s) 12/24/2022 9:53:06 PM 5.531 SINGLEP Load Historical Documents (0.0077s) 12/24/2022 9:53:06 PM 5.531 SINGLEP 31.0 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.0s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.2s) Briefly Panic (0.7s) Install Confidence Routines (0.7s) Late Axionic Computations (1.4s) Viewing Starfields (0.4s) Cleaning Distant Planets (0.5s) Developing New Ship Parts (2.2s) Re-Aligning Objectives (0.5s) Isolating Thorium (9.9s) Windshield Wiping (0.6s) Last Organizational Modeling (1.7s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.7s) 12/24/2022 9:53:07 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/24/2022 9:53:28 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/24/2022 9:53:28 PM 5.531 SINGLEP Clearing player accounts. 12/24/2022 9:53:30 PM 5.531 SINGLEP Finish load save in 1,873ms 12/24/2022 9:55:42 PM 5.531 SINGLEP DELAYED2 TID29 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/24/2022 9:55:42 PM 5.531 SINGLEP Clearing player accounts. 12/24/2022 9:56:40 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/24/2022 9:56:40 PM 5.531 SINGLEP Clearing player accounts. 12/24/2022 9:56:40 PM 5.531 SINGLEP OnLoad: Fixed positions of 5 ship(s), 0 shot(s), 0 other/wormhole(s). 12/24/2022 9:56:40 PM 5.531 SINGLEP Finish load save in 662ms 12/24/2022 9:58:26 PM 5.531 SINGLEP DELAYED3 TID6 We are spawning 1 leaders 12/24/2022 9:58:26 PM 5.531 SINGLEP DELAYED4 TID6 Spawned Prophet #246470 on Raptor's Fall 12/24/2022 10:05:23 PM 5.531 SINGLEP Warning: FactionG is null 12/24/2022 10:07:29 PM 5.531 SINGLEP DELAYED5 TID32 Spawning some maddened elderligns! will spawn them next at 8249 12/24/2022 10:12:26 PM 5.531 SINGLEP DELAYED6 TID9 We are spawning 2 leaders 12/24/2022 10:12:26 PM 5.531 SINGLEP DELAYED7 TID9 Spawned Herald #260083 on Plateau 12/24/2022 10:12:26 PM 5.531 SINGLEP DELAYED8 TID9 Spawned Herald #260084 on Bunker 12/24/2022 10:27:44 PM 5.531 SINGLEP DELAYED9 TID27 We are spawning 3 leaders 12/24/2022 10:27:44 PM 5.531 SINGLEP DELAYED10 TID27 Spawned Harbinger #268783 on Doc 12/24/2022 10:27:44 PM 5.531 SINGLEP DELAYED11 TID27 Spawned Herald #268784 on Kiczales 12/24/2022 10:27:44 PM 5.531 SINGLEP DELAYED12 TID27 Spawned Prophet #268785 on Bunker 12/24/2022 10:41:44 PM 5.531 SINGLEP DELAYED13 TID5 We are spawning 3 leaders 12/24/2022 10:41:44 PM 5.531 SINGLEP DELAYED14 TID5 Spawned Prophet #274703 on Plateau 12/24/2022 10:41:44 PM 5.531 SINGLEP DELAYED15 TID5 Spawned Prophet #274704 on Bunker 12/24/2022 10:41:44 PM 5.531 SINGLEP DELAYED16 TID5 Spawned Prophet #274705 on Bunker 12/24/2022 10:48:55 PM 5.531 SINGLEP DELAYED17 TID13 Spawning some maddened elderligns! will spawn them next at 10610 12/24/2022 10:56:33 PM 5.531 SINGLEP DELAYED18 TID39 We are spawning 4 leaders 12/24/2022 10:56:33 PM 5.531 SINGLEP DELAYED19 TID39 Spawned Prophet #284379 on Plateau 12/24/2022 10:56:33 PM 5.531 SINGLEP DELAYED20 TID39 Spawned Prophet #284380 on Prime 12/24/2022 10:56:33 PM 5.531 SINGLEP DELAYED21 TID39 Spawned Holy Prophet #284381 on Bunker 12/24/2022 10:56:33 PM 5.531 SINGLEP DELAYED22 TID39 Spawned Holy Prophet #284382 on Bunker 12/24/2022 11:03:29 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/24/2022 11:03:30 PM 5.531 SINGLEP Clearing player accounts. 12/24/2022 11:03:33 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Autosave at 2h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/24/2022 11:03:33 PM 5.531 SINGLEP Clearing player accounts. 12/24/2022 11:03:34 PM 5.531 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 12/24/2022 11:03:34 PM 5.531 SINGLEP Finish load save in 367ms 12/24/2022 11:05:05 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/24/2022 11:05:05 PM 5.531 SINGLEP Clearing player accounts. 12/24/2022 11:05:08 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/24/2022 11:05:08 PM 5.531 SINGLEP Clearing player accounts. 12/24/2022 11:05:08 PM 5.531 SINGLEP OnLoad: Fixed positions of 5 ship(s), 0 shot(s), 0 other/wormhole(s). 12/24/2022 11:05:08 PM 5.531 SINGLEP Finish load save in 343ms 12/24/2022 11:05:08 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Paralysis Guardian #204 AI Sentinels on Kiczales 12/24/2022 11:07:12 PM 5.531 SINGLEP DELAYED23 TID26 We are spawning 3 leaders 12/24/2022 11:07:12 PM 5.531 SINGLEP DELAYED24 TID26 Spawned Herald #289025 on Bunker 12/24/2022 11:07:12 PM 5.531 SINGLEP DELAYED25 TID26 Spawned Prophet #289026 on Amatori 12/24/2022 11:07:12 PM 5.531 SINGLEP DELAYED26 TID26 Spawned Prophet #289027 on Liddle 12/24/2022 11:14:44 PM 5.531 SINGLEP DELAYED27 TID6 Spawning some maddened elderligns! will spawn them next at 10610 12/24/2022 11:22:06 PM 5.531 SINGLEP DELAYED28 TID24 We are spawning 2 leaders 12/24/2022 11:22:06 PM 5.531 SINGLEP DELAYED29 TID24 Spawned Prophet #294211 on Plateau 12/24/2022 11:22:06 PM 5.531 SINGLEP DELAYED30 TID24 Spawned Herald #294212 on Liddle 12/24/2022 11:37:16 PM 5.531 SINGLEP DELAYED31 TID39 We are spawning 2 leaders 12/24/2022 11:37:16 PM 5.531 SINGLEP DELAYED32 TID39 Spawned Prophet #298566 on Bunker 12/24/2022 11:37:16 PM 5.531 SINGLEP DELAYED33 TID39 Spawned Prophet #298567 on Mnemon 12/24/2022 11:49:27 PM 5.531 SINGLEP DELAYED34 TID16 Spawning some maddened elderligns! will spawn them next at 12530 12/24/2022 11:55:18 PM 5.531 SINGLEP DELAYED35 TID14 We are spawning 1 leaders 12/24/2022 11:55:18 PM 5.531 SINGLEP DELAYED36 TID14 Spawned Herald #302355 on Amatori 12/24/2022 11:59:57 PM 5.531 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in <973fcdad936047658a813b0dbee392ac>:0 12/24/2022 11:59:57 PM 5.531 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in <973fcdad936047658a813b0dbee392ac>:0 12/24/2022 11:59:57 PM 5.531 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in <973fcdad936047658a813b0dbee392ac>:0 12/24/2022 11:59:57 PM 5.531 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in <973fcdad936047658a813b0dbee392ac>:0 12/24/2022 11:59:57 PM 5.531 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in <973fcdad936047658a813b0dbee392ac>:0 12/24/2022 11:59:57 PM 5.531 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in <973fcdad936047658a813b0dbee392ac>:0 12/25/2022 12:09:44 AM 5.531 SINGLEP DELAYED37 TID14 We are spawning 2 leaders 12/25/2022 12:09:44 AM 5.531 SINGLEP DELAYED38 TID14 Spawned Harbinger #309847 on Plateau 12/25/2022 12:09:44 AM 5.531 SINGLEP DELAYED39 TID14 Spawned Harbinger #309848 on Lamport 12/25/2022 12:22:35 AM 5.531 SINGLEP DELAYED40 TID32 We are spawning 3 leaders 12/25/2022 12:22:35 AM 5.531 SINGLEP DELAYED41 TID32 Spawned Prophet #331361 on Lamport 12/25/2022 12:22:35 AM 5.531 SINGLEP DELAYED42 TID32 Spawned Prophet #331362 on Mnemon 12/25/2022 12:22:35 AM 5.531 SINGLEP DELAYED43 TID32 Spawned Divine Harbinger #331363 on Santanni 12/25/2022 12:23:07 AM 5.531 SINGLEP DELAYED44 TID7 Spawning some maddened elderligns! will spawn them next at 14336 12/25/2022 12:37:22 AM 5.531 SINGLEP DELAYED45 TID24 We are spawning 4 leaders 12/25/2022 12:37:22 AM 5.531 SINGLEP DELAYED46 TID24 Spawned Holy Prophet #357716 on Prime 12/25/2022 12:37:22 AM 5.531 SINGLEP DELAYED47 TID24 Spawned Harbinger #357717 on Santanni 12/25/2022 12:37:22 AM 5.531 SINGLEP DELAYED48 TID24 Spawned Prophet #357718 on Ulru 12/25/2022 12:37:22 AM 5.531 SINGLEP DELAYED49 TID24 Spawned Prophet #357719 on Plateau 12/25/2022 12:47:38 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/25/2022 12:47:38 AM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:32:13 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/25/2022 10:32:13 PM SINGLEP Boot up FleetOS (0.4102s) 12/25/2022 10:32:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/25/2022 10:32:14 PM 5.531 SINGLEP Game Version: 5.531 12/25/2022 10:32:14 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5592s) 12/25/2022 10:32:15 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/25/2022 10:32:15 PM 5.531 SINGLEP Inspect Aft Hatches (1.0713s) 12/25/2022 10:32:15 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 170ms 12/25/2022 10:32:18 PM 5.531 SINGLEP Check For Extra Modules (3.5714s) 12/25/2022 10:32:18 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,386ms 12/25/2022 10:32:18 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0031s) 12/25/2022 10:32:18 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0094s) 12/25/2022 10:32:19 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1878s) 12/25/2022 10:32:19 PM 5.531 SINGLEP Update mod and expansion statuses! 12/25/2022 10:32:19 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/25/2022 10:32:19 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/25/2022 10:32:19 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1125s) 12/25/2022 10:32:19 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 26ms 12/25/2022 10:32:20 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1281s) 12/25/2022 10:32:21 PM 5.531 SINGLEP No resolution change was required. 12/25/2022 10:32:21 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/25/2022 10:32:21 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/25/2022 10:32:21 PM 5.531 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ/Autosave at 3h 50m 0s.save 12/25/2022 10:32:21 PM 5.531 SINGLEP Remembering Alamo (1.4540s) 12/25/2022 10:32:22 PM 5.531 SINGLEP Calculate Odds Of Success (0.9532s) 12/25/2022 10:32:23 PM 5.531 SINGLEP Briefly Panic (0.7779s) 12/25/2022 10:32:24 PM 5.531 SINGLEP Install Confidence Routines (0.7623s) 12/25/2022 10:32:24 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/25/2022 10:32:25 PM 5.531 SINGLEP Late Axionic Computations (1.5277s) 12/25/2022 10:32:25 PM 5.531 SINGLEP Acquiring Towel (0.0563s) 12/25/2022 10:32:25 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1786s) 12/25/2022 10:32:26 PM 5.531 SINGLEP Ejecting Tactical Core (0.3230s) 12/25/2022 10:32:26 PM 5.531 SINGLEP Grouping Flow Fields (0.0958s) 12/25/2022 10:32:26 PM 5.531 SINGLEP Digging Up Starfields (0.5873s) 12/25/2022 10:32:27 PM 5.531 SINGLEP Breaking Distant Planets (0.5338s) 12/25/2022 10:32:27 PM 5.531 SINGLEP Calculating Firing Cones (0.0206s) 12/25/2022 10:32:30 PM 5.531 SINGLEP Finding Old Ship Parts (2.4762s) 12/25/2022 10:32:30 PM 5.531 SINGLEP Re-Aligning Objectives (0.4059s) 12/25/2022 10:32:40 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/25/2022 10:32:40 PM 5.531 SINGLEP Transgressing Quanta (10.1784s) 12/25/2022 10:32:40 PM 5.531 SINGLEP Post-Proton Surge (0.0592s) 12/25/2022 10:32:40 PM 5.531 SINGLEP Background Radiation Taste Test (0.0931s) 12/25/2022 10:32:40 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0435s) 12/25/2022 10:32:41 PM 5.531 SINGLEP Windshield Wiping (0.7222s) 12/25/2022 10:32:43 PM 5.531 SINGLEP Last Organizational Modeling (1.8585s) 12/25/2022 10:32:44 PM 5.531 SINGLEP Stimulate Modulation (0.7664s) 12/25/2022 10:32:44 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/25/2022 10:32:43 PM 5.531 SINGLEP DELAYED1 TID9 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/25/2022 10:32:44 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/25/2022 10:32:44 PM 5.531 SINGLEP Order Cores By Seniority (0.4989s) 12/25/2022 10:32:44 PM 5.531 SINGLEP Load Historical Documents (0.0065s) 12/25/2022 10:32:44 PM 5.531 SINGLEP 31.5 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (1.1s) Check For Extra Modules (3.6s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.8s) Install Confidence Routines (0.8s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Digging Up Starfields (0.6s) Breaking Distant Planets (0.5s) Finding Old Ship Parts (2.5s) Re-Aligning Objectives (0.4s) Transgressing Quanta (10.2s) Windshield Wiping (0.7s) Last Organizational Modeling (1.9s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.5s) 12/25/2022 10:32:45 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/25/2022 10:33:17 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/25/2022 10:33:17 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:33:17 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:33:17 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:33:18 PM 5.531 SINGLEP loading as template 12/25/2022 10:33:18 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/25/2022 10:33:18 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/25/2022 10:33:18 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/25/2022 10:33:18 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/25/2022 10:33:18 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/25/2022 10:33:18 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/25/2022 10:33:18 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/25/2022 10:33:18 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/25/2022 10:33:18 PM 5.531 SINGLEP Finish load save in 778ms 12/25/2022 10:33:18 PM 5.531 SINGLEP DELAYED2 TID20 Start Generate Partial Map with TheSquare and seed 1047750555 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/25/2022 10:33:18 PM 5.531 SINGLEP DELAYED3 TID20 Map structure generated in 171ms. 12/25/2022 10:33:18 PM 5.531 SINGLEP DELAYED4 TID20 PlayerAccount Crabby has now been put in control of faction 1 - Necromancer Empire. 12/25/2022 10:33:18 PM 5.531 SINGLEP DELAYED5 TID20 Generate Partial Map Complete 304ms Seed: 1047750555 12/25/2022 10:33:23 PM 5.531 SINGLEP DELAYED6 TID17 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/25/2022 10:33:23 PM 5.531 SINGLEP DELAYED7 TID17 Map structure generated in 534ms. 12/25/2022 10:33:23 PM 5.531 SINGLEP DELAYED8 TID17 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/25/2022 10:33:23 PM 5.531 SINGLEP DELAYED9 TID17 Generate Partial Map Complete 554ms Seed: 928990162 12/25/2022 10:33:23 PM 5.531 SINGLEP DELAYED10 TID27 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/25/2022 10:33:23 PM 5.531 SINGLEP DELAYED11 TID27 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/25/2022 10:33:23 PM 5.531 SINGLEP DELAYED12 TID27 Generate Partial Map Complete 23ms Seed: 928990162 12/25/2022 10:33:28 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:33:28 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:33:32 PM 5.531 SINGLEP DELAYED13 TID6 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:33:32 PM 5.531 SINGLEP DELAYED14 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:33:32 PM 5.531 SINGLEP DELAYED15 TID6 Generate Partial Map Complete 76ms Seed: 928990162 12/25/2022 10:33:37 PM 5.531 SINGLEP DELAYED16 TID12 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:33:37 PM 5.531 SINGLEP DELAYED17 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:33:37 PM 5.531 SINGLEP DELAYED18 TID12 Generate Partial Map Complete 113ms Seed: 928990162 12/25/2022 10:33:54 PM 5.531 SINGLEP DELAYED19 TID36 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:33:54 PM 5.531 SINGLEP DELAYED20 TID36 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:33:54 PM 5.531 SINGLEP DELAYED21 TID36 Generate Partial Map Complete 27ms Seed: 928990162 12/25/2022 10:34:33 PM 5.531 SINGLEP DELAYED22 TID5 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:34:33 PM 5.531 SINGLEP DELAYED23 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:34:33 PM 5.531 SINGLEP DELAYED24 TID5 Generate Partial Map Complete 31ms Seed: 928990162 12/25/2022 10:34:50 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:34:50 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:35:02 PM 5.531 SINGLEP DELAYED25 TID39 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:35:02 PM 5.531 SINGLEP DELAYED26 TID39 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:35:02 PM 5.531 SINGLEP DELAYED27 TID39 Generate Partial Map Complete 30ms Seed: 928990162 12/25/2022 10:35:04 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:35:04 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:36:05 PM 5.531 SINGLEP DELAYED28 TID27 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:36:05 PM 5.531 SINGLEP DELAYED29 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:36:05 PM 5.531 SINGLEP DELAYED30 TID27 Generate Partial Map Complete 29ms Seed: 928990162 12/25/2022 10:36:06 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:36:06 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:36:10 PM 5.531 SINGLEP DELAYED31 TID5 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:36:10 PM 5.531 SINGLEP DELAYED32 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:36:10 PM 5.531 SINGLEP DELAYED33 TID5 Generate Partial Map Complete 25ms Seed: 928990162 12/25/2022 10:36:17 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:36:17 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:36:19 PM 5.531 SINGLEP DELAYED34 TID23 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:36:20 PM 5.531 SINGLEP DELAYED35 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:36:20 PM 5.531 SINGLEP DELAYED36 TID23 Generate Partial Map Complete 27ms Seed: 928990162 12/25/2022 10:36:24 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:36:24 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:36:28 PM 5.531 SINGLEP DELAYED37 TID24 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:36:28 PM 5.531 SINGLEP DELAYED38 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:36:28 PM 5.531 SINGLEP DELAYED39 TID24 Generate Partial Map Complete 39ms Seed: 928990162 12/25/2022 10:36:29 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:36:29 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:36:31 PM 5.531 SINGLEP DELAYED40 TID30 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:36:31 PM 5.531 SINGLEP DELAYED41 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:36:31 PM 5.531 SINGLEP DELAYED42 TID30 Generate Partial Map Complete 33ms Seed: 928990162 12/25/2022 10:36:35 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:36:35 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:36:38 PM 5.531 SINGLEP DELAYED43 TID17 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:36:38 PM 5.531 SINGLEP DELAYED44 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:36:38 PM 5.531 SINGLEP DELAYED45 TID17 Generate Partial Map Complete 28ms Seed: 928990162 12/25/2022 10:37:03 PM 5.531 SINGLEP DELAYED46 TID6 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:37:03 PM 5.531 SINGLEP DELAYED47 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:37:03 PM 5.531 SINGLEP DELAYED48 TID6 Generate Partial Map Complete 32ms Seed: 928990162 12/25/2022 10:37:19 PM 5.531 SINGLEP DELAYED49 TID19 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:37:19 PM 5.531 SINGLEP DELAYED50 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:37:19 PM 5.531 SINGLEP DELAYED51 TID19 Generate Partial Map Complete 29ms Seed: 928990162 12/25/2022 10:37:26 PM 5.531 SINGLEP DELAYED52 TID29 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:37:26 PM 5.531 SINGLEP DELAYED53 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:37:26 PM 5.531 SINGLEP DELAYED54 TID29 Generate Partial Map Complete 32ms Seed: 928990162 12/25/2022 10:37:40 PM 5.531 SINGLEP DELAYED55 TID26 Start Generate Partial Map with Realistic and seed 928990162 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:37:40 PM 5.531 SINGLEP DELAYED56 TID26 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:37:40 PM 5.531 SINGLEP DELAYED57 TID26 Generate Partial Map Complete 30ms Seed: 928990162 12/25/2022 10:37:55 PM 5.531 SINGLEP DELAYED58 TID33 Start Generate Partial Map with Realistic and seed 928990162 and planet count 120 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:37:58 PM 5.531 SINGLEP DELAYED59 TID33 Map structure generated in 2,144ms. 12/25/2022 10:37:58 PM 5.531 SINGLEP DELAYED60 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:37:58 PM 5.531 SINGLEP DELAYED61 TID33 Generate Partial Map Complete 2213ms Seed: 928990162 12/25/2022 10:38:02 PM 5.531 SINGLEP DELAYED62 TID33 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:38:04 PM 5.531 SINGLEP DELAYED63 TID33 Map structure generated in 1,293ms. 12/25/2022 10:38:04 PM 5.531 SINGLEP DELAYED64 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:38:04 PM 5.531 SINGLEP DELAYED65 TID33 Generate Partial Map Complete 1353ms Seed: 928990162 12/25/2022 10:40:01 PM 5.531 SINGLEP DELAYED66 TID12 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:40:01 PM 5.531 SINGLEP DELAYED67 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:40:01 PM 5.531 SINGLEP DELAYED68 TID12 Generate Partial Map Complete 58ms Seed: 928990162 12/25/2022 10:40:08 PM 5.531 SINGLEP DELAYED69 TID33 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:40:08 PM 5.531 SINGLEP DELAYED70 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:40:08 PM 5.531 SINGLEP DELAYED71 TID33 Generate Partial Map Complete 71ms Seed: 928990162 12/25/2022 10:40:10 PM 5.531 SINGLEP DELAYED72 TID16 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:40:10 PM 5.531 SINGLEP DELAYED73 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:40:10 PM 5.531 SINGLEP DELAYED74 TID16 Generate Partial Map Complete 82ms Seed: 928990162 12/25/2022 10:40:11 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:40:11 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:40:14 PM 5.531 SINGLEP DELAYED75 TID9 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:40:14 PM 5.531 SINGLEP DELAYED76 TID9 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:40:14 PM 5.531 SINGLEP DELAYED77 TID9 Generate Partial Map Complete 39ms Seed: 928990162 12/25/2022 10:40:15 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:40:15 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:40:17 PM 5.531 SINGLEP DELAYED78 TID17 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:40:17 PM 5.531 SINGLEP DELAYED79 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:40:17 PM 5.531 SINGLEP DELAYED80 TID17 Generate Partial Map Complete 43ms Seed: 928990162 12/25/2022 10:40:18 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:40:18 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:40:21 PM 5.531 SINGLEP DELAYED81 TID18 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:40:21 PM 5.531 SINGLEP DELAYED82 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:40:21 PM 5.531 SINGLEP DELAYED83 TID18 Generate Partial Map Complete 50ms Seed: 928990162 12/25/2022 10:40:48 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:40:48 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:40:51 PM 5.531 SINGLEP DELAYED84 TID14 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:40:51 PM 5.531 SINGLEP DELAYED85 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:40:51 PM 5.531 SINGLEP DELAYED86 TID14 Generate Partial Map Complete 48ms Seed: 928990162 12/25/2022 10:40:53 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:40:53 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:40:55 PM 5.531 SINGLEP DELAYED87 TID7 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:40:55 PM 5.531 SINGLEP DELAYED88 TID7 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:40:55 PM 5.531 SINGLEP DELAYED89 TID7 Generate Partial Map Complete 55ms Seed: 928990162 12/25/2022 10:47:32 PM 5.531 SINGLEP DELAYED90 TID21 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:47:32 PM 5.531 SINGLEP DELAYED91 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:47:32 PM 5.531 SINGLEP DELAYED92 TID21 Generate Partial Map Complete 55ms Seed: 928990162 12/25/2022 10:47:49 PM 5.531 SINGLEP DELAYED93 TID36 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:47:49 PM 5.531 SINGLEP DELAYED94 TID36 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:47:49 PM 5.531 SINGLEP DELAYED95 TID36 Generate Partial Map Complete 113ms Seed: 928990162 12/25/2022 10:48:11 PM 5.531 SINGLEP DELAYED96 TID22 Start Generate Partial Map with Realistic and seed 928990162 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:48:11 PM 5.531 SINGLEP DELAYED97 TID22 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:48:11 PM 5.531 SINGLEP DELAYED98 TID22 Generate Partial Map Complete 53ms Seed: 928990162 12/25/2022 10:48:34 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:48:46 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/25/2022 10:48:46 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:48:46 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:48:46 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:48:46 PM 5.531 SINGLEP loading as template 12/25/2022 10:48:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/25/2022 10:48:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/25/2022 10:48:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/25/2022 10:48:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/25/2022 10:48:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/25/2022 10:48:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/25/2022 10:48:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/25/2022 10:48:46 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/25/2022 10:48:46 PM 5.531 SINGLEP Finish load save in 336ms 12/25/2022 10:48:46 PM 5.531 SINGLEP DELAYED99 TID38 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/25/2022 10:48:48 PM 5.531 SINGLEP DELAYED100 TID38 Map structure generated in 2,078ms. 12/25/2022 10:48:48 PM 5.531 SINGLEP DELAYED101 TID38 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/25/2022 10:48:48 PM 5.531 SINGLEP DELAYED102 TID38 Generate Partial Map Complete 2186ms Seed: 555904666 12/25/2022 10:49:34 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:49:34 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:50:21 PM 5.531 SINGLEP DELAYED103 TID6 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 33 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:50:21 PM 5.531 SINGLEP DELAYED104 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:50:21 PM 5.531 SINGLEP DELAYED105 TID6 Generate Partial Map Complete 49ms Seed: 555904666 12/25/2022 10:50:42 PM 5.531 SINGLEP DELAYED106 TID31 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:50:42 PM 5.531 SINGLEP DELAYED107 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:50:42 PM 5.531 SINGLEP DELAYED108 TID31 Generate Partial Map Complete 60ms Seed: 555904666 12/25/2022 10:50:46 PM 5.531 SINGLEP DELAYED109 TID21 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:50:46 PM 5.531 SINGLEP DELAYED110 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:50:46 PM 5.531 SINGLEP DELAYED111 TID21 Generate Partial Map Complete 40ms Seed: 555904666 12/25/2022 10:50:50 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:50:50 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:50:53 PM 5.531 SINGLEP DELAYED112 TID25 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:50:53 PM 5.531 SINGLEP DELAYED113 TID25 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:50:53 PM 5.531 SINGLEP DELAYED114 TID25 Generate Partial Map Complete 45ms Seed: 555904666 12/25/2022 10:51:48 PM 5.531 SINGLEP DELAYED115 TID8 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:51:48 PM 5.531 SINGLEP DELAYED116 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:51:48 PM 5.531 SINGLEP DELAYED117 TID8 Generate Partial Map Complete 81ms Seed: 555904666 12/25/2022 10:51:50 PM 5.531 SINGLEP DELAYED118 TID23 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:51:50 PM 5.531 SINGLEP DELAYED119 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:51:50 PM 5.531 SINGLEP DELAYED120 TID23 Generate Partial Map Complete 94ms Seed: 555904666 12/25/2022 10:51:52 PM 5.531 SINGLEP DELAYED121 TID15 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:51:52 PM 5.531 SINGLEP DELAYED122 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:51:52 PM 5.531 SINGLEP DELAYED123 TID15 Generate Partial Map Complete 101ms Seed: 555904666 12/25/2022 10:52:07 PM 5.531 SINGLEP DELAYED124 TID6 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:52:07 PM 5.531 SINGLEP DELAYED125 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:52:07 PM 5.531 SINGLEP DELAYED126 TID6 Generate Partial Map Complete 36ms Seed: 555904666 12/25/2022 10:52:10 PM 5.531 SINGLEP DELAYED127 TID29 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:52:10 PM 5.531 SINGLEP DELAYED128 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:52:10 PM 5.531 SINGLEP DELAYED129 TID29 Generate Partial Map Complete 52ms Seed: 555904666 12/25/2022 10:52:11 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:52:11 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:52:16 PM 5.531 SINGLEP DELAYED130 TID21 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:52:16 PM 5.531 SINGLEP DELAYED131 TID21 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:52:16 PM 5.531 SINGLEP DELAYED132 TID21 Generate Partial Map Complete 45ms Seed: 555904666 12/25/2022 10:52:17 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:52:17 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:52:20 PM 5.531 SINGLEP DELAYED133 TID15 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:52:20 PM 5.531 SINGLEP DELAYED134 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:52:20 PM 5.531 SINGLEP DELAYED135 TID15 Generate Partial Map Complete 41ms Seed: 555904666 12/25/2022 10:52:22 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:52:22 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:52:24 PM 5.531 SINGLEP DELAYED136 TID27 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:52:24 PM 5.531 SINGLEP DELAYED137 TID27 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:52:24 PM 5.531 SINGLEP DELAYED138 TID27 Generate Partial Map Complete 38ms Seed: 555904666 12/25/2022 10:52:26 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:52:26 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:52:29 PM 5.531 SINGLEP DELAYED139 TID13 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:52:29 PM 5.531 SINGLEP DELAYED140 TID13 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:52:29 PM 5.531 SINGLEP DELAYED141 TID13 Generate Partial Map Complete 109ms Seed: 555904666 12/25/2022 10:52:31 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:52:31 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:52:33 PM 5.531 SINGLEP DELAYED142 TID14 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:52:33 PM 5.531 SINGLEP DELAYED143 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:52:33 PM 5.531 SINGLEP DELAYED144 TID14 Generate Partial Map Complete 113ms Seed: 555904666 12/25/2022 10:53:32 PM 5.531 SINGLEP DELAYED145 TID12 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:53:32 PM 5.531 SINGLEP DELAYED146 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:53:32 PM 5.531 SINGLEP DELAYED147 TID12 Generate Partial Map Complete 53ms Seed: 555904666 12/25/2022 10:53:35 PM 5.531 SINGLEP DELAYED148 TID15 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:53:36 PM 5.531 SINGLEP DELAYED149 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:53:36 PM 5.531 SINGLEP DELAYED150 TID15 Generate Partial Map Complete 44ms Seed: 555904666 12/25/2022 10:53:49 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:53:49 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:53:51 PM 5.531 SINGLEP DELAYED151 TID19 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:53:51 PM 5.531 SINGLEP DELAYED152 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:53:51 PM 5.531 SINGLEP DELAYED153 TID19 Generate Partial Map Complete 94ms Seed: 555904666 12/25/2022 10:53:52 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:53:52 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:53:54 PM 5.531 SINGLEP DELAYED154 TID29 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:53:54 PM 5.531 SINGLEP DELAYED155 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:53:54 PM 5.531 SINGLEP DELAYED156 TID29 Generate Partial Map Complete 47ms Seed: 555904666 12/25/2022 10:53:56 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/25/2022 10:53:56 PM 5.531 SINGLEP skipping Templar 12/25/2022 10:53:57 PM 5.531 SINGLEP DELAYED157 TID24 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 33 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:53:58 PM 5.531 SINGLEP DELAYED158 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:53:58 PM 5.531 SINGLEP DELAYED159 TID24 Generate Partial Map Complete 41ms Seed: 555904666 12/25/2022 10:54:12 PM 5.531 SINGLEP DELAYED160 TID23 Start Generate Partial Map with Realistic and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:54:13 PM 5.531 SINGLEP DELAYED161 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:54:13 PM 5.531 SINGLEP DELAYED162 TID23 Generate Partial Map Complete 98ms Seed: 555904666 12/25/2022 10:54:37 PM 5.531 SINGLEP DELAYED163 TID33 Start Generate Partial Map with Compass and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:54:37 PM 5.531 SINGLEP DELAYED164 TID33 Compass. centerSizeParm 2 (14) numRings 2 connections 2 12/25/2022 10:54:37 PM 5.531 SINGLEP DELAYED165 TID33 Map structure generated in 44ms. 12/25/2022 10:54:37 PM 5.531 SINGLEP DELAYED166 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:54:37 PM 5.531 SINGLEP DELAYED167 TID33 Generate Partial Map Complete 101ms Seed: 555904666 12/25/2022 10:54:40 PM 5.531 SINGLEP DELAYED168 TID19 Start Generate Partial Map with FatSnake and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:54:40 PM 5.531 SINGLEP DELAYED169 TID19 got thickness 0 and increase it by 2 12/25/2022 10:54:40 PM 5.531 SINGLEP DELAYED170 TID19 Map structure generated in 4ms. 12/25/2022 10:54:40 PM 5.531 SINGLEP DELAYED171 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:54:40 PM 5.531 SINGLEP DELAYED172 TID19 Generate Partial Map Complete 72ms Seed: 555904666 12/25/2022 10:54:52 PM 5.531 SINGLEP DELAYED173 TID5 Start Generate Partial Map with FatSnake and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:54:52 PM 5.531 SINGLEP DELAYED174 TID5 got thickness 0 and increase it by 2 12/25/2022 10:54:52 PM 5.531 SINGLEP DELAYED175 TID5 Map structure generated in 4ms. 12/25/2022 10:54:53 PM 5.531 SINGLEP DELAYED176 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:54:53 PM 5.531 SINGLEP DELAYED177 TID5 Generate Partial Map Complete 88ms Seed: 555904666 12/25/2022 10:54:58 PM 5.531 SINGLEP DELAYED178 TID28 Start Generate Partial Map with FatSnake and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:54:58 PM 5.531 SINGLEP DELAYED179 TID28 got thickness 0 and increase it by 2 12/25/2022 10:54:58 PM 5.531 SINGLEP DELAYED180 TID28 Map structure generated in 248ms. 12/25/2022 10:54:58 PM 5.531 SINGLEP DELAYED181 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:54:58 PM 5.531 SINGLEP DELAYED182 TID28 Generate Partial Map Complete 308ms Seed: 555904666 12/25/2022 10:55:02 PM 5.531 SINGLEP DELAYED183 TID15 Start Generate Partial Map with FatSnake and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:02 PM 5.531 SINGLEP DELAYED184 TID15 got thickness 1 and increase it by 2 12/25/2022 10:55:04 PM 5.531 SINGLEP DELAYED185 TID15 Map structure generated in 2,385ms. 12/25/2022 10:55:04 PM 5.531 SINGLEP DELAYED186 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:04 PM 5.531 SINGLEP DELAYED187 TID15 Generate Partial Map Complete 2451ms Seed: 555904666 12/25/2022 10:55:13 PM 5.531 SINGLEP DELAYED188 TID33 Start Generate Partial Map with FatSnake and seed 555904666 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:13 PM 5.531 SINGLEP DELAYED189 TID33 got thickness 0 and increase it by 2 12/25/2022 10:55:14 PM 5.531 SINGLEP DELAYED190 TID33 Map structure generated in 284ms. 12/25/2022 10:55:14 PM 5.531 SINGLEP DELAYED191 TID33 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:14 PM 5.531 SINGLEP DELAYED192 TID33 Generate Partial Map Complete 328ms Seed: 555904666 12/25/2022 10:55:17 PM 5.531 SINGLEP DELAYED193 TID24 Start Generate Partial Map with FatSnake and seed 55516902 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:17 PM 5.531 SINGLEP DELAYED194 TID24 got thickness 0 and increase it by 2 12/25/2022 10:55:18 PM 5.531 SINGLEP DELAYED195 TID24 Map structure generated in 1,030ms. 12/25/2022 10:55:18 PM 5.531 SINGLEP DELAYED196 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:18 PM 5.531 SINGLEP DELAYED197 TID24 Generate Partial Map Complete 1098ms Seed: 55516902 12/25/2022 10:55:18 PM 5.531 SINGLEP DELAYED198 TID29 Start Generate Partial Map with FatSnake and seed 120699052 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:18 PM 5.531 SINGLEP DELAYED199 TID29 got thickness 0 and increase it by 2 12/25/2022 10:55:19 PM 5.531 SINGLEP DELAYED200 TID29 Map structure generated in 829ms. 12/25/2022 10:55:19 PM 5.531 SINGLEP DELAYED201 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:19 PM 5.531 SINGLEP DELAYED202 TID29 Generate Partial Map Complete 873ms Seed: 120699052 12/25/2022 10:55:19 PM 5.531 SINGLEP DELAYED203 TID26 Start Generate Partial Map with FatSnake and seed 235075118 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:19 PM 5.531 SINGLEP DELAYED204 TID26 got thickness 0 and increase it by 2 12/25/2022 10:55:20 PM 5.531 SINGLEP DELAYED205 TID26 Map structure generated in 1,005ms. 12/25/2022 10:55:20 PM 5.531 SINGLEP DELAYED206 TID26 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:20 PM 5.531 SINGLEP DELAYED207 TID26 Generate Partial Map Complete 1067ms Seed: 235075118 12/25/2022 10:55:22 PM 5.531 SINGLEP DELAYED208 TID23 Start Generate Partial Map with FatSnake and seed 414133392 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:22 PM 5.531 SINGLEP DELAYED209 TID23 got thickness 0 and increase it by 2 12/25/2022 10:55:23 PM 5.531 SINGLEP DELAYED210 TID23 Map structure generated in 293ms. 12/25/2022 10:55:23 PM 5.531 SINGLEP DELAYED211 TID23 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:23 PM 5.531 SINGLEP DELAYED212 TID23 Generate Partial Map Complete 349ms Seed: 414133392 12/25/2022 10:55:25 PM 5.531 SINGLEP DELAYED213 TID15 Start Generate Partial Map with FatSnake and seed 905422455 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:25 PM 5.531 SINGLEP DELAYED214 TID15 got thickness 0 and increase it by 2 12/25/2022 10:55:26 PM 5.531 SINGLEP DELAYED215 TID15 Map structure generated in 802ms. 12/25/2022 10:55:26 PM 5.531 SINGLEP DELAYED216 TID15 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:26 PM 5.531 SINGLEP DELAYED217 TID15 Generate Partial Map Complete 856ms Seed: 905422455 12/25/2022 10:55:28 PM 5.531 SINGLEP DELAYED218 TID18 Start Generate Partial Map with FatSnake and seed 983326923 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:28 PM 5.531 SINGLEP DELAYED219 TID18 got thickness 0 and increase it by 2 12/25/2022 10:55:28 PM 5.531 SINGLEP DELAYED220 TID18 Map structure generated in 435ms. 12/25/2022 10:55:28 PM 5.531 SINGLEP DELAYED221 TID18 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:28 PM 5.531 SINGLEP DELAYED222 TID18 Generate Partial Map Complete 523ms Seed: 983326923 12/25/2022 10:55:32 PM 5.531 SINGLEP DELAYED223 TID17 Start Generate Partial Map with FatSnake and seed 677948759 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:32 PM 5.531 SINGLEP DELAYED224 TID17 got thickness 0 and increase it by 2 12/25/2022 10:55:33 PM 5.531 SINGLEP DELAYED225 TID17 Map structure generated in 1,261ms. 12/25/2022 10:55:33 PM 5.531 SINGLEP DELAYED226 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:33 PM 5.531 SINGLEP DELAYED227 TID17 Generate Partial Map Complete 1328ms Seed: 677948759 12/25/2022 10:55:39 PM 5.531 SINGLEP DELAYED228 TID31 Start Generate Partial Map with FatSnake and seed 677948759 and planet count 120 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:39 PM 5.531 SINGLEP DELAYED229 TID31 got thickness 0 and increase it by 2 12/25/2022 10:55:41 PM 5.531 SINGLEP DELAYED230 TID31 Map structure generated in 2,295ms. 12/25/2022 10:55:41 PM 5.531 SINGLEP DELAYED231 TID31 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:41 PM 5.531 SINGLEP DELAYED232 TID31 Generate Partial Map Complete 2394ms Seed: 677948759 12/25/2022 10:55:50 PM 5.531 SINGLEP DELAYED233 TID28 Start Generate Partial Map with FatSnake and seed 677948759 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 10:55:50 PM 5.531 SINGLEP DELAYED234 TID28 got thickness 0 and increase it by 2 12/25/2022 10:55:52 PM 5.531 SINGLEP DELAYED235 TID28 Map structure generated in 1,462ms. 12/25/2022 10:55:52 PM 5.531 SINGLEP DELAYED236 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 10:55:52 PM 5.531 SINGLEP DELAYED237 TID28 Generate Partial Map Complete 1522ms Seed: 677948759 12/25/2022 10:56:57 PM 5.531 SINGLEP DELAYED238 TID10 Start Generate FULL Map with FatSnake and seed 677948759 and planet count 100 and 32 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/25/2022 10:57:00 PM 5.531 SINGLEP DELAYED239 TID10 Generate FULL Map Complete 3364ms Seed: 677948759 12/25/2022 10:57:01 PM 5.531 SINGLEP DELAYED240 TID28 Fixed incorrect count of ships to be granted. Was 10, now 2 Mini Fortress from Turret Schematic Server 12/25/2022 10:57:18 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/25/2022 10:57:18 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:57:19 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/25/2022 10:57:19 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:57:19 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:57:19 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 10:57:20 PM 5.531 SINGLEP loading as template 12/25/2022 10:57:20 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/25/2022 10:57:20 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/25/2022 10:57:20 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/25/2022 10:57:20 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/25/2022 10:57:20 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/25/2022 10:57:20 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/25/2022 10:57:20 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/25/2022 10:57:20 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/25/2022 10:57:20 PM 5.531 SINGLEP Finish load save in 308ms 12/25/2022 10:57:20 PM 5.531 SINGLEP DELAYED241 TID22 Start Generate Partial Map with FatSnake and seed 1003741284 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/25/2022 10:57:20 PM 5.531 SINGLEP DELAYED242 TID22 got thickness 0 and increase it by 2 12/25/2022 10:57:20 PM 5.531 SINGLEP DELAYED243 TID22 Map structure generated in 708ms. 12/25/2022 10:57:20 PM 5.531 SINGLEP DELAYED244 TID22 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/25/2022 10:57:20 PM 5.531 SINGLEP DELAYED245 TID22 Generate Partial Map Complete 750ms Seed: 1003741284 12/25/2022 10:57:51 PM 5.531 SINGLEP DELAYED246 TID19 Start Generate FULL Map with FatSnake and seed 1003741284 and planet count 100 and 32 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/25/2022 10:57:52 PM 5.531 SINGLEP DELAYED247 TID19 Generate FULL Map Complete 964ms Seed: 1003741284 12/25/2022 10:57:52 PM 5.531 SINGLEP DELAYED248 TID33 Fixed incorrect count of ships to be granted. Was 2, now 10 Ruffian Turret from Turret Schematic Server 12/25/2022 11:02:43 PM 5.531 SINGLEP DELAYED249 TID10 Fixed incorrect count of ships to be granted. Was 2, now 10 Deathgrip Turret from Turret Schematic Server 12/25/2022 11:14:52 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/25/2022 11:14:52 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:15:01 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 10m 0s.save Source1: StartingTheLobbyFromPrior Source3: LoadingSaveGame 12/25/2022 11:15:01 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:15:01 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:15:02 PM 5.531 SINGLEP PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/25/2022 11:15:02 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:15:02 PM 5.531 SINGLEP loading as template 12/25/2022 11:15:02 PM 5.531 SINGLEP Finish load save in 422ms 12/25/2022 11:15:02 PM 5.531 SINGLEP DELAYED250 TID15 Start Generate Partial Map with FatSnake and seed 715784933 and planet count 100 and 12 factions (StartingTheLobbyFromPrior LoadingSaveGame) Logging OFF 12/25/2022 11:15:02 PM 5.531 SINGLEP DELAYED251 TID15 got thickness 0 and increase it by 2 12/25/2022 11:15:02 PM 5.531 SINGLEP DELAYED252 TID15 Map structure generated in 622ms. 12/25/2022 11:15:02 PM 5.531 SINGLEP DELAYED253 TID15 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/25/2022 11:15:02 PM 5.531 SINGLEP DELAYED254 TID15 Generate Partial Map Complete 690ms Seed: 715784933 12/25/2022 11:15:07 PM 5.531 SINGLEP DELAYED255 TID39 Start Generate Partial Map with FatSnake and seed 618550953 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:15:07 PM 5.531 SINGLEP DELAYED256 TID39 got thickness 0 and increase it by 2 12/25/2022 11:15:07 PM 5.531 SINGLEP DELAYED257 TID39 Map structure generated in 454ms. 12/25/2022 11:15:07 PM 5.531 SINGLEP DELAYED258 TID39 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:15:07 PM 5.531 SINGLEP DELAYED259 TID39 Generate Partial Map Complete 488ms Seed: 618550953 12/25/2022 11:15:08 PM 5.531 SINGLEP DELAYED260 TID19 Start Generate Partial Map with FatSnake and seed 516335520 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:15:08 PM 5.531 SINGLEP DELAYED261 TID19 got thickness 0 and increase it by 2 12/25/2022 11:15:09 PM 5.531 SINGLEP DELAYED262 TID19 Map structure generated in 896ms. 12/25/2022 11:15:09 PM 5.531 SINGLEP DELAYED263 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:15:09 PM 5.531 SINGLEP DELAYED264 TID19 Generate Partial Map Complete 929ms Seed: 516335520 12/25/2022 11:15:11 PM 5.531 SINGLEP DELAYED265 TID6 Start Generate Partial Map with FatSnake and seed 612326727 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:15:11 PM 5.531 SINGLEP DELAYED266 TID6 got thickness 0 and increase it by 2 12/25/2022 11:15:12 PM 5.531 SINGLEP DELAYED267 TID6 Map structure generated in 769ms. 12/25/2022 11:15:12 PM 5.531 SINGLEP DELAYED268 TID6 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:15:12 PM 5.531 SINGLEP DELAYED269 TID6 Generate Partial Map Complete 802ms Seed: 612326727 12/25/2022 11:15:13 PM 5.531 SINGLEP DELAYED270 TID32 Start Generate Partial Map with FatSnake and seed 651112206 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:15:13 PM 5.531 SINGLEP DELAYED271 TID32 got thickness 0 and increase it by 2 12/25/2022 11:15:14 PM 5.531 SINGLEP DELAYED272 TID32 Map structure generated in 1,145ms. 12/25/2022 11:15:14 PM 5.531 SINGLEP DELAYED273 TID32 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:15:14 PM 5.531 SINGLEP DELAYED274 TID32 Generate Partial Map Complete 1179ms Seed: 651112206 12/25/2022 11:15:19 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:15:28 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/25/2022 11:15:28 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:15:28 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:15:28 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:15:28 PM 5.531 SINGLEP loading as template 12/25/2022 11:15:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/25/2022 11:15:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/25/2022 11:15:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/25/2022 11:15:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/25/2022 11:15:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/25/2022 11:15:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/25/2022 11:15:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/25/2022 11:15:28 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/25/2022 11:15:28 PM 5.531 SINGLEP Finish load save in 211ms 12/25/2022 11:15:28 PM 5.531 SINGLEP DELAYED275 TID19 Start Generate Partial Map with FatSnake and seed 533426686 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/25/2022 11:15:28 PM 5.531 SINGLEP DELAYED276 TID19 got thickness 0 and increase it by 2 12/25/2022 11:15:28 PM 5.531 SINGLEP DELAYED277 TID19 Map structure generated in 229ms. 12/25/2022 11:15:28 PM 5.531 SINGLEP DELAYED278 TID19 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/25/2022 11:15:28 PM 5.531 SINGLEP DELAYED279 TID19 Generate Partial Map Complete 263ms Seed: 533426686 12/25/2022 11:15:41 PM 5.531 SINGLEP DELAYED280 TID30 Start Generate Partial Map with FatSnake and seed 574955687 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:15:41 PM 5.531 SINGLEP DELAYED281 TID30 got thickness 0 and increase it by 2 12/25/2022 11:15:42 PM 5.531 SINGLEP DELAYED282 TID30 Map structure generated in 522ms. 12/25/2022 11:15:42 PM 5.531 SINGLEP DELAYED283 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:15:42 PM 5.531 SINGLEP DELAYED284 TID30 Generate Partial Map Complete 555ms Seed: 574955687 12/25/2022 11:15:47 PM 5.531 SINGLEP DELAYED285 TID29 Start Generate Partial Map with FatSnake and seed 108290255 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:15:47 PM 5.531 SINGLEP DELAYED286 TID29 got thickness 0 and increase it by 2 12/25/2022 11:15:48 PM 5.531 SINGLEP DELAYED287 TID29 Map structure generated in 303ms. 12/25/2022 11:15:48 PM 5.531 SINGLEP DELAYED288 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:15:48 PM 5.531 SINGLEP DELAYED289 TID29 Generate Partial Map Complete 333ms Seed: 108290255 12/25/2022 11:15:49 PM 5.531 SINGLEP DELAYED290 TID37 Start Generate Partial Map with FatSnake and seed 389012635 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:15:49 PM 5.531 SINGLEP DELAYED291 TID37 got thickness 0 and increase it by 2 12/25/2022 11:15:50 PM 5.531 SINGLEP DELAYED292 TID37 Map structure generated in 565ms. 12/25/2022 11:15:50 PM 5.531 SINGLEP DELAYED293 TID37 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:15:50 PM 5.531 SINGLEP DELAYED294 TID37 Generate Partial Map Complete 601ms Seed: 389012635 12/25/2022 11:15:55 PM 5.531 SINGLEP DELAYED295 TID34 Start Generate FULL Map with FatSnake and seed 389012635 and planet count 100 and 32 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/25/2022 11:15:55 PM 5.531 SINGLEP DELAYED296 TID34 Generate FULL Map Complete 600ms Seed: 389012635 12/25/2022 11:15:55 PM 5.531 SINGLEP DELAYED297 TID21 Fixed incorrect count of ships to be granted. Was 2, now 10 Bulwark Turret from Turret Schematic Server 12/25/2022 11:58:04 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/25/2022 11:58:04 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:58:26 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/25/2022 11:58:26 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:58:26 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:58:26 PM 5.531 SINGLEP Clearing player accounts. 12/25/2022 11:58:27 PM 5.531 SINGLEP loading as template 12/25/2022 11:58:27 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/25/2022 11:58:27 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/25/2022 11:58:27 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/25/2022 11:58:27 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/25/2022 11:58:27 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/25/2022 11:58:27 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/25/2022 11:58:27 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/25/2022 11:58:27 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/25/2022 11:58:27 PM 5.531 SINGLEP Finish load save in 217ms 12/25/2022 11:58:27 PM 5.531 SINGLEP DELAYED298 TID26 Start Generate Partial Map with FatSnake and seed 406500223 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/25/2022 11:58:27 PM 5.531 SINGLEP DELAYED299 TID26 got thickness 0 and increase it by 2 12/25/2022 11:58:27 PM 5.531 SINGLEP DELAYED300 TID26 Map structure generated in 166ms. 12/25/2022 11:58:27 PM 5.531 SINGLEP DELAYED301 TID26 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/25/2022 11:58:27 PM 5.531 SINGLEP DELAYED302 TID26 Generate Partial Map Complete 195ms Seed: 406500223 12/25/2022 11:58:41 PM 5.531 SINGLEP DELAYED303 TID19 Start Generate Partial Map with FatSnake and seed 258925527 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:58:41 PM 5.531 SINGLEP DELAYED304 TID19 got thickness 0 and increase it by 2 12/25/2022 11:58:42 PM 5.531 SINGLEP DELAYED305 TID19 Map structure generated in 610ms. 12/25/2022 11:58:42 PM 5.531 SINGLEP DELAYED306 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:58:42 PM 5.531 SINGLEP DELAYED307 TID19 Generate Partial Map Complete 646ms Seed: 258925527 12/25/2022 11:58:42 PM 5.531 SINGLEP DELAYED308 TID12 Start Generate Partial Map with FatSnake and seed 210137787 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:58:42 PM 5.531 SINGLEP DELAYED309 TID12 got thickness 0 and increase it by 2 12/25/2022 11:58:42 PM 5.531 SINGLEP DELAYED310 TID12 Map structure generated in 402ms. 12/25/2022 11:58:42 PM 5.531 SINGLEP DELAYED311 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:58:42 PM 5.531 SINGLEP DELAYED312 TID12 Generate Partial Map Complete 433ms Seed: 210137787 12/25/2022 11:58:43 PM 5.531 SINGLEP DELAYED313 TID37 Start Generate Partial Map with FatSnake and seed 592100551 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:58:43 PM 5.531 SINGLEP DELAYED314 TID37 got thickness 0 and increase it by 2 12/25/2022 11:58:44 PM 5.531 SINGLEP DELAYED315 TID37 Map structure generated in 377ms. 12/25/2022 11:58:44 PM 5.531 SINGLEP DELAYED316 TID37 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:58:44 PM 5.531 SINGLEP DELAYED317 TID37 Generate Partial Map Complete 410ms Seed: 592100551 12/25/2022 11:58:45 PM 5.531 SINGLEP DELAYED318 TID17 Start Generate Partial Map with FatSnake and seed 580876203 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/25/2022 11:58:45 PM 5.531 SINGLEP DELAYED319 TID17 got thickness 0 and increase it by 2 12/25/2022 11:58:45 PM 5.531 SINGLEP DELAYED320 TID17 Map structure generated in 301ms. 12/25/2022 11:58:45 PM 5.531 SINGLEP DELAYED321 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/25/2022 11:58:45 PM 5.531 SINGLEP DELAYED322 TID17 Generate Partial Map Complete 332ms Seed: 580876203 12/25/2022 11:58:53 PM 5.531 SINGLEP DELAYED323 TID18 Start Generate FULL Map with FatSnake and seed 580876203 and planet count 100 and 32 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/25/2022 11:58:54 PM 5.531 SINGLEP DELAYED324 TID18 Generate FULL Map Complete 612ms Seed: 580876203 12/26/2022 12:02:49 AM 5.531 SINGLEP DELAYED325 TID19 Fixed incorrect count of ships to be granted. Was 10, now 2 Fuseball Turret from Turret Schematic Server 12/26/2022 12:18:26 AM 5.531 SINGLEP DELAYED326 TID11 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 12:18:27 AM 5.531 SINGLEP Clearing player accounts. 12/26/2022 1:47:44 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/26/2022 1:47:45 PM SINGLEP Boot up FleetOS (0.4209s) 12/26/2022 1:47:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/26/2022 1:47:45 PM 5.531 SINGLEP Game Version: 5.531 12/26/2022 1:47:45 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5079s) 12/26/2022 1:47:46 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/26/2022 1:47:46 PM 5.531 SINGLEP Inspect Aft Hatches (0.8597s) 12/26/2022 1:47:46 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 299ms 12/26/2022 1:47:50 PM 5.531 SINGLEP Check For Extra Modules (3.9655s) 12/26/2022 1:47:50 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,639ms 12/26/2022 1:47:50 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0042s) 12/26/2022 1:47:50 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0142s) 12/26/2022 1:47:50 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1638s) 12/26/2022 1:47:50 PM 5.531 SINGLEP Update mod and expansion statuses! 12/26/2022 1:47:50 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/26/2022 1:47:50 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/26/2022 1:47:50 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0940s) 12/26/2022 1:47:50 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 20ms 12/26/2022 1:47:51 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.0503s) 12/26/2022 1:47:53 PM 5.531 SINGLEP No resolution change was required. 12/26/2022 1:47:53 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/26/2022 1:47:53 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/26/2022 1:47:53 PM 5.531 SINGLEP Remembering Alamo (1.4219s) 12/26/2022 1:47:54 PM 5.531 SINGLEP Calculate Odds Of Success (1.0571s) 12/26/2022 1:47:54 PM 5.531 SINGLEP Briefly Panic (0.5841s) 12/26/2022 1:47:55 PM 5.531 SINGLEP Install Confidence Routines (0.6787s) 12/26/2022 1:47:56 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/26/2022 1:47:57 PM 5.531 SINGLEP Late Axionic Computations (1.5062s) 12/26/2022 1:47:57 PM 5.531 SINGLEP Acquiring Towel (0.0722s) 12/26/2022 1:47:57 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1082s) 12/26/2022 1:47:57 PM 5.531 SINGLEP Ejecting Tactical Core (0.1484s) 12/26/2022 1:47:57 PM 5.531 SINGLEP Grouping Flow Fields (0.0703s) 12/26/2022 1:47:58 PM 5.531 SINGLEP Pining For Starfields (0.5675s) 12/26/2022 1:47:58 PM 5.531 SINGLEP Mapping Distant Planets (0.6505s) 12/26/2022 1:47:58 PM 5.531 SINGLEP Calculating Firing Cones (0.0276s) 12/26/2022 1:48:00 PM 5.531 SINGLEP Splitting Ship Parts Into Smaller Parts (1.7122s) 12/26/2022 1:48:00 PM 5.531 SINGLEP Re-Aligning Objectives (0.3591s) 12/26/2022 1:48:10 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/26/2022 1:48:10 PM 5.531 SINGLEP Investigate Temporal Vortex (9.7221s) 12/26/2022 1:48:10 PM 5.531 SINGLEP Post-Proton Surge (0.0734s) 12/26/2022 1:48:10 PM 5.531 SINGLEP Background Radiation Taste Test (0.1218s) 12/26/2022 1:48:10 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1052s) 12/26/2022 1:48:11 PM 5.531 SINGLEP Windshield Wiping (0.7218s) 12/26/2022 1:48:13 PM 5.531 SINGLEP Last Organizational Modeling (2.4482s) 12/26/2022 1:48:14 PM 5.531 SINGLEP Stimulate Modulation (0.7368s) 12/26/2022 1:48:14 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/26/2022 1:48:14 PM 5.531 SINGLEP DELAYED1 TID17 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/26/2022 1:48:15 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/26/2022 1:48:15 PM 5.531 SINGLEP Order Cores By Seniority (0.7339s) 12/26/2022 1:48:15 PM 5.531 SINGLEP Load Historical Documents (0.0128s) 12/26/2022 1:48:15 PM 5.531 SINGLEP 30.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.9s) Check For Extra Modules (4.0s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (1.5s) Pining For Starfields (0.6s) Mapping Distant Planets (0.7s) Splitting Ship Parts Into Smaller Parts (1.7s) Re-Aligning Objectives (0.4s) Investigate Temporal Vortex (9.7s) Windshield Wiping (0.7s) Last Organizational Modeling (2.4s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.7s) 12/26/2022 1:48:16 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/26/2022 1:49:53 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 1:49:53 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 1:49:55 PM 5.531 SINGLEP Finish load save in 1,741ms 12/26/2022 2:18:15 PM 5.531 SINGLEP Warning: FactionG is null 12/26/2022 2:21:10 PM 5.531 SINGLEP DELAYED2 TID9 Raid Engine #2998 AI Sentinels on Riese is sending a wave against Dark Zenith Svikari 12/26/2022 3:05:55 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 3:05:55 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:05:58 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 3:05:58 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:05:59 PM 5.531 SINGLEP Finish load save in 470ms 12/26/2022 3:08:46 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 3:08:46 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:08:52 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 3:08:52 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:08:52 PM 5.531 SINGLEP Finish load save in 445ms 12/26/2022 3:24:15 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 3:24:15 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:24:23 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 3:24:23 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:24:23 PM 5.531 SINGLEP Finish load save in 417ms 12/26/2022 3:36:13 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 3:36:13 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:36:15 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 3:36:15 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:36:16 PM 5.531 SINGLEP Finish load save in 421ms 12/26/2022 3:39:19 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 3:39:19 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:39:21 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 3:39:22 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:39:22 PM 5.531 SINGLEP Finish load save in 418ms 12/26/2022 3:57:09 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 3:57:09 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:57:10 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 3:57:10 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 3:57:11 PM 5.531 SINGLEP Finish load save in 457ms 12/26/2022 4:05:00 PM 5.531 SINGLEP DELAYED3 TID44 Raid Engine #2998 AI Sentinels on Riese is sending a wave against Dark Zenith Svikari 12/26/2022 4:40:38 PM 5.531 SINGLEP DELAYED4 TID23 Raid Engine #2965 AI Sentinels on Kiczales is sending a wave against Dark Zenith Svikari 12/26/2022 4:55:30 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 5:08:32 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/26/2022 5:08:32 PM SINGLEP Boot up FleetOS (0.3800s) 12/26/2022 5:08:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/26/2022 5:08:33 PM 5.531 SINGLEP Game Version: 5.531 12/26/2022 5:08:33 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.8859s) 12/26/2022 5:08:34 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/26/2022 5:08:34 PM 5.531 SINGLEP Inspect Aft Hatches (0.7026s) 12/26/2022 5:08:34 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 396ms 12/26/2022 5:08:38 PM 5.531 SINGLEP Check For Extra Modules (3.9554s) 12/26/2022 5:08:38 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,537ms 12/26/2022 5:08:38 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0047s) 12/26/2022 5:08:38 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0167s) 12/26/2022 5:08:38 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1761s) 12/26/2022 5:08:38 PM 5.531 SINGLEP Update mod and expansion statuses! 12/26/2022 5:08:38 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/26/2022 5:08:38 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/26/2022 5:08:38 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0538s) 12/26/2022 5:08:38 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 15ms 12/26/2022 5:08:39 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1640s) 12/26/2022 5:08:41 PM 5.531 SINGLEP No resolution change was required. 12/26/2022 5:08:41 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/26/2022 5:08:41 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/26/2022 5:08:41 PM 5.531 SINGLEP Remembering Alamo (1.4500s) 12/26/2022 5:08:42 PM 5.531 SINGLEP Calculate Odds Of Success (1.0784s) 12/26/2022 5:08:42 PM 5.531 SINGLEP Briefly Panic (0.6376s) 12/26/2022 5:08:43 PM 5.531 SINGLEP Install Confidence Routines (0.5645s) 12/26/2022 5:08:43 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/26/2022 5:08:44 PM 5.531 SINGLEP Late Axionic Computations (1.2710s) 12/26/2022 5:08:44 PM 5.531 SINGLEP Acquiring Towel (0.0882s) 12/26/2022 5:08:44 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1446s) 12/26/2022 5:08:45 PM 5.531 SINGLEP Ejecting Tactical Core (0.3298s) 12/26/2022 5:08:45 PM 5.531 SINGLEP Grouping Flow Fields (0.2220s) 12/26/2022 5:08:46 PM 5.531 SINGLEP Investigating Starfields (0.6124s) 12/26/2022 5:08:46 PM 5.531 SINGLEP Screening Distant Planets (0.7111s) 12/26/2022 5:08:46 PM 5.531 SINGLEP Calculating Firing Cones (0.0302s) 12/26/2022 5:08:49 PM 5.531 SINGLEP Declaring Ship Parts At Customs (2.5072s) 12/26/2022 5:08:49 PM 5.531 SINGLEP Re-Aligning Objectives (0.5244s) 12/26/2022 5:09:01 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/26/2022 5:09:01 PM 5.531 SINGLEP Restrain Self From Stating The Odds (11.7222s) 12/26/2022 5:09:01 PM 5.531 SINGLEP Post-Proton Surge (0.1137s) 12/26/2022 5:09:01 PM 5.531 SINGLEP Background Radiation Taste Test (0.1640s) 12/26/2022 5:09:01 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0887s) 12/26/2022 5:09:02 PM 5.531 SINGLEP Windshield Wiping (0.7920s) 12/26/2022 5:09:05 PM 5.531 SINGLEP Last Organizational Modeling (3.1567s) 12/26/2022 5:09:07 PM 5.531 SINGLEP Stimulate Modulation (1.8186s) 12/26/2022 5:09:07 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/26/2022 5:09:06 PM 5.531 SINGLEP DELAYED1 TID7 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/26/2022 5:09:08 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/26/2022 5:09:08 PM 5.531 SINGLEP Order Cores By Seniority (0.6669s) 12/26/2022 5:09:08 PM 5.531 SINGLEP Load Historical Documents (0.0070s) 12/26/2022 5:09:08 PM 5.531 SINGLEP 36.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.7s) Check For Extra Modules (4.0s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.3s) Ejecting Tactical Core (0.3s) Investigating Starfields (0.6s) Screening Distant Planets (0.7s) Declaring Ship Parts At Customs (2.5s) Re-Aligning Objectives (0.5s) Restrain Self From Stating The Odds (11.7s) Windshield Wiping (0.8s) Last Organizational Modeling (3.2s) Stimulate Modulation (1.8s) Order Cores By Seniority (0.7s) 12/26/2022 5:09:09 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/26/2022 5:11:36 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace/Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 5:11:36 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 5:11:39 PM 5.531 SINGLEP Finish load save in 2,979ms 12/26/2022 5:47:40 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 5:47:41 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 5:47:44 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 2h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 5:47:44 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 5:47:45 PM 5.531 SINGLEP Finish load save in 717ms 12/26/2022 5:57:30 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 5:57:30 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 5:57:33 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 5:57:33 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 5:57:33 PM 5.531 SINGLEP Finish load save in 450ms 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED2 TID36 Doing full invasion logic 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED3 TID36 Deploying 3 dragons 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED4 TID25 DZ Invasion with difficulty: difficulty5 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED5 TID25 spawning 2 defensive structures near structures 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED6 TID25 DZ base invasion strength per planet: 11000 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED7 TID25 DZ invasion strength after factoring in overall power level: 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED8 TID25 DZ invasion strength after factoring current player strength (274): 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED9 TID25 DZ invasion strength after factoring in ai difficulty: 24195.6 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED10 TID25 Spawning 24,195.6 strength, 18 units against overall power level 1.222 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED11 TID25 DZ Invasion with difficulty: difficulty5 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED12 TID25 spawning 2 defensive structures near structures 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED13 TID25 DZ base invasion strength per planet: 11000 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED14 TID25 DZ invasion strength after factoring in overall power level: 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED15 TID25 DZ invasion strength after factoring current player strength (274): 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED16 TID25 DZ invasion strength after factoring in ai difficulty: 24195.6 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED17 TID25 Spawning 24,195.6 strength, 18 units against overall power level 1.222 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED18 TID25 DZ Invasion with difficulty: difficulty5 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED19 TID25 spawning 2 defensive structures near structures 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED20 TID25 DZ base invasion strength per planet: 11000 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED21 TID25 DZ invasion strength after factoring in overall power level: 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED22 TID25 DZ invasion strength after factoring current player strength (274): 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED23 TID25 DZ invasion strength after factoring in ai difficulty: 24195.6 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED24 TID25 Spawning 24,195.6 strength, 18 units against overall power level 1.222 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED25 TID25 DZ Invasion with difficulty: difficulty5 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED26 TID25 spawning 2 defensive structures near structures 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED27 TID25 DZ base invasion strength per planet: 11000 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED28 TID25 DZ invasion strength after factoring in overall power level: 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED29 TID25 DZ invasion strength after factoring current player strength (274): 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED30 TID25 DZ invasion strength after factoring in ai difficulty: 24195.6 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED31 TID25 Spawning 24,195.6 strength, 18 units against overall power level 1.222 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED32 TID25 DZ Invasion with difficulty: difficulty5 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED33 TID25 spawning 2 defensive structures near structures 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED34 TID25 DZ base invasion strength per planet: 11000 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED35 TID25 DZ invasion strength after factoring in overall power level: 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED36 TID25 DZ invasion strength after factoring current player strength (274): 20163 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED37 TID25 DZ invasion strength after factoring in ai difficulty: 24195.6 12/26/2022 6:24:36 PM 5.531 SINGLEP DELAYED38 TID25 Spawning 24,195.6 strength, 18 units against overall power level 1.222 12/26/2022 6:27:11 PM 5.531 SINGLEP DELAYED39 TID31 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:11 PM 5.531 SINGLEP DELAYED40 TID19 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:12 PM 5.531 SINGLEP DELAYED41 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:12 PM 5.531 SINGLEP DELAYED42 TID23 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:12 PM 5.531 SINGLEP DELAYED43 TID12 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:12 PM 5.531 SINGLEP DELAYED44 TID9 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:12 PM 5.531 SINGLEP DELAYED45 TID14 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:12 PM 5.531 SINGLEP DELAYED46 TID16 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:12 PM 5.531 SINGLEP DELAYED47 TID35 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:27:12 PM 5.531 SINGLEP DELAYED48 TID34 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:14 PM 5.531 SINGLEP DELAYED49 TID12 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:14 PM 5.531 SINGLEP DELAYED50 TID36 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:14 PM 5.531 SINGLEP DELAYED51 TID18 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:14 PM 5.531 SINGLEP DELAYED52 TID13 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:14 PM 5.531 SINGLEP DELAYED53 TID13 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:14 PM 5.531 SINGLEP DELAYED54 TID11 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:14 PM 5.531 SINGLEP DELAYED55 TID6 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:14 PM 5.531 SINGLEP DELAYED56 TID32 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:15 PM 5.531 SINGLEP DELAYED57 TID18 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:28:15 PM 5.531 SINGLEP DELAYED58 TID28 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:16 PM 5.531 SINGLEP DELAYED59 TID16 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:16 PM 5.531 SINGLEP DELAYED60 TID11 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:16 PM 5.531 SINGLEP DELAYED61 TID31 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:16 PM 5.531 SINGLEP DELAYED62 TID13 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:16 PM 5.531 SINGLEP DELAYED63 TID35 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:16 PM 5.531 SINGLEP DELAYED64 TID21 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:16 PM 5.531 SINGLEP DELAYED65 TID5 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:17 PM 5.531 SINGLEP DELAYED66 TID22 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:17 PM 5.531 SINGLEP DELAYED67 TID20 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:29:17 PM 5.531 SINGLEP DELAYED68 TID34 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED69 TID30 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED70 TID6 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED71 TID15 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED72 TID23 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED73 TID33 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED74 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED75 TID17 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED76 TID36 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:18 PM 5.531 SINGLEP DELAYED77 TID25 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:30:19 PM 5.531 SINGLEP DELAYED78 TID27 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED79 TID5 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED80 TID7 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED81 TID15 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED82 TID8 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED83 TID14 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED84 TID10 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED85 TID14 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED86 TID30 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED87 TID29 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:31:20 PM 5.531 SINGLEP DELAYED88 TID5 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:21 PM 5.531 SINGLEP DELAYED89 TID14 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:21 PM 5.531 SINGLEP DELAYED90 TID8 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:21 PM 5.531 SINGLEP DELAYED91 TID28 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:21 PM 5.531 SINGLEP DELAYED92 TID13 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:21 PM 5.531 SINGLEP DELAYED93 TID8 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:22 PM 5.531 SINGLEP DELAYED94 TID18 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:22 PM 5.531 SINGLEP DELAYED95 TID34 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:22 PM 5.531 SINGLEP DELAYED96 TID35 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:22 PM 5.531 SINGLEP DELAYED97 TID12 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:32:22 PM 5.531 SINGLEP DELAYED98 TID8 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:26 PM 5.531 SINGLEP DELAYED99 TID23 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:26 PM 5.531 SINGLEP DELAYED100 TID36 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:26 PM 5.531 SINGLEP DELAYED101 TID19 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:26 PM 5.531 SINGLEP DELAYED102 TID6 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:26 PM 5.531 SINGLEP DELAYED103 TID27 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:26 PM 5.531 SINGLEP DELAYED104 TID23 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:27 PM 5.531 SINGLEP DELAYED105 TID15 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:27 PM 5.531 SINGLEP DELAYED106 TID14 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:27 PM 5.531 SINGLEP DELAYED107 TID13 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:33:28 PM 5.531 SINGLEP DELAYED108 TID28 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:29 PM 5.531 SINGLEP DELAYED109 TID32 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:29 PM 5.531 SINGLEP DELAYED110 TID35 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:29 PM 5.531 SINGLEP DELAYED111 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:30 PM 5.531 SINGLEP DELAYED112 TID27 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:30 PM 5.531 SINGLEP DELAYED113 TID16 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:30 PM 5.531 SINGLEP DELAYED114 TID20 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:30 PM 5.531 SINGLEP DELAYED115 TID18 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:30 PM 5.531 SINGLEP DELAYED116 TID22 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:30 PM 5.531 SINGLEP DELAYED117 TID28 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:34:30 PM 5.531 SINGLEP DELAYED118 TID27 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:23 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 6:35:23 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 6:35:25 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 6:35:25 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 6:35:26 PM 5.531 SINGLEP Finish load save in 528ms 12/26/2022 6:35:26 PM 5.531 SINGLEP Ninomiya is a nomad that has moved 12/26/2022 6:35:26 PM 5.531 SINGLEP Strong-345 is a nomad that has moved 12/26/2022 6:35:26 PM 5.531 SINGLEP Paulson is a nomad that has moved 12/26/2022 6:35:26 PM 5.531 SINGLEP Sol Invictus is a nomad that has moved 12/26/2022 6:35:26 PM 5.531 SINGLEP The Blacksmith's Folly is a nomad that has moved 12/26/2022 6:35:45 PM 5.531 SINGLEP DELAYED119 TID16 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:45 PM 5.531 SINGLEP DELAYED120 TID18 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:45 PM 5.531 SINGLEP DELAYED121 TID10 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:45 PM 5.531 SINGLEP DELAYED122 TID8 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:45 PM 5.531 SINGLEP DELAYED123 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:45 PM 5.531 SINGLEP DELAYED124 TID5 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:46 PM 5.531 SINGLEP DELAYED125 TID32 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:46 PM 5.531 SINGLEP DELAYED126 TID22 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:46 PM 5.531 SINGLEP DELAYED127 TID16 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:35:46 PM 5.531 SINGLEP DELAYED128 TID22 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:47 PM 5.531 SINGLEP DELAYED129 TID7 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:47 PM 5.531 SINGLEP DELAYED130 TID6 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:48 PM 5.531 SINGLEP DELAYED131 TID29 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:48 PM 5.531 SINGLEP DELAYED132 TID24 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:48 PM 5.531 SINGLEP DELAYED133 TID5 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:48 PM 5.531 SINGLEP DELAYED134 TID30 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:48 PM 5.531 SINGLEP DELAYED135 TID31 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:48 PM 5.531 SINGLEP DELAYED136 TID15 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:48 PM 5.531 SINGLEP DELAYED137 TID17 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:36:48 PM 5.531 SINGLEP DELAYED138 TID30 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:49 PM 5.531 SINGLEP DELAYED139 TID15 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:49 PM 5.531 SINGLEP DELAYED140 TID15 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:49 PM 5.531 SINGLEP DELAYED141 TID30 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:50 PM 5.531 SINGLEP DELAYED142 TID29 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:50 PM 5.531 SINGLEP DELAYED143 TID34 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:50 PM 5.531 SINGLEP DELAYED144 TID31 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:50 PM 5.531 SINGLEP DELAYED145 TID6 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:50 PM 5.531 SINGLEP DELAYED146 TID29 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:50 PM 5.531 SINGLEP DELAYED147 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:37:50 PM 5.531 SINGLEP DELAYED148 TID28 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:46 PM 5.531 SINGLEP DELAYED149 TID23 Reconquest Seeding for Nueli: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/26/2022 6:38:52 PM 5.531 SINGLEP DELAYED150 TID17 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:52 PM 5.531 SINGLEP DELAYED151 TID7 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:52 PM 5.531 SINGLEP DELAYED152 TID20 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:52 PM 5.531 SINGLEP DELAYED153 TID19 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:52 PM 5.531 SINGLEP DELAYED154 TID30 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:52 PM 5.531 SINGLEP DELAYED155 TID14 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:52 PM 5.531 SINGLEP DELAYED156 TID11 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:53 PM 5.531 SINGLEP DELAYED157 TID30 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:53 PM 5.531 SINGLEP DELAYED158 TID8 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:38:53 PM 5.531 SINGLEP DELAYED159 TID8 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:54 PM 5.531 SINGLEP DELAYED160 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:54 PM 5.531 SINGLEP DELAYED161 TID17 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:54 PM 5.531 SINGLEP DELAYED162 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:54 PM 5.531 SINGLEP DELAYED163 TID21 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:54 PM 5.531 SINGLEP DELAYED164 TID9 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:54 PM 5.531 SINGLEP DELAYED165 TID36 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:54 PM 5.531 SINGLEP DELAYED166 TID23 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:55 PM 5.531 SINGLEP DELAYED167 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:55 PM 5.531 SINGLEP DELAYED168 TID6 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:39:55 PM 5.531 SINGLEP DELAYED169 TID9 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:05 PM 5.531 SINGLEP DELAYED170 TID12 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:05 PM 5.531 SINGLEP DELAYED171 TID17 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:05 PM 5.531 SINGLEP DELAYED172 TID23 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:05 PM 5.531 SINGLEP DELAYED173 TID5 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:05 PM 5.531 SINGLEP DELAYED174 TID14 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:05 PM 5.531 SINGLEP DELAYED175 TID31 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:05 PM 5.531 SINGLEP DELAYED176 TID12 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:05 PM 5.531 SINGLEP DELAYED177 TID19 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:06 PM 5.531 SINGLEP DELAYED178 TID14 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:41:06 PM 5.531 SINGLEP DELAYED179 TID21 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:08 PM 5.531 SINGLEP DELAYED180 TID24 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:08 PM 5.531 SINGLEP DELAYED181 TID10 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:08 PM 5.531 SINGLEP DELAYED182 TID22 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:08 PM 5.531 SINGLEP DELAYED183 TID34 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:08 PM 5.531 SINGLEP DELAYED184 TID20 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:08 PM 5.531 SINGLEP DELAYED185 TID24 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:08 PM 5.531 SINGLEP DELAYED186 TID34 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:08 PM 5.531 SINGLEP DELAYED187 TID17 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:09 PM 5.531 SINGLEP DELAYED188 TID21 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:42:09 PM 5.531 SINGLEP DELAYED189 TID7 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:11 PM 5.531 SINGLEP DELAYED190 TID10 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:11 PM 5.531 SINGLEP DELAYED191 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:11 PM 5.531 SINGLEP DELAYED192 TID35 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:11 PM 5.531 SINGLEP DELAYED193 TID6 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:11 PM 5.531 SINGLEP DELAYED194 TID6 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:11 PM 5.531 SINGLEP DELAYED195 TID35 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:11 PM 5.531 SINGLEP DELAYED196 TID17 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:11 PM 5.531 SINGLEP DELAYED197 TID27 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:12 PM 5.531 SINGLEP DELAYED198 TID26 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 6:43:12 PM 5.531 SINGLEP DELAYED199 TID21 There are 105 non-destroyed planets in this galaxy, and there are only 100 connected 12/26/2022 7:20:51 PM 5.531 SINGLEP Warning: FactionG is null 12/26/2022 7:23:19 PM 5.531 SINGLEP Warning: FactionG is null 12/26/2022 7:23:19 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 12/26/2022 7:23:27 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 12/26/2022 7:23:28 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 12/26/2022 7:23:41 PM 5.531 SINGLEP DELAYED200 TID28 Reconquest Seeding for Acoya: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 12/26/2022 7:33:41 PM 5.531 SINGLEP DELAYED201 TID21 Raid Engine #2965 AI Sentinels on Kiczales is sending a wave against Dark Zenith Svikari 12/26/2022 7:42:22 PM 5.531 SINGLEP DELAYED202 TID5 Reconquest Seeding for Callandor: guard post placer: OneSingleMasss scheduled: 6 actually seeded: 6 12/26/2022 7:44:05 PM 5.531 SINGLEP DELAYED203 TID35 Reconquest Seeding for Acoya: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 12/26/2022 7:57:38 PM 5.531 SINGLEP DELAYED204 TID24 Raid Engine #2962 AI Sentinels on Ommog is sending a wave against Crabby 12/26/2022 8:09:01 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 8:41:22 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/26/2022 8:41:22 PM SINGLEP Boot up FleetOS (0.3217s) 12/26/2022 8:41:22 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/26/2022 8:41:22 PM 5.531 SINGLEP Game Version: 5.531 12/26/2022 8:41:22 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5360s) 12/26/2022 8:41:23 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/26/2022 8:41:23 PM 5.531 SINGLEP Inspect Aft Hatches (0.1222s) 12/26/2022 8:41:23 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 291ms 12/26/2022 8:41:24 PM 5.531 SINGLEP Check For Extra Modules (1.4881s) 12/26/2022 8:41:24 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,189ms 12/26/2022 8:41:24 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0018s) 12/26/2022 8:41:24 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0081s) 12/26/2022 8:41:24 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.0998s) 12/26/2022 8:41:24 PM 5.531 SINGLEP Update mod and expansion statuses! 12/26/2022 8:41:24 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/26/2022 8:41:24 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/26/2022 8:41:24 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0674s) 12/26/2022 8:41:24 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 20ms 12/26/2022 8:41:24 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.1512s) 12/26/2022 8:41:25 PM 5.531 SINGLEP No resolution change was required. 12/26/2022 8:41:25 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/26/2022 8:41:25 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/26/2022 8:41:25 PM 5.531 SINGLEP Remembering Alamo (0.3885s) 12/26/2022 8:41:26 PM 5.531 SINGLEP Calculate Odds Of Success (0.8779s) 12/26/2022 8:41:26 PM 5.531 SINGLEP Briefly Panic (0.4757s) 12/26/2022 8:41:27 PM 5.531 SINGLEP Install Confidence Routines (0.7414s) 12/26/2022 8:41:27 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/26/2022 8:41:28 PM 5.531 SINGLEP Late Axionic Computations (1.1547s) 12/26/2022 8:41:28 PM 5.531 SINGLEP Acquiring Towel (0.0936s) 12/26/2022 8:41:28 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0758s) 12/26/2022 8:41:29 PM 5.531 SINGLEP Ejecting Tactical Core (0.3766s) 12/26/2022 8:41:29 PM 5.531 SINGLEP Grouping Flow Fields (0.1321s) 12/26/2022 8:41:29 PM 5.531 SINGLEP Scattering Starfields (0.4986s) 12/26/2022 8:41:30 PM 5.531 SINGLEP Detecting Distant Planets (0.4076s) 12/26/2022 8:41:30 PM 5.531 SINGLEP Calculating Firing Cones (0.0252s) 12/26/2022 8:41:31 PM 5.531 SINGLEP Kicking Ship Parts Down Elevator Shaft (1.6949s) 12/26/2022 8:41:32 PM 5.531 SINGLEP Re-Aligning Objectives (0.4234s) 12/26/2022 8:41:41 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/26/2022 8:41:41 PM 5.531 SINGLEP Re-Scan For Hostile Intelligences (9.4525s) 12/26/2022 8:41:41 PM 5.531 SINGLEP Post-Proton Surge (0.0372s) 12/26/2022 8:41:41 PM 5.531 SINGLEP Background Radiation Taste Test (0.0799s) 12/26/2022 8:41:41 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0769s) 12/26/2022 8:41:42 PM 5.531 SINGLEP Windshield Wiping (0.3695s) 12/26/2022 8:41:43 PM 5.531 SINGLEP Last Organizational Modeling (1.3959s) 12/26/2022 8:41:45 PM 5.531 SINGLEP Stimulate Modulation (1.3090s) 12/26/2022 8:41:45 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/26/2022 8:41:43 PM 5.531 SINGLEP DELAYED1 TID7 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/26/2022 8:41:45 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/26/2022 8:41:45 PM 5.531 SINGLEP Order Cores By Seniority (0.5503s) 12/26/2022 8:41:45 PM 5.531 SINGLEP Load Historical Documents (0.0056s) 12/26/2022 8:41:45 PM 5.531 SINGLEP 23.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.5s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (1.2s) Ejecting Tactical Core (0.4s) Scattering Starfields (0.5s) Detecting Distant Planets (0.4s) Kicking Ship Parts Down Elevator Shaft (1.7s) Re-Aligning Objectives (0.4s) Re-Scan For Hostile Intelligences (9.5s) Windshield Wiping (0.4s) Last Organizational Modeling (1.4s) Stimulate Modulation (1.3s) Order Cores By Seniority (0.6s) 12/26/2022 8:41:46 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/26/2022 8:41:52 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 3h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 8:41:52 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 8:41:54 PM 5.531 SINGLEP Finish load save in 2,450ms 12/26/2022 8:43:40 PM 5.531 SINGLEP DELAYED2 TID25 Reconquest Seeding for Acoya: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 12/26/2022 8:48:23 PM 5.531 SINGLEP DELAYED3 TID9 Skipping SharkB because no enemy strength on planet when scrapped. 12/26/2022 8:59:52 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 8:59:52 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 8:59:55 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 8:59:55 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 8:59:56 PM 5.531 SINGLEP Finish load save in 819ms 12/26/2022 9:19:57 PM 5.531 SINGLEP DELAYED4 TID30 Reconquest Seeding for none: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/26/2022 9:37:48 PM 5.531 SINGLEP DELAYED5 TID26 Logged Achievement To Steam We Mine You! 12/26/2022 9:42:53 PM 5.531 SINGLEP DELAYED6 TID34 Reconquest Seeding for Arafune: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 12/26/2022 9:53:38 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 9:53:38 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 9:53:47 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\First.save Source1: StartingTheLobbyFromPrior Source3: LoadingSaveGame 12/26/2022 9:53:47 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 9:53:47 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 9:53:48 PM 5.531 SINGLEP PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/26/2022 9:53:48 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 9:53:48 PM 5.531 SINGLEP loading as template 12/26/2022 9:53:48 PM 5.531 SINGLEP Finish load save in 643ms 12/26/2022 9:53:48 PM 5.531 SINGLEP DELAYED7 TID32 Start Generate Partial Map with FatSnake and seed 691912729 and planet count 100 and 12 factions (StartingTheLobbyFromPrior LoadingSaveGame) Logging OFF 12/26/2022 9:53:48 PM 5.531 SINGLEP DELAYED8 TID32 got thickness 0 and increase it by 2 12/26/2022 9:53:48 PM 5.531 SINGLEP DELAYED9 TID32 Map structure generated in 331ms. 12/26/2022 9:53:48 PM 5.531 SINGLEP DELAYED10 TID32 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/26/2022 9:53:48 PM 5.531 SINGLEP DELAYED11 TID32 Generate Partial Map Complete 484ms Seed: 691912729 12/26/2022 9:53:56 PM 5.531 SINGLEP DELAYED12 TID19 Start Generate Partial Map with FatSnake and seed 691912729 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:53:56 PM 5.531 SINGLEP DELAYED13 TID19 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:53:56 PM 5.531 SINGLEP DELAYED14 TID19 Generate Partial Map Complete 39ms Seed: 691912729 12/26/2022 9:54:09 PM 5.531 SINGLEP DELAYED15 TID16 Start Generate Partial Map with FatSnake and seed 691912729 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:54:09 PM 5.531 SINGLEP DELAYED16 TID16 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:54:09 PM 5.531 SINGLEP DELAYED17 TID16 Generate Partial Map Complete 32ms Seed: 691912729 12/26/2022 9:54:11 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/26/2022 9:54:11 PM 5.531 SINGLEP skipping Templar 12/26/2022 9:54:19 PM 5.531 SINGLEP DELAYED18 TID5 Start Generate Partial Map with FatSnake and seed 691912729 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:54:19 PM 5.531 SINGLEP DELAYED19 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:54:19 PM 5.531 SINGLEP DELAYED20 TID5 Generate Partial Map Complete 33ms Seed: 691912729 12/26/2022 9:54:21 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 12/26/2022 9:54:21 PM 5.531 SINGLEP skipping Templar 12/26/2022 9:54:23 PM 5.531 SINGLEP DELAYED21 TID20 Start Generate Partial Map with FatSnake and seed 691912729 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:54:23 PM 5.531 SINGLEP DELAYED22 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:54:23 PM 5.531 SINGLEP DELAYED23 TID20 Generate Partial Map Complete 112ms Seed: 691912729 12/26/2022 9:56:01 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 9:56:07 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/26/2022 9:56:07 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 9:56:07 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 9:56:07 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 9:56:08 PM 5.531 SINGLEP loading as template 12/26/2022 9:56:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/26/2022 9:56:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/26/2022 9:56:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/26/2022 9:56:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/26/2022 9:56:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/26/2022 9:56:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/26/2022 9:56:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/26/2022 9:56:08 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/26/2022 9:56:08 PM 5.531 SINGLEP Finish load save in 220ms 12/26/2022 9:56:08 PM 5.531 SINGLEP DELAYED24 TID14 Start Generate Partial Map with FatSnake and seed 974405186 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/26/2022 9:56:08 PM 5.531 SINGLEP DELAYED25 TID14 got thickness 0 and increase it by 2 12/26/2022 9:56:08 PM 5.531 SINGLEP DELAYED26 TID14 Map structure generated in 305ms. 12/26/2022 9:56:08 PM 5.531 SINGLEP DELAYED27 TID14 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/26/2022 9:56:08 PM 5.531 SINGLEP DELAYED28 TID14 Generate Partial Map Complete 332ms Seed: 974405186 12/26/2022 9:56:33 PM 5.531 SINGLEP DELAYED29 TID20 Start Generate Partial Map with FatSnake and seed 974405186 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:56:33 PM 5.531 SINGLEP DELAYED30 TID20 got thickness 1 and increase it by 2 12/26/2022 9:56:34 PM 5.531 SINGLEP DELAYED31 TID20 Map structure generated in 1,602ms. 12/26/2022 9:56:34 PM 5.531 SINGLEP DELAYED32 TID20 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:56:35 PM 5.531 SINGLEP DELAYED33 TID20 Generate Partial Map Complete 1636ms Seed: 974405186 12/26/2022 9:56:41 PM 5.531 SINGLEP DELAYED34 TID29 Start Generate Partial Map with FatSnake and seed 974405186 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:56:41 PM 5.531 SINGLEP DELAYED35 TID29 got thickness 0 and increase it by 2 12/26/2022 9:56:42 PM 5.531 SINGLEP DELAYED36 TID29 Map structure generated in 304ms. 12/26/2022 9:56:42 PM 5.531 SINGLEP DELAYED37 TID29 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:56:42 PM 5.531 SINGLEP DELAYED38 TID29 Generate Partial Map Complete 338ms Seed: 974405186 12/26/2022 9:56:45 PM 5.531 SINGLEP DELAYED39 TID36 Start Generate Partial Map with FatSnake and seed 429522588 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:56:45 PM 5.531 SINGLEP DELAYED40 TID36 got thickness 0 and increase it by 2 12/26/2022 9:56:46 PM 5.531 SINGLEP DELAYED41 TID36 Map structure generated in 914ms. 12/26/2022 9:56:46 PM 5.531 SINGLEP DELAYED42 TID36 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:56:46 PM 5.531 SINGLEP DELAYED43 TID36 Generate Partial Map Complete 947ms Seed: 429522588 12/26/2022 9:56:48 PM 5.531 SINGLEP DELAYED44 TID5 Start Generate Partial Map with FatSnake and seed 805339066 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:56:48 PM 5.531 SINGLEP DELAYED45 TID5 got thickness 0 and increase it by 2 12/26/2022 9:56:48 PM 5.531 SINGLEP DELAYED46 TID5 Map structure generated in 165ms. 12/26/2022 9:56:48 PM 5.531 SINGLEP DELAYED47 TID5 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:56:48 PM 5.531 SINGLEP DELAYED48 TID5 Generate Partial Map Complete 197ms Seed: 805339066 12/26/2022 9:56:50 PM 5.531 SINGLEP DELAYED49 TID14 Start Generate Partial Map with FatSnake and seed 176782823 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:56:50 PM 5.531 SINGLEP DELAYED50 TID14 got thickness 0 and increase it by 2 12/26/2022 9:56:51 PM 5.531 SINGLEP DELAYED51 TID14 Map structure generated in 1,244ms. 12/26/2022 9:56:51 PM 5.531 SINGLEP DELAYED52 TID14 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:56:51 PM 5.531 SINGLEP DELAYED53 TID14 Generate Partial Map Complete 1277ms Seed: 176782823 12/26/2022 9:56:52 PM 5.531 SINGLEP DELAYED54 TID12 Start Generate Partial Map with FatSnake and seed 350050798 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:56:52 PM 5.531 SINGLEP DELAYED55 TID12 got thickness 0 and increase it by 2 12/26/2022 9:56:52 PM 5.531 SINGLEP DELAYED56 TID12 Map structure generated in 115ms. 12/26/2022 9:56:52 PM 5.531 SINGLEP DELAYED57 TID12 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:56:52 PM 5.531 SINGLEP DELAYED58 TID12 Generate Partial Map Complete 148ms Seed: 350050798 12/26/2022 9:56:53 PM 5.531 SINGLEP DELAYED59 TID30 Start Generate Partial Map with FatSnake and seed 199875694 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:56:54 PM 5.531 SINGLEP DELAYED60 TID30 got thickness 0 and increase it by 2 12/26/2022 9:56:54 PM 5.531 SINGLEP DELAYED61 TID30 Map structure generated in 801ms. 12/26/2022 9:56:54 PM 5.531 SINGLEP DELAYED62 TID30 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:56:54 PM 5.531 SINGLEP DELAYED63 TID30 Generate Partial Map Complete 830ms Seed: 199875694 12/26/2022 9:57:11 PM 5.531 SINGLEP DELAYED64 TID38 Start Generate Partial Map with FatSnake and seed 199875694 and planet count 110 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:57:11 PM 5.531 SINGLEP DELAYED65 TID38 got thickness 0 and increase it by 2 12/26/2022 9:57:12 PM 5.531 SINGLEP DELAYED66 TID38 Map structure generated in 479ms. 12/26/2022 9:57:12 PM 5.531 SINGLEP DELAYED67 TID38 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:57:12 PM 5.531 SINGLEP DELAYED68 TID38 Generate Partial Map Complete 536ms Seed: 199875694 12/26/2022 9:57:14 PM 5.531 SINGLEP DELAYED69 TID8 Start Generate Partial Map with FatSnake and seed 199875694 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:57:14 PM 5.531 SINGLEP DELAYED70 TID8 got thickness 0 and increase it by 2 12/26/2022 9:57:15 PM 5.531 SINGLEP DELAYED71 TID8 Map structure generated in 551ms. 12/26/2022 9:57:15 PM 5.531 SINGLEP DELAYED72 TID8 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:57:15 PM 5.531 SINGLEP DELAYED73 TID8 Generate Partial Map Complete 594ms Seed: 199875694 12/26/2022 9:57:30 PM 5.531 SINGLEP DELAYED74 TID24 Start Generate Partial Map with FatSnake and seed 199875694 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:57:30 PM 5.531 SINGLEP DELAYED75 TID24 got thickness 0 and increase it by 2 12/26/2022 9:57:30 PM 5.531 SINGLEP DELAYED76 TID24 Map structure generated in 1ms. 12/26/2022 9:57:30 PM 5.531 SINGLEP DELAYED77 TID24 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:57:30 PM 5.531 SINGLEP DELAYED78 TID24 Generate Partial Map Complete 35ms Seed: 199875694 12/26/2022 9:57:32 PM 5.531 SINGLEP DELAYED79 TID38 Start Generate Partial Map with FatSnake and seed 199875694 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:57:32 PM 5.531 SINGLEP DELAYED80 TID38 got thickness 0 and increase it by 2 12/26/2022 9:57:32 PM 5.531 SINGLEP DELAYED81 TID38 Map structure generated in 1ms. 12/26/2022 9:57:32 PM 5.531 SINGLEP DELAYED82 TID38 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:57:32 PM 5.531 SINGLEP DELAYED83 TID38 Generate Partial Map Complete 30ms Seed: 199875694 12/26/2022 9:57:35 PM 5.531 SINGLEP DELAYED84 TID37 Start Generate Partial Map with FatSnake and seed 199875694 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 9:57:35 PM 5.531 SINGLEP DELAYED85 TID37 got thickness 0 and increase it by 2 12/26/2022 9:57:36 PM 5.531 SINGLEP DELAYED86 TID37 Map structure generated in 829ms. 12/26/2022 9:57:36 PM 5.531 SINGLEP DELAYED87 TID37 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 9:57:36 PM 5.531 SINGLEP DELAYED88 TID37 Generate Partial Map Complete 862ms Seed: 199875694 12/26/2022 9:57:41 PM 5.531 SINGLEP DELAYED89 TID19 Start Generate FULL Map with FatSnake and seed 199875694 and planet count 100 and 32 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/26/2022 9:57:42 PM 5.531 SINGLEP DELAYED90 TID19 Generate FULL Map Complete 783ms Seed: 199875694 12/26/2022 10:27:45 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 10:27:45 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 10:27:53 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/26/2022 10:27:53 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 10:27:53 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 10:27:53 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 10:27:54 PM 5.531 SINGLEP loading as template 12/26/2022 10:27:54 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/26/2022 10:27:54 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/26/2022 10:27:54 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/26/2022 10:27:54 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/26/2022 10:27:54 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/26/2022 10:27:54 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/26/2022 10:27:54 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/26/2022 10:27:54 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/26/2022 10:27:54 PM 5.531 SINGLEP Finish load save in 238ms 12/26/2022 10:27:54 PM 5.531 SINGLEP DELAYED91 TID33 Start Generate Partial Map with FatSnake and seed 444366098 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/26/2022 10:27:54 PM 5.531 SINGLEP DELAYED92 TID33 got thickness 0 and increase it by 2 12/26/2022 10:27:54 PM 5.531 SINGLEP DELAYED93 TID33 Map structure generated in 605ms. 12/26/2022 10:27:54 PM 5.531 SINGLEP DELAYED94 TID33 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/26/2022 10:27:54 PM 5.531 SINGLEP DELAYED95 TID33 Generate Partial Map Complete 635ms Seed: 444366098 12/26/2022 10:28:00 PM 5.531 SINGLEP DELAYED96 TID28 Start Generate Partial Map with FatSnake and seed 362691571 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/26/2022 10:28:00 PM 5.531 SINGLEP DELAYED97 TID28 got thickness 0 and increase it by 2 12/26/2022 10:28:01 PM 5.531 SINGLEP DELAYED98 TID28 Map structure generated in 829ms. 12/26/2022 10:28:01 PM 5.531 SINGLEP DELAYED99 TID28 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 12/26/2022 10:28:01 PM 5.531 SINGLEP DELAYED100 TID28 Generate Partial Map Complete 868ms Seed: 362691571 12/26/2022 10:28:18 PM 5.531 SINGLEP DELAYED101 TID19 Start Generate FULL Map with FatSnake and seed 362691571 and planet count 100 and 32 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/26/2022 10:28:18 PM 5.531 SINGLEP DELAYED102 TID19 Generate FULL Map Complete 763ms Seed: 362691571 12/26/2022 10:28:18 PM 5.531 SINGLEP DELAYED103 TID26 Fixed incorrect count of ships to be granted. Was 3, now 10 Minefield from Other Defensive Schematic Server 12/26/2022 10:51:29 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 10:51:29 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 10:51:32 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 10:51:32 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 10:51:32 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/26/2022 10:51:32 PM 5.531 SINGLEP Finish load save in 470ms 12/26/2022 10:51:32 PM 5.531 SINGLEP Arciz is a nomad that has moved 12/26/2022 10:51:32 PM 5.531 SINGLEP Yannaka is a nomad that has moved 12/26/2022 11:05:34 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/26/2022 11:05:34 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 11:05:37 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/26/2022 11:05:37 PM 5.531 SINGLEP Clearing player accounts. 12/26/2022 11:05:37 PM 5.531 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 12/26/2022 11:05:37 PM 5.531 SINGLEP Finish load save in 436ms 12/26/2022 11:05:37 PM 5.531 SINGLEP Chika is a nomad that has moved 12/26/2022 11:05:37 PM 5.531 SINGLEP Arciz is a nomad that has moved 12/26/2022 11:05:37 PM 5.531 SINGLEP Yannaka is a nomad that has moved 12/26/2022 11:05:37 PM 5.531 SINGLEP Mule is a nomad that has moved 12/26/2022 11:41:56 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 7:51:29 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/27/2022 7:51:30 PM SINGLEP Boot up FleetOS (0.3578s) 12/27/2022 7:51:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/27/2022 7:51:30 PM 5.531 SINGLEP Game Version: 5.531 12/27/2022 7:51:30 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5678s) 12/27/2022 7:51:31 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/27/2022 7:51:31 PM 5.531 SINGLEP Inspect Aft Hatches (1.0507s) 12/27/2022 7:51:32 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 300ms 12/27/2022 7:51:35 PM 5.531 SINGLEP Check For Extra Modules (3.6240s) 12/27/2022 7:51:35 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,309ms 12/27/2022 7:51:35 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0036s) 12/27/2022 7:51:35 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0159s) 12/27/2022 7:51:35 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1962s) 12/27/2022 7:51:35 PM 5.531 SINGLEP Update mod and expansion statuses! 12/27/2022 7:51:35 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/27/2022 7:51:35 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/27/2022 7:51:35 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0951s) 12/27/2022 7:51:35 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 19ms 12/27/2022 7:51:36 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1638s) 12/27/2022 7:51:38 PM 5.531 SINGLEP No resolution change was required. 12/27/2022 7:51:38 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/27/2022 7:51:38 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/27/2022 7:51:38 PM 5.531 SINGLEP Remembering Alamo (1.4300s) 12/27/2022 7:51:39 PM 5.531 SINGLEP Calculate Odds Of Success (0.9414s) 12/27/2022 7:51:39 PM 5.531 SINGLEP Briefly Panic (0.6118s) 12/27/2022 7:51:40 PM 5.531 SINGLEP Install Confidence Routines (0.5925s) 12/27/2022 7:51:41 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/27/2022 7:51:42 PM 5.531 SINGLEP Late Axionic Computations (1.5173s) 12/27/2022 7:51:42 PM 5.531 SINGLEP Acquiring Towel (0.0930s) 12/27/2022 7:51:42 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1453s) 12/27/2022 7:51:42 PM 5.531 SINGLEP Ejecting Tactical Core (0.2302s) 12/27/2022 7:51:42 PM 5.531 SINGLEP Grouping Flow Fields (0.2038s) 12/27/2022 7:51:43 PM 5.531 SINGLEP Pining For Starfields (0.6776s) 12/27/2022 7:51:44 PM 5.531 SINGLEP Breaking Distant Planets (0.6996s) 12/27/2022 7:51:44 PM 5.531 SINGLEP Calculating Firing Cones (0.0383s) 12/27/2022 7:51:46 PM 5.531 SINGLEP Divulge Ship Part Schematics To Enemy (2.6995s) 12/27/2022 7:51:47 PM 5.531 SINGLEP Re-Aligning Objectives (0.3970s) 12/27/2022 7:51:56 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/27/2022 7:51:56 PM 5.531 SINGLEP Remote Probe Programmed To Replicate (9.6822s) 12/27/2022 7:51:56 PM 5.531 SINGLEP Post-Proton Surge (0.0545s) 12/27/2022 7:51:57 PM 5.531 SINGLEP Background Radiation Taste Test (0.1152s) 12/27/2022 7:51:57 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1265s) 12/27/2022 7:51:57 PM 5.531 SINGLEP Windshield Wiping (0.5432s) 12/27/2022 7:52:00 PM 5.531 SINGLEP Last Organizational Modeling (2.8671s) 12/27/2022 7:52:01 PM 5.531 SINGLEP Stimulate Modulation (1.2567s) 12/27/2022 7:52:01 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/27/2022 7:52:00 PM 5.531 SINGLEP DELAYED1 TID9 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/27/2022 7:52:02 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/27/2022 7:52:02 PM 5.531 SINGLEP Order Cores By Seniority (0.5999s) 12/27/2022 7:52:02 PM 5.531 SINGLEP Load Historical Documents (0.0062s) 12/27/2022 7:52:02 PM 5.531 SINGLEP 32.7 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (1.1s) Check For Extra Modules (3.6s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Pining For Starfields (0.7s) Breaking Distant Planets (0.7s) Divulge Ship Part Schematics To Enemy (2.7s) Re-Aligning Objectives (0.4s) Remote Probe Programmed To Replicate (9.7s) Windshield Wiping (0.5s) Last Organizational Modeling (2.9s) Stimulate Modulation (1.3s) Order Cores By Seniority (0.6s) 12/27/2022 7:52:03 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/27/2022 7:55:08 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 7:55:08 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 7:55:10 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 7:55:10 PM 5.531 SINGLEP Finish load save in 2,561ms 12/27/2022 7:59:58 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 7:59:58 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:00:01 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 8:00:01 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:00:01 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 8:00:01 PM 5.531 SINGLEP Finish load save in 608ms 12/27/2022 8:03:42 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 8:03:43 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:03:44 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 8:03:44 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:03:45 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 8:03:45 PM 5.531 SINGLEP Finish load save in 593ms 12/27/2022 8:06:22 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 8:06:22 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:06:27 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 8:06:27 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:06:28 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 8:06:28 PM 5.531 SINGLEP Finish load save in 764ms 12/27/2022 8:06:28 PM 5.531 SINGLEP Chika is a nomad that has moved 12/27/2022 8:06:28 PM 5.531 SINGLEP Arciz is a nomad that has moved 12/27/2022 8:06:28 PM 5.531 SINGLEP Yannaka is a nomad that has moved 12/27/2022 8:06:28 PM 5.531 SINGLEP Mule is a nomad that has moved 12/27/2022 8:08:22 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 8:08:22 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:08:24 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 8:08:24 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:08:25 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 8:08:25 PM 5.531 SINGLEP Finish load save in 602ms 12/27/2022 8:08:25 PM 5.531 SINGLEP Chika is a nomad that has moved 12/27/2022 8:08:25 PM 5.531 SINGLEP Arciz is a nomad that has moved 12/27/2022 8:08:25 PM 5.531 SINGLEP Yannaka is a nomad that has moved 12/27/2022 8:08:25 PM 5.531 SINGLEP Mule is a nomad that has moved 12/27/2022 8:12:40 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 8:12:41 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:12:43 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 8:12:43 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 8:12:43 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 8:12:43 PM 5.531 SINGLEP Finish load save in 639ms 12/27/2022 8:12:44 PM 5.531 SINGLEP Chika is a nomad that has moved 12/27/2022 8:12:44 PM 5.531 SINGLEP Arciz is a nomad that has moved 12/27/2022 8:12:44 PM 5.531 SINGLEP Yannaka is a nomad that has moved 12/27/2022 8:12:44 PM 5.531 SINGLEP Mule is a nomad that has moved 12/27/2022 8:27:36 PM 5.531 SINGLEP DELAYED2 TID12 Reconquest Seeding for Yannaka: guard post placer: GuardingWormholesHarshly scheduled: 6 actually seeded: 6 12/27/2022 9:32:15 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 9:32:15 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 9:32:18 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 9:32:18 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 9:32:18 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 9:32:18 PM 5.531 SINGLEP Finish load save in 470ms 12/27/2022 9:37:21 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 9:37:21 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 9:37:24 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 9:37:24 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 9:37:24 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 9:37:24 PM 5.531 SINGLEP Finish load save in 448ms 12/27/2022 10:01:10 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 10:01:10 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 10:01:15 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 10:01:15 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 10:01:16 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 10:01:16 PM 5.531 SINGLEP Finish load save in 463ms 12/27/2022 10:01:16 PM 5.531 SINGLEP Churchill is a nomad that has moved 12/27/2022 10:06:32 PM 5.531 SINGLEP DELAYED3 TID9 Reconquest Seeding for Churchill: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/27/2022 10:12:53 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 10:12:53 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 10:12:56 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 2h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 10:12:56 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 10:12:56 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 10:12:56 PM 5.531 SINGLEP Finish load save in 456ms 12/27/2022 10:12:56 PM 5.531 SINGLEP Churchill is a nomad that has moved 12/27/2022 10:12:56 PM 5.531 SINGLEP Chika is a nomad that has moved 12/27/2022 10:12:56 PM 5.531 SINGLEP The Blacksmith's Folly is a nomad that has moved 12/27/2022 10:12:56 PM 5.531 SINGLEP Arciz is a nomad that has moved 12/27/2022 10:12:56 PM 5.531 SINGLEP Mapalicious is a nomad that has moved 12/27/2022 10:12:56 PM 5.531 SINGLEP Livo is a nomad that has moved 12/27/2022 10:12:56 PM 5.531 SINGLEP Yannaka is a nomad that has moved 12/27/2022 10:12:56 PM 5.531 SINGLEP Mule is a nomad that has moved 12/27/2022 10:21:56 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 10:21:56 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 10:21:58 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 2h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 10:21:58 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 10:21:58 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 10:21:58 PM 5.531 SINGLEP Finish load save in 430ms 12/27/2022 10:21:59 PM 5.531 SINGLEP Churchill is a nomad that has moved 12/27/2022 10:21:59 PM 5.531 SINGLEP Chika is a nomad that has moved 12/27/2022 10:21:59 PM 5.531 SINGLEP The Blacksmith's Folly is a nomad that has moved 12/27/2022 10:21:59 PM 5.531 SINGLEP Arciz is a nomad that has moved 12/27/2022 10:21:59 PM 5.531 SINGLEP Mapalicious is a nomad that has moved 12/27/2022 10:21:59 PM 5.531 SINGLEP Livo is a nomad that has moved 12/27/2022 10:21:59 PM 5.531 SINGLEP Yannaka is a nomad that has moved 12/27/2022 10:21:59 PM 5.531 SINGLEP Mule is a nomad that has moved 12/27/2022 10:23:23 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/27/2022 10:23:23 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 10:23:25 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 10:23:25 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 10:23:26 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 10:23:26 PM 5.531 SINGLEP Finish load save in 426ms 12/27/2022 10:23:26 PM 5.531 SINGLEP Churchill is a nomad that has moved 12/27/2022 10:27:43 PM 5.531 SINGLEP DELAYED4 TID5 Reconquest Seeding for Churchill: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/27/2022 10:52:36 PM 5.531 SINGLEP DELAYED5 TID32 Raid Engine #2965 AI Sentinels on Druit is sending a wave against Dark Zenith Svikari 12/27/2022 10:54:44 PM 5.531 SINGLEP DELAYED6 TID13 Raid Engine #2965 AI Sentinels on Druit is sending a wave against Dark Zenith Svikari 12/27/2022 11:08:53 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 11:09:15 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/27/2022 11:09:16 PM SINGLEP Boot up FleetOS (0.2358s) 12/27/2022 11:09:16 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/27/2022 11:09:16 PM 5.531 SINGLEP Game Version: 5.531 12/27/2022 11:09:16 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5055s) 12/27/2022 11:09:17 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/27/2022 11:09:17 PM 5.531 SINGLEP Inspect Aft Hatches (0.5091s) 12/27/2022 11:09:17 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 171ms 12/27/2022 11:09:18 PM 5.531 SINGLEP Check For Extra Modules (1.8601s) 12/27/2022 11:09:18 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,680ms 12/27/2022 11:09:18 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/27/2022 11:09:18 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0049s) 12/27/2022 11:09:18 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1011s) 12/27/2022 11:09:19 PM 5.531 SINGLEP Update mod and expansion statuses! 12/27/2022 11:09:19 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/27/2022 11:09:19 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/27/2022 11:09:19 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0518s) 12/27/2022 11:09:19 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 21ms 12/27/2022 11:09:19 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.4330s) 12/27/2022 11:09:20 PM 5.531 SINGLEP No resolution change was required. 12/27/2022 11:09:20 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/27/2022 11:09:20 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/27/2022 11:09:20 PM 5.531 SINGLEP Remembering Alamo (0.6929s) 12/27/2022 11:09:20 PM 5.531 SINGLEP Calculate Odds Of Success (0.5734s) 12/27/2022 11:09:21 PM 5.531 SINGLEP Briefly Panic (0.2739s) 12/27/2022 11:09:21 PM 5.531 SINGLEP Install Confidence Routines (0.4040s) 12/27/2022 11:09:21 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/27/2022 11:09:22 PM 5.531 SINGLEP Late Axionic Computations (0.7035s) 12/27/2022 11:09:22 PM 5.531 SINGLEP Acquiring Towel (0.0227s) 12/27/2022 11:09:22 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0890s) 12/27/2022 11:09:22 PM 5.531 SINGLEP Ejecting Tactical Core (0.1301s) 12/27/2022 11:09:22 PM 5.531 SINGLEP Grouping Flow Fields (0.0654s) 12/27/2022 11:09:22 PM 5.531 SINGLEP Eating Starfields (0.4110s) 12/27/2022 11:09:23 PM 5.531 SINGLEP Rejecting Distant Planets (0.3277s) 12/27/2022 11:09:23 PM 5.531 SINGLEP Calculating Firing Cones (0.0145s) 12/27/2022 11:09:24 PM 5.531 SINGLEP Developing New Ship Parts (0.8749s) 12/27/2022 11:09:24 PM 5.531 SINGLEP Re-Aligning Objectives (0.1360s) 12/27/2022 11:09:28 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/27/2022 11:09:29 PM 5.531 SINGLEP Reticulate Splines (4.8894s) 12/27/2022 11:09:29 PM 5.531 SINGLEP Post-Proton Surge (0.0213s) 12/27/2022 11:09:29 PM 5.531 SINGLEP Background Radiation Taste Test (0.0351s) 12/27/2022 11:09:29 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0366s) 12/27/2022 11:09:29 PM 5.531 SINGLEP Windshield Wiping (0.2627s) 12/27/2022 11:09:30 PM 5.531 SINGLEP Last Organizational Modeling (0.9567s) 12/27/2022 11:09:31 PM 5.531 SINGLEP Stimulate Modulation (0.6653s) 12/27/2022 11:09:31 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/27/2022 11:09:30 PM 5.531 SINGLEP DELAYED1 TID36 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/27/2022 11:09:31 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/27/2022 11:09:31 PM 5.531 SINGLEP Order Cores By Seniority (0.4538s) 12/27/2022 11:09:31 PM 5.531 SINGLEP Load Historical Documents (0.0072s) 12/27/2022 11:09:31 PM 5.531 SINGLEP 15.8 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Eating Starfields (0.4s) Rejecting Distant Planets (0.3s) Developing New Ship Parts (0.9s) Reticulate Splines (4.9s) Windshield Wiping (0.3s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.5s) 12/27/2022 11:09:31 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/27/2022 11:09:36 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/27/2022 11:09:36 PM 5.531 SINGLEP Clearing player accounts. 12/27/2022 11:09:38 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/27/2022 11:09:38 PM 5.531 SINGLEP Finish load save in 1,240ms 12/27/2022 11:10:48 PM 5.531 SINGLEP DELAYED2 TID24 Reconquest Seeding for Orkan: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/27/2022 11:15:32 PM 5.531 SINGLEP DELAYED3 TID15 Reconquest Seeding for Cobra: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/27/2022 11:18:37 PM 5.531 SINGLEP DELAYED4 TID29 Fixed incorrect count of ships to be granted. Was 10, now 2 Solar Flare Turret from Turret Schematic Server 12/27/2022 11:54:16 PM 5.531 SINGLEP Clearing player accounts. 12/28/2022 7:49:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/28/2022 7:49:11 PM SINGLEP Boot up FleetOS (0.3855s) 12/28/2022 7:49:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/28/2022 7:49:12 PM 5.531 SINGLEP Game Version: 5.531 12/28/2022 7:49:12 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5035s) 12/28/2022 7:49:12 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/28/2022 7:49:13 PM 5.531 SINGLEP Inspect Aft Hatches (0.9783s) 12/28/2022 7:49:13 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 209ms 12/28/2022 7:49:16 PM 5.531 SINGLEP Check For Extra Modules (3.0106s) 12/28/2022 7:49:16 PM 5.531 SINGLEP 787 Xml Files Parsed in 2,787ms 12/28/2022 7:49:16 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0026s) 12/28/2022 7:49:16 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0113s) 12/28/2022 7:49:16 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1474s) 12/28/2022 7:49:16 PM 5.531 SINGLEP Update mod and expansion statuses! 12/28/2022 7:49:16 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/28/2022 7:49:16 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/28/2022 7:49:16 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1002s) 12/28/2022 7:49:16 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 28ms 12/28/2022 7:49:17 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.0487s) 12/28/2022 7:49:18 PM 5.531 SINGLEP No resolution change was required. 12/28/2022 7:49:18 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/28/2022 7:49:18 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/28/2022 7:49:18 PM 5.531 SINGLEP Remembering Alamo (1.4052s) 12/28/2022 7:49:19 PM 5.531 SINGLEP Calculate Odds Of Success (0.8998s) 12/28/2022 7:49:20 PM 5.531 SINGLEP Briefly Panic (0.4076s) 12/28/2022 7:49:20 PM 5.531 SINGLEP Install Confidence Routines (0.5311s) 12/28/2022 7:49:21 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/28/2022 7:49:22 PM 5.531 SINGLEP Late Axionic Computations (1.5047s) 12/28/2022 7:49:22 PM 5.531 SINGLEP Acquiring Towel (0.0727s) 12/28/2022 7:49:22 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1425s) 12/28/2022 7:49:22 PM 5.531 SINGLEP Ejecting Tactical Core (0.2327s) 12/28/2022 7:49:22 PM 5.531 SINGLEP Grouping Flow Fields (0.0978s) 12/28/2022 7:49:23 PM 5.531 SINGLEP Initiating Starfields (0.6132s) 12/28/2022 7:49:23 PM 5.531 SINGLEP Detecting Distant Planets (0.6887s) 12/28/2022 7:49:23 PM 5.531 SINGLEP Calculating Firing Cones (0.0371s) 12/28/2022 7:49:26 PM 5.531 SINGLEP Divulge Ship Part Schematics To Enemy (2.3228s) 12/28/2022 7:49:26 PM 5.531 SINGLEP Re-Aligning Objectives (0.3515s) 12/28/2022 7:49:35 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/28/2022 7:49:35 PM 5.531 SINGLEP Jettisoning VIPs (9.2113s) 12/28/2022 7:49:35 PM 5.531 SINGLEP Post-Proton Surge (0.0573s) 12/28/2022 7:49:36 PM 5.531 SINGLEP Background Radiation Taste Test (0.1215s) 12/28/2022 7:49:36 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1339s) 12/28/2022 7:49:36 PM 5.531 SINGLEP Windshield Wiping (0.5713s) 12/28/2022 7:49:38 PM 5.531 SINGLEP Last Organizational Modeling (1.8355s) 12/28/2022 7:49:39 PM 5.531 SINGLEP Stimulate Modulation (0.7660s) 12/28/2022 7:49:39 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/28/2022 7:49:38 PM 5.531 SINGLEP DELAYED1 TID19 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/28/2022 7:49:39 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/28/2022 7:49:39 PM 5.531 SINGLEP Order Cores By Seniority (0.5107s) 12/28/2022 7:49:39 PM 5.531 SINGLEP Load Historical Documents (0.0070s) 12/28/2022 7:49:39 PM 5.531 SINGLEP 28.7 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.0s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.4s) Calculate Odds Of Success (0.9s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (1.5s) Initiating Starfields (0.6s) Detecting Distant Planets (0.7s) Divulge Ship Part Schematics To Enemy (2.3s) Re-Aligning Objectives (0.4s) Jettisoning VIPs (9.2s) Windshield Wiping (0.6s) Last Organizational Modeling (1.8s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.5s) 12/28/2022 7:49:40 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/28/2022 7:50:09 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 12/28/2022 7:50:09 PM 5.531 SINGLEP Clearing player accounts. 12/28/2022 7:50:12 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/28/2022 7:50:12 PM 5.531 SINGLEP Finish load save in 2,858ms 12/28/2022 8:35:49 PM 5.531 SINGLEP DELAYED2 TID10 Reconquest Seeding for Rylia: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/28/2022 8:58:36 PM 5.531 SINGLEP DELAYED3 TID40 Reconquest Seeding for Duellos: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/28/2022 10:57:37 PM 5.531 SINGLEP DELAYED4 TID21 Raid Engine #2971 AI Sentinels on Osamu is sending a wave against Crabby 12/28/2022 11:02:01 PM 5.531 SINGLEP DELAYED5 TID13 BUG: AI_FLEE_THRT Trying to send AI ships from planet Bolo when ship was on 12/28/2022 11:05:04 PM 5.531 SINGLEP DELAYED6 TID9 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/28/2022 11:05:05 PM 5.531 SINGLEP Clearing player accounts. 12/28/2022 11:05:25 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/28/2022 11:05:26 PM SINGLEP Boot up FleetOS (0.2910s) 12/28/2022 11:05:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/28/2022 11:05:26 PM 5.531 SINGLEP Game Version: 5.531 12/28/2022 11:05:26 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5070s) 12/28/2022 11:05:27 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/28/2022 11:05:27 PM 5.531 SINGLEP Inspect Aft Hatches (0.6275s) 12/28/2022 11:05:27 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 161ms 12/28/2022 11:05:29 PM 5.531 SINGLEP Check For Extra Modules (1.7568s) 12/28/2022 11:05:29 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,588ms 12/28/2022 11:05:29 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/28/2022 11:05:29 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0039s) 12/28/2022 11:05:29 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1042s) 12/28/2022 11:05:29 PM 5.531 SINGLEP Update mod and expansion statuses! 12/28/2022 11:05:29 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/28/2022 11:05:29 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/28/2022 11:05:29 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0323s) 12/28/2022 11:05:29 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 8ms 12/28/2022 11:05:29 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.3995s) 12/28/2022 11:05:30 PM 5.531 SINGLEP No resolution change was required. 12/28/2022 11:05:30 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/28/2022 11:05:30 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/28/2022 11:05:30 PM 5.531 SINGLEP Remembering Alamo (0.5094s) 12/28/2022 11:05:30 PM 5.531 SINGLEP Calculate Odds Of Success (0.5291s) 12/28/2022 11:05:30 PM 5.531 SINGLEP Briefly Panic (0.2843s) 12/28/2022 11:05:31 PM 5.531 SINGLEP Install Confidence Routines (0.3680s) 12/28/2022 11:05:31 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/28/2022 11:05:31 PM 5.531 SINGLEP Late Axionic Computations (0.6365s) 12/28/2022 11:05:31 PM 5.531 SINGLEP Acquiring Towel (0.0235s) 12/28/2022 11:05:32 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0826s) 12/28/2022 11:05:32 PM 5.531 SINGLEP Ejecting Tactical Core (0.1311s) 12/28/2022 11:05:32 PM 5.531 SINGLEP Grouping Flow Fields (0.0573s) 12/28/2022 11:05:32 PM 5.531 SINGLEP Investigating Starfields (0.3468s) 12/28/2022 11:05:32 PM 5.531 SINGLEP Screening Distant Planets (0.3185s) 12/28/2022 11:05:32 PM 5.531 SINGLEP Calculating Firing Cones (0.0155s) 12/28/2022 11:05:33 PM 5.531 SINGLEP Declaring Ship Parts At Customs (0.8148s) 12/28/2022 11:05:33 PM 5.531 SINGLEP Re-Aligning Objectives (0.1306s) 12/28/2022 11:05:38 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/28/2022 11:05:38 PM 5.531 SINGLEP Harmonizing Prisms (4.7521s) 12/28/2022 11:05:38 PM 5.531 SINGLEP Post-Proton Surge (0.0213s) 12/28/2022 11:05:38 PM 5.531 SINGLEP Background Radiation Taste Test (0.0397s) 12/28/2022 11:05:38 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0332s) 12/28/2022 11:05:38 PM 5.531 SINGLEP Windshield Wiping (0.2383s) 12/28/2022 11:05:39 PM 5.531 SINGLEP Last Organizational Modeling (0.8074s) 12/28/2022 11:05:40 PM 5.531 SINGLEP Stimulate Modulation (0.6040s) 12/28/2022 11:05:40 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/28/2022 11:05:39 PM 5.531 SINGLEP DELAYED1 TID23 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/28/2022 11:05:40 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/28/2022 11:05:40 PM 5.531 SINGLEP Order Cores By Seniority (0.3461s) 12/28/2022 11:05:40 PM 5.531 SINGLEP Load Historical Documents (0.0055s) 12/28/2022 11:05:40 PM 5.531 SINGLEP 14.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.6s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Investigating Starfields (0.3s) Screening Distant Planets (0.3s) Declaring Ship Parts At Customs (0.8s) Harmonizing Prisms (4.8s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 12/28/2022 11:05:41 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/28/2022 11:05:46 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/28/2022 11:05:46 PM 5.531 SINGLEP Clearing player accounts. 12/28/2022 11:05:48 PM 5.531 SINGLEP Finish load save in 1,311ms 12/28/2022 11:14:48 PM 5.531 SINGLEP DELAYED2 TID7 Raid Engine #3004 AI Sentinels on Sirius is sending a wave against Crabby 12/28/2022 11:22:29 PM 5.531 SINGLEP DELAYED3 TID23 Reconquest Seeding for Pandora's Hope: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/28/2022 11:48:57 PM 5.531 SINGLEP DELAYED4 TID15 Reconquest Seeding for Ios: guard post placer: OneSingleMasss scheduled: 2 actually seeded: 2 12/28/2022 11:53:12 PM 5.531 SINGLEP DELAYED5 TID5 Reconquest Seeding for Rose: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/28/2022 11:53:56 PM 5.531 SINGLEP DELAYED6 TID23 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/28/2022 11:53:56 PM 5.531 SINGLEP Clearing player accounts. 12/28/2022 11:53:59 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/28/2022 11:53:59 PM 5.531 SINGLEP Clearing player accounts. 12/28/2022 11:53:59 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/28/2022 11:53:59 PM 5.531 SINGLEP Finish load save in 587ms 12/29/2022 12:03:32 AM 5.531 SINGLEP DELAYED7 TID38 Reconquest Seeding for Hesperus: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 12/29/2022 12:03:57 AM 5.531 SINGLEP DELAYED8 TID8 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/29/2022 12:03:57 AM 5.531 SINGLEP Clearing player accounts. 12/29/2022 7:14:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/29/2022 7:14:19 PM SINGLEP Boot up FleetOS (0.3193s) 12/29/2022 7:14:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/29/2022 7:14:19 PM 5.531 SINGLEP Game Version: 5.531 12/29/2022 7:14:19 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.6777s) 12/29/2022 7:14:20 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/29/2022 7:14:20 PM 5.531 SINGLEP Inspect Aft Hatches (1.0557s) 12/29/2022 7:14:21 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 302ms 12/29/2022 7:14:24 PM 5.531 SINGLEP Check For Extra Modules (3.9232s) 12/29/2022 7:14:24 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,602ms 12/29/2022 7:14:24 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0030s) 12/29/2022 7:14:24 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0095s) 12/29/2022 7:14:24 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1892s) 12/29/2022 7:14:25 PM 5.531 SINGLEP Update mod and expansion statuses! 12/29/2022 7:14:25 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/29/2022 7:14:25 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/29/2022 7:14:25 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1115s) 12/29/2022 7:14:25 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 27ms 12/29/2022 7:14:25 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.8837s) 12/29/2022 7:14:26 PM 5.531 SINGLEP No resolution change was required. 12/29/2022 7:14:26 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/29/2022 7:14:26 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/29/2022 7:14:26 PM 5.531 SINGLEP Remembering Alamo (0.8638s) 12/29/2022 7:14:27 PM 5.531 SINGLEP Calculate Odds Of Success (0.8741s) 12/29/2022 7:14:28 PM 5.531 SINGLEP Briefly Panic (0.6634s) 12/29/2022 7:14:29 PM 5.531 SINGLEP Install Confidence Routines (0.9104s) 12/29/2022 7:14:29 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/29/2022 7:14:30 PM 5.531 SINGLEP Late Axionic Computations (1.3383s) 12/29/2022 7:14:30 PM 5.531 SINGLEP Acquiring Towel (0.0566s) 12/29/2022 7:14:30 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0923s) 12/29/2022 7:14:30 PM 5.531 SINGLEP Ejecting Tactical Core (0.2231s) 12/29/2022 7:14:31 PM 5.531 SINGLEP Grouping Flow Fields (0.1562s) 12/29/2022 7:14:31 PM 5.531 SINGLEP Berating Starfields (0.5821s) 12/29/2022 7:14:32 PM 5.531 SINGLEP Pinpointing Distant Planets (0.4022s) 12/29/2022 7:14:32 PM 5.531 SINGLEP Calculating Firing Cones (0.0230s) 12/29/2022 7:14:34 PM 5.531 SINGLEP Declaring Ship Part Sovereignty (2.2676s) 12/29/2022 7:14:34 PM 5.531 SINGLEP Re-Aligning Objectives (0.2809s) 12/29/2022 7:14:43 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/29/2022 7:14:43 PM 5.531 SINGLEP Transgressing Quanta (9.1831s) 12/29/2022 7:14:43 PM 5.531 SINGLEP Post-Proton Surge (0.0594s) 12/29/2022 7:14:44 PM 5.531 SINGLEP Background Radiation Taste Test (0.1092s) 12/29/2022 7:14:44 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0837s) 12/29/2022 7:14:44 PM 5.531 SINGLEP Windshield Wiping (0.7059s) 12/29/2022 7:14:46 PM 5.531 SINGLEP Last Organizational Modeling (1.9520s) 12/29/2022 7:14:48 PM 5.531 SINGLEP Stimulate Modulation (1.3695s) 12/29/2022 7:14:48 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/29/2022 7:14:46 PM 5.531 SINGLEP DELAYED1 TID20 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/29/2022 7:14:49 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/29/2022 7:14:49 PM 5.531 SINGLEP Order Cores By Seniority (1.0323s) 12/29/2022 7:14:49 PM 5.531 SINGLEP Load Historical Documents (0.0087s) 12/29/2022 7:14:49 PM 5.531 SINGLEP 30.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.1s) Check For Extra Modules (3.9s) Pruning Excess Brain Cells (0.9s) Remembering Alamo (0.9s) Calculate Odds Of Success (0.9s) Briefly Panic (0.7s) Install Confidence Routines (0.9s) Late Axionic Computations (1.3s) Berating Starfields (0.6s) Pinpointing Distant Planets (0.4s) Declaring Ship Part Sovereignty (2.3s) Re-Aligning Objectives (0.3s) Transgressing Quanta (9.2s) Windshield Wiping (0.7s) Last Organizational Modeling (2.0s) Stimulate Modulation (1.4s) Order Cores By Seniority (1.0s) 12/29/2022 7:14:50 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/29/2022 7:17:13 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/29/2022 7:17:14 PM 5.531 SINGLEP Clearing player accounts. 12/29/2022 7:17:17 PM 5.531 SINGLEP Finish load save in 3,941ms 12/29/2022 7:24:39 PM 5.531 SINGLEP DELAYED2 TID30 Reconquest Seeding for Knuth: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 7:33:07 PM 5.531 SINGLEP DELAYED3 TID17 Fixed incorrect count of ships to be granted. Was 20, now 10 Bastille Turret from Turret Schematic Server 12/29/2022 7:33:26 PM 5.531 SINGLEP DELAYED4 TID32 Reconquest Seeding for Aho: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/29/2022 7:52:43 PM 5.531 SINGLEP DELAYED5 TID6 Raid Engine #3012 AI Sentinels on Pullien is sending a wave against Crabby 12/29/2022 7:58:22 PM 5.531 SINGLEP DELAYED6 TID38 Reconquest Seeding for Zoth: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 7:59:11 PM 5.531 SINGLEP DELAYED7 TID32 Reconquest Seeding for Pandora's Hope: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/29/2022 8:24:17 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/29/2022 8:24:18 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/29/2022 8:24:18 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/29/2022 8:24:19 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/29/2022 8:24:19 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/29/2022 8:24:20 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/29/2022 8:24:21 PM 5.531 SINGLEP Hit exception in HackingType::ToString debugCode 1410 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.HackingEvent.ToString () [0x00415] in <013fb69922fd47c98e01af517a931df2>:0 12/29/2022 8:26:34 PM 5.531 SINGLEP DELAYED8 TID41 Reconquest Seeding for Osamu: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 8:26:59 PM 5.531 SINGLEP DELAYED9 TID29 Reconquest Seeding for Rijsbergen: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/29/2022 8:29:34 PM 5.531 SINGLEP DELAYED10 TID13 Reconquest Seeding for Thadeon: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/29/2022 8:32:51 PM 5.531 SINGLEP DELAYED11 TID9 Reconquest Seeding for Nak: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/29/2022 8:34:32 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/29/2022 8:34:33 PM 5.531 SINGLEP Clearing player accounts. 12/29/2022 8:34:35 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Hungry Menace\Autosave at 7h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/29/2022 8:34:35 PM 5.531 SINGLEP Clearing player accounts. 12/29/2022 8:34:36 PM 5.531 SINGLEP Finish load save in 607ms 12/29/2022 8:34:46 PM 5.531 SINGLEP DELAYED12 TID8 Reconquest Seeding for Osamu: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 8:35:11 PM 5.531 SINGLEP DELAYED13 TID32 Reconquest Seeding for Rijsbergen: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 12/29/2022 8:37:53 PM 5.531 SINGLEP DELAYED14 TID21 Reconquest Seeding for Zhar: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 8:44:38 PM 5.531 SINGLEP DELAYED15 TID17 Reconquest Seeding for Asteroid: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/29/2022 8:51:26 PM 5.531 SINGLEP DELAYED16 TID13 Reconquest Seeding for Bastille: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 8:53:54 PM 5.531 SINGLEP DELAYED17 TID32 Reconquest Seeding for Sirius: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/29/2022 9:01:16 PM 5.531 SINGLEP DELAYED18 TID25 Reconquest Seeding for Zhar: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 9:10:57 PM 5.531 SINGLEP DELAYED19 TID5 Reconquest Seeding for Duellos: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 9:13:31 PM 5.531 SINGLEP DELAYED20 TID19 Reconquest Seeding for Bastille: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/29/2022 9:14:21 PM 5.531 SINGLEP DELAYED21 TID20 Logged Achievement To Steam Broken Sledge 12/29/2022 9:14:21 PM 5.531 SINGLEP DELAYED22 TID20 Logged Achievement To Steam Wrong Tool 12/29/2022 9:14:21 PM 5.531 SINGLEP DELAYED23 TID20 Logged Achievement To Steam Fort Buster 12/29/2022 9:14:21 PM 5.531 SINGLEP DELAYED24 TID20 Logged Achievement To Steam Crush the Castle! 12/29/2022 9:14:22 PM 5.531 SINGLEP win text 12/29/2022 9:20:09 PM 5.531 SINGLEP DELAYED25 TID9 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/29/2022 9:20:09 PM 5.531 SINGLEP Clearing player accounts. 12/29/2022 9:20:43 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 12/29/2022 9:20:43 PM 5.531 SINGLEP Clearing player accounts. 12/29/2022 9:20:43 PM 5.531 SINGLEP Finish load save in 646ms 12/29/2022 9:32:52 PM 5.531 SINGLEP DELAYED26 TID29 Reconquest Seeding for Melpomenia: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/29/2022 10:16:40 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/29/2022 10:16:40 PM 5.531 SINGLEP Clearing player accounts. 12/29/2022 10:16:43 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 5h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/29/2022 10:16:43 PM 5.531 SINGLEP Clearing player accounts. 12/29/2022 10:16:43 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/29/2022 10:16:43 PM 5.531 SINGLEP Finish load save in 527ms 12/29/2022 10:25:53 PM 5.531 SINGLEP DELAYED27 TID15 Skipping SharkB because no enemy strength on planet when scrapped. 12/29/2022 11:00:09 PM 5.531 SINGLEP Warning: FactionG is null 12/29/2022 11:00:09 PM 5.531 SINGLEP Warning: FactionG is null 12/29/2022 11:07:39 PM 5.531 SINGLEP DELAYED28 TID30 Skipping SharkB because no enemy strength on planet when scrapped. 12/29/2022 11:09:21 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 4:28:06 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/30/2022 4:28:06 PM SINGLEP Boot up FleetOS (0.2974s) 12/30/2022 4:28:07 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/30/2022 4:28:07 PM 5.531 SINGLEP Game Version: 5.531 12/30/2022 4:28:07 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5241s) 12/30/2022 4:28:08 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/30/2022 4:28:08 PM 5.531 SINGLEP Inspect Aft Hatches (0.8280s) 12/30/2022 4:28:08 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 224ms 12/30/2022 4:28:11 PM 5.531 SINGLEP Check For Extra Modules (3.2011s) 12/30/2022 4:28:11 PM 5.531 SINGLEP 787 Xml Files Parsed in 2,968ms 12/30/2022 4:28:11 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0061s) 12/30/2022 4:28:11 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0185s) 12/30/2022 4:28:11 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1938s) 12/30/2022 4:28:11 PM 5.531 SINGLEP Update mod and expansion statuses! 12/30/2022 4:28:11 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/30/2022 4:28:11 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/30/2022 4:28:11 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1557s) 12/30/2022 4:28:11 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 32ms 12/30/2022 4:28:12 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.0681s) 12/30/2022 4:28:14 PM 5.531 SINGLEP No resolution change was required. 12/30/2022 4:28:14 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/30/2022 4:28:14 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/30/2022 4:28:14 PM 5.531 SINGLEP Remembering Alamo (1.4813s) 12/30/2022 4:28:15 PM 5.531 SINGLEP Calculate Odds Of Success (1.0676s) 12/30/2022 4:28:15 PM 5.531 SINGLEP Briefly Panic (0.4526s) 12/30/2022 4:28:16 PM 5.531 SINGLEP Install Confidence Routines (0.6226s) 12/30/2022 4:28:17 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/30/2022 4:28:17 PM 5.531 SINGLEP Late Axionic Computations (1.3344s) 12/30/2022 4:28:17 PM 5.531 SINGLEP Acquiring Towel (0.0445s) 12/30/2022 4:28:18 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1976s) 12/30/2022 4:28:18 PM 5.531 SINGLEP Ejecting Tactical Core (0.2540s) 12/30/2022 4:28:18 PM 5.531 SINGLEP Grouping Flow Fields (0.1225s) 12/30/2022 4:28:19 PM 5.531 SINGLEP Stabbing Starfields (0.6002s) 12/30/2022 4:28:19 PM 5.531 SINGLEP Screening Distant Planets (0.6795s) 12/30/2022 4:28:19 PM 5.531 SINGLEP Calculating Firing Cones (0.0266s) 12/30/2022 4:28:22 PM 5.531 SINGLEP Developing New Ship Parts (2.5375s) 12/30/2022 4:28:22 PM 5.531 SINGLEP Re-Aligning Objectives (0.5210s) 12/30/2022 4:28:32 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/30/2022 4:28:32 PM 5.531 SINGLEP Investigating Parabolic Thrust (9.5129s) 12/30/2022 4:28:32 PM 5.531 SINGLEP Post-Proton Surge (0.0250s) 12/30/2022 4:28:32 PM 5.531 SINGLEP Background Radiation Taste Test (0.0483s) 12/30/2022 4:28:32 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0510s) 12/30/2022 4:28:32 PM 5.531 SINGLEP Windshield Wiping (0.3543s) 12/30/2022 4:28:34 PM 5.531 SINGLEP Last Organizational Modeling (2.1237s) 12/30/2022 4:28:35 PM 5.531 SINGLEP Stimulate Modulation (0.8868s) 12/30/2022 4:28:35 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/30/2022 4:28:35 PM 5.531 SINGLEP DELAYED1 TID23 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/30/2022 4:28:36 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/30/2022 4:28:36 PM 5.531 SINGLEP Order Cores By Seniority (0.5524s) 12/30/2022 4:28:36 PM 5.531 SINGLEP Load Historical Documents (0.0076s) 12/30/2022 4:28:36 PM 5.531 SINGLEP 29.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (1.3s) Ejecting Tactical Core (0.3s) Stabbing Starfields (0.6s) Screening Distant Planets (0.7s) Developing New Ship Parts (2.5s) Re-Aligning Objectives (0.5s) Investigating Parabolic Thrust (9.5s) Windshield Wiping (0.4s) Last Organizational Modeling (2.1s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.6s) 12/30/2022 4:28:37 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/30/2022 4:28:43 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 4:28:43 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 4:28:45 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 4:28:45 PM 5.531 SINGLEP Finish load save in 2,140ms 12/30/2022 4:33:21 PM 5.531 SINGLEP DELAYED2 TID19 BUG: AI_FLEE_THRT Trying to send AI ships from planet Glacis when ship was on 12/30/2022 4:39:11 PM 5.531 SINGLEP DELAYED3 TID31 Reconquest Seeding for Cthulhu's Eye: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/30/2022 4:42:50 PM 5.531 SINGLEP DELAYED4 TID39 411341 Tried to create an entity that was already in the central registry! SentinelGunboat. Corrected to a fresh ID for now, but calling code should also be corrected to not do this. ID reuse that hits the central registry, even for transformation of units, leads to sim confusion. Either fix it to be resurrection-ready, or fix the calling code to not reuse the ID. Original squad type is: Sentinel Gunboat at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.GameEntity_Squad.CreateNewWithExistingID_ReturnNullIfMPClient (System.Int32 ExistingPrimaryKeyID, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.Core.TransportedShip.CreateGameEntity_SquadFromMe_OrNull (Arcen.AIW2.Core.GameEntity_Squad TransportShip, Arcen.AIW2.Core.FleetMembership TransportShipMembership, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.BaseScenario+<>c__DisplayClass21_0.b__0 (Arcen.AIW2.Core.FleetMembership fleetMember) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsUnsorted_Sim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.BaseScenario.DoBailOutChecksOnCripple_HostOnly (Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.EntitySystem FiringSystemOrNull, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.BaseScenario.DoOnAnyCrippleLogic_HostOnly (Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.EntitySystem FiringSystemOrNull, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 12/30/2022 5:15:19 PM 5.531 SINGLEP DELAYED5 TID13 Skipping SharkB because no enemy strength on planet when scrapped. 12/30/2022 5:20:12 PM 5.531 SINGLEP DELAYED6 TID25 create a wormhole projector 12/30/2022 5:22:34 PM 5.531 SINGLEP DELAYED7 TID23 Skipping SharkB because was already remains when scrapped. 12/30/2022 6:41:52 PM 5.531 SINGLEP DELAYED8 TID27 Reconquest Seeding for Cinna: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/30/2022 7:05:57 PM 5.531 SINGLEP Warning: FactionG is null 12/30/2022 7:05:57 PM 5.531 SINGLEP Warning: FactionG is null 12/30/2022 7:05:57 PM 5.531 SINGLEP Warning: FactionG is null 12/30/2022 7:06:15 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 7:06:15 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:06:23 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 7h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 7:06:23 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:06:23 PM 5.531 SINGLEP Finish load save in 635ms 12/30/2022 7:12:22 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 7:12:22 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:12:26 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 7:12:26 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:12:27 PM 5.531 SINGLEP Finish load save in 548ms 12/30/2022 7:20:32 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 7:20:32 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:20:35 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 7:20:35 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:20:36 PM 5.531 SINGLEP Finish load save in 518ms 12/30/2022 7:24:51 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 7:24:51 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:24:53 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 7:24:53 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:24:54 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 7:24:54 PM 5.531 SINGLEP Finish load save in 542ms 12/30/2022 7:30:04 PM 5.531 SINGLEP DELAYED9 TID21 spawnOutguardGroup at 25502: Requesting group Automated Construction Swarm on planet Ergates at 400000,400000 at time 25502 12/30/2022 7:37:30 PM 5.531 SINGLEP DELAYED10 TID37 spawnOutguardGroup at 25803: Requesting group Automated Construction Swarm on planet Ergates at 400000,400000 at time 25803 12/30/2022 7:44:26 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 7:44:26 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:44:28 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 7h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 7:44:28 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:44:28 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 7:44:28 PM 5.531 SINGLEP Finish load save in 558ms 12/30/2022 7:48:33 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 7:48:33 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:48:37 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 7:48:37 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 7:48:37 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 7:48:37 PM 5.531 SINGLEP Finish load save in 530ms 12/30/2022 8:04:34 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 8:04:34 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:04:37 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 7h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 8:04:37 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:04:37 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 8:04:37 PM 5.531 SINGLEP Finish load save in 545ms 12/30/2022 8:10:02 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 8:10:02 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:10:05 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 8:10:05 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:10:05 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 8:10:05 PM 5.531 SINGLEP Finish load save in 501ms 12/30/2022 8:20:22 PM 5.531 SINGLEP DELAYED11 TID26 Skipping SharkB because no enemy strength on planet when scrapped. 12/30/2022 8:29:23 PM 5.531 SINGLEP DELAYED12 TID9 Reconquest Seeding for Cthulhu's Eye: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/30/2022 8:31:32 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 8:31:32 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:31:41 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 7h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 8:31:41 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:31:42 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 8:31:42 PM 5.531 SINGLEP Finish load save in 549ms 12/30/2022 8:34:49 PM 5.531 SINGLEP DELAYED13 TID42 Reconquest Seeding for Cthulhu's Eye: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/30/2022 8:37:30 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 8:37:30 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:37:33 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 7h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 8:37:33 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:37:33 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 8:37:33 PM 5.531 SINGLEP Finish load save in 495ms 12/30/2022 8:37:54 PM 5.531 SINGLEP DELAYED14 TID12 Skipping SharkB because no enemy strength on planet when scrapped. 12/30/2022 8:41:30 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 8:41:30 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:41:33 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 7h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 8:41:33 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 8:41:33 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 8:41:34 PM 5.531 SINGLEP Finish load save in 490ms 12/30/2022 8:44:32 PM 5.531 SINGLEP DELAYED15 TID13 Reconquest Seeding for Cthulhu's Eye: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/30/2022 8:49:30 PM 5.531 SINGLEP DELAYED16 TID10 Reconquest Seeding for Yuri: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/30/2022 9:25:49 PM 5.531 SINGLEP DELAYED17 TID34 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 9:25:49 PM 5.531 SINGLEP ArcenUI_Window.OnUpdateWindow Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_NotificationsDisplay+customParent+<>c.b__7_1 (Arcen.AIW2.External.PlannedWave wave) [0x00007] in <973fcdad936047658a813b0dbee392ac>:0 at WaveUtils+<>c__DisplayClass2_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00100] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <013fb69922fd47c98e01af517a931df2>:0 at WaveUtils.DoForKnownWavesAgainstHumanWorlds (System.Func`2[T,TResult] processorDelegate) [0x0000e] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+customParent.OnUpdateNotifications () [0x000a4] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+customParent.OnUpdate () [0x00091] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00073] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x001e3] in <93d5df1718f9487485cfead802bf8440>:0 12/30/2022 9:25:49 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 9:26:30 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/30/2022 9:26:30 PM SINGLEP Boot up FleetOS (0.2133s) 12/30/2022 9:26:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/30/2022 9:26:30 PM 5.531 SINGLEP Game Version: 5.531 12/30/2022 9:26:30 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4185s) 12/30/2022 9:26:31 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/30/2022 9:26:31 PM 5.531 SINGLEP Inspect Aft Hatches (0.4218s) 12/30/2022 9:26:31 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 147ms 12/30/2022 9:26:33 PM 5.531 SINGLEP Check For Extra Modules (1.9164s) 12/30/2022 9:26:33 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,761ms 12/30/2022 9:26:33 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0020s) 12/30/2022 9:26:33 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0060s) 12/30/2022 9:26:33 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1000s) 12/30/2022 9:26:33 PM 5.531 SINGLEP Update mod and expansion statuses! 12/30/2022 9:26:33 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/30/2022 9:26:33 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/30/2022 9:26:33 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0497s) 12/30/2022 9:26:33 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 17ms 12/30/2022 9:26:33 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.4661s) 12/30/2022 9:26:34 PM 5.531 SINGLEP No resolution change was required. 12/30/2022 9:26:34 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/30/2022 9:26:34 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/30/2022 9:26:34 PM 5.531 SINGLEP Remembering Alamo (0.6010s) 12/30/2022 9:26:35 PM 5.531 SINGLEP Calculate Odds Of Success (0.5557s) 12/30/2022 9:26:35 PM 5.531 SINGLEP Briefly Panic (0.2966s) 12/30/2022 9:26:35 PM 5.531 SINGLEP Install Confidence Routines (0.4268s) 12/30/2022 9:26:36 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/30/2022 9:26:36 PM 5.531 SINGLEP Late Axionic Computations (0.6686s) 12/30/2022 9:26:36 PM 5.531 SINGLEP Acquiring Towel (0.0219s) 12/30/2022 9:26:36 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0861s) 12/30/2022 9:26:36 PM 5.531 SINGLEP Ejecting Tactical Core (0.1135s) 12/30/2022 9:26:36 PM 5.531 SINGLEP Grouping Flow Fields (0.0469s) 12/30/2022 9:26:37 PM 5.531 SINGLEP Scattering Starfields (0.3468s) 12/30/2022 9:26:37 PM 5.531 SINGLEP Blowing Up Distant Planets (0.3118s) 12/30/2022 9:26:37 PM 5.531 SINGLEP Calculating Firing Cones (0.0116s) 12/30/2022 9:26:38 PM 5.531 SINGLEP Maliciously Weakening Ship Parts (1.0456s) 12/30/2022 9:26:38 PM 5.531 SINGLEP Re-Aligning Objectives (0.1411s) 12/30/2022 9:26:43 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/30/2022 9:26:43 PM 5.531 SINGLEP Detecting Power Spikes (5.0191s) 12/30/2022 9:26:43 PM 5.531 SINGLEP Post-Proton Surge (0.0205s) 12/30/2022 9:26:43 PM 5.531 SINGLEP Background Radiation Taste Test (0.0392s) 12/30/2022 9:26:43 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0306s) 12/30/2022 9:26:43 PM 5.531 SINGLEP Windshield Wiping (0.2285s) 12/30/2022 9:26:44 PM 5.531 SINGLEP Last Organizational Modeling (0.8094s) 12/30/2022 9:26:45 PM 5.531 SINGLEP Stimulate Modulation (0.5152s) 12/30/2022 9:26:45 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/30/2022 9:26:44 PM 5.531 SINGLEP DELAYED1 TID26 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/30/2022 9:26:45 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/30/2022 9:26:45 PM 5.531 SINGLEP Order Cores By Seniority (0.4026s) 12/30/2022 9:26:45 PM 5.531 SINGLEP Load Historical Documents (0.0040s) 12/30/2022 9:26:45 PM 5.531 SINGLEP 15.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Scattering Starfields (0.3s) Blowing Up Distant Planets (0.3s) Maliciously Weakening Ship Parts (1.0s) Detecting Power Spikes (5.0s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 12/30/2022 9:26:46 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/30/2022 9:27:21 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 9:27:21 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 9:27:22 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 12/30/2022 9:27:22 PM 5.531 SINGLEP Finish load save in 1,326ms 12/30/2022 9:34:30 PM 5.531 SINGLEP DELAYED2 TID16 Skipping SharkB because no enemy strength on planet when scrapped. 12/30/2022 9:52:54 PM 5.531 SINGLEP DELAYED3 TID41 BUG: AI_FLEE_THRT Trying to send AI ships from planet Esthar when ship was on 12/30/2022 10:08:51 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 10:08:51 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 10:08:55 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 10:08:55 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 10:08:55 PM 5.531 SINGLEP Finish load save in 555ms 12/30/2022 10:24:19 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 11:05:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/30/2022 11:05:57 PM SINGLEP Boot up FleetOS (0.4888s) 12/30/2022 11:05:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/30/2022 11:05:57 PM 5.531 SINGLEP Game Version: 5.531 12/30/2022 11:05:57 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.6307s) 12/30/2022 11:05:58 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/30/2022 11:05:58 PM 5.531 SINGLEP Inspect Aft Hatches (0.1457s) 12/30/2022 11:05:58 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 234ms 12/30/2022 11:05:59 PM 5.531 SINGLEP Check For Extra Modules (1.6986s) 12/30/2022 11:05:59 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,449ms 12/30/2022 11:05:59 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0016s) 12/30/2022 11:05:59 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0050s) 12/30/2022 11:05:59 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1081s) 12/30/2022 11:05:59 PM 5.531 SINGLEP Update mod and expansion statuses! 12/30/2022 11:05:59 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/30/2022 11:05:59 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/30/2022 11:05:59 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1310s) 12/30/2022 11:05:59 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 33ms 12/30/2022 11:06:00 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.2501s) 12/30/2022 11:06:00 PM 5.531 SINGLEP No resolution change was required. 12/30/2022 11:06:00 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/30/2022 11:06:00 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/30/2022 11:06:00 PM 5.531 SINGLEP Remembering Alamo (0.3684s) 12/30/2022 11:06:01 PM 5.531 SINGLEP Calculate Odds Of Success (0.9448s) 12/30/2022 11:06:02 PM 5.531 SINGLEP Briefly Panic (0.8331s) 12/30/2022 11:06:03 PM 5.531 SINGLEP Install Confidence Routines (0.6586s) 12/30/2022 11:06:03 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/30/2022 11:06:03 PM 5.531 SINGLEP Late Axionic Computations (0.8371s) 12/30/2022 11:06:03 PM 5.531 SINGLEP Acquiring Towel (0.0569s) 12/30/2022 11:06:03 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0479s) 12/30/2022 11:06:04 PM 5.531 SINGLEP Ejecting Tactical Core (0.2699s) 12/30/2022 11:06:04 PM 5.531 SINGLEP Grouping Flow Fields (0.1225s) 12/30/2022 11:06:04 PM 5.531 SINGLEP Grappling Starfields (0.5298s) 12/30/2022 11:06:05 PM 5.531 SINGLEP Blowing Up Distant Planets (0.6797s) 12/30/2022 11:06:05 PM 5.531 SINGLEP Calculating Firing Cones (0.0553s) 12/30/2022 11:06:08 PM 5.531 SINGLEP Breaking In New Ship Parts (2.7852s) 12/30/2022 11:06:08 PM 5.531 SINGLEP Re-Aligning Objectives (0.5463s) 12/30/2022 11:06:17 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/30/2022 11:06:17 PM 5.531 SINGLEP Unscrewing Unessential Parts (8.5271s) 12/30/2022 11:06:17 PM 5.531 SINGLEP Post-Proton Surge (0.0421s) 12/30/2022 11:06:17 PM 5.531 SINGLEP Background Radiation Taste Test (0.0623s) 12/30/2022 11:06:17 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0841s) 12/30/2022 11:06:18 PM 5.531 SINGLEP Windshield Wiping (0.3628s) 12/30/2022 11:06:20 PM 5.531 SINGLEP Last Organizational Modeling (2.3835s) 12/30/2022 11:06:21 PM 5.531 SINGLEP Stimulate Modulation (1.2008s) 12/30/2022 11:06:21 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/30/2022 11:06:20 PM 5.531 SINGLEP DELAYED1 TID79 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/30/2022 11:06:22 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/30/2022 11:06:22 PM 5.531 SINGLEP Order Cores By Seniority (0.5172s) 12/30/2022 11:06:22 PM 5.531 SINGLEP Load Historical Documents (0.0063s) 12/30/2022 11:06:22 PM 5.531 SINGLEP 25.4 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.9s) Briefly Panic (0.8s) Install Confidence Routines (0.7s) Late Axionic Computations (0.8s) Ejecting Tactical Core (0.3s) Grappling Starfields (0.5s) Blowing Up Distant Planets (0.7s) Breaking In New Ship Parts (2.8s) Re-Aligning Objectives (0.5s) Unscrewing Unessential Parts (8.5s) Windshield Wiping (0.4s) Last Organizational Modeling (2.4s) Stimulate Modulation (1.2s) Order Cores By Seniority (0.5s) 12/30/2022 11:06:22 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/30/2022 11:07:02 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 11:07:02 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 11:07:04 PM 5.531 SINGLEP Finish load save in 2,283ms 12/30/2022 11:16:51 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/30/2022 11:16:52 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 11:16:54 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/30/2022 11:16:54 PM 5.531 SINGLEP Clearing player accounts. 12/30/2022 11:16:55 PM 5.531 SINGLEP Finish load save in 671ms 12/30/2022 11:58:52 PM 5.531 SINGLEP DELAYED2 TID79 Raid Engine #2706 AI Sentinels on Varil is sending a wave against Crabby 12/31/2022 12:04:03 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 12:04:03 AM 5.531 SINGLEP Clearing player accounts. 12/31/2022 12:04:06 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Tenth.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 12:04:06 AM 5.531 SINGLEP Clearing player accounts. 12/31/2022 12:04:07 AM 5.531 SINGLEP Finish load save in 538ms 12/31/2022 12:17:41 AM 5.531 SINGLEP DELAYED3 TID35 Raid Engine #2706 AI Sentinels on Varil is sending a wave against AI Hunter Fleet 12/31/2022 12:22:32 AM 5.531 SINGLEP DELAYED4 TID42 Reconquest Seeding for Irwin: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/31/2022 12:22:51 AM 5.531 SINGLEP DELAYED5 TID56 Reconquest Seeding for Halpern: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 12/31/2022 12:23:31 AM 5.531 SINGLEP DELAYED6 TID67 Reconquest Seeding for Dorsai: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/31/2022 12:27:39 AM 5.531 SINGLEP DELAYED7 TID19 Reconquest Seeding for Eaglet: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 12:29:15 AM 5.531 SINGLEP DELAYED8 TID22 Reconquest Seeding for Kawa: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 12/31/2022 12:29:58 AM 5.531 SINGLEP DELAYED9 TID23 Reconquest Seeding for Parnas: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 12:38:08 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 12:38:08 AM 5.531 SINGLEP Clearing player accounts. 12/31/2022 12:38:10 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Eleventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 12:38:10 AM 5.531 SINGLEP Clearing player accounts. 12/31/2022 12:38:10 AM 5.531 SINGLEP Finish load save in 502ms 12/31/2022 12:46:47 AM 5.531 SINGLEP DELAYED10 TID8 create a wormhole projector 12/31/2022 12:47:04 AM 5.531 SINGLEP DELAYED11 TID29 Reconquest Seeding for Shattered Haven: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 12:49:20 AM 5.531 SINGLEP DELAYED12 TID86 Hit exception in GameCommand UnlinkPlanets. debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_UnlinkPlanets.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore context) [0x0008c] in <18cc560d27fb41918a5bbf69e0cf49ae>:0 12/31/2022 12:56:37 AM 5.531 SINGLEP DELAYED13 TID10 Reconquest Seeding for Xerxeslite: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/31/2022 1:00:57 AM 5.531 SINGLEP DELAYED14 TID88 Reconquest Seeding for Fuyushima: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 12/31/2022 1:07:38 AM 5.531 SINGLEP DELAYED15 TID67 Reconquest Seeding for Tame: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 1:08:56 AM 5.531 SINGLEP DELAYED16 TID65 Skipping SharkB because no enemy strength on planet when scrapped. 12/31/2022 1:12:12 AM 5.531 SINGLEP DELAYED17 TID56 Reconquest Seeding for Spider: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 1:19:20 AM 5.531 SINGLEP DELAYED18 TID18 Reconquest Seeding for Bagworm: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/31/2022 1:21:35 AM 5.531 SINGLEP DELAYED19 TID39 Reconquest Seeding for Midorikawa: guard post placer: OneSingleMasss scheduled: 4 actually seeded: 4 12/31/2022 1:32:46 AM 5.531 SINGLEP DELAYED20 TID52 Reconquest Seeding for Planet X: guard post placer: OneSingleMasss scheduled: 7 actually seeded: 7 12/31/2022 1:35:34 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 1:35:34 AM 5.531 SINGLEP Clearing player accounts. 12/31/2022 3:31:55 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/31/2022 3:31:56 PM SINGLEP Boot up FleetOS (0.4414s) 12/31/2022 3:31:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/31/2022 3:31:56 PM 5.531 SINGLEP Game Version: 5.531 12/31/2022 3:31:56 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.7378s) 12/31/2022 3:31:57 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/31/2022 3:31:58 PM 5.531 SINGLEP Inspect Aft Hatches (1.0438s) 12/31/2022 3:31:58 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 511ms 12/31/2022 3:32:02 PM 5.531 SINGLEP Check For Extra Modules (4.3919s) 12/31/2022 3:32:02 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,853ms 12/31/2022 3:32:02 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0042s) 12/31/2022 3:32:02 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0145s) 12/31/2022 3:32:02 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1655s) 12/31/2022 3:32:02 PM 5.531 SINGLEP Update mod and expansion statuses! 12/31/2022 3:32:02 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/31/2022 3:32:02 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/31/2022 3:32:02 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1344s) 12/31/2022 3:32:02 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 25ms 12/31/2022 3:32:03 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1058s) 12/31/2022 3:32:05 PM 5.531 SINGLEP No resolution change was required. 12/31/2022 3:32:05 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/31/2022 3:32:05 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/31/2022 3:32:05 PM 5.531 SINGLEP Remembering Alamo (1.3142s) 12/31/2022 3:32:06 PM 5.531 SINGLEP Calculate Odds Of Success (1.0882s) 12/31/2022 3:32:06 PM 5.531 SINGLEP Briefly Panic (0.4859s) 12/31/2022 3:32:07 PM 5.531 SINGLEP Install Confidence Routines (0.8340s) 12/31/2022 3:32:08 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/31/2022 3:32:08 PM 5.531 SINGLEP Late Axionic Computations (0.9921s) 12/31/2022 3:32:08 PM 5.531 SINGLEP Acquiring Towel (0.0815s) 12/31/2022 3:32:08 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1913s) 12/31/2022 3:32:09 PM 5.531 SINGLEP Ejecting Tactical Core (0.2634s) 12/31/2022 3:32:09 PM 5.531 SINGLEP Grouping Flow Fields (0.1566s) 12/31/2022 3:32:09 PM 5.531 SINGLEP Initiating Starfields (0.6954s) 12/31/2022 3:32:10 PM 5.531 SINGLEP Mapping Distant Planets (0.6921s) 12/31/2022 3:32:10 PM 5.531 SINGLEP Calculating Firing Cones (0.0379s) 12/31/2022 3:32:12 PM 5.531 SINGLEP Collapsing Pile Of Ship Parts (1.9576s) 12/31/2022 3:32:13 PM 5.531 SINGLEP Re-Aligning Objectives (0.4119s) 12/31/2022 3:32:22 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/31/2022 3:32:22 PM 5.531 SINGLEP Submitting Paperwork To High Command (9.9415s) 12/31/2022 3:32:23 PM 5.531 SINGLEP Post-Proton Surge (0.0608s) 12/31/2022 3:32:23 PM 5.531 SINGLEP Background Radiation Taste Test (0.1343s) 12/31/2022 3:32:23 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1489s) 12/31/2022 3:32:23 PM 5.531 SINGLEP Windshield Wiping (0.5759s) 12/31/2022 3:32:26 PM 5.531 SINGLEP Last Organizational Modeling (2.5929s) 12/31/2022 3:32:27 PM 5.531 SINGLEP Stimulate Modulation (0.7686s) 12/31/2022 3:32:27 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/31/2022 3:32:26 PM 5.531 SINGLEP DELAYED1 TID36 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/31/2022 3:32:27 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/31/2022 3:32:27 PM 5.531 SINGLEP Order Cores By Seniority (0.6161s) 12/31/2022 3:32:27 PM 5.531 SINGLEP Load Historical Documents (0.0116s) 12/31/2022 3:32:27 PM 5.531 SINGLEP 32.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.4s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.3s) Calculate Odds Of Success (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.8s) Late Axionic Computations (1.0s) Ejecting Tactical Core (0.3s) Initiating Starfields (0.7s) Mapping Distant Planets (0.7s) Collapsing Pile Of Ship Parts (2.0s) Re-Aligning Objectives (0.4s) Submitting Paperwork To High Command (9.9s) Windshield Wiping (0.6s) Last Organizational Modeling (2.6s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 12/31/2022 3:32:28 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/31/2022 3:33:01 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 10h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 3:33:01 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 3:33:03 PM 5.531 SINGLEP Finish load save in 2,399ms 12/31/2022 3:33:15 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 3:33:15 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 3:33:17 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Eleventh.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 3:33:17 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 3:33:18 PM 5.531 SINGLEP Finish load save in 872ms 12/31/2022 3:33:28 PM 5.531 SINGLEP DELAYED2 TID31 Reconquest Seeding for Midorikawa: guard post placer: OneSingleMasss scheduled: 4 actually seeded: 4 12/31/2022 3:50:01 PM 5.531 SINGLEP DELAYED3 TID49 811144 Tried to create an entity that was already in the central registry! VampireClaw. Corrected to a fresh ID for now, but calling code should also be corrected to not do this. ID reuse that hits the central registry, even for transformation of units, leads to sim confusion. Either fix it to be resurrection-ready, or fix the calling code to not reuse the ID. Original squad type is: Vampire Claw at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.GameEntity_Squad.CreateNewWithExistingID_ReturnNullIfMPClient (System.Int32 ExistingPrimaryKeyID, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.Core.TransportedShip.CreateGameEntity_SquadFromMe_OrNull (Arcen.AIW2.Core.GameEntity_Squad TransportShip, Arcen.AIW2.Core.FleetMembership TransportShipMembership, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.GameCommand_UnloadTransports+<>c__DisplayClass0_1.b__0 (Arcen.AIW2.Core.FleetMembership fleetMember) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsUnsorted_Sim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.GameCommand_UnloadTransports.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore context) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.Core.World_AIW2.OnClientOrHost_ExecuteGameCommandsThatWereScheduled (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.SimPlannerImplementation.ProcessCoreLogicForArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.Engine_AIW2.b__79_0 () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 12/31/2022 3:59:08 PM 5.531 SINGLEP DELAYED4 TID24 Reconquest Seeding for Zombri: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 12/31/2022 4:02:07 PM 5.531 SINGLEP DELAYED5 TID18 Reconquest Seeding for Rov: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 12/31/2022 4:04:10 PM 5.531 SINGLEP DELAYED6 TID24 Memory not cleaned up properly at RapidAntiLeakPoolable 'PathingHelper-InnerFindPath_Raw-workingConservativeResult' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 12/31/2022 4:07:02 PM 5.531 SINGLEP DELAYED7 TID5 Reconquest Seeding for Esthar: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 4:09:29 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 4:09:29 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 4:09:31 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Twelfth.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 4:09:31 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 4:09:32 PM 5.531 SINGLEP Finish load save in 550ms 12/31/2022 4:15:58 PM 5.531 SINGLEP DELAYED8 TID40 Reconquest Seeding for Esthar: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 4:16:04 PM 5.531 SINGLEP Warning: FactionG is null 12/31/2022 4:19:30 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 4:19:30 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 4:19:34 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 10h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 4:19:34 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 4:19:35 PM 5.531 SINGLEP Finish load save in 512ms 12/31/2022 4:25:02 PM 5.531 SINGLEP DELAYED9 TID50 Reconquest Seeding for Esthar: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 4:27:23 PM 5.531 SINGLEP DELAYED10 TID16 Reconquest Seeding for Nano: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/31/2022 4:34:00 PM 5.531 SINGLEP DELAYED11 TID49 Reconquest Seeding for Humphrey: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 12/31/2022 4:41:08 PM 5.531 SINGLEP DELAYED12 TID24 Reconquest Seeding for Ulru: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/31/2022 4:41:52 PM 5.531 SINGLEP DELAYED13 TID31 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 4:41:53 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 4:43:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/31/2022 4:43:56 PM SINGLEP Boot up FleetOS (0.3667s) 12/31/2022 4:43:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/31/2022 4:43:56 PM 5.531 SINGLEP Game Version: 5.531 12/31/2022 4:43:56 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4893s) 12/31/2022 4:43:56 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/31/2022 4:43:56 PM 5.531 SINGLEP Inspect Aft Hatches (0.1173s) 12/31/2022 4:43:57 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 166ms 12/31/2022 4:43:57 PM 5.531 SINGLEP Check For Extra Modules (0.9568s) 12/31/2022 4:43:57 PM 5.531 SINGLEP 787 Xml Files Parsed in 784ms 12/31/2022 4:43:57 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/31/2022 4:43:57 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0046s) 12/31/2022 4:43:58 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1244s) 12/31/2022 4:43:58 PM 5.531 SINGLEP Update mod and expansion statuses! 12/31/2022 4:43:58 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/31/2022 4:43:58 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/31/2022 4:43:58 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0354s) 12/31/2022 4:43:58 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 12ms 12/31/2022 4:43:58 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.0873s) 12/31/2022 4:43:58 PM 5.531 SINGLEP No resolution change was required. 12/31/2022 4:43:58 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/31/2022 4:43:58 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/31/2022 4:43:58 PM 5.531 SINGLEP Remembering Alamo (0.1391s) 12/31/2022 4:43:58 PM 5.531 SINGLEP Calculate Odds Of Success (0.5344s) 12/31/2022 4:43:59 PM 5.531 SINGLEP Briefly Panic (0.2858s) 12/31/2022 4:43:59 PM 5.531 SINGLEP Install Confidence Routines (0.3912s) 12/31/2022 4:43:59 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/31/2022 4:44:00 PM 5.531 SINGLEP Late Axionic Computations (0.4948s) 12/31/2022 4:44:00 PM 5.531 SINGLEP Acquiring Towel (0.0322s) 12/31/2022 4:44:00 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0447s) 12/31/2022 4:44:00 PM 5.531 SINGLEP Ejecting Tactical Core (0.1404s) 12/31/2022 4:44:00 PM 5.531 SINGLEP Grouping Flow Fields (0.0420s) 12/31/2022 4:44:00 PM 5.531 SINGLEP Sucking In Starfields (0.3788s) 12/31/2022 4:44:00 PM 5.531 SINGLEP Resizing Distant Planets (0.3105s) 12/31/2022 4:44:00 PM 5.531 SINGLEP Calculating Firing Cones (0.0135s) 12/31/2022 4:44:01 PM 5.531 SINGLEP Discontinue Your Favorite Ship Parts (0.9557s) 12/31/2022 4:44:02 PM 5.531 SINGLEP Re-Aligning Objectives (0.1337s) 12/31/2022 4:44:06 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/31/2022 4:44:07 PM 5.531 SINGLEP Discharging Static (4.9296s) 12/31/2022 4:44:07 PM 5.531 SINGLEP Post-Proton Surge (0.0217s) 12/31/2022 4:44:07 PM 5.531 SINGLEP Background Radiation Taste Test (0.0327s) 12/31/2022 4:44:07 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0325s) 12/31/2022 4:44:07 PM 5.531 SINGLEP Windshield Wiping (0.1681s) 12/31/2022 4:44:08 PM 5.531 SINGLEP Last Organizational Modeling (0.7797s) 12/31/2022 4:44:08 PM 5.531 SINGLEP Stimulate Modulation (0.4917s) 12/31/2022 4:44:08 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/31/2022 4:44:08 PM 5.531 SINGLEP DELAYED1 TID53 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/31/2022 4:44:08 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/31/2022 4:44:08 PM 5.531 SINGLEP Order Cores By Seniority (0.3614s) 12/31/2022 4:44:08 PM 5.531 SINGLEP Load Historical Documents (0.0050s) 12/31/2022 4:44:08 PM 5.531 SINGLEP 12.9 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Sucking In Starfields (0.4s) Resizing Distant Planets (0.3s) Discontinue Your Favorite Ship Parts (1.0s) Discharging Static (4.9s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 12/31/2022 4:44:09 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/31/2022 4:44:13 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Twelfth.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 4:44:13 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 4:44:14 PM 5.531 SINGLEP Finish load save in 1,315ms 12/31/2022 4:59:44 PM 5.531 SINGLEP DELAYED2 TID21 Reconquest Seeding for Planet X: guard post placer: OneSingleMasss scheduled: 7 actually seeded: 7 12/31/2022 5:08:10 PM 5.531 SINGLEP DELAYED3 TID37 Reconquest Seeding for Kolmogorov: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 5:09:05 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 5:09:05 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 5:09:07 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fall of Giants\Autosave at 10h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 5:09:07 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 5:09:07 PM 5.531 SINGLEP Finish load save in 556ms 12/31/2022 5:11:51 PM 5.531 SINGLEP DELAYED4 TID39 Reconquest Seeding for Kolmogorov: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 12/31/2022 5:13:27 PM 5.531 SINGLEP DELAYED5 TID18 Skipping SharkB because no enemy strength on planet when scrapped. 12/31/2022 5:23:18 PM 5.531 SINGLEP DELAYED6 TID21 Reconquest Seeding for Atalia: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 12/31/2022 5:37:00 PM 5.531 SINGLEP Warning: FactionG is null 12/31/2022 5:40:31 PM 5.531 SINGLEP DELAYED7 TID12 Reconquest Seeding for Hirai: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 12/31/2022 5:47:15 PM 5.531 SINGLEP DELAYED8 TID55 Reconquest Seeding for Synnax: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 12/31/2022 5:56:45 PM 5.531 SINGLEP DELAYED9 TID57 Reconquest Seeding for Hemry: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 12/31/2022 6:00:36 PM 5.531 SINGLEP DELAYED10 TID16 Logged Achievement To Steam I Hate Camping! 12/31/2022 6:00:36 PM 5.531 SINGLEP DELAYED11 TID16 Logged Achievement To Steam Hey, Get Over Here! 12/31/2022 6:00:36 PM 5.531 SINGLEP DELAYED12 TID16 Logged Achievement To Steam Diplomacy Is Overrated 12/31/2022 6:00:36 PM 5.531 SINGLEP DELAYED13 TID16 Logged Achievement To Steam Violent Negotiations 12/31/2022 6:00:36 PM 5.531 SINGLEP DELAYED14 TID16 Logged Achievement To Steam Howdy Neighbor! 12/31/2022 6:00:36 PM 5.531 SINGLEP DELAYED15 TID16 Logged Achievement To Steam Leave My Stuff Alone! 12/31/2022 6:00:36 PM 5.531 SINGLEP win text 12/31/2022 6:03:24 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:03:34 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/31/2022 6:03:34 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:03:34 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:03:34 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:03:34 PM 5.531 SINGLEP loading as template 12/31/2022 6:03:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/31/2022 6:03:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/31/2022 6:03:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/31/2022 6:03:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/31/2022 6:03:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/31/2022 6:03:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/31/2022 6:03:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/31/2022 6:03:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/31/2022 6:03:34 PM 5.531 SINGLEP Finish load save in 376ms 12/31/2022 6:03:34 PM 5.531 SINGLEP DELAYED17 TID55 Start Generate Partial Map with Classic and seed 821556364 and planet count 90 and 18 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/31/2022 6:03:35 PM 5.531 SINGLEP DELAYED18 TID55 Map structure generated in 779ms. 12/31/2022 6:03:35 PM 5.531 SINGLEP DELAYED19 TID55 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/31/2022 6:03:35 PM 5.531 SINGLEP DELAYED20 TID55 Generate Partial Map Complete 832ms Seed: 821556364 12/31/2022 6:03:37 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:06:09 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Call Twelth.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 6:06:09 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:06:09 PM 5.531 SINGLEP Finish load save in 730ms 12/31/2022 6:22:57 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 6:22:57 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:23:00 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Call Twelth.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 6:23:00 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:23:00 PM 5.531 SINGLEP Finish load save in 662ms 12/31/2022 6:25:37 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 6:25:37 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:27:23 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\First.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 6:27:23 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 6:27:24 PM 5.531 SINGLEP OnLoad: Fixed positions of 4 ship(s), 0 shot(s), 0 other/wormhole(s). 12/31/2022 6:27:24 PM 5.531 SINGLEP Finish load save in 593ms 12/31/2022 6:52:36 PM 5.531 SINGLEP Warning: FactionG is null 12/31/2022 7:45:29 PM 5.531 SINGLEP DELAYED21 TID13 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 7:45:29 PM 5.531 SINGLEP ArcenUI_Window.OnUpdateWindow Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_NotificationsDisplay+customParent+<>c.b__7_1 (Arcen.AIW2.External.PlannedWave wave) [0x00007] in <973fcdad936047658a813b0dbee392ac>:0 at WaveUtils+<>c__DisplayClass2_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x00100] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <013fb69922fd47c98e01af517a931df2>:0 at WaveUtils.DoForKnownWavesAgainstHumanWorlds (System.Func`2[T,TResult] processorDelegate) [0x0000e] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+customParent.OnUpdateNotifications () [0x000a4] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+customParent.OnUpdate () [0x00091] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00073] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x001e3] in <93d5df1718f9487485cfead802bf8440>:0 12/31/2022 7:45:30 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 7:46:02 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/31/2022 7:46:03 PM SINGLEP Boot up FleetOS (0.5185s) 12/31/2022 7:46:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/31/2022 7:46:03 PM 5.531 SINGLEP Game Version: 5.531 12/31/2022 7:46:03 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.8589s) 12/31/2022 7:46:04 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 12/31/2022 7:46:04 PM 5.531 SINGLEP Inspect Aft Hatches (0.1756s) 12/31/2022 7:46:04 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 216ms 12/31/2022 7:46:05 PM 5.531 SINGLEP Check For Extra Modules (1.4658s) 12/31/2022 7:46:05 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,237ms 12/31/2022 7:46:05 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0012s) 12/31/2022 7:46:05 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0056s) 12/31/2022 7:46:05 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1689s) 12/31/2022 7:46:05 PM 5.531 SINGLEP Update mod and expansion statuses! 12/31/2022 7:46:05 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/31/2022 7:46:05 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 12/31/2022 7:46:05 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1606s) 12/31/2022 7:46:05 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 55ms 12/31/2022 7:46:06 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.2247s) 12/31/2022 7:46:06 PM 5.531 SINGLEP No resolution change was required. 12/31/2022 7:46:06 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/31/2022 7:46:06 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/31/2022 7:46:06 PM 5.531 SINGLEP Remembering Alamo (0.2317s) 12/31/2022 7:46:07 PM 5.531 SINGLEP Calculate Odds Of Success (0.8943s) 12/31/2022 7:46:07 PM 5.531 SINGLEP Briefly Panic (0.5970s) 12/31/2022 7:46:08 PM 5.531 SINGLEP Install Confidence Routines (0.6491s) 12/31/2022 7:46:08 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/31/2022 7:46:09 PM 5.531 SINGLEP Late Axionic Computations (0.9887s) 12/31/2022 7:46:09 PM 5.531 SINGLEP Acquiring Towel (0.0403s) 12/31/2022 7:46:09 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0597s) 12/31/2022 7:46:09 PM 5.531 SINGLEP Ejecting Tactical Core (0.2061s) 12/31/2022 7:46:09 PM 5.531 SINGLEP Grouping Flow Fields (0.1466s) 12/31/2022 7:46:10 PM 5.531 SINGLEP Gazing Into Starfields (0.6011s) 12/31/2022 7:46:11 PM 5.531 SINGLEP Resizing Distant Planets (0.5189s) 12/31/2022 7:46:11 PM 5.531 SINGLEP Calculating Firing Cones (0.0262s) 12/31/2022 7:46:13 PM 5.531 SINGLEP Maliciously Weakening Ship Parts (2.2576s) 12/31/2022 7:46:13 PM 5.531 SINGLEP Re-Aligning Objectives (0.4720s) 12/31/2022 7:46:22 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/31/2022 7:46:22 PM 5.531 SINGLEP Investigate Tachyons (8.8910s) 12/31/2022 7:46:22 PM 5.531 SINGLEP Post-Proton Surge (0.0416s) 12/31/2022 7:46:22 PM 5.531 SINGLEP Background Radiation Taste Test (0.1010s) 12/31/2022 7:46:22 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0707s) 12/31/2022 7:46:23 PM 5.531 SINGLEP Windshield Wiping (0.3540s) 12/31/2022 7:46:25 PM 5.531 SINGLEP Last Organizational Modeling (2.1859s) 12/31/2022 7:46:26 PM 5.531 SINGLEP Stimulate Modulation (1.4779s) 12/31/2022 7:46:26 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/31/2022 7:46:25 PM 5.531 SINGLEP DELAYED1 TID41 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/31/2022 7:46:27 PM 5.531 SINGLEP We got 416 campaign's data when deserializing 12/31/2022 7:46:27 PM 5.531 SINGLEP Order Cores By Seniority (0.5772s) 12/31/2022 7:46:27 PM 5.531 SINGLEP Load Historical Documents (0.0111s) 12/31/2022 7:46:27 PM 5.531 SINGLEP 25.0 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.9s) Check For Extra Modules (1.5s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.0s) Gazing Into Starfields (0.6s) Resizing Distant Planets (0.5s) Maliciously Weakening Ship Parts (2.3s) Re-Aligning Objectives (0.5s) Investigate Tachyons (8.9s) Windshield Wiping (0.4s) Last Organizational Modeling (2.2s) Stimulate Modulation (1.5s) Order Cores By Seniority (0.6s) 12/31/2022 7:46:28 PM 5.531 SINGLEP Hello Steam user 'Crab' 12/31/2022 7:46:39 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Second.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 7:46:39 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 7:46:41 PM 5.531 SINGLEP OnLoad: Fixed positions of 7 ship(s), 0 shot(s), 0 other/wormhole(s). 12/31/2022 7:46:41 PM 5.531 SINGLEP Finish load save in 2,147ms 12/31/2022 8:56:28 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 8:56:29 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 8:56:30 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Third.save Source1: AnythingElse Source3: LoadingSaveGame 12/31/2022 8:56:30 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 8:56:31 PM 5.531 SINGLEP OnLoad: Fixed positions of 4 ship(s), 0 shot(s), 0 other/wormhole(s). 12/31/2022 8:56:31 PM 5.531 SINGLEP Finish load save in 486ms 12/31/2022 9:18:00 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 9:18:00 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:18:04 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\First.save Source1: StartingTheLobbyFromPrior Source3: LoadingSaveGame 12/31/2022 9:18:04 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:18:04 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:18:04 PM 5.531 SINGLEP PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/31/2022 9:18:04 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:18:04 PM 5.531 SINGLEP loading as template 12/31/2022 9:18:05 PM 5.531 SINGLEP Finish load save in 515ms 12/31/2022 9:18:05 PM 5.531 SINGLEP DELAYED2 TID17 Start Generate Partial Map with Realistic and seed 1053394272 and planet count 120 and 7 factions (StartingTheLobbyFromPrior LoadingSaveGame) Logging OFF 12/31/2022 9:18:07 PM 5.531 SINGLEP DELAYED3 TID17 Map structure generated in 1,902ms. 12/31/2022 9:18:07 PM 5.531 SINGLEP DELAYED4 TID17 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/31/2022 9:18:07 PM 5.531 SINGLEP DELAYED5 TID17 Generate Partial Map Complete 2059ms Seed: 1053394272 12/31/2022 9:18:16 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:18:23 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/31/2022 9:18:23 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:18:23 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:18:23 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:18:23 PM 5.531 SINGLEP loading as template 12/31/2022 9:18:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/31/2022 9:18:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/31/2022 9:18:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/31/2022 9:18:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/31/2022 9:18:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/31/2022 9:18:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/31/2022 9:18:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/31/2022 9:18:23 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/31/2022 9:18:23 PM 5.531 SINGLEP Finish load save in 207ms 12/31/2022 9:18:23 PM 5.531 SINGLEP DELAYED6 TID19 Start Generate Partial Map with Realistic and seed 161861417 and planet count 120 and 15 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/31/2022 9:18:25 PM 5.531 SINGLEP DELAYED7 TID19 Map structure generated in 1,230ms. 12/31/2022 9:18:25 PM 5.531 SINGLEP DELAYED8 TID19 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/31/2022 9:18:25 PM 5.531 SINGLEP DELAYED9 TID19 Generate Partial Map Complete 1268ms Seed: 161861417 12/31/2022 9:18:27 PM 5.531 SINGLEP DELAYED10 TID12 Start Generate Partial Map with Realistic and seed 110008868 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/31/2022 9:18:27 PM 5.531 SINGLEP DELAYED11 TID12 Map structure generated in 243ms. 12/31/2022 9:18:27 PM 5.531 SINGLEP DELAYED12 TID12 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/31/2022 9:18:27 PM 5.531 SINGLEP DELAYED13 TID12 Generate Partial Map Complete 259ms Seed: 110008868 12/31/2022 9:18:27 PM 5.531 SINGLEP DELAYED14 TID32 Start Generate Partial Map with Realistic and seed 110008868 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 12/31/2022 9:18:27 PM 5.531 SINGLEP DELAYED15 TID32 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/31/2022 9:18:27 PM 5.531 SINGLEP DELAYED16 TID32 Generate Partial Map Complete 20ms Seed: 110008868 12/31/2022 9:19:04 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:19:30 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\3 Harder—Nomadic Galaxy.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 12/31/2022 9:19:30 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:19:30 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:19:30 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:19:30 PM 5.531 SINGLEP loading as template 12/31/2022 9:19:30 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/31/2022 9:19:30 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/31/2022 9:19:30 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/31/2022 9:19:30 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/31/2022 9:19:30 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/31/2022 9:19:30 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/31/2022 9:19:30 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/31/2022 9:19:30 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/31/2022 9:19:30 PM 5.531 SINGLEP Finish load save in 211ms 12/31/2022 9:19:30 PM 5.531 SINGLEP DELAYED17 TID24 Start Generate Partial Map with Maze and seed 473340450 and planet count 60 and 17 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 12/31/2022 9:19:30 PM 5.531 SINGLEP DELAYED18 TID24 Setting quickstart campaign type to: HumanityAscendant 12/31/2022 9:19:30 PM 5.531 SINGLEP DELAYED19 TID24 Map structure generated in 7ms. 12/31/2022 9:19:30 PM 5.531 SINGLEP DELAYED20 TID24 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 12/31/2022 9:19:30 PM 5.531 SINGLEP DELAYED21 TID24 Generate Partial Map Complete 44ms Seed: 473340450 12/31/2022 9:19:37 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:22:33 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/The Neinzul Abyss\1 (Easy) Not the Good Guys.save Source1: AnythingElse Source3: LoadingQuickStart 12/31/2022 9:22:33 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:22:33 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:22:33 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 9:22:34 PM 5.531 SINGLEP loading as template 12/31/2022 9:22:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/31/2022 9:22:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/31/2022 9:22:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/31/2022 9:22:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/31/2022 9:22:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/31/2022 9:22:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/31/2022 9:22:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/31/2022 9:22:34 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/31/2022 9:22:34 PM 5.531 SINGLEP Finish load save in 235ms 12/31/2022 9:22:34 PM 5.531 SINGLEP DELAYED22 TID14 Start Generate FULL Map with Dissonance and seed 1690547846 and planet count 80 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 12/31/2022 9:22:34 PM 5.531 SINGLEP DELAYED23 TID14 Setting quickstart campaign type to: HumanityAscendant 12/31/2022 9:22:34 PM 5.531 SINGLEP DELAYED24 TID14 Map structure generated in 241ms. 12/31/2022 9:22:35 PM 5.531 SINGLEP DELAYED25 TID32 Fixed incorrect count of ships to be granted. Was 2, now 10 Fortified Tesla Turret from Turret Schematic Server 12/31/2022 9:22:35 PM 5.531 SINGLEP DELAYED26 TID32 Fixed incorrect count of ships to be granted. Was 2, now 10 Tritium Sniper Turret from Turret Schematic Server 12/31/2022 10:39:09 PM 5.531 SINGLEP DELAYED27 TID15 Raid Engine #1943 AI Sentinels on Hepher is sending a wave against Crabby 12/31/2022 10:44:40 PM 5.531 SINGLEP DELAYED28 TID12 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 10:44:40 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 10:45:10 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Fun With Factions\A Scourge Upon All.save Source1: AnythingElse Source3: LoadingQuickStart 12/31/2022 10:45:10 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 10:45:10 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 10:45:10 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 10:45:11 PM 5.531 SINGLEP loading as template 12/31/2022 10:45:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/31/2022 10:45:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/31/2022 10:45:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/31/2022 10:45:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/31/2022 10:45:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/31/2022 10:45:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/31/2022 10:45:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/31/2022 10:45:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/31/2022 10:45:11 PM 5.531 SINGLEP Finish load save in 341ms 12/31/2022 10:45:11 PM 5.531 SINGLEP DELAYED29 TID5 Start Generate FULL Map with Honeycomb and seed 353950484 and planet count 80 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 12/31/2022 10:45:11 PM 5.531 SINGLEP DELAYED30 TID5 Setting quickstart campaign type to: HumanityAscendant 12/31/2022 10:45:12 PM 5.531 SINGLEP DELAYED31 TID5 Map structure generated in 51ms. 12/31/2022 10:45:12 PM 5.531 SINGLEP DELAYED32 TID18 Fixed incorrect count of ships to be granted. Was 3, now 10 Area Minefield from Other Defensive Schematic Server 12/31/2022 11:01:20 PM 5.531 SINGLEP DELAYED33 TID11 Scourge found best friendly planet Nodowa 12/31/2022 11:24:57 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/31/2022 11:24:58 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 11:25:56 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 12/31/2022 11:25:56 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 11:25:56 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 11:25:57 PM 5.531 SINGLEP Clearing player accounts. 12/31/2022 11:25:57 PM 5.531 SINGLEP loading as template 12/31/2022 11:25:57 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/31/2022 11:25:57 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/31/2022 11:25:57 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/31/2022 11:25:57 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/31/2022 11:25:57 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/31/2022 11:25:57 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/31/2022 11:25:57 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/31/2022 11:25:57 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/31/2022 11:25:57 PM 5.531 SINGLEP Finish load save in 312ms 12/31/2022 11:25:57 PM 5.531 SINGLEP DELAYED34 TID29 Start Generate FULL Map with Octopus and seed 1046315716 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 12/31/2022 11:25:57 PM 5.531 SINGLEP DELAYED35 TID29 Setting quickstart campaign type to: HumanityAscendant 12/31/2022 11:25:57 PM 5.531 SINGLEP DELAYED36 TID29 Map structure generated in 198ms. 1/1/2023 12:01:44 AM 5.531 SINGLEP Clearing player accounts. 1/1/2023 12:03:19 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/1/2023 12:03:19 AM SINGLEP Boot up FleetOS (0.3108s) 1/1/2023 12:03:19 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/1/2023 12:03:19 AM 5.531 SINGLEP Game Version: 5.531 1/1/2023 12:03:19 AM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4154s) 1/1/2023 12:03:20 AM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/1/2023 12:03:20 AM 5.531 SINGLEP Inspect Aft Hatches (0.5209s) 1/1/2023 12:03:20 AM 5.531 SINGLEP Found 787 xml files in 148 folders in 153ms 1/1/2023 12:03:22 AM 5.531 SINGLEP Check For Extra Modules (1.9103s) 1/1/2023 12:03:22 AM 5.531 SINGLEP 787 Xml Files Parsed in 1,751ms 1/1/2023 12:03:22 AM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/1/2023 12:03:22 AM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0095s) 1/1/2023 12:03:22 AM 5.531 SINGLEP Bring Cloaking Systems Online (0.1002s) 1/1/2023 12:03:22 AM 5.531 SINGLEP Update mod and expansion statuses! 1/1/2023 12:03:22 AM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/1/2023 12:03:22 AM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/1/2023 12:03:22 AM 5.531 SINGLEP Check Nearby Stellar Masses (0.0561s) 1/1/2023 12:03:22 AM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 19ms 1/1/2023 12:03:22 AM 5.531 SINGLEP Pruning Excess Brain Cells (0.4378s) 1/1/2023 12:03:23 AM 5.531 SINGLEP No resolution change was required. 1/1/2023 12:03:23 AM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/1/2023 12:03:23 AM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/1/2023 12:03:23 AM 5.531 SINGLEP Remembering Alamo (0.5513s) 1/1/2023 12:03:23 AM 5.531 SINGLEP Calculate Odds Of Success (0.5259s) 1/1/2023 12:03:24 AM 5.531 SINGLEP Briefly Panic (0.3403s) 1/1/2023 12:03:24 AM 5.531 SINGLEP Install Confidence Routines (0.4784s) 1/1/2023 12:03:24 AM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/1/2023 12:03:25 AM 5.531 SINGLEP Late Axionic Computations (0.7078s) 1/1/2023 12:03:25 AM 5.531 SINGLEP Acquiring Towel (0.0210s) 1/1/2023 12:03:25 AM 5.531 SINGLEP Inhibiting Visual Scans (0.0882s) 1/1/2023 12:03:25 AM 5.531 SINGLEP Ejecting Tactical Core (0.1234s) 1/1/2023 12:03:25 AM 5.531 SINGLEP Grouping Flow Fields (0.0465s) 1/1/2023 12:03:26 AM 5.531 SINGLEP Sucking In Starfields (0.3764s) 1/1/2023 12:03:26 AM 5.531 SINGLEP Rejecting Distant Planets (0.3432s) 1/1/2023 12:03:26 AM 5.531 SINGLEP Calculating Firing Cones (0.0157s) 1/1/2023 12:03:27 AM 5.531 SINGLEP Collapsing Pile Of Ship Parts (1.1592s) 1/1/2023 12:03:27 AM 5.531 SINGLEP Re-Aligning Objectives (0.1443s) 1/1/2023 12:03:32 AM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/1/2023 12:03:32 AM 5.531 SINGLEP Computing Last Digit of PI (5.2484s) 1/1/2023 12:03:32 AM 5.531 SINGLEP Post-Proton Surge (0.0224s) 1/1/2023 12:03:32 AM 5.531 SINGLEP Background Radiation Taste Test (0.0423s) 1/1/2023 12:03:33 AM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0348s) 1/1/2023 12:03:33 AM 5.531 SINGLEP Windshield Wiping (0.2563s) 1/1/2023 12:03:34 AM 5.531 SINGLEP Last Organizational Modeling (0.8989s) 1/1/2023 12:03:34 AM 5.531 SINGLEP Stimulate Modulation (0.5266s) 1/1/2023 12:03:34 AM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/1/2023 12:03:34 AM 5.531 SINGLEP DELAYED1 TID11 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/1/2023 12:03:35 AM 5.531 SINGLEP We got 432 campaign's data when deserializing 1/1/2023 12:03:35 AM 5.531 SINGLEP Order Cores By Seniority (0.3979s) 1/1/2023 12:03:35 AM 5.531 SINGLEP Load Historical Documents (0.0055s) 1/1/2023 12:03:35 AM 5.531 SINGLEP 16.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Sucking In Starfields (0.4s) Rejecting Distant Planets (0.3s) Collapsing Pile Of Ship Parts (1.2s) Computing Last Digit of PI (5.2s) Windshield Wiping (0.3s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 1/1/2023 12:03:35 AM 5.531 SINGLEP Hello Steam user 'Crab' 1/1/2023 12:03:46 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 12:03:46 AM 5.531 SINGLEP Clearing player accounts. 1/1/2023 12:03:47 AM 5.531 SINGLEP Finish load save in 1,117ms 1/1/2023 12:47:43 AM 5.531 SINGLEP Warning: FactionG is null 1/1/2023 1:34:11 AM 5.531 SINGLEP DELAYED2 TID29 Raid Engine #3031 AI Sentinels on Pausch is sending a wave against Marauders 1/1/2023 1:45:53 AM 5.531 SINGLEP DELAYED3 TID20 Raid Engine #3031 AI Sentinels on Pausch is sending a wave against Marauders 1/1/2023 1:58:42 AM 5.531 SINGLEP DELAYED4 TID12 Raid Engine #3058 AI Sentinels on Aistlingthorn's Folly is sending a wave against Marauders 1/1/2023 2:20:06 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 2:20:07 AM 5.531 SINGLEP Clearing player accounts. 1/1/2023 2:20:28 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/1/2023 2:20:28 AM 5.531 SINGLEP Clearing player accounts. 1/1/2023 2:20:28 AM 5.531 SINGLEP Clearing player accounts. 1/1/2023 2:20:28 AM 5.531 SINGLEP Clearing player accounts. 1/1/2023 2:20:28 AM 5.531 SINGLEP loading as template 1/1/2023 2:20:28 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/1/2023 2:20:28 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/1/2023 2:20:28 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/1/2023 2:20:28 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/1/2023 2:20:28 AM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/1/2023 2:20:28 AM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/1/2023 2:20:28 AM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/1/2023 2:20:28 AM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/1/2023 2:20:28 AM 5.531 SINGLEP Finish load save in 479ms 1/1/2023 2:20:28 AM 5.531 SINGLEP DELAYED5 TID22 Start Generate FULL Map with Octopus and seed 1086034102 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/1/2023 2:20:28 AM 5.531 SINGLEP DELAYED6 TID22 Setting quickstart campaign type to: HumanityAscendant 1/1/2023 2:20:29 AM 5.531 SINGLEP DELAYED7 TID22 Map structure generated in 60ms. 1/1/2023 2:20:29 AM 5.531 SINGLEP DELAYED8 TID19 Fixed incorrect count of ships to be granted. Was 20, now 10 Spider Turret from Turret Schematic Server 1/1/2023 2:20:29 AM 5.531 SINGLEP DELAYED9 TID19 Fixed incorrect count of ships to be granted. Was 4, now 3 Shrike Interceptor Drone Hangar from Other Defensive Schematic Server 1/1/2023 2:57:12 AM 5.531 SINGLEP Warning: FactionG is null 1/1/2023 3:14:59 AM 5.531 SINGLEP Clearing player accounts. 1/1/2023 2:45:00 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/1/2023 2:45:00 PM SINGLEP Boot up FleetOS (0.3652s) 1/1/2023 2:45:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/1/2023 2:45:01 PM 5.531 SINGLEP Game Version: 5.531 1/1/2023 2:45:01 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.6321s) 1/1/2023 2:45:01 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/1/2023 2:45:01 PM 5.531 SINGLEP Inspect Aft Hatches (0.1892s) 1/1/2023 2:45:01 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 304ms 1/1/2023 2:45:03 PM 5.531 SINGLEP Check For Extra Modules (1.7087s) 1/1/2023 2:45:03 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,392ms 1/1/2023 2:45:03 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0020s) 1/1/2023 2:45:03 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0047s) 1/1/2023 2:45:03 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1659s) 1/1/2023 2:45:03 PM 5.531 SINGLEP Update mod and expansion statuses! 1/1/2023 2:45:03 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/1/2023 2:45:03 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/1/2023 2:45:03 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1506s) 1/1/2023 2:45:03 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 39ms 1/1/2023 2:45:03 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.2329s) 1/1/2023 2:45:04 PM 5.531 SINGLEP No resolution change was required. 1/1/2023 2:45:04 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/1/2023 2:45:04 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/1/2023 2:45:04 PM 5.531 SINGLEP Remembering Alamo (0.4008s) 1/1/2023 2:45:05 PM 5.531 SINGLEP Calculate Odds Of Success (0.9455s) 1/1/2023 2:45:05 PM 5.531 SINGLEP Briefly Panic (0.6218s) 1/1/2023 2:45:06 PM 5.531 SINGLEP Install Confidence Routines (0.8628s) 1/1/2023 2:45:06 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/1/2023 2:45:07 PM 5.531 SINGLEP Late Axionic Computations (1.1026s) 1/1/2023 2:45:07 PM 5.531 SINGLEP Acquiring Towel (0.0877s) 1/1/2023 2:45:07 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0760s) 1/1/2023 2:45:08 PM 5.531 SINGLEP Ejecting Tactical Core (0.3550s) 1/1/2023 2:45:08 PM 5.531 SINGLEP Grouping Flow Fields (0.1676s) 1/1/2023 2:45:09 PM 5.531 SINGLEP Brandishing Starfields (0.6333s) 1/1/2023 2:45:09 PM 5.531 SINGLEP Discovering Distant Planets (0.5798s) 1/1/2023 2:45:09 PM 5.531 SINGLEP Calculating Firing Cones (0.0402s) 1/1/2023 2:45:11 PM 5.531 SINGLEP Collapsing Pile Of Ship Parts (2.2519s) 1/1/2023 2:45:12 PM 5.531 SINGLEP Re-Aligning Objectives (0.4028s) 1/1/2023 2:45:22 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/1/2023 2:45:22 PM 5.531 SINGLEP Download Memories To Dark Obelisk (9.9188s) 1/1/2023 2:45:22 PM 5.531 SINGLEP Post-Proton Surge (0.0593s) 1/1/2023 2:45:22 PM 5.531 SINGLEP Background Radiation Taste Test (0.1226s) 1/1/2023 2:45:22 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1215s) 1/1/2023 2:45:22 PM 5.531 SINGLEP Windshield Wiping (0.3800s) 1/1/2023 2:45:25 PM 5.531 SINGLEP Last Organizational Modeling (2.1414s) 1/1/2023 2:45:26 PM 5.531 SINGLEP Stimulate Modulation (1.2113s) 1/1/2023 2:45:26 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/1/2023 2:45:25 PM 5.531 SINGLEP DELAYED1 TID26 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/1/2023 2:45:26 PM 5.531 SINGLEP We got 432 campaign's data when deserializing 1/1/2023 2:45:26 PM 5.531 SINGLEP Order Cores By Seniority (0.6283s) 1/1/2023 2:45:26 PM 5.531 SINGLEP Load Historical Documents (0.0091s) 1/1/2023 2:45:27 PM 5.531 SINGLEP 26.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.7s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (0.9s) Late Axionic Computations (1.1s) Ejecting Tactical Core (0.4s) Brandishing Starfields (0.6s) Discovering Distant Planets (0.6s) Collapsing Pile Of Ship Parts (2.3s) Re-Aligning Objectives (0.4s) Download Memories To Dark Obelisk (9.9s) Windshield Wiping (0.4s) Last Organizational Modeling (2.1s) Stimulate Modulation (1.2s) Order Cores By Seniority (0.6s) 1/1/2023 2:45:27 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/1/2023 2:45:42 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 2:45:42 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 2:45:44 PM 5.531 SINGLEP OnLoad: Fixed positions of 4 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 2:45:44 PM 5.531 SINGLEP Finish load save in 2,156ms 1/1/2023 2:50:11 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 2:50:12 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 2:51:08 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 2:51:08 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 2:51:08 PM 5.531 SINGLEP OnLoad: Fixed positions of 4 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 2:51:08 PM 5.531 SINGLEP Finish load save in 635ms 1/1/2023 3:06:07 PM 5.531 SINGLEP Warning: FactionG is null 1/1/2023 3:06:07 PM 5.531 SINGLEP Warning: FactionG is null 1/1/2023 3:06:07 PM 5.531 SINGLEP Warning: FactionG is null 1/1/2023 3:08:05 PM 5.531 SINGLEP Warning: FactionG is null 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED2 TID15 Doing full invasion logic 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED3 TID15 Deploying 3 dragons 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED4 TID28 DZ Invasion with difficulty: difficulty5 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED5 TID28 spawning 2 defensive structures near structures 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED6 TID28 DZ base invasion strength per planet: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED7 TID28 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED8 TID28 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED9 TID28 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED10 TID28 Spawning 11,000 strength, 4 units against overall power level 0.793 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED11 TID28 DZ Invasion with difficulty: difficulty5 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED12 TID28 spawning 2 defensive structures near structures 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED13 TID28 DZ base invasion strength per planet: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED14 TID28 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED15 TID28 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED16 TID28 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED17 TID28 Spawning 11,000 strength, 6 units against overall power level 0.793 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED18 TID28 DZ Invasion with difficulty: difficulty5 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED19 TID28 spawning 2 defensive structures near structures 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED20 TID28 DZ base invasion strength per planet: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED21 TID28 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED22 TID28 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED23 TID28 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED24 TID28 Spawning 11,000 strength, 5 units against overall power level 0.793 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED25 TID28 DZ Invasion with difficulty: difficulty5 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED26 TID28 spawning 2 defensive structures near structures 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED27 TID28 DZ base invasion strength per planet: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED28 TID28 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED29 TID28 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED30 TID28 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED31 TID28 Spawning 11,000 strength, 5 units against overall power level 0.793 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED32 TID28 DZ Invasion with difficulty: difficulty5 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED33 TID28 spawning 2 defensive structures near structures 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED34 TID28 DZ base invasion strength per planet: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED35 TID28 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED36 TID28 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED37 TID28 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:27:47 PM 5.531 SINGLEP DELAYED38 TID28 Spawning 11,000 strength, 4 units against overall power level 0.793 1/1/2023 3:28:02 PM 5.531 SINGLEP DELAYED39 TID18 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:02 PM 5.531 SINGLEP DELAYED40 TID17 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:02 PM 5.531 SINGLEP DELAYED41 TID12 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:02 PM 5.531 SINGLEP DELAYED42 TID25 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:02 PM 5.531 SINGLEP DELAYED43 TID30 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:02 PM 5.531 SINGLEP DELAYED44 TID35 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:46 PM 5.531 SINGLEP DELAYED45 TID26 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:46 PM 5.531 SINGLEP DELAYED46 TID44 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:46 PM 5.531 SINGLEP DELAYED47 TID16 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:46 PM 5.531 SINGLEP DELAYED48 TID27 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:46 PM 5.531 SINGLEP DELAYED49 TID10 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:28:46 PM 5.531 SINGLEP DELAYED50 TID25 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:29:30 PM 5.531 SINGLEP DELAYED51 TID26 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:29:30 PM 5.531 SINGLEP DELAYED52 TID37 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:29:30 PM 5.531 SINGLEP DELAYED53 TID8 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:29:30 PM 5.531 SINGLEP DELAYED54 TID31 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:29:30 PM 5.531 SINGLEP DELAYED55 TID11 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:29:30 PM 5.531 SINGLEP DELAYED56 TID6 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:30:14 PM 5.531 SINGLEP DELAYED57 TID22 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:30:14 PM 5.531 SINGLEP DELAYED58 TID22 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:30:14 PM 5.531 SINGLEP DELAYED59 TID40 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:30:14 PM 5.531 SINGLEP DELAYED60 TID27 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:30:14 PM 5.531 SINGLEP DELAYED61 TID24 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:30:14 PM 5.531 SINGLEP DELAYED62 TID8 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:24 PM 5.531 SINGLEP DELAYED63 TID30 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:24 PM 5.531 SINGLEP DELAYED64 TID8 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:24 PM 5.531 SINGLEP DELAYED65 TID25 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:24 PM 5.531 SINGLEP DELAYED66 TID31 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:24 PM 5.531 SINGLEP DELAYED67 TID31 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:25 PM 5.531 SINGLEP DELAYED68 TID25 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:25 PM 5.531 SINGLEP DELAYED69 TID27 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:25 PM 5.531 SINGLEP DELAYED70 TID11 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:25 PM 5.531 SINGLEP DELAYED71 TID29 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:31:25 PM 5.531 SINGLEP DELAYED72 TID42 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:26 PM 5.531 SINGLEP DELAYED73 TID31 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:26 PM 5.531 SINGLEP DELAYED74 TID6 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:26 PM 5.531 SINGLEP DELAYED75 TID42 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:26 PM 5.531 SINGLEP DELAYED76 TID28 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:26 PM 5.531 SINGLEP DELAYED77 TID31 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:27 PM 5.531 SINGLEP DELAYED78 TID42 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:27 PM 5.531 SINGLEP DELAYED79 TID13 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:27 PM 5.531 SINGLEP DELAYED80 TID7 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:27 PM 5.531 SINGLEP DELAYED81 TID32 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:32:27 PM 5.531 SINGLEP DELAYED82 TID5 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:29 PM 5.531 SINGLEP DELAYED83 TID23 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:29 PM 5.531 SINGLEP DELAYED84 TID28 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:29 PM 5.531 SINGLEP DELAYED85 TID37 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:29 PM 5.531 SINGLEP DELAYED86 TID13 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:29 PM 5.531 SINGLEP DELAYED87 TID39 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:30 PM 5.531 SINGLEP DELAYED88 TID24 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:30 PM 5.531 SINGLEP DELAYED89 TID41 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:30 PM 5.531 SINGLEP DELAYED90 TID37 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:30 PM 5.531 SINGLEP DELAYED91 TID21 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:33:30 PM 5.531 SINGLEP DELAYED92 TID26 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:34 PM 5.531 SINGLEP DELAYED93 TID26 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:34 PM 5.531 SINGLEP DELAYED94 TID30 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:34 PM 5.531 SINGLEP DELAYED95 TID36 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:35 PM 5.531 SINGLEP DELAYED96 TID6 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:35 PM 5.531 SINGLEP DELAYED97 TID5 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:35 PM 5.531 SINGLEP DELAYED98 TID21 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:35 PM 5.531 SINGLEP DELAYED99 TID14 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:35 PM 5.531 SINGLEP DELAYED100 TID34 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:35 PM 5.531 SINGLEP DELAYED101 TID31 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:34:35 PM 5.531 SINGLEP DELAYED102 TID42 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:35:47 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 3:35:47 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 3:35:49 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 3:35:49 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 3:35:50 PM 5.531 SINGLEP OnLoad: Fixed positions of 5 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 3:35:50 PM 5.531 SINGLEP Finish load save in 538ms 1/1/2023 3:38:30 PM 5.531 SINGLEP DELAYED103 TID29 Doing full invasion logic 1/1/2023 3:38:30 PM 5.531 SINGLEP DELAYED104 TID29 Deploying 3 dragons 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED105 TID10 DZ Invasion with difficulty: difficulty5 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED106 TID10 spawning 2 defensive structures near structures 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED107 TID10 DZ base invasion strength per planet: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED108 TID10 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED109 TID10 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED110 TID10 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED111 TID10 Spawning 11,000 strength, 6 units against overall power level 0.793 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED112 TID10 DZ Invasion with difficulty: difficulty5 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED113 TID10 spawning 2 defensive structures near structures 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED114 TID10 DZ base invasion strength per planet: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED115 TID10 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED116 TID10 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED117 TID10 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED118 TID10 Spawning 11,000 strength, 5 units against overall power level 0.793 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED119 TID10 DZ Invasion with difficulty: difficulty5 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED120 TID10 spawning 2 defensive structures near structures 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED121 TID10 DZ base invasion strength per planet: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED122 TID10 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED123 TID10 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED124 TID10 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED125 TID10 Spawning 11,000 strength, 5 units against overall power level 0.793 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED126 TID10 DZ Invasion with difficulty: difficulty5 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED127 TID10 spawning 2 defensive structures near structures 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED128 TID10 DZ base invasion strength per planet: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED129 TID10 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED130 TID10 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED131 TID10 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED132 TID10 Spawning 11,000 strength, 5 units against overall power level 0.793 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED133 TID10 DZ Invasion with difficulty: difficulty5 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED134 TID10 spawning 2 defensive structures near structures 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED135 TID10 DZ base invasion strength per planet: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED136 TID10 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED137 TID10 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED138 TID10 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:38:31 PM 5.531 SINGLEP DELAYED139 TID10 Spawning 11,000 strength, 4 units against overall power level 0.793 1/1/2023 3:38:41 PM 5.531 SINGLEP DELAYED140 TID22 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:38:41 PM 5.531 SINGLEP DELAYED141 TID39 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:38:41 PM 5.531 SINGLEP DELAYED142 TID27 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:38:42 PM 5.531 SINGLEP DELAYED143 TID39 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:38:42 PM 5.531 SINGLEP DELAYED144 TID6 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:17 PM 5.531 SINGLEP DELAYED145 TID30 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:17 PM 5.531 SINGLEP DELAYED146 TID15 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:17 PM 5.531 SINGLEP DELAYED147 TID40 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:17 PM 5.531 SINGLEP DELAYED148 TID5 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:17 PM 5.531 SINGLEP DELAYED149 TID13 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:50 PM 5.531 SINGLEP DELAYED150 TID39 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:50 PM 5.531 SINGLEP DELAYED151 TID25 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:50 PM 5.531 SINGLEP DELAYED152 TID16 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:50 PM 5.531 SINGLEP DELAYED153 TID43 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:39:50 PM 5.531 SINGLEP DELAYED154 TID20 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:24 PM 5.531 SINGLEP DELAYED155 TID5 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:24 PM 5.531 SINGLEP DELAYED156 TID39 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:24 PM 5.531 SINGLEP DELAYED157 TID39 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:24 PM 5.531 SINGLEP DELAYED158 TID9 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:25 PM 5.531 SINGLEP DELAYED159 TID10 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:56 PM 5.531 SINGLEP DELAYED160 TID39 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:56 PM 5.531 SINGLEP DELAYED161 TID13 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:56 PM 5.531 SINGLEP DELAYED162 TID40 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:57 PM 5.531 SINGLEP DELAYED163 TID23 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:40:57 PM 5.531 SINGLEP DELAYED164 TID33 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:41:20 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 3:41:20 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 3:41:28 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Autosave at 3h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 3:41:28 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 3:41:28 PM 5.531 SINGLEP OnLoad: Fixed positions of 4 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 3:41:28 PM 5.531 SINGLEP Finish load save in 509ms 1/1/2023 3:43:17 PM 5.531 SINGLEP DELAYED165 TID28 Doing full invasion logic 1/1/2023 3:43:17 PM 5.531 SINGLEP DELAYED166 TID28 Deploying 3 dragons 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED167 TID21 DZ Invasion with difficulty: difficulty5 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED168 TID21 spawning 2 defensive structures near structures 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED169 TID21 DZ base invasion strength per planet: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED170 TID21 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED171 TID21 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED172 TID21 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED173 TID21 Spawning 11,000 strength, 6 units against overall power level 0.793 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED174 TID21 DZ Invasion with difficulty: difficulty5 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED175 TID21 spawning 2 defensive structures near structures 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED176 TID21 DZ base invasion strength per planet: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED177 TID21 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED178 TID21 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED179 TID21 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED180 TID21 Spawning 11,000 strength, 42 units against overall power level 0.793 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED181 TID21 DZ Invasion with difficulty: difficulty5 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED182 TID21 spawning 2 defensive structures near structures 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED183 TID21 DZ base invasion strength per planet: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED184 TID21 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED185 TID21 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED186 TID21 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED187 TID21 Spawning 11,000 strength, 5 units against overall power level 0.793 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED188 TID21 DZ Invasion with difficulty: difficulty5 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED189 TID21 spawning 2 defensive structures near structures 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED190 TID21 DZ base invasion strength per planet: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED191 TID21 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED192 TID21 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED193 TID21 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED194 TID21 Spawning 11,000 strength, 5 units against overall power level 0.793 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED195 TID21 DZ Invasion with difficulty: difficulty5 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED196 TID21 spawning 2 defensive structures near structures 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED197 TID21 DZ base invasion strength per planet: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED198 TID21 DZ invasion strength after factoring in overall power level: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED199 TID21 DZ invasion strength after factoring current player strength (154): 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED200 TID21 DZ invasion strength after factoring in ai difficulty: 11000 1/1/2023 3:43:18 PM 5.531 SINGLEP DELAYED201 TID21 Spawning 11,000 strength, 5 units against overall power level 0.793 1/1/2023 3:43:28 PM 5.531 SINGLEP DELAYED202 TID41 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:43:29 PM 5.531 SINGLEP DELAYED203 TID10 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:43:29 PM 5.531 SINGLEP DELAYED204 TID10 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:43:29 PM 5.531 SINGLEP DELAYED205 TID10 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:43:29 PM 5.531 SINGLEP DELAYED206 TID32 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:01 PM 5.531 SINGLEP DELAYED207 TID28 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:01 PM 5.531 SINGLEP DELAYED208 TID43 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:02 PM 5.531 SINGLEP DELAYED209 TID10 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:02 PM 5.531 SINGLEP DELAYED210 TID28 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:02 PM 5.531 SINGLEP DELAYED211 TID18 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:37 PM 5.531 SINGLEP DELAYED212 TID27 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:37 PM 5.531 SINGLEP DELAYED213 TID10 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:38 PM 5.531 SINGLEP DELAYED214 TID42 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:38 PM 5.531 SINGLEP DELAYED215 TID26 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:44:38 PM 5.531 SINGLEP DELAYED216 TID10 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:45:07 PM 5.531 SINGLEP Warning: FactionG is null 1/1/2023 3:45:07 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:09 PM 5.531 SINGLEP DELAYED217 TID6 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:45:09 PM 5.531 SINGLEP DELAYED218 TID23 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:45:09 PM 5.531 SINGLEP DELAYED219 TID23 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:45:09 PM 5.531 SINGLEP DELAYED220 TID11 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:45:09 PM 5.531 SINGLEP DELAYED221 TID7 There are 125 non-destroyed planets in this galaxy, and there are only 120 connected 1/1/2023 3:45:11 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:12 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:13 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:14 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:14 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:15 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:15 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:16 PM 5.531 SINGLEP Window_SidebarShips: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarShips+btnTextWithIcon.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00078] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <93d5df1718f9487485cfead802bf8440>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 1/1/2023 3:45:45 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 3:45:45 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 3:45:51 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Autosave at 3h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 3:45:51 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 3:45:51 PM 5.531 SINGLEP OnLoad: Fixed positions of 5 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 3:45:51 PM 5.531 SINGLEP Finish load save in 542ms 1/1/2023 4:44:20 PM 5.531 SINGLEP DELAYED222 TID15 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 4:44:21 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 4:59:50 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/1/2023 4:59:50 PM SINGLEP Boot up FleetOS (0.3176s) 1/1/2023 4:59:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/1/2023 4:59:51 PM 5.531 SINGLEP Game Version: 5.531 1/1/2023 4:59:51 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4403s) 1/1/2023 4:59:51 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/1/2023 4:59:51 PM 5.531 SINGLEP Inspect Aft Hatches (0.5231s) 1/1/2023 4:59:51 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 65ms 1/1/2023 4:59:53 PM 5.531 SINGLEP Check For Extra Modules (1.6064s) 1/1/2023 4:59:53 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,533ms 1/1/2023 4:59:53 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/1/2023 4:59:53 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0045s) 1/1/2023 4:59:53 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1012s) 1/1/2023 4:59:53 PM 5.531 SINGLEP Update mod and expansion statuses! 1/1/2023 4:59:53 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/1/2023 4:59:53 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/1/2023 4:59:53 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0363s) 1/1/2023 4:59:53 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 10ms 1/1/2023 4:59:53 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.4580s) 1/1/2023 4:59:54 PM 5.531 SINGLEP No resolution change was required. 1/1/2023 4:59:54 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/1/2023 4:59:54 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/1/2023 4:59:54 PM 5.531 SINGLEP Remembering Alamo (0.5264s) 1/1/2023 4:59:54 PM 5.531 SINGLEP Calculate Odds Of Success (0.5461s) 1/1/2023 4:59:55 PM 5.531 SINGLEP Briefly Panic (0.2738s) 1/1/2023 4:59:55 PM 5.531 SINGLEP Install Confidence Routines (0.3906s) 1/1/2023 4:59:55 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/1/2023 4:59:56 PM 5.531 SINGLEP Late Axionic Computations (0.6612s) 1/1/2023 4:59:56 PM 5.531 SINGLEP Acquiring Towel (0.0187s) 1/1/2023 4:59:56 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0853s) 1/1/2023 4:59:56 PM 5.531 SINGLEP Ejecting Tactical Core (0.1057s) 1/1/2023 4:59:56 PM 5.531 SINGLEP Grouping Flow Fields (0.0467s) 1/1/2023 4:59:56 PM 5.531 SINGLEP Surrounding Starfields (0.3811s) 1/1/2023 4:59:57 PM 5.531 SINGLEP Gazing At Distant Planets (0.3067s) 1/1/2023 4:59:57 PM 5.531 SINGLEP Calculating Firing Cones (0.0181s) 1/1/2023 4:59:58 PM 5.531 SINGLEP Divulge Ship Part Schematics To Enemy (0.9005s) 1/1/2023 4:59:58 PM 5.531 SINGLEP Re-Aligning Objectives (0.1317s) 1/1/2023 5:00:03 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/1/2023 5:00:03 PM 5.531 SINGLEP Turn Systems On And Off Again (5.0787s) 1/1/2023 5:00:03 PM 5.531 SINGLEP Post-Proton Surge (0.0186s) 1/1/2023 5:00:03 PM 5.531 SINGLEP Background Radiation Taste Test (0.0357s) 1/1/2023 5:00:03 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0316s) 1/1/2023 5:00:03 PM 5.531 SINGLEP Windshield Wiping (0.2465s) 1/1/2023 5:00:04 PM 5.531 SINGLEP Last Organizational Modeling (0.7452s) 1/1/2023 5:00:04 PM 5.531 SINGLEP Stimulate Modulation (0.4924s) 1/1/2023 5:00:04 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/1/2023 5:00:04 PM 5.531 SINGLEP DELAYED1 TID22 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/1/2023 5:00:05 PM 5.531 SINGLEP We got 432 campaign's data when deserializing 1/1/2023 5:00:05 PM 5.531 SINGLEP Order Cores By Seniority (0.3488s) 1/1/2023 5:00:05 PM 5.531 SINGLEP Load Historical Documents (0.0045s) 1/1/2023 5:00:05 PM 5.531 SINGLEP 14.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Surrounding Starfields (0.4s) Gazing At Distant Planets (0.3s) Divulge Ship Part Schematics To Enemy (0.9s) Turn Systems On And Off Again (5.1s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 1/1/2023 5:00:05 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/1/2023 5:01:03 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 5:01:03 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 5:01:04 PM 5.531 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 5:01:04 PM 5.531 SINGLEP Finish load save in 1,397ms 1/1/2023 5:34:58 PM 5.531 SINGLEP DELAYED2 TID24 Reconquest Seeding for Kisho: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/1/2023 5:37:00 PM 5.531 SINGLEP DELAYED3 TID34 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 1/1/2023 5:52:24 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 5:52:24 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 5:52:26 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 5:52:26 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 5:52:27 PM 5.531 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 5:52:27 PM 5.531 SINGLEP Finish load save in 656ms 1/1/2023 5:56:54 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 5:56:54 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 5:56:56 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 5:56:56 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 5:56:57 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 5:56:57 PM 5.531 SINGLEP Finish load save in 581ms 1/1/2023 5:56:57 PM 5.531 SINGLEP Onebraker is a nomad that has moved 1/1/2023 5:56:57 PM 5.531 SINGLEP Kuga is a nomad that has moved 1/1/2023 5:56:57 PM 5.531 SINGLEP Der's'mith is a nomad that has moved 1/1/2023 5:56:57 PM 5.531 SINGLEP Anahalt is a nomad that has moved 1/1/2023 5:56:57 PM 5.531 SINGLEP Dabo is a nomad that has moved 1/1/2023 6:23:06 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 6:23:06 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 6:23:09 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Autosave at 4h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 6:23:09 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 6:23:10 PM 5.531 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 6:23:10 PM 5.531 SINGLEP Finish load save in 656ms 1/1/2023 6:45:42 PM 5.531 SINGLEP DELAYED4 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/1/2023 6:45:42 PM 5.531 SINGLEP DELAYED5 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/1/2023 6:45:42 PM 5.531 SINGLEP DELAYED6 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 1/1/2023 6:45:42 PM 5.531 SINGLEP DELAYED7 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 1/1/2023 6:45:42 PM 5.531 SINGLEP DELAYED8 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 1/1/2023 6:56:38 PM 5.531 SINGLEP DELAYED9 TID12 Error! Called RelatedIntegers4 on game command 1386575, which was already back in the pool! at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at Arcen.AIW2.Core.GameCommand.get_RelatedIntegers4 () [0x00000] in <013fb69922fd47c98e01af517a931df2>:0 at Arcen.AIW2.External.TargetListPlanningRoot.Execute () [0x00000] in <18cc560d27fb41918a5bbf69e0cf49ae>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet, Arcen.Universal.ThreadingExchanger ExchangerToMarkAsDoneWhenFinishedOrNull) [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <973fcdad936047658a813b0dbee392ac>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <93d5df1718f9487485cfead802bf8440>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 1/1/2023 6:56:38 PM 5.531 SINGLEP DELAYED10 TID12 TargetListPlanning Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.TargetListPlanningRoot.Execute () [0x00222] in <18cc560d27fb41918a5bbf69e0cf49ae>:0 1/1/2023 6:59:07 PM 5.531 SINGLEP DELAYED11 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-planetsToDefend' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/1/2023 6:59:07 PM 5.531 SINGLEP DELAYED12 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-friendlyPlanetsUnderAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/1/2023 6:59:07 PM 5.531 SINGLEP DELAYED13 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-teamsThatNeedTargets' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 1/1/2023 6:59:07 PM 5.531 SINGLEP DELAYED14 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-escortingFireteams' of type Arcen.Universal.List`1[Arcen.AIW2.External.Fireteam] 1/1/2023 6:59:07 PM 5.531 SINGLEP DELAYED15 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamUtil-UpdateFireteams-totalStrengthPerState' of type Arcen.Universal.Dictionary`2[Arcen.AIW2.External.FireteamStatus,System.Int32] 1/1/2023 7:00:08 PM 5.531 SINGLEP DELAYED16 TID7 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 1/1/2023 7:05:59 PM 5.531 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 1/1/2023 7:09:56 PM 5.531 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 1/1/2023 7:11:55 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 7:11:56 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 7:12:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/1/2023 7:12:41 PM SINGLEP Boot up FleetOS (0.5886s) 1/1/2023 7:12:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/1/2023 7:12:42 PM 5.531 SINGLEP Game Version: 5.531 1/1/2023 7:12:42 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.7790s) 1/1/2023 7:12:42 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/1/2023 7:12:42 PM 5.531 SINGLEP Inspect Aft Hatches (0.2364s) 1/1/2023 7:12:42 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 286ms 1/1/2023 7:12:43 PM 5.531 SINGLEP Check For Extra Modules (1.5966s) 1/1/2023 7:12:43 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,296ms 1/1/2023 7:12:43 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0040s) 1/1/2023 7:12:43 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0145s) 1/1/2023 7:12:44 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1455s) 1/1/2023 7:12:44 PM 5.531 SINGLEP Update mod and expansion statuses! 1/1/2023 7:12:44 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/1/2023 7:12:44 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/1/2023 7:12:44 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1158s) 1/1/2023 7:12:44 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 31ms 1/1/2023 7:12:44 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.2845s) 1/1/2023 7:12:44 PM 5.531 SINGLEP No resolution change was required. 1/1/2023 7:12:44 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/1/2023 7:12:44 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/1/2023 7:12:44 PM 5.531 SINGLEP Remembering Alamo (0.3368s) 1/1/2023 7:12:45 PM 5.531 SINGLEP Calculate Odds Of Success (1.0344s) 1/1/2023 7:12:46 PM 5.531 SINGLEP Briefly Panic (0.6520s) 1/1/2023 7:12:47 PM 5.531 SINGLEP Install Confidence Routines (0.5744s) 1/1/2023 7:12:47 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/1/2023 7:12:48 PM 5.531 SINGLEP Late Axionic Computations (0.9560s) 1/1/2023 7:12:48 PM 5.531 SINGLEP Acquiring Towel (0.0728s) 1/1/2023 7:12:48 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0715s) 1/1/2023 7:12:48 PM 5.531 SINGLEP Ejecting Tactical Core (0.2417s) 1/1/2023 7:12:48 PM 5.531 SINGLEP Grouping Flow Fields (0.1029s) 1/1/2023 7:12:49 PM 5.531 SINGLEP Miming Starfields (0.5727s) 1/1/2023 7:12:49 PM 5.531 SINGLEP Crawling Distant Planets (0.6680s) 1/1/2023 7:12:49 PM 5.531 SINGLEP Calculating Firing Cones (0.0217s) 1/1/2023 7:12:52 PM 5.531 SINGLEP Splitting Ship Parts Into Smaller Parts (2.7758s) 1/1/2023 7:12:52 PM 5.531 SINGLEP Re-Aligning Objectives (0.4276s) 1/1/2023 7:13:01 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/1/2023 7:13:01 PM 5.531 SINGLEP Collecting Solar Wind (8.9032s) 1/1/2023 7:13:01 PM 5.531 SINGLEP Post-Proton Surge (0.0375s) 1/1/2023 7:13:01 PM 5.531 SINGLEP Background Radiation Taste Test (0.0721s) 1/1/2023 7:13:02 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0831s) 1/1/2023 7:13:02 PM 5.531 SINGLEP Windshield Wiping (0.3288s) 1/1/2023 7:13:05 PM 5.531 SINGLEP Last Organizational Modeling (2.6350s) 1/1/2023 7:13:05 PM 5.531 SINGLEP Stimulate Modulation (0.9107s) 1/1/2023 7:13:05 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/1/2023 7:13:05 PM 5.531 SINGLEP DELAYED1 TID23 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/1/2023 7:13:06 PM 5.531 SINGLEP We got 432 campaign's data when deserializing 1/1/2023 7:13:06 PM 5.531 SINGLEP Order Cores By Seniority (0.5455s) 1/1/2023 7:13:06 PM 5.531 SINGLEP Load Historical Documents (0.0054s) 1/1/2023 7:13:06 PM 5.531 SINGLEP 25.9 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.8s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.3s) Calculate Odds Of Success (1.0s) Briefly Panic (0.7s) Install Confidence Routines (0.6s) Late Axionic Computations (1.0s) Miming Starfields (0.6s) Crawling Distant Planets (0.7s) Splitting Ship Parts Into Smaller Parts (2.8s) Re-Aligning Objectives (0.4s) Collecting Solar Wind (8.9s) Windshield Wiping (0.3s) Last Organizational Modeling (2.6s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.5s) 1/1/2023 7:13:07 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/1/2023 7:13:16 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Autosave at 4h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 7:13:16 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 7:13:20 PM 5.531 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 7:13:20 PM 5.531 SINGLEP Finish load save in 4,191ms 1/1/2023 7:13:21 PM 5.531 SINGLEP Onebraker is a nomad that has moved 1/1/2023 7:13:21 PM 5.531 SINGLEP Kuga is a nomad that has moved 1/1/2023 7:13:21 PM 5.531 SINGLEP Der's'mith is a nomad that has moved 1/1/2023 7:13:21 PM 5.531 SINGLEP Anahalt is a nomad that has moved 1/1/2023 7:13:21 PM 5.531 SINGLEP Dabo is a nomad that has moved 1/1/2023 7:17:05 PM 5.531 SINGLEP DELAYED2 TID37 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 1/1/2023 7:47:27 PM 5.531 SINGLEP DELAYED3 TID50 Reconquest Seeding for Katori: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/1/2023 7:49:45 PM 5.531 SINGLEP DELAYED4 TID75 Reconquest Seeding for Ibis: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/1/2023 7:52:17 PM 5.531 SINGLEP DELAYED5 TID78 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 7:52:18 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 7:52:22 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Panic\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 7:52:22 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 7:52:23 PM 5.531 SINGLEP OnLoad: Fixed positions of 4 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 7:52:23 PM 5.531 SINGLEP Finish load save in 669ms 1/1/2023 7:59:34 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 7:59:34 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 8:00:12 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/1/2023 8:00:12 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 8:00:12 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 8:00:12 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 8:00:13 PM 5.531 SINGLEP loading as template 1/1/2023 8:00:13 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/1/2023 8:00:13 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/1/2023 8:00:13 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/1/2023 8:00:13 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/1/2023 8:00:13 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/1/2023 8:00:13 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/1/2023 8:00:13 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/1/2023 8:00:13 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/1/2023 8:00:13 PM 5.531 SINGLEP Finish load save in 410ms 1/1/2023 8:00:13 PM 5.531 SINGLEP DELAYED6 TID77 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 120 and 15 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/1/2023 8:00:14 PM 5.531 SINGLEP DELAYED7 TID77 Map structure generated in 1,155ms. 1/1/2023 8:00:14 PM 5.531 SINGLEP DELAYED8 TID77 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 1/1/2023 8:00:14 PM 5.531 SINGLEP DELAYED9 TID77 Generate Partial Map Complete 1235ms Seed: 1066053303 1/1/2023 8:00:32 PM 5.531 SINGLEP DELAYED10 TID73 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 120 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:00:32 PM 5.531 SINGLEP DELAYED11 TID73 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:00:32 PM 5.531 SINGLEP DELAYED12 TID73 Generate Partial Map Complete 42ms Seed: 1066053303 1/1/2023 8:00:36 PM 5.531 SINGLEP DELAYED13 TID50 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 120 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:00:36 PM 5.531 SINGLEP DELAYED14 TID50 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:00:36 PM 5.531 SINGLEP DELAYED15 TID50 Generate Partial Map Complete 41ms Seed: 1066053303 1/1/2023 8:00:45 PM 5.531 SINGLEP DELAYED16 TID17 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 100 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:00:46 PM 5.531 SINGLEP DELAYED17 TID17 Map structure generated in 737ms. 1/1/2023 8:00:46 PM 5.531 SINGLEP DELAYED18 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:00:46 PM 5.531 SINGLEP DELAYED19 TID17 Generate Partial Map Complete 764ms Seed: 1066053303 1/1/2023 8:01:59 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 1/1/2023 8:01:59 PM 5.531 SINGLEP skipping Templar 1/1/2023 8:02:02 PM 5.531 SINGLEP DELAYED20 TID82 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 100 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:02:02 PM 5.531 SINGLEP DELAYED21 TID82 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:02:02 PM 5.531 SINGLEP DELAYED22 TID82 Generate Partial Map Complete 29ms Seed: 1066053303 1/1/2023 8:02:10 PM 5.531 SINGLEP DELAYED23 TID53 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:02:10 PM 5.531 SINGLEP DELAYED24 TID53 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:02:10 PM 5.531 SINGLEP DELAYED25 TID53 Generate Partial Map Complete 67ms Seed: 1066053303 1/1/2023 8:02:31 PM 5.531 SINGLEP DELAYED26 TID76 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 100 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:02:31 PM 5.531 SINGLEP DELAYED27 TID76 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:02:31 PM 5.531 SINGLEP DELAYED28 TID76 Generate Partial Map Complete 29ms Seed: 1066053303 1/1/2023 8:02:32 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 1/1/2023 8:02:32 PM 5.531 SINGLEP skipping Templar 1/1/2023 8:02:36 PM 5.531 SINGLEP DELAYED29 TID78 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:02:36 PM 5.531 SINGLEP DELAYED30 TID78 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:02:36 PM 5.531 SINGLEP DELAYED31 TID78 Generate Partial Map Complete 29ms Seed: 1066053303 1/1/2023 8:02:37 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 1/1/2023 8:02:37 PM 5.531 SINGLEP skipping Templar 1/1/2023 8:02:44 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 1/1/2023 8:02:44 PM 5.531 SINGLEP skipping Templar 1/1/2023 8:02:46 PM 5.531 SINGLEP DELAYED32 TID17 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:02:47 PM 5.531 SINGLEP DELAYED33 TID17 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:02:47 PM 5.531 SINGLEP DELAYED34 TID17 Generate Partial Map Complete 41ms Seed: 1066053303 1/1/2023 8:02:50 PM 5.531 SINGLEP DELAYED35 TID54 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:02:50 PM 5.531 SINGLEP DELAYED36 TID54 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:02:50 PM 5.531 SINGLEP DELAYED37 TID54 Generate Partial Map Complete 29ms Seed: 1066053303 1/1/2023 8:02:57 PM 5.531 SINGLEP DELAYED38 TID56 Start Generate Partial Map with Realistic and seed 1066053303 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/1/2023 8:02:57 PM 5.531 SINGLEP DELAYED39 TID56 PlayerAccount Crabby is controlling faction 1 - Human Empire already. 1/1/2023 8:02:57 PM 5.531 SINGLEP DELAYED40 TID56 Generate Partial Map Complete 26ms Seed: 1066053303 1/1/2023 8:04:21 PM 5.531 SINGLEP DELAYED41 TID42 Start Generate FULL Map with Realistic and seed 1066053303 and planet count 100 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 1/1/2023 8:04:22 PM 5.531 SINGLEP DELAYED42 TID42 Generate FULL Map Complete 762ms Seed: 1066053303 1/1/2023 8:20:45 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/1/2023 8:20:45 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 8:21:00 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Assassin\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 8:21:00 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 8:21:01 PM 5.531 SINGLEP OnLoad: Fixed positions of 4 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 8:21:01 PM 5.531 SINGLEP Finish load save in 408ms 1/1/2023 8:41:18 PM 5.531 SINGLEP DELAYED43 TID69 Fixed incorrect count of ships to be granted. Was 2, now 10 Bastille Turret from Turret Schematic Server 1/1/2023 9:24:11 PM 5.531 SINGLEP DELAYED44 TID6 BUG: AI_FLEE_THRT Trying to send AI ships from planet Nazareth when ship was on 1/1/2023 9:24:11 PM 5.531 SINGLEP DELAYED45 TID6 BUG: AI_FLEE_THRT Trying to send AI ships from planet Nazareth when ship was on 1/1/2023 10:15:19 PM 5.531 SINGLEP DELAYED46 TID81 BUG: AI_FLEE_THRT Trying to send AI ships from planet Matara when ship was on 1/1/2023 10:15:19 PM 5.531 SINGLEP DELAYED47 TID81 BUG: AI_FLEE_THRT Trying to send AI ships from planet Matara when ship was on 1/1/2023 10:29:05 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 10:29:32 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/1/2023 10:29:33 PM SINGLEP Boot up FleetOS (0.3091s) 1/1/2023 10:29:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/1/2023 10:29:33 PM 5.531 SINGLEP Game Version: 5.531 1/1/2023 10:29:33 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4291s) 1/1/2023 10:29:33 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/1/2023 10:29:33 PM 5.531 SINGLEP Inspect Aft Hatches (0.5241s) 1/1/2023 10:29:34 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 145ms 1/1/2023 10:29:35 PM 5.531 SINGLEP Check For Extra Modules (1.8018s) 1/1/2023 10:29:35 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,648ms 1/1/2023 10:29:35 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0000s) 1/1/2023 10:29:35 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0040s) 1/1/2023 10:29:35 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1015s) 1/1/2023 10:29:35 PM 5.531 SINGLEP Update mod and expansion statuses! 1/1/2023 10:29:35 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/1/2023 10:29:35 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/1/2023 10:29:35 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0353s) 1/1/2023 10:29:35 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 10ms 1/1/2023 10:29:36 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.3964s) 1/1/2023 10:29:36 PM 5.531 SINGLEP No resolution change was required. 1/1/2023 10:29:36 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/1/2023 10:29:36 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/1/2023 10:29:36 PM 5.531 SINGLEP Remembering Alamo (0.5289s) 1/1/2023 10:29:37 PM 5.531 SINGLEP Calculate Odds Of Success (0.5508s) 1/1/2023 10:29:37 PM 5.531 SINGLEP Briefly Panic (0.2972s) 1/1/2023 10:29:38 PM 5.531 SINGLEP Install Confidence Routines (0.4925s) 1/1/2023 10:29:38 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/1/2023 10:29:38 PM 5.531 SINGLEP Late Axionic Computations (0.7144s) 1/1/2023 10:29:38 PM 5.531 SINGLEP Acquiring Towel (0.0229s) 1/1/2023 10:29:38 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0861s) 1/1/2023 10:29:39 PM 5.531 SINGLEP Ejecting Tactical Core (0.1058s) 1/1/2023 10:29:39 PM 5.531 SINGLEP Grouping Flow Fields (0.0462s) 1/1/2023 10:29:39 PM 5.531 SINGLEP Hugging Starfields (0.3077s) 1/1/2023 10:29:39 PM 5.531 SINGLEP Mapping Distant Planets (0.2623s) 1/1/2023 10:29:39 PM 5.531 SINGLEP Calculating Firing Cones (0.0120s) 1/1/2023 10:29:40 PM 5.531 SINGLEP Offending Sentient Ship Parts (0.7602s) 1/1/2023 10:29:40 PM 5.531 SINGLEP Re-Aligning Objectives (0.1383s) 1/1/2023 10:29:45 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/1/2023 10:29:45 PM 5.531 SINGLEP Toy With Natives On Nearby Planet (4.5680s) 1/1/2023 10:29:45 PM 5.531 SINGLEP Post-Proton Surge (0.0259s) 1/1/2023 10:29:45 PM 5.531 SINGLEP Background Radiation Taste Test (0.0483s) 1/1/2023 10:29:45 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0413s) 1/1/2023 10:29:45 PM 5.531 SINGLEP Windshield Wiping (0.2381s) 1/1/2023 10:29:46 PM 5.531 SINGLEP Last Organizational Modeling (0.7741s) 1/1/2023 10:29:46 PM 5.531 SINGLEP Stimulate Modulation (0.4999s) 1/1/2023 10:29:46 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/1/2023 10:29:46 PM 5.531 SINGLEP DELAYED1 TID42 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/1/2023 10:29:47 PM 5.531 SINGLEP We got 432 campaign's data when deserializing 1/1/2023 10:29:47 PM 5.531 SINGLEP Order Cores By Seniority (0.3800s) 1/1/2023 10:29:47 PM 5.531 SINGLEP Load Historical Documents (0.0050s) 1/1/2023 10:29:47 PM 5.531 SINGLEP 14.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Hugging Starfields (0.3s) Mapping Distant Planets (0.3s) Offending Sentient Ship Parts (0.8s) Toy With Natives On Nearby Planet (4.6s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 1/1/2023 10:29:47 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/1/2023 10:29:53 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Assassin\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2023 10:29:53 PM 5.531 SINGLEP Clearing player accounts. 1/1/2023 10:29:54 PM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/1/2023 10:29:54 PM 5.531 SINGLEP Finish load save in 1,120ms 1/1/2023 11:25:22 PM 5.531 SINGLEP DELAYED2 TID50 spawnOutguardGroup at 13808: Requesting group Automated Firesupport on planet Hukkok at 400000,400000 at time 13808 1/1/2023 11:25:23 PM 5.531 SINGLEP DELAYED3 TID56 spawnOutguardGroup at 13808: Requesting group Prufrock's Partisans on planet Hukkok at 400000,400000 at time 13808 1/1/2023 11:31:46 PM 5.531 SINGLEP DELAYED4 TID26 spawnOutguardGroup at 14133: Requesting group Automated Firesupport on planet Rephidim at 400000,400000 at time 14133 1/1/2023 11:31:47 PM 5.531 SINGLEP DELAYED5 TID10 spawnOutguardGroup at 14133: Requesting group Prufrock's Partisans on planet Rephidim at 400000,400000 at time 14133 1/1/2023 11:48:03 PM 5.531 SINGLEP DELAYED6 TID9 spawnOutguardGroup at 14833: Requesting group Automated Firesupport on planet Sidon at 400000,400000 at time 14833 1/1/2023 11:48:54 PM 5.531 SINGLEP DELAYED7 TID50 spawnOutguardGroup at 14833: Requesting group Prufrock's Partisans on planet Nimrud at 400000,400000 at time 14833 1/1/2023 11:51:54 PM 5.531 SINGLEP DELAYED8 TID11 spawnOutguardGroup at 15141: Requesting group Automated Firesupport on planet Jazer at 400000,400000 at time 15141 1/1/2023 11:51:55 PM 5.531 SINGLEP DELAYED9 TID44 spawnOutguardGroup at 15141: Requesting group Prufrock's Partisans on planet Jazer at 400000,400000 at time 15141 1/1/2023 11:58:50 PM 5.531 SINGLEP DELAYED10 TID22 spawnOutguardGroup at 15718: Requesting group Automated Firesupport on planet Nineveh at 400000,400000 at time 15718 1/1/2023 11:58:51 PM 5.531 SINGLEP DELAYED11 TID18 spawnOutguardGroup at 15718: Requesting group Prufrock's Partisans on planet Nineveh at 400000,400000 at time 15718 1/2/2023 12:09:40 AM 5.531 SINGLEP DELAYED12 TID21 Logged Achievement To Steam Showdown Win 1/2/2023 12:09:40 AM 5.531 SINGLEP DELAYED13 TID21 Logged Achievement To Steam Tragic Hero 1/2/2023 12:09:40 AM 5.531 SINGLEP win text 1/2/2023 12:12:13 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:15:19 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/The Neinzul Abyss\2 (Moderate) Noisy Neighbors.save Source1: AnythingElse Source3: LoadingQuickStart 1/2/2023 12:15:19 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:15:19 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:15:19 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:15:19 AM 5.531 SINGLEP loading as template 1/2/2023 12:15:19 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/2/2023 12:15:19 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/2/2023 12:15:19 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/2/2023 12:15:19 AM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/2/2023 12:15:19 AM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/2/2023 12:15:19 AM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/2/2023 12:15:19 AM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/2/2023 12:15:19 AM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/2/2023 12:15:19 AM 5.531 SINGLEP Finish load save in 407ms 1/2/2023 12:15:19 AM 5.531 SINGLEP DELAYED15 TID53 Start Generate FULL Map with Realistic and seed 1213940311 and planet count 80 and 15 factions (AnythingElse LoadingQuickStart) Logging OFF 1/2/2023 12:15:19 AM 5.531 SINGLEP DELAYED16 TID53 Setting quickstart campaign type to: HumanityAscendant 1/2/2023 12:15:20 AM 5.531 SINGLEP DELAYED17 TID53 Map structure generated in 381ms. 1/2/2023 12:39:57 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/2/2023 12:39:58 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:40:01 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 12:40:01 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:40:02 AM 5.531 SINGLEP Finish load save in 397ms 1/2/2023 12:43:49 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/2/2023 12:43:49 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:44:00 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 12:44:00 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:44:00 AM 5.531 SINGLEP Finish load save in 334ms 1/2/2023 12:49:53 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/2/2023 12:49:53 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:49:55 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 12:49:55 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:49:55 AM 5.531 SINGLEP Finish load save in 425ms 1/2/2023 12:56:00 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/2/2023 12:56:00 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:56:03 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 12:56:03 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 12:56:03 AM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/2/2023 12:56:03 AM 5.531 SINGLEP Finish load save in 398ms 1/2/2023 1:07:02 AM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/2/2023 1:07:02 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 1:07:05 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 1:07:05 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 1:07:05 AM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/2/2023 1:07:05 AM 5.531 SINGLEP Finish load save in 393ms 1/2/2023 1:07:09 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 1:07:14 AM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 1:07:14 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 1:07:14 AM 5.531 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/2/2023 1:07:14 AM 5.531 SINGLEP Finish load save in 330ms 1/2/2023 1:43:31 AM 5.531 SINGLEP Warning: FactionG is null 1/2/2023 1:57:34 AM 5.531 SINGLEP Clearing player accounts. 1/2/2023 2:48:24 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/2/2023 2:48:24 PM SINGLEP Boot up FleetOS (0.2808s) 1/2/2023 2:48:25 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/2/2023 2:48:25 PM 5.531 SINGLEP Game Version: 5.531 1/2/2023 2:48:25 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4684s) 1/2/2023 2:48:25 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/2/2023 2:48:25 PM 5.531 SINGLEP Inspect Aft Hatches (0.4585s) 1/2/2023 2:48:25 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 129ms 1/2/2023 2:48:27 PM 5.531 SINGLEP Check For Extra Modules (1.8771s) 1/2/2023 2:48:27 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,741ms 1/2/2023 2:48:27 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/2/2023 2:48:27 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0044s) 1/2/2023 2:48:27 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1053s) 1/2/2023 2:48:27 PM 5.531 SINGLEP Update mod and expansion statuses! 1/2/2023 2:48:27 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/2/2023 2:48:27 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/2/2023 2:48:27 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0323s) 1/2/2023 2:48:27 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 9ms 1/2/2023 2:48:28 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.3816s) 1/2/2023 2:48:28 PM 5.531 SINGLEP No resolution change was required. 1/2/2023 2:48:28 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/2/2023 2:48:28 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/2/2023 2:48:28 PM 5.531 SINGLEP Remembering Alamo (0.5063s) 1/2/2023 2:48:29 PM 5.531 SINGLEP Calculate Odds Of Success (0.5606s) 1/2/2023 2:48:29 PM 5.531 SINGLEP Briefly Panic (0.2885s) 1/2/2023 2:48:29 PM 5.531 SINGLEP Install Confidence Routines (0.3955s) 1/2/2023 2:48:30 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/2/2023 2:48:30 PM 5.531 SINGLEP Late Axionic Computations (0.6824s) 1/2/2023 2:48:30 PM 5.531 SINGLEP Acquiring Towel (0.0276s) 1/2/2023 2:48:30 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0969s) 1/2/2023 2:48:30 PM 5.531 SINGLEP Ejecting Tactical Core (0.1270s) 1/2/2023 2:48:30 PM 5.531 SINGLEP Grouping Flow Fields (0.0537s) 1/2/2023 2:48:31 PM 5.531 SINGLEP Initiating Starfields (0.3338s) 1/2/2023 2:48:31 PM 5.531 SINGLEP Rejecting Distant Planets (0.2902s) 1/2/2023 2:48:31 PM 5.531 SINGLEP Calculating Firing Cones (0.0145s) 1/2/2023 2:48:32 PM 5.531 SINGLEP Demoting Insubordinate Ship Parts (0.8372s) 1/2/2023 2:48:32 PM 5.531 SINGLEP Re-Aligning Objectives (0.1317s) 1/2/2023 2:48:37 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/2/2023 2:48:37 PM 5.531 SINGLEP Remote Probe Programmed To Replicate (4.7984s) 1/2/2023 2:48:37 PM 5.531 SINGLEP Post-Proton Surge (0.0345s) 1/2/2023 2:48:37 PM 5.531 SINGLEP Background Radiation Taste Test (0.0342s) 1/2/2023 2:48:37 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0297s) 1/2/2023 2:48:37 PM 5.531 SINGLEP Windshield Wiping (0.2488s) 1/2/2023 2:48:38 PM 5.531 SINGLEP Last Organizational Modeling (0.7461s) 1/2/2023 2:48:39 PM 5.531 SINGLEP Stimulate Modulation (0.6515s) 1/2/2023 2:48:39 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/2/2023 2:48:38 PM 5.531 SINGLEP DELAYED1 TID9 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/2/2023 2:48:39 PM 5.531 SINGLEP We got 432 campaign's data when deserializing 1/2/2023 2:48:39 PM 5.531 SINGLEP Order Cores By Seniority (0.3411s) 1/2/2023 2:48:39 PM 5.531 SINGLEP Load Historical Documents (0.0050s) 1/2/2023 2:48:39 PM 5.531 SINGLEP 14.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Initiating Starfields (0.3s) Rejecting Distant Planets (0.3s) Demoting Insubordinate Ship Parts (0.8s) Remote Probe Programmed To Replicate (4.8s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.3s) 1/2/2023 2:48:39 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/2/2023 2:48:48 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 2:48:48 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 2:48:49 PM 5.531 SINGLEP Finish load save in 873ms 1/2/2023 6:13:36 PM 5.531 SINGLEP DELAYED2 TID17 Reconquest Seeding for Yehud: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/2/2023 7:48:40 PM 5.531 SINGLEP DELAYED3 TID27 Raid Engine #2866 AI Sentinels on Zeboim is sending a wave against Friendly Neinzul Wild Hives 1/2/2023 7:54:40 PM 5.531 SINGLEP DELAYED4 TID13 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/2/2023 7:54:42 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 7:55:23 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/2/2023 7:55:23 PM SINGLEP Boot up FleetOS (0.5877s) 1/2/2023 7:55:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/2/2023 7:55:24 PM 5.531 SINGLEP Game Version: 5.531 1/2/2023 7:55:24 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.7599s) 1/2/2023 7:55:24 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/2/2023 7:55:24 PM 5.531 SINGLEP Inspect Aft Hatches (0.2220s) 1/2/2023 7:55:25 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 370ms 1/2/2023 7:55:26 PM 5.531 SINGLEP Check For Extra Modules (1.6631s) 1/2/2023 7:55:26 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,278ms 1/2/2023 7:55:26 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0016s) 1/2/2023 7:55:26 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0046s) 1/2/2023 7:55:26 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1197s) 1/2/2023 7:55:26 PM 5.531 SINGLEP Update mod and expansion statuses! 1/2/2023 7:55:26 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/2/2023 7:55:26 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/2/2023 7:55:26 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0698s) 1/2/2023 7:55:26 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 25ms 1/2/2023 7:55:26 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.1868s) 1/2/2023 7:55:27 PM 5.531 SINGLEP No resolution change was required. 1/2/2023 7:55:27 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/2/2023 7:55:27 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/2/2023 7:55:27 PM 5.531 SINGLEP Remembering Alamo (0.2773s) 1/2/2023 7:55:28 PM 5.531 SINGLEP Calculate Odds Of Success (1.2911s) 1/2/2023 7:55:28 PM 5.531 SINGLEP Briefly Panic (0.4115s) 1/2/2023 7:55:29 PM 5.531 SINGLEP Install Confidence Routines (0.5406s) 1/2/2023 7:55:29 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/2/2023 7:55:30 PM 5.531 SINGLEP Late Axionic Computations (1.0028s) 1/2/2023 7:55:30 PM 5.531 SINGLEP Acquiring Towel (0.0742s) 1/2/2023 7:55:30 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0655s) 1/2/2023 7:55:30 PM 5.531 SINGLEP Ejecting Tactical Core (0.3800s) 1/2/2023 7:55:30 PM 5.531 SINGLEP Grouping Flow Fields (0.0833s) 1/2/2023 7:55:31 PM 5.531 SINGLEP Fearing Starfields (0.5479s) 1/2/2023 7:55:32 PM 5.531 SINGLEP Reconstituting Distant Planets (0.5348s) 1/2/2023 7:55:32 PM 5.531 SINGLEP Calculating Firing Cones (0.0293s) 1/2/2023 7:55:33 PM 5.531 SINGLEP Wearing Ship Parts On Head (1.4279s) 1/2/2023 7:55:33 PM 5.531 SINGLEP Re-Aligning Objectives (0.1818s) 1/2/2023 7:55:43 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/2/2023 7:55:43 PM 5.531 SINGLEP Irradiating Low-Ranking Crew (9.5624s) 1/2/2023 7:55:43 PM 5.531 SINGLEP Post-Proton Surge (0.0527s) 1/2/2023 7:55:43 PM 5.531 SINGLEP Background Radiation Taste Test (0.1156s) 1/2/2023 7:55:43 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1288s) 1/2/2023 7:55:43 PM 5.531 SINGLEP Windshield Wiping (0.3914s) 1/2/2023 7:55:46 PM 5.531 SINGLEP Last Organizational Modeling (2.3603s) 1/2/2023 7:55:46 PM 5.531 SINGLEP Stimulate Modulation (0.6979s) 1/2/2023 7:55:47 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/2/2023 7:55:46 PM 5.531 SINGLEP DELAYED1 TID17 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/2/2023 7:55:47 PM 5.531 SINGLEP We got 432 campaign's data when deserializing 1/2/2023 7:55:47 PM 5.531 SINGLEP Order Cores By Seniority (0.6228s) 1/2/2023 7:55:47 PM 5.531 SINGLEP Load Historical Documents (0.0109s) 1/2/2023 7:55:47 PM 5.531 SINGLEP 24.5 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.8s) Check For Extra Modules (1.7s) Remembering Alamo (0.3s) Calculate Odds Of Success (1.3s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (1.0s) Ejecting Tactical Core (0.4s) Fearing Starfields (0.5s) Reconstituting Distant Planets (0.5s) Wearing Ship Parts On Head (1.4s) Irradiating Low-Ranking Crew (9.6s) Windshield Wiping (0.4s) Last Organizational Modeling (2.4s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.6s) 1/2/2023 7:55:48 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/2/2023 7:56:23 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 7:56:24 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 7:56:26 PM 5.531 SINGLEP Finish load save in 3,028ms 1/2/2023 7:57:28 PM 5.531 SINGLEP Warning: FactionG is null 1/2/2023 7:57:28 PM 5.531 SINGLEP Warning: FactionG is null 1/2/2023 8:00:58 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/2/2023 8:00:58 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 8:01:01 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Noisy Neighbors\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 8:01:01 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 8:01:01 PM 5.531 SINGLEP Finish load save in 688ms 1/2/2023 8:09:06 PM 5.531 SINGLEP DELAYED2 TID47 Reconquest Seeding for Naphtali: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/2/2023 8:42:13 PM 5.531 SINGLEP DELAYED3 TID25 spawnOutguardGroup at 16818: Requesting group Hereward the Wake on planet Ali Kosh at 400000,400000 at time 16818 1/2/2023 9:28:42 PM 5.531 SINGLEP DELAYED4 TID10 Reconquest Seeding for Adana: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/2/2023 9:46:26 PM 5.531 SINGLEP DELAYED5 TID18 Reconquest Seeding for Babylon: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 1/2/2023 9:49:14 PM 5.531 SINGLEP DELAYED6 TID39 Reconquest Seeding for Adana: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/2/2023 9:49:45 PM 5.531 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 1/2/2023 9:50:20 PM 5.531 SINGLEP DELAYED7 TID40 spawnOutguardGroup at 19815: Requesting group Sabre Company on planet Habor at 400000,400000 at time 19815 1/2/2023 9:50:27 PM 5.531 SINGLEP DELAYED8 TID21 spawnOutguardGroup at 19817: Requesting group Hereward the Wake on planet Nimrud at 400000,400000 at time 19817 1/2/2023 9:57:26 PM 5.531 SINGLEP DELAYED9 TID33 Logged Achievement To Steam Sibling Rivalry 1/2/2023 9:57:26 PM 5.531 SINGLEP DELAYED10 TID33 Logged Achievement To Steam Wherever We May Roam 1/2/2023 9:57:26 PM 5.531 SINGLEP DELAYED11 TID33 Logged Achievement To Steam Born To Be Wild 1/2/2023 9:57:26 PM 5.531 SINGLEP DELAYED12 TID33 Logged Achievement To Steam Should Have Diversified 1/2/2023 9:57:27 PM 5.531 SINGLEP win text 1/2/2023 10:00:02 PM 5.531 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 1/2/2023 10:00:03 PM 5.531 SINGLEP Task overran warning time: _Sim.FleetPerStep Task Status: Running 1/2/2023 10:00:04 PM 5.531 SINGLEP Task overran warning time: _ST.AreaBoostPlanning Task Status: Running 1/2/2023 10:00:04 PM 5.531 SINGLEP Task overran warning time: _ST.GravityPlanning Task Status: Running 1/2/2023 10:00:04 PM 5.531 SINGLEP Task overran warning time: _ST.MetalFlowPlanning_Player Task Status: Running 1/2/2023 10:00:05 PM 5.531 SINGLEP Task overran warning time: _PSec.PerSecondNonSimPlanning Task Status: Running 1/2/2023 10:00:06 PM 5.531 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 1/2/2023 10:00:06 PM 5.531 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 1/2/2023 10:00:10 PM 5.531 SINGLEP Task overran warning time: _Core.ForPlanets.GeneralPerFrameCalc Task Status: Running 1/2/2023 10:01:52 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 10:05:51 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/2/2023 10:05:51 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 10:05:52 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 10:05:52 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 10:05:52 PM 5.531 SINGLEP loading as template 1/2/2023 10:05:52 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/2/2023 10:05:52 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/2/2023 10:05:52 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/2/2023 10:05:52 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/2/2023 10:05:52 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/2/2023 10:05:52 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/2/2023 10:05:52 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/2/2023 10:05:52 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/2/2023 10:05:52 PM 5.531 SINGLEP Finish load save in 931ms 1/2/2023 10:05:52 PM 5.531 SINGLEP DELAYED14 TID39 Start Generate FULL Map with TheSquare and seed 1347644201 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/2/2023 10:05:52 PM 5.531 SINGLEP DELAYED15 TID39 Setting quickstart campaign type to: HumanityAscendant 1/2/2023 10:05:53 PM 5.531 SINGLEP DELAYED16 TID39 Map structure generated in 199ms. 1/2/2023 10:12:20 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 10:13:06 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/2/2023 10:13:06 PM SINGLEP Boot up FleetOS (0.1859s) 1/2/2023 10:13:07 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/2/2023 10:13:07 PM 5.531 SINGLEP Game Version: 5.531 1/2/2023 10:13:07 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.4562s) 1/2/2023 10:13:07 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/2/2023 10:13:07 PM 5.531 SINGLEP Inspect Aft Hatches (0.4144s) 1/2/2023 10:13:07 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 139ms 1/2/2023 10:13:09 PM 5.531 SINGLEP Check For Extra Modules (1.6571s) 1/2/2023 10:13:09 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,510ms 1/2/2023 10:13:09 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/2/2023 10:13:09 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0040s) 1/2/2023 10:13:09 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1015s) 1/2/2023 10:13:09 PM 5.531 SINGLEP Update mod and expansion statuses! 1/2/2023 10:13:09 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/2/2023 10:13:09 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/2/2023 10:13:09 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0423s) 1/2/2023 10:13:09 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 13ms 1/2/2023 10:13:09 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.4303s) 1/2/2023 10:13:10 PM 5.531 SINGLEP No resolution change was required. 1/2/2023 10:13:10 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/2/2023 10:13:10 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/2/2023 10:13:10 PM 5.531 SINGLEP Remembering Alamo (0.5390s) 1/2/2023 10:13:10 PM 5.531 SINGLEP Calculate Odds Of Success (0.5739s) 1/2/2023 10:13:11 PM 5.531 SINGLEP Briefly Panic (0.2776s) 1/2/2023 10:13:11 PM 5.531 SINGLEP Install Confidence Routines (0.3800s) 1/2/2023 10:13:11 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/2/2023 10:13:12 PM 5.531 SINGLEP Late Axionic Computations (0.6741s) 1/2/2023 10:13:12 PM 5.531 SINGLEP Acquiring Towel (0.0270s) 1/2/2023 10:13:12 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1005s) 1/2/2023 10:13:12 PM 5.531 SINGLEP Ejecting Tactical Core (0.1057s) 1/2/2023 10:13:12 PM 5.531 SINGLEP Grouping Flow Fields (0.0449s) 1/2/2023 10:13:12 PM 5.531 SINGLEP Exploding Starfields (0.3298s) 1/2/2023 10:13:13 PM 5.531 SINGLEP Discovering Distant Planets (0.2828s) 1/2/2023 10:13:13 PM 5.531 SINGLEP Calculating Firing Cones (0.0123s) 1/2/2023 10:13:14 PM 5.531 SINGLEP Holding Ship Parts For Comfort (0.8308s) 1/2/2023 10:13:14 PM 5.531 SINGLEP Re-Aligning Objectives (0.1324s) 1/2/2023 10:13:18 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/2/2023 10:13:18 PM 5.531 SINGLEP Redefine Best Practices (4.6842s) 1/2/2023 10:13:18 PM 5.531 SINGLEP Post-Proton Surge (0.0224s) 1/2/2023 10:13:18 PM 5.531 SINGLEP Background Radiation Taste Test (0.0342s) 1/2/2023 10:13:18 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0398s) 1/2/2023 10:13:19 PM 5.531 SINGLEP Windshield Wiping (0.2298s) 1/2/2023 10:13:19 PM 5.531 SINGLEP Last Organizational Modeling (0.8025s) 1/2/2023 10:13:20 PM 5.531 SINGLEP Stimulate Modulation (0.5274s) 1/2/2023 10:13:20 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/2/2023 10:13:20 PM 5.531 SINGLEP DELAYED1 TID30 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/2/2023 10:13:20 PM 5.531 SINGLEP We got 458 campaign's data when deserializing 1/2/2023 10:13:20 PM 5.531 SINGLEP Order Cores By Seniority (0.3592s) 1/2/2023 10:13:20 PM 5.531 SINGLEP Load Historical Documents (0.0050s) 1/2/2023 10:13:20 PM 5.531 SINGLEP 14.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Exploding Starfields (0.3s) Discovering Distant Planets (0.3s) Holding Ship Parts For Comfort (0.8s) Redefine Best Practices (4.7s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 1/2/2023 10:13:21 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/2/2023 10:13:50 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/2/2023 10:13:50 PM 5.531 SINGLEP Clearing player accounts. 1/2/2023 10:13:51 PM 5.531 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 1/2/2023 10:13:51 PM 5.531 SINGLEP Finish load save in 708ms 1/2/2023 10:17:37 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #2934 Crabby (Necro Empire) on Beytune 1/2/2023 10:17:37 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #2934 Crabby (Necro Empire) on Beytune 1/2/2023 10:17:37 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #2934 Crabby (Necro Empire) on Beytune 1/2/2023 10:25:33 PM 5.531 SINGLEP DELAYED2 TID5 We are spawning 1 leaders 1/2/2023 10:25:33 PM 5.531 SINGLEP DELAYED3 TID5 Spawned Herald #5643 on Tsunami 1/2/2023 10:32:58 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #6258 on [null planet] 1/2/2023 10:32:58 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #6258 on [null planet] 1/2/2023 10:32:58 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #6258 on [null planet] 1/2/2023 10:32:58 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #6258 on [null planet] 1/2/2023 10:32:58 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #6258 on [null planet] 1/2/2023 10:32:58 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #6258 on [null planet] 1/2/2023 10:32:58 PM 5.531 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #6258 on [null planet] 1/2/2023 10:39:34 PM 5.531 SINGLEP DELAYED4 TID8 We are spawning 1 leaders 1/2/2023 10:39:34 PM 5.531 SINGLEP DELAYED5 TID8 Spawned Prophet #8959 on Tsunami 1/2/2023 10:52:22 PM 5.531 SINGLEP DELAYED6 TID25 Spawning some maddened elderligns! will spawn them next at 4256 1/2/2023 10:53:05 PM 5.531 SINGLEP DELAYED7 TID28 We are spawning 1 leaders 1/2/2023 10:53:05 PM 5.531 SINGLEP DELAYED8 TID28 Spawned Herald #11859 on Gatlin 1/2/2023 11:06:00 PM 5.531 SINGLEP DELAYED9 TID7 We are spawning 1 leaders 1/2/2023 11:06:00 PM 5.531 SINGLEP DELAYED10 TID7 Spawned Herald #17530 on Tsunami 1/2/2023 11:13:27 PM 5.531 SINGLEP DELAYED11 TID24 Memory not cleaned up properly at RapidAntiLeakPoolable 'GetNameOfPlayerOwnersOrEmptyString-factionNameBuilder1' of type Arcen.Universal.ArcenCharacterBuffer 1/2/2023 11:16:47 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/2/2023 11:16:48 PM 5.531 SINGLEP Clearing player accounts. 1/3/2023 6:58:23 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/3/2023 6:58:23 PM SINGLEP Boot up FleetOS (0.2993s) 1/3/2023 6:58:23 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/3/2023 6:58:23 PM 5.531 SINGLEP Game Version: 5.531 1/3/2023 6:58:23 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5538s) 1/3/2023 6:58:24 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/3/2023 6:58:24 PM 5.531 SINGLEP Inspect Aft Hatches (0.8893s) 1/3/2023 6:58:25 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 255ms 1/3/2023 6:58:28 PM 5.531 SINGLEP Check For Extra Modules (4.1531s) 1/3/2023 6:58:28 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,871ms 1/3/2023 6:58:28 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0045s) 1/3/2023 6:58:29 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0372s) 1/3/2023 6:58:29 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1096s) 1/3/2023 6:58:29 PM 5.531 SINGLEP Update mod and expansion statuses! 1/3/2023 6:58:29 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/3/2023 6:58:29 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/3/2023 6:58:29 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0720s) 1/3/2023 6:58:29 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 20ms 1/3/2023 6:58:30 PM 5.531 SINGLEP Pruning Excess Brain Cells (1.1485s) 1/3/2023 6:58:31 PM 5.531 SINGLEP No resolution change was required. 1/3/2023 6:58:31 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/3/2023 6:58:31 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/3/2023 6:58:31 PM 5.531 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ/Autosave at 1h 0m 0s.save 1/3/2023 6:58:31 PM 5.531 SINGLEP Remembering Alamo (1.3237s) 1/3/2023 6:58:32 PM 5.531 SINGLEP Calculate Odds Of Success (0.9687s) 1/3/2023 6:58:33 PM 5.531 SINGLEP Briefly Panic (0.6220s) 1/3/2023 6:58:34 PM 5.531 SINGLEP Install Confidence Routines (0.7842s) 1/3/2023 6:58:34 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/3/2023 6:58:35 PM 5.531 SINGLEP Late Axionic Computations (1.2744s) 1/3/2023 6:58:35 PM 5.531 SINGLEP Acquiring Towel (0.0455s) 1/3/2023 6:58:35 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1252s) 1/3/2023 6:58:35 PM 5.531 SINGLEP Ejecting Tactical Core (0.1760s) 1/3/2023 6:58:35 PM 5.531 SINGLEP Grouping Flow Fields (0.0817s) 1/3/2023 6:58:36 PM 5.531 SINGLEP Medicating Starfields (0.5374s) 1/3/2023 6:58:36 PM 5.531 SINGLEP Screening Distant Planets (0.6496s) 1/3/2023 6:58:36 PM 5.531 SINGLEP Calculating Firing Cones (0.0509s) 1/3/2023 6:58:38 PM 5.531 SINGLEP Declaring Ship Parts At Customs (1.7280s) 1/3/2023 6:58:38 PM 5.531 SINGLEP Re-Aligning Objectives (0.2408s) 1/3/2023 6:58:48 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/3/2023 6:58:48 PM 5.531 SINGLEP Harmonizing Prisms (9.3983s) 1/3/2023 6:58:48 PM 5.531 SINGLEP Post-Proton Surge (0.0905s) 1/3/2023 6:58:48 PM 5.531 SINGLEP Background Radiation Taste Test (0.1742s) 1/3/2023 6:58:48 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1277s) 1/3/2023 6:58:49 PM 5.531 SINGLEP Windshield Wiping (0.6116s) 1/3/2023 6:58:50 PM 5.531 SINGLEP Last Organizational Modeling (1.4272s) 1/3/2023 6:58:51 PM 5.531 SINGLEP Stimulate Modulation (0.7963s) 1/3/2023 6:58:51 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/3/2023 6:58:50 PM 5.531 SINGLEP DELAYED1 TID55 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/3/2023 6:58:52 PM 5.531 SINGLEP We got 458 campaign's data when deserializing 1/3/2023 6:58:52 PM 5.531 SINGLEP Order Cores By Seniority (0.7451s) 1/3/2023 6:58:52 PM 5.531 SINGLEP Load Historical Documents (0.0091s) 1/3/2023 6:58:52 PM 5.531 SINGLEP 29.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (4.2s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.3s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (0.8s) Late Axionic Computations (1.3s) Medicating Starfields (0.5s) Screening Distant Planets (0.6s) Declaring Ship Parts At Customs (1.7s) Harmonizing Prisms (9.4s) Windshield Wiping (0.6s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.7s) 1/3/2023 6:58:53 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/3/2023 6:59:11 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/3/2023 6:59:11 PM 5.531 SINGLEP Clearing player accounts. 1/3/2023 6:59:11 PM 5.531 SINGLEP Clearing player accounts. 1/3/2023 6:59:11 PM 5.531 SINGLEP Clearing player accounts. 1/3/2023 6:59:11 PM 5.531 SINGLEP loading as template 1/3/2023 6:59:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/3/2023 6:59:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/3/2023 6:59:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/3/2023 6:59:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/3/2023 6:59:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/3/2023 6:59:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/3/2023 6:59:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/3/2023 6:59:11 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/3/2023 6:59:11 PM 5.531 SINGLEP Finish load save in 607ms 1/3/2023 6:59:11 PM 5.531 SINGLEP DELAYED2 TID81 Start Generate Partial Map with TheSquare and seed 1064406205 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/3/2023 6:59:12 PM 5.531 SINGLEP DELAYED3 TID81 Map structure generated in 93ms. 1/3/2023 6:59:12 PM 5.531 SINGLEP DELAYED4 TID81 PlayerAccount Crabby has now been put in control of faction 1 - Necromancer Empire. 1/3/2023 6:59:12 PM 5.531 SINGLEP DELAYED5 TID81 Generate Partial Map Complete 186ms Seed: 1064406205 1/3/2023 7:04:50 PM 5.531 SINGLEP skipping ElderlingsAgainstNecromancer 1/3/2023 7:04:50 PM 5.531 SINGLEP skipping Templar 1/3/2023 7:04:58 PM 5.531 SINGLEP DELAYED6 TID75 Start Generate Partial Map with TheSquare and seed 1064406205 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/3/2023 7:04:58 PM 5.531 SINGLEP DELAYED7 TID75 PlayerAccount Crabby is controlling faction 1 - Necromancer Empire already. 1/3/2023 7:04:58 PM 5.531 SINGLEP DELAYED8 TID75 Generate Partial Map Complete 76ms Seed: 1064406205 1/3/2023 7:05:04 PM 5.531 SINGLEP DELAYED9 TID17 Start Generate Partial Map with TheSquare and seed 1064406205 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 1/3/2023 7:05:04 PM 5.531 SINGLEP DELAYED10 TID17 PlayerAccount Crabby is controlling faction 1 - Necromancer Empire already. 1/3/2023 7:05:04 PM 5.531 SINGLEP DELAYED11 TID17 Generate Partial Map Complete 52ms Seed: 1064406205 1/3/2023 7:07:09 PM 5.531 SINGLEP Clearing player accounts. 1/3/2023 8:10:55 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/3/2023 8:10:55 PM SINGLEP Boot up FleetOS (0.6875s) 1/3/2023 8:10:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/3/2023 8:10:56 PM 5.531 SINGLEP Game Version: 5.531 1/3/2023 8:10:56 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.5148s) 1/3/2023 8:10:56 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/3/2023 8:10:56 PM 5.531 SINGLEP Inspect Aft Hatches (0.0976s) 1/3/2023 8:10:56 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 146ms 1/3/2023 8:10:57 PM 5.531 SINGLEP Check For Extra Modules (1.3350s) 1/3/2023 8:10:57 PM 5.531 SINGLEP 787 Xml Files Parsed in 1,180ms 1/3/2023 8:10:57 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/3/2023 8:10:57 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0055s) 1/3/2023 8:10:57 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1353s) 1/3/2023 8:10:57 PM 5.531 SINGLEP Update mod and expansion statuses! 1/3/2023 8:10:57 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/3/2023 8:10:57 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/3/2023 8:10:57 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.1138s) 1/3/2023 8:10:57 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 29ms 1/3/2023 8:10:58 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.1758s) 1/3/2023 8:10:58 PM 5.531 SINGLEP No resolution change was required. 1/3/2023 8:10:58 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/3/2023 8:10:58 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/3/2023 8:10:58 PM 5.531 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/null/null.save 1/3/2023 8:10:58 PM 5.531 SINGLEP Remembering Alamo (0.2251s) 1/3/2023 8:10:59 PM 5.531 SINGLEP Calculate Odds Of Success (0.9816s) 1/3/2023 8:10:59 PM 5.531 SINGLEP Briefly Panic (0.6577s) 1/3/2023 8:11:00 PM 5.531 SINGLEP Install Confidence Routines (0.8273s) 1/3/2023 8:11:00 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/3/2023 8:11:01 PM 5.531 SINGLEP Late Axionic Computations (0.8318s) 1/3/2023 8:11:01 PM 5.531 SINGLEP Acquiring Towel (0.0380s) 1/3/2023 8:11:01 PM 5.531 SINGLEP Inhibiting Visual Scans (0.0936s) 1/3/2023 8:11:02 PM 5.531 SINGLEP Ejecting Tactical Core (0.3168s) 1/3/2023 8:11:02 PM 5.531 SINGLEP Grouping Flow Fields (0.1601s) 1/3/2023 8:11:02 PM 5.531 SINGLEP Stabbing Starfields (0.6145s) 1/3/2023 8:11:03 PM 5.531 SINGLEP Destroying Distant Planets (0.6454s) 1/3/2023 8:11:03 PM 5.531 SINGLEP Calculating Firing Cones (0.0351s) 1/3/2023 8:11:06 PM 5.531 SINGLEP Wearing Ship Parts On Head (2.6632s) 1/3/2023 8:11:06 PM 5.531 SINGLEP Re-Aligning Objectives (0.4185s) 1/3/2023 8:11:15 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/3/2023 8:11:15 PM 5.531 SINGLEP Re-inverting All Vacuum Chambers (9.3082s) 1/3/2023 8:11:15 PM 5.531 SINGLEP Post-Proton Surge (0.0517s) 1/3/2023 8:11:16 PM 5.531 SINGLEP Background Radiation Taste Test (0.1676s) 1/3/2023 8:11:16 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.1405s) 1/3/2023 8:11:16 PM 5.531 SINGLEP Windshield Wiping (0.4362s) 1/3/2023 8:11:19 PM 5.531 SINGLEP Last Organizational Modeling (2.4996s) 1/3/2023 8:11:20 PM 5.531 SINGLEP Stimulate Modulation (0.7735s) 1/3/2023 8:11:20 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/3/2023 8:11:19 PM 5.531 SINGLEP DELAYED1 TID8 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/3/2023 8:11:20 PM 5.531 SINGLEP We got 458 campaign's data when deserializing 1/3/2023 8:11:20 PM 5.531 SINGLEP Order Cores By Seniority (0.5221s) 1/3/2023 8:11:20 PM 5.531 SINGLEP Load Historical Documents (0.0056s) 1/3/2023 8:11:20 PM 5.531 SINGLEP 25.5 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.3s) Calculate Odds Of Success (1.0s) Briefly Panic (0.7s) Install Confidence Routines (0.8s) Late Axionic Computations (0.8s) Ejecting Tactical Core (0.3s) Stabbing Starfields (0.6s) Destroying Distant Planets (0.6s) Wearing Ship Parts On Head (2.7s) Re-Aligning Objectives (0.4s) Re-inverting All Vacuum Chambers (9.3s) Windshield Wiping (0.4s) Last Organizational Modeling (2.5s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.5s) 1/3/2023 8:11:21 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/3/2023 8:14:43 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Fun With Factions\A Scourge Upon All.save Source1: AnythingElse Source3: LoadingQuickStart 1/3/2023 8:14:43 PM 5.531 SINGLEP Clearing player accounts. 1/3/2023 8:14:43 PM 5.531 SINGLEP Clearing player accounts. 1/3/2023 8:14:43 PM 5.531 SINGLEP Clearing player accounts. 1/3/2023 8:14:44 PM 5.531 SINGLEP loading as template 1/3/2023 8:14:44 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/3/2023 8:14:44 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/3/2023 8:14:44 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/3/2023 8:14:44 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/3/2023 8:14:44 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/3/2023 8:14:44 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/3/2023 8:14:44 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/3/2023 8:14:44 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/3/2023 8:14:44 PM 5.531 SINGLEP Finish load save in 433ms 1/3/2023 8:14:44 PM 5.531 SINGLEP DELAYED2 TID11 Start Generate FULL Map with Honeycomb and seed 456058911 and planet count 80 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 1/3/2023 8:14:44 PM 5.531 SINGLEP DELAYED3 TID11 Setting quickstart campaign type to: HumanityAscendant 1/3/2023 8:14:44 PM 5.531 SINGLEP DELAYED4 TID11 Map structure generated in 83ms. 1/3/2023 9:01:16 PM 5.531 SINGLEP DELAYED5 TID46 Scourge found best friendly planet Suzunari 1/3/2023 9:19:07 PM 5.531 SINGLEP DELAYED6 TID14 Scourge found best friendly planet Grass 1/3/2023 9:32:39 PM 5.531 SINGLEP DELAYED7 TID58 Scourge found best friendly planet Grass 1/3/2023 9:39:49 PM 5.531 SINGLEP DELAYED8 TID41 Scourge found best weak planet Motwani from 2 options 1/3/2023 9:45:22 PM 5.531 SINGLEP DELAYED9 TID40 Scourge found best friendly planet Motwani 1/3/2023 10:00:44 PM 5.531 SINGLEP DELAYED10 TID14 Scourge found best weak planet Saxon from 1 options 1/3/2023 10:13:10 PM 5.531 SINGLEP DELAYED11 TID27 Scourge found best weak planet Pell from 2 options 1/3/2023 10:15:46 PM 5.531 SINGLEP DELAYED12 TID44 Scourge found best friendly planet Pell 1/3/2023 10:17:25 PM 5.531 SINGLEP DELAYED13 TID47 Scourge found best friendly planet Langefors 1/3/2023 10:21:40 PM 5.531 SINGLEP DELAYED14 TID49 Scourge found best friendly planet Suzunari 1/3/2023 10:26:06 PM 5.531 SINGLEP DELAYED15 TID28 Raid Engine #1997 AI Sentinels on Chthon is sending a wave against Scourge 1/3/2023 10:32:07 PM 5.531 SINGLEP DELAYED16 TID64 Reconquest Seeding for Suzunari: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/3/2023 10:37:02 PM 5.531 SINGLEP DELAYED17 TID51 Scourge found best friendly planet DUNE 1/3/2023 10:53:14 PM 5.531 SINGLEP DELAYED18 TID32 Raid Engine #1992 AI Sentinels on Leonis is sending a wave against Scourge 1/3/2023 11:05:30 PM 5.531 SINGLEP DELAYED19 TID35 Scourge found best weak planet Hirschberg from 1 options 1/3/2023 11:09:56 PM 5.531 SINGLEP DELAYED20 TID8 Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/3/2023 11:09:58 PM 5.531 SINGLEP Clearing player accounts. 1/4/2023 7:36:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/4/2023 7:36:49 PM SINGLEP Boot up FleetOS (0.3111s) 1/4/2023 7:36:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/4/2023 7:36:50 PM 5.531 SINGLEP Game Version: 5.531 1/4/2023 7:36:50 PM 5.531 SINGLEP Check System Logs For Rogue Intelligence (0.6139s) 1/4/2023 7:36:50 PM 5.531 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/4/2023 7:36:50 PM 5.531 SINGLEP Inspect Aft Hatches (0.7897s) 1/4/2023 7:36:51 PM 5.531 SINGLEP Found 787 xml files in 148 folders in 368ms 1/4/2023 7:36:55 PM 5.531 SINGLEP Check For Extra Modules (4.0494s) 1/4/2023 7:36:55 PM 5.531 SINGLEP 787 Xml Files Parsed in 3,662ms 1/4/2023 7:36:55 PM 5.531 SINGLEP Gather Ancient Lifeforms (0.0036s) 1/4/2023 7:36:55 PM 5.531 SINGLEP Eject Trash Into Hyperspace (0.0143s) 1/4/2023 7:36:55 PM 5.531 SINGLEP Bring Cloaking Systems Online (0.1890s) 1/4/2023 7:36:55 PM 5.531 SINGLEP Update mod and expansion statuses! 1/4/2023 7:36:55 PM 5.531 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/4/2023 7:36:55 PM 5.531 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/4/2023 7:36:55 PM 5.531 SINGLEP Check Nearby Stellar Masses (0.0877s) 1/4/2023 7:36:55 PM 5.531 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 19ms 1/4/2023 7:36:56 PM 5.531 SINGLEP Pruning Excess Brain Cells (0.6943s) 1/4/2023 7:36:57 PM 5.531 SINGLEP No resolution change was required. 1/4/2023 7:36:57 PM 5.531 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/4/2023 7:36:57 PM 5.531 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/4/2023 7:36:57 PM 5.531 SINGLEP Remembering Alamo (1.3619s) 1/4/2023 7:36:58 PM 5.531 SINGLEP Calculate Odds Of Success (1.3277s) 1/4/2023 7:36:59 PM 5.531 SINGLEP Briefly Panic (0.4496s) 1/4/2023 7:36:59 PM 5.531 SINGLEP Install Confidence Routines (0.7081s) 1/4/2023 7:37:00 PM 5.531 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/4/2023 7:37:01 PM 5.531 SINGLEP Late Axionic Computations (1.4898s) 1/4/2023 7:37:01 PM 5.531 SINGLEP Acquiring Towel (0.0620s) 1/4/2023 7:37:01 PM 5.531 SINGLEP Inhibiting Visual Scans (0.1082s) 1/4/2023 7:37:01 PM 5.531 SINGLEP Ejecting Tactical Core (0.2181s) 1/4/2023 7:37:01 PM 5.531 SINGLEP Grouping Flow Fields (0.1006s) 1/4/2023 7:37:02 PM 5.531 SINGLEP Hugging Starfields (0.5685s) 1/4/2023 7:37:03 PM 5.531 SINGLEP Cleaning Distant Planets (0.6203s) 1/4/2023 7:37:03 PM 5.531 SINGLEP Calculating Firing Cones (0.0278s) 1/4/2023 7:37:05 PM 5.531 SINGLEP Collapsing Pile Of Ship Parts (1.9895s) 1/4/2023 7:37:05 PM 5.531 SINGLEP Re-Aligning Objectives (0.2958s) 1/4/2023 7:37:14 PM 5.531 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/4/2023 7:37:15 PM 5.531 SINGLEP Wake Crew From Cryosleep (9.7412s) 1/4/2023 7:37:15 PM 5.531 SINGLEP Post-Proton Surge (0.0334s) 1/4/2023 7:37:15 PM 5.531 SINGLEP Background Radiation Taste Test (0.0816s) 1/4/2023 7:37:15 PM 5.531 SINGLEP Shuffling Chairs On Command Deck (0.0625s) 1/4/2023 7:37:15 PM 5.531 SINGLEP Windshield Wiping (0.5833s) 1/4/2023 7:37:18 PM 5.531 SINGLEP Last Organizational Modeling (2.3123s) 1/4/2023 7:37:19 PM 5.531 SINGLEP Stimulate Modulation (1.1912s) 1/4/2023 7:37:19 PM 5.531 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/4/2023 7:37:18 PM 5.531 SINGLEP DELAYED1 TID33 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/4/2023 7:37:19 PM 5.531 SINGLEP We got 458 campaign's data when deserializing 1/4/2023 7:37:19 PM 5.531 SINGLEP Order Cores By Seniority (0.5949s) 1/4/2023 7:37:19 PM 5.531 SINGLEP Load Historical Documents (0.0075s) 1/4/2023 7:37:20 PM 5.531 SINGLEP 30.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.8s) Check For Extra Modules (4.0s) Pruning Excess Brain Cells (0.7s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.3s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (1.5s) Hugging Starfields (0.6s) Cleaning Distant Planets (0.6s) Collapsing Pile Of Ship Parts (2.0s) Re-Aligning Objectives (0.3s) Wake Crew From Cryosleep (9.7s) Windshield Wiping (0.6s) Last Organizational Modeling (2.3s) Stimulate Modulation (1.2s) Order Cores By Seniority (0.6s) 1/4/2023 7:37:20 PM 5.531 SINGLEP Hello Steam user 'Crab' 1/4/2023 7:37:45 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Scourge Arena\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/4/2023 7:37:45 PM 5.531 SINGLEP Clearing player accounts. 1/4/2023 7:37:48 PM 5.531 SINGLEP Finish load save in 3,116ms 1/4/2023 7:54:21 PM 5.531 SINGLEP DELAYED2 TID23 BUG: AI_FLEE_THRT Trying to send AI ships from planet Kiczales when ship was on 1/4/2023 8:04:22 PM 5.531 SINGLEP DELAYED3 TID22 Scourge found best weak planet Amatori from 2 options 1/4/2023 8:11:16 PM 5.531 SINGLEP DELAYED4 TID30 Scourge found best weak planet The Brackish Vortex from 3 options 1/4/2023 8:44:58 PM 5.531 SINGLEP DELAYED5 TID10 Scourge found best weak planet The Brackish Vortex from 1 options 1/4/2023 8:47:52 PM 5.531 SINGLEP win text 1/4/2023 8:48:39 PM 5.531 SINGLEP Clearing player accounts. 1/4/2023 8:50:03 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\Bug Problem.save Source1: AnythingElse Source3: LoadingQuickStart 1/4/2023 8:50:03 PM 5.531 SINGLEP Clearing player accounts. 1/4/2023 8:50:04 PM 5.531 SINGLEP Clearing player accounts. 1/4/2023 8:50:04 PM 5.531 SINGLEP Clearing player accounts. 1/4/2023 8:50:04 PM 5.531 SINGLEP loading as template 1/4/2023 8:50:04 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/4/2023 8:50:04 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/4/2023 8:50:04 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/4/2023 8:50:04 PM 5.531 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/4/2023 8:50:04 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/4/2023 8:50:04 PM 5.531 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/4/2023 8:50:04 PM 5.531 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/4/2023 8:50:04 PM 5.531 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/4/2023 8:50:04 PM 5.531 SINGLEP Finish load save in 447ms 1/4/2023 8:50:04 PM 5.531 SINGLEP DELAYED7 TID32 Start Generate FULL Map with D18Swirl and seed 1061042091 and planet count 83 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 1/4/2023 8:50:04 PM 5.531 SINGLEP DELAYED8 TID32 Setting quickstart campaign type to: HumanityAscendant 1/4/2023 8:50:04 PM 5.531 SINGLEP DELAYED9 TID32 Map structure generated in 137ms. 1/4/2023 8:50:05 PM 5.531 SINGLEP DELAYED10 TID36 Fixed incorrect count of ships to be granted. Was 2, now 10 Concussion Turret from Turret Schematic Server 1/4/2023 10:23:15 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/4/2023 10:23:16 PM 5.531 SINGLEP Clearing player accounts. 1/4/2023 10:23:18 PM 5.531 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/The Bugs\Autosave at 1h 20m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 1/4/2023 10:23:18 PM 5.531 SINGLEP Clearing player accounts. 1/4/2023 10:23:19 PM 5.531 SINGLEP Finish load save in 528ms 1/4/2023 10:25:24 PM 5.531 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5531_MPFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/4/2023 10:27:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/4/2023 10:27:40 PM SINGLEP Boot up FleetOS (0.2128s) 1/4/2023 10:27:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/4/2023 10:27:41 PM 5.532 SINGLEP Game Version: 5.532 1/4/2023 10:27:41 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.4387s) 1/4/2023 10:27:41 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/4/2023 10:27:41 PM 5.532 SINGLEP Inspect Aft Hatches (0.4683s) 1/4/2023 10:27:41 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 75ms 1/4/2023 10:27:43 PM 5.532 SINGLEP Check For Extra Modules (1.7740s) 1/4/2023 10:27:43 PM 5.532 SINGLEP 787 Xml Files Parsed in 1,691ms 1/4/2023 10:27:43 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/4/2023 10:27:43 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0065s) 1/4/2023 10:27:43 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1014s) 1/4/2023 10:27:43 PM 5.532 SINGLEP Update mod and expansion statuses! 1/4/2023 10:27:43 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/4/2023 10:27:43 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/4/2023 10:27:43 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0576s) 1/4/2023 10:27:43 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 19ms 1/4/2023 10:27:44 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.4435s) 1/4/2023 10:27:44 PM 5.532 SINGLEP No resolution change was required. 1/4/2023 10:27:44 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/4/2023 10:27:44 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/4/2023 10:27:44 PM 5.532 SINGLEP Remembering Alamo (0.6168s) 1/4/2023 10:27:45 PM 5.532 SINGLEP Calculate Odds Of Success (0.5519s) 1/4/2023 10:27:45 PM 5.532 SINGLEP Briefly Panic (0.3289s) 1/4/2023 10:27:46 PM 5.532 SINGLEP Install Confidence Routines (0.4614s) 1/4/2023 10:27:46 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/4/2023 10:27:46 PM 5.532 SINGLEP Late Axionic Computations (0.7196s) 1/4/2023 10:27:46 PM 5.532 SINGLEP Acquiring Towel (0.0330s) 1/4/2023 10:27:46 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0733s) 1/4/2023 10:27:47 PM 5.532 SINGLEP Ejecting Tactical Core (0.1128s) 1/4/2023 10:27:47 PM 5.532 SINGLEP Grouping Flow Fields (0.0504s) 1/4/2023 10:27:47 PM 5.532 SINGLEP Eating Starfields (0.3830s) 1/4/2023 10:27:47 PM 5.532 SINGLEP Reconstituting Distant Planets (0.3066s) 1/4/2023 10:27:47 PM 5.532 SINGLEP Calculating Firing Cones (0.0145s) 1/4/2023 10:27:48 PM 5.532 SINGLEP Scrapping Extra Ship Parts (1.0179s) 1/4/2023 10:27:48 PM 5.532 SINGLEP Re-Aligning Objectives (0.1319s) 1/4/2023 10:27:54 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/4/2023 10:27:55 PM 5.532 SINGLEP Reticulate Splines (6.0996s) 1/4/2023 10:27:55 PM 5.532 SINGLEP Post-Proton Surge (0.0195s) 1/4/2023 10:27:55 PM 5.532 SINGLEP Background Radiation Taste Test (0.0354s) 1/4/2023 10:27:55 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0320s) 1/4/2023 10:27:55 PM 5.532 SINGLEP Windshield Wiping (0.2395s) 1/4/2023 10:27:56 PM 5.532 SINGLEP Last Organizational Modeling (0.9099s) 1/4/2023 10:27:56 PM 5.532 SINGLEP Stimulate Modulation (0.5733s) 1/4/2023 10:27:56 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/4/2023 10:27:56 PM 5.532 SINGLEP DELAYED1 TID7 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/4/2023 10:27:57 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/4/2023 10:27:57 PM 5.532 SINGLEP Order Cores By Seniority (0.3752s) 1/4/2023 10:27:57 PM 5.532 SINGLEP Load Historical Documents (0.0060s) 1/4/2023 10:27:57 PM 5.532 SINGLEP 16.6 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Eating Starfields (0.4s) Reconstituting Distant Planets (0.3s) Scrapping Extra Ship Parts (1.0s) Reticulate Splines (6.1s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 1/4/2023 10:27:57 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/4/2023 10:28:15 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/The Bugs\Autosave at 1h 20m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 1/4/2023 10:28:15 PM 5.532 SINGLEP Clearing player accounts. 1/4/2023 10:28:16 PM 5.532 SINGLEP Finish load save in 1,149ms 1/4/2023 11:01:33 PM 5.532 SINGLEP DELAYED2 TID8 Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/4/2023 11:01:34 PM 5.532 SINGLEP Clearing player accounts. 1/4/2023 11:01:51 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/The Bugs\Second.save Source1: AnythingElse Source3: LoadingSaveGame 1/4/2023 11:01:51 PM 5.532 SINGLEP Clearing player accounts. 1/4/2023 11:01:52 PM 5.532 SINGLEP Finish load save in 544ms 1/4/2023 11:53:23 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/4/2023 11:53:24 PM 5.532 SINGLEP Clearing player accounts. 1/5/2023 7:40:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/5/2023 7:40:57 PM SINGLEP Boot up FleetOS (0.3400s) 1/5/2023 7:40:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/5/2023 7:40:58 PM 5.532 SINGLEP Game Version: 5.532 1/5/2023 7:40:58 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.6083s) 1/5/2023 7:40:59 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/5/2023 7:40:59 PM 5.532 SINGLEP Inspect Aft Hatches (0.9839s) 1/5/2023 7:40:59 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 243ms 1/5/2023 7:41:02 PM 5.532 SINGLEP Check For Extra Modules (2.9310s) 1/5/2023 7:41:02 PM 5.532 SINGLEP 787 Xml Files Parsed in 2,655ms 1/5/2023 7:41:02 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0024s) 1/5/2023 7:41:02 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0086s) 1/5/2023 7:41:02 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1320s) 1/5/2023 7:41:02 PM 5.532 SINGLEP Update mod and expansion statuses! 1/5/2023 7:41:02 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/5/2023 7:41:02 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/5/2023 7:41:02 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0701s) 1/5/2023 7:41:02 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 27ms 1/5/2023 7:41:03 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.4630s) 1/5/2023 7:41:03 PM 5.532 SINGLEP No resolution change was required. 1/5/2023 7:41:03 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/5/2023 7:41:03 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/5/2023 7:41:03 PM 5.532 SINGLEP Remembering Alamo (0.6354s) 1/5/2023 7:41:04 PM 5.532 SINGLEP Calculate Odds Of Success (0.7687s) 1/5/2023 7:41:04 PM 5.532 SINGLEP Briefly Panic (0.4136s) 1/5/2023 7:41:05 PM 5.532 SINGLEP Install Confidence Routines (0.5821s) 1/5/2023 7:41:05 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/5/2023 7:41:06 PM 5.532 SINGLEP Late Axionic Computations (0.8473s) 1/5/2023 7:41:06 PM 5.532 SINGLEP Acquiring Towel (0.0365s) 1/5/2023 7:41:06 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0638s) 1/5/2023 7:41:06 PM 5.532 SINGLEP Ejecting Tactical Core (0.1690s) 1/5/2023 7:41:06 PM 5.532 SINGLEP Grouping Flow Fields (0.0684s) 1/5/2023 7:41:07 PM 5.532 SINGLEP Sucking In Starfields (0.4153s) 1/5/2023 7:41:07 PM 5.532 SINGLEP Milking Distant Planets (0.3967s) 1/5/2023 7:41:07 PM 5.532 SINGLEP Calculating Firing Cones (0.0342s) 1/5/2023 7:41:09 PM 5.532 SINGLEP Demoting Insubordinate Ship Parts (1.9992s) 1/5/2023 7:41:09 PM 5.532 SINGLEP Re-Aligning Objectives (0.2101s) 1/5/2023 7:41:16 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/5/2023 7:41:16 PM 5.532 SINGLEP Compensate for Neutrino Variance (7.1436s) 1/5/2023 7:41:16 PM 5.532 SINGLEP Post-Proton Surge (0.0456s) 1/5/2023 7:41:16 PM 5.532 SINGLEP Background Radiation Taste Test (0.0647s) 1/5/2023 7:41:17 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0573s) 1/5/2023 7:41:17 PM 5.532 SINGLEP Windshield Wiping (0.2876s) 1/5/2023 7:41:18 PM 5.532 SINGLEP Last Organizational Modeling (1.5609s) 1/5/2023 7:41:19 PM 5.532 SINGLEP Stimulate Modulation (0.8629s) 1/5/2023 7:41:19 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/5/2023 7:41:18 PM 5.532 SINGLEP DELAYED1 TID8 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/5/2023 7:41:20 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/5/2023 7:41:20 PM 5.532 SINGLEP Order Cores By Seniority (0.4110s) 1/5/2023 7:41:20 PM 5.532 SINGLEP Load Historical Documents (0.0070s) 1/5/2023 7:41:20 PM 5.532 SINGLEP 22.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (1.0s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Sucking In Starfields (0.4s) Milking Distant Planets (0.4s) Demoting Insubordinate Ship Parts (2.0s) Compensate for Neutrino Variance (7.1s) Windshield Wiping (0.3s) Last Organizational Modeling (1.6s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.4s) 1/5/2023 7:41:20 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/5/2023 7:49:52 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/The Bugs\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/5/2023 7:49:52 PM 5.532 SINGLEP Clearing player accounts. 1/5/2023 7:49:55 PM 5.532 SINGLEP Finish load save in 3,736ms 1/5/2023 8:34:17 PM 5.532 SINGLEP ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at :0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at :0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at :0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at :0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <6c742b63882e4028831fefcd3ee9f3da>:0) UnityEngine.Canvas:SendWillRenderCanvases() at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception ex, UnityEngine.Object obj) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.Debug.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.Canvas.SendWillRenderCanvases () [0x00000] in :0 1/5/2023 8:34:17 PM 5.532 SINGLEP ErrorsReportedByEngine: ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at :0) TMPro.TextMeshProUGUI.GenerateTextMesh () (at :0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at :0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at :0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <6c742b63882e4028831fefcd3ee9f3da>:0) UnityEngine.Canvas:SendWillRenderCanvases() at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception ex, UnityEngine.Object obj) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.Debug.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.Canvas.SendWillRenderCanvases () [0x00000] in :0 1/5/2023 8:39:25 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/5/2023 8:39:25 PM 5.532 SINGLEP Clearing player accounts. 1/5/2023 8:39:29 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/The Bugs\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/5/2023 8:39:29 PM 5.532 SINGLEP Clearing player accounts. 1/5/2023 8:39:29 PM 5.532 SINGLEP Finish load save in 612ms 1/5/2023 8:58:38 PM 5.532 SINGLEP DELAYED2 TID12 Reconquest Seeding for Kissena: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 1/5/2023 9:28:10 PM 5.532 SINGLEP DELAYED3 TID31 List Sort Error: System.ArgumentException: Bogus IComparer:Arcen.Universal.FunctorComparer`1[Arcen.AIW2.Core.ShipLineEntry] at Arcen.Universal.Collections.IntrospectiveSortUtilities.ThrowOrIgnoreBadComparer (System.Object comparer) [0x0001d] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Collections.GenericArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, Arcen.Universal.Collections.IComparer`1[T] comparer) [0x00012] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Collections.ArraySort`1[T].Sort (T[] array, System.Int32 index, System.Int32 length, Arcen.Universal.Collections.IComparer`1[T] comparer) [0x000d3] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.List`1[T].Sort (System.Comparison`1[T] comparison) [0x0003c] in <6fc91ade715743e3add493a67aabf564>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.List`1[T].Sort (System.Comparison`1[T] comparison) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.ProtectedList`1[T].Sort (System.Comparison`1[T] comparer) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.AIW2.Core.FleetDesignTemplateTable.GetAddedToFleetsForEntity (Arcen.Universal.RandomGenerator Rand, Arcen.Universal.ProtectedList`1[T] ShipList, System.Int32 CountOfStrikecraftShipLinesToAdd, System.Int32 CountOfFrigateShipLinesToAdd, System.String RequiredTag, Arcen.AIW2.Core.SpecialEntityType RequiredType, System.Int32 PercentChanceThatFrigatesAreStrikecraft, Arcen.Universal.Dictionary`2[TKey,TValue] TechsAlreadyUsedToNotUseAgainOrNullIfIrrelevant, Arcen.Universal.Dictionary`2[TKey,TValue] ShipsAlreadyUsedToNotUseAgainOrNullIfIrrelevant, System.String optionalFaction) [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.FleetDesignTemplateTable.GetAddedToFleetsForEntity (Arcen.Universal.RandomGenerator Rand, Arcen.Universal.ProtectedList`1[T] ShipList, System.Int32 CountOfStrikecraftShipLinesToAdd, System.Int32 CountOfFrigateShipLinesToAdd, System.String RequiredTag, System.Int32 PercentChanceThatFrigatesAreStrikecraft, Arcen.Universal.Dictionary`2[TKey,TValue] TechsAlreadyUsedToNotUseAgainOrNullIfIrrelevant, Arcen.Universal.Dictionary`2[TKey,TValue] ShipsAlreadyUsedToNotUseAgainOrNullIfIrrelevant, System.String optionalFaction) [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic_Extra (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic_CalledFromMainSimOnly (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_CalledFromMainSimOnly (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DoOneSecondOfHackHandlingData_HostOnly (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 1/5/2023 9:28:54 PM 5.532 SINGLEP DELAYED4 TID16 Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/5/2023 9:28:54 PM 5.532 SINGLEP Clearing player accounts. 1/5/2023 9:32:04 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/5/2023 9:32:04 PM SINGLEP Boot up FleetOS (0.1991s) 1/5/2023 9:32:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/5/2023 9:32:04 PM 5.532 SINGLEP Game Version: 5.532 1/5/2023 9:32:04 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.4810s) 1/5/2023 9:32:04 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/5/2023 9:32:04 PM 5.532 SINGLEP Inspect Aft Hatches (0.1078s) 1/5/2023 9:32:05 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 163ms 1/5/2023 9:32:06 PM 5.532 SINGLEP Check For Extra Modules (1.1517s) 1/5/2023 9:32:06 PM 5.532 SINGLEP 787 Xml Files Parsed in 982ms 1/5/2023 9:32:06 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/5/2023 9:32:06 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0045s) 1/5/2023 9:32:06 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1037s) 1/5/2023 9:32:06 PM 5.532 SINGLEP Update mod and expansion statuses! 1/5/2023 9:32:06 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/5/2023 9:32:06 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/5/2023 9:32:06 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1034s) 1/5/2023 9:32:06 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 20ms 1/5/2023 9:32:06 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.1003s) 1/5/2023 9:32:06 PM 5.532 SINGLEP No resolution change was required. 1/5/2023 9:32:06 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/5/2023 9:32:06 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/5/2023 9:32:06 PM 5.532 SINGLEP Remembering Alamo (0.1463s) 1/5/2023 9:32:07 PM 5.532 SINGLEP Calculate Odds Of Success (0.6028s) 1/5/2023 9:32:07 PM 5.532 SINGLEP Briefly Panic (0.3198s) 1/5/2023 9:32:08 PM 5.532 SINGLEP Install Confidence Routines (0.5875s) 1/5/2023 9:32:08 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/5/2023 9:32:08 PM 5.532 SINGLEP Late Axionic Computations (0.5394s) 1/5/2023 9:32:08 PM 5.532 SINGLEP Acquiring Towel (0.0241s) 1/5/2023 9:32:08 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0615s) 1/5/2023 9:32:08 PM 5.532 SINGLEP Ejecting Tactical Core (0.1466s) 1/5/2023 9:32:08 PM 5.532 SINGLEP Grouping Flow Fields (0.0568s) 1/5/2023 9:32:09 PM 5.532 SINGLEP Eating Starfields (0.3789s) 1/5/2023 9:32:09 PM 5.532 SINGLEP Gazing At Distant Planets (0.3818s) 1/5/2023 9:32:09 PM 5.532 SINGLEP Calculating Firing Cones (0.0208s) 1/5/2023 9:32:10 PM 5.532 SINGLEP Breaking In New Ship Parts (1.0127s) 1/5/2023 9:32:10 PM 5.532 SINGLEP Re-Aligning Objectives (0.1498s) 1/5/2023 9:32:16 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/5/2023 9:32:17 PM 5.532 SINGLEP Re-Scan For Hostile Intelligences (6.2055s) 1/5/2023 9:32:17 PM 5.532 SINGLEP Post-Proton Surge (0.0386s) 1/5/2023 9:32:17 PM 5.532 SINGLEP Background Radiation Taste Test (0.0663s) 1/5/2023 9:32:17 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0427s) 1/5/2023 9:32:17 PM 5.532 SINGLEP Windshield Wiping (0.2338s) 1/5/2023 9:32:18 PM 5.532 SINGLEP Last Organizational Modeling (0.9632s) 1/5/2023 9:32:19 PM 5.532 SINGLEP Stimulate Modulation (0.6073s) 1/5/2023 9:32:19 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/5/2023 9:32:18 PM 5.532 SINGLEP DELAYED1 TID15 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/5/2023 9:32:19 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/5/2023 9:32:19 PM 5.532 SINGLEP Order Cores By Seniority (0.4077s) 1/5/2023 9:32:19 PM 5.532 SINGLEP Load Historical Documents (0.0040s) 1/5/2023 9:32:19 PM 5.532 SINGLEP 15.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.2s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Eating Starfields (0.4s) Gazing At Distant Planets (0.4s) Breaking In New Ship Parts (1.0s) Re-Scan For Hostile Intelligences (6.2s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 1/5/2023 9:32:19 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/5/2023 9:32:38 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/The Bugs\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/5/2023 9:32:38 PM 5.532 SINGLEP Clearing player accounts. 1/5/2023 9:32:40 PM 5.532 SINGLEP Finish load save in 1,483ms 1/5/2023 9:35:05 PM 5.532 SINGLEP No resolution change was required. 1/5/2023 9:35:05 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/5/2023 9:35:05 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/5/2023 10:07:02 PM 5.532 SINGLEP DELAYED2 TID37 Fixed incorrect count of ships to be granted. Was 10, now 20 Ambush Turret from Turret Schematic Server 1/5/2023 10:52:33 PM 5.532 SINGLEP DELAYED3 TID30 BUG: AI_FLEE_THRT Trying to send AI ships from planet Koarai when ship was on 1/5/2023 10:52:33 PM 5.532 SINGLEP DELAYED4 TID30 BUG: AI_FLEE_THRT Trying to send AI ships from planet Koarai when ship was on 1/5/2023 11:06:25 PM 5.532 SINGLEP DELAYED5 TID16 Raid Engine #3448 AI Sentinels on Border is sending a wave against Crabby 1/5/2023 11:19:42 PM 5.532 SINGLEP DELAYED6 TID25 Raid Engine #3441 AI Sentinels on Duellos is sending a wave against Nanocaust 1/5/2023 11:38:41 PM 5.532 SINGLEP DELAYED7 TID45 Logged Achievement To Steam Picking On The Little Guys 1/5/2023 11:38:41 PM 5.532 SINGLEP DELAYED8 TID45 Logged Achievement To Steam Fumigated 1/5/2023 11:38:42 PM 5.532 SINGLEP win text 1/5/2023 11:40:03 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:41:29 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/6/2023 9:41:29 PM SINGLEP Boot up FleetOS (0.3800s) 1/6/2023 9:41:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/6/2023 9:41:30 PM 5.532 SINGLEP Game Version: 5.532 1/6/2023 9:41:30 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.5369s) 1/6/2023 9:41:31 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/6/2023 9:41:31 PM 5.532 SINGLEP Inspect Aft Hatches (0.8123s) 1/6/2023 9:41:31 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 197ms 1/6/2023 9:41:35 PM 5.532 SINGLEP Check For Extra Modules (4.3935s) 1/6/2023 9:41:35 PM 5.532 SINGLEP 787 Xml Files Parsed in 4,184ms 1/6/2023 9:41:35 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0031s) 1/6/2023 9:41:35 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0155s) 1/6/2023 9:41:35 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1811s) 1/6/2023 9:41:35 PM 5.532 SINGLEP Update mod and expansion statuses! 1/6/2023 9:41:35 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/6/2023 9:41:35 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/6/2023 9:41:35 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1554s) 1/6/2023 9:41:35 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 47ms 1/6/2023 9:41:37 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.2033s) 1/6/2023 9:41:38 PM 5.532 SINGLEP No resolution change was required. 1/6/2023 9:41:38 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/6/2023 9:41:38 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/6/2023 9:41:38 PM 5.532 SINGLEP Remembering Alamo (1.3901s) 1/6/2023 9:41:39 PM 5.532 SINGLEP Calculate Odds Of Success (0.8002s) 1/6/2023 9:41:39 PM 5.532 SINGLEP Briefly Panic (0.5612s) 1/6/2023 9:41:40 PM 5.532 SINGLEP Install Confidence Routines (0.6917s) 1/6/2023 9:41:41 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/6/2023 9:41:42 PM 5.532 SINGLEP Late Axionic Computations (1.5826s) 1/6/2023 9:41:42 PM 5.532 SINGLEP Acquiring Towel (0.0789s) 1/6/2023 9:41:42 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1654s) 1/6/2023 9:41:42 PM 5.532 SINGLEP Ejecting Tactical Core (0.2401s) 1/6/2023 9:41:42 PM 5.532 SINGLEP Grouping Flow Fields (0.1232s) 1/6/2023 9:41:43 PM 5.532 SINGLEP Sweet-Talking Starfields (0.6227s) 1/6/2023 9:41:44 PM 5.532 SINGLEP Screening Distant Planets (0.7137s) 1/6/2023 9:41:44 PM 5.532 SINGLEP Calculating Firing Cones (0.0387s) 1/6/2023 9:41:47 PM 5.532 SINGLEP Developing New Ship Parts (3.0052s) 1/6/2023 9:41:47 PM 5.532 SINGLEP Re-Aligning Objectives (0.4049s) 1/6/2023 9:41:57 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/6/2023 9:41:57 PM 5.532 SINGLEP Polarize Deflectors (10.0308s) 1/6/2023 9:41:57 PM 5.532 SINGLEP Post-Proton Surge (0.0646s) 1/6/2023 9:41:57 PM 5.532 SINGLEP Background Radiation Taste Test (0.2062s) 1/6/2023 9:41:57 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.1259s) 1/6/2023 9:41:58 PM 5.532 SINGLEP Windshield Wiping (0.6504s) 1/6/2023 9:42:00 PM 5.532 SINGLEP Last Organizational Modeling (2.1051s) 1/6/2023 9:42:01 PM 5.532 SINGLEP Stimulate Modulation (1.2133s) 1/6/2023 9:42:01 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/6/2023 9:42:00 PM 5.532 SINGLEP DELAYED1 TID10 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/6/2023 9:42:02 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/6/2023 9:42:02 PM 5.532 SINGLEP Order Cores By Seniority (0.6880s) 1/6/2023 9:42:02 PM 5.532 SINGLEP Load Historical Documents (0.0109s) 1/6/2023 9:42:02 PM 5.532 SINGLEP 33.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.8s) Check For Extra Modules (4.4s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (0.8s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (1.6s) Sweet-Talking Starfields (0.6s) Screening Distant Planets (0.7s) Developing New Ship Parts (3.0s) Re-Aligning Objectives (0.4s) Polarize Deflectors (10.0s) Windshield Wiping (0.7s) Last Organizational Modeling (2.1s) Stimulate Modulation (1.2s) Order Cores By Seniority (0.7s) 1/6/2023 9:42:03 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/6/2023 9:42:47 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\6-Necromancer (Challenging) Turf War.save Source1: AnythingElse Source3: LoadingQuickStart 1/6/2023 9:42:47 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:42:47 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:42:47 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:42:48 PM 5.532 SINGLEP loading as template 1/6/2023 9:42:48 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/6/2023 9:42:48 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/6/2023 9:42:48 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/6/2023 9:42:48 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/6/2023 9:42:48 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/6/2023 9:42:48 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/6/2023 9:42:48 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/6/2023 9:42:48 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/6/2023 9:42:48 PM 5.532 SINGLEP Finish load save in 718ms 1/6/2023 9:42:48 PM 5.532 SINGLEP DELAYED2 TID8 Start Generate FULL Map with TheSquare and seed 347384741 and planet count 80 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 1/6/2023 9:42:48 PM 5.532 SINGLEP DELAYED3 TID8 Setting quickstart campaign type to: HumanityAscendant 1/6/2023 9:42:50 PM 5.532 SINGLEP DELAYED4 TID8 Map structure generated in 1,220ms. 1/6/2023 9:43:16 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/6/2023 9:43:16 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:43:25 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/6/2023 9:43:25 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:43:25 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:43:25 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:43:25 PM 5.532 SINGLEP loading as template 1/6/2023 9:43:25 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/6/2023 9:43:25 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/6/2023 9:43:25 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/6/2023 9:43:25 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/6/2023 9:43:25 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/6/2023 9:43:25 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/6/2023 9:43:25 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/6/2023 9:43:25 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/6/2023 9:43:25 PM 5.532 SINGLEP Finish load save in 289ms 1/6/2023 9:43:25 PM 5.532 SINGLEP DELAYED5 TID28 Start Generate Partial Map with TheSquare and seed 778852344 and planet count 80 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/6/2023 9:43:26 PM 5.532 SINGLEP DELAYED6 TID28 Map structure generated in 749ms. 1/6/2023 9:43:26 PM 5.532 SINGLEP DELAYED7 TID28 PlayerAccount Crabby has now been put in control of faction 1 - Necromancer Empire. 1/6/2023 9:43:26 PM 5.532 SINGLEP DELAYED8 TID28 Generate Partial Map Complete 800ms Seed: 778852344 1/6/2023 9:43:32 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:44:01 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/6/2023 9:44:01 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:44:01 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:44:01 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:44:01 PM 5.532 SINGLEP loading as template 1/6/2023 9:44:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/6/2023 9:44:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/6/2023 9:44:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/6/2023 9:44:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/6/2023 9:44:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/6/2023 9:44:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/6/2023 9:44:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/6/2023 9:44:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/6/2023 9:44:01 PM 5.532 SINGLEP Finish load save in 321ms 1/6/2023 9:44:01 PM 5.532 SINGLEP DELAYED9 TID28 Start Generate FULL Map with TheSquare and seed 925579880 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/6/2023 9:44:01 PM 5.532 SINGLEP DELAYED10 TID28 Setting quickstart campaign type to: HumanityAscendant 1/6/2023 9:44:02 PM 5.532 SINGLEP DELAYED11 TID28 Map structure generated in 94ms. 1/6/2023 9:51:08 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/6/2023 9:51:08 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:51:17 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/6/2023 9:51:17 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:51:17 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:51:17 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 9:51:17 PM 5.532 SINGLEP loading as template 1/6/2023 9:51:17 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/6/2023 9:51:17 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/6/2023 9:51:17 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/6/2023 9:51:17 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/6/2023 9:51:17 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/6/2023 9:51:17 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/6/2023 9:51:17 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/6/2023 9:51:17 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/6/2023 9:51:17 PM 5.532 SINGLEP Finish load save in 212ms 1/6/2023 9:51:17 PM 5.532 SINGLEP DELAYED12 TID20 Start Generate FULL Map with TheSquare and seed 2096416580 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/6/2023 9:51:17 PM 5.532 SINGLEP DELAYED13 TID20 Setting quickstart campaign type to: HumanityAscendant 1/6/2023 9:51:17 PM 5.532 SINGLEP DELAYED14 TID20 Map structure generated in 11ms. 1/6/2023 9:57:02 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Concussion Corvette #3075 AI Sentinels on Trenco 1/6/2023 9:57:02 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Concussion Corvette #3075 AI Sentinels on Trenco 1/6/2023 10:01:06 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #3647 Crabby (Necro Empire) on Grove 1/6/2023 10:01:06 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #3647 Crabby (Necro Empire) on Grove 1/6/2023 10:01:06 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Weak Skeleton #3647 Crabby (Necro Empire) on Grove 1/6/2023 10:05:07 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/6/2023 10:05:07 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 10:05:10 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Autosave at 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 1/6/2023 10:05:10 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 10:05:10 PM 5.532 SINGLEP Finish load save in 348ms 1/6/2023 10:05:10 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #3197 on [null planet] 1/6/2023 10:10:43 PM 5.532 SINGLEP DELAYED15 TID7 We are spawning 1 leaders 1/6/2023 10:10:43 PM 5.532 SINGLEP DELAYED16 TID7 Spawned Herald #6549 on Tanith 1/6/2023 10:24:08 PM 5.532 SINGLEP DELAYED17 TID23 We are spawning 1 leaders 1/6/2023 10:24:08 PM 5.532 SINGLEP DELAYED18 TID23 Spawned Herald #10685 on Tanith 1/6/2023 10:24:14 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/6/2023 10:24:14 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 10:24:17 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/6/2023 10:24:17 PM 5.532 SINGLEP Clearing player accounts. 1/6/2023 10:24:17 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/6/2023 10:24:17 PM 5.532 SINGLEP Finish load save in 319ms 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:27:45 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Orbital Beam Turret #2799 AI Sentinels on Dourish 1/6/2023 10:31:12 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #3197 on [null planet] 1/6/2023 10:31:12 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #3197 on [null planet] 1/6/2023 10:31:12 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #3197 on [null planet] 1/6/2023 10:31:12 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #3197 on [null planet] 1/6/2023 10:31:12 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #3197 on [null planet] 1/6/2023 10:31:12 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #3197 on [null planet] 1/6/2023 10:36:43 PM 5.532 SINGLEP DELAYED19 TID19 We are spawning 1 leaders 1/6/2023 10:36:43 PM 5.532 SINGLEP DELAYED20 TID19 Spawned Prophet #13387 on Tanith 1/6/2023 10:49:26 PM 5.532 SINGLEP DELAYED21 TID37 Spawning some maddened elderligns! will spawn them next at 4257 1/6/2023 10:50:22 PM 5.532 SINGLEP DELAYED22 TID11 We are spawning 2 leaders 1/6/2023 10:50:22 PM 5.532 SINGLEP DELAYED23 TID11 Spawned Prophet #17433 on Eirun 1/6/2023 10:50:22 PM 5.532 SINGLEP DELAYED24 TID11 Spawned Herald #17434 on Eirun 1/6/2023 11:03:32 PM 5.532 SINGLEP DELAYED25 TID19 We are spawning 3 leaders 1/6/2023 11:03:32 PM 5.532 SINGLEP DELAYED26 TID19 Spawned Herald #23207 on Tanith 1/6/2023 11:03:32 PM 5.532 SINGLEP DELAYED27 TID19 Spawned Prophet #23208 on Tanith 1/6/2023 11:03:32 PM 5.532 SINGLEP DELAYED28 TID19 Spawned Prophet #23209 on Tanith 1/6/2023 11:16:57 PM 5.532 SINGLEP DELAYED29 TID15 We are spawning 1 leaders 1/6/2023 11:16:57 PM 5.532 SINGLEP DELAYED30 TID15 Spawned Harbinger #27577 on Eirun 1/6/2023 11:24:58 PM 5.532 SINGLEP DELAYED31 TID20 Spawning some maddened elderligns! will spawn them next at 6350 1/6/2023 11:28:23 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/7/2023 2:55:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/7/2023 2:55:49 PM SINGLEP Boot up FleetOS (0.4597s) 1/7/2023 2:55:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/7/2023 2:55:49 PM 5.532 SINGLEP Game Version: 5.532 1/7/2023 2:55:49 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.5806s) 1/7/2023 2:55:50 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/7/2023 2:55:50 PM 5.532 SINGLEP Inspect Aft Hatches (0.9832s) 1/7/2023 2:55:51 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 202ms 1/7/2023 2:55:54 PM 5.532 SINGLEP Check For Extra Modules (3.3521s) 1/7/2023 2:55:54 PM 5.532 SINGLEP 787 Xml Files Parsed in 3,139ms 1/7/2023 2:55:54 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/7/2023 2:55:54 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0096s) 1/7/2023 2:55:54 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.2009s) 1/7/2023 2:55:54 PM 5.532 SINGLEP Update mod and expansion statuses! 1/7/2023 2:55:54 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/7/2023 2:55:54 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/7/2023 2:55:54 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1668s) 1/7/2023 2:55:54 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 49ms 1/7/2023 2:55:55 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.3016s) 1/7/2023 2:55:57 PM 5.532 SINGLEP No resolution change was required. 1/7/2023 2:55:57 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/7/2023 2:55:57 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/7/2023 2:55:57 PM 5.532 SINGLEP Remembering Alamo (1.0625s) 1/7/2023 2:55:57 PM 5.532 SINGLEP Calculate Odds Of Success (0.9124s) 1/7/2023 2:55:58 PM 5.532 SINGLEP Briefly Panic (0.5318s) 1/7/2023 2:55:59 PM 5.532 SINGLEP Install Confidence Routines (0.7883s) 1/7/2023 2:55:59 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/7/2023 2:56:00 PM 5.532 SINGLEP Late Axionic Computations (1.3684s) 1/7/2023 2:56:00 PM 5.532 SINGLEP Acquiring Towel (0.0693s) 1/7/2023 2:56:00 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1811s) 1/7/2023 2:56:01 PM 5.532 SINGLEP Ejecting Tactical Core (0.2803s) 1/7/2023 2:56:01 PM 5.532 SINGLEP Grouping Flow Fields (0.1766s) 1/7/2023 2:56:01 PM 5.532 SINGLEP Ignoring Starfields (0.6014s) 1/7/2023 2:56:02 PM 5.532 SINGLEP Pinpointing Distant Planets (0.4712s) 1/7/2023 2:56:02 PM 5.532 SINGLEP Calculating Firing Cones (0.0302s) 1/7/2023 2:56:04 PM 5.532 SINGLEP Remembering Lost Ship Parts (2.1394s) 1/7/2023 2:56:05 PM 5.532 SINGLEP Re-Aligning Objectives (0.4381s) 1/7/2023 2:56:14 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/7/2023 2:56:15 PM 5.532 SINGLEP Isolating Thorium (10.1842s) 1/7/2023 2:56:15 PM 5.532 SINGLEP Post-Proton Surge (0.0702s) 1/7/2023 2:56:15 PM 5.532 SINGLEP Background Radiation Taste Test (0.1378s) 1/7/2023 2:56:15 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.1492s) 1/7/2023 2:56:16 PM 5.532 SINGLEP Windshield Wiping (0.7402s) 1/7/2023 2:56:18 PM 5.532 SINGLEP Last Organizational Modeling (2.3786s) 1/7/2023 2:56:19 PM 5.532 SINGLEP Stimulate Modulation (1.0204s) 1/7/2023 2:56:19 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/7/2023 2:56:18 PM 5.532 SINGLEP DELAYED1 TID17 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/7/2023 2:56:20 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/7/2023 2:56:20 PM 5.532 SINGLEP Order Cores By Seniority (0.7452s) 1/7/2023 2:56:20 PM 5.532 SINGLEP Load Historical Documents (0.0095s) 1/7/2023 2:56:20 PM 5.532 SINGLEP 31.6 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.4s) Pruning Excess Brain Cells (1.3s) Remembering Alamo (1.1s) Calculate Odds Of Success (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.8s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.3s) Ignoring Starfields (0.6s) Pinpointing Distant Planets (0.5s) Remembering Lost Ship Parts (2.1s) Re-Aligning Objectives (0.4s) Isolating Thorium (10.2s) Windshield Wiping (0.7s) Last Organizational Modeling (2.4s) Stimulate Modulation (1.0s) Order Cores By Seniority (0.7s) 1/7/2023 2:56:21 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/7/2023 2:56:43 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/7/2023 2:56:43 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 2:56:44 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/7/2023 2:56:44 PM 5.532 SINGLEP Finish load save in 1,556ms 1/7/2023 2:58:40 PM 5.532 SINGLEP DELAYED2 TID52 BUG: AI_FLEE_THRT Trying to send AI ships from planet Strachey when ship was on 1/7/2023 3:08:34 PM 5.532 SINGLEP DELAYED3 TID68 We are spawning 1 leaders 1/7/2023 3:08:34 PM 5.532 SINGLEP DELAYED4 TID68 Spawned Herald #10694 on Tanith 1/7/2023 3:22:09 PM 5.532 SINGLEP DELAYED5 TID61 Spawning some maddened elderligns! will spawn them next at 4262 1/7/2023 3:22:22 PM 5.532 SINGLEP DELAYED6 TID56 We are spawning 1 leaders 1/7/2023 3:22:22 PM 5.532 SINGLEP DELAYED7 TID56 Spawned Herald #14607 on Tanith 1/7/2023 3:36:21 PM 5.532 SINGLEP DELAYED8 TID84 We are spawning 3 leaders 1/7/2023 3:36:21 PM 5.532 SINGLEP DELAYED9 TID84 Spawned Prophet #18690 on Tanith 1/7/2023 3:36:21 PM 5.532 SINGLEP DELAYED10 TID84 Spawned Prophet #18691 on Eirun 1/7/2023 3:36:21 PM 5.532 SINGLEP DELAYED11 TID84 Spawned Herald #18692 on Tanith 1/7/2023 3:49:05 PM 5.532 SINGLEP DELAYED12 TID76 We are spawning 3 leaders 1/7/2023 3:49:05 PM 5.532 SINGLEP DELAYED13 TID76 Spawned Herald #23762 on Tanith 1/7/2023 3:49:05 PM 5.532 SINGLEP DELAYED14 TID76 Spawned Prophet #23763 on Eirun 1/7/2023 3:49:05 PM 5.532 SINGLEP DELAYED15 TID76 Spawned Prophet #23764 on Eirun 1/7/2023 3:54:30 PM 5.532 SINGLEP DELAYED16 TID63 Spawning some maddened elderligns! will spawn them next at 6120 1/7/2023 4:07:20 PM 5.532 SINGLEP DELAYED17 TID45 We are spawning 1 leaders 1/7/2023 4:07:20 PM 5.532 SINGLEP DELAYED18 TID45 Spawned Herald #28574 on Tanith 1/7/2023 4:21:59 PM 5.532 SINGLEP DELAYED19 TID61 We are spawning 1 leaders 1/7/2023 4:21:59 PM 5.532 SINGLEP DELAYED20 TID61 Spawned Herald #33340 on Eirun 1/7/2023 4:29:44 PM 5.532 SINGLEP DELAYED21 TID34 Spawning some maddened elderligns! will spawn them next at 7973 1/7/2023 4:34:34 PM 5.532 SINGLEP DELAYED22 TID55 We are spawning 4 leaders 1/7/2023 4:34:34 PM 5.532 SINGLEP DELAYED23 TID55 Spawned Divine Harbinger #38037 on Tanith 1/7/2023 4:34:34 PM 5.532 SINGLEP DELAYED24 TID55 Spawned Harbinger #38038 on Gamma 1/7/2023 4:34:34 PM 5.532 SINGLEP DELAYED25 TID55 Spawned Harbinger #38039 on Gamma 1/7/2023 4:34:34 PM 5.532 SINGLEP DELAYED26 TID55 Spawned Holy Prophet #38040 on Corvus 1/7/2023 4:37:53 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/7/2023 4:37:53 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 4:38:05 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/7/2023 4:38:05 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 4:38:05 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 4:38:05 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 4:38:05 PM 5.532 SINGLEP loading as template 1/7/2023 4:38:05 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/7/2023 4:38:05 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/7/2023 4:38:05 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/7/2023 4:38:05 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/7/2023 4:38:05 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/7/2023 4:38:05 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/7/2023 4:38:05 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/7/2023 4:38:05 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/7/2023 4:38:05 PM 5.532 SINGLEP Finish load save in 322ms 1/7/2023 4:38:05 PM 5.532 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x0002c] in :0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <6fc91ade715743e3add493a67aabf564>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <6fc91ade715743e3add493a67aabf564>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <664f40b6caa1481197f9d2946de952ab>:0 at ArcenGameController.Update () [0x00000] in <102c18f0c1db401fb0a09896b663a537>:0 1/7/2023 4:38:05 PM 5.532 SINGLEP DELAYED27 TID15 Start Generate FULL Map with TheSquare and seed 357241894 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/7/2023 4:38:05 PM 5.532 SINGLEP DELAYED28 TID15 Setting quickstart campaign type to: HumanityAscendant 1/7/2023 4:38:05 PM 5.532 SINGLEP DELAYED29 TID15 Map structure generated in 54ms. 1/7/2023 4:53:16 PM 5.532 SINGLEP DELAYED30 TID84 We are spawning 1 leaders 1/7/2023 4:53:16 PM 5.532 SINGLEP DELAYED31 TID84 Spawned Herald #5223 on Landis 1/7/2023 5:06:22 PM 5.532 SINGLEP DELAYED32 TID90 We are spawning 1 leaders 1/7/2023 5:06:22 PM 5.532 SINGLEP DELAYED33 TID90 Spawned Herald #7197 on DarkMoon 1/7/2023 5:15:46 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/7/2023 5:15:46 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 5:15:49 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Autosave at 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/7/2023 5:15:49 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 5:15:50 PM 5.532 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 1/7/2023 5:15:50 PM 5.532 SINGLEP Finish load save in 356ms 1/7/2023 5:26:39 PM 5.532 SINGLEP DELAYED34 TID75 We are spawning 1 leaders 1/7/2023 5:26:39 PM 5.532 SINGLEP DELAYED35 TID75 Spawned Herald #10488 on DarkMoon 1/7/2023 5:26:52 PM 5.532 SINGLEP DELAYED36 TID47 Spawning some maddened elderligns! will spawn them next at 4261 1/7/2023 5:32:19 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 6:25:04 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/7/2023 6:25:05 PM SINGLEP Boot up FleetOS (0.4701s) 1/7/2023 6:25:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/7/2023 6:25:05 PM 5.532 SINGLEP Game Version: 5.532 1/7/2023 6:25:05 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.6963s) 1/7/2023 6:25:06 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/7/2023 6:25:06 PM 5.532 SINGLEP Inspect Aft Hatches (0.9063s) 1/7/2023 6:25:06 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 149ms 1/7/2023 6:25:09 PM 5.532 SINGLEP Check For Extra Modules (2.8719s) 1/7/2023 6:25:09 PM 5.532 SINGLEP 787 Xml Files Parsed in 2,714ms 1/7/2023 6:25:09 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0026s) 1/7/2023 6:25:09 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0083s) 1/7/2023 6:25:09 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1321s) 1/7/2023 6:25:09 PM 5.532 SINGLEP Update mod and expansion statuses! 1/7/2023 6:25:09 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/7/2023 6:25:09 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/7/2023 6:25:09 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0698s) 1/7/2023 6:25:09 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 33ms 1/7/2023 6:25:10 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.6142s) 1/7/2023 6:25:11 PM 5.532 SINGLEP No resolution change was required. 1/7/2023 6:25:11 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/7/2023 6:25:11 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/7/2023 6:25:11 PM 5.532 SINGLEP Remembering Alamo (0.8069s) 1/7/2023 6:25:12 PM 5.532 SINGLEP Calculate Odds Of Success (0.8996s) 1/7/2023 6:25:12 PM 5.532 SINGLEP Briefly Panic (0.5821s) 1/7/2023 6:25:13 PM 5.532 SINGLEP Install Confidence Routines (1.1513s) 1/7/2023 6:25:14 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/7/2023 6:25:15 PM 5.532 SINGLEP Late Axionic Computations (1.3253s) 1/7/2023 6:25:15 PM 5.532 SINGLEP Acquiring Towel (0.0406s) 1/7/2023 6:25:15 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1221s) 1/7/2023 6:25:15 PM 5.532 SINGLEP Ejecting Tactical Core (0.2157s) 1/7/2023 6:25:15 PM 5.532 SINGLEP Grouping Flow Fields (0.1002s) 1/7/2023 6:25:16 PM 5.532 SINGLEP Underestimating Starfields (0.4645s) 1/7/2023 6:25:16 PM 5.532 SINGLEP Rejecting Distant Planets (0.4137s) 1/7/2023 6:25:16 PM 5.532 SINGLEP Calculating Firing Cones (0.0250s) 1/7/2023 6:25:18 PM 5.532 SINGLEP Violating Ship Part Bylaws (2.1640s) 1/7/2023 6:25:19 PM 5.532 SINGLEP Re-Aligning Objectives (0.3251s) 1/7/2023 6:25:25 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/7/2023 6:25:26 PM 5.532 SINGLEP Remembering Singularity (7.1005s) 1/7/2023 6:25:26 PM 5.532 SINGLEP Post-Proton Surge (0.0338s) 1/7/2023 6:25:26 PM 5.532 SINGLEP Background Radiation Taste Test (0.0576s) 1/7/2023 6:25:26 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0613s) 1/7/2023 6:25:26 PM 5.532 SINGLEP Windshield Wiping (0.3379s) 1/7/2023 6:25:28 PM 5.532 SINGLEP Last Organizational Modeling (1.6297s) 1/7/2023 6:25:29 PM 5.532 SINGLEP Stimulate Modulation (0.9497s) 1/7/2023 6:25:29 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/7/2023 6:25:28 PM 5.532 SINGLEP DELAYED1 TID68 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/7/2023 6:25:29 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/7/2023 6:25:29 PM 5.532 SINGLEP Order Cores By Seniority (0.4698s) 1/7/2023 6:25:29 PM 5.532 SINGLEP Load Historical Documents (0.0070s) 1/7/2023 6:25:29 PM 5.532 SINGLEP 25.1 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.9s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.6s) Remembering Alamo (0.8s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (1.2s) Late Axionic Computations (1.3s) Underestimating Starfields (0.5s) Rejecting Distant Planets (0.4s) Violating Ship Part Bylaws (2.2s) Re-Aligning Objectives (0.3s) Remembering Singularity (7.1s) Windshield Wiping (0.3s) Last Organizational Modeling (1.6s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.5s) 1/7/2023 6:25:30 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/7/2023 6:25:59 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ/First.save Source1: AnythingElse Source3: LoadingSaveGame 1/7/2023 6:25:59 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 6:26:01 PM 5.532 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 1/7/2023 6:26:01 PM 5.532 SINGLEP Finish load save in 1,596ms 1/7/2023 6:34:07 PM 5.532 SINGLEP DELAYED2 TID5 We are spawning 1 leaders 1/7/2023 6:34:07 PM 5.532 SINGLEP DELAYED3 TID5 Spawned Prophet #18183 on Landis 1/7/2023 6:49:20 PM 5.532 SINGLEP DELAYED4 TID17 We are spawning 1 leaders 1/7/2023 6:49:20 PM 5.532 SINGLEP DELAYED5 TID17 Spawned Prophet #55988 on DarkMoon 1/7/2023 6:52:09 PM 5.532 SINGLEP DELAYED6 TID8 Spawning some maddened elderligns! will spawn them next at 6117 1/7/2023 7:26:01 PM 5.532 SINGLEP DELAYED7 TID39 We are spawning 1 leaders 1/7/2023 7:26:01 PM 5.532 SINGLEP DELAYED8 TID39 Spawned Herald #92059 on DarkMoon 1/7/2023 7:36:38 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/7/2023 7:36:39 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 7:36:52 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/7/2023 7:36:52 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 7:36:52 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 7:36:52 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 7:36:52 PM 5.532 SINGLEP loading as template 1/7/2023 7:36:52 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/7/2023 7:36:52 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/7/2023 7:36:52 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/7/2023 7:36:52 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/7/2023 7:36:52 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/7/2023 7:36:52 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/7/2023 7:36:52 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/7/2023 7:36:52 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/7/2023 7:36:52 PM 5.532 SINGLEP Finish load save in 252ms 1/7/2023 7:36:52 PM 5.532 SINGLEP DELAYED9 TID49 Start Generate FULL Map with TheSquare and seed 1091462034 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/7/2023 7:36:52 PM 5.532 SINGLEP DELAYED10 TID49 Setting quickstart campaign type to: HumanityAscendant 1/7/2023 7:36:52 PM 5.532 SINGLEP DELAYED11 TID49 Map structure generated in 47ms. 1/7/2023 7:46:47 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/7/2023 7:46:47 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 7:46:58 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/7/2023 7:46:58 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 7:46:58 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 7:46:58 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 7:46:58 PM 5.532 SINGLEP loading as template 1/7/2023 7:46:58 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/7/2023 7:46:58 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/7/2023 7:46:58 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/7/2023 7:46:58 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/7/2023 7:46:58 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/7/2023 7:46:58 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/7/2023 7:46:58 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/7/2023 7:46:58 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/7/2023 7:46:58 PM 5.532 SINGLEP Finish load save in 210ms 1/7/2023 7:46:58 PM 5.532 SINGLEP DELAYED12 TID37 Start Generate FULL Map with TheSquare and seed 1852538119 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/7/2023 7:46:58 PM 5.532 SINGLEP DELAYED13 TID37 Setting quickstart campaign type to: HumanityAscendant 1/7/2023 7:46:59 PM 5.532 SINGLEP DELAYED14 TID37 Map structure generated in 18ms. 1/7/2023 7:49:27 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2670 on [null planet] 1/7/2023 7:49:27 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2670 on [null planet] 1/7/2023 7:49:27 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2670 on [null planet] 1/7/2023 8:01:47 PM 5.532 SINGLEP DELAYED15 TID53 We are spawning 1 leaders 1/7/2023 8:01:47 PM 5.532 SINGLEP DELAYED16 TID53 Spawned Herald #4281 on Hamilton 1/7/2023 8:03:36 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2449 on [null planet] 1/7/2023 8:03:36 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2449 on [null planet] 1/7/2023 8:21:32 PM 5.532 SINGLEP DELAYED17 TID29 We are spawning 2 leaders 1/7/2023 8:21:32 PM 5.532 SINGLEP DELAYED18 TID29 Spawned Herald #8510 on Hamilton 1/7/2023 8:21:32 PM 5.532 SINGLEP DELAYED19 TID29 Spawned Herald #8511 on Hamilton 1/7/2023 8:46:24 PM 5.532 SINGLEP DELAYED20 TID81 We are spawning 1 leaders 1/7/2023 8:46:24 PM 5.532 SINGLEP DELAYED21 TID81 Spawned Herald #11540 on Flowers 1/7/2023 8:46:52 PM 5.532 SINGLEP DELAYED22 TID10 Spawning some maddened elderligns! will spawn them next at 4278 1/7/2023 9:00:33 PM 5.532 SINGLEP DELAYED23 TID61 We are spawning 3 leaders 1/7/2023 9:00:33 PM 5.532 SINGLEP DELAYED24 TID61 Spawned Prophet #16605 on Hamilton 1/7/2023 9:00:33 PM 5.532 SINGLEP DELAYED25 TID61 Spawned Herald #16606 on Flowers 1/7/2023 9:00:33 PM 5.532 SINGLEP DELAYED26 TID61 Spawned Herald #16607 on Flowers 1/7/2023 9:11:39 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 9:53:03 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/7/2023 9:53:04 PM SINGLEP Boot up FleetOS (0.5713s) 1/7/2023 9:53:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/7/2023 9:53:04 PM 5.532 SINGLEP Game Version: 5.532 1/7/2023 9:53:04 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.5688s) 1/7/2023 9:53:05 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/7/2023 9:53:05 PM 5.532 SINGLEP Inspect Aft Hatches (0.9780s) 1/7/2023 9:53:05 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 202ms 1/7/2023 9:53:09 PM 5.532 SINGLEP Check For Extra Modules (4.0559s) 1/7/2023 9:53:09 PM 5.532 SINGLEP 787 Xml Files Parsed in 3,837ms 1/7/2023 9:53:09 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0033s) 1/7/2023 9:53:09 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0146s) 1/7/2023 9:53:09 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1661s) 1/7/2023 9:53:09 PM 5.532 SINGLEP Update mod and expansion statuses! 1/7/2023 9:53:09 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/7/2023 9:53:09 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/7/2023 9:53:09 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1186s) 1/7/2023 9:53:09 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 18ms 1/7/2023 9:53:10 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.0423s) 1/7/2023 9:53:12 PM 5.532 SINGLEP No resolution change was required. 1/7/2023 9:53:12 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/7/2023 9:53:12 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/7/2023 9:53:12 PM 5.532 SINGLEP Remembering Alamo (1.3324s) 1/7/2023 9:53:13 PM 5.532 SINGLEP Calculate Odds Of Success (0.9138s) 1/7/2023 9:53:13 PM 5.532 SINGLEP Briefly Panic (0.4828s) 1/7/2023 9:53:14 PM 5.532 SINGLEP Install Confidence Routines (0.6630s) 1/7/2023 9:53:14 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/7/2023 9:53:15 PM 5.532 SINGLEP Late Axionic Computations (1.2346s) 1/7/2023 9:53:15 PM 5.532 SINGLEP Acquiring Towel (0.0636s) 1/7/2023 9:53:15 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1395s) 1/7/2023 9:53:16 PM 5.532 SINGLEP Ejecting Tactical Core (0.3549s) 1/7/2023 9:53:16 PM 5.532 SINGLEP Grouping Flow Fields (0.2008s) 1/7/2023 9:53:16 PM 5.532 SINGLEP Underestimating Starfields (0.6078s) 1/7/2023 9:53:17 PM 5.532 SINGLEP Combing Distant Planets (0.6746s) 1/7/2023 9:53:17 PM 5.532 SINGLEP Calculating Firing Cones (0.0239s) 1/7/2023 9:53:20 PM 5.532 SINGLEP Ruining Perfectly Good Ship Parts (2.6615s) 1/7/2023 9:53:20 PM 5.532 SINGLEP Re-Aligning Objectives (0.4937s) 1/7/2023 9:53:28 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/7/2023 9:53:28 PM 5.532 SINGLEP Toy With Natives On Nearby Planet (8.0859s) 1/7/2023 9:53:28 PM 5.532 SINGLEP Post-Proton Surge (0.0592s) 1/7/2023 9:53:29 PM 5.532 SINGLEP Background Radiation Taste Test (0.1259s) 1/7/2023 9:53:29 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.1101s) 1/7/2023 9:53:29 PM 5.532 SINGLEP Windshield Wiping (0.6012s) 1/7/2023 9:53:32 PM 5.532 SINGLEP Last Organizational Modeling (2.3274s) 1/7/2023 9:53:32 PM 5.532 SINGLEP Stimulate Modulation (0.7187s) 1/7/2023 9:53:32 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/7/2023 9:53:32 PM 5.532 SINGLEP DELAYED1 TID53 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/7/2023 9:53:33 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/7/2023 9:53:33 PM 5.532 SINGLEP Order Cores By Seniority (0.5899s) 1/7/2023 9:53:33 PM 5.532 SINGLEP Load Historical Documents (0.0062s) 1/7/2023 9:53:33 PM 5.532 SINGLEP 30.0 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.1s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.3s) Calculate Odds Of Success (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (1.2s) Ejecting Tactical Core (0.4s) Underestimating Starfields (0.6s) Combing Distant Planets (0.7s) Ruining Perfectly Good Ship Parts (2.7s) Re-Aligning Objectives (0.5s) Toy With Natives On Nearby Planet (8.1s) Windshield Wiping (0.6s) Last Organizational Modeling (2.3s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.6s) 1/7/2023 9:53:34 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/7/2023 9:53:38 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ/First.save Source1: AnythingElse Source3: LoadingSaveGame 1/7/2023 9:53:38 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 9:53:40 PM 5.532 SINGLEP OnLoad: Fixed positions of 8 ship(s), 0 shot(s), 0 other/wormhole(s). 1/7/2023 9:53:40 PM 5.532 SINGLEP Finish load save in 2,082ms 1/7/2023 10:09:25 PM 5.532 SINGLEP DELAYED2 TID20 We are spawning 1 leaders 1/7/2023 10:09:25 PM 5.532 SINGLEP DELAYED3 TID20 Spawned Harbinger #22077 on Hamilton 1/7/2023 10:15:04 PM 5.532 SINGLEP DELAYED4 TID31 Spawning some maddened elderligns! will spawn them next at 6236 1/7/2023 10:23:25 PM 5.532 SINGLEP DELAYED5 TID11 We are spawning 2 leaders 1/7/2023 10:23:25 PM 5.532 SINGLEP DELAYED6 TID11 Spawned Prophet #26185 on Flowers 1/7/2023 10:23:25 PM 5.532 SINGLEP DELAYED7 TID11 Spawned Prophet #26186 on Hamilton 1/7/2023 10:34:46 PM 5.532 SINGLEP DELAYED8 TID46 Loading older savegame, faction Crabby (Necro Empire) originally had 400,000 energy, but balance changes would have dropped their amount to -733,130. To compensate for things and not completely wreck this existing game, a handicap of 933,130 free energy has been added. 1/7/2023 10:38:42 PM 5.532 SINGLEP DELAYED9 TID34 We are spawning 1 leaders 1/7/2023 10:38:42 PM 5.532 SINGLEP DELAYED10 TID34 Spawned Herald #48437 on Hamilton 1/7/2023 10:45:17 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/7/2023 10:45:17 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 10:45:19 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Second.save Source1: AnythingElse Source3: LoadingSaveGame 1/7/2023 10:45:19 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 10:45:20 PM 5.532 SINGLEP OnLoad: Fixed positions of 5 ship(s), 0 shot(s), 0 other/wormhole(s). 1/7/2023 10:45:20 PM 5.532 SINGLEP Finish load save in 419ms 1/7/2023 10:50:59 PM 5.532 SINGLEP DELAYED11 TID55 Spawning some maddened elderligns! will spawn them next at 8195 1/7/2023 10:54:31 PM 5.532 SINGLEP DELAYED12 TID32 We are spawning 2 leaders 1/7/2023 10:54:31 PM 5.532 SINGLEP DELAYED13 TID32 Spawned Divine Harbinger #91296 on Householder 1/7/2023 10:54:31 PM 5.532 SINGLEP DELAYED14 TID32 Spawned Divine Harbinger #91297 on Backraid 1/7/2023 11:07:04 PM 5.532 SINGLEP DELAYED15 TID31 We are spawning 4 leaders 1/7/2023 11:07:04 PM 5.532 SINGLEP DELAYED16 TID31 Spawned Prophet #126895 on Deva 1/7/2023 11:07:04 PM 5.532 SINGLEP DELAYED17 TID31 Spawned Herald #126896 on Hamilton 1/7/2023 11:07:04 PM 5.532 SINGLEP DELAYED18 TID31 Spawned Prophet #126897 on Flowers 1/7/2023 11:07:04 PM 5.532 SINGLEP DELAYED19 TID31 Spawned Herald #126898 on Backraid 1/7/2023 11:14:42 PM 5.532 SINGLEP DELAYED20 TID47 BUG: AI_FLEE_THRT Trying to send AI ships from planet Bracer when ship was on 1/7/2023 11:14:42 PM 5.532 SINGLEP DELAYED21 TID47 BUG: AI_FLEE_THRT Trying to send AI ships from planet Bracer when ship was on 1/7/2023 11:21:53 PM 5.532 SINGLEP DELAYED22 TID44 We are spawning 2 leaders 1/7/2023 11:21:53 PM 5.532 SINGLEP DELAYED23 TID44 Spawned Herald #139550 on Deva 1/7/2023 11:21:53 PM 5.532 SINGLEP DELAYED24 TID44 Spawned Herald #139551 on Aria 1/7/2023 11:23:07 PM 5.532 SINGLEP DELAYED25 TID56 Spawning some maddened elderligns! will spawn them next at 10051 1/7/2023 11:35:14 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/7/2023 11:35:14 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 11:35:16 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/7/2023 11:35:16 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 11:35:17 PM 5.532 SINGLEP OnLoad: Fixed positions of 6 ship(s), 0 shot(s), 0 other/wormhole(s). 1/7/2023 11:35:17 PM 5.532 SINGLEP Finish load save in 448ms 1/7/2023 11:43:45 PM 5.532 SINGLEP DELAYED26 TID40 We are spawning 2 leaders 1/7/2023 11:43:45 PM 5.532 SINGLEP DELAYED27 TID40 Spawned Herald #154995 on Flowers 1/7/2023 11:43:45 PM 5.532 SINGLEP DELAYED28 TID40 Spawned Harbinger #154996 on Emerald 1/7/2023 11:52:43 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/7/2023 11:54:52 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/7/2023 11:54:52 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 11:54:54 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/7/2023 11:54:54 PM 5.532 SINGLEP Clearing player accounts. 1/7/2023 11:54:54 PM 5.532 SINGLEP OnLoad: Fixed positions of 6 ship(s), 0 shot(s), 0 other/wormhole(s). 1/7/2023 11:54:55 PM 5.532 SINGLEP Finish load save in 436ms 1/8/2023 12:07:59 AM 5.532 SINGLEP DELAYED29 TID42 We are spawning 4 leaders 1/8/2023 12:07:59 AM 5.532 SINGLEP DELAYED30 TID42 Spawned Prophet #173352 on Emerald 1/8/2023 12:07:59 AM 5.532 SINGLEP DELAYED31 TID42 Spawned Prophet #173353 on Myrria 1/8/2023 12:07:59 AM 5.532 SINGLEP DELAYED32 TID42 Spawned Holy Prophet #173354 on Householder 1/8/2023 12:07:59 AM 5.532 SINGLEP DELAYED33 TID42 Spawned Holy Prophet #173355 on Hamilton 1/8/2023 12:13:00 AM 5.532 SINGLEP DELAYED34 TID8 Spawning some maddened elderligns! will spawn them next at 11861 1/8/2023 12:13:25 AM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 12:13:25 AM 5.532 SINGLEP Clearing player accounts. 1/8/2023 12:13:29 AM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/8/2023 12:13:29 AM 5.532 SINGLEP Clearing player accounts. 1/8/2023 12:13:30 AM 5.532 SINGLEP OnLoad: Fixed positions of 5 ship(s), 0 shot(s), 0 other/wormhole(s). 1/8/2023 12:13:30 AM 5.532 SINGLEP Finish load save in 420ms 1/8/2023 12:24:07 AM 5.532 SINGLEP DELAYED35 TID6 We are spawning 4 leaders 1/8/2023 12:24:07 AM 5.532 SINGLEP DELAYED36 TID6 Spawned Herald #186068 on Emerald 1/8/2023 12:24:07 AM 5.532 SINGLEP DELAYED37 TID6 Spawned Harbinger #186069 on Deva 1/8/2023 12:24:07 AM 5.532 SINGLEP DELAYED38 TID6 Spawned Herald #186070 on Aria 1/8/2023 12:24:07 AM 5.532 SINGLEP DELAYED39 TID6 Spawned Prophet #186071 on Flowers 1/8/2023 12:29:08 AM 5.532 SINGLEP DELAYED40 TID34 Spawning some maddened elderligns! will spawn them next at 11859 1/8/2023 12:39:32 AM 5.532 SINGLEP DELAYED41 TID46 We are spawning 2 leaders 1/8/2023 12:39:32 AM 5.532 SINGLEP DELAYED42 TID46 Spawned Prophet #225776 on Aria 1/8/2023 12:39:32 AM 5.532 SINGLEP DELAYED43 TID46 Spawned Harbinger #225777 on Valian 1/8/2023 12:53:47 AM 5.532 SINGLEP DELAYED44 TID5 We are spawning 2 leaders 1/8/2023 12:53:47 AM 5.532 SINGLEP DELAYED45 TID5 Spawned Prophet #266052 on Aria 1/8/2023 12:53:47 AM 5.532 SINGLEP DELAYED46 TID5 Spawned Divine Harbinger #266053 on Flowers 1/8/2023 1:00:51 AM 5.532 SINGLEP DELAYED47 TID11 Spawning some maddened elderligns! will spawn them next at 13685 1/8/2023 1:07:26 AM 5.532 SINGLEP DELAYED48 TID35 We are spawning 3 leaders 1/8/2023 1:07:26 AM 5.532 SINGLEP DELAYED49 TID35 Spawned Divine Harbinger #288742 on Aria 1/8/2023 1:07:26 AM 5.532 SINGLEP DELAYED50 TID35 Spawned Prophet #288743 on Deva 1/8/2023 1:07:26 AM 5.532 SINGLEP DELAYED51 TID35 Spawned Divine Harbinger #288744 on Valian 1/8/2023 1:16:20 AM 5.532 SINGLEP DELAYED52 TID12 Reconquest Seeding for Calenuri: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 1/8/2023 1:20:55 AM 5.532 SINGLEP DELAYED53 TID53 We are spawning 3 leaders 1/8/2023 1:20:55 AM 5.532 SINGLEP DELAYED54 TID53 Spawned Holy Prophet #310523 on Aria 1/8/2023 1:20:55 AM 5.532 SINGLEP DELAYED55 TID53 Spawned Holy Prophet #310524 on Flowers 1/8/2023 1:20:55 AM 5.532 SINGLEP DELAYED56 TID53 Spawned Holy Prophet #310525 on Mikhael 1/8/2023 1:33:08 AM 5.532 SINGLEP DELAYED57 TID18 Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 1:33:08 AM 5.532 SINGLEP Clearing player accounts. 1/8/2023 1:00:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2023 1:00:53 PM SINGLEP Boot up FleetOS (0.5284s) 1/8/2023 1:00:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2023 1:00:54 PM 5.532 SINGLEP Game Version: 5.532 1/8/2023 1:00:54 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.7191s) 1/8/2023 1:00:55 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2023 1:00:55 PM 5.532 SINGLEP Inspect Aft Hatches (1.0259s) 1/8/2023 1:00:55 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 249ms 1/8/2023 1:00:58 PM 5.532 SINGLEP Check For Extra Modules (3.1640s) 1/8/2023 1:00:58 PM 5.532 SINGLEP 787 Xml Files Parsed in 2,896ms 1/8/2023 1:00:58 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0035s) 1/8/2023 1:00:58 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0138s) 1/8/2023 1:00:58 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1864s) 1/8/2023 1:00:58 PM 5.532 SINGLEP Update mod and expansion statuses! 1/8/2023 1:00:58 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/8/2023 1:00:58 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/8/2023 1:00:58 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1549s) 1/8/2023 1:00:58 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 47ms 1/8/2023 1:00:59 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.2228s) 1/8/2023 1:01:01 PM 5.532 SINGLEP No resolution change was required. 1/8/2023 1:01:01 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2023 1:01:01 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2023 1:01:01 PM 5.532 SINGLEP Remembering Alamo (1.2707s) 1/8/2023 1:01:02 PM 5.532 SINGLEP Calculate Odds Of Success (1.1168s) 1/8/2023 1:01:02 PM 5.532 SINGLEP Briefly Panic (0.6134s) 1/8/2023 1:01:03 PM 5.532 SINGLEP Install Confidence Routines (0.8577s) 1/8/2023 1:01:04 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/8/2023 1:01:05 PM 5.532 SINGLEP Late Axionic Computations (1.3813s) 1/8/2023 1:01:05 PM 5.532 SINGLEP Acquiring Towel (0.0258s) 1/8/2023 1:01:05 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1849s) 1/8/2023 1:01:05 PM 5.532 SINGLEP Ejecting Tactical Core (0.2713s) 1/8/2023 1:01:05 PM 5.532 SINGLEP Grouping Flow Fields (0.1370s) 1/8/2023 1:01:06 PM 5.532 SINGLEP Hoping Starfields Are Nice (0.6237s) 1/8/2023 1:01:06 PM 5.532 SINGLEP Browsing Distant Planets (0.7030s) 1/8/2023 1:01:07 PM 5.532 SINGLEP Calculating Firing Cones (0.0382s) 1/8/2023 1:01:08 PM 5.532 SINGLEP Declaring Ship Parts At Customs (1.7021s) 1/8/2023 1:01:08 PM 5.532 SINGLEP Re-Aligning Objectives (0.2841s) 1/8/2023 1:01:18 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/8/2023 1:01:18 PM 5.532 SINGLEP Submitting Paperwork To High Command (9.2695s) 1/8/2023 1:01:18 PM 5.532 SINGLEP Post-Proton Surge (0.0398s) 1/8/2023 1:01:18 PM 5.532 SINGLEP Background Radiation Taste Test (0.0811s) 1/8/2023 1:01:18 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0621s) 1/8/2023 1:01:19 PM 5.532 SINGLEP Windshield Wiping (0.8669s) 1/8/2023 1:01:20 PM 5.532 SINGLEP Last Organizational Modeling (1.6239s) 1/8/2023 1:01:21 PM 5.532 SINGLEP Stimulate Modulation (0.9569s) 1/8/2023 1:01:21 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/8/2023 1:01:21 PM 5.532 SINGLEP DELAYED1 TID46 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/8/2023 1:01:22 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/8/2023 1:01:22 PM 5.532 SINGLEP Order Cores By Seniority (0.7592s) 1/8/2023 1:01:22 PM 5.532 SINGLEP Load Historical Documents (0.0496s) 1/8/2023 1:01:22 PM 5.532 SINGLEP 29.9 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.3s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.9s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.3s) Hoping Starfields Are Nice (0.6s) Browsing Distant Planets (0.7s) Declaring Ship Parts At Customs (1.7s) Re-Aligning Objectives (0.3s) Submitting Paperwork To High Command (9.3s) Windshield Wiping (0.9s) Last Organizational Modeling (1.6s) Stimulate Modulation (1.0s) Order Cores By Seniority (0.8s) 1/8/2023 1:01:23 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/8/2023 1:01:41 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/8/2023 1:01:41 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 1:01:43 PM 5.532 SINGLEP OnLoad: Fixed positions of 5 ship(s), 0 shot(s), 0 other/wormhole(s). 1/8/2023 1:01:43 PM 5.532 SINGLEP Finish load save in 2,119ms 1/8/2023 1:03:13 PM 5.532 SINGLEP DELAYED2 TID7 Spawning some maddened elderligns! will spawn them next at 15532 1/8/2023 1:06:00 PM 5.532 SINGLEP DELAYED3 TID9 We are spawning 4 leaders 1/8/2023 1:06:00 PM 5.532 SINGLEP DELAYED4 TID9 Spawned Divine Harbinger #346913 on Backraid 1/8/2023 1:06:00 PM 5.532 SINGLEP DELAYED5 TID9 Spawned Prophet #346914 on Backraid 1/8/2023 1:06:00 PM 5.532 SINGLEP DELAYED6 TID9 Spawned Herald #346915 on Sproull 1/8/2023 1:06:00 PM 5.532 SINGLEP DELAYED7 TID9 Spawned Divine Harbinger #346916 on Sproull 1/8/2023 1:16:38 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 1:16:38 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 1:16:38 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 1:16:38 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 1:16:38 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 1:16:38 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 1:25:31 PM 5.532 SINGLEP DELAYED8 TID61 We are spawning 4 leaders 1/8/2023 1:25:31 PM 5.532 SINGLEP DELAYED9 TID61 Spawned Blessed Herald #380608 on Householder 1/8/2023 1:25:31 PM 5.532 SINGLEP DELAYED10 TID61 Spawned Holy Prophet #380609 on Euterpe 1/8/2023 1:25:31 PM 5.532 SINGLEP DELAYED11 TID61 Spawned Holy Prophet #380610 on Householder 1/8/2023 1:25:31 PM 5.532 SINGLEP DELAYED12 TID61 Spawned Harbinger #380611 on Aria 1/8/2023 1:40:51 PM 5.532 SINGLEP DELAYED13 TID34 We are spawning 5 leaders 1/8/2023 1:40:51 PM 5.532 SINGLEP DELAYED14 TID34 Spawned Holy Prophet #420189 on Valian 1/8/2023 1:40:51 PM 5.532 SINGLEP DELAYED15 TID34 Spawned Divine Harbinger #420190 on Valian 1/8/2023 1:40:51 PM 5.532 SINGLEP DELAYED16 TID34 Spawned Divine Harbinger #420191 on Akka 1/8/2023 1:40:51 PM 5.532 SINGLEP DELAYED17 TID34 Spawned Holy Prophet #420192 on Householder 1/8/2023 1:40:51 PM 5.532 SINGLEP DELAYED18 TID34 Spawned Holy Prophet #420193 on Akka 1/8/2023 1:41:57 PM 5.532 SINGLEP DELAYED19 TID16 Spawning some maddened elderligns! will spawn them next at 17388 1/8/2023 1:42:19 PM 5.532 SINGLEP DELAYED20 TID53 Reconquest Seeding for Alterra: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/8/2023 1:50:03 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 1:50:04 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 1:50:22 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/8/2023 1:50:22 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 1:50:22 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 1:50:22 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 1:50:22 PM 5.532 SINGLEP loading as template 1/8/2023 1:50:22 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/8/2023 1:50:22 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/8/2023 1:50:22 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/8/2023 1:50:22 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/8/2023 1:50:22 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/8/2023 1:50:22 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/8/2023 1:50:22 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/8/2023 1:50:22 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/8/2023 1:50:22 PM 5.532 SINGLEP Finish load save in 290ms 1/8/2023 1:50:22 PM 5.532 SINGLEP DELAYED21 TID10 Start Generate FULL Map with TheSquare and seed 1585756425 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/8/2023 1:50:22 PM 5.532 SINGLEP DELAYED22 TID10 Setting quickstart campaign type to: HumanityAscendant 1/8/2023 1:50:22 PM 5.532 SINGLEP DELAYED23 TID10 Map structure generated in 52ms. 1/8/2023 2:05:03 PM 5.532 SINGLEP DELAYED24 TID48 We are spawning 1 leaders 1/8/2023 2:05:03 PM 5.532 SINGLEP DELAYED25 TID48 Spawned Prophet #11471 on Nyah 1/8/2023 2:08:35 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 2:08:36 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 2:09:23 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/8/2023 2:09:23 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 2:09:23 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 2:09:23 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 2:09:23 PM 5.532 SINGLEP loading as template 1/8/2023 2:09:23 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/8/2023 2:09:23 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/8/2023 2:09:23 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/8/2023 2:09:23 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/8/2023 2:09:23 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/8/2023 2:09:23 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/8/2023 2:09:23 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/8/2023 2:09:23 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/8/2023 2:09:23 PM 5.532 SINGLEP Finish load save in 209ms 1/8/2023 2:09:23 PM 5.532 SINGLEP DELAYED26 TID8 Start Generate FULL Map with TheSquare and seed 766698475 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/8/2023 2:09:23 PM 5.532 SINGLEP DELAYED27 TID8 Setting quickstart campaign type to: HumanityAscendant 1/8/2023 2:09:23 PM 5.532 SINGLEP DELAYED28 TID8 Map structure generated in 23ms. 1/8/2023 2:13:20 PM 5.532 SINGLEP DELAYED29 TID5 Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 2:13:20 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 3:01:02 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2023 3:01:02 PM SINGLEP Boot up FleetOS (0.2129s) 1/8/2023 3:01:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2023 3:01:02 PM 5.532 SINGLEP Game Version: 5.532 1/8/2023 3:01:02 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.3427s) 1/8/2023 3:01:03 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2023 3:01:03 PM 5.532 SINGLEP Inspect Aft Hatches (0.0904s) 1/8/2023 3:01:03 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 135ms 1/8/2023 3:01:04 PM 5.532 SINGLEP Check For Extra Modules (1.0124s) 1/8/2023 3:01:04 PM 5.532 SINGLEP 787 Xml Files Parsed in 867ms 1/8/2023 3:01:04 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/8/2023 3:01:04 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0055s) 1/8/2023 3:01:04 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.0489s) 1/8/2023 3:01:04 PM 5.532 SINGLEP Update mod and expansion statuses! 1/8/2023 3:01:04 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/8/2023 3:01:04 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/8/2023 3:01:04 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0645s) 1/8/2023 3:01:04 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 22ms 1/8/2023 3:01:04 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.1113s) 1/8/2023 3:01:04 PM 5.532 SINGLEP No resolution change was required. 1/8/2023 3:01:04 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2023 3:01:04 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2023 3:01:04 PM 5.532 SINGLEP Remembering Alamo (0.2312s) 1/8/2023 3:01:05 PM 5.532 SINGLEP Calculate Odds Of Success (0.5420s) 1/8/2023 3:01:05 PM 5.532 SINGLEP Briefly Panic (0.2673s) 1/8/2023 3:01:05 PM 5.532 SINGLEP Install Confidence Routines (0.4859s) 1/8/2023 3:01:05 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/8/2023 3:01:06 PM 5.532 SINGLEP Late Axionic Computations (0.6055s) 1/8/2023 3:01:06 PM 5.532 SINGLEP Acquiring Towel (0.0203s) 1/8/2023 3:01:06 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0603s) 1/8/2023 3:01:06 PM 5.532 SINGLEP Ejecting Tactical Core (0.1284s) 1/8/2023 3:01:06 PM 5.532 SINGLEP Grouping Flow Fields (0.0463s) 1/8/2023 3:01:06 PM 5.532 SINGLEP Sucking In Starfields (0.3115s) 1/8/2023 3:01:07 PM 5.532 SINGLEP Rejecting Distant Planets (0.3035s) 1/8/2023 3:01:07 PM 5.532 SINGLEP Calculating Firing Cones (0.0130s) 1/8/2023 3:01:08 PM 5.532 SINGLEP Wearing Ship Parts On Head (0.8609s) 1/8/2023 3:01:08 PM 5.532 SINGLEP Re-Aligning Objectives (0.1299s) 1/8/2023 3:01:13 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/8/2023 3:01:13 PM 5.532 SINGLEP Discharging Static (5.0083s) 1/8/2023 3:01:13 PM 5.532 SINGLEP Post-Proton Surge (0.0202s) 1/8/2023 3:01:13 PM 5.532 SINGLEP Background Radiation Taste Test (0.0439s) 1/8/2023 3:01:13 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0382s) 1/8/2023 3:01:13 PM 5.532 SINGLEP Windshield Wiping (0.1864s) 1/8/2023 3:01:14 PM 5.532 SINGLEP Last Organizational Modeling (0.7810s) 1/8/2023 3:01:14 PM 5.532 SINGLEP Stimulate Modulation (0.4899s) 1/8/2023 3:01:14 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/8/2023 3:01:14 PM 5.532 SINGLEP DELAYED1 TID29 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/8/2023 3:01:15 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/8/2023 3:01:15 PM 5.532 SINGLEP Order Cores By Seniority (0.5084s) 1/8/2023 3:01:15 PM 5.532 SINGLEP Load Historical Documents (0.0045s) 1/8/2023 3:01:15 PM 5.532 SINGLEP 13.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Sucking In Starfields (0.3s) Rejecting Distant Planets (0.3s) Wearing Ship Parts On Head (0.9s) Discharging Static (5.0s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.5s) 1/8/2023 3:01:15 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/8/2023 3:01:24 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ/First.save Source1: AnythingElse Source3: LoadingSaveGame 1/8/2023 3:01:24 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 3:01:25 PM 5.532 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 1/8/2023 3:01:25 PM 5.532 SINGLEP Finish load save in 697ms 1/8/2023 3:21:30 PM 5.532 SINGLEP DELAYED2 TID39 We are spawning 1 leaders 1/8/2023 3:21:30 PM 5.532 SINGLEP DELAYED3 TID39 Spawned Prophet #5008 on Sutrah 1/8/2023 3:36:19 PM 5.532 SINGLEP DELAYED4 TID34 We are spawning 1 leaders 1/8/2023 3:36:19 PM 5.532 SINGLEP DELAYED5 TID34 Spawned Prophet #10675 on Sutrah 1/8/2023 3:38:35 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Gunbot #10335 on [null planet] 1/8/2023 3:38:35 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Gunbot #10335 on [null planet] 1/8/2023 3:49:41 PM 5.532 SINGLEP DELAYED6 TID23 Spawning some maddened elderligns! will spawn them next at 4304 1/8/2023 3:50:04 PM 5.532 SINGLEP DELAYED7 TID5 We are spawning 1 leaders 1/8/2023 3:50:04 PM 5.532 SINGLEP DELAYED8 TID5 Spawned Harbinger #14866 on Sutrah 1/8/2023 4:04:56 PM 5.532 SINGLEP DELAYED9 TID19 We are spawning 1 leaders 1/8/2023 4:04:56 PM 5.532 SINGLEP DELAYED10 TID19 Spawned Prophet #18781 on Sutrah 1/8/2023 4:17:29 PM 5.532 SINGLEP DELAYED11 TID41 We are spawning 2 leaders 1/8/2023 4:17:29 PM 5.532 SINGLEP DELAYED12 TID41 Spawned Prophet #24561 on Sutrah 1/8/2023 4:17:29 PM 5.532 SINGLEP DELAYED13 TID41 Spawned Holy Prophet #24562 on Mores 1/8/2023 4:21:02 PM 5.532 SINGLEP DELAYED14 TID28 Spawning some maddened elderligns! will spawn them next at 6137 1/8/2023 4:33:46 PM 5.532 SINGLEP DELAYED15 TID17 Reconquest Seeding for Elyse: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 1/8/2023 4:33:49 PM 5.532 SINGLEP DELAYED16 TID33 We are spawning 2 leaders 1/8/2023 4:33:49 PM 5.532 SINGLEP DELAYED17 TID33 Spawned Holy Prophet #32990 on Mores 1/8/2023 4:33:49 PM 5.532 SINGLEP DELAYED18 TID33 Spawned Holy Prophet #32991 on Mores 1/8/2023 4:34:26 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 4:34:26 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 4:34:30 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/8/2023 4:34:30 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 4:34:30 PM 5.532 SINGLEP OnLoad: Fixed positions of 5 ship(s), 0 shot(s), 0 other/wormhole(s). 1/8/2023 4:34:30 PM 5.532 SINGLEP Finish load save in 397ms 1/8/2023 4:37:32 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 4:37:32 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 4:37:34 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Second.save Source1: AnythingElse Source3: LoadingSaveGame 1/8/2023 4:37:34 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 4:37:35 PM 5.532 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 1/8/2023 4:37:35 PM 5.532 SINGLEP Finish load save in 351ms 1/8/2023 4:40:41 PM 5.532 SINGLEP DELAYED19 TID28 We are spawning 2 leaders 1/8/2023 4:40:41 PM 5.532 SINGLEP DELAYED20 TID28 Spawned Blessed Herald #32790 on Mores 1/8/2023 4:40:41 PM 5.532 SINGLEP DELAYED21 TID28 Spawned Holy Prophet #32791 on Mores 1/8/2023 4:45:42 PM 5.532 SINGLEP DELAYED22 TID14 Spawning some maddened elderligns! will spawn them next at 6137 1/8/2023 4:52:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 4:52:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 4:55:33 PM 5.532 SINGLEP DELAYED23 TID48 We are spawning 1 leaders 1/8/2023 4:55:33 PM 5.532 SINGLEP DELAYED24 TID48 Spawned Harbinger #40744 on Sutrah 1/8/2023 5:20:08 PM 5.532 SINGLEP DELAYED25 TID53 We are spawning 2 leaders 1/8/2023 5:20:08 PM 5.532 SINGLEP DELAYED26 TID53 Spawned Divine Harbinger #72800 on Mores 1/8/2023 5:20:08 PM 5.532 SINGLEP DELAYED27 TID53 Spawned Divine Harbinger #72801 on Mores 1/8/2023 5:33:45 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 5:33:45 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 5:33:47 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Second.save Source1: AnythingElse Source3: LoadingSaveGame 1/8/2023 5:33:47 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 5:33:48 PM 5.532 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 1/8/2023 5:33:48 PM 5.532 SINGLEP Finish load save in 357ms 1/8/2023 5:36:53 PM 5.532 SINGLEP DELAYED28 TID17 We are spawning 2 leaders 1/8/2023 5:36:53 PM 5.532 SINGLEP DELAYED29 TID17 Spawned Harbinger #114167 on Mores 1/8/2023 5:36:53 PM 5.532 SINGLEP DELAYED30 TID17 Spawned Blessed Herald #114168 on Sutrah 1/8/2023 6:14:35 PM 5.532 SINGLEP DELAYED31 TID25 Spawning some maddened elderligns! will spawn them next at 6137 1/8/2023 6:27:21 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 6:27:21 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 6:29:03 PM 5.532 SINGLEP DELAYED32 TID11 We are spawning 3 leaders 1/8/2023 6:29:03 PM 5.532 SINGLEP DELAYED33 TID11 Spawned Harbinger #126619 on Sutrah 1/8/2023 6:29:03 PM 5.532 SINGLEP DELAYED34 TID11 Spawned Harbinger #126620 on Sutrah 1/8/2023 6:29:03 PM 5.532 SINGLEP DELAYED35 TID11 Spawned Holy Prophet #126621 on Sutrah 1/8/2023 6:43:15 PM 5.532 SINGLEP DELAYED36 TID28 We are spawning 2 leaders 1/8/2023 6:43:15 PM 5.532 SINGLEP DELAYED37 TID28 Spawned Harbinger #165401 on Sutrah 1/8/2023 6:43:15 PM 5.532 SINGLEP DELAYED38 TID28 Spawned Holy Prophet #165402 on Mores 1/8/2023 6:57:33 PM 5.532 SINGLEP DELAYED39 TID18 We are spawning 4 leaders 1/8/2023 6:57:33 PM 5.532 SINGLEP DELAYED40 TID18 Spawned Divine Harbinger #204592 on Absol 1/8/2023 6:57:33 PM 5.532 SINGLEP DELAYED41 TID18 Spawned Harbinger #204593 on Nagato 1/8/2023 6:57:33 PM 5.532 SINGLEP DELAYED42 TID18 Spawned Divine Harbinger #204594 on Sutrah 1/8/2023 6:57:33 PM 5.532 SINGLEP DELAYED43 TID18 Spawned Divine Harbinger #204595 on Absol 1/8/2023 6:57:57 PM 5.532 SINGLEP DELAYED44 TID42 Spawning some maddened elderligns! will spawn them next at 8312 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:12:49 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 7:19:16 PM 5.532 SINGLEP DELAYED45 TID8 We are spawning 3 leaders 1/8/2023 7:19:16 PM 5.532 SINGLEP DELAYED46 TID8 Spawned Holy Prophet #239950 on Sutrah 1/8/2023 7:19:16 PM 5.532 SINGLEP DELAYED47 TID8 Spawned Herald #239951 on Sutrah 1/8/2023 7:19:16 PM 5.532 SINGLEP DELAYED48 TID8 Spawned Divine Harbinger #239952 on Sutrah 1/8/2023 7:33:07 PM 5.532 SINGLEP DELAYED49 TID9 We are spawning 2 leaders 1/8/2023 7:33:07 PM 5.532 SINGLEP DELAYED50 TID9 Spawned Divine Harbinger #276499 on Atanasoff 1/8/2023 7:33:07 PM 5.532 SINGLEP DELAYED51 TID9 Spawned Divine Harbinger #276500 on Absol 1/8/2023 7:33:27 PM 5.532 SINGLEP DELAYED52 TID31 Reconquest Seeding for Koller: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/8/2023 7:43:31 PM 5.532 SINGLEP DELAYED53 TID33 Spawning some maddened elderligns! will spawn them next at 10448 1/8/2023 7:53:13 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 8:36:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2023 8:36:42 PM SINGLEP Boot up FleetOS (0.3308s) 1/8/2023 8:36:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2023 8:36:43 PM 5.532 SINGLEP Game Version: 5.532 1/8/2023 8:36:43 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.5558s) 1/8/2023 8:36:44 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2023 8:36:44 PM 5.532 SINGLEP Inspect Aft Hatches (0.7925s) 1/8/2023 8:36:44 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 141ms 1/8/2023 8:36:48 PM 5.532 SINGLEP Check For Extra Modules (4.1015s) 1/8/2023 8:36:48 PM 5.532 SINGLEP 787 Xml Files Parsed in 3,950ms 1/8/2023 8:36:48 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0040s) 1/8/2023 8:36:48 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0145s) 1/8/2023 8:36:48 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1695s) 1/8/2023 8:36:48 PM 5.532 SINGLEP Update mod and expansion statuses! 1/8/2023 8:36:48 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/8/2023 8:36:48 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/8/2023 8:36:48 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1225s) 1/8/2023 8:36:48 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 24ms 1/8/2023 8:36:49 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.2085s) 1/8/2023 8:36:51 PM 5.532 SINGLEP No resolution change was required. 1/8/2023 8:36:51 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2023 8:36:51 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2023 8:36:51 PM 5.532 SINGLEP Remembering Alamo (1.3991s) 1/8/2023 8:36:52 PM 5.532 SINGLEP Calculate Odds Of Success (1.2699s) 1/8/2023 8:36:53 PM 5.532 SINGLEP Briefly Panic (0.5435s) 1/8/2023 8:36:53 PM 5.532 SINGLEP Install Confidence Routines (0.7047s) 1/8/2023 8:36:54 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/8/2023 8:36:55 PM 5.532 SINGLEP Late Axionic Computations (1.6619s) 1/8/2023 8:36:55 PM 5.532 SINGLEP Acquiring Towel (0.0927s) 1/8/2023 8:36:55 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1868s) 1/8/2023 8:36:56 PM 5.532 SINGLEP Ejecting Tactical Core (0.3945s) 1/8/2023 8:36:56 PM 5.532 SINGLEP Grouping Flow Fields (0.2217s) 1/8/2023 8:42:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2023 8:42:17 PM SINGLEP Boot up FleetOS (0.4222s) 1/8/2023 8:42:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2023 8:42:18 PM 5.532 SINGLEP Game Version: 5.532 1/8/2023 8:42:18 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.5305s) 1/8/2023 8:42:18 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2023 8:42:18 PM 5.532 SINGLEP Inspect Aft Hatches (0.1241s) 1/8/2023 8:42:18 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 180ms 1/8/2023 8:42:19 PM 5.532 SINGLEP Check For Extra Modules (1.4807s) 1/8/2023 8:42:19 PM 5.532 SINGLEP 787 Xml Files Parsed in 1,273ms 1/8/2023 8:42:19 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/8/2023 8:42:19 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0049s) 1/8/2023 8:42:19 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1203s) 1/8/2023 8:42:19 PM 5.532 SINGLEP Update mod and expansion statuses! 1/8/2023 8:42:19 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/8/2023 8:42:19 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/8/2023 8:42:19 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0978s) 1/8/2023 8:42:19 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 35ms 1/8/2023 8:42:20 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.1432s) 1/8/2023 8:42:20 PM 5.532 SINGLEP No resolution change was required. 1/8/2023 8:42:20 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2023 8:42:20 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2023 8:42:20 PM 5.532 SINGLEP Remembering Alamo (0.3320s) 1/8/2023 8:42:21 PM 5.532 SINGLEP Calculate Odds Of Success (0.6976s) 1/8/2023 8:42:21 PM 5.532 SINGLEP Briefly Panic (0.5171s) 1/8/2023 8:42:22 PM 5.532 SINGLEP Install Confidence Routines (0.6899s) 1/8/2023 8:42:22 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/8/2023 8:42:22 PM 5.532 SINGLEP Late Axionic Computations (0.6351s) 1/8/2023 8:42:22 PM 5.532 SINGLEP Acquiring Towel (0.0274s) 1/8/2023 8:42:23 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0764s) 1/8/2023 8:42:23 PM 5.532 SINGLEP Ejecting Tactical Core (0.1705s) 1/8/2023 8:42:23 PM 5.532 SINGLEP Grouping Flow Fields (0.1036s) 1/8/2023 8:42:23 PM 5.532 SINGLEP Weepinig Over Starfields (0.4662s) 1/8/2023 8:42:24 PM 5.532 SINGLEP Detecting Distant Planets (0.6906s) 1/8/2023 8:42:24 PM 5.532 SINGLEP Calculating Firing Cones (0.0461s) 1/8/2023 8:42:27 PM 5.532 SINGLEP Collapsing Pile Of Ship Parts (3.2590s) 1/8/2023 8:42:28 PM 5.532 SINGLEP Re-Aligning Objectives (0.5642s) 1/8/2023 8:42:37 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/8/2023 8:42:37 PM 5.532 SINGLEP Broadcasting Peace Message (9.5556s) 1/8/2023 8:42:37 PM 5.532 SINGLEP Post-Proton Surge (0.0660s) 1/8/2023 8:42:38 PM 5.532 SINGLEP Background Radiation Taste Test (0.0735s) 1/8/2023 8:42:38 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0519s) 1/8/2023 8:42:38 PM 5.532 SINGLEP Windshield Wiping (0.6546s) 1/8/2023 8:42:41 PM 5.532 SINGLEP Last Organizational Modeling (2.4382s) 1/8/2023 8:42:42 PM 5.532 SINGLEP Stimulate Modulation (0.8887s) 1/8/2023 8:42:42 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/8/2023 8:42:41 PM 5.532 SINGLEP DELAYED1 TID16 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/8/2023 8:42:42 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/8/2023 8:42:42 PM 5.532 SINGLEP Order Cores By Seniority (0.5760s) 1/8/2023 8:42:42 PM 5.532 SINGLEP Load Historical Documents (0.0064s) 1/8/2023 8:42:42 PM 5.532 SINGLEP 25.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.5s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.7s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (0.6s) Weepinig Over Starfields (0.5s) Detecting Distant Planets (0.7s) Collapsing Pile Of Ship Parts (3.3s) Re-Aligning Objectives (0.6s) Broadcasting Peace Message (9.6s) Windshield Wiping (0.7s) Last Organizational Modeling (2.4s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.6s) 1/8/2023 8:42:43 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/8/2023 8:43:43 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/8/2023 8:43:43 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 8:43:44 PM 5.532 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 1/8/2023 8:43:44 PM 5.532 SINGLEP Finish load save in 1,728ms 1/8/2023 8:46:01 PM 5.532 SINGLEP DELAYED2 TID37 We are spawning 4 leaders 1/8/2023 8:46:01 PM 5.532 SINGLEP DELAYED3 TID37 Spawned Holy Prophet #317098 on Mores 1/8/2023 8:46:01 PM 5.532 SINGLEP DELAYED4 TID37 Spawned Divine Harbinger #317099 on Sutrah 1/8/2023 8:46:01 PM 5.532 SINGLEP DELAYED5 TID37 Spawned Holy Prophet #317100 on Nagato 1/8/2023 8:46:01 PM 5.532 SINGLEP DELAYED6 TID37 Spawned Divine Harbinger #317101 on Atanasoff 1/8/2023 8:58:47 PM 5.532 SINGLEP DELAYED7 TID36 We are spawning 3 leaders 1/8/2023 8:58:47 PM 5.532 SINGLEP DELAYED8 TID36 Spawned Holy Prophet #350720 on Sutrah 1/8/2023 8:58:47 PM 5.532 SINGLEP DELAYED9 TID36 Spawned Divine Harbinger #350721 on Mores 1/8/2023 8:58:47 PM 5.532 SINGLEP DELAYED10 TID36 Spawned Holy Prophet #350722 on Sutrah 1/8/2023 9:15:13 PM 5.532 SINGLEP DELAYED11 TID56 We are spawning 4 leaders 1/8/2023 9:15:13 PM 5.532 SINGLEP DELAYED12 TID56 Spawned Divine Harbinger #395723 on Absol 1/8/2023 9:15:13 PM 5.532 SINGLEP DELAYED13 TID56 Spawned Holy Prophet #395724 on Absol 1/8/2023 9:15:13 PM 5.532 SINGLEP DELAYED14 TID56 Spawned Divine Harbinger #395725 on Nagato 1/8/2023 9:15:13 PM 5.532 SINGLEP DELAYED15 TID56 Spawned Holy Prophet #395726 on Sutrah 1/8/2023 9:27:51 PM 5.532 SINGLEP DELAYED16 TID35 Spawning some maddened elderligns! will spawn them next at 12310 1/8/2023 9:28:22 PM 5.532 SINGLEP DELAYED17 TID16 Reconquest Seeding for ? Jebtauri: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/8/2023 9:33:31 PM 5.532 SINGLEP DELAYED18 TID26 DoEntitySecondLogic for ShredderDrone debug code 10 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00341] in <664f40b6caa1481197f9d2946de952ab>:0 1/8/2023 9:40:11 PM 5.532 SINGLEP DELAYED19 TID62 We are spawning 5 leaders 1/8/2023 9:40:11 PM 5.532 SINGLEP DELAYED20 TID62 Spawned Divine Harbinger #421281 on Mores 1/8/2023 9:40:11 PM 5.532 SINGLEP DELAYED21 TID62 Spawned Holy Prophet #421282 on Newman 1/8/2023 9:40:11 PM 5.532 SINGLEP DELAYED22 TID62 Spawned Divine Harbinger #421283 on Newman 1/8/2023 9:40:11 PM 5.532 SINGLEP DELAYED23 TID62 Spawned Holy Prophet #421284 on Absol 1/8/2023 9:40:11 PM 5.532 SINGLEP DELAYED24 TID62 Spawned Holy Prophet #421285 on Nagato 1/8/2023 9:52:47 PM 5.532 SINGLEP DELAYED25 TID62 Reconquest Seeding for Elyse: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 1/8/2023 10:02:47 PM 5.532 SINGLEP DELAYED26 TID54 We are spawning 4 leaders 1/8/2023 10:02:47 PM 5.532 SINGLEP DELAYED27 TID54 Spawned Divine Harbinger #428202 on Nagato 1/8/2023 10:02:47 PM 5.532 SINGLEP DELAYED28 TID54 Spawned Divine Harbinger #428203 on Nagato 1/8/2023 10:02:47 PM 5.532 SINGLEP DELAYED29 TID54 Spawned Holy Prophet #428204 on Nagato 1/8/2023 10:02:47 PM 5.532 SINGLEP DELAYED30 TID54 Spawned Holy Prophet #428205 on Mores 1/8/2023 10:03:43 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/8/2023 10:03:43 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 10:04:01 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/8/2023 10:04:01 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 10:04:01 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 10:04:01 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 10:04:01 PM 5.532 SINGLEP loading as template 1/8/2023 10:04:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/8/2023 10:04:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/8/2023 10:04:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/8/2023 10:04:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/8/2023 10:04:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/8/2023 10:04:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/8/2023 10:04:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/8/2023 10:04:01 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/8/2023 10:04:02 PM 5.532 SINGLEP Finish load save in 371ms 1/8/2023 10:04:02 PM 5.532 SINGLEP DELAYED31 TID7 Start Generate Partial Map with TheSquare and seed 799098728 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 1/8/2023 10:04:02 PM 5.532 SINGLEP DELAYED32 TID7 Map structure generated in 56ms. 1/8/2023 10:04:02 PM 5.532 SINGLEP DELAYED33 TID7 PlayerAccount Crabby has now been put in control of faction 1 - Necromancer Empire. 1/8/2023 10:04:02 PM 5.532 SINGLEP DELAYED34 TID7 Generate Partial Map Complete 95ms Seed: 799098728 1/8/2023 10:04:03 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 10:05:30 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\2-Necromancer Introduction (Less Easy).save Source1: AnythingElse Source3: LoadingQuickStart 1/8/2023 10:05:30 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 10:05:30 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 10:05:30 PM 5.532 SINGLEP Clearing player accounts. 1/8/2023 10:05:30 PM 5.532 SINGLEP loading as template 1/8/2023 10:05:30 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/8/2023 10:05:30 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/8/2023 10:05:30 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/8/2023 10:05:30 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/8/2023 10:05:30 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/8/2023 10:05:30 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/8/2023 10:05:30 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/8/2023 10:05:30 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/8/2023 10:05:30 PM 5.532 SINGLEP Finish load save in 213ms 1/8/2023 10:05:30 PM 5.532 SINGLEP DELAYED35 TID44 Start Generate FULL Map with TheSquare and seed 941996696 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 1/8/2023 10:05:30 PM 5.532 SINGLEP DELAYED36 TID44 Setting quickstart campaign type to: HumanityAscendant 1/8/2023 10:05:30 PM 5.532 SINGLEP DELAYED37 TID44 Map structure generated in 10ms. 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:10:31 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/8/2023 10:33:16 PM 5.532 SINGLEP DELAYED38 TID8 We are spawning 1 leaders 1/8/2023 10:33:16 PM 5.532 SINGLEP DELAYED39 TID8 Spawned Herald #4139 on Taroa 1/8/2023 11:02:19 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #3279 on [null planet] 1/8/2023 11:07:14 PM 5.532 SINGLEP DELAYED40 TID61 We are spawning 1 leaders 1/8/2023 11:07:14 PM 5.532 SINGLEP DELAYED41 TID61 Spawned Herald #7980 on Starmaker 1/8/2023 11:19:14 PM 5.532 SINGLEP DELAYED42 TID58 Spawning some maddened elderligns! will spawn them next at 4265 1/8/2023 11:22:07 PM 5.532 SINGLEP DELAYED43 TID57 We are spawning 1 leaders 1/8/2023 11:22:07 PM 5.532 SINGLEP DELAYED44 TID57 Spawned Prophet #14730 on Starmaker 1/8/2023 11:38:05 PM 5.532 SINGLEP DELAYED45 TID25 We are spawning 1 leaders 1/8/2023 11:38:05 PM 5.532 SINGLEP DELAYED46 TID25 Spawned Harbinger #21925 on Taroa 1/8/2023 11:53:34 PM 5.532 SINGLEP DELAYED47 TID58 Spawning some maddened elderligns! will spawn them next at 6215 1/8/2023 11:53:35 PM 5.532 SINGLEP DELAYED48 TID38 We are spawning 4 leaders 1/8/2023 11:53:35 PM 5.532 SINGLEP DELAYED49 TID38 Spawned Harbinger #27647 on Starmaker 1/8/2023 11:53:35 PM 5.532 SINGLEP DELAYED50 TID38 Spawned Divine Harbinger #27648 on Taroa 1/8/2023 11:53:35 PM 5.532 SINGLEP DELAYED51 TID38 Spawned Harbinger #27649 on Taroa 1/8/2023 11:53:35 PM 5.532 SINGLEP DELAYED52 TID38 Spawned Harbinger #27650 on Starmaker 1/9/2023 12:08:24 AM 5.532 SINGLEP DELAYED53 TID46 We are spawning 3 leaders 1/9/2023 12:08:24 AM 5.532 SINGLEP DELAYED54 TID46 Spawned Prophet #46668 on Starmaker 1/9/2023 12:08:24 AM 5.532 SINGLEP DELAYED55 TID46 Spawned Harbinger #46669 on Starmaker 1/9/2023 12:08:24 AM 5.532 SINGLEP DELAYED56 TID46 Spawned Prophet #46670 on Taroa 1/9/2023 12:15:00 AM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/9/2023 12:15:00 AM 5.532 SINGLEP Clearing player accounts. 1/9/2023 10:35:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/9/2023 10:35:12 PM SINGLEP Boot up FleetOS (0.4816s) 1/9/2023 10:35:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2023 10:35:12 PM 5.532 SINGLEP Game Version: 5.532 1/9/2023 10:35:12 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.6048s) 1/9/2023 10:35:13 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2023 10:35:13 PM 5.532 SINGLEP Inspect Aft Hatches (0.8614s) 1/9/2023 10:35:13 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 267ms 1/9/2023 10:35:17 PM 5.532 SINGLEP Check For Extra Modules (3.6892s) 1/9/2023 10:35:17 PM 5.532 SINGLEP 787 Xml Files Parsed in 3,407ms 1/9/2023 10:35:17 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0036s) 1/9/2023 10:35:17 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0153s) 1/9/2023 10:35:17 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1748s) 1/9/2023 10:35:17 PM 5.532 SINGLEP Update mod and expansion statuses! 1/9/2023 10:35:17 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/9/2023 10:35:17 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/9/2023 10:35:17 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0982s) 1/9/2023 10:35:17 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 22ms 1/9/2023 10:35:18 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.0209s) 1/9/2023 10:35:20 PM 5.532 SINGLEP No resolution change was required. 1/9/2023 10:35:20 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2023 10:35:20 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2023 10:35:20 PM 5.532 SINGLEP Remembering Alamo (1.4306s) 1/9/2023 10:35:21 PM 5.532 SINGLEP Calculate Odds Of Success (0.9160s) 1/9/2023 10:35:21 PM 5.532 SINGLEP Briefly Panic (0.5007s) 1/9/2023 10:35:22 PM 5.532 SINGLEP Install Confidence Routines (0.7389s) 1/9/2023 10:35:22 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/9/2023 10:35:23 PM 5.532 SINGLEP Late Axionic Computations (1.4079s) 1/9/2023 10:35:23 PM 5.532 SINGLEP Acquiring Towel (0.0909s) 1/9/2023 10:35:23 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1537s) 1/9/2023 10:35:24 PM 5.532 SINGLEP Ejecting Tactical Core (0.2332s) 1/9/2023 10:35:24 PM 5.532 SINGLEP Grouping Flow Fields (0.1653s) 1/9/2023 10:35:24 PM 5.532 SINGLEP Fearing Starfields (0.6319s) 1/9/2023 10:35:25 PM 5.532 SINGLEP Pillaging Distant Planets (0.6790s) 1/9/2023 10:35:25 PM 5.532 SINGLEP Calculating Firing Cones (0.0479s) 1/9/2023 10:35:28 PM 5.532 SINGLEP Remembering Lost Ship Parts (2.7627s) 1/9/2023 10:35:28 PM 5.532 SINGLEP Re-Aligning Objectives (0.4058s) 1/9/2023 10:35:38 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/9/2023 10:35:38 PM 5.532 SINGLEP Dreaming Of Quantum Computers (10.0727s) 1/9/2023 10:35:39 PM 5.532 SINGLEP Post-Proton Surge (0.0832s) 1/9/2023 10:35:39 PM 5.532 SINGLEP Background Radiation Taste Test (0.1697s) 1/9/2023 10:35:39 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.1542s) 1/9/2023 10:35:39 PM 5.532 SINGLEP Windshield Wiping (0.6128s) 1/9/2023 10:35:42 PM 5.532 SINGLEP Last Organizational Modeling (2.8992s) 1/9/2023 10:35:43 PM 5.532 SINGLEP Stimulate Modulation (0.7036s) 1/9/2023 10:35:43 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/9/2023 10:35:42 PM 5.532 SINGLEP DELAYED1 TID30 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/9/2023 10:35:44 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/9/2023 10:35:44 PM 5.532 SINGLEP Order Cores By Seniority (0.6472s) 1/9/2023 10:35:44 PM 5.532 SINGLEP Load Historical Documents (0.0100s) 1/9/2023 10:35:44 PM 5.532 SINGLEP 32.5 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.7s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.4s) Calculate Odds Of Success (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (1.4s) Fearing Starfields (0.6s) Pillaging Distant Planets (0.7s) Remembering Lost Ship Parts (2.8s) Re-Aligning Objectives (0.4s) Dreaming Of Quantum Computers (10.1s) Windshield Wiping (0.6s) Last Organizational Modeling (2.9s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.6s) 1/9/2023 10:35:45 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/9/2023 10:37:19 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Second.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2023 10:37:19 PM 5.532 SINGLEP Clearing player accounts. 1/9/2023 10:37:21 PM 5.532 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 1/9/2023 10:37:21 PM 5.532 SINGLEP Finish load save in 1,926ms 1/9/2023 10:48:13 PM 5.532 SINGLEP DELAYED2 TID6 Spawning some maddened elderligns! will spawn them next at 6215 1/9/2023 10:48:14 PM 5.532 SINGLEP DELAYED3 TID31 We are spawning 4 leaders 1/9/2023 10:48:14 PM 5.532 SINGLEP DELAYED4 TID31 Spawned Prophet #28952 on Starmaker 1/9/2023 10:48:14 PM 5.532 SINGLEP DELAYED5 TID31 Spawned Herald #28953 on Starmaker 1/9/2023 10:48:14 PM 5.532 SINGLEP DELAYED6 TID31 Spawned Herald #28954 on Starmaker 1/9/2023 10:48:14 PM 5.532 SINGLEP DELAYED7 TID31 Spawned Prophet #28955 on Taroa 1/9/2023 11:02:39 PM 5.532 SINGLEP DELAYED8 TID14 We are spawning 3 leaders 1/9/2023 11:02:39 PM 5.532 SINGLEP DELAYED9 TID14 Spawned Herald #45152 on Taroa 1/9/2023 11:02:39 PM 5.532 SINGLEP DELAYED10 TID14 Spawned Harbinger #45153 on Starmaker 1/9/2023 11:02:39 PM 5.532 SINGLEP DELAYED11 TID14 Spawned Prophet #45154 on Taroa 1/9/2023 11:15:03 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/9/2023 11:15:03 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/9/2023 11:15:03 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/9/2023 11:16:51 PM 5.532 SINGLEP DELAYED12 TID16 We are spawning 3 leaders 1/9/2023 11:16:51 PM 5.532 SINGLEP DELAYED13 TID16 Spawned Prophet #53769 on Starmaker 1/9/2023 11:16:51 PM 5.532 SINGLEP DELAYED14 TID16 Spawned Prophet #53770 on Inaba 1/9/2023 11:16:51 PM 5.532 SINGLEP DELAYED15 TID16 Spawned Holy Prophet #53771 on Starmaker 1/9/2023 11:25:24 PM 5.532 SINGLEP DELAYED16 TID12 Spawning some maddened elderligns! will spawn them next at 8226 1/9/2023 11:31:52 PM 5.532 SINGLEP DELAYED17 TID18 We are spawning 3 leaders 1/9/2023 11:31:52 PM 5.532 SINGLEP DELAYED18 TID18 Spawned Prophet #63901 on Taroa 1/9/2023 11:31:52 PM 5.532 SINGLEP DELAYED19 TID18 Spawned Harbinger #63902 on Inaba 1/9/2023 11:31:52 PM 5.532 SINGLEP DELAYED20 TID18 Spawned Prophet #63903 on Starmaker 1/9/2023 11:44:12 PM 5.532 SINGLEP DELAYED21 TID21 We are spawning 1 leaders 1/9/2023 11:44:12 PM 5.532 SINGLEP DELAYED22 TID21 Spawned Divine Harbinger #79866 on Inaba 1/9/2023 11:56:28 PM 5.532 SINGLEP DELAYED23 TID18 Raid Engine #2082 AI Sentinels on Enedora is sending a wave against Marauders 1/9/2023 11:57:27 PM 5.532 SINGLEP DELAYED24 TID16 We are spawning 3 leaders 1/9/2023 11:57:27 PM 5.532 SINGLEP DELAYED25 TID16 Spawned Holy Prophet #92019 on Kennedy 1/9/2023 11:57:27 PM 5.532 SINGLEP DELAYED26 TID16 Spawned Harbinger #92020 on Starmaker 1/9/2023 11:57:27 PM 5.532 SINGLEP DELAYED27 TID16 Spawned Harbinger #92021 on Murra 1/10/2023 12:08:02 AM 5.532 SINGLEP DELAYED28 TID23 Spawning some maddened elderligns! will spawn them next at 10655 1/10/2023 12:11:31 AM 5.532 SINGLEP DELAYED29 TID6 We are spawning 5 leaders 1/10/2023 12:11:31 AM 5.532 SINGLEP DELAYED30 TID6 Spawned Herald #102255 on Starmaker 1/10/2023 12:11:31 AM 5.532 SINGLEP DELAYED31 TID6 Spawned Holy Prophet #102256 on Taroa 1/10/2023 12:11:31 AM 5.532 SINGLEP DELAYED32 TID6 Spawned Holy Prophet #102257 on Akari 1/10/2023 12:11:31 AM 5.532 SINGLEP DELAYED33 TID6 Spawned Holy Prophet #102258 on Starmaker 1/10/2023 12:11:31 AM 5.532 SINGLEP DELAYED34 TID6 Spawned Harbinger #102259 on Inaba 1/10/2023 12:27:27 AM 5.532 SINGLEP Clearing player accounts. 1/10/2023 7:24:35 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2023 7:24:35 PM SINGLEP Boot up FleetOS (0.3599s) 1/10/2023 7:24:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2023 7:24:36 PM 5.532 SINGLEP Game Version: 5.532 1/10/2023 7:24:36 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.4732s) 1/10/2023 7:24:37 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2023 7:24:37 PM 5.532 SINGLEP Inspect Aft Hatches (0.9133s) 1/10/2023 7:24:37 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 223ms 1/10/2023 7:24:41 PM 5.532 SINGLEP Check For Extra Modules (3.8261s) 1/10/2023 7:24:41 PM 5.532 SINGLEP 787 Xml Files Parsed in 3,588ms 1/10/2023 7:24:41 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0040s) 1/10/2023 7:24:41 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0118s) 1/10/2023 7:24:41 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1613s) 1/10/2023 7:24:41 PM 5.532 SINGLEP Update mod and expansion statuses! 1/10/2023 7:24:41 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/10/2023 7:24:41 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/10/2023 7:24:41 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1295s) 1/10/2023 7:24:41 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 30ms 1/10/2023 7:24:42 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.0290s) 1/10/2023 7:24:43 PM 5.532 SINGLEP No resolution change was required. 1/10/2023 7:24:43 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2023 7:24:43 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2023 7:24:43 PM 5.532 SINGLEP Remembering Alamo (1.5018s) 1/10/2023 7:24:45 PM 5.532 SINGLEP Calculate Odds Of Success (1.2700s) 1/10/2023 7:24:45 PM 5.532 SINGLEP Briefly Panic (0.5619s) 1/10/2023 7:24:46 PM 5.532 SINGLEP Install Confidence Routines (0.6797s) 1/10/2023 7:24:47 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/10/2023 7:24:47 PM 5.532 SINGLEP Late Axionic Computations (1.5376s) 1/10/2023 7:24:47 PM 5.532 SINGLEP Acquiring Towel (0.0526s) 1/10/2023 7:24:48 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1341s) 1/10/2023 7:24:48 PM 5.532 SINGLEP Ejecting Tactical Core (0.2885s) 1/10/2023 7:24:48 PM 5.532 SINGLEP Grouping Flow Fields (0.1503s) 1/10/2023 7:24:49 PM 5.532 SINGLEP Hoping Starfields Are Nice (0.6726s) 1/10/2023 7:24:49 PM 5.532 SINGLEP Verifying Distant Planets (0.6855s) 1/10/2023 7:24:49 PM 5.532 SINGLEP Calculating Firing Cones (0.0488s) 1/10/2023 7:24:53 PM 5.532 SINGLEP Offending Sentient Ship Parts (3.5879s) 1/10/2023 7:24:53 PM 5.532 SINGLEP Re-Aligning Objectives (0.4290s) 1/10/2023 7:25:02 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/10/2023 7:25:03 PM 5.532 SINGLEP Inhibiting Isotope Emitters (9.0868s) 1/10/2023 7:25:03 PM 5.532 SINGLEP Post-Proton Surge (0.0692s) 1/10/2023 7:25:03 PM 5.532 SINGLEP Background Radiation Taste Test (0.1305s) 1/10/2023 7:25:03 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.1396s) 1/10/2023 7:25:04 PM 5.532 SINGLEP Windshield Wiping (0.6365s) 1/10/2023 7:25:05 PM 5.532 SINGLEP Last Organizational Modeling (1.6441s) 1/10/2023 7:25:06 PM 5.532 SINGLEP Stimulate Modulation (0.7591s) 1/10/2023 7:25:06 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/10/2023 7:25:05 PM 5.532 SINGLEP DELAYED1 TID19 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/10/2023 7:25:07 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/10/2023 7:25:07 PM 5.532 SINGLEP Order Cores By Seniority (0.5976s) 1/10/2023 7:25:07 PM 5.532 SINGLEP Load Historical Documents (0.0100s) 1/10/2023 7:25:07 PM 5.532 SINGLEP 31.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.3s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Hoping Starfields Are Nice (0.7s) Verifying Distant Planets (0.7s) Offending Sentient Ship Parts (3.6s) Re-Aligning Objectives (0.4s) Inhibiting Isotope Emitters (9.1s) Windshield Wiping (0.6s) Last Organizational Modeling (1.6s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 1/10/2023 7:25:07 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/10/2023 7:25:19 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2023 7:25:19 PM 5.532 SINGLEP Clearing player accounts. 1/10/2023 7:25:21 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/10/2023 7:25:21 PM 5.532 SINGLEP Finish load save in 1,883ms 1/10/2023 7:29:44 PM 5.532 SINGLEP DELAYED2 TID13 We are spawning 4 leaders 1/10/2023 7:29:44 PM 5.532 SINGLEP DELAYED3 TID13 Spawned Holy Prophet #117217 on Akari 1/10/2023 7:29:44 PM 5.532 SINGLEP DELAYED4 TID13 Spawned Blessed Herald #117218 on Dabo 1/10/2023 7:29:44 PM 5.532 SINGLEP DELAYED5 TID13 Spawned Divine Harbinger #117219 on Akari 1/10/2023 7:29:44 PM 5.532 SINGLEP DELAYED6 TID13 Spawned Herald #117220 on Murra 1/10/2023 7:46:08 PM 5.532 SINGLEP DELAYED7 TID7 Spawning some maddened elderligns! will spawn them next at 12514 1/10/2023 7:46:56 PM 5.532 SINGLEP DELAYED8 TID14 We are spawning 3 leaders 1/10/2023 7:46:56 PM 5.532 SINGLEP DELAYED9 TID14 Spawned Harbinger #127764 on Taroa 1/10/2023 7:46:56 PM 5.532 SINGLEP DELAYED10 TID14 Spawned Holy Prophet #127765 on Inaba 1/10/2023 7:46:56 PM 5.532 SINGLEP DELAYED11 TID14 Spawned Divine Harbinger #127766 on Terrible 1/10/2023 7:52:33 PM 5.532 SINGLEP Warning: FactionG is null 1/10/2023 8:03:24 PM 5.532 SINGLEP DELAYED12 TID31 We are spawning 5 leaders 1/10/2023 8:03:24 PM 5.532 SINGLEP DELAYED13 TID31 Spawned Divine Harbinger #144527 on Murra 1/10/2023 8:03:24 PM 5.532 SINGLEP DELAYED14 TID31 Spawned Divine Harbinger #144528 on Starmaker 1/10/2023 8:03:24 PM 5.532 SINGLEP DELAYED15 TID31 Spawned Divine Harbinger #144529 on Inaba 1/10/2023 8:03:24 PM 5.532 SINGLEP DELAYED16 TID31 Spawned Divine Harbinger #144530 on Inaba 1/10/2023 8:03:24 PM 5.532 SINGLEP DELAYED17 TID31 Spawned Holy Prophet #144531 on Taroa 1/10/2023 8:20:48 PM 5.532 SINGLEP DELAYED18 TID21 We are spawning 4 leaders 1/10/2023 8:20:48 PM 5.532 SINGLEP DELAYED19 TID21 Spawned Divine Harbinger #163139 on Morgan 1/10/2023 8:20:48 PM 5.532 SINGLEP DELAYED20 TID21 Spawned Divine Harbinger #163140 on Akari 1/10/2023 8:20:48 PM 5.532 SINGLEP DELAYED21 TID21 Spawned Holy Prophet #163141 on Inaba 1/10/2023 8:20:48 PM 5.532 SINGLEP DELAYED22 TID21 Spawned Divine Harbinger #163142 on Inaba 1/10/2023 8:22:52 PM 5.532 SINGLEP DELAYED23 TID10 Spawning some maddened elderligns! will spawn them next at 14343 1/10/2023 8:42:44 PM 5.532 SINGLEP DELAYED24 TID42 We are spawning 4 leaders 1/10/2023 8:42:44 PM 5.532 SINGLEP DELAYED25 TID42 Spawned Holy Prophet #183838 on Akari 1/10/2023 8:42:44 PM 5.532 SINGLEP DELAYED26 TID42 Spawned Holy Prophet #183839 on Inaba 1/10/2023 8:42:44 PM 5.532 SINGLEP DELAYED27 TID42 Spawned Holy Prophet #183840 on Unzervalt 1/10/2023 8:42:44 PM 5.532 SINGLEP DELAYED28 TID42 Spawned Blessed Herald #183841 on Akari 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:00:10 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/10/2023 9:08:36 PM 5.532 SINGLEP DELAYED29 TID14 We are spawning 3 leaders 1/10/2023 9:08:36 PM 5.532 SINGLEP DELAYED30 TID14 Spawned Holy Prophet #213538 on Murra 1/10/2023 9:08:36 PM 5.532 SINGLEP DELAYED31 TID14 Spawned Holy Prophet #213539 on Morgan 1/10/2023 9:08:36 PM 5.532 SINGLEP DELAYED32 TID14 Spawned Divine Harbinger #213540 on Inaba 1/10/2023 9:13:31 PM 5.532 SINGLEP DELAYED33 TID19 Spawning some maddened elderligns! will spawn them next at 16148 1/10/2023 9:24:49 PM 5.532 SINGLEP DELAYED34 TID27 We are spawning 7 leaders 1/10/2023 9:24:49 PM 5.532 SINGLEP DELAYED35 TID27 Spawned Divine Harbinger #244514 on Murra 1/10/2023 9:24:49 PM 5.532 SINGLEP DELAYED36 TID27 Spawned Divine Harbinger #244515 on Unzervalt 1/10/2023 9:24:49 PM 5.532 SINGLEP DELAYED37 TID27 Spawned Divine Harbinger #244516 on Taroa 1/10/2023 9:24:49 PM 5.532 SINGLEP DELAYED38 TID27 Spawned Divine Harbinger #244517 on Morgan 1/10/2023 9:24:49 PM 5.532 SINGLEP DELAYED39 TID27 Spawned Holy Prophet #244518 on Terrible 1/10/2023 9:24:49 PM 5.532 SINGLEP DELAYED40 TID27 Spawned Blessed Herald #244519 on Blei 1/10/2023 9:24:49 PM 5.532 SINGLEP DELAYED41 TID27 Spawned Blessed Herald #244520 on Inaba 1/10/2023 9:39:49 PM 5.532 SINGLEP DELAYED42 TID5 Reconquest Seeding for Nadaskay: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/10/2023 9:43:11 PM 5.532 SINGLEP DELAYED43 TID22 We are spawning 7 leaders 1/10/2023 9:43:11 PM 5.532 SINGLEP DELAYED44 TID22 Spawned Holy Prophet #279355 on Murra 1/10/2023 9:43:11 PM 5.532 SINGLEP DELAYED45 TID22 Spawned Holy Prophet #279356 on Akari 1/10/2023 9:43:11 PM 5.532 SINGLEP DELAYED46 TID22 Spawned Divine Harbinger #279357 on Taroa 1/10/2023 9:43:11 PM 5.532 SINGLEP DELAYED47 TID22 Spawned Divine Harbinger #279358 on Inaba 1/10/2023 9:43:11 PM 5.532 SINGLEP DELAYED48 TID22 Spawned Holy Prophet #279359 on Blei 1/10/2023 9:43:11 PM 5.532 SINGLEP DELAYED49 TID22 Spawned Holy Prophet #279360 on Unzervalt 1/10/2023 9:43:11 PM 5.532 SINGLEP DELAYED50 TID22 Spawned Divine Harbinger #279361 on Axis 1/10/2023 9:44:02 PM 5.532 SINGLEP DELAYED51 TID32 Raid Engine #2082 AI Sentinels on Enedora is sending a wave against Marauders 1/10/2023 9:46:11 PM 5.532 SINGLEP DELAYED52 TID44 Raid Engine #2082 AI Sentinels on Enedora is sending a wave against Marauders 1/10/2023 9:48:19 PM 5.532 SINGLEP DELAYED53 TID38 Raid Engine #2082 AI Sentinels on Enedora is sending a wave against Marauders 1/10/2023 9:50:12 PM 5.532 SINGLEP DELAYED54 TID13 Spawning some maddened elderligns! will spawn them next at 17974 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED55 TID30 We are spawning 8 leaders 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED56 TID30 Spawned Divine Harbinger #321241 on Morgan 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED57 TID30 Spawned Holy Prophet #321242 on Murra 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED58 TID30 Spawned Blessed Herald #321243 on Inaba 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED59 TID30 Spawned Holy Prophet #321244 on Axis 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED60 TID30 Spawned Divine Harbinger #321245 on Murra 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED61 TID30 Spawned Blessed Herald #321246 on Inaba 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED62 TID30 Spawned Holy Prophet #321247 on Axis 1/10/2023 9:56:17 PM 5.532 SINGLEP DELAYED63 TID30 Spawned Holy Prophet #321248 on Morgan 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED64 TID24 We are spawning 8 leaders 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED65 TID24 Spawned Holy Prophet #401182 on Axis 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED66 TID24 Spawned Divine Harbinger #401183 on Unzervalt 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED67 TID24 Spawned Divine Harbinger #401184 on Unzervalt 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED68 TID24 Spawned Holy Prophet #401185 on Murra 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED69 TID24 Spawned Divine Harbinger #401186 on Axis 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED70 TID24 Spawned Divine Harbinger #401187 on Morgan 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED71 TID24 Spawned Holy Prophet #401188 on Axis 1/10/2023 10:12:04 PM 5.532 SINGLEP DELAYED72 TID24 Spawned Holy Prophet #401189 on Axis 1/10/2023 10:25:37 PM 5.532 SINGLEP DELAYED73 TID5 Reconquest Seeding for Sikun: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/10/2023 10:31:26 PM 5.532 SINGLEP DELAYED74 TID6 Spawning some maddened elderligns! will spawn them next at 19967 1/10/2023 10:32:18 PM 5.532 SINGLEP DELAYED75 TID7 We are spawning 7 leaders 1/10/2023 10:48:29 PM 5.532 SINGLEP DELAYED76 TID40 We are spawning 7 leaders 1/10/2023 10:51:40 PM 5.532 SINGLEP DELAYED77 TID20 Reconquest Seeding for Nadaskay: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/10/2023 10:54:55 PM 5.532 SINGLEP Warning: FactionG is null 1/10/2023 10:56:22 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/10/2023 10:56:23 PM 5.532 SINGLEP Clearing player accounts. 1/10/2023 10:56:25 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2023 10:56:25 PM 5.532 SINGLEP Clearing player accounts. 1/10/2023 10:56:25 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/10/2023 10:56:25 PM 5.532 SINGLEP Finish load save in 600ms 1/10/2023 10:56:35 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/10/2023 10:56:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2023 10:56:58 PM SINGLEP Boot up FleetOS (0.2234s) 1/10/2023 10:56:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2023 10:56:58 PM 5.532 SINGLEP Game Version: 5.532 1/10/2023 10:56:58 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.4942s) 1/10/2023 10:56:58 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2023 10:56:58 PM 5.532 SINGLEP Inspect Aft Hatches (0.1512s) 1/10/2023 10:56:59 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 238ms 1/10/2023 10:57:00 PM 5.532 SINGLEP Check For Extra Modules (1.3470s) 1/10/2023 10:57:00 PM 5.532 SINGLEP 787 Xml Files Parsed in 1,096ms 1/10/2023 10:57:00 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/10/2023 10:57:00 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0035s) 1/10/2023 10:57:00 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1034s) 1/10/2023 10:57:00 PM 5.532 SINGLEP Update mod and expansion statuses! 1/10/2023 10:57:00 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/10/2023 10:57:00 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/10/2023 10:57:00 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0409s) 1/10/2023 10:57:00 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 10ms 1/10/2023 10:57:00 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.1071s) 1/10/2023 10:57:00 PM 5.532 SINGLEP No resolution change was required. 1/10/2023 10:57:00 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2023 10:57:00 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2023 10:57:00 PM 5.532 SINGLEP Remembering Alamo (0.1351s) 1/10/2023 10:57:01 PM 5.532 SINGLEP Calculate Odds Of Success (0.6175s) 1/10/2023 10:57:01 PM 5.532 SINGLEP Briefly Panic (0.3548s) 1/10/2023 10:57:02 PM 5.532 SINGLEP Install Confidence Routines (0.5144s) 1/10/2023 10:57:02 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/10/2023 10:57:02 PM 5.532 SINGLEP Late Axionic Computations (0.5015s) 1/10/2023 10:57:02 PM 5.532 SINGLEP Acquiring Towel (0.0215s) 1/10/2023 10:57:02 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0606s) 1/10/2023 10:57:02 PM 5.532 SINGLEP Ejecting Tactical Core (0.1530s) 1/10/2023 10:57:02 PM 5.532 SINGLEP Grouping Flow Fields (0.0495s) 1/10/2023 10:57:03 PM 5.532 SINGLEP Sucking In Starfields (0.3834s) 1/10/2023 10:57:03 PM 5.532 SINGLEP Mopping Up Distant Planets (0.3036s) 1/10/2023 10:57:03 PM 5.532 SINGLEP Calculating Firing Cones (0.0132s) 1/10/2023 10:57:04 PM 5.532 SINGLEP Disassembling And Reassembling Ship Parts (0.8920s) 1/10/2023 10:57:04 PM 5.532 SINGLEP Re-Aligning Objectives (0.1388s) 1/10/2023 10:57:09 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/10/2023 10:57:09 PM 5.532 SINGLEP Replicating Terminal (5.2807s) 1/10/2023 10:57:09 PM 5.532 SINGLEP Post-Proton Surge (0.0213s) 1/10/2023 10:57:09 PM 5.532 SINGLEP Background Radiation Taste Test (0.0578s) 1/10/2023 10:57:09 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0407s) 1/10/2023 10:57:10 PM 5.532 SINGLEP Windshield Wiping (0.2133s) 1/10/2023 10:57:11 PM 5.532 SINGLEP Last Organizational Modeling (0.9428s) 1/10/2023 10:57:11 PM 5.532 SINGLEP Stimulate Modulation (0.5516s) 1/10/2023 10:57:11 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/10/2023 10:57:11 PM 5.532 SINGLEP DELAYED1 TID10 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/10/2023 10:57:12 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/10/2023 10:57:12 PM 5.532 SINGLEP Order Cores By Seniority (0.3945s) 1/10/2023 10:57:12 PM 5.532 SINGLEP Load Historical Documents (0.0065s) 1/10/2023 10:57:12 PM 5.532 SINGLEP 14.1 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.3s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Sucking In Starfields (0.4s) Mopping Up Distant Planets (0.3s) Disassembling And Reassembling Ship Parts (0.9s) Replicating Terminal (5.3s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 1/10/2023 10:57:12 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/10/2023 10:57:16 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2023 10:57:16 PM 5.532 SINGLEP Clearing player accounts. 1/10/2023 10:57:17 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/10/2023 10:57:18 PM 5.532 SINGLEP Finish load save in 1,172ms 1/10/2023 11:04:09 PM 5.532 SINGLEP DELAYED2 TID20 We are spawning 5 leaders 1/10/2023 11:07:07 PM 5.532 SINGLEP DELAYED3 TID39 Logged Achievement To Steam More Like Passive Aggressive 1/10/2023 11:07:08 PM 5.532 SINGLEP win text 1/10/2023 11:08:29 PM 5.532 SINGLEP DELAYED4 TID25 Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/10/2023 11:08:29 PM 5.532 SINGLEP Clearing player accounts. 1/10/2023 11:11:46 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\3-Necromancer with Neinzul (Less Easy) Neinzul Galaxy.save Source1: AnythingElse Source3: LoadingQuickStart 1/10/2023 11:11:46 PM 5.532 SINGLEP Clearing player accounts. 1/10/2023 11:11:46 PM 5.532 SINGLEP Clearing player accounts. 1/10/2023 11:11:46 PM 5.532 SINGLEP Clearing player accounts. 1/10/2023 11:11:46 PM 5.532 SINGLEP loading as template 1/10/2023 11:11:46 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/10/2023 11:11:46 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/10/2023 11:11:46 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/10/2023 11:11:46 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/10/2023 11:11:46 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/10/2023 11:11:46 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/10/2023 11:11:46 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/10/2023 11:11:46 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/10/2023 11:11:46 PM 5.532 SINGLEP Finish load save in 284ms 1/10/2023 11:11:46 PM 5.532 SINGLEP DELAYED5 TID7 Start Generate FULL Map with Realistic and seed 1480146288 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 1/10/2023 11:11:46 PM 5.532 SINGLEP DELAYED6 TID7 Setting quickstart campaign type to: HumanityAscendant 1/10/2023 11:11:47 PM 5.532 SINGLEP DELAYED7 TID7 Map structure generated in 449ms. 1/10/2023 11:21:06 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2277 on [null planet] 1/10/2023 11:21:06 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2277 on [null planet] 1/10/2023 11:32:02 PM 5.532 SINGLEP DELAYED8 TID32 We are spawning 1 leaders 1/10/2023 11:32:02 PM 5.532 SINGLEP DELAYED9 TID32 Spawned Herald #4549 on Tyakraman 1/11/2023 12:07:49 AM 5.532 SINGLEP DELAYED10 TID5 We are spawning 2 leaders 1/11/2023 12:07:49 AM 5.532 SINGLEP DELAYED11 TID5 Spawned Herald #7942 on Tyakraman 1/11/2023 12:07:49 AM 5.532 SINGLEP DELAYED12 TID5 Spawned Harbinger #7943 on Bader 1/11/2023 12:18:50 AM 5.532 SINGLEP DELAYED13 TID32 Spawning some maddened elderligns! will spawn them next at 4297 1/11/2023 12:21:10 AM 5.532 SINGLEP Clearing player accounts. 1/11/2023 8:49:22 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/11/2023 8:49:23 PM SINGLEP Boot up FleetOS (0.4757s) 1/11/2023 8:49:23 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/11/2023 8:49:24 PM 5.532 SINGLEP Game Version: 5.532 1/11/2023 8:49:24 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.6828s) 1/11/2023 8:49:24 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/11/2023 8:49:24 PM 5.532 SINGLEP Inspect Aft Hatches (0.7850s) 1/11/2023 8:49:25 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 178ms 1/11/2023 8:49:28 PM 5.532 SINGLEP Check For Extra Modules (3.6252s) 1/11/2023 8:49:28 PM 5.532 SINGLEP 787 Xml Files Parsed in 3,436ms 1/11/2023 8:49:28 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0037s) 1/11/2023 8:49:28 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0183s) 1/11/2023 8:49:28 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1568s) 1/11/2023 8:49:28 PM 5.532 SINGLEP Update mod and expansion statuses! 1/11/2023 8:49:28 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/11/2023 8:49:28 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/11/2023 8:49:28 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0815s) 1/11/2023 8:49:28 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 28ms 1/11/2023 8:49:29 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.0803s) 1/11/2023 8:49:31 PM 5.532 SINGLEP No resolution change was required. 1/11/2023 8:49:31 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/11/2023 8:49:31 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/11/2023 8:49:31 PM 5.532 SINGLEP Remembering Alamo (1.3623s) 1/11/2023 8:49:32 PM 5.532 SINGLEP Calculate Odds Of Success (1.1067s) 1/11/2023 8:49:32 PM 5.532 SINGLEP Briefly Panic (0.5196s) 1/11/2023 8:49:33 PM 5.532 SINGLEP Install Confidence Routines (0.8423s) 1/11/2023 8:49:34 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/11/2023 8:49:34 PM 5.532 SINGLEP Late Axionic Computations (1.3041s) 1/11/2023 8:49:34 PM 5.532 SINGLEP Acquiring Towel (0.0598s) 1/11/2023 8:49:35 PM 5.532 SINGLEP Inhibiting Visual Scans (0.1243s) 1/11/2023 8:49:35 PM 5.532 SINGLEP Ejecting Tactical Core (0.2662s) 1/11/2023 8:49:35 PM 5.532 SINGLEP Grouping Flow Fields (0.1181s) 1/11/2023 8:49:36 PM 5.532 SINGLEP Challenging Starfields (0.6072s) 1/11/2023 8:49:36 PM 5.532 SINGLEP Screening Distant Planets (0.7125s) 1/11/2023 8:49:36 PM 5.532 SINGLEP Calculating Firing Cones (0.0505s) 1/11/2023 8:49:39 PM 5.532 SINGLEP Declaring Ship Part Sovereignty (2.2694s) 1/11/2023 8:49:39 PM 5.532 SINGLEP Re-Aligning Objectives (0.3845s) 1/11/2023 8:49:47 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/11/2023 8:49:48 PM 5.532 SINGLEP Investigate Temporal Vortex (8.6415s) 1/11/2023 8:49:48 PM 5.532 SINGLEP Post-Proton Surge (0.0391s) 1/11/2023 8:49:48 PM 5.532 SINGLEP Background Radiation Taste Test (0.1127s) 1/11/2023 8:49:48 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.1317s) 1/11/2023 8:49:49 PM 5.532 SINGLEP Windshield Wiping (0.5933s) 1/11/2023 8:49:50 PM 5.532 SINGLEP Last Organizational Modeling (1.7606s) 1/11/2023 8:49:51 PM 5.532 SINGLEP Stimulate Modulation (1.0487s) 1/11/2023 8:49:51 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/11/2023 8:49:50 PM 5.532 SINGLEP DELAYED1 TID13 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/11/2023 8:49:52 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/11/2023 8:49:52 PM 5.532 SINGLEP Order Cores By Seniority (0.5910s) 1/11/2023 8:49:52 PM 5.532 SINGLEP Load Historical Documents (0.0068s) 1/11/2023 8:49:52 PM 5.532 SINGLEP 29.6 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.6s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.8s) Late Axionic Computations (1.3s) Ejecting Tactical Core (0.3s) Challenging Starfields (0.6s) Screening Distant Planets (0.7s) Declaring Ship Part Sovereignty (2.3s) Re-Aligning Objectives (0.4s) Investigate Temporal Vortex (8.6s) Windshield Wiping (0.6s) Last Organizational Modeling (1.8s) Stimulate Modulation (1.0s) Order Cores By Seniority (0.6s) 1/11/2023 8:49:53 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/11/2023 8:56:36 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/11/2023 8:56:36 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 8:56:37 PM 5.532 SINGLEP Finish load save in 1,495ms 1/11/2023 8:59:28 PM 5.532 SINGLEP DELAYED2 TID14 We are spawning 1 leaders 1/11/2023 8:59:28 PM 5.532 SINGLEP DELAYED3 TID14 Spawned Prophet #12224 on Bader 1/11/2023 9:06:58 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Skeleton #13759 Crabby (Necro Empire) on Garey 1/11/2023 9:17:51 PM 5.532 SINGLEP DELAYED4 TID7 We are spawning 1 leaders 1/11/2023 9:17:51 PM 5.532 SINGLEP DELAYED5 TID7 Spawned Prophet #17110 on Bader 1/11/2023 9:33:15 PM 5.532 SINGLEP DELAYED6 TID19 We are spawning 1 leaders 1/11/2023 9:33:15 PM 5.532 SINGLEP DELAYED7 TID19 Spawned Divine Harbinger #21421 on Bader 1/11/2023 9:35:53 PM 5.532 SINGLEP DELAYED8 TID7 Spawning some maddened elderligns! will spawn them next at 6375 1/11/2023 9:40:28 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/11/2023 9:40:29 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 9:40:32 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/11/2023 9:40:32 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 9:40:32 PM 5.532 SINGLEP Finish load save in 386ms 1/11/2023 9:49:40 PM 5.532 SINGLEP DELAYED9 TID26 We are spawning 3 leaders 1/11/2023 9:49:40 PM 5.532 SINGLEP DELAYED10 TID26 Spawned Harbinger #28137 on Bader 1/11/2023 9:49:40 PM 5.532 SINGLEP DELAYED11 TID26 Spawned Prophet #28138 on Bader 1/11/2023 9:49:40 PM 5.532 SINGLEP DELAYED12 TID26 Spawned Herald #28139 on Bader 1/11/2023 10:04:17 PM 5.532 SINGLEP DELAYED13 TID13 We are spawning 3 leaders 1/11/2023 10:04:17 PM 5.532 SINGLEP DELAYED14 TID13 Spawned Harbinger #35050 on Tyakraman 1/11/2023 10:04:17 PM 5.532 SINGLEP DELAYED15 TID13 Spawned Blessed Herald #35051 on Tyakraman 1/11/2023 10:04:17 PM 5.532 SINGLEP DELAYED16 TID13 Spawned Herald #35052 on Tyakraman 1/11/2023 10:09:08 PM 5.532 SINGLEP DELAYED17 TID29 Spawning some maddened elderligns! will spawn them next at 8230 1/11/2023 10:21:04 PM 5.532 SINGLEP DELAYED18 TID5 We are spawning 4 leaders 1/11/2023 10:21:04 PM 5.532 SINGLEP DELAYED19 TID5 Spawned Harbinger #42889 on Tyakraman 1/11/2023 10:21:04 PM 5.532 SINGLEP DELAYED20 TID5 Spawned Divine Harbinger #42890 on Corpse 1/11/2023 10:21:04 PM 5.532 SINGLEP DELAYED21 TID5 Spawned Divine Harbinger #42891 on Bader 1/11/2023 10:21:04 PM 5.532 SINGLEP DELAYED22 TID5 Spawned Harbinger #42892 on Tyakraman 1/11/2023 10:36:49 PM 5.532 SINGLEP DELAYED23 TID16 We are spawning 5 leaders 1/11/2023 10:36:49 PM 5.532 SINGLEP DELAYED24 TID16 Spawned Harbinger #51343 on Tyakraman 1/11/2023 10:36:49 PM 5.532 SINGLEP DELAYED25 TID16 Spawned Holy Prophet #51344 on Corpse 1/11/2023 10:36:49 PM 5.532 SINGLEP DELAYED26 TID16 Spawned Prophet #51345 on Cormack 1/11/2023 10:36:49 PM 5.532 SINGLEP DELAYED27 TID16 Spawned Holy Prophet #51346 on Cormack 1/11/2023 10:36:49 PM 5.532 SINGLEP DELAYED28 TID16 Spawned Divine Harbinger #51347 on Bader 1/11/2023 10:43:51 PM 5.532 SINGLEP DELAYED29 TID11 Reconquest Seeding for Thrun: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/11/2023 10:48:11 PM 5.532 SINGLEP DELAYED30 TID22 Spawning some maddened elderligns! will spawn them next at 10476 1/11/2023 10:50:25 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/11/2023 10:50:25 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/11/2023 10:50:25 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/11/2023 10:50:25 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/11/2023 10:50:25 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/11/2023 10:50:25 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/11/2023 10:50:25 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/11/2023 10:50:25 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/11/2023 10:51:38 PM 5.532 SINGLEP DELAYED31 TID9 We are spawning 4 leaders 1/11/2023 10:51:38 PM 5.532 SINGLEP DELAYED32 TID9 Spawned Divine Harbinger #61737 on Cormack 1/11/2023 10:51:38 PM 5.532 SINGLEP DELAYED33 TID9 Spawned Holy Prophet #61738 on Corpse 1/11/2023 10:51:38 PM 5.532 SINGLEP DELAYED34 TID9 Spawned Harbinger #61739 on Tyakraman 1/11/2023 10:51:38 PM 5.532 SINGLEP DELAYED35 TID9 Spawned Harbinger #61740 on Corpse 1/11/2023 11:08:04 PM 5.532 SINGLEP DELAYED36 TID12 We are spawning 4 leaders 1/11/2023 11:08:04 PM 5.532 SINGLEP DELAYED37 TID12 Spawned Blessed Herald #74979 on Dongarra 1/11/2023 11:08:04 PM 5.532 SINGLEP DELAYED38 TID12 Spawned Holy Prophet #74980 on Dongarra 1/11/2023 11:08:04 PM 5.532 SINGLEP DELAYED39 TID12 Spawned Divine Harbinger #74981 on Tyakraman 1/11/2023 11:08:04 PM 5.532 SINGLEP DELAYED40 TID12 Spawned Holy Prophet #74982 on Dongarra 1/11/2023 11:16:03 PM 5.532 SINGLEP DELAYED41 TID12 Reconquest Seeding for Pandora's Hope: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 1/11/2023 11:23:04 PM 5.532 SINGLEP DELAYED42 TID32 Spawning some maddened elderligns! will spawn them next at 12370 1/11/2023 11:24:02 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/11/2023 11:24:02 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 11:24:18 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\3-Necromancer with Neinzul (Less Easy) Neinzul Galaxy.save Source1: AnythingElse Source3: LoadingQuickStart 1/11/2023 11:24:18 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 11:24:19 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 11:24:19 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 11:24:19 PM 5.532 SINGLEP loading as template 1/11/2023 11:24:19 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/11/2023 11:24:19 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/11/2023 11:24:19 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/11/2023 11:24:19 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/11/2023 11:24:19 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/11/2023 11:24:19 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/11/2023 11:24:19 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/11/2023 11:24:19 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/11/2023 11:24:19 PM 5.532 SINGLEP Finish load save in 466ms 1/11/2023 11:24:19 PM 5.532 SINGLEP DELAYED43 TID11 Start Generate FULL Map with Realistic and seed 2014720657 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 1/11/2023 11:24:19 PM 5.532 SINGLEP DELAYED44 TID11 Setting quickstart campaign type to: HumanityAscendant 1/11/2023 11:24:19 PM 5.532 SINGLEP DELAYED45 TID11 Map structure generated in 280ms. 1/11/2023 11:34:41 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2639 on [null planet] 1/11/2023 11:34:41 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2639 on [null planet] 1/11/2023 11:34:41 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2639 on [null planet] 1/11/2023 11:34:41 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2639 on [null planet] 1/11/2023 11:34:41 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2639 on [null planet] 1/11/2023 11:34:41 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2639 on [null planet] 1/11/2023 11:34:41 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2639 on [null planet] 1/11/2023 11:34:41 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2639 on [null planet] 1/11/2023 11:40:30 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/11/2023 11:40:30 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 11:40:49 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\3-Necromancer with Neinzul (Less Easy) Neinzul Galaxy.save Source1: AnythingElse Source3: LoadingQuickStart 1/11/2023 11:40:49 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 11:40:49 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 11:40:49 PM 5.532 SINGLEP Clearing player accounts. 1/11/2023 11:40:49 PM 5.532 SINGLEP loading as template 1/11/2023 11:40:49 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/11/2023 11:40:49 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/11/2023 11:40:49 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/11/2023 11:40:49 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/11/2023 11:40:49 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/11/2023 11:40:49 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/11/2023 11:40:49 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/11/2023 11:40:49 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/11/2023 11:40:49 PM 5.532 SINGLEP Finish load save in 216ms 1/11/2023 11:40:49 PM 5.532 SINGLEP DELAYED46 TID14 Start Generate FULL Map with Realistic and seed 1179531201 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 1/11/2023 11:40:49 PM 5.532 SINGLEP DELAYED47 TID14 Setting quickstart campaign type to: HumanityAscendant 1/11/2023 11:40:50 PM 5.532 SINGLEP DELAYED48 TID14 Map structure generated in 236ms. 1/11/2023 11:45:54 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2346 on [null planet] 1/11/2023 11:45:54 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2346 on [null planet] 1/11/2023 11:45:54 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Templar Rift #2346 on [null planet] 1/11/2023 11:52:48 PM 5.532 SINGLEP DELAYED49 TID20 Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/11/2023 11:52:48 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 7:21:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/12/2023 7:21:58 PM SINGLEP Boot up FleetOS (0.4272s) 1/12/2023 7:21:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2023 7:21:59 PM 5.532 SINGLEP Game Version: 5.532 1/12/2023 7:21:59 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.6870s) 1/12/2023 7:22:00 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2023 7:22:00 PM 5.532 SINGLEP Inspect Aft Hatches (0.9287s) 1/12/2023 7:22:00 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 448ms 1/12/2023 7:22:05 PM 5.532 SINGLEP Check For Extra Modules (4.9769s) 1/12/2023 7:22:05 PM 5.532 SINGLEP 787 Xml Files Parsed in 4,514ms 1/12/2023 7:22:05 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0047s) 1/12/2023 7:22:05 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0151s) 1/12/2023 7:22:05 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1832s) 1/12/2023 7:22:05 PM 5.532 SINGLEP Update mod and expansion statuses! 1/12/2023 7:22:05 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/12/2023 7:22:05 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/12/2023 7:22:05 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1594s) 1/12/2023 7:22:05 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 37ms 1/12/2023 7:22:06 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.1787s) 1/12/2023 7:22:08 PM 5.532 SINGLEP No resolution change was required. 1/12/2023 7:22:08 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2023 7:22:08 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2023 7:22:08 PM 5.532 SINGLEP Remembering Alamo (1.4835s) 1/12/2023 7:22:09 PM 5.532 SINGLEP Calculate Odds Of Success (1.0612s) 1/12/2023 7:22:09 PM 5.532 SINGLEP Briefly Panic (0.6235s) 1/12/2023 7:22:10 PM 5.532 SINGLEP Install Confidence Routines (0.7802s) 1/12/2023 7:22:11 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/12/2023 7:22:12 PM 5.532 SINGLEP Late Axionic Computations (1.6876s) 1/12/2023 7:22:12 PM 5.532 SINGLEP Acquiring Towel (0.0354s) 1/12/2023 7:22:12 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0888s) 1/12/2023 7:22:12 PM 5.532 SINGLEP Ejecting Tactical Core (0.1620s) 1/12/2023 7:22:12 PM 5.532 SINGLEP Grouping Flow Fields (0.0750s) 1/12/2023 7:22:13 PM 5.532 SINGLEP Viewing Starfields (0.5278s) 1/12/2023 7:22:13 PM 5.532 SINGLEP Cleaning Distant Planets (0.7368s) 1/12/2023 7:22:13 PM 5.532 SINGLEP Calculating Firing Cones (0.0304s) 1/12/2023 7:22:16 PM 5.532 SINGLEP Jailbreaking Favorite Ship Parts (2.7955s) 1/12/2023 7:22:17 PM 5.532 SINGLEP Re-Aligning Objectives (0.5413s) 1/12/2023 7:22:26 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/12/2023 7:22:26 PM 5.532 SINGLEP Remote Probe Programmed To Replicate (9.5380s) 1/12/2023 7:22:26 PM 5.532 SINGLEP Post-Proton Surge (0.0808s) 1/12/2023 7:22:27 PM 5.532 SINGLEP Background Radiation Taste Test (0.1720s) 1/12/2023 7:22:27 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0823s) 1/12/2023 7:22:27 PM 5.532 SINGLEP Windshield Wiping (0.5197s) 1/12/2023 7:22:30 PM 5.532 SINGLEP Last Organizational Modeling (2.7967s) 1/12/2023 7:22:31 PM 5.532 SINGLEP Stimulate Modulation (1.2009s) 1/12/2023 7:22:31 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/12/2023 7:22:30 PM 5.532 SINGLEP DELAYED1 TID16 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/12/2023 7:22:32 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/12/2023 7:22:32 PM 5.532 SINGLEP Order Cores By Seniority (0.7199s) 1/12/2023 7:22:32 PM 5.532 SINGLEP Load Historical Documents (0.0063s) 1/12/2023 7:22:32 PM 5.532 SINGLEP 34.4 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.9s) Check For Extra Modules (5.0s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.8s) Late Axionic Computations (1.7s) Viewing Starfields (0.5s) Cleaning Distant Planets (0.7s) Jailbreaking Favorite Ship Parts (2.8s) Re-Aligning Objectives (0.5s) Remote Probe Programmed To Replicate (9.5s) Windshield Wiping (0.5s) Last Organizational Modeling (2.8s) Stimulate Modulation (1.2s) Order Cores By Seniority (0.7s) 1/12/2023 7:22:33 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/12/2023 7:28:09 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2023 7:28:09 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 7:28:10 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/12/2023 7:28:10 PM 5.532 SINGLEP Finish load save in 1,425ms 1/12/2023 7:31:47 PM 5.532 SINGLEP DELAYED2 TID12 We are spawning 1 leaders 1/12/2023 7:31:47 PM 5.532 SINGLEP DELAYED3 TID12 Spawned Herald #4486 on Brinkkemper 1/12/2023 7:32:01 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/12/2023 7:32:01 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 7:32:03 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2023 7:32:03 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 7:32:03 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/12/2023 7:32:03 PM 5.532 SINGLEP Finish load save in 446ms 1/12/2023 7:35:34 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/12/2023 7:35:34 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 7:35:36 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2023 7:35:36 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 7:35:37 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/12/2023 7:35:37 PM 5.532 SINGLEP Finish load save in 566ms 1/12/2023 7:37:31 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/12/2023 7:37:32 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 7:37:34 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2023 7:37:34 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 7:37:34 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/12/2023 7:37:34 PM 5.532 SINGLEP Finish load save in 503ms 1/12/2023 7:41:14 PM 5.532 SINGLEP DELAYED4 TID24 We are spawning 1 leaders 1/12/2023 7:41:14 PM 5.532 SINGLEP DELAYED5 TID24 Spawned Herald #4572 on Brinkkemper 1/12/2023 7:59:03 PM 5.532 SINGLEP DELAYED6 TID35 We are spawning 1 leaders 1/12/2023 7:59:03 PM 5.532 SINGLEP DELAYED7 TID35 Spawned Harbinger #8420 on Brinkkemper 1/12/2023 8:09:17 PM 5.532 SINGLEP DELAYED8 TID19 Spawning some maddened elderligns! will spawn them next at 4282 1/12/2023 8:14:03 PM 5.532 SINGLEP DELAYED9 TID14 We are spawning 1 leaders 1/12/2023 8:14:03 PM 5.532 SINGLEP DELAYED10 TID14 Spawned Prophet #13356 on Natsume 1/12/2023 8:40:07 PM 5.532 SINGLEP DELAYED11 TID19 We are spawning 1 leaders 1/12/2023 8:40:07 PM 5.532 SINGLEP DELAYED12 TID19 Spawned Herald #18280 on Brinkkemper 1/12/2023 8:42:05 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/12/2023 8:42:05 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 8:42:15 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\Second.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2023 8:42:15 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 8:42:16 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/12/2023 8:42:16 PM 5.532 SINGLEP Finish load save in 367ms 1/12/2023 8:43:17 PM 5.532 SINGLEP DELAYED13 TID20 BUG: AI_FLEE_THRT Trying to send AI ships from planet Vernadat when ship was on 1/12/2023 8:43:23 PM 5.532 SINGLEP DELAYED14 TID22 We are spawning 1 leaders 1/12/2023 8:43:23 PM 5.532 SINGLEP DELAYED15 TID22 Spawned Prophet #20157 on Brinkkemper 1/12/2023 8:55:57 PM 5.532 SINGLEP DELAYED16 TID19 Spawning some maddened elderligns! will spawn them next at 6212 1/12/2023 9:25:31 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/12/2023 9:25:31 PM SINGLEP Boot up FleetOS (0.1913s) 1/12/2023 9:25:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2023 9:25:31 PM 5.532 SINGLEP Game Version: 5.532 1/12/2023 9:25:31 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.4401s) 1/12/2023 9:25:32 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2023 9:25:32 PM 5.532 SINGLEP Inspect Aft Hatches (0.4939s) 1/12/2023 9:25:32 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 118ms 1/12/2023 9:25:33 PM 5.532 SINGLEP Check For Extra Modules (1.7460s) 1/12/2023 9:25:33 PM 5.532 SINGLEP 787 Xml Files Parsed in 1,621ms 1/12/2023 9:25:33 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0011s) 1/12/2023 9:25:33 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0050s) 1/12/2023 9:25:34 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1024s) 1/12/2023 9:25:34 PM 5.532 SINGLEP Update mod and expansion statuses! 1/12/2023 9:25:34 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/12/2023 9:25:34 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/12/2023 9:25:34 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0328s) 1/12/2023 9:25:34 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 9ms 1/12/2023 9:25:34 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.3837s) 1/12/2023 9:25:34 PM 5.532 SINGLEP No resolution change was required. 1/12/2023 9:25:34 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2023 9:25:34 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2023 9:25:34 PM 5.532 SINGLEP Remembering Alamo (0.5366s) 1/12/2023 9:25:35 PM 5.532 SINGLEP Calculate Odds Of Success (0.5496s) 1/12/2023 9:25:35 PM 5.532 SINGLEP Briefly Panic (0.2786s) 1/12/2023 9:25:36 PM 5.532 SINGLEP Install Confidence Routines (0.3913s) 1/12/2023 9:25:36 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/12/2023 9:25:36 PM 5.532 SINGLEP Late Axionic Computations (0.6599s) 1/12/2023 9:25:36 PM 5.532 SINGLEP Acquiring Towel (0.0265s) 1/12/2023 9:25:36 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0797s) 1/12/2023 9:25:37 PM 5.532 SINGLEP Ejecting Tactical Core (0.1250s) 1/12/2023 9:25:37 PM 5.532 SINGLEP Grouping Flow Fields (0.0549s) 1/12/2023 9:25:37 PM 5.532 SINGLEP Challenging Starfields (0.3264s) 1/12/2023 9:25:37 PM 5.532 SINGLEP Cleaning Distant Planets (0.2866s) 1/12/2023 9:25:37 PM 5.532 SINGLEP Calculating Firing Cones (0.0157s) 1/12/2023 9:25:38 PM 5.532 SINGLEP Developing New Ship Parts (0.8443s) 1/12/2023 9:25:38 PM 5.532 SINGLEP Re-Aligning Objectives (0.1538s) 1/12/2023 9:25:43 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/12/2023 9:25:43 PM 5.532 SINGLEP Notify Next Of Kin (4.8425s) 1/12/2023 9:25:43 PM 5.532 SINGLEP Post-Proton Surge (0.0212s) 1/12/2023 9:25:43 PM 5.532 SINGLEP Background Radiation Taste Test (0.0382s) 1/12/2023 9:25:43 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0367s) 1/12/2023 9:25:43 PM 5.532 SINGLEP Windshield Wiping (0.2274s) 1/12/2023 9:25:44 PM 5.532 SINGLEP Last Organizational Modeling (0.7823s) 1/12/2023 9:25:45 PM 5.532 SINGLEP Stimulate Modulation (0.6268s) 1/12/2023 9:25:45 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/12/2023 9:25:44 PM 5.532 SINGLEP DELAYED1 TID59 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/12/2023 9:25:45 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/12/2023 9:25:45 PM 5.532 SINGLEP Order Cores By Seniority (0.3584s) 1/12/2023 9:25:45 PM 5.532 SINGLEP Load Historical Documents (0.0061s) 1/12/2023 9:25:45 PM 5.532 SINGLEP 14.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Challenging Starfields (0.3s) Cleaning Distant Planets (0.3s) Developing New Ship Parts (0.8s) Notify Next Of Kin (4.8s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 1/12/2023 9:25:46 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/12/2023 9:26:37 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2023 9:26:38 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 9:26:38 PM 5.532 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/12/2023 9:26:38 PM 5.532 SINGLEP Finish load save in 877ms 1/12/2023 9:30:12 PM 5.532 SINGLEP DELAYED2 TID29 Spawning some maddened elderligns! will spawn them next at 6212 1/12/2023 9:33:55 PM 5.532 SINGLEP DELAYED3 TID28 We are spawning 2 leaders 1/12/2023 9:33:55 PM 5.532 SINGLEP DELAYED4 TID28 Spawned Herald #24217 on Brinkkemper 1/12/2023 9:33:55 PM 5.532 SINGLEP DELAYED5 TID28 Spawned Prophet #24218 on Brinkkemper 1/12/2023 9:50:22 PM 5.532 SINGLEP DELAYED6 TID80 We are spawning 1 leaders 1/12/2023 9:50:22 PM 5.532 SINGLEP DELAYED7 TID80 Spawned Prophet #30043 on Natsume 1/12/2023 10:04:00 PM 5.532 SINGLEP DELAYED8 TID46 Spawning some maddened elderligns! will spawn them next at 8133 1/12/2023 10:05:13 PM 5.532 SINGLEP DELAYED9 TID52 We are spawning 2 leaders 1/12/2023 10:05:13 PM 5.532 SINGLEP DELAYED10 TID52 Spawned Herald #36649 on Brinkkemper 1/12/2023 10:05:13 PM 5.532 SINGLEP DELAYED11 TID52 Spawned Holy Prophet #36650 on Natsume 1/12/2023 10:21:49 PM 5.532 SINGLEP DELAYED12 TID20 We are spawning 4 leaders 1/12/2023 10:21:49 PM 5.532 SINGLEP DELAYED13 TID20 Spawned Divine Harbinger #47743 on Ingalls 1/12/2023 10:21:49 PM 5.532 SINGLEP DELAYED14 TID20 Spawned Prophet #47744 on Natsume 1/12/2023 10:21:49 PM 5.532 SINGLEP DELAYED15 TID20 Spawned Holy Prophet #47745 on Ingalls 1/12/2023 10:21:49 PM 5.532 SINGLEP DELAYED16 TID20 Spawned Herald #47746 on Natsume 1/12/2023 10:36:02 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/12/2023 10:36:02 PM 5.532 SINGLEP Hit excpetion in rift hack GetCanHackForThisItem debugCode 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Hacking_TransformNecromancerFlagship+bCustomHackingOptionButton.GetCanHackForThisItem (Arcen.AIW2.External.NecromancerUpgrade item) [0x0005e] in :0 1/12/2023 10:36:45 PM 5.532 SINGLEP DELAYED17 TID34 We are spawning 4 leaders 1/12/2023 10:36:45 PM 5.532 SINGLEP DELAYED18 TID34 Spawned Herald #57667 on Natsume 1/12/2023 10:36:45 PM 5.532 SINGLEP DELAYED19 TID34 Spawned Holy Prophet #57668 on Ergates 1/12/2023 10:36:45 PM 5.532 SINGLEP DELAYED20 TID34 Spawned Harbinger #57669 on Natsume 1/12/2023 10:36:45 PM 5.532 SINGLEP DELAYED21 TID34 Spawned Prophet #57670 on Daiquon 1/12/2023 10:39:20 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Vanguard #60496 Relentless AI Wave on Henya 1/12/2023 10:47:42 PM 5.532 SINGLEP DELAYED22 TID9 Spawning some maddened elderligns! will spawn them next at 10589 1/12/2023 10:50:52 PM 5.532 SINGLEP DELAYED23 TID77 We are spawning 3 leaders 1/12/2023 10:50:52 PM 5.532 SINGLEP DELAYED24 TID77 Spawned Prophet #67908 on Natsume 1/12/2023 10:50:52 PM 5.532 SINGLEP DELAYED25 TID77 Spawned Holy Prophet #67909 on Ergates 1/12/2023 10:50:52 PM 5.532 SINGLEP DELAYED26 TID77 Spawned Harbinger #67910 on Natsume 1/12/2023 11:07:55 PM 5.532 SINGLEP DELAYED27 TID17 We are spawning 4 leaders 1/12/2023 11:07:55 PM 5.532 SINGLEP DELAYED28 TID17 Spawned Divine Harbinger #85344 on Maya 1/12/2023 11:07:55 PM 5.532 SINGLEP DELAYED29 TID17 Spawned Harbinger #85345 on Thalheim 1/12/2023 11:07:55 PM 5.532 SINGLEP DELAYED30 TID17 Spawned Divine Harbinger #85346 on Maya 1/12/2023 11:07:55 PM 5.532 SINGLEP DELAYED31 TID17 Spawned Divine Harbinger #85347 on Maya 1/12/2023 11:24:31 PM 5.532 SINGLEP DELAYED32 TID87 We are spawning 2 leaders 1/12/2023 11:24:31 PM 5.532 SINGLEP DELAYED33 TID87 Spawned Holy Prophet #113068 on Maya 1/12/2023 11:24:31 PM 5.532 SINGLEP DELAYED34 TID87 Spawned Divine Harbinger #113069 on Thalheim 1/12/2023 11:26:45 PM 5.532 SINGLEP DELAYED35 TID7 Spawning some maddened elderligns! will spawn them next at 12807 1/12/2023 11:40:19 PM 5.532 SINGLEP DELAYED36 TID52 We are spawning 2 leaders 1/12/2023 11:40:19 PM 5.532 SINGLEP DELAYED37 TID52 Spawned Divine Harbinger #132886 on Maya 1/12/2023 11:40:19 PM 5.532 SINGLEP DELAYED38 TID52 Spawned Divine Harbinger #132887 on Maya 1/12/2023 11:43:42 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 11:44:12 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/12/2023 11:44:12 PM SINGLEP Boot up FleetOS (0.2423s) 1/12/2023 11:44:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2023 11:44:12 PM 5.532 SINGLEP Game Version: 5.532 1/12/2023 11:44:12 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.5309s) 1/12/2023 11:44:13 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2023 11:44:13 PM 5.532 SINGLEP Inspect Aft Hatches (0.6600s) 1/12/2023 11:44:13 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 161ms 1/12/2023 11:44:15 PM 5.532 SINGLEP Check For Extra Modules (2.0328s) 1/12/2023 11:44:15 PM 5.532 SINGLEP 787 Xml Files Parsed in 1,864ms 1/12/2023 11:44:15 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/12/2023 11:44:15 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0042s) 1/12/2023 11:44:15 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1132s) 1/12/2023 11:44:15 PM 5.532 SINGLEP Update mod and expansion statuses! 1/12/2023 11:44:15 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/12/2023 11:44:15 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/12/2023 11:44:15 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0447s) 1/12/2023 11:44:15 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 13ms 1/12/2023 11:44:16 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.4308s) 1/12/2023 11:44:16 PM 5.532 SINGLEP No resolution change was required. 1/12/2023 11:44:16 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2023 11:44:16 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2023 11:44:16 PM 5.532 SINGLEP Remembering Alamo (0.5313s) 1/12/2023 11:44:17 PM 5.532 SINGLEP Calculate Odds Of Success (0.5285s) 1/12/2023 11:44:17 PM 5.532 SINGLEP Briefly Panic (0.2827s) 1/12/2023 11:44:17 PM 5.532 SINGLEP Install Confidence Routines (0.3762s) 1/12/2023 11:44:18 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/12/2023 11:44:18 PM 5.532 SINGLEP Late Axionic Computations (0.6302s) 1/12/2023 11:44:18 PM 5.532 SINGLEP Acquiring Towel (0.0235s) 1/12/2023 11:44:18 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0891s) 1/12/2023 11:44:18 PM 5.532 SINGLEP Ejecting Tactical Core (0.1150s) 1/12/2023 11:44:18 PM 5.532 SINGLEP Grouping Flow Fields (0.0433s) 1/12/2023 11:44:18 PM 5.532 SINGLEP Pining For Starfields (0.3214s) 1/12/2023 11:44:19 PM 5.532 SINGLEP Detecting Distant Planets (0.2640s) 1/12/2023 11:44:19 PM 5.532 SINGLEP Calculating Firing Cones (0.0134s) 1/12/2023 11:44:20 PM 5.532 SINGLEP Jailbreaking Favorite Ship Parts (0.8314s) 1/12/2023 11:44:20 PM 5.532 SINGLEP Re-Aligning Objectives (0.1406s) 1/12/2023 11:44:24 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/12/2023 11:44:25 PM 5.532 SINGLEP Isolating Thorium (4.8225s) 1/12/2023 11:44:25 PM 5.532 SINGLEP Post-Proton Surge (0.0287s) 1/12/2023 11:44:25 PM 5.532 SINGLEP Background Radiation Taste Test (0.0418s) 1/12/2023 11:44:25 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0358s) 1/12/2023 11:44:25 PM 5.532 SINGLEP Windshield Wiping (0.2210s) 1/12/2023 11:44:26 PM 5.532 SINGLEP Last Organizational Modeling (0.8322s) 1/12/2023 11:44:26 PM 5.532 SINGLEP Stimulate Modulation (0.4910s) 1/12/2023 11:44:26 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/12/2023 11:44:26 PM 5.532 SINGLEP DELAYED1 TID60 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/12/2023 11:44:27 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/12/2023 11:44:27 PM 5.532 SINGLEP Order Cores By Seniority (0.3639s) 1/12/2023 11:44:27 PM 5.532 SINGLEP Load Historical Documents (0.0053s) 1/12/2023 11:44:27 PM 5.532 SINGLEP 15.1 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.7s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Pining For Starfields (0.3s) Detecting Distant Planets (0.3s) Jailbreaking Favorite Ship Parts (0.8s) Isolating Thorium (4.8s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 1/12/2023 11:44:27 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/12/2023 11:44:41 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2023 11:44:41 PM 5.532 SINGLEP Clearing player accounts. 1/12/2023 11:44:43 PM 5.532 SINGLEP Finish load save in 1,132ms 1/12/2023 11:58:42 PM 5.532 SINGLEP DELAYED2 TID29 We are spawning 6 leaders 1/13/2023 12:09:20 AM 5.532 SINGLEP DELAYED3 TID63 Reconquest Seeding for Murdoch: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 1/13/2023 12:10:20 AM 5.532 SINGLEP DELAYED4 TID5 Spawning some maddened elderligns! will spawn them next at 14902 1/13/2023 12:11:06 AM 5.532 SINGLEP DELAYED5 TID61 Reconquest Seeding for Lystena: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/13/2023 12:12:35 AM 5.532 SINGLEP DELAYED6 TID57 Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/13/2023 12:12:35 AM 5.532 SINGLEP Clearing player accounts. 1/13/2023 7:28:01 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/13/2023 7:28:02 PM SINGLEP Boot up FleetOS (0.6225s) 1/13/2023 7:28:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/13/2023 7:28:03 PM 5.532 SINGLEP Game Version: 5.532 1/13/2023 7:28:03 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.7142s) 1/13/2023 7:28:04 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/13/2023 7:28:04 PM 5.532 SINGLEP Inspect Aft Hatches (1.0436s) 1/13/2023 7:28:04 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 288ms 1/13/2023 7:28:08 PM 5.532 SINGLEP Check For Extra Modules (3.9313s) 1/13/2023 7:28:08 PM 5.532 SINGLEP 787 Xml Files Parsed in 3,629ms 1/13/2023 7:28:08 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0020s) 1/13/2023 7:28:08 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0118s) 1/13/2023 7:28:08 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.2180s) 1/13/2023 7:28:08 PM 5.532 SINGLEP Update mod and expansion statuses! 1/13/2023 7:28:08 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/13/2023 7:28:08 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/13/2023 7:28:08 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.1431s) 1/13/2023 7:28:08 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 41ms 1/13/2023 7:28:09 PM 5.532 SINGLEP Pruning Excess Brain Cells (1.1002s) 1/13/2023 7:28:11 PM 5.532 SINGLEP No resolution change was required. 1/13/2023 7:28:11 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/13/2023 7:28:11 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/13/2023 7:28:11 PM 5.532 SINGLEP Remembering Alamo (1.5455s) 1/13/2023 7:28:12 PM 5.532 SINGLEP Calculate Odds Of Success (1.0402s) 1/13/2023 7:28:12 PM 5.532 SINGLEP Briefly Panic (0.8279s) 1/13/2023 7:28:13 PM 5.532 SINGLEP Install Confidence Routines (0.8378s) 1/13/2023 7:28:14 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/13/2023 7:28:15 PM 5.532 SINGLEP Late Axionic Computations (1.7737s) 1/13/2023 7:28:15 PM 5.532 SINGLEP Acquiring Towel (0.0580s) 1/13/2023 7:28:15 PM 5.532 SINGLEP Inhibiting Visual Scans (0.2248s) 1/13/2023 7:28:16 PM 5.532 SINGLEP Ejecting Tactical Core (0.2784s) 1/13/2023 7:28:16 PM 5.532 SINGLEP Grouping Flow Fields (0.1422s) 1/13/2023 7:28:16 PM 5.532 SINGLEP Ignoring Starfields (0.6670s) 1/13/2023 7:28:17 PM 5.532 SINGLEP Reconstituting Distant Planets (0.7619s) 1/13/2023 7:28:17 PM 5.532 SINGLEP Calculating Firing Cones (0.0342s) 1/13/2023 7:28:19 PM 5.532 SINGLEP Divulge Ship Part Schematics To Enemy (1.8720s) 1/13/2023 7:28:19 PM 5.532 SINGLEP Re-Aligning Objectives (0.2235s) 1/13/2023 7:28:29 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/13/2023 7:28:29 PM 5.532 SINGLEP Dreaming Of Quantum Computers (9.4215s) 1/13/2023 7:28:29 PM 5.532 SINGLEP Post-Proton Surge (0.0234s) 1/13/2023 7:28:29 PM 5.532 SINGLEP Background Radiation Taste Test (0.0633s) 1/13/2023 7:28:29 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0532s) 1/13/2023 7:28:30 PM 5.532 SINGLEP Windshield Wiping (0.5763s) 1/13/2023 7:28:31 PM 5.532 SINGLEP Last Organizational Modeling (1.4775s) 1/13/2023 7:28:32 PM 5.532 SINGLEP Stimulate Modulation (0.9792s) 1/13/2023 7:28:32 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/13/2023 7:28:31 PM 5.532 SINGLEP DELAYED1 TID14 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/13/2023 7:28:33 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/13/2023 7:28:33 PM 5.532 SINGLEP Order Cores By Seniority (0.7899s) 1/13/2023 7:28:33 PM 5.532 SINGLEP Load Historical Documents (0.0080s) 1/13/2023 7:28:33 PM 5.532 SINGLEP 31.5 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.9s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.8s) Install Confidence Routines (0.8s) Late Axionic Computations (1.8s) Ejecting Tactical Core (0.3s) Ignoring Starfields (0.7s) Reconstituting Distant Planets (0.8s) Divulge Ship Part Schematics To Enemy (1.9s) Dreaming Of Quantum Computers (9.4s) Windshield Wiping (0.6s) Last Organizational Modeling (1.5s) Stimulate Modulation (1.0s) Order Cores By Seniority (0.8s) 1/13/2023 7:28:33 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/13/2023 7:28:40 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/13/2023 7:28:40 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 7:28:42 PM 5.532 SINGLEP Finish load save in 2,683ms 1/13/2023 7:34:31 PM 5.532 SINGLEP DELAYED2 TID41 We are spawning 3 leaders 1/13/2023 7:45:45 PM 5.532 SINGLEP DELAYED3 TID17 Loading older savegame, faction Crabby (Necro Empire) originally had 400,000 energy, but balance changes would have dropped their amount to -2,690,820. To compensate for things and not completely wreck this existing game, a handicap of 2,890,820 free energy has been added. 1/13/2023 7:50:16 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Neinzul Hive Worker #200560 Neinzul Wild Hives on Alizon 1/13/2023 7:50:17 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on Neinzul Hive Worker #200560 Neinzul Wild Hives on Alizon 1/13/2023 7:53:43 PM 5.532 SINGLEP DELAYED4 TID47 We are spawning 3 leaders 1/13/2023 8:01:50 PM 5.532 SINGLEP DELAYED5 TID23 Reconquest Seeding for Euterpe: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/13/2023 8:02:06 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:02:06 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:02:06 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:02:07 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:02:07 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:02:07 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:02:07 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:02:07 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:02:07 PM 5.532 SINGLEP Null TemplarPerUnitBaseInfo on MLRS Corvette #224130 on [null planet] 1/13/2023 8:05:33 PM 5.532 SINGLEP DELAYED6 TID20 Spawning some maddened elderligns! will spawn them next at 16860 1/13/2023 8:11:27 PM 5.532 SINGLEP DELAYED7 TID47 We are spawning 6 leaders 1/13/2023 8:26:46 PM 5.532 SINGLEP DELAYED8 TID24 Reconquest Seeding for Kayal: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/13/2023 8:28:00 PM 5.532 SINGLEP DELAYED9 TID29 We are spawning 5 leaders 1/13/2023 8:32:20 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 8:33:14 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/13/2023 8:33:14 PM SINGLEP Boot up FleetOS (0.2679s) 1/13/2023 8:33:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/13/2023 8:33:15 PM 5.532 SINGLEP Game Version: 5.532 1/13/2023 8:33:15 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.5784s) 1/13/2023 8:33:15 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/13/2023 8:33:15 PM 5.532 SINGLEP Inspect Aft Hatches (0.4605s) 1/13/2023 8:33:15 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 205ms 1/13/2023 8:33:17 PM 5.532 SINGLEP Check For Extra Modules (1.5047s) 1/13/2023 8:33:17 PM 5.532 SINGLEP 787 Xml Files Parsed in 1,291ms 1/13/2023 8:33:17 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0000s) 1/13/2023 8:33:17 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0050s) 1/13/2023 8:33:17 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1021s) 1/13/2023 8:33:17 PM 5.532 SINGLEP Update mod and expansion statuses! 1/13/2023 8:33:17 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/13/2023 8:33:17 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/13/2023 8:33:17 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0474s) 1/13/2023 8:33:17 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 18ms 1/13/2023 8:33:17 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.0952s) 1/13/2023 8:33:17 PM 5.532 SINGLEP No resolution change was required. 1/13/2023 8:33:17 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/13/2023 8:33:17 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/13/2023 8:33:17 PM 5.532 SINGLEP Remembering Alamo (0.1298s) 1/13/2023 8:33:17 PM 5.532 SINGLEP Calculate Odds Of Success (0.5480s) 1/13/2023 8:33:18 PM 5.532 SINGLEP Briefly Panic (0.2943s) 1/13/2023 8:33:18 PM 5.532 SINGLEP Install Confidence Routines (0.4068s) 1/13/2023 8:33:18 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/13/2023 8:33:19 PM 5.532 SINGLEP Late Axionic Computations (0.4829s) 1/13/2023 8:33:19 PM 5.532 SINGLEP Acquiring Towel (0.0212s) 1/13/2023 8:33:19 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0707s) 1/13/2023 8:33:19 PM 5.532 SINGLEP Ejecting Tactical Core (0.1089s) 1/13/2023 8:33:19 PM 5.532 SINGLEP Grouping Flow Fields (0.0426s) 1/13/2023 8:33:19 PM 5.532 SINGLEP Gazing Into Starfields (0.3197s) 1/13/2023 8:33:19 PM 5.532 SINGLEP Destroying Distant Planets (0.2656s) 1/13/2023 8:33:19 PM 5.532 SINGLEP Calculating Firing Cones (0.0115s) 1/13/2023 8:33:20 PM 5.532 SINGLEP Disassembling And Reassembling Ship Parts (0.8189s) 1/13/2023 8:33:20 PM 5.532 SINGLEP Re-Aligning Objectives (0.1314s) 1/13/2023 8:33:25 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/13/2023 8:33:25 PM 5.532 SINGLEP Integrate Leading Edges (4.4981s) 1/13/2023 8:33:25 PM 5.532 SINGLEP Post-Proton Surge (0.0171s) 1/13/2023 8:33:25 PM 5.532 SINGLEP Background Radiation Taste Test (0.0322s) 1/13/2023 8:33:25 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0310s) 1/13/2023 8:33:25 PM 5.532 SINGLEP Windshield Wiping (0.1648s) 1/13/2023 8:33:26 PM 5.532 SINGLEP Last Organizational Modeling (0.7472s) 1/13/2023 8:33:26 PM 5.532 SINGLEP Stimulate Modulation (0.4976s) 1/13/2023 8:33:26 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/13/2023 8:33:26 PM 5.532 SINGLEP DELAYED1 TID13 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/13/2023 8:33:27 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/13/2023 8:33:27 PM 5.532 SINGLEP Order Cores By Seniority (0.3681s) 1/13/2023 8:33:27 PM 5.532 SINGLEP Load Historical Documents (0.0059s) 1/13/2023 8:33:27 PM 5.532 SINGLEP 13.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Gazing Into Starfields (0.3s) Destroying Distant Planets (0.3s) Disassembling And Reassembling Ship Parts (0.8s) Integrate Leading Edges (4.5s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 1/13/2023 8:33:27 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/13/2023 8:34:00 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/13/2023 8:34:00 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 8:34:02 PM 5.532 SINGLEP Finish load save in 1,246ms 1/13/2023 8:43:35 PM 5.532 SINGLEP DELAYED2 TID40 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:36 PM 5.532 SINGLEP DELAYED3 TID31 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:37 PM 5.532 SINGLEP DELAYED4 TID6 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:38 PM 5.532 SINGLEP DELAYED5 TID19 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:39 PM 5.532 SINGLEP DELAYED6 TID59 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:40 PM 5.532 SINGLEP DELAYED7 TID28 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:41 PM 5.532 SINGLEP DELAYED8 TID17 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:42 PM 5.532 SINGLEP DELAYED9 TID26 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:44 PM 5.532 SINGLEP DELAYED10 TID53 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:45 PM 5.532 SINGLEP DELAYED11 TID60 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:46 PM 5.532 SINGLEP DELAYED12 TID32 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:46 PM 5.532 SINGLEP DELAYED13 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:46 PM 5.532 SINGLEP DELAYED14 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:46 PM 5.532 SINGLEP DELAYED15 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:47 PM 5.532 SINGLEP DELAYED16 TID23 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:47 PM 5.532 SINGLEP DELAYED17 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:47 PM 5.532 SINGLEP DELAYED18 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:47 PM 5.532 SINGLEP DELAYED19 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:47 PM 5.532 SINGLEP DELAYED20 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:48 PM 5.532 SINGLEP DELAYED21 TID13 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:48 PM 5.532 SINGLEP DELAYED22 TID52 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:48 PM 5.532 SINGLEP DELAYED23 TID52 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:48 PM 5.532 SINGLEP DELAYED24 TID52 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:49 PM 5.532 SINGLEP DELAYED25 TID49 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:49 PM 5.532 SINGLEP DELAYED26 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:49 PM 5.532 SINGLEP DELAYED27 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:49 PM 5.532 SINGLEP DELAYED28 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:50 PM 5.532 SINGLEP DELAYED29 TID10 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:50 PM 5.532 SINGLEP DELAYED30 TID46 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:50 PM 5.532 SINGLEP DELAYED31 TID46 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:50 PM 5.532 SINGLEP DELAYED32 TID46 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:51 PM 5.532 SINGLEP DELAYED33 TID8 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:51 PM 5.532 SINGLEP DELAYED34 TID8 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:51 PM 5.532 SINGLEP DELAYED35 TID26 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:52 PM 5.532 SINGLEP DELAYED36 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:52 PM 5.532 SINGLEP DELAYED37 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:52 PM 5.532 SINGLEP DELAYED38 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:52 PM 5.532 SINGLEP DELAYED39 TID34 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:53 PM 5.532 SINGLEP DELAYED40 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:53 PM 5.532 SINGLEP DELAYED41 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:53 PM 5.532 SINGLEP DELAYED42 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:53 PM 5.532 SINGLEP DELAYED43 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:54 PM 5.532 SINGLEP DELAYED44 TID72 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:54 PM 5.532 SINGLEP DELAYED45 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:54 PM 5.532 SINGLEP DELAYED46 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:55 PM 5.532 SINGLEP DELAYED47 TID49 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:56 PM 5.532 SINGLEP DELAYED48 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:56 PM 5.532 SINGLEP DELAYED49 TID5 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:56 PM 5.532 SINGLEP DELAYED50 TID9 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:57 PM 5.532 SINGLEP DELAYED51 TID36 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:57 PM 5.532 SINGLEP DELAYED52 TID36 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:57 PM 5.532 SINGLEP DELAYED53 TID36 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:57 PM 5.532 SINGLEP DELAYED54 TID36 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:57 PM 5.532 SINGLEP DELAYED55 TID29 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:58 PM 5.532 SINGLEP DELAYED56 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:58 PM 5.532 SINGLEP DELAYED57 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:58 PM 5.532 SINGLEP DELAYED58 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:58 PM 5.532 SINGLEP DELAYED59 TID63 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:43:59 PM 5.532 SINGLEP DELAYED60 TID21 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:59 PM 5.532 SINGLEP DELAYED61 TID21 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:59 PM 5.532 SINGLEP DELAYED62 TID21 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:59 PM 5.532 SINGLEP DELAYED63 TID21 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:43:59 PM 5.532 SINGLEP DELAYED64 TID12 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:00 PM 5.532 SINGLEP DELAYED65 TID71 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:00 PM 5.532 SINGLEP DELAYED66 TID71 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:00 PM 5.532 SINGLEP DELAYED67 TID71 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:00 PM 5.532 SINGLEP DELAYED68 TID71 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:00 PM 5.532 SINGLEP DELAYED69 TID14 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:01 PM 5.532 SINGLEP DELAYED70 TID22 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:01 PM 5.532 SINGLEP DELAYED71 TID22 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:01 PM 5.532 SINGLEP DELAYED72 TID22 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:01 PM 5.532 SINGLEP DELAYED73 TID22 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:01 PM 5.532 SINGLEP DELAYED74 TID44 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:02 PM 5.532 SINGLEP DELAYED75 TID15 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:02 PM 5.532 SINGLEP DELAYED76 TID15 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:02 PM 5.532 SINGLEP DELAYED77 TID15 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:02 PM 5.532 SINGLEP DELAYED78 TID15 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:02 PM 5.532 SINGLEP DELAYED79 TID44 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:03 PM 5.532 SINGLEP DELAYED80 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:03 PM 5.532 SINGLEP DELAYED81 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:03 PM 5.532 SINGLEP DELAYED82 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:03 PM 5.532 SINGLEP DELAYED83 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:03 PM 5.532 SINGLEP DELAYED84 TID46 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:04 PM 5.532 SINGLEP DELAYED85 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:04 PM 5.532 SINGLEP DELAYED86 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:04 PM 5.532 SINGLEP DELAYED87 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:04 PM 5.532 SINGLEP DELAYED88 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:04 PM 5.532 SINGLEP DELAYED89 TID69 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:05 PM 5.532 SINGLEP DELAYED90 TID65 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:05 PM 5.532 SINGLEP DELAYED91 TID65 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:05 PM 5.532 SINGLEP DELAYED92 TID65 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:05 PM 5.532 SINGLEP DELAYED93 TID65 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:05 PM 5.532 SINGLEP DELAYED94 TID25 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:06 PM 5.532 SINGLEP DELAYED95 TID47 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:06 PM 5.532 SINGLEP DELAYED96 TID47 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:06 PM 5.532 SINGLEP DELAYED97 TID47 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:06 PM 5.532 SINGLEP DELAYED98 TID47 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:07 PM 5.532 SINGLEP DELAYED99 TID60 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:07 PM 5.532 SINGLEP DELAYED100 TID43 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:07 PM 5.532 SINGLEP DELAYED101 TID43 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:07 PM 5.532 SINGLEP DELAYED102 TID43 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:07 PM 5.532 SINGLEP DELAYED103 TID43 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:08 PM 5.532 SINGLEP DELAYED104 TID33 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:08 PM 5.532 SINGLEP DELAYED105 TID21 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:08 PM 5.532 SINGLEP DELAYED106 TID21 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:08 PM 5.532 SINGLEP DELAYED107 TID21 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:09 PM 5.532 SINGLEP DELAYED108 TID5 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:09 PM 5.532 SINGLEP DELAYED109 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:09 PM 5.532 SINGLEP DELAYED110 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:09 PM 5.532 SINGLEP DELAYED111 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:10 PM 5.532 SINGLEP DELAYED112 TID42 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:10 PM 5.532 SINGLEP DELAYED113 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:10 PM 5.532 SINGLEP DELAYED114 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:10 PM 5.532 SINGLEP DELAYED115 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:11 PM 5.532 SINGLEP DELAYED116 TID11 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:11 PM 5.532 SINGLEP DELAYED117 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:11 PM 5.532 SINGLEP DELAYED118 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:11 PM 5.532 SINGLEP DELAYED119 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:12 PM 5.532 SINGLEP DELAYED120 TID50 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:12 PM 5.532 SINGLEP DELAYED121 TID66 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:12 PM 5.532 SINGLEP DELAYED122 TID66 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:12 PM 5.532 SINGLEP DELAYED123 TID66 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:12 PM 5.532 SINGLEP DELAYED124 TID66 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:13 PM 5.532 SINGLEP DELAYED125 TID25 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:13 PM 5.532 SINGLEP DELAYED126 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:13 PM 5.532 SINGLEP DELAYED127 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:13 PM 5.532 SINGLEP DELAYED128 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:13 PM 5.532 SINGLEP DELAYED129 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:14 PM 5.532 SINGLEP DELAYED130 TID67 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:14 PM 5.532 SINGLEP DELAYED131 TID31 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:14 PM 5.532 SINGLEP DELAYED132 TID31 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:14 PM 5.532 SINGLEP DELAYED133 TID31 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:14 PM 5.532 SINGLEP DELAYED134 TID31 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:15 PM 5.532 SINGLEP DELAYED135 TID21 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:16 PM 5.532 SINGLEP DELAYED136 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:16 PM 5.532 SINGLEP DELAYED137 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:16 PM 5.532 SINGLEP DELAYED138 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:16 PM 5.532 SINGLEP DELAYED139 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:17 PM 5.532 SINGLEP DELAYED140 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:17 PM 5.532 SINGLEP DELAYED141 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:17 PM 5.532 SINGLEP DELAYED142 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:17 PM 5.532 SINGLEP DELAYED143 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:18 PM 5.532 SINGLEP DELAYED144 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:18 PM 5.532 SINGLEP DELAYED145 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:18 PM 5.532 SINGLEP DELAYED146 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:18 PM 5.532 SINGLEP DELAYED147 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:19 PM 5.532 SINGLEP DELAYED148 TID64 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:19 PM 5.532 SINGLEP DELAYED149 TID64 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:19 PM 5.532 SINGLEP DELAYED150 TID64 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:19 PM 5.532 SINGLEP DELAYED151 TID64 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:20 PM 5.532 SINGLEP DELAYED152 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:20 PM 5.532 SINGLEP DELAYED153 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:20 PM 5.532 SINGLEP DELAYED154 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:20 PM 5.532 SINGLEP DELAYED155 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:21 PM 5.532 SINGLEP DELAYED156 TID40 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:21 PM 5.532 SINGLEP DELAYED157 TID40 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:21 PM 5.532 SINGLEP DELAYED158 TID40 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:21 PM 5.532 SINGLEP DELAYED159 TID40 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:22 PM 5.532 SINGLEP DELAYED160 TID48 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:22 PM 5.532 SINGLEP DELAYED161 TID48 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:22 PM 5.532 SINGLEP DELAYED162 TID48 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:22 PM 5.532 SINGLEP DELAYED163 TID48 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:23 PM 5.532 SINGLEP DELAYED164 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:23 PM 5.532 SINGLEP DELAYED165 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:23 PM 5.532 SINGLEP DELAYED166 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:23 PM 5.532 SINGLEP DELAYED167 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:24 PM 5.532 SINGLEP DELAYED168 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:24 PM 5.532 SINGLEP DELAYED169 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:24 PM 5.532 SINGLEP DELAYED170 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:24 PM 5.532 SINGLEP DELAYED171 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:25 PM 5.532 SINGLEP DELAYED172 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:25 PM 5.532 SINGLEP DELAYED173 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:25 PM 5.532 SINGLEP DELAYED174 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:25 PM 5.532 SINGLEP DELAYED175 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:48 PM 5.532 SINGLEP DELAYED176 TID37 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:49 PM 5.532 SINGLEP DELAYED177 TID55 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:50 PM 5.532 SINGLEP DELAYED178 TID70 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:51 PM 5.532 SINGLEP DELAYED179 TID12 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:53 PM 5.532 SINGLEP DELAYED180 TID62 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:54 PM 5.532 SINGLEP DELAYED181 TID41 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:55 PM 5.532 SINGLEP DELAYED182 TID69 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:56 PM 5.532 SINGLEP DELAYED183 TID61 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:57 PM 5.532 SINGLEP DELAYED184 TID35 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:58 PM 5.532 SINGLEP DELAYED185 TID35 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:59 PM 5.532 SINGLEP DELAYED186 TID13 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:44:59 PM 5.532 SINGLEP DELAYED187 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:59 PM 5.532 SINGLEP DELAYED188 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:59 PM 5.532 SINGLEP DELAYED189 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:44:59 PM 5.532 SINGLEP DELAYED190 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:00 PM 5.532 SINGLEP DELAYED191 TID38 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:00 PM 5.532 SINGLEP DELAYED192 TID67 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:00 PM 5.532 SINGLEP DELAYED193 TID67 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:00 PM 5.532 SINGLEP DELAYED194 TID67 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:00 PM 5.532 SINGLEP DELAYED195 TID67 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:01 PM 5.532 SINGLEP DELAYED196 TID65 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:01 PM 5.532 SINGLEP DELAYED197 TID40 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:01 PM 5.532 SINGLEP DELAYED198 TID40 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:01 PM 5.532 SINGLEP DELAYED199 TID40 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:01 PM 5.532 SINGLEP DELAYED200 TID40 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:02 PM 5.532 SINGLEP DELAYED201 TID44 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:02 PM 5.532 SINGLEP DELAYED202 TID31 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:02 PM 5.532 SINGLEP DELAYED203 TID31 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:02 PM 5.532 SINGLEP DELAYED204 TID31 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:02 PM 5.532 SINGLEP DELAYED205 TID31 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:03 PM 5.532 SINGLEP DELAYED206 TID45 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:03 PM 5.532 SINGLEP DELAYED207 TID68 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:03 PM 5.532 SINGLEP DELAYED208 TID68 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:03 PM 5.532 SINGLEP DELAYED209 TID68 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:03 PM 5.532 SINGLEP DELAYED210 TID68 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:04 PM 5.532 SINGLEP DELAYED211 TID6 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:04 PM 5.532 SINGLEP DELAYED212 TID63 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:04 PM 5.532 SINGLEP DELAYED213 TID63 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:04 PM 5.532 SINGLEP DELAYED214 TID63 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:04 PM 5.532 SINGLEP DELAYED215 TID63 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:05 PM 5.532 SINGLEP DELAYED216 TID46 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:06 PM 5.532 SINGLEP DELAYED217 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:06 PM 5.532 SINGLEP DELAYED218 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:06 PM 5.532 SINGLEP DELAYED219 TID20 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:07 PM 5.532 SINGLEP DELAYED220 TID56 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:07 PM 5.532 SINGLEP DELAYED221 TID56 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:07 PM 5.532 SINGLEP DELAYED222 TID63 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:08 PM 5.532 SINGLEP DELAYED223 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:08 PM 5.532 SINGLEP DELAYED224 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:08 PM 5.532 SINGLEP DELAYED225 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:08 PM 5.532 SINGLEP DELAYED226 TID12 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:09 PM 5.532 SINGLEP DELAYED227 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:09 PM 5.532 SINGLEP DELAYED228 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:09 PM 5.532 SINGLEP DELAYED229 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:09 PM 5.532 SINGLEP DELAYED230 TID51 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:10 PM 5.532 SINGLEP DELAYED231 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:10 PM 5.532 SINGLEP DELAYED232 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:10 PM 5.532 SINGLEP DELAYED233 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:10 PM 5.532 SINGLEP DELAYED234 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:10 PM 5.532 SINGLEP DELAYED235 TID36 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:11 PM 5.532 SINGLEP DELAYED236 TID58 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:11 PM 5.532 SINGLEP DELAYED237 TID58 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:11 PM 5.532 SINGLEP DELAYED238 TID58 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:11 PM 5.532 SINGLEP DELAYED239 TID58 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:11 PM 5.532 SINGLEP DELAYED240 TID29 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:12 PM 5.532 SINGLEP DELAYED241 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:12 PM 5.532 SINGLEP DELAYED242 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:12 PM 5.532 SINGLEP DELAYED243 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:12 PM 5.532 SINGLEP DELAYED244 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:12 PM 5.532 SINGLEP DELAYED245 TID10 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:13 PM 5.532 SINGLEP DELAYED246 TID69 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:13 PM 5.532 SINGLEP DELAYED247 TID69 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:13 PM 5.532 SINGLEP DELAYED248 TID69 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:13 PM 5.532 SINGLEP DELAYED249 TID69 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:13 PM 5.532 SINGLEP DELAYED250 TID69 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:13 PM 5.532 SINGLEP DELAYED251 TID69 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:13 PM 5.532 SINGLEP DELAYED252 TID69 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:13 PM 5.532 SINGLEP DELAYED253 TID69 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:14 PM 5.532 SINGLEP DELAYED254 TID15 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:14 PM 5.532 SINGLEP DELAYED255 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:14 PM 5.532 SINGLEP DELAYED256 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:14 PM 5.532 SINGLEP DELAYED257 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:14 PM 5.532 SINGLEP DELAYED258 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:15 PM 5.532 SINGLEP DELAYED259 TID68 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:15 PM 5.532 SINGLEP DELAYED260 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:15 PM 5.532 SINGLEP DELAYED261 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:15 PM 5.532 SINGLEP DELAYED262 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:15 PM 5.532 SINGLEP DELAYED263 TID37 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:16 PM 5.532 SINGLEP DELAYED264 TID65 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:16 PM 5.532 SINGLEP DELAYED265 TID41 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:16 PM 5.532 SINGLEP DELAYED266 TID41 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:16 PM 5.532 SINGLEP DELAYED267 TID41 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:16 PM 5.532 SINGLEP DELAYED268 TID41 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:17 PM 5.532 SINGLEP DELAYED269 TID22 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:17 PM 5.532 SINGLEP DELAYED270 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:17 PM 5.532 SINGLEP DELAYED271 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:17 PM 5.532 SINGLEP DELAYED272 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:17 PM 5.532 SINGLEP DELAYED273 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:18 PM 5.532 SINGLEP DELAYED274 TID64 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:18 PM 5.532 SINGLEP DELAYED275 TID57 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:18 PM 5.532 SINGLEP DELAYED276 TID57 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:18 PM 5.532 SINGLEP DELAYED277 TID57 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:18 PM 5.532 SINGLEP DELAYED278 TID57 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:19 PM 5.532 SINGLEP DELAYED279 TID43 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:19 PM 5.532 SINGLEP DELAYED280 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:19 PM 5.532 SINGLEP DELAYED281 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:19 PM 5.532 SINGLEP DELAYED282 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:20 PM 5.532 SINGLEP DELAYED283 TID55 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:21 PM 5.532 SINGLEP DELAYED284 TID67 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:21 PM 5.532 SINGLEP DELAYED285 TID67 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:21 PM 5.532 SINGLEP DELAYED286 TID67 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:21 PM 5.532 SINGLEP DELAYED287 TID35 Hit exception in GetTargetAndLurkPlanets for Diamond Custodians debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetNearestTerritory (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00008] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo+<>c__DisplayClass23_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <664f40b6caa1481197f9d2946de952ab>:0 at Arcen.AIW2.External.NeinzulCustodiansFactionDeepInfo.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread_Subclass (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00094] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.GetFireteamPreferredAndFallbackTargets_OnBackgroundNonSimThread (System.Boolean DefenseMode, Arcen.AIW2.Core.Planet CurrentPlanetForFireteam, Arcen.AIW2.Core.ILongRangePlanningHostContext Context, Arcen.AIW2.Core.IPerFactionPathCache PathCacheData, Arcen.Universal.List`1[T] PreferredTargets, Arcen.Universal.List`1[T] FallbackTargets, System.Object TeamObj) [0x00012] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 at Arcen.AIW2.External.FireteamExtensionMethods.GetTargetAndLurkPlanets (Arcen.AIW2.External.Fireteam Me, Arcen.AIW2.Core.Faction faction, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, System.Int32& targetsConsidered, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenCharacterBuffer tracingBuffer) [0x00062] in <631b1e6380cd4f90a6dc0508f45f9cdc>:0 1/13/2023 8:45:22 PM 5.532 SINGLEP DELAYED288 TID43 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:22 PM 5.532 SINGLEP DELAYED289 TID43 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:23 PM 5.532 SINGLEP DELAYED290 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:23 PM 5.532 SINGLEP DELAYED291 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:23 PM 5.532 SINGLEP DELAYED292 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:24 PM 5.532 SINGLEP DELAYED293 TID61 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:24 PM 5.532 SINGLEP DELAYED294 TID61 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:24 PM 5.532 SINGLEP DELAYED295 TID61 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:25 PM 5.532 SINGLEP DELAYED296 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:25 PM 5.532 SINGLEP DELAYED297 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:25 PM 5.532 SINGLEP DELAYED298 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:25 PM 5.532 SINGLEP DELAYED299 TID70 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:26 PM 5.532 SINGLEP DELAYED300 TID7 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:26 PM 5.532 SINGLEP DELAYED301 TID7 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:26 PM 5.532 SINGLEP DELAYED302 TID7 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:27 PM 5.532 SINGLEP DELAYED303 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:27 PM 5.532 SINGLEP DELAYED304 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:27 PM 5.532 SINGLEP DELAYED305 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:27 PM 5.532 SINGLEP DELAYED306 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:28 PM 5.532 SINGLEP DELAYED307 TID50 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:28 PM 5.532 SINGLEP DELAYED308 TID50 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:28 PM 5.532 SINGLEP DELAYED309 TID50 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:28 PM 5.532 SINGLEP DELAYED310 TID50 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:29 PM 5.532 SINGLEP DELAYED311 TID53 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:29 PM 5.532 SINGLEP DELAYED312 TID53 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:29 PM 5.532 SINGLEP DELAYED313 TID53 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:29 PM 5.532 SINGLEP DELAYED314 TID53 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:30 PM 5.532 SINGLEP DELAYED315 TID26 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:30 PM 5.532 SINGLEP DELAYED316 TID26 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:30 PM 5.532 SINGLEP DELAYED317 TID26 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:30 PM 5.532 SINGLEP DELAYED318 TID26 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:31 PM 5.532 SINGLEP DELAYED319 TID72 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsToAttack' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:31 PM 5.532 SINGLEP DELAYED320 TID72 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-alliedAssaults' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:31 PM 5.532 SINGLEP DELAYED321 TID72 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsInDanger' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:31 PM 5.532 SINGLEP DELAYED322 TID72 Memory not cleaned up properly at RapidAntiLeakPoolable 'NeinzulCutstodians-GetFireteamPreferredAndFallbackTargets-planetsThreatened' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/13/2023 8:45:35 PM 5.532 SINGLEP DELAYED323 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:35 PM 5.532 SINGLEP DELAYED324 TID51 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:36 PM 5.532 SINGLEP DELAYED325 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:36 PM 5.532 SINGLEP DELAYED326 TID28 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:37 PM 5.532 SINGLEP DELAYED327 TID64 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:37 PM 5.532 SINGLEP DELAYED328 TID64 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:38 PM 5.532 SINGLEP DELAYED329 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:38 PM 5.532 SINGLEP DELAYED330 TID32 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:40 PM 5.532 SINGLEP DELAYED331 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:40 PM 5.532 SINGLEP DELAYED332 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:41 PM 5.532 SINGLEP DELAYED333 TID48 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:41 PM 5.532 SINGLEP DELAYED334 TID48 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:42 PM 5.532 SINGLEP DELAYED335 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:42 PM 5.532 SINGLEP DELAYED336 TID33 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:43 PM 5.532 SINGLEP DELAYED337 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:43 PM 5.532 SINGLEP DELAYED338 TID6 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:44 PM 5.532 SINGLEP DELAYED339 TID43 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:44 PM 5.532 SINGLEP DELAYED340 TID43 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:45 PM 5.532 SINGLEP DELAYED341 TID15 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:45 PM 5.532 SINGLEP DELAYED342 TID15 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:46 PM 5.532 SINGLEP DELAYED343 TID59 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:46 PM 5.532 SINGLEP DELAYED344 TID59 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:47 PM 5.532 SINGLEP DELAYED345 TID55 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:47 PM 5.532 SINGLEP DELAYED346 TID55 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:48 PM 5.532 SINGLEP DELAYED347 TID13 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:48 PM 5.532 SINGLEP DELAYED348 TID13 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:49 PM 5.532 SINGLEP DELAYED349 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:49 PM 5.532 SINGLEP DELAYED350 TID38 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:50 PM 5.532 SINGLEP DELAYED351 TID15 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:50 PM 5.532 SINGLEP DELAYED352 TID15 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:52 PM 5.532 SINGLEP DELAYED353 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:52 PM 5.532 SINGLEP DELAYED354 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:53 PM 5.532 SINGLEP DELAYED355 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:53 PM 5.532 SINGLEP DELAYED356 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:54 PM 5.532 SINGLEP DELAYED357 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:54 PM 5.532 SINGLEP DELAYED358 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:55 PM 5.532 SINGLEP DELAYED359 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:55 PM 5.532 SINGLEP DELAYED360 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:57 PM 5.532 SINGLEP DELAYED361 TID47 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:57 PM 5.532 SINGLEP DELAYED362 TID47 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:58 PM 5.532 SINGLEP DELAYED363 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:58 PM 5.532 SINGLEP DELAYED364 TID39 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:59 PM 5.532 SINGLEP DELAYED365 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:45:59 PM 5.532 SINGLEP DELAYED366 TID25 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:00 PM 5.532 SINGLEP DELAYED367 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:00 PM 5.532 SINGLEP DELAYED368 TID62 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:01 PM 5.532 SINGLEP DELAYED369 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:01 PM 5.532 SINGLEP DELAYED370 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:02 PM 5.532 SINGLEP DELAYED371 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:02 PM 5.532 SINGLEP DELAYED372 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:03 PM 5.532 SINGLEP DELAYED373 TID65 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:03 PM 5.532 SINGLEP DELAYED374 TID65 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:04 PM 5.532 SINGLEP DELAYED375 TID66 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:04 PM 5.532 SINGLEP DELAYED376 TID66 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:05 PM 5.532 SINGLEP DELAYED377 TID60 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:05 PM 5.532 SINGLEP DELAYED378 TID60 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:06 PM 5.532 SINGLEP DELAYED379 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:06 PM 5.532 SINGLEP DELAYED380 TID14 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:07 PM 5.532 SINGLEP DELAYED381 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:07 PM 5.532 SINGLEP DELAYED382 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:08 PM 5.532 SINGLEP DELAYED383 TID54 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:08 PM 5.532 SINGLEP DELAYED384 TID54 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:09 PM 5.532 SINGLEP DELAYED385 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:09 PM 5.532 SINGLEP DELAYED386 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:11 PM 5.532 SINGLEP DELAYED387 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:11 PM 5.532 SINGLEP DELAYED388 TID34 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:12 PM 5.532 SINGLEP DELAYED389 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:12 PM 5.532 SINGLEP DELAYED390 TID27 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:13 PM 5.532 SINGLEP DELAYED391 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:13 PM 5.532 SINGLEP DELAYED392 TID17 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:14 PM 5.532 SINGLEP DELAYED393 TID55 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:14 PM 5.532 SINGLEP DELAYED394 TID55 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:15 PM 5.532 SINGLEP DELAYED395 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-preferredTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:15 PM 5.532 SINGLEP DELAYED396 TID35 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 1/13/2023 8:46:16 PM 5.532 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/13/2023 8:54:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/13/2023 8:54:17 PM SINGLEP Boot up FleetOS (0.3604s) 1/13/2023 8:54:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/13/2023 8:54:18 PM 5.532 SINGLEP Game Version: 5.532 1/13/2023 8:54:18 PM 5.532 SINGLEP Check System Logs For Rogue Intelligence (0.3600s) 1/13/2023 8:54:18 PM 5.532 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/13/2023 8:54:18 PM 5.532 SINGLEP Inspect Aft Hatches (0.0860s) 1/13/2023 8:54:18 PM 5.532 SINGLEP Found 787 xml files in 148 folders in 144ms 1/13/2023 8:54:19 PM 5.532 SINGLEP Check For Extra Modules (1.0795s) 1/13/2023 8:54:19 PM 5.532 SINGLEP 787 Xml Files Parsed in 924ms 1/13/2023 8:54:19 PM 5.532 SINGLEP Gather Ancient Lifeforms (0.0000s) 1/13/2023 8:54:19 PM 5.532 SINGLEP Eject Trash Into Hyperspace (0.0040s) 1/13/2023 8:54:19 PM 5.532 SINGLEP Bring Cloaking Systems Online (0.1478s) 1/13/2023 8:54:19 PM 5.532 SINGLEP Update mod and expansion statuses! 1/13/2023 8:54:19 PM 5.532 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/13/2023 8:54:19 PM 5.532 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/13/2023 8:54:19 PM 5.532 SINGLEP Check Nearby Stellar Masses (0.0427s) 1/13/2023 8:54:19 PM 5.532 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 9ms 1/13/2023 8:54:19 PM 5.532 SINGLEP Pruning Excess Brain Cells (0.0714s) 1/13/2023 8:54:19 PM 5.532 SINGLEP No resolution change was required. 1/13/2023 8:54:19 PM 5.532 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/13/2023 8:54:19 PM 5.532 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/13/2023 8:54:19 PM 5.532 SINGLEP Remembering Alamo (0.1235s) 1/13/2023 8:54:20 PM 5.532 SINGLEP Calculate Odds Of Success (0.5640s) 1/13/2023 8:54:20 PM 5.532 SINGLEP Briefly Panic (0.2736s) 1/13/2023 8:54:20 PM 5.532 SINGLEP Install Confidence Routines (0.4431s) 1/13/2023 8:54:20 PM 5.532 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/13/2023 8:54:21 PM 5.532 SINGLEP Late Axionic Computations (0.4822s) 1/13/2023 8:54:21 PM 5.532 SINGLEP Acquiring Towel (0.0239s) 1/13/2023 8:54:21 PM 5.532 SINGLEP Inhibiting Visual Scans (0.0742s) 1/13/2023 8:54:21 PM 5.532 SINGLEP Ejecting Tactical Core (0.1171s) 1/13/2023 8:54:21 PM 5.532 SINGLEP Grouping Flow Fields (0.0596s) 1/13/2023 8:54:21 PM 5.532 SINGLEP Scattering Starfields (0.3147s) 1/13/2023 8:54:22 PM 5.532 SINGLEP Mapping Distant Planets (0.2858s) 1/13/2023 8:54:22 PM 5.532 SINGLEP Calculating Firing Cones (0.0165s) 1/13/2023 8:54:23 PM 5.532 SINGLEP Maliciously Weakening Ship Parts (0.8261s) 1/13/2023 8:54:23 PM 5.532 SINGLEP Re-Aligning Objectives (0.1312s) 1/13/2023 8:54:27 PM 5.532 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/13/2023 8:54:27 PM 5.532 SINGLEP Fiddle With Inertial Dampers (4.6705s) 1/13/2023 8:54:27 PM 5.532 SINGLEP Post-Proton Surge (0.0192s) 1/13/2023 8:54:27 PM 5.532 SINGLEP Background Radiation Taste Test (0.0335s) 1/13/2023 8:54:27 PM 5.532 SINGLEP Shuffling Chairs On Command Deck (0.0301s) 1/13/2023 8:54:28 PM 5.532 SINGLEP Windshield Wiping (0.1812s) 1/13/2023 8:54:28 PM 5.532 SINGLEP Last Organizational Modeling (0.7473s) 1/13/2023 8:54:29 PM 5.532 SINGLEP Stimulate Modulation (0.6113s) 1/13/2023 8:54:29 PM 5.532 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/13/2023 8:54:28 PM 5.532 SINGLEP DELAYED1 TID18 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/13/2023 8:54:29 PM 5.532 SINGLEP We got 458 campaign's data when deserializing 1/13/2023 8:54:29 PM 5.532 SINGLEP Order Cores By Seniority (0.3626s) 1/13/2023 8:54:29 PM 5.532 SINGLEP Load Historical Documents (0.0040s) 1/13/2023 8:54:29 PM 5.532 SINGLEP 12.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.1s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Scattering Starfields (0.3s) Mapping Distant Planets (0.3s) Maliciously Weakening Ship Parts (0.8s) Fiddle With Inertial Dampers (4.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 1/13/2023 8:54:30 PM 5.532 SINGLEP Hello Steam user 'Crab' 1/13/2023 8:54:35 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Nec LEZ2\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/13/2023 8:54:35 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 8:54:36 PM 5.532 SINGLEP Finish load save in 1,195ms 1/13/2023 8:58:14 PM 5.532 SINGLEP DELAYED2 TID14 Spawning some maddened elderligns! will spawn them next at 18787 1/13/2023 9:00:56 PM 5.532 SINGLEP win text 1/13/2023 9:05:21 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 9:20:01 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\First.save Source1: AnythingElse Source3: LoadingSaveGame 1/13/2023 9:20:01 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 9:20:02 PM 5.532 SINGLEP Finish load save in 890ms 1/13/2023 11:32:41 PM 5.532 SINGLEP DELAYED4 TID13 Memory Profile Debug Data On Game Exit: Game Version: 5532_NecromancerPostGameTExt Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/13/2023 11:32:42 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 11:33:28 PM 5.532 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\Vengeful Awakening.save Source1: AnythingElse Source3: LoadingQuickStart 1/13/2023 11:33:28 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 11:33:28 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 11:33:28 PM 5.532 SINGLEP Clearing player accounts. 1/13/2023 11:33:29 PM 5.532 SINGLEP loading as template 1/13/2023 11:33:29 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/13/2023 11:33:29 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/13/2023 11:33:29 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/13/2023 11:33:29 PM 5.532 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/13/2023 11:33:29 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/13/2023 11:33:29 PM 5.532 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/13/2023 11:33:29 PM 5.532 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/13/2023 11:33:29 PM 5.532 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/13/2023 11:33:29 PM 5.532 SINGLEP Finish load save in 598ms 1/13/2023 11:33:29 PM 5.532 SINGLEP DELAYED5 TID29 Start Generate FULL Map with Encapsulated and seed 382476826 and planet count 90 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 1/13/2023 11:33:29 PM 5.532 SINGLEP DELAYED6 TID29 Setting quickstart campaign type to: HumanityAscendant 1/13/2023 11:33:29 PM 5.532 SINGLEP DELAYED7 TID29 Map structure generated in 69ms. 1/14/2023 12:10:16 AM 5.532 SINGLEP Clearing player accounts. 1/14/2023 4:09:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/14/2023 4:09:58 PM SINGLEP Boot up FleetOS (0.5024s) 1/14/2023 4:09:59 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/14/2023 4:09:59 PM 5.533 SINGLEP Game Version: 5.533 1/14/2023 4:09:59 PM 5.533 SINGLEP Check System Logs For Rogue Intelligence (0.5673s) 1/14/2023 4:10:00 PM 5.533 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/14/2023 4:10:00 PM 5.533 SINGLEP Inspect Aft Hatches (0.9180s) 1/14/2023 4:10:00 PM 5.533 SINGLEP Found 787 xml files in 148 folders in 254ms 1/14/2023 4:10:03 PM 5.533 SINGLEP Check For Extra Modules (3.3724s) 1/14/2023 4:10:03 PM 5.533 SINGLEP 787 Xml Files Parsed in 3,078ms 1/14/2023 4:10:03 PM 5.533 SINGLEP Gather Ancient Lifeforms (0.0021s) 1/14/2023 4:10:03 PM 5.533 SINGLEP Eject Trash Into Hyperspace (0.0070s) 1/14/2023 4:10:03 PM 5.533 SINGLEP Bring Cloaking Systems Online (0.1316s) 1/14/2023 4:10:03 PM 5.533 SINGLEP Update mod and expansion statuses! 1/14/2023 4:10:03 PM 5.533 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/14/2023 4:10:03 PM 5.533 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/14/2023 4:10:03 PM 5.533 SINGLEP Check Nearby Stellar Masses (0.0745s) 1/14/2023 4:10:03 PM 5.533 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 17ms 1/14/2023 4:10:04 PM 5.533 SINGLEP Pruning Excess Brain Cells (1.0528s) 1/14/2023 4:10:06 PM 5.533 SINGLEP No resolution change was required. 1/14/2023 4:10:06 PM 5.533 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/14/2023 4:10:06 PM 5.533 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/14/2023 4:10:06 PM 5.533 SINGLEP Remembering Alamo (1.2390s) 1/14/2023 4:10:06 PM 5.533 SINGLEP Calculate Odds Of Success (0.9055s) 1/14/2023 4:10:07 PM 5.533 SINGLEP Briefly Panic (0.9524s) 1/14/2023 4:10:08 PM 5.533 SINGLEP Install Confidence Routines (0.8706s) 1/14/2023 4:10:09 PM 5.533 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/14/2023 4:10:10 PM 5.533 SINGLEP Late Axionic Computations (1.3795s) 1/14/2023 4:10:10 PM 5.533 SINGLEP Acquiring Towel (0.0373s) 1/14/2023 4:10:10 PM 5.533 SINGLEP Inhibiting Visual Scans (0.2079s) 1/14/2023 4:10:10 PM 5.533 SINGLEP Ejecting Tactical Core (0.2926s) 1/14/2023 4:10:10 PM 5.533 SINGLEP Grouping Flow Fields (0.1858s) 1/14/2023 4:10:11 PM 5.533 SINGLEP Digging Up Starfields (0.5165s) 1/14/2023 4:10:11 PM 5.533 SINGLEP Pillaging Distant Planets (0.5059s) 1/14/2023 4:10:11 PM 5.533 SINGLEP Calculating Firing Cones (0.0345s) 1/14/2023 4:10:13 PM 5.533 SINGLEP Demoting Insubordinate Ship Parts (2.0001s) 1/14/2023 4:10:14 PM 5.533 SINGLEP Re-Aligning Objectives (0.3657s) 1/14/2023 4:10:22 PM 5.533 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/14/2023 4:10:23 PM 5.533 SINGLEP Gathering Nuclear Power (8.8449s) 1/14/2023 4:10:23 PM 5.533 SINGLEP Post-Proton Surge (0.0683s) 1/14/2023 4:10:23 PM 5.533 SINGLEP Background Radiation Taste Test (0.1382s) 1/14/2023 4:10:23 PM 5.533 SINGLEP Shuffling Chairs On Command Deck (0.1458s) 1/14/2023 4:10:24 PM 5.533 SINGLEP Windshield Wiping (0.6405s) 1/14/2023 4:10:26 PM 5.533 SINGLEP Last Organizational Modeling (2.2550s) 1/14/2023 4:10:27 PM 5.533 SINGLEP Stimulate Modulation (1.5690s) 1/14/2023 4:10:27 PM 5.533 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/14/2023 4:10:26 PM 5.533 SINGLEP DELAYED1 TID20 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/14/2023 4:10:28 PM 5.533 SINGLEP We got 464 campaign's data when deserializing 1/14/2023 4:10:28 PM 5.533 SINGLEP Order Cores By Seniority (0.6404s) 1/14/2023 4:10:28 PM 5.533 SINGLEP Load Historical Documents (0.0090s) 1/14/2023 4:10:28 PM 5.533 SINGLEP 30.5 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.4s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.2s) Calculate Odds Of Success (0.9s) Briefly Panic (1.0s) Install Confidence Routines (0.9s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.3s) Digging Up Starfields (0.5s) Pillaging Distant Planets (0.5s) Demoting Insubordinate Ship Parts (2.0s) Re-Aligning Objectives (0.4s) Gathering Nuclear Power (8.8s) Windshield Wiping (0.6s) Last Organizational Modeling (2.3s) Stimulate Modulation (1.6s) Order Cores By Seniority (0.6s) 1/14/2023 4:10:29 PM 5.533 SINGLEP Hello Steam user 'Crab' 1/14/2023 4:10:48 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/14/2023 4:10:48 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 4:10:51 PM 5.533 SINGLEP Finish load save in 3,146ms 1/14/2023 4:52:21 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 4:52:22 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 4:52:25 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/14/2023 4:52:25 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 4:52:26 PM 5.533 SINGLEP Finish load save in 602ms 1/14/2023 4:55:34 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 4:55:34 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 4:55:36 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/14/2023 4:55:36 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 4:55:37 PM 5.533 SINGLEP Finish load save in 569ms 1/14/2023 5:10:06 PM 5.533 SINGLEP DELAYED2 TID26 Raid Engine #2934 AI Sentinels on Gesundburn is sending a wave against Human Resistance Fighters 1/14/2023 5:13:20 PM 5.533 SINGLEP DELAYED3 TID35 Raid Engine #2934 AI Sentinels on Gesundburn is sending a wave against Marauders 1/14/2023 5:16:28 PM 5.533 SINGLEP DELAYED4 TID29 Raid Engine #2934 AI Sentinels on Gesundburn is sending a wave against Marauders 1/14/2023 5:19:55 PM 5.533 SINGLEP DELAYED5 TID26 Raid Engine #2934 AI Sentinels on Gesundburn is sending a wave against Marauders 1/14/2023 5:23:05 PM 5.533 SINGLEP DELAYED6 TID26 Raid Engine #2934 AI Sentinels on Gesundburn is sending a wave against Marauders 1/14/2023 5:28:52 PM 5.533 SINGLEP DELAYED7 TID15 Reconquest Seeding for Fomalhaut: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/14/2023 5:43:20 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 5:43:21 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 5:43:35 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 5:43:35 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 5:43:35 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 5:43:35 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 5:43:35 PM 5.533 SINGLEP loading as template 1/14/2023 5:43:35 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 5:43:35 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 5:43:35 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 5:43:35 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 5:43:35 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 5:43:35 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 5:43:35 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 5:43:35 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 5:43:36 PM 5.533 SINGLEP Finish load save in 514ms 1/14/2023 5:43:36 PM 5.533 SINGLEP DELAYED8 TID36 Start Generate FULL Map with Octopus and seed 1084454640 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 5:43:36 PM 5.533 SINGLEP DELAYED9 TID36 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 5:43:36 PM 5.533 SINGLEP DELAYED10 TID36 Map structure generated in 71ms. 1/14/2023 5:43:37 PM 5.533 SINGLEP DELAYED11 TID32 Fixed incorrect count of ships to be granted. Was 6, now 5 Jammer Minefield from Other Defensive Schematic Server 1/14/2023 6:25:28 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 6:25:28 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 6:25:40 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 6:25:40 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 6:25:40 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 6:25:40 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 6:25:40 PM 5.533 SINGLEP loading as template 1/14/2023 6:25:40 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 6:25:40 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 6:25:40 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 6:25:40 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 6:25:40 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 6:25:40 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 6:25:40 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 6:25:40 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 6:25:40 PM 5.533 SINGLEP Finish load save in 235ms 1/14/2023 6:25:40 PM 5.533 SINGLEP DELAYED12 TID26 Start Generate FULL Map with Octopus and seed 1853256823 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 6:25:40 PM 5.533 SINGLEP DELAYED13 TID26 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 6:25:40 PM 5.533 SINGLEP DELAYED14 TID26 total central planets: 34 1/14/2023 6:25:40 PM 5.533 SINGLEP DELAYED15 TID26 created central planets: 34 1/14/2023 6:25:40 PM 5.533 SINGLEP DELAYED16 TID26 Map structure generated in 7ms. 1/14/2023 7:00:02 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 7:00:02 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:33:47 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/14/2023 7:33:47 PM SINGLEP Boot up FleetOS (0.5587s) 1/14/2023 7:33:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/14/2023 7:33:48 PM 5.533 SINGLEP Game Version: 5.533 1/14/2023 7:33:48 PM 5.533 SINGLEP Check System Logs For Rogue Intelligence (0.6343s) 1/14/2023 7:33:48 PM 5.533 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/14/2023 7:33:48 PM 5.533 SINGLEP Inspect Aft Hatches (0.1678s) 1/14/2023 7:33:48 PM 5.533 SINGLEP Found 787 xml files in 148 folders in 307ms 1/14/2023 7:33:50 PM 5.533 SINGLEP Check For Extra Modules (1.7794s) 1/14/2023 7:33:50 PM 5.533 SINGLEP 787 Xml Files Parsed in 1,458ms 1/14/2023 7:33:50 PM 5.533 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/14/2023 7:33:50 PM 5.533 SINGLEP Eject Trash Into Hyperspace (0.0084s) 1/14/2023 7:33:50 PM 5.533 SINGLEP Bring Cloaking Systems Online (0.1190s) 1/14/2023 7:33:50 PM 5.533 SINGLEP Update mod and expansion statuses! 1/14/2023 7:33:50 PM 5.533 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/14/2023 7:33:50 PM 5.533 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/14/2023 7:33:50 PM 5.533 SINGLEP Check Nearby Stellar Masses (0.0810s) 1/14/2023 7:33:50 PM 5.533 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 21ms 1/14/2023 7:33:50 PM 5.533 SINGLEP Pruning Excess Brain Cells (0.1174s) 1/14/2023 7:33:50 PM 5.533 SINGLEP No resolution change was required. 1/14/2023 7:33:50 PM 5.533 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/14/2023 7:33:50 PM 5.533 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/14/2023 7:33:50 PM 5.533 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises/Autosave at 20m 0s.save 1/14/2023 7:33:50 PM 5.533 SINGLEP Remembering Alamo (0.1899s) 1/14/2023 7:33:51 PM 5.533 SINGLEP Calculate Odds Of Success (0.8580s) 1/14/2023 7:33:52 PM 5.533 SINGLEP Briefly Panic (0.5012s) 1/14/2023 7:33:52 PM 5.533 SINGLEP Install Confidence Routines (0.6950s) 1/14/2023 7:33:52 PM 5.533 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/14/2023 7:33:53 PM 5.533 SINGLEP Late Axionic Computations (0.6480s) 1/14/2023 7:33:53 PM 5.533 SINGLEP Acquiring Towel (0.0367s) 1/14/2023 7:33:53 PM 5.533 SINGLEP Inhibiting Visual Scans (0.0536s) 1/14/2023 7:33:53 PM 5.533 SINGLEP Ejecting Tactical Core (0.2122s) 1/14/2023 7:33:53 PM 5.533 SINGLEP Grouping Flow Fields (0.0685s) 1/14/2023 7:33:54 PM 5.533 SINGLEP Hoping Starfields Are Nice (0.3946s) 1/14/2023 7:33:54 PM 5.533 SINGLEP Resizing Distant Planets (0.3832s) 1/14/2023 7:33:54 PM 5.533 SINGLEP Calculating Firing Cones (0.0204s) 1/14/2023 7:33:56 PM 5.533 SINGLEP Disassembling And Reassembling Ship Parts (1.7657s) 1/14/2023 7:33:56 PM 5.533 SINGLEP Re-Aligning Objectives (0.1973s) 1/14/2023 7:34:02 PM 5.533 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/14/2023 7:34:02 PM 5.533 SINGLEP Facility Burst Components (6.2948s) 1/14/2023 7:34:02 PM 5.533 SINGLEP Post-Proton Surge (0.0422s) 1/14/2023 7:34:02 PM 5.533 SINGLEP Background Radiation Taste Test (0.0867s) 1/14/2023 7:34:03 PM 5.533 SINGLEP Shuffling Chairs On Command Deck (0.0758s) 1/14/2023 7:34:03 PM 5.533 SINGLEP Windshield Wiping (0.2931s) 1/14/2023 7:34:01 PM 5.533 SINGLEP Last Organizational Modeling (-1.3944s) 1/14/2023 7:34:02 PM 5.533 SINGLEP Stimulate Modulation (0.9014s) 1/14/2023 7:34:02 PM 5.533 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/14/2023 7:34:01 PM 5.533 SINGLEP DELAYED1 TID15 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/14/2023 7:34:03 PM 5.533 SINGLEP We got 464 campaign's data when deserializing 1/14/2023 7:34:03 PM 5.533 SINGLEP Order Cores By Seniority (0.3984s) 1/14/2023 7:34:03 PM 5.533 SINGLEP Load Historical Documents (0.0055s) 1/14/2023 7:34:03 PM 5.533 SINGLEP 16.2 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.8s) Calculate Odds Of Success (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (0.6s) Hoping Starfields Are Nice (0.4s) Resizing Distant Planets (0.4s) Disassembling And Reassembling Ship Parts (1.8s) Facility Burst Components (6.3s) Windshield Wiping (0.3s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.4s) 1/14/2023 7:34:03 PM 5.533 SINGLEP Hello Steam user 'Crab' 1/14/2023 7:34:21 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 7:34:22 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:34:22 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:34:22 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:34:22 PM 5.533 SINGLEP loading as template 1/14/2023 7:34:22 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 7:34:22 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 7:34:22 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 7:34:22 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 7:34:22 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 7:34:22 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 7:34:22 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 7:34:22 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 7:34:22 PM 5.533 SINGLEP Finish load save in 404ms 1/14/2023 7:34:22 PM 5.533 SINGLEP DELAYED2 TID7 Start Generate FULL Map with Octopus and seed 1679237794 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 7:34:22 PM 5.533 SINGLEP DELAYED3 TID7 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 7:34:23 PM 5.533 SINGLEP DELAYED4 TID7 Map structure generated in 390ms. 1/14/2023 7:34:24 PM 5.533 SINGLEP DELAYED5 TID12 Fixed incorrect count of ships to be granted. Was 6, now 5 Jammer Minefield from Other Defensive Schematic Server 1/14/2023 7:55:54 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 7:55:55 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:55:56 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/14/2023 7:55:56 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:55:57 PM 5.533 SINGLEP Finish load save in 697ms 1/14/2023 7:57:26 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 7:57:26 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:57:28 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/14/2023 7:57:28 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:57:29 PM 5.533 SINGLEP Finish load save in 582ms 1/14/2023 7:58:46 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 7:58:46 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:58:58 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 7:58:58 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:58:58 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:58:58 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 7:58:58 PM 5.533 SINGLEP loading as template 1/14/2023 7:58:58 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 7:58:58 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 7:58:58 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 7:58:58 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 7:58:58 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 7:58:58 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 7:58:58 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 7:58:58 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 7:58:58 PM 5.533 SINGLEP Finish load save in 295ms 1/14/2023 7:58:58 PM 5.533 SINGLEP DELAYED6 TID18 Start Generate FULL Map with Octopus and seed 1844179806 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 7:58:58 PM 5.533 SINGLEP DELAYED7 TID18 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 7:58:59 PM 5.533 SINGLEP DELAYED8 TID18 total central planets: 35 1/14/2023 7:58:59 PM 5.533 SINGLEP DELAYED9 TID18 created central planets: 35 1/14/2023 7:58:59 PM 5.533 SINGLEP DELAYED10 TID18 Map structure generated in 19ms. 1/14/2023 8:04:21 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 8:04:21 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 8:04:30 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 8:04:30 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 8:04:30 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 8:04:30 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 8:04:30 PM 5.533 SINGLEP loading as template 1/14/2023 8:04:30 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 8:04:30 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 8:04:30 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 8:04:30 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 8:04:30 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 8:04:30 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 8:04:30 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 8:04:30 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 8:04:30 PM 5.533 SINGLEP Finish load save in 311ms 1/14/2023 8:04:30 PM 5.533 SINGLEP DELAYED11 TID31 Start Generate FULL Map with Octopus and seed 492880409 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 8:04:30 PM 5.533 SINGLEP DELAYED12 TID31 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 8:04:30 PM 5.533 SINGLEP DELAYED13 TID31 total central planets: 37 1/14/2023 8:04:30 PM 5.533 SINGLEP DELAYED14 TID31 created central planets: 37 1/14/2023 8:04:30 PM 5.533 SINGLEP DELAYED15 TID31 Map structure generated in 21ms. 1/14/2023 9:00:18 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 9:00:18 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:00:20 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/14/2023 9:00:20 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:00:20 PM 5.533 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/14/2023 9:00:20 PM 5.533 SINGLEP Finish load save in 477ms 1/14/2023 9:09:48 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 9:09:48 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:10:13 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 9:10:13 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:10:13 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:10:13 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:10:13 PM 5.533 SINGLEP loading as template 1/14/2023 9:10:13 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 9:10:13 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 9:10:13 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 9:10:13 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 9:10:13 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 9:10:13 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 9:10:13 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 9:10:13 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 9:10:13 PM 5.533 SINGLEP Finish load save in 216ms 1/14/2023 9:10:13 PM 5.533 SINGLEP DELAYED16 TID36 Start Generate FULL Map with Octopus and seed 1536506945 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 9:10:13 PM 5.533 SINGLEP DELAYED17 TID36 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 9:10:13 PM 5.533 SINGLEP DELAYED18 TID36 total central planets: 28 1/14/2023 9:10:13 PM 5.533 SINGLEP DELAYED19 TID36 created central planets: 28 1/14/2023 9:10:13 PM 5.533 SINGLEP DELAYED20 TID36 Map structure generated in 7ms. 1/14/2023 9:11:58 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 9:11:59 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:12:09 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 9:12:09 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:12:09 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:12:09 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 9:12:09 PM 5.533 SINGLEP loading as template 1/14/2023 9:12:09 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 9:12:09 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 9:12:09 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 9:12:09 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 9:12:09 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 9:12:09 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 9:12:09 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 9:12:09 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 9:12:09 PM 5.533 SINGLEP Finish load save in 210ms 1/14/2023 9:12:09 PM 5.533 SINGLEP DELAYED21 TID34 Start Generate FULL Map with Octopus and seed 1114199043 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 9:12:09 PM 5.533 SINGLEP DELAYED22 TID34 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 9:12:09 PM 5.533 SINGLEP DELAYED23 TID34 Map structure generated in 6ms. 1/14/2023 9:12:10 PM 5.533 SINGLEP DELAYED24 TID10 Fixed incorrect count of ships to be granted. Was 10, now 2 Solar Flare Turret from Turret Schematic Server 1/14/2023 9:12:10 PM 5.533 SINGLEP DELAYED25 TID10 Fixed incorrect count of ships to be granted. Was 1, now 10 Paralysis Minefield from Other Defensive Schematic Server 1/14/2023 10:00:36 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 10:00:36 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 10:00:53 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 10:00:53 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 10:00:53 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 10:00:53 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 10:00:53 PM 5.533 SINGLEP loading as template 1/14/2023 10:00:53 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 10:00:53 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 10:00:53 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 10:00:53 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 10:00:53 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 10:00:53 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 10:00:53 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 10:00:53 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 10:00:53 PM 5.533 SINGLEP Finish load save in 233ms 1/14/2023 10:00:53 PM 5.533 SINGLEP DELAYED26 TID24 Start Generate FULL Map with Octopus and seed 1022752557 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 10:00:53 PM 5.533 SINGLEP DELAYED27 TID24 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 10:00:53 PM 5.533 SINGLEP DELAYED28 TID24 total central planets: 32 1/14/2023 10:00:53 PM 5.533 SINGLEP DELAYED29 TID24 created central planets: 32 1/14/2023 10:00:53 PM 5.533 SINGLEP DELAYED30 TID24 Map structure generated in 7ms. 1/14/2023 10:24:25 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/14/2023 10:24:25 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 10:24:36 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/14/2023 10:24:36 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 10:24:36 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 10:24:36 PM 5.533 SINGLEP Clearing player accounts. 1/14/2023 10:24:37 PM 5.533 SINGLEP loading as template 1/14/2023 10:24:37 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/14/2023 10:24:37 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/14/2023 10:24:37 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/14/2023 10:24:37 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/14/2023 10:24:37 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/14/2023 10:24:37 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/14/2023 10:24:37 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/14/2023 10:24:37 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/14/2023 10:24:37 PM 5.533 SINGLEP Finish load save in 232ms 1/14/2023 10:24:37 PM 5.533 SINGLEP DELAYED31 TID5 Start Generate FULL Map with Octopus and seed 1680407308 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/14/2023 10:24:37 PM 5.533 SINGLEP DELAYED32 TID5 Setting quickstart campaign type to: HumanityAscendant 1/14/2023 10:24:37 PM 5.533 SINGLEP DELAYED33 TID5 Map structure generated in 8ms. 1/14/2023 10:25:16 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 1:05:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/15/2023 1:05:58 PM SINGLEP Boot up FleetOS (0.4706s) 1/15/2023 1:05:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/15/2023 1:05:58 PM 5.533 SINGLEP Game Version: 5.533 1/15/2023 1:05:58 PM 5.533 SINGLEP Check System Logs For Rogue Intelligence (0.5583s) 1/15/2023 1:05:59 PM 5.533 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/15/2023 1:05:59 PM 5.533 SINGLEP Inspect Aft Hatches (0.8786s) 1/15/2023 1:05:59 PM 5.533 SINGLEP Found 787 xml files in 148 folders in 198ms 1/15/2023 1:06:03 PM 5.533 SINGLEP Check For Extra Modules (4.1185s) 1/15/2023 1:06:03 PM 5.533 SINGLEP 787 Xml Files Parsed in 3,906ms 1/15/2023 1:06:03 PM 5.533 SINGLEP Gather Ancient Lifeforms (0.0045s) 1/15/2023 1:06:03 PM 5.533 SINGLEP Eject Trash Into Hyperspace (0.0218s) 1/15/2023 1:06:03 PM 5.533 SINGLEP Bring Cloaking Systems Online (0.1373s) 1/15/2023 1:06:04 PM 5.533 SINGLEP Update mod and expansion statuses! 1/15/2023 1:06:04 PM 5.533 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/15/2023 1:06:04 PM 5.533 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/15/2023 1:06:04 PM 5.533 SINGLEP Check Nearby Stellar Masses (0.0921s) 1/15/2023 1:06:04 PM 5.533 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 28ms 1/15/2023 1:06:05 PM 5.533 SINGLEP Pruning Excess Brain Cells (1.1864s) 1/15/2023 1:06:06 PM 5.533 SINGLEP No resolution change was required. 1/15/2023 1:06:06 PM 5.533 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/15/2023 1:06:06 PM 5.533 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/15/2023 1:06:06 PM 5.533 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises/Autosave at 20m 0s.save 1/15/2023 1:06:06 PM 5.533 SINGLEP Remembering Alamo (1.4291s) 1/15/2023 1:06:08 PM 5.533 SINGLEP Calculate Odds Of Success (1.3498s) 1/15/2023 1:06:08 PM 5.533 SINGLEP Briefly Panic (0.6245s) 1/15/2023 1:06:09 PM 5.533 SINGLEP Install Confidence Routines (0.8729s) 1/15/2023 1:06:10 PM 5.533 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/15/2023 1:06:11 PM 5.533 SINGLEP Late Axionic Computations (1.9226s) 1/15/2023 1:06:11 PM 5.533 SINGLEP Acquiring Towel (0.0808s) 1/15/2023 1:06:11 PM 5.533 SINGLEP Inhibiting Visual Scans (0.1460s) 1/15/2023 1:06:11 PM 5.533 SINGLEP Ejecting Tactical Core (0.2134s) 1/15/2023 1:06:11 PM 5.533 SINGLEP Grouping Flow Fields (0.1029s) 1/15/2023 1:06:12 PM 5.533 SINGLEP Medicating Starfields (0.5794s) 1/15/2023 1:06:13 PM 5.533 SINGLEP Scouring Distant Planets (0.7030s) 1/15/2023 1:06:13 PM 5.533 SINGLEP Calculating Firing Cones (0.0235s) 1/15/2023 1:06:15 PM 5.533 SINGLEP Breaking In New Ship Parts (2.5985s) 1/15/2023 1:06:16 PM 5.533 SINGLEP Re-Aligning Objectives (0.1970s) 1/15/2023 1:06:25 PM 5.533 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/15/2023 1:06:26 PM 5.533 SINGLEP Jiggling All Adapters (10.1471s) 1/15/2023 1:06:26 PM 5.533 SINGLEP Post-Proton Surge (0.0601s) 1/15/2023 1:06:26 PM 5.533 SINGLEP Background Radiation Taste Test (0.1203s) 1/15/2023 1:06:26 PM 5.533 SINGLEP Shuffling Chairs On Command Deck (0.1402s) 1/15/2023 1:06:27 PM 5.533 SINGLEP Windshield Wiping (0.4639s) 1/15/2023 1:06:28 PM 5.533 SINGLEP Last Organizational Modeling (1.6351s) 1/15/2023 1:06:29 PM 5.533 SINGLEP Stimulate Modulation (0.9197s) 1/15/2023 1:06:29 PM 5.533 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/15/2023 1:06:28 PM 5.533 SINGLEP DELAYED1 TID13 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/15/2023 1:06:30 PM 5.533 SINGLEP We got 464 campaign's data when deserializing 1/15/2023 1:06:30 PM 5.533 SINGLEP Order Cores By Seniority (0.7286s) 1/15/2023 1:06:30 PM 5.533 SINGLEP Load Historical Documents (0.0101s) 1/15/2023 1:06:30 PM 5.533 SINGLEP 32.6 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (4.1s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.3s) Briefly Panic (0.6s) Install Confidence Routines (0.9s) Late Axionic Computations (1.9s) Medicating Starfields (0.6s) Scouring Distant Planets (0.7s) Breaking In New Ship Parts (2.6s) Jiggling All Adapters (10.1s) Windshield Wiping (0.5s) Last Organizational Modeling (1.6s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.7s) 1/15/2023 1:06:31 PM 5.533 SINGLEP Hello Steam user 'Crab' 1/15/2023 1:06:51 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: AnythingElse Source3: LoadingQuickStart 1/15/2023 1:06:51 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 1:06:51 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 1:06:51 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 1:06:51 PM 5.533 SINGLEP loading as template 1/15/2023 1:06:51 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 1/15/2023 1:06:51 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 1/15/2023 1:06:51 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 1/15/2023 1:06:51 PM 5.533 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 1/15/2023 1:06:51 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 1/15/2023 1:06:51 PM 5.533 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 1/15/2023 1:06:51 PM 5.533 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 1/15/2023 1:06:51 PM 5.533 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 1/15/2023 1:06:51 PM 5.533 SINGLEP Finish load save in 752ms 1/15/2023 1:06:51 PM 5.533 SINGLEP DELAYED2 TID18 Start Generate FULL Map with Octopus and seed 1006266458 and planet count 120 and 17 factions (AnythingElse LoadingQuickStart) Logging OFF 1/15/2023 1:06:51 PM 5.533 SINGLEP DELAYED3 TID18 Setting quickstart campaign type to: HumanityAscendant 1/15/2023 1:06:52 PM 5.533 SINGLEP DELAYED4 TID18 total central planets: 30 1/15/2023 1:06:52 PM 5.533 SINGLEP DELAYED5 TID18 created central planets: 30 1/15/2023 1:06:53 PM 5.533 SINGLEP DELAYED6 TID18 Map structure generated in 510ms. 1/15/2023 1:06:56 PM 5.533 SINGLEP DELAYED7 TID14 Fixed incorrect count of ships to be granted. Was 10, now 2 Plasma Turret from Turret Schematic Server 1/15/2023 4:09:03 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 4:09:04 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 4:09:06 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 2h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2023 4:09:06 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 4:09:07 PM 5.533 SINGLEP Finish load save in 639ms 1/15/2023 4:19:51 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 4:19:51 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 4:19:54 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 2h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2023 4:19:54 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 4:19:54 PM 5.533 SINGLEP Finish load save in 490ms 1/15/2023 4:30:28 PM 5.533 SINGLEP DELAYED8 TID29 Skipping SharkB because no enemy strength on planet when scrapped. 1/15/2023 4:32:56 PM 5.533 SINGLEP DELAYED9 TID41 Reconquest Seeding for Shakajolt: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/15/2023 4:51:32 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 4:51:32 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 4:52:24 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/15/2023 4:52:24 PM SINGLEP Boot up FleetOS (0.1859s) 1/15/2023 4:52:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/15/2023 4:52:24 PM 5.533 SINGLEP Game Version: 5.533 1/15/2023 4:52:24 PM 5.533 SINGLEP Check System Logs For Rogue Intelligence (0.4579s) 1/15/2023 4:52:25 PM 5.533 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/15/2023 4:52:25 PM 5.533 SINGLEP Inspect Aft Hatches (0.1123s) 1/15/2023 4:52:25 PM 5.533 SINGLEP Found 787 xml files in 148 folders in 156ms 1/15/2023 4:52:26 PM 5.533 SINGLEP Check For Extra Modules (1.0615s) 1/15/2023 4:52:26 PM 5.533 SINGLEP 787 Xml Files Parsed in 899ms 1/15/2023 4:52:26 PM 5.533 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/15/2023 4:52:26 PM 5.533 SINGLEP Eject Trash Into Hyperspace (0.0045s) 1/15/2023 4:52:26 PM 5.533 SINGLEP Bring Cloaking Systems Online (0.1309s) 1/15/2023 4:52:26 PM 5.533 SINGLEP Update mod and expansion statuses! 1/15/2023 4:52:26 PM 5.533 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/15/2023 4:52:26 PM 5.533 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/15/2023 4:52:26 PM 5.533 SINGLEP Check Nearby Stellar Masses (0.0395s) 1/15/2023 4:52:26 PM 5.533 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 10ms 1/15/2023 4:52:26 PM 5.533 SINGLEP Pruning Excess Brain Cells (0.0891s) 1/15/2023 4:52:26 PM 5.533 SINGLEP No resolution change was required. 1/15/2023 4:52:26 PM 5.533 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/15/2023 4:52:26 PM 5.533 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/15/2023 4:52:26 PM 5.533 SINGLEP Remembering Alamo (0.1499s) 1/15/2023 4:52:27 PM 5.533 SINGLEP Calculate Odds Of Success (0.5192s) 1/15/2023 4:52:27 PM 5.533 SINGLEP Briefly Panic (0.3344s) 1/15/2023 4:52:27 PM 5.533 SINGLEP Install Confidence Routines (0.4798s) 1/15/2023 4:52:28 PM 5.533 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/15/2023 4:52:28 PM 5.533 SINGLEP Late Axionic Computations (0.5960s) 1/15/2023 4:52:28 PM 5.533 SINGLEP Acquiring Towel (0.0241s) 1/15/2023 4:52:28 PM 5.533 SINGLEP Inhibiting Visual Scans (0.0559s) 1/15/2023 4:52:28 PM 5.533 SINGLEP Ejecting Tactical Core (0.1670s) 1/15/2023 4:52:28 PM 5.533 SINGLEP Grouping Flow Fields (0.0654s) 1/15/2023 4:52:29 PM 5.533 SINGLEP Exploding Starfields (0.4282s) 1/15/2023 4:52:29 PM 5.533 SINGLEP Breaking Distant Planets (0.3899s) 1/15/2023 4:52:29 PM 5.533 SINGLEP Calculating Firing Cones (0.0214s) 1/15/2023 4:52:30 PM 5.533 SINGLEP Breaking In New Ship Parts (0.9450s) 1/15/2023 4:52:30 PM 5.533 SINGLEP Re-Aligning Objectives (0.1430s) 1/15/2023 4:52:35 PM 5.533 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/15/2023 4:52:35 PM 5.533 SINGLEP Collecting Solar Wind (5.2421s) 1/15/2023 4:52:36 PM 5.533 SINGLEP Post-Proton Surge (0.0181s) 1/15/2023 4:52:36 PM 5.533 SINGLEP Background Radiation Taste Test (0.0457s) 1/15/2023 4:52:36 PM 5.533 SINGLEP Shuffling Chairs On Command Deck (0.0359s) 1/15/2023 4:52:36 PM 5.533 SINGLEP Windshield Wiping (0.2271s) 1/15/2023 4:52:37 PM 5.533 SINGLEP Last Organizational Modeling (0.8228s) 1/15/2023 4:52:38 PM 5.533 SINGLEP Stimulate Modulation (0.9104s) 1/15/2023 4:52:38 PM 5.533 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/15/2023 4:52:37 PM 5.533 SINGLEP DELAYED1 TID17 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/15/2023 4:52:38 PM 5.533 SINGLEP We got 464 campaign's data when deserializing 1/15/2023 4:52:38 PM 5.533 SINGLEP Order Cores By Seniority (0.4303s) 1/15/2023 4:52:38 PM 5.533 SINGLEP Load Historical Documents (0.0047s) 1/15/2023 4:52:38 PM 5.533 SINGLEP 14.2 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.1s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Exploding Starfields (0.4s) Breaking Distant Planets (0.4s) Breaking In New Ship Parts (0.9s) Collecting Solar Wind (5.2s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.4s) 1/15/2023 4:52:38 PM 5.533 SINGLEP Hello Steam user 'Crab' 1/15/2023 4:53:00 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2023 4:53:00 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 4:53:02 PM 5.533 SINGLEP Finish load save in 1,554ms 1/15/2023 5:04:27 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 5:04:27 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 5:04:30 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Third.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2023 5:04:30 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 5:04:30 PM 5.533 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/15/2023 5:04:30 PM 5.533 SINGLEP Finish load save in 531ms 1/15/2023 5:42:17 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 5:42:17 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 5:42:20 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2023 5:42:20 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 5:42:21 PM 5.533 SINGLEP Finish load save in 566ms 1/15/2023 6:10:22 PM 5.533 SINGLEP DELAYED2 TID8 Reconquest Seeding for Mira: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/15/2023 7:14:13 PM 5.533 SINGLEP DELAYED3 TID12 Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 7:14:14 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 7:14:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/15/2023 7:14:49 PM SINGLEP Boot up FleetOS (0.2319s) 1/15/2023 7:14:50 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/15/2023 7:14:50 PM 5.533 SINGLEP Game Version: 5.533 1/15/2023 7:14:50 PM 5.533 SINGLEP Check System Logs For Rogue Intelligence (0.5654s) 1/15/2023 7:14:50 PM 5.533 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/15/2023 7:14:50 PM 5.533 SINGLEP Inspect Aft Hatches (0.1488s) 1/15/2023 7:14:50 PM 5.533 SINGLEP Found 787 xml files in 148 folders in 171ms 1/15/2023 7:14:51 PM 5.533 SINGLEP Check For Extra Modules (1.0132s) 1/15/2023 7:14:51 PM 5.533 SINGLEP 787 Xml Files Parsed in 833ms 1/15/2023 7:14:51 PM 5.533 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/15/2023 7:14:51 PM 5.533 SINGLEP Eject Trash Into Hyperspace (0.0040s) 1/15/2023 7:14:51 PM 5.533 SINGLEP Bring Cloaking Systems Online (0.1127s) 1/15/2023 7:14:51 PM 5.533 SINGLEP Update mod and expansion statuses! 1/15/2023 7:14:51 PM 5.533 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/15/2023 7:14:51 PM 5.533 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/15/2023 7:14:51 PM 5.533 SINGLEP Check Nearby Stellar Masses (0.0312s) 1/15/2023 7:14:51 PM 5.533 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 10ms 1/15/2023 7:14:51 PM 5.533 SINGLEP Pruning Excess Brain Cells (0.0931s) 1/15/2023 7:14:51 PM 5.533 SINGLEP No resolution change was required. 1/15/2023 7:14:51 PM 5.533 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/15/2023 7:14:51 PM 5.533 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/15/2023 7:14:51 PM 5.533 SINGLEP Remembering Alamo (0.1448s) 1/15/2023 7:14:52 PM 5.533 SINGLEP Calculate Odds Of Success (0.5826s) 1/15/2023 7:14:52 PM 5.533 SINGLEP Briefly Panic (0.2771s) 1/15/2023 7:14:53 PM 5.533 SINGLEP Install Confidence Routines (0.3867s) 1/15/2023 7:14:53 PM 5.533 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/15/2023 7:14:53 PM 5.533 SINGLEP Late Axionic Computations (0.4769s) 1/15/2023 7:14:53 PM 5.533 SINGLEP Acquiring Towel (0.0188s) 1/15/2023 7:14:53 PM 5.533 SINGLEP Inhibiting Visual Scans (0.0617s) 1/15/2023 7:14:53 PM 5.533 SINGLEP Ejecting Tactical Core (0.1355s) 1/15/2023 7:14:53 PM 5.533 SINGLEP Grouping Flow Fields (0.0462s) 1/15/2023 7:14:54 PM 5.533 SINGLEP Digging Up Starfields (0.3119s) 1/15/2023 7:14:54 PM 5.533 SINGLEP Milking Distant Planets (0.2962s) 1/15/2023 7:14:54 PM 5.533 SINGLEP Calculating Firing Cones (0.0177s) 1/15/2023 7:14:55 PM 5.533 SINGLEP Splitting Ship Parts Into Smaller Parts (0.8786s) 1/15/2023 7:14:55 PM 5.533 SINGLEP Re-Aligning Objectives (0.1325s) 1/15/2023 7:14:59 PM 5.533 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/15/2023 7:15:00 PM 5.533 SINGLEP Disconnect All Space Elevators (4.6177s) 1/15/2023 7:15:00 PM 5.533 SINGLEP Post-Proton Surge (0.0201s) 1/15/2023 7:15:00 PM 5.533 SINGLEP Background Radiation Taste Test (0.0339s) 1/15/2023 7:15:00 PM 5.533 SINGLEP Shuffling Chairs On Command Deck (0.0316s) 1/15/2023 7:15:00 PM 5.533 SINGLEP Windshield Wiping (0.1743s) 1/15/2023 7:15:01 PM 5.533 SINGLEP Last Organizational Modeling (0.7863s) 1/15/2023 7:15:01 PM 5.533 SINGLEP Stimulate Modulation (0.4909s) 1/15/2023 7:15:01 PM 5.533 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/15/2023 7:15:01 PM 5.533 SINGLEP DELAYED1 TID23 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/15/2023 7:15:01 PM 5.533 SINGLEP We got 464 campaign's data when deserializing 1/15/2023 7:15:01 PM 5.533 SINGLEP Order Cores By Seniority (0.3726s) 1/15/2023 7:15:01 PM 5.533 SINGLEP Load Historical Documents (0.0048s) 1/15/2023 7:15:01 PM 5.533 SINGLEP 12.5 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Digging Up Starfields (0.3s) Milking Distant Planets (0.3s) Splitting Ship Parts Into Smaller Parts (0.9s) Disconnect All Space Elevators (4.6s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 1/15/2023 7:15:02 PM 5.533 SINGLEP Hello Steam user 'Crab' 1/15/2023 7:15:06 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2023 7:15:06 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 7:15:08 PM 5.533 SINGLEP Finish load save in 1,992ms 1/15/2023 7:16:58 PM 5.533 SINGLEP DELAYED2 TID30 Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 7:16:58 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 10:30:39 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/15/2023 10:30:39 PM SINGLEP Boot up FleetOS (0.4057s) 1/15/2023 10:30:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/15/2023 10:30:40 PM 5.533 SINGLEP Game Version: 5.533 1/15/2023 10:30:40 PM 5.533 SINGLEP Check System Logs For Rogue Intelligence (0.5494s) 1/15/2023 10:30:40 PM 5.533 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/15/2023 10:30:40 PM 5.533 SINGLEP Inspect Aft Hatches (0.1473s) 1/15/2023 10:30:40 PM 5.533 SINGLEP Found 787 xml files in 148 folders in 182ms 1/15/2023 10:30:42 PM 5.533 SINGLEP Check For Extra Modules (1.4853s) 1/15/2023 10:30:42 PM 5.533 SINGLEP 787 Xml Files Parsed in 1,291ms 1/15/2023 10:30:42 PM 5.533 SINGLEP Gather Ancient Lifeforms (0.0012s) 1/15/2023 10:30:42 PM 5.533 SINGLEP Eject Trash Into Hyperspace (0.0078s) 1/15/2023 10:30:42 PM 5.533 SINGLEP Bring Cloaking Systems Online (0.1540s) 1/15/2023 10:30:42 PM 5.533 SINGLEP Update mod and expansion statuses! 1/15/2023 10:30:42 PM 5.533 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/15/2023 10:30:42 PM 5.533 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/15/2023 10:30:42 PM 5.533 SINGLEP Check Nearby Stellar Masses (0.1373s) 1/15/2023 10:30:42 PM 5.533 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 43ms 1/15/2023 10:30:42 PM 5.533 SINGLEP Pruning Excess Brain Cells (0.3075s) 1/15/2023 10:30:42 PM 5.533 SINGLEP No resolution change was required. 1/15/2023 10:30:42 PM 5.533 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/15/2023 10:30:42 PM 5.533 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/15/2023 10:30:42 PM 5.533 SINGLEP Remembering Alamo (0.2900s) 1/15/2023 10:30:43 PM 5.533 SINGLEP Calculate Odds Of Success (1.0200s) 1/15/2023 10:30:44 PM 5.533 SINGLEP Briefly Panic (0.9294s) 1/15/2023 10:30:45 PM 5.533 SINGLEP Install Confidence Routines (0.7303s) 1/15/2023 10:30:45 PM 5.533 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/15/2023 10:30:46 PM 5.533 SINGLEP Late Axionic Computations (0.9959s) 1/15/2023 10:30:46 PM 5.533 SINGLEP Acquiring Towel (0.0632s) 1/15/2023 10:30:46 PM 5.533 SINGLEP Inhibiting Visual Scans (0.0479s) 1/15/2023 10:30:47 PM 5.533 SINGLEP Ejecting Tactical Core (0.2389s) 1/15/2023 10:30:47 PM 5.533 SINGLEP Grouping Flow Fields (0.0883s) 1/15/2023 10:30:47 PM 5.533 SINGLEP Ignoring Starfields (0.6456s) 1/15/2023 10:30:48 PM 5.533 SINGLEP Verifying Distant Planets (0.6085s) 1/15/2023 10:30:48 PM 5.533 SINGLEP Calculating Firing Cones (0.0510s) 1/15/2023 10:30:51 PM 5.533 SINGLEP Remembering Lost Ship Parts (3.4490s) 1/15/2023 10:30:52 PM 5.533 SINGLEP Re-Aligning Objectives (0.4136s) 1/15/2023 10:31:01 PM 5.533 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/15/2023 10:31:01 PM 5.533 SINGLEP Upgrade Blast Capacity (8.9533s) 1/15/2023 10:31:01 PM 5.533 SINGLEP Post-Proton Surge (0.0432s) 1/15/2023 10:31:01 PM 5.533 SINGLEP Background Radiation Taste Test (0.0903s) 1/15/2023 10:31:01 PM 5.533 SINGLEP Shuffling Chairs On Command Deck (0.0716s) 1/15/2023 10:31:01 PM 5.533 SINGLEP Windshield Wiping (0.4100s) 1/15/2023 10:31:04 PM 5.533 SINGLEP Last Organizational Modeling (2.4601s) 1/15/2023 10:31:05 PM 5.533 SINGLEP Stimulate Modulation (1.4531s) 1/15/2023 10:31:05 PM 5.533 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/15/2023 10:31:04 PM 5.533 SINGLEP DELAYED1 TID31 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/15/2023 10:31:06 PM 5.533 SINGLEP We got 464 campaign's data when deserializing 1/15/2023 10:31:06 PM 5.533 SINGLEP Order Cores By Seniority (0.5850s) 1/15/2023 10:31:06 PM 5.533 SINGLEP Load Historical Documents (0.0106s) 1/15/2023 10:31:06 PM 5.533 SINGLEP 26.9 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.3s) Calculate Odds Of Success (1.0s) Briefly Panic (0.9s) Install Confidence Routines (0.7s) Late Axionic Computations (1.0s) Ignoring Starfields (0.6s) Verifying Distant Planets (0.6s) Remembering Lost Ship Parts (3.4s) Re-Aligning Objectives (0.4s) Upgrade Blast Capacity (9.0s) Windshield Wiping (0.4s) Last Organizational Modeling (2.5s) Stimulate Modulation (1.5s) Order Cores By Seniority (0.6s) 1/15/2023 10:31:06 PM 5.533 SINGLEP Hello Steam user 'Crab' 1/15/2023 10:32:21 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2023 10:32:21 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 10:32:25 PM 5.533 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 1/15/2023 10:32:25 PM 5.533 SINGLEP Finish load save in 4,043ms 1/15/2023 10:33:12 PM 5.533 SINGLEP Warning: FactionG is null 1/15/2023 10:42:17 PM 5.533 SINGLEP DELAYED2 TID43 BUG: AI_FLEE_THRT Trying to send AI ships from planet Jacobson when ship was on 1/15/2023 11:11:16 PM 5.533 SINGLEP Warning: FactionG is null 1/15/2023 11:16:58 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/15/2023 11:16:58 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 11:17:00 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 4h 30m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2023 11:17:00 PM 5.533 SINGLEP Clearing player accounts. 1/15/2023 11:17:01 PM 5.533 SINGLEP Finish load save in 748ms 1/15/2023 11:58:59 PM 5.533 SINGLEP Warning: FactionG is null 1/16/2023 12:14:44 AM 5.533 SINGLEP DELAYED3 TID16 Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/16/2023 12:14:44 AM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:44:47 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/16/2023 9:44:47 PM SINGLEP Boot up FleetOS (0.3008s) 1/16/2023 9:44:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/16/2023 9:44:47 PM 5.533 SINGLEP Game Version: 5.533 1/16/2023 9:44:47 PM 5.533 SINGLEP Check System Logs For Rogue Intelligence (0.4537s) 1/16/2023 9:44:48 PM 5.533 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/16/2023 9:44:48 PM 5.533 SINGLEP Inspect Aft Hatches (0.5159s) 1/16/2023 9:44:48 PM 5.533 SINGLEP Found 787 xml files in 148 folders in 172ms 1/16/2023 9:44:49 PM 5.533 SINGLEP Check For Extra Modules (1.7208s) 1/16/2023 9:44:49 PM 5.533 SINGLEP 787 Xml Files Parsed in 1,538ms 1/16/2023 9:44:49 PM 5.533 SINGLEP Gather Ancient Lifeforms (0.0010s) 1/16/2023 9:44:49 PM 5.533 SINGLEP Eject Trash Into Hyperspace (0.0035s) 1/16/2023 9:44:50 PM 5.533 SINGLEP Bring Cloaking Systems Online (0.1017s) 1/16/2023 9:44:50 PM 5.533 SINGLEP Update mod and expansion statuses! 1/16/2023 9:44:50 PM 5.533 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/16/2023 9:44:50 PM 5.533 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 1/16/2023 9:44:50 PM 5.533 SINGLEP Check Nearby Stellar Masses (0.0358s) 1/16/2023 9:44:50 PM 5.533 SINGLEP 787 Xml Files Checked For Exp/Mod Status in 9ms 1/16/2023 9:44:50 PM 5.533 SINGLEP Pruning Excess Brain Cells (0.3890s) 1/16/2023 9:44:51 PM 5.533 SINGLEP No resolution change was required. 1/16/2023 9:44:51 PM 5.533 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/16/2023 9:44:51 PM 5.533 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/16/2023 9:44:51 PM 5.533 SINGLEP Remembering Alamo (0.5241s) 1/16/2023 9:44:51 PM 5.533 SINGLEP Calculate Odds Of Success (0.5285s) 1/16/2023 9:44:51 PM 5.533 SINGLEP Briefly Panic (0.2627s) 1/16/2023 9:44:52 PM 5.533 SINGLEP Install Confidence Routines (0.4130s) 1/16/2023 9:44:52 PM 5.533 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 1/16/2023 9:44:52 PM 5.533 SINGLEP Late Axionic Computations (0.6454s) 1/16/2023 9:44:52 PM 5.533 SINGLEP Acquiring Towel (0.0199s) 1/16/2023 9:44:53 PM 5.533 SINGLEP Inhibiting Visual Scans (0.0949s) 1/16/2023 9:44:53 PM 5.533 SINGLEP Ejecting Tactical Core (0.1125s) 1/16/2023 9:44:53 PM 5.533 SINGLEP Grouping Flow Fields (0.0466s) 1/16/2023 9:44:53 PM 5.533 SINGLEP Eating Starfields (0.3548s) 1/16/2023 9:44:53 PM 5.533 SINGLEP Destroying Distant Planets (0.2968s) 1/16/2023 9:44:53 PM 5.533 SINGLEP Calculating Firing Cones (0.0134s) 1/16/2023 9:44:54 PM 5.533 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.8873s) 1/16/2023 9:44:54 PM 5.533 SINGLEP Re-Aligning Objectives (0.1593s) 1/16/2023 9:44:59 PM 5.533 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 1/16/2023 9:44:59 PM 5.533 SINGLEP Uncoupling Aft Ports (4.9418s) 1/16/2023 9:44:59 PM 5.533 SINGLEP Post-Proton Surge (0.0171s) 1/16/2023 9:44:59 PM 5.533 SINGLEP Background Radiation Taste Test (0.0331s) 1/16/2023 9:44:59 PM 5.533 SINGLEP Shuffling Chairs On Command Deck (0.0401s) 1/16/2023 9:45:00 PM 5.533 SINGLEP Windshield Wiping (0.2277s) 1/16/2023 9:45:00 PM 5.533 SINGLEP Last Organizational Modeling (0.8462s) 1/16/2023 9:45:01 PM 5.533 SINGLEP Stimulate Modulation (0.4900s) 1/16/2023 9:45:01 PM 5.533 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 1/16/2023 9:45:01 PM 5.533 SINGLEP DELAYED1 TID7 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 1/16/2023 9:45:01 PM 5.533 SINGLEP We got 464 campaign's data when deserializing 1/16/2023 9:45:01 PM 5.533 SINGLEP Order Cores By Seniority (0.3639s) 1/16/2023 9:45:01 PM 5.533 SINGLEP Load Historical Documents (0.0055s) 1/16/2023 9:45:01 PM 5.533 SINGLEP 14.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Eating Starfields (0.4s) Destroying Distant Planets (0.3s) Kicking Ship Parts Down Elevator Shaft (0.9s) Uncoupling Aft Ports (4.9s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 1/16/2023 9:45:02 PM 5.533 SINGLEP Hello Steam user 'Crab' 1/16/2023 9:45:47 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:45:47 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:45:47 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:45:47 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: How could we not find a faction from 32 factions? at Arcen.AIW2.Core.Fleet.get_Faction () [0x0006d] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x001ca] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:45:47 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:45:47 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:45:47 PM 5.533 SINGLEP Failed to load save in 192ms 1/16/2023 9:45:55 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:45:55 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:45:55 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:45:55 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Could not read string 'FleetQualifier', but did get this partial one: ''. Was for field with name: 'FleetQualifier' Exception: System.Exception: Tried to read condensed string format index 112 which is >= the length of 109 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x00120] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x002af] in :0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00219] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:45:55 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:45:55 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:45:55 PM 5.533 SINGLEP Failed to load save in 71ms 1/16/2023 9:46:01 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 5h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:46:01 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:01 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:46:01 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: How could we not find a faction from 32 factions? at Arcen.AIW2.Core.Fleet.get_Faction () [0x0006d] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x001ca] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:46:01 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:46:01 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:01 PM 5.533 SINGLEP Failed to load save in 190ms 1/16/2023 9:46:07 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:46:07 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:09 PM 5.533 SINGLEP Finish load save in 1,770ms 1/16/2023 9:46:15 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/16/2023 9:46:15 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:17 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 5h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:46:17 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:17 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:46:17 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Could not read string 'FleetQualifier', but did get this partial one: ''. Was for field with name: 'FleetQualifier' Exception: System.Exception: Tried to read condensed string format index 112 which is >= the length of 109 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x00120] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x002af] in :0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00219] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:46:17 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:46:18 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:18 PM 5.533 SINGLEP Failed to load save in 58ms 1/16/2023 9:46:28 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:46:28 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:28 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:46:28 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Could not read string 'FleetQualifier', but did get this partial one: ''. Was for field with name: 'FleetQualifier' Exception: System.Exception: Tried to read condensed string format index 112 which is >= the length of 109 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x00120] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x002af] in :0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00219] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:46:28 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:46:28 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:28 PM 5.533 SINGLEP Failed to load save in 244ms 1/16/2023 9:46:37 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:46:37 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:37 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:46:37 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Could not read string 'FleetQualifier', but did get this partial one: ''. Was for field with name: 'FleetQualifier' Exception: System.Exception: Tried to read condensed string format index 112 which is >= the length of 109 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x00120] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x002af] in :0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00219] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:46:37 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:46:37 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:46:37 PM 5.533 SINGLEP Failed to load save in 59ms 1/16/2023 9:47:49 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:47:49 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:47:49 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:47:49 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Could not read string 'FleetQualifier', but did get this partial one: ''. Was for field with name: 'FleetQualifier' Exception: System.Exception: Tried to read condensed string format index 112 which is >= the length of 109 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x00120] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x002af] in :0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00219] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:47:49 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:47:49 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:47:49 PM 5.533 SINGLEP Failed to load save in 284ms 1/16/2023 9:47:52 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:47:52 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:47:52 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:47:52 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Could not read string 'FleetQualifier', but did get this partial one: ''. Was for field with name: 'FleetQualifier' Exception: System.Exception: Tried to read condensed string format index 112 which is >= the length of 109 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x00120] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x002af] in :0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00219] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:47:52 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:47:53 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:47:53 PM 5.533 SINGLEP Failed to load save in 61ms 1/16/2023 9:47:55 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Autosave at 5h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:47:55 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:47:55 PM 5.533 SINGLEP Fleet 148505 deserialized null faction. 1/16/2023 9:47:55 PM 5.533 SINGLEP System.Exception: World_AIW2 deserialization error at stage 6500 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Fleet deserialization error at stage 900 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Could not read string 'FleetQualifier', but did get this partial one: ''. Was for field with name: 'FleetQualifier' Exception: System.Exception: Tried to read condensed string format index 112 which is >= the length of 109 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x00120] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x002af] in :0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00219] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x0083a] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (Arcen.Universal.SerMetaData MetaData, System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HideErrors) [0x00007] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00aa3] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <5f6125add719481196b39d01d00b4529>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in :0 1/16/2023 9:47:55 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 9:47:55 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:47:55 PM 5.533 SINGLEP Failed to load save in 68ms 1/16/2023 9:48:01 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 9:48:01 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 9:48:02 PM 5.533 SINGLEP Finish load save in 681ms 1/16/2023 9:58:02 PM 5.533 SINGLEP Warning: FactionG is null 1/16/2023 10:03:52 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/16/2023 10:03:52 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 10:03:55 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 10:03:55 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 10:03:56 PM 5.533 SINGLEP Finish load save in 664ms 1/16/2023 10:29:25 PM 5.533 SINGLEP DELAYED2 TID27 Reconquest Seeding for Clinda: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/16/2023 10:54:45 PM 5.533 SINGLEP DELAYED3 TID16 Memory not cleaned up properly at RapidAntiLeakPoolable 'Planet-DoForPlanetsWithinXHops-workingPlanetList' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet] 1/16/2023 10:54:59 PM 5.533 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5533_Tuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 1/16/2023 10:54:59 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 10:55:02 PM 5.533 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy Rises\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2023 10:55:02 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 10:55:02 PM 5.533 SINGLEP GameEntity_Squad deserialization error at stage 6000 from serialized version 5.533 loading into new version 5.533, error: System.Exception: CurrentStateOfMatter Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 9 larger than IndexSerializationInfo.SerializedNamesList.Count of 6 on table: StateOfMatterTypeDataTable FieldNameForErrors: CurrentStateOfMatter From Version: 5.533 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeSquadIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet NewPlanet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, Arcen.AIW2.Core.PlanetFaction NewPlanetFaction) [0x00ad9] in <5f6125add719481196b39d01d00b4529>:0 1/16/2023 10:55:02 PM 5.533 SINGLEP PlanetFaction deserialization error at stage 6200 from serialized version 5.533 loading into new version 5.533, error: System.Exception: Could not read string 'ShipGroup_DireGuardians', but did get this partial one: 'ßHtuz9isü2SöM'. Was for field with name: 'ShipGroup_DireGuardians' Exception: System.Exception: Tried to read condensed string format index 119 which is >= the length of 109 supported characters. Some bad data just happened prior to this! at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperChar (System.Boolean ReadFullUnicode) [0x000c1] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x00120] in :0 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (Arcen.Universal.SerMetaData MetaData, System.String FieldNameForErrors) [0x002af] in :0 at Arcen.AIW2.Core.PlanetFaction.DeserializePlanetFactionIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00367] in <5f6125add719481196b39d01d00b4529>:0 1/16/2023 10:55:03 PM 5.533 SINGLEP The savegame you are trying to load had the following inner fatal error: GameEntity_Squad deserialization error at stage 6000 from serialized version 5.533 loading into new version 5.533, error: System.Exception: CurrentStateOfMatter Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 9 larger than IndexSerializationInfo.SerializedNamesList.Count of 6 on table: StateOfMatterTypeDataTable FieldNameForErrors: CurrentStateOfMatter From Version: 5.533 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in :0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeSquadIntoSelf (Arcen.Universal.SerMetaData MetaData, System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet NewPlanet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType, Arcen.AIW2.Core.PlanetFaction NewPlanetFaction) [0x00ad9] in <5f6125add719481196b39d01d00b4529>:0 1/16/2023 10:55:03 PM 5.533 SINGLEP Location 1: Go back to main menu since save load failed. 1/16/2023 10:55:03 PM 5.533 SINGLEP Clearing player accounts. 1/16/2023 10:55:03 PM 5.533 SINGLEP Failed to load save in 98ms