5/7/2021 11:16:58 PM 2.901 SINGLEP Check Nearby Stellar Masses (0.0678s) 5/7/2021 11:16:58 PM 2.901 SINGLEP 336 Xml Files Checked For Exp/Mod Status in 26ms 5/7/2021 11:16:58 PM 2.901 SINGLEP Pruning Excess Brain Cells (0.2343s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Remembering Alamo (0.0270s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Boot Audio Comms (0.0100s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Establish Individual Audio Links (0.0419s) 5/7/2021 11:16:58 PM 2.901 SINGLEP No resolution change was required. 5/7/2021 11:16:58 PM 2.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/7/2021 11:16:58 PM 2.901 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/7/2021 11:16:58 PM 2.901 SINGLEP Refresh Optical Lensing (0.0130s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Revise Fundamental Physical Laws (0.0379s) 5/7/2021 11:16:58 PM 2.901 SINGLEP Calculate Odds Of Success (0.0660s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Briefly Panic (0.4720s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Install Confidence Routines (0.3640s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Bring Commander Interface Online (0.0858s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Motivate All Crews (0.0736s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Locating Available Networks (0.1338s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Externalizing Patterns (0.0332s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Hooking Externals (0.0141s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Handlizing Hooks (0.0144s) 5/7/2021 11:16:59 PM 2.901 SINGLEP Disengaging Constants (0.0528s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Late Axionic Computations (0.4833s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Poking At Status Indicators (0.0200s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Discovering States Of Matter (0.0321s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Searching For A Leader (0.0274s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Suppressing Bad Thoughts (0.0226s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Sentinel Alertness Diagnostic (0.0422s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Connecting to Fleet Command (0.0230s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Thinking Of Advice (0.0212s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Degaussing Advice (0.0222s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Reading Alien Diaries (0.0207s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Naming All Known Planets (0.0169s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Remembering Speeds (0.0141s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Prioritizing Targets (0.0090s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Rebooting Sensor Arrays (0.0096s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Unloading Prismatic Grid (0.0094s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Thinking Of Objectives (0.0099s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Inhibiting Visual Scans (0.0858s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Synthesizing Vocals (0.0100s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Investigating Map Signatures (0.0230s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Ventilating Scenarios (0.0099s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Decontaminating Targeting Systems (0.0110s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Ejecting Tactical Core (0.0105s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Calibrating Formations (0.0099s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Intercepting Galactic Maps (0.0149s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Discharging Colored Ions (0.0228s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Replicating Ion Colors (0.0090s) 5/7/2021 11:17:00 PM 2.901 SINGLEP Faction Diagnostics (0.0199s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Buffering Hackers (0.0718s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Inverting Death (0.0148s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Linear Field Variance (0.0247s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Charging Marks (0.0159s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Differentiating Marks (0.2098s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Guarding The Posts (0.0241s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Range Manifolds (0.0170s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Purging ROFs (0.0156s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Manipulating Speeds (0.0212s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Detecting Projectiles (0.0155s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Grouping Flow Fields (0.0164s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Modulating Flow Field Groups (0.0327s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Designing Fleets (0.0347s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Thinking Of Technologies (0.0210s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Categorizing Starboard Sensors (0.0174s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Injecting Galactic Variables (0.0316s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Medicating Starfields (0.0533s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Crawling Distant Planets (0.0635s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Categorizing All Planets (0.0180s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Organizing Commands (0.0632s) 5/7/2021 11:17:01 PM 2.901 SINGLEP Calculating Firing Cones (0.0212s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Breaking In New Ship Parts (0.5501s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Re-Aligning Objectives (0.0457s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Sterilizing Test Chamber (0.0221s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Issuing Orders (0.0191s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Augmenting Infusers (0.0162s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Infusing (0.0437s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Load Surrogates (0.1924s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Locate Dictionaries (0.0125s) 5/7/2021 11:17:02 PM 2.901 SINGLEP Set Stage (0.0171s) 5/7/2021 11:17:08 PM 2.901 SINGLEP Routing Emergency Power (6.2858s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Post-Proton Surge (0.0382s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Background Radiation Taste Test (0.0761s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Shuffling Chairs On Command Deck (0.0460s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Windshield Wiping (0.0153s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Last Organizational Modeling (0.1666s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/7/2021 11:17:09 PM 2.901 SINGLEP Stimulate Modulation (0.0668s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Tip Servos (0.0121s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Sort Buildings Into Uneven Piles (0.0126s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Design New Fleet Logo (0.0176s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Inspect Fleet Logo (0.0120s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Ogle Enemy Logo (0.0100s) 5/7/2021 11:17:09 PM 2.901 SINGLEP Order Cores By Seniority (0.0110s) 5/7/2021 11:17:09 PM 2.901 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/7/2021 11:17:09 PM 2.901 SINGLEP Make Factions That Extra Bit Special (0.0130s) 5/7/2021 11:17:10 PM 2.901 SINGLEP Final Checks (0.5861s) 5/7/2021 11:17:10 PM 2.901 SINGLEP Load Historical Documents (0.0040s) 5/7/2021 11:17:10 PM 2.901 SINGLEP 15.0 seconds total load time. Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (1.9s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Breaking In New Ship Parts (0.6s) Routing Emergency Power (6.3s) Final Checks (0.6s) 5/7/2021 11:17:10 PM 2.901 SINGLEP Hello Steam user 'Crab' 5/7/2021 11:19:43 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/7/2021 11:19:47 PM 2.901 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/The Scourge\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 5/7/2021 11:19:48 PM 2.901 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 33ms 5/7/2021 11:19:48 PM 2.901 SINGLEP Finish load save in 732.3ms 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Spider Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Fuseball Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Bulwark Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Translocator Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Nucleophilic Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Harmonic Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Imploder Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Hailstorm Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Interceptor Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Pike Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 EMP Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Jammer Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Blitzkrieg Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Shredder Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Paralysis Minefield from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 9, now 6 Tractor Array from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 4 Focused Gravity Generator from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Paralysis Minefield from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Counter Sniper Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Holocene Missile Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Nucleophilic Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Pike Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Micro Concussive Missile Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Paralysis Minefield from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 4 Tachyon Array from Other Defensive Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Ablative Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Vampire Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Micro Concussive Missile Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 15, now 10 Fuseball Turret from Turret Schematic Server 5/7/2021 11:19:48 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 50 Fortified Tesla Turret from Turret Schematic Server 5/7/2021 11:32:10 PM 2.901 SINGLEP Reconquest Seeding for Herado: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 5/7/2021 11:36:46 PM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/7/2021 11:41:15 PM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/7/2021 11:46:48 PM 2.901 SINGLEP Reconquest Seeding for Okino: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 5/7/2021 11:49:32 PM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:05:29 AM 2.901 SINGLEP Reconquest Seeding for Radev: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 5/8/2021 12:31:16 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:31:18 AM 2.901 SINGLEP Reconquest Seeding for Terel: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 5/8/2021 12:32:26 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:47:55 AM 2.901 SINGLEP Reconquest Seeding for Lederberg: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 5/8/2021 12:52:51 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:53:43 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:54:57 AM 2.901 SINGLEP An exo is requested to use relentless waves. This is almost certainly a bug. 5/8/2021 12:58:21 AM 2.901 SINGLEP Reconquest Seeding for Anabas: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 5/8/2021 1:11:26 AM 2.901 SINGLEP Reconquest Seeding for Tagl: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 5/8/2021 1:16:20 AM 2.901 SINGLEP Skipped log Achievement To Steam Fully Arrayed because we think it's already there. 5/8/2021 1:16:20 AM 2.901 SINGLEP Skipped log Achievement To Steam Win On 80 Planet Map because we think it's already there. 5/8/2021 1:16:20 AM 2.901 SINGLEP Skipped log Achievement To Steam Yet Divided because we think it's already there. 5/8/2021 1:17:36 AM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 78,231 created, 4,403 removed, 73,828 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 6,425 created, 4,080 removed, 2,345 active. Fleets: 269 created, 129 removed, 140 active. GameCommands: 2,274 created, 0 removed, 2,274 active. GE_Others: 366 created, 0 removed, 366 active. GE_Shots: 3,909 created, 0 removed, 3,909 active. GE_Squads: 419,130 created, 402,016 removed, 17,114 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 1,920 created, 0 removed, 1,920 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 5,342 created, 5,338 removed, 4 active. ========================================== 5/8/2021 1:21:26 AM 2.901 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Community\You Belong To Us.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/8/2021 1:21:26 AM 2.901 SINGLEP Warning: Could not find AIWar2GalaxySetting 'ThreatWave', so its data was discarded. 5/8/2021 1:21:26 AM 2.901 SINGLEP Warning: Could not find AIWar2GalaxySetting 'BattlestationBasicFleetsToSeed', so its data was discarded. 5/8/2021 1:21:26 AM 2.901 SINGLEP Warning: Could not find AIWar2GalaxySetting 'GlobalCommandAugmentersToSeed', so its data was discarded. 5/8/2021 1:21:26 AM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 1:21:26 AM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 1:21:27 AM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 13. 5/8/2021 1:21:27 AM 2.901 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/8/2021 1:21:27 AM 2.901 SINGLEP Clear out factions that should not be in UI based on savegame: 11 Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Macrophage Infestation - Tamed (Beacon) Human Resistance Fighters Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/8/2021 1:21:27 AM 2.901 SINGLEP loading as template 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AIReserves. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AntiAIZombie. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AntiEveryoneZombie. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction AntiPlayerZombie. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction EnragedMacrophage. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction Mercenary. 5/8/2021 1:21:27 AM 2.901 SINGLEP Added the faction TamedMacrophage. 5/8/2021 1:21:27 AM 2.901 SINGLEP Finish load save in 825.8ms 5/8/2021 1:21:27 AM 2.901 SINGLEP Start Generate Partial Map with Clusters and seed 1116664949 and planet count 120 and 30 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/8/2021 1:21:27 AM 2.901 SINGLEP Trying to create a minimum spanning tree with 16 planets 5/8/2021 1:21:29 AM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/8/2021 1:21:29 AM 2.901 SINGLEP Fixed 3600 missing planet factions. 5/8/2021 1:21:29 AM 2.901 SINGLEP Generate Partial Map Complete 2618ms 5/8/2021 1:21:29 AM 2.901 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.70 seconds ago. 5/8/2021 1:21:45 AM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 30 created, 0 removed, 30 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 150 created, 0 removed, 150 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 3,600 created, 0 removed, 3,600 active. Planets: 120 created, 0 removed, 120 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/8/2021 1:24:16 AM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/8/2021 2:05:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/8/2021 2:05:11 PM SINGLEP Boot up FleetOS (0.2643s) 5/8/2021 2:05:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/8/2021 2:05:12 PM SINGLEP Check System Logs For Rogue Intelligence (0.7490s) 5/8/2021 2:05:12 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/8/2021 2:05:12 PM SINGLEP Inspect Aft Hatches (0.2209s) 5/8/2021 2:05:12 PM SINGLEP Found 336 xml files in 95 folders in 42ms 5/8/2021 2:05:15 PM SINGLEP Check For Extra Modules (2.5603s) 5/8/2021 2:05:15 PM SINGLEP 336 Xml Files Parsed in 2,527ms 5/8/2021 2:05:15 PM SINGLEP Gather Ancient Lifeforms (0.0201s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Game Version: 2.901 5/8/2021 2:05:15 PM 2.901 SINGLEP Eject Trash Into Hyperspace (0.0849s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Bring Cloaking Systems Online (0.0532s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Recalculate Speed Of Light (0.0846s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Optimize Comfort On Command Decks (0.0432s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Generating Framerates (0.0210s) 5/8/2021 2:05:15 PM 2.901 SINGLEP Update mod and expansion statuses! 5/8/2021 2:05:15 PM 2.901 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/8/2021 2:05:15 PM 2.901 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/8/2021 2:05:15 PM 2.901 SINGLEP Check Nearby Stellar Masses (0.1398s) 5/8/2021 2:05:15 PM 2.901 SINGLEP 336 Xml Files Checked For Exp/Mod Status in 36ms 5/8/2021 2:05:16 PM 2.901 SINGLEP Pruning Excess Brain Cells (0.8178s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Remembering Alamo (0.0365s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Boot Audio Comms (0.0181s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Establish Individual Audio Links (0.0632s) 5/8/2021 2:05:16 PM 2.901 SINGLEP No resolution change was required. 5/8/2021 2:05:16 PM 2.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/8/2021 2:05:16 PM 2.901 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/8/2021 2:05:16 PM 2.901 SINGLEP Refresh Optical Lensing (0.0213s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Revise Fundamental Physical Laws (0.0672s) 5/8/2021 2:05:16 PM 2.901 SINGLEP Calculate Odds Of Success (0.0931s) 5/8/2021 2:05:17 PM 2.901 SINGLEP Briefly Panic (0.8932s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Install Confidence Routines (0.5419s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Bring Commander Interface Online (0.0871s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Motivate All Crews (0.0664s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Locating Available Networks (0.1195s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Externalizing Patterns (0.0273s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Hooking Externals (0.0107s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Handlizing Hooks (0.0269s) 5/8/2021 2:05:18 PM 2.901 SINGLEP Disengaging Constants (0.0673s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Late Axionic Computations (0.5300s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Poking At Status Indicators (0.0508s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Discovering States Of Matter (0.0199s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Searching For A Leader (0.0221s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Suppressing Bad Thoughts (0.0239s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Sentinel Alertness Diagnostic (0.0239s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Connecting to Fleet Command (0.0201s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Thinking Of Advice (0.0185s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Degaussing Advice (0.0204s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Reading Alien Diaries (0.0199s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Naming All Known Planets (0.0150s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Remembering Speeds (0.0160s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Prioritizing Targets (0.0190s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Rebooting Sensor Arrays (0.0180s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Unloading Prismatic Grid (0.0171s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Thinking Of Objectives (0.0179s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Inhibiting Visual Scans (0.1912s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Synthesizing Vocals (0.0090s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Investigating Map Signatures (0.0180s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Ventilating Scenarios (0.0090s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Decontaminating Targeting Systems (0.0090s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Ejecting Tactical Core (0.0110s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Calibrating Formations (0.0080s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Intercepting Galactic Maps (0.0124s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Discharging Colored Ions (0.0199s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Replicating Ion Colors (0.0078s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Faction Diagnostics (0.0231s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Buffering Hackers (0.0749s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Inverting Death (0.0140s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Linear Field Variance (0.0320s) 5/8/2021 2:05:19 PM 2.901 SINGLEP Charging Marks (0.0100s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Differentiating Marks (0.1867s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Guarding The Posts (0.0226s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Range Manifolds (0.0086s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Purging ROFs (0.0105s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Manipulating Speeds (0.0100s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Detecting Projectiles (0.0088s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Grouping Flow Fields (0.0090s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Modulating Flow Field Groups (0.0140s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Designing Fleets (0.0132s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Thinking Of Technologies (0.0070s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Injecting Galactic Variables (0.0144s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Challenging Starfields (0.0258s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Gazing At Distant Planets (0.0304s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Categorizing All Planets (0.0184s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Organizing Commands (0.0493s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Calculating Firing Cones (0.0175s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Ejecting Ship Parts Into Space (0.4831s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Re-Aligning Objectives (0.0413s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Sterilizing Test Chamber (0.0189s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Issuing Orders (0.0190s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Augmenting Infusers (0.0173s) 5/8/2021 2:05:20 PM 2.901 SINGLEP Infusing (0.0478s) 5/8/2021 2:05:21 PM 2.901 SINGLEP Load Surrogates (0.1618s) 5/8/2021 2:05:21 PM 2.901 SINGLEP Locate Dictionaries (0.0170s) 5/8/2021 2:05:21 PM 2.901 SINGLEP Set Stage (0.0237s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Integrate Leading Edges (6.5891s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Post-Proton Surge (0.0433s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Background Radiation Taste Test (0.0490s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Shuffling Chairs On Command Deck (0.0276s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Windshield Wiping (0.0120s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Last Organizational Modeling (0.1321s) 5/8/2021 2:05:27 PM 2.901 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/8/2021 2:05:28 PM 2.901 SINGLEP Stimulate Modulation (0.0450s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Tip Servos (0.0070s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Sort Buildings Into Uneven Piles (0.0120s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Design New Fleet Logo (0.0116s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Inspect Fleet Logo (0.0090s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Ogle Enemy Logo (0.0151s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Order Cores By Seniority (0.0229s) 5/8/2021 2:05:28 PM 2.901 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/8/2021 2:05:28 PM 2.901 SINGLEP Make Factions That Extra Bit Special (0.0229s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Final Checks (0.5092s) 5/8/2021 2:05:28 PM 2.901 SINGLEP Load Historical Documents (0.0040s) 5/8/2021 2:05:28 PM 2.901 SINGLEP 17.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.9s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Ejecting Ship Parts Into Space (0.5s) Integrate Leading Edges (6.6s) Final Checks (0.5s) 5/8/2021 2:05:29 PM 2.901 SINGLEP Hello Steam user 'Crab' 5/8/2021 2:05:46 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/8/2021 2:06:01 PM 2.901 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 5/8/2021 2:06:01 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:06:01 PM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 2:06:01 PM 2.901 SINGLEP Added the faction EnragedMacrophage. 5/8/2021 2:06:01 PM 2.901 SINGLEP Added the faction TamedMacrophage. 5/8/2021 2:06:02 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 5/8/2021 2:06:02 PM 2.901 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/8/2021 2:06:02 PM 2.901 SINGLEP loading as template 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AIReserves. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AntiAIZombie. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AntiEveryoneZombie. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction AntiPlayerZombie. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction EnragedMacrophage. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction Mercenary. 5/8/2021 2:06:02 PM 2.901 SINGLEP Added the faction TamedMacrophage. 5/8/2021 2:06:02 PM 2.901 SINGLEP Finish load save in 709.2ms 5/8/2021 2:06:02 PM 2.901 SINGLEP Start Generate Partial Map with Realistic and seed 52397170 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart) 5/8/2021 2:06:02 PM 2.901 SINGLEP Fixed 2160 missing planet factions. 5/8/2021 2:06:02 PM 2.901 SINGLEP Generate Partial Map Complete 373ms 5/8/2021 2:06:02 PM 2.901 SINGLEP Start Generate FULL Map with Realistic and seed 52397170 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart) 5/8/2021 2:06:03 PM 2.901 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 39ms 5/8/2021 2:06:03 PM 2.901 SINGLEP Generate FULL Map Complete 638ms 5/8/2021 2:06:04 PM 2.901 SINGLEP Fixed incorrect count of ships to be granted. Was 4, now 6 Tractor Array from Other Defensive Schematic Server 5/8/2021 2:06:48 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 688 created, 0 removed, 688 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 10 created, 0 removed, 10 active. Fleets: 170 created, 0 removed, 170 active. GameCommands: 36 created, 0 removed, 35 active. GE_Others: 10 created, 0 removed, 10 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 3,202 created, 70 removed, 3,132 active. Pathfinders: 36 created, 0 removed, 36 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. ========================================== 5/8/2021 2:06:52 PM 2.901 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/8/2021 2:06:52 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/8/2021 2:06:52 PM 2.901 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/8/2021 2:06:52 PM 2.901 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Scourge (Beacon) Human Resistance Fighters Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/8/2021 2:06:52 PM 2.901 SINGLEP loading as template 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AIReserves. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AntiAIZombie. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AntiEveryoneZombie. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction AntiPlayerZombie. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction CPALogic. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction EnragedMacrophage. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction Mercenary. 5/8/2021 2:06:52 PM 2.901 SINGLEP Added the faction TamedMacrophage. 5/8/2021 2:06:52 PM 2.901 SINGLEP Finish load save in 259.0ms 5/8/2021 2:06:52 PM 2.901 SINGLEP Start Generate Partial Map with Clusters and seed 2131528501 and planet count 120 and 30 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/8/2021 2:06:55 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/8/2021 2:06:55 PM 2.901 SINGLEP Fixed 3600 missing planet factions. 5/8/2021 2:06:55 PM 2.901 SINGLEP Generate Partial Map Complete 3001ms 5/8/2021 2:07:14 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/8/2021 2:07:14 PM 2.901 SINGLEP Start Generate Partial Map with Realistic and seed 907032535 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/8/2021 2:07:14 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:07:14 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/8/2021 2:07:14 PM 2.901 SINGLEP Fixed 1840 missing planet factions. 5/8/2021 2:07:14 PM 2.901 SINGLEP Generate Partial Map Complete 113ms 5/8/2021 2:14:56 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/8/2021 2:14:56 PM 2.901 SINGLEP Start Generate Partial Map with Realistic and seed 73283192 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/8/2021 2:14:56 PM 2.901 SINGLEP Added the faction AIRelentlessWave. 5/8/2021 2:14:56 PM 2.901 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/8/2021 2:14:56 PM 2.901 SINGLEP Fixed 1840 missing planet factions. 5/8/2021 2:14:56 PM 2.901 SINGLEP Generate Partial Map Complete 145ms 5/8/2021 2:14:57 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 23 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 103 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 0 active. PlanetFactions: 1,840 created, 0 removed, 0 active. Planets: 80 created, 0 removed, 0 active. ========================================== 5/8/2021 2:18:16 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/8/2021 2:18:16 PM SINGLEP Boot up FleetOS (0.2657s) 5/8/2021 2:18:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/8/2021 2:18:17 PM SINGLEP Check System Logs For Rogue Intelligence (0.3774s) 5/8/2021 2:18:17 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/8/2021 2:18:17 PM SINGLEP Inspect Aft Hatches (0.0355s) 5/8/2021 2:18:17 PM SINGLEP Found 336 xml files in 95 folders in 46ms 5/8/2021 2:18:17 PM SINGLEP Check For Extra Modules (0.4552s) 5/8/2021 2:18:17 PM SINGLEP 336 Xml Files Parsed in 406ms 5/8/2021 2:18:17 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Game Version: 2.901 5/8/2021 2:18:17 PM 2.901 SINGLEP Eject Trash Into Hyperspace (0.0171s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Bring Cloaking Systems Online (0.0139s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Recalculate Speed Of Light (0.0190s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Optimize Comfort On Command Decks (0.0190s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Generating Framerates (0.0180s) 5/8/2021 2:18:17 PM 2.901 SINGLEP Update mod and expansion statuses! 5/8/2021 2:18:17 PM 2.901 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/8/2021 2:18:17 PM 2.901 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/8/2021 2:18:17 PM 2.901 SINGLEP Check Nearby Stellar Masses (0.1241s) 5/8/2021 2:18:17 PM 2.901 SINGLEP 336 Xml Files Checked For Exp/Mod Status in 29ms 5/8/2021 2:18:18 PM 2.901 SINGLEP Pruning Excess Brain Cells (0.0888s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Remembering Alamo (0.0410s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Boot Audio Comms (0.0170s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Establish Individual Audio Links (0.0400s) 5/8/2021 2:18:18 PM 2.901 SINGLEP No resolution change was required. 5/8/2021 2:18:18 PM 2.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/8/2021 2:18:18 PM 2.901 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/8/2021 2:18:18 PM 2.901 SINGLEP Refresh Optical Lensing (0.0170s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Revise Fundamental Physical Laws (0.0432s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Calculate Odds Of Success (0.0423s) 5/8/2021 2:18:18 PM 2.901 SINGLEP Briefly Panic (0.6036s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Install Confidence Routines (0.4635s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Bring Commander Interface Online (0.1039s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Motivate All Crews (0.0792s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Locating Available Networks (0.0225s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Externalizing Patterns (0.0230s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Hooking Externals (0.0169s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Handlizing Hooks (0.0130s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Disengaging Constants (0.1018s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Late Axionic Computations (0.0814s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Poking At Status Indicators (0.0100s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Discovering States Of Matter (0.0099s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Searching For A Leader (0.0110s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Suppressing Bad Thoughts (0.0120s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Sentinel Alertness Diagnostic (0.0140s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Connecting to Fleet Command (0.0169s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Thinking Of Advice (0.0312s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Degaussing Advice (0.0177s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Reading Alien Diaries (0.0190s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Naming All Known Planets (0.0155s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Remembering Speeds (0.0164s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Prioritizing Targets (0.0155s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Rebooting Sensor Arrays (0.0149s) 5/8/2021 2:18:19 PM 2.901 SINGLEP Unloading Prismatic Grid (0.0150s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Thinking Of Objectives (0.0178s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Inhibiting Visual Scans (0.0273s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Synthesizing Vocals (0.0183s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Investigating Map Signatures (0.0323s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Ventilating Scenarios (0.0161s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Decontaminating Targeting Systems (0.0179s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Ejecting Tactical Core (0.0170s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Calibrating Formations (0.0170s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Intercepting Galactic Maps (0.0210s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Discharging Colored Ions (0.0381s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Replicating Ion Colors (0.0152s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Faction Diagnostics (0.0331s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Buffering Hackers (0.0998s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Inverting Death (0.0229s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Linear Field Variance (0.0221s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Charging Marks (0.0168s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Differentiating Marks (0.2114s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Guarding The Posts (0.0240s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Range Manifolds (0.0138s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Purging ROFs (0.0140s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Manipulating Speeds (0.0174s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Detecting Projectiles (0.0166s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Grouping Flow Fields (0.0160s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Modulating Flow Field Groups (0.0211s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Designing Fleets (0.0250s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Thinking Of Technologies (0.0193s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Categorizing Starboard Sensors (0.0185s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Injecting Galactic Variables (0.0294s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Stabbing Starfields (0.0326s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Ejecting Distant Planets (0.0271s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Categorizing All Planets (0.0128s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Organizing Commands (0.0249s) 5/8/2021 2:18:20 PM 2.901 SINGLEP Calculating Firing Cones (0.0083s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Disassembling And Reassembling Ship Parts (0.3101s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Re-Aligning Objectives (0.0282s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Sterilizing Test Chamber (0.0099s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Issuing Orders (0.0125s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Augmenting Infusers (0.0150s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Infusing (0.0455s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Load Surrogates (0.1399s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Locate Dictionaries (0.0135s) 5/8/2021 2:18:21 PM 2.901 SINGLEP Set Stage (0.0196s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Re-attaching Front Part (6.7335s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Post-Proton Surge (0.0479s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Background Radiation Taste Test (0.0914s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Shuffling Chairs On Command Deck (0.0570s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Windshield Wiping (0.0174s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Last Organizational Modeling (0.2847s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/8/2021 2:18:28 PM 2.901 SINGLEP Stimulate Modulation (0.0852s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Tip Servos (0.0070s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Sort Buildings Into Uneven Piles (0.0119s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Design New Fleet Logo (0.0147s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Inspect Fleet Logo (0.0120s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Ogle Enemy Logo (0.0089s) 5/8/2021 2:18:28 PM 2.901 SINGLEP Order Cores By Seniority (0.0129s) 5/8/2021 2:18:28 PM 2.901 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/8/2021 2:18:28 PM 2.901 SINGLEP Make Factions That Extra Bit Special (0.0122s) 5/8/2021 2:18:29 PM 2.901 SINGLEP Final Checks (0.5439s) 5/8/2021 2:18:29 PM 2.901 SINGLEP Load Historical Documents (0.0060s) 5/8/2021 2:18:29 PM 2.901 SINGLEP 12.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Disassembling And Reassembling Ship Parts (0.3s) Re-attaching Front Part (6.7s) Last Organizational Modeling (0.3s) Final Checks (0.5s) 5/8/2021 2:18:30 PM 2.901 SINGLEP Hello Steam user 'Crab' 5/8/2021 2:18:35 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/8/2021 2:21:04 PM 2.901 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2901_AIPReductionClarity Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/9/2021 9:23:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/9/2021 9:23:26 PM SINGLEP Boot up FleetOS (0.1795s) 5/9/2021 9:23:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/9/2021 9:23:26 PM SINGLEP Check System Logs For Rogue Intelligence (0.4952s) 5/9/2021 9:23:27 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/9/2021 9:23:27 PM SINGLEP Inspect Aft Hatches (0.1386s) 5/9/2021 9:23:27 PM SINGLEP Found 337 xml files in 96 folders in 25ms 5/9/2021 9:23:28 PM SINGLEP Check For Extra Modules (0.9627s) 5/9/2021 9:23:28 PM SINGLEP 337 Xml Files Parsed in 933ms 5/9/2021 9:23:28 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Game Version: 2.902 5/9/2021 9:23:28 PM 2.902 SINGLEP Eject Trash Into Hyperspace (0.0220s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Bring Cloaking Systems Online (0.0060s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Recalculate Speed Of Light (0.0170s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Optimize Comfort On Command Decks (0.0090s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Generating Framerates (0.0070s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Update mod and expansion statuses! 5/9/2021 9:23:28 PM 2.902 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/9/2021 9:23:28 PM 2.902 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/9/2021 9:23:28 PM 2.902 SINGLEP Check Nearby Stellar Masses (0.0389s) 5/9/2021 9:23:28 PM 2.902 SINGLEP 337 Xml Files Checked For Exp/Mod Status in 7ms 5/9/2021 9:23:28 PM 2.902 SINGLEP Pruning Excess Brain Cells (0.2129s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Remembering Alamo (0.0220s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Boot Audio Comms (0.0070s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Establish Individual Audio Links (0.0344s) 5/9/2021 9:23:28 PM 2.902 SINGLEP No resolution change was required. 5/9/2021 9:23:28 PM 2.902 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/9/2021 9:23:28 PM 2.902 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/9/2021 9:23:28 PM 2.902 SINGLEP Refresh Optical Lensing (0.0080s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Revise Fundamental Physical Laws (0.0280s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Calculate Odds Of Success (0.0339s) 5/9/2021 9:23:28 PM 2.902 SINGLEP Briefly Panic (0.2374s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Install Confidence Routines (0.2920s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Bring Commander Interface Online (0.0609s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Motivate All Crews (0.0499s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Locating Available Networks (0.0648s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Externalizing Patterns (0.0179s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Hooking Externals (0.0140s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Handlizing Hooks (0.0099s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Disengaging Constants (0.0199s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Late Axionic Computations (0.1686s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Weighing Options (0.0069s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Poking At Status Indicators (0.0130s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Discovering States Of Matter (0.0050s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Searching For A Leader (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Connecting to Fleet Command (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Thinking Of Advice (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Degaussing Advice (0.0070s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Reading Alien Diaries (0.0160s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Naming All Known Planets (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Remembering Speeds (0.0109s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Prioritizing Targets (0.0060s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Rebooting Sensor Arrays (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Unloading Prismatic Grid (0.0070s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Thinking Of Objectives (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Inhibiting Visual Scans (0.0389s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Synthesizing Vocals (0.0050s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Investigating Map Signatures (0.0150s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Ventilating Scenarios (0.0040s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Decontaminating Targeting Systems (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Ejecting Tactical Core (0.0060s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Calibrating Formations (0.0090s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Intercepting Galactic Maps (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Discharging Colored Ions (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Replicating Ion Colors (0.0040s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Faction Diagnostics (0.0159s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Buffering Hackers (0.0269s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Inverting Death (0.0050s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Linear Field Variance (0.0170s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Charging Marks (0.0040s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Differentiating Marks (0.1048s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Guarding The Posts (0.0060s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Range Manifolds (0.0070s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Purging ROFs (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Manipulating Speeds (0.0090s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Detecting Projectiles (0.0060s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Grouping Flow Fields (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Modulating Flow Field Groups (0.0110s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Designing Fleets (0.0089s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Thinking Of Technologies (0.0070s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Injecting Galactic Variables (0.0090s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Gesticulating Starfields (0.0159s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Browsing Distant Planets (0.0149s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Categorizing All Planets (0.0040s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Organizing Commands (0.0219s) 5/9/2021 9:23:29 PM 2.902 SINGLEP Calculating Firing Cones (0.0050s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Declaring Ship Part Sovereignty (0.2191s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Re-Aligning Objectives (0.0150s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Sterilizing Test Chamber (0.0050s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Issuing Orders (0.0140s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Augmenting Infusers (0.0070s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Infusing (0.0199s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Load Surrogates (0.0359s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Locate Dictionaries (0.0049s) 5/9/2021 9:23:30 PM 2.902 SINGLEP Set Stage (0.0110s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Jiggling All Adapters (3.2125s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Post-Proton Surge (0.0160s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Background Radiation Taste Test (0.0230s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Shuffling Chairs On Command Deck (0.0129s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Windshield Wiping (0.0050s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Last Organizational Modeling (0.0997s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/9/2021 9:23:33 PM 2.902 SINGLEP Stimulate Modulation (0.0309s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Tip Servos (0.0040s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Design New Fleet Logo (0.0099s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Inspect Fleet Logo (0.0050s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Ogle Enemy Logo (0.0089s) 5/9/2021 9:23:33 PM 2.902 SINGLEP Order Cores By Seniority (0.0070s) 5/9/2021 9:23:33 PM 2.902 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/9/2021 9:23:33 PM 2.902 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/9/2021 9:23:34 PM 2.902 SINGLEP Final Checks (0.3371s) 5/9/2021 9:23:34 PM 2.902 SINGLEP Load Historical Documents (0.0040s) 5/9/2021 9:23:34 PM 2.902 SINGLEP 7.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.0s) Install Confidence Routines (0.3s) Jiggling All Adapters (3.2s) Final Checks (0.3s) 5/9/2021 9:23:34 PM 2.902 SINGLEP Hello Steam user 'Crab' 5/9/2021 9:29:19 PM 2.902 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2902_DZExo Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/9/2021 9:29:20 PM 2.902 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/9/2021 9:29:20 PM 2.902 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 5/9/2021 9:29:20 PM 2.902 SINGLEP Finish load save in 368.1ms 5/12/2021 7:03:41 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/12/2021 7:03:41 PM SINGLEP Boot up FleetOS (0.4451s) 5/12/2021 7:03:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/12/2021 7:03:42 PM SINGLEP Check System Logs For Rogue Intelligence (0.5993s) 5/12/2021 7:03:42 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/12/2021 7:03:42 PM SINGLEP Inspect Aft Hatches (0.2749s) 5/12/2021 7:03:42 PM SINGLEP Found 346 xml files in 96 folders in 65ms 5/12/2021 7:03:45 PM SINGLEP Check For Extra Modules (2.8831s) 5/12/2021 7:03:45 PM SINGLEP 346 Xml Files Parsed in 2,817ms 5/12/2021 7:03:45 PM SINGLEP Gather Ancient Lifeforms (0.0159s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Game Version: 2.905 5/12/2021 7:03:45 PM 2.905 SINGLEP Eject Trash Into Hyperspace (0.0870s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Bring Cloaking Systems Online (0.0539s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Recalculate Speed Of Light (0.0861s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Optimize Comfort On Command Decks (0.0333s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Generating Framerates (0.0069s) 5/12/2021 7:03:45 PM 2.905 SINGLEP Update mod and expansion statuses! 5/12/2021 7:03:45 PM 2.905 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/12/2021 7:03:45 PM 2.905 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/12/2021 7:03:45 PM 2.905 SINGLEP Check Nearby Stellar Masses (0.0857s) 5/12/2021 7:03:45 PM 2.905 SINGLEP 346 Xml Files Checked For Exp/Mod Status in 29ms 5/12/2021 7:03:46 PM 2.905 SINGLEP Pruning Excess Brain Cells (0.8254s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Remembering Alamo (0.0705s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Boot Audio Comms (0.0100s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Establish Individual Audio Links (0.0483s) 5/12/2021 7:03:46 PM 2.905 SINGLEP No resolution change was required. 5/12/2021 7:03:46 PM 2.905 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/12/2021 7:03:46 PM 2.905 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/12/2021 7:03:46 PM 2.905 SINGLEP Refresh Optical Lensing (0.0369s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Revise Fundamental Physical Laws (0.1059s) 5/12/2021 7:03:46 PM 2.905 SINGLEP Calculate Odds Of Success (0.0657s) 5/12/2021 7:03:47 PM 2.905 SINGLEP Briefly Panic (0.8532s) 5/12/2021 7:03:48 PM 2.905 SINGLEP Install Confidence Routines (0.9041s) 5/12/2021 7:03:48 PM 2.905 SINGLEP Bring Commander Interface Online (0.0904s) 5/12/2021 7:03:48 PM 2.905 SINGLEP Motivate All Crews (0.0741s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Locating Available Networks (0.1416s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Externalizing Patterns (0.0341s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Hooking Externals (0.0140s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Handlizing Hooks (0.0267s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Disengaging Constants (0.0666s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Late Axionic Computations (0.5196s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Warning Only: No entries found for table 'AddonObjectOrParticleField'. 5/12/2021 7:03:49 PM 2.905 SINGLEP Searching For Particle Forms (0.0240s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Weighing Options (0.0251s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Poking At Status Indicators (0.0229s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Discovering States Of Matter (0.0309s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Searching For A Leader (0.0154s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Suppressing Bad Thoughts (0.0237s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Sentinel Alertness Diagnostic (0.0209s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Connecting to Fleet Command (0.0242s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Thinking Of Advice (0.0229s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Degaussing Advice (0.0220s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Reading Alien Diaries (0.0215s) 5/12/2021 7:03:49 PM 2.905 SINGLEP Naming All Known Planets (0.0200s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Remembering Speeds (0.0175s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Prioritizing Targets (0.0173s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Rebooting Sensor Arrays (0.0177s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Unloading Prismatic Grid (0.0190s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Thinking Of Objectives (0.0179s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Inhibiting Visual Scans (0.1684s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Synthesizing Vocals (0.0208s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Investigating Map Signatures (0.0379s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Ventilating Scenarios (0.0169s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Decontaminating Targeting Systems (0.0220s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Ejecting Tactical Core (0.0149s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Calibrating Formations (0.0130s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Intercepting Galactic Maps (0.0323s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Discharging Colored Ions (0.0361s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Replicating Ion Colors (0.0099s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Faction Diagnostics (0.0371s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Buffering Hackers (0.0910s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Inverting Death (0.0240s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Linear Field Variance (0.0539s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Charging Marks (0.0180s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Differentiating Marks (0.2693s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Guarding The Posts (0.0250s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Range Manifolds (0.0150s) 5/12/2021 7:03:50 PM 2.905 SINGLEP Purging ROFs (0.0066s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Manipulating Speeds (0.0180s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Detecting Projectiles (0.0107s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Grouping Flow Fields (0.0117s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Modulating Flow Field Groups (0.0166s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Designing Fleets (0.0412s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Thinking Of Technologies (0.0288s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Categorizing Starboard Sensors (0.0162s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Injecting Galactic Variables (0.0218s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Gazing Into Starfields (0.0402s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Reconstituting Distant Planets (0.0497s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Categorizing All Planets (0.0119s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Organizing Commands (0.0509s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Calculating Firing Cones (0.0151s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Maliciously Weakening Ship Parts (0.4312s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Re-Aligning Objectives (0.0488s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Sterilizing Test Chamber (0.0319s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Issuing Orders (0.0383s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Augmenting Infusers (0.0256s) 5/12/2021 7:03:51 PM 2.905 SINGLEP Infusing (0.0292s) 5/12/2021 7:03:52 PM 2.905 SINGLEP Load Surrogates (0.1553s) 5/12/2021 7:03:52 PM 2.905 SINGLEP Locate Dictionaries (0.0228s) 5/12/2021 7:03:52 PM 2.905 SINGLEP Set Stage (0.0299s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Investigating Proton Farm (7.1090s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Post-Proton Surge (0.0219s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Background Radiation Taste Test (0.0410s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Shuffling Chairs On Command Deck (0.0235s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Windshield Wiping (0.0080s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Last Organizational Modeling (0.1115s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Info: will dump 1052 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/12/2021 7:03:59 PM 2.905 SINGLEP Stimulate Modulation (0.0494s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Tip Servos (0.0090s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Design New Fleet Logo (0.0135s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Inspect Fleet Logo (0.0114s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Ogle Enemy Logo (0.0094s) 5/12/2021 7:03:59 PM 2.905 SINGLEP Order Cores By Seniority (0.0095s) 5/12/2021 7:03:59 PM 2.905 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1114 5/12/2021 7:03:59 PM 2.905 SINGLEP Make Factions That Extra Bit Special (0.0222s) 5/12/2021 7:04:00 PM 2.905 SINGLEP Final Checks (0.7222s) 5/12/2021 7:04:00 PM 2.905 SINGLEP Load Historical Documents (0.0122s) 5/12/2021 7:04:00 PM 2.905 SINGLEP 19.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.9s) Install Confidence Routines (0.9s) Late Axionic Computations (0.5s) Differentiating Marks (0.3s) Maliciously Weakening Ship Parts (0.4s) Investigating Proton Farm (7.1s) Final Checks (0.7s) 5/12/2021 7:04:00 PM 2.905 SINGLEP Hello Steam user 'Crab' 5/12/2021 7:18:54 PM 2.905 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2905_PlanetGraphics Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/12/2021 7:18:56 PM 2.905 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/12/2021 7:18:56 PM 2.905 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 5/12/2021 7:18:56 PM 2.905 SINGLEP Finish load save in 396.6ms 5/12/2021 7:22:49 PM 2.905 SINGLEP triggering entry 0 of 1 at 269: Beginner_EncounterARS 5/12/2021 7:43:18 PM 2.905 SINGLEP triggering entry 0 of 1 at 1498: Beginner_EncounterTSS 5/12/2021 8:10:34 PM 2.905 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2905_PlanetGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 19,297 created, 0 removed, 19,297 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 66 created, 19 removed, 47 active. Fleets: 174 created, 2 removed, 172 active. GameCommands: 500 created, 0 removed, 500 active. GE_Others: 260 created, 0 removed, 260 active. GE_Shots: 965 created, 0 removed, 965 active. GE_Squads: 22,082 created, 14,948 removed, 7,134 active. Pathfinders: 46 created, 0 removed, 46 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 111 created, 111 removed, 0 active. ========================================== 5/14/2021 7:18:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/14/2021 7:18:18 PM SINGLEP Boot up FleetOS (0.3191s) 5/14/2021 7:18:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/14/2021 7:18:19 PM SINGLEP Check System Logs For Rogue Intelligence (0.9764s) 5/14/2021 7:18:19 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/14/2021 7:18:19 PM SINGLEP Inspect Aft Hatches (0.4606s) 5/14/2021 7:18:19 PM SINGLEP Found 346 xml files in 96 folders in 112ms 5/14/2021 7:18:23 PM SINGLEP Check For Extra Modules (3.4392s) 5/14/2021 7:18:23 PM SINGLEP 346 Xml Files Parsed in 3,317ms 5/14/2021 7:18:23 PM SINGLEP Gather Ancient Lifeforms (0.0195s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Game Version: 2.906 5/14/2021 7:18:23 PM 2.906 SINGLEP Eject Trash Into Hyperspace (0.0861s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Bring Cloaking Systems Online (0.0599s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Recalculate Speed Of Light (0.0810s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Optimize Comfort On Command Decks (0.0425s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Generating Framerates (0.0120s) 5/14/2021 7:18:23 PM 2.906 SINGLEP Update mod and expansion statuses! 5/14/2021 7:18:23 PM 2.906 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/14/2021 7:18:23 PM 2.906 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/14/2021 7:18:23 PM 2.906 SINGLEP Check Nearby Stellar Masses (0.0915s) 5/14/2021 7:18:23 PM 2.906 SINGLEP 346 Xml Files Checked For Exp/Mod Status in 27ms 5/14/2021 7:18:24 PM 2.906 SINGLEP Pruning Excess Brain Cells (0.9192s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Remembering Alamo (0.0420s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Boot Audio Comms (0.0179s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Establish Individual Audio Links (0.0529s) 5/14/2021 7:18:24 PM 2.906 SINGLEP No resolution change was required. 5/14/2021 7:18:24 PM 2.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/14/2021 7:18:24 PM 2.906 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/14/2021 7:18:24 PM 2.906 SINGLEP Refresh Optical Lensing (0.0140s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Revise Fundamental Physical Laws (0.0499s) 5/14/2021 7:18:24 PM 2.906 SINGLEP Calculate Odds Of Success (0.0533s) 5/14/2021 7:18:25 PM 2.906 SINGLEP Briefly Panic (1.0750s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Install Confidence Routines (0.8318s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Bring Commander Interface Online (0.0890s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Motivate All Crews (0.0533s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Locating Available Networks (0.1299s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Externalizing Patterns (0.0362s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Hooking Externals (0.0158s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Handlizing Hooks (0.0174s) 5/14/2021 7:18:26 PM 2.906 SINGLEP Disengaging Constants (0.0804s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Late Axionic Computations (0.4666s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Warning Only: No entries found for table 'AddonObjectOrParticleField'. 5/14/2021 7:18:27 PM 2.906 SINGLEP Searching For Particle Forms (0.0169s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Weighing Options (0.0259s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Poking At Status Indicators (0.0136s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Discovering States Of Matter (0.0145s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Searching For A Leader (0.0119s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Suppressing Bad Thoughts (0.0114s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Sentinel Alertness Diagnostic (0.0103s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Connecting to Fleet Command (0.0120s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Thinking Of Advice (0.0111s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Degaussing Advice (0.0123s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Reading Alien Diaries (0.0114s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Naming All Known Planets (0.0102s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Remembering Speeds (0.0100s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Prioritizing Targets (0.0099s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Unloading Prismatic Grid (0.0100s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Thinking Of Objectives (0.0120s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Inhibiting Visual Scans (0.1414s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Synthesizing Vocals (0.0106s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Investigating Map Signatures (0.0204s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Ventilating Scenarios (0.0085s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Decontaminating Targeting Systems (0.0110s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Ejecting Tactical Core (0.0115s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Calibrating Formations (0.0089s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Intercepting Galactic Maps (0.0150s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Discharging Colored Ions (0.0239s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Replicating Ion Colors (0.0092s) 5/14/2021 7:18:27 PM 2.906 SINGLEP Faction Diagnostics (0.0202s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Buffering Hackers (0.0682s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Inverting Death (0.0148s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Linear Field Variance (0.0284s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Charging Marks (0.0116s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Differentiating Marks (0.2308s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Guarding The Posts (0.0246s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Range Manifolds (0.0131s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Purging ROFs (0.0120s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Manipulating Speeds (0.0157s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Detecting Projectiles (0.0121s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Grouping Flow Fields (0.0150s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Modulating Flow Field Groups (0.0273s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Designing Fleets (0.0259s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Thinking Of Technologies (0.0178s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Categorizing Starboard Sensors (0.0128s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Injecting Galactic Variables (0.0241s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Taunting Starfields (0.0397s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Mopping Up Distant Planets (0.0556s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Categorizing All Planets (0.0170s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Organizing Commands (0.0638s) 5/14/2021 7:18:28 PM 2.906 SINGLEP Calculating Firing Cones (0.0200s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Holding Ship Parts For Comfort (0.4573s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Re-Aligning Objectives (0.0217s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Sterilizing Test Chamber (0.0171s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Issuing Orders (0.0185s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Augmenting Infusers (0.0167s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Infusing (0.0438s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Load Surrogates (0.0911s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Locate Dictionaries (0.0146s) 5/14/2021 7:18:29 PM 2.906 SINGLEP Set Stage (0.0238s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Recording Result: 42 (5.7949s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Post-Proton Surge (0.0268s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Background Radiation Taste Test (0.0612s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Shuffling Chairs On Command Deck (0.0326s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Windshield Wiping (0.0118s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Last Organizational Modeling (0.1391s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Info: will dump 1055 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/14/2021 7:18:35 PM 2.906 SINGLEP Stimulate Modulation (0.0664s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Tip Servos (0.0099s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Sort Buildings Into Uneven Piles (0.0109s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Design New Fleet Logo (0.0189s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Inspect Fleet Logo (0.0140s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Ogle Enemy Logo (0.0115s) 5/14/2021 7:18:35 PM 2.906 SINGLEP Order Cores By Seniority (0.0148s) 5/14/2021 7:18:35 PM 2.906 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1114 5/14/2021 7:18:35 PM 2.906 SINGLEP Make Factions That Extra Bit Special (0.0375s) 5/14/2021 7:18:36 PM 2.906 SINGLEP Final Checks (0.6050s) 5/14/2021 7:18:36 PM 2.906 SINGLEP Load Historical Documents (0.0060s) 5/14/2021 7:18:36 PM 2.906 SINGLEP 18.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.5s) Check For Extra Modules (3.4s) Pruning Excess Brain Cells (0.9s) Briefly Panic (1.1s) Install Confidence Routines (0.8s) Late Axionic Computations (0.5s) Holding Ship Parts For Comfort (0.5s) Recording Result: 42 (5.8s) Final Checks (0.6s) 5/14/2021 7:18:36 PM 2.906 SINGLEP Hello Steam user 'Crab' 5/14/2021 7:23:55 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 7:24:18 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/3-Harder\The Swarm.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/14/2021 7:24:18 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 7:24:18 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 7:24:18 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 5/14/2021 7:24:18 PM 2.906 SINGLEP loading as template 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 7:24:18 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:24:18 PM 2.906 SINGLEP Finish load save in 539.4ms 5/14/2021 7:24:18 PM 2.906 SINGLEP Start Generate Partial Map with Octopus and seed 588973881 and planet count 60 and 33 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 6 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/14/2021 7:24:18 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 7:24:18 PM 2.906 SINGLEP Fixed 1980 missing planet factions. 5/14/2021 7:24:18 PM 2.906 SINGLEP Generate Partial Map Complete 139ms 5/14/2021 7:24:18 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.38 seconds ago. 5/14/2021 7:24:22 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== Factions: 33 created, 0 removed, 33 active. Fleets: 93 created, 0 removed, 93 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 1,980 created, 0 removed, 1,980 active. Planets: 60 created, 0 removed, 60 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 7:24:28 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/14/2021 7:24:28 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:24:28 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:24:28 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:24:28 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:24:29 PM 2.906 SINGLEP Removed 44 self-referential planet links in this map. Harmless now. 5/14/2021 7:24:29 PM 2.906 SINGLEP Removed 44 wormholes linking to their own planet in this map. Harmless now. 5/14/2021 7:24:29 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 5/14/2021 7:24:29 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 7:24:29 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 11 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Human Resistance Fighters Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/14/2021 7:24:29 PM 2.906 SINGLEP loading as template 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 7:24:29 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:24:29 PM 2.906 SINGLEP Fixed 248 missing planet factions. 5/14/2021 7:24:29 PM 2.906 SINGLEP Finish load save in 640.4ms 5/14/2021 7:24:29 PM 2.906 SINGLEP Start Generate Partial Map with D18Rings and seed 1691774923 and planet count 110 and 25 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/14/2021 7:24:29 PM 2.906 SINGLEP Removed 74 self-referential planet links in this map. Harmless now. 5/14/2021 7:24:29 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/14/2021 7:24:29 PM 2.906 SINGLEP Fixed 2550 missing planet factions. 5/14/2021 7:24:29 PM 2.906 SINGLEP Generate Partial Map Complete 176ms 5/14/2021 7:24:29 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.26 seconds ago. 5/14/2021 7:25:07 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fleets: 127 created, 0 removed, 127 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 2,550 created, 0 removed, 2,550 active. Planets: 102 created, 0 removed, 102 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 7:25:39 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 7:26:54 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:26:54 PM 2.906 SINGLEP Removed 44 self-referential planet links in this map. Harmless now. 5/14/2021 7:26:54 PM 2.906 SINGLEP Removed 44 wormholes linking to their own planet in this map. Harmless now. 5/14/2021 7:26:54 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 5/14/2021 7:26:54 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 11 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Human Resistance Fighters Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/14/2021 7:26:54 PM 2.906 SINGLEP loading as template 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 7:26:54 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 7:26:54 PM 2.906 SINGLEP Fixed 248 missing planet factions. 5/14/2021 7:26:54 PM 2.906 SINGLEP Finish load save in 726.4ms 5/14/2021 7:26:54 PM 2.906 SINGLEP Start Generate Partial Map with D18Rings and seed 2145566758 and planet count 110 and 25 factions (AnythingElse LoadingQuickStart) 5/14/2021 7:26:54 PM 2.906 SINGLEP Removed 77 self-referential planet links in this map. Harmless now. 5/14/2021 7:26:54 PM 2.906 SINGLEP Fixed 2575 missing planet factions. 5/14/2021 7:26:54 PM 2.906 SINGLEP Generate Partial Map Complete 105ms 5/14/2021 7:26:55 PM 2.906 SINGLEP Start Generate FULL Map with D18Rings and seed 2145566758 and planet count 110 and 25 factions (AnythingElse LoadingQuickStart) 5/14/2021 7:26:55 PM 2.906 SINGLEP Removed 77 self-referential planet links in this map. Harmless now. 5/14/2021 7:26:55 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 48ms 5/14/2021 7:26:55 PM 2.906 SINGLEP Generate FULL Map Complete 487ms 5/14/2021 7:26:56 PM 2.906 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 6 Tractor Array from Other Defensive Schematic Server 5/14/2021 8:20:48 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 32,721 created, 0 removed, 32,721 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 220 created, 109 removed, 111 active. Fleets: 197 created, 6 removed, 191 active. GameCommands: 277 created, 0 removed, 277 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1,084 created, 0 removed, 1,084 active. GE_Squads: 12,481 created, 6,756 removed, 5,725 active. Pathfinders: 30 created, 0 removed, 30 active. PlanetFactions: 2,575 created, 0 removed, 2,575 active. Planets: 103 created, 0 removed, 103 active. SpeedGroups: 16 created, 16 removed, 0 active. ========================================== 5/14/2021 8:20:53 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/14/2021 8:20:53 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/14/2021 8:20:53 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 8:20:53 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 12 (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Fallen Spire Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/14/2021 8:20:53 PM 2.906 SINGLEP loading as template 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 8:20:53 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 8:20:53 PM 2.906 SINGLEP Finish load save in 82.6ms 5/14/2021 8:20:53 PM 2.906 SINGLEP Start Generate Partial Map with D18Rings and seed 429700266 and planet count 110 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/14/2021 8:20:53 PM 2.906 SINGLEP Removed 70 self-referential planet links in this map. Harmless now. 5/14/2021 8:20:53 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/14/2021 8:20:53 PM 2.906 SINGLEP Fixed 2400 missing planet factions. 5/14/2021 8:20:53 PM 2.906 SINGLEP Generate Partial Map Complete 34ms 5/14/2021 8:20:57 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 429700266 and planet count 110 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:20:59 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 7 already. 5/14/2021 8:20:59 PM 2.906 SINGLEP Fixed 2750 missing planet factions. 5/14/2021 8:20:59 PM 2.906 SINGLEP Generate Partial Map Complete 1920ms 5/14/2021 8:21:06 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 429700266 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:21:08 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 7 already. 5/14/2021 8:21:08 PM 2.906 SINGLEP Fixed 3000 missing planet factions. 5/14/2021 8:21:08 PM 2.906 SINGLEP Generate Partial Map Complete 1819ms 5/14/2021 8:21:18 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/14/2021 8:21:18 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1019578705 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/14/2021 8:21:18 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:21:18 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:21:18 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:21:18 PM 2.906 SINGLEP Generate Partial Map Complete 87ms 5/14/2021 8:23:53 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1019578705 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:23:53 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:23:53 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:23:53 PM 2.906 SINGLEP Generate Partial Map Complete 143ms 5/14/2021 8:24:01 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1019578705 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:24:01 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:24:01 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:24:01 PM 2.906 SINGLEP Generate Partial Map Complete 96ms 5/14/2021 8:29:48 PM 2.906 SINGLEP Start Generate FULL Map with Realistic and seed 1019578705 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/14/2021 8:29:48 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 14ms 5/14/2021 8:29:48 PM 2.906 SINGLEP Generate FULL Map Complete 251ms 5/14/2021 8:30:18 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 13 created, 0 removed, 13 active. Fleets: 157 created, 0 removed, 157 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 3,630 created, 0 removed, 3,630 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 2,240 created, 0 removed, 2,240 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 8:30:19 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/14/2021 8:30:19 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:30:19 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 8:30:19 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 5/14/2021 8:30:19 PM 2.906 SINGLEP loading as template 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 8:30:19 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 8:30:19 PM 2.906 SINGLEP Finish load save in 76.9ms 5/14/2021 8:30:19 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 952288239 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/14/2021 8:30:19 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:30:19 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:30:19 PM 2.906 SINGLEP Generate Partial Map Complete 88ms 5/14/2021 8:30:23 PM 2.906 SINGLEP Start Generate Partial Map with ClustersMicrocosm and seed 952288239 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:30:23 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:30:23 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:30:23 PM 2.906 SINGLEP Generate Partial Map Complete 52ms 5/14/2021 8:30:27 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 952288239 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:30:27 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:30:27 PM 2.906 SINGLEP Fixed 2240 missing planet factions. 5/14/2021 8:30:27 PM 2.906 SINGLEP Generate Partial Map Complete 574ms 5/14/2021 8:31:13 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 952288239 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:31:13 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 17 planets 5/14/2021 8:31:16 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:31:16 PM 2.906 SINGLEP Fixed 3360 missing planet factions. 5/14/2021 8:31:16 PM 2.906 SINGLEP Generate Partial Map Complete 2337ms 5/14/2021 8:31:29 PM 2.906 SINGLEP Start Generate FULL Map with Clusters and seed 952288239 and planet count 120 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/14/2021 8:31:29 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 17 planets 5/14/2021 8:31:31 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 21ms 5/14/2021 8:31:31 PM 2.906 SINGLEP Generate FULL Map Complete 2128ms 5/14/2021 8:31:31 PM 2.906 SINGLEP Fixed incorrect count of ships to be granted. Was 50, now 10 Plasma Turret from Turret Schematic Server 5/14/2021 8:31:31 PM 2.906 SINGLEP Fixed incorrect count of ships to be granted. Was 6, now 4 Interplanetary Engineer from Other Defensive Schematic Server 5/14/2021 8:32:10 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 15 created, 0 removed, 15 active. Fleets: 215 created, 0 removed, 215 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 48 created, 0 removed, 48 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 4,645 created, 0 removed, 4,645 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 3,360 created, 0 removed, 3,360 active. Planets: 120 created, 0 removed, 120 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 8:32:10 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/14/2021 8:32:10 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:32:11 PM 2.906 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/14/2021 8:32:11 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/14/2021 8:32:11 PM 2.906 SINGLEP loading as template 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AIReserves. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction CPALogic. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction Mercenary. 5/14/2021 8:32:11 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/14/2021 8:32:11 PM 2.906 SINGLEP Finish load save in 101.4ms 5/14/2021 8:32:11 PM 2.906 SINGLEP Start Generate Partial Map with Clusters and seed 1384430369 and planet count 120 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/14/2021 8:32:11 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 20 planets 5/14/2021 8:32:13 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:32:13 PM 2.906 SINGLEP Fixed 3360 missing planet factions. 5/14/2021 8:32:13 PM 2.906 SINGLEP Generate Partial Map Complete 2005ms 5/14/2021 8:32:16 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:32:16 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 287146612 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/14/2021 8:32:16 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/14/2021 8:32:16 PM 2.906 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/14/2021 8:32:16 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:16 PM 2.906 SINGLEP Generate Partial Map Complete 80ms 5/14/2021 8:32:20 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 287146612 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:20 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:20 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:20 PM 2.906 SINGLEP Generate Partial Map Complete 21ms 5/14/2021 8:32:33 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 287146612 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:33 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:33 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:33 PM 2.906 SINGLEP Generate Partial Map Complete 27ms 5/14/2021 8:32:39 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 287146612 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:39 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:39 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:39 PM 2.906 SINGLEP Generate Partial Map Complete 84ms 5/14/2021 8:32:42 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.97 seconds ago. 5/14/2021 8:32:46 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 287146612 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:46 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:46 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/14/2021 8:32:46 PM 2.906 SINGLEP Generate Partial Map Complete 23ms 5/14/2021 8:32:50 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.10 seconds ago. 5/14/2021 8:32:55 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 287146612 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:32:55 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:32:55 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:32:55 PM 2.906 SINGLEP Generate Partial Map Complete 35ms 5/14/2021 8:32:59 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.27 seconds ago. 5/14/2021 8:33:04 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 662993083 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:04 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:04 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:33:04 PM 2.906 SINGLEP Generate Partial Map Complete 32ms 5/14/2021 8:33:05 PM 2.906 SINGLEP Start Generate Partial Map with Encapsulated and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:05 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:05 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:33:05 PM 2.906 SINGLEP Generate Partial Map Complete 33ms 5/14/2021 8:33:17 PM 2.906 SINGLEP Start Generate Partial Map with D18Rings and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:17 PM 2.906 SINGLEP Removed 63 self-referential planet links in this map. Harmless now. 5/14/2021 8:33:17 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:17 PM 2.906 SINGLEP Fixed 2093 missing planet factions. 5/14/2021 8:33:17 PM 2.906 SINGLEP Generate Partial Map Complete 31ms 5/14/2021 8:33:30 PM 2.906 SINGLEP Start Generate Partial Map with D18Swirl and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:30 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:30 PM 2.906 SINGLEP Fixed 2277 missing planet factions. 5/14/2021 8:33:30 PM 2.906 SINGLEP Generate Partial Map Complete 57ms 5/14/2021 8:33:38 PM 2.906 SINGLEP Start Generate Partial Map with Wheel and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:38 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:38 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:33:38 PM 2.906 SINGLEP Generate Partial Map Complete 32ms 5/14/2021 8:33:48 PM 2.906 SINGLEP Start Generate Partial Map with X and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:48 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:48 PM 2.906 SINGLEP Fixed 2760 missing planet factions. 5/14/2021 8:33:48 PM 2.906 SINGLEP Generate Partial Map Complete 30ms 5/14/2021 8:33:55 PM 2.906 SINGLEP Start Generate Partial Map with D18Bubbles and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:33:55 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:33:55 PM 2.906 SINGLEP Fixed 2507 missing planet factions. 5/14/2021 8:33:55 PM 2.906 SINGLEP Generate Partial Map Complete 35ms 5/14/2021 8:34:05 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 861483815 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:34:05 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:34:05 PM 2.906 SINGLEP Fixed 2300 missing planet factions. 5/14/2021 8:34:05 PM 2.906 SINGLEP Generate Partial Map Complete 102ms 5/14/2021 8:36:16 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 861483815 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:36:16 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:36:16 PM 2.906 SINGLEP Fixed 2700 missing planet factions. 5/14/2021 8:36:16 PM 2.906 SINGLEP Generate Partial Map Complete 28ms 5/14/2021 8:36:30 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 861483815 and planet count 100 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:36:30 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:36:30 PM 2.906 SINGLEP Fixed 2700 missing planet factions. 5/14/2021 8:36:30 PM 2.906 SINGLEP Generate Partial Map Complete 30ms 5/14/2021 8:37:50 PM 2.906 SINGLEP Start Generate Partial Map with Concentric and seed 967837945 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/14/2021 8:37:50 PM 2.906 SINGLEP PlayerAccount Crabby is controlling faction 1 already. 5/14/2021 8:37:50 PM 2.906 SINGLEP Fixed 2900 missing planet factions. 5/14/2021 8:37:50 PM 2.906 SINGLEP Generate Partial Map Complete 29ms 5/14/2021 8:38:12 PM 2.906 SINGLEP Start Generate FULL Map with Concentric and seed 967837945 and planet count 100 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/14/2021 8:38:12 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 17ms 5/14/2021 8:38:12 PM 2.906 SINGLEP Generate FULL Map Complete 243ms 5/14/2021 8:38:12 PM 2.906 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 50 Dispersion Turret from Turret Schematic Server 5/14/2021 8:40:12 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 29 created, 0 removed, 29 active. Fireteams: 18 created, 0 removed, 18 active. Fleets: 199 created, 0 removed, 199 active. GameCommands: 6 created, 0 removed, 6 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 3,988 created, 124 removed, 3,864 active. Pathfinders: 42 created, 0 removed, 42 active. PlanetFactions: 2,900 created, 0 removed, 2,900 active. Planets: 100 created, 0 removed, 100 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/14/2021 8:40:19 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Panic I\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/14/2021 8:40:19 PM 2.906 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 5/14/2021 8:40:19 PM 2.906 SINGLEP Finish load save in 237.5ms 5/14/2021 9:07:13 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 26 created, 1 removed, 25 active. Fleets: 217 created, 0 removed, 217 active. GameCommands: 13 created, 0 removed, 13 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 91 created, 0 removed, 91 active. GE_Squads: 7,251 created, 1,093 removed, 6,158 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 3,360 created, 0 removed, 3,360 active. Planets: 120 created, 0 removed, 120 active. SpeedGroups: 5 created, 4 removed, 1 active. ========================================== 5/16/2021 1:55:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/16/2021 1:55:52 PM SINGLEP Boot up FleetOS (0.2288s) 5/16/2021 1:55:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/16/2021 1:55:53 PM SINGLEP Check System Logs For Rogue Intelligence (0.6042s) 5/16/2021 1:55:53 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/16/2021 1:55:53 PM SINGLEP Inspect Aft Hatches (0.3437s) 5/16/2021 1:55:53 PM SINGLEP Found 347 xml files in 97 folders in 70ms 5/16/2021 1:55:56 PM SINGLEP Check For Extra Modules (2.9662s) 5/16/2021 1:55:56 PM SINGLEP 347 Xml Files Parsed in 2,982ms 5/16/2021 1:55:56 PM SINGLEP Gather Ancient Lifeforms (0.1011s) 5/16/2021 1:55:56 PM 2.910 SINGLEP Game Version: 2.910 5/16/2021 1:55:56 PM 2.910 SINGLEP Eject Trash Into Hyperspace (0.0359s) 5/16/2021 1:55:56 PM 2.910 SINGLEP Bring Cloaking Systems Online (0.0610s) 5/16/2021 1:55:56 PM 2.910 SINGLEP Recalculate Speed Of Light (0.0552s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Optimize Comfort On Command Decks (0.0399s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Generating Framerates (0.0211s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Update mod and expansion statuses! 5/16/2021 1:55:57 PM 2.910 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/16/2021 1:55:57 PM 2.910 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/16/2021 1:55:57 PM 2.910 SINGLEP Check Nearby Stellar Masses (0.0891s) 5/16/2021 1:55:57 PM 2.910 SINGLEP 347 Xml Files Checked For Exp/Mod Status in 11ms 5/16/2021 1:55:57 PM 2.910 SINGLEP Pruning Excess Brain Cells (0.5399s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Remembering Alamo (0.0710s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Boot Audio Comms (0.0319s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Establish Individual Audio Links (0.0579s) 5/16/2021 1:55:57 PM 2.910 SINGLEP No resolution change was required. 5/16/2021 1:55:57 PM 2.910 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/16/2021 1:55:57 PM 2.910 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/16/2021 1:55:57 PM 2.910 SINGLEP Refresh Optical Lensing (0.0311s) 5/16/2021 1:55:57 PM 2.910 SINGLEP Revise Fundamental Physical Laws (0.0741s) 5/16/2021 1:55:58 PM 2.910 SINGLEP Calculate Odds Of Success (0.0823s) 5/16/2021 1:55:58 PM 2.910 SINGLEP Briefly Panic (0.6320s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Install Confidence Routines (0.6107s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Bring Commander Interface Online (0.0897s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Motivate All Crews (0.0665s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Locating Available Networks (0.2081s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Externalizing Patterns (0.0428s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Hooking Externals (0.0164s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Handlizing Hooks (0.0179s) 5/16/2021 1:55:59 PM 2.910 SINGLEP Disengaging Constants (0.0860s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Late Axionic Computations (0.4459s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Searching For Particle Forms (0.2104s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Weighing Options (0.0070s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Poking At Status Indicators (0.0146s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Discovering States Of Matter (0.0113s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Searching For A Leader (0.0133s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Suppressing Bad Thoughts (0.0111s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Sentinel Alertness Diagnostic (0.0110s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Connecting to Fleet Command (0.0119s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Thinking Of Advice (0.0110s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Degaussing Advice (0.0113s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Reading Alien Diaries (0.0111s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Naming All Known Planets (0.0097s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Remembering Speeds (0.0104s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Prioritizing Targets (0.0109s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Rebooting Sensor Arrays (0.0113s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Unloading Prismatic Grid (0.0107s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Thinking Of Objectives (0.0178s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Inhibiting Visual Scans (0.1554s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Synthesizing Vocals (0.0110s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Investigating Map Signatures (0.0260s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Ventilating Scenarios (0.0139s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Decontaminating Targeting Systems (0.0170s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Ejecting Tactical Core (0.0146s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Calibrating Formations (0.0130s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Intercepting Galactic Maps (0.0221s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Discharging Colored Ions (0.0342s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Replicating Ion Colors (0.0121s) 5/16/2021 1:56:00 PM 2.910 SINGLEP Faction Diagnostics (0.0276s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Buffering Hackers (0.1080s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Inverting Death (0.0247s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Linear Field Variance (0.0338s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Charging Marks (0.0110s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Differentiating Marks (0.2221s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Guarding The Posts (0.0091s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Range Manifolds (0.0076s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Purging ROFs (0.0090s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Manipulating Speeds (0.0100s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Detecting Projectiles (0.0089s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Grouping Flow Fields (0.0099s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Modulating Flow Field Groups (0.0156s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Designing Fleets (0.0179s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Thinking Of Technologies (0.0160s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Categorizing Starboard Sensors (0.0110s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Injecting Galactic Variables (0.0235s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Pining For Starfields (0.0383s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Ejecting Distant Planets (0.0430s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Categorizing All Planets (0.0129s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Organizing Commands (0.0593s) 5/16/2021 1:56:01 PM 2.910 SINGLEP Calculating Firing Cones (0.0148s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Offending Sentient Ship Parts (0.4994s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Re-Aligning Objectives (0.0409s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Sterilizing Test Chamber (0.0175s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Issuing Orders (0.0145s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Augmenting Infusers (0.0148s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Infusing (0.0340s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Load Surrogates (0.1818s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Locate Dictionaries (0.0191s) 5/16/2021 1:56:02 PM 2.910 SINGLEP Set Stage (0.0227s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Accounting For Decay (7.0653s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Post-Proton Surge (0.0281s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Background Radiation Taste Test (0.0712s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Shuffling Chairs On Command Deck (0.0326s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Windshield Wiping (0.0112s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Last Organizational Modeling (0.1239s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Info: will dump 1055 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/16/2021 1:56:09 PM 2.910 SINGLEP Stimulate Modulation (0.0552s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Tip Servos (0.0068s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Sort Buildings Into Uneven Piles (0.0119s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Design New Fleet Logo (0.0120s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Inspect Fleet Logo (0.0145s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Ogle Enemy Logo (0.0079s) 5/16/2021 1:56:09 PM 2.910 SINGLEP Order Cores By Seniority (0.0125s) 5/16/2021 1:56:09 PM 2.910 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1122 5/16/2021 1:56:09 PM 2.910 SINGLEP Make Factions That Extra Bit Special (0.0134s) 5/16/2021 1:56:10 PM 2.910 SINGLEP Final Checks (0.5621s) 5/16/2021 1:56:10 PM 2.910 SINGLEP Load Historical Documents (0.0060s) 5/16/2021 1:56:10 PM 2.910 SINGLEP 18.0 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (3.0s) Pruning Excess Brain Cells (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (0.4s) Offending Sentient Ship Parts (0.5s) Accounting For Decay (7.1s) Final Checks (0.6s) 5/16/2021 1:56:11 PM 2.910 SINGLEP Hello Steam user 'Crab' 5/16/2021 2:02:43 PM 2.910 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2910_PlanetDying Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/21/2021 6:53:39 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/21/2021 6:53:39 PM SINGLEP Boot up FleetOS (0.1424s) 5/21/2021 6:53:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/21/2021 6:53:40 PM SINGLEP Check System Logs For Rogue Intelligence (0.4437s) 5/21/2021 6:53:40 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/21/2021 6:53:40 PM SINGLEP Inspect Aft Hatches (0.2085s) 5/21/2021 6:53:40 PM SINGLEP Found 415 xml files in 102 folders in 41ms 5/21/2021 6:53:41 PM SINGLEP Check For Extra Modules (1.3739s) 5/21/2021 6:53:41 PM SINGLEP 415 Xml Files Parsed in 1,330ms 5/21/2021 6:53:41 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/21/2021 6:53:41 PM 3.001 SINGLEP Game Version: 3.001 5/21/2021 6:53:42 PM 3.001 SINGLEP Eject Trash Into Hyperspace (0.0669s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Bring Cloaking Systems Online (0.0518s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Recalculate Speed Of Light (0.0459s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Optimize Comfort On Command Decks (0.0219s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Generating Framerates (0.0189s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Update mod and expansion statuses! 5/21/2021 6:53:42 PM 3.001 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/21/2021 6:53:42 PM 3.001 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/21/2021 6:53:42 PM 3.001 SINGLEP Check Nearby Stellar Masses (0.0499s) 5/21/2021 6:53:42 PM 3.001 SINGLEP 415 Xml Files Checked For Exp/Mod Status in 8ms 5/21/2021 6:53:42 PM 3.001 SINGLEP Pruning Excess Brain Cells (0.2065s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Remembering Alamo (0.0229s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Boot Audio Comms (0.0080s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Establish Individual Audio Links (0.0309s) 5/21/2021 6:53:42 PM 3.001 SINGLEP No resolution change was required. 5/21/2021 6:53:42 PM 3.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/21/2021 6:53:42 PM 3.001 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/21/2021 6:53:42 PM 3.001 SINGLEP Refresh Optical Lensing (0.0080s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Revise Fundamental Physical Laws (0.0269s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Calculate Odds Of Success (0.0339s) 5/21/2021 6:53:42 PM 3.001 SINGLEP Briefly Panic (0.3636s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Install Confidence Routines (0.3055s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Bring Commander Interface Online (0.0728s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Motivate All Crews (0.0419s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Locating Available Networks (0.0698s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Externalizing Patterns (0.0230s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Hooking Externals (0.0110s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Handlizing Hooks (0.0119s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Disengaging Constants (0.0380s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Late Axionic Computations (0.1565s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Searching For Particle Forms (0.3143s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Weighing Options (0.0050s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Poking At Status Indicators (0.0110s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Discovering States Of Matter (0.0080s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Searching For A Leader (0.0100s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Suppressing Bad Thoughts (0.0099s) 5/21/2021 6:53:43 PM 3.001 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Connecting to Fleet Command (0.0159s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Thinking Of Advice (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Degaussing Advice (0.0110s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Reading Alien Diaries (0.0100s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Naming All Known Planets (0.0070s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Remembering Speeds (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Prioritizing Targets (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Rebooting Sensor Arrays (0.0130s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Unloading Prismatic Grid (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Thinking Of Objectives (0.0090s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Inhibiting Visual Scans (0.0449s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Synthesizing Vocals (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Investigating Map Signatures (0.0239s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Ventilating Scenarios (0.0070s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Decontaminating Targeting Systems (0.0089s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Ejecting Tactical Core (0.0100s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Calibrating Formations (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Intercepting Galactic Maps (0.0110s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Discharging Colored Ions (0.0120s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Replicating Ion Colors (0.0030s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Faction Diagnostics (0.0150s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Buffering Hackers (0.0249s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Inverting Death (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Linear Field Variance (0.0159s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Charging Marks (0.0040s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Differentiating Marks (0.1067s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Guarding The Posts (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Range Manifolds (0.0069s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Purging ROFs (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Manipulating Speeds (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Detecting Projectiles (0.0060s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Grouping Flow Fields (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Modulating Flow Field Groups (0.0100s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Designing Fleets (0.0099s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Thinking Of Technologies (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Injecting Galactic Variables (0.0100s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Sweet-Talking Starfields (0.0149s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Cleaning Distant Planets (0.0170s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Categorizing All Planets (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Organizing Commands (0.0189s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Calculating Firing Cones (0.0050s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Holding Ship Parts For Comfort (0.2804s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Re-Aligning Objectives (0.0109s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Sterilizing Test Chamber (0.0040s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Issuing Orders (0.0090s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Augmenting Infusers (0.0070s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Infusing (0.0130s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Load Surrogates (0.0489s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Locate Dictionaries (0.0040s) 5/21/2021 6:53:44 PM 3.001 SINGLEP Set Stage (0.0120s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Replicating Terminal (3.7131s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Post-Proton Surge (0.0220s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Background Radiation Taste Test (0.0370s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Shuffling Chairs On Command Deck (0.0218s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Windshield Wiping (0.0130s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Last Organizational Modeling (0.1048s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Info: will dump 1404 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/21/2021 6:53:48 PM 3.001 SINGLEP Stimulate Modulation (0.0598s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Tip Servos (0.0060s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Design New Fleet Logo (0.0119s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Inspect Fleet Logo (0.0140s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Ogle Enemy Logo (0.0050s) 5/21/2021 6:53:48 PM 3.001 SINGLEP Order Cores By Seniority (0.0089s) 5/21/2021 6:53:48 PM 3.001 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1366 5/21/2021 6:53:48 PM 3.001 SINGLEP Make Factions That Extra Bit Special (0.0090s) 5/21/2021 6:53:49 PM 3.001 SINGLEP Final Checks (0.3369s) 5/21/2021 6:53:49 PM 3.001 SINGLEP Load Historical Documents (0.0040s) 5/21/2021 6:53:49 PM 3.001 SINGLEP 9.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Searching For Particle Forms (0.3s) Holding Ship Parts For Comfort (0.3s) Replicating Terminal (3.7s) Final Checks (0.3s) 5/21/2021 6:53:49 PM 3.001 SINGLEP Hello Steam user 'Crab' 5/21/2021 6:57:27 PM 3.001 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3001_ContinueTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/22/2021 1:13:10 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/22/2021 1:13:10 PM SINGLEP Boot up FleetOS (0.3091s) 5/22/2021 1:13:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/22/2021 1:13:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.4519s) 5/22/2021 1:13:10 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/22/2021 1:13:10 PM SINGLEP Inspect Aft Hatches (0.1710s) 5/22/2021 1:13:10 PM SINGLEP Found 415 xml files in 102 folders in 96ms 5/22/2021 1:13:11 PM SINGLEP Check For Extra Modules (0.9269s) 5/22/2021 1:13:11 PM SINGLEP 415 Xml Files Parsed in 815ms 5/22/2021 1:13:11 PM SINGLEP Gather Ancient Lifeforms (0.0069s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Game Version: 3.002 5/22/2021 1:13:11 PM 3.002 SINGLEP Eject Trash Into Hyperspace (0.0821s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Bring Cloaking Systems Online (0.0478s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Recalculate Speed Of Light (0.0651s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Optimize Comfort On Command Decks (0.0470s) 5/22/2021 1:13:11 PM 3.002 SINGLEP Generating Framerates (0.0299s) 5/22/2021 1:13:12 PM 3.002 SINGLEP Update mod and expansion statuses! 5/22/2021 1:13:12 PM 3.002 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/22/2021 1:13:12 PM 3.002 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/22/2021 1:13:12 PM 3.002 SINGLEP Check Nearby Stellar Masses (0.1544s) 5/22/2021 1:13:12 PM 3.002 SINGLEP 415 Xml Files Checked For Exp/Mod Status in 34ms 5/22/2021 1:13:12 PM 3.002 SINGLEP Pruning Excess Brain Cells (0.7972s) 5/22/2021 1:13:12 PM 3.002 SINGLEP Remembering Alamo (0.0418s) 5/22/2021 1:13:12 PM 3.002 SINGLEP Boot Audio Comms (0.0100s) 5/22/2021 1:13:12 PM 3.002 SINGLEP Establish Individual Audio Links (0.0289s) 5/22/2021 1:13:12 PM 3.002 SINGLEP No resolution change was required. 5/22/2021 1:13:12 PM 3.002 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/22/2021 1:13:12 PM 3.002 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/22/2021 1:13:12 PM 3.002 SINGLEP Refresh Optical Lensing (0.0130s) 5/22/2021 1:13:13 PM 3.002 SINGLEP Revise Fundamental Physical Laws (0.0335s) 5/22/2021 1:13:13 PM 3.002 SINGLEP Calculate Odds Of Success (0.0256s) 5/22/2021 1:13:13 PM 3.002 SINGLEP Briefly Panic (0.5081s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/22/2021 1:13:14 PM 3.002 SINGLEP Install Confidence Routines (0.5707s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Bring Commander Interface Online (0.0892s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Motivate All Crews (0.0709s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Locating Available Networks (0.1162s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Externalizing Patterns (0.0336s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Hooking Externals (0.0269s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Handlizing Hooks (0.0150s) 5/22/2021 1:13:14 PM 3.002 SINGLEP Disengaging Constants (0.0693s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Late Axionic Computations (0.4692s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Searching For Particle Forms (0.4917s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Weighing Options (0.0109s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Poking At Status Indicators (0.0106s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Discovering States Of Matter (0.0115s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Searching For A Leader (0.0121s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Suppressing Bad Thoughts (0.0120s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Sentinel Alertness Diagnostic (0.0126s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Connecting to Fleet Command (0.0105s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Thinking Of Advice (0.0118s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Degaussing Advice (0.0110s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Reading Alien Diaries (0.0120s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Naming All Known Planets (0.0110s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Remembering Speeds (0.0189s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Prioritizing Targets (0.0080s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Rebooting Sensor Arrays (0.0113s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Unloading Prismatic Grid (0.0096s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Thinking Of Objectives (0.0095s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Inhibiting Visual Scans (0.0887s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Synthesizing Vocals (0.0120s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Investigating Map Signatures (0.0250s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Ventilating Scenarios (0.0101s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Decontaminating Targeting Systems (0.0128s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Ejecting Tactical Core (0.0116s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Calibrating Formations (0.0105s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Intercepting Galactic Maps (0.0160s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Discharging Colored Ions (0.0240s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Replicating Ion Colors (0.0089s) 5/22/2021 1:13:15 PM 3.002 SINGLEP Faction Diagnostics (0.0232s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Buffering Hackers (0.0655s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Inverting Death (0.0145s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Linear Field Variance (0.0181s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Charging Marks (0.0101s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Differentiating Marks (0.1778s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Guarding The Posts (0.0080s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Range Manifolds (0.0070s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Purging ROFs (0.0080s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Manipulating Speeds (0.0080s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Detecting Projectiles (0.0073s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Grouping Flow Fields (0.0098s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Modulating Flow Field Groups (0.0140s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Designing Fleets (0.0130s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Thinking Of Technologies (0.0079s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Categorizing Starboard Sensors (0.0082s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Injecting Galactic Variables (0.0122s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Weepinig Over Starfields (0.0166s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Resizing Distant Planets (0.0220s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Categorizing All Planets (0.0080s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Organizing Commands (0.0309s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Calculating Firing Cones (0.0195s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Scrapping Extra Ship Parts (0.2930s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Re-Aligning Objectives (0.0435s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Sterilizing Test Chamber (0.0201s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Issuing Orders (0.0214s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Augmenting Infusers (0.0193s) 5/22/2021 1:13:16 PM 3.002 SINGLEP Infusing (0.0474s) 5/22/2021 1:13:17 PM 3.002 SINGLEP Load Surrogates (0.2967s) 5/22/2021 1:13:17 PM 3.002 SINGLEP Locate Dictionaries (0.0181s) 5/22/2021 1:13:17 PM 3.002 SINGLEP Set Stage (0.0222s) 5/22/2021 1:13:24 PM 3.002 SINGLEP Reassembling All Ships (7.6434s) 5/22/2021 1:13:24 PM 3.002 SINGLEP Post-Proton Surge (0.0461s) 5/22/2021 1:13:24 PM 3.002 SINGLEP Background Radiation Taste Test (0.0959s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Shuffling Chairs On Command Deck (0.0644s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Windshield Wiping (0.0190s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Last Organizational Modeling (0.2030s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Info: will dump 1404 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/22/2021 1:13:25 PM 3.002 SINGLEP Stimulate Modulation (0.0711s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Tip Servos (0.0070s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Sort Buildings Into Uneven Piles (0.0110s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Design New Fleet Logo (0.0142s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Inspect Fleet Logo (0.0090s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Ogle Enemy Logo (0.0107s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Order Cores By Seniority (0.0090s) 5/22/2021 1:13:25 PM 3.002 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1367 5/22/2021 1:13:25 PM 3.002 SINGLEP Make Factions That Extra Bit Special (0.0099s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Final Checks (0.5675s) 5/22/2021 1:13:25 PM 3.002 SINGLEP Load Historical Documents (0.0065s) 5/22/2021 1:13:26 PM 3.002 SINGLEP 16.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.9s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Scrapping Extra Ship Parts (0.3s) Load Surrogates (0.3s) Reassembling All Ships (7.6s) Final Checks (0.6s) 5/22/2021 1:13:26 PM 3.002 SINGLEP Hello Steam user 'Crab' 5/22/2021 1:14:16 PM 3.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3002_MoreTweaks Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/26/2021 7:16:16 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/26/2021 7:16:16 PM SINGLEP Boot up FleetOS (0.3597s) 5/26/2021 7:16:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/26/2021 7:16:17 PM SINGLEP Check System Logs For Rogue Intelligence (0.7485s) 5/26/2021 7:16:17 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/26/2021 7:16:17 PM SINGLEP Inspect Aft Hatches (0.3870s) 5/26/2021 7:16:17 PM SINGLEP Found 416 xml files in 102 folders in 84ms 5/26/2021 7:16:21 PM SINGLEP Check For Extra Modules (3.8009s) 5/26/2021 7:16:21 PM SINGLEP 416 Xml Files Parsed in 3,717ms 5/26/2021 7:16:21 PM SINGLEP Gather Ancient Lifeforms (0.0150s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Game Version: 3.003 5/26/2021 7:16:21 PM 3.003 SINGLEP Eject Trash Into Hyperspace (0.0903s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Bring Cloaking Systems Online (0.0528s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Recalculate Speed Of Light (0.0782s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Optimize Comfort On Command Decks (0.0478s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Generating Framerates (0.0081s) 5/26/2021 7:16:21 PM 3.003 SINGLEP Update mod and expansion statuses! 5/26/2021 7:16:21 PM 3.003 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/26/2021 7:16:21 PM 3.003 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/26/2021 7:16:21 PM 3.003 SINGLEP Check Nearby Stellar Masses (0.0670s) 5/26/2021 7:16:21 PM 3.003 SINGLEP 416 Xml Files Checked For Exp/Mod Status in 19ms 5/26/2021 7:16:22 PM 3.003 SINGLEP Pruning Excess Brain Cells (0.6078s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Remembering Alamo (0.0462s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Boot Audio Comms (0.0139s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Establish Individual Audio Links (0.0618s) 5/26/2021 7:16:22 PM 3.003 SINGLEP No resolution change was required. 5/26/2021 7:16:22 PM 3.003 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/26/2021 7:16:22 PM 3.003 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/26/2021 7:16:22 PM 3.003 SINGLEP Refresh Optical Lensing (0.0151s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Revise Fundamental Physical Laws (0.0529s) 5/26/2021 7:16:22 PM 3.003 SINGLEP Calculate Odds Of Success (0.0692s) 5/26/2021 7:16:23 PM 3.003 SINGLEP Briefly Panic (0.6007s) 5/26/2021 7:16:23 PM 3.003 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/26/2021 7:16:23 PM 3.003 SINGLEP Install Confidence Routines (0.4299s) 5/26/2021 7:16:23 PM 3.003 SINGLEP Bring Commander Interface Online (0.0863s) 5/26/2021 7:16:23 PM 3.003 SINGLEP Motivate All Crews (0.0678s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Locating Available Networks (0.1331s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Externalizing Patterns (0.0310s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Hooking Externals (0.0132s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Handlizing Hooks (0.0284s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Disengaging Constants (0.1060s) 5/26/2021 7:16:24 PM 3.003 SINGLEP Late Axionic Computations (0.4345s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Searching For Particle Forms (0.4869s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Weighing Options (0.0160s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Poking At Status Indicators (0.0289s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Discovering States Of Matter (0.0202s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Searching For A Leader (0.0266s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Suppressing Bad Thoughts (0.0207s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Sentinel Alertness Diagnostic (0.0226s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Connecting to Fleet Command (0.0292s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Thinking Of Advice (0.0181s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Degaussing Advice (0.0238s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Reading Alien Diaries (0.0247s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Naming All Known Planets (0.0206s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Remembering Speeds (0.0117s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Prioritizing Targets (0.0090s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Unloading Prismatic Grid (0.0109s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Thinking Of Objectives (0.0106s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Inhibiting Visual Scans (0.0916s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Synthesizing Vocals (0.0141s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Investigating Map Signatures (0.0289s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Ventilating Scenarios (0.0179s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Decontaminating Targeting Systems (0.0192s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Ejecting Tactical Core (0.0187s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Calibrating Formations (0.0160s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Intercepting Galactic Maps (0.0212s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Discharging Colored Ions (0.0389s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Replicating Ion Colors (0.0148s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Faction Diagnostics (0.0249s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Buffering Hackers (0.0822s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Inverting Death (0.0180s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Linear Field Variance (0.0339s) 5/26/2021 7:16:25 PM 3.003 SINGLEP Charging Marks (0.0110s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Differentiating Marks (0.1961s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Guarding The Posts (0.0247s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Range Manifolds (0.0145s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Purging ROFs (0.0160s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Manipulating Speeds (0.0178s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Detecting Projectiles (0.0153s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Grouping Flow Fields (0.0167s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Modulating Flow Field Groups (0.0314s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Designing Fleets (0.0348s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Thinking Of Technologies (0.0201s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Categorizing Starboard Sensors (0.0165s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Injecting Galactic Variables (0.0279s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Viewing Starfields (0.0557s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Blowing Up Distant Planets (0.0587s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Categorizing All Planets (0.0160s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Organizing Commands (0.0651s) 5/26/2021 7:16:26 PM 3.003 SINGLEP Calculating Firing Cones (0.0187s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Jailbreaking Favorite Ship Parts (0.4823s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Re-Aligning Objectives (0.0259s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Sterilizing Test Chamber (0.0130s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Issuing Orders (0.0090s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Augmenting Infusers (0.0152s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Infusing (0.0439s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Load Surrogates (0.1974s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Locate Dictionaries (0.0085s) 5/26/2021 7:16:27 PM 3.003 SINGLEP Set Stage (0.0140s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Inhibiting Isotope Emitters (7.4420s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Post-Proton Surge (0.0310s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Background Radiation Taste Test (0.0626s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Shuffling Chairs On Command Deck (0.0450s) 5/26/2021 7:16:34 PM 3.003 SINGLEP Windshield Wiping (0.0120s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Last Organizational Modeling (0.1753s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Info: will dump 1406 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/26/2021 7:16:35 PM 3.003 SINGLEP Stimulate Modulation (0.0710s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Tip Servos (0.0100s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Design New Fleet Logo (0.0130s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Inspect Fleet Logo (0.0078s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Ogle Enemy Logo (0.0100s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Order Cores By Seniority (0.0087s) 5/26/2021 7:16:35 PM 3.003 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1367 5/26/2021 7:16:35 PM 3.003 SINGLEP Make Factions That Extra Bit Special (0.0109s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Final Checks (0.5580s) 5/26/2021 7:16:35 PM 3.003 SINGLEP Load Historical Documents (0.0131s) 5/26/2021 7:16:35 PM 3.003 SINGLEP 19.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (0.6s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Searching For Particle Forms (0.5s) Jailbreaking Favorite Ship Parts (0.5s) Inhibiting Isotope Emitters (7.4s) Final Checks (0.6s) 5/26/2021 7:16:36 PM 3.003 SINGLEP Hello Steam user 'Crab' 5/26/2021 7:17:42 PM 3.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3003_LotsOfRefinement Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/29/2021 3:02:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/29/2021 3:02:05 PM SINGLEP Boot up FleetOS (0.6062s) 5/29/2021 3:02:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2021 3:02:06 PM SINGLEP Check System Logs For Rogue Intelligence (0.8881s) 5/29/2021 3:02:07 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/29/2021 3:02:07 PM SINGLEP Inspect Aft Hatches (0.3582s) 5/29/2021 3:02:07 PM SINGLEP Found 416 xml files in 102 folders in 79ms 5/29/2021 3:02:10 PM SINGLEP Check For Extra Modules (3.0010s) 5/29/2021 3:02:10 PM SINGLEP 416 Xml Files Parsed in 2,918ms 5/29/2021 3:02:10 PM SINGLEP Gather Ancient Lifeforms (0.0169s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Game Version: 3.004 5/29/2021 3:02:10 PM 3.004 SINGLEP Eject Trash Into Hyperspace (0.0943s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Bring Cloaking Systems Online (0.0628s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Recalculate Speed Of Light (0.0829s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Optimize Comfort On Command Decks (0.0522s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Generating Framerates (0.0160s) 5/29/2021 3:02:10 PM 3.004 SINGLEP Update mod and expansion statuses! 5/29/2021 3:02:10 PM 3.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/29/2021 3:02:10 PM 3.004 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/29/2021 3:02:10 PM 3.004 SINGLEP Check Nearby Stellar Masses (0.1357s) 5/29/2021 3:02:10 PM 3.004 SINGLEP 416 Xml Files Checked For Exp/Mod Status in 37ms 5/29/2021 3:02:11 PM 3.004 SINGLEP Pruning Excess Brain Cells (0.9085s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Remembering Alamo (0.0547s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Boot Audio Comms (0.0160s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Establish Individual Audio Links (0.0701s) 5/29/2021 3:02:11 PM 3.004 SINGLEP No resolution change was required. 5/29/2021 3:02:11 PM 3.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/29/2021 3:02:11 PM 3.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/29/2021 3:02:11 PM 3.004 SINGLEP Refresh Optical Lensing (0.0170s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Revise Fundamental Physical Laws (0.0544s) 5/29/2021 3:02:11 PM 3.004 SINGLEP Calculate Odds Of Success (0.0807s) 5/29/2021 3:02:12 PM 3.004 SINGLEP Briefly Panic (0.5457s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in :0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in :0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in :0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/29/2021 3:02:13 PM 3.004 SINGLEP Install Confidence Routines (0.9310s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Bring Commander Interface Online (0.1370s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Motivate All Crews (0.0759s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Locating Available Networks (0.1730s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Externalizing Patterns (0.0402s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Hooking Externals (0.0150s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Handlizing Hooks (0.0259s) 5/29/2021 3:02:13 PM 3.004 SINGLEP Disengaging Constants (0.0819s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Late Axionic Computations (0.4690s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Searching For Particle Forms (0.4903s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Weighing Options (0.0152s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Poking At Status Indicators (0.0167s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Discovering States Of Matter (0.0273s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Searching For A Leader (0.0189s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Suppressing Bad Thoughts (0.0155s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Sentinel Alertness Diagnostic (0.0150s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Connecting to Fleet Command (0.0235s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Thinking Of Advice (0.0125s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Degaussing Advice (0.0146s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Reading Alien Diaries (0.0130s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Naming All Known Planets (0.0107s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Remembering Speeds (0.0120s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Prioritizing Targets (0.0100s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Rebooting Sensor Arrays (0.0123s) 5/29/2021 3:02:14 PM 3.004 SINGLEP Unloading Prismatic Grid (0.0099s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Thinking Of Objectives (0.0116s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Inhibiting Visual Scans (0.0882s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Synthesizing Vocals (0.0118s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Investigating Map Signatures (0.0400s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Ventilating Scenarios (0.0176s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Decontaminating Targeting Systems (0.0181s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Ejecting Tactical Core (0.0193s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Calibrating Formations (0.0180s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Intercepting Galactic Maps (0.0236s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Discharging Colored Ions (0.0445s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Replicating Ion Colors (0.0170s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Faction Diagnostics (0.0392s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Buffering Hackers (0.1089s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Inverting Death (0.0249s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Linear Field Variance (0.0525s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Charging Marks (0.0169s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Differentiating Marks (0.2243s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Guarding The Posts (0.0265s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Range Manifolds (0.0259s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Purging ROFs (0.0224s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Manipulating Speeds (0.0250s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Detecting Projectiles (0.0140s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Grouping Flow Fields (0.0196s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Modulating Flow Field Groups (0.0318s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Designing Fleets (0.0194s) 5/29/2021 3:02:15 PM 3.004 SINGLEP Thinking Of Technologies (0.0260s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Categorizing Starboard Sensors (0.0216s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Injecting Galactic Variables (0.0306s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Wiping Down Starfields (0.0284s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Breaking Distant Planets (0.0370s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Categorizing All Planets (0.0189s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Organizing Commands (0.0704s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Calculating Firing Cones (0.0167s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Fumbling With Ship Parts (0.5213s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Re-Aligning Objectives (0.0349s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Sterilizing Test Chamber (0.0163s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Issuing Orders (0.0199s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Augmenting Infusers (0.0154s) 5/29/2021 3:02:16 PM 3.004 SINGLEP Infusing (0.0274s) 5/29/2021 3:02:17 PM 3.004 SINGLEP Load Surrogates (0.1641s) 5/29/2021 3:02:17 PM 3.004 SINGLEP Locate Dictionaries (0.0100s) 5/29/2021 3:02:17 PM 3.004 SINGLEP Set Stage (0.0221s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Install Replacement Weapons (6.6587s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Post-Proton Surge (0.0309s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Background Radiation Taste Test (0.0611s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Shuffling Chairs On Command Deck (0.0451s) 5/29/2021 3:02:23 PM 3.004 SINGLEP Windshield Wiping (0.0171s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Last Organizational Modeling (0.1554s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/29/2021 3:02:24 PM 3.004 SINGLEP Stimulate Modulation (0.1482s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Tip Servos (0.0090s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Design New Fleet Logo (0.0107s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Inspect Fleet Logo (0.0099s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Ogle Enemy Logo (0.0090s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Order Cores By Seniority (0.0109s) 5/29/2021 3:02:24 PM 3.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1375 5/29/2021 3:02:24 PM 3.004 SINGLEP Make Factions That Extra Bit Special (0.0120s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Final Checks (0.6147s) 5/29/2021 3:02:24 PM 3.004 SINGLEP Load Historical Documents (0.0060s) 5/29/2021 3:02:24 PM 3.004 SINGLEP 19.6 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.0s) Pruning Excess Brain Cells (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.9s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Fumbling With Ship Parts (0.5s) Install Replacement Weapons (6.7s) Final Checks (0.6s) 5/29/2021 3:02:25 PM 3.004 SINGLEP Hello Steam user 'Crab' 5/29/2021 3:04:03 PM 3.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3004_PostProcessingOptions Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:06:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/31/2021 1:06:58 PM SINGLEP Boot up FleetOS (0.3816s) 5/31/2021 1:06:59 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/31/2021 1:06:59 PM SINGLEP Check System Logs For Rogue Intelligence (0.9901s) 5/31/2021 1:07:00 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/31/2021 1:07:00 PM SINGLEP Inspect Aft Hatches (0.3866s) 5/31/2021 1:07:00 PM SINGLEP Found 416 xml files in 102 folders in 86ms 5/31/2021 1:07:04 PM SINGLEP Check For Extra Modules (3.8011s) 5/31/2021 1:07:04 PM SINGLEP 416 Xml Files Parsed in 3,715ms 5/31/2021 1:07:04 PM SINGLEP Gather Ancient Lifeforms (0.0169s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Game Version: 3.005 5/31/2021 1:07:04 PM 3.005 SINGLEP Eject Trash Into Hyperspace (0.0830s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Bring Cloaking Systems Online (0.0600s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Recalculate Speed Of Light (0.0282s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Optimize Comfort On Command Decks (0.0228s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Generating Framerates (0.0096s) 5/31/2021 1:07:04 PM 3.005 SINGLEP Update mod and expansion statuses! 5/31/2021 1:07:04 PM 3.005 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/31/2021 1:07:04 PM 3.005 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/31/2021 1:07:04 PM 3.005 SINGLEP Check Nearby Stellar Masses (0.0808s) 5/31/2021 1:07:04 PM 3.005 SINGLEP 416 Xml Files Checked For Exp/Mod Status in 24ms 5/31/2021 1:07:05 PM 3.005 SINGLEP Pruning Excess Brain Cells (0.7949s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Remembering Alamo (0.0355s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Boot Audio Comms (0.0108s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Establish Individual Audio Links (0.0565s) 5/31/2021 1:07:05 PM 3.005 SINGLEP No resolution change was required. 5/31/2021 1:07:05 PM 3.005 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/31/2021 1:07:05 PM 3.005 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/31/2021 1:07:05 PM 3.005 SINGLEP Refresh Optical Lensing (0.0170s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Revise Fundamental Physical Laws (0.0570s) 5/31/2021 1:07:05 PM 3.005 SINGLEP Calculate Odds Of Success (0.0579s) 5/31/2021 1:07:06 PM 3.005 SINGLEP Briefly Panic (0.6491s) 5/31/2021 1:07:06 PM 3.005 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in :0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in :0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in :0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/31/2021 1:07:06 PM 3.005 SINGLEP Install Confidence Routines (0.6351s) 5/31/2021 1:07:06 PM 3.005 SINGLEP Bring Commander Interface Online (0.1291s) 5/31/2021 1:07:06 PM 3.005 SINGLEP Motivate All Crews (0.0875s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Locating Available Networks (0.1406s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Externalizing Patterns (0.0350s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Hooking Externals (0.0399s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Handlizing Hooks (0.0611s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Disengaging Constants (0.1039s) 5/31/2021 1:07:07 PM 3.005 SINGLEP Late Axionic Computations (0.4686s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Searching For Particle Forms (0.5317s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Weighing Options (0.0110s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Poking At Status Indicators (0.0124s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Discovering States Of Matter (0.0163s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Searching For A Leader (0.0100s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Suppressing Bad Thoughts (0.0110s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Sentinel Alertness Diagnostic (0.0120s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Connecting to Fleet Command (0.0100s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Thinking Of Advice (0.0112s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Degaussing Advice (0.0118s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Reading Alien Diaries (0.0180s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Naming All Known Planets (0.0080s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Remembering Speeds (0.0100s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Prioritizing Targets (0.0090s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Rebooting Sensor Arrays (0.0110s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Unloading Prismatic Grid (0.0100s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Thinking Of Objectives (0.0216s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Inhibiting Visual Scans (0.2088s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Synthesizing Vocals (0.0148s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Investigating Map Signatures (0.0289s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Ventilating Scenarios (0.0211s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Decontaminating Targeting Systems (0.0263s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Ejecting Tactical Core (0.0129s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Calibrating Formations (0.0120s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Intercepting Galactic Maps (0.0150s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Discharging Colored Ions (0.0369s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Replicating Ion Colors (0.0273s) 5/31/2021 1:07:08 PM 3.005 SINGLEP Faction Diagnostics (0.0429s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Buffering Hackers (0.1179s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Inverting Death (0.0231s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Linear Field Variance (0.0270s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Charging Marks (0.0149s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Differentiating Marks (0.1983s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Guarding The Posts (0.0083s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Range Manifolds (0.0091s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Purging ROFs (0.0059s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Manipulating Speeds (0.0120s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Detecting Projectiles (0.0070s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Grouping Flow Fields (0.0123s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Modulating Flow Field Groups (0.0147s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Designing Fleets (0.0175s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Thinking Of Technologies (0.0090s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Injecting Galactic Variables (0.0160s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Burying Starfields (0.0311s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Blowing Up Distant Planets (0.0399s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Categorizing All Planets (0.0090s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Organizing Commands (0.0702s) 5/31/2021 1:07:09 PM 3.005 SINGLEP Calculating Firing Cones (0.0191s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Maliciously Weakening Ship Parts (0.5116s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Re-Aligning Objectives (0.0381s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Sterilizing Test Chamber (0.0209s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Issuing Orders (0.0162s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Augmenting Infusers (0.0197s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Infusing (0.0446s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Load Surrogates (0.2967s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Locate Dictionaries (0.0225s) 5/31/2021 1:07:10 PM 3.005 SINGLEP Set Stage (0.0293s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Ensure Time Travel Still Nonfunctional (7.5790s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Post-Proton Surge (0.0501s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Background Radiation Taste Test (0.0732s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Shuffling Chairs On Command Deck (0.0693s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Windshield Wiping (0.0262s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Last Organizational Modeling (0.1630s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/31/2021 1:07:18 PM 3.005 SINGLEP Stimulate Modulation (0.1464s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Tip Servos (0.0211s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Sort Buildings Into Uneven Piles (0.0122s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Design New Fleet Logo (0.0158s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Inspect Fleet Logo (0.0130s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Ogle Enemy Logo (0.0092s) 5/31/2021 1:07:18 PM 3.005 SINGLEP Order Cores By Seniority (0.0119s) 5/31/2021 1:07:18 PM 3.005 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1375 5/31/2021 1:07:18 PM 3.005 SINGLEP Make Factions That Extra Bit Special (0.0140s) 5/31/2021 1:07:19 PM 3.005 SINGLEP Final Checks (0.5861s) 5/31/2021 1:07:19 PM 3.005 SINGLEP Load Historical Documents (0.0095s) 5/31/2021 1:07:19 PM 3.005 SINGLEP 20.9 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Maliciously Weakening Ship Parts (0.5s) Load Surrogates (0.3s) Ensure Time Travel Still Nonfunctional (7.6s) Final Checks (0.6s) 5/31/2021 1:07:20 PM 3.005 SINGLEP Hello Steam user 'Crab' 5/31/2021 1:09:44 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:09:54 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/31/2021 1:09:54 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/31/2021 1:09:54 PM 3.005 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/31/2021 1:09:54 PM 3.005 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 5/31/2021 1:09:54 PM 3.005 SINGLEP loading as template 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AIRelentlessWave. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AIReserves. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AntiAIZombie. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AntiEveryoneZombie. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction AntiPlayerZombie. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction CPALogic. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction EnragedMacrophage. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction Mercenary. 5/31/2021 1:09:54 PM 3.005 SINGLEP Added the faction TamedMacrophage. 5/31/2021 1:09:54 PM 3.005 SINGLEP Finish load save in 524.8ms 5/31/2021 1:09:55 PM 3.005 SINGLEP Start Generate Partial Map with Concentric and seed 1520754601 and planet count 100 and 29 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/31/2021 1:09:55 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/31/2021 1:09:55 PM 3.005 SINGLEP Fixed 2900 missing planet factions. 5/31/2021 1:09:55 PM 3.005 SINGLEP Generate Partial Map Complete 266ms 5/31/2021 1:09:56 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 29 created, 0 removed, 29 active. Fleets: 129 created, 0 removed, 129 active. GameCommands: 1 created, 0 removed, 1 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,900 created, 0 removed, 2,900 active. Planets: 100 created, 0 removed, 100 active. ========================================== 5/31/2021 1:12:58 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:12:58 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/31/2021 1:12:58 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/31/2021 1:12:58 PM 3.005 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/31/2021 1:12:58 PM 3.005 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/31/2021 1:12:58 PM 3.005 SINGLEP loading as template 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AIRelentlessWave. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AIReserves. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AntiAIZombie. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AntiEveryoneZombie. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction AntiPlayerZombie. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction CPALogic. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction EnragedMacrophage. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction Mercenary. 5/31/2021 1:12:58 PM 3.005 SINGLEP Added the faction TamedMacrophage. 5/31/2021 1:12:58 PM 3.005 SINGLEP Finish load save in 200.6ms 5/31/2021 1:12:58 PM 3.005 SINGLEP Start Generate Partial Map with Concentric and seed 488695388 and planet count 100 and 29 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/31/2021 1:12:59 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 5/31/2021 1:12:59 PM 3.005 SINGLEP Fixed 2900 missing planet factions. 5/31/2021 1:12:59 PM 3.005 SINGLEP Generate Partial Map Complete 76ms 5/31/2021 1:24:45 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 29 created, 0 removed, 29 active. Fleets: 129 created, 0 removed, 129 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,900 created, 0 removed, 2,900 active. Planets: 100 created, 0 removed, 100 active. ========================================== 5/31/2021 1:25:04 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:25:09 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AIRelentlessWave. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction CPALogic. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction EnragedMacrophage. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction TamedMacrophage. 5/31/2021 1:25:09 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 5/31/2021 1:25:09 PM 3.005 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 5/31/2021 1:25:09 PM 3.005 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/31/2021 1:25:09 PM 3.005 SINGLEP loading as template 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AIRelentlessWave. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AIReserves. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AntiAIZombie. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AntiEveryoneZombie. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction AntiPlayerZombie. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction CPALogic. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction EnragedMacrophage. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction Mercenary. 5/31/2021 1:25:09 PM 3.005 SINGLEP Added the faction TamedMacrophage. 5/31/2021 1:25:09 PM 3.005 SINGLEP Finish load save in 490.7ms 5/31/2021 1:25:09 PM 3.005 SINGLEP Start Generate Partial Map with Realistic and seed 1415244918 and planet count 80 and 27 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/31/2021 1:25:10 PM 3.005 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 5/31/2021 1:25:10 PM 3.005 SINGLEP Fixed 2160 missing planet factions. 5/31/2021 1:25:10 PM 3.005 SINGLEP Generate Partial Map Complete 117ms 5/31/2021 1:25:10 PM 3.005 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.17 seconds ago. 5/31/2021 1:27:14 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Factions: 27 created, 0 removed, 27 active. Fleets: 107 created, 0 removed, 107 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 1:40:51 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/31/2021 1:40:51 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 1:40:51 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 1:40:51 PM 3.005 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 35ms 5/31/2021 1:40:51 PM 3.005 SINGLEP Finish load save in 473.9ms 5/31/2021 1:48:03 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 11,361 created, 0 removed, 11,361 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 43 created, 0 removed, 43 active. Fleets: 172 created, 0 removed, 172 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 10 created, 0 removed, 10 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 5,897 created, 0 removed, 5,897 active. Pathfinders: 34 created, 0 removed, 34 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 5:29:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/31/2021 5:29:58 PM SINGLEP Boot up FleetOS (0.2447s) 5/31/2021 5:30:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/31/2021 5:30:00 PM SINGLEP Check System Logs For Rogue Intelligence (1.5167s) 5/31/2021 5:30:00 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/31/2021 5:30:00 PM SINGLEP Inspect Aft Hatches (0.4338s) 5/31/2021 5:30:00 PM SINGLEP Found 416 xml files in 102 folders in 165ms 5/31/2021 5:30:05 PM SINGLEP Check For Extra Modules (4.5483s) 5/31/2021 5:30:05 PM SINGLEP 416 Xml Files Parsed in 4,373ms 5/31/2021 5:30:05 PM SINGLEP Gather Ancient Lifeforms (0.0182s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Game Version: 3.005 5/31/2021 5:30:05 PM 3.005 SINGLEP Eject Trash Into Hyperspace (0.1048s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Bring Cloaking Systems Online (0.0531s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Recalculate Speed Of Light (0.0992s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Optimize Comfort On Command Decks (0.0516s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Generating Framerates (0.0159s) 5/31/2021 5:30:05 PM 3.005 SINGLEP Update mod and expansion statuses! 5/31/2021 5:30:05 PM 3.005 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/31/2021 5:30:05 PM 3.005 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/31/2021 5:30:05 PM 3.005 SINGLEP Check Nearby Stellar Masses (0.1372s) 5/31/2021 5:30:05 PM 3.005 SINGLEP 416 Xml Files Checked For Exp/Mod Status in 37ms 5/31/2021 5:30:06 PM 3.005 SINGLEP Pruning Excess Brain Cells (0.6569s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Remembering Alamo (0.0470s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Boot Audio Comms (0.0143s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Establish Individual Audio Links (0.0580s) 5/31/2021 5:30:06 PM 3.005 SINGLEP No resolution change was required. 5/31/2021 5:30:06 PM 3.005 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/31/2021 5:30:06 PM 3.005 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/31/2021 5:30:06 PM 3.005 SINGLEP Refresh Optical Lensing (0.0176s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Revise Fundamental Physical Laws (0.0561s) 5/31/2021 5:30:06 PM 3.005 SINGLEP Calculate Odds Of Success (0.0730s) 5/31/2021 5:30:07 PM 3.005 SINGLEP Briefly Panic (0.6663s) 5/31/2021 5:30:07 PM 3.005 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in :0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in :0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in :0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/31/2021 5:30:07 PM 3.005 SINGLEP Install Confidence Routines (0.5661s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Bring Commander Interface Online (0.0945s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Motivate All Crews (0.0680s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Locating Available Networks (0.1609s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Externalizing Patterns (0.0243s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Hooking Externals (0.0499s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Handlizing Hooks (0.0620s) 5/31/2021 5:30:08 PM 3.005 SINGLEP Disengaging Constants (0.0882s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Late Axionic Computations (0.4837s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Searching For Particle Forms (0.5571s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Weighing Options (0.0139s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Poking At Status Indicators (0.0144s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Discovering States Of Matter (0.0160s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Searching For A Leader (0.0169s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Suppressing Bad Thoughts (0.0121s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Sentinel Alertness Diagnostic (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Connecting to Fleet Command (0.0132s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Thinking Of Advice (0.0177s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Degaussing Advice (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Reading Alien Diaries (0.0130s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Naming All Known Planets (0.0090s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Remembering Speeds (0.0133s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Prioritizing Targets (0.0106s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Unloading Prismatic Grid (0.0131s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Thinking Of Objectives (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Inhibiting Visual Scans (0.0932s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Synthesizing Vocals (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Investigating Map Signatures (0.0249s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Ventilating Scenarios (0.0109s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Decontaminating Targeting Systems (0.0130s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Ejecting Tactical Core (0.0110s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Calibrating Formations (0.0110s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Intercepting Galactic Maps (0.0170s) 5/31/2021 5:30:09 PM 3.005 SINGLEP Discharging Colored Ions (0.0267s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Replicating Ion Colors (0.0097s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Faction Diagnostics (0.0219s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Buffering Hackers (0.0689s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Inverting Death (0.0230s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Linear Field Variance (0.0451s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Charging Marks (0.0180s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Differentiating Marks (0.2078s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Guarding The Posts (0.0251s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Range Manifolds (0.0161s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Purging ROFs (0.0150s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Manipulating Speeds (0.0177s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Detecting Projectiles (0.0161s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Grouping Flow Fields (0.0151s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Modulating Flow Field Groups (0.0259s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Designing Fleets (0.0279s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Thinking Of Technologies (0.0190s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Categorizing Starboard Sensors (0.0180s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Injecting Galactic Variables (0.0351s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Taunting Starfields (0.0583s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Ejecting Distant Planets (0.0594s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Categorizing All Planets (0.0185s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Organizing Commands (0.0653s) 5/31/2021 5:30:10 PM 3.005 SINGLEP Calculating Firing Cones (0.0171s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Jailbreaking Favorite Ship Parts (0.5594s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Re-Aligning Objectives (0.0290s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Sterilizing Test Chamber (0.0140s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Issuing Orders (0.0140s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Augmenting Infusers (0.0109s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Infusing (0.0363s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Load Surrogates (0.1477s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Locate Dictionaries (0.0173s) 5/31/2021 5:30:11 PM 3.005 SINGLEP Set Stage (0.0329s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Install Replacement Weapons (7.4563s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Post-Proton Surge (0.0408s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Background Radiation Taste Test (0.0882s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Shuffling Chairs On Command Deck (0.0770s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Windshield Wiping (0.0247s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Last Organizational Modeling (0.2388s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/31/2021 5:30:19 PM 3.005 SINGLEP Stimulate Modulation (0.0704s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Tip Servos (0.0079s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Sort Buildings Into Uneven Piles (0.0109s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Design New Fleet Logo (0.0130s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Inspect Fleet Logo (0.0111s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Ogle Enemy Logo (0.0089s) 5/31/2021 5:30:19 PM 3.005 SINGLEP Order Cores By Seniority (0.0109s) 5/31/2021 5:30:19 PM 3.005 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1375 5/31/2021 5:30:19 PM 3.005 SINGLEP Make Factions That Extra Bit Special (0.0160s) 5/31/2021 5:30:20 PM 3.005 SINGLEP Final Checks (0.5994s) 5/31/2021 5:30:20 PM 3.005 SINGLEP Load Historical Documents (0.0046s) 5/31/2021 5:30:20 PM 3.005 SINGLEP 21.8 seconds total load time. Check System Logs For Rogue Intelligence (1.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (4.5s) Pruning Excess Brain Cells (0.7s) Briefly Panic (0.7s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.6s) Jailbreaking Favorite Ship Parts (0.6s) Install Replacement Weapons (7.5s) Final Checks (0.6s) 5/31/2021 5:30:21 PM 3.005 SINGLEP Hello Steam user 'Crab' 5/31/2021 5:32:15 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 5:32:17 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Panic I\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/31/2021 5:32:18 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 5:32:18 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 5:32:18 PM 3.005 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 74ms 5/31/2021 5:32:18 PM 3.005 SINGLEP Finish load save in 839.2ms 5/31/2021 5:32:26 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/31/2021 5:32:29 PM 3.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 5/31/2021 5:32:29 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 5:32:29 PM 3.005 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/31/2021 5:32:29 PM 3.005 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 5/31/2021 5:32:29 PM 3.005 SINGLEP Finish load save in 397.9ms 5/31/2021 5:36:44 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:36:44 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:36:51 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:36:51 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:36:59 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:36:59 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:36:59 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:36:59 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:37:06 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:37:06 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:37:08 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:37:08 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:39:31 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:31 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:39:39 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:39 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:39:46 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:46 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:39:46 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:46 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:39:54 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:54 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:39:56 PM 3.005 SINGLEP SpawnWave invoked, target faction index -1 5/31/2021 5:39:56 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:40:32 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 5:40:32 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 5:40:32 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Kumagai 5/31/2021 5:40:32 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:43:49 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 5:43:49 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 5:43:49 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Kumagai 5/31/2021 5:43:49 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 5:51:37 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 5:51:37 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 5:51:37 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Kumagai 5/31/2021 5:51:37 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 5:54:46 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 5:54:46 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 5:54:46 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Ai to Narshe 5/31/2021 5:54:46 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:02:10 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:02:10 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:02:10 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Ai to Narshe 5/31/2021 6:02:10 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:05:50 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:05:50 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:05:50 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Ai to Narshe 5/31/2021 6:05:50 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:16:48 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:16:49 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:16:49 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Kumagai 5/31/2021 6:16:49 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:19:47 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:19:47 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:19:47 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Mandalon 5/31/2021 6:19:47 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:27:16 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:27:16 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:27:16 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Geschke to Mandalon 5/31/2021 6:27:16 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:31:15 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:31:15 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:31:15 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Chameleon to Hydratos 5/31/2021 6:31:15 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:37:17 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:37:17 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:37:17 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hinton to Mandalon 5/31/2021 6:37:17 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:38:00 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:38:00 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:38:00 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Hummeri to Naur 5/31/2021 6:38:00 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:41:16 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:41:16 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:41:16 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Enigma to Balta 5/31/2021 6:41:16 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:47:25 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:47:25 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:47:25 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Enigma to Rov 5/31/2021 6:47:25 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 6:51:24 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:51:24 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:51:24 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Enigma to Balta 5/31/2021 6:51:24 PM 3.005 SINGLEP Spawning 3 different types of units 5/31/2021 6:58:19 PM 3.005 SINGLEP SpawnWave invoked, target faction index 7 5/31/2021 6:58:19 PM 3.005 SINGLEP Finding a suitable spawn entity 5/31/2021 6:58:19 PM 3.005 SINGLEP Spawning wave directly on target. find the wormhole from Ai to Hydratos 5/31/2021 6:58:19 PM 3.005 SINGLEP Spawning 4 different types of units 5/31/2021 7:11:37 PM 3.005 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3005_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 63,415 created, 0 removed, 63,415 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 717 created, 356 removed, 361 active. Fleets: 181 created, 8 removed, 173 active. GameCommands: 678 created, 0 removed, 678 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 2,215 created, 0 removed, 2,215 active. GE_Squads: 48,132 created, 37,566 removed, 10,566 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 1,138 created, 1,138 removed, 0 active. ========================================== 6/5/2021 1:10:48 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/5/2021 1:10:48 PM SINGLEP Boot up FleetOS (0.4010s) 6/5/2021 1:10:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/5/2021 1:10:49 PM SINGLEP Check System Logs For Rogue Intelligence (1.0282s) 6/5/2021 1:10:50 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/5/2021 1:10:50 PM SINGLEP Inspect Aft Hatches (0.5028s) 6/5/2021 1:10:50 PM SINGLEP Found 420 xml files in 104 folders in 132ms 6/5/2021 1:10:54 PM SINGLEP Check For Extra Modules (4.6350s) 6/5/2021 1:10:54 PM SINGLEP 420 Xml Files Parsed in 4,485ms 6/5/2021 1:10:54 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 6/5/2021 1:10:54 PM 3.100 SINGLEP Game Version: 3.100 6/5/2021 1:10:54 PM 3.100 SINGLEP Eject Trash Into Hyperspace (0.0928s) 6/5/2021 1:10:54 PM 3.100 SINGLEP Bring Cloaking Systems Online (0.0666s) 6/5/2021 1:10:55 PM 3.100 SINGLEP Recalculate Speed Of Light (0.0778s) 6/5/2021 1:10:55 PM 3.100 SINGLEP Optimize Comfort On Command Decks (0.0523s) 6/5/2021 1:10:55 PM 3.100 SINGLEP Generating Framerates (0.0159s) 6/5/2021 1:10:55 PM 3.100 SINGLEP Update mod and expansion statuses! 6/5/2021 1:10:55 PM 3.100 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/5/2021 1:10:55 PM 3.100 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/5/2021 1:10:55 PM 3.100 SINGLEP Check Nearby Stellar Masses (0.0778s) 6/5/2021 1:10:55 PM 3.100 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 22ms 6/5/2021 1:10:55 PM 3.100 SINGLEP Pruning Excess Brain Cells (0.7959s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Remembering Alamo (0.0530s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Boot Audio Comms (0.0189s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Establish Individual Audio Links (0.0753s) 6/5/2021 1:10:56 PM 3.100 SINGLEP No resolution change was required. 6/5/2021 1:10:56 PM 3.100 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/5/2021 1:10:56 PM 3.100 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/5/2021 1:10:56 PM 3.100 SINGLEP Refresh Optical Lensing (0.0212s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Revise Fundamental Physical Laws (0.0605s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Calculate Odds Of Success (0.1028s) 6/5/2021 1:10:56 PM 3.100 SINGLEP Briefly Panic (0.5902s) 6/5/2021 1:10:57 PM 3.100 SINGLEP Install Confidence Routines (0.7782s) 6/5/2021 1:10:57 PM 3.100 SINGLEP Bring Commander Interface Online (0.1029s) 6/5/2021 1:10:57 PM 3.100 SINGLEP Motivate All Crews (0.0575s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Locating Available Networks (0.2152s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Externalizing Patterns (0.0300s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Hooking Externals (0.0136s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Handlizing Hooks (0.0159s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Disengaging Constants (0.0688s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Late Axionic Computations (0.5798s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Categorizing Teapots (0.0414s) 6/5/2021 1:10:58 PM 3.100 SINGLEP Ordering Vague Notions (0.0237s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Searching For Particle Forms (0.3978s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Weighing Options (0.0120s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Poking At Status Indicators (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Discovering States Of Matter (0.0102s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Searching For A Leader (0.0129s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Suppressing Bad Thoughts (0.0104s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Sentinel Alertness Diagnostic (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Connecting to Fleet Command (0.0113s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Thinking Of Advice (0.0120s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Degaussing Advice (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Reading Alien Diaries (0.0140s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Naming All Known Planets (0.0106s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Remembering Speeds (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Prioritizing Targets (0.0104s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Rebooting Sensor Arrays (0.0106s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Unloading Prismatic Grid (0.0106s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Thinking Of Objectives (0.0125s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Inhibiting Visual Scans (0.1012s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Synthesizing Vocals (0.0110s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Investigating Map Signatures (0.0382s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Ventilating Scenarios (0.0186s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Decontaminating Targeting Systems (0.0199s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Ejecting Tactical Core (0.0189s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Calibrating Formations (0.0200s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Intercepting Galactic Maps (0.0249s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Discharging Colored Ions (0.0432s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Replicating Ion Colors (0.0109s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Faction Diagnostics (0.0279s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Buffering Hackers (0.0949s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Inverting Death (0.0180s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Linear Field Variance (0.0262s) 6/5/2021 1:10:59 PM 3.100 SINGLEP Charging Marks (0.0160s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Differentiating Marks (0.1656s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Guarding The Posts (0.0101s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Range Manifolds (0.0059s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Purging ROFs (0.0102s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Manipulating Speeds (0.0100s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Detecting Projectiles (0.0080s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Grouping Flow Fields (0.0099s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Modulating Flow Field Groups (0.0169s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Designing Fleets (0.0142s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Thinking Of Technologies (0.0110s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Categorizing Starboard Sensors (0.0090s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Injecting Galactic Variables (0.0183s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Gesticulating Starfields (0.1198s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Scouring Distant Planets (0.0431s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Categorizing All Planets (0.0100s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Organizing Commands (0.0419s) 6/5/2021 1:11:00 PM 3.100 SINGLEP Calculating Firing Cones (0.0200s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Developing New Ship Parts (0.6430s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Re-Aligning Objectives (0.0438s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Sterilizing Test Chamber (0.0177s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Issuing Orders (0.0211s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Augmenting Infusers (0.0180s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Infusing (0.0452s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Load Surrogates (0.2417s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Locate Dictionaries (0.0173s) 6/5/2021 1:11:01 PM 3.100 SINGLEP Set Stage (0.0204s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Designing Antimatter Grid (7.7803s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Post-Proton Surge (0.0300s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Background Radiation Taste Test (0.0637s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Shuffling Chairs On Command Deck (0.0452s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Windshield Wiping (0.0179s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Last Organizational Modeling (0.2120s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/5/2021 1:11:09 PM 3.100 SINGLEP Stimulate Modulation (0.0931s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Tip Servos (0.0130s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Sort Buildings Into Uneven Piles (0.0156s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Design New Fleet Logo (0.0206s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Inspect Fleet Logo (0.0186s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Ogle Enemy Logo (0.0146s) 6/5/2021 1:11:09 PM 3.100 SINGLEP Order Cores By Seniority (0.0155s) 6/5/2021 1:11:09 PM 3.100 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1272 6/5/2021 1:11:09 PM 3.100 SINGLEP Make Factions That Extra Bit Special (0.0170s) 6/5/2021 1:11:10 PM 3.100 SINGLEP Final Checks (0.5959s) 6/5/2021 1:11:10 PM 3.100 SINGLEP Load Historical Documents (0.0109s) 6/5/2021 1:11:10 PM 3.100 SINGLEP 22.2 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.5s) Check For Extra Modules (4.6s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.6s) Install Confidence Routines (0.8s) Late Axionic Computations (0.6s) Searching For Particle Forms (0.4s) Developing New Ship Parts (0.6s) Designing Antimatter Grid (7.8s) Final Checks (0.6s) 6/5/2021 1:11:11 PM 3.100 SINGLEP Hello Steam user 'Crab' 6/5/2021 1:11:33 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/5/2021 2:09:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/5/2021 2:09:57 PM SINGLEP Boot up FleetOS (0.3807s) 6/5/2021 2:09:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/5/2021 2:09:57 PM SINGLEP Check System Logs For Rogue Intelligence (0.3213s) 6/5/2021 2:09:57 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/5/2021 2:09:57 PM SINGLEP Inspect Aft Hatches (0.0348s) 6/5/2021 2:09:57 PM SINGLEP Found 420 xml files in 104 folders in 100ms 6/5/2021 2:09:58 PM SINGLEP Check For Extra Modules (0.8510s) 6/5/2021 2:09:58 PM SINGLEP 420 Xml Files Parsed in 707ms 6/5/2021 2:09:58 PM SINGLEP Gather Ancient Lifeforms (0.0083s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Game Version: 3.100 6/5/2021 2:09:58 PM 3.100 SINGLEP Eject Trash Into Hyperspace (0.0159s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Bring Cloaking Systems Online (0.0299s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Recalculate Speed Of Light (0.0290s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Optimize Comfort On Command Decks (0.0413s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Generating Framerates (0.0267s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Update mod and expansion statuses! 6/5/2021 2:09:58 PM 3.100 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/5/2021 2:09:58 PM 3.100 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/5/2021 2:09:58 PM 3.100 SINGLEP Check Nearby Stellar Masses (0.1457s) 6/5/2021 2:09:58 PM 3.100 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 41ms 6/5/2021 2:09:58 PM 3.100 SINGLEP Pruning Excess Brain Cells (0.1177s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Remembering Alamo (0.0522s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Boot Audio Comms (0.0268s) 6/5/2021 2:09:58 PM 3.100 SINGLEP Establish Individual Audio Links (0.0714s) 6/5/2021 2:09:58 PM 3.100 SINGLEP No resolution change was required. 6/5/2021 2:09:58 PM 3.100 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/5/2021 2:09:59 PM 3.100 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/5/2021 2:09:59 PM 3.100 SINGLEP Refresh Optical Lensing (0.0309s) 6/5/2021 2:09:59 PM 3.100 SINGLEP Revise Fundamental Physical Laws (0.0758s) 6/5/2021 2:09:59 PM 3.100 SINGLEP Calculate Odds Of Success (0.0475s) 6/5/2021 2:09:59 PM 3.100 SINGLEP Briefly Panic (0.7373s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Install Confidence Routines (0.6085s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Bring Commander Interface Online (0.0909s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Motivate All Crews (0.0719s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Locating Available Networks (0.0416s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Externalizing Patterns (0.0285s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Hooking Externals (0.0119s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Handlizing Hooks (0.0302s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Disengaging Constants (0.0832s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Late Axionic Computations (0.1521s) 6/5/2021 2:10:00 PM 3.100 SINGLEP Categorizing Teapots (0.0117s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Ordering Vague Notions (0.0144s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Searching For Particle Forms (0.3799s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Weighing Options (0.0130s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Poking At Status Indicators (0.0129s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Discovering States Of Matter (0.0111s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Searching For A Leader (0.0147s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Suppressing Bad Thoughts (0.0133s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Sentinel Alertness Diagnostic (0.0157s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Connecting to Fleet Command (0.0140s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Thinking Of Advice (0.0129s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Degaussing Advice (0.0141s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Reading Alien Diaries (0.0173s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Naming All Known Planets (0.0115s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Remembering Speeds (0.0115s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Prioritizing Targets (0.0109s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Rebooting Sensor Arrays (0.0120s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Unloading Prismatic Grid (0.0110s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Thinking Of Objectives (0.0140s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Inhibiting Visual Scans (0.0284s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Synthesizing Vocals (0.0119s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Investigating Map Signatures (0.0276s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Ventilating Scenarios (0.0163s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Decontaminating Targeting Systems (0.0235s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Ejecting Tactical Core (0.0247s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Calibrating Formations (0.0222s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Intercepting Galactic Maps (0.0297s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Discharging Colored Ions (0.0557s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Replicating Ion Colors (0.0191s) 6/5/2021 2:10:01 PM 3.100 SINGLEP Faction Diagnostics (0.0480s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Buffering Hackers (0.1317s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Inverting Death (0.0272s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Linear Field Variance (0.0321s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Charging Marks (0.0179s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Differentiating Marks (0.2731s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Guarding The Posts (0.0168s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Range Manifolds (0.0120s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Purging ROFs (0.0110s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Manipulating Speeds (0.0140s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Detecting Projectiles (0.0122s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Grouping Flow Fields (0.0118s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Modulating Flow Field Groups (0.0280s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Designing Fleets (0.0365s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Thinking Of Technologies (0.0123s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Categorizing Starboard Sensors (0.0100s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Injecting Galactic Variables (0.0181s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Gazing Into Starfields (0.0199s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Mopping Up Distant Planets (0.0271s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Categorizing All Planets (0.0090s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Organizing Commands (0.0424s) 6/5/2021 2:10:02 PM 3.100 SINGLEP Calculating Firing Cones (0.0160s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Holding Ship Parts For Comfort (0.5628s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Re-Aligning Objectives (0.0416s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Sterilizing Test Chamber (0.0110s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Issuing Orders (0.0130s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Augmenting Infusers (0.0183s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Infusing (0.0531s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Load Surrogates (0.2431s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Locate Dictionaries (0.0437s) 6/5/2021 2:10:03 PM 3.100 SINGLEP Set Stage (0.0461s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Turn Systems On And Off Again (8.0199s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Post-Proton Surge (0.0464s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Background Radiation Taste Test (0.0729s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Shuffling Chairs On Command Deck (0.0419s) 6/5/2021 2:10:11 PM 3.100 SINGLEP Windshield Wiping (0.0189s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Last Organizational Modeling (0.3058s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/5/2021 2:10:12 PM 3.100 SINGLEP Stimulate Modulation (0.1485s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Tip Servos (0.0253s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Sort Buildings Into Uneven Piles (0.0286s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Design New Fleet Logo (0.0370s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Inspect Fleet Logo (0.0237s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Ogle Enemy Logo (0.0159s) 6/5/2021 2:10:12 PM 3.100 SINGLEP Order Cores By Seniority (0.0130s) 6/5/2021 2:10:12 PM 3.100 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 960 6/5/2021 2:10:12 PM 3.100 SINGLEP Make Factions That Extra Bit Special (0.0160s) 6/5/2021 2:10:13 PM 3.100 SINGLEP Final Checks (0.5791s) 6/5/2021 2:10:13 PM 3.100 SINGLEP Load Historical Documents (0.0081s) 6/5/2021 2:10:13 PM 3.100 SINGLEP 16.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Briefly Panic (0.7s) Install Confidence Routines (0.6s) Searching For Particle Forms (0.4s) Differentiating Marks (0.3s) Holding Ship Parts For Comfort (0.6s) Turn Systems On And Off Again (8.0s) Last Organizational Modeling (0.3s) Final Checks (0.6s) 6/5/2021 2:10:13 PM 3.100 SINGLEP Hello Steam user 'Crab' 6/5/2021 2:11:29 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/5/2021 2:11:31 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 6/5/2021 2:11:32 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:11:32 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:11:32 PM 3.100 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 62ms 6/5/2021 2:11:32 PM 3.100 SINGLEP Finish load save in 1,037.3ms 6/5/2021 2:12:35 PM 3.100 SINGLEP Raid Engine #2195 AI Sentinels on Hummeri is sending a wave against Crabby 6/5/2021 2:20:47 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 57,307 created, 0 removed, 57,307 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 188 created, 13 removed, 175 active. Fleets: 173 created, 0 removed, 173 active. GameCommands: 617 created, 0 removed, 617 active. GE_Others: 260 created, 0 removed, 260 active. GE_Shots: 3,315 created, 0 removed, 3,315 active. GE_Squads: 21,673 created, 6,656 removed, 15,017 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 815 created, 721 removed, 94 active. ========================================== 6/5/2021 2:20:51 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 6/5/2021 2:20:51 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:20:51 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:20:51 PM 3.100 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 6/5/2021 2:20:51 PM 3.100 SINGLEP Finish load save in 563.8ms 6/5/2021 2:33:06 PM 3.100 SINGLEP Raid Engine #2195 AI Sentinels on Hummeri is sending a wave against Crabby 6/5/2021 2:41:17 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 24,521 created, 0 removed, 24,521 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 604 created, 276 removed, 328 active. Fleets: 176 created, 3 removed, 173 active. GameCommands: 71 created, 0 removed, 71 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1,069 created, 0 removed, 1,069 active. GE_Squads: 28,427 created, 15,045 removed, 13,381 active. Pathfinders: 50 created, 0 removed, 50 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 1,221 created, 1,114 removed, 107 active. ========================================== 6/5/2021 2:41:21 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 2h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 6/5/2021 2:41:21 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:41:21 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 2:41:21 PM 3.100 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 6/5/2021 2:41:21 PM 3.100 SINGLEP Finish load save in 410.2ms 6/5/2021 2:54:46 PM 3.100 SINGLEP Reconquest Seeding for Mandalon: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 6/5/2021 3:03:58 PM 3.100 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 1 Drone Reclamator from Other Defensive Schematic Server 6/5/2021 3:05:44 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,951 created, 0 removed, 1,951 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 592 created, 290 removed, 302 active. Fleets: 173 created, 1 removed, 172 active. GameCommands: 120 created, 0 removed, 120 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 29,715 created, 15,756 removed, 13,948 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 872 created, 687 removed, 185 active. ========================================== 6/5/2021 3:05:47 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 6/5/2021 3:05:47 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 3:05:47 PM 3.100 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/5/2021 3:05:47 PM 3.100 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 6/5/2021 3:05:47 PM 3.100 SINGLEP Finish load save in 378.5ms 6/5/2021 3:06:10 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 71 created, 0 removed, 71 active. Fleets: 173 created, 0 removed, 173 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 9,813 created, 23 removed, 9,790 active. Pathfinders: 40 created, 0 removed, 40 active. PlanetFactions: 2,160 created, 0 removed, 2,160 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 2 created, 2 removed, 0 active. ========================================== 6/5/2021 3:06:32 PM 3.100 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AIRelentlessWave. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction CPALogic. 6/5/2021 3:06:32 PM 3.100 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 6/5/2021 3:06:32 PM 3.100 SINGLEP Clear out factions that should not be in UI based on savegame: 12 Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 6/5/2021 3:06:32 PM 3.100 SINGLEP loading as template 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AIRelentlessWave. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AIReserves. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AntiAIZombie. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AntiEveryoneZombie. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction AntiPlayerZombie. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction CPALogic. 6/5/2021 3:06:32 PM 3.100 SINGLEP Added the faction Mercenary. 6/5/2021 3:06:32 PM 3.100 SINGLEP Finish load save in 276.7ms 6/5/2021 3:06:32 PM 3.100 SINGLEP Start Generate Partial Map with Realistic and seed 111303757 and planet count 80 and 26 factions (AnythingElse LoadingQuickStart) 6/5/2021 3:06:32 PM 3.100 SINGLEP Fixed 2080 missing planet factions. 6/5/2021 3:06:32 PM 3.100 SINGLEP Generate Partial Map Complete 137ms 6/5/2021 3:06:32 PM 3.100 SINGLEP Start Generate FULL Map with Realistic and seed 111303757 and planet count 80 and 26 factions (AnythingElse LoadingQuickStart) 6/5/2021 3:06:32 PM 3.100 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/5/2021 3:06:33 PM 3.100 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 11ms 6/5/2021 3:06:33 PM 3.100 SINGLEP Generate FULL Map Complete 426ms 6/5/2021 3:43:41 PM 3.100 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3100_CommanderVision Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 115 created, 70 removed, 45 active. Fleets: 176 created, 4 removed, 172 active. GameCommands: 39 created, 0 removed, 39 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 12,207 created, 6,185 removed, 6,022 active. Pathfinders: 46 created, 0 removed, 46 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 44 created, 44 removed, 0 active. ========================================== 6/7/2021 6:23:37 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/7/2021 6:23:37 PM SINGLEP Boot up FleetOS (0.5685s) 6/7/2021 6:23:37 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/7/2021 6:23:38 PM SINGLEP Check System Logs For Rogue Intelligence (0.8756s) 6/7/2021 6:23:38 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/7/2021 6:23:38 PM SINGLEP Inspect Aft Hatches (0.3735s) 6/7/2021 6:23:38 PM SINGLEP Found 420 xml files in 104 folders in 93ms 6/7/2021 6:23:41 PM SINGLEP Check For Extra Modules (3.2729s) 6/7/2021 6:23:41 PM SINGLEP 420 Xml Files Parsed in 3,181ms 6/7/2021 6:23:41 PM SINGLEP Gather Ancient Lifeforms (0.0168s) 6/7/2021 6:23:41 PM 3.101 SINGLEP Game Version: 3.101 6/7/2021 6:23:41 PM 3.101 SINGLEP Eject Trash Into Hyperspace (0.0887s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Bring Cloaking Systems Online (0.0648s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Recalculate Speed Of Light (0.0682s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Optimize Comfort On Command Decks (0.0717s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Generating Framerates (0.0098s) 6/7/2021 6:23:42 PM 3.101 SINGLEP Update mod and expansion statuses! 6/7/2021 6:23:42 PM 3.101 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/7/2021 6:23:42 PM 3.101 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/7/2021 6:23:42 PM 3.101 SINGLEP Check Nearby Stellar Masses (0.0924s) 6/7/2021 6:23:42 PM 3.101 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 28ms 6/7/2021 6:23:43 PM 3.101 SINGLEP Pruning Excess Brain Cells (0.8144s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Remembering Alamo (0.0717s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Boot Audio Comms (0.0200s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Establish Individual Audio Links (0.0769s) 6/7/2021 6:23:43 PM 3.101 SINGLEP No resolution change was required. 6/7/2021 6:23:43 PM 3.101 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/7/2021 6:23:43 PM 3.101 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/7/2021 6:23:43 PM 3.101 SINGLEP Refresh Optical Lensing (0.0230s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Revise Fundamental Physical Laws (0.0612s) 6/7/2021 6:23:43 PM 3.101 SINGLEP Calculate Odds Of Success (0.0952s) 6/7/2021 6:23:44 PM 3.101 SINGLEP Briefly Panic (0.8916s) 6/7/2021 6:23:44 PM 3.101 SINGLEP Install Confidence Routines (0.6523s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Bring Commander Interface Online (0.1078s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Motivate All Crews (0.0615s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Locating Available Networks (0.1506s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Externalizing Patterns (0.0257s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Hooking Externals (0.0150s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Handlizing Hooks (0.0303s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Disengaging Constants (0.0685s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Late Axionic Computations (0.3740s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Categorizing Teapots (0.0225s) 6/7/2021 6:23:45 PM 3.101 SINGLEP Ordering Vague Notions (0.0190s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Searching For Particle Forms (0.4499s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Weighing Options (0.0169s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Poking At Status Indicators (0.0276s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Discovering States Of Matter (0.0261s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Searching For A Leader (0.0271s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Suppressing Bad Thoughts (0.0241s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Sentinel Alertness Diagnostic (0.0251s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Connecting to Fleet Command (0.0266s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Thinking Of Advice (0.0251s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Degaussing Advice (0.0266s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Reading Alien Diaries (0.0254s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Naming All Known Planets (0.0230s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Remembering Speeds (0.0105s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Prioritizing Targets (0.0151s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Rebooting Sensor Arrays (0.0218s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Unloading Prismatic Grid (0.0191s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Thinking Of Objectives (0.0192s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Inhibiting Visual Scans (0.1420s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Synthesizing Vocals (0.0196s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Investigating Map Signatures (0.0306s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Ventilating Scenarios (0.0192s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Decontaminating Targeting Systems (0.0199s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Ejecting Tactical Core (0.0160s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Calibrating Formations (0.0150s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Intercepting Galactic Maps (0.0215s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Discharging Colored Ions (0.0366s) 6/7/2021 6:23:46 PM 3.101 SINGLEP Replicating Ion Colors (0.0156s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Faction Diagnostics (0.0515s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Buffering Hackers (0.1349s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Inverting Death (0.0303s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Linear Field Variance (0.0459s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Charging Marks (0.0140s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Differentiating Marks (0.2311s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Guarding The Posts (0.0259s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Range Manifolds (0.0149s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Purging ROFs (0.0161s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Manipulating Speeds (0.0187s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Detecting Projectiles (0.0179s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Grouping Flow Fields (0.0174s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Modulating Flow Field Groups (0.0331s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Designing Fleets (0.0247s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Thinking Of Technologies (0.0229s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Categorizing Starboard Sensors (0.0190s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Injecting Galactic Variables (0.0335s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Challenging Starfields (0.0559s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Pinpointing Distant Planets (0.0965s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Categorizing All Planets (0.0158s) 6/7/2021 6:23:47 PM 3.101 SINGLEP Organizing Commands (0.0748s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Calculating Firing Cones (0.0200s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Ruining Perfectly Good Ship Parts (0.5074s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Re-Aligning Objectives (0.0401s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Sterilizing Test Chamber (0.0164s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Issuing Orders (0.0139s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Augmenting Infusers (0.0157s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Infusing (0.0351s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Load Surrogates (0.1642s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Locate Dictionaries (0.0177s) 6/7/2021 6:23:48 PM 3.101 SINGLEP Set Stage (0.0410s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Assimilate Technological Distinctiveness (7.6373s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Post-Proton Surge (0.0319s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Background Radiation Taste Test (0.0649s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Shuffling Chairs On Command Deck (0.0430s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Windshield Wiping (0.0167s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Last Organizational Modeling (0.1888s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/7/2021 6:23:56 PM 3.101 SINGLEP Stimulate Modulation (0.1006s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Tip Servos (0.0247s) 6/7/2021 6:23:56 PM 3.101 SINGLEP Sort Buildings Into Uneven Piles (0.0221s) 6/7/2021 6:23:57 PM 3.101 SINGLEP Design New Fleet Logo (0.0209s) 6/7/2021 6:23:57 PM 3.101 SINGLEP Inspect Fleet Logo (0.0225s) 6/7/2021 6:23:57 PM 3.101 SINGLEP Ogle Enemy Logo (0.0207s) 6/7/2021 6:23:57 PM 3.101 SINGLEP Order Cores By Seniority (0.0227s) 6/7/2021 6:23:57 PM 3.101 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1096 6/7/2021 6:23:57 PM 3.101 SINGLEP Make Factions That Extra Bit Special (0.0233s) 6/7/2021 6:23:58 PM 3.101 SINGLEP Final Checks (0.9683s) 6/7/2021 6:23:58 PM 3.101 SINGLEP Load Historical Documents (0.0124s) 6/7/2021 6:23:58 PM 3.101 SINGLEP 21.3 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.3s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.9s) Install Confidence Routines (0.7s) Late Axionic Computations (0.4s) Searching For Particle Forms (0.4s) Ruining Perfectly Good Ship Parts (0.5s) Assimilate Technological Distinctiveness (7.6s) Final Checks (1.0s) 6/7/2021 6:23:59 PM 3.101 SINGLEP Hello Steam user 'Crab' 6/7/2021 6:24:22 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:29:47 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/7/2021 6:29:47 PM SINGLEP Boot up FleetOS (0.2752s) 6/7/2021 6:29:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/7/2021 6:29:48 PM SINGLEP Check System Logs For Rogue Intelligence (0.3719s) 6/7/2021 6:29:48 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/7/2021 6:29:48 PM SINGLEP Inspect Aft Hatches (0.0962s) 6/7/2021 6:29:48 PM SINGLEP Found 420 xml files in 104 folders in 162ms 6/7/2021 6:29:49 PM SINGLEP Check For Extra Modules (0.8767s) 6/7/2021 6:29:49 PM SINGLEP 420 Xml Files Parsed in 724ms 6/7/2021 6:29:49 PM SINGLEP Gather Ancient Lifeforms (0.0327s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Game Version: 3.101 6/7/2021 6:29:49 PM 3.101 SINGLEP Eject Trash Into Hyperspace (0.0622s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Bring Cloaking Systems Online (0.0534s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Recalculate Speed Of Light (0.0760s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Optimize Comfort On Command Decks (0.0486s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Generating Framerates (0.0370s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Update mod and expansion statuses! 6/7/2021 6:29:49 PM 3.101 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/7/2021 6:29:49 PM 3.101 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/7/2021 6:29:49 PM 3.101 SINGLEP Check Nearby Stellar Masses (0.1285s) 6/7/2021 6:29:49 PM 3.101 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 35ms 6/7/2021 6:29:49 PM 3.101 SINGLEP Pruning Excess Brain Cells (0.0895s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Remembering Alamo (0.0269s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Boot Audio Comms (0.0140s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Establish Individual Audio Links (0.0633s) 6/7/2021 6:29:49 PM 3.101 SINGLEP No resolution change was required. 6/7/2021 6:29:49 PM 3.101 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/7/2021 6:29:49 PM 3.101 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/7/2021 6:29:49 PM 3.101 SINGLEP Refresh Optical Lensing (0.0140s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Revise Fundamental Physical Laws (0.0399s) 6/7/2021 6:29:49 PM 3.101 SINGLEP Calculate Odds Of Success (0.0844s) 6/7/2021 6:29:50 PM 3.101 SINGLEP Briefly Panic (0.7931s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Install Confidence Routines (0.6806s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Bring Commander Interface Online (0.0880s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Motivate All Crews (0.0689s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Locating Available Networks (0.0435s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Externalizing Patterns (0.0269s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Hooking Externals (0.0170s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Handlizing Hooks (0.0248s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Disengaging Constants (0.0548s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Late Axionic Computations (0.0953s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Categorizing Teapots (0.0068s) 6/7/2021 6:29:51 PM 3.101 SINGLEP Ordering Vague Notions (0.0341s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Searching For Particle Forms (0.4463s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Weighing Options (0.0086s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Poking At Status Indicators (0.0144s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Discovering States Of Matter (0.0100s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Searching For A Leader (0.0137s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Suppressing Bad Thoughts (0.0130s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Sentinel Alertness Diagnostic (0.0090s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Connecting to Fleet Command (0.0153s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Thinking Of Advice (0.0140s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Degaussing Advice (0.0106s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Reading Alien Diaries (0.0110s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Naming All Known Planets (0.0125s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Remembering Speeds (0.0109s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Prioritizing Targets (0.0077s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Rebooting Sensor Arrays (0.0130s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Unloading Prismatic Grid (0.0122s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Thinking Of Objectives (0.0214s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Inhibiting Visual Scans (0.0421s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Synthesizing Vocals (0.0290s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Investigating Map Signatures (0.0528s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Ventilating Scenarios (0.0268s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Decontaminating Targeting Systems (0.0263s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Ejecting Tactical Core (0.0120s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Calibrating Formations (0.0170s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Intercepting Galactic Maps (0.0231s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Discharging Colored Ions (0.0416s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Replicating Ion Colors (0.0109s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Faction Diagnostics (0.0380s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Buffering Hackers (0.0726s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Inverting Death (0.0145s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Linear Field Variance (0.0169s) 6/7/2021 6:29:52 PM 3.101 SINGLEP Charging Marks (0.0119s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Differentiating Marks (0.2260s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Guarding The Posts (0.0306s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Range Manifolds (0.0170s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Purging ROFs (0.0209s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Manipulating Speeds (0.0223s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Detecting Projectiles (0.0200s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Grouping Flow Fields (0.0210s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Modulating Flow Field Groups (0.0364s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Designing Fleets (0.0295s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Thinking Of Technologies (0.0139s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Categorizing Starboard Sensors (0.0090s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Injecting Galactic Variables (0.0235s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Fearing Starfields (0.0239s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Ejecting Distant Planets (0.0329s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Categorizing All Planets (0.0110s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Organizing Commands (0.0405s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Calculating Firing Cones (0.0136s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Splitting Ship Parts Into Smaller Parts (0.4087s) 6/7/2021 6:29:53 PM 3.101 SINGLEP Re-Aligning Objectives (0.0258s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Sterilizing Test Chamber (0.0156s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Issuing Orders (0.0130s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Augmenting Infusers (0.0120s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Infusing (0.0330s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Load Surrogates (0.1737s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Locate Dictionaries (0.0179s) 6/7/2021 6:29:54 PM 3.101 SINGLEP Set Stage (0.0372s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Jettisoning VIPs (8.3714s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Post-Proton Surge (0.1091s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Background Radiation Taste Test (0.1009s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Shuffling Chairs On Command Deck (0.0890s) 6/7/2021 6:30:02 PM 3.101 SINGLEP Windshield Wiping (0.0234s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Last Organizational Modeling (0.1958s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/7/2021 6:30:03 PM 3.101 SINGLEP Stimulate Modulation (0.1337s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Tip Servos (0.0216s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Sort Buildings Into Uneven Piles (0.0270s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Design New Fleet Logo (0.0406s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Inspect Fleet Logo (0.0257s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Ogle Enemy Logo (0.0141s) 6/7/2021 6:30:03 PM 3.101 SINGLEP Order Cores By Seniority (0.0170s) 6/7/2021 6:30:03 PM 3.101 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 899 6/7/2021 6:30:03 PM 3.101 SINGLEP Make Factions That Extra Bit Special (0.0307s) 6/7/2021 6:30:04 PM 3.101 SINGLEP Final Checks (0.6101s) 6/7/2021 6:30:04 PM 3.101 SINGLEP Load Historical Documents (0.0841s) 6/7/2021 6:30:04 PM 3.101 SINGLEP 16.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Briefly Panic (0.8s) Install Confidence Routines (0.7s) Searching For Particle Forms (0.4s) Splitting Ship Parts Into Smaller Parts (0.4s) Jettisoning VIPs (8.4s) Final Checks (0.6s) 6/7/2021 6:30:04 PM 3.101 SINGLEP Hello Steam user 'Crab' 6/7/2021 6:30:11 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:30:22 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:30:23 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:23 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:30:23 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:30:23 PM 3.101 SINGLEP loading as template 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:30:23 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:30:23 PM 3.101 SINGLEP Finish load save in 784.9ms 6/7/2021 6:30:23 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 498878976 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:30:23 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:23 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:30:23 PM 3.101 SINGLEP Generate Partial Map Complete 298ms 6/7/2021 6:30:23 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.61 seconds ago. 6/7/2021 6:30:33 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== Factions: 22 created, 0 removed, 22 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:30:38 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 4 - Classic Fleet - Difficulty 6 - Double AIs - Human Resistance Fighters - Marauders.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:30:39 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:39 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:30:39 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 9 (Beacon) Nanocaust (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:30:39 PM 3.101 SINGLEP loading as template 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:30:39 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:30:39 PM 3.101 SINGLEP Finish load save in 327.3ms 6/7/2021 6:30:39 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 853989108 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:30:39 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:39 PM 3.101 SINGLEP Fixed 2080 missing planet factions. 6/7/2021 6:30:39 PM 3.101 SINGLEP Generate Partial Map Complete 234ms 6/7/2021 6:30:39 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.28 seconds ago. 6/7/2021 6:30:50 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 106 created, 0 removed, 106 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,080 created, 0 removed, 2,080 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:30:56 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\A Tale Of Two Stars.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:30:56 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:56 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:30:56 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:30:56 PM 3.101 SINGLEP loading as template 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:30:56 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:30:56 PM 3.101 SINGLEP Finish load save in 279.7ms 6/7/2021 6:30:56 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 1379554811 and planet count 50 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:30:56 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:30:56 PM 3.101 SINGLEP Fixed 1200 missing planet factions. 6/7/2021 6:30:56 PM 3.101 SINGLEP Generate Partial Map Complete 21ms 6/7/2021 6:30:56 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.04 seconds ago. 6/7/2021 6:31:07 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 74 created, 0 removed, 74 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,200 created, 0 removed, 1,200 active. Planets: 50 created, 0 removed, 50 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:33:37 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\A Tale Of Two Stars.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:33:37 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:33:37 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:33:37 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:33:37 PM 3.101 SINGLEP loading as template 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:33:37 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:33:37 PM 3.101 SINGLEP Finish load save in 221.7ms 6/7/2021 6:33:37 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 1029010594 and planet count 50 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:33:37 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:33:37 PM 3.101 SINGLEP Fixed 1200 missing planet factions. 6/7/2021 6:33:37 PM 3.101 SINGLEP Generate Partial Map Complete 19ms 6/7/2021 6:33:37 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.05 seconds ago. 6/7/2021 6:34:24 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 74 created, 0 removed, 74 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,200 created, 0 removed, 1,200 active. Planets: 50 created, 0 removed, 50 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:35:02 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:38:20 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Security Alert.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:38:20 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:38:20 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:38:20 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:38:20 PM 3.101 SINGLEP loading as template 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:38:20 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:38:20 PM 3.101 SINGLEP Finish load save in 385.1ms 6/7/2021 6:38:20 PM 3.101 SINGLEP Start Generate Partial Map with D18Swirl and seed 253994464 and planet count 100 and 27 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:38:21 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:38:21 PM 3.101 SINGLEP Fixed 3267 missing planet factions. 6/7/2021 6:38:21 PM 3.101 SINGLEP Generate Partial Map Complete 161ms 6/7/2021 6:38:21 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.27 seconds ago. 6/7/2021 6:38:31 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 27 created, 0 removed, 27 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 148 created, 0 removed, 148 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 3,267 created, 0 removed, 3,267 active. Planets: 121 created, 0 removed, 121 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:38:41 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Time Is Running Out.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:38:41 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:38:41 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:38:41 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:38:41 PM 3.101 SINGLEP loading as template 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:38:41 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:38:41 PM 3.101 SINGLEP Finish load save in 326.8ms 6/7/2021 6:38:41 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 73558365 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:38:41 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:38:41 PM 3.101 SINGLEP Fixed 1920 missing planet factions. 6/7/2021 6:38:41 PM 3.101 SINGLEP Generate Partial Map Complete 163ms 6/7/2021 6:38:41 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.21 seconds ago. 6/7/2021 6:38:51 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 104 created, 0 removed, 104 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,920 created, 0 removed, 1,920 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:39:25 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\A Twisted Enemy.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:39:25 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 9. 6/7/2021 6:39:25 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:39:25 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Relentless AI Wave (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Macrophage Infestation - Enraged Macrophage Infestation - Tamed 6/7/2021 6:39:25 PM 3.101 SINGLEP loading as template 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:39:25 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:39:25 PM 3.101 SINGLEP Finish load save in 151.6ms 6/7/2021 6:39:25 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 697256595 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:39:25 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:39:25 PM 3.101 SINGLEP Fixed 1840 missing planet factions. 6/7/2021 6:39:25 PM 3.101 SINGLEP Generate Partial Map Complete 31ms 6/7/2021 6:39:25 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.06 seconds ago. 6/7/2021 6:39:34 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 23 created, 0 removed, 23 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 103 created, 0 removed, 103 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,840 created, 0 removed, 1,840 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:39:44 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:39:44 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 6/7/2021 6:39:44 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:39:44 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:39:44 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:39:44 PM 3.101 SINGLEP loading as template 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:39:44 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:39:44 PM 3.101 SINGLEP Finish load save in 179.9ms 6/7/2021 6:39:44 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 1912665212 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 6/7/2021 6:39:44 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:39:44 PM 3.101 SINGLEP Fixed 1840 missing planet factions. 6/7/2021 6:39:44 PM 3.101 SINGLEP Generate Partial Map Complete 55ms 6/7/2021 6:40:15 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:40:19 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:40:19 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 6/7/2021 6:40:19 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:40:19 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 12 Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 6/7/2021 6:40:19 PM 3.101 SINGLEP loading as template 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:40:19 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:40:19 PM 3.101 SINGLEP Finish load save in 337.8ms 6/7/2021 6:40:19 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1055540059 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:40:20 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:40:20 PM 3.101 SINGLEP Fixed 2080 missing planet factions. 6/7/2021 6:40:20 PM 3.101 SINGLEP Generate Partial Map Complete 115ms 6/7/2021 6:40:20 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.16 seconds ago. 6/7/2021 6:40:26 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:41:22 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:41:22 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:41:22 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:41:22 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:41:22 PM 3.101 SINGLEP loading as template 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:41:22 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:41:22 PM 3.101 SINGLEP Finish load save in 196.9ms 6/7/2021 6:41:22 PM 3.101 SINGLEP Start Generate Partial Map with Maze and seed 1910516496 and planet count 100 and 23 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:41:22 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:41:22 PM 3.101 SINGLEP Fixed 2300 missing planet factions. 6/7/2021 6:41:22 PM 3.101 SINGLEP Generate Partial Map Complete 24ms 6/7/2021 6:41:22 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.04 seconds ago. 6/7/2021 6:41:31 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 23 created, 0 removed, 23 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 123 created, 0 removed, 123 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 2,300 created, 0 removed, 2,300 active. Planets: 100 created, 0 removed, 100 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:41:39 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:41:39 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:41:39 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:41:39 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Macrophage Infestation - Tamed (Beacon) Human Resistance Fighters Macrophage Infestation - Enraged Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:41:39 PM 3.101 SINGLEP loading as template 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction EnragedMacrophage. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:41:39 PM 3.101 SINGLEP Added the faction TamedMacrophage. 6/7/2021 6:41:39 PM 3.101 SINGLEP Finish load save in 221.3ms 6/7/2021 6:41:39 PM 3.101 SINGLEP Start Generate Partial Map with D18Rings and seed 1933776002 and planet count 110 and 25 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:41:39 PM 3.101 SINGLEP Removed 74 self-referential planet links in this map. Harmless now. 6/7/2021 6:41:39 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:41:39 PM 3.101 SINGLEP Fixed 2475 missing planet factions. 6/7/2021 6:41:39 PM 3.101 SINGLEP Generate Partial Map Complete 37ms 6/7/2021 6:41:39 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.06 seconds ago. 6/7/2021 6:41:49 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 124 created, 0 removed, 124 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 2,475 created, 0 removed, 2,475 active. Planets: 99 created, 0 removed, 99 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:43:37 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:43:49 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Helping Hands.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:43:49 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:43:49 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:43:49 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 9 (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:43:49 PM 3.101 SINGLEP loading as template 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:43:49 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:43:49 PM 3.101 SINGLEP Finish load save in 192.2ms 6/7/2021 6:43:49 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1989261555 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:43:49 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:43:49 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:43:49 PM 3.101 SINGLEP Generate Partial Map Complete 78ms 6/7/2021 6:43:49 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.10 seconds ago. 6/7/2021 6:43:53 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 22 created, 0 removed, 22 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:43:58 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/1-Basic\Helping Hands 2.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:43:58 PM 3.101 SINGLEP Warning: Could not find AIWar2GalaxySetting 'IntraGalacticCoordinatorPermadeath', so its data was discarded. 6/7/2021 6:43:58 PM 3.101 SINGLEP Warning: Could not find AIWar2GalaxySetting 'GlobalCommandAugmenterPermadeath', so its data was discarded. 6/7/2021 6:43:58 PM 3.101 SINGLEP Warning: Could not find AIWar2GalaxySetting 'GlobalCommandAugmentersToSeed', so its data was discarded. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:43:58 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 6/7/2021 6:43:58 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:43:58 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Cross Planet Attack Relentless AI Wave (Beacon) Fallen Spire (Beacon) Macrophage Infestation - Tamed (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem AI Praetorian Guard AI Praetorian Guard Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 6/7/2021 6:43:58 PM 3.101 SINGLEP loading as template 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:43:58 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:43:58 PM 3.101 SINGLEP Finish load save in 211.7ms 6/7/2021 6:43:58 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 683797602 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:43:58 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:43:58 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:43:58 PM 3.101 SINGLEP Generate Partial Map Complete 76ms 6/7/2021 6:43:58 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.10 seconds ago. 6/7/2021 6:44:05 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 1 - Classic Fleet - Difficulty 4.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:06 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:06 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:06 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:06 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:06 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:06 PM 3.101 SINGLEP Finish load save in 155.7ms 6/7/2021 6:44:06 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 457070328 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:06 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:06 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:44:06 PM 3.101 SINGLEP Generate Partial Map Complete 68ms 6/7/2021 6:44:06 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.08 seconds ago. 6/7/2021 6:44:08 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 22 created, 0 removed, 22 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:44:11 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 2 - Classic Fleet - Difficulty 5 - Double AIs.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:11 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:11 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:11 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:11 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:11 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:11 PM 3.101 SINGLEP Finish load save in 165.7ms 6/7/2021 6:44:11 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1963642493 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:11 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:11 PM 3.101 SINGLEP Fixed 2080 missing planet factions. 6/7/2021 6:44:11 PM 3.101 SINGLEP Generate Partial Map Complete 66ms 6/7/2021 6:44:11 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.09 seconds ago. 6/7/2021 6:44:18 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 106 created, 0 removed, 106 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,080 created, 0 removed, 2,080 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:44:23 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:23 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:23 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:23 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:23 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:23 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:23 PM 3.101 SINGLEP Finish load save in 161.7ms 6/7/2021 6:44:23 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1037246216 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:23 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:23 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:44:23 PM 3.101 SINGLEP Generate Partial Map Complete 111ms 6/7/2021 6:44:23 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.13 seconds ago. 6/7/2021 6:44:30 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 4 - Classic Fleet - Difficulty 6 - Double AIs - Human Resistance Fighters - Marauders.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:30 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:30 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:30 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 9 (Beacon) Nanocaust (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:30 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:30 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:30 PM 3.101 SINGLEP Finish load save in 157.2ms 6/7/2021 6:44:30 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1123041581 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:30 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:30 PM 3.101 SINGLEP Fixed 2080 missing planet factions. 6/7/2021 6:44:30 PM 3.101 SINGLEP Generate Partial Map Complete 116ms 6/7/2021 6:44:30 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.13 seconds ago. 6/7/2021 6:44:32 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 106 created, 0 removed, 106 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 32 created, 0 removed, 32 active. PlanetFactions: 2,080 created, 0 removed, 2,080 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:44:44 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\A Tale Of Two Stars.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:44:44 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:44 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:44:44 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:44:44 PM 3.101 SINGLEP loading as template 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:44:44 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:44:44 PM 3.101 SINGLEP Finish load save in 128.9ms 6/7/2021 6:44:44 PM 3.101 SINGLEP Start Generate Partial Map with Honeycomb and seed 344966306 and planet count 50 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:44:44 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:44:44 PM 3.101 SINGLEP Fixed 1200 missing planet factions. 6/7/2021 6:44:44 PM 3.101 SINGLEP Generate Partial Map Complete 12ms 6/7/2021 6:44:44 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.03 seconds ago. 6/7/2021 6:44:50 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 74 created, 0 removed, 74 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,200 created, 0 removed, 1,200 active. Planets: 50 created, 0 removed, 50 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:46:16 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/3-Harder\The Swarm.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:46:16 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/7/2021 6:46:16 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:46:16 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 6/7/2021 6:46:16 PM 3.101 SINGLEP loading as template 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction EnragedMacrophage. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:46:16 PM 3.101 SINGLEP Added the faction TamedMacrophage. 6/7/2021 6:46:16 PM 3.101 SINGLEP Finish load save in 178.4ms 6/7/2021 6:46:16 PM 3.101 SINGLEP Start Generate Partial Map with Octopus and seed 741761038 and planet count 60 and 33 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 2 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 2 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:16 PM 3.101 SINGLEP Trying to create a minimum spanning tree with 3 planets 6/7/2021 6:46:17 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/7/2021 6:46:17 PM 3.101 SINGLEP Fixed 1980 missing planet factions. 6/7/2021 6:46:17 PM 3.101 SINGLEP Generate Partial Map Complete 62ms 6/7/2021 6:46:17 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.08 seconds ago. 6/7/2021 6:46:20 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 33 created, 0 removed, 33 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 93 created, 0 removed, 93 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 1,980 created, 0 removed, 1,980 active. Planets: 60 created, 0 removed, 60 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:46:40 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:46:40 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:46:41 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:46:41 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Macrophage Infestation - Tamed (Beacon) Human Resistance Fighters Macrophage Infestation - Enraged Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/7/2021 6:46:41 PM 3.101 SINGLEP loading as template 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction EnragedMacrophage. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:46:41 PM 3.101 SINGLEP Added the faction TamedMacrophage. 6/7/2021 6:46:41 PM 3.101 SINGLEP Finish load save in 168.4ms 6/7/2021 6:46:41 PM 3.101 SINGLEP Start Generate Partial Map with D18Rings and seed 1038497497 and planet count 110 and 25 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:46:41 PM 3.101 SINGLEP Removed 68 self-referential planet links in this map. Harmless now. 6/7/2021 6:46:41 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:46:41 PM 3.101 SINGLEP Fixed 2425 missing planet factions. 6/7/2021 6:46:41 PM 3.101 SINGLEP Generate Partial Map Complete 33ms 6/7/2021 6:46:41 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.05 seconds ago. 6/7/2021 6:46:46 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 122 created, 0 removed, 122 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 2,425 created, 0 removed, 2,425 active. Planets: 97 created, 0 removed, 97 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:47:04 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:47:14 PM 3.101 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/4-Extreme\Extreme 1.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/7/2021 6:47:14 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:47:14 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:47:15 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 12. 6/7/2021 6:47:15 PM 3.101 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/7/2021 6:47:15 PM 3.101 SINGLEP Clear out factions that should not be in UI based on savegame: 12 Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 6/7/2021 6:47:15 PM 3.101 SINGLEP loading as template 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AIRelentlessWave. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AIReserves. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AntiAIZombie. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AntiEveryoneZombie. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction AntiPlayerZombie. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction CPALogic. 6/7/2021 6:47:15 PM 3.101 SINGLEP Added the faction Mercenary. 6/7/2021 6:47:15 PM 3.101 SINGLEP Finish load save in 293.8ms 6/7/2021 6:47:15 PM 3.101 SINGLEP Start Generate Partial Map with Realistic and seed 1040166057 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/7/2021 6:47:15 PM 3.101 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/7/2021 6:47:15 PM 3.101 SINGLEP Fixed 1760 missing planet factions. 6/7/2021 6:47:15 PM 3.101 SINGLEP Generate Partial Map Complete 116ms 6/7/2021 6:47:15 PM 3.101 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.13 seconds ago. 6/7/2021 6:47:54 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 22 created, 0 removed, 22 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:49:59 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/7/2021 6:51:05 PM 3.101 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3101_QuickStartHotfix Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/9/2021 8:16:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/9/2021 8:16:05 PM SINGLEP Boot up FleetOS (0.3191s) 6/9/2021 8:16:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/9/2021 8:16:06 PM SINGLEP Check System Logs For Rogue Intelligence (0.6929s) 6/9/2021 8:16:06 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/9/2021 8:16:06 PM SINGLEP Inspect Aft Hatches (0.3166s) 6/9/2021 8:16:06 PM SINGLEP Found 418 xml files in 104 folders in 54ms 6/9/2021 8:16:11 PM SINGLEP Check For Extra Modules (4.2344s) 6/9/2021 8:16:11 PM SINGLEP 418 Xml Files Parsed in 4,179ms 6/9/2021 8:16:11 PM SINGLEP Gather Ancient Lifeforms (0.0132s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Game Version: 3.103 6/9/2021 8:16:11 PM 3.103 SINGLEP Eject Trash Into Hyperspace (0.0910s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Bring Cloaking Systems Online (0.0686s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Recalculate Speed Of Light (0.0879s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Optimize Comfort On Command Decks (0.0279s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Generating Framerates (0.0111s) 6/9/2021 8:16:11 PM 3.103 SINGLEP Update mod and expansion statuses! 6/9/2021 8:16:11 PM 3.103 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/9/2021 8:16:11 PM 3.103 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/9/2021 8:16:11 PM 3.103 SINGLEP Check Nearby Stellar Masses (0.1023s) 6/9/2021 8:16:11 PM 3.103 SINGLEP 418 Xml Files Checked For Exp/Mod Status in 29ms 6/9/2021 8:16:12 PM 3.103 SINGLEP Pruning Excess Brain Cells (0.7133s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Remembering Alamo (0.0577s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Boot Audio Comms (0.0183s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Establish Individual Audio Links (0.0842s) 6/9/2021 8:16:12 PM 3.103 SINGLEP No resolution change was required. 6/9/2021 8:16:12 PM 3.103 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/9/2021 8:16:12 PM 3.103 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/9/2021 8:16:12 PM 3.103 SINGLEP Refresh Optical Lensing (0.0247s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Revise Fundamental Physical Laws (0.0699s) 6/9/2021 8:16:12 PM 3.103 SINGLEP Calculate Odds Of Success (0.0730s) 6/9/2021 8:16:13 PM 3.103 SINGLEP Briefly Panic (0.9370s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Install Confidence Routines (0.5515s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Bring Commander Interface Online (0.1495s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Motivate All Crews (0.1730s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Locating Available Networks (0.2085s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Externalizing Patterns (0.0434s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Hooking Externals (0.0149s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Handlizing Hooks (0.0296s) 6/9/2021 8:16:14 PM 3.103 SINGLEP Disengaging Constants (0.0828s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Late Axionic Computations (0.4718s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Categorizing Teapots (0.0189s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Ordering Vague Notions (0.0262s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Searching For Particle Forms (0.5434s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Weighing Options (0.0175s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Poking At Status Indicators (0.0336s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Discovering States Of Matter (0.0174s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Searching For A Leader (0.0206s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Suppressing Bad Thoughts (0.0196s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Sentinel Alertness Diagnostic (0.0171s) 6/9/2021 8:16:15 PM 3.103 SINGLEP Connecting to Fleet Command (0.0183s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Thinking Of Advice (0.0135s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Degaussing Advice (0.0159s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Reading Alien Diaries (0.0184s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Naming All Known Planets (0.0137s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Remembering Speeds (0.0133s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Prioritizing Targets (0.0135s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Rebooting Sensor Arrays (0.0140s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Unloading Prismatic Grid (0.0140s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Thinking Of Objectives (0.0151s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Inhibiting Visual Scans (0.1057s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Synthesizing Vocals (0.0089s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Investigating Map Signatures (0.0200s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Ventilating Scenarios (0.0080s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Decontaminating Targeting Systems (0.0109s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Ejecting Tactical Core (0.0099s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Calibrating Formations (0.0098s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Intercepting Galactic Maps (0.0130s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Discharging Colored Ions (0.0203s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Replicating Ion Colors (0.0079s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Faction Diagnostics (0.0239s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Buffering Hackers (0.0762s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Inverting Death (0.0186s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Linear Field Variance (0.0301s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Charging Marks (0.0090s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Differentiating Marks (0.1785s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Guarding The Posts (0.0248s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Range Manifolds (0.0118s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Purging ROFs (0.0096s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Manipulating Speeds (0.0107s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Detecting Projectiles (0.0134s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Grouping Flow Fields (0.0072s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Modulating Flow Field Groups (0.0160s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Designing Fleets (0.0140s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Thinking Of Technologies (0.0100s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Categorizing Starboard Sensors (0.0080s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Injecting Galactic Variables (0.0320s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Ignoring Starfields (0.0623s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Pinpointing Distant Planets (0.0676s) 6/9/2021 8:16:16 PM 3.103 SINGLEP Categorizing All Planets (0.0200s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Organizing Commands (0.0699s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Calculating Firing Cones (0.0219s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Fumbling With Ship Parts (0.5403s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Re-Aligning Objectives (0.0498s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Sterilizing Test Chamber (0.0199s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Issuing Orders (0.0241s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Augmenting Infusers (0.0171s) 6/9/2021 8:16:17 PM 3.103 SINGLEP Infusing (0.0471s) 6/9/2021 8:16:18 PM 3.103 SINGLEP Load Surrogates (0.2778s) 6/9/2021 8:16:18 PM 3.103 SINGLEP Locate Dictionaries (0.0170s) 6/9/2021 8:16:18 PM 3.103 SINGLEP Set Stage (0.0253s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Restrain Self From Stating The Odds (7.6688s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Post-Proton Surge (0.0288s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Background Radiation Taste Test (0.0585s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Shuffling Chairs On Command Deck (0.0428s) 6/9/2021 8:16:25 PM 3.103 SINGLEP Windshield Wiping (0.0160s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Last Organizational Modeling (0.1980s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Info: will dump 1407 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/9/2021 8:16:26 PM 3.103 SINGLEP Stimulate Modulation (0.1441s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Tip Servos (0.0230s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Sort Buildings Into Uneven Piles (0.0158s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Design New Fleet Logo (0.0169s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Inspect Fleet Logo (0.0130s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Ogle Enemy Logo (0.0110s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Order Cores By Seniority (0.0121s) 6/9/2021 8:16:26 PM 3.103 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1351 6/9/2021 8:16:26 PM 3.103 SINGLEP Make Factions That Extra Bit Special (0.0139s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Final Checks (0.5459s) 6/9/2021 8:16:26 PM 3.103 SINGLEP Load Historical Documents (0.0049s) 6/9/2021 8:16:26 PM 3.103 SINGLEP 21.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.3s) Check For Extra Modules (4.2s) Pruning Excess Brain Cells (0.7s) Briefly Panic (0.9s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Fumbling With Ship Parts (0.5s) Load Surrogates (0.3s) Restrain Self From Stating The Odds (7.7s) Final Checks (0.5s) 6/9/2021 8:16:28 PM 3.103 SINGLEP Hello Steam user 'Crab' 6/9/2021 8:16:55 PM 3.103 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3103_RealityBendingTooltipHotfix Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 1:19:12 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/12/2021 1:19:12 PM SINGLEP Boot up FleetOS (0.3417s) 6/12/2021 1:19:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/12/2021 1:19:14 PM SINGLEP Check System Logs For Rogue Intelligence (1.8048s) 6/12/2021 1:19:14 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/12/2021 1:19:14 PM SINGLEP Inspect Aft Hatches (0.5185s) 6/12/2021 1:19:14 PM SINGLEP Found 420 xml files in 104 folders in 167ms 6/12/2021 1:19:18 PM SINGLEP Check For Extra Modules (4.4396s) 6/12/2021 1:19:18 PM SINGLEP 420 Xml Files Parsed in 4,263ms 6/12/2021 1:19:18 PM SINGLEP Gather Ancient Lifeforms (0.0137s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Game Version: 3.104 6/12/2021 1:19:19 PM 3.104 SINGLEP Eject Trash Into Hyperspace (0.0982s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Bring Cloaking Systems Online (0.0590s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Recalculate Speed Of Light (0.0979s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Optimize Comfort On Command Decks (0.0493s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Generating Framerates (0.0140s) 6/12/2021 1:19:19 PM 3.104 SINGLEP Update mod and expansion statuses! 6/12/2021 1:19:19 PM 3.104 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/12/2021 1:19:19 PM 3.104 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/12/2021 1:19:19 PM 3.104 SINGLEP Check Nearby Stellar Masses (0.1210s) 6/12/2021 1:19:19 PM 3.104 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 33ms 6/12/2021 1:19:20 PM 3.104 SINGLEP Pruning Excess Brain Cells (0.8323s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Remembering Alamo (0.0528s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Boot Audio Comms (0.0180s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Establish Individual Audio Links (0.0698s) 6/12/2021 1:19:20 PM 3.104 SINGLEP No resolution change was required. 6/12/2021 1:19:20 PM 3.104 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/12/2021 1:19:20 PM 3.104 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/12/2021 1:19:20 PM 3.104 SINGLEP Refresh Optical Lensing (0.0231s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Revise Fundamental Physical Laws (0.0619s) 6/12/2021 1:19:20 PM 3.104 SINGLEP Calculate Odds Of Success (0.0901s) 6/12/2021 1:19:21 PM 3.104 SINGLEP Briefly Panic (0.8832s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Install Confidence Routines (0.5672s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Bring Commander Interface Online (0.1086s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Motivate All Crews (0.0638s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Locating Available Networks (0.1381s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Externalizing Patterns (0.0229s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Hooking Externals (0.0090s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Handlizing Hooks (0.0100s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Disengaging Constants (0.0383s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Late Axionic Computations (0.4771s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Categorizing Teapots (0.0204s) 6/12/2021 1:19:22 PM 3.104 SINGLEP Ordering Vague Notions (0.0249s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Searching For Particle Forms (0.5915s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Weighing Options (0.0119s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Poking At Status Indicators (0.0121s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Discovering States Of Matter (0.0091s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Searching For A Leader (0.0122s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Suppressing Bad Thoughts (0.0096s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Sentinel Alertness Diagnostic (0.0105s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Connecting to Fleet Command (0.0116s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Thinking Of Advice (0.0092s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Degaussing Advice (0.0097s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Reading Alien Diaries (0.0110s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Naming All Known Planets (0.0070s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Remembering Speeds (0.0123s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Prioritizing Targets (0.0110s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Rebooting Sensor Arrays (0.0099s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Unloading Prismatic Grid (0.0094s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Thinking Of Objectives (0.0110s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Inhibiting Visual Scans (0.0849s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Synthesizing Vocals (0.0176s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Investigating Map Signatures (0.0361s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Ventilating Scenarios (0.0169s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Decontaminating Targeting Systems (0.0190s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Ejecting Tactical Core (0.0191s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Calibrating Formations (0.0180s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Intercepting Galactic Maps (0.0261s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Discharging Colored Ions (0.0316s) 6/12/2021 1:19:23 PM 3.104 SINGLEP Replicating Ion Colors (0.0110s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Faction Diagnostics (0.0284s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Buffering Hackers (0.0874s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Inverting Death (0.0199s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Linear Field Variance (0.0476s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Charging Marks (0.0170s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Differentiating Marks (0.2242s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Guarding The Posts (0.0244s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Range Manifolds (0.0104s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Purging ROFs (0.0089s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Manipulating Speeds (0.0130s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Detecting Projectiles (0.0107s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Grouping Flow Fields (0.0094s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Modulating Flow Field Groups (0.0271s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Designing Fleets (0.0170s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Thinking Of Technologies (0.0170s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Categorizing Starboard Sensors (0.0171s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Injecting Galactic Variables (0.0260s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Propping Up Starfields (0.0429s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Detecting Distant Planets (0.0711s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Categorizing All Planets (0.0163s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Organizing Commands (0.0679s) 6/12/2021 1:19:24 PM 3.104 SINGLEP Calculating Firing Cones (0.0208s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Ruining Perfectly Good Ship Parts (0.3959s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Re-Aligning Objectives (0.0220s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Sterilizing Test Chamber (0.0190s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Issuing Orders (0.0221s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Augmenting Infusers (0.0222s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Infusing (0.0448s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Load Surrogates (0.2151s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Locate Dictionaries (0.0141s) 6/12/2021 1:19:25 PM 3.104 SINGLEP Set Stage (0.0261s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Facility Burst Components (7.8393s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Post-Proton Surge (0.0257s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Background Radiation Taste Test (0.0510s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Shuffling Chairs On Command Deck (0.0323s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Windshield Wiping (0.0139s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Last Organizational Modeling (0.1809s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/12/2021 1:19:33 PM 3.104 SINGLEP Stimulate Modulation (0.1376s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Tip Servos (0.0149s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Sort Buildings Into Uneven Piles (0.0126s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Design New Fleet Logo (0.0255s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Inspect Fleet Logo (0.0174s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Ogle Enemy Logo (0.0136s) 6/12/2021 1:19:33 PM 3.104 SINGLEP Order Cores By Seniority (0.0179s) 6/12/2021 1:19:33 PM 3.104 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1180 6/12/2021 1:19:33 PM 3.104 SINGLEP Make Factions That Extra Bit Special (0.0180s) 6/12/2021 1:19:34 PM 3.104 SINGLEP Final Checks (0.6261s) 6/12/2021 1:19:34 PM 3.104 SINGLEP Load Historical Documents (0.0099s) 6/12/2021 1:19:34 PM 3.104 SINGLEP 22.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (1.8s) Inspect Aft Hatches (0.5s) Check For Extra Modules (4.4s) Pruning Excess Brain Cells (0.8s) Briefly Panic (0.9s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.6s) Ruining Perfectly Good Ship Parts (0.4s) Facility Burst Components (7.8s) Final Checks (0.6s) 6/12/2021 1:19:35 PM 3.104 SINGLEP Hello Steam user 'Crab' 6/12/2021 1:20:45 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 1:20:51 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\First.save Source1: AnythingElse Source3: LoadingSaveGame 6/12/2021 1:20:52 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 1:20:52 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 1:20:52 PM 3.104 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 55ms 6/12/2021 1:20:52 PM 3.104 SINGLEP Finish load save in 692.8ms 6/12/2021 2:09:33 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 9,915 created, 0 removed, 9,915 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 215 created, 142 removed, 73 active. Fleets: 183 created, 16 removed, 167 active. GameCommands: 300 created, 0 removed, 300 active. GE_Others: 254 created, 0 removed, 254 active. GE_Shots: 1,876 created, 0 removed, 1,876 active. GE_Squads: 30,160 created, 22,283 removed, 7,877 active. Pathfinders: 46 created, 0 removed, 46 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 393 created, 350 removed, 43 active. ========================================== 6/12/2021 2:09:35 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Second.save Source1: AnythingElse Source3: LoadingSaveGame 6/12/2021 2:09:35 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 2:09:35 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 2:09:35 PM 3.104 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 6/12/2021 2:09:35 PM 3.104 SINGLEP Finish load save in 232.8ms 6/12/2021 2:12:30 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 33 created, 0 removed, 33 active. Fleets: 167 created, 0 removed, 167 active. GameCommands: 16 created, 0 removed, 16 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 6,323 created, 207 removed, 6,116 active. Pathfinders: 42 created, 0 removed, 42 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 21 created, 7 removed, 14 active. ========================================== 6/12/2021 2:12:31 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Second.save Source1: AnythingElse Source3: LoadingSaveGame 6/12/2021 2:12:32 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 2:12:32 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 2:12:32 PM 3.104 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 6/12/2021 2:12:32 PM 3.104 SINGLEP Finish load save in 245.6ms 6/12/2021 3:03:41 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 11,737 created, 0 removed, 11,737 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 565 created, 474 removed, 91 active. Fleets: 173 created, 0 removed, 173 active. GameCommands: 174 created, 10 removed, 164 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 26,718 created, 18,810 removed, 7,908 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 364 created, 362 removed, 2 active. ========================================== 6/12/2021 3:05:45 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:05:45 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 6/12/2021 3:05:45 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/12/2021 3:05:45 PM 3.104 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/12/2021 3:05:45 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:05:45 PM 3.104 SINGLEP loading as template 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:05:45 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:05:45 PM 3.104 SINGLEP Finish load save in 135.0ms 6/12/2021 3:05:45 PM 3.104 SINGLEP Start Generate Partial Map with Realistic and seed 528186751 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 6/12/2021 3:05:45 PM 3.104 SINGLEP LongTerm Warden Set directly SuperCat 6/12/2021 3:05:45 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 7. 6/12/2021 3:05:45 PM 3.104 SINGLEP Fixed 1760 missing planet factions. 6/12/2021 3:05:45 PM 3.104 SINGLEP Generate Partial Map Complete 168ms 6/12/2021 3:06:34 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 22 created, 0 removed, 22 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 102 created, 0 removed, 102 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,760 created, 0 removed, 1,760 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:07:56 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: AnythingElse Source3: LoadingQuickStart 6/12/2021 3:07:57 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:07:57 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:07:57 PM 3.104 SINGLEP loading as template 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:07:57 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:07:57 PM 3.104 SINGLEP Finish load save in 167.0ms 6/12/2021 3:07:57 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 268847185 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 6/12/2021 3:07:57 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:07:57 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:07:57 PM 3.104 SINGLEP Generate Partial Map Complete 108ms 6/12/2021 3:07:57 PM 3.104 SINGLEP Start Generate FULL Map with FatSnake and seed 268847185 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 6/12/2021 3:07:57 PM 3.104 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/12/2021 3:07:57 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:07:57 PM 3.104 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 9ms 6/12/2021 3:07:57 PM 3.104 SINGLEP Generate FULL Map Complete 302ms 6/12/2021 3:07:57 PM 3.104 SINGLEP Fixed incorrect count of ships to be granted. Was 50, now 10 Holocene Missile Turret from Turret Schematic Server 6/12/2021 3:08:53 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 6 created, 0 removed, 6 active. Fleets: 141 created, 0 removed, 141 active. GameCommands: 7 created, 0 removed, 7 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 2,238 created, 0 removed, 2,238 active. Pathfinders: 22 created, 0 removed, 22 active. PlanetFactions: 1,704 created, 0 removed, 1,704 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:09:01 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 6/12/2021 3:09:01 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:09:01 PM 3.104 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/12/2021 3:09:01 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:09:01 PM 3.104 SINGLEP loading as template 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:09:01 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:09:01 PM 3.104 SINGLEP Finish load save in 141.7ms 6/12/2021 3:09:01 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 220189537 and planet count 70 and 25 factions (StartingTheLobbyFromPrior LoadingQuickStart) 6/12/2021 3:09:01 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:09:02 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:09:02 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:09:02 PM 3.104 SINGLEP Generate Partial Map Complete 46ms 6/12/2021 3:09:02 PM 3.104 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.07 seconds ago. 6/12/2021 3:09:11 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 96 created, 0 removed, 96 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,775 created, 0 removed, 1,775 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:09:22 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: AnythingElse Source3: LoadingQuickStart 6/12/2021 3:09:22 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:09:22 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:09:22 PM 3.104 SINGLEP loading as template 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:09:22 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:09:22 PM 3.104 SINGLEP Finish load save in 138.8ms 6/12/2021 3:09:22 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 469851494 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 6/12/2021 3:09:22 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:09:22 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:09:22 PM 3.104 SINGLEP Generate Partial Map Complete 33ms 6/12/2021 3:09:22 PM 3.104 SINGLEP Start Generate FULL Map with FatSnake and seed 469851494 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 6/12/2021 3:09:22 PM 3.104 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/12/2021 3:09:22 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:09:23 PM 3.104 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 9ms 6/12/2021 3:09:23 PM 3.104 SINGLEP Generate FULL Map Complete 139ms 6/12/2021 3:09:23 PM 3.104 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 10 Corruption Minefield from Other Defensive Schematic Server 6/12/2021 3:11:59 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 5 created, 0 removed, 5 active. Fleets: 139 created, 0 removed, 139 active. GameCommands: 3 created, 0 removed, 3 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 2,282 created, 0 removed, 2,282 active. Pathfinders: 22 created, 0 removed, 22 active. PlanetFactions: 1,704 created, 0 removed, 1,704 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:13:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/12/2021 3:13:18 PM SINGLEP Boot up FleetOS (0.1496s) 6/12/2021 3:13:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/12/2021 3:13:19 PM SINGLEP Check System Logs For Rogue Intelligence (0.6386s) 6/12/2021 3:13:19 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/12/2021 3:13:19 PM SINGLEP Inspect Aft Hatches (0.0429s) 6/12/2021 3:13:19 PM SINGLEP Found 420 xml files in 104 folders in 31ms 6/12/2021 3:13:19 PM SINGLEP Check For Extra Modules (0.3491s) 6/12/2021 3:13:19 PM SINGLEP 420 Xml Files Parsed in 315ms 6/12/2021 3:13:19 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Game Version: 3.104 6/12/2021 3:13:19 PM 3.104 SINGLEP Eject Trash Into Hyperspace (0.0669s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Bring Cloaking Systems Online (0.0359s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Recalculate Speed Of Light (0.0150s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Optimize Comfort On Command Decks (0.0100s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Generating Framerates (0.0080s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Update mod and expansion statuses! 6/12/2021 3:13:19 PM 3.104 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/12/2021 3:13:19 PM 3.104 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/12/2021 3:13:19 PM 3.104 SINGLEP Check Nearby Stellar Masses (0.0339s) 6/12/2021 3:13:19 PM 3.104 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 13ms 6/12/2021 3:13:19 PM 3.104 SINGLEP Pruning Excess Brain Cells (0.0310s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Remembering Alamo (0.0119s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Boot Audio Comms (0.0090s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Establish Individual Audio Links (0.0275s) 6/12/2021 3:13:19 PM 3.104 SINGLEP No resolution change was required. 6/12/2021 3:13:19 PM 3.104 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/12/2021 3:13:19 PM 3.104 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/12/2021 3:13:19 PM 3.104 SINGLEP Refresh Optical Lensing (0.0109s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Revise Fundamental Physical Laws (0.0219s) 6/12/2021 3:13:19 PM 3.104 SINGLEP Calculate Odds Of Success (0.0189s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Briefly Panic (0.4518s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Install Confidence Routines (0.3571s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Bring Commander Interface Online (0.0608s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Motivate All Crews (0.0389s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Locating Available Networks (0.0170s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Externalizing Patterns (0.0209s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Hooking Externals (0.0060s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Handlizing Hooks (0.0090s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Disengaging Constants (0.0279s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Late Axionic Computations (0.0549s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Categorizing Teapots (0.0040s) 6/12/2021 3:13:20 PM 3.104 SINGLEP Ordering Vague Notions (0.0120s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Searching For Particle Forms (0.2814s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Weighing Options (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Poking At Status Indicators (0.0110s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Discovering States Of Matter (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Searching For A Leader (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Suppressing Bad Thoughts (0.0090s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Connecting to Fleet Command (0.0090s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Thinking Of Advice (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Degaussing Advice (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Reading Alien Diaries (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Naming All Known Planets (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Remembering Speeds (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Prioritizing Targets (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Rebooting Sensor Arrays (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Unloading Prismatic Grid (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Thinking Of Objectives (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Inhibiting Visual Scans (0.0120s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Synthesizing Vocals (0.0040s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Investigating Map Signatures (0.0160s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Ventilating Scenarios (0.0040s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Decontaminating Targeting Systems (0.0120s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Ejecting Tactical Core (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Calibrating Formations (0.0100s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Intercepting Galactic Maps (0.0090s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Discharging Colored Ions (0.0114s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Replicating Ion Colors (0.0039s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Faction Diagnostics (0.0180s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Buffering Hackers (0.0259s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Inverting Death (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Linear Field Variance (0.0110s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Charging Marks (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Differentiating Marks (0.1073s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Guarding The Posts (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Range Manifolds (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Purging ROFs (0.0073s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Manipulating Speeds (0.0074s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Detecting Projectiles (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Grouping Flow Fields (0.0070s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Modulating Flow Field Groups (0.0150s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Designing Fleets (0.0119s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Thinking Of Technologies (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Categorizing Starboard Sensors (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Injecting Galactic Variables (0.0140s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Challenging Starfields (0.0099s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Pinpointing Distant Planets (0.0160s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Categorizing All Planets (0.0049s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Organizing Commands (0.0180s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Calculating Firing Cones (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Ejecting Ship Parts Into Space (0.1496s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Re-Aligning Objectives (0.0120s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Sterilizing Test Chamber (0.0060s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Issuing Orders (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Augmenting Infusers (0.0080s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Infusing (0.0140s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Load Surrogates (0.0489s) 6/12/2021 3:13:21 PM 3.104 SINGLEP Locate Dictionaries (0.0049s) 6/12/2021 3:13:22 PM 3.104 SINGLEP Set Stage (0.0120s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Investigating Meaning Of Life (3.6956s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Post-Proton Surge (0.0159s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Background Radiation Taste Test (0.0250s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Shuffling Chairs On Command Deck (0.0179s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Windshield Wiping (0.0040s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Last Organizational Modeling (0.1077s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/12/2021 3:13:25 PM 3.104 SINGLEP Stimulate Modulation (0.0618s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Tip Servos (0.0060s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Design New Fleet Logo (0.0130s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Inspect Fleet Logo (0.0060s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Ogle Enemy Logo (0.0080s) 6/12/2021 3:13:25 PM 3.104 SINGLEP Order Cores By Seniority (0.0070s) 6/12/2021 3:13:25 PM 3.104 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1376 6/12/2021 3:13:25 PM 3.104 SINGLEP Make Factions That Extra Bit Special (0.0169s) 6/12/2021 3:13:26 PM 3.104 SINGLEP Final Checks (0.3780s) 6/12/2021 3:13:26 PM 3.104 SINGLEP Load Historical Documents (0.0040s) 6/12/2021 3:13:26 PM 3.104 SINGLEP 8.0 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Searching For Particle Forms (0.3s) Investigating Meaning Of Life (3.7s) Final Checks (0.4s) 6/12/2021 3:13:26 PM 3.104 SINGLEP Hello Steam user 'Crab' 6/12/2021 3:13:47 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:13:58 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Second.save Source1: AnythingElse Source3: LoadingSaveGame 6/12/2021 3:13:59 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 3:13:59 PM 3.104 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 6/12/2021 3:13:59 PM 3.104 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 6/12/2021 3:13:59 PM 3.104 SINGLEP Finish load save in 541.8ms 6/12/2021 3:19:02 PM 3.104 SINGLEP Raid Engine #2154 AI Sentinels on Laubos is sending a wave against Outguard 6/12/2021 3:33:02 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 42,268 created, 0 removed, 42,268 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 48 created, 0 removed, 48 active. Fleets: 173 created, 0 removed, 173 active. GameCommands: 107 created, 0 removed, 107 active. GE_Others: 254 created, 0 removed, 254 active. GE_Shots: 1,256 created, 0 removed, 1,256 active. GE_Squads: 11,663 created, 3,587 removed, 8,076 active. Pathfinders: 46 created, 0 removed, 46 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 5 created, 1 removed, 4 active. ========================================== 6/12/2021 3:33:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/12/2021 3:33:49 PM SINGLEP Boot up FleetOS (0.1485s) 6/12/2021 3:33:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/12/2021 3:33:50 PM SINGLEP Check System Logs For Rogue Intelligence (0.2459s) 6/12/2021 3:33:50 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/12/2021 3:33:50 PM SINGLEP Inspect Aft Hatches (0.0259s) 6/12/2021 3:33:50 PM SINGLEP Found 420 xml files in 104 folders in 31ms 6/12/2021 3:33:50 PM SINGLEP Check For Extra Modules (0.3790s) 6/12/2021 3:33:50 PM SINGLEP 420 Xml Files Parsed in 346ms 6/12/2021 3:33:50 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Game Version: 3.104 6/12/2021 3:33:50 PM 3.104 SINGLEP Eject Trash Into Hyperspace (0.0150s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Bring Cloaking Systems Online (0.0050s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Recalculate Speed Of Light (0.0180s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Optimize Comfort On Command Decks (0.0100s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Generating Framerates (0.0060s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Update mod and expansion statuses! 6/12/2021 3:33:50 PM 3.104 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/12/2021 3:33:50 PM 3.104 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/12/2021 3:33:50 PM 3.104 SINGLEP Check Nearby Stellar Masses (0.0349s) 6/12/2021 3:33:50 PM 3.104 SINGLEP 420 Xml Files Checked For Exp/Mod Status in 12ms 6/12/2021 3:33:50 PM 3.104 SINGLEP Pruning Excess Brain Cells (0.0299s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Remembering Alamo (0.0130s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Boot Audio Comms (0.0060s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Establish Individual Audio Links (0.0219s) 6/12/2021 3:33:50 PM 3.104 SINGLEP No resolution change was required. 6/12/2021 3:33:50 PM 3.104 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/12/2021 3:33:50 PM 3.104 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/12/2021 3:33:50 PM 3.104 SINGLEP Refresh Optical Lensing (0.0080s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Revise Fundamental Physical Laws (0.0199s) 6/12/2021 3:33:50 PM 3.104 SINGLEP Calculate Odds Of Success (0.0180s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Briefly Panic (0.4523s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Install Confidence Routines (0.3901s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Bring Commander Interface Online (0.0624s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Motivate All Crews (0.0379s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Locating Available Networks (0.0209s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Externalizing Patterns (0.0160s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Hooking Externals (0.0050s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Handlizing Hooks (0.0110s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Disengaging Constants (0.0309s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Late Axionic Computations (0.0748s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Categorizing Teapots (0.0040s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Ordering Vague Notions (0.0120s) 6/12/2021 3:33:51 PM 3.104 SINGLEP Searching For Particle Forms (0.2414s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Weighing Options (0.0040s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Poking At Status Indicators (0.0130s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Discovering States Of Matter (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Searching For A Leader (0.0100s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Suppressing Bad Thoughts (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Sentinel Alertness Diagnostic (0.0110s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Connecting to Fleet Command (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Thinking Of Advice (0.0100s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Degaussing Advice (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Reading Alien Diaries (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Naming All Known Planets (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Remembering Speeds (0.0109s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Prioritizing Targets (0.0090s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Rebooting Sensor Arrays (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Unloading Prismatic Grid (0.0110s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Thinking Of Objectives (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Inhibiting Visual Scans (0.0160s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Synthesizing Vocals (0.0050s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Investigating Map Signatures (0.0150s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Ventilating Scenarios (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Decontaminating Targeting Systems (0.0100s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Ejecting Tactical Core (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Calibrating Formations (0.0090s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Intercepting Galactic Maps (0.0070s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Discharging Colored Ions (0.0120s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Replicating Ion Colors (0.0030s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Faction Diagnostics (0.0170s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Buffering Hackers (0.0289s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Inverting Death (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Linear Field Variance (0.0130s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Charging Marks (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Differentiating Marks (0.1028s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Guarding The Posts (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Range Manifolds (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Purging ROFs (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Manipulating Speeds (0.0160s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Detecting Projectiles (0.0069s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Grouping Flow Fields (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Modulating Flow Field Groups (0.0140s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Designing Fleets (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Thinking Of Technologies (0.0090s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Categorizing Starboard Sensors (0.0050s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Injecting Galactic Variables (0.0160s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Digging Up Starfields (0.0080s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Mopping Up Distant Planets (0.0170s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Categorizing All Planets (0.0040s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Organizing Commands (0.0209s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Calculating Firing Cones (0.0040s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Remembering Lost Ship Parts (0.1520s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Re-Aligning Objectives (0.0100s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Sterilizing Test Chamber (0.0060s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Issuing Orders (0.0090s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Augmenting Infusers (0.0130s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Infusing (0.0140s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Load Surrogates (0.0499s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Locate Dictionaries (0.0040s) 6/12/2021 3:33:52 PM 3.104 SINGLEP Set Stage (0.0110s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Deploying Portable Singularity (4.0580s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Post-Proton Surge (0.0189s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Background Radiation Taste Test (0.0240s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 6/12/2021 3:33:56 PM 3.104 SINGLEP Windshield Wiping (0.0060s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Last Organizational Modeling (0.1211s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/12/2021 3:33:57 PM 3.104 SINGLEP Stimulate Modulation (0.0509s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Tip Servos (0.0050s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Design New Fleet Logo (0.0131s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Inspect Fleet Logo (0.0048s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Ogle Enemy Logo (0.0099s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Order Cores By Seniority (0.0150s) 6/12/2021 3:33:57 PM 3.104 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1376 6/12/2021 3:33:57 PM 3.104 SINGLEP Make Factions That Extra Bit Special (0.0149s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Final Checks (0.3588s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Load Historical Documents (0.0040s) 6/12/2021 3:33:57 PM 3.104 SINGLEP 7.9 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Deploying Portable Singularity (4.1s) Final Checks (0.4s) 6/12/2021 3:33:57 PM 3.104 SINGLEP Hello Steam user 'Crab' 6/12/2021 3:34:01 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 6/12/2021 3:34:01 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 6/12/2021 3:34:01 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:34:01 PM 3.104 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/12/2021 3:34:01 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:34:01 PM 3.104 SINGLEP loading as template 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:34:01 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:34:01 PM 3.104 SINGLEP Finish load save in 233.5ms 6/12/2021 3:34:01 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 26407992 and planet count 70 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 6/12/2021 3:34:01 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:34:02 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:34:02 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:34:02 PM 3.104 SINGLEP Generate Partial Map Complete 101ms 6/12/2021 3:34:07 PM 3.104 SINGLEP Start Generate FULL Map with FatSnake and seed 26407992 and planet count 70 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/12/2021 3:34:07 PM 3.104 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/12/2021 3:34:07 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:34:07 PM 3.104 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 6/12/2021 3:34:07 PM 3.104 SINGLEP Generate FULL Map Complete 270ms 6/12/2021 3:34:19 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 3 created, 0 removed, 3 active. Factions: 24 created, 0 removed, 24 active. Fleets: 144 created, 0 removed, 144 active. GameCommands: 21 created, 0 removed, 21 active. GE_Others: 178 created, 0 removed, 178 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 2,295 created, 0 removed, 2,295 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 1,704 created, 0 removed, 1,704 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:35:05 PM 3.104 SINGLEP Error in clicking Yes button: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\AI War 2\PlayerData\Save\WEFRG'. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.InternalGetDirectories (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.GetDirectories (System.String path) [0x0000e] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.Directory.Delete (System.String path, System.Boolean recursive) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.World.DeleteCampaign (System.String CampaignName) [0x00012] in :0 at Arcen.AIW2.External.Window_LoadGameMenu+bDeleteCampaign.deleteCampaign () [0x00001] in <53882c22a8284f2e8f1be0e43c7e671d>:0 at Arcen.AIW2.External.Window_ModalYesNo+bYes.HandleClick_Subclass (MouseHandlingInput input) [0x00030] in <53882c22a8284f2e8f1be0e43c7e671d>:0 6/12/2021 3:37:04 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:37:29 PM 3.104 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3104_DistributedEconomyMode Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 6/12/2021 3:37:29 PM 3.104 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 6/12/2021 3:37:30 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:37:30 PM 3.104 SINGLEP in strip extra, Crabby: hasHadFirstPlayer True shouldBeRemoved False 6/12/2021 3:37:30 PM 3.104 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 6/12/2021 3:37:30 PM 3.104 SINGLEP loading as template 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AIReserves. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AntiAIZombie. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AntiEveryoneZombie. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction AntiPlayerZombie. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction CPALogic. 6/12/2021 3:37:30 PM 3.104 SINGLEP Added the faction Mercenary. 6/12/2021 3:37:30 PM 3.104 SINGLEP Finish load save in 90.4ms 6/12/2021 3:37:30 PM 3.104 SINGLEP Start Generate Partial Map with FatSnake and seed 1293202732 and planet count 70 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 6/12/2021 3:37:30 PM 3.104 SINGLEP got thickness 1 and increase it by 2 6/12/2021 3:37:30 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:37:30 PM 3.104 SINGLEP Fixed 1775 missing planet factions. 6/12/2021 3:37:30 PM 3.104 SINGLEP Generate Partial Map Complete 49ms 6/12/2021 3:37:32 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:37:32 PM 3.104 SINGLEP Start Generate Partial Map with Realistic and seed 885124044 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 6/12/2021 3:37:32 PM 3.104 SINGLEP Added the faction AIRelentlessWave. 6/12/2021 3:37:32 PM 3.104 SINGLEP PlayerAccount Crabby has now been put in control of faction 1. 6/12/2021 3:37:32 PM 3.104 SINGLEP Fixed 1840 missing planet factions. 6/12/2021 3:37:32 PM 3.104 SINGLEP Generate Partial Map Complete 116ms 6/12/2021 3:37:35 PM 3.104 SINGLEP Start Generate FULL Map with Realistic and seed 885124044 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 6/12/2021 3:37:35 PM 3.104 SINGLEP Mapgen: Removed the faction EnragedMacrophage. 6/12/2021 3:37:35 PM 3.104 SINGLEP Mapgen: Removed the faction TamedMacrophage. 6/12/2021 3:37:35 PM 3.104 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms 6/12/2021 3:37:35 PM 3.104 SINGLEP Generate FULL Map Complete 209ms 6/12/2021 3:37:35 PM 3.104 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 10 Corruption Minefield from Other Defensive Schematic Server 6/12/2021 3:37:35 PM 3.104 SINGLEP Fixed incorrect count of ships to be granted. Was 4, now 1 Drone Garrison from Other Defensive Schematic Server 6/18/2021 6:37:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/18/2021 6:37:11 PM SINGLEP Boot up FleetOS (0.4635s) 6/18/2021 6:37:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/18/2021 6:37:12 PM SINGLEP Check System Logs For Rogue Intelligence (0.8917s) 6/18/2021 6:37:12 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/18/2021 6:37:12 PM SINGLEP Inspect Aft Hatches (0.7446s) 6/18/2021 6:37:12 PM SINGLEP Found 426 xml files in 106 folders in 79ms 6/18/2021 6:37:16 PM SINGLEP Check For Extra Modules (3.8288s) 6/18/2021 6:37:16 PM SINGLEP 426 Xml Files Parsed in 3,748ms 6/18/2021 6:37:16 PM SINGLEP Gather Ancient Lifeforms (0.0145s) 6/18/2021 6:37:16 PM 3.203 SINGLEP Game Version: 3.203 6/18/2021 6:37:16 PM 3.203 SINGLEP Eject Trash Into Hyperspace (0.0921s) 6/18/2021 6:37:16 PM 3.203 SINGLEP Bring Cloaking Systems Online (0.0604s) 6/18/2021 6:37:16 PM 3.203 SINGLEP Recalculate Speed Of Light (0.0759s) 6/18/2021 6:37:17 PM 3.203 SINGLEP Optimize Comfort On Command Decks (0.0534s) 6/18/2021 6:37:17 PM 3.203 SINGLEP Generating Framerates (0.0356s) 6/18/2021 6:37:17 PM 3.203 SINGLEP Update mod and expansion statuses! 6/18/2021 6:37:17 PM 3.203 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/18/2021 6:37:17 PM 3.203 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/18/2021 6:37:17 PM 3.203 SINGLEP Check Nearby Stellar Masses (0.1489s) 6/18/2021 6:37:17 PM 3.203 SINGLEP 426 Xml Files Checked For Exp/Mod Status in 34ms 6/18/2021 6:37:18 PM 3.203 SINGLEP Pruning Excess Brain Cells (0.8137s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Remembering Alamo (0.0484s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Boot Audio Comms (0.0150s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Establish Individual Audio Links (0.0610s) 6/18/2021 6:37:18 PM 3.203 SINGLEP No resolution change was required. 6/18/2021 6:37:18 PM 3.203 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/18/2021 6:37:18 PM 3.203 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/18/2021 6:37:18 PM 3.203 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/WEFRG/SSS.save 6/18/2021 6:37:18 PM 3.203 SINGLEP Refresh Optical Lensing (0.0190s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Revise Fundamental Physical Laws (0.0443s) 6/18/2021 6:37:18 PM 3.203 SINGLEP Calculate Odds Of Success (0.0535s) 6/18/2021 6:37:19 PM 3.203 SINGLEP Briefly Panic (0.9781s) 6/18/2021 6:37:19 PM 3.203 SINGLEP Install Confidence Routines (0.5901s) 6/18/2021 6:37:19 PM 3.203 SINGLEP Bring Commander Interface Online (0.1168s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Motivate All Crews (0.1280s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Locating Available Networks (0.1900s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Externalizing Patterns (0.0342s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Hooking Externals (0.0140s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Handlizing Hooks (0.0279s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Disengaging Constants (0.0800s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Late Axionic Computations (0.4790s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Sizing Planets (0.0235s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Measuring Gravity (0.0230s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Categorizing Teapots (0.0249s) 6/18/2021 6:37:20 PM 3.203 SINGLEP Ordering Vague Notions (0.0177s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Searching For Particle Forms (0.4737s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Weighing Options (0.0163s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Poking At Status Indicators (0.0152s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Discovering States Of Matter (0.0167s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Searching For A Leader (0.0143s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Suppressing Bad Thoughts (0.0111s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Sentinel Alertness Diagnostic (0.0124s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Connecting to Fleet Command (0.0184s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Thinking Of Advice (0.0140s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Degaussing Advice (0.0150s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Reading Alien Diaries (0.0160s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Naming All Known Planets (0.0114s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Remembering Speeds (0.0116s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Prioritizing Targets (0.0122s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Rebooting Sensor Arrays (0.0115s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Unloading Prismatic Grid (0.0100s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Thinking Of Objectives (0.0130s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Inhibiting Visual Scans (0.1081s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Synthesizing Vocals (0.0120s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Investigating Map Signatures (0.0239s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Ventilating Scenarios (0.0110s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Decontaminating Targeting Systems (0.0111s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Ejecting Tactical Core (0.0195s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Calibrating Formations (0.0198s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Intercepting Galactic Maps (0.0270s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Discharging Colored Ions (0.0573s) 6/18/2021 6:37:21 PM 3.203 SINGLEP Replicating Ion Colors (0.0156s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Faction Diagnostics (0.0378s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Buffering Hackers (0.0520s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Inverting Death (0.0301s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Linear Field Variance (0.0583s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Charging Marks (0.0170s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Differentiating Marks (0.2299s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Guarding The Posts (0.0254s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Range Manifolds (0.0161s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Purging ROFs (0.0152s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Manipulating Speeds (0.0164s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Detecting Projectiles (0.0159s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Grouping Flow Fields (0.0180s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Modulating Flow Field Groups (0.0323s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Designing Fleets (0.0256s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Thinking Of Technologies (0.0236s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Categorizing Starboard Sensors (0.0149s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Injecting Galactic Variables (0.0376s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Surrounding Starfields (0.0590s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Scouring Distant Planets (0.0616s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Categorizing All Planets (0.0165s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Organizing Commands (0.0710s) 6/18/2021 6:37:22 PM 3.203 SINGLEP Calculating Firing Cones (0.0169s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Divulge Ship Part Schematics To Enemy (0.5410s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Re-Aligning Objectives (0.0335s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Sterilizing Test Chamber (0.0143s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Issuing Orders (0.0154s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Augmenting Infusers (0.0126s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Infusing (0.0441s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Load Surrogates (0.2519s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Locate Dictionaries (0.0152s) 6/18/2021 6:37:23 PM 3.203 SINGLEP Set Stage (0.0219s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Re-attaching Front Part (7.5441s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Post-Proton Surge (0.0299s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Background Radiation Taste Test (0.0610s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Shuffling Chairs On Command Deck (0.0440s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Windshield Wiping (0.0180s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Last Organizational Modeling (0.2220s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/18/2021 6:37:31 PM 3.203 SINGLEP Stimulate Modulation (0.0966s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Tip Servos (0.0125s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Sort Buildings Into Uneven Piles (0.0120s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Design New Fleet Logo (0.0160s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Inspect Fleet Logo (0.0130s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Ogle Enemy Logo (0.0115s) 6/18/2021 6:37:31 PM 3.203 SINGLEP Order Cores By Seniority (0.0134s) 6/18/2021 6:37:31 PM 3.203 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1186 6/18/2021 6:37:31 PM 3.203 SINGLEP Make Factions That Extra Bit Special (0.0138s) 6/18/2021 6:37:32 PM 3.203 SINGLEP Final Checks (0.5153s) 6/18/2021 6:37:32 PM 3.203 SINGLEP Load Historical Documents (0.0099s) 6/18/2021 6:37:32 PM 3.203 SINGLEP 21.7 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.7s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (0.8s) Briefly Panic (1.0s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Searching For Particle Forms (0.5s) Divulge Ship Part Schematics To Enemy (0.5s) Load Surrogates (0.3s) Re-attaching Front Part (7.5s) Final Checks (0.5s) 6/18/2021 6:37:33 PM 3.203 SINGLEP Hello Steam user 'Crab' 6/18/2021 6:37:54 PM 3.203 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3203_MoreFixes Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/19/2021 4:54:08 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/19/2021 4:54:08 PM SINGLEP Boot up FleetOS (0.3655s) 6/19/2021 4:54:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/19/2021 4:54:09 PM SINGLEP Check System Logs For Rogue Intelligence (0.8777s) 6/19/2021 4:54:09 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/19/2021 4:54:09 PM SINGLEP Inspect Aft Hatches (0.6672s) 6/19/2021 4:54:09 PM SINGLEP Found 426 xml files in 106 folders in 54ms 6/19/2021 4:54:13 PM SINGLEP Check For Extra Modules (3.7745s) 6/19/2021 4:54:13 PM SINGLEP 426 Xml Files Parsed in 3,714ms 6/19/2021 4:54:13 PM SINGLEP Gather Ancient Lifeforms (0.0063s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Game Version: 3.300 6/19/2021 4:54:13 PM 3.300 SINGLEP Eject Trash Into Hyperspace (0.0898s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Bring Cloaking Systems Online (0.0639s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Recalculate Speed Of Light (0.0310s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Optimize Comfort On Command Decks (0.0159s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Generating Framerates (0.0060s) 6/19/2021 4:54:13 PM 3.300 SINGLEP Update mod and expansion statuses! 6/19/2021 4:54:13 PM 3.300 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/19/2021 4:54:13 PM 3.300 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/19/2021 4:54:13 PM 3.300 SINGLEP Check Nearby Stellar Masses (0.0590s) 6/19/2021 4:54:13 PM 3.300 SINGLEP 426 Xml Files Checked For Exp/Mod Status in 13ms 6/19/2021 4:54:14 PM 3.300 SINGLEP Pruning Excess Brain Cells (0.6402s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Remembering Alamo (0.0507s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Boot Audio Comms (0.0130s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Establish Individual Audio Links (0.0745s) 6/19/2021 4:54:14 PM 3.300 SINGLEP No resolution change was required. 6/19/2021 4:54:14 PM 3.300 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/19/2021 4:54:14 PM 3.300 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/19/2021 4:54:14 PM 3.300 SINGLEP Refresh Optical Lensing (0.0156s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Revise Fundamental Physical Laws (0.0489s) 6/19/2021 4:54:14 PM 3.300 SINGLEP Calculate Odds Of Success (0.0608s) 6/19/2021 4:54:15 PM 3.300 SINGLEP Briefly Panic (0.7866s) 6/19/2021 4:54:16 PM 3.300 SINGLEP Install Confidence Routines (0.9611s) 6/19/2021 4:54:16 PM 3.300 SINGLEP Bring Commander Interface Online (0.1916s) 6/19/2021 4:54:16 PM 3.300 SINGLEP Motivate All Crews (0.1164s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Locating Available Networks (0.2004s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Externalizing Patterns (0.0653s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Hooking Externals (0.0379s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Handlizing Hooks (0.0492s) 6/19/2021 4:54:17 PM 3.300 SINGLEP Disengaging Constants (0.1029s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Late Axionic Computations (0.6513s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Sizing Planets (0.0201s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Measuring Gravity (0.0219s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Categorizing Teapots (0.0179s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Ordering Vague Notions (0.0288s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Searching For Particle Forms (0.7850s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Weighing Options (0.0240s) 6/19/2021 4:54:18 PM 3.300 SINGLEP Poking At Status Indicators (0.0534s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Discovering States Of Matter (0.0249s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Searching For A Leader (0.0285s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Suppressing Bad Thoughts (0.0265s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Sentinel Alertness Diagnostic (0.0247s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Connecting to Fleet Command (0.0252s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Thinking Of Advice (0.0257s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Degaussing Advice (0.0300s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Reading Alien Diaries (0.0340s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Naming All Known Planets (0.0266s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Remembering Speeds (0.0236s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Prioritizing Targets (0.0170s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Rebooting Sensor Arrays (0.0153s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Unloading Prismatic Grid (0.0197s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Thinking Of Objectives (0.0227s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Inhibiting Visual Scans (0.1927s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Synthesizing Vocals (0.0230s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Investigating Map Signatures (0.0487s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Ventilating Scenarios (0.0239s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Decontaminating Targeting Systems (0.0250s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Ejecting Tactical Core (0.0209s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Calibrating Formations (0.0182s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Intercepting Galactic Maps (0.0300s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Discharging Colored Ions (0.0450s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Replicating Ion Colors (0.0209s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Faction Diagnostics (0.0422s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Buffering Hackers (0.1120s) 6/19/2021 4:54:19 PM 3.300 SINGLEP Inverting Death (0.0366s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Linear Field Variance (0.0713s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Charging Marks (0.0272s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Differentiating Marks (0.0257s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Guarding The Posts (0.3891s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Range Manifolds (0.0219s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Purging ROFs (0.0209s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Manipulating Speeds (0.0210s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Detecting Projectiles (0.0199s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Grouping Flow Fields (0.0207s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Modulating Flow Field Groups (0.0383s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Designing Fleets (0.0413s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Thinking Of Technologies (0.0260s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Categorizing Starboard Sensors (0.0191s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Injecting Galactic Variables (0.0340s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Fearing Starfields (0.0617s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Combing Distant Planets (0.0800s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Categorizing All Planets (0.0279s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Organizing Commands (0.0511s) 6/19/2021 4:54:20 PM 3.300 SINGLEP Calculating Firing Cones (0.0178s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Collapsing Pile Of Ship Parts (0.4904s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Re-Aligning Objectives (0.0378s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Sterilizing Test Chamber (0.0261s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Issuing Orders (0.0220s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Augmenting Infusers (0.0180s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Infusing (0.0570s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Load Surrogates (0.2132s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Locate Dictionaries (0.0219s) 6/19/2021 4:54:21 PM 3.300 SINGLEP Set Stage (0.0357s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Issue Sufficient Warnings (11.4481s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Post-Proton Surge (0.0684s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Background Radiation Taste Test (0.1161s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Shuffling Chairs On Command Deck (0.0848s) 6/19/2021 4:54:33 PM 3.300 SINGLEP Windshield Wiping (0.0246s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Last Organizational Modeling (0.5519s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/19/2021 4:54:34 PM 3.300 SINGLEP Stimulate Modulation (0.2623s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Tip Servos (0.0869s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Sort Buildings Into Uneven Piles (0.0280s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Design New Fleet Logo (0.0370s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Inspect Fleet Logo (0.0319s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Ogle Enemy Logo (0.0292s) 6/19/2021 4:54:34 PM 3.300 SINGLEP Order Cores By Seniority (0.0319s) 6/19/2021 4:54:34 PM 3.300 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 772 6/19/2021 4:54:34 PM 3.300 SINGLEP Make Factions That Extra Bit Special (0.0332s) 6/19/2021 4:54:36 PM 3.300 SINGLEP Final Checks (1.4772s) 6/19/2021 4:54:36 PM 3.300 SINGLEP Load Historical Documents (0.0188s) 6/19/2021 4:54:36 PM 3.300 SINGLEP 28.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.7s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (0.6s) Briefly Panic (0.8s) Install Confidence Routines (1.0s) Late Axionic Computations (0.7s) Searching For Particle Forms (0.8s) Guarding The Posts (0.4s) Collapsing Pile Of Ship Parts (0.5s) Issue Sufficient Warnings (11.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (1.5s) 6/19/2021 4:54:37 PM 3.300 SINGLEP Hello Steam user 'Crab' 6/19/2021 4:55:17 PM 3.300 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3300_Mapsplosion Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/21/2021 6:45:48 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/21/2021 6:45:48 PM SINGLEP Boot up FleetOS (0.4179s) 6/21/2021 6:45:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/21/2021 6:45:49 PM SINGLEP Check System Logs For Rogue Intelligence (1.0288s) 6/21/2021 6:45:50 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 6/21/2021 6:45:50 PM SINGLEP Inspect Aft Hatches (0.8266s) 6/21/2021 6:45:50 PM SINGLEP Found 426 xml files in 106 folders in 63ms 6/21/2021 6:45:53 PM SINGLEP Check For Extra Modules (3.2290s) 6/21/2021 6:45:53 PM SINGLEP 426 Xml Files Parsed in 3,115ms 6/21/2021 6:45:53 PM SINGLEP Gather Ancient Lifeforms (0.0180s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Game Version: 3.302 6/21/2021 6:45:53 PM 3.302 SINGLEP Eject Trash Into Hyperspace (0.0258s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Bring Cloaking Systems Online (0.0130s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Recalculate Speed Of Light (0.0321s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Optimize Comfort On Command Decks (0.0308s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Generating Framerates (0.0165s) 6/21/2021 6:45:53 PM 3.302 SINGLEP Update mod and expansion statuses! 6/21/2021 6:45:53 PM 3.302 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/21/2021 6:45:53 PM 3.302 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/21/2021 6:45:53 PM 3.302 SINGLEP Check Nearby Stellar Masses (0.0738s) 6/21/2021 6:45:53 PM 3.302 SINGLEP 426 Xml Files Checked For Exp/Mod Status in 19ms 6/21/2021 6:45:54 PM 3.302 SINGLEP Pruning Excess Brain Cells (0.6027s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Remembering Alamo (0.0379s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Boot Audio Comms (0.0160s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Establish Individual Audio Links (0.0645s) 6/21/2021 6:45:54 PM 3.302 SINGLEP No resolution change was required. 6/21/2021 6:45:54 PM 3.302 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/21/2021 6:45:54 PM 3.302 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/21/2021 6:45:54 PM 3.302 SINGLEP Refresh Optical Lensing (0.0168s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Revise Fundamental Physical Laws (0.0890s) 6/21/2021 6:45:54 PM 3.302 SINGLEP Calculate Odds Of Success (0.0962s) 6/21/2021 6:45:55 PM 3.302 SINGLEP Briefly Panic (0.8846s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Install Confidence Routines (0.7749s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Bring Commander Interface Online (0.1078s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Motivate All Crews (0.0865s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Locating Available Networks (0.1823s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Externalizing Patterns (0.0335s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Hooking Externals (0.0122s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Handlizing Hooks (0.0279s) 6/21/2021 6:45:56 PM 3.302 SINGLEP Disengaging Constants (0.0800s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Late Axionic Computations (0.3783s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Sizing Planets (0.0140s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Measuring Gravity (0.0240s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Categorizing Teapots (0.0130s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Ordering Vague Notions (0.0180s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Searching For Particle Forms (0.4249s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Weighing Options (0.0118s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Poking At Status Indicators (0.0115s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Discovering States Of Matter (0.0120s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Searching For A Leader (0.0131s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Suppressing Bad Thoughts (0.0137s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Sentinel Alertness Diagnostic (0.0129s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Connecting to Fleet Command (0.0120s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Thinking Of Advice (0.0110s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Degaussing Advice (0.0101s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Reading Alien Diaries (0.0122s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Naming All Known Planets (0.0107s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Remembering Speeds (0.0100s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Prioritizing Targets (0.0115s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Rebooting Sensor Arrays (0.0110s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Unloading Prismatic Grid (0.0111s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Thinking Of Objectives (0.0254s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Inhibiting Visual Scans (0.1202s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Synthesizing Vocals (0.0196s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Investigating Map Signatures (0.0504s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Ventilating Scenarios (0.0232s) 6/21/2021 6:45:57 PM 3.302 SINGLEP Decontaminating Targeting Systems (0.0281s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Ejecting Tactical Core (0.0249s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Calibrating Formations (0.0246s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Intercepting Galactic Maps (0.0160s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Discharging Colored Ions (0.0429s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Replicating Ion Colors (0.0179s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Faction Diagnostics (0.0400s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Buffering Hackers (0.0881s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Inverting Death (0.0229s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Linear Field Variance (0.0421s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Charging Marks (0.0137s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Differentiating Marks (0.3134s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Guarding The Posts (0.0350s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Range Manifolds (0.0120s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Purging ROFs (0.0119s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Manipulating Speeds (0.0110s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Detecting Projectiles (0.0090s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Grouping Flow Fields (0.0120s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Modulating Flow Field Groups (0.0299s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Designing Fleets (0.0219s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Thinking Of Technologies (0.0379s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Categorizing Starboard Sensors (0.0120s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Injecting Galactic Variables (0.0326s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Taunting Starfields (0.0260s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Resizing Distant Planets (0.0281s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Categorizing All Planets (0.0190s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Organizing Commands (0.0410s) 6/21/2021 6:45:58 PM 3.302 SINGLEP Calculating Firing Cones (0.0229s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Declaring Ship Part Sovereignty (0.3732s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Re-Aligning Objectives (0.0375s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Sterilizing Test Chamber (0.0199s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Issuing Orders (0.0201s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Augmenting Infusers (0.0220s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Infusing (0.0372s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Load Surrogates (0.1246s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Locate Dictionaries (0.0090s) 6/21/2021 6:45:59 PM 3.302 SINGLEP Set Stage (0.0151s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Issue Sufficient Warnings (6.9529s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Post-Proton Surge (0.0281s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Background Radiation Taste Test (0.0591s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Shuffling Chairs On Command Deck (0.0414s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Windshield Wiping (0.0196s) 6/21/2021 6:46:06 PM 3.302 SINGLEP Last Organizational Modeling (0.2319s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/21/2021 6:46:07 PM 3.302 SINGLEP Stimulate Modulation (0.1083s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Tip Servos (0.0160s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Sort Buildings Into Uneven Piles (0.0160s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Design New Fleet Logo (0.0210s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Inspect Fleet Logo (0.0153s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Ogle Enemy Logo (0.0118s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Order Cores By Seniority (0.0129s) 6/21/2021 6:46:07 PM 3.302 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1151 6/21/2021 6:46:07 PM 3.302 SINGLEP Make Factions That Extra Bit Special (0.0157s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Final Checks (0.7093s) 6/21/2021 6:46:07 PM 3.302 SINGLEP Load Historical Documents (0.0090s) 6/21/2021 6:46:07 PM 3.302 SINGLEP 20.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (0.6s) Briefly Panic (0.9s) Install Confidence Routines (0.8s) Late Axionic Computations (0.4s) Searching For Particle Forms (0.4s) Differentiating Marks (0.3s) Declaring Ship Part Sovereignty (0.4s) Issue Sufficient Warnings (7.0s) Final Checks (0.7s) 6/21/2021 6:46:08 PM 3.302 SINGLEP Hello Steam user 'Crab' 6/21/2021 6:47:18 PM 3.302 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3302_SpaceToSeeThings Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 7/24/2021 8:13:32 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/24/2021 8:13:32 PM SINGLEP Boot up FleetOS (0.1969s) 7/24/2021 8:13:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/24/2021 8:13:32 PM SINGLEP Check System Logs For Rogue Intelligence (0.4172s) 7/24/2021 8:13:32 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 7/24/2021 8:13:32 PM SINGLEP Inspect Aft Hatches (0.2519s) 7/24/2021 8:13:33 PM SINGLEP Found 441 xml files in 106 folders in 68ms 7/24/2021 8:13:34 PM SINGLEP Check For Extra Modules (1.1066s) 7/24/2021 8:13:34 PM SINGLEP 441 Xml Files Parsed in 1,036ms 7/24/2021 8:13:34 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 7/24/2021 8:13:34 PM 3.309 SINGLEP Game Version: 3.309 7/24/2021 8:13:34 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0559s) 7/24/2021 8:13:34 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0621s) 7/24/2021 8:13:34 PM 3.309 SINGLEP Update mod and expansion statuses! 7/24/2021 8:13:34 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/24/2021 8:13:34 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/24/2021 8:13:34 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0592s) 7/24/2021 8:13:34 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 21ms 7/24/2021 8:13:34 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2244s) 7/24/2021 8:13:34 PM 3.309 SINGLEP No resolution change was required. 7/24/2021 8:13:34 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/24/2021 8:13:34 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/24/2021 8:13:34 PM 3.309 SINGLEP Remembering Alamo (0.0530s) 7/24/2021 8:13:34 PM 3.309 SINGLEP Calculate Odds Of Success (0.0618s) 7/24/2021 8:13:35 PM 3.309 SINGLEP Briefly Panic (0.4759s) 7/24/2021 8:13:35 PM 3.309 SINGLEP Install Confidence Routines (0.5386s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Late Axionic Computations (0.6095s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Inhibiting Visual Scans (0.1037s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Ejecting Tactical Core (0.0710s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Grouping Flow Fields (0.0310s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Underestimating Starfields (0.1208s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Digitising Distant Planets (0.0329s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Remembering Lost Ship Parts (0.1586s) 7/24/2021 8:13:36 PM 3.309 SINGLEP Re-Aligning Objectives (0.0678s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Jiggling All Adapters (4.5921s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Post-Proton Surge (0.0130s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Background Radiation Taste Test (0.0289s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Windshield Wiping (0.0059s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Last Organizational Modeling (0.1028s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Stimulate Modulation (0.0609s) 7/24/2021 8:13:41 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 7/24/2021 8:13:41 PM 3.309 SINGLEP Order Cores By Seniority (0.0060s) 7/24/2021 8:13:41 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/24/2021 8:13:41 PM 3.309 SINGLEP Final Checks (0.3498s) 7/24/2021 8:13:41 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 7/24/2021 8:13:42 PM 3.309 SINGLEP 9.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Jiggling All Adapters (4.6s) Final Checks (0.3s) 7/24/2021 8:13:42 PM 3.309 SINGLEP Hello Steam user 'Crab' 9/3/2022 1:27:59 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2022 1:27:59 PM SINGLEP Boot up FleetOS (0.3189s) 9/3/2022 1:28:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2022 1:28:00 PM 5.509 SINGLEP Game Version: 5.509 9/3/2022 1:28:00 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.5845s) 9/3/2022 1:28:01 PM 5.509 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/3/2022 1:28:01 PM 5.509 SINGLEP Inspect Aft Hatches (0.8946s) 9/3/2022 1:28:01 PM 5.509 SINGLEP Found 604 xml files in 140 folders in 178ms 9/3/2022 1:28:04 PM 5.509 SINGLEP Check For Extra Modules (3.3488s) 9/3/2022 1:28:04 PM 5.509 SINGLEP 604 Xml Files Parsed in 3,155ms 9/3/2022 1:28:04 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0020s) 9/3/2022 1:28:04 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0143s) 9/3/2022 1:28:04 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.1307s) 9/3/2022 1:28:04 PM 5.509 SINGLEP Update mod and expansion statuses! 9/3/2022 1:28:04 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/3/2022 1:28:04 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/3/2022 1:28:04 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0755s) 9/3/2022 1:28:04 PM 5.509 SINGLEP 604 Xml Files Checked For Exp/Mod Status in 16ms 9/3/2022 1:28:05 PM 5.509 SINGLEP Pruning Excess Brain Cells (1.0465s) 9/3/2022 1:28:06 PM 5.509 SINGLEP No resolution change was required. 9/3/2022 1:28:06 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2022 1:28:06 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/3/2022 1:28:06 PM 5.509 SINGLEP Remembering Alamo (1.0197s) 9/3/2022 1:28:07 PM 5.509 SINGLEP Calculate Odds Of Success (0.8809s) 9/3/2022 1:28:08 PM 5.509 SINGLEP Briefly Panic (0.4142s) 9/3/2022 1:28:08 PM 5.509 SINGLEP Install Confidence Routines (0.8269s) 9/3/2022 1:28:09 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/3/2022 1:28:10 PM 5.509 SINGLEP Late Axionic Computations (1.2332s) 9/3/2022 1:28:10 PM 5.509 SINGLEP Acquiring Towel (0.0369s) 9/3/2022 1:28:10 PM 5.509 SINGLEP Inhibiting Visual Scans (0.1126s) 9/3/2022 1:28:10 PM 5.509 SINGLEP Ejecting Tactical Core (0.2175s) 9/3/2022 1:28:10 PM 5.509 SINGLEP Grouping Flow Fields (0.1107s) 9/3/2022 1:28:11 PM 5.509 SINGLEP Viewing Starfields (0.6574s) 9/3/2022 1:28:11 PM 5.509 SINGLEP Scouring Distant Planets (0.5934s) 9/3/2022 1:28:11 PM 5.509 SINGLEP Calculating Firing Cones (0.0349s) 9/3/2022 1:28:14 PM 5.509 SINGLEP Scrapping Extra Ship Parts (2.4462s) 9/3/2022 1:28:14 PM 5.509 SINGLEP Re-Aligning Objectives (0.2305s) 9/3/2022 1:28:22 PM 5.509 SINGLEP Install Replacement Weapons (7.9767s) 9/3/2022 1:28:22 PM 5.509 SINGLEP Post-Proton Surge (0.0325s) 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED1 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED2 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED3 TID11 Could not find a faction with name that is eligible to be random for Chaotician 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED4 TID11 Could not find a faction with name that is eligible to be random for Chaotician 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED5 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED6 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED7 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED8 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP DELAYED9 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 1:28:22 PM 5.509 SINGLEP Background Radiation Taste Test (0.1023s) 9/3/2022 1:28:22 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0799s) 9/3/2022 1:28:23 PM 5.509 SINGLEP Windshield Wiping (0.6231s) 9/3/2022 1:28:24 PM 5.509 SINGLEP Last Organizational Modeling (1.3588s) 9/3/2022 1:28:25 PM 5.509 SINGLEP Stimulate Modulation (0.6090s) 9/3/2022 1:28:25 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/3/2022 1:28:24 PM 5.509 SINGLEP DELAYED10 TID18 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/3/2022 1:28:26 PM 5.509 SINGLEP We got 0 campaign's data when deserializing 9/3/2022 1:28:26 PM 5.509 SINGLEP Order Cores By Seniority (0.7346s) 9/3/2022 1:28:26 PM 5.509 SINGLEP Load Historical Documents (0.0114s) 9/3/2022 1:28:26 PM 5.509 SINGLEP 26.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.3s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.0s) Calculate Odds Of Success (0.9s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (1.2s) Viewing Starfields (0.7s) Scouring Distant Planets (0.6s) Scrapping Extra Ship Parts (2.4s) Install Replacement Weapons (8.0s) Windshield Wiping (0.6s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.7s) 9/3/2022 1:28:27 PM 5.509 SINGLEP Hello Steam user 'Crab' 9/3/2022 1:31:09 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:31:09 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:31:09 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:31:09 PM 5.509 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 9/3/2022 1:31:09 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:31:09 PM 5.509 SINGLEP loading as template 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:31:09 PM 5.509 SINGLEP Finish load save in 516ms 9/3/2022 1:31:09 PM 5.509 SINGLEP DELAYED11 TID31 Start Generate Partial Map with D18Bubbles and seed 1038578538 and planet count 92 and 18 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:31:10 PM 5.509 SINGLEP DELAYED12 TID31 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:31:10 PM 5.509 SINGLEP DELAYED13 TID31 Map structure generated in 53ms. 9/3/2022 1:31:10 PM 5.509 SINGLEP DELAYED14 TID31 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:31:10 PM 5.509 SINGLEP DELAYED15 TID31 Generate Partial Map Complete 348ms Seed: 1038578538 9/3/2022 1:31:23 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:32:17 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:32:17 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:32:17 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:32:17 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:32:17 PM 5.509 SINGLEP loading as template 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:32:17 PM 5.509 SINGLEP Finish load save in 254ms 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED16 TID15 Start Generate Partial Map with Maze and seed 1443628914 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED17 TID15 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED18 TID15 Map structure generated in 30ms. 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED19 TID15 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:32:17 PM 5.509 SINGLEP DELAYED20 TID15 Generate Partial Map Complete 83ms Seed: 1443628914 9/3/2022 1:32:39 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:33:57 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\The Galaxy Rises.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:33:57 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:33:57 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:33:57 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:33:57 PM 5.509 SINGLEP loading as template 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:33:57 PM 5.509 SINGLEP Finish load save in 226ms 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED21 TID31 Start Generate Partial Map with Octopus and seed 723770972 and planet count 120 and 17 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED22 TID31 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED23 TID31 Map structure generated in 60ms. 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED24 TID31 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:33:57 PM 5.509 SINGLEP DELAYED25 TID31 Generate Partial Map Complete 121ms Seed: 723770972 9/3/2022 1:34:09 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:34:16 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:34:16 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:34:16 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:34:16 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:34:16 PM 5.509 SINGLEP loading as template 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:34:16 PM 5.509 SINGLEP Finish load save in 200ms 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED26 TID12 Start Generate Partial Map with D18Rings and seed 2050115932 and planet count 110 and 16 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED27 TID12 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED28 TID12 Map structure generated in 52ms. 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED29 TID12 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:34:16 PM 5.509 SINGLEP DELAYED30 TID12 Generate Partial Map Complete 117ms Seed: 2050115932 9/3/2022 1:34:36 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:35:50 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Community\Adapt Or Perish.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:35:50 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:35:50 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:35:50 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:35:50 PM 5.509 SINGLEP loading as template 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:35:50 PM 5.509 SINGLEP Finish load save in 220ms 9/3/2022 1:35:50 PM 5.509 SINGLEP DELAYED31 TID18 Start Generate Partial Map with Simple and seed 87058521 and planet count 100 and 20 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:35:50 PM 5.509 SINGLEP DELAYED32 TID18 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:35:51 PM 5.509 SINGLEP DELAYED33 TID18 Map structure generated in 182ms. 9/3/2022 1:35:51 PM 5.509 SINGLEP DELAYED34 TID18 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:35:51 PM 5.509 SINGLEP DELAYED35 TID18 Generate Partial Map Complete 389ms Seed: 87058521 9/3/2022 1:35:57 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:36:14 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 9/3/2022 1:36:14 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:36:14 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:36:14 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:36:14 PM 5.509 SINGLEP loading as template 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:36:14 PM 5.509 SINGLEP Finish load save in 214ms 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED36 TID23 Start Generate Partial Map with D18Bubbles and seed 616406015 and planet count 92 and 18 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED37 TID23 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED38 TID23 Map structure generated in 2ms. 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED39 TID23 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 9/3/2022 1:36:14 PM 5.509 SINGLEP DELAYED40 TID23 Generate Partial Map Complete 58ms Seed: 616406015 9/3/2022 1:36:17 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:42:04 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 9/3/2022 1:42:04 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:42:04 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:42:04 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 1:42:04 PM 5.509 SINGLEP loading as template 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 1:42:04 PM 5.509 SINGLEP Finish load save in 225ms 9/3/2022 1:42:04 PM 5.509 SINGLEP DELAYED41 TID12 Start Generate FULL Map with Realistic and seed 182813523 and planet count 80 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 9/3/2022 1:42:04 PM 5.509 SINGLEP DELAYED42 TID12 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 1:42:05 PM 5.509 SINGLEP DELAYED43 TID12 Map structure generated in 636ms. 9/3/2022 1:43:19 PM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 9/3/2022 2:03:10 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/3/2022 2:03:10 PM SINGLEP Boot up FleetOS (0.3192s) 9/3/2022 2:03:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/3/2022 2:03:11 PM 5.509 SINGLEP Game Version: 5.509 9/3/2022 2:03:11 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.3919s) 9/3/2022 2:03:11 PM 5.509 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/3/2022 2:03:11 PM 5.509 SINGLEP Inspect Aft Hatches (0.0788s) 9/3/2022 2:03:11 PM 5.509 SINGLEP Found 604 xml files in 140 folders in 86ms 9/3/2022 2:03:12 PM 5.509 SINGLEP Check For Extra Modules (0.9967s) 9/3/2022 2:03:12 PM 5.509 SINGLEP 604 Xml Files Parsed in 900ms 9/3/2022 2:03:12 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/3/2022 2:03:12 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0054s) 9/3/2022 2:03:12 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.1525s) 9/3/2022 2:03:12 PM 5.509 SINGLEP Update mod and expansion statuses! 9/3/2022 2:03:12 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/3/2022 2:03:12 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/3/2022 2:03:12 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.1273s) 9/3/2022 2:03:12 PM 5.509 SINGLEP 604 Xml Files Checked For Exp/Mod Status in 26ms 9/3/2022 2:03:12 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.1134s) 9/3/2022 2:03:12 PM 5.509 SINGLEP No resolution change was required. 9/3/2022 2:03:12 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2022 2:03:12 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/3/2022 2:03:12 PM 5.509 SINGLEP Remembering Alamo (0.2480s) 9/3/2022 2:03:13 PM 5.509 SINGLEP Calculate Odds Of Success (0.9971s) 9/3/2022 2:03:14 PM 5.509 SINGLEP Briefly Panic (0.5631s) 9/3/2022 2:03:15 PM 5.509 SINGLEP Install Confidence Routines (0.6807s) 9/3/2022 2:03:15 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/3/2022 2:03:15 PM 5.509 SINGLEP Late Axionic Computations (0.8226s) 9/3/2022 2:03:15 PM 5.509 SINGLEP Acquiring Towel (0.0422s) 9/3/2022 2:03:16 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0582s) 9/3/2022 2:03:16 PM 5.509 SINGLEP Ejecting Tactical Core (0.2057s) 9/3/2022 2:03:16 PM 5.509 SINGLEP Grouping Flow Fields (0.0638s) 9/3/2022 2:03:16 PM 5.509 SINGLEP Weepinig Over Starfields (0.4262s) 9/3/2022 2:03:17 PM 5.509 SINGLEP Cleaning Distant Planets (0.6121s) 9/3/2022 2:03:17 PM 5.509 SINGLEP Calculating Firing Cones (0.0428s) 9/3/2022 2:03:18 PM 5.509 SINGLEP Disassembling And Reassembling Ship Parts (1.0080s) 9/3/2022 2:03:18 PM 5.509 SINGLEP Re-Aligning Objectives (0.1899s) 9/3/2022 2:03:25 PM 5.509 SINGLEP Eject And Reinsert Warp Cores (7.2647s) 9/3/2022 2:03:25 PM 5.509 SINGLEP Post-Proton Surge (0.0346s) 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for Chaotician 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for Chaotician 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP DELAYED9 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/3/2022 2:03:25 PM 5.509 SINGLEP Background Radiation Taste Test (0.0840s) 9/3/2022 2:03:26 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0715s) 9/3/2022 2:03:26 PM 5.509 SINGLEP Windshield Wiping (0.3106s) 9/3/2022 2:03:27 PM 5.509 SINGLEP Last Organizational Modeling (1.3442s) 9/3/2022 2:03:28 PM 5.509 SINGLEP Stimulate Modulation (0.5973s) 9/3/2022 2:03:28 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/3/2022 2:03:27 PM 5.509 SINGLEP DELAYED10 TID15 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/3/2022 2:03:28 PM 5.509 SINGLEP We got 159 campaign's data when deserializing 9/3/2022 2:03:28 PM 5.509 SINGLEP Order Cores By Seniority (0.5635s) 9/3/2022 2:03:28 PM 5.509 SINGLEP Load Historical Documents (0.0074s) 9/3/2022 2:03:28 PM 5.509 SINGLEP 18.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (0.8s) Weepinig Over Starfields (0.4s) Cleaning Distant Planets (0.6s) Disassembling And Reassembling Ship Parts (1.0s) Eject And Reinsert Warp Cores (7.3s) Windshield Wiping (0.3s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.6s) 9/3/2022 2:03:29 PM 5.509 SINGLEP Hello Steam user 'Crab' 9/3/2022 2:03:52 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart 9/3/2022 2:03:52 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 2:03:52 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 2:03:52 PM 5.509 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 9/3/2022 2:03:52 PM 5.509 SINGLEP Clearing player accounts. 9/3/2022 2:03:53 PM 5.509 SINGLEP loading as template 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/3/2022 2:03:53 PM 5.509 SINGLEP Finish load save in 463ms 9/3/2022 2:03:53 PM 5.509 SINGLEP DELAYED11 TID11 Start Generate FULL Map with Realistic and seed 948152015 and planet count 80 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 9/3/2022 2:03:53 PM 5.509 SINGLEP DELAYED12 TID11 Setting quickstart campaign type to: HumanityAscendant 9/3/2022 2:03:54 PM 5.509 SINGLEP DELAYED13 TID11 Map structure generated in 1,006ms. 9/3/2022 2:03:56 PM 5.509 SINGLEP DELAYED14 TID15 Fixed incorrect count of ships to be granted. Was 10, now 3 V-Wing Drone Hangar from Other Defensive Schematic Server 9/3/2022 2:11:51 PM 5.509 SINGLEP No resolution change was required. 9/3/2022 2:11:51 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/3/2022 2:11:51 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/3/2022 4:29:35 PM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 9/4/2022 10:19:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/4/2022 10:19:09 PM SINGLEP Boot up FleetOS (0.2165s) 9/4/2022 10:19:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/4/2022 10:19:10 PM 5.511 SINGLEP Game Version: 5.511 9/4/2022 10:19:10 PM 5.511 SINGLEP Check System Logs For Rogue Intelligence (0.4818s) 9/4/2022 10:19:10 PM 5.511 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/4/2022 10:19:10 PM 5.511 SINGLEP Inspect Aft Hatches (0.3464s) 9/4/2022 10:19:10 PM 5.511 SINGLEP Found 632 xml files in 140 folders in 116ms 9/4/2022 10:19:12 PM 5.511 SINGLEP Check For Extra Modules (1.5406s) 9/4/2022 10:19:12 PM 5.511 SINGLEP 632 Xml Files Parsed in 1,416ms 9/4/2022 10:19:12 PM 5.511 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/4/2022 10:19:12 PM 5.511 SINGLEP Eject Trash Into Hyperspace (0.0050s) 9/4/2022 10:19:12 PM 5.511 SINGLEP Bring Cloaking Systems Online (0.1019s) 9/4/2022 10:19:12 PM 5.511 SINGLEP Update mod and expansion statuses! 9/4/2022 10:19:12 PM 5.511 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/4/2022 10:19:12 PM 5.511 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/4/2022 10:19:12 PM 5.511 SINGLEP Check Nearby Stellar Masses (0.0357s) 9/4/2022 10:19:12 PM 5.511 SINGLEP 632 Xml Files Checked For Exp/Mod Status in 7ms 9/4/2022 10:19:12 PM 5.511 SINGLEP Pruning Excess Brain Cells (0.3833s) 9/4/2022 10:19:13 PM 5.511 SINGLEP No resolution change was required. 9/4/2022 10:19:13 PM 5.511 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/4/2022 10:19:13 PM 5.511 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/4/2022 10:19:13 PM 5.511 SINGLEP Remembering Alamo (0.5007s) 9/4/2022 10:19:13 PM 5.511 SINGLEP Calculate Odds Of Success (0.5487s) 9/4/2022 10:19:13 PM 5.511 SINGLEP Briefly Panic (0.2514s) 9/4/2022 10:19:14 PM 5.511 SINGLEP Install Confidence Routines (0.3891s) 9/4/2022 10:19:14 PM 5.511 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/4/2022 10:19:14 PM 5.511 SINGLEP Late Axionic Computations (0.6413s) 9/4/2022 10:19:14 PM 5.511 SINGLEP Acquiring Towel (0.0209s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Inhibiting Visual Scans (0.0843s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Ejecting Tactical Core (0.1237s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Grouping Flow Fields (0.0599s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Digging Up Starfields (0.3535s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Screening Distant Planets (0.3067s) 9/4/2022 10:19:15 PM 5.511 SINGLEP Calculating Firing Cones (0.0129s) 9/4/2022 10:19:16 PM 5.511 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.6762s) 9/4/2022 10:19:16 PM 5.511 SINGLEP Re-Aligning Objectives (0.1147s) 9/4/2022 10:19:20 PM 5.511 SINGLEP Destroying Nanotech Chamber (3.9734s) 9/4/2022 10:19:20 PM 5.511 SINGLEP Post-Proton Surge (0.0190s) 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED1 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED2 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED3 TID30 Could not find a faction with name that is eligible to be random for Chaotician 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED4 TID30 Could not find a faction with name that is eligible to be random for Chaotician 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED5 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED6 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED7 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED8 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP DELAYED9 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/4/2022 10:19:20 PM 5.511 SINGLEP Background Radiation Taste Test (0.0508s) 9/4/2022 10:19:20 PM 5.511 SINGLEP Shuffling Chairs On Command Deck (0.0319s) 9/4/2022 10:19:20 PM 5.511 SINGLEP Windshield Wiping (0.2000s) 9/4/2022 10:19:21 PM 5.511 SINGLEP Last Organizational Modeling (0.5540s) 9/4/2022 10:19:21 PM 5.511 SINGLEP Stimulate Modulation (0.3151s) 9/4/2022 10:19:21 PM 5.511 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/4/2022 10:19:21 PM 5.511 SINGLEP DELAYED10 TID27 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/4/2022 10:19:22 PM 5.511 SINGLEP We got 159 campaign's data when deserializing 9/4/2022 10:19:22 PM 5.511 SINGLEP Order Cores By Seniority (0.3491s) 9/4/2022 10:19:22 PM 5.511 SINGLEP Load Historical Documents (0.0050s) 9/4/2022 10:19:22 PM 5.511 SINGLEP 12.7 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Digging Up Starfields (0.4s) Screening Distant Planets (0.3s) Kicking Ship Parts Down Elevator Shaft (0.7s) Destroying Nanotech Chamber (4.0s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 9/4/2022 10:19:22 PM 5.511 SINGLEP Hello Steam user 'Crab' 9/4/2022 10:20:25 PM 5.511 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Second.save Source1: AnythingElse Source3: LoadingSaveGame 9/4/2022 10:20:25 PM 5.511 SINGLEP Clearing player accounts. 9/4/2022 10:20:26 PM 5.511 SINGLEP Finish load save in 912ms 9/4/2022 11:14:13 PM 5.511 SINGLEP DELAYED11 TID34 Raid Engine #2219 AI Sentinels on Distant is sending a wave against Crabby 9/4/2022 11:55:09 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 12:36:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2022 12:36:56 PM SINGLEP Boot up FleetOS (0.3214s) 9/5/2022 12:36:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2022 12:36:57 PM 5.511 SINGLEP Game Version: 5.511 9/5/2022 12:36:57 PM 5.511 SINGLEP Check System Logs For Rogue Intelligence (0.9071s) 9/5/2022 12:36:58 PM 5.511 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/5/2022 12:36:58 PM 5.511 SINGLEP Inspect Aft Hatches (1.0070s) 9/5/2022 12:36:59 PM 5.511 SINGLEP Found 632 xml files in 140 folders in 228ms 9/5/2022 12:37:02 PM 5.511 SINGLEP Check For Extra Modules (3.9909s) 9/5/2022 12:37:02 PM 5.511 SINGLEP 632 Xml Files Parsed in 3,749ms 9/5/2022 12:37:02 PM 5.511 SINGLEP Gather Ancient Lifeforms (0.0030s) 9/5/2022 12:37:02 PM 5.511 SINGLEP Eject Trash Into Hyperspace (0.0110s) 9/5/2022 12:37:02 PM 5.511 SINGLEP Bring Cloaking Systems Online (0.1604s) 9/5/2022 12:37:03 PM 5.511 SINGLEP Update mod and expansion statuses! 9/5/2022 12:37:03 PM 5.511 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/5/2022 12:37:03 PM 5.511 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/5/2022 12:37:03 PM 5.511 SINGLEP Check Nearby Stellar Masses (0.1117s) 9/5/2022 12:37:03 PM 5.511 SINGLEP 632 Xml Files Checked For Exp/Mod Status in 11ms 9/5/2022 12:37:04 PM 5.511 SINGLEP Pruning Excess Brain Cells (0.9932s) 9/5/2022 12:37:05 PM 5.511 SINGLEP No resolution change was required. 9/5/2022 12:37:05 PM 5.511 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2022 12:37:05 PM 5.511 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2022 12:37:05 PM 5.511 SINGLEP Remembering Alamo (1.3998s) 9/5/2022 12:37:06 PM 5.511 SINGLEP Calculate Odds Of Success (1.0614s) 9/5/2022 12:37:07 PM 5.511 SINGLEP Briefly Panic (0.4982s) 9/5/2022 12:37:07 PM 5.511 SINGLEP Install Confidence Routines (0.6365s) 9/5/2022 12:37:08 PM 5.511 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/5/2022 12:37:09 PM 5.511 SINGLEP Late Axionic Computations (1.4598s) 9/5/2022 12:37:09 PM 5.511 SINGLEP Acquiring Towel (0.0821s) 9/5/2022 12:37:09 PM 5.511 SINGLEP Inhibiting Visual Scans (0.1801s) 9/5/2022 12:37:09 PM 5.511 SINGLEP Ejecting Tactical Core (0.3644s) 9/5/2022 12:37:09 PM 5.511 SINGLEP Grouping Flow Fields (0.1436s) 9/5/2022 12:37:10 PM 5.511 SINGLEP Viewing Starfields (0.6409s) 9/5/2022 12:37:11 PM 5.511 SINGLEP Fondly Remembering Distant Planets (0.6421s) 9/5/2022 12:37:11 PM 5.511 SINGLEP Calculating Firing Cones (0.0611s) 9/5/2022 12:37:12 PM 5.511 SINGLEP Breaking In New Ship Parts (1.0525s) 9/5/2022 12:37:12 PM 5.511 SINGLEP Re-Aligning Objectives (0.1585s) 9/5/2022 12:37:20 PM 5.511 SINGLEP Bend Laws Of Gravity (8.0826s) 9/5/2022 12:37:20 PM 5.511 SINGLEP Post-Proton Surge (0.0555s) 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED1 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED2 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED3 TID30 Could not find a faction with name that is eligible to be random for Chaotician 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED4 TID30 Could not find a faction with name that is eligible to be random for Chaotician 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED5 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED6 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED7 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED8 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP DELAYED9 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 12:37:20 PM 5.511 SINGLEP Background Radiation Taste Test (0.1484s) 9/5/2022 12:37:20 PM 5.511 SINGLEP Shuffling Chairs On Command Deck (0.1343s) 9/5/2022 12:37:21 PM 5.511 SINGLEP Windshield Wiping (0.6664s) 9/5/2022 12:37:23 PM 5.511 SINGLEP Last Organizational Modeling (1.5443s) 9/5/2022 12:37:23 PM 5.511 SINGLEP Stimulate Modulation (0.6101s) 9/5/2022 12:37:23 PM 5.511 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/5/2022 12:37:23 PM 5.511 SINGLEP DELAYED10 TID11 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/5/2022 12:37:24 PM 5.511 SINGLEP We got 159 campaign's data when deserializing 9/5/2022 12:37:24 PM 5.511 SINGLEP Order Cores By Seniority (0.7079s) 9/5/2022 12:37:24 PM 5.511 SINGLEP Load Historical Documents (0.0116s) 9/5/2022 12:37:24 PM 5.511 SINGLEP 27.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.0s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.4s) Viewing Starfields (0.6s) Fondly Remembering Distant Planets (0.6s) Breaking In New Ship Parts (1.1s) Bend Laws Of Gravity (8.1s) Windshield Wiping (0.7s) Last Organizational Modeling (1.5s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.7s) 9/5/2022 12:37:25 PM 5.511 SINGLEP Hello Steam user 'Crab' 9/5/2022 12:37:57 PM 5.511 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 9/5/2022 12:37:57 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 12:37:57 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 12:37:57 PM 5.511 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 9/5/2022 12:37:57 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 12:37:57 PM 5.511 SINGLEP loading as template 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/5/2022 12:37:57 PM 5.511 SINGLEP Finish load save in 468ms 9/5/2022 12:37:57 PM 5.511 SINGLEP DELAYED11 TID15 Start Generate FULL Map with Maze and seed 256380565 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 9/5/2022 12:37:57 PM 5.511 SINGLEP DELAYED12 TID15 Setting quickstart campaign type to: HumanityAscendant 9/5/2022 12:37:59 PM 5.511 SINGLEP DELAYED13 TID15 Map structure generated in 379ms. 9/5/2022 1:10:07 PM 5.511 SINGLEP DELAYED14 TID8 Raid Engine #3177 AI Sentinels on Ken is sending a wave against Crabby 9/5/2022 1:48:59 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 2:10:46 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2022 2:10:47 PM SINGLEP Boot up FleetOS (0.3655s) 9/5/2022 2:10:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2022 2:10:47 PM 5.511 SINGLEP Game Version: 5.511 9/5/2022 2:10:47 PM 5.511 SINGLEP Check System Logs For Rogue Intelligence (0.4977s) 9/5/2022 2:10:47 PM 5.511 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 9/5/2022 2:10:47 PM 5.511 SINGLEP Inspect Aft Hatches (0.1486s) 9/5/2022 2:10:48 PM 5.511 SINGLEP Found 632 xml files in 140 folders in 196ms 9/5/2022 2:10:49 PM 5.511 SINGLEP Check For Extra Modules (1.1524s) 9/5/2022 2:10:49 PM 5.511 SINGLEP 632 Xml Files Parsed in 941ms 9/5/2022 2:10:49 PM 5.511 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/5/2022 2:10:49 PM 5.511 SINGLEP Eject Trash Into Hyperspace (0.0040s) 9/5/2022 2:10:49 PM 5.511 SINGLEP Bring Cloaking Systems Online (0.0708s) 9/5/2022 2:10:49 PM 5.511 SINGLEP Update mod and expansion statuses! 9/5/2022 2:10:49 PM 5.511 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 9/5/2022 2:10:49 PM 5.511 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/5/2022 2:10:49 PM 5.511 SINGLEP Check Nearby Stellar Masses (0.0868s) 9/5/2022 2:10:49 PM 5.511 SINGLEP 632 Xml Files Checked For Exp/Mod Status in 21ms 9/5/2022 2:10:49 PM 5.511 SINGLEP Pruning Excess Brain Cells (0.1456s) 9/5/2022 2:10:49 PM 5.511 SINGLEP No resolution change was required. 9/5/2022 2:10:49 PM 5.511 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2022 2:10:49 PM 5.511 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2022 2:10:49 PM 5.511 SINGLEP Remembering Alamo (0.2698s) 9/5/2022 2:10:50 PM 5.511 SINGLEP Calculate Odds Of Success (0.9043s) 9/5/2022 2:10:51 PM 5.511 SINGLEP Briefly Panic (0.5665s) 9/5/2022 2:10:51 PM 5.511 SINGLEP Install Confidence Routines (0.8160s) 9/5/2022 2:10:52 PM 5.511 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/5/2022 2:10:52 PM 5.511 SINGLEP Late Axionic Computations (0.8671s) 9/5/2022 2:10:52 PM 5.511 SINGLEP Acquiring Towel (0.0309s) 9/5/2022 2:10:52 PM 5.511 SINGLEP Inhibiting Visual Scans (0.0379s) 9/5/2022 2:10:52 PM 5.511 SINGLEP Ejecting Tactical Core (0.1521s) 9/5/2022 2:10:53 PM 5.511 SINGLEP Grouping Flow Fields (0.0702s) 9/5/2022 2:10:53 PM 5.511 SINGLEP Hugging Starfields (0.5887s) 9/5/2022 2:10:54 PM 5.511 SINGLEP Ejecting Distant Planets (0.4493s) 9/5/2022 2:10:54 PM 5.511 SINGLEP Calculating Firing Cones (0.0170s) 9/5/2022 2:10:55 PM 5.511 SINGLEP Demoting Insubordinate Ship Parts (1.1318s) 9/5/2022 2:10:55 PM 5.511 SINGLEP Re-Aligning Objectives (0.1767s) 9/5/2022 2:11:03 PM 5.511 SINGLEP Compensate for Neutrino Variance (8.2649s) 9/5/2022 2:11:03 PM 5.511 SINGLEP Post-Proton Surge (0.0469s) 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED3 TID6 Could not find a faction with name that is eligible to be random for Chaotician 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED4 TID6 Could not find a faction with name that is eligible to be random for Chaotician 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED5 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED6 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED7 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED8 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP DELAYED9 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 9/5/2022 2:11:03 PM 5.511 SINGLEP Background Radiation Taste Test (0.0613s) 9/5/2022 2:11:03 PM 5.511 SINGLEP Shuffling Chairs On Command Deck (0.0638s) 9/5/2022 2:11:04 PM 5.511 SINGLEP Windshield Wiping (0.4588s) 9/5/2022 2:11:05 PM 5.511 SINGLEP Last Organizational Modeling (1.1325s) 9/5/2022 2:11:05 PM 5.511 SINGLEP Stimulate Modulation (0.4857s) 9/5/2022 2:11:05 PM 5.511 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/5/2022 2:11:05 PM 5.511 SINGLEP DELAYED10 TID8 Info: will dump 1465 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/5/2022 2:11:06 PM 5.511 SINGLEP We got 159 campaign's data when deserializing 9/5/2022 2:11:06 PM 5.511 SINGLEP Order Cores By Seniority (0.6763s) 9/5/2022 2:11:06 PM 5.511 SINGLEP Load Historical Documents (0.0100s) 9/5/2022 2:11:06 PM 5.511 SINGLEP 19.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.2s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (0.8s) Late Axionic Computations (0.9s) Hugging Starfields (0.6s) Ejecting Distant Planets (0.4s) Demoting Insubordinate Ship Parts (1.1s) Compensate for Neutrino Variance (8.3s) Windshield Wiping (0.5s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.7s) 9/5/2022 2:11:07 PM 5.511 SINGLEP Hello Steam user 'Crab' 9/5/2022 2:11:34 PM 5.511 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 9/5/2022 2:11:34 PM 5.511 SINGLEP Clearing player accounts. 9/5/2022 2:11:36 PM 5.511 SINGLEP Finish load save in 1,973ms 9/5/2022 2:17:47 PM 5.511 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5511_PlanetaryResourceOne Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/13/2022 7:51:08 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/13/2022 7:51:08 PM SINGLEP Boot up FleetOS (0.3781s) 10/13/2022 7:51:08 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/13/2022 7:51:09 PM 5.519 SINGLEP Game Version: 5.519 10/13/2022 7:51:09 PM 5.519 SINGLEP Check System Logs For Rogue Intelligence (0.8365s) 10/13/2022 7:51:10 PM 5.519 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/13/2022 7:51:10 PM 5.519 SINGLEP Inspect Aft Hatches (1.1079s) 10/13/2022 7:51:10 PM 5.519 SINGLEP Found 652 xml files in 140 folders in 159ms 10/13/2022 7:51:14 PM 5.519 SINGLEP Check For Extra Modules (4.3036s) 10/13/2022 7:51:14 PM 5.519 SINGLEP 652 Xml Files Parsed in 4,127ms 10/13/2022 7:51:14 PM 5.519 SINGLEP Gather Ancient Lifeforms (0.0030s) 10/13/2022 7:51:14 PM 5.519 SINGLEP Eject Trash Into Hyperspace (0.0184s) 10/13/2022 7:51:14 PM 5.519 SINGLEP Bring Cloaking Systems Online (0.1766s) 10/13/2022 7:51:14 PM 5.519 SINGLEP Update mod and expansion statuses! 10/13/2022 7:51:14 PM 5.519 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/13/2022 7:51:14 PM 5.519 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/13/2022 7:51:14 PM 5.519 SINGLEP Check Nearby Stellar Masses (0.1466s) 10/13/2022 7:51:14 PM 5.519 SINGLEP 652 Xml Files Checked For Exp/Mod Status in 30ms 10/13/2022 7:51:16 PM 5.519 SINGLEP Pruning Excess Brain Cells (1.1717s) 10/13/2022 7:51:17 PM 5.519 SINGLEP No resolution change was required. 10/13/2022 7:51:17 PM 5.519 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/13/2022 7:51:17 PM 5.519 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/13/2022 7:51:17 PM 5.519 SINGLEP Remembering Alamo (1.3773s) 10/13/2022 7:51:18 PM 5.519 SINGLEP Calculate Odds Of Success (1.2628s) 10/13/2022 7:51:19 PM 5.519 SINGLEP Briefly Panic (0.8785s) 10/13/2022 7:51:20 PM 5.519 SINGLEP Install Confidence Routines (1.1241s) 10/13/2022 7:51:21 PM 5.519 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/13/2022 7:51:22 PM 5.519 SINGLEP Late Axionic Computations (1.4376s) 10/13/2022 7:51:22 PM 5.519 SINGLEP Acquiring Towel (0.0598s) 10/13/2022 7:51:22 PM 5.519 SINGLEP Inhibiting Visual Scans (0.2053s) 10/13/2022 7:51:22 PM 5.519 SINGLEP Ejecting Tactical Core (0.3089s) 10/13/2022 7:51:22 PM 5.519 SINGLEP Grouping Flow Fields (0.1673s) 10/13/2022 7:51:23 PM 5.519 SINGLEP Challenging Starfields (0.6615s) 10/13/2022 7:51:24 PM 5.519 SINGLEP Fondly Remembering Distant Planets (0.7279s) 10/13/2022 7:51:24 PM 5.519 SINGLEP Calculating Firing Cones (0.0642s) 10/13/2022 7:51:25 PM 5.519 SINGLEP Developing New Ship Parts (1.5083s) 10/13/2022 7:51:26 PM 5.519 SINGLEP Re-Aligning Objectives (0.2605s) 10/13/2022 7:51:33 PM 5.519 SINGLEP Eject And Reinsert Warp Cores (7.6192s) 10/13/2022 7:51:33 PM 5.519 SINGLEP Post-Proton Surge (0.0790s) 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED1 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED2 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED3 TID31 Could not find a faction with name that is eligible to be random for Chaotician 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED4 TID31 Could not find a faction with name that is eligible to be random for Chaotician 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED5 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED6 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED7 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED8 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:33 PM 5.519 SINGLEP DELAYED9 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/13/2022 7:51:34 PM 5.519 SINGLEP Background Radiation Taste Test (0.1746s) 10/13/2022 7:51:34 PM 5.519 SINGLEP Shuffling Chairs On Command Deck (0.1040s) 10/13/2022 7:51:34 PM 5.519 SINGLEP Windshield Wiping (0.5933s) 10/13/2022 7:51:35 PM 5.519 SINGLEP Last Organizational Modeling (1.0488s) 10/13/2022 7:51:36 PM 5.519 SINGLEP Stimulate Modulation (0.5958s) 10/13/2022 7:51:36 PM 5.519 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/13/2022 7:51:35 PM 5.519 SINGLEP DELAYED10 TID22 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/13/2022 7:51:37 PM 5.519 SINGLEP We got 159 campaign's data when deserializing 10/13/2022 7:51:37 PM 5.519 SINGLEP Order Cores By Seniority (0.6833s) 10/13/2022 7:51:37 PM 5.519 SINGLEP Load Historical Documents (0.0129s) 10/13/2022 7:51:37 PM 5.519 SINGLEP 29.2 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (1.1s) Check For Extra Modules (4.3s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.3s) Briefly Panic (0.9s) Install Confidence Routines (1.1s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.3s) Challenging Starfields (0.7s) Fondly Remembering Distant Planets (0.7s) Developing New Ship Parts (1.5s) Re-Aligning Objectives (0.3s) Eject And Reinsert Warp Cores (7.6s) Windshield Wiping (0.6s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.7s) 10/13/2022 7:51:37 PM 5.519 SINGLEP Hello Steam user 'Crab' 10/13/2022 7:53:12 PM 5.519 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\1 Basic—Zenith Friends.save Source1: AnythingElse Source3: LoadingQuickStart 10/13/2022 7:53:12 PM 5.519 SINGLEP Clearing player accounts. 10/13/2022 7:53:12 PM 5.519 SINGLEP Clearing player accounts. 10/13/2022 7:53:13 PM 5.519 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 10/13/2022 7:53:13 PM 5.519 SINGLEP Clearing player accounts. 10/13/2022 7:53:13 PM 5.519 SINGLEP loading as template 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/13/2022 7:53:13 PM 5.519 SINGLEP Finish load save in 630ms 10/13/2022 7:53:13 PM 5.519 SINGLEP DELAYED11 TID12 Start Generate FULL Map with Compass and seed 1334305951 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 10/13/2022 7:53:13 PM 5.519 SINGLEP DELAYED12 TID12 Setting quickstart campaign type to: HumanityAscendant 10/13/2022 7:53:14 PM 5.519 SINGLEP DELAYED13 TID12 Compass. centerSizeParm 2 (16) numRings 4 connections 4 10/13/2022 7:53:14 PM 5.519 SINGLEP DELAYED14 TID12 Map structure generated in 299ms. 10/13/2022 8:09:56 PM 5.519 SINGLEP DELAYED15 TID34 Fixed incorrect count of ships to be granted. Was 10, now 2 Plasma Turret from Turret Schematic Server 10/13/2022 8:10:15 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/13/2022 8:11:37 PM 5.519 SINGLEP DELAYED16 TID35 We are moving Nomad 3 10/13/2022 8:12:01 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/13/2022 8:14:11 PM 5.519 SINGLEP DELAYED17 TID18 We are moving Nomad 2 10/13/2022 8:14:16 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/13/2022 8:29:32 PM 5.519 SINGLEP DELAYED18 TID24 We are moving Nomad 3 10/13/2022 8:29:32 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/13/2022 8:31:15 PM 5.519 SINGLEP DELAYED19 TID14 We are moving Nomad 1 10/13/2022 8:31:15 PM 5.519 SINGLEP DELAYED20 TID14 We are moving Nomad 1 10/13/2022 8:31:15 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/13/2022 8:36:03 PM 5.519 SINGLEP DELAYED21 TID27 We are moving Nomad 2 10/13/2022 8:36:03 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/13/2022 8:40:50 PM 5.519 SINGLEP Clearing player accounts. 10/15/2022 12:00:14 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/15/2022 12:00:14 PM SINGLEP Boot up FleetOS (0.3755s) 10/15/2022 12:00:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/15/2022 12:00:15 PM 5.519 SINGLEP Game Version: 5.519 10/15/2022 12:00:15 PM 5.519 SINGLEP Check System Logs For Rogue Intelligence (0.7154s) 10/15/2022 12:00:15 PM 5.519 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/15/2022 12:00:15 PM 5.519 SINGLEP Inspect Aft Hatches (0.8197s) 10/15/2022 12:00:16 PM 5.519 SINGLEP Found 652 xml files in 140 folders in 269ms 10/15/2022 12:00:19 PM 5.519 SINGLEP Check For Extra Modules (3.8110s) 10/15/2022 12:00:19 PM 5.519 SINGLEP 652 Xml Files Parsed in 3,515ms 10/15/2022 12:00:19 PM 5.519 SINGLEP Gather Ancient Lifeforms (0.0010s) 10/15/2022 12:00:19 PM 5.519 SINGLEP Eject Trash Into Hyperspace (0.0078s) 10/15/2022 12:00:19 PM 5.519 SINGLEP Bring Cloaking Systems Online (0.1798s) 10/15/2022 12:00:19 PM 5.519 SINGLEP Update mod and expansion statuses! 10/15/2022 12:00:19 PM 5.519 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/15/2022 12:00:19 PM 5.519 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/15/2022 12:00:20 PM 5.519 SINGLEP Check Nearby Stellar Masses (0.1453s) 10/15/2022 12:00:20 PM 5.519 SINGLEP 652 Xml Files Checked For Exp/Mod Status in 30ms 10/15/2022 12:00:21 PM 5.519 SINGLEP Pruning Excess Brain Cells (1.2316s) 10/15/2022 12:00:22 PM 5.519 SINGLEP No resolution change was required. 10/15/2022 12:00:22 PM 5.519 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/15/2022 12:00:22 PM 5.519 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/15/2022 12:00:22 PM 5.519 SINGLEP Remembering Alamo (1.3329s) 10/15/2022 12:00:23 PM 5.519 SINGLEP Calculate Odds Of Success (1.2978s) 10/15/2022 12:00:24 PM 5.519 SINGLEP Briefly Panic (0.6780s) 10/15/2022 12:00:25 PM 5.519 SINGLEP Install Confidence Routines (0.9996s) 10/15/2022 12:00:26 PM 5.519 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/15/2022 12:00:26 PM 5.519 SINGLEP Late Axionic Computations (1.4147s) 10/15/2022 12:00:27 PM 5.519 SINGLEP Acquiring Towel (0.0818s) 10/15/2022 12:00:27 PM 5.519 SINGLEP Inhibiting Visual Scans (0.1576s) 10/15/2022 12:00:27 PM 5.519 SINGLEP Ejecting Tactical Core (0.2271s) 10/15/2022 12:00:27 PM 5.519 SINGLEP Grouping Flow Fields (0.1036s) 10/15/2022 12:00:28 PM 5.519 SINGLEP Exploding Starfields (0.5414s) 10/15/2022 12:00:28 PM 5.519 SINGLEP Ejecting Distant Planets (0.7066s) 10/15/2022 12:00:28 PM 5.519 SINGLEP Calculating Firing Cones (0.0360s) 10/15/2022 12:00:30 PM 5.519 SINGLEP Developing New Ship Parts (2.0876s) 10/15/2022 12:00:31 PM 5.519 SINGLEP Re-Aligning Objectives (0.5361s) 10/15/2022 12:00:39 PM 5.519 SINGLEP Re-attaching Front Part (8.1099s) 10/15/2022 12:00:39 PM 5.519 SINGLEP Post-Proton Surge (0.0622s) 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED1 TID28 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED2 TID28 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED3 TID28 Could not find a faction with name that is eligible to be random for Chaotician 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED4 TID28 Could not find a faction with name that is eligible to be random for Chaotician 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED5 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED6 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED7 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED8 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP DELAYED9 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/15/2022 12:00:39 PM 5.519 SINGLEP Background Radiation Taste Test (0.1400s) 10/15/2022 12:00:39 PM 5.519 SINGLEP Shuffling Chairs On Command Deck (0.0688s) 10/15/2022 12:00:40 PM 5.519 SINGLEP Windshield Wiping (0.6338s) 10/15/2022 12:00:42 PM 5.519 SINGLEP Last Organizational Modeling (1.5742s) 10/15/2022 12:00:43 PM 5.519 SINGLEP Stimulate Modulation (0.9796s) 10/15/2022 12:00:43 PM 5.519 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/15/2022 12:00:42 PM 5.519 SINGLEP DELAYED10 TID18 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/15/2022 12:00:44 PM 5.519 SINGLEP We got 163 campaign's data when deserializing 10/15/2022 12:00:44 PM 5.519 SINGLEP Order Cores By Seniority (1.3953s) 10/15/2022 12:00:44 PM 5.519 SINGLEP Load Historical Documents (0.0074s) 10/15/2022 12:00:44 PM 5.519 SINGLEP 30.5 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.3s) Calculate Odds Of Success (1.3s) Briefly Panic (0.7s) Install Confidence Routines (1.0s) Late Axionic Computations (1.4s) Exploding Starfields (0.5s) Ejecting Distant Planets (0.7s) Developing New Ship Parts (2.1s) Re-Aligning Objectives (0.5s) Re-attaching Front Part (8.1s) Windshield Wiping (0.6s) Last Organizational Modeling (1.6s) Stimulate Modulation (1.0s) Order Cores By Seniority (1.4s) 10/15/2022 12:00:45 PM 5.519 SINGLEP Hello Steam user 'Crab' 10/15/2022 12:02:03 PM 5.519 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/15/2022 12:02:03 PM 5.519 SINGLEP Clearing player accounts. 10/15/2022 12:02:05 PM 5.519 SINGLEP Finish load save in 1,844ms 10/15/2022 12:02:06 PM 5.519 SINGLEP Mistral is a nomad that has moved 10/15/2022 12:02:06 PM 5.519 SINGLEP Santanni is a nomad that has moved 10/15/2022 12:02:06 PM 5.519 SINGLEP Milner is a nomad that has moved 10/15/2022 12:02:06 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 12:13:30 PM 5.519 SINGLEP DELAYED11 TID14 We are moving Nomad 3 10/15/2022 12:13:30 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 12:14:25 PM 5.519 SINGLEP DELAYED12 TID27 We are moving Nomad 1 10/15/2022 12:14:47 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 12:22:01 PM 5.519 SINGLEP DELAYED13 TID20 We are moving Nomad 2 10/15/2022 12:22:18 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 12:41:27 PM 5.519 SINGLEP DELAYED14 TID9 We are moving Nomad 3 10/15/2022 12:41:27 PM 5.519 SINGLEP DELAYED15 TID9 We are moving Nomad 3 10/15/2022 12:41:27 PM 5.519 SINGLEP DELAYED16 TID9 We are moving Nomad 3 10/15/2022 12:42:53 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 12:46:26 PM 5.519 SINGLEP DELAYED17 TID19 We are moving Nomad 1 10/15/2022 12:46:30 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 12:52:28 PM 5.519 SINGLEP DELAYED18 TID19 We are moving Nomad 2 10/15/2022 12:52:37 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 1:20:09 PM 5.519 SINGLEP DELAYED19 TID37 We are moving Nomad 3 10/15/2022 1:20:10 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 1:20:10 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 1:22:35 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 1:51:08 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 1:55:02 PM 5.519 SINGLEP DELAYED20 TID39 We are moving Nomad 3 10/15/2022 1:55:02 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 2:09:01 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 2:23:10 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 2:23:24 PM 5.519 SINGLEP DELAYED21 TID19 We are moving Nomad 3 10/15/2022 2:23:50 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 2:35:35 PM 5.519 SINGLEP DELAYED22 TID16 We are moving Nomad 2 10/15/2022 2:35:35 PM 5.519 SINGLEP DELAYED23 TID16 We are moving Nomad 2 10/15/2022 2:35:55 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 2:44:18 PM 5.519 SINGLEP DELAYED24 TID37 We are moving Nomad 1 10/15/2022 2:44:18 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 2:45:25 PM 5.519 SINGLEP DELAYED25 TID41 We are moving Nomad 3 10/15/2022 2:45:25 PM 5.519 SINGLEP DELAYED26 TID41 We are moving Nomad 3 10/15/2022 2:45:25 PM 5.519 SINGLEP DELAYED27 TID41 We are moving Nomad 3 10/15/2022 2:46:39 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 2:52:06 PM 5.519 SINGLEP DELAYED28 TID20 We are moving Nomad 2 10/15/2022 2:52:06 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 3:05:47 PM 5.519 SINGLEP DELAYED29 TID6 We are moving Nomad 3 10/15/2022 3:06:35 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 3:10:19 PM 5.519 SINGLEP DELAYED30 TID15 We are moving Nomad 1 10/15/2022 3:10:20 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 3:13:56 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 3:25:07 PM 5.519 SINGLEP DELAYED31 TID29 We are moving Nomad 3 10/15/2022 3:25:07 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 3:31:39 PM 5.519 SINGLEP DELAYED32 TID38 We are moving Nomad 1 10/15/2022 3:31:57 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 3:32:03 PM 5.519 SINGLEP DELAYED33 TID20 We are moving Nomad 2 10/15/2022 3:32:03 PM 5.519 SINGLEP DELAYED34 TID20 We are moving Nomad 2 10/15/2022 3:32:04 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 3:43:57 PM 5.519 SINGLEP DELAYED35 TID15 We are moving Nomad 3 10/15/2022 3:44:48 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 3:57:47 PM 5.519 SINGLEP DELAYED36 TID17 spawnOutguardGroup at 12112: Requesting group Voidcallers on planet Alkaline at 400000,400000 at time 12111 10/15/2022 3:59:11 PM 5.519 SINGLEP Nomad 1 is a nomad that has moved 10/15/2022 4:01:40 PM 5.519 SINGLEP DELAYED37 TID25 We are moving Nomad 2 10/15/2022 4:01:40 PM 5.519 SINGLEP DELAYED38 TID25 We are moving Nomad 2 10/15/2022 4:02:09 PM 5.519 SINGLEP Nomad 2 is a nomad that has moved 10/15/2022 4:12:41 PM 5.519 SINGLEP DELAYED39 TID22 Logged Achievement To Steam Cruise Control 10/15/2022 4:22:51 PM 5.519 SINGLEP DELAYED40 TID39 We are moving Nomad 3 10/15/2022 4:22:51 PM 5.519 SINGLEP DELAYED41 TID39 We are moving Nomad 3 10/15/2022 4:22:51 PM 5.519 SINGLEP Nomad 3 is a nomad that has moved 10/15/2022 4:24:08 PM 5.519 SINGLEP DELAYED42 TID7 Reconquest Seeding for Nano: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 10/15/2022 4:27:07 PM 5.519 SINGLEP Clearing player accounts. 10/16/2022 1:27:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2022 1:27:57 PM SINGLEP Boot up FleetOS (0.3515s) 10/16/2022 1:27:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2022 1:27:58 PM 5.520 SINGLEP Game Version: 5.520 10/16/2022 1:27:58 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (0.8269s) 10/16/2022 1:27:59 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/16/2022 1:27:59 PM 5.520 SINGLEP Inspect Aft Hatches (1.0200s) 10/16/2022 1:27:59 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 275ms 10/16/2022 1:28:02 PM 5.520 SINGLEP Check For Extra Modules (2.9284s) 10/16/2022 1:28:02 PM 5.520 SINGLEP 653 Xml Files Parsed in 2,638ms 10/16/2022 1:28:02 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0012s) 10/16/2022 1:28:02 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0061s) 10/16/2022 1:28:02 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1350s) 10/16/2022 1:28:02 PM 5.520 SINGLEP Update mod and expansion statuses! 10/16/2022 1:28:02 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/16/2022 1:28:02 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/16/2022 1:28:02 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.0534s) 10/16/2022 1:28:02 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 12ms 10/16/2022 1:28:03 PM 5.520 SINGLEP Pruning Excess Brain Cells (0.6385s) 10/16/2022 1:28:04 PM 5.520 SINGLEP No resolution change was required. 10/16/2022 1:28:04 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2022 1:28:04 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2022 1:28:04 PM 5.520 SINGLEP Remembering Alamo (0.7908s) 10/16/2022 1:28:05 PM 5.520 SINGLEP Calculate Odds Of Success (0.7947s) 10/16/2022 1:28:05 PM 5.520 SINGLEP Briefly Panic (0.4018s) 10/16/2022 1:28:06 PM 5.520 SINGLEP Install Confidence Routines (0.6508s) 10/16/2022 1:28:06 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/16/2022 1:28:07 PM 5.520 SINGLEP Late Axionic Computations (0.9934s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Acquiring Towel (0.0267s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Inhibiting Visual Scans (0.1007s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Ejecting Tactical Core (0.1431s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Grouping Flow Fields (0.0576s) 10/16/2022 1:28:07 PM 5.520 SINGLEP Sweet-Talking Starfields (0.3723s) 10/16/2022 1:28:08 PM 5.520 SINGLEP Fondly Remembering Distant Planets (0.4410s) 10/16/2022 1:28:08 PM 5.520 SINGLEP Calculating Firing Cones (0.0214s) 10/16/2022 1:28:09 PM 5.520 SINGLEP Declaring Ship Part Sovereignty (1.6132s) 10/16/2022 1:28:10 PM 5.520 SINGLEP Re-Aligning Objectives (0.2481s) 10/16/2022 1:28:17 PM 5.520 SINGLEP Calculate Improbability (7.7742s) 10/16/2022 1:28:17 PM 5.520 SINGLEP Post-Proton Surge (0.0365s) 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP DELAYED9 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 1:28:17 PM 5.520 SINGLEP Background Radiation Taste Test (0.0991s) 10/16/2022 1:28:18 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.1119s) 10/16/2022 1:28:18 PM 5.520 SINGLEP Windshield Wiping (0.5360s) 10/16/2022 1:28:19 PM 5.520 SINGLEP Last Organizational Modeling (1.2943s) 10/16/2022 1:28:20 PM 5.520 SINGLEP Stimulate Modulation (0.7593s) 10/16/2022 1:28:20 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/16/2022 1:28:20 PM 5.520 SINGLEP DELAYED10 TID23 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/16/2022 1:28:21 PM 5.520 SINGLEP We got 163 campaign's data when deserializing 10/16/2022 1:28:21 PM 5.520 SINGLEP Order Cores By Seniority (0.5501s) 10/16/2022 1:28:21 PM 5.520 SINGLEP Load Historical Documents (0.0062s) 10/16/2022 1:28:21 PM 5.520 SINGLEP 23.8 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (1.0s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.6s) Remembering Alamo (0.8s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (1.0s) Sweet-Talking Starfields (0.4s) Fondly Remembering Distant Planets (0.4s) Declaring Ship Part Sovereignty (1.6s) Calculate Improbability (7.8s) Windshield Wiping (0.5s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 10/16/2022 1:28:22 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/16/2022 1:34:28 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 1:34:28 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 1:34:30 PM 5.520 SINGLEP Finish load save in 2,529ms 10/16/2022 1:34:31 PM 5.520 SINGLEP Huffman is a nomad that has moved 10/16/2022 1:34:31 PM 5.520 SINGLEP Echo is a nomad that has moved 10/16/2022 1:34:31 PM 5.520 SINGLEP Tarjan is a nomad that has moved 10/16/2022 1:34:31 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 1:37:10 PM 5.520 SINGLEP DELAYED11 TID12 We are moving Nomad 1 10/16/2022 1:37:15 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 1:40:18 PM 5.520 SINGLEP DELAYED12 TID41 We are moving Nomad 2 10/16/2022 1:40:18 PM 5.520 SINGLEP DELAYED13 TID41 We are moving Nomad 2 10/16/2022 1:41:01 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 1:52:43 PM 5.520 SINGLEP DELAYED14 TID16 We are moving Nomad 3 10/16/2022 1:52:43 PM 5.520 SINGLEP DELAYED15 TID16 We are moving Nomad 3 10/16/2022 1:52:43 PM 5.520 SINGLEP DELAYED16 TID16 We are moving Nomad 3 10/16/2022 1:52:54 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 2:00:51 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 2:08:37 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 2:17:53 PM 5.520 SINGLEP DELAYED17 TID8 Reconquest Seeding for Arrarat: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 10/16/2022 2:19:54 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 2:30:27 PM 5.520 SINGLEP DELAYED18 TID56 We are moving Nomad 1 10/16/2022 2:30:42 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 2:32:34 PM 5.520 SINGLEP DELAYED19 TID9 We are moving Nomad 2 10/16/2022 2:32:38 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 2:46:40 PM 5.520 SINGLEP DELAYED20 TID45 We are moving Nomad 3 10/16/2022 2:46:43 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 2:52:21 PM 5.520 SINGLEP DELAYED21 TID50 Logged Achievement To Steam Lots Of Hacking 10/16/2022 2:52:56 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 2:55:44 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 3:09:30 PM 5.520 SINGLEP DELAYED22 TID30 Raid Engine #2000 AI Sentinels on Huffman is sending a wave against Crabby 10/16/2022 3:10:45 PM 5.520 SINGLEP DELAYED23 TID19 Reconquest Seeding for Ios: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/16/2022 3:11:16 PM 5.520 SINGLEP DELAYED24 TID18 We are moving Nomad 3 10/16/2022 3:11:16 PM 5.520 SINGLEP DELAYED25 TID18 We are moving Nomad 3 10/16/2022 3:11:16 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:11:23 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:11:26 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:11:26 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:11:26 PM 5.520 SINGLEP Finish load save in 453ms 10/16/2022 3:11:26 PM 5.520 SINGLEP Bob is a nomad that has moved 10/16/2022 3:11:26 PM 5.520 SINGLEP Theta Gliese is a nomad that has moved 10/16/2022 3:11:26 PM 5.520 SINGLEP Hikari is a nomad that has moved 10/16/2022 3:11:26 PM 5.520 SINGLEP Echo is a nomad that has moved 10/16/2022 3:11:26 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:16:03 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:16:03 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:16:06 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:16:06 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:16:07 PM 5.520 SINGLEP Finish load save in 390ms 10/16/2022 3:16:07 PM 5.520 SINGLEP Bob is a nomad that has moved 10/16/2022 3:16:07 PM 5.520 SINGLEP Theta Gliese is a nomad that has moved 10/16/2022 3:16:07 PM 5.520 SINGLEP Hikari is a nomad that has moved 10/16/2022 3:16:07 PM 5.520 SINGLEP Echo is a nomad that has moved 10/16/2022 3:16:07 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:26:37 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:26:37 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:26:42 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:26:42 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:26:43 PM 5.520 SINGLEP Finish load save in 394ms 10/16/2022 3:26:56 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:26:57 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:27:18 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\1 Basic—Zenith Friends.save Source1: AnythingElse Source3: LoadingQuickStart 10/16/2022 3:27:18 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:27:18 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:27:18 PM 5.520 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 10/16/2022 3:27:18 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:27:18 PM 5.520 SINGLEP loading as template 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/16/2022 3:27:18 PM 5.520 SINGLEP Finish load save in 225ms 10/16/2022 3:27:18 PM 5.520 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x0002c] in <722d303751b04f2486a78c03705d7a71>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 10/16/2022 3:27:18 PM 5.520 SINGLEP DELAYED27 TID23 Start Generate FULL Map with Compass and seed 529593016 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 10/16/2022 3:27:18 PM 5.520 SINGLEP DELAYED28 TID23 Setting quickstart campaign type to: HumanityAscendant 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED29 TID23 Compass. centerSizeParm 2 (20) numRings 4 connections 4 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED30 TID23 Map structure generated in 30ms. 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED31 TID37 Fixed incorrect count of ships to be granted. Was 1, now 5 Reactive Dummy from Other Defensive Schematic Server 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED32 TID37 Fixed incorrect count of ships to be granted. Was 3, now 10 Corruption Minefield from Other Defensive Schematic Server 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED33 TID37 Fixed incorrect count of ships to be granted. Was 4, now 6 Tractor Array from Other Defensive Schematic Server 10/16/2022 3:27:19 PM 5.520 SINGLEP DELAYED34 TID37 Fixed incorrect count of ships to be granted. Was 6, now 10 Fragmenting Minefield from Other Defensive Schematic Server 10/16/2022 3:29:57 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:00 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:30:00 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:01 PM 5.520 SINGLEP Finish load save in 253ms 10/16/2022 3:30:01 PM 5.520 SINGLEP Baldur is a nomad that has moved 10/16/2022 3:30:10 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:30:10 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:24 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\1 Basic—Zenith Friends.save Source1: AnythingElse Source3: LoadingQuickStart 10/16/2022 3:30:24 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:24 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:24 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:30:24 PM 5.520 SINGLEP loading as template 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/16/2022 3:30:24 PM 5.520 SINGLEP Finish load save in 146ms 10/16/2022 3:30:24 PM 5.520 SINGLEP DELAYED36 TID21 Start Generate FULL Map with Compass and seed 1807209428 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 10/16/2022 3:30:24 PM 5.520 SINGLEP DELAYED37 TID21 Setting quickstart campaign type to: HumanityAscendant 10/16/2022 3:30:24 PM 5.520 SINGLEP DELAYED38 TID21 Compass. centerSizeParm 2 (16) numRings 4 connections 4 10/16/2022 3:30:24 PM 5.520 SINGLEP DELAYED39 TID21 Map structure generated in 7ms. 10/16/2022 3:45:55 PM 5.520 SINGLEP DELAYED40 TID7 We are moving Nomad 3 10/16/2022 3:46:29 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 3:46:29 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:52:02 PM 5.520 SINGLEP DELAYED41 TID37 We are moving Nomad 2 10/16/2022 3:52:02 PM 5.520 SINGLEP DELAYED42 TID37 We are moving Nomad 2 10/16/2022 3:52:02 PM 5.520 SINGLEP DELAYED43 TID37 We are moving Nomad 2 10/16/2022 3:52:20 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 3:58:32 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:58:34 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:58:34 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:58:35 PM 5.520 SINGLEP Finish load save in 450ms 10/16/2022 3:58:35 PM 5.520 SINGLEP Backus is a nomad that has moved 10/16/2022 3:58:35 PM 5.520 SINGLEP Dreyer is a nomad that has moved 10/16/2022 3:58:35 PM 5.520 SINGLEP Kolmogorov is a nomad that has moved 10/16/2022 3:58:35 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 3:58:35 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 3:59:26 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 3:59:26 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:59:29 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 3:59:29 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 3:59:29 PM 5.520 SINGLEP Finish load save in 265ms 10/16/2022 3:59:29 PM 5.520 SINGLEP Tierce is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Setsuko is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Kolmogorov is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 3:59:29 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 4:11:17 PM 5.520 SINGLEP No resolution change was required. 10/16/2022 4:11:17 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2022 4:11:17 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2022 4:12:10 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 4:12:10 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 4:13:25 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 4:13:25 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 4:13:26 PM 5.520 SINGLEP Finish load save in 728ms 10/16/2022 4:13:26 PM 5.520 SINGLEP Tierce is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Setsuko is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Kolmogorov is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 4:13:26 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 4:15:27 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 4:15:27 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 4:19:33 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2022 4:19:33 PM SINGLEP Boot up FleetOS (0.5969s) 10/16/2022 4:19:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2022 4:19:34 PM 5.520 SINGLEP Game Version: 5.520 10/16/2022 4:19:34 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (0.6201s) 10/16/2022 4:19:34 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/16/2022 4:19:34 PM 5.520 SINGLEP Inspect Aft Hatches (0.1004s) 10/16/2022 4:19:34 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 175ms 10/16/2022 4:19:36 PM 5.520 SINGLEP Check For Extra Modules (1.4048s) 10/16/2022 4:19:36 PM 5.520 SINGLEP 653 Xml Files Parsed in 1,220ms 10/16/2022 4:19:36 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0017s) 10/16/2022 4:19:36 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0174s) 10/16/2022 4:19:36 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1039s) 10/16/2022 4:19:36 PM 5.520 SINGLEP Update mod and expansion statuses! 10/16/2022 4:19:36 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/16/2022 4:19:36 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/16/2022 4:19:36 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.1352s) 10/16/2022 4:19:36 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 31ms 10/16/2022 4:19:36 PM 5.520 SINGLEP Pruning Excess Brain Cells (0.2834s) 10/16/2022 4:19:37 PM 5.520 SINGLEP No resolution change was required. 10/16/2022 4:19:37 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2022 4:19:37 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2022 4:19:37 PM 5.520 SINGLEP Remembering Alamo (0.5549s) 10/16/2022 4:19:38 PM 5.520 SINGLEP Calculate Odds Of Success (1.2227s) 10/16/2022 4:19:39 PM 5.520 SINGLEP Briefly Panic (0.9545s) 10/16/2022 4:19:41 PM 5.520 SINGLEP Install Confidence Routines (1.9213s) 10/16/2022 4:19:41 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/16/2022 4:19:42 PM 5.520 SINGLEP Late Axionic Computations (1.4140s) 10/16/2022 4:19:42 PM 5.520 SINGLEP Acquiring Towel (0.0933s) 10/16/2022 4:19:42 PM 5.520 SINGLEP Inhibiting Visual Scans (0.0785s) 10/16/2022 4:19:43 PM 5.520 SINGLEP Ejecting Tactical Core (0.3705s) 10/16/2022 4:19:43 PM 5.520 SINGLEP Grouping Flow Fields (0.1570s) 10/16/2022 4:19:44 PM 5.520 SINGLEP Taunting Starfields (0.9001s) 10/16/2022 4:19:45 PM 5.520 SINGLEP Scouring Distant Planets (0.8312s) 10/16/2022 4:19:45 PM 5.520 SINGLEP Calculating Firing Cones (0.0508s) 10/16/2022 4:19:47 PM 5.520 SINGLEP Discontinue Your Favorite Ship Parts (2.6171s) 10/16/2022 4:19:48 PM 5.520 SINGLEP Re-Aligning Objectives (0.4375s) 10/16/2022 4:19:59 PM 5.520 SINGLEP Re-inverting All Vacuum Chambers (11.1368s) 10/16/2022 4:19:59 PM 5.520 SINGLEP Post-Proton Surge (0.0720s) 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 4:19:59 PM 5.520 SINGLEP Background Radiation Taste Test (0.1938s) 10/16/2022 4:19:59 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.1178s) 10/16/2022 4:20:00 PM 5.520 SINGLEP Windshield Wiping (0.7611s) 10/16/2022 4:20:02 PM 5.520 SINGLEP Last Organizational Modeling (1.5681s) 10/16/2022 4:20:03 PM 5.520 SINGLEP Stimulate Modulation (1.0920s) 10/16/2022 4:20:03 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/16/2022 4:20:02 PM 5.520 SINGLEP DELAYED10 TID18 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/16/2022 4:20:04 PM 5.520 SINGLEP We got 174 campaign's data when deserializing 10/16/2022 4:20:04 PM 5.520 SINGLEP Order Cores By Seniority (0.8197s) 10/16/2022 4:20:04 PM 5.520 SINGLEP Load Historical Documents (0.0074s) 10/16/2022 4:20:04 PM 5.520 SINGLEP 30.7 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.6s) Calculate Odds Of Success (1.2s) Briefly Panic (1.0s) Install Confidence Routines (1.9s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.4s) Taunting Starfields (0.9s) Scouring Distant Planets (0.8s) Discontinue Your Favorite Ship Parts (2.6s) Re-Aligning Objectives (0.4s) Re-inverting All Vacuum Chambers (11.1s) Windshield Wiping (0.8s) Last Organizational Modeling (1.6s) Stimulate Modulation (1.1s) Order Cores By Seniority (0.8s) 10/16/2022 4:20:04 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/16/2022 4:20:23 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 4:20:23 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 4:20:25 PM 5.520 SINGLEP Finish load save in 1,585ms 10/16/2022 4:20:25 PM 5.520 SINGLEP Rabana is a nomad that has moved 10/16/2022 4:20:25 PM 5.520 SINGLEP Setsuko is a nomad that has moved 10/16/2022 4:26:10 PM 5.520 SINGLEP DELAYED11 TID15 We are moving Nomad 2 10/16/2022 4:26:10 PM 5.520 SINGLEP DELAYED12 TID15 We are moving Nomad 2 10/16/2022 4:26:10 PM 5.520 SINGLEP DELAYED13 TID15 We are moving Nomad 2 10/16/2022 4:26:40 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 4:37:42 PM 5.520 SINGLEP DELAYED14 TID6 We are moving Nomad 3 10/16/2022 4:38:22 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 4:41:12 PM 5.520 SINGLEP DELAYED15 TID15 We are moving Nomad 1 10/16/2022 4:41:32 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 4:47:41 PM 5.520 SINGLEP DELAYED16 TID15 We are moving Nomad 2 10/16/2022 4:47:41 PM 5.520 SINGLEP DELAYED17 TID15 We are moving Nomad 2 10/16/2022 4:47:47 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 4:55:52 PM 5.520 SINGLEP DELAYED18 TID23 We are moving Nomad 3 10/16/2022 4:56:00 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 5:01:30 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 5:09:27 PM 5.520 SINGLEP DELAYED19 TID22 We are moving Nomad 2 10/16/2022 5:09:46 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 5:11:58 PM 5.520 SINGLEP DELAYED20 TID25 We are moving Nomad 3 10/16/2022 5:11:58 PM 5.520 SINGLEP DELAYED21 TID25 We are moving Nomad 3 10/16/2022 5:11:58 PM 5.520 SINGLEP DELAYED22 TID25 We are moving Nomad 3 10/16/2022 5:12:08 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 5:16:25 PM 5.520 SINGLEP DELAYED23 TID30 Raid Engine #2083 AI Sentinels on Killswitch is sending a wave against Crabby 10/16/2022 5:20:36 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 5:29:26 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 5:32:40 PM 5.520 SINGLEP DELAYED24 TID9 We are moving Nomad 3 10/16/2022 5:33:09 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 5:38:19 PM 5.520 SINGLEP DELAYED25 TID27 We are moving Nomad 1 10/16/2022 5:39:07 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 5:47:55 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 5:52:17 PM 5.520 SINGLEP DELAYED26 TID24 We are moving Nomad 3 10/16/2022 5:52:19 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 5:56:45 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 6:05:25 PM 5.520 SINGLEP DELAYED27 TID19 We are moving Nomad 2 10/16/2022 6:05:25 PM 5.520 SINGLEP DELAYED28 TID19 We are moving Nomad 2 10/16/2022 6:07:11 PM 5.520 SINGLEP DELAYED29 TID8 We are moving Nomad 3 10/16/2022 6:08:09 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 6:08:09 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 6:10:58 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 6:17:28 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 6:17:28 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:17:31 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Third.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 6:17:31 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:17:32 PM 5.520 SINGLEP Finish load save in 360ms 10/16/2022 6:20:55 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 6:20:55 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:21:04 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Third.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 6:21:04 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:21:05 PM 5.520 SINGLEP Finish load save in 297ms 10/16/2022 6:24:55 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 6:24:55 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:24:59 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Third.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 6:24:59 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:25:00 PM 5.520 SINGLEP Finish load save in 299ms 10/16/2022 6:28:44 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 6:28:44 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:28:57 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 6:28:57 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 6:28:58 PM 5.520 SINGLEP Finish load save in 298ms 10/16/2022 6:31:55 PM 5.520 SINGLEP DELAYED30 TID24 We are moving Nomad 2 10/16/2022 6:32:48 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 6:34:25 PM 5.520 SINGLEP DELAYED31 TID28 We are moving Nomad 3 10/16/2022 6:34:25 PM 5.520 SINGLEP DELAYED32 TID28 We are moving Nomad 3 10/16/2022 6:34:25 PM 5.520 SINGLEP DELAYED33 TID28 We are moving Nomad 3 10/16/2022 6:35:45 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 6:39:24 PM 5.520 SINGLEP DELAYED34 TID15 Raid Engine #2083 AI Sentinels on Killswitch is sending a wave against Crabby 10/16/2022 6:41:41 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 6:50:44 PM 5.520 SINGLEP DELAYED35 TID9 We are moving Nomad 2 10/16/2022 6:50:44 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 6:55:26 PM 5.520 SINGLEP DELAYED36 TID14 We are moving Nomad 3 10/16/2022 6:55:42 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 7:03:42 PM 5.520 SINGLEP DELAYED37 TID6 We are moving Nomad 1 10/16/2022 7:04:21 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 7:14:03 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 7:16:24 PM 5.520 SINGLEP DELAYED38 TID7 We are moving Nomad 3 10/16/2022 7:17:54 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 7:25:53 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 7:45:08 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 8:27:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/16/2022 8:27:26 PM SINGLEP Boot up FleetOS (0.3970s) 10/16/2022 8:27:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/16/2022 8:27:27 PM 5.520 SINGLEP Game Version: 5.520 10/16/2022 8:27:27 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (0.7312s) 10/16/2022 8:27:28 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/16/2022 8:27:28 PM 5.520 SINGLEP Inspect Aft Hatches (1.0010s) 10/16/2022 8:27:28 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 287ms 10/16/2022 8:27:32 PM 5.520 SINGLEP Check For Extra Modules (4.4776s) 10/16/2022 8:27:32 PM 5.520 SINGLEP 653 Xml Files Parsed in 4,177ms 10/16/2022 8:27:32 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0036s) 10/16/2022 8:27:32 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0165s) 10/16/2022 8:27:32 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1282s) 10/16/2022 8:27:32 PM 5.520 SINGLEP Update mod and expansion statuses! 10/16/2022 8:27:32 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/16/2022 8:27:32 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/16/2022 8:27:32 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.0731s) 10/16/2022 8:27:32 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 18ms 10/16/2022 8:27:33 PM 5.520 SINGLEP Pruning Excess Brain Cells (1.0291s) 10/16/2022 8:27:35 PM 5.520 SINGLEP No resolution change was required. 10/16/2022 8:27:35 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/16/2022 8:27:35 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/16/2022 8:27:35 PM 5.520 SINGLEP Remembering Alamo (1.3044s) 10/16/2022 8:27:36 PM 5.520 SINGLEP Calculate Odds Of Success (0.9044s) 10/16/2022 8:27:36 PM 5.520 SINGLEP Briefly Panic (0.5321s) 10/16/2022 8:27:37 PM 5.520 SINGLEP Install Confidence Routines (0.6740s) 10/16/2022 8:27:37 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/16/2022 8:27:38 PM 5.520 SINGLEP Late Axionic Computations (1.2216s) 10/16/2022 8:27:38 PM 5.520 SINGLEP Acquiring Towel (0.0731s) 10/16/2022 8:27:38 PM 5.520 SINGLEP Inhibiting Visual Scans (0.1538s) 10/16/2022 8:27:39 PM 5.520 SINGLEP Ejecting Tactical Core (0.2813s) 10/16/2022 8:27:39 PM 5.520 SINGLEP Grouping Flow Fields (0.1714s) 10/16/2022 8:27:39 PM 5.520 SINGLEP Eating Starfields (0.6133s) 10/16/2022 8:27:40 PM 5.520 SINGLEP Browsing Distant Planets (0.6536s) 10/16/2022 8:27:40 PM 5.520 SINGLEP Calculating Firing Cones (0.0280s) 10/16/2022 8:27:42 PM 5.520 SINGLEP Kicking Ship Parts Down Elevator Shaft (2.0487s) 10/16/2022 8:27:42 PM 5.520 SINGLEP Re-Aligning Objectives (0.3927s) 10/16/2022 8:27:49 PM 5.520 SINGLEP Remembering Singularity (6.9938s) 10/16/2022 8:27:49 PM 5.520 SINGLEP Post-Proton Surge (0.0571s) 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED1 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED2 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED3 TID5 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED4 TID5 Could not find a faction with name that is eligible to be random for Chaotician 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED5 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED6 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED7 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED8 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP DELAYED9 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/16/2022 8:27:50 PM 5.520 SINGLEP Background Radiation Taste Test (0.1517s) 10/16/2022 8:27:50 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.1402s) 10/16/2022 8:27:50 PM 5.520 SINGLEP Windshield Wiping (0.6259s) 10/16/2022 8:27:52 PM 5.520 SINGLEP Last Organizational Modeling (1.4374s) 10/16/2022 8:27:52 PM 5.520 SINGLEP Stimulate Modulation (0.4533s) 10/16/2022 8:27:52 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/16/2022 8:27:52 PM 5.520 SINGLEP DELAYED10 TID17 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/16/2022 8:27:53 PM 5.520 SINGLEP We got 174 campaign's data when deserializing 10/16/2022 8:27:53 PM 5.520 SINGLEP Order Cores By Seniority (0.5486s) 10/16/2022 8:27:53 PM 5.520 SINGLEP Load Historical Documents (0.0080s) 10/16/2022 8:27:53 PM 5.520 SINGLEP 27.4 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (4.5s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.3s) Calculate Odds Of Success (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (1.2s) Ejecting Tactical Core (0.3s) Eating Starfields (0.6s) Browsing Distant Planets (0.7s) Kicking Ship Parts Down Elevator Shaft (2.0s) Re-Aligning Objectives (0.4s) Remembering Singularity (7.0s) Windshield Wiping (0.6s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.5s) 10/16/2022 8:27:54 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/16/2022 8:28:29 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Third.save Source1: AnythingElse Source3: LoadingSaveGame 10/16/2022 8:28:29 PM 5.520 SINGLEP Clearing player accounts. 10/16/2022 8:28:30 PM 5.520 SINGLEP Finish load save in 1,450ms 10/16/2022 8:28:31 PM 5.520 SINGLEP Giles is a nomad that has moved 10/16/2022 8:28:31 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 8:44:53 PM 5.520 SINGLEP DELAYED11 TID7 We are moving Nomad 3 10/16/2022 8:45:06 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 8:46:28 PM 5.520 SINGLEP DELAYED12 TID20 We are moving Nomad 2 10/16/2022 8:46:28 PM 5.520 SINGLEP DELAYED13 TID20 We are moving Nomad 2 10/16/2022 8:48:47 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 8:50:34 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 9:00:35 PM 5.520 SINGLEP DELAYED14 TID7 We are moving Nomad 3 10/16/2022 9:00:35 PM 5.520 SINGLEP DELAYED15 TID7 We are moving Nomad 3 10/16/2022 9:00:35 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 9:05:10 PM 5.520 SINGLEP DELAYED16 TID23 We are moving Nomad 2 10/16/2022 9:05:10 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 9:09:41 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 9:23:09 PM 5.520 SINGLEP DELAYED17 TID21 We are moving Nomad 3 10/16/2022 9:23:09 PM 5.520 SINGLEP DELAYED18 TID21 We are moving Nomad 3 10/16/2022 9:23:09 PM 5.520 SINGLEP DELAYED19 TID21 We are moving Nomad 3 10/16/2022 9:23:23 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 9:30:31 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 9:32:40 PM 5.520 SINGLEP DELAYED20 TID16 We are moving Nomad 1 10/16/2022 9:32:40 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 9:48:14 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 9:54:28 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 10:00:10 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 10:22:08 PM 5.520 SINGLEP DELAYED21 TID21 Fixed incorrect count of ships to be granted. Was 5, now 10 Paralysis Minefield from Other Defensive Schematic Server 10/16/2022 10:25:30 PM 5.520 SINGLEP DELAYED22 TID6 We are moving Nomad 3 10/16/2022 10:25:30 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 10:26:32 PM 5.520 SINGLEP DELAYED23 TID5 We are moving Nomad 2 10/16/2022 10:26:32 PM 5.520 SINGLEP DELAYED24 TID5 We are moving Nomad 2 10/16/2022 10:26:52 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 10:36:43 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 10:47:03 PM 5.520 SINGLEP DELAYED25 TID10 spawnOutguardGroup at 12619: Requesting group Automated Shredders on planet DUNE at 400000,400000 at time 12619 10/16/2022 10:49:06 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 10:52:46 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 11:03:13 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 11:20:31 PM 5.520 SINGLEP DELAYED26 TID35 We are moving Nomad 2 10/16/2022 11:20:33 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/16/2022 11:22:42 PM 5.520 SINGLEP DELAYED27 TID16 spawnOutguardGroup at 13979: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 13978 10/16/2022 11:23:05 PM 5.520 SINGLEP DELAYED28 TID35 We are moving Nomad 3 10/16/2022 11:23:05 PM 5.520 SINGLEP DELAYED29 TID35 We are moving Nomad 3 10/16/2022 11:23:05 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/16/2022 11:30:27 PM 5.520 SINGLEP DELAYED30 TID38 We are moving Nomad 1 10/16/2022 11:30:27 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/16/2022 11:37:25 PM 5.520 SINGLEP DELAYED31 TID42 spawnOutguardGroup at 14638: Requesting group Automated Shredders on planet Halliman at 400000,400000 at time 14638 10/16/2022 11:41:57 PM 5.520 SINGLEP DELAYED32 TID12 Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/16/2022 11:41:58 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 10:15:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/18/2022 10:15:50 PM SINGLEP Boot up FleetOS (0.2235s) 10/18/2022 10:15:50 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/18/2022 10:15:50 PM 5.520 SINGLEP Game Version: 5.520 10/18/2022 10:15:50 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (0.5667s) 10/18/2022 10:15:51 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/18/2022 10:15:51 PM 5.520 SINGLEP Inspect Aft Hatches (0.5149s) 10/18/2022 10:15:51 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 135ms 10/18/2022 10:15:53 PM 5.520 SINGLEP Check For Extra Modules (1.9566s) 10/18/2022 10:15:53 PM 5.520 SINGLEP 653 Xml Files Parsed in 1,814ms 10/18/2022 10:15:53 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0014s) 10/18/2022 10:15:53 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0070s) 10/18/2022 10:15:53 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1461s) 10/18/2022 10:15:53 PM 5.520 SINGLEP Update mod and expansion statuses! 10/18/2022 10:15:53 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/18/2022 10:15:53 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/18/2022 10:15:53 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.0632s) 10/18/2022 10:15:53 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 22ms 10/18/2022 10:15:53 PM 5.520 SINGLEP Pruning Excess Brain Cells (0.4517s) 10/18/2022 10:15:54 PM 5.520 SINGLEP No resolution change was required. 10/18/2022 10:15:54 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/18/2022 10:15:54 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/18/2022 10:15:54 PM 5.520 SINGLEP Remembering Alamo (0.5405s) 10/18/2022 10:15:54 PM 5.520 SINGLEP Calculate Odds Of Success (0.5320s) 10/18/2022 10:15:55 PM 5.520 SINGLEP Briefly Panic (0.3088s) 10/18/2022 10:15:55 PM 5.520 SINGLEP Install Confidence Routines (0.4892s) 10/18/2022 10:15:55 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/18/2022 10:15:56 PM 5.520 SINGLEP Late Axionic Computations (0.7185s) 10/18/2022 10:15:56 PM 5.520 SINGLEP Acquiring Towel (0.0319s) 10/18/2022 10:15:56 PM 5.520 SINGLEP Inhibiting Visual Scans (0.0846s) 10/18/2022 10:15:56 PM 5.520 SINGLEP Ejecting Tactical Core (0.1120s) 10/18/2022 10:15:56 PM 5.520 SINGLEP Grouping Flow Fields (0.0548s) 10/18/2022 10:15:57 PM 5.520 SINGLEP Pining For Starfields (0.3432s) 10/18/2022 10:15:57 PM 5.520 SINGLEP Browsing Distant Planets (0.4228s) 10/18/2022 10:15:57 PM 5.520 SINGLEP Calculating Firing Cones (0.0184s) 10/18/2022 10:15:58 PM 5.520 SINGLEP Splitting Ship Parts Into Smaller Parts (0.8125s) 10/18/2022 10:15:58 PM 5.520 SINGLEP Re-Aligning Objectives (0.1746s) 10/18/2022 10:16:02 PM 5.520 SINGLEP Realigning Flow (4.2473s) 10/18/2022 10:16:02 PM 5.520 SINGLEP Post-Proton Surge (0.0200s) 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED1 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED2 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED3 TID22 Could not find a faction with name that is eligible to be random for Chaotician 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED4 TID22 Could not find a faction with name that is eligible to be random for Chaotician 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED5 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED6 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED7 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED8 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP DELAYED9 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/18/2022 10:16:02 PM 5.520 SINGLEP Background Radiation Taste Test (0.0450s) 10/18/2022 10:16:02 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.0345s) 10/18/2022 10:16:03 PM 5.520 SINGLEP Windshield Wiping (0.2519s) 10/18/2022 10:16:03 PM 5.520 SINGLEP Last Organizational Modeling (0.7078s) 10/18/2022 10:16:04 PM 5.520 SINGLEP Stimulate Modulation (0.3466s) 10/18/2022 10:16:04 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/18/2022 10:16:03 PM 5.520 SINGLEP DELAYED10 TID33 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/18/2022 10:16:04 PM 5.520 SINGLEP We got 174 campaign's data when deserializing 10/18/2022 10:16:04 PM 5.520 SINGLEP Order Cores By Seniority (0.4753s) 10/18/2022 10:16:04 PM 5.520 SINGLEP Load Historical Documents (0.0089s) 10/18/2022 10:16:04 PM 5.520 SINGLEP 14.7 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.5s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Pining For Starfields (0.3s) Browsing Distant Planets (0.4s) Splitting Ship Parts Into Smaller Parts (0.8s) Realigning Flow (4.2s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.5s) 10/18/2022 10:16:04 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/18/2022 10:16:54 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/18/2022 10:16:54 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 10:16:55 PM 5.520 SINGLEP Finish load save in 1,228ms 10/18/2022 10:17:10 PM 5.520 SINGLEP DELAYED11 TID15 We are moving Nomad 2 10/18/2022 10:17:10 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 10:21:55 PM 5.520 SINGLEP DELAYED12 TID11 We are moving Nomad 3 10/18/2022 10:21:55 PM 5.520 SINGLEP DELAYED13 TID11 We are moving Nomad 3 10/18/2022 10:21:55 PM 5.520 SINGLEP DELAYED14 TID11 We are moving Nomad 3 10/18/2022 10:21:55 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/18/2022 10:27:00 PM 5.520 SINGLEP DELAYED15 TID7 We are moving Nomad 1 10/18/2022 10:27:00 PM 5.520 SINGLEP DELAYED16 TID7 We are moving Nomad 1 10/18/2022 10:27:01 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 10:35:02 PM 5.520 SINGLEP DELAYED17 TID18 We are moving Nomad 2 10/18/2022 10:35:02 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 10:41:14 PM 5.520 SINGLEP DELAYED18 TID27 Skipped log Achievement To Steam Losses: For The Greater Good because we think it's already there. 10/18/2022 10:43:04 PM 5.520 SINGLEP DELAYED19 TID33 Human DoFactionStepLogic_Stage1 error at debugStage 15300: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.Faction+<>c__DisplayClass304_1.b__2 (Arcen.AIW2.Core.GameEntity_Squad producer) [0x00048] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in :0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x009e3] in :0 10/18/2022 10:49:47 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/18/2022 10:50:05 PM 5.520 SINGLEP DELAYED20 TID9 Reconquest Seeding for Badger: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/18/2022 10:53:52 PM 5.520 SINGLEP DELAYED21 TID18 We are moving Nomad 1 10/18/2022 10:53:52 PM 5.520 SINGLEP DELAYED22 TID18 We are moving Nomad 1 10/18/2022 10:53:52 PM 5.520 SINGLEP DELAYED23 TID18 We are moving Nomad 1 10/18/2022 10:54:47 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 10:56:39 PM 5.520 SINGLEP DELAYED24 TID23 We are moving Nomad 2 10/18/2022 10:56:39 PM 5.520 SINGLEP DELAYED25 TID23 We are moving Nomad 2 10/18/2022 10:56:39 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:08:48 PM 5.520 SINGLEP DELAYED26 TID19 spawnOutguardGroup at 17070: Requesting group Automated Shredders on planet Zuno at 400000,400000 at time 17069 10/18/2022 11:12:07 PM 5.520 SINGLEP DELAYED27 TID25 We are moving Nomad 3 10/18/2022 11:12:11 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/18/2022 11:20:31 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:23:11 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 11:24:54 PM 5.520 SINGLEP DELAYED28 TID23 Skipped log Achievement To Steam The Real Bloodbath because we think it's already there. 10/18/2022 11:24:58 PM 5.520 SINGLEP DELAYED29 TID34 spawnOutguardGroup at 17873: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 17872 10/18/2022 11:27:43 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/18/2022 11:27:44 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 11:27:46 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Autosave at 5h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 10/18/2022 11:27:46 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 11:27:47 PM 5.520 SINGLEP Finish load save in 619ms 10/18/2022 11:27:47 PM 5.520 SINGLEP Robin's is a nomad that has moved 10/18/2022 11:27:47 PM 5.520 SINGLEP Anacreon is a nomad that has moved 10/18/2022 11:27:47 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 11:27:47 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:28:01 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/18/2022 11:28:02 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 11:28:06 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/18/2022 11:28:06 PM 5.520 SINGLEP Clearing player accounts. 10/18/2022 11:28:07 PM 5.520 SINGLEP Finish load save in 455ms 10/18/2022 11:28:07 PM 5.520 SINGLEP DUNE is a nomad that has moved 10/18/2022 11:28:07 PM 5.520 SINGLEP Vente is a nomad that has moved 10/18/2022 11:28:07 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:28:48 PM 5.520 SINGLEP DELAYED30 TID30 spawnOutguardGroup at 15804: Requesting group Automated Shredders on planet Defeniuce at 400000,400000 at time 15803 10/18/2022 11:37:19 PM 5.520 SINGLEP DELAYED31 TID16 spawnOutguardGroup at 16227: Requesting group Automated Shredders on planet Halliman at 400000,400000 at time 16227 10/18/2022 11:38:22 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/18/2022 11:42:21 PM 5.520 SINGLEP DELAYED32 TID37 We are moving Nomad 1 10/18/2022 11:42:21 PM 5.520 SINGLEP DELAYED33 TID37 We are moving Nomad 1 10/18/2022 11:42:21 PM 5.520 SINGLEP DELAYED34 TID37 We are moving Nomad 1 10/18/2022 11:42:21 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/18/2022 11:45:12 PM 5.520 SINGLEP DELAYED35 TID27 We are moving Nomad 2 10/18/2022 11:45:12 PM 5.520 SINGLEP DELAYED36 TID27 We are moving Nomad 2 10/18/2022 11:46:19 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/18/2022 11:48:18 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 7:28:00 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/19/2022 7:28:01 PM SINGLEP Boot up FleetOS (0.6086s) 10/19/2022 7:28:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/19/2022 7:28:02 PM 5.520 SINGLEP Game Version: 5.520 10/19/2022 7:28:02 PM 5.520 SINGLEP Check System Logs For Rogue Intelligence (1.0678s) 10/19/2022 7:28:03 PM 5.520 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/19/2022 7:28:03 PM 5.520 SINGLEP Inspect Aft Hatches (0.9691s) 10/19/2022 7:28:03 PM 5.520 SINGLEP Found 653 xml files in 140 folders in 339ms 10/19/2022 7:28:07 PM 5.520 SINGLEP Check For Extra Modules (3.7505s) 10/19/2022 7:28:07 PM 5.520 SINGLEP 653 Xml Files Parsed in 3,392ms 10/19/2022 7:28:07 PM 5.520 SINGLEP Gather Ancient Lifeforms (0.0020s) 10/19/2022 7:28:07 PM 5.520 SINGLEP Eject Trash Into Hyperspace (0.0108s) 10/19/2022 7:28:07 PM 5.520 SINGLEP Bring Cloaking Systems Online (0.1308s) 10/19/2022 7:28:07 PM 5.520 SINGLEP Update mod and expansion statuses! 10/19/2022 7:28:07 PM 5.520 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/19/2022 7:28:07 PM 5.520 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/19/2022 7:28:07 PM 5.520 SINGLEP Check Nearby Stellar Masses (0.1081s) 10/19/2022 7:28:07 PM 5.520 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 18ms 10/19/2022 7:28:08 PM 5.520 SINGLEP Pruning Excess Brain Cells (1.0212s) 10/19/2022 7:28:10 PM 5.520 SINGLEP No resolution change was required. 10/19/2022 7:28:10 PM 5.520 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/19/2022 7:28:10 PM 5.520 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/19/2022 7:28:10 PM 5.520 SINGLEP Remembering Alamo (1.5587s) 10/19/2022 7:28:11 PM 5.520 SINGLEP Calculate Odds Of Success (1.1489s) 10/19/2022 7:28:11 PM 5.520 SINGLEP Briefly Panic (0.6443s) 10/19/2022 7:28:12 PM 5.520 SINGLEP Install Confidence Routines (0.7464s) 10/19/2022 7:28:13 PM 5.520 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/19/2022 7:28:13 PM 5.520 SINGLEP Late Axionic Computations (1.2457s) 10/19/2022 7:28:13 PM 5.520 SINGLEP Acquiring Towel (0.0559s) 10/19/2022 7:28:13 PM 5.520 SINGLEP Inhibiting Visual Scans (0.1477s) 10/19/2022 7:28:14 PM 5.520 SINGLEP Ejecting Tactical Core (0.1784s) 10/19/2022 7:28:14 PM 5.520 SINGLEP Grouping Flow Fields (0.1087s) 10/19/2022 7:28:14 PM 5.520 SINGLEP Sweet-Talking Starfields (0.6069s) 10/19/2022 7:28:15 PM 5.520 SINGLEP Rejecting Distant Planets (0.5139s) 10/19/2022 7:28:15 PM 5.520 SINGLEP Calculating Firing Cones (0.0498s) 10/19/2022 7:28:17 PM 5.520 SINGLEP Offending Sentient Ship Parts (2.1156s) 10/19/2022 7:28:17 PM 5.520 SINGLEP Re-Aligning Objectives (0.4190s) 10/19/2022 7:28:25 PM 5.520 SINGLEP Ejecting Data Cores (7.6680s) 10/19/2022 7:28:25 PM 5.520 SINGLEP Post-Proton Surge (0.0702s) 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for Chaotician 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for Chaotician 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP DELAYED9 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/19/2022 7:28:25 PM 5.520 SINGLEP Background Radiation Taste Test (0.1816s) 10/19/2022 7:28:26 PM 5.520 SINGLEP Shuffling Chairs On Command Deck (0.1053s) 10/19/2022 7:28:27 PM 5.520 SINGLEP Windshield Wiping (1.0241s) 10/19/2022 7:28:28 PM 5.520 SINGLEP Last Organizational Modeling (1.4187s) 10/19/2022 7:28:28 PM 5.520 SINGLEP Stimulate Modulation (0.4811s) 10/19/2022 7:28:28 PM 5.520 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/19/2022 7:28:28 PM 5.520 SINGLEP DELAYED10 TID10 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/19/2022 7:28:29 PM 5.520 SINGLEP We got 174 campaign's data when deserializing 10/19/2022 7:28:29 PM 5.520 SINGLEP Order Cores By Seniority (0.8484s) 10/19/2022 7:28:29 PM 5.520 SINGLEP Load Historical Documents (0.0088s) 10/19/2022 7:28:29 PM 5.520 SINGLEP 29.1 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (1.1s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.8s) Pruning Excess Brain Cells (1.0s) Remembering Alamo (1.6s) Calculate Odds Of Success (1.1s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (1.2s) Sweet-Talking Starfields (0.6s) Rejecting Distant Planets (0.5s) Offending Sentient Ship Parts (2.1s) Re-Aligning Objectives (0.4s) Ejecting Data Cores (7.7s) Windshield Wiping (1.0s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.8s) 10/19/2022 7:28:31 PM 5.520 SINGLEP Hello Steam user 'Crab' 10/19/2022 7:33:11 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 10/19/2022 7:33:11 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 7:33:15 PM 5.520 SINGLEP Finish load save in 4,026ms 10/19/2022 7:56:17 PM 5.520 SINGLEP DELAYED11 TID5 spawnOutguardGroup at 16871: Requesting group Automated Shredders on planet Cartanica at 400000,400000 at time 16871 10/19/2022 7:56:24 PM 5.520 SINGLEP DELAYED12 TID30 spawnOutguardGroup at 16878: Requesting group Spire Archivist on planet Blum at 400000,400000 at time 16878 10/19/2022 8:02:40 PM 5.520 SINGLEP DELAYED13 TID28 We are moving Nomad 3 10/19/2022 8:03:05 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 8:06:49 PM 5.520 SINGLEP DELAYED14 TID35 spawnOutguardGroup at 17501: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 17501 10/19/2022 8:06:49 PM 5.520 SINGLEP DELAYED15 TID33 spawnOutguardGroup at 17502: Requesting group Spire Archivist on planet HammerB Phenix at 400000,400000 at time 17501 10/19/2022 8:08:40 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 8:11:48 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 8:12:16 PM 5.520 SINGLEP DELAYED16 TID7 spawnOutguardGroup at 17802: Requesting group Automated Shredders on planet Neumann at 400000,400000 at time 17802 10/19/2022 8:12:17 PM 5.520 SINGLEP DELAYED17 TID14 spawnOutguardGroup at 17803: Requesting group Spire Archivist on planet Neumann at 400000,400000 at time 17802 10/19/2022 8:18:33 PM 5.520 SINGLEP DELAYED18 TID35 spawnOutguardGroup at 18102: Requesting group Automated Shredders on planet Lommand at 400000,400000 at time 18102 10/19/2022 8:18:34 PM 5.520 SINGLEP DELAYED19 TID5 spawnOutguardGroup at 18103: Requesting group Spire Archivist on planet Lommand at 400000,400000 at time 18103 10/19/2022 8:19:28 PM 5.520 SINGLEP DELAYED20 TID14 We are moving Nomad 3 10/19/2022 8:19:28 PM 5.520 SINGLEP DELAYED21 TID14 We are moving Nomad 3 10/19/2022 8:19:28 PM 5.520 SINGLEP DELAYED22 TID14 We are moving Nomad 3 10/19/2022 8:20:02 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 8:23:40 PM 5.520 SINGLEP Warning: FactionG is null 10/19/2022 8:24:42 PM 5.520 SINGLEP DELAYED23 TID31 spawnOutguardGroup at 18415: Requesting group Spire Archivist on planet Nando at 400000,400000 at time 18415 10/19/2022 8:24:42 PM 5.520 SINGLEP DELAYED24 TID8 spawnOutguardGroup at 18415: Requesting group Automated Shredders on planet Nando at 400000,400000 at time 18415 10/19/2022 8:27:22 PM 5.520 SINGLEP DELAYED25 TID13 We are moving Nomad 2 10/19/2022 8:27:35 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 8:28:29 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/19/2022 8:28:29 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 8:28:32 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 10/19/2022 8:28:32 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 8:28:32 PM 5.520 SINGLEP Finish load save in 550ms 10/19/2022 8:34:05 PM 5.520 SINGLEP DELAYED26 TID34 We are moving Nomad 2 10/19/2022 8:34:05 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 8:41:43 PM 5.520 SINGLEP DELAYED27 TID27 spawnOutguardGroup at 18971: Requesting group Automated Shredders on planet Killswitch at 400000,400000 at time 18971 10/19/2022 8:41:44 PM 5.520 SINGLEP DELAYED28 TID19 spawnOutguardGroup at 18971: Requesting group Spire Archivist on planet Killswitch at 400000,400000 at time 18971 10/19/2022 8:42:17 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 8:47:33 PM 5.520 SINGLEP DELAYED29 TID10 We are moving Nomad 3 10/19/2022 8:47:50 PM 5.520 SINGLEP DELAYED30 TID9 spawnOutguardGroup at 19309: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 19309 10/19/2022 8:47:57 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 8:50:44 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/19/2022 8:50:44 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 8:50:47 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 10/19/2022 8:50:47 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 8:50:47 PM 5.520 SINGLEP Finish load save in 519ms 10/19/2022 8:50:47 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 8:54:30 PM 5.520 SINGLEP DELAYED31 TID26 Reconquest Seeding for Koenig: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 10/19/2022 8:54:56 PM 5.520 SINGLEP DELAYED32 TID23 We are moving Nomad 3 10/19/2022 8:54:56 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 8:55:49 PM 5.520 SINGLEP DELAYED33 TID37 spawnOutguardGroup at 19342: Requesting group Automated Shredders on planet Tarian at 400000,400000 at time 19341 10/19/2022 8:57:22 PM 5.520 SINGLEP DELAYED34 TID21 Reconquest Seeding for Ninomiya: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 10/19/2022 9:01:35 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 9:06:55 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 9:08:23 PM 5.520 SINGLEP DELAYED35 TID8 Logged Achievement To Steam Control 50 10/19/2022 9:25:56 PM 5.520 SINGLEP DELAYED36 TID23 We are moving Nomad 3 10/19/2022 9:25:56 PM 5.520 SINGLEP DELAYED37 TID23 We are moving Nomad 3 10/19/2022 9:25:56 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:30:54 PM 5.520 SINGLEP DELAYED38 TID36 spawnOutguardGroup at 20498: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 20497 10/19/2022 9:30:54 PM 5.520 SINGLEP DELAYED39 TID29 spawnOutguardGroup at 20498: Requesting group Spire Archivist on planet HammerB Phenix at 400000,400000 at time 20498 10/19/2022 9:32:38 PM 5.520 SINGLEP DELAYED40 TID17 We now have Nomad Planet Control Nexus #415341 on Nomad 3 10/19/2022 9:32:38 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:35:03 PM 5.520 SINGLEP DELAYED41 TID20 Moving a crashing planet; there are 24 hops left and we are moving 81 10/19/2022 9:35:03 PM 5.520 SINGLEP DELAYED42 TID20 We are moving Nomad 3 10/19/2022 9:35:03 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:35:36 PM 5.520 SINGLEP DELAYED43 TID26 Moving a crashing planet; there are 23 hops left and we are moving 81 10/19/2022 9:35:36 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:37:38 PM 5.520 SINGLEP DELAYED44 TID25 Reconquest Seeding for Draconi: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/19/2022 9:37:43 PM 5.520 SINGLEP DELAYED45 TID11 Moving a crashing planet; there are 22 hops left and we are moving 81 10/19/2022 9:37:46 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:38:19 PM 5.520 SINGLEP DELAYED46 TID10 Moving a crashing planet; there are 21 hops left and we are moving 81 10/19/2022 9:38:19 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:39:00 PM 5.520 SINGLEP DELAYED47 TID25 Moving a crashing planet; there are 20 hops left and we are moving 82 10/19/2022 9:39:00 PM 5.520 SINGLEP DELAYED48 TID25 We are moving Nomad 3 10/19/2022 9:39:00 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:39:46 PM 5.520 SINGLEP DELAYED49 TID32 Moving a crashing planet; there are 19 hops left and we are moving 82 10/19/2022 9:39:46 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:41:17 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/19/2022 9:41:18 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 9:41:21 PM 5.520 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 10/19/2022 9:41:21 PM 5.520 SINGLEP Clearing player accounts. 10/19/2022 9:41:22 PM 5.520 SINGLEP Finish load save in 571ms 10/19/2022 9:46:51 PM 5.520 SINGLEP DELAYED50 TID10 We are moving Nomad 2 10/19/2022 9:46:51 PM 5.520 SINGLEP DELAYED51 TID10 We are moving Nomad 2 10/19/2022 9:46:56 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 9:47:09 PM 5.520 SINGLEP DELAYED52 TID14 Logged Achievement To Steam RAAAGH! 10/19/2022 9:49:39 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 9:54:47 PM 5.520 SINGLEP DELAYED53 TID10 We are moving Nomad 3 10/19/2022 9:54:47 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 9:55:37 PM 5.520 SINGLEP DELAYED54 TID31 spawnOutguardGroup at 21317: Requesting group Automated Shredders on planet HammerB Phenix at 400000,400000 at time 21317 10/19/2022 9:55:37 PM 5.520 SINGLEP DELAYED55 TID37 spawnOutguardGroup at 21317: Requesting group Spire Archivist on planet HammerB Phenix at 400000,400000 at time 21317 10/19/2022 10:04:13 PM 5.520 SINGLEP DELAYED56 TID29 Reconquest Seeding for Voreg: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 10/19/2022 10:10:48 PM 5.520 SINGLEP DELAYED57 TID27 spawnOutguardGroup at 21941: Requesting group Spire Archivist on planet Lommand at 400000,400000 at time 21941 10/19/2022 10:10:49 PM 5.520 SINGLEP DELAYED58 TID20 spawnOutguardGroup at 21942: Requesting group Automated Shredders on planet Lommand at 400000,400000 at time 21942 10/19/2022 10:12:10 PM 5.520 SINGLEP DELAYED59 TID8 Reconquest Seeding for HammerB Phenix: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/19/2022 10:12:12 PM 5.520 SINGLEP DELAYED60 TID15 We are moving Nomad 2 10/19/2022 10:12:12 PM 5.520 SINGLEP DELAYED61 TID15 We are moving Nomad 2 10/19/2022 10:12:47 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 10:15:06 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 10:20:45 PM 5.520 SINGLEP DELAYED62 TID35 We are moving Nomad 3 10/19/2022 10:20:45 PM 5.520 SINGLEP DELAYED63 TID35 We are moving Nomad 3 10/19/2022 10:20:45 PM 5.520 SINGLEP DELAYED64 TID35 We are moving Nomad 3 10/19/2022 10:21:31 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 10:36:06 PM 5.520 SINGLEP DELAYED65 TID24 We are moving Nomad 2 10/19/2022 10:36:15 PM 5.520 SINGLEP Nomad 2 is a nomad that has moved 10/19/2022 10:51:37 PM 5.520 SINGLEP Nomad 1 is a nomad that has moved 10/19/2022 10:56:47 PM 5.520 SINGLEP DELAYED66 TID29 We are moving Nomad 3 10/19/2022 10:56:48 PM 5.520 SINGLEP Nomad 3 is a nomad that has moved 10/19/2022 10:57:12 PM 5.520 SINGLEP DELAYED67 TID17 Logged Achievement To Steam Losses: What Have We Done 10/19/2022 10:57:35 PM 5.520 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5520_ReaperChrysalis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/19/2022 10:57:35 PM 5.520 SINGLEP Clearing player accounts. 10/20/2022 7:32:41 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/20/2022 7:32:42 PM SINGLEP Boot up FleetOS (0.4587s) 10/20/2022 7:32:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/20/2022 7:32:43 PM 5.521 SINGLEP Game Version: 5.521 10/20/2022 7:32:43 PM 5.521 SINGLEP Check System Logs For Rogue Intelligence (0.8385s) 10/20/2022 7:32:44 PM 5.521 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/20/2022 7:32:44 PM 5.521 SINGLEP Inspect Aft Hatches (0.9930s) 10/20/2022 7:32:44 PM 5.521 SINGLEP Found 653 xml files in 140 folders in 158ms 10/20/2022 7:32:47 PM 5.521 SINGLEP Check For Extra Modules (3.1598s) 10/20/2022 7:32:47 PM 5.521 SINGLEP 653 Xml Files Parsed in 2,984ms 10/20/2022 7:32:47 PM 5.521 SINGLEP Gather Ancient Lifeforms (0.0026s) 10/20/2022 7:32:47 PM 5.521 SINGLEP Eject Trash Into Hyperspace (0.0078s) 10/20/2022 7:32:47 PM 5.521 SINGLEP Bring Cloaking Systems Online (0.1347s) 10/20/2022 7:32:47 PM 5.521 SINGLEP Update mod and expansion statuses! 10/20/2022 7:32:47 PM 5.521 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/20/2022 7:32:47 PM 5.521 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/20/2022 7:32:47 PM 5.521 SINGLEP Check Nearby Stellar Masses (0.0796s) 10/20/2022 7:32:47 PM 5.521 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 15ms 10/20/2022 7:32:48 PM 5.521 SINGLEP Pruning Excess Brain Cells (0.9433s) 10/20/2022 7:32:49 PM 5.521 SINGLEP No resolution change was required. 10/20/2022 7:32:49 PM 5.521 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/20/2022 7:32:49 PM 5.521 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/20/2022 7:32:49 PM 5.521 SINGLEP Remembering Alamo (1.3700s) 10/20/2022 7:32:51 PM 5.521 SINGLEP Calculate Odds Of Success (1.1904s) 10/20/2022 7:32:51 PM 5.521 SINGLEP Briefly Panic (0.6513s) 10/20/2022 7:32:52 PM 5.521 SINGLEP Install Confidence Routines (1.2804s) 10/20/2022 7:32:53 PM 5.521 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/20/2022 7:32:54 PM 5.521 SINGLEP Late Axionic Computations (1.6673s) 10/20/2022 7:32:54 PM 5.521 SINGLEP Acquiring Towel (0.0908s) 10/20/2022 7:32:54 PM 5.521 SINGLEP Inhibiting Visual Scans (0.1248s) 10/20/2022 7:32:55 PM 5.521 SINGLEP Ejecting Tactical Core (0.2371s) 10/20/2022 7:32:55 PM 5.521 SINGLEP Grouping Flow Fields (0.0773s) 10/20/2022 7:32:55 PM 5.521 SINGLEP Fearing Starfields (0.5638s) 10/20/2022 7:32:56 PM 5.521 SINGLEP Blowing Up Distant Planets (0.9601s) 10/20/2022 7:32:56 PM 5.521 SINGLEP Calculating Firing Cones (0.0393s) 10/20/2022 7:32:58 PM 5.521 SINGLEP Fumbling With Ship Parts (1.3380s) 10/20/2022 7:32:58 PM 5.521 SINGLEP Re-Aligning Objectives (0.2296s) 10/20/2022 7:33:05 PM 5.521 SINGLEP Detecting Microfractures (7.4047s) 10/20/2022 7:33:05 PM 5.521 SINGLEP Post-Proton Surge (0.0877s) 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED1 TID32 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED2 TID32 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED3 TID32 Could not find a faction with name that is eligible to be random for Chaotician 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED4 TID32 Could not find a faction with name that is eligible to be random for Chaotician 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED5 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED6 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED7 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED8 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP DELAYED9 TID32 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 7:33:05 PM 5.521 SINGLEP Background Radiation Taste Test (0.1117s) 10/20/2022 7:33:05 PM 5.521 SINGLEP Shuffling Chairs On Command Deck (0.0551s) 10/20/2022 7:33:06 PM 5.521 SINGLEP Windshield Wiping (0.6402s) 10/20/2022 7:33:07 PM 5.521 SINGLEP Last Organizational Modeling (1.3424s) 10/20/2022 7:33:09 PM 5.521 SINGLEP Stimulate Modulation (1.2050s) 10/20/2022 7:33:09 PM 5.521 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/20/2022 7:33:08 PM 5.521 SINGLEP DELAYED10 TID35 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/20/2022 7:33:09 PM 5.521 SINGLEP We got 174 campaign's data when deserializing 10/20/2022 7:33:09 PM 5.521 SINGLEP Order Cores By Seniority (0.6943s) 10/20/2022 7:33:09 PM 5.521 SINGLEP Load Historical Documents (0.0125s) 10/20/2022 7:33:09 PM 5.521 SINGLEP 28.0 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (0.9s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.2s) Briefly Panic (0.7s) Install Confidence Routines (1.3s) Late Axionic Computations (1.7s) Fearing Starfields (0.6s) Blowing Up Distant Planets (1.0s) Fumbling With Ship Parts (1.3s) Detecting Microfractures (7.4s) Windshield Wiping (0.6s) Last Organizational Modeling (1.3s) Stimulate Modulation (1.2s) Order Cores By Seniority (0.7s) 10/20/2022 7:33:10 PM 5.521 SINGLEP Hello Steam user 'Crab' 10/20/2022 7:33:49 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 10/20/2022 7:33:49 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 7:33:53 PM 5.521 SINGLEP Finish load save in 3,949ms 10/20/2022 7:33:54 PM 5.521 SINGLEP Nomad 1 is a nomad that has moved 10/20/2022 7:36:43 PM 5.521 SINGLEP DELAYED11 TID15 spawnOutguardGroup at 23587: Requesting group Spire Archivist on planet Toma at 400000,400000 at time 23586 10/20/2022 7:36:43 PM 5.521 SINGLEP DELAYED12 TID12 spawnOutguardGroup at 23587: Requesting group Automated Shredders on planet Toma at 400000,400000 at time 23587 10/20/2022 7:37:32 PM 5.521 SINGLEP DELAYED13 TID7 We are moving Nomad 3 10/20/2022 7:37:32 PM 5.521 SINGLEP Nomad 3 is a nomad that has moved 10/20/2022 8:07:05 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 8:07:05 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:07:07 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 10/20/2022 8:07:07 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:07:08 PM 5.521 SINGLEP Finish load save in 807ms 10/20/2022 8:13:21 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 8:13:21 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:13:25 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 10/20/2022 8:13:25 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:13:25 PM 5.521 SINGLEP Finish load save in 674ms 10/20/2022 8:19:27 PM 5.521 SINGLEP Nomad 2 is a nomad that has moved 10/20/2022 8:28:07 PM 5.521 SINGLEP Nomad 1 is a nomad that has moved 10/20/2022 8:29:51 PM 5.521 SINGLEP DELAYED14 TID21 spawnOutguardGroup at 24545: Requesting group Spire Archivist on planet Eris at 400000,400000 at time 24545 10/20/2022 8:29:53 PM 5.521 SINGLEP DELAYED15 TID9 spawnOutguardGroup at 24546: Requesting group Automated Shredders on planet Eris at 400000,400000 at time 24545 10/20/2022 8:33:24 PM 5.521 SINGLEP DELAYED16 TID32 We are moving Nomad 3 10/20/2022 8:33:24 PM 5.521 SINGLEP DELAYED17 TID32 We are moving Nomad 3 10/20/2022 8:33:24 PM 5.521 SINGLEP DELAYED18 TID32 We are moving Nomad 3 10/20/2022 8:33:25 PM 5.521 SINGLEP Nomad 3 is a nomad that has moved 10/20/2022 8:40:44 PM 5.521 SINGLEP DELAYED19 TID19 spawnOutguardGroup at 24949: Requesting group Spire Archivist on planet Eris at 400000,400000 at time 24949 10/20/2022 8:40:46 PM 5.521 SINGLEP DELAYED20 TID24 spawnOutguardGroup at 24950: Requesting group Automated Shredders on planet Eris at 400000,400000 at time 24949 10/20/2022 8:44:18 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 8:44:19 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:44:23 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Friends\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 10/20/2022 8:44:23 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 8:44:23 PM 5.521 SINGLEP Finish load save in 661ms 10/20/2022 8:48:12 PM 5.521 SINGLEP DELAYED21 TID21 Ship Shrike Interceptor - 30670 was part of faction AI Hunter Fleet but has now somehow jumped to AI Hunter Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet ReasonCode List: Squad Pool status history: 10/20/2022 8:48:12 PM 5.521 SINGLEP DELAYED22 TID21 (After report) NSTUID-A Match: Shrike Interceptor - 30670 pkid 843131 vs 843131 faction AI Hunter Fleet vs AI Hunter Fleet fleet {Unnamed 20 NPC HunterFleet} vs {Unnamed 20 NPC HunterFleet} planet Freedom's Ashes vs Freedom's Ashes. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 10/20/2022 8:48:12 PM 5.521 SINGLEP DELAYED23 TID21 (After report) that's all the matches we found 10/20/2022 8:50:15 PM 5.521 SINGLEP Nomad 2 is a nomad that has moved 10/20/2022 8:52:33 PM 5.521 SINGLEP Warning: FactionG is null 10/20/2022 8:53:55 PM 5.521 SINGLEP Nomad 1 is a nomad that has moved 10/20/2022 9:02:27 PM 5.521 SINGLEP DELAYED24 TID12 We are moving Nomad 3 10/20/2022 9:02:27 PM 5.521 SINGLEP DELAYED25 TID12 We are moving Nomad 3 10/20/2022 9:02:27 PM 5.521 SINGLEP DELAYED26 TID12 We are moving Nomad 3 10/20/2022 9:02:39 PM 5.521 SINGLEP Warning: FactionG is null 10/20/2022 9:02:52 PM 5.521 SINGLEP Nomad 3 is a nomad that has moved 10/20/2022 9:03:59 PM 5.521 SINGLEP Warning: FactionG is null 10/20/2022 9:07:09 PM 5.521 SINGLEP DELAYED27 TID36 Reconquest Seeding for Eris: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 10/20/2022 9:13:22 PM 5.521 SINGLEP DELAYED28 TID5 spawnOutguardGroup at 24884: Requesting group Automated Shredders on planet Yourdon at 400000,400000 at time 24884 10/20/2022 9:13:26 PM 5.521 SINGLEP DELAYED29 TID36 spawnOutguardGroup at 24884: Requesting group Spire Archivist on planet Voreg at 400000,400000 at time 24884 10/20/2022 9:21:40 PM 5.521 SINGLEP DELAYED30 TID8 Reconquest Seeding for HammerB Phenix: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 10/20/2022 9:27:59 PM 5.521 SINGLEP DELAYED31 TID28 create a wormhole projector 10/20/2022 9:32:09 PM 5.521 SINGLEP DELAYED32 TID7 Memory not cleaned up properly at RapidAntiLeakPoolable 'FireteamExtensionMethods-GetTargetAndLurkPlanets-fallbackTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.FireteamTarget] 10/20/2022 9:32:10 PM 5.521 SINGLEP DELAYED33 TID15 We are moving Nomad 2 10/20/2022 9:49:08 PM 5.521 SINGLEP Nomad 2 is a nomad that has moved 10/20/2022 9:50:03 PM 5.521 SINGLEP DELAYED34 TID30 Skipped log Achievement To Steam Two Can Play At Disproportionate Response! because we think it's already there. 10/20/2022 9:50:03 PM 5.521 SINGLEP win text 10/20/2022 9:52:55 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 9:52:56 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:01:37 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/20/2022 10:01:38 PM SINGLEP Boot up FleetOS (0.2080s) 10/20/2022 10:01:38 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/20/2022 10:01:38 PM 5.521 SINGLEP Game Version: 5.521 10/20/2022 10:01:38 PM 5.521 SINGLEP Check System Logs For Rogue Intelligence (0.5656s) 10/20/2022 10:01:39 PM 5.521 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/20/2022 10:01:39 PM 5.521 SINGLEP Inspect Aft Hatches (0.3285s) 10/20/2022 10:01:39 PM 5.521 SINGLEP Found 653 xml files in 140 folders in 150ms 10/20/2022 10:01:40 PM 5.521 SINGLEP Check For Extra Modules (1.5480s) 10/20/2022 10:01:40 PM 5.521 SINGLEP 653 Xml Files Parsed in 1,388ms 10/20/2022 10:01:40 PM 5.521 SINGLEP Gather Ancient Lifeforms (0.0015s) 10/20/2022 10:01:40 PM 5.521 SINGLEP Eject Trash Into Hyperspace (0.0070s) 10/20/2022 10:01:40 PM 5.521 SINGLEP Bring Cloaking Systems Online (0.1027s) 10/20/2022 10:01:40 PM 5.521 SINGLEP Update mod and expansion statuses! 10/20/2022 10:01:40 PM 5.521 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/20/2022 10:01:40 PM 5.521 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/20/2022 10:01:40 PM 5.521 SINGLEP Check Nearby Stellar Masses (0.0318s) 10/20/2022 10:01:40 PM 5.521 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 9ms 10/20/2022 10:01:41 PM 5.521 SINGLEP Pruning Excess Brain Cells (0.4150s) 10/20/2022 10:01:41 PM 5.521 SINGLEP No resolution change was required. 10/20/2022 10:01:41 PM 5.521 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/20/2022 10:01:41 PM 5.521 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/20/2022 10:01:41 PM 5.521 SINGLEP Remembering Alamo (0.5367s) 10/20/2022 10:01:42 PM 5.521 SINGLEP Calculate Odds Of Success (0.5621s) 10/20/2022 10:01:42 PM 5.521 SINGLEP Briefly Panic (0.3063s) 10/20/2022 10:01:43 PM 5.521 SINGLEP Install Confidence Routines (0.5637s) 10/20/2022 10:01:43 PM 5.521 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/20/2022 10:01:44 PM 5.521 SINGLEP Late Axionic Computations (1.5315s) 10/20/2022 10:01:44 PM 5.521 SINGLEP Acquiring Towel (0.0944s) 10/20/2022 10:01:44 PM 5.521 SINGLEP Inhibiting Visual Scans (0.1288s) 10/20/2022 10:01:45 PM 5.521 SINGLEP Ejecting Tactical Core (0.2604s) 10/20/2022 10:01:45 PM 5.521 SINGLEP Grouping Flow Fields (0.1199s) 10/20/2022 10:01:45 PM 5.521 SINGLEP Propping Up Starfields (0.5690s) 10/20/2022 10:01:46 PM 5.521 SINGLEP Browsing Distant Planets (0.5361s) 10/20/2022 10:01:46 PM 5.521 SINGLEP Calculating Firing Cones (0.0303s) 10/20/2022 10:01:48 PM 5.521 SINGLEP Declaring Ship Parts At Customs (1.6726s) 10/20/2022 10:01:48 PM 5.521 SINGLEP Re-Aligning Objectives (0.2323s) 10/20/2022 10:01:55 PM 5.521 SINGLEP Unscrewing Unessential Parts (7.6312s) 10/20/2022 10:01:55 PM 5.521 SINGLEP Post-Proton Surge (0.0610s) 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED1 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED2 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED3 TID25 Could not find a faction with name that is eligible to be random for Chaotician 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED4 TID25 Could not find a faction with name that is eligible to be random for Chaotician 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED5 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED6 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED7 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED8 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP DELAYED9 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/20/2022 10:01:56 PM 5.521 SINGLEP Background Radiation Taste Test (0.1350s) 10/20/2022 10:01:56 PM 5.521 SINGLEP Shuffling Chairs On Command Deck (0.0925s) 10/20/2022 10:01:56 PM 5.521 SINGLEP Windshield Wiping (0.5506s) 10/20/2022 10:01:58 PM 5.521 SINGLEP Last Organizational Modeling (1.2825s) 10/20/2022 10:01:58 PM 5.521 SINGLEP Stimulate Modulation (0.5417s) 10/20/2022 10:01:58 PM 5.521 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/20/2022 10:01:58 PM 5.521 SINGLEP DELAYED10 TID34 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/20/2022 10:01:59 PM 5.521 SINGLEP We got 174 campaign's data when deserializing 10/20/2022 10:01:59 PM 5.521 SINGLEP Order Cores By Seniority (0.5549s) 10/20/2022 10:01:59 PM 5.521 SINGLEP Load Historical Documents (0.0061s) 10/20/2022 10:01:59 PM 5.521 SINGLEP 21.3 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Propping Up Starfields (0.6s) Browsing Distant Planets (0.5s) Declaring Ship Parts At Customs (1.7s) Unscrewing Unessential Parts (7.6s) Windshield Wiping (0.6s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.6s) 10/20/2022 10:01:59 PM 5.521 SINGLEP Hello Steam user 'Crab' 10/20/2022 10:03:29 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 10/20/2022 10:03:29 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:03:29 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:03:29 PM 5.521 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 10/20/2022 10:03:29 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:03:29 PM 5.521 SINGLEP loading as template 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/20/2022 10:03:29 PM 5.521 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/20/2022 10:03:30 PM 5.521 SINGLEP Finish load save in 552ms 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED11 TID21 Start Generate Partial Map with Compass and seed 459028373 and planet count 80 and 15 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED12 TID21 Compass. centerSizeParm 2 (16) numRings 4 connections 4 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED13 TID21 Map structure generated in 106ms. 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED14 TID21 PlayerAccount Crabby has now been put in control of faction 1 - Human Empire. 10/20/2022 10:03:30 PM 5.521 SINGLEP DELAYED15 TID21 Generate Partial Map Complete 412ms Seed: 459028373 10/20/2022 10:08:49 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:13:21 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: AnythingElse Source3: LoadingQuickStart 10/20/2022 10:13:21 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:13:21 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:13:21 PM 5.521 SINGLEP Clearing player accounts. 10/20/2022 10:13:22 PM 5.521 SINGLEP loading as template 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/20/2022 10:13:22 PM 5.521 SINGLEP Finish load save in 301ms 10/20/2022 10:13:22 PM 5.521 SINGLEP DELAYED16 TID24 Start Generate FULL Map with FatSnake and seed 367091535 and planet count 70 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 10/20/2022 10:13:22 PM 5.521 SINGLEP DELAYED17 TID24 Setting quickstart campaign type to: HumanityAscendant 10/20/2022 10:13:22 PM 5.521 SINGLEP DELAYED18 TID24 got thickness 1 and increase it by 2 10/20/2022 10:13:22 PM 5.521 SINGLEP DELAYED19 TID24 Map structure generated in 344ms. 10/20/2022 10:13:24 PM 5.521 SINGLEP DELAYED20 TID13 Fixed incorrect count of ships to be granted. Was 2, now 10 Fortified Tesla Turret from Turret Schematic Server 10/20/2022 11:03:39 PM 5.521 SINGLEP DELAYED21 TID7 Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/20/2022 11:03:39 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 9:29:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/21/2022 9:29:40 PM SINGLEP Boot up FleetOS (0.3301s) 10/21/2022 9:29:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/21/2022 9:29:41 PM 5.521 SINGLEP Game Version: 5.521 10/21/2022 9:29:41 PM 5.521 SINGLEP Check System Logs For Rogue Intelligence (0.8647s) 10/21/2022 9:29:42 PM 5.521 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/21/2022 9:29:42 PM 5.521 SINGLEP Inspect Aft Hatches (1.0528s) 10/21/2022 9:29:42 PM 5.521 SINGLEP Found 653 xml files in 140 folders in 376ms 10/21/2022 9:29:46 PM 5.521 SINGLEP Check For Extra Modules (4.4107s) 10/21/2022 9:29:46 PM 5.521 SINGLEP 653 Xml Files Parsed in 4,017ms 10/21/2022 9:29:46 PM 5.521 SINGLEP Gather Ancient Lifeforms (0.0045s) 10/21/2022 9:29:46 PM 5.521 SINGLEP Eject Trash Into Hyperspace (0.0296s) 10/21/2022 9:29:47 PM 5.521 SINGLEP Bring Cloaking Systems Online (0.1753s) 10/21/2022 9:29:47 PM 5.521 SINGLEP Update mod and expansion statuses! 10/21/2022 9:29:47 PM 5.521 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 10/21/2022 9:29:47 PM 5.521 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 10/21/2022 9:29:47 PM 5.521 SINGLEP Check Nearby Stellar Masses (0.1611s) 10/21/2022 9:29:47 PM 5.521 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 38ms 10/21/2022 9:29:48 PM 5.521 SINGLEP Pruning Excess Brain Cells (1.3314s) 10/21/2022 9:29:49 PM 5.521 SINGLEP No resolution change was required. 10/21/2022 9:29:49 PM 5.521 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/21/2022 9:29:49 PM 5.521 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 10/21/2022 9:29:49 PM 5.521 SINGLEP Remembering Alamo (1.4182s) 10/21/2022 9:29:51 PM 5.521 SINGLEP Calculate Odds Of Success (1.3528s) 10/21/2022 9:29:51 PM 5.521 SINGLEP Briefly Panic (0.6201s) 10/21/2022 9:29:53 PM 5.521 SINGLEP Install Confidence Routines (1.2078s) 10/21/2022 9:29:53 PM 5.521 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 10/21/2022 9:29:54 PM 5.521 SINGLEP Late Axionic Computations (1.2825s) 10/21/2022 9:29:54 PM 5.521 SINGLEP Acquiring Towel (0.0495s) 10/21/2022 9:29:54 PM 5.521 SINGLEP Inhibiting Visual Scans (0.1354s) 10/21/2022 9:29:54 PM 5.521 SINGLEP Ejecting Tactical Core (0.2429s) 10/21/2022 9:29:54 PM 5.521 SINGLEP Grouping Flow Fields (0.1261s) 10/21/2022 9:29:55 PM 5.521 SINGLEP Viewing Starfields (0.5548s) 10/21/2022 9:29:56 PM 5.521 SINGLEP Cleaning Distant Planets (0.5884s) 10/21/2022 9:29:56 PM 5.521 SINGLEP Calculating Firing Cones (0.0643s) 10/21/2022 9:29:57 PM 5.521 SINGLEP Finding Old Ship Parts (1.3304s) 10/21/2022 9:29:57 PM 5.521 SINGLEP Re-Aligning Objectives (0.3817s) 10/21/2022 9:30:05 PM 5.521 SINGLEP Redefine Best Practices (7.9812s) 10/21/2022 9:30:05 PM 5.521 SINGLEP Post-Proton Surge (0.0773s) 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for Chaotician 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP DELAYED9 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 10/21/2022 9:30:06 PM 5.521 SINGLEP Background Radiation Taste Test (0.1367s) 10/21/2022 9:30:06 PM 5.521 SINGLEP Shuffling Chairs On Command Deck (0.0567s) 10/21/2022 9:30:07 PM 5.521 SINGLEP Windshield Wiping (0.9401s) 10/21/2022 9:30:08 PM 5.521 SINGLEP Last Organizational Modeling (1.3371s) 10/21/2022 9:30:09 PM 5.521 SINGLEP Stimulate Modulation (0.7085s) 10/21/2022 9:30:09 PM 5.521 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 10/21/2022 9:30:08 PM 5.521 SINGLEP DELAYED10 TID64 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/21/2022 9:30:09 PM 5.521 SINGLEP We got 216 campaign's data when deserializing 10/21/2022 9:30:09 PM 5.521 SINGLEP Order Cores By Seniority (0.7075s) 10/21/2022 9:30:09 PM 5.521 SINGLEP Load Historical Documents (0.0077s) 10/21/2022 9:30:09 PM 5.521 SINGLEP 29.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (1.1s) Check For Extra Modules (4.4s) Pruning Excess Brain Cells (1.3s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.4s) Briefly Panic (0.6s) Install Confidence Routines (1.2s) Late Axionic Computations (1.3s) Viewing Starfields (0.6s) Cleaning Distant Planets (0.6s) Finding Old Ship Parts (1.3s) Re-Aligning Objectives (0.4s) Redefine Best Practices (8.0s) Windshield Wiping (0.9s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.7s) 10/21/2022 9:30:10 PM 5.521 SINGLEP Hello Steam user 'Crab' 10/21/2022 9:34:22 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Uprising.save Source1: AnythingElse Source3: LoadingQuickStart 10/21/2022 9:34:23 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 9:34:23 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 9:34:23 PM 5.521 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 10/21/2022 9:34:23 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 9:34:23 PM 5.521 SINGLEP loading as template 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/21/2022 9:34:23 PM 5.521 SINGLEP Finish load save in 713ms 10/21/2022 9:34:23 PM 5.521 SINGLEP DELAYED11 TID80 Start Generate FULL Map with Realistic and seed 1434402750 and planet count 90 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 10/21/2022 9:34:23 PM 5.521 SINGLEP DELAYED12 TID80 Setting quickstart campaign type to: HumanityAscendant 10/21/2022 9:34:26 PM 5.521 SINGLEP DELAYED13 TID80 Map structure generated in 1,918ms. 10/21/2022 10:22:32 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/21/2022 10:22:33 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:22:35 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Rise Up\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/21/2022 10:22:35 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:22:35 PM 5.521 SINGLEP Finish load save in 462ms 10/21/2022 10:25:39 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/21/2022 10:25:39 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:25:56 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Uprising.save Source1: AnythingElse Source3: LoadingQuickStart 10/21/2022 10:25:56 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:25:56 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:25:56 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 10:25:56 PM 5.521 SINGLEP loading as template 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 10/21/2022 10:25:56 PM 5.521 SINGLEP Finish load save in 156ms 10/21/2022 10:25:56 PM 5.521 SINGLEP DELAYED14 TID35 Start Generate FULL Map with Realistic and seed 755753962 and planet count 90 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 10/21/2022 10:25:56 PM 5.521 SINGLEP DELAYED15 TID35 Setting quickstart campaign type to: HumanityAscendant 10/21/2022 10:25:57 PM 5.521 SINGLEP DELAYED16 TID35 Map structure generated in 610ms. 10/21/2022 10:25:57 PM 5.521 SINGLEP DELAYED17 TID38 Fixed incorrect count of ships to be granted. Was 2, now 10 Lanternfish Turret from Turret Schematic Server 10/21/2022 11:03:37 PM 5.521 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/21/2022 11:03:37 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 11:03:41 PM 5.521 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\First.save Source1: AnythingElse Source3: LoadingSaveGame 10/21/2022 11:03:41 PM 5.521 SINGLEP Clearing player accounts. 10/21/2022 11:03:41 PM 5.521 SINGLEP Finish load save in 392ms 10/21/2022 11:51:19 PM 5.521 SINGLEP DELAYED18 TID36 Memory Profile Debug Data On Game Exit: Game Version: 5521_ModAndTooltipPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 10/21/2022 11:51:19 PM 5.521 SINGLEP Clearing player accounts. 11/10/2022 7:51:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/10/2022 7:51:05 PM SINGLEP Boot up FleetOS (0.3320s) 11/10/2022 7:51:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/10/2022 7:51:06 PM 5.523 SINGLEP Game Version: 5.523 11/10/2022 7:51:06 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.9817s) 11/10/2022 7:51:07 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/10/2022 7:51:07 PM 5.523 SINGLEP Inspect Aft Hatches (0.8209s) 11/10/2022 7:51:07 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 99ms 11/10/2022 7:51:10 PM 5.523 SINGLEP Check For Extra Modules (3.1410s) 11/10/2022 7:51:10 PM 5.523 SINGLEP 653 Xml Files Parsed in 3,023ms 11/10/2022 7:51:10 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0018s) 11/10/2022 7:51:10 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0065s) 11/10/2022 7:51:10 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1829s) 11/10/2022 7:51:10 PM 5.523 SINGLEP Update mod and expansion statuses! 11/10/2022 7:51:10 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/10/2022 7:51:10 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/10/2022 7:51:10 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.1486s) 11/10/2022 7:51:10 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 35ms 11/10/2022 7:51:12 PM 5.523 SINGLEP Pruning Excess Brain Cells (1.3452s) 11/10/2022 7:51:13 PM 5.523 SINGLEP No resolution change was required. 11/10/2022 7:51:13 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/10/2022 7:51:13 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/10/2022 7:51:13 PM 5.523 SINGLEP Remembering Alamo (1.4890s) 11/10/2022 7:51:14 PM 5.523 SINGLEP Calculate Odds Of Success (0.9883s) 11/10/2022 7:51:15 PM 5.523 SINGLEP Briefly Panic (0.6386s) 11/10/2022 7:51:17 PM 5.523 SINGLEP Install Confidence Routines (1.8416s) 11/10/2022 7:51:18 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/10/2022 7:51:19 PM 5.523 SINGLEP Late Axionic Computations (1.9650s) 11/10/2022 7:51:19 PM 5.523 SINGLEP Acquiring Towel (0.0645s) 11/10/2022 7:51:19 PM 5.523 SINGLEP Inhibiting Visual Scans (0.1731s) 11/10/2022 7:51:19 PM 5.523 SINGLEP Ejecting Tactical Core (0.2768s) 11/10/2022 7:51:19 PM 5.523 SINGLEP Grouping Flow Fields (0.1292s) 11/10/2022 7:51:20 PM 5.523 SINGLEP Propping Up Starfields (0.6963s) 11/10/2022 7:51:21 PM 5.523 SINGLEP Gazing At Distant Planets (0.7137s) 11/10/2022 7:51:21 PM 5.523 SINGLEP Calculating Firing Cones (0.0336s) 11/10/2022 7:51:22 PM 5.523 SINGLEP Declaring Ship Parts At Customs (1.4206s) 11/10/2022 7:51:23 PM 5.523 SINGLEP Re-Aligning Objectives (0.3167s) 11/10/2022 7:51:31 PM 5.523 SINGLEP Inhibiting Isotope Emitters (8.2017s) 11/10/2022 7:51:31 PM 5.523 SINGLEP Post-Proton Surge (0.0433s) 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED1 TID48 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED2 TID48 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED3 TID48 Could not find a faction with name that is eligible to be random for Chaotician 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED4 TID48 Could not find a faction with name that is eligible to be random for Chaotician 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED5 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED6 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED7 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED8 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP DELAYED9 TID48 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/10/2022 7:51:31 PM 5.523 SINGLEP Background Radiation Taste Test (0.0893s) 11/10/2022 7:51:31 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0579s) 11/10/2022 7:51:31 PM 5.523 SINGLEP Windshield Wiping (0.3770s) 11/10/2022 7:51:33 PM 5.523 SINGLEP Last Organizational Modeling (1.3563s) 11/10/2022 7:51:34 PM 5.523 SINGLEP Stimulate Modulation (1.3665s) 11/10/2022 7:51:34 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/10/2022 7:51:33 PM 5.523 SINGLEP DELAYED10 TID46 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/10/2022 7:51:35 PM 5.523 SINGLEP We got 232 campaign's data when deserializing 11/10/2022 7:51:35 PM 5.523 SINGLEP Order Cores By Seniority (0.8312s) 11/10/2022 7:51:35 PM 5.523 SINGLEP Load Historical Documents (0.0068s) 11/10/2022 7:51:35 PM 5.523 SINGLEP 30.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.1s) Pruning Excess Brain Cells (1.3s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (1.8s) Late Axionic Computations (2.0s) Ejecting Tactical Core (0.3s) Propping Up Starfields (0.7s) Gazing At Distant Planets (0.7s) Declaring Ship Parts At Customs (1.4s) Re-Aligning Objectives (0.3s) Inhibiting Isotope Emitters (8.2s) Windshield Wiping (0.4s) Last Organizational Modeling (1.4s) Stimulate Modulation (1.4s) Order Cores By Seniority (0.8s) 11/10/2022 7:51:36 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/10/2022 7:53:33 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Betrayed Hope.save Source1: AnythingElse Source3: LoadingQuickStart 11/10/2022 7:53:33 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:53:33 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:53:33 PM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/10/2022 7:53:33 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:53:33 PM 5.523 SINGLEP loading as template 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/10/2022 7:53:33 PM 5.523 SINGLEP Finish load save in 538ms 11/10/2022 7:53:33 PM 5.523 SINGLEP DELAYED11 TID15 Start Generate FULL Map with D18Rings and seed 981045789 and planet count 110 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF 11/10/2022 7:53:33 PM 5.523 SINGLEP DELAYED12 TID15 Setting quickstart campaign type to: HumanityAscendant 11/10/2022 7:53:35 PM 5.523 SINGLEP DELAYED13 TID15 Map structure generated in 406ms. 11/10/2022 8:12:58 PM 5.523 SINGLEP DELAYED14 TID29 Fixed incorrect count of ships to be granted. Was 2, now 10 Seeker Turret from Turret Schematic Server 11/10/2022 9:15:29 PM 5.523 SINGLEP DELAYED15 TID29 Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 9:15:29 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:15:40 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 9:15:40 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:15:40 PM 5.523 SINGLEP Finish load save in 619ms 11/10/2022 9:19:19 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 9:19:19 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:19:23 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 9:19:23 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:19:24 PM 5.523 SINGLEP Finish load save in 407ms 11/10/2022 9:50:19 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 9:50:19 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:50:21 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 9:50:21 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 9:50:22 PM 5.523 SINGLEP Finish load save in 396ms 11/10/2022 10:06:47 PM 5.523 SINGLEP Warning: FactionG is null 11/10/2022 11:42:55 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:10:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2022 7:10:11 PM SINGLEP Boot up FleetOS (0.4228s) 11/11/2022 7:10:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2022 7:10:12 PM 5.523 SINGLEP Game Version: 5.523 11/11/2022 7:10:12 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.7643s) 11/11/2022 7:10:13 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/11/2022 7:10:13 PM 5.523 SINGLEP Inspect Aft Hatches (0.8127s) 11/11/2022 7:10:13 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 117ms 11/11/2022 7:10:16 PM 5.523 SINGLEP Check For Extra Modules (3.2982s) 11/11/2022 7:10:16 PM 5.523 SINGLEP 653 Xml Files Parsed in 3,168ms 11/11/2022 7:10:16 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0030s) 11/11/2022 7:10:16 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0112s) 11/11/2022 7:10:16 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1312s) 11/11/2022 7:10:16 PM 5.523 SINGLEP Update mod and expansion statuses! 11/11/2022 7:10:16 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/11/2022 7:10:16 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/11/2022 7:10:16 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0956s) 11/11/2022 7:10:16 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 18ms 11/11/2022 7:10:17 PM 5.523 SINGLEP Pruning Excess Brain Cells (1.1704s) 11/11/2022 7:10:19 PM 5.523 SINGLEP No resolution change was required. 11/11/2022 7:10:19 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 7:10:19 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 7:10:19 PM 5.523 SINGLEP Remembering Alamo (1.4190s) 11/11/2022 7:10:20 PM 5.523 SINGLEP Calculate Odds Of Success (1.0622s) 11/11/2022 7:10:21 PM 5.523 SINGLEP Briefly Panic (0.6900s) 11/11/2022 7:10:22 PM 5.523 SINGLEP Install Confidence Routines (1.0451s) 11/11/2022 7:10:22 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 7:10:23 PM 5.523 SINGLEP Late Axionic Computations (1.3423s) 11/11/2022 7:10:23 PM 5.523 SINGLEP Acquiring Towel (0.0443s) 11/11/2022 7:10:23 PM 5.523 SINGLEP Inhibiting Visual Scans (0.1396s) 11/11/2022 7:10:23 PM 5.523 SINGLEP Ejecting Tactical Core (0.2647s) 11/11/2022 7:10:24 PM 5.523 SINGLEP Grouping Flow Fields (0.1770s) 11/11/2022 7:10:24 PM 5.523 SINGLEP Listening To Starfields (0.7496s) 11/11/2022 7:10:25 PM 5.523 SINGLEP Pinpointing Distant Planets (0.7468s) 11/11/2022 7:10:25 PM 5.523 SINGLEP Calculating Firing Cones (0.0467s) 11/11/2022 7:10:27 PM 5.523 SINGLEP Jailbreaking Favorite Ship Parts (1.7120s) 11/11/2022 7:10:27 PM 5.523 SINGLEP Re-Aligning Objectives (0.4299s) 11/11/2022 7:10:34 PM 5.523 SINGLEP Reboot Warp Drives (6.6298s) 11/11/2022 7:10:34 PM 5.523 SINGLEP Post-Proton Surge (0.0651s) 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED1 TID45 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED2 TID45 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED3 TID45 Could not find a faction with name that is eligible to be random for Chaotician 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED4 TID45 Could not find a faction with name that is eligible to be random for Chaotician 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED5 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED6 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED7 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED8 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP DELAYED9 TID45 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/11/2022 7:10:34 PM 5.523 SINGLEP Background Radiation Taste Test (0.1465s) 11/11/2022 7:10:34 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.1866s) 11/11/2022 7:10:35 PM 5.523 SINGLEP Windshield Wiping (0.7139s) 11/11/2022 7:10:37 PM 5.523 SINGLEP Last Organizational Modeling (1.6162s) 11/11/2022 7:10:37 PM 5.523 SINGLEP Stimulate Modulation (0.7929s) 11/11/2022 7:10:38 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/11/2022 7:10:37 PM 5.523 SINGLEP DELAYED10 TID17 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 7:10:38 PM 5.523 SINGLEP We got 232 campaign's data when deserializing 11/11/2022 7:10:38 PM 5.523 SINGLEP Order Cores By Seniority (0.6474s) 11/11/2022 7:10:38 PM 5.523 SINGLEP Load Historical Documents (0.0089s) 11/11/2022 7:10:38 PM 5.523 SINGLEP 27.4 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.3s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.4s) Calculate Odds Of Success (1.1s) Briefly Panic (0.7s) Install Confidence Routines (1.0s) Late Axionic Computations (1.3s) Ejecting Tactical Core (0.3s) Listening To Starfields (0.7s) Pinpointing Distant Planets (0.7s) Jailbreaking Favorite Ship Parts (1.7s) Re-Aligning Objectives (0.4s) Reboot Warp Drives (6.6s) Windshield Wiping (0.7s) Last Organizational Modeling (1.6s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.6s) 11/11/2022 7:10:39 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/11/2022 7:11:04 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:11:04 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:11:06 PM 5.523 SINGLEP Finish load save in 2,032ms 11/11/2022 7:19:10 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 7:19:10 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:19:12 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:19:12 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:19:13 PM 5.523 SINGLEP Finish load save in 721ms 11/11/2022 7:27:06 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 7:27:07 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:27:09 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:27:09 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:27:09 PM 5.523 SINGLEP Finish load save in 739ms 11/11/2022 7:33:55 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 7:33:55 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:33:57 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:33:57 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:33:57 PM 5.523 SINGLEP Finish load save in 605ms 11/11/2022 9:29:02 PM 5.523 SINGLEP DELAYED11 TID20 create a wormhole projector 11/11/2022 9:37:49 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:37:49 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:37:52 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 2h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:37:52 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:37:52 PM 5.523 SINGLEP Finish load save in 494ms 11/11/2022 9:40:41 PM 5.523 SINGLEP DELAYED12 TID53 create a wormhole projector 11/11/2022 9:41:06 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:41:06 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:41:09 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:41:09 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:41:10 PM 5.523 SINGLEP Finish load save in 476ms 11/11/2022 9:41:28 PM 5.523 SINGLEP DELAYED13 TID32 create a wormhole projector 11/11/2022 9:41:57 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:41:57 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:41:59 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 2h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:41:59 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:41:59 PM 5.523 SINGLEP Finish load save in 441ms 11/11/2022 9:48:47 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:48:47 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:48:51 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:48:51 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:48:52 PM 5.523 SINGLEP Finish load save in 455ms 11/11/2022 9:51:29 PM 5.523 SINGLEP DELAYED14 TID47 create a wormhole projector 11/11/2022 9:54:26 PM 5.523 SINGLEP DELAYED15 TID51 Reconquest Seeding for Kaz'Anlak: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/11/2022 9:54:59 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 9:54:59 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:55:13 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 9:55:13 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 9:55:13 PM 5.523 SINGLEP Finish load save in 454ms 11/11/2022 9:58:09 PM 5.523 SINGLEP DELAYED16 TID28 create a wormhole projector 11/11/2022 10:04:35 PM 5.523 SINGLEP Murdoch is a nomad that has moved 11/11/2022 10:10:13 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:10:13 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:10:15 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Backdoor\Autosave at 2h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 10:10:15 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:10:16 PM 5.523 SINGLEP Finish load save in 519ms 11/11/2022 10:10:16 PM 5.523 SINGLEP Ken is a nomad that has moved 11/11/2022 10:10:16 PM 5.523 SINGLEP Murdoch is a nomad that has moved 11/11/2022 10:34:55 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:34:55 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:35:10 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 11/11/2022 10:35:10 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:35:10 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:35:10 PM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/11/2022 10:35:10 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:35:10 PM 5.523 SINGLEP loading as template 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 10:35:10 PM 5.523 SINGLEP Finish load save in 221ms 11/11/2022 10:35:10 PM 5.523 SINGLEP DELAYED17 TID22 Start Generate FULL Map with Maze and seed 1382511115 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 11/11/2022 10:35:10 PM 5.523 SINGLEP DELAYED18 TID22 Setting quickstart campaign type to: HumanityAscendant 11/11/2022 10:35:11 PM 5.523 SINGLEP DELAYED19 TID22 Map structure generated in 16ms. 11/11/2022 10:35:11 PM 5.523 SINGLEP DELAYED20 TID34 Fixed incorrect count of ships to be granted. Was 5, now 3 V-Wing Drone Hangar from Other Defensive Schematic Server 11/11/2022 10:59:40 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:59:40 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:02 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: AnythingElse Source3: LoadingQuickStart 11/11/2022 11:00:02 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:02 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:02 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:02 PM 5.523 SINGLEP loading as template 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 11:00:02 PM 5.523 SINGLEP Finish load save in 153ms 11/11/2022 11:00:02 PM 5.523 SINGLEP DELAYED21 TID11 Start Generate FULL Map with Maze and seed 1373933022 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 11/11/2022 11:00:02 PM 5.523 SINGLEP DELAYED22 TID11 Setting quickstart campaign type to: HumanityAscendant 11/11/2022 11:00:02 PM 5.523 SINGLEP DELAYED23 TID11 Map structure generated in 2ms. 11/11/2022 11:00:03 PM 5.523 SINGLEP DELAYED24 TID15 Fixed incorrect count of ships to be granted. Was 2, now 10 Fortified Tesla Turret from Turret Schematic Server 11/11/2022 11:00:29 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 11:00:29 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:47 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Backdoor.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 11/11/2022 11:00:47 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:47 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:47 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:00:48 PM 5.523 SINGLEP loading as template 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 11:00:48 PM 5.523 SINGLEP Finish load save in 138ms 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED25 TID54 Start Generate Partial Map with Maze and seed 1867396620 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED26 TID54 Setting quickstart campaign type to: HumanityAscendant 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED27 TID54 Map structure generated in 0ms. 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED28 TID54 PlayerAccount Crabby has now been put in control of faction 3 - Human Empire. 11/11/2022 11:00:48 PM 5.523 SINGLEP DELAYED29 TID54 Generate Partial Map Complete 20ms Seed: 1867396620 11/11/2022 11:00:56 PM 5.523 SINGLEP DELAYED30 TID7 Start Generate Partial Map with Maze and seed 584244559 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:00:56 PM 5.523 SINGLEP DELAYED31 TID7 Map structure generated in 1ms. 11/11/2022 11:00:56 PM 5.523 SINGLEP DELAYED32 TID7 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 11/11/2022 11:00:56 PM 5.523 SINGLEP DELAYED33 TID7 Generate Partial Map Complete 35ms Seed: 584244559 11/11/2022 11:01:04 PM 5.523 SINGLEP DELAYED34 TID5 Start Generate Partial Map with Maze and seed 667621386 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:01:04 PM 5.523 SINGLEP DELAYED35 TID5 Map structure generated in 1ms. 11/11/2022 11:01:04 PM 5.523 SINGLEP DELAYED36 TID5 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 11/11/2022 11:01:04 PM 5.523 SINGLEP DELAYED37 TID5 Generate Partial Map Complete 26ms Seed: 667621386 11/11/2022 11:01:14 PM 5.523 SINGLEP DELAYED38 TID16 Start Generate Partial Map with Maze and seed 499145178 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:01:14 PM 5.523 SINGLEP DELAYED39 TID16 Map structure generated in 1ms. 11/11/2022 11:01:14 PM 5.523 SINGLEP DELAYED40 TID16 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 11/11/2022 11:01:14 PM 5.523 SINGLEP DELAYED41 TID16 Generate Partial Map Complete 28ms Seed: 499145178 11/11/2022 11:01:41 PM 5.523 SINGLEP DELAYED42 TID51 Start Generate Partial Map with Maze and seed 575712579 and planet count 100 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:01:41 PM 5.523 SINGLEP DELAYED43 TID51 Map structure generated in 1ms. 11/11/2022 11:01:41 PM 5.523 SINGLEP DELAYED44 TID51 PlayerAccount Crabby is controlling faction 3 - Human Empire already. 11/11/2022 11:01:41 PM 5.523 SINGLEP DELAYED45 TID51 Generate Partial Map Complete 27ms Seed: 575712579 11/11/2022 11:02:34 PM 5.523 SINGLEP DELAYED46 TID24 Start Generate FULL Map with Maze and seed 575712579 and planet count 100 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/11/2022 11:02:34 PM 5.523 SINGLEP DELAYED47 TID24 Generate FULL Map Complete 436ms Seed: 575712579 11/11/2022 11:24:20 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 1:22:15 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 1:22:16 PM SINGLEP Boot up FleetOS (0.5668s) 11/13/2022 1:22:16 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 1:22:17 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 1:22:17 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.8549s) 11/13/2022 1:22:18 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/13/2022 1:22:18 PM 5.523 SINGLEP Inspect Aft Hatches (0.9450s) 11/13/2022 1:22:18 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 179ms 11/13/2022 1:22:21 PM 5.523 SINGLEP Check For Extra Modules (3.6246s) 11/13/2022 1:22:21 PM 5.523 SINGLEP 653 Xml Files Parsed in 3,433ms 11/13/2022 1:22:21 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0051s) 11/13/2022 1:22:21 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0216s) 11/13/2022 1:22:21 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1315s) 11/13/2022 1:22:21 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 1:22:21 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/13/2022 1:22:21 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/13/2022 1:22:21 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0597s) 11/13/2022 1:22:21 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 15ms 11/13/2022 1:22:23 PM 5.523 SINGLEP Pruning Excess Brain Cells (1.1360s) 11/13/2022 1:22:24 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 1:22:24 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 1:22:24 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 1:22:24 PM 5.523 SINGLEP Remembering Alamo (1.4833s) 11/13/2022 1:22:25 PM 5.523 SINGLEP Calculate Odds Of Success (1.0157s) 11/13/2022 1:22:26 PM 5.523 SINGLEP Briefly Panic (0.7149s) 11/13/2022 1:22:27 PM 5.523 SINGLEP Install Confidence Routines (1.0772s) 11/13/2022 1:22:27 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 1:22:28 PM 5.523 SINGLEP Late Axionic Computations (1.1832s) 11/13/2022 1:22:28 PM 5.523 SINGLEP Acquiring Towel (0.0757s) 11/13/2022 1:22:28 PM 5.523 SINGLEP Inhibiting Visual Scans (0.1426s) 11/13/2022 1:22:28 PM 5.523 SINGLEP Ejecting Tactical Core (0.1748s) 11/13/2022 1:22:29 PM 5.523 SINGLEP Grouping Flow Fields (0.0906s) 11/13/2022 1:22:29 PM 5.523 SINGLEP Digging Up Starfields (0.6842s) 11/13/2022 1:22:30 PM 5.523 SINGLEP Pillaging Distant Planets (0.5209s) 11/13/2022 1:22:30 PM 5.523 SINGLEP Calculating Firing Cones (0.0272s) 11/13/2022 1:22:31 PM 5.523 SINGLEP Remembering Lost Ship Parts (1.6631s) 11/13/2022 1:22:32 PM 5.523 SINGLEP Re-Aligning Objectives (0.2989s) 11/13/2022 1:22:39 PM 5.523 SINGLEP Realigning Flow (7.2202s) 11/13/2022 1:22:39 PM 5.523 SINGLEP Post-Proton Surge (0.0621s) 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED1 TID68 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED2 TID68 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED3 TID68 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED4 TID68 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED5 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED6 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED7 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED8 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP DELAYED9 TID68 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 1:22:39 PM 5.523 SINGLEP Background Radiation Taste Test (0.1053s) 11/13/2022 1:22:39 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0875s) 11/13/2022 1:22:40 PM 5.523 SINGLEP Windshield Wiping (0.5934s) 11/13/2022 1:22:42 PM 5.523 SINGLEP Last Organizational Modeling (1.7234s) 11/13/2022 1:22:42 PM 5.523 SINGLEP Stimulate Modulation (0.7473s) 11/13/2022 1:22:42 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 1:22:42 PM 5.523 SINGLEP DELAYED10 TID21 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 1:22:43 PM 5.523 SINGLEP We got 237 campaign's data when deserializing 11/13/2022 1:22:43 PM 5.523 SINGLEP Order Cores By Seniority (0.5850s) 11/13/2022 1:22:43 PM 5.523 SINGLEP Load Historical Documents (0.0137s) 11/13/2022 1:22:43 PM 5.523 SINGLEP 27.7 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.9s) Check For Extra Modules (3.6s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.0s) Briefly Panic (0.7s) Install Confidence Routines (1.1s) Late Axionic Computations (1.2s) Digging Up Starfields (0.7s) Pillaging Distant Planets (0.5s) Remembering Lost Ship Parts (1.7s) Re-Aligning Objectives (0.3s) Realigning Flow (7.2s) Windshield Wiping (0.6s) Last Organizational Modeling (1.7s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.6s) 11/13/2022 1:22:44 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/13/2022 1:24:41 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 1:24:41 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 1:24:44 PM 5.523 SINGLEP Finish load save in 2,313ms 11/13/2022 2:09:23 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 2:09:23 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 2:09:27 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 2:09:27 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 2:09:27 PM 5.523 SINGLEP Finish load save in 393ms 11/13/2022 3:17:41 PM 5.523 SINGLEP DELAYED11 TID40 spawnOutguardGroup at 16496: Requesting group Automated Shredders on planet Hairein at 400000,400000 at time 16495 11/13/2022 3:23:51 PM 5.523 SINGLEP DELAYED12 TID53 Raid Engine #2245 AI Sentinels on Voreg is sending a wave against AI Hunter Fleet 11/13/2022 3:24:05 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 3:24:06 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:24:08 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 4h 30m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 3:24:08 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:24:08 PM 5.523 SINGLEP Finish load save in 448ms 11/13/2022 3:38:26 PM 5.523 SINGLEP DELAYED13 TID88 spawnOutguardGroup at 17024: Requesting group Automated Shredders on planet Hairein at 400000,400000 at time 17023 11/13/2022 3:43:30 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 3:43:30 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:43:32 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 3:43:33 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:43:33 PM 5.523 SINGLEP Finish load save in 406ms 11/13/2022 3:43:46 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 3:43:46 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:43:49 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 3:43:49 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 3:43:49 PM 5.523 SINGLEP Finish load save in 394ms 11/13/2022 3:44:01 PM 5.523 SINGLEP DELAYED14 TID72 Logged Achievement To Steam Scanning For Intelligent Life 11/13/2022 3:45:42 PM 5.523 SINGLEP DELAYED15 TID5 spawnOutguardGroup at 17361: Requesting group Automated Shredders on planet Luca at 400000,400000 at time 17361 11/13/2022 3:47:41 PM 5.523 SINGLEP DELAYED16 TID8 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 11/13/2022 3:47:41 PM 5.523 SINGLEP DELAYED17 TID8 Logged Achievement To Steam I Prefer A Real Spire Ship 11/13/2022 3:51:53 PM 5.523 SINGLEP DELAYED18 TID20 Logged Achievement To Steam Treasure Hunter 11/13/2022 3:53:44 PM 5.523 SINGLEP DELAYED19 TID56 Raid Engine #2245 AI Sentinels on Voreg is sending a wave against Crabby 11/13/2022 4:09:37 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 4:09:37 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:09:39 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:09:39 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:09:40 PM 5.523 SINGLEP Finish load save in 435ms 11/13/2022 4:26:07 PM 5.523 SINGLEP DELAYED20 TID86 spawnOutguardGroup at 19269: Requesting group Automated Shredders on planet Pandora's Hope at 400000,400000 at time 19268 11/13/2022 4:53:34 PM 5.523 SINGLEP DELAYED21 TID89 spawnOutguardGroup at 20798: Requesting group Automated Shredders on planet Yggdrasil at 400000,400000 at time 20797 11/13/2022 4:53:51 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 4:53:51 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:54 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:53:54 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:54 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:53:54 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:53:54 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:54 PM 5.523 SINGLEP Failed to load save in 74ms 11/13/2022 4:53:59 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:53:59 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:59 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:53:59 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:53:59 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:53:59 PM 5.523 SINGLEP Failed to load save in 47ms 11/13/2022 4:54:03 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:54:03 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:54:03 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:54:03 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:54:03 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:54:03 PM 5.523 SINGLEP Failed to load save in 581ms 11/13/2022 4:54:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 4:54:26 PM SINGLEP Boot up FleetOS (0.3381s) 11/13/2022 4:54:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 4:54:27 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 4:54:27 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.5000s) 11/13/2022 4:54:27 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/13/2022 4:54:27 PM 5.523 SINGLEP Inspect Aft Hatches (0.0937s) 11/13/2022 4:54:27 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 223ms 11/13/2022 4:54:28 PM 5.523 SINGLEP Check For Extra Modules (1.4323s) 11/13/2022 4:54:28 PM 5.523 SINGLEP 653 Xml Files Parsed in 1,189ms 11/13/2022 4:54:28 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/13/2022 4:54:28 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0085s) 11/13/2022 4:54:29 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1125s) 11/13/2022 4:54:29 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 4:54:29 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/13/2022 4:54:29 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/13/2022 4:54:29 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0685s) 11/13/2022 4:54:29 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 24ms 11/13/2022 4:54:29 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.1265s) 11/13/2022 4:54:29 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 4:54:29 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 4:54:29 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 4:54:29 PM 5.523 SINGLEP Remembering Alamo (0.2321s) 11/13/2022 4:54:30 PM 5.523 SINGLEP Calculate Odds Of Success (0.7778s) 11/13/2022 4:54:30 PM 5.523 SINGLEP Briefly Panic (0.4266s) 11/13/2022 4:54:31 PM 5.523 SINGLEP Install Confidence Routines (0.8532s) 11/13/2022 4:54:31 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 4:54:32 PM 5.523 SINGLEP Late Axionic Computations (0.6936s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Acquiring Towel (0.0462s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0391s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Ejecting Tactical Core (0.2109s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Grouping Flow Fields (0.1033s) 11/13/2022 4:54:32 PM 5.523 SINGLEP Challenging Starfields (0.3705s) 11/13/2022 4:54:33 PM 5.523 SINGLEP Crawling Distant Planets (0.3086s) 11/13/2022 4:54:33 PM 5.523 SINGLEP Calculating Firing Cones (0.0154s) 11/13/2022 4:54:33 PM 5.523 SINGLEP Jailbreaking Favorite Ship Parts (0.6592s) 11/13/2022 4:54:34 PM 5.523 SINGLEP Re-Aligning Objectives (0.1298s) 11/13/2022 4:54:38 PM 5.523 SINGLEP Calculate Improbability (4.0153s) 11/13/2022 4:54:38 PM 5.523 SINGLEP Post-Proton Surge (0.0317s) 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED1 TID53 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED2 TID53 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED3 TID53 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED4 TID53 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED5 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED6 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED7 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED8 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP DELAYED9 TID53 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:54:38 PM 5.523 SINGLEP Background Radiation Taste Test (0.0608s) 11/13/2022 4:54:38 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0370s) 11/13/2022 4:54:38 PM 5.523 SINGLEP Windshield Wiping (0.1798s) 11/13/2022 4:54:39 PM 5.523 SINGLEP Last Organizational Modeling (0.6741s) 11/13/2022 4:54:39 PM 5.523 SINGLEP Stimulate Modulation (0.4023s) 11/13/2022 4:54:39 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 4:54:39 PM 5.523 SINGLEP DELAYED10 TID67 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 4:54:39 PM 5.523 SINGLEP We got 237 campaign's data when deserializing 11/13/2022 4:54:39 PM 5.523 SINGLEP Order Cores By Seniority (0.4303s) 11/13/2022 4:54:39 PM 5.523 SINGLEP Load Historical Documents (0.0091s) 11/13/2022 4:54:39 PM 5.523 SINGLEP 13.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.9s) Late Axionic Computations (0.7s) Challenging Starfields (0.4s) Crawling Distant Planets (0.3s) Jailbreaking Favorite Ship Parts (0.7s) Calculate Improbability (4.0s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Order Cores By Seniority (0.4s) 11/13/2022 4:54:40 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/13/2022 4:55:18 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:55:18 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:18 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:55:18 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:55:18 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:18 PM 5.523 SINGLEP Failed to load save in 197ms 11/13/2022 4:55:24 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 5h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:55:24 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:24 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:55:24 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:55:24 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:24 PM 5.523 SINGLEP Failed to load save in 145ms 11/13/2022 4:55:27 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:55:27 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:29 PM 5.523 SINGLEP Finish load save in 1,404ms 11/13/2022 4:55:37 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 4:55:37 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:40 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:55:40 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:40 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:55:40 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:55:40 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:55:40 PM 5.523 SINGLEP Failed to load save in 38ms 11/13/2022 4:56:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 4:56:57 PM SINGLEP Boot up FleetOS (0.2002s) 11/13/2022 4:56:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 4:56:57 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 4:56:57 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3676s) 11/13/2022 4:56:57 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/13/2022 4:56:57 PM 5.523 SINGLEP Inspect Aft Hatches (0.0799s) 11/13/2022 4:56:57 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 97ms 11/13/2022 4:56:58 PM 5.523 SINGLEP Check For Extra Modules (0.8372s) 11/13/2022 4:56:58 PM 5.523 SINGLEP 653 Xml Files Parsed in 732ms 11/13/2022 4:56:58 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/13/2022 4:56:58 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0045s) 11/13/2022 4:56:58 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1036s) 11/13/2022 4:56:58 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 4:56:58 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/13/2022 4:56:58 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/13/2022 4:56:58 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0408s) 11/13/2022 4:56:58 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 11ms 11/13/2022 4:56:58 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0864s) 11/13/2022 4:56:59 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 4:56:59 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 4:56:59 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 4:56:59 PM 5.523 SINGLEP Remembering Alamo (0.1376s) 11/13/2022 4:56:59 PM 5.523 SINGLEP Calculate Odds Of Success (0.4999s) 11/13/2022 4:56:59 PM 5.523 SINGLEP Briefly Panic (0.3005s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Install Confidence Routines (0.3928s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 4:57:00 PM 5.523 SINGLEP Late Axionic Computations (0.4425s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Acquiring Towel (0.0231s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0285s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Ejecting Tactical Core (0.1290s) 11/13/2022 4:57:00 PM 5.523 SINGLEP Grouping Flow Fields (0.0549s) 11/13/2022 4:57:01 PM 5.523 SINGLEP Stabbing Starfields (0.3533s) 11/13/2022 4:57:01 PM 5.523 SINGLEP Breaking Distant Planets (0.3030s) 11/13/2022 4:57:01 PM 5.523 SINGLEP Calculating Firing Cones (0.0155s) 11/13/2022 4:57:02 PM 5.523 SINGLEP Demoting Insubordinate Ship Parts (0.6216s) 11/13/2022 4:57:02 PM 5.523 SINGLEP Re-Aligning Objectives (0.1167s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Check Forcefield Integrity (3.7886s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Post-Proton Surge (0.0165s) 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED1 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED2 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED3 TID16 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED4 TID16 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED5 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED6 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED7 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED8 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED9 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 4:57:06 PM 5.523 SINGLEP Background Radiation Taste Test (0.0387s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0337s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Windshield Wiping (0.1590s) 11/13/2022 4:57:06 PM 5.523 SINGLEP Last Organizational Modeling (0.5754s) 11/13/2022 4:57:07 PM 5.523 SINGLEP Stimulate Modulation (0.3590s) 11/13/2022 4:57:07 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 4:57:06 PM 5.523 SINGLEP DELAYED10 TID16 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 4:57:07 PM 5.523 SINGLEP We got 237 campaign's data when deserializing 11/13/2022 4:57:07 PM 5.523 SINGLEP Order Cores By Seniority (0.3813s) 11/13/2022 4:57:07 PM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/13/2022 4:57:07 PM 5.523 SINGLEP 10.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Stabbing Starfields (0.4s) Breaking Distant Planets (0.3s) Demoting Insubordinate Ship Parts (0.6s) Check Forcefield Integrity (3.8s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Order Cores By Seniority (0.4s) 11/13/2022 4:57:07 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/13/2022 4:57:13 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Sixth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:57:13 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:57:13 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:57:13 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:57:13 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:57:13 PM 5.523 SINGLEP Failed to load save in 147ms 11/13/2022 4:58:34 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 5h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:58:34 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:58:34 PM 5.523 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.523 loading into new version 5.523, error: System.Exception: ExternalWorldDeepInfo Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 7 larger than IndexSerializationInfo.SerializedNamesList.Count of 5 on table: ExternalWorldDeepInfoSourceTable FieldNameForErrors: ExternalWorldDeepInfo From Version: 5.523 from a dynamic table at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String FieldNameForErrors) [0x00217] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByIndex (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String FieldNameForErrors) [0x00001] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000a4] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/13/2022 4:58:34 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/13/2022 4:58:34 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:58:34 PM 5.523 SINGLEP Failed to load save in 136ms 11/13/2022 4:58:37 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 4:58:37 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 4:58:38 PM 5.523 SINGLEP Finish load save in 1,071ms 11/13/2022 5:00:34 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 5:00:34 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 5:00:37 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 5:00:37 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 5:00:37 PM 5.523 SINGLEP Finish load save in 384ms 11/13/2022 5:05:43 PM 5.523 SINGLEP DELAYED11 TID6 spawnOutguardGroup at 18661: Requesting group Automated Shredders on planet Tanith at 400000,400000 at time 18661 11/13/2022 5:15:33 PM 5.523 SINGLEP DELAYED12 TID8 spawnOutguardGroup at 19214: Requesting group Automated Shredders on planet Pandora's Hope at 400000,400000 at time 19214 11/13/2022 5:21:17 PM 5.523 SINGLEP DELAYED13 TID33 spawnOutguardGroup at 19553: Requesting group Automated Shredders on planet Betsuyaku at 400000,400000 at time 19553 11/13/2022 5:33:09 PM 5.523 SINGLEP DELAYED14 TID50 spawnOutguardGroup at 20241: Requesting group Automated Shredders on planet Yggdrasil at 400000,400000 at time 20241 11/13/2022 5:48:17 PM 5.523 SINGLEP DELAYED15 TID31 spawnOutguardGroup at 21045: Requesting group Automated Shredders on planet Trantor at 400000,400000 at time 21045 11/13/2022 6:18:15 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 6:39:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 6:39:05 PM SINGLEP Boot up FleetOS (0.2127s) 11/13/2022 6:39:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 6:39:05 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 6:39:05 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3700s) 11/13/2022 6:39:06 PM 5.523 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/13/2022 6:39:06 PM 5.523 SINGLEP Inspect Aft Hatches (0.5231s) 11/13/2022 6:39:06 PM 5.523 SINGLEP Found 653 xml files in 140 folders in 100ms 11/13/2022 6:39:08 PM 5.523 SINGLEP Check For Extra Modules (2.0254s) 11/13/2022 6:39:08 PM 5.523 SINGLEP 653 Xml Files Parsed in 1,916ms 11/13/2022 6:39:08 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/13/2022 6:39:08 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/13/2022 6:39:08 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1072s) 11/13/2022 6:39:08 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 6:39:08 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/13/2022 6:39:08 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/13/2022 6:39:08 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0415s) 11/13/2022 6:39:08 PM 5.523 SINGLEP 653 Xml Files Checked For Exp/Mod Status in 11ms 11/13/2022 6:39:08 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.4675s) 11/13/2022 6:39:09 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 6:39:09 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 6:39:09 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 6:39:09 PM 5.523 SINGLEP Remembering Alamo (0.6812s) 11/13/2022 6:39:10 PM 5.523 SINGLEP Calculate Odds Of Success (0.6455s) 11/13/2022 6:39:10 PM 5.523 SINGLEP Briefly Panic (0.4233s) 11/13/2022 6:39:10 PM 5.523 SINGLEP Install Confidence Routines (0.4302s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 6:39:11 PM 5.523 SINGLEP Late Axionic Computations (0.6598s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Acquiring Towel (0.0304s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0771s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Ejecting Tactical Core (0.1200s) 11/13/2022 6:39:11 PM 5.523 SINGLEP Grouping Flow Fields (0.0475s) 11/13/2022 6:39:12 PM 5.523 SINGLEP Ignoring Starfields (0.3740s) 11/13/2022 6:39:12 PM 5.523 SINGLEP Dissolving Distant Planets (0.2741s) 11/13/2022 6:39:12 PM 5.523 SINGLEP Calculating Firing Cones (0.0130s) 11/13/2022 6:39:13 PM 5.523 SINGLEP Holding Ship Parts For Comfort (0.6200s) 11/13/2022 6:39:13 PM 5.523 SINGLEP Re-Aligning Objectives (0.1278s) 11/13/2022 6:39:17 PM 5.523 SINGLEP Destroying Nanotech Chamber (4.4952s) 11/13/2022 6:39:17 PM 5.523 SINGLEP Post-Proton Surge (0.0403s) 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED1 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED2 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED3 TID17 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED4 TID17 Could not find a faction with name that is eligible to be random for Chaotician 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED5 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED6 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED7 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED8 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP DELAYED9 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/13/2022 6:39:17 PM 5.523 SINGLEP Background Radiation Taste Test (0.0803s) 11/13/2022 6:39:17 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0564s) 11/13/2022 6:39:18 PM 5.523 SINGLEP Windshield Wiping (0.4602s) 11/13/2022 6:39:19 PM 5.523 SINGLEP Last Organizational Modeling (0.6085s) 11/13/2022 6:39:19 PM 5.523 SINGLEP Stimulate Modulation (0.3354s) 11/13/2022 6:39:19 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 6:39:19 PM 5.523 SINGLEP DELAYED10 TID55 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 6:39:19 PM 5.523 SINGLEP We got 237 campaign's data when deserializing 11/13/2022 6:39:19 PM 5.523 SINGLEP Order Cores By Seniority (0.4171s) 11/13/2022 6:39:19 PM 5.523 SINGLEP Load Historical Documents (0.0050s) 11/13/2022 6:39:19 PM 5.523 SINGLEP 14.8 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Ignoring Starfields (0.4s) Dissolving Distant Planets (0.3s) Holding Ship Parts For Comfort (0.6s) Destroying Nanotech Chamber (4.5s) Windshield Wiping (0.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.4s) 11/13/2022 6:39:20 PM 5.523 SINGLEP Hello Steam user 'Crab' 11/13/2022 6:41:28 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 6:41:28 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 6:41:31 PM 5.523 SINGLEP Finish load save in 2,779ms 11/13/2022 6:46:38 PM 5.523 SINGLEP DELAYED11 TID43 spawnOutguardGroup at 23010: Requesting group Automated Shredders on planet Shiori at 400000,400000 at time 23010 11/13/2022 6:56:32 PM 5.523 SINGLEP DELAYED12 TID55 spawnOutguardGroup at 23495: Requesting group Sabre Company on planet Tunhe at 400000,400000 at time 23494 11/13/2022 6:56:33 PM 5.523 SINGLEP DELAYED13 TID54 spawnOutguardGroup at 23495: Requesting group Automated Shredders on planet Tunhe at 400000,400000 at time 23495 11/13/2022 7:06:56 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 6:28:33 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/17/2022 6:28:33 PM SINGLEP Boot up FleetOS (0.3238s) 11/17/2022 6:28:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/17/2022 6:28:34 PM 5.524 SINGLEP Game Version: 5.524 11/17/2022 6:28:34 PM 5.524 SINGLEP Check System Logs For Rogue Intelligence (0.7470s) 11/17/2022 6:28:35 PM 5.524 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/17/2022 6:28:35 PM 5.524 SINGLEP Inspect Aft Hatches (1.0196s) 11/17/2022 6:28:35 PM 5.524 SINGLEP Found 662 xml files in 140 folders in 155ms 11/17/2022 6:28:39 PM 5.524 SINGLEP Check For Extra Modules (3.8574s) 11/17/2022 6:28:39 PM 5.524 SINGLEP 662 Xml Files Parsed in 3,682ms 11/17/2022 6:28:39 PM 5.524 SINGLEP Gather Ancient Lifeforms (0.0020s) 11/17/2022 6:28:39 PM 5.524 SINGLEP Eject Trash Into Hyperspace (0.0084s) 11/17/2022 6:28:39 PM 5.524 SINGLEP Bring Cloaking Systems Online (0.1773s) 11/17/2022 6:28:39 PM 5.524 SINGLEP Update mod and expansion statuses! 11/17/2022 6:28:39 PM 5.524 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/17/2022 6:28:39 PM 5.524 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/17/2022 6:28:39 PM 5.524 SINGLEP Check Nearby Stellar Masses (0.1236s) 11/17/2022 6:28:39 PM 5.524 SINGLEP 662 Xml Files Checked For Exp/Mod Status in 25ms 11/17/2022 6:28:40 PM 5.524 SINGLEP Pruning Excess Brain Cells (1.2258s) 11/17/2022 6:28:42 PM 5.524 SINGLEP No resolution change was required. 11/17/2022 6:28:42 PM 5.524 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/17/2022 6:28:42 PM 5.524 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/17/2022 6:28:42 PM 5.524 SINGLEP Remembering Alamo (1.6189s) 11/17/2022 6:28:43 PM 5.524 SINGLEP Calculate Odds Of Success (1.2211s) 11/17/2022 6:28:44 PM 5.524 SINGLEP Briefly Panic (0.7532s) 11/17/2022 6:28:44 PM 5.524 SINGLEP Install Confidence Routines (0.6600s) 11/17/2022 6:28:45 PM 5.524 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/17/2022 6:28:46 PM 5.524 SINGLEP Late Axionic Computations (1.5262s) 11/17/2022 6:28:46 PM 5.524 SINGLEP Acquiring Towel (0.0482s) 11/17/2022 6:28:46 PM 5.524 SINGLEP Inhibiting Visual Scans (0.1299s) 11/17/2022 6:28:46 PM 5.524 SINGLEP Ejecting Tactical Core (0.2700s) 11/17/2022 6:28:47 PM 5.524 SINGLEP Grouping Flow Fields (0.1381s) 11/17/2022 6:28:47 PM 5.524 SINGLEP Gesticulating Starfields (0.6837s) 11/17/2022 6:28:48 PM 5.524 SINGLEP Scouring Distant Planets (0.6752s) 11/17/2022 6:28:48 PM 5.524 SINGLEP Calculating Firing Cones (0.0281s) 11/17/2022 6:28:50 PM 5.524 SINGLEP Fumbling With Ship Parts (2.1891s) 11/17/2022 6:28:51 PM 5.524 SINGLEP Re-Aligning Objectives (0.3552s) 11/17/2022 6:28:57 PM 5.524 SINGLEP Ejecting Data Cores (6.6936s) 11/17/2022 6:28:57 PM 5.524 SINGLEP Post-Proton Surge (0.0546s) 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for Chaotician 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for Chaotician 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/17/2022 6:28:57 PM 5.524 SINGLEP Background Radiation Taste Test (0.1626s) 11/17/2022 6:28:58 PM 5.524 SINGLEP Shuffling Chairs On Command Deck (0.1170s) 11/17/2022 6:28:58 PM 5.524 SINGLEP Windshield Wiping (0.7438s) 11/17/2022 6:29:00 PM 5.524 SINGLEP Last Organizational Modeling (1.7076s) 11/17/2022 6:29:01 PM 5.524 SINGLEP Stimulate Modulation (0.6136s) 11/17/2022 6:29:01 PM 5.524 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/17/2022 6:29:00 PM 5.524 SINGLEP DELAYED10 TID29 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/17/2022 6:29:01 PM 5.524 SINGLEP We got 237 campaign's data when deserializing 11/17/2022 6:29:01 PM 5.524 SINGLEP Order Cores By Seniority (0.5810s) 11/17/2022 6:29:01 PM 5.524 SINGLEP Load Historical Documents (0.0060s) 11/17/2022 6:29:01 PM 5.524 SINGLEP 28.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.9s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.6s) Calculate Odds Of Success (1.2s) Briefly Panic (0.8s) Install Confidence Routines (0.7s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Gesticulating Starfields (0.7s) Scouring Distant Planets (0.7s) Fumbling With Ship Parts (2.2s) Re-Aligning Objectives (0.4s) Ejecting Data Cores (6.7s) Windshield Wiping (0.7s) Last Organizational Modeling (1.7s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.6s) 11/17/2022 6:29:02 PM 5.524 SINGLEP Hello Steam user 'Crab' 11/17/2022 6:32:19 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 6:32:20 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:32:22 PM 5.524 SINGLEP Finish load save in 2,903ms 11/17/2022 6:34:04 PM 5.524 SINGLEP DELAYED11 TID21 spawnOutguardGroup at 24104: Requesting group Automated Shredders on planet RandLand at 400000,400000 at time 24104 11/17/2022 6:38:48 PM 5.524 SINGLEP DELAYED12 TID5 spawnOutguardGroup at 24303: Requesting group Sabre Company on planet Mandress at 400000,400000 at time 24303 11/17/2022 6:44:02 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 6:44:02 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:44:04 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 6:44:04 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:44:05 PM 5.524 SINGLEP Finish load save in 684ms 11/17/2022 6:46:37 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 6:46:37 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:46:42 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Seventh.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 6:46:42 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 6:46:42 PM 5.524 SINGLEP Finish load save in 554ms 11/17/2022 7:11:54 PM 5.524 SINGLEP DELAYED13 TID28 spawnOutguardGroup at 25677: Requesting group Automated Shredders on planet Voreg at 400000,400000 at time 25677 11/17/2022 7:11:54 PM 5.524 SINGLEP DELAYED14 TID16 spawnOutguardGroup at 25678: Requesting group Sabre Company on planet Voreg at 400000,400000 at time 25677 11/17/2022 7:19:22 PM 5.524 SINGLEP DELAYED15 TID21 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 11/17/2022 7:39:00 PM 5.524 SINGLEP DELAYED16 TID19 spawnOutguardGroup at 26668: Requesting group Sabre Company on planet Morimura at 400000,400000 at time 26668 11/17/2022 7:39:00 PM 5.524 SINGLEP DELAYED17 TID18 spawnOutguardGroup at 26669: Requesting group Automated Shredders on planet Morimura at 400000,400000 at time 26669 11/17/2022 7:47:29 PM 5.524 SINGLEP DELAYED18 TID28 spawnOutguardGroup at 27163: Requesting group Sabre Company on planet Rhodia at 400000,400000 at time 27162 11/17/2022 7:47:29 PM 5.524 SINGLEP DELAYED19 TID8 Could not find group data for Sabre Company Pulsar Tank #353613 Outguard on Rhodia at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6dc9209e1e9048e286e6e6c9b8f75e48>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass18_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <83df645066df42ebbf2664f7f183f99e>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <83df645066df42ebbf2664f7f183f99e>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <83df645066df42ebbf2664f7f183f99e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <83df645066df42ebbf2664f7f183f99e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <3dea9223e820477fbb2f21ec8a501cc9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <6dc9209e1e9048e286e6e6c9b8f75e48>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/17/2022 7:47:52 PM 5.524 SINGLEP DELAYED20 TID11 spawnOutguardGroup at 27184: Requesting group Automated Shredders on planet Rhodia at 400000,400000 at time 27184 11/17/2022 9:02:33 PM 5.524 SINGLEP DELAYED21 TID30 spawnOutguardGroup at 27727: Requesting group Sabre Company on planet Switchbox at 400000,400000 at time 27727 11/17/2022 9:02:33 PM 5.524 SINGLEP DELAYED22 TID30 spawnOutguardGroup at 27728: Requesting group Automated Shredders on planet Switchbox at 400000,400000 at time 27728 11/17/2022 9:11:07 PM 5.524 SINGLEP DELAYED23 TID34 spawnOutguardGroup at 28139: Requesting group Sabre Company on planet Wendig at 400000,400000 at time 28138 11/17/2022 9:11:08 PM 5.524 SINGLEP DELAYED24 TID14 spawnOutguardGroup at 28139: Requesting group Automated Shredders on planet Wendig at 400000,400000 at time 28139 11/17/2022 9:34:15 PM 5.524 SINGLEP DELAYED25 TID37 spawnOutguardGroup at 28905: Requesting group Sabre Company on planet Kissena at 400000,400000 at time 28905 11/17/2022 9:34:15 PM 5.524 SINGLEP DELAYED26 TID6 spawnOutguardGroup at 28906: Requesting group Automated Shredders on planet Kissena at 400000,400000 at time 28906 11/17/2022 9:43:16 PM 5.524 SINGLEP DELAYED27 TID26 spawnOutguardGroup at 29274: Requesting group Sabre Company on planet Yuichi at 400000,400000 at time 29274 11/17/2022 9:43:17 PM 5.524 SINGLEP DELAYED28 TID18 spawnOutguardGroup at 29275: Requesting group Automated Shredders on planet Yuichi at 400000,400000 at time 29274 11/17/2022 9:52:11 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 9:52:11 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 9:52:15 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Ninth.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 9:52:15 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 9:52:15 PM 5.524 SINGLEP Finish load save in 455ms 11/17/2022 9:59:56 PM 5.524 SINGLEP DELAYED29 TID18 spawnOutguardGroup at 29494: Requesting group Automated Shredders on planet Voreg at 400000,400000 at time 29494 11/17/2022 9:59:56 PM 5.524 SINGLEP DELAYED30 TID19 spawnOutguardGroup at 29494: Requesting group Sabre Company on planet Voreg at 400000,400000 at time 29494 11/17/2022 10:06:53 PM 5.524 SINGLEP DELAYED31 TID30 spawnOutguardGroup at 29852: Requesting group Sabre Company on planet Leiserson at 400000,400000 at time 29852 11/17/2022 10:06:54 PM 5.524 SINGLEP DELAYED32 TID30 spawnOutguardGroup at 29852: Requesting group Automated Shredders on planet Leiserson at 400000,400000 at time 29852 11/17/2022 10:14:30 PM 5.524 SINGLEP DELAYED33 TID30 spawnOutguardGroup at 30188: Requesting group Automated Shredders on planet Danube at 400000,400000 at time 30188 11/17/2022 10:14:31 PM 5.524 SINGLEP DELAYED34 TID14 spawnOutguardGroup at 30189: Requesting group Sabre Company on planet Danube at 400000,400000 at time 30189 11/17/2022 10:21:20 PM 5.524 SINGLEP DELAYED35 TID34 Added new fleet: countOfFleetsActuallyHere: 2 intendedNumberOfFleets: 3 PlayerCustomCityFedMobile 11/17/2022 10:23:36 PM 5.524 SINGLEP DELAYED36 TID15 Logged Achievement To Steam I Said A Real Spire Ship 11/17/2022 10:23:36 PM 5.524 SINGLEP DELAYED37 TID21 Spire Cruiser Flagship is not fleet leader of of fleet Spire Fleet 'liq ruei', but instead another ship Spire Battleship Flagship #480396 Crabby on Danube is. Deleting self to fix. 11/17/2022 10:32:52 PM 5.524 SINGLEP DELAYED38 TID18 spawnOutguardGroup at 30867: Requesting group Sabre Company on planet Koza at 400000,400000 at time 30866 11/17/2022 10:32:52 PM 5.524 SINGLEP DELAYED39 TID34 spawnOutguardGroup at 30867: Requesting group Automated Shredders on planet Koza at 400000,400000 at time 30867 11/17/2022 10:41:19 PM 5.524 SINGLEP DELAYED40 TID18 spawnOutguardGroup at 31344: Requesting group Automated Shredders on planet Livo at 400000,400000 at time 31344 11/17/2022 10:41:19 PM 5.524 SINGLEP DELAYED41 TID31 spawnOutguardGroup at 31345: Requesting group Sabre Company on planet Livo at 400000,400000 at time 31344 11/17/2022 10:44:06 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 10:44:06 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 10:44:09 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 8h 40m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 10:44:09 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 10:44:09 PM 5.524 SINGLEP Finish load save in 481ms 11/17/2022 10:44:27 PM 5.524 SINGLEP DELAYED42 TID24 spawnOutguardGroup at 31201: Requesting group Automated Shredders on planet Livo at 400000,400000 at time 31201 11/17/2022 10:44:27 PM 5.524 SINGLEP DELAYED43 TID15 spawnOutguardGroup at 31201: Requesting group Sabre Company on planet Livo at 400000,400000 at time 31201 11/17/2022 10:50:39 PM 5.524 SINGLEP DELAYED44 TID23 spawnOutguardGroup at 31502: Requesting group Automated Shredders on planet Livo at 400000,400000 at time 31502 11/17/2022 10:50:39 PM 5.524 SINGLEP DELAYED45 TID16 spawnOutguardGroup at 31503: Requesting group Sabre Company on planet Livo at 400000,400000 at time 31503 11/17/2022 11:07:52 PM 5.524 SINGLEP DELAYED46 TID13 spawnOutguardGroup at 32440: Requesting group Automated Shredders on planet Koza at 400000,400000 at time 32440 11/17/2022 11:07:53 PM 5.524 SINGLEP DELAYED47 TID22 spawnOutguardGroup at 32441: Requesting group Sabre Company on planet Koza at 400000,400000 at time 32440 11/17/2022 11:14:54 PM 5.524 SINGLEP DELAYED48 TID37 spawnOutguardGroup at 32804: Requesting group Automated Shredders on planet Koza at 400000,400000 at time 32804 11/17/2022 11:24:30 PM 5.524 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5524_DysonPlanetoids Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/17/2022 11:24:31 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 11:24:33 PM 5.524 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Spire Arise\Autosave at 9h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/17/2022 11:24:33 PM 5.524 SINGLEP Clearing player accounts. 11/17/2022 11:24:33 PM 5.524 SINGLEP Finish load save in 441ms 11/17/2022 11:28:41 PM 5.524 SINGLEP Clearing player accounts. 11/20/2022 3:34:23 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/20/2022 3:34:23 PM SINGLEP Boot up FleetOS (0.2133s) 11/20/2022 3:34:23 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/20/2022 3:34:24 PM 5.525 SINGLEP Game Version: 5.525 11/20/2022 3:34:24 PM 5.525 SINGLEP Check System Logs For Rogue Intelligence (0.4955s) 11/20/2022 3:34:24 PM 5.525 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/20/2022 3:34:24 PM 5.525 SINGLEP Inspect Aft Hatches (0.5513s) 11/20/2022 3:34:24 PM 5.525 SINGLEP Found 662 xml files in 140 folders in 135ms 11/20/2022 3:34:26 PM 5.525 SINGLEP Check For Extra Modules (1.7161s) 11/20/2022 3:34:26 PM 5.525 SINGLEP 662 Xml Files Parsed in 1,574ms 11/20/2022 3:34:26 PM 5.525 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/20/2022 3:34:26 PM 5.525 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/20/2022 3:34:26 PM 5.525 SINGLEP Bring Cloaking Systems Online (0.1030s) 11/20/2022 3:34:26 PM 5.525 SINGLEP Update mod and expansion statuses! 11/20/2022 3:34:26 PM 5.525 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/20/2022 3:34:26 PM 5.525 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/20/2022 3:34:26 PM 5.525 SINGLEP Check Nearby Stellar Masses (0.0350s) 11/20/2022 3:34:26 PM 5.525 SINGLEP 662 Xml Files Checked For Exp/Mod Status in 9ms 11/20/2022 3:34:26 PM 5.525 SINGLEP Pruning Excess Brain Cells (0.4101s) 11/20/2022 3:34:27 PM 5.525 SINGLEP No resolution change was required. 11/20/2022 3:34:27 PM 5.525 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/20/2022 3:34:27 PM 5.525 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/20/2022 3:34:27 PM 5.525 SINGLEP Remembering Alamo (0.5693s) 11/20/2022 3:34:28 PM 5.525 SINGLEP Calculate Odds Of Success (0.5437s) 11/20/2022 3:34:28 PM 5.525 SINGLEP Briefly Panic (0.2942s) 11/20/2022 3:34:28 PM 5.525 SINGLEP Install Confidence Routines (0.3892s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/20/2022 3:34:29 PM 5.525 SINGLEP Late Axionic Computations (0.6184s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Acquiring Towel (0.0200s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Inhibiting Visual Scans (0.0919s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Ejecting Tactical Core (0.1254s) 11/20/2022 3:34:29 PM 5.525 SINGLEP Grouping Flow Fields (0.0559s) 11/20/2022 3:34:30 PM 5.525 SINGLEP Berating Starfields (0.3434s) 11/20/2022 3:34:30 PM 5.525 SINGLEP Verifying Distant Planets (0.3248s) 11/20/2022 3:34:30 PM 5.525 SINGLEP Calculating Firing Cones (0.0134s) 11/20/2022 3:34:30 PM 5.525 SINGLEP Demoting Insubordinate Ship Parts (0.6265s) 11/20/2022 3:34:31 PM 5.525 SINGLEP Re-Aligning Objectives (0.1142s) 11/20/2022 3:34:34 PM 5.525 SINGLEP Replicating Terminal (3.6612s) 11/20/2022 3:34:34 PM 5.525 SINGLEP Post-Proton Surge (0.0157s) 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED1 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED2 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED3 TID16 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED4 TID16 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED5 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED6 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED7 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED8 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP DELAYED9 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 3:34:34 PM 5.525 SINGLEP Background Radiation Taste Test (0.0398s) 11/20/2022 3:34:34 PM 5.525 SINGLEP Shuffling Chairs On Command Deck (0.0325s) 11/20/2022 3:34:35 PM 5.525 SINGLEP Windshield Wiping (0.2213s) 11/20/2022 3:34:35 PM 5.525 SINGLEP Last Organizational Modeling (0.6013s) 11/20/2022 3:34:35 PM 5.525 SINGLEP Stimulate Modulation (0.3098s) 11/20/2022 3:34:35 PM 5.525 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/20/2022 3:34:35 PM 5.525 SINGLEP DELAYED10 TID11 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/20/2022 3:34:36 PM 5.525 SINGLEP We got 237 campaign's data when deserializing 11/20/2022 3:34:36 PM 5.525 SINGLEP Order Cores By Seniority (0.3837s) 11/20/2022 3:34:36 PM 5.525 SINGLEP Load Historical Documents (0.0050s) 11/20/2022 3:34:36 PM 5.525 SINGLEP 12.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.6s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Berating Starfields (0.3s) Verifying Distant Planets (0.3s) Demoting Insubordinate Ship Parts (0.6s) Replicating Terminal (3.7s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.4s) 11/20/2022 3:34:36 PM 5.525 SINGLEP Hello Steam user 'Crab' 11/20/2022 3:36:19 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 3:36:19 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 3:36:20 PM 5.525 SINGLEP Finish load save in 729ms 11/20/2022 5:34:25 PM 5.525 SINGLEP DELAYED11 TID17 Raid Engine #1799 AI Sentinels on Eurus is sending a wave against Crabby 11/20/2022 5:38:30 PM 5.525 SINGLEP DELAYED12 TID20 spawnOutguardGroup at 8674: Requesting group Hydral Hobbyist on planet Zombri at 400000,400000 at time 8674 11/20/2022 5:39:20 PM 5.525 SINGLEP DELAYED13 TID32 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 12), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <6d5bb53b056a4d40ad31be489a79b977>:0 11/20/2022 5:39:20 PM 5.525 SINGLEP DELAYED14 TID23 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 5:49:45 PM 5.525 SINGLEP DELAYED15 TID13 spawnOutguardGroup at 8975: Requesting group Hydral Hobbyist on planet Zombri at 400000,400000 at time 8975 11/20/2022 5:51:02 PM 5.525 SINGLEP DELAYED16 TID32 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED17 TID5 Doing full invasion logic 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED18 TID5 Deploying 3 dragons 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED19 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED20 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED21 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED22 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED23 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED24 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED25 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED26 TID18 Spawning 12,100 strength, 8 units against overall power level 0.828 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED27 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED28 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED29 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED30 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED31 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED32 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED33 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED34 TID18 Spawning 12,100 strength, 8 units against overall power level 0.828 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED35 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED36 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED37 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED38 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED39 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED40 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED41 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED42 TID18 Spawning 12,100 strength, 10 units against overall power level 0.828 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED43 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED44 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED45 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED46 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED47 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED48 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED49 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED50 TID18 Spawning 12,100 strength, 9 units against overall power level 0.828 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED51 TID18 null possible names for planet Type: Normal so we go into Malkovich mode. 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED52 TID18 DZ Invasion with difficulty: difficulty5 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED53 TID18 spawning 2 defensive structures near structures 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED54 TID18 DZ base invasion strength per planet: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED55 TID18 DZ invasion strength after factoring in overall power level: 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED56 TID18 DZ invasion strength after factoring current player strength (359): 11000 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED57 TID18 DZ invasion strength after factoring in ai difficulty: 12100 11/20/2022 6:06:09 PM 5.525 SINGLEP DELAYED58 TID18 Spawning 12,100 strength, 8 units against overall power level 0.828 11/20/2022 6:06:26 PM 5.525 SINGLEP DELAYED59 TID11 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:26 PM 5.525 SINGLEP DELAYED60 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:26 PM 5.525 SINGLEP DELAYED61 TID38 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:26 PM 5.525 SINGLEP DELAYED62 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED63 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED64 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED65 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED66 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED67 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:06:27 PM 5.525 SINGLEP DELAYED68 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:26 PM 5.525 SINGLEP DELAYED69 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED70 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED71 TID8 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED72 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED73 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED74 TID8 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED75 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED76 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED77 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:08:27 PM 5.525 SINGLEP DELAYED78 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED79 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED80 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED81 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED82 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED83 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED84 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED85 TID13 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED86 TID30 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED87 TID13 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:09:43 PM 5.525 SINGLEP DELAYED88 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED89 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED90 TID13 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED91 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED92 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED93 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED94 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED95 TID11 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED96 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED97 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:10:54 PM 5.525 SINGLEP DELAYED98 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED99 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED100 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED101 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED102 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED103 TID38 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:03 PM 5.525 SINGLEP DELAYED104 TID13 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:04 PM 5.525 SINGLEP DELAYED105 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:04 PM 5.525 SINGLEP DELAYED106 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:04 PM 5.525 SINGLEP DELAYED107 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:12:04 PM 5.525 SINGLEP DELAYED108 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:31 PM 5.525 SINGLEP DELAYED109 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:31 PM 5.525 SINGLEP DELAYED110 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:31 PM 5.525 SINGLEP DELAYED111 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:31 PM 5.525 SINGLEP DELAYED112 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED113 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED114 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED115 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED116 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED117 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:32 PM 5.525 SINGLEP DELAYED118 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:38:56 PM 5.525 SINGLEP DELAYED119 TID26 spawnOutguardGroup at 10160: Requesting group Hydral Hobbyist on planet Zombri at 400000,400000 at time 10160 11/20/2022 6:39:36 PM 5.525 SINGLEP DELAYED120 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED121 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED122 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED123 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED124 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED125 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED126 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:37 PM 5.525 SINGLEP DELAYED127 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:38 PM 5.525 SINGLEP DELAYED128 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:38 PM 5.525 SINGLEP DELAYED129 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:39:59 PM 5.525 SINGLEP DELAYED130 TID34 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:40:07 PM 5.525 SINGLEP DELAYED131 TID6 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:40:38 PM 5.525 SINGLEP DELAYED132 TID16 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED133 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED134 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED135 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED136 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED137 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED138 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED139 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED140 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED141 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:39 PM 5.525 SINGLEP DELAYED142 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 6:40:50 PM 5.525 SINGLEP DELAYED143 TID39 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:41:00 PM 5.525 SINGLEP DELAYED144 TID14 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:41:35 PM 5.525 SINGLEP DELAYED145 TID17 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 6:59:33 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 6:59:34 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 6:59:37 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 6:59:37 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 6:59:37 PM 5.525 SINGLEP Finish load save in 479ms 11/20/2022 7:01:49 PM 5.525 SINGLEP DELAYED146 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:49 PM 5.525 SINGLEP DELAYED147 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:49 PM 5.525 SINGLEP DELAYED148 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:49 PM 5.525 SINGLEP DELAYED149 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED150 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED151 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED152 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED153 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED154 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:01:50 PM 5.525 SINGLEP DELAYED155 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED156 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED157 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED158 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED159 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED160 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED161 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED162 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED163 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:52 PM 5.525 SINGLEP DELAYED164 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:02:53 PM 5.525 SINGLEP DELAYED165 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:54 PM 5.525 SINGLEP DELAYED166 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:54 PM 5.525 SINGLEP DELAYED167 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:54 PM 5.525 SINGLEP DELAYED168 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:54 PM 5.525 SINGLEP DELAYED169 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED170 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED171 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED172 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED173 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED174 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:03:55 PM 5.525 SINGLEP DELAYED175 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED176 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED177 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED178 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED179 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED180 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:14 PM 5.525 SINGLEP DELAYED181 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED182 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED183 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED184 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED185 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED186 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED187 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED188 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED189 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED190 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:15 PM 5.525 SINGLEP DELAYED191 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:05:16 PM 5.525 SINGLEP DELAYED192 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED193 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED194 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED195 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED196 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED197 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED198 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED199 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED200 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED201 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:06:31 PM 5.525 SINGLEP DELAYED202 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:11 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 7:07:11 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 7:07:18 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 7:07:19 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 7:07:19 PM 5.525 SINGLEP Finish load save in 328ms 11/20/2022 7:07:55 PM 5.525 SINGLEP DELAYED203 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED204 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED205 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED206 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED207 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED208 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED209 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED210 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED211 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:07:56 PM 5.525 SINGLEP DELAYED212 TID15 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED213 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED214 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED215 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED216 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:56 PM 5.525 SINGLEP DELAYED217 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED218 TID39 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED219 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED220 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED221 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:08:57 PM 5.525 SINGLEP DELAYED222 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED223 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED224 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED225 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED226 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED227 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED228 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED229 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED230 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED231 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:10:00 PM 5.525 SINGLEP DELAYED232 TID6 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:02 PM 5.525 SINGLEP DELAYED233 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:02 PM 5.525 SINGLEP DELAYED234 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:02 PM 5.525 SINGLEP DELAYED235 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:02 PM 5.525 SINGLEP DELAYED236 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED237 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED238 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED239 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED240 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED241 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:11:03 PM 5.525 SINGLEP DELAYED242 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:49 PM 5.525 SINGLEP DELAYED243 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:49 PM 5.525 SINGLEP DELAYED244 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:49 PM 5.525 SINGLEP DELAYED245 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED246 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED247 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED248 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED249 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED250 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED251 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:12:50 PM 5.525 SINGLEP DELAYED252 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED253 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED254 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED255 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED256 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED257 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED258 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED259 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED260 TID26 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:57 PM 5.525 SINGLEP DELAYED261 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:13:58 PM 5.525 SINGLEP DELAYED262 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 7:30:15 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 7:59:55 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/20/2022 7:59:56 PM SINGLEP Boot up FleetOS (0.4756s) 11/20/2022 7:59:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/20/2022 7:59:56 PM 5.525 SINGLEP Game Version: 5.525 11/20/2022 7:59:56 PM 5.525 SINGLEP Check System Logs For Rogue Intelligence (0.6166s) 11/20/2022 7:59:56 PM 5.525 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/20/2022 7:59:56 PM 5.525 SINGLEP Inspect Aft Hatches (0.1591s) 11/20/2022 7:59:56 PM 5.525 SINGLEP Found 662 xml files in 140 folders in 155ms 11/20/2022 7:59:58 PM 5.525 SINGLEP Check For Extra Modules (1.3584s) 11/20/2022 7:59:58 PM 5.525 SINGLEP 662 Xml Files Parsed in 1,193ms 11/20/2022 7:59:58 PM 5.525 SINGLEP Gather Ancient Lifeforms (0.0020s) 11/20/2022 7:59:58 PM 5.525 SINGLEP Eject Trash Into Hyperspace (0.0090s) 11/20/2022 7:59:58 PM 5.525 SINGLEP Bring Cloaking Systems Online (0.1177s) 11/20/2022 7:59:58 PM 5.525 SINGLEP Update mod and expansion statuses! 11/20/2022 7:59:58 PM 5.525 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/20/2022 7:59:58 PM 5.525 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/20/2022 7:59:58 PM 5.525 SINGLEP Check Nearby Stellar Masses (0.0786s) 11/20/2022 7:59:58 PM 5.525 SINGLEP 662 Xml Files Checked For Exp/Mod Status in 24ms 11/20/2022 7:59:58 PM 5.525 SINGLEP Pruning Excess Brain Cells (0.1743s) 11/20/2022 7:59:58 PM 5.525 SINGLEP No resolution change was required. 11/20/2022 7:59:58 PM 5.525 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/20/2022 7:59:58 PM 5.525 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/20/2022 7:59:58 PM 5.525 SINGLEP Remembering Alamo (0.2031s) 11/20/2022 7:59:59 PM 5.525 SINGLEP Calculate Odds Of Success (0.7791s) 11/20/2022 8:00:00 PM 5.525 SINGLEP Briefly Panic (0.4901s) 11/20/2022 8:00:00 PM 5.525 SINGLEP Install Confidence Routines (0.7602s) 11/20/2022 8:00:00 PM 5.525 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/20/2022 8:00:01 PM 5.525 SINGLEP Late Axionic Computations (0.6350s) 11/20/2022 8:00:01 PM 5.525 SINGLEP Acquiring Towel (0.0378s) 11/20/2022 8:00:01 PM 5.525 SINGLEP Inhibiting Visual Scans (0.0491s) 11/20/2022 8:00:01 PM 5.525 SINGLEP Ejecting Tactical Core (0.1772s) 11/20/2022 8:00:01 PM 5.525 SINGLEP Grouping Flow Fields (0.0681s) 11/20/2022 8:00:02 PM 5.525 SINGLEP Sucking In Starfields (0.4539s) 11/20/2022 8:00:02 PM 5.525 SINGLEP Mapping Distant Planets (0.4152s) 11/20/2022 8:00:02 PM 5.525 SINGLEP Calculating Firing Cones (0.0210s) 11/20/2022 8:00:03 PM 5.525 SINGLEP Ruining Perfectly Good Ship Parts (1.2373s) 11/20/2022 8:00:04 PM 5.525 SINGLEP Re-Aligning Objectives (0.2694s) 11/20/2022 8:00:09 PM 5.525 SINGLEP Broadcasting Peace Message (5.2499s) 11/20/2022 8:00:09 PM 5.525 SINGLEP Post-Proton Surge (0.0382s) 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED1 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED2 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED3 TID25 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED4 TID25 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED5 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED6 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED7 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED8 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP DELAYED9 TID25 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 8:00:09 PM 5.525 SINGLEP Background Radiation Taste Test (0.0608s) 11/20/2022 8:00:09 PM 5.525 SINGLEP Shuffling Chairs On Command Deck (0.0560s) 11/20/2022 8:00:09 PM 5.525 SINGLEP Windshield Wiping (0.2405s) 11/20/2022 8:00:10 PM 5.525 SINGLEP Last Organizational Modeling (1.1162s) 11/20/2022 8:00:11 PM 5.525 SINGLEP Stimulate Modulation (0.6285s) 11/20/2022 8:00:11 PM 5.525 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/20/2022 8:00:10 PM 5.525 SINGLEP DELAYED10 TID17 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/20/2022 8:00:11 PM 5.525 SINGLEP We got 237 campaign's data when deserializing 11/20/2022 8:00:11 PM 5.525 SINGLEP Order Cores By Seniority (0.4389s) 11/20/2022 8:00:11 PM 5.525 SINGLEP Load Historical Documents (0.0075s) 11/20/2022 8:00:11 PM 5.525 SINGLEP 16.4 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.4s) Calculate Odds Of Success (0.8s) Briefly Panic (0.5s) Install Confidence Routines (0.8s) Late Axionic Computations (0.6s) Sucking In Starfields (0.5s) Mapping Distant Planets (0.4s) Ruining Perfectly Good Ship Parts (1.2s) Re-Aligning Objectives (0.3s) Broadcasting Peace Message (5.2s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 11/20/2022 8:00:12 PM 5.525 SINGLEP Hello Steam user 'Crab' 11/20/2022 8:01:23 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 8:01:23 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 8:01:25 PM 5.525 SINGLEP Finish load save in 1,864ms 11/20/2022 8:02:27 PM 5.525 SINGLEP DELAYED11 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:27 PM 5.525 SINGLEP DELAYED12 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:27 PM 5.525 SINGLEP DELAYED13 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:27 PM 5.525 SINGLEP DELAYED14 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED15 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED16 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED17 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED18 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED19 TID23 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:28 PM 5.525 SINGLEP DELAYED20 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:02:29 PM 5.525 SINGLEP DELAYED21 TID23 Memory not cleaned up properly at RapidAntiLeakPoolable 'HackingImplementation_WithTargetMenu-GetMinAndMaxCostToHackForSidebar-eligibleTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.SafeSquadWrapper] 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED22 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED23 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED24 TID11 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED25 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED26 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED27 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED28 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED29 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED30 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:10:10 PM 5.525 SINGLEP DELAYED31 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED32 TID23 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED33 TID12 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED34 TID12 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED35 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED36 TID8 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED37 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED38 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED39 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED40 TID32 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:11:16 PM 5.525 SINGLEP DELAYED41 TID16 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:12:04 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 8:12:04 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 8:12:07 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Third.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 8:12:07 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 8:12:08 PM 5.525 SINGLEP Finish load save in 512ms 11/20/2022 8:13:40 PM 5.525 SINGLEP DELAYED42 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:40 PM 5.525 SINGLEP DELAYED43 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED44 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED45 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED46 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED47 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED48 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED49 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED50 TID37 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:13:41 PM 5.525 SINGLEP DELAYED51 TID30 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED52 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED53 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED54 TID7 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED55 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED56 TID14 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED57 TID11 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED58 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED59 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED60 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:14:55 PM 5.525 SINGLEP DELAYED61 TID23 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:00 PM 5.525 SINGLEP DELAYED62 TID20 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:00 PM 5.525 SINGLEP DELAYED63 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED64 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED65 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED66 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED67 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED68 TID31 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED69 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED70 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:16:01 PM 5.525 SINGLEP DELAYED71 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:06 PM 5.525 SINGLEP DELAYED72 TID27 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:06 PM 5.525 SINGLEP DELAYED73 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:06 PM 5.525 SINGLEP DELAYED74 TID36 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED75 TID32 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED76 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED77 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED78 TID24 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED79 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED80 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:17:07 PM 5.525 SINGLEP DELAYED81 TID32 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:30 PM 5.525 SINGLEP DELAYED82 TID19 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:30 PM 5.525 SINGLEP DELAYED83 TID12 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED84 TID12 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED85 TID22 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED86 TID10 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED87 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED88 TID9 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED89 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED90 TID25 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:18:31 PM 5.525 SINGLEP DELAYED91 TID18 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:06 PM 5.525 SINGLEP DELAYED92 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:06 PM 5.525 SINGLEP DELAYED93 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED94 TID34 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED95 TID17 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED96 TID28 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED97 TID5 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED98 TID29 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED99 TID33 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED100 TID21 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 8:20:07 PM 5.525 SINGLEP DELAYED101 TID35 There are 76 non-destroyed planets in this galaxy, and there are only 71 connected 11/20/2022 9:02:52 PM 5.525 SINGLEP DELAYED102 TID12 spawnOutguardGroup at 12450: Requesting group Hydral Hobbyist on planet Thone at 400000,400000 at time 12449 11/20/2022 9:03:42 PM 5.525 SINGLEP DELAYED103 TID13 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 12), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <6d5bb53b056a4d40ad31be489a79b977>:0 11/20/2022 9:03:43 PM 5.525 SINGLEP DELAYED104 TID13 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 9:04:35 PM 5.525 SINGLEP DELAYED105 TID25 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 9:13:37 PM 5.525 SINGLEP DELAYED106 TID48 Skipped log Achievement To Steam FOR SCIENCE! because we think it's already there. 11/20/2022 9:25:24 PM 5.525 SINGLEP DELAYED107 TID41 spawnOutguardGroup at 13150: Requesting group Hydral Hobbyist on planet Pandy at 400000,400000 at time 13149 11/20/2022 9:29:52 PM 5.525 SINGLEP DELAYED108 TID36 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 9:30:10 PM 5.525 SINGLEP DELAYED109 TID46 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 9:42:38 PM 5.525 SINGLEP DELAYED110 TID33 Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 9:42:38 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 9:45:02 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/20/2022 9:45:02 PM SINGLEP Boot up FleetOS (0.2232s) 11/20/2022 9:45:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/20/2022 9:45:03 PM 5.525 SINGLEP Game Version: 5.525 11/20/2022 9:45:03 PM 5.525 SINGLEP Check System Logs For Rogue Intelligence (0.4034s) 11/20/2022 9:45:03 PM 5.525 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/20/2022 9:45:03 PM 5.525 SINGLEP Inspect Aft Hatches (0.4307s) 11/20/2022 9:45:03 PM 5.525 SINGLEP Found 662 xml files in 140 folders in 112ms 11/20/2022 9:45:05 PM 5.525 SINGLEP Check For Extra Modules (1.6462s) 11/20/2022 9:45:05 PM 5.525 SINGLEP 662 Xml Files Parsed in 1,524ms 11/20/2022 9:45:05 PM 5.525 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/20/2022 9:45:05 PM 5.525 SINGLEP Eject Trash Into Hyperspace (0.0044s) 11/20/2022 9:45:05 PM 5.525 SINGLEP Bring Cloaking Systems Online (0.1039s) 11/20/2022 9:45:05 PM 5.525 SINGLEP Update mod and expansion statuses! 11/20/2022 9:45:05 PM 5.525 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/20/2022 9:45:05 PM 5.525 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/20/2022 9:45:05 PM 5.525 SINGLEP Check Nearby Stellar Masses (0.0337s) 11/20/2022 9:45:05 PM 5.525 SINGLEP 662 Xml Files Checked For Exp/Mod Status in 8ms 11/20/2022 9:45:06 PM 5.525 SINGLEP Pruning Excess Brain Cells (0.4839s) 11/20/2022 9:45:06 PM 5.525 SINGLEP No resolution change was required. 11/20/2022 9:45:06 PM 5.525 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/20/2022 9:45:06 PM 5.525 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/20/2022 9:45:06 PM 5.525 SINGLEP Remembering Alamo (0.6334s) 11/20/2022 9:45:07 PM 5.525 SINGLEP Calculate Odds Of Success (0.5626s) 11/20/2022 9:45:07 PM 5.525 SINGLEP Briefly Panic (0.3773s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Install Confidence Routines (0.4990s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/20/2022 9:45:08 PM 5.525 SINGLEP Late Axionic Computations (0.6393s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Acquiring Towel (0.0210s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Inhibiting Visual Scans (0.0913s) 11/20/2022 9:45:08 PM 5.525 SINGLEP Ejecting Tactical Core (0.1092s) 11/20/2022 9:45:09 PM 5.525 SINGLEP Grouping Flow Fields (0.0595s) 11/20/2022 9:45:09 PM 5.525 SINGLEP Exploding Starfields (0.3596s) 11/20/2022 9:45:09 PM 5.525 SINGLEP Scanning Distant Planets (0.2806s) 11/20/2022 9:45:09 PM 5.525 SINGLEP Calculating Firing Cones (0.0131s) 11/20/2022 9:45:10 PM 5.525 SINGLEP Finding Old Ship Parts (0.6110s) 11/20/2022 9:45:10 PM 5.525 SINGLEP Re-Aligning Objectives (0.1194s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Planetary Collision Avoidance (3.6549s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Post-Proton Surge (0.0170s) 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED1 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED2 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED3 TID31 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED4 TID31 Could not find a faction with name that is eligible to be random for Chaotician 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED5 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED6 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED7 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED8 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP DELAYED9 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/20/2022 9:45:14 PM 5.525 SINGLEP Background Radiation Taste Test (0.0428s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Shuffling Chairs On Command Deck (0.0376s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Windshield Wiping (0.2286s) 11/20/2022 9:45:14 PM 5.525 SINGLEP Last Organizational Modeling (0.5570s) 11/20/2022 9:45:15 PM 5.525 SINGLEP Stimulate Modulation (0.3177s) 11/20/2022 9:45:15 PM 5.525 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/20/2022 9:45:15 PM 5.525 SINGLEP DELAYED10 TID32 Info: will dump 1466 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/20/2022 9:45:15 PM 5.525 SINGLEP We got 237 campaign's data when deserializing 11/20/2022 9:45:15 PM 5.525 SINGLEP Order Cores By Seniority (0.3440s) 11/20/2022 9:45:15 PM 5.525 SINGLEP Load Historical Documents (0.0055s) 11/20/2022 9:45:15 PM 5.525 SINGLEP 12.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Exploding Starfields (0.4s) Scanning Distant Planets (0.3s) Finding Old Ship Parts (0.6s) Planetary Collision Avoidance (3.7s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 11/20/2022 9:45:15 PM 5.525 SINGLEP Hello Steam user 'Crab' 11/20/2022 9:45:32 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Fourth.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 9:45:32 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 9:45:33 PM 5.525 SINGLEP Finish load save in 1,078ms 11/20/2022 10:47:50 PM 5.525 SINGLEP DELAYED11 TID10 Reconquest Seeding for Veloso: guard post placer: GuardingWormholesGenerally scheduled: 9 actually seeded: 9 11/20/2022 10:54:02 PM 5.525 SINGLEP DELAYED12 TID29 Logged Achievement To Steam This Will Definitely Make Things Better And Not Worse 11/20/2022 10:56:24 PM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/20/2022 10:56:24 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 10:56:27 PM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Dark Alliance\Fifth.save Source1: AnythingElse Source3: LoadingSaveGame 11/20/2022 10:56:27 PM 5.525 SINGLEP Clearing player accounts. 11/20/2022 10:56:27 PM 5.525 SINGLEP Finish load save in 427ms 11/20/2022 11:08:13 PM 5.525 SINGLEP DELAYED13 TID23 spawnOutguardGroup at 16340: Requesting group Hydral Hobbyist on planet Eich at 400000,400000 at time 16340 11/20/2022 11:08:53 PM 5.525 SINGLEP DELAYED14 TID17 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 12), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <6d5bb53b056a4d40ad31be489a79b977>:0 11/20/2022 11:09:04 PM 5.525 SINGLEP DELAYED15 TID37 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:08 PM 5.525 SINGLEP DELAYED16 TID24 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:12 PM 5.525 SINGLEP DELAYED17 TID24 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:34 PM 5.525 SINGLEP DELAYED18 TID31 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:36 PM 5.525 SINGLEP DELAYED19 TID12 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:49 PM 5.525 SINGLEP DELAYED20 TID12 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:09:53 PM 5.525 SINGLEP DELAYED21 TID27 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:11:25 PM 5.525 SINGLEP DELAYED22 TID16 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:12:00 PM 5.525 SINGLEP DELAYED23 TID25 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:12:56 PM 5.525 SINGLEP DELAYED24 TID6 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:20:57 PM 5.525 SINGLEP DELAYED25 TID25 spawnOutguardGroup at 17077: Requesting group Hydral Hobbyist on planet Eich at 400000,400000 at time 17077 11/20/2022 11:22:42 PM 5.525 SINGLEP DELAYED26 TID31 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:26:03 PM 5.525 SINGLEP DELAYED27 TID41 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:27:12 PM 5.525 SINGLEP DELAYED28 TID20 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:31:19 PM 5.525 SINGLEP DELAYED29 TID24 spawnOutguardGroup at 17621: Requesting group Hydral Hobbyist on planet Eich at 400000,400000 at time 17621 11/20/2022 11:32:22 PM 5.525 SINGLEP DELAYED30 TID41 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:32:53 PM 5.525 SINGLEP DELAYED31 TID33 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:32:55 PM 5.525 SINGLEP DELAYED32 TID36 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:33:18 PM 5.525 SINGLEP DELAYED33 TID26 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/20/2022 11:49:55 PM 5.525 SINGLEP DELAYED34 TID18 spawnOutguardGroup at 18470: Requesting group Hydral Hobbyist on planet Merlon at 400000,400000 at time 18469 11/20/2022 11:51:38 PM 5.525 SINGLEP DELAYED35 TID8 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:05:18 AM 5.525 SINGLEP DELAYED36 TID31 spawnOutguardGroup at 19285: Requesting group Hydral Hobbyist on planet Akari at 400000,400000 at time 19285 11/21/2022 12:06:36 AM 5.525 SINGLEP DELAYED37 TID11 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:06:40 AM 5.525 SINGLEP DELAYED38 TID23 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:06:57 AM 5.525 SINGLEP DELAYED39 TID32 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:06:59 AM 5.525 SINGLEP DELAYED40 TID17 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:07:41 AM 5.525 SINGLEP DELAYED41 TID28 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:15:23 AM 5.525 SINGLEP DELAYED42 TID16 spawnOutguardGroup at 19736: Requesting group Hydral Hobbyist on planet Kyoko at 400000,400000 at time 19736 11/21/2022 12:16:16 AM 5.525 SINGLEP DELAYED43 TID15 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:16:43 AM 5.525 SINGLEP DELAYED44 TID34 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:17:10 AM 5.525 SINGLEP DELAYED45 TID33 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <6d5bb53b056a4d40ad31be489a79b977>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in :0 11/21/2022 12:22:16 AM 5.525 SINGLEP DELAYED46 TID21 Logged Achievement To Steam They Don't Appear To Be Friendly 11/21/2022 12:22:16 AM 5.525 SINGLEP DELAYED47 TID21 Logged Achievement To Steam Chicken Little 11/21/2022 12:22:16 AM 5.525 SINGLEP DELAYED48 TID21 Logged Achievement To Steam Apocalypse Never 11/21/2022 12:22:16 AM 5.525 SINGLEP win text 11/21/2022 12:24:03 AM 5.525 SINGLEP DELAYED49 TID7 Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 12:24:03 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 12:30:20 AM 5.525 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—The Zenith Arena.save Source1: AnythingElse Source3: LoadingQuickStart 11/21/2022 12:30:20 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 12:30:20 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 12:30:20 AM 5.525 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/21/2022 12:30:20 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 12:30:21 AM 5.525 SINGLEP loading as template 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/21/2022 12:30:21 AM 5.525 SINGLEP Finish load save in 363ms 11/21/2022 12:30:21 AM 5.525 SINGLEP DELAYED50 TID10 Start Generate FULL Map with Realistic and seed 69535545 and planet count 80 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF 11/21/2022 12:30:21 AM 5.525 SINGLEP DELAYED51 TID10 Setting quickstart campaign type to: HumanityAscendant 11/21/2022 12:30:21 AM 5.525 SINGLEP DELAYED52 TID10 Map structure generated in 380ms. 11/21/2022 12:30:22 AM 5.525 SINGLEP DELAYED53 TID36 Fixed incorrect count of ships to be granted. Was 3, now 1 Drone Reclamator from Other Defensive Schematic Server 11/21/2022 12:52:47 AM 5.525 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5525_FasterMultiplayer Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 12:52:47 AM 5.525 SINGLEP Clearing player accounts. 11/21/2022 3:16:51 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/21/2022 3:16:51 PM SINGLEP Boot up FleetOS (0.3403s) 11/21/2022 3:16:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22621) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8081 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 8032 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/21/2022 3:16:52 PM 5.526 SINGLEP Game Version: 5.526 11/21/2022 3:16:52 PM 5.526 SINGLEP Check System Logs For Rogue Intelligence (0.6303s) 11/21/2022 3:16:53 PM 5.526 SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/21/2022 3:16:53 PM 5.526 SINGLEP Inspect Aft Hatches (0.9971s) 11/21/2022 3:16:53 PM 5.526 SINGLEP Found 677 xml files in 141 folders in 112ms 11/21/2022 3:16:56 PM 5.526 SINGLEP Check For Extra Modules (3.3523s) 11/21/2022 3:16:56 PM 5.526 SINGLEP 677 Xml Files Parsed in 3,230ms 11/21/2022 3:16:56 PM 5.526 SINGLEP Gather Ancient Lifeforms (0.0064s) 11/21/2022 3:16:56 PM 5.526 SINGLEP Eject Trash Into Hyperspace (0.0182s) 11/21/2022 3:16:56 PM 5.526 SINGLEP Bring Cloaking Systems Online (0.1871s) 11/21/2022 3:16:56 PM 5.526 SINGLEP Update mod and expansion statuses! 11/21/2022 3:16:56 PM 5.526 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 11/21/2022 3:16:56 PM 5.526 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 11/21/2022 3:16:56 PM 5.526 SINGLEP Check Nearby Stellar Masses (0.1271s) 11/21/2022 3:16:56 PM 5.526 SINGLEP 677 Xml Files Checked For Exp/Mod Status in 28ms 11/21/2022 3:16:58 PM 5.526 SINGLEP Pruning Excess Brain Cells (1.1500s) 11/21/2022 3:16:59 PM 5.526 SINGLEP No resolution change was required. 11/21/2022 3:16:59 PM 5.526 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/21/2022 3:16:59 PM 5.526 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/21/2022 3:16:59 PM 5.526 SINGLEP Remembering Alamo (1.4655s) 11/21/2022 3:17:00 PM 5.526 SINGLEP Calculate Odds Of Success (1.2741s) 11/21/2022 3:17:01 PM 5.526 SINGLEP Briefly Panic (0.5688s) 11/21/2022 3:17:01 PM 5.526 SINGLEP Install Confidence Routines (0.6318s) 11/21/2022 3:17:02 PM 5.526 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/21/2022 3:17:03 PM 5.526 SINGLEP Late Axionic Computations (1.4612s) 11/21/2022 3:17:03 PM 5.526 SINGLEP Acquiring Towel (0.1118s) 11/21/2022 3:17:03 PM 5.526 SINGLEP Inhibiting Visual Scans (0.1870s) 11/21/2022 3:17:04 PM 5.526 SINGLEP Ejecting Tactical Core (0.3973s) 11/21/2022 3:17:04 PM 5.526 SINGLEP Grouping Flow Fields (0.2367s) 11/21/2022 3:17:05 PM 5.526 SINGLEP Pining For Starfields (0.6811s) 11/21/2022 3:17:05 PM 5.526 SINGLEP Verifying Distant Planets (0.6574s) 11/21/2022 3:17:05 PM 5.526 SINGLEP Calculating Firing Cones (0.0234s) 11/21/2022 3:17:07 PM 5.526 SINGLEP Splitting Ship Parts Into Smaller Parts (1.9829s) 11/21/2022 3:17:08 PM 5.526 SINGLEP Re-Aligning Objectives (0.3413s) 11/21/2022 3:17:14 PM 5.526 SINGLEP Investigating Proton Farm (6.8767s) 11/21/2022 3:17:15 PM 5.526 SINGLEP Post-Proton Surge (0.0894s) 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED1 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED2 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED3 TID14 Could not find a faction with name that is eligible to be random for Chaotician 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED4 TID14 Could not find a faction with name that is eligible to be random for Chaotician 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED5 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED6 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED7 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED8 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP DELAYED9 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 11/21/2022 3:17:15 PM 5.526 SINGLEP Background Radiation Taste Test (0.1686s) 11/21/2022 3:17:15 PM 5.526 SINGLEP Shuffling Chairs On Command Deck (0.1422s) 11/21/2022 3:17:15 PM 5.526 SINGLEP Windshield Wiping (0.5376s) 11/21/2022 3:17:16 PM 5.526 SINGLEP Last Organizational Modeling (1.0548s) 11/21/2022 3:17:17 PM 5.526 SINGLEP Stimulate Modulation (0.9266s) 11/21/2022 3:17:17 PM 5.526 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/21/2022 3:17:17 PM 5.526 SINGLEP DELAYED10 TID44 Info: will dump 1467 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/21/2022 3:17:18 PM 5.526 SINGLEP We got 250 campaign's data when deserializing 11/21/2022 3:17:18 PM 5.526 SINGLEP Order Cores By Seniority (0.6642s) 11/21/2022 3:17:18 PM 5.526 SINGLEP Load Historical Documents (0.0134s) 11/21/2022 3:17:18 PM 5.526 SINGLEP 27.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (1.0s) Check For Extra Modules (3.4s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.5s) Calculate Odds Of Success (1.3s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.4s) Pining For Starfields (0.7s) Verifying Distant Planets (0.7s) Splitting Ship Parts Into Smaller Parts (2.0s) Re-Aligning Objectives (0.3s) Investigating Proton Farm (6.9s) Windshield Wiping (0.5s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.7s) 11/21/2022 3:17:19 PM 5.526 SINGLEP Hello Steam user 'Crab' 11/21/2022 3:17:54 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 3:17:54 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 3:17:55 PM 5.526 SINGLEP Finish load save in 1,184ms 11/21/2022 3:17:55 PM 5.526 SINGLEP Meertens is a nomad that has moved 11/21/2022 3:17:55 PM 5.526 SINGLEP Schischak is a nomad that has moved 11/21/2022 3:17:55 PM 5.526 SINGLEP Leona's Pride is a nomad that has moved 11/21/2022 3:17:55 PM 5.526 SINGLEP Hahn is a nomad that has moved 11/21/2022 3:29:28 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 3:31:45 PM 5.526 SINGLEP DELAYED11 TID38 We are moving Nomad 2 11/21/2022 3:31:45 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 3:47:19 PM 5.526 SINGLEP DELAYED12 TID26 We are moving Nomad 1 11/21/2022 3:47:19 PM 5.526 SINGLEP DELAYED13 TID26 We are moving Nomad 1 11/21/2022 3:47:24 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 3:52:54 PM 5.526 SINGLEP DELAYED14 TID70 We are moving Nomad 2 11/21/2022 3:53:00 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 4:13:49 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 4:13:49 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 4:13:52 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 4:13:52 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 4:13:52 PM 5.526 SINGLEP Finish load save in 303ms 11/21/2022 4:21:13 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 4:22:11 PM 5.526 SINGLEP DELAYED15 TID43 We are moving Nomad 2 11/21/2022 4:22:24 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 4:43:38 PM 5.526 SINGLEP DELAYED16 TID70 We are moving Nomad 2 11/21/2022 4:43:38 PM 5.526 SINGLEP DELAYED17 TID70 We are moving Nomad 2 11/21/2022 4:43:38 PM 5.526 SINGLEP DELAYED18 TID70 We are moving Nomad 2 11/21/2022 4:43:38 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 4:46:32 PM 5.526 SINGLEP DELAYED19 TID28 We are moving Nomad 1 11/21/2022 4:46:32 PM 5.526 SINGLEP DELAYED20 TID28 We are moving Nomad 1 11/21/2022 4:47:01 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 5:06:53 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 5:11:44 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 5:25:52 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:25:52 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:25:55 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:25:55 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:25:55 PM 5.526 SINGLEP Finish load save in 328ms 11/21/2022 5:25:55 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:25:55 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 5:30:18 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:30:18 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:30:21 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:30:21 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:30:21 PM 5.526 SINGLEP Finish load save in 290ms 11/21/2022 5:30:21 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:30:21 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 5:34:55 PM 5.526 SINGLEP DELAYED21 TID74 We are moving Nomad 2 11/21/2022 5:35:09 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 5:36:14 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:36:14 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:36:16 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:36:16 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:36:17 PM 5.526 SINGLEP Finish load save in 289ms 11/21/2022 5:36:17 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:36:17 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 5:36:19 PM 5.526 SINGLEP Exception in entity tooltip text generation at stage 5000:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.ZenithArchitraveDescriptionAppender.AddToDescriptionBuffer (Arcen.AIW2.Core.GameEntity_Squad RelatedEntityOrNull, Arcen.AIW2.Core.GameEntityTypeData RelatedEntityTypeData, Arcen.Universal.ArcenCharacterBufferBase Buffer) [0x00042] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, Arcen.AIW2.Core.Fleet FleetToUseOrNull, System.String AltTextColorIfUsed, System.String AltTextInPlaceOfFleetAndOwnerOrBlank, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x0f5c1] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, Arcen.AIW2.Core.Fleet FleetToUseOrNull, System.String AltTextColorIfUsed, System.String AltTextInPlaceOfFleetAndOwnerOrBlank, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+bPanel.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup _SubImages, Arcen.Universal.SubTextGroup _SubTexts) [0x00000] in <89861d152e4743f0bf40cf9f0354d9c4>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <1cff1275a7534c8588cbaa80a2e12315>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 11/21/2022 5:41:35 PM 5.526 SINGLEP DELAYED22 TID32 We are moving Nomad 2 11/21/2022 5:42:19 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 5:49:00 PM 5.526 SINGLEP DELAYED23 TID68 We are moving Nomad 1 11/21/2022 5:49:00 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 5:52:27 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:52:27 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:52:33 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:52:33 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:52:33 PM 5.526 SINGLEP Finish load save in 277ms 11/21/2022 5:52:44 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:52:44 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:52:46 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:52:46 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:52:46 PM 5.526 SINGLEP Finish load save in 290ms 11/21/2022 5:52:46 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:52:46 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 5:55:19 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 5:55:19 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:55:25 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\Second.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 5:55:25 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 5:55:25 PM 5.526 SINGLEP Finish load save in 293ms 11/21/2022 5:55:25 PM 5.526 SINGLEP Cil is a nomad that has moved 11/21/2022 5:55:25 PM 5.526 SINGLEP Jennisek is a nomad that has moved 11/21/2022 6:00:24 PM 5.526 SINGLEP DELAYED24 TID41 We are moving Nomad 2 11/21/2022 6:00:24 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 6:07:53 PM 5.526 SINGLEP DELAYED25 TID9 We are moving Nomad 1 11/21/2022 6:07:53 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 7:33:06 PM 5.526 SINGLEP DELAYED26 TID77 We are moving Nomad 2 11/21/2022 7:33:06 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 7:37:40 PM 5.526 SINGLEP DELAYED27 TID80 Reconquest Seeding for Koster: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 11/21/2022 7:41:57 PM 5.526 SINGLEP DELAYED28 TID53 We are moving Nomad 1 11/21/2022 7:43:19 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 7:50:27 PM 5.526 SINGLEP DELAYED29 TID44 Logged Achievement To Steam Set Phasers To Stun 11/21/2022 7:54:51 PM 5.526 SINGLEP DELAYED30 TID29 We are moving Nomad 2 11/21/2022 7:54:51 PM 5.526 SINGLEP DELAYED31 TID29 We are moving Nomad 2 11/21/2022 7:55:25 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 8:05:02 PM 5.526 SINGLEP DELAYED32 TID54 We are moving Nomad 1 11/21/2022 8:05:02 PM 5.526 SINGLEP DELAYED33 TID54 We are moving Nomad 1 11/21/2022 8:05:02 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 8:12:05 PM 5.526 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5526_AMUReturns Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/21/2022 8:12:05 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 8:12:08 PM 5.526 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith Arena\First.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2022 8:12:08 PM 5.526 SINGLEP Clearing player accounts. 11/21/2022 8:12:08 PM 5.526 SINGLEP Finish load save in 303ms 11/21/2022 8:16:40 PM 5.526 SINGLEP DELAYED34 TID16 We are moving Nomad 1 11/21/2022 8:16:49 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 8:18:00 PM 5.526 SINGLEP DELAYED35 TID32 We are moving Nomad 2 11/21/2022 8:18:00 PM 5.526 SINGLEP DELAYED36 TID32 We are moving Nomad 2 11/21/2022 8:18:00 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 8:32:26 PM 5.526 SINGLEP DELAYED37 TID40 We are moving Nomad 1 11/21/2022 8:33:24 PM 5.526 SINGLEP DELAYED38 TID25 We are moving Nomad 2 11/21/2022 8:33:24 PM 5.526 SINGLEP DELAYED39 TID25 We are moving Nomad 2 11/21/2022 8:33:34 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 8:33:34 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 8:50:31 PM 5.526 SINGLEP DELAYED40 TID29 We are moving Nomad 2 11/21/2022 8:54:23 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 9:00:34 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 9:19:11 PM 5.526 SINGLEP DELAYED41 TID85 We are moving Nomad 2 11/21/2022 9:19:24 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 9:24:30 PM 5.526 SINGLEP DELAYED42 TID66 We are moving Nomad 1 11/21/2022 9:26:39 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 9:26:47 PM 5.526 SINGLEP DELAYED43 TID33 Fixed incorrect count of ships to be granted. Was 2, now 10 Concussion Turret from Turret Schematic Server 11/21/2022 9:41:35 PM 5.526 SINGLEP DELAYED44 TID76 We are moving Nomad 2 11/21/2022 9:41:39 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 9:44:22 PM 5.526 SINGLEP DELAYED45 TID52 We are moving Nomad 1 11/21/2022 9:44:25 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 10:03:35 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 10:05:51 PM 5.526 SINGLEP DELAYED46 TID19 We are moving Nomad 1 11/21/2022 10:05:51 PM 5.526 SINGLEP DELAYED47 TID19 We are moving Nomad 1 11/21/2022 10:05:55 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 10:29:13 PM 5.526 SINGLEP DELAYED48 TID44 We are moving Nomad 2 11/21/2022 10:29:13 PM 5.526 SINGLEP DELAYED49 TID44 We are moving Nomad 2 11/21/2022 10:29:13 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 10:30:37 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 10:36:55 PM 5.526 SINGLEP DELAYED50 TID64 spawnOutguardGroup at 9696: Requesting group Lobar the Wolf on planet Archon's Gate at 400000,400000 at time 9696 11/21/2022 10:47:55 PM 5.526 SINGLEP DELAYED51 TID48 spawnOutguardGroup at 10206: Requesting group Lobar the Wolf on planet Ralnorin's Prospect at 400000,400000 at time 10206 11/21/2022 10:50:50 PM 5.526 SINGLEP DELAYED52 TID50 Reconquest Seeding for Afor: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/21/2022 10:52:58 PM 5.526 SINGLEP DELAYED53 TID81 We are moving Nomad 2 11/21/2022 10:52:58 PM 5.526 SINGLEP DELAYED54 TID81 We are moving Nomad 2 11/21/2022 10:52:58 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 11:00:18 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 11:17:10 PM 5.526 SINGLEP DELAYED55 TID32 We are moving Nomad 2 11/21/2022 11:19:18 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 11:24:05 PM 5.526 SINGLEP DELAYED56 TID35 We are moving Nomad 1 11/21/2022 11:24:05 PM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/21/2022 11:28:48 PM 5.526 SINGLEP DELAYED57 TID85 Fixed incorrect count of ships to be granted. Was 10, now 2 EMP Turret from Turret Schematic Server 11/21/2022 11:29:15 PM 5.526 SINGLEP DELAYED58 TID23 Reconquest Seeding for Ibis: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 11/21/2022 11:39:47 PM 5.526 SINGLEP Nomad 2 is a nomad that has moved 11/21/2022 11:48:18 PM 5.526 SINGLEP Task overran warning time: _ST.MovementPlanning Task Status: Running 11/21/2022 11:48:18 PM 5.526 SINGLEP Task overran warning time: _UI.HandleLogicForAttackButtons Task Status: Running 11/21/2022 11:48:21 PM 5.526 SINGLEP Task overran warning time: _Sim.FactionPerStep Task Status: Running 11/21/2022 11:48:21 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 11/21/2022 11:48:21 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:48:22 PM 5.526 SINGLEP Task overran warning time: ZenithArchitrave Task Status: Running 11/21/2022 11:49:13 PM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/21/2022 11:51:39 PM 5.526 SINGLEP Task overran warning time: _ST.MetalFlowPlanning_Player Task Status: Running 11/21/2022 11:51:39 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 11/21/2022 11:51:39 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:51:39 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondNonSimPlanning Task Status: Running 11/21/2022 11:52:52 PM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/21/2022 11:54:21 PM 5.526 SINGLEP Task overran warning time: _Core.ForPlanets.GeneralPerFrameCalc Task Status: Running 11/21/2022 11:54:23 PM 5.526 SINGLEP Task overran warning time: _Sim.FactionPerStep Task Status: Running 11/21/2022 11:54:23 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:54:24 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondNonSimPlanning Task Status: Running 11/21/2022 11:56:33 PM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/21/2022 11:58:07 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:58:08 PM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/21/2022 11:58:27 PM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/21/2022 11:58:38 PM 5.526 SINGLEP Task overran warning time: _Core.ForPlanets.GeneralPerFrameCalc Task Status: Running 11/21/2022 11:58:41 PM 5.526 SINGLEP Task overran warning time: _PSec.PerSecondSimRepair Task Status: Running 11/22/2022 12:00:20 AM 5.526 SINGLEP Task overran warning time: ZenithArchitrave Task Status: Running 11/22/2022 12:00:22 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:00:25 AM 5.526 SINGLEP Task overran warning time: _ST.MetalFlowPlanning_Player Task Status: Running 11/22/2022 12:00:25 AM 5.526 SINGLEP Task overran warning time: _Sim.FactionPerStep Task Status: Running 11/22/2022 12:00:54 AM 5.526 SINGLEP Task overran warning time: _Deep.DecollisionPlanning_NPC_A Task Status: Running 11/22/2022 12:00:57 AM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/22/2022 12:00:57 AM 5.526 SINGLEP Task overran warning time: _Deep.TargetListPlanning_Player Task Status: Running 11/22/2022 12:00:57 AM 5.526 SINGLEP Task overran warning time: _Deep.TargetListPlanning_NPC_B Task Status: Running 11/22/2022 12:00:57 AM 5.526 SINGLEP Task overran warning time: _Deep.DecollisionPlanning_NPC_B Task Status: Running 11/22/2022 12:02:07 AM 5.526 SINGLEP DELAYED59 TID222 We are moving Nomad 1 11/22/2022 12:02:39 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:02:52 AM 5.526 SINGLEP Nomad 1 is a nomad that has moved 11/22/2022 12:02:58 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:04:24 AM 5.526 SINGLEP DELAYED60 TID248 spawnOutguardGroup at 12864: Requesting group Lobar the Wolf on planet Atalia at 400000,400000 at time 12864 11/22/2022 12:04:34 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:04:57 AM 5.526 SINGLEP Task overran warning time: _ST.ProtectionPlanning Task Status: Running 11/22/2022 12:05:54 AM 5.526 SINGLEP Task overran warning time: _PSec.StrengthCounting Task Status: Running 11/22/2022 12:06:04 AM 5.526 SINGLEP Task overran warning time: _PSec.Planets.DoCombatSecond Task Status: Running